diff --git a/.gitignore b/.gitignore index 8a1fc47c9d0..aa2528a7fe9 100644 --- a/.gitignore +++ b/.gitignore @@ -1,7 +1,8 @@ -#ignore misc BYOND files -*.log -*.int -*.rsc -*.dmb -*.lk -data/ +#ignore misc BYOND files +*.log +*.int +*.rsc +*.dmb +*.lk +*.backup +data/ diff --git a/baystation12.dme b/baystation12.dme index 4746152b2a4..d9ced5fefc3 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -93,8 +93,10 @@ #include "code\controllers\lighting_controller.dm" #include "code\controllers\master_controller.dm" #include "code\controllers\shuttle_controller.dm" +#include "code\controllers\subsystems.dm" #include "code\controllers\verbs.dm" #include "code\controllers\voting.dm" +#include "code\controllers\subsystem\alarms.dm" #include "code\datums\ai_laws.dm" #include "code\datums\browser.dm" #include "code\datums\computerfiles.dm" @@ -237,14 +239,12 @@ #include "code\game\gamemodes\cult\ritual.dm" #include "code\game\gamemodes\cult\runes.dm" #include "code\game\gamemodes\cult\talisman.dm" -#include "code\game\gamemodes\events\biomass.dm" #include "code\game\gamemodes\events\black_hole.dm" #include "code\game\gamemodes\events\clang.dm" #include "code\game\gamemodes\events\dust.dm" #include "code\game\gamemodes\events\miniblob.dm" #include "code\game\gamemodes\events\power_failure.dm" #include "code\game\gamemodes\events\space_ninja.dm" -#include "code\game\gamemodes\events\spacevines.dm" #include "code\game\gamemodes\events\wormholes.dm" #include "code\game\gamemodes\events\holidays\Christmas.dm" #include "code\game\gamemodes\events\holidays\Holidays.dm" @@ -304,8 +304,8 @@ #include "code\game\machinery\autolathe.dm" #include "code\game\machinery\autolathe_datums.dm" #include "code\game\machinery\Beacon.dm" -#include "code\game\machinery\bees_apiary.dm" #include "code\game\machinery\bees_items.dm" +#include "code\game\machinery\biogenerator.dm" #include "code\game\machinery\bioprinter.dm" #include "code\game\machinery\buttons.dm" #include "code\game\machinery\cell_charger.dm" @@ -382,8 +382,6 @@ #include "code\game\machinery\computer\computer.dm" #include "code\game\machinery\computer\crew.dm" #include "code\game\machinery\computer\guestpass.dm" -#include "code\game\machinery\computer\HolodeckControl.dm" -#include "code\game\machinery\computer\hologram.dm" #include "code\game\machinery\computer\law.dm" #include "code\game\machinery\computer\medical.dm" #include "code\game\machinery\computer\message.dm" @@ -453,9 +451,7 @@ #include "code\game\machinery\embedded_controller\embedded_program_base.dm" #include "code\game\machinery\embedded_controller\simple_docking_controller.dm" #include "code\game\machinery\kitchen\gibber.dm" -#include "code\game\machinery\kitchen\juicer.dm" #include "code\game\machinery\kitchen\microwave.dm" -#include "code\game\machinery\kitchen\processor.dm" #include "code\game\machinery\kitchen\smartfridge.dm" #include "code\game\machinery\pipe\construction.dm" #include "code\game\machinery\pipe\pipe_dispenser.dm" @@ -489,6 +485,7 @@ #include "code\game\mecha\working\hoverpod.dm" #include "code\game\mecha\working\ripley.dm" #include "code\game\mecha\working\working.dm" +#include "code\game\objects\buckling.dm" #include "code\game\objects\empulse.dm" #include "code\game\objects\explosion.dm" #include "code\game\objects\explosion_recursive.dm" @@ -552,6 +549,7 @@ #include "code\game\objects\items\devices\pipe_painter.dm" #include "code\game\objects\items\devices\powersink.dm" #include "code\game\objects\items\devices\scanners.dm" +#include "code\game\objects\items\devices\spy_bug.dm" #include "code\game\objects\items\devices\suit_cooling.dm" #include "code\game\objects\items\devices\taperecorder.dm" #include "code\game\objects\items\devices\traitordevices.dm" @@ -572,6 +570,7 @@ #include "code\game\objects\items\robot\robot_items.dm" #include "code\game\objects\items\robot\robot_parts.dm" #include "code\game\objects\items\robot\robot_upgrades.dm" +#include "code\game\objects\items\stacks\matter_synth.dm" #include "code\game\objects\items\stacks\medical.dm" #include "code\game\objects\items\stacks\nanopaste.dm" #include "code\game\objects\items\stacks\rods.dm" @@ -632,9 +631,11 @@ #include "code\game\objects\items\weapons\circuitboards\computer\research.dm" #include "code\game\objects\items\weapons\circuitboards\computer\supply.dm" #include "code\game\objects\items\weapons\circuitboards\computer\telecomms.dm" +#include "code\game\objects\items\weapons\circuitboards\machinery\biogenerator.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\cloning.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\pacman.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\power.dm" +#include "code\game\objects\items\weapons\circuitboards\machinery\recharge_station.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\research.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\shieldgen.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\telecomms.dm" @@ -704,6 +705,7 @@ #include "code\game\objects\structures\tank_dispenser.dm" #include "code\game\objects\structures\target_stake.dm" #include "code\game\objects\structures\transit_tubes.dm" +#include "code\game\objects\structures\under_wardrobe.dm" #include "code\game\objects\structures\watercloset.dm" #include "code\game\objects\structures\windoor_assembly.dm" #include "code\game\objects\structures\window.dm" @@ -789,6 +791,7 @@ #include "code\modules\admin\verbs\debug.dm" #include "code\modules\admin\verbs\diagnostics.dm" #include "code\modules\admin\verbs\getlogs.dm" +#include "code\modules\admin\verbs\icarus.dm" #include "code\modules\admin\verbs\mapping.dm" #include "code\modules\admin\verbs\massmodvar.dm" #include "code\modules\admin\verbs\modifyvariables.dm" @@ -806,6 +809,13 @@ #include "code\modules\admin\verbs\ticklag.dm" #include "code\modules\admin\verbs\tripAI.dm" #include "code\modules\admin\verbs\vox_raiders.dm" +#include "code\modules\alarm\alarm.dm" +#include "code\modules\alarm\alarm_handler.dm" +#include "code\modules\alarm\atmosphere_alarm.dm" +#include "code\modules\alarm\camera_alarm.dm" +#include "code\modules\alarm\fire_alarm.dm" +#include "code\modules\alarm\motion_alarm.dm" +#include "code\modules\alarm\power_alarm.dm" #include "code\modules\assembly\assembly.dm" #include "code\modules\assembly\bomb.dm" #include "code\modules\assembly\helpers.dm" @@ -871,7 +881,6 @@ #include "code\modules\clothing\spacesuits\rig\modules\computer.dm" #include "code\modules\clothing\spacesuits\rig\modules\modules.dm" #include "code\modules\clothing\spacesuits\rig\modules\ninja.dm" -#include "code\modules\clothing\spacesuits\rig\modules\rig_weapons.dm" #include "code\modules\clothing\spacesuits\rig\modules\utility.dm" #include "code\modules\clothing\spacesuits\rig\modules\vision.dm" #include "code\modules\clothing\spacesuits\rig\suits\alien.dm" @@ -898,14 +907,16 @@ #include "code\modules\clothing\under\miscellaneous.dm" #include "code\modules\clothing\under\shorts.dm" #include "code\modules\clothing\under\syndicate.dm" -#include "code\modules\clothing\under\ties.dm" +#include "code\modules\clothing\under\accessories\accessory.dm" +#include "code\modules\clothing\under\accessories\armband.dm" +#include "code\modules\clothing\under\accessories\holster.dm" +#include "code\modules\clothing\under\accessories\storage.dm" #include "code\modules\clothing\under\jobs\civilian.dm" #include "code\modules\clothing\under\jobs\engineering.dm" #include "code\modules\clothing\under\jobs\medsci.dm" #include "code\modules\clothing\under\jobs\security.dm" #include "code\modules\customitems\item_defines.dm" #include "code\modules\customitems\item_spawning.dm" -#include "code\modules\destilery\main.dm" #include "code\modules\detectivework\evidence.dm" #include "code\modules\detectivework\footprints_and_rag.dm" #include "code\modules\detectivework\forensics.dm" @@ -950,6 +961,13 @@ #include "code\modules\events\spontaneous_appendicitis.dm" #include "code\modules\events\viral_infection.dm" #include "code\modules\events\wallrot.dm" +#include "code\modules\examine\examine.dm" +#include "code\modules\examine\descriptions\atmospherics.dm" +#include "code\modules\examine\descriptions\engineering.dm" +#include "code\modules\examine\descriptions\mobs.dm" +#include "code\modules\examine\descriptions\stacks.dm" +#include "code\modules\examine\descriptions\structures.dm" +#include "code\modules\examine\descriptions\turfs.dm" #include "code\modules\ext_scripts\irc.dm" #include "code\modules\ext_scripts\python.dm" #include "code\modules\flufftext\Dreaming.dm" @@ -958,15 +976,29 @@ #include "code\modules\food\recipes_microwave.dm" #include "code\modules\games\cards.dm" #include "code\modules\genetics\side_effects.dm" -#include "code\modules\hydroponics\biogenerator.dm" +#include "code\modules\holodeck\HolodeckControl.dm" +#include "code\modules\holodeck\HolodeckObjects.dm" +#include "code\modules\hydroponics\_hydro_setup.dm" +#include "code\modules\hydroponics\grown.dm" #include "code\modules\hydroponics\grown_inedible.dm" -#include "code\modules\hydroponics\hydro_tools.dm" -#include "code\modules\hydroponics\hydro_tray.dm" +#include "code\modules\hydroponics\grown_predefined.dm" +#include "code\modules\hydroponics\seed.dm" +#include "code\modules\hydroponics\seed_controller.dm" #include "code\modules\hydroponics\seed_datums.dm" #include "code\modules\hydroponics\seed_machines.dm" #include "code\modules\hydroponics\seed_mobs.dm" -#include "code\modules\hydroponics\seeds.dm" -#include "code\modules\hydroponics\vines.dm" +#include "code\modules\hydroponics\seed_packets.dm" +#include "code\modules\hydroponics\seed_storage.dm" +#include "code\modules\hydroponics\spreading\spreading.dm" +#include "code\modules\hydroponics\spreading\spreading_growth.dm" +#include "code\modules\hydroponics\spreading\spreading_response.dm" +#include "code\modules\hydroponics\trays\tray.dm" +#include "code\modules\hydroponics\trays\tray_apiary.dm" +#include "code\modules\hydroponics\trays\tray_process.dm" +#include "code\modules\hydroponics\trays\tray_reagents.dm" +#include "code\modules\hydroponics\trays\tray_soil.dm" +#include "code\modules\hydroponics\trays\tray_tools.dm" +#include "code\modules\hydroponics\trays\tray_update_icons.dm" #include "code\modules\library\lib_items.dm" #include "code\modules\library\lib_machines.dm" #include "code\modules\library\lib_readme.dm" @@ -991,7 +1023,6 @@ #include "code\modules\mining\ore.dm" #include "code\modules\mining\ore_datum.dm" #include "code\modules\mining\satchel_ore_boxdm.dm" -#include "code\modules\mining\drilling\distribution.dm" #include "code\modules\mining\drilling\drill.dm" #include "code\modules\mining\drilling\scanner.dm" #include "code\modules\mob\death.dm" @@ -1031,6 +1062,7 @@ #include "code\modules\mob\living\carbon\carbon_powers.dm" #include "code\modules\mob\living\carbon\give.dm" #include "code\modules\mob\living\carbon\shock.dm" +#include "code\modules\mob\living\carbon\viruses.dm" #include "code\modules\mob\living\carbon\alien\alien.dm" #include "code\modules\mob\living\carbon\alien\alien_attacks.dm" #include "code\modules\mob\living\carbon\alien\alien_damage.dm" @@ -1097,6 +1129,7 @@ #include "code\modules\mob\living\carbon\metroid\emote.dm" #include "code\modules\mob\living\carbon\metroid\examine.dm" #include "code\modules\mob\living\carbon\metroid\hud.dm" +#include "code\modules\mob\living\carbon\metroid\items.dm" #include "code\modules\mob\living\carbon\metroid\life.dm" #include "code\modules\mob\living\carbon\metroid\login.dm" #include "code\modules\mob\living\carbon\metroid\metroid.dm" @@ -1112,7 +1145,6 @@ #include "code\modules\mob\living\carbon\monkey\login.dm" #include "code\modules\mob\living\carbon\monkey\monkey.dm" #include "code\modules\mob\living\carbon\monkey\update_icons.dm" -#include "code\modules\mob\living\silicon\alarm.dm" #include "code\modules\mob\living\silicon\death.dm" #include "code\modules\mob\living\silicon\laws.dm" #include "code\modules\mob\living\silicon\login.dm" @@ -1121,11 +1153,13 @@ #include "code\modules\mob\living\silicon\ai\ai.dm" #include "code\modules\mob\living\silicon\ai\death.dm" #include "code\modules\mob\living\silicon\ai\examine.dm" +#include "code\modules\mob\living\silicon\ai\latejoin.dm" #include "code\modules\mob\living\silicon\ai\laws.dm" #include "code\modules\mob\living\silicon\ai\life.dm" #include "code\modules\mob\living\silicon\ai\login.dm" #include "code\modules\mob\living\silicon\ai\logout.dm" #include "code\modules\mob\living\silicon\ai\say.dm" +#include "code\modules\mob\living\silicon\ai\subsystems.dm" #include "code\modules\mob\living\silicon\ai\freelook\cameranet.dm" #include "code\modules\mob\living\silicon\ai\freelook\chunk.dm" #include "code\modules\mob\living\silicon\ai\freelook\eye.dm" @@ -1142,6 +1176,7 @@ #include "code\modules\mob\living\silicon\pai\recruit.dm" #include "code\modules\mob\living\silicon\pai\say.dm" #include "code\modules\mob\living\silicon\pai\software.dm" +#include "code\modules\mob\living\silicon\pai\software_modules.dm" #include "code\modules\mob\living\silicon\robot\analyzer.dm" #include "code\modules\mob\living\silicon\robot\component.dm" #include "code\modules\mob\living\silicon\robot\death.dm" @@ -1157,6 +1192,7 @@ #include "code\modules\mob\living\silicon\robot\robot_items.dm" #include "code\modules\mob\living\silicon\robot\robot_modules.dm" #include "code\modules\mob\living\silicon\robot\robot_movement.dm" +#include "code\modules\mob\living\silicon\robot\subsystems.dm" #include "code\modules\mob\living\silicon\robot\drone\drone.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_abilities.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_console.dm" @@ -1211,9 +1247,14 @@ #include "code\modules\nano\JSON Reader.dm" #include "code\modules\nano\JSON Writer.dm" #include "code\modules\nano\nanoexternal.dm" +#include "code\modules\nano\nanointeraction.dm" #include "code\modules\nano\nanomanager.dm" #include "code\modules\nano\nanomapgen.dm" #include "code\modules\nano\nanoui.dm" +#include "code\modules\nano\modules\alarm_monitor.dm" +#include "code\modules\nano\modules\crew_monitor.dm" +#include "code\modules\nano\modules\power_monitor.dm" +#include "code\modules\nano\modules\rcon.dm" #include "code\modules\organs\blood.dm" #include "code\modules\organs\organ.dm" #include "code\modules\organs\organ_alien.dm" @@ -1268,7 +1309,6 @@ #include "code\modules\power\antimatter\containment_jar.dm" #include "code\modules\power\antimatter\control.dm" #include "code\modules\power\antimatter\shielding.dm" -#include "code\modules\power\rust\areas.dm" #include "code\modules\power\rust\circuits_and_design.dm" #include "code\modules\power\rust\core_control.dm" #include "code\modules\power\rust\core_field.dm" @@ -1309,6 +1349,7 @@ #include "code\modules\projectiles\ammunition\bullets.dm" #include "code\modules\projectiles\guns\alien.dm" #include "code\modules\projectiles\guns\energy.dm" +#include "code\modules\projectiles\guns\launcher.dm" #include "code\modules\projectiles\guns\projectile.dm" #include "code\modules\projectiles\guns\energy\laser.dm" #include "code\modules\projectiles\guns\energy\nuclear.dm" @@ -1316,14 +1357,17 @@ #include "code\modules\projectiles\guns\energy\special.dm" #include "code\modules\projectiles\guns\energy\stun.dm" #include "code\modules\projectiles\guns\energy\temperature.dm" +#include "code\modules\projectiles\guns\launcher\crossbow.dm" +#include "code\modules\projectiles\guns\launcher\grenade_launcher.dm" +#include "code\modules\projectiles\guns\launcher\pneumatic.dm" +#include "code\modules\projectiles\guns\launcher\rocket.dm" +#include "code\modules\projectiles\guns\launcher\syringe_gun.dm" #include "code\modules\projectiles\guns\projectile\automatic.dm" -#include "code\modules\projectiles\guns\projectile\crossbow.dm" -#include "code\modules\projectiles\guns\projectile\launcher.dm" +#include "code\modules\projectiles\guns\projectile\dartgun.dm" #include "code\modules\projectiles\guns\projectile\pistol.dm" -#include "code\modules\projectiles\guns\projectile\pneumatic.dm" #include "code\modules\projectiles\guns\projectile\revolver.dm" -#include "code\modules\projectiles\guns\projectile\rocket.dm" #include "code\modules\projectiles\guns\projectile\shotgun.dm" +#include "code\modules\projectiles\guns\projectile\sniper.dm" #include "code\modules\projectiles\projectile\animate.dm" #include "code\modules\projectiles\projectile\beams.dm" #include "code\modules\projectiles\projectile\bullets.dm" @@ -1331,6 +1375,8 @@ #include "code\modules\projectiles\projectile\energy.dm" #include "code\modules\projectiles\projectile\force.dm" #include "code\modules\projectiles\projectile\special.dm" +#include "code\modules\random_map\mining_distribution.dm" +#include "code\modules\random_map\random_map.dm" #include "code\modules\reagents\Chemistry-Colours.dm" #include "code\modules\reagents\Chemistry-Holder.dm" #include "code\modules\reagents\Chemistry-Machinery.dm" @@ -1338,11 +1384,8 @@ #include "code\modules\reagents\Chemistry-Reagents-Antidepressants.dm" #include "code\modules\reagents\Chemistry-Reagents.dm" #include "code\modules\reagents\Chemistry-Recipes.dm" -#include "code\modules\reagents\dartgun.dm" -#include "code\modules\reagents\grenade_launcher.dm" #include "code\modules\reagents\reagent_containers.dm" #include "code\modules\reagents\reagent_dispenser.dm" -#include "code\modules\reagents\syringe_gun.dm" #include "code\modules\reagents\reagent_containers\blood_pack.dm" #include "code\modules\reagents\reagent_containers\borghydro.dm" #include "code\modules\reagents\reagent_containers\dropper.dm" @@ -1362,7 +1405,6 @@ #include "code\modules\reagents\reagent_containers\food\drinks\drinkingglass.dm" #include "code\modules\reagents\reagent_containers\food\drinks\jar.dm" #include "code\modules\reagents\reagent_containers\food\drinks\bottle\robot.dm" -#include "code\modules\reagents\reagent_containers\food\snacks\grown.dm" #include "code\modules\reagents\reagent_containers\food\snacks\meat.dm" #include "code\modules\reagents\reagent_containers\glass\bottle.dm" #include "code\modules\reagents\reagent_containers\glass\bottle\robot.dm" @@ -1423,7 +1465,6 @@ #include "code\modules\research\xenoarchaeology\finds\finds_special.dm" #include "code\modules\research\xenoarchaeology\finds\finds_talkingitem.dm" #include "code\modules\research\xenoarchaeology\genetics\prehistoric_animals.dm" -#include "code\modules\research\xenoarchaeology\genetics\prehistoric_plants.dm" #include "code\modules\research\xenoarchaeology\genetics\reconstitutor.dm" #include "code\modules\research\xenoarchaeology\machinery\artifact_analyser.dm" #include "code\modules\research\xenoarchaeology\machinery\artifact_harvester.dm" @@ -1496,6 +1537,7 @@ #include "code\modules\vehicles\cargo_train.dm" #include "code\modules\vehicles\train.dm" #include "code\modules\vehicles\vehicle.dm" +#include "code\modules\virus2\admin.dm" #include "code\modules\virus2\analyser.dm" #include "code\modules\virus2\antibodies.dm" #include "code\modules\virus2\centrifuge.dm" diff --git a/code/ATMOSPHERICS/_atmospherics_helpers.dm b/code/ATMOSPHERICS/_atmospherics_helpers.dm index 149ac5f1b15..1f73566fbce 100644 --- a/code/ATMOSPHERICS/_atmospherics_helpers.dm +++ b/code/ATMOSPHERICS/_atmospherics_helpers.dm @@ -26,7 +26,7 @@ //transfer_moles - Limits the amount of moles to transfer. The actual amount of gas moved may also be limited by available_power, if given. //available_power - the maximum amount of power that may be used when moving gas. If null then the transfer is not limited by power. /proc/pump_gas(var/obj/machinery/M, var/datum/gas_mixture/source, var/datum/gas_mixture/sink, var/transfer_moles = null, var/available_power = null) - if (source.total_moles < MINUMUM_MOLES_TO_PUMP) //if we cant transfer enough gas just stop to avoid further processing + if (source.total_moles < MINIMUM_MOLES_TO_PUMP) //if we cant transfer enough gas just stop to avoid further processing return -1 //var/source_moles_initial = source.total_moles @@ -41,7 +41,7 @@ if (!isnull(available_power) && specific_power > 0) transfer_moles = min(transfer_moles, available_power / specific_power) - if (transfer_moles < MINUMUM_MOLES_TO_PUMP) //if we cant transfer enough gas just stop to avoid further processing + if (transfer_moles < MINIMUM_MOLES_TO_PUMP) //if we cant transfer enough gas just stop to avoid further processing return -1 //Update flow rate meter @@ -75,7 +75,7 @@ //total_transfer_moles - Limits the amount of moles to scrub. The actual amount of gas scrubbed may also be limited by available_power, if given. //available_power - the maximum amount of power that may be used when scrubbing gas. If null then the scrubbing is not limited by power. /proc/scrub_gas(var/obj/machinery/M, var/list/filtering, var/datum/gas_mixture/source, var/datum/gas_mixture/sink, var/total_transfer_moles = null, var/available_power = null) - if (source.total_moles < MINUMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing + if (source.total_moles < MINIMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing return -1 filtering = filtering & source.gas //only filter gasses that are actually there. DO NOT USE &= @@ -84,14 +84,14 @@ var/total_filterable_moles = 0 //the total amount of filterable gas var/list/specific_power_gas = list() //the power required to remove one mole of pure gas, for each gas type for (var/g in filtering) - if (source.gas[g] < MINUMUM_MOLES_TO_FILTER) + if (source.gas[g] < MINIMUM_MOLES_TO_FILTER) continue var/specific_power = calculate_specific_power_gas(g, source, sink)/ATMOS_FILTER_EFFICIENCY specific_power_gas[g] = specific_power total_filterable_moles += source.gas[g] - if (total_filterable_moles < MINUMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing + if (total_filterable_moles < MINIMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing return -1 //now that we know the total amount of filterable gas, we can calculate the amount of power needed to scrub one mole of gas @@ -110,7 +110,7 @@ if (!isnull(available_power) && total_specific_power > 0) total_transfer_moles = min(total_transfer_moles, available_power/total_specific_power) - if (total_transfer_moles < MINUMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing + if (total_transfer_moles < MINIMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing return -1 //Update flow rate var @@ -146,7 +146,7 @@ //total_transfer_moles - Limits the amount of moles to input. The actual amount of gas filtered may also be limited by available_power, if given. //available_power - the maximum amount of power that may be used when filtering gas. If null then the filtering is not limited by power. /proc/filter_gas(var/obj/machinery/M, var/list/filtering, var/datum/gas_mixture/source, var/datum/gas_mixture/sink_filtered, var/datum/gas_mixture/sink_clean, var/total_transfer_moles = null, var/available_power = null) - if (source.total_moles < MINUMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing + if (source.total_moles < MINIMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing return -1 filtering = filtering & source.gas //only filter gasses that are actually there. DO NOT USE &= @@ -156,7 +156,7 @@ var/total_unfilterable_moles = 0 //the total amount of non-filterable gas var/list/specific_power_gas = list() //the power required to remove one mole of pure gas, for each gas type for (var/g in source.gas) - if (source.gas[g] < MINUMUM_MOLES_TO_FILTER) + if (source.gas[g] < MINIMUM_MOLES_TO_FILTER) continue if (g in filtering) @@ -179,7 +179,7 @@ if (!isnull(available_power) && total_specific_power > 0) total_transfer_moles = min(total_transfer_moles, available_power/total_specific_power) - if (total_transfer_moles < MINUMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing + if (total_transfer_moles < MINIMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing return -1 //Update flow rate var @@ -218,7 +218,7 @@ //I don't like the copypasta, but I decided to keep both versions of gas filtering as filter_gas is slightly faster (doesn't create as many temporary lists, doesn't call update_values() as much) //filter_gas can be removed and replaced with this proc if need be. /proc/filter_gas_multi(var/obj/machinery/M, var/list/filtering, var/datum/gas_mixture/source, var/datum/gas_mixture/sink_clean, var/total_transfer_moles = null, var/available_power = null) - if (source.total_moles < MINUMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing + if (source.total_moles < MINIMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing return -1 filtering = filtering & source.gas //only filter gasses that are actually there. DO NOT USE &= @@ -228,7 +228,7 @@ var/total_unfilterable_moles = 0 //the total amount of non-filterable gas var/list/specific_power_gas = list() //the power required to remove one mole of pure gas, for each gas type for (var/g in source.gas) - if (source.gas[g] < MINUMUM_MOLES_TO_FILTER) + if (source.gas[g] < MINIMUM_MOLES_TO_FILTER) continue if (g in filtering) @@ -252,7 +252,7 @@ if (!isnull(available_power) && total_specific_power > 0) total_transfer_moles = min(total_transfer_moles, available_power/total_specific_power) - if (total_transfer_moles < MINUMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing + if (total_transfer_moles < MINIMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing return -1 //Update Flow Rate var @@ -304,7 +304,7 @@ var/total_input_moles = 0 //for flow rate calculation var/list/source_specific_power = list() for (var/datum/gas_mixture/source in mix_sources) - if (source.total_moles < MINUMUM_MOLES_TO_FILTER) + if (source.total_moles < MINIMUM_MOLES_TO_FILTER) return -1 //either mix at the set ratios or mix no gas at all var/mix_ratio = mix_sources[source] @@ -321,7 +321,7 @@ total_input_volume += source.volume total_input_moles += source.total_moles - if (total_mixing_moles < MINUMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing + if (total_mixing_moles < MINIMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing return -1 if (isnull(total_transfer_moles)) @@ -333,7 +333,7 @@ if (!isnull(available_power) && total_specific_power > 0) total_transfer_moles = min(total_transfer_moles, available_power / total_specific_power) - if (total_transfer_moles < MINUMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing + if (total_transfer_moles < MINIMUM_MOLES_TO_FILTER) //if we cant transfer enough gas just stop to avoid further processing return -1 //Update flow rate var diff --git a/code/ATMOSPHERICS/components/binary_devices/circulator.dm b/code/ATMOSPHERICS/components/binary_devices/circulator.dm index cb9ecfbdc58..a4b720302b2 100644 --- a/code/ATMOSPHERICS/components/binary_devices/circulator.dm +++ b/code/ATMOSPHERICS/components/binary_devices/circulator.dm @@ -1,37 +1,50 @@ //node1, air1, network1 correspond to input //node2, air2, network2 correspond to output +#define ADIABATIC_EXPONENT 0.667 //Actually adiabatic exponent - 1. + /obj/machinery/atmospherics/binary/circulator - name = "circulator/heat exchanger" - desc = "A gas circulator pump and heat exchanger." + name = "circulator" + desc = "A gas circulator turbine and heat exchanger." icon = 'icons/obj/pipes.dmi' icon_state = "circ-off" anchored = 0 + var/kinetic_efficiency = 0.04 //combined kinetic and kinetic-to-electric efficiency + var/volume_ratio = 0.2 + var/recent_moles_transferred = 0 var/last_heat_capacity = 0 var/last_temperature = 0 var/last_pressure_delta = 0 var/last_worldtime_transfer = 0 + var/last_stored_energy_transferred = 0 + var/volume_capacity_used = 0 + var/stored_energy = 0 density = 1 /obj/machinery/atmospherics/binary/circulator/New() ..