Fixed #258, in my current testing.

I don't know why I didn't do this earlier.
This commit is contained in:
MarinaGryphon
2017-07-15 21:54:27 +03:00
committed by skull132
parent f04baf71ac
commit 02a12bcb02
+1 -1
View File
@@ -136,7 +136,7 @@ note dizziness decrements automatically in the mob's Life() proc.
animate(pixel_y = old_y, time = quarter_period, easing = SINE_EASING | EASE_IN, loop = -1) //back
/mob/proc/stop_floating()
animate(src, pixel_y = old_y, time = 5, easing = SINE_EASING | EASE_IN) //halt animation
animate(src, pixel_y = 0, time = 5, easing = SINE_EASING | EASE_IN) //halt animation
//reset the pixel offsets to zero
is_floating = 0