Files
skull132 3c04d7199d Bay Merge 05NOV2014
Known errors:

* A set of errors tied to updating the fire overlays.
* A single error related to a dischephency between new and old slime
code
* A set of errors related to the recharging of stun batons
* A single error due to old machinery code coming from your grav
generator file
* A single error error from your space cooler code, due to old
atmopsherics code
* A playerpanel warning
* An error tied to extinguishing and old atmos code.
2014-11-05 23:58:05 +02:00

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918 B
Plaintext

obj/machinery/atmospherics/unary/oxygen_generator
icon = 'icons/obj/atmospherics/oxygen_generator.dmi'
icon_state = "intact_off"
density = 1
name = "Oxygen Generator"
desc = ""
dir = SOUTH
initialize_directions = SOUTH
var/on = 0
var/oxygen_content = 10
update_icon()
if(node)
icon_state = "intact_[on?("on"):("off")]"
else
icon_state = "exposed_off"
on = 0
return
New()
..()
air_contents.volume = 50
process()
..()
if(!on)
return 0
var/total_moles = air_contents.total_moles
if(total_moles < oxygen_content)
var/current_heat_capacity = air_contents.heat_capacity()
var/added_oxygen = oxygen_content - total_moles
air_contents.temperature = (current_heat_capacity*air_contents.temperature + 20*added_oxygen*T0C)/(current_heat_capacity+20*added_oxygen)
air_contents.adjust_gas("oxygen", added_oxygen)
if(network)
network.update = 1
return 1