() - desc = initial(desc) + " Its outlet port is to the [dir2text(dir)]." + desc = initial(desc) + " Its outlet port is to the [dir2text(dir)]." + air1.volume = 400 /obj/machinery/atmospherics/binary/circulator/proc/return_transfer_air() var/datum/gas_mixture/removed - if(anchored && !(stat&BROKEN) ) + if(anchored && !(stat&BROKEN) && network1) var/input_starting_pressure = air1.return_pressure() var/output_starting_pressure = air2.return_pressure() - last_pressure_delta = max(input_starting_pressure - output_starting_pressure + 10, 0) + last_pressure_delta = max(input_starting_pressure - output_starting_pressure - 5, 0) - //only circulate air if there is a pressure difference (plus 10 kPa to represent friction in the machine) - if(air1.temperature > 0 && last_pressure_delta > 0) + //only circulate air if there is a pressure difference (plus 5kPa kinetic, 10kPa static friction) + if(air1.temperature > 0 && last_pressure_delta > 5) //Calculate necessary moles to transfer using PV = nRT - recent_moles_transferred = last_pressure_delta*air2.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) + recent_moles_transferred = (last_pressure_delta*network1.volume/(air1.temperature * R_IDEAL_GAS_EQUATION))/3 //uses the volume of the whole network, not just itself + volume_capacity_used = min( (last_pressure_delta*network1.volume/3)/(input_starting_pressure*air1.volume) , 1) //how much of the gas in the input air volume is consumed + + //Calculate energy generated from kinetic turbine + stored_energy += 1/ADIABATIC_EXPONENT * min(last_pressure_delta * network1.volume , input_starting_pressure*air1.volume) * (1 - volume_ratio**ADIABATIC_EXPONENT) * kinetic_efficiency //Actually transfer the gas removed = air1.remove(recent_moles_transferred) @@ -40,8 +53,7 @@ last_temperature = removed.temperature //Update the gas networks. - if(network1) - network1.update = 1 + network1.update = 1 last_worldtime_transfer = world.time else @@ -50,6 +62,11 @@ update_icon() return removed +/obj/machinery/atmospherics/binary/circulator/proc/return_stored_energy() + last_stored_energy_transferred = stored_energy + stored_energy = 0 + return last_stored_energy_transferred + /obj/machinery/atmospherics/binary/circulator/process() ..() @@ -72,8 +89,11 @@ /obj/machinery/atmospherics/binary/circulator/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/wrench)) + playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1) anchored = !anchored - user << "\blue You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor." + user.visible_message("[user.name] [anchored ? "secures" : "unsecures"] the bolts holding [src.name] to the floor.", \ + "You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.", \ + "You hear a ratchet") if(anchored) if(dir & (NORTH|SOUTH)) diff --git a/code/ATMOSPHERICS/components/omni_devices/filter.dm b/code/ATMOSPHERICS/components/omni_devices/filter.dm index 95f604c0369..af9586037f8 100644 --- a/code/ATMOSPHERICS/components/omni_devices/filter.dm +++ b/code/ATMOSPHERICS/components/omni_devices/filter.dm @@ -68,7 +68,7 @@ var/transfer_moles = (set_flow_rate/input_air.volume)*input_air.total_moles var/power_draw = -1 - if (transfer_moles > MINUMUM_MOLES_TO_FILTER) + if (transfer_moles > MINIMUM_MOLES_TO_FILTER) power_draw = filter_gas_multi(src, filtering_outputs, input_air, output_air, transfer_moles, power_rating) if (power_draw >= 0) diff --git a/code/ATMOSPHERICS/components/omni_devices/mixer.dm b/code/ATMOSPHERICS/components/omni_devices/mixer.dm index 4a0b264cc68..bb3376fab4e 100644 --- a/code/ATMOSPHERICS/components/omni_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/omni_devices/mixer.dm @@ -107,7 +107,7 @@ transfer_moles += (set_flow_rate*P.concentration/P.air.volume)*P.air.total_moles var/power_draw = -1 - if (transfer_moles > MINUMUM_MOLES_TO_FILTER) + if (transfer_moles > MINIMUM_MOLES_TO_FILTER) power_draw = mix_gas(src, mixing_inputs, output.air, transfer_moles, power_rating) if (power_draw >= 0) diff --git a/code/ATMOSPHERICS/components/trinary_devices/filter.dm b/code/ATMOSPHERICS/components/trinary_devices/filter.dm index 3580f52fea9..d582eddd360 100755 --- a/code/ATMOSPHERICS/components/trinary_devices/filter.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/filter.dm @@ -109,7 +109,7 @@ var/transfer_moles = (set_flow_rate/air1.volume)*air1.total_moles var/power_draw = -1 - if (transfer_moles > MINUMUM_MOLES_TO_FILTER) + if (transfer_moles > MINIMUM_MOLES_TO_FILTER) power_draw = filter_gas(src, filtered_out, air1, air2, air3, transfer_moles, power_rating) if(network2) diff --git a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm index 0414452eaaa..bc5b49157f0 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm @@ -85,7 +85,7 @@ var/transfer_moles = (set_flow_rate*mixing_inputs[air1]/air1.volume)*air1.total_moles + (set_flow_rate*mixing_inputs[air1]/air2.volume)*air2.total_moles var/power_draw = -1 - if (transfer_moles > MINUMUM_MOLES_TO_FILTER) + if (transfer_moles > MINIMUM_MOLES_TO_FILTER) power_draw = mix_gas(src, mixing_inputs, air3, transfer_moles, power_rating) if(network1 && mixing_inputs[air1]) diff --git a/code/ATMOSPHERICS/components/unary/cold_sink.dm b/code/ATMOSPHERICS/components/unary/cold_sink.dm index 766279a6302..82d7d41b7b8 100644 --- a/code/ATMOSPHERICS/components/unary/cold_sink.dm +++ b/code/ATMOSPHERICS/components/unary/cold_sink.dm @@ -7,52 +7,47 @@ icon = 'icons/obj/Cryogenic2.dmi' icon_state = "freezer_0" density = 1 - - anchored = 1.0 - - var/heatsink_temperature = T20C //the constant temperature resevoir into which the freezer pumps heat. Probably the hull of the station or something. - var/internal_volume = 600 //L - + anchored = 1 use_power = 0 - idle_power_usage = 5 //5 Watts for thermostat related circuitry + idle_power_usage = 5 // 5 Watts for thermostat related circuitry - var/max_power_rating = 20000 //power rating when the usage is turned up to 100 + var/heatsink_temperature = T20C // The constant temperature reservoir into which the freezer pumps heat. Probably the hull of the station or something. + var/internal_volume = 600 // L + + var/max_power_rating = 20000 // Power rating when the usage is turned up to 100 var/power_setting = 100 - var/set_temperature = T20C //thermostat + var/set_temperature = T20C // Thermostat var/cooling = 0 - var/opened = 0 //for deconstruction /obj/machinery/atmospherics/unary/freezer/New() ..() - air_contents.volume = internal_volume initialize_directions = dir - component_parts = list() component_parts += new /obj/item/weapon/circuitboard/unary_atmos/cooler(src) component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) component_parts += new /obj/item/weapon/stock_parts/capacitor(src) component_parts += new /obj/item/weapon/stock_parts/capacitor(src) component_parts += new /obj/item/weapon/stock_parts/manipulator(src) - - power_rating = max_power_rating * (power_setting/100) + component_parts += new /obj/item/stack/cable_coil(src, 2) + RefreshParts() /obj/machinery/atmospherics/unary/freezer/initialize() - if(node) return + if(node) + return var/node_connect = dir - for(var/obj/machinery/atmospherics/target in get_step(src,node_connect)) - if(target.initialize_directions & get_dir(target,src)) + for(var/obj/machinery/atmospherics/target in get_step(src, node_connect)) + if(target.initialize_directions & get_dir(target, src)) node = target break update_icon() - /obj/machinery/atmospherics/unary/freezer/update_icon() - if(src.node) - if(src.use_power && cooling) + if(node) + if(use_power && cooling) icon_state = "freezer_1" else icon_state = "freezer" @@ -61,10 +56,10 @@ return /obj/machinery/atmospherics/unary/freezer/attack_ai(mob/user as mob) - src.ui_interact(user) + ui_interact(user) /obj/machinery/atmospherics/unary/freezer/attack_hand(mob/user as mob) - src.ui_interact(user) + ui_interact(user) /obj/machinery/atmospherics/unary/freezer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) // this is the data which will be sent to the ui @@ -78,15 +73,15 @@ data["powerSetting"] = power_setting var/temp_class = "good" - if (air_contents.temperature > (T0C - 20)) + if(air_contents.temperature > (T0C - 20)) temp_class = "bad" - else if (air_contents.temperature < (T0C - 20) && air_contents.temperature > (T0C - 100)) + else if(air_contents.temperature < (T0C - 20) && air_contents.temperature > (T0C - 100)) temp_class = "average" data["gasTemperatureClass"] = temp_class // update the ui if it exists, returns null if no ui is passed/found ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if (!ui) + if(!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm ui = new(user, src, ui_key, "freezer.tmpl", "Gas Cooling System", 440, 300) @@ -98,30 +93,31 @@ ui.set_auto_update(1) /obj/machinery/atmospherics/unary/freezer/Topic(href, href_list) - if (href_list["toggleStatus"]) - src.use_power = !src.use_power + if(href_list["toggleStatus"]) + use_power = !use_power update_icon() if(href_list["temp"]) var/amount = text2num(href_list["temp"]) if(amount > 0) - src.set_temperature = min(src.set_temperature+amount, 1000) + set_temperature = min(set_temperature + amount, 1000) else - src.set_temperature = max(src.set_temperature+amount, 0) + set_temperature = max(set_temperature + amount, 0) if(href_list["setPower"]) //setting power to 0 is redundant anyways var/new_setting = between(0, text2num(href_list["setPower"]), 100) set_power_level(new_setting) - src.add_fingerprint(usr) + add_fingerprint(usr) return 1 /obj/machinery/atmospherics/unary/freezer/process() ..() + if(stat & (NOPOWER|BROKEN) || !use_power) cooling = 0 update_icon() return - if (network && air_contents.temperature > set_temperature) + if(network && air_contents.temperature > set_temperature) cooling = 1 var/heat_transfer = max( -air_contents.get_thermal_energy_change(set_temperature - 5), 0 ) @@ -132,7 +128,7 @@ heat_transfer = min(heat_transfer, cop * power_rating) //limit heat transfer by available power var/removed = -air_contents.add_thermal_energy(-heat_transfer) //remove the heat - if (debug) + if(debug) visible_message("[src]: Removing [removed] W.") use_power(power_rating) @@ -147,49 +143,37 @@ /obj/machinery/atmospherics/unary/freezer/RefreshParts() ..() var/cap_rating = 0 - var/cap_count = 0 var/manip_rating = 0 - var/manip_count = 0 var/bin_rating = 0 - var/bin_count = 0 for(var/obj/item/weapon/stock_parts/P in component_parts) if(istype(P, /obj/item/weapon/stock_parts/capacitor)) cap_rating += P.rating - cap_count++ if(istype(P, /obj/item/weapon/stock_parts/manipulator)) manip_rating += P.rating - manip_count++ if(istype(P, /obj/item/weapon/stock_parts/matter_bin)) bin_rating += P.rating - bin_count++ - cap_rating /= cap_count - bin_rating /= bin_count - manip_rating /= manip_count - power_rating = initial(power_rating)*cap_rating //more powerful - heatsink_temperature = initial(heatsink_temperature)/((manip_rating+bin_rating)/2) //more efficient - air_contents.volume = max(initial(internal_volume) - 200, 0) + 200*bin_rating + power_rating = initial(power_rating) * cap_rating / 2 //more powerful + heatsink_temperature = initial(heatsink_temperature) / ((manip_rating + bin_rating) / 2) //more efficient + air_contents.volume = max(initial(internal_volume) - 200, 0) + 200 * bin_rating set_power_level(power_setting) /obj/machinery/atmospherics/unary/freezer/proc/set_power_level(var/new_power_setting) power_setting = new_power_setting power_rating = max_power_rating * (power_setting/100) -//dismantling code. copied from autolathe /obj/machinery/atmospherics/unary/freezer/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(istype(O, /obj/item/weapon/screwdriver)) - opened = !opened - user << "You [opened ? "open" : "close"] the maintenance hatch of [src]." + if(default_deconstruction_screwdriver(user, O)) return - - if (opened && istype(O, /obj/item/weapon/crowbar)) - dismantle() + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) return ..() /obj/machinery/atmospherics/unary/freezer/examine(mob/user) ..(user) - if (opened) + if(panel_open) user << "The maintenance hatch is open." diff --git a/code/ATMOSPHERICS/components/unary/heat_source.dm b/code/ATMOSPHERICS/components/unary/heat_source.dm index 891a19cc74f..829f06f4202 100644 --- a/code/ATMOSPHERICS/components/unary/heat_source.dm +++ b/code/ATMOSPHERICS/components/unary/heat_source.dm @@ -7,25 +7,21 @@ icon = 'icons/obj/Cryogenic2.dmi' icon_state = "heater_0" density = 1 - - anchored = 1.0 - - var/set_temperature = T20C //thermostat - var/max_temperature = T20C + 680 - var/internal_volume = 600 //L - + anchored = 1 use_power = 0 idle_power_usage = 5 //5 Watts for thermostat related circuitry + var/max_temperature = T20C + 680 + var/internal_volume = 600 //L + var/max_power_rating = 20000 //power rating when the usage is turned up to 100 var/power_setting = 100 + var/set_temperature = T20C //thermostat var/heating = 0 //mainly for icon updates - var/opened = 0 //for deconstruction /obj/machinery/atmospherics/unary/heater/New() ..() - air_contents.volume = internal_volume initialize_directions = dir component_parts = list() @@ -33,16 +29,18 @@ component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) component_parts += new /obj/item/weapon/stock_parts/capacitor(src) component_parts += new /obj/item/weapon/stock_parts/capacitor(src) + component_parts += new /obj/item/stack/cable_coil(src, 5) - power_rating = max_power_rating * (power_setting/100) + RefreshParts() /obj/machinery/atmospherics/unary/heater/initialize() - if(node) return + if(node) + return var/node_connect = dir - for(var/obj/machinery/atmospherics/target in get_step(src,node_connect)) - if(target.initialize_directions & get_dir(target,src)) + for(var/obj/machinery/atmospherics/target in get_step(src, node_connect)) + if(target.initialize_directions & get_dir(target, src)) node = target break @@ -50,8 +48,8 @@ /obj/machinery/atmospherics/unary/heater/update_icon() - if(src.node) - if(src.use_power && src.heating) + if(node) + if(use_power && heating) icon_state = "heater_1" else icon_state = "heater" @@ -68,7 +66,7 @@ update_icon() return - if (network && air_contents.total_moles && air_contents.temperature < set_temperature) + if(network && air_contents.total_moles && air_contents.temperature < set_temperature) air_contents.add_thermal_energy(power_rating * HEATER_PERF_MULT) use_power(power_rating) @@ -80,10 +78,10 @@ update_icon() /obj/machinery/atmospherics/unary/heater/attack_ai(mob/user as mob) - src.ui_interact(user) + ui_interact(user) /obj/machinery/atmospherics/unary/heater/attack_hand(mob/user as mob) - src.ui_interact(user) + ui_interact(user) /obj/machinery/atmospherics/unary/heater/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) // this is the data which will be sent to the ui @@ -97,13 +95,13 @@ data["powerSetting"] = power_setting var/temp_class = "normal" - if (air_contents.temperature > (T20C+40)) + if(air_contents.temperature > (T20C+40)) temp_class = "bad" data["gasTemperatureClass"] = temp_class // update the ui if it exists, returns null if no ui is passed/found ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if (!ui) + if(!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm ui = new(user, src, ui_key, "freezer.tmpl", "Gas Heating System", 440, 300) @@ -115,63 +113,54 @@ ui.set_auto_update(1) /obj/machinery/atmospherics/unary/heater/Topic(href, href_list) - if (href_list["toggleStatus"]) - src.use_power = !src.use_power + if(href_list["toggleStatus"]) + use_power = !use_power update_icon() if(href_list["temp"]) var/amount = text2num(href_list["temp"]) if(amount > 0) - src.set_temperature = min(src.set_temperature+amount, max_temperature) + set_temperature = min(set_temperature + amount, max_temperature) else - src.set_temperature = max(src.set_temperature+amount, 0) + set_temperature = max(set_temperature + amount, 0) if(href_list["setPower"]) //setting power to 0 is redundant anyways var/new_setting = between(0, text2num(href_list["setPower"]), 100) set_power_level(new_setting) - src.add_fingerprint(usr) + add_fingerprint(usr) return 1 //upgrading parts /obj/machinery/atmospherics/unary/heater/RefreshParts() ..() - var/cap_rating = 0 - var/cap_count = 0 var/bin_rating = 0 - var/bin_count = 0 + for(var/obj/item/weapon/stock_parts/P in component_parts) if(istype(P, /obj/item/weapon/stock_parts/capacitor)) cap_rating += P.rating - cap_count++ if(istype(P, /obj/item/weapon/stock_parts/matter_bin)) bin_rating += P.rating - bin_count++ - cap_rating /= cap_count - bin_rating /= bin_count - max_power_rating = initial(max_power_rating)*cap_rating - max_temperature = max(initial(max_temperature) - T20C, 0)*((bin_rating*2 + cap_rating)/3) + T20C - air_contents.volume = max(initial(internal_volume) - 200, 0) + 200*bin_rating + max_power_rating = initial(max_power_rating) * cap_rating / 2 + max_temperature = max(initial(max_temperature) - T20C, 0) * ((bin_rating * 4 + cap_rating) / 5) + T20C + air_contents.volume = max(initial(internal_volume) - 200, 0) + 200 * bin_rating set_power_level(power_setting) /obj/machinery/atmospherics/unary/heater/proc/set_power_level(var/new_power_setting) power_setting = new_power_setting power_rating = max_power_rating * (power_setting/100) -//dismantling code. copied from autolathe /obj/machinery/atmospherics/unary/heater/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(istype(O, /obj/item/weapon/screwdriver)) - opened = !opened - user << "You [opened ? "open" : "close"] the maintenance hatch of [src]." + if(default_deconstruction_screwdriver(user, O)) return - - if (opened && istype(O, /obj/item/weapon/crowbar)) - dismantle() + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) return ..() /obj/machinery/atmospherics/unary/heater/examine(mob/user) ..(user) - if (opened) + if(panel_open) user << "The maintenance hatch is open." diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm index bf7de90c87c..2066a6f9bf8 100644 --- a/code/ATMOSPHERICS/components/unary/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm @@ -26,6 +26,7 @@ var/area_uid var/id_tag = null + var/hibernate = 0 //Do we even process? var/pump_direction = 1 //0 = siphoning, 1 = releasing var/external_pressure_bound = EXTERNAL_PRESSURE_BOUND @@ -88,7 +89,7 @@ /obj/machinery/atmospherics/unary/vent_pump/engine name = "Engine Core Vent" power_channel = ENVIRON - power_rating = 15000 //15 kW ~ 20 HP + power_rating = 30000 //15 kW ~ 20 HP /obj/machinery/atmospherics/unary/vent_pump/engine/New() ..() @@ -150,8 +151,8 @@ /obj/machinery/atmospherics/unary/vent_pump/process() ..() - last_power_draw = 0 - last_flow_rate = 0 + if (hibernate) + return 1 if (!node) use_power = 0 @@ -177,6 +178,17 @@ transfer_moles = min(transfer_moles, environment.total_moles*air_contents.volume/environment.volume) //group_multiplier gets divided out here power_draw = pump_gas(src, environment, air_contents, transfer_moles, power_rating) + else + //If we're in an area that is fucking ideal, and we don't have to do anything, chances are we won't next tick either so why redo these calculations? + //JESUS FUCK. THERE ARE LITERALLY 250 OF YOU MOTHERFUCKERS ON ZLEVEL ONE AND YOU DO THIS SHIT EVERY TICK WHEN VERY OFTEN THERE IS NO REASON TO + + if(pump_direction && pressure_checks == PRESSURE_CHECK_EXTERNAL && controller_iteration > 10) //99% of all vents + //Fucking hibernate because you ain't doing shit. + hibernate = 1 + spawn(rand(100,200)) //hibernate for 10 or 20 seconds randomly + hibernate = 0 + + if (power_draw >= 0) last_power_draw = power_draw use_power(power_draw) @@ -256,6 +268,9 @@ /obj/machinery/atmospherics/unary/vent_pump/receive_signal(datum/signal/signal) if(stat & (NOPOWER|BROKEN)) return + + hibernate = 0 + //log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])") if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) return 0 @@ -368,6 +383,7 @@ user << "You are too far away to read the gauge." if(welded) user << "It seems welded shut." + ..() /obj/machinery/atmospherics/unary/vent_pump/power_change() var/old_stat = stat @@ -421,4 +437,4 @@ if(length(ML.verbs & ventcrawl_verbs)) // alien queens have this removed, an istype would be complicated ML.handle_ventcrawl(src) return - ..()*/ \ No newline at end of file + ..