Files
skull132 3c04d7199d Bay Merge 05NOV2014
Known errors:

* A set of errors tied to updating the fire overlays.
* A single error related to a dischephency between new and old slime
code
* A set of errors related to the recharging of stun batons
* A single error due to old machinery code coming from your grav
generator file
* A single error error from your space cooler code, due to old
atmopsherics code
* A playerpanel warning
* An error tied to extinguishing and old atmos code.
2014-11-05 23:58:05 +02:00

54 lines
1.6 KiB
Plaintext

var/list/doppler_arrays = list()
/obj/machinery/doppler_array
name = "tachyon-doppler array"
desc = "A highly precise directional sensor array which measures the release of quants from decaying tachyons. The doppler shifting of the mirror-image formed by these quants can reveal the size, location and temporal affects of energetic disturbances within a large radius ahead of the array."
/obj/machinery/doppler_array/New()
..()
doppler_arrays += src
/obj/machinery/doppler_array/Del()
doppler_arrays -= src
..()
/obj/machinery/doppler_array/process()
return PROCESS_KILL
/obj/machinery/doppler_array/proc/sense_explosion(var/x0,var/y0,var/z0,var/devastation_range,var/heavy_impact_range,var/light_impact_range,var/took)
if(stat & NOPOWER) return
if(z != z0) return
var/dx = abs(x0-x)
var/dy = abs(y0-y)
var/distance
var/direct
if(dx > dy)
distance = dx
if(x0 > x) direct = EAST
else direct = WEST
else
distance = dy
if(y0 > y) direct = NORTH
else direct = SOUTH
if(distance > 100) return
if(!(direct & dir)) return
var/message = "Explosive disturbance detected - Epicenter at: grid ([x0],[y0]). Epicenter radius: [devastation_range]. Outer radius: [heavy_impact_range]. Shockwave radius: [light_impact_range]. Temporal displacement of tachyons: [took]seconds."
for(var/mob/O in hearers(src, null))
O.show_message("<span class='game say'><span class='name'>[src]</span> states coldly, \"[message]\"",2)
/obj/machinery/doppler_array/power_change()
..()
if(stat & BROKEN)
icon_state = "[initial(icon_state)]-broken"
else
if( !(stat & NOPOWER) )
icon_state = initial(icon_state)
else
icon_state = "[initial(icon_state)]-off"