Commit Graph
5 Commits
Author SHA1 Message Date
GlamourChariot 6d48901a80 emp_act changes
Rolls back the earlier mecha EMP changes into a much more simple system.
Same damage, similar energy drain, more likely to create subsystem
failures, no more breaking other EMP weapons or unnecessary atom pro
declerations.
2015-03-27 22:19:24 +11:00
GlamourChariot 3cd9ade4d5 Fixes #458
Alters the EMP code so that mechas are actually affected by the exosuit
computer commands.
Anything that isn't a Gygax or a Durand will be instantly scuttled, with
the two surviving mechas losing 70-99% of their cell capacity.
Additionally, a small (1 tile) empulse is emitted from the position of
the mecha, disabling headsets and the like.
2015-03-26 04:03:58 +11:00
skull132 3c04d7199d Bay Merge 05NOV2014
Known errors:

* A set of errors tied to updating the fire overlays.
* A single error related to a dischephency between new and old slime
code
* A set of errors related to the recharging of stun batons
* A single error due to old machinery code coming from your grav
generator file
* A single error error from your space cooler code, due to old
atmopsherics code
* A playerpanel warning
* An error tied to extinguishing and old atmos code.
2014-11-05 23:58:05 +02:00
skull132 6d192181ea Baystation Update Merge 01
Mahoosive update. A lot of things.
2014-04-16 23:54:43 +03:00
skull132 a8d9450c7e Initial Commit 2014-03-11 09:03:52 +02:00