Commit Graph

8 Commits

Author SHA1 Message Date
Duck- b4f00eeae8 secgun, radfix, etc
secgun-- three types of rounds.  lethal, lessthanlethal, flash.  lethal
is midbullet2.  ltl is weakbullet.  flash is 5 brute and does not stun,
but it makes people who get hit by it and people within two tiles of the
tile hit get eyeflashed.  the eyeflash is minor unless you score a
direct hit, but still disorienting i guess.

radiation fix: you once again pass out when you get completely
irradiated.  the radiation burns damage and cloneloss that very rarely
happens with extremely heavy radiation poisoning was given a significant
buff.  as in you'll actually notice it now.  you'll notice it a lot.

made it so vamps don't have to breathe.  intend to do some fixes.
intend to maybe give vamps a maybe 'pretend to be alive' verb that turns
their heart on and off.  maybe.  or maybe they'll just lose their
heartbeat. nobreathing is a first step maybe

mutagen fix.  no more telekinetic pink braces.

bumped accuracy up a bit.
2015-03-29 14:59:44 -04:00
Duck- e026c65a6f Protolasers (WIP/unobtainable), beginnings of accuracy rework.
My first project!  Done by myself!  Yesss.

okay, sounds helped.  but it was mostly me.
2014-08-31 00:20:25 -04:00
Duck- e3e1160214 Defib, vox fix, burst/lawgiver bugfixes
Vox no longer die to death as soon as they inhale any O2.  It's still
painful, but not as painful.
Defib added.  After someone dies of suffocation, you have five minutes
to give them the zap.  Works better on nakeds.  Works poorly on clothed
and armoreds.
Detective revolver nerf.  Because die.
2014-08-15 17:41:05 -04:00
Duck- 9900cc4d40 Vamp nerfs and other things.
Diseased touch costs 200 blood now. unlocks at 200.
Many vamp abilities increased in cooldown.
Screech shatters windows in a wider range.  Cost bumped to 90.  Cooldown
doubled.
Vampjaunt cost bumped slightly.
Hypnotize cooldown cut in half.
With the addition of firecode, vamp shadowstep and jaunt now extinguish
your being on fire.  More things that light vamps on fire will be added
soon.  Expecting nerfs from now on to be vamp counters instead of
ability nerfs.

Tweaks burstfire.  Rapid three-shots, and then delay as opposed to rapid
three-fire shots and then more rapid three fire shots.
Added rapidlaser, added to R&D.  Barely higher damage output/time than
normal laser.  I timed it.
Added Lawgiver, added to R&D.  Heavy research reqs.  Must decon a
decloner orplasmapistol to unlock it, so idiots won't be discovering it
as easily as you think.  Lawgiver hi-ex does average 30 damage on
explosion with low chance to KO.  Shot myself and mobs a ton of times.
Unconsciousness is very rare.  Pretty weak but very cool.  Might
actually buff it, undecided.
Adds incendiary rounds.
Nerfs mental focus.  It blasted you by 10-- that's enough to send you
literally offscreen.  Downed to 5.
Nerfed chemsprayer more.  It's now a huge item, w_class 5.  Cannot be
backpacked.  Cannot be bluespace backpacked.  Totally forgot about
defibs.  Will mess with later probably.
2014-08-15 01:57:57 -04:00
skull132 bd85415034 Bay Update 26JUN2014 2014-06-26 16:51:39 +03:00
skull132 f95ab265c1 Bay Update 02 2014-06-04 18:20:49 +03:00
skull132 6d192181ea Baystation Update Merge 01
Mahoosive update. A lot of things.
2014-04-16 23:54:43 +03:00
skull132 a8d9450c7e Initial Commit 2014-03-11 09:03:52 +02:00