mirror of
https://github.com/Aurorastation/Aurora-Old.git
synced 2026-07-19 19:52:47 +01:00
157 lines
6.0 KiB
Plaintext
157 lines
6.0 KiB
Plaintext
/obj/item/clothing/suit/storage/labcoat
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name = "labcoat"
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desc = "A suit that protects against minor chemical spills."
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icon_state = "labcoat_open"
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item_state = "labcoat_open"
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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verb/toggle()
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set name = "Toggle Labcoat Buttons"
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set category = "Object"
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set src in usr
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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switch(icon_state)
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if("labcoat_open")
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src.icon_state = "labcoat_top"
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usr << "You button up the labcoat's first button."
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if("labcoat_top")
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src.icon_state = "labcoat_all"
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usr << "You fully button the labcoat."
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if("labcoat_all")
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src.icon_state = "labcoat_open"
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usr << "You unbutton the labcoat."
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if("labcoat_cmo_open")
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src.icon_state = "labcoat_cmo_top"
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usr << "You button up the top button."
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if("labcoat_cmo_top")
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src.icon_state = "labcoat_cmo_all"
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usr << "You fully button the labcoat."
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if("labcoat_cmo_all")
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src.icon_state = "labcoat_cmo_open"
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usr << "You unbutton the labcoat."
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if("labcoat_gen_open")
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src.icon_state = "labcoat_gen_top"
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usr << "You button up the top button."
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if("labcoat_gen_top")
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src.icon_state = "labcoat_gen_all"
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usr << "You fully button the labcoat."
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if("labcoat_gen_all")
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src.icon_state = "labcoat_gen_open"
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usr << "You unbutton the labcoat."
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if("labcoat_chem_open")
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src.icon_state = "labcoat_chem_top"
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usr << "You button up the top button."
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if("labcoat_chem_top")
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src.icon_state = "labcoat_chem_all"
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usr << "You fully button the labcoat."
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if("labcoat_chem_all")
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src.icon_state = "labcoat_chem_open"
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usr << "You unbutton the labcoat."
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if("labcoat_vir_open")
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src.icon_state = "labcoat_vir_top"
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usr << "You button up the top button."
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if("labcoat_vir_top")
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src.icon_state = "labcoat_vir_all"
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usr << "You fully button the labcoat."
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if("labcoat_vir_all")
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src.icon_state = "labcoat_vir_open"
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usr << "You unbutton the labcoat."
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if("labcoat_tox_open")
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src.icon_state = "labcoat_tox_top"
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usr << "You button up the top button."
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if("labcoat_tox_top")
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src.icon_state = "labcoat_tox_all"
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usr << "You fully button the labcoat."
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if("labcoat_tox_all")
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src.icon_state = "labcoat_tox_open"
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usr << "You unbutton the labcoat."
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if("labgreen_open")
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src.icon_state = "labgreen_top"
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usr << "You button up the labcoat."
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if("labgreen_top")
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src.icon_state = "labgreen_all"
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usr << "You button up the top button."
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if("labgreen_all")
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src.icon_state = "labgreen_open"
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usr << "You unbotton the labcoat."
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if("fabian_coat_open")
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src.icon_state = "fabian_coat_closed"
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usr << "You button up the coat's buttons."
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if("fabian_coat_closed")
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src.icon_state = "fabian_coat_open"
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usr << "You unbutton the coat's buttons."
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else
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usr << "You attempt to button-up the velcro on your [src], before promptly realising how retarded you are."
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return
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usr.update_inv_wear_suit() //so our overlays update
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/obj/item/clothing/suit/storage/labcoat/red
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name = "red labcoat"
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desc = "A suit that protects against minor chemical spills. This one is red."
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icon_state = "red_labcoat_open"
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item_state = "red_labcoat"
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/obj/item/clothing/suit/storage/labcoat/blue
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name = "blue labcoat"
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desc = "A suit that protects against minor chemical spills. This one is blue."
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icon_state = "blue_labcoat_open"
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item_state = "blue_labcoat"
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/obj/item/clothing/suit/storage/labcoat/purple
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name = "purple labcoat"
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desc = "A suit that protects against minor chemical spills. This one is purple."
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icon_state = "purple_labcoat_open"
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item_state = "purple_labcoat"
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/obj/item/clothing/suit/storage/labcoat/orange
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name = "orange labcoat"
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desc = "A suit that protects against minor chemical spills. This one is orange."
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icon_state = "orange_labcoat_open"
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item_state = "orange_labcoat"
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/obj/item/clothing/suit/storage/labcoat/green
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name = "green labcoat"
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desc = "A suit that protects against minor chemical spills. This one is green."
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icon_state = "green_labcoat_open"
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item_state = "green_labcoat"
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/obj/item/clothing/suit/storage/labcoat/cmo
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name = "chief medical officer's labcoat"
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desc = "Bluer than the standard model."
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icon_state = "labcoat_cmo_open"
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item_state = "labcoat_cmo_open"
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/obj/item/clothing/suit/storage/labcoat/mad
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name = "The Mad's labcoat"
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desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
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icon_state = "labgreen_open"
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item_state = "labgreen_open"
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/obj/item/clothing/suit/storage/labcoat/genetics
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name = "Geneticist labcoat"
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desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder."
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icon_state = "labcoat_gen_open"
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/obj/item/clothing/suit/storage/labcoat/chemist
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name = "Chemist labcoat"
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desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder."
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icon_state = "labcoat_chem_open"
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/obj/item/clothing/suit/storage/labcoat/virologist
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name = "Virologist labcoat"
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desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
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icon_state = "labcoat_vir_open"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
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/obj/item/clothing/suit/storage/labcoat/science
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name = "Scientist labcoat"
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desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
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icon_state = "labcoat_tox_open"
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