WIP bloodloss and scaring system.

This commit is contained in:
SkyMarshal
2012-03-25 20:45:00 -07:00
parent e368330143
commit 01d2d5f339
13 changed files with 326 additions and 140 deletions

View File

@@ -503,7 +503,6 @@ Traitors and the like can also be revived with the previous role mostly intact.
e.brute_dam = 0.0
e.burn_dam = 0.0
e.bandaged = 0.0
e.wound_size = 0.0
e.max_damage = initial(e.max_damage)
e.bleeding = 0
e.open = 0
@@ -511,6 +510,11 @@ Traitors and the like can also be revived with the previous role mostly intact.
e.destroyed = 0
e.perma_injury = 0
e.update_icon()
H.vessel = new/datum/reagents(560)
H.vessel.my_atom = H
H.vessel.add_reagent("blood",560)
spawn(1)
H.fixblood()
H.update_body()
H.update_face()
H.UpdateDamageIcon()