()*/ diff --git a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm index 7b74ed8b736..8d88ad4db42 100644 --- a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm +++ b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm @@ -99,6 +99,8 @@ "power" = use_power, "scrubbing" = scrubbing, "panic" = panic, + "filter_o2" = ("oxygen" in scrubbing_gas), + "filter_n2" = ("nitrogen" in scrubbing_gas), "filter_co2" = ("carbon_dioxide" in scrubbing_gas), "filter_phoron" = ("phoron" in scrubbing_gas), "filter_n2o" = ("sleeping_agent" in scrubbing_gas), @@ -171,7 +173,7 @@ use_power = !use_power if(signal.data["panic_siphon"]) //must be before if("scrubbing" thing - panic = text2num(signal.data["panic_siphon"] != null) + panic = text2num(signal.data["panic_siphon"]) if(panic) use_power = 1 scrubbing = 0 @@ -187,11 +189,25 @@ if(signal.data["scrubbing"] != null) scrubbing = text2num(signal.data["scrubbing"]) + if(scrubbing) + panic = 0 if(signal.data["toggle_scrubbing"]) scrubbing = !scrubbing + if(scrubbing) + panic = 0 var/list/toggle = list() + if(!isnull(signal.data["o2_scrub"]) && text2num(signal.data["o2_scrub"]) != ("oxygen" in scrubbing_gas)) + toggle += "oxygen" + else if(signal.data["toggle_o2_scrub"]) + toggle += "oxygen" + + if(!isnull(signal.data["n2_scrub"]) && text2num(signal.data["n2_scrub"]) != ("nitrogen" in scrubbing_gas)) + toggle += "nitrogen" + else if(signal.data["toggle_n2_scrub"]) + toggle += "nitrogen" + if(!isnull(signal.data["co2_scrub"]) && text2num(signal.data["co2_scrub"]) != ("carbon_dioxide" in scrubbing_gas)) toggle += "carbon_dioxide" else if(signal.data["toggle_co2_scrub"]) @@ -261,6 +277,7 @@ user << "A small gauge in the corner reads [round(last_flow_rate, 0.1)] L/s; [round(last_power_draw)] W" else user << "You are too far away to read the gauge." + ..() /obj/machinery/atmospherics/unary/vent_scrubber/Del() if(initial_loc) diff --git a/code/ATMOSPHERICS/he_pipes.dm b/code/ATMOSPHERICS/he_pipes.dm index c22c483e8c4..f9dbef84cf0 100644 --- a/code/ATMOSPHERICS/he_pipes.dm +++ b/code/ATMOSPHERICS/he_pipes.dm @@ -3,18 +3,23 @@ obj/machinery/atmospherics/pipe/simple/heat_exchanging icon = 'icons/atmos/heat.dmi' icon_state = "intact" pipe_icon = "hepipe" + color = "#404040" level = 2 var/initialize_directions_he var/surface = 2 //surface area in m^2 + var/icon_temperature = T20C //stop small changes in temperature causing an icon refresh minimum_temperature_difference = 20 thermal_conductivity = OPEN_HEAT_TRANSFER_COEFFICIENT + buckle_lying = 1 + // BubbleWrap New() ..() initialize_directions_he = initialize_directions // The auto-detection from /pipe is good enough for a simple HE pipe // BubbleWrap END + color = "#404040" //we don't make use of the fancy overlay system for colours, use this to set the default. initialize() normalize_dir() @@ -48,19 +53,53 @@ obj/machinery/atmospherics/pipe/simple/heat_exchanging if(!parent) ..() else - var/environment_temperature = 0 + var/datum/gas_mixture/pipe_air = return_air() if(istype(loc, /turf/simulated/)) + var/environment_temperature = 0 if(loc:blocks_air) environment_temperature = loc:temperature else var/datum/gas_mixture/environment = loc.return_air() environment_temperature = environment.temperature - var/datum/gas_mixture/pipe_air = return_air() if(abs(environment_temperature-pipe_air.temperature) > minimum_temperature_difference) parent.temperature_interact(loc, volume, thermal_conductivity) else if(istype(loc, /turf/space/)) parent.radiate_heat_to_space(surface, 1) + if(buckled_mob) + var/hc = pipe_air.heat_capacity() + var/avg_temp = (pipe_air.temperature * hc + buckled_mob.bodytemperature * 3500) / (hc + 3500) + pipe_air.temperature = avg_temp + buckled_mob.bodytemperature = avg_temp + + var/heat_limit = 1000 + + var/mob/living/carbon/human/H = buckled_mob + if(istype(H) && H.species) + heat_limit = H.species.heat_level_3 + + if(pipe_air.temperature > heat_limit + 1) + buckled_mob.apply_damage(4 * log(pipe_air.temperature - heat_limit), BURN, "chest", used_weapon = "Excessive Heat") + + //fancy radiation glowing + if(pipe_air.temperature && (icon_temperature > 500 || pipe_air.temperature > 500)) //start glowing at 500K + if(abs(pipe_air.temperature - icon_temperature) > 10) + icon_temperature = pipe_air.temperature + + var/h_r = heat2color_r(icon_temperature) + var/h_g = heat2color_g(icon_temperature) + var/h_b = heat2color_b(icon_temperature) + + if(icon_temperature < 2000) //scale up overlay until 2000K + var/scale = (icon_temperature - 500) / 1500 + h_r = 64 + (h_r - 64)*scale + h_g = 64 + (h_g - 64)*scale + h_b = 64 + (h_b - 64)*scale + + animate(src, color = rgb(h_r, h_g, h_b), time = 20, easing = SINE_EASING) + + + obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction icon = 'icons/atmos/junction.dmi' diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm index 16a0a6bcd59..be63292d831 100644 --- a/code/ATMOSPHERICS/pipes.dm +++ b/code/ATMOSPHERICS/pipes.dm @@ -12,6 +12,10 @@ var/alert_pressure = 80*ONE_ATMOSPHERE //minimum pressure before check_pressure(...) should be called + can_buckle = 1 + buckle_require_restraints = 1 + buckle_lying = -1 + /obj/machinery/atmospherics/pipe/drain_power() return -1 diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm index dcfcb50fcbd..45618f2ffce 100644 --- a/code/__HELPERS/game.dm +++ b/code/__HELPERS/game.dm @@ -9,6 +9,13 @@ src:Topic(href, href_list) return null +/proc/is_on_same_plane_or_station(var/z1, var/z2) + if(z1 == z2) + return 1 + if((z1 in config.station_levels) && (z2 in config.station_levels)) + return 1 + return 0 + /proc/get_area(O) var/turf/loc = get_turf(O) if(!loc) @@ -43,7 +50,7 @@ return level in config.station_levels /proc/isNotStationLevel(var/level) - return !isStationLevel() + return !isStationLevel(level) /proc/isPlayerLevel(var/level) return level in config.player_levels @@ -484,5 +491,8 @@ datum/projectile_data temps[direction] = rstats return temps -/proc/MinutesToTicks(var/minutes as num) - return minutes * 60 * 10 +/proc/MinutesToTicks(var/minutes) + return SecondsToTicks(60 * minutes) + +/proc/SecondsToTicks(var/seconds) + return seconds * 10 diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index db927a1f679..68c74c614e9 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -42,10 +42,10 @@ var/global/list/facial_hair_styles_male_list = list() var/global/list/facial_hair_styles_female_list = list() var/global/list/skin_styles_female_list = list() //unused //Underwear -var/global/list/underwear_m = list("White", "Grey", "Green", "Blue", "Black", "Mankini", "None") //Curse whoever made male/female underwear diffrent colours -var/global/list/underwear_f = list("Red", "White", "Yellow", "Blue", "Black", "Thong", "None") +var/global/list/underwear_m = list("White" = "m1", "Grey" = "m2", "Green" = "m3", "Blue" = "m4", "Black" = "m5", "Mankini" = "m6", "None") //Curse whoever made male/female underwear diffrent colours +var/global/list/underwear_f = list("Red" = "f1", "White" = "f2", "Yellow" = "f3", "Blue" = "f4", "Black" = "f5", "Thong" = "f6", "Black Sports" = "f7","White Sports" = "f8","None") //undershirt -var/global/list/undershirt_t = list("Black Tank top", "White Tank top", "Black shirt", "White shirt", "None") +var/global/list/undershirt_t = list("Black Tank top" = "u1", "White Tank top" = "u2", "Black shirt" = "u3", "White shirt" = "u4", "None") //Backpacks var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Alt") diff --git a/code/__HELPERS/lists.dm b/code/__HELPERS/lists.dm index 39c1f23d6b9..9fd6a8c0e95 100644 --- a/code/__HELPERS/lists.dm +++ b/code/__HELPERS/lists.dm @@ -343,6 +343,12 @@ proc/listclearnulls(list/list) return (result + L.Copy(Li, 0)) return (result + R.Copy(Ri, 0)) +// Macros to test for bits in a bitfield. Note, that this is for use with indexes, not bit-masks! +#define BITTEST(bitfield,index) ((bitfield) & (1 << (index))) +#define BITSET(bitfield,index) (bitfield) |= (1 << (index)) +#define BITRESET(bitfield,index) (bitfield) &= ~(1 << (index)) +#define BITFLIP(bitfield,index) (bitfield) ^= (1 << (index)) + //Converts a bitfield to a list of numbers (or words if a wordlist is provided) /proc/bitfield2list(bitfield = 0, list/wordlist) var/list/r = list() @@ -369,6 +375,12 @@ proc/listclearnulls(list/list) i++ return null +// Returns the key based on the index +/proc/get_key_by_value(var/list/L, var/value) + for(var/key in L) + if(L[key] == value) + return key + /proc/count_by_type(var/list/L, type) var/i = 0 for(var/T in L) @@ -584,3 +596,7 @@ datum/proc/dd_SortValue() /obj/machinery/camera/dd_SortValue() return "[c_tag]" + +/datum/alarm/dd_SortValue() + return "[sanitize(last_name)]" + diff --git a/code/__HELPERS/maths.dm b/code/__HELPERS/maths.dm index 7f8958360d8..f148b10ef8d 100644 --- a/code/__HELPERS/maths.dm +++ b/code/__HELPERS/maths.dm @@ -1,9 +1,5 @@ -#define RAND_F(L, H) (rand()*(H-L) + L) - -// Credits to Nickr5 for the useful procs I've taken from his library resource. - -var/const/E = 2.71828183 -var/const/Sqrt2 = 1.41421356 +// Macro functions. +#define RAND_F(LOW, HIGH) (rand()*(HIGH-LOW) + LOW) // List of square roots for the numbers 1-100. var/list/sqrtTable = list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, @@ -11,111 +7,127 @@ var/list/sqrtTable = list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10) -/proc/Atan2(x, y) - if(!x && !y) return 0 - var/a = arccos(x / sqrt(x*x + y*y)) - return y >= 0 ? a : -a - -/proc/Ceiling(x) - return -round(-x) - /proc/Clamp(val, min, max) return max(min, min(val, max)) -// cotangent -/proc/Cot(x) - return 1 / Tan(x) - -// cosecant -/proc/Csc(x) - return 1 / sin(x) - -/proc/Default(a, b) - return a ? a : b - -/proc/Floor(x) - return round(x) - -// Greatest Common Divisor - Euclid's algorithm -/proc/Gcd(a, b) - return b ? Gcd(b, a % b) : a - -/proc/Inverse(x) - return 1 / x - -/proc/IsAboutEqual(a, b, deviation = 0.1) - return abs(a - b) <= deviation - -/proc/IsEven(x) - return x % 2 == 0 - -// Returns true if val is from min to max, inclusive. -/proc/IsInRange(val, min, max) - return min <= val && val <= max - -/proc/IsInteger(x) - return Floor(x) == x - -/proc/IsOdd(x) - return !IsEven(x) - -/proc/IsMultiple(x, y) - return x % y == 0 - -// Least Common Multiple -/proc/Lcm(a, b) - return abs(a) / Gcd(a, b) * abs(b) - -// Performs a linear interpolation between a and b. -// Note that amount=0 returns a, amount=1 returns b, and -// amount=0.5 returns the mean of a and b. -/proc/Lerp(a, b, amount = 0.5) - return a + (b - a) * amount - -/proc/Mean(...) - var/values = 0 - var/sum = 0 - for(var/val in args) - values++ - sum += val - return sum / values - - -// Returns the nth root of x. -/proc/Root(n, x) - return x ** (1 / n) - -// secant -/proc/Sec(x) - return 1 / cos(x) - -// The quadratic formula. Returns a list with the solutions, or an empty list -// if they are imaginary. -/proc/SolveQuadratic(a, b, c) - ASSERT(a) - . = list() - var/d = b*b - 4 * a * c - var/bottom = 2 * a - if(d < 0) return - var/root = sqrt(d) - . += (-b + root) / bottom - if(!d) return - . += (-b - root) / bottom - -// tangent -/proc/Tan(x) - return sin(x) / cos(x) - -/proc/ToDegrees(radians) - // 180 / Pi - return radians * 57.2957795 - -/proc/ToRadians(degrees) - // Pi / 180 - return degrees * 0.0174532925 - // min is inclusive, max is exclusive /proc/Wrap(val, min, max) var/d = max - min var/t = Floor((val - min) / d) return val - (t * d) + +/proc/Default(a, b) + return a ? a : b + +// Trigonometric functions. +/proc/Tan(x) + return sin(x) / cos(x) + +/proc/Csc(x) + return 1 / sin(x) + +/proc/Sec(x) + return 1 / cos(x) + +/proc/Cot(x) + return 1 / Tan(x) + +/proc/Atan2(x, y) + if(!x && !y) return 0 + var/a = arccos(x / sqrt(x*x + y*y)) + return y >= 0 ? a : -a + +/proc/Floor(x) + return round(x) + +/proc/Ceiling(x) + return -round(-x) + +// Greatest Common Divisor: Euclid's algorithm. +/proc/Gcd(a, b) + while (1) + if (!b) return a + a %= b + if (!a) return b + b %= a + +// Least Common Multiple. The formula is a consequence of: a*b = LCM*GCD. +/proc/Lcm(a, b) + return abs(a) * abs(b) / Gcd(a, b) + +// Useful in the cases when x is a large expression, e.g. x = 3a/2 + b^2 + Function(c) +/proc/Square(x) + return x*x + +/proc/Inverse(x) + return 1 / x + +// Condition checks. +/proc/IsAboutEqual(a, b, delta = 0.1) + return abs(a - b) <= delta + +// Returns true if val is from min to max, inclusive. +/proc/IsInRange(val, min, max) + return (val >= min) && (val <= max) + +/proc/IsInteger(x) + return Floor(x) == x + +/proc/IsMultiple(x, y) + return x % y == 0 + +/proc/IsEven(x) + return !(x & 0x1) + +/proc/IsOdd(x) + return (x & 0x1) + +// Performs a linear interpolation between a and b. +// Note: weight=0 returns a, weight=1 returns b, and weight=0.5 returns the mean of a and b. +/proc/Interpolate(a, b, weight = 0.5) + return a + (b - a) * weight // Equivalent to: a*(1 - weight) + b*weight + +/proc/Mean(...) + var/sum = 0 + for(var/val in args) + sum += val + return sum / args.len + +// Returns the nth root of x. +/proc/Root(n, x) + return x ** (1 / n) + +// The quadratic formula. Returns a list with the solutions, or an empty list +// if they are imaginary. +/proc/SolveQuadratic(a, b, c) + ASSERT(a) + + . = list() + var/discriminant = b*b - 4*a*c + var/bottom = 2*a + + // Return if the roots are imaginary. + if(discriminant < 0) + return + + var/root = sqrt(discriminant) + . += (-b + root) / bottom + + // If discriminant == 0, there would be two roots at the same position. + if(discriminant != 0) + . += (-b - root) / bottom + +/proc/ToDegrees(radians) + // 180 / Pi ~ 57.2957795 + return radians * 57.2957795 + +/proc/ToRadians(degrees) + // Pi / 180 ~ 0.0174532925 + return degrees * 0.0174532925 + +// Vector algebra. +/proc/squaredNorm(x, y) + return x*x + y*y + +/proc/norm(x, y) + return sqrt(squaredNorm(x, y)) diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm index c14976bb782..27f5f98aa44 100644 --- a/code/__HELPERS/text.dm +++ b/code/__HELPERS/text.dm @@ -329,14 +329,25 @@ proc/TextPreview(var/string,var/len=40) //This means that it doesn't just remove < and > and call it a day. //Also limit the size of the input, if specified. /proc/strip_html_properly(var/input, var/max_length = MAX_MESSAGE_LEN) + if(!input) + return var/opentag = 1 //These store the position of < and > respectively. var/closetag = 1 while(1) opentag = findtext(input, "<") closetag = findtext(input, ">") - if(!closetag || !opentag) + if(closetag && opentag) + if(closetag < opentag) + input = copytext(input, (closetag + 1)) + else + input = copytext(input, 1, opentag) + copytext(input, (closetag + 1)) + else if(closetag || opentag) + if(opentag) + input = copytext(input, 1, opentag) + else + input = copytext(input, (closetag + 1)) + else break - input = copytext(input, 1, opentag) + copytext(input, (closetag + 1)) if(max_length) input = copytext(input,1,max_length) return sanitize(input) diff --git a/code/__HELPERS/time.dm b/code/__HELPERS/time.dm index bcd52b9e888..ab949df44b6 100644 --- a/code/__HELPERS/time.dm +++ b/code/__HELPERS/time.dm @@ -11,20 +11,6 @@ proc/worldtime2text(time = world.time) proc/time_stamp() return time2text(world.timeofday, "hh:mm:ss") -/* Preserving this so future generations can see how fucking retarded some people are -proc/time_stamp() - var/hh = text2num(time2text(world.timeofday, "hh")) // Set the hour - var/mm = text2num(time2text(world.timeofday, "mm")) // Set the minute - var/ss = text2num(time2text(world.timeofday, "ss")) // Set the second - var/ph - var/pm - var/ps - if(hh < 10) ph = "0" - if(mm < 10) pm = "0" - if(ss < 10) ps = "0" - return"[ph][hh]:[pm][mm]:[ps][ss]" -*/ - /* Returns 1 if it is the selected month and day */ proc/isDay(var/month, var/day) if(isnum(month) && isnum(day)) diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm index cfac858e252..478700d5f82 100644 --- a/code/__HELPERS/type2type.dm +++ b/code/__HELPERS/type2type.dm @@ -9,333 +9,319 @@ * worldtime2text */ -//Returns an integer given a hex input +// Returns an integer given a hexadecimal number string as input. /proc/hex2num(hex) - if (!( istext(hex) )) + if (!istext(hex)) return - var/num = 0 - var/power = 0 - var/i = null - i = length(hex) - while(i > 0) - var/char = copytext(hex, i, i + 1) + var/num = 0 + var/power = 1 + var/i = length(hex) + + while (i) + var/char = text2ascii(hex, i) switch(char) - if("0") - //Apparently, switch works with empty statements, yay! If that doesn't work, blame me, though. -- Urist - if("9", "8", "7", "6", "5", "4", "3", "2", "1") - num += text2num(char) * 16 ** power - if("a", "A") - num += 16 ** power * 10 - if("b", "B") - num += 16 ** power * 11 - if("c", "C") - num += 16 ** power * 12 - if("d", "D") - num += 16 ** power * 13 - if("e", "E") - num += 16 ** power * 14 - if("f", "F") - num += 16 ** power * 15 + if(48) // 0 -- do nothing + if(49 to 57) num += (char - 48) * power // 1-9 + if(97, 65) num += power * 10 // A + if(98, 66) num += power * 11 // B + if(99, 67) num += power * 12 // C + if(100, 68) num += power * 13 // D + if(101, 69) num += power * 14 // E + if(102, 70) num += power * 15 // F else return - power++ + power *= 16 i-- return num -//Returns the hex value of a number given a value assumed to be a base-ten value -/proc/num2hex(num, placeholder) +// Returns the hex value of a number given a value assumed to be a base-ten value +/proc/num2hex(num, digits) + if (digits == null) + digits = 2 - if (placeholder == null) - placeholder = 2 - if (!( isnum(num) )) + if (!isnum(num)) return - if (num == 0) - var/final = "" - for(var/i=1 to placeholder) final = "[final]0" - return final - var/hex = "" - var/i = 0 - while(16 ** i < num) - i++ - var/power = null - power = i - 1 - while(power >= 0) - var/val = round(num / 16 ** power) - num -= val * 16 ** power - switch(val) - if(9.0, 8.0, 7.0, 6.0, 5.0, 4.0, 3.0, 2.0, 1.0, 0.0) - hex += text("[]", val) - if(10.0) - hex += "A" - if(11.0) - hex += "B" - if(12.0) - hex += "C" - if(13.0) - hex += "D" - if(14.0) - hex += "E" - if(15.0) - hex += "F" - else - power-- - while(length(hex) < placeholder) - hex = text("0[]", hex) - return hex + // hex is our return value, to which each hex-digit of num is appended to. + var/hex = "" + var/power = -4 + var/n = 1 + + // Figure out power. (power of 2) + while (n < num) + power += 4 + n *= 16 + + // Note that we have to start appending to hex with the most-significant digits. + while (power >= 0) + var/m = (num >> power) & 15 + hex += ascii2text(m + (m < 10 ? 48 : 87)) // Provided by the IconProcs library. + power -= 4 + + // Append zeroes to make sure that hex is atleast digits long. + var/left = length(hex) - digits + while (left-- > 0) + hex = text("0[]", hex) + + return hex // Concatenates a list of strings into a single string. A seperator may optionally be provided. /proc/list2text(list/ls, sep) - if(ls.len <= 1) // Early-out code for empty or singleton lists. + if (ls.len <= 1) // Early-out code for empty or singleton lists. return ls.len ? ls[1] : "" - + var/l = ls.len // Made local for sanic speed. - var/i = 0 // Incremented every time a list index is accessed. - - if(sep <> null) + var/i = 0 // Incremented every time a list index is accessed. + + if (sep <> null) // Macros expand to long argument lists like so: sep, ls[++i], sep, ls[++i], sep, ls[++i], etc... - #define S1 sep, ls[++i] - #define S4 S1, S1, S1, S1 - #define S16 S4, S4, S4, S4 - #define S64 S16, S16, S16, S16 - + #define S1 sep, ls[++i] + #define S4 S1, S1, S1, S1 + #define S16 S4, S4, S4, S4 + #define S64 S16, S16, S16, S16 + . = "[ls[++i]]" // Make sure the initial element is converted to text. - + // Having the small concatenations come before the large ones boosted speed by an average of at least 5%. - if(l-1 & 0x01) // 'i' will always be 1 here. + if (l-1 & 0x01) // 'i' will always be 1 here. . = text("[][][]", ., S1) // Append 1 element if the remaining elements are not a multiple of 2. - if(l-i & 0x02) + if (l-i & 0x02) . = text("[][][][][]", ., S1, S1) // Append 2 elements if the remaining elements are not a multiple of 4. - if(l-i & 0x04) + if (l-i & 0x04) . = text("[][][][][][][][][]", ., S4) // And so on.... - if(l-i & 0x08) + if (l-i & 0x08) . = text("[][][][][][][][][][][][][][][][][]", ., S4, S4) - if(l-i & 0x10) + if (l-i & 0x10) . = text("[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S16) - if(l-i & 0x20) + if (l-i & 0x20) . = text("[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S16, S16) - if(l-i & 0x40) + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S16, S16) + if (l-i & 0x40) . = text("[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S64) - while(l > i) // Chomp through the rest of the list, 128 elements at a time. + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S64) + while (l > i) // Chomp through the rest of the list, 128 elements at a time. . = text("[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S64, S64) - + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S64, S64) + #undef S64 #undef S16 #undef S4 #undef S1 - else // Macros expand to long argument lists like so: ls[++i], ls[++i], ls[++i], etc... - #define S1 ls[++i] - #define S4 S1, S1, S1, S1 - #define S16 S4, S4, S4, S4 - #define S64 S16, S16, S16, S16 - + #define S1 ls[++i] + #define S4 S1, S1, S1, S1 + #define S16 S4, S4, S4, S4 + #define S64 S16, S16, S16, S16 + . = "[ls[++i]]" // Make sure the initial element is converted to text. - - if(l-1 & 0x01) // 'i' will always be 1 here. + + if (l-1 & 0x01) // 'i' will always be 1 here. . += S1 // Append 1 element if the remaining elements are not a multiple of 2. - if(l-i & 0x02) + if (l-i & 0x02) . = text("[][][]", ., S1, S1) // Append 2 elements if the remaining elements are not a multiple of 4. - if(l-i & 0x04) + if (l-i & 0x04) . = text("[][][][][]", ., S4) // And so on... - if(l-i & 0x08) + if (l-i & 0x08) . = text("[][][][][][][][][]", ., S4, S4) - if(l-i & 0x10) + if (l-i & 0x10) . = text("[][][][][][][][][][][][][][][][][]", ., S16) - if(l-i & 0x20) + if (l-i & 0x20) . = text("[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S16, S16) - if(l-i & 0x40) + if (l-i & 0x40) . = text("[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S64) - while(l > i) // Chomp through the rest of the list, 128 elements at a time. + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S64) + while (l > i) // Chomp through the rest of the list, 128 elements at a time. . = text("[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ - [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S64, S64) - + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]\ + [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]", ., S64, S64) + #undef S64 #undef S16 #undef S4 #undef S1 - -//slower then list2text, but correctly processes associative lists. +// Slower then list2text, but correctly processes associative lists. proc/tg_list2text(list/list, glue=",") - if(!istype(list) || !list.len) + if (!istype(list) || !list.len) return var/output for(var/i=1 to list.len) output += (i!=1? glue : null)+(!isnull(list["[list[i]]"])?"