Fixes a Loadout Entry Description (#15595)

This commit is contained in:
SleepyGemmy
2023-01-19 12:47:00 +01:00
committed by GitHub
parent 2d6e35586e
commit 0018c1bf0e
16 changed files with 21 additions and 16 deletions

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@@ -55,7 +55,7 @@
/atom/movable/sunobj
name = "sunlight emitter"
desc = "Weren't you told to never look directly at the sun? (but seriously, you shouldn't see this)"
desc = DESC_PARENT
light_novis = TRUE
light_range = 16
simulated = FALSE

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@@ -1,6 +1,6 @@
/obj/machinery/abstract/intercom_listener
name = "intercom power interface"
desc = "You shouldn't see this."
desc = DESC_PARENT
power_channel = EQUIP
var/obj/item/device/radio/intercom/master

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@@ -10,7 +10,7 @@
*/
/obj/item/surgery
name = "surgery tool parent item"
desc = "This is a parent item. If you have this, please submit an issue report."
desc = DESC_PARENT
icon = 'icons/obj/surgery.dmi'
w_class = ITEMSIZE_SMALL
drop_sound = 'sound/items/drop/weldingtool.ogg'

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@@ -1,6 +1,6 @@
/singleton/origin_item
var/name = "generic origin item"
var/desc = "You shouldn't be seeing this."
var/desc = DESC_PARENT
var/important_information //Big red text. Should only be used if not following it would incur a bwoink.
var/list/origin_traits = list()
/// Format for the following list: "Characters from this origin: [list entry], [list entry]."
@@ -9,12 +9,10 @@
/singleton/origin_item/culture
name = "generic culture"
desc = "You shouldn't be seeing this."
var/list/singleton/origin_item/origin/possible_origins = list()
/singleton/origin_item/origin
name = "generic origin"
desc = "You shouldn't be seeing this."
var/list/datum/accent/possible_accents = list()
var/list/datum/citizenship/possible_citizenships = list()
var/list/datum/religion/possible_religions = list()

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@@ -94,6 +94,7 @@
/datum/gear/accessory/neck_accessories_colourable
display_name = "neck accessories selection (colourable)"
description = "A selection of various neck accessories, such as ribbons and bows."
path = /obj/item/clothing/accessory/tie/ribbon
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION

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@@ -7,7 +7,7 @@
// Root type for cooking machines. See following files for specific implementations.
/obj/machinery/appliance
name = "cooker"
desc = "You shouldn't be seeing this!"
desc = DESC_PARENT
desc_info = "Control-click this to change its temperature."
icon = 'icons/obj/cooking_machines.dmi'
var/appliancetype = 0

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@@ -2,7 +2,7 @@
/obj/item/mecha_equipment/mounted_system/combat
name = "combat thing"
desc = "You shouldn't be seeing this."
desc = DESC_PARENT
icon_state = "mecha_taser"
restricted_hardpoints = list(HARDPOINT_LEFT_HAND, HARDPOINT_RIGHT_HAND, HARDPOINT_LEFT_SHOULDER, HARDPOINT_RIGHT_SHOULDER)
restricted_software = list(MECH_SOFTWARE_WEAPONS)

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@@ -3,7 +3,7 @@ var/list/holder_mob_icon_cache = list()
//Helper object for picking dionaea (and other creatures) up.
/obj/item/holder
name = "holder"
desc = "You shouldn't ever see this."
desc = DESC_PARENT
icon = 'icons/mob/npc/held_mobs.dmi'
randpixel = 0
center_of_mass = null

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@@ -2,7 +2,7 @@
/obj/item/modular_computer
name = "Modular Computer"
desc = "A modular computer. You shouldn't see this."
desc = DESC_PARENT
var/lexical_name = "computer"
var/enabled = FALSE // Whether the computer is turned on.

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@@ -77,7 +77,7 @@
// Holder object used for dimming openspaces & copying lighting of below turf.
/atom/movable/openspace/multiplier
name = "openspace multiplier"
desc = "You shouldn't see this."
desc = DESC_PARENT
icon = 'icons/effects/lighting_overlay.dmi'
icon_state = "dark"
plane = OPENTURF_MAX_PLANE

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@@ -1,6 +1,6 @@
/obj/machinery/ship_weapon
name = "ship weapon"
desc = "You shouldn't be seeing this."
desc = DESC_PARENT
icon = 'icons/obj/machinery/ship_guns/longbow.dmi'
idle_power_usage = 1500
active_power_usage = 50000

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@@ -1,6 +1,6 @@
/obj/item/gun/projectile/shotgun
name = "strange shotgun"
desc = "A strange shotgun that doesn't seem to belong anywhere. You feel like you shouldn't be able to see this and should... submit an issue?"
desc = DESC_PARENT
var/can_sawoff = FALSE
var/sawnoff_workmsg
var/sawing_in_progress = FALSE

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@@ -117,7 +117,7 @@
/singleton/reagent/alcohol //Parent class for all alcoholic reagents, though this one shouldn't be used anywhere.
name = null // This null name should prevent alcohol from being added to global lists.
description = "An abstract type you shouldn't be able to see."
description = DESC_PARENT
reagent_state = LIQUID
color = "#404030"
ingest_met = REM * 5

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@@ -182,7 +182,7 @@
/obj/effect/landmark/engine_setup
name = "Engine Setup Marker"
desc = "You shouldn't see this."
desc = DESC_PARENT
invisibility = 101
anchored = 1
density = 0

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@@ -57,7 +57,7 @@
/obj/effect/gas_overlay
name = "gas"
desc = "You shouldn't be clicking this."
desc = DESC_PARENT
icon = 'icons/effects/tile_effects.dmi'
icon_state = "generic"
layer = LIGHTING_LAYER - 1

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@@ -0,0 +1,6 @@
author: SleepyGemmy
delete-after: True
changes:
- bugfix: "Adds missing description for the \"neck accessories selection (colourable)\" entry in the loadout."