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2014-03-11 09:03:52 +02:00

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/////SINGULARITY SPAWNER
/obj/machinery/the_singularitygen/
name = "Gravitational Singularity Generator"
desc = "An Odd Device which produces a Gravitational Singularity when set up."
icon = 'icons/obj/singularity.dmi'
icon_state = "TheSingGen"
anchored = 0
density = 1
use_power = 0
var/energy = 0
/obj/machinery/the_singularitygen/process()
var/turf/T = get_turf(src)
if(src.energy >= 200)
new /obj/machinery/singularity/(T, 50)
if(src) del(src)
/obj/machinery/the_singularitygen/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/weapon/wrench))
anchored = !anchored
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
if(anchored)
user.visible_message("[user.name] secures [src.name] to the floor.", \
"You secure the [src.name] to the floor.", \
"You hear a ratchet")
else
user.visible_message("[user.name] unsecures [src.name] from the floor.", \
"You unsecure the [src.name] from the floor.", \
"You hear a ratchet")
return
return ..()