[list["[list[i]]"]]":"[list[i]]") return output - -//Converts a string into a list by splitting the string at each delimiter found. (discarding the seperator) +// Converts a string into a list by splitting the string at each delimiter found. (discarding the seperator) /proc/text2list(text, delimiter="\n") var/delim_len = length(delimiter) - if(delim_len < 1) return list(text) + if (delim_len < 1) + return list(text) + . = list() var/last_found = 1 var/found - do - found = findtext(text, delimiter, last_found, 0) - . += copytext(text, last_found, found) - last_found = found + delim_len - while(found) + do + found = findtext(text, delimiter, last_found, 0) + . += copytext(text, last_found, found) + last_found = found + delim_len + while (found) + +// Case sensitive version of /proc/text2list(). +/proc/text2listEx(text, delimiter="\n") + var/delim_len = length(delimiter) + if (delim_len < 1) + return list(text) + + . = list() + var/last_found = 1 + var/found + + do + found = findtextEx(text, delimiter, last_found, 0) + . += copytext(text, last_found, found) + last_found = found + delim_len + while (found) + /proc/text2numlist(text, delimiter="\n") var/list/num_list = list() for(var/x in text2list(text, delimiter)) num_list += text2num(x) return num_list -//Case Sensitive! -/proc/text2listEx(text, delimiter="\n") - var/delim_len = length(delimiter) - if(delim_len < 1) return list(text) - . = list() - var/last_found = 1 - var/found - do - found = findtextEx(text, delimiter, last_found, 0) - . += copytext(text, last_found, found) - last_found = found + delim_len - while(found) - -//Splits the text of a file at seperator and returns them in a list. +// Splits the text of a file at seperator and returns them in a list. /proc/file2list(filename, seperator="\n") return text2list(return_file_text(filename),seperator) - -//Turns a direction into text - +// Turns a direction into text /proc/num2dir(direction) - switch(direction) - if(1.0) return NORTH - if(2.0) return SOUTH - if(4.0) return EAST - if(8.0) return WEST + switch (direction) + if (1.0) return NORTH + if (2.0) return SOUTH + if (4.0) return EAST + if (8.0) return WEST else world.log << "UNKNOWN DIRECTION: [direction]" - - -//Turns a direction into text +// Turns a direction into text /proc/dir2text(direction) - switch(direction) - if(1.0) - return "north" - if(2.0) - return "south" - if(4.0) - return "east" - if(8.0) - return "west" - if(5.0) - return "northeast" - if(6.0) - return "southeast" - if(9.0) - return "northwest" - if(10.0) - return "southwest" - else - return + switch (direction) + if (1.0) return "north" + if (2.0) return "south" + if (4.0) return "east" + if (8.0) return "west" + if (5.0) return "northeast" + if (6.0) return "southeast" + if (9.0) return "northwest" + if (10.0) return "southwest" -//Turns text into proper directions +// Turns text into proper directions /proc/text2dir(direction) - switch(uppertext(direction)) - if("NORTH") - return 1 - if("SOUTH") - return 2 - if("EAST") - return 4 - if("WEST") - return 8 - if("NORTHEAST") - return 5 - if("NORTHWEST") - return 9 - if("SOUTHEAST") - return 6 - if("SOUTHWEST") - return 10 - else - return + switch (uppertext(direction)) + if ("NORTH") return 1 + if ("SOUTH") return 2 + if ("EAST") return 4 + if ("WEST") return 8 + if ("NORTHEAST") return 5 + if ("NORTHWEST") return 9 + if ("SOUTHEAST") return 6 + if ("SOUTHWEST") return 10 -//Converts an angle (degrees) into an ss13 direction +// Converts an angle (degrees) into an ss13 direction /proc/angle2dir(var/degree) - degree = ((degree+22.5)%365) - if(degree < 45) return NORTH - if(degree < 90) return NORTHEAST - if(degree < 135) return EAST - if(degree < 180) return SOUTHEAST - if(degree < 225) return SOUTH - if(degree < 270) return SOUTHWEST - if(degree < 315) return WEST + degree = (degree + 22.5) % 365 // 22.5 = 45 / 2 + if (degree < 45) return NORTH + if (degree < 90) return NORTHEAST + if (degree < 135) return EAST + if (degree < 180) return SOUTHEAST + if (degree < 225) return SOUTH + if (degree < 270) return SOUTHWEST + if (degree < 315) return WEST return NORTH|WEST -//returns the north-zero clockwise angle in degrees, given a direction - +// Returns the north-zero clockwise angle in degrees, given a direction /proc/dir2angle(var/D) - switch(D) - if(NORTH) return 0 - if(SOUTH) return 180 - if(EAST) return 90 - if(WEST) return 270 - if(NORTHEAST) return 45 - if(SOUTHEAST) return 135 - if(NORTHWEST) return 315 - if(SOUTHWEST) return 225 - else return null + switch (D) + if (NORTH) return 0 + if (SOUTH) return 180 + if (EAST) return 90 + if (WEST) return 270 + if (NORTHEAST) return 45 + if (SOUTHEAST) return 135 + if (NORTHWEST) return 315 + if (SOUTHWEST) return 225 -//Returns the angle in english +// Returns the angle in english /proc/angle2text(var/degree) return dir2text(angle2dir(degree)) -//Converts a blend_mode constant to one acceptable to icon.Blend() +// Converts a blend_mode constant to one acceptable to icon.Blend() /proc/blendMode2iconMode(blend_mode) - switch(blend_mode) - if(BLEND_MULTIPLY) return ICON_MULTIPLY - if(BLEND_ADD) return ICON_ADD - if(BLEND_SUBTRACT) return ICON_SUBTRACT - else return ICON_OVERLAY + switch (blend_mode) + if (BLEND_MULTIPLY) return ICON_MULTIPLY + if (BLEND_ADD) return ICON_ADD + if (BLEND_SUBTRACT) return ICON_SUBTRACT + else return ICON_OVERLAY -//Converts a rights bitfield into a string +// Converts a rights bitfield into a string /proc/rights2text(rights,seperator="") - if(rights & R_BUILDMODE) . += "[seperator]+BUILDMODE" - if(rights & R_ADMIN) . += "[seperator]+ADMIN" - if(rights & R_BAN) . += "[seperator]+BAN" - if(rights & R_FUN) . += "[seperator]+FUN" - if(rights & R_SERVER) . += "[seperator]+SERVER" - if(rights & R_DEBUG) . += "[seperator]+DEBUG" - if(rights & R_POSSESS) . += "[seperator]+POSSESS" - if(rights & R_PERMISSIONS) . += "[seperator]+PERMISSIONS" - if(rights & R_STEALTH) . += "[seperator]+STEALTH" - if(rights & R_REJUVINATE) . += "[seperator]+REJUVINATE" - if(rights & R_VAREDIT) . += "[seperator]+VAREDIT" - if(rights & R_SOUNDS) . += "[seperator]+SOUND" - if(rights & R_SPAWN) . += "[seperator]+SPAWN" - if(rights & R_MOD) . += "[seperator]+MODERATOR" - if(rights & R_MENTOR) . += "[seperator]+MENTOR" + if (rights & R_BUILDMODE) . += "[seperator]+BUILDMODE" + if (rights & R_ADMIN) . += "[seperator]+ADMIN" + if (rights & R_BAN) . += "[seperator]+BAN" + if (rights & R_FUN) . += "[seperator]+FUN" + if (rights & R_SERVER) . += "[seperator]+SERVER" + if (rights & R_DEBUG) . += "[seperator]+DEBUG" + if (rights & R_POSSESS) . += "[seperator]+POSSESS" + if (rights & R_PERMISSIONS) . += "[seperator]+PERMISSIONS" + if (rights & R_STEALTH) . += "[seperator]+STEALTH" + if (rights & R_REJUVINATE) . += "[seperator]+REJUVINATE" + if (rights & R_VAREDIT) . += "[seperator]+VAREDIT" + if (rights & R_SOUNDS) . += "[seperator]+SOUND" + if (rights & R_SPAWN) . += "[seperator]+SPAWN" + if (rights & R_MOD) . += "[seperator]+MODERATOR" + if (rights & R_MENTOR) . += "[seperator]+MENTOR" return . /proc/ui_style2icon(ui_style) - switch(ui_style) - if("old") return 'icons/mob/screen1_old.dmi' - if("Orange") return 'icons/mob/screen1_Orange.dmi' - if("Midnight") return 'icons/mob/screen1_Midnight.dmi' - else return 'icons/mob/screen1_White.dmi' + switch (ui_style) + if ("old") return 'icons/mob/screen1_old.dmi' + if ("Orange") return 'icons/mob/screen1_Orange.dmi' + if ("Midnight") return 'icons/mob/screen1_Midnight.dmi' + else return 'icons/mob/screen1_White.dmi' + +// heat2color functions. Adapted from: http://www.tannerhelland.com/4435/convert-temperature-rgb-algorithm-code/ +/proc/heat2color(temp) + return rgb(heat2color_r(temp), heat2color_g(temp), heat2color_b(temp)) + +/proc/heat2color_r(temp) + temp /= 100 + if(temp <= 66) + . = 255 + else + . = max(0, min(255, 329.698727446 * (temp - 60) ** -0.1332047592)) + +/proc/heat2color_g(temp) + temp /= 100 + if(temp <= 66) + . = max(0, min(255, 99.4708025861 * log(temp) - 161.1195681661)) + else + . = max(0, min(255, 288.1221695283 * ((temp - 60) ** -0.0755148492))) + +/proc/heat2color_b(temp) + temp /= 100 + if(temp >= 66) + . = 255 + else + if(temp <= 16) + . = 0 + else + . = max(0, min(255, 138.5177312231 * log(temp - 10) - 305.0447927307)) diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index d78f3e7a9d0..ad8c7713663 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -1249,7 +1249,7 @@ proc/is_hot(obj/item/W as obj) return 1000 else return 0 - if(/obj/item/clothing/mask/cigarette) + if(/obj/item/clothing/mask/smokable/cigarette) if(W:lit) return 1000 else @@ -1287,7 +1287,7 @@ proc/is_hot(obj/item/W as obj) istype(W, /obj/item/weapon/weldingtool) || \ istype(W, /obj/item/weapon/flame/lighter/zippo) || \ istype(W, /obj/item/weapon/flame/match) || \ - istype(W, /obj/item/clothing/mask/cigarette) || \ + istype(W, /obj/item/clothing/mask/smokable/cigarette) || \ istype(W, /obj/item/weapon/shovel) \ ) @@ -1305,7 +1305,7 @@ proc/is_hot(obj/item/W as obj) /proc/can_operate(mob/living/carbon/M) return (M.lying && \ locate(/obj/machinery/optable, M.loc) || \ - (locate(/obj/structure/stool/bed/roller, M.loc) && prob(75)) || \ + (locate(/obj/structure/bed/roller, M.loc) && prob(75)) || \ (locate(/obj/structure/table/, M.loc) && prob(66))) /proc/reverse_direction(var/dir) @@ -1378,3 +1378,15 @@ var/list/WALLITEMS = list( if(istype(arglist,/list)) arglist = list2params(arglist) return "[content]" + +/proc/get_random_colour(var/simple, var/lower, var/upper) + var/colour + if(simple) + colour = pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF")) + else + for(var/i=1;i<=3;i++) + var/temp_col = "[num2hex(rand(lower,upper))]" + if(length(temp_col )<2) + temp_col = "0[temp_col]" + colour += temp_col + return colour diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index ab37fa48674..e9c5429dd2a 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -241,6 +241,8 @@ datum/hud/New(mob/owner) brain_hud(ui_style) else if(isalien(mymob)) larva_hud() + else if(isslime(mymob)) + slime_hud() else if(isAI(mymob)) ai_hud() else if(isrobot(mymob)) @@ -254,59 +256,99 @@ datum/hud/New(mob/owner) set name = "F12" set hidden = 1 - if(hud_used) - if(ishuman(src)) - if(!client) return - if(client.view != world.view) - return - if(hud_used.hud_shown) - hud_used.hud_shown = 0 - if(src.hud_used.adding) - src.client.screen -= src.hud_used.adding - if(src.hud_used.other) - src.client.screen -= src.hud_used.other - if(src.hud_used.hotkeybuttons) - src.client.screen -= src.hud_used.hotkeybuttons - if(src.hud_used.item_action_list) - src.client.screen -= src.hud_used.item_action_list - - //Due to some poor coding some things need special treatment: - //These ones are a part of 'adding', 'other' or 'hotkeybuttons' but we want them to stay - if(!full) - src.client.screen += src.hud_used.l_hand_hud_object //we want the hands to be visible - src.client.screen += src.hud_used.r_hand_hud_object //we want the hands to be visible - src.client.screen += src.hud_used.action_intent //we want the intent swticher visible - src.hud_used.action_intent.screen_loc = ui_acti_alt //move this to the alternative position, where zone_select usually is. - else - src.client.screen -= src.healths - src.client.screen -= src.internals - src.client.screen -= src.gun_setting_icon - - //These ones are not a part of 'adding', 'other' or 'hotkeybuttons' but we want them gone. - src.client.screen -= src.zone_sel //zone_sel is a mob variable for some reason. - - else - hud_used.hud_shown = 1 - if(src.hud_used.adding) - src.client.screen += src.hud_used.adding - if(src.hud_used.other && src.hud_used.inventory_shown) - src.client.screen += src.hud_used.other - if(src.hud_used.hotkeybuttons && !src.hud_used.hotkey_ui_hidden) - src.client.screen += src.hud_used.hotkeybuttons - if(src.healths) - src.client.screen |= src.healths - if(src.internals) - src.client.screen |= src.internals - if(src.gun_setting_icon) - src.client.screen |= src.gun_setting_icon - - src.hud_used.action_intent.screen_loc = ui_acti //Restore intent selection to the original position - src.client.screen += src.zone_sel //This one is a special snowflake - - hud_used.hidden_inventory_update() - hud_used.persistant_inventory_update() - update_action_buttons() - else - usr << "\red Inventory hiding is currently only supported for human mobs, sorry." - else + if(!hud_used) usr << "\red This mob type does not use a HUD." + return + + if(!ishuman(src)) + usr << "\red Inventory hiding is currently only supported for human mobs, sorry." + return + + if(!client) return + if(client.view != world.view) + return + if(hud_used.hud_shown) + hud_used.hud_shown = 0 + if(src.hud_used.adding) + src.client.screen -= src.hud_used.adding + if(src.hud_used.other) + src.client.screen -= src.hud_used.other + if(src.hud_used.hotkeybuttons) + src.client.screen -= src.hud_used.hotkeybuttons + if(src.hud_used.item_action_list) + src.client.screen -= src.hud_used.item_action_list + + //Due to some poor coding some things need special treatment: + //These ones are a part of 'adding', 'other' or 'hotkeybuttons' but we want them to stay + if(!full) + src.client.screen += src.hud_used.l_hand_hud_object //we want the hands to be visible + src.client.screen += src.hud_used.r_hand_hud_object //we want the hands to be visible + src.client.screen += src.hud_used.action_intent //we want the intent swticher visible + src.hud_used.action_intent.screen_loc = ui_acti_alt //move this to the alternative position, where zone_select usually is. + else + src.client.screen -= src.healths + src.client.screen -= src.internals + src.client.screen -= src.gun_setting_icon + + //These ones are not a part of 'adding', 'other' or 'hotkeybuttons' but we want them gone. + src.client.screen -= src.zone_sel //zone_sel is a mob variable for some reason. + + else + hud_used.hud_shown = 1 + if(src.hud_used.adding) + src.client.screen += src.hud_used.adding + if(src.hud_used.other && src.hud_used.inventory_shown) + src.client.screen += src.hud_used.other + if(src.hud_used.hotkeybuttons && !src.hud_used.hotkey_ui_hidden) + src.client.screen += src.hud_used.hotkeybuttons + if(src.healths) + src.client.screen |= src.healths + if(src.internals) + src.client.screen |= src.internals + if(src.gun_setting_icon) + src.client.screen |= src.gun_setting_icon + + src.hud_used.action_intent.screen_loc = ui_acti //Restore intent selection to the original position + src.client.screen += src.zone_sel //This one is a special snowflake + + hud_used.hidden_inventory_update() + hud_used.persistant_inventory_update() + update_action_buttons() + +//Similar to button_pressed_F12() but keeps zone_sel, gun_setting_icon, and healths. +/mob/proc/toggle_zoom_hud() + if(!hud_used) + return + if(!ishuman(src)) + return + if(!client) + return + if(client.view != world.view) + return + + if(hud_used.hud_shown) + hud_used.hud_shown = 0 + if(src.hud_used.adding) + src.client.screen -= src.hud_used.adding + if(src.hud_used.other) + src.client.screen -= src.hud_used.other + if(src.hud_used.hotkeybuttons) + src.client.screen -= src.hud_used.hotkeybuttons + if(src.hud_used.item_action_list) + src.client.screen -= src.hud_used.item_action_list + src.client.screen -= src.internals + else + hud_used.hud_shown = 1 + if(src.hud_used.adding) + src.client.screen += src.hud_used.adding + if(src.hud_used.other && src.hud_used.inventory_shown) + src.client.screen += src.hud_used.other + if(src.hud_used.hotkeybuttons && !src.hud_used.hotkey_ui_hidden) + src.client.screen += src.hud_used.hotkeybuttons + if(src.internals) + src.client.screen |= src.internals + src.hud_used.action_intent.screen_loc = ui_acti //Restore intent selection to the original position + + hud_used.hidden_inventory_update() + hud_used.persistant_inventory_update() + update_action_buttons() \ No newline at end of file diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index 33a14d2e4d2..9f3991bbc2f 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -433,9 +433,6 @@ f_style = "Shaved" if(dna.species == "Human") //no more xenos losing ears/tentacles h_style = pick("Bedhead", "Bedhead 2", "Bedhead 3") - undershirt = undershirt_t.Find("None") - if(gender == MALE) - underwear = underwear_m.Find("None") - else - underwear = underwear_f.Find("None") + undershirt = null + underwear = null regenerate_icons() diff --git a/code/_onclick/hud/monkey.dm b/code/_onclick/hud/monkey.dm index 65924284b51..0081fbe6b52 100644 --- a/code/_onclick/hud/monkey.dm +++ b/code/_onclick/hud/monkey.dm @@ -226,7 +226,7 @@ if (mymob.client.gun_mode) // If in aim mode, correct the sprite mymob.gun_setting_icon.set_dir(2) for(var/obj/item/weapon/gun/G in mymob) // If targeting someone, display other buttons - if (G.target) + if (G.aim_targets) mymob.item_use_icon = new /obj/screen/gun/item(null) if (mymob.client.target_can_click) mymob.item_use_icon.set_dir(1) diff --git a/code/_onclick/hud/other_mobs.dm b/code/_onclick/hud/other_mobs.dm index cd19e78d7e1..cd5a859715a 100644 --- a/code/_onclick/hud/other_mobs.dm +++ b/code/_onclick/hud/other_mobs.dm @@ -33,3 +33,71 @@ mymob.client.screen = null mymob.client.screen += list(blobpwrdisplay, blobhealthdisplay) + +/datum/hud/proc/slime_hud(ui_style = 'icons/mob/screen1_Midnight.dmi') + + src.adding = list() + + var/obj/screen/using + + using = new /obj/screen() + using.name = "act_intent" + using.set_dir(SOUTHWEST) + using.icon = ui_style + using.icon_state = "intent_"+mymob.a_intent + using.screen_loc = ui_zonesel + using.layer = 20 + src.adding += using + action_intent = using + + //intent small hud objects + var/icon/ico + + ico = new(ui_style, "black") + ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) + ico.DrawBox(rgb(255,255,255,1),1,ico.Height()/2,ico.Width()/2,ico.Height()) + using = new /obj/screen( src ) + using.name = "help" + using.icon = ico + using.screen_loc = ui_zonesel + using.layer = 21 + src.adding += using + help_intent = using + + ico = new(ui_style, "black") + ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) + ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,ico.Height()/2,ico.Width(),ico.Height()) + using = new /obj/screen( src ) + using.name = "disarm" + using.icon = ico + using.screen_loc = ui_zonesel + using.layer = 21 + src.adding += using + disarm_intent = using + + ico = new(ui_style, "black") + ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) + ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,1,ico.Width(),ico.Height()/2) + using = new /obj/screen( src ) + using.name = "grab" + using.icon = ico + using.screen_loc = ui_zonesel + using.layer = 21 + src.adding += using + grab_intent = using + + ico = new(ui_style, "black") + ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) + ico.DrawBox(rgb(255,255,255,1),1,1,ico.Width()/2,ico.Height()/2) + using = new /obj/screen( src ) + using.name = "harm" + using.icon = ico + using.screen_loc = ui_zonesel + using.layer = 21 + src.adding += using + hurt_intent = using + + mymob.client.screen = null + mymob.client.screen += src.adding + + return \ No newline at end of file diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index 644b8113765..2738cf3a7d6 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -157,7 +157,7 @@ var/obj/screen/robot_inventory if (mymob.client.gun_mode) // If in aim mode, correct the sprite mymob.gun_setting_icon.set_dir(2) for(var/obj/item/weapon/gun/G in mymob) // If targeting someone, display other buttons - if (G.target) + if (G.aim_targets) mymob.item_use_icon = new /obj/screen/gun/item(null) if (mymob.client.target_can_click) mymob.item_use_icon.set_dir(1) diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm index 479e097251c..496553558df 100644 --- a/code/_onclick/other_mobs.dm +++ b/code/_onclick/other_mobs.dm @@ -120,45 +120,61 @@ // Eating if(Victim) + if (Victim == A) + Feedstop() return - // Basic attack. - A.attack_generic(src, (is_adult ? rand(20,40) : rand(5,25)), "glomped") - - // Handle mob shocks. var/mob/living/M = A - if(istype(M) && powerlevel > 0 && !istype(A,/mob/living/carbon/slime)) + if (istype(M)) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if(H.species.flags & IS_SYNTHETIC || (H.species.siemens_coefficient<0.5)) - return + switch(src.a_intent) + if ("help") // We just poke the other + M.visible_message("[src] gently pokes [M]!", "[src] gently pokes you!") + if ("disarm") // We stun the target, with the intention to feed + var/stunprob = 1 + var/power = max(0, min(10, (powerlevel + rand(0, 3)))) + if (powerlevel > 0 && !istype(A, /mob/living/carbon/slime)) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + if(H.species.flags & IS_SYNTHETIC) + return + stunprob *= H.species.siemens_coefficient - var/power = max(0,min(10,(powerlevel+rand(0,3)))) - var/stunprob = 10 - switch(power*10) - if(1 to 2) stunprob = 20 - if(3 to 4) stunprob = 30 - if(5 to 6) stunprob = 40 - if(7 to 8) stunprob = 60 - if(9) stunprob = 70 - if(10) stunprob = 95 + switch(power * 10) + if(0) stunprob *= 10 + if(1 to 2) stunprob *= 20 + if(3 to 4) stunprob *= 30 + if(5 to 6) stunprob *= 40 + if(7 to 8) stunprob *= 60 + if(9) stunprob *= 70 + if(10) stunprob *= 95 - if(prob(stunprob)) - powerlevel = max(0,powerlevel-3) - src.visible_message("\red The [name] has shocked [M]!") - M.Weaken(power) - M.Stun(power) - if (M.stuttering < power) M.stuttering = power + if(prob(stunprob)) + powerlevel = max(0, powerlevel-3) + M.visible_message("[src] has shocked [M]!", "[src] has shocked you!") + M.Weaken(power) + M.Stun(power) + M.stuttering = max(M.stuttering, power) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread - s.set_up(5, 1, M) - s.start() + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + s.set_up(5, 1, M) + s.start() - if(prob(stunprob) && powerlevel >= 8) - M.adjustFireLoss(powerlevel * rand(6,10)) - M.updatehealth() + if(prob(stunprob) && powerlevel >= 8) + M.adjustFireLoss(powerlevel * rand(6,10)) + else if(prob(40)) + M.visible_message("[src] has pounced at [M]!", "[src] has pounced at you!") + M.Weaken(power) + else + M.visible_message("[src] has tried to pounce at [M]!", "[src] has tried to pounce at you!") + M.updatehealth() + if ("grab") // We feed + Wrap(M) + if ("hurt") // Attacking + A.attack_generic(src, (is_adult ? rand(20,40) : rand(5,25)), "glomped") + else + A.attack_generic(src, (is_adult ? rand(20,40) : rand(5,25)), "glomped") // Basic attack. /* New Players: Have no reason to click on anything at all. diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm index a2d2ed352d1..b7823a5b5f5 100644 --- a/code/controllers/configuration.dm +++ b/code/controllers/configuration.dm @@ -182,6 +182,8 @@ var/dooc_allowed = 1 var/dsay_allowed = 1 + var/starlight = 0 // Whether space turfs have ambient light or not + /datum/configuration/New() var/list/L = typesof(/datum/game_mode) - /datum/game_mode for (var/T in L) @@ -603,6 +605,9 @@ config.event_delay_upper[EVENT_LEVEL_MODERATE] = MinutesToTicks(values[2]) config.event_delay_upper[EVENT_LEVEL_MAJOR] = MinutesToTicks(values[3]) + if("starlight") + config.starlight = 1 + else log_misc("Unknown setting in configuration: '[name]'") diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm index 1e972dd46d2..bb5a3e48b04 100644 --- a/code/controllers/master_controller.dm +++ b/code/controllers/master_controller.dm @@ -26,6 +26,7 @@ datum/controller/game_controller var/powernets_cost = 0 var/nano_cost = 0 var/events_cost = 0 + var/alarms_cost = 0 var/ticker_cost = 0 var/total_cost = 0 @@ -33,8 +34,7 @@ datum/controller/game_controller var/mob/list/expensive_mobs = list() var/list/shuttle_list // For debugging and VV - var/datum/ore_distribution/asteroid_ore_map // For debugging and VV. - + var/datum/random_map/ore/asteroid_ore_map // For debugging and VV. datum/controller/game_controller/New() //There can be only one master_controller. Out with the old and in with the new. @@ -59,6 +59,9 @@ datum/controller/game_controller/New() datum/controller/game_controller/proc/setup() world.tick_lag = config.Ticklag + //Create the asteroid Z-level. + new /datum/random_map(null,13,32,5,217,223) + spawn(20) createRandomZlevel() @@ -77,9 +80,6 @@ datum/controller/game_controller/proc/setup() transfer_controller = new - for(var/i=0, i[msg]" + world.log << msg + +//hook for printing stats to the "MC" statuspanel for admins to see performance and related stats etc. +/datum/subsystem/proc/stat_entry() + stat(name, "[round(cost,0.001)]ds\t(CPU:[round(cpu,1)]%)") + +//could be used to postpone a costly subsystem for one cycle +//for instance, during cpu intensive operations like explosions +/datum/subsystem/proc/postpone() + if(next_fire - world.time < wait) + next_fire += wait + +//usually called via datum/subsystem/New() when replacing a subsystem (i.e. due to a recurring crash) +//should attempt to salvage what it can from the old instance of subsystem +/datum/subsystem/proc/Recover() diff --git a/code/controllers/verbs.dm b/code/controllers/verbs.dm index 263a91769b6..4d12bf9639c 100644 --- a/code/controllers/verbs.dm +++ b/code/controllers/verbs.dm @@ -1,26 +1,34 @@ //TODO: rewrite and standardise all controller datums to the datum/controller type //TODO: allow all controllers to be deleted for clean restarts (see WIP master controller stuff) - MC done - lighting done -/client/proc/show_distribution_map() +/client/proc/print_random_map() set