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Adds lava interaction (#4037)
Adds lava interaction: humans walking on lava titles will suffer a slowdown then being set on fire, cyborgs and simple mobs will only take burn damage. Added the lava and basalt turfs to a random map generator, and replaces the tundra's ocean with the title just named water.
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@@ -1,44 +1,31 @@
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// This is basically filler at this point. Subsidence and all kinds of fun
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// hazards will be included when it is done.
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/datum/random_map/noise/volcanism
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descriptor = "volcanism"
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smoothing_iterations = 6
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target_turf_type = /turf/simulated
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/datum/random_map/noise/magma
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descriptor = "magma"
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smoothing_iterations = 1
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// Get rid of those dumb little single-tile volcanic areas.
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/datum/random_map/noise/volcanism/cleanup()
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for(var/x = 1, x <= limit_x, x++)
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for(var/y = 1, y <= limit_y, y++)
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var/current_cell = get_map_cell(x,y)
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if(map[current_cell] < 178)
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continue
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var/count
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var/tmp_cell = get_map_cell(x+1,y+1)
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if(tmp_cell && map[tmp_cell] >= 178) count++
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tmp_cell = get_map_cell(x-1,y-1)
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if(tmp_cell && map[tmp_cell] >= 178) count++
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tmp_cell = get_map_cell(x+1,y-1)
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if(tmp_cell && map[tmp_cell] >= 178) count++
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tmp_cell = get_map_cell(x-1,y+1)
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if(tmp_cell && map[tmp_cell] >= 178) count++
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tmp_cell = get_map_cell(x-1,y)
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if(tmp_cell && map[tmp_cell] >= 178) count++
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tmp_cell = get_map_cell(x,y-1)
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if(tmp_cell && map[tmp_cell] >= 178) count++
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tmp_cell = get_map_cell(x+1,y)
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if(tmp_cell && map[tmp_cell] >= 178) count++
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tmp_cell = get_map_cell(x,y+1)
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if(tmp_cell && map[tmp_cell] >= 178) count++
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if(!count)
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map[current_cell] = 177
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/datum/random_map/noise/magma/replace_space
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descriptor = "magma (replacement)"
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target_turf_type = /turf/space
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/datum/random_map/noise/volcanism/get_appropriate_path(var/value)
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return
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/datum/random_map/noise/magma/get_map_char(var/value)
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var/val = min(9,max(0,round((value/cell_range)*10)))
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if(isnull(val)) val = 0
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switch(val)
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if(0)
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return "<font color='#000099'>~</font>"
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if(1)
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return "<font color='#0000BB'>~</font>"
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if(2)
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return "<font color='#0000DD'>~</font>"
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if(3)
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return "<font color='#66AA00'>[pick(list(".",","))]</font>"
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if(4)
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return "<font color='#77CC00'>[pick(list(".",","))]</font>"
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/datum/random_map/noise/volcanism/get_additional_spawns(var/value, var/turf/T)
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if(value>=178)
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if(istype(T,/turf/simulated/floor/asteroid))
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T.ChangeTurf(/turf/simulated/floor/airless/lava)
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else if(istype(T,/turf/simulated/mineral))
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var/turf/simulated/mineral/M = T
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M.mined_turf = /turf/simulated/floor/airless/lava
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/datum/random_map/noise/magma/get_appropriate_path(var/value)
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var/val = min(9,max(0,round((value/cell_range)*10)))
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if(isnull(val)) val = 0
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switch(val)
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if(0 to 4)
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return /turf/simulated/lava
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else
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return /turf/simulated/floor/asteroid/basalt
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@@ -36,7 +36,7 @@
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if(isnull(val)) val = 0
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switch(val)
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if(0 to 4)
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return /turf/simulated/floor/beach/water/ocean
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return /turf/simulated/floor/beach/water
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else
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return /turf/simulated/floor/snow
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