Because I was dumb. This should fix issues with notes and warnings, previously generated by the inputs not getting sanitized properly, and thus driving SQL insane.
Adds the ability to edit warnings, and to delete them (only if you're an admin, or if you are the person who issued it). Also adds a method for automatically making old warnings (3 months) expire, on the condition that they are already acknowledged.
* Warnings can now be acknowledged from the my-warnings panel.
* If you have any warnings that you haven't acknowledged, then you will
be informed of them every single time you log in.
* Also fixed a minor logical issues due to me being a dumb upon initial
implementation.
Creates and impliments a system of playernotes that actively pulls data
from SQL. Has one transfer proc in it that probably should not be run
unless the table is set up.
Adds a dibs feature for claiming adminhelps.
* admin.dm modified with a new get_options_bar state
* admin\topic.dm modified with the new href
* adminhelp.dm modified to include a new adminhelped var state, and to
toss around the information available
When an issue is adminhelped, the links displayed are "?", "DIBS", "PP"
and "JMP".
Following that, an issue can be claimed by clicking DIBS, at which point
both admins and mods are informed of who and what. After DIBS is called,
the tending staff member gets additional options for the target mob and
the player gets a response, saying that their issue will be handled by
so and so. Beyond that, every works as normal.
If DIBS is bypassed with a regular PM to the target, it'll revert
adminhelped to 0, and still give the massive red block of, "Click the
admin's name to reply, please!" so that feature is still intact.