category = "Debug" - set name = "Show Distribution Map" - set desc = "Print the asteroid ore distribution map to the world." + set name = "Display Random Map" + set desc = "Show the contents of a random map." if(!holder) return - if(master_controller && master_controller.asteroid_ore_map) - master_controller.asteroid_ore_map.print_distribution_map(usr) + var/datum/random_map/choice = input("Choose a map to debug.") as null|anything in random_maps + if(!choice) + return + choice.display_map(usr) -/client/proc/remake_distribution_map() + +/client/proc/create_random_map() set category = "Debug" - set name = "Remake Distribution Map" - set desc = "Rebuild the asteroid ore distribution map." + set name = "Create Random Map" + set desc = "Create a random map." if(!holder) return - if(master_controller && master_controller.asteroid_ore_map) - master_controller.asteroid_ore_map = new /datum/ore_distribution() - master_controller.asteroid_ore_map.populate_distribution_map() + var/map_datum = input("Choose a map to create.") as null|anything in typesof(/datum/random_map)-/datum/random_map + if(!map_datum) + return + var/seed = input("Seed? (default null)") as text|null + var/tx = input("X? (default 1)") as text|null + var/ty = input("Y? (default 1)") as text|null + var/tz = input("Z? (default 1)") as text|null + new map_datum(seed,tx,ty,tz) /client/proc/restart_controller(controller in list("Master","Failsafe","Lighting","Supply")) set category = "Debug" @@ -48,7 +56,7 @@ message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.") return -/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Lighting","Air","Jobs","Sun","Radio","Supply","Shuttles","Emergency Shuttle","Configuration","pAI", "Cameras", "Transfer Controller", "Gas Data","Event")) +/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Lighting","Air","Jobs","Sun","Radio","Supply","Shuttles","Emergency Shuttle","Configuration","pAI", "Cameras", "Transfer Controller", "Gas Data","Event","Plants","Alarm")) set category = "Debug" set name = "Debug Controller" set desc = "Debug the various periodic loop controllers for the game (be careful!)" @@ -106,5 +114,11 @@ if("Event") debug_variables(event_manager) feedback_add_details("admin_verb", "DEvent") + if("Plants") + debug_variables(plant_controller) + feedback_add_details("admin_verb", "DPlants") + if("Alarm") + debug_variables(alarm_manager) + feedback_add_details("admin_verb", "DAlarm") message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.") return diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 0045dabec9c..2e3d2cc5449 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -51,7 +51,6 @@ assignment = "Unassigned" var/id = add_zero(num2hex(rand(1, 1.6777215E7)), 6) //this was the best they could come up with? A large random number? *sigh* - var/icon/front = new(get_id_photo(H), dir = SOUTH) var/icon/side = new(get_id_photo(H), dir = WEST) //General Record diff --git a/code/datums/helper_datums/teleport.dm b/code/datums/helper_datums/teleport.dm index 4ff625defb7..00899f47cb2 100644 --- a/code/datums/helper_datums/teleport.dm +++ b/code/datums/helper_datums/teleport.dm @@ -108,7 +108,7 @@ playSpecials(curturf,effectin,soundin) - var/obj/structure/stool/bed/chair/C = null + var/obj/structure/bed/chair/C = null if(isliving(teleatom)) var/mob/living/L = teleatom if(L.buckled) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index bd401c24179..5893eb09737 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -500,7 +500,7 @@ datum/mind else if(href_list["implant"]) var/mob/living/carbon/human/H = current - H.hud_updateflag |= (1 << IMPLOYAL_HUD) // updates that players HUD images so secHUD's pick up they are implanted or not. + BITSET(H.hud_updateflag, IMPLOYAL_HUD) // updates that players HUD images so secHUD's pick up they are implanted or not. switch(href_list["implant"]) if("remove") @@ -540,7 +540,7 @@ datum/mind else if (href_list["revolution"]) - current.hud_updateflag |= (1 << SPECIALROLE_HUD) + BITSET(current.hud_updateflag, SPECIALROLE_HUD) switch(href_list["revolution"]) if("clear") @@ -635,7 +635,7 @@ datum/mind usr << "\red Reequipping revolutionary goes wrong!" else if (href_list["cult"]) - current.hud_updateflag |= (1 << SPECIALROLE_HUD) + BITSET(current.hud_updateflag, SPECIALROLE_HUD) switch(href_list["cult"]) if("clear") if(src in ticker.mode.cult) @@ -685,7 +685,7 @@ datum/mind usr << "\red Spawning amulet failed!" else if (href_list["wizard"]) - current.hud_updateflag |= (1 << SPECIALROLE_HUD) + BITSET(current.hud_updateflag, SPECIALROLE_HUD) switch(href_list["wizard"]) if("clear") @@ -715,7 +715,7 @@ datum/mind usr << "\blue The objectives for wizard [key] have been generated. You can edit them and anounce manually." else if (href_list["changeling"]) - current.hud_updateflag |= (1 << SPECIALROLE_HUD) + BITSET(current.hud_updateflag, SPECIALROLE_HUD) switch(href_list["changeling"]) if("clear") if(src in ticker.mode.changelings) @@ -751,7 +751,7 @@ datum/mind else if (href_list["mercenary"]) var/mob/living/carbon/human/H = current - current.hud_updateflag |= (1 << SPECIALROLE_HUD) + BITSET(current.hud_updateflag, SPECIALROLE_HUD) switch(href_list["mercenary"]) if("clear") @@ -805,7 +805,7 @@ datum/mind usr << "\red No valid nuke found!" else if (href_list["traitor"]) - current.hud_updateflag |= (1 << SPECIALROLE_HUD) + BITSET(current.hud_updateflag, SPECIALROLE_HUD) switch(href_list["traitor"]) if("clear") if(src in ticker.mode.traitors) @@ -888,7 +888,7 @@ datum/mind current.radiation -= 50 else if (href_list["silicon"]) - current.hud_updateflag |= (1 << SPECIALROLE_HUD) + BITSET(current.hud_updateflag, SPECIALROLE_HUD) switch(href_list["silicon"]) if("unmalf") if(src in ticker.mode.malf_ai) diff --git a/code/datums/recipe.dm b/code/datums/recipe.dm index d2c747dd5b8..9c72feef39d 100644 --- a/code/datums/recipe.dm +++ b/code/datums/recipe.dm @@ -26,52 +26,68 @@ * * Functions you do not need to call directly but could: * /datum/recipe/proc/check_reagents(var/datum/reagents/avail_reagents) - * //1=precisely, 0=insufficiently, -1=superfluous - * * /datum/recipe/proc/check_items(var/obj/container as obj) - * //1=precisely, 0=insufficiently, -1=superfluous * * */ /datum/recipe - var/list/reagents // example: = list("berryjuice" = 5) // do not list same reagent twice - var/list/items // example: =list(/obj/item/weapon/crowbar, /obj/item/weapon/welder) // place /foo/bar before /foo - var/result //example: = /obj/item/weapon/reagent_containers/food/snacks/donut/normal - var/time = 100 // 1/10 part of second + var/list/reagents // example: = list("berryjuice" = 5) // do not list same reagent twice + var/list/items // example: = list(/obj/item/weapon/crowbar, /obj/item/weapon/welder) // place /foo/bar before /foo + var/list/fruit // example: = list("fruit" = 3) + var/result // example: = /obj/item/weapon/reagent_containers/food/snacks/donut/normal + var/time = 100 // 1/10 part of second - -/datum/recipe/proc/check_reagents(var/datum/reagents/avail_reagents) //1=precisely, 0=insufficiently, -1=superfluous +/datum/recipe/proc/check_reagents(var/datum/reagents/avail_reagents) . = 1 for (var/r_r in reagents) var/aval_r_amnt = avail_reagents.get_reagent_amount(r_r) if (!(abs(aval_r_amnt - reagents[r_r])<0.5)) //if NOT equals if (aval_r_amnt>reagents[r_r]) - . = -1 + . = 0 else - return 0 + return -1 if ((reagents?(reagents.len):(0)) < avail_reagents.reagent_list.len) - return -1 + return 0 return . -/datum/recipe/proc/check_items(var/obj/container as obj) //1=precisely, 0=insufficiently, -1=superfluous - if (!items) - if (locate(/obj/) in container) - return -1 - else - return 1 +/datum/recipe/proc/check_fruit(var/obj/container) . = 1 - var/list/checklist = items.Copy() - for (var/obj/O in container) - var/found = 0 - for (var/type in checklist) - if (istype(O,type)) - checklist-=type - found = 1 - break - if (!found) + if(fruit && fruit.len) + var/list/checklist = list() + for(var/fruittype in fruit) // I do not trust Copy(). + checklist[fruittype] = fruit[fruittype] + for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in container) + if(!G.seed || !G.seed.kitchen_tag || isnull(checklist[G.seed.kitchen_tag])) + continue + checklist[G.seed.kitchen_tag]-- + for(var/ktag in checklist) + if(!isnull(checklist[ktag])) + if(checklist[ktag] < 0) + . = 0 + else if(checklist[ktag] > 0) + . = -1 + break + return . + +/datum/recipe/proc/check_items(var/obj/container as obj) + . = 1 + if (items && items.len) + var/list/checklist = list() + for(var/item_type in items) + checklist |= item_type //Still don't trust Copy(). + for(var/obj/O in container) + if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/grown)) + continue // Fruit is handled in check_fruit(). + var/found = 0 + for(var/item_type in checklist) + if (istype(O,item_type)) + checklist-=item_type + found = 1 + break + if (!found) + . = 0 + if (checklist.len) . = -1 - if (checklist.len) - return 0 return . //general version @@ -85,6 +101,9 @@ // food-related /datum/recipe/proc/make_food(var/obj/container as obj) + if(!result) + world << "Recipe [type] is defined without a result, please bug this." + return var/obj/result_obj = new result(container) for (var/obj/O in (container.contents-result_obj)) if (O.reagents) @@ -95,26 +114,23 @@ container.reagents.clear_reagents() return result_obj -/proc/select_recipe(var/list/datum/recipe/avaiable_recipes, var/obj/obj as obj, var/exact = 1 as num) - if (!exact) - exact = -1 +/proc/select_recipe(var/list/datum/recipe/avaiable_recipes, var/obj/obj as obj, var/exact) var/list/datum/recipe/possible_recipes = new + var/target = exact ? 0 : 1 for (var/datum/recipe/recipe in avaiable_recipes) - if (recipe.check_reagents(obj.reagents)==exact && recipe.check_items(obj)==exact) - possible_recipes+=recipe + if((recipe.check_reagents(obj.reagents) < target) || (recipe.check_items(obj) < target) || (recipe.check_fruit(obj) < target)) + continue + possible_recipes |= recipe if (possible_recipes.len==0) return null else if (possible_recipes.len==1) return possible_recipes[1] else //okay, let's select the most complicated recipe - var/r_count = 0 - var/i_count = 0 + var/highest_count = 0 . = possible_recipes[1] for (var/datum/recipe/recipe in possible_recipes) - var/N_i = (recipe.items)?(recipe.items.len):0 - var/N_r = (recipe.reagents)?(recipe.reagents.len):0 - if (N_i > i_count || (N_i== i_count && N_r > r_count )) - r_count = N_r - i_count = N_i + var/count = ((recipe.items)?(recipe.items.len):0) + ((recipe.reagents)?(recipe.reagents.len):0) + ((recipe.fruit)?(recipe.fruit.len):0) + if (count >= highest_count) + highest_count = count . = recipe return . diff --git a/code/datums/spells/area_teleport.dm b/code/datums/spells/area_teleport.dm index b2ced9fa0d5..f30d55455b7 100644 --- a/code/datums/spells/area_teleport.dm +++ b/code/datums/spells/area_teleport.dm @@ -47,7 +47,7 @@ return if(target && target.buckled) - target.buckled.unbuckle() + target.buckled.unbuckle_mob() var/list/tempL = L var/attempt = null diff --git a/code/datums/spells/ethereal_jaunt.dm b/code/datums/spells/ethereal_jaunt.dm index 1b1646ffa43..cc91341b73b 100644 --- a/code/datums/spells/ethereal_jaunt.dm +++ b/code/datums/spells/ethereal_jaunt.dm @@ -19,8 +19,8 @@ spawn(0) if(target.buckled) - var/obj/structure/stool/bed/buckled_to = target.buckled. - buckled_to.unbuckle() + var/obj/structure/bed/buckled_to = target.buckled. + buckled_to.unbuckle_mob() var/mobloc = get_turf(target.loc) var/obj/effect/dummy/spell_jaunt/holder = new /obj/effect/dummy/spell_jaunt( mobloc ) diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm old mode 100755 new mode 100644 index 70c418172da..51e93d37b1e --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -53,9 +53,8 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/weapon/reagent_containers/food/snacks/tofu, /obj/item/weapon/reagent_containers/food/snacks/tofu, /obj/item/weapon/reagent_containers/food/snacks/meat, - /obj/item/weapon/reagent_containers/food/snacks/meat, - /obj/item/weapon/reagent_containers/food/snacks/grown/banana, - /obj/item/weapon/reagent_containers/food/snacks/grown/banana) + /obj/item/weapon/reagent_containers/food/snacks/meat + ) cost = 10 containertype = /obj/structure/closet/crate/freezer containername = "Food crate" @@ -155,21 +154,31 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/weapon/storage/toolbox/emergency, /obj/item/clothing/suit/storage/hazardvest, /obj/item/clothing/suit/storage/hazardvest, - /obj/item/weapon/tank/emergency_oxygen, - /obj/item/weapon/tank/emergency_oxygen, - /obj/item/weapon/tank/emergency_oxygen, - /obj/item/weapon/tank/emergency_oxygen, - /obj/item/weapon/tank/emergency_oxygen, + /obj/item/clothing/suit/storage/vest, + /obj/item/clothing/suit/storage/vest, + /obj/item/weapon/tank/emergency_oxygen/engi, + /obj/item/weapon/tank/emergency_oxygen/engi, + /obj/item/weapon/tank/emergency_oxygen/engi, + /obj/item/weapon/tank/emergency_oxygen/engi, + /obj/item/clothing/suit/space/emergency, + /obj/item/clothing/suit/space/emergency, + /obj/item/clothing/suit/space/emergency, + /obj/item/clothing/suit/space/emergency, + /obj/item/clothing/head/helmet/space/emergency, + /obj/item/clothing/head/helmet/space/emergency, + /obj/item/clothing/head/helmet/space/emergency, + /obj/item/clothing/head/helmet/space/emergency, /obj/item/clothing/mask/gas, /obj/item/clothing/mask/gas, /obj/item/clothing/mask/gas, /obj/item/clothing/mask/gas, /obj/item/clothing/mask/gas) - cost = 35 + cost = 45 containertype = /obj/structure/closet/crate/internals containername = "Emergency crate" group = "Atmospherics" + /datum/supply_packs/inflatable name = "Inflatable barriers" contains = list(/obj/item/weapon/storage/briefcase/inflatable, @@ -257,6 +266,8 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /datum/supply_packs/hydroponics // -- Skie name = "Hydroponics Supply Crate" contains = list(/obj/item/weapon/reagent_containers/spray/plantbgone, + /obj/item/weapon/reagent_containers/spray/plantbgone, + /obj/item/weapon/reagent_containers/spray/plantbgone, /obj/item/weapon/reagent_containers/spray/plantbgone, /obj/item/weapon/reagent_containers/glass/bottle/ammonia, /obj/item/weapon/reagent_containers/glass/bottle/ammonia, @@ -689,6 +700,8 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/taser, /obj/item/weapon/gun/energy/taser, + /obj/item/weapon/gun/projectile/sec, + /obj/item/weapon/gun/projectile/sec, /obj/item/weapon/storage/box/flashbangs, /obj/item/weapon/storage/box/flashbangs) cost = 30 @@ -697,6 +710,7 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee access = access_security group = "Security" + /datum/supply_packs/eweapons name = "Experimental weapons crate" contains = list(/obj/item/weapon/gun/energy/xray, @@ -711,18 +725,28 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee access = access_heads group = "Security" -/datum/supply_packs/armor +/datum/supply_packs/randomised/armor + num_contained = 5 + contains = list(/obj/item/clothing/suit/storage/vest, + /obj/item/clothing/suit/storage/vest/officer, + /obj/item/clothing/suit/storage/vest/warden, + /obj/item/clothing/suit/storage/vest/hos, + /obj/item/clothing/suit/storage/vest/pcrc, + /obj/item/clothing/suit/storage/vest/detective, + /obj/item/clothing/suit/storage/vest/heavy, + /obj/item/clothing/suit/storage/vest/heavy/officer, + /obj/item/clothing/suit/storage/vest/heavy/warden, + /obj/item/clothing/suit/storage/vest/heavy/hos, + /obj/item/clothing/suit/storage/vest/heavy/pcrc) + name = "Armor crate" - contains = list(/obj/item/clothing/head/helmet, - /obj/item/clothing/head/helmet, - /obj/item/clothing/suit/armor/vest, - /obj/item/clothing/suit/armor/vest) - cost = 15 + cost = 40 containertype = /obj/structure/closet/crate/secure containername = "Armor crate" access = access_security group = "Security" + /datum/supply_packs/riot name = "Riot gear crate" contains = list(/obj/item/weapon/melee/baton, @@ -731,9 +755,6 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/weapon/shield/riot, /obj/item/weapon/shield/riot, /obj/item/weapon/shield/riot, - /obj/item/weapon/storage/box/flashbangs, - /obj/item/weapon/storage/box/flashbangs, - /obj/item/weapon/storage/box/flashbangs, /obj/item/weapon/handcuffs, /obj/item/weapon/handcuffs, /obj/item/weapon/handcuffs, @@ -742,23 +763,37 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/clothing/head/helmet/riot, /obj/item/clothing/suit/armor/riot, /obj/item/clothing/head/helmet/riot, - /obj/item/clothing/suit/armor/riot) + /obj/item/clothing/suit/armor/riot, + /obj/item/weapon/storage/box/flashbangs, + /obj/item/weapon/storage/box/beanbags, + /obj/item/weapon/storage/box/handcuffs) cost = 60 containertype = /obj/structure/closet/crate/secure containername = "Riot gear crate" access = access_armory group = "Security" +/datum/supply_packs/energyweapons + name = "Energy weapons crate" + contains = list(/obj/item/weapon/gun/energy/laser, + /obj/item/weapon/gun/energy/laser, + /obj/item/weapon/gun/energy/gun) + cost = 50 + containertype = /obj/structure/closet/crate/secure + containername = "energy weapons crate" + access = access_armory + group = "Security" -/datum/supply_packs/ballistic - name = "Ballistic gear crate" +/datum/supply_packs/shotgun + name = "Shotgun crate" contains = list(/obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/armor/bulletproof, - /obj/item/weapon/gun/projectile/shotgun/pump/combat, + /obj/item/weapon/storage/box/shotgunammo, + /obj/item/weapon/gun/projectile/shotgun/pump, /obj/item/weapon/gun/projectile/shotgun/pump/combat) cost = 50 containertype = /obj/structure/closet/crate/secure - containername = "Ballistic gear crate" + containername = "Shotgun crate" access = access_armory group = "Security" @@ -768,20 +803,43 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/clothing/suit/armor/laserproof, /obj/item/weapon/gun/energy/sniperrifle, /obj/item/weapon/gun/energy/sniperrifle) - cost = 50 + cost = 90 containertype = /obj/structure/closet/crate/secure containername = "Energy marksman crate" access = access_armory group = "Security" /datum/supply_packs/shotgunammo - name = "Shotgun shells" + name = "Ballistic ammunition crate" contains = list(/obj/item/weapon/storage/box/shotgunammo, /obj/item/weapon/storage/box/shotgunammo, - /obj/item/weapon/storage/box/shotgunammo) + /obj/item/weapon/storage/box/shotgunshells, + /obj/item/weapon/storage/box/shotgunshells) cost = 60 containertype = /obj/structure/closet/crate/secure - containername = "Shotgun shells" + containername = "ballistic ammunition crate" + access = access_armory + group = "Security" + +/datum/supply_packs/ionweapons + name = "Electromagnetic weapons crate" + contains = list(/obj/item/weapon/gun/energy/ionrifle, + /obj/item/weapon/gun/energy/ionrifle, + /obj/item/weapon/storage/box/emps) + cost = 50 + containertype = /obj/structure/closet/crate/secure + containername = "electromagnetic weapons crate" + access = access_armory + group = "Security" + +/datum/supply_packs/randomised/automatic + name = "Automatic weapon crate" + num_contained = 2 + contains = list(/obj/item/weapon/gun/projectile/automatic/wt550, + /obj/item/weapon/gun/projectile/automatic/z8) + cost = 90 + containertype = /obj/structure/closet/crate/secure + containername = "Automatic weapon crate" access = access_armory group = "Security" @@ -887,10 +945,9 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/weapon/reagent_containers/glass/paint/green, /obj/item/weapon/reagent_containers/glass/paint/blue, /obj/item/weapon/reagent_containers/glass/paint/yellow, - /obj/item/weapon/reagent_containers/glass/paint/violet, + /obj/item/weapon/reagent_containers/glass/paint/purple, /obj/item/weapon/reagent_containers/glass/paint/black, /obj/item/weapon/reagent_containers/glass/paint/white, - /obj/item/weapon/reagent_containers/glass/paint/remover, /obj/item/weapon/contraband/poster, /obj/item/weapon/wrapping_paper, /obj/item/weapon/wrapping_paper, @@ -955,8 +1012,13 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee name = "Sterile equipment crate" contains = list(/obj/item/clothing/under/rank/medical/green, /obj/item/clothing/under/rank/medical/green, + /obj/item/clothing/head/surgery/green, + /obj/item/clothing/head/surgery/green, /obj/item/weapon/storage/box/masks, - /obj/item/weapon/storage/box/gloves) + /obj/item/weapon/storage/box/gloves, + /obj/item/weapon/storage/belt/medical, + /obj/item/weapon/storage/belt/medical, + /obj/item/weapon/storage/belt/medical) cost = 15 containertype = "/obj/structure/closet/crate" containername = "Sterile equipment crate" @@ -1234,14 +1296,6 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/clothing/glasses/sunglasses/sechud/tactical, /obj/item/weapon/storage/belt/security/tactical, /obj/item/clothing/shoes/jackboots, - /obj/item/clothing/gloves/black, - /obj/item/clothing/under/tactical, - /obj/item/clothing/suit/armor/tactical, - /obj/item/clothing/head/helmet/tactical, - /obj/item/clothing/mask/balaclava/tactical, - /obj/item/clothing/glasses/sunglasses/sechud/tactical, - /obj/item/weapon/storage/belt/security/tactical, - /obj/item/clothing/shoes/jackboots, /obj/item/clothing/gloves/black) /datum/supply_packs/carpet @@ -1379,10 +1433,10 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /datum/supply_packs/randomised/webbing name = "Webbing crate" num_contained = 1 - contains = list(/obj/item/clothing/tie/holster, - /obj/item/clothing/tie/storage/brown_vest, - /obj/item/clothing/tie/storage/webbing, - /obj/item/clothing/tie/storage) + contains = list(/obj/item/clothing/accessory/holster, + /obj/item/clothing/accessory/storage/brown_vest, + /obj/item/clothing/accessory/storage/webbing, + /obj/item/clothing/accessory/storage) cost = 15 containertype = /obj/structure/closet/crate containername = "Webbing crate" @@ -1417,5 +1471,16 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/clothing/under/dress/dress_saloon) group = "Miscellaneous" +/datum/supply_packs/painters + name = "Station Painting Supplies" + cost = 10 + containername = "station painting supplies crate" + containertype = /obj/structure/closet/crate + group = "Engineering" + contains = list(/obj/item/device/pipe_painter, + /obj/item/device/pipe_painter, + /obj/item/device/floor_painter, + /obj/item/device/floor_painter) + diff --git a/code/datums/wires/alarm.dm b/code/datums/wires/alarm.dm index e8d68d7ffe2..c34b0291fbb 100644 --- a/code/datums/wires/alarm.dm +++ b/code/datums/wires/alarm.dm @@ -11,7 +11,7 @@ var/const/AALARM_WIRE_AALARM = 16 /datum/wires/alarm/CanUse(var/mob/living/L) var/obj/machinery/alarm/A = holder - if(A.wiresexposed) + if(A.wiresexposed && A.buildstage == 2) return 1 return 0 @@ -46,7 +46,7 @@ var/const/AALARM_WIRE_AALARM = 16 //world << "Syphon Wire Cut" if(AALARM_WIRE_AALARM) - if (A.alarm_area.atmosalert(2)) + if (A.alarm_area.atmosalert(2, A)) A.post_alert(2) A.update_icon() @@ -88,6 +88,6 @@ var/const/AALARM_WIRE_AALARM = 16 if(AALARM_WIRE_AALARM) // world << "Aalarm wire pulsed" - if (A.alarm_area.atmosalert(0)) + if (A.alarm_area.atmosalert(0, A)) A.post_alert(0) A.update_icon() diff --git a/code/datums/wires/vending.dm b/code/datums/wires/vending.dm index 91a95b47a74..7f9c4ed10a7 100644 --- a/code/datums/wires/vending.dm +++ b/code/datums/wires/vending.dm @@ -1,3 +1,5 @@ +#define CAT_HIDDEN 2 // Also in code/game/machinery/vending.dm + /datum/wires/vending holder_type = /obj/machinery/vending wire_count = 4 @@ -17,17 +19,12 @@ var/const/VENDING_WIRE_IDSCAN = 8 return 1 return 0 -/datum/wires/vending/Interact(var/mob/living/user) - if(CanUse(user)) - var/obj/machinery/vending/V = holder - V.attack_hand(user) - /datum/wires/vending/GetInteractWindow() var/obj/machinery/vending/V = holder . += ..() . += "
The orange light is [V.seconds_electrified ? "off" : "on"].
" . += "The red light is [V.shoot_inventory ? "off" : "blinking"].
" - . += "The green light is [V.extended_inventory ? "on" : "off"].
" + . += "The green light is [(V.categories & CAT_HIDDEN) ? "on" : "off"].
" . += "The [V.scan_id ? "purple" : "yellow"] light is on.
