15 Commits
Author SHA1 Message Date
skull132 fe4621e4dd Implanting Tags 2016-01-24 00:39:25 +02:00
skull132 8d165145f9 Adrenalin Implants For Syndies
Traitors and syndies will now gain access to an adrenalin implant box. The implant is a one-use tool for getting yourself unstunned and off the ground.

Also makes the adrenalin implants work with the pain-based stuns.
2016-01-04 15:45:25 +02:00
skull132 01bececd55 Loyalty Implant Fixes
Fixes the duplicate definition of the implanted() proc. Head revolutionaries can no longer be implanted, normal revolutionaries will actually lose their rev status when implanted, and lings will be informed of the fact that they can avoid the implant's effects.
2016-01-04 15:30:30 +02:00
SoundScopes 3202fc3b0a msg_attack update 2015-01-31 14:45:47 +00:00
SoundScopes b258227443 Mod messages
Messages for Mods
2014-09-17 14:34:00 +01:00
skull132 f95ab265c1 Bay Update 02 2014-06-04 18:20:49 +03:00
skull132 6d192181ea Baystation Update Merge 01
Mahoosive update. A lot of things.
2014-04-16 23:54:43 +03:00
skull132 606a040ab0 Fixes! 2014-03-22 15:53:31 +02:00
Dalekfodder b2ba370009 Merge pull request #35 from Duck-/master
Fixes potassium chlorophoride
2014-03-21 20:38:11 +02:00
Duck- 9e0145ee39 Makes it so all implants have implantpad version.
This makes them useable by admins.  Not sure what's to be done with adrenaline implants and the like, which I would like to see used.
2014-03-21 13:29:37 -04:00
skull132 f55ac03315 Deculting
Loyalty implants and the heaviest of anti-depressants will now decult
someone.
2014-03-18 16:03:09 +02:00
Duck- 04ef26350d Preliminary loyalty-implant deculting changes
Starts commented out so you can uncomment it after you turn it not-awful.  I don't have a lot of faith in my code.
2014-03-17 03:22:50 -04:00
Duck- 7294d81b38 Update implantcase.dm
Adds freedom implant cases.
2014-03-12 20:56:55 -04:00
Duck- 914015238c Update implantcase.dm 2014-03-12 20:56:18 -04:00
skull132 a8d9450c7e Initial Commit 2014-03-11 09:03:52 +02:00