" /datum/wires/vending/UpdatePulsed(var/index) @@ -36,7 +33,7 @@ var/const/VENDING_WIRE_IDSCAN = 8 if(VENDING_WIRE_THROW) V.shoot_inventory = !V.shoot_inventory if(VENDING_WIRE_CONTRABAND) - V.extended_inventory = !V.extended_inventory + V.categories ^= CAT_HIDDEN if(VENDING_WIRE_ELECTRIFY) V.seconds_electrified = 30 if(VENDING_WIRE_IDSCAN) @@ -48,7 +45,7 @@ var/const/VENDING_WIRE_IDSCAN = 8 if(VENDING_WIRE_THROW) V.shoot_inventory = !mended if(VENDING_WIRE_CONTRABAND) - V.extended_inventory = 0 + V.categories &= ~CAT_HIDDEN if(VENDING_WIRE_ELECTRIFY) if(mended) V.seconds_electrified = 0 diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index ab7b57cb422..e8a514e64f9 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -24,17 +24,6 @@ var/mode = 1 w_class = 3.0 -/obj/item/weapon/bananapeel - name = "banana peel" - desc = "A peel from a banana." - icon = 'icons/obj/items.dmi' - icon_state = "banana_peel" - item_state = "banana_peel" - w_class = 2.0 - throwforce = 0 - throw_speed = 4 - throw_range = 20 - /obj/item/weapon/soap name = "soap" desc = "A cheap bar of soap. Doesn't smell." @@ -67,7 +56,7 @@ icon_state = "bike_horn" item_state = "bike_horn" throwforce = 3 - w_class = 1.0 + w_class = 2 throw_speed = 3 throw_range = 15 attack_verb = list("HONKED") @@ -84,7 +73,6 @@ throw_speed = 4 throw_range = 5 - /obj/item/weapon/cane name = "cane" desc = "A cane used by a true gentlemen. Or a clown." @@ -98,6 +86,46 @@ matter = list("metal" = 50) attack_verb = list("bludgeoned", "whacked", "disciplined", "thrashed") +/obj/item/weapon/cane/concealed + var/concealed_blade + +/obj/item/weapon/cane/concealed/New() + ..() + concealed_blade = new/obj/item/weapon/butterfly/switchblade(src) + +/obj/item/weapon/cane/concealed/attack_self(mob/user) + if(concealed_blade) + user.visible_message("[user] has unsheathed \a [concealed_blade] from \his [src]!", "You unsheathe \the [concealed_blade] from \the [src].") + // Calling drop/put in hands to properly call item drop/pickup procs + playsound(user.loc, 'sound/weapons/flipblade.ogg', 50, 1) + user.drop_from_inventory(src) + user.put_in_hands(concealed_blade) + user.put_in_hands(src) + concealed_blade = null + update_icon() + else + ..() + +/obj/item/weapon/cane/concealed/attackby(var/obj/item/weapon/butterfly/W, var/mob/user) + if(!src.concealed_blade && istype(W)) + user.visible_message("[user] has sheathed \a [W] into \his [src]!", "You sheathe \the [W] into \the [src].") + user.drop_from_inventory(W) + W.loc = src + src.concealed_blade = W + update_icon() + else + ..() + +/obj/item/weapon/cane/concealed/update_icon() + if(concealed_blade) + name = initial(name) + icon_state = initial(icon_state) + item_state = initial(icon_state) + else + name = "cane shaft" + icon_state = "nullrod" + item_state = "foldcane" + /obj/item/weapon/disk name = "disk" icon = 'icons/obj/items.dmi' @@ -395,6 +423,22 @@ ///////////////////////////////////////Stock Parts ///////////////////////////////// +/obj/item/weapon/storage/part_replacer + name = "rapid part exchange device" + desc = "Special mechanical module made to store, sort, and apply standard machine parts." + icon_state = "RPED" + item_state = "RPED" + w_class = 5 + can_hold = list("/obj/item/weapon/stock_parts") + storage_slots = 50 + use_to_pickup = 1 + allow_quick_gather = 1 + allow_quick_empty = 1 + collection_mode = 1 + display_contents_with_number = 1 + max_w_class = 3 + max_combined_w_class = 100 + /obj/item/weapon/stock_parts name = "stock part" desc = "What?" diff --git a/code/defines/procs/announce.dm b/code/defines/procs/announce.dm index b74f7a1c78f..d3aef96c45d 100644 --- a/code/defines/procs/announce.dm +++ b/code/defines/procs/announce.dm @@ -36,7 +36,7 @@ var/tmp/message_title = new_title ? new_title : title var/tmp/message_sound = new_sound ? sound(new_sound) : sound - message = html_encode(message) + message = trim_strip_html_properly(message) message_title = html_encode(message_title) Message(message, message_title) diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 8f7a3556ac7..55cfeaccfb4 100755 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -94,6 +94,11 @@ var/list/ghostteleportlocs = list() return 1 /*-----------------------------------------------------------------------------*/ + +///////// +//SPACE// +///////// + /area/space name = "\improper Space" icon_state = "space" @@ -105,7 +110,13 @@ var/list/ghostteleportlocs = list() power_environ = 0 ambience = list('sound/ambience/ambispace.ogg','sound/music/title2.ogg','sound/music/space.ogg','sound/music/main.ogg','sound/music/traitor.ogg') -/area/space/firealert() +area/space/atmosalert() + return + +/area/space/fire_alert() + return + +/area/space/fire_reset() return /area/space/readyalert() @@ -113,8 +124,7 @@ var/list/ghostteleportlocs = list() /area/space/partyalert() return -/area/engine/ - ambience = list('sound/ambience/ambisin1.ogg','sound/ambience/ambisin2.ogg','sound/ambience/ambisin3.ogg','sound/ambience/ambisin4.ogg') + /area/turret_protected/ /area/arrival @@ -130,9 +140,12 @@ var/list/ghostteleportlocs = list() -//These are shuttle areas, they must contain two areas in a subgroup if you want to move a shuttle from one +//////////// +//SHUTTLES// +//////////// +//shuttle areas must contain at least two areas in a subgroup if you want to move a shuttle from one //place to another. Look at escape shuttle for example. -//All shuttles show now be under shuttle since we have smooth-wall code. +//All shuttles should now be under shuttle since we have smooth-wall code. /area/shuttle //DO NOT TURN THE lighting_use_dynamic STUFF ON FOR SHUTTLES. IT BREAKS THINGS. requires_power = 0 @@ -627,11 +640,9 @@ var/list/ghostteleportlocs = list() name = "Prison Cell Block C" icon_state = "brig" -//STATION13 - -/area/atmos - name = "Atmospherics" - icon_state = "atmos" +//////////////////// +//SPACE STATION 13// +//////////////////// //Maintenance @@ -997,9 +1008,6 @@ var/list/ghostteleportlocs = list() - - - /area/holodeck name = "\improper Holodeck" icon_state = "Holodeck" @@ -1026,6 +1034,10 @@ var/list/ghostteleportlocs = list() /area/holodeck/source_thunderdomecourt name = "\improper Holodeck - Thunderdome Court" +/area/holodeck/source_courtroom + name = "\improper Holodeck - Courtroom" + icon_state = "Holodeck" + /area/holodeck/source_beach name = "\improper Holodeck - Beach" icon_state = "Holodeck" // Lazy. @@ -1058,89 +1070,77 @@ var/list/ghostteleportlocs = list() - - - - - - - //Engineering -/area/engine +/area/engineering/ + name = "\improper Engineering" + icon_state = "engineering" + ambience = list('sound/ambience/ambisin1.ogg','sound/ambience/ambisin2.ogg','sound/ambience/ambisin3.ogg','sound/ambience/ambisin4.ogg') - drone_fabrication - name = "\improper Drone Fabrication" - icon_state = "engine" +/area/engineering/atmos + name = "\improper Atmospherics" + icon_state = "atmos" - engine_smes - name = "Engineering SMES" - icon_state = "engine_smes" -// requires_power = 0//This area only covers the batteries and they deal with their own power +/area/engineering/atmos/monitoring + name = "\improper Atmospherics Monitoring Room" + icon_state = "atmos_monitoring" - engine_room - name = "\improper Engine Room" - icon_state = "engine" +/area/engineering/atmos/storage + name = "\improper Atmospherics Storage" + icon_state = "atmos_storage" - engine_airlock - name = "\improper Engine Room Airlock" - icon_state = "engine" +/area/engineering/drone_fabrication + name = "\improper Drone Fabrication" + icon_state = "drone_fab" - engine_monitoring - name = "\improper Engine Monitoring Room" - icon_state = "engine_monitoring" +/area/engineering/engine_smes + name = "\improper Engineering SMES" + icon_state = "engine_smes" - engine_waste - name = "\improper Engine Waste Handling" - icon_state = "engine_waste" +/area/engineering/engine_room + name = "\improper Engine Room" + icon_state = "engine" - engineering_monitoring - name = "\improper Engineering Monitoring Room" - icon_state = "engine_monitoring" +/area/engineering/engine_airlock + name = "\improper Engine Room Airlock" + icon_state = "engine" - atmos_monitoring - name = "\improper Atmospherics Monitoring Room" - icon_state = "engine_monitoring" +/area/engineering/engine_monitoring + name = "\improper Engine Monitoring Room" + icon_state = "engine_monitoring" - engineering - name = "Engineering" - icon_state = "engine_smes" +/area/engineering/engine_waste + name = "\improper Engine Waste Handling" + icon_state = "engine_waste" - engineering_foyer - name = "\improper Engineering Foyer" - icon_state = "engine" +/area/engineering/engineering_monitoring + name = "\improper Engineering Monitoring Room" + icon_state = "engine_monitoring" - engineering_supply - name = "Engineering Supply" - icon_state = "engine_supply" +/area/engineering/foyer + name = "\improper Engineering Foyer" + icon_state = "engineering_foyer" - break_room - name = "\improper Engineering Break Room" - icon_state = "engine" +/area/engineering/storage + name = "\improper Engineering Storage" + icon_state = "engineering_storage" - hallway - name = "\improper Engineering Hallway" - icon_state = "engine_hallway" +/area/engineering/break_room + name = "\improper Engineering Break Room" + icon_state = "engineering_break" - engine_hallway - name = "\improper Engine Room Hallway" - icon_state = "engine_hallway" +/area/engineering/engine_eva + name = "\improper Engine EVA" + icon_state = "engine_eva" - engine_eva - name = "\improper Engine EVA" - icon_state = "engine_eva" +/area/engineering/locker_room + name = "\improper Engineering Locker Room" + icon_state = "engineering_locker" - engine_eva_maintenance - name = "\improper Engine EVA Maintenance" - icon_state = "engine_eva" +/area/engineering/workshop + name = "\improper Engineering Workshop" + icon_state = "engineering_workshop" - workshop - name = "\improper Engineering Workshop" - icon_state = "engine_storage" - - locker_room - name = "\improper Engineering Locker Room" - icon_state = "engine_storage" //Solars @@ -2124,7 +2124,6 @@ var/list/the_station_areas = list ( /area/shuttle/prison/station, /area/shuttle/administration/station, /area/shuttle/specops/station, - /area/atmos, /area/maintenance, /area/hallway, /area/bridge, @@ -2134,7 +2133,7 @@ var/list/the_station_areas = list ( /area/library, /area/chapel, /area/lawoffice, - /area/engine, + /area/engineering, /area/solar, /area/assembly, /area/teleporter, diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 48408cdf18d..ae11b5aa487 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -30,37 +30,14 @@ power_change() // all machines set to current power level, also updates lighting icon InitializeLighting() +/area/proc/get_cameras() + var/list/cameras = list() + for (var/area/RA in related) + for (var/obj/machinery/camera/C in RA) + cameras += C + return cameras -/area/proc/poweralert(var/state, var/obj/source as obj) - if (state != poweralm) - poweralm = state - if(istype(source)) //Only report power alarms on the z-level where the source is located. - var/list/cameras = list() - for (var/area/RA in related) - for (var/obj/machinery/camera/C in RA) - cameras += C - if(state == 1) - C.network.Remove("Power Alarms") - else - C.network.Add("Power Alarms") - for (var/mob/living/silicon/aiPlayer in player_list) - if(aiPlayer.z == source.z) - if (state == 1) - aiPlayer.cancelAlarm("Power", src, source) - else - aiPlayer.triggerAlarm("Power", src, cameras, source) - for(var/obj/machinery/computer/station_alert/a in machines) - if(a.z == source.z) - if(state == 1) - a.cancelAlarm("Power", src, source) - else - a.triggerAlarm("Power", src, cameras, source) - return - -/area/proc/atmosalert(danger_level, var/set_firelocks=1) -// if(type==/area) //No atmos alarms in space -// return 0 //redudant - +/area/proc/atmosalert(danger_level, var/alarm_source) //Check all the alarms before lowering atmosalm. Raising is perfectly fine. for (var/area/RA in related) for (var/obj/machinery/alarm/AA in RA) @@ -68,32 +45,16 @@ danger_level = max(danger_level, AA.danger_level) if(danger_level != atmosalm) - if (set_firelocks && danger_level < 1 && atmosalm >= 1) + if (danger_level < 1 && atmosalm >= 1) //closing the doors on red and opening on green provides a bit of hysteresis that will hopefully prevent fire doors from opening and closing repeatedly due to noise air_doors_open() + else if (danger_level >= 2 && atmosalm < 2) + air_doors_close() - if (danger_level < 2 && atmosalm >= 2) - for(var/area/RA in related) - for(var/obj/machinery/camera/C in RA) - C.network.Remove("Atmosphere Alarms") - for(var/mob/living/silicon/aiPlayer in player_list) - aiPlayer.cancelAlarm("Atmosphere", src, src) - for(var/obj/machinery/computer/station_alert/a in machines) - a.cancelAlarm("Atmosphere", src, src) - - if (danger_level >= 2 && atmosalm < 2) - var/list/cameras = list() - for(var/area/RA in related) - //updateicon() - for(var/obj/machinery/camera/C in RA) - cameras += C - C.network.Add("Atmosphere Alarms") - for(var/mob/living/silicon/aiPlayer in player_list) - aiPlayer.triggerAlarm("Atmosphere", src, cameras, src) - for(var/obj/machinery/computer/station_alert/a in machines) - a.triggerAlarm("Atmosphere", src, cameras, src) - if (set_firelocks) - air_doors_close() + if (danger_level == 0) + atmosphere_alarm.clearAlarm(master, alarm_source) + else + atmosphere_alarm.triggerAlarm(master, alarm_source, severity = danger_level) atmosalm = danger_level for(var/area/RA in related) @@ -107,9 +68,9 @@ if(!src.master.air_doors_activated) src.master.air_doors_activated = 1 for(var/obj/machinery/door/firedoor/E in src.master.all_doors) - if(!E:blocked) + if(!E.blocked) if(E.operating) - E:nextstate = CLOSED + E.nextstate = CLOSED else if(!E.density) spawn(0) E.close() @@ -118,21 +79,21 @@ if(src.master.air_doors_activated) src.master.air_doors_activated = 0 for(var/obj/machinery/door/firedoor/E in src.master.all_doors) - if(!E:blocked) + if(!E.blocked) if(E.operating) - E:nextstate = OPEN + E.nextstate = OPEN else if(E.density) spawn(0) E.open() -/area/proc/firealert() - if(name == "Space") //no fire alarms in space - return - if( !fire ) - fire = 1 - master.fire = 1 //used for firedoor checks - updateicon() +/area/proc/fire_alert() + if(!fire) + master.fire = 1 //used for firedoor checks + master.updateicon() + for(var/area/A in related) + A.fire = 1 + A.updateicon() mouse_opacity = 0 for(var/obj/machinery/door/firedoor/D in all_doors) if(!D.blocked) @@ -141,22 +102,15 @@ else if(!D.density) spawn() D.close() - var/list/cameras = list() - for(var/area/RA in related) - for (var/obj/machinery/camera/C in RA) - cameras.Add(C) - C.network.Add("Fire Alarms") - for (var/mob/living/silicon/ai/aiPlayer in player_list) - aiPlayer.triggerAlarm("Fire", src, cameras, src) - for (var/obj/machinery/computer/station_alert/a in machines) - a.triggerAlarm("Fire", src, cameras, src) -/area/proc/firereset() +/area/proc/fire_reset() if (fire) - fire = 0 - master.fire = 0 //used for firedoor checks + master.fire = 0 //used for firedoor checks + master.updateicon() + for(var/area/A in related) + A.fire = 0 + A.updateicon() mouse_opacity = 0 - updateicon() for(var/obj/machinery/door/firedoor/D in all_doors) if(!D.blocked) if(D.operating) @@ -164,13 +118,6 @@ else if(D.density) spawn(0) D.open() - for(var/area/RA in related) - for (var/obj/machinery/camera/C in RA) - C.network.Remove("Fire Alarms") - for (var/mob/living/silicon/ai/aiPlayer in player_list) - aiPlayer.cancelAlarm("Fire", src, src) - for (var/obj/machinery/computer/station_alert/a in machines) - a.cancelAlarm("Fire", src, src) /area/proc/readyalert() if(!eject) @@ -348,20 +295,19 @@ var/list/mob/living/forced_ambiance_list = new M.make_floating(1) /area/proc/thunk(mob) - if(istype(mob,/mob/living/carbon/human/)) // Only humans can wear magboots, so we give them a chance to. - if((istype(mob:shoes, /obj/item/clothing/shoes/magboots) && (mob:shoes.flags & NOSLIP))) - return - if(istype(get_turf(mob), /turf/space)) // Can't fall onto nothing. return - if((istype(mob,/mob/living/carbon/human/)) && (mob:m_intent == "run")) // Only clumbsy humans can fall on their asses. - mob:AdjustStunned(5) - mob:AdjustWeakened(5) + if(istype(mob,/mob/living/carbon/human/)) + var/mob/living/carbon/human/H = mob + if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP)) + return - else if (istype(mob,/mob/living/carbon/human/)) - mob:AdjustStunned(2) - mob:AdjustWeakened(2) - - mob << "Gravity!" + if(H.m_intent == "run") + H.AdjustStunned(2) + H.AdjustWeakened(2) + else + H.AdjustStunned(1) + H.AdjustWeakened(1) + mob << "The sudden appearance of gravity makes you fall to the floor!" diff --git a/code/game/atoms.dm b/code/game/atoms.dm index df288f2cc40..6900a2e0300 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -202,9 +202,6 @@ its easier to just keep the beam vertical. user << "\icon[src] That's [f_name] [suffix]" - if(desc) - user << desc - return distance == -1 || (get_dist(src, user) <= distance) // called by mobs when e.g. having the atom as their machine, pulledby, loc (AKA mob being inside the atom) or buckled var set. @@ -409,6 +406,7 @@ its easier to just keep the beam vertical. /atom/proc/clean_blood() + src.color = initial(src.color) //paint src.germ_level = 0 if(istype(blood_DNA, /list)) del(blood_DNA) diff --git a/code/game/gamemodes/autotraitor/autotraitor.dm b/code/game/gamemodes/autotraitor/autotraitor.dm index e2c41fcbb45..020f19abc19 100644 --- a/code/game/gamemodes/autotraitor/autotraitor.dm +++ b/code/game/gamemodes/autotraitor/autotraitor.dm @@ -134,7 +134,7 @@ newtraitor << "\red No time like the present. \black It's time to take matters into your own hands..." newtraitor << "You are now a traitor." newtraitor.mind.special_role = "traitor" - newtraitor.hud_updateflag |= 1 << SPECIALROLE_HUD + BITSET(newtraitor.hud_updateflag, SPECIALROLE_HUD) newtraitor << "You have been selected this round as an antagonist!" show_objectives(newtraitor.mind) diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 4c4226e4ea2..b86f46fa89d 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -28,7 +28,6 @@ recommended_enemies = 4 uplink_welcome = "Nar-Sie Uplink Console:" - uplink_uses = 10 var/datum/mind/sacrifice_target = null var/finished = 0 diff --git a/code/game/gamemodes/events/biomass.dm b/code/game/gamemodes/events/biomass.dm deleted file mode 100644 index b758c85019d..00000000000 --- a/code/game/gamemodes/events/biomass.dm +++ /dev/null @@ -1,176 +0,0 @@ -// BIOMASS (Note that this code is very similar to Space Vine code) -/obj/effect/biomass - name = "biomass" - desc = "Space barf from another dimension. It just keeps spreading!" - icon = 'icons/obj/biomass.dmi' - icon_state = "stage1" - anchored = 1 - density = 0 - layer = 5 - pass_flags = PASSTABLE | PASSGRILLE - var/energy = 0 - var/obj/effect/biomass_controller/master = null - - New() - return - - Del() - if(master) - master.vines -= src - master.growth_queue -= src - ..() - -/obj/effect/biomass/attackby(obj/item/weapon/W as obj, mob/user as mob) - if (!W || !user || !W.type) return - switch(W.type) - if(/obj/item/weapon/circular_saw) del src - if(/obj/item/weapon/kitchen/utensil/knife) del src - if(/obj/item/weapon/scalpel) del src - if(/obj/item/weapon/twohanded/fireaxe) del src - if(/obj/item/weapon/hatchet) del src - if(/obj/item/weapon/melee/energy) del src - if(/obj/item/weapon/pickaxe/plasmacutter) del src - - //less effective weapons - if(/obj/item/weapon/wirecutters) - if(prob(25)) del src - if(/obj/item/weapon/shard) - if(prob(25)) del src - - else //weapons with subtypes - if(istype(W, /obj/item/weapon/melee/energy/sword)) del src - else if(istype(W, /obj/item/weapon/weldingtool)) - var/obj/item/weapon/weldingtool/WT = W - if(WT.remove_fuel(0, user)) del src - else - return - ..() - -/obj/effect/biomass_controller - var/list/obj/effect/biomass/vines = list() - var/list/growth_queue = list() - var/reached_collapse_size - var/reached_slowdown_size - //What this does is that instead of having the grow minimum of 1, required to start growing, the minimum will be 0, - //meaning if you get the biomasssss..s' size to something less than 20 plots, it won't grow anymore. - - New() - if(!istype(src.loc,/turf/simulated/floor)) - del(src) - - spawn_biomass_piece(src.loc) - processing_objects.Add(src) - - Del() - processing_objects.Remove(src) - ..() - - proc/spawn_biomass_piece(var/turf/location) - var/obj/effect/biomass/BM = new(location) - growth_queue += BM - vines += BM - BM.master = src - - process() - if(!vines) - del(src) //space vines exterminated. Remove the controller - return - if(!growth_queue) - del(src) //Sanity check - return - if(vines.len >= 250 && !reached_collapse_size) - reached_collapse_size = 1 - if(vines.len >= 30 && !reached_slowdown_size ) - reached_slowdown_size = 1 - - var/maxgrowth = 0 - if(reached_collapse_size) - maxgrowth = 0 - else if(reached_slowdown_size) - if(prob(25)) - maxgrowth = 1 - else - maxgrowth = 0 - else - maxgrowth = 4 - var/length = min( 30 , vines.len / 5 ) - var/i = 0 - var/growth = 0 - var/list/obj/effect/biomass/queue_end = list() - - for( var/obj/effect/biomass/BM in growth_queue ) - i++ - queue_end += BM - growth_queue -= BM - if(BM.energy < 2) //If tile isn't fully grown - if(prob(20)) - BM.grow() - - if(BM.spread()) - growth++ - if(growth >= maxgrowth) - break - if(i >= length) - break - - growth_queue = growth_queue + queue_end - -/obj/effect/biomass/proc/grow() - if(!energy) - src.icon_state = "stage2" - energy = 1 - src.opacity = 0 - src.density = 0 - layer = 5 - else - src.icon_state = "stage3" - src.opacity = 0 - src.density = 1 - energy = 2 - -/obj/effect/biomass/proc/spread() - var/direction = pick(cardinal) - var/step = get_step(src,direction) - if(istype(step,/turf/simulated/floor)) - var/turf/simulated/floor/F = step - if(!locate(/obj/effect/biomass,F)) - if(F.Enter(src)) - if(master) - master.spawn_biomass_piece( F ) - return 1 - return 0 - -/obj/effect/biomass/ex_act(severity) - switch(severity) - if(1.0) - del(src) - return - if(2.0) - if (prob(90)) - del(src) - return - if(3.0) - if (prob(50)) - del(src) - return - return - -/obj/effect/biomass/fire_act(null, temp, volume) //hotspots kill biomass - del src - - -/proc/biomass_infestation() - - spawn() //to stop the secrets panel hanging - var/list/turf/simulated/floor/turfs = list() //list of all the empty floor turfs in the hallway areas - for(var/areapath in typesof(/area/hallway)) - var/area/A = locate(areapath) - for(var/area/B in A.related) - for(var/turf/simulated/floor/F in B.contents) - if(!F.contents.len) - turfs += F - - if(turfs.len) //Pick a turf to spawn at if we can - var/turf/simulated/floor/T = pick(turfs) - new/obj/effect/biomass_controller(T) //spawn a controller at turf - message_admins("\blue Event: Biomass spawned at [T.loc.loc] ([T.x],[T.y],[T.z])") diff --git a/code/game/gamemodes/events/spacevines.dm b/code/game/gamemodes/events/spacevines.dm deleted file mode 100644 index d095f19d564..00000000000 --- a/code/game/gamemodes/events/spacevines.dm +++ /dev/null @@ -1,16 +0,0 @@ -//Carn: Spacevines random event. -/proc/spacevine_infestation() - - spawn() //to stop the secrets panel hanging - var/list/turf/simulated/floor/turfs = list() //list of all the empty floor turfs in the hallway areas - for(var/areapath in typesof(/area/hallway)) - var/area/A = locate(areapath) - for(var/area/B in A.related) - for(var/turf/simulated/floor/F in B.contents) - if(!F.contents.len) - turfs += F - - if(turfs.len) //Pick a turf to spawn at if we can - var/turf/simulated/floor/T = pick(turfs) - new/obj/effect/plant_controller(T) //spawn a controller at turf - message_admins("\blue Event: Spacevines spawned at [T.loc] ([T.x],[T.y],[T.z])") diff --git a/code/game/gamemodes/factions.dm b/code/game/gamemodes/factions.dm index 1aaa70e2a54..47c8586f6e1 100644 --- a/code/game/gamemodes/factions.dm +++ b/code/game/gamemodes/factions.dm @@ -119,7 +119,7 @@ operative_notes = "We'd like to remind our operatives to keep it professional. You are not here to have a good time, you are here to accomplish your objectives. These vile communists must be stopped at all costs. You may collaborate with any friends of the Syndicate coalition, but keep an eye on any of those Tiger punks if they do show up. You are completely free to accomplish your objectives any way you see fit." uplink_contents = {"Highly Visible and Dangerous Weapons; -/obj/item/weapon/gun/projectile:6:Revolver; +/obj/item/weapon/gun/projectile/revolver:6:Revolver; /obj/item/ammo_magazine/a357:2:Ammo-357; /obj/item/weapon/gun/energy/crossbow:5:Energy Crossbow; /obj/item/weapon/melee/energy/sword:4:Energy Sword; diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index fca51edf83e..d39a025cbd1 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -30,50 +30,80 @@ var/newscaster_announcements = null var/ert_disabled = 0 var/uplink_welcome = "Illegal Uplink Console:" - var/uplink_uses = 10 + var/uplink_uses = 12 var/list/datum/uplink_item/uplink_items = list( + "Ammunition" = list( + new/datum/uplink_item(/obj/item/ammo_magazine/a357, 2, ".357", "RA"), + new/datum/uplink_item(/obj/item/ammo_magazine/mc9mm, 2, "9mm", "R9"), + new/datum/uplink_item(/obj/item/ammo_magazine/chemdart, 2, "Darts", "AD"), + new/datum/uplink_item(/obj/item/weapon/storage/box/sniperammo, 3, "14.5mm", "RA") + ), "Highly Visible and Dangerous Weapons" = list( - new/datum/uplink_item(/obj/item/weapon/gun/projectile, 6, "Revolver", "RE"), - new/datum/uplink_item(/obj/item/ammo_magazine/a357, 2, "Ammo-357", "RA"), - new/datum/uplink_item(/obj/item/weapon/gun/energy/crossbow, 5, "Energy Crossbow", "XB"), + new/datum/uplink_item(/obj/item/weapon/storage/box/emps, 3, "5 EMP Grenades", "EM"), new/datum/uplink_item(/obj/item/weapon/melee/energy/sword, 4, "Energy Sword", "ES"), + new/datum/uplink_item(/obj/item/weapon/gun/projectile/dartgun, 5, "Dart Gun", "DG"), + new/datum/uplink_item(/obj/item/weapon/gun/energy/crossbow, 5, "Energy Crossbow", "XB"), + new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/g9mm, 5, "Silenced 9mm", "S9"), new/datum/uplink_item(/obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser, 6, "Exosuit Rigged Laser", "RL"), + new/datum/uplink_item(/obj/item/weapon/gun/projectile/revolver, 6, "Revolver", "RE"), new/datum/uplink_item(/obj/item/weapon/storage/box/syndicate, 10, "Mercenary Bundle", "BU"), - new/datum/uplink_item(/obj/item/weapon/storage/box/emps, 3, "5 EMP Grenades", "EM") + new/datum/uplink_item(/obj/item/weapon/gun/projectile/heavysniper, 12, "PTRS Rifle", "BU") ), "Stealthy and Inconspicuous Weapons" = list( - new/datum/uplink_item(/obj/item/weapon/pen/paralysis, 3, "Paralysis Pen", "PP"), new/datum/uplink_item(/obj/item/weapon/soap/syndie, 1, "Subversive Soap", "SP"), - new/datum/uplink_item(/obj/item/weapon/cartridge/syndicate, 3, "Detomatix PDA Cartridge", "DC") + new/datum/uplink_item(/obj/item/weapon/cane/concealed, 2, "Concealed Cane Sword", "CC"), + new/datum/uplink_item(/obj/item/weapon/cartridge/syndicate, 3, "Detomatix PDA Cartridge", "DC"), + new/datum/uplink_item(/obj/item/weapon/pen/paralysis, 3, "Paralysis Pen", "PP"), + new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/cigarette, 4, "Cigarette Kit", "BH"), + new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/toxin, 4, "Random Toxin - Beaker", "RT") ), "Stealth and Camouflage Items" = list( - new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/chameleon, 3, "Chameleon Kit", "CB"), - new/datum/uplink_item(/obj/item/clothing/shoes/syndigaloshes, 2, "No-Slip Shoes", "SH"), new/datum/uplink_item(/obj/item/weapon/card/id/syndicate, 2, "Agent ID card", "AC"), + new/datum/uplink_item(/obj/item/clothing/shoes/syndigaloshes, 2, "No-Slip Shoes", "SH"), + new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/spy, 2, "Bug Kit", "BK"), + new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/chameleon, 3, "Chameleon Kit", "CB"), + new/datum/uplink_item(/obj/item/device/chameleon, 4, "Chameleon-Projector", "CP"), new/datum/uplink_item(/obj/item/clothing/mask/gas/voice, 4, "Voice Changer", "VC"), - new/datum/uplink_item(/obj/item/device/chameleon, 4, "Chameleon-Projector", "CP") + new/datum/uplink_item(/obj/item/weapon/disk/file/cameras/syndicate, 6, "Camera Network Access - Floppy", "SF") ), "Devices and Tools" = list( - new/datum/uplink_item(/obj/item/weapon/card/emag, 3, "Cryptographic Sequencer", "EC"), new/datum/uplink_item(/obj/item/weapon/storage/toolbox/syndicate, 1, "Fully Loaded Toolbox", "ST"), + new/datum/uplink_item(/obj/item/weapon/plastique, 2, "C-4 (Destroys walls)", "C4"), + new/datum/uplink_item(/obj/item/device/encryptionkey/syndicate, 2, "Encrypted Radio Channel Key", "ER"), + new/datum/uplink_item(/obj/item/device/encryptionkey/binary, 3, "Binary Translator Key", "BT"), + new/datum/uplink_item(/obj/item/weapon/card/emag, 3, "Cryptographic Sequencer", "EC"), new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/clerical, 3, "Morphic Clerical Kit", "CK"), new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/space, 3, "Space Suit", "SS"), new/datum/uplink_item(/obj/item/clothing/glasses/thermal/syndi, 3, "Thermal Imaging Glasses", "TM"), - new/datum/uplink_item(/obj/item/device/encryptionkey/binary, 3, "Binary Translator Key", "BT"), + new/datum/uplink_item(/obj/item/clothing/suit/storage/vest/heavy/merc, 4, "Heavy Armor Vest", "HAV"), new/datum/uplink_item(/obj/item/weapon/aiModule/syndicate, 7, "Hacked AI Upload Module", "AI"), - new/datum/uplink_item(/obj/item/weapon/plastique, 2, "C-4 (Destroys walls)", "C4"), new/datum/uplink_item(/obj/item/device/powersink, 5, "Powersink (DANGER!)", "PS",), new/datum/uplink_item(/obj/item/device/radio/beacon/syndicate, 7, "Singularity Beacon (DANGER!)", "SB"), new/datum/uplink_item(/obj/item/weapon/circuitboard/teleporter, 20, "Teleporter Circuit Board", "TP") ), "Implants" = list( new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/imp_freedom, 3, "Freedom Implant", "FI"), - new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/imp_uplink, 10, "Uplink Implant (Contains 5 Telecrystals)", "UI"), + new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/imp_compress, 4, "Compressed Matter Implant", "CI"), new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/imp_explosive, 6, "Explosive Implant (DANGER!)", "EI"), - new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/imp_compress, 4, "Compressed Matter Implant", "CI") + new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/imp_uplink, 10, "Uplink Implant (Contains 5 Telecrystals)", "UI") ), + "Medical" = list( + new/datum/uplink_item(/obj/item/weapon/storage/box/donkpockets, 1, "Box of Sin-Pockets", "DP"), + new/datum/uplink_item(/obj/item/weapon/storage/firstaid/surgery, 5, "Surgery kit", "SK"), + new/datum/uplink_item(/obj/item/weapon/storage/firstaid/combat, 5, "Combat medical kit", "CM") + ), + "Hardsuit Modules" = list( + new/datum/uplink_item(/obj/item/rig_module/vision/thermal, 2, "Thermal Scanner", "RTS"), + new/datum/uplink_item(/obj/item/rig_module/fabricator/energy_net, 3, "Net Projector", "REN"), + new/datum/uplink_item(/obj/item/weapon/storage/box/syndie_kit/ewar_voice, 4, "Electrowarfare Suite and Voice Synthesiser", "REV"), + new/datum/uplink_item(/obj/item/rig_module/maneuvering_jets, 4, "Maneuvering Jets", "RMJ"), + new/datum/uplink_item(/obj/item/rig_module/mounted/egun, 6, "Mounted Energy Gun", "REG"), + new/datum/uplink_item(/obj/item/rig_module/power_sink, 6, "Power Sink", "RPS"), + new/datum/uplink_item(/obj/item/rig_module/mounted, 8, "Mounted Laser Cannon", "RLC") + ), "(Pointless) Badassery" = list( - new/datum/uplink_item(/obj/item/toy/syndicateballoon, 10, "For showing that You Are The BOSS (Useless Balloon)", "BS") + new/datum/uplink_item(/obj/item/toy/syndicateballoon, 10, "For showing that You Are The BOSS (Useless Balloon)", "BS"), + new/datum/uplink_item(/obj/item/toy/nanotrasenballoon, 10, "For showing that you love NT SOO much (Useless Balloon)", "NT") ) ) @@ -240,16 +270,6 @@ special_role == "Head Revolutionary" && prob(30)) suspects += man - // If they're a traitor or likewise, give them extra TC in exchange. - var/obj/item/device/uplink/hidden/suplink = man.mind.find_syndicate_uplink() - if(suplink) - var/extra = 4 - suplink.uses += extra - man << "\red We have received notice that enemy intelligence suspects you to be linked with us. We have thus invested significant resources to increase your uplink's capacity." - else - // Give them a warning! - man << "\red They are on to you!" - // Some poor people who were just in the wrong place at the wrong time.. else if(prob(10)) suspects += man diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index 6f782176493..ad624aec9b5 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -185,7 +185,7 @@ var/global/datum/controller/gameticker/ticker cinematic.mouse_opacity = 0 cinematic.screen_loc = "1,0" - var/obj/structure/stool/bed/temp_buckle = new(src) + var/obj/structure/bed/temp_buckle = new(src) //Incredibly hackish. It creates a bed within the gameticker (lol) to stop mobs running around if(station_missed) for(var/mob/living/M in living_mob_list) diff --git a/code/game/gamemodes/malfunction/malfunction.dm b/code/game/gamemodes/malfunction/malfunction.dm index 77b6d673578..2ea49b24e46 100644 --- a/code/game/gamemodes/malfunction/malfunction.dm +++ b/code/game/gamemodes/malfunction/malfunction.dm @@ -10,7 +10,6 @@ recommended_enemies = 1 uplink_welcome = "Crazy AI Uplink Console:" - uplink_uses = 10 var/const/waittime_l = 600 var/const/waittime_h = 1800 // started at 1800 diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm index 712512bd479..88106626f8f 100644 --- a/code/game/gamemodes/meteor/meteor.dm +++ b/code/game/gamemodes/meteor/meteor.dm @@ -9,7 +9,6 @@ votable = 0 uplink_welcome = "EVIL METEOR Uplink Console:" - uplink_uses = 10 /datum/game_mode/meteor/announce() diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm index fce27f393ce..1edb533daaa 100644 --- a/code/game/gamemodes/meteor/meteors.dm +++ b/code/game/gamemodes/meteor/meteors.dm @@ -85,6 +85,9 @@ density = 1 anchored = 1.0 var/hits = 1 + var/detonation_chance = 15 + var/power = 4 + var/power_step = 1 var/dest pass_flags = PASSTABLE @@ -92,6 +95,7 @@ name = "small meteor" icon_state = "smallf" pass_flags = PASSTABLE | PASSGRILLE + power = 2 /obj/effect/meteor/Bump(atom/A) spawn(0) @@ -105,8 +109,8 @@ //Changing emitter and generator ex_act would result in them being bomb and C4 proof. if(!istype(A,/obj/machinery/power/emitter) && \ !istype(A,/obj/machinery/field_generator) && \ - prob(15)) - explosion(src.loc, 4, 5, 6, 7, 0) + prob(detonation_chance)) + explosion(loc, power, power + power_step, power + power_step * 2, power + power_step * 3, 0) del(src) return @@ -120,6 +124,7 @@ /obj/effect/meteor/big name = "big meteor" hits = 5 + power = 1 ex_act(severity) return @@ -143,8 +148,8 @@ explosion(src.loc, 0, 1, 2, 3, 0) if (--src.hits <= 0) - if(prob(15) && !istype(A, /obj/structure/grille)) - explosion(src.loc, 1, 2, 3, 4, 0) + if(prob(detonation_chance) && !istype(A, /obj/structure/grille)) + explosion(loc, power, power + power_step, power + power_step * 2, power + power_step * 3, 0) del(src) return diff --git a/code/game/gamemodes/ninja/ninja.dm b/code/game/gamemodes/ninja/ninja.dm index 87a15e622db..b4c0c5f5550 100644 --- a/code/game/gamemodes/ninja/ninja.dm +++ b/code/game/gamemodes/ninja/ninja.dm @@ -27,18 +27,15 @@ ninja.special_role = "Ninja" ninja.original = ninja.current - /*if(ninjastart.len == 0) - ninja.current << "\red A proper starting location for you could not be found, please report this bug!" - ninja.current << "\red Attempting to place at a carpspawn."*/ + if(ninjastart.len == 0) + for(var/obj/effect/landmark/L in landmarks_list) + if(L.name == "carpspawn") + ninjastart.Add(L) - //Until such a time as people want to place ninja spawn points, carpspawn will do fine. - for(var/obj/effect/landmark/L in landmarks_list) - if(L.name == "carpspawn") - ninjastart.Add(L) if(ninjastart.len == 0 && latejoin.len > 0) ninja.current << "\red No spawneable locations could be found. Defaulting to latejoin." return 1 - else if (ninjastart.len == 0) + else ninja.current << "\red No spawneable locations could be found. Aborting." return 0 diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 051c112bbb4..71e97046063 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -205,7 +205,7 @@ if(rev_mind in revolutionaries) revolutionaries -= rev_mind rev_mind.special_role = null - rev_mind.current.hud_updateflag |= 1 << SPECIALROLE_HUD + BITSET(rev_mind.current.hud_updateflag, SPECIALROLE_HUD) if(beingborged) rev_mind.current << "\red The frame's firmware detects and deletes your neural reprogramming! You remember nothing from the moment you were flashed until now." diff --git a/code/game/gamemodes/revolution/rp_revolution.dm b/code/game/gamemodes/revolution/rp_revolution.dm index 2b9cc12e285..5cf1bcc08df 100644 --- a/code/game/gamemodes/revolution/rp_revolution.dm +++ b/code/game/gamemodes/revolution/rp_revolution.dm @@ -9,7 +9,7 @@ recommended_enemies = 3 uplink_welcome = "AntagCorp Uplink Console:" - uplink_uses = 5 + uplink_uses = 7 newscaster_announcements = /datum/news_announcement/revolution_inciting_event @@ -109,7 +109,7 @@ rev_mind.special_role = "Revolutionary" show_objectives(rev_mind) update_rev_icons_added(rev_mind) - H.hud_updateflag |= 1 << SPECIALROLE_HUD + BITSET(H.hud_updateflag, SPECIALROLE_HUD) return 1 ///////////////////////////// diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 2e0f8b91fa3..24a99192ed5 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -13,7 +13,6 @@ uplink_welcome = "AntagCorp Portable Teleportation Relay:" - uplink_uses = 10 var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) diff --git a/code/game/gamemodes/wizard/artifact.dm b/code/game/gamemodes/wizard/artifact.dm index 15ac80ced43..8c1cff5fcce 100644 --- a/code/game/gamemodes/wizard/artifact.dm +++ b/code/game/gamemodes/wizard/artifact.dm @@ -15,7 +15,7 @@ /obj/effect/rend name = "Tear in the fabric of reality" desc = "You should run now" - icon = 'icons/obj/biomass.dmi' + icon = 'icons/obj/wizard.dmi' icon_state = "rift" density = 1 unacidable = 1 diff --git a/code/game/gamemodes/wizard/rightandwrong.dm b/code/game/gamemodes/wizard/rightandwrong.dm index ccce7f9bff6..1e16da590b3 100644 --- a/code/game/gamemodes/wizard/rightandwrong.dm +++ b/code/game/gamemodes/wizard/rightandwrong.dm @@ -26,7 +26,7 @@ if("revolver") new /obj/item/weapon/gun/projectile(get_turf(H)) if("detective") - new /obj/item/weapon/gun/projectile/detective(get_turf(H)) + new /obj/item/weapon/gun/projectile/revolver/detective(get_turf(H)) if("smg") new /obj/item/weapon/gun/projectile/automatic/c20r(get_turf(H)) if("nuclear") @@ -49,7 +49,7 @@ if("combatshotgun") new /obj/item/weapon/gun/projectile/shotgun/pump/combat(get_turf(H)) if("mateba") - new /obj/item/weapon/gun/projectile/mateba(get_turf(H)) + new /obj/item/weapon/gun/projectile/revolver/mateba(get_turf(H)) if("smg") new /obj/item/weapon/gun/projectile/automatic(get_turf(H)) if("uzi") diff --git a/code/game/jobs/job/assistant.dm b/code/game/jobs/job/assistant.dm index 270a4e38678..32118034127 100644 --- a/code/game/jobs/job/assistant.dm +++ b/code/game/jobs/job/assistant.dm @@ -9,7 +9,7 @@ selection_color = "#dddddd" access = list() //See /datum/job/assistant/get_access() minimal_access = list() //See /datum/job/assistant/get_access() - alt_titles = list("Technical Assistant","Medical Intern","Research Assistant","Security Cadet") + alt_titles = list("Technical Assistant","Medical Intern","Research Assistant","Security Cadet","Visitor") /datum/job/assistant/equip(var/mob/living/carbon/human/H) if(!H) return 0 diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm index a43056fa96f..06513c05f9f 100644 --- a/code/game/jobs/job/captain.dm +++ b/code/game/jobs/job/captain.dm @@ -24,7 +24,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack) var/obj/item/clothing/under/U = new /obj/item/clothing/under/rank/captain(H) if(H.age>49) - U.hastie = new /obj/item/clothing/tie/medal/gold/captain(U) + U.accessories += new /obj/item/clothing/accessory/medal/gold/captain(U) H.equip_to_slot_or_del(U, slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/device/pda/captain(H), slot_belt) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes) diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm index 0c44f6f2608..c0d9bd44b37 100644 --- a/code/game/jobs/job/job.dm +++ b/code/game/jobs/job/job.dm @@ -110,3 +110,6 @@ if(H.r_store) H.r_store.add_fingerprint(H,1) return 1 + +/datum/job/proc/is_position_available() + return (current_positions < total_positions) || (total_positions == -1) diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index a63363f779c..13702911528 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -196,3 +196,44 @@ else H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack) H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat(H), slot_wear_suit) + + +/datum/job/Paramedic + title = "Paramedic" + flag = PARAMEDIC + department_flag = MEDSCI + faction = "Station" + total_positions = 2 + spawn_positions = 2 + supervisors = "the chief medical officer" + selection_color = "#ffeef0" + access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_eva, access_maint_tunnels, access_external_airlocks, access_psychiatrist) + minimal_access = list(access_medical, access_morgue, access_eva, access_maint_tunnels, access_external_airlocks) + alt_titles = list("Emergency Medical Technician") + + equip(var/mob/living/carbon/human/H) + if(!H) return 0 + H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_med(H), slot_l_ear) + H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes) + H.equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/adv(H), slot_l_hand) + switch(H.backbag) + if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back) + if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back) + if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back) + if (H.mind.role_alt_title) + switch(H.mind.role_alt_title) + if("Emergency Medical Technician") + H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/fluff/short(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/fr_jacket(H), slot_wear_suit) + if("Paramedic") + H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/black(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/fr_jacket(H), slot_wear_suit) + else + H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/medical/emt(H), slot_belt) + H.equip_to_slot_or_del(new /obj/item/device/pda/medical(H), slot_l_store) + if(H.backbag == 1) + H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(H), slot_r_hand) + else + H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(H.back), slot_in_backpack) + return 1 diff --git a/code/game/jobs/job/science.dm b/code/game/jobs/job/science.dm index e387e0d4be0..c5832280646 100644 --- a/code/game/jobs/job/science.dm +++ b/code/game/jobs/job/science.dm @@ -42,13 +42,13 @@ flag = SCIENTIST department_flag = MEDSCI faction = "Station" - total_positions = 6 + total_positions = 5 spawn_positions = 3 supervisors = "the research director" selection_color = "#ffeeff" access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch) minimal_access = list(access_tox, access_tox_storage, access_research, access_xenoarch) - alt_titles = list("Xenoarcheologist", "Anomalist", "Phoron Researcher", "Xenobotanist") + alt_titles = list("Xenoarcheologist", "Anomalist", "Phoron Researcher") minimal_player_age = 14 @@ -74,12 +74,13 @@ flag = XENOBIOLOGIST department_flag = MEDSCI faction = "Station" - total_positions = 2 + total_positions = 3 spawn_positions = 2 supervisors = "the research director" selection_color = "#ffeeff" access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology) minimal_access = list(access_research, access_xenobiology) + alt_titles = list("Xenobotanist") minimal_player_age = 14 diff --git a/code/game/jobs/job/silicon.dm b/code/game/jobs/job/silicon.dm index 07ceefb8b32..11d8f70a12b 100644 --- a/code/game/jobs/job/silicon.dm +++ b/code/game/jobs/job/silicon.dm @@ -3,7 +3,7 @@ flag = AI department_flag = ENGSEC faction = "Station" - total_positions = 0 + total_positions = 0 // Not used for AI, see is_position_available below and modules/mob/living/silicon/ai/latejoin.dm spawn_positions = 1 selection_color = "#ccffcc" supervisors = "your laws" @@ -14,6 +14,8 @@ if(!H) return 0 return 1 +/datum/job/ai/is_position_available() + return (empty_playable_ai_cores.len != 0) /datum/job/cyborg diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm index b3918713e79..2c67fbcae25 100644 --- a/code/game/jobs/job_controller.dm +++ b/code/game/jobs/job_controller.dm @@ -421,7 +421,7 @@ var/global/datum/controller/occupations/job_master if(istype(S, /obj/effect/landmark/start) && istype(S.loc, /turf)) H.loc = S.loc // Moving wheelchair if they have one - if(H.buckled && istype(H.buckled, /obj/structure/stool/bed/chair/wheelchair)) + if(H.buckled && istype(H.buckled, /obj/structure/bed/chair/wheelchair)) H.buckled.loc = H.loc H.buckled.set_dir(H.dir) @@ -463,7 +463,9 @@ var/global/datum/controller/occupations/job_master switch(rank) if("Cyborg") return H.Robotize() - if("AI","Clown") //don't need bag preference stuff! + if("AI") + return H + if("Clown") //don't need bag preference stuff! else switch(H.backbag) //BS12 EDIT if(1) @@ -514,7 +516,7 @@ var/global/datum/controller/occupations/job_master var/datum/organ/external/l_foot = H.get_organ("l_foot") var/datum/organ/external/r_foot = H.get_organ("r_foot") if((!l_foot || l_foot.status & ORGAN_DESTROYED) && (!r_foot || r_foot.status & ORGAN_DESTROYED)) - var/obj/structure/stool/bed/chair/wheelchair/W = new /obj/structure/stool/bed/chair/wheelchair(H.loc) + var/obj/structure/bed/chair/wheelchair/W = new /obj/structure/bed/chair/wheelchair(H.loc) H.buckled = W H.update_canmove() W.set_dir(H.dir) @@ -538,9 +540,9 @@ var/global/datum/controller/occupations/job_master G.prescription = 1 // H.update_icons() - H.hud_updateflag |= (1 << ID_HUD) - H.hud_updateflag |= (1 << IMPLOYAL_HUD) - H.hud_updateflag |= (1 << SPECIALROLE_HUD) + BITSET(H.hud_updateflag, ID_HUD) + BITSET(H.hud_updateflag, IMPLOYAL_HUD) + BITSET(H.hud_updateflag, SPECIALROLE_HUD) return H @@ -648,4 +650,4 @@ var/global/datum/controller/occupations/job_master else level4++ //not selected tmp_str += "HIGH=[level1]|MEDIUM=[level2]|LOW=[level3]|NEVER=[level4]|BANNED=[level5]|YOUNG=[level6]|-" - feedback_add_details("job_preferences",tmp_str) \ No newline at end of file + feedback_add_details("job_preferences",tmp_str) diff --git a/code/game/jobs/jobs.dm b/code/game/jobs/jobs.dm index a90f3ad716d..e1c42254a65 100644 --- a/code/game/jobs/jobs.dm +++ b/code/game/jobs/jobs.dm @@ -25,6 +25,7 @@ var/const/VIROLOGIST =(1<<6) var/const/PSYCHIATRIST =(1<<7) var/const/ROBOTICIST =(1<<8) var/const/XENOBIOLOGIST =(1<<9) +var/const/PARAMEDIC =(1<<10) var/const/CIVILIAN =(1<<2) diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index 13dd8c75e69..0f2af7485f1 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -117,19 +117,6 @@ first_run() -/obj/machinery/alarm/Del() - //If there's an active alarm, clear it after minute so that alarms don't keep going forver - delayed_reset() - ..() - -//needed to cancel the alarm after it is deleted -/obj/machinery/alarm/proc/delayed_reset() - var/area/A = alarm_area - src = null - spawn(600) - //It makes sense not to touch firelocks here. The alarm itself is gone, we have no idea what the atmos is like. - A.atmosalert(0, set_firelocks=0) - /obj/machinery/alarm/proc/first_run() alarm_area = get_area(src) if (alarm_area.master) @@ -195,7 +182,6 @@ if(RCON_YES) remote_control = 1 - updateDialog() return /obj/machinery/alarm/proc/handle_heating_cooling(var/datum/gas_mixture/environment) @@ -442,7 +428,7 @@ send_signal(device_id, list("power"= 0) ) /obj/machinery/alarm/proc/apply_danger_level(var/new_danger_level) - if (report_danger_level && alarm_area.atmosalert(new_danger_level)) + if (report_danger_level && alarm_area.atmosalert(new_danger_level, src)) post_alert(new_danger_level) update_icon() @@ -468,7 +454,7 @@ frequency.post_signal(src, alert_signal) /obj/machinery/alarm/attack_ai(mob/user) - return interact(user) + ui_interact(user) /obj/machinery/alarm/attack_hand(mob/user) . = ..() @@ -477,311 +463,179 @@ return interact(user) /obj/machinery/alarm/interact(mob/user) - user.set_machine(src) + ui_interact(user) + wires.Interact(user) - if(buildstage!=2) - return +/obj/machinery/alarm/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1, var/master_ui = null, var/datum/topic_state/custom_state = null) + var/data[0] + var/remote_connection = 0 + var/remote_access = 0 + if(custom_state) + var/list/state = custom_state.href_list(user) + remote_connection = state["remote_connection"] // Remote connection means we're non-adjacent/connecting from another computer + remote_access = state["remote_access"] // Remote access means we also have the privilege to alter the air alarm. - if((get_dist(src, user) > 1 )) - if (!istype(user, /mob/living/silicon)) - user.machine = null - user << browse(null, "window=air_alarm") - user << browse(null, "window=AAlarmwires") - return + data["locked"] = locked && !user.isSilicon() + data["remote_connection"] = remote_connection + data["remote_access"] = remote_access + data["rcon"] = rcon_setting + data["screen"] = screen + populate_status(data) - else if (istype(user, /mob/living/silicon) && aidisabled) - user << "AI control for this Air Alarm interface has been disabled." - user << browse(null, "window=air_alarm") - return + if(!(locked && !remote_connection) || remote_access || user.isSilicon()) + populate_controls(data) - if(wiresexposed && (!istype(user, /mob/living/silicon/ai))) - wires.Interact(user) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if(!ui) + ui = new(user, src, ui_key, "air_alarm.tmpl", src.name, 625, 625, master_ui = master_ui, custom_state = custom_state) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) - if(!shorted) - user << browse(return_text(user),"window=air_alarm") - onclose(user, "air_alarm") - - return - -/obj/machinery/alarm/proc/return_text(mob/user) - if(!(istype(user, /mob/living/silicon)) && locked) - return "\The [src][return_status()]
[rcon_text()]
(Swipe ID card to unlock interface)" - else - return "\The [src][return_status()]
[rcon_text()]
[return_controls()]" - -/obj/machinery/alarm/proc/return_status() +/obj/machinery/alarm/proc/populate_status(var/data) var/turf/location = get_turf(src) var/datum/gas_mixture/environment = location.return_air() var/total = environment.total_moles - var/output = "Air Status:
" - if(total == 0) - output += "Warning: Cannot obtain air sample for analysis." - return output + var/list/environment_data = new + data["has_environment"] = total + if(total) + var/partial_pressure = R_IDEAL_GAS_EQUATION*environment.temperature/environment.volume - output += {" - -"} + var/list/current_settings = TLV["pressure"] + var/pressure = environment.return_pressure() + var/pressure_danger = get_danger_level(pressure, current_settings) + environment_data[++environment_data.len] = list("name" = "Pressure", "value" = pressure, "unit" = "kPa", "danger_level" = pressure_danger) + data["total_danger"] = pressure_danger - var/partial_pressure = R_IDEAL_GAS_EQUATION*environment.temperature/environment.volume + current_settings = TLV["oxygen"] + var/oxygen_danger = get_danger_level(environment.gas["oxygen"]*partial_pressure, current_settings) + environment_data[++environment_data.len] = list("name" = "Oxygen", "value" = environment.gas["oxygen"] / total * 100, "unit" = "%", "danger_level" = oxygen_danger) + data["total_danger"] = max(oxygen_danger, data["total_danger"]) - var/list/current_settings = TLV["pressure"] - var/environment_pressure = environment.return_pressure() - var/pressure_dangerlevel = get_danger_level(environment_pressure, current_settings) + current_settings = TLV["carbon dioxide"] + var/carbon_dioxide_danger = get_danger_level(environment.gas["carbon dioxide"]*partial_pressure, current_settings) + environment_data[++environment_data.len] = list("name" = "Carbon dioxide", "value" = environment.gas["carbon dioxide"] / total * 100, "unit" = "%", "danger_level" = carbon_dioxide_danger) + data["total_danger"] = max(carbon_dioxide_danger, data["total_danger"]) - current_settings = TLV["oxygen"] - var/oxygen_dangerlevel = get_danger_level(environment.gas["oxygen"]*partial_pressure, current_settings) - var/oxygen_percent = round(environment.gas["oxygen"] / total * 100, 2) + current_settings = TLV["phoron"] + var/phoron_danger = get_danger_level(environment.gas["phoron"]*partial_pressure, current_settings) + environment_data[++environment_data.len] = list("name" = "Toxins", "value" = environment.gas["phoron"] / total * 100, "unit" = "%", "danger_level" = phoron_danger) + data["total_danger"] = max(phoron_danger, data["total_danger"]) - current_settings = TLV["carbon dioxide"] - var/co2_dangerlevel = get_danger_level(environment.gas["carbon_dioxide"]*partial_pressure, current_settings) - var/co2_percent = round(environment.gas["carbon_dioxide"] / total * 100, 2) + current_settings = TLV["temperature"] + var/temperature_danger = get_danger_level(environment.temperature, current_settings) + environment_data[++environment_data.len] = list("name" = "Temperature", "value" = environment.temperature, "unit" = "K ([round(environment.temperature - T0C, 0.1)]C)", "danger_level" = temperature_danger) + data["total_danger"] = max(temperature_danger, data["total_danger"]) - current_settings = TLV["phoron"] - var/phoron_dangerlevel = get_danger_level(environment.gas["phoron"]*partial_pressure, current_settings) - var/phoron_percent = round(environment.gas["phoron"] / total * 100, 2) - - //current_settings = TLV["other"] - //var/other_moles = 0.0 - //for(var/datum/gas/G in environment.trace_gases) - // other_moles+=G.moles - //var/other_dangerlevel = get_danger_level(other_moles*partial_pressure, current_settings) - - current_settings = TLV["temperature"] - var/temperature_dangerlevel = get_danger_level(environment.temperature, current_settings) - - output += {" -Pressure: [environment_pressure]kPa
-Oxygen: [oxygen_percent]%
-Carbon dioxide: [co2_percent]%
-Toxins: [phoron_percent]%
-"} - //if (other_dangerlevel==2) - // output += "Notice: High Concentration of Unknown Particles Detected
" - //else if (other_dangerlevel==1) - // output += "Notice: Low Concentration of Unknown Particles Detected
" - - output += "Temperature: [environment.temperature]K ([round(environment.temperature - T0C, 0.1)]C)
" - - //'Local Status' should report the LOCAL status, damnit. - output += "Local Status: " - switch(max(pressure_dangerlevel,oxygen_dangerlevel,co2_dangerlevel,phoron_dangerlevel,other_dangerlevel,temperature_dangerlevel)) - if(2) - output += "DANGER: Internals Required
" - if(1) - output += "Caution
" - if(0) - output += "Optimal
" - - output += "Area Status: " - if(alarm_area.atmosalm) - output += "Atmos alert in area" - else if (alarm_area.fire) - output += "Fire alarm in area" - else - output += "No alerts" - - return output - -/obj/machinery/alarm/proc/rcon_text() - var/dat = "" - - //Hackish, I know. I didn't feel like bothering to rework all of this. - dat += "
Remote Control:
" - if(rcon_setting == RCON_NO) - dat += "Off" - else - dat += "Off" - dat += " | " - if(rcon_setting == RCON_AUTO) - dat += "Auto" - else - dat += "Auto" - dat += " | " - if(rcon_setting == RCON_YES) - dat += "On" - else - dat += "On
Thermostat:
[target_temperature - T0C]C
" - - return dat - -/obj/machinery/alarm/proc/return_controls(var/source = src) - var/output = ""//"[alarm_zone] Air [name]
" + data["environment"] = environment_data + data["atmos_alarm"] = alarm_area.atmosalm + data["fire_alarm"] = alarm_area.fire != null + data["target_temperature"] = "[target_temperature - T0C]C" +/obj/machinery/alarm/proc/populate_controls(var/list/data) switch(screen) - if (AALARM_SCREEN_MAIN) - if(alarm_area.atmosalm) - output += "Reset - Area Atmospheric Alarm
" - else - output += "Activate - Area Atmospheric Alarm
" + if(AALARM_SCREEN_MAIN) + data["mode"] = mode + if(AALARM_SCREEN_VENT) + var/vents[0] + for(var/id_tag in alarm_area.air_vent_names) + var/long_name = alarm_area.air_vent_names[id_tag] + var/list/info = alarm_area.air_vent_info[id_tag] + if(!info) + continue + vents[++vents.len] = list( + "id_tag" = id_tag, + "long_name" = sanitize(long_name), + "power" = info["power"], + "checks" = info["checks"], + "direction" = info["direction"], + "external" = info["external"] + ) + data["vents"] = vents + if(AALARM_SCREEN_SCRUB) + var/scrubbers[0] + for(var/id_tag in alarm_area.air_scrub_names) + var/long_name = alarm_area.air_scrub_names[id_tag] + var/list/info = alarm_area.air_scrub_info[id_tag] + if(!info) + continue + scrubbers[++scrubbers.len] = list( + "id_tag" = id_tag, + "long_name" = sanitize(long_name), + "power" = info["power"], + "scrubbing" = info["scrubbing"], + "panic" = info["panic"], + "filters" = list() + ) + scrubbers[scrubbers.len]["filters"] += list(list("name" = "Oxygen", "command" = "o2_scrub", "val" = info["filter_o2"])) + scrubbers[scrubbers.len]["filters"] += list(list("name" = "Nitrogen", "command" = "n2_scrub", "val" = info["filter_n2"])) + scrubbers[scrubbers.len]["filters"] += list(list("name" = "Carbon Dioxide", "command" = "co2_scrub","val" = info["filter_co2"])) + scrubbers[scrubbers.len]["filters"] += list(list("name" = "Toxin" , "command" = "tox_scrub","val" = info["filter_phoron"])) + scrubbers[scrubbers.len]["filters"] += list(list("name" = "Nitrous Oxide", "command" = "n2o_scrub","val" = info["filter_n2o"])) + data["scrubbers"] = scrubbers + if(AALARM_SCREEN_MODE) + var/modes[0] + modes[++modes.len] = list("name" = "Filtering - Scrubs out contaminants", "mode" = AALARM_MODE_SCRUBBING, "selected" = mode == AALARM_MODE_SCRUBBING, "danger" = 0) + modes[++modes.len] = list("name" = "Replace Air - Siphons out air while replacing", "mode" = AALARM_MODE_REPLACEMENT, "selected" = mode == AALARM_MODE_REPLACEMENT, "danger" = 0) + modes[++modes.len] = list("name" = "Panic - Siphons air out of the room", "mode" = AALARM_MODE_PANIC, "selected" = mode == AALARM_MODE_PANIC, "danger" = 1) + modes[++modes.len] = list("name" = "Cycle - Siphons air before replacing", "mode" = AALARM_MODE_CYCLE, "selected" = mode == AALARM_MODE_CYCLE, "danger" = 1) + modes[++modes.len] = list("name" = "Fill - Shuts off scrubbers and opens vents", "mode" = AALARM_MODE_FILL, "selected" = mode == AALARM_MODE_FILL, "danger" = 0) + modes[++modes.len] = list("name" = "Off - Shuts off vents and scrubbers", "mode" = AALARM_MODE_OFF, "selected" = mode == AALARM_MODE_OFF, "danger" = 0) + data["modes"] = modes + data["mode"] = mode + if(AALARM_SCREEN_SENSORS) + var/list/selected + var/thresholds[0] - output += {" -Scrubbers Control
-Vents Control
-Set environmentals mode
-Sensor Settings
-
-"} - if (mode==AALARM_MODE_PANIC) - output += "PANIC SYPHON ACTIVE
Turn syphoning off" - else - output += "ACTIVATE PANIC SYPHON IN AREA" - - - if (AALARM_SCREEN_VENT) - var/sensor_data = "" - if(alarm_area.air_vent_names.len) - for(var/id_tag in alarm_area.air_vent_names) - var/long_name = alarm_area.air_vent_names[id_tag] - var/list/data = alarm_area.air_vent_info[id_tag] - if(!data) - continue; - var/state = "" - - sensor_data += {" -[long_name][state]
-Operating: -[data["power"]?"on":"off"] -
-Pressure checks: -external -internal -
-External pressure bound: -- -- -- -- -[data["external"]] -+ -+ -+ -+ - (reset) -
-"} - if (data["direction"] == "siphon") - sensor_data += {" -Direction: -siphoning -
-"} - sensor_data += {"
"} - else - sensor_data = "No vents connected.
" - output = {"Main menu
[sensor_data]"} - if (AALARM_SCREEN_SCRUB) - var/sensor_data = "" - if(alarm_area.air_scrub_names.len) - for(var/id_tag in alarm_area.air_scrub_names) - var/long_name = alarm_area.air_scrub_names[id_tag] - var/list/data = alarm_area.air_scrub_info[id_tag] - if(!data) - continue; - var/state = "" - - sensor_data += {" -[long_name][state]
-Operating: -[data["power"]?"on":"off"]
-Type: -[data["scrubbing"]?"scrubbing":"syphoning"]
-"} - - if(data["scrubbing"]) - sensor_data += {" -Filtering: -Carbon Dioxide -[data["filter_co2"]?"on":"off"]; -Toxins -[data["filter_phoron"]?"on":"off"]; -Nitrous Oxide -[data["filter_n2o"]?"on":"off"] -
-"} - sensor_data += {" -Panic syphon: [data["panic"]?"PANIC SYPHON ACTIVATED":""] -Dea":"red'>A")]ctivate
-
-"} - else - sensor_data = "No scrubbers connected.
" - output = {"Main menu
[sensor_data]"} - - if (AALARM_SCREEN_MODE) - output += "Main menu
Air machinery mode for the area:" - - if (AALARM_SCREEN_SENSORS) - output += {" -Main menu
-Alarm thresholds:
-Partial pressure for gases - - - -"} - var/list/gases = list( + var/list/gas_names = list( "oxygen" = "O2", "carbon dioxide" = "CO2", "phoron" = "Toxin", - "other" = "Other",) - - var/list/selected - for (var/g in gases) - output += "" + "other" = "Other") + for (var/g in gas_names) + thresholds[++thresholds.len] = list("name" = gas_names[g], "settings" = list()) selected = TLV[g] for(var/i = 1, i <= 4, i++) - output += "" - output += "" + thresholds[thresholds.len]["settings"] += list(list("env" = g, "val" = i, "selected" = selected[i])) selected = TLV["pressure"] - output += " " + thresholds[++thresholds.len] = list("name" = "Pressure", "settings" = list()) for(var/i = 1, i <= 4, i++) - output += "" - output += "" + thresholds[thresholds.len]["settings"] += list(list("env" = "pressure", "val" = i, "selected" = selected[i])) selected = TLV["temperature"] - output += "" + thresholds[++thresholds.len] = list("name" = "Temperature", "settings" = list()) for(var/i = 1, i <= 4, i++) - output += "" - output += "
min2min1max1max2
[gases[g]][selected[i] >= 0 ? selected[i] :"OFF"]
Pressure[selected[i] >= 0 ? selected[i] :"OFF"]
Temperature[selected[i] >= 0 ? selected[i] :"OFF"]
" + thresholds[thresholds.len]["settings"] += list(list("env" = "temperature", "val" = i, "selected" = selected[i])) - return output -/obj/machinery/alarm/Topic(href, href_list, var/nowindow = 0, var/remote = 0) - if(..(href, href_list, nowindow, !remote) || !( Adjacent(usr) || nowindow || istype(usr, /mob/living/silicon)) ) // dont forget calling super in machine Topics -walter0o - usr.machine = null - usr << browse(null, "window=air_alarm") - usr << browse(null, "window=AAlarmwires") - return + data["thresholds"] = thresholds - add_fingerprint(usr) - usr.set_machine(src) +/obj/machinery/alarm/CanUseTopic(var/mob/user, href_list, var/datum/topic_state/custom_state) + if(buildstage != 2) + return STATUS_CLOSE + + if(aidisabled && user.isAI()) + user << "AI control for \the [src] interface has been disabled." + return STATUS_CLOSE + + . = shorted ? STATUS_DISABLED : STATUS_INTERACTIVE + + if(. == STATUS_INTERACTIVE) + var/extra_href = custom_state.href_list(usr) + // Prevent remote users from altering RCON settings unless they already have access (I realize the risks) + if(href_list["rcon"] && extra_href["remote_connection"] && !extra_href["remote_access"]) + . = STATUS_UPDATE + + //TODO: Move the rest of if(!locked || extra_href["remote_access"] || usr.isAI()) and hrefs here + + return min(..(), .) + +/obj/machinery/alarm/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/custom_state) + if(..(href, href_list, nowindow, custom_state)) + return 1 // hrefs that can always be called -walter0o if(href_list["rcon"]) @@ -794,29 +648,41 @@ table tr:first-child th:first-child { border: none;} rcon_setting = RCON_AUTO if(RCON_YES) rcon_setting = RCON_YES - else - return + return 1 if(href_list["temperature"]) var/list/selected = TLV["temperature"] var/max_temperature = min(selected[3] - T0C, MAX_TEMPERATURE) var/min_temperature = max(selected[2] - T0C, MIN_TEMPERATURE) - var/input_temperature = input("What temperature would you like the system to mantain? (Capped between [min_temperature]C and [max_temperature]C)", "Thermostat Controls") as num|null - if(!input_temperature || input_temperature > max_temperature || input_temperature < min_temperature) - usr << "Temperature must be between [min_temperature]C and [max_temperature]C" - else - target_temperature = input_temperature + T0C + var/input_temperature = input("What temperature would you like the system to mantain? (Capped between [min_temperature] and [max_temperature]C)", "Thermostat Controls", target_temperature - T0C) as num|null + if(isnum(input_temperature)) + if(input_temperature > max_temperature || input_temperature < min_temperature) + usr << "Temperature must be between [min_temperature]C and [max_temperature]C" + else + target_temperature = input_temperature + T0C + return 1 // hrefs that need the AA unlocked -walter0o - if(!locked || remote || istype(usr, /mob/living/silicon)) - + var/extra_href = custom_state.href_list(usr) + if(!(locked && !extra_href["remote_connection"]) || extra_href["remote_access"] || usr.isSilicon()) if(href_list["command"]) var/device_id = href_list["id_tag"] switch(href_list["command"]) + if("set_external_pressure") + var/input_pressure = input("What pressure you like the system to mantain?", "Pressure Controls") as num|null + if(isnum(input_pressure)) + send_signal(device_id, list(href_list["command"] = input_pressure)) + return 1 + + if("reset_external_pressure") + send_signal(device_id, list(href_list["command"] = ONE_ATMOSPHERE)) + return 1 + if( "power", "adjust_external_pressure", - "set_external_pressure", "checks", + "o2_scrub", + "n2_scrub", "co2_scrub", "tox_scrub", "n2o_scrub", @@ -824,6 +690,7 @@ table tr:first-child th:first-child { border: none;} "scrubbing") send_signal(device_id, list(href_list["command"] = text2num(href_list["val"]) ) ) + return 1 if("set_threshold") var/env = href_list["env"] @@ -832,7 +699,7 @@ table tr:first-child th:first-child { border: none;} var/list/thresholds = list("lower bound", "low warning", "high warning", "upper bound") var/newval = input("Enter [thresholds[threshold]] for [env]", "Alarm triggers", selected[threshold]) as null|num if (isnull(newval)) - return + return 1 if (newval<0) selected[threshold] = -1.0 else if (env=="temperature" && newval>5000) @@ -874,9 +741,11 @@ table tr:first-child th:first-child { border: none;} selected[3] = selected[4] apply_mode() + return 1 if(href_list["screen"]) screen = text2num(href_list["screen"]) + return 1 if(href_list["atmos_unlock"]) switch(href_list["atmos_unlock"]) @@ -884,24 +753,24 @@ table tr:first-child th:first-child { border: none;} alarm_area.air_doors_close() if("1") alarm_area.air_doors_open() + return 1 if(href_list["atmos_alarm"]) - if (alarm_area.atmosalert(2)) + if (alarm_area.atmosalert(2, src)) apply_danger_level(2) update_icon() + return 1 if(href_list["atmos_reset"]) - if (alarm_area.atmosalert(0)) + if (alarm_area.atmosalert(0, src)) apply_danger_level(0) update_icon() + return 1 if(href_list["mode"]) mode = text2num(href_list["mode"]) apply_mode() - - if(!nowindow) - updateUsrDialog() - + return 1 /obj/machinery/alarm/attackby(obj/item/W as obj, mob/user as mob) src.add_fingerprint(user) @@ -915,8 +784,13 @@ table tr:first-child th:first-child { border: none;} update_icon() return - if (wiresexposed && ((istype(W, /obj/item/device/multitool) || istype(W, /obj/item/weapon/wirecutters)))) - return attack_hand(user) + if (wiresexposed && istype(W, /obj/item/weapon/wirecutters)) + user.visible_message("[user] has cut the wires inside \the [src]!", "You have cut the wires inside \the [src].") + playsound(src.loc, 'sound/items/Wirecutter.ogg', 50, 1) + new/obj/item/stack/cable_coil(get_turf(src), 5) + buildstage = 1 + update_icon() + return if (istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/device/pda))// trying to unlock the interface with an ID card if(stat & (NOPOWER|BROKEN)) @@ -926,7 +800,6 @@ table tr:first-child th:first-child { border: none;} if(allowed(usr) && !wires.IsIndexCut(AALARM_WIRE_IDSCAN)) locked = !locked user << "\blue You [ locked ? "lock" : "unlock"] the Air Alarm interface." - updateUsrDialog() else user << "\red Access denied." return @@ -1061,7 +934,6 @@ FIRE ALARM var/buildstage = 2 // 2 = complete, 1 = no wires, 0 = circuit gone /obj/machinery/firealarm/update_icon() - if(wiresexposed) switch(buildstage) if(2) @@ -1095,7 +967,8 @@ FIRE ALARM return src.alarm() /obj/machinery/firealarm/emp_act(severity) - if(prob(50/severity)) alarm() + if(prob(50/severity)) + alarm(rand(30/severity, 60/severity)) ..() /obj/machinery/firealarm/attackby(obj/item/W as obj, mob/user as mob) @@ -1194,6 +1067,7 @@ FIRE ALARM var/d2 if (istype(user, /mob/living/carbon/human) || istype(user, /mob/living/silicon)) A = A.loc + A = A.master if (A.fire) d1 = text("Reset - Lockdown", src) @@ -1259,26 +1133,26 @@ FIRE ALARM /obj/machinery/firealarm/proc/reset() if (!( src.working )) return - var/area/A = src.loc - A = A.loc - if (!( istype(A, /area) )) - return - A.firereset() + var/area/area = get_area(src) + for(var/area/A in area.related) + for(var/obj/machinery/firealarm/FA in A) + fire_alarm.clearAlarm(loc, FA) update_icon() return -/obj/machinery/firealarm/proc/alarm() - if (!( src.working )) +/obj/machinery/firealarm/proc/alarm(var/duration = 0) + if (!( src.working)) return - var/area/A = src.loc - A = A.loc - if (!( istype(A, /area) )) - return - A.firealert() + var/area/area = get_area(src) + for(var/area/A in area.related) + for(var/obj/machinery/firealarm/FA in A) + fire_alarm.triggerAlarm(loc, FA, duration) update_icon() //playsound(src.loc, 'sound/ambience/signal.ogg', 75, 0) return + + /obj/machinery/firealarm/New(loc, dir, building) ..() @@ -1294,20 +1168,6 @@ FIRE ALARM pixel_x = (dir & 3)? 0 : (dir == 4 ? -24 : 24) pixel_y = (dir & 3)? (dir ==1 ? -24 : 24) : 0 -/obj/machinery/firealarm/Del() - //so fire alarms don't keep going forever - delayed_reset() - ..() - -//needed to cancel the alarm after it is deleted -/obj/machinery/firealarm/proc/delayed_reset() - var/area/A = get_area(src) - if (!A) return - - src = null - spawn(600) - A.firereset() - /obj/machinery/firealarm/initialize() if(z in config.contact_levels) if(security_level) diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 4d963205186..12ad5d1c3b5 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -40,6 +40,9 @@ canister_color = "blue" can_label = 0 +/obj/machinery/portable_atmospherics/canister/oxygen/prechilled + name = "Canister: \[O2 (Cryo)\]" + /obj/machinery/portable_atmospherics/canister/phoron name = "Canister \[Phoron\]" icon_state = "orange" @@ -221,6 +224,9 @@ update_flag return /obj/machinery/portable_atmospherics/canister/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + if(Proj.damage) src.health -= round(Proj.damage / 2) healthcheck() @@ -371,6 +377,14 @@ update_flag src.update_icon() return 1 +/obj/machinery/portable_atmospherics/canister/oxygen/prechilled/New() + ..() + + src.air_contents.adjust_gas("oxygen", MolesForPressure()) + src.air_contents.temperature = 80 + src.update_icon() + return 1 + /obj/machinery/portable_atmospherics/canister/sleeping_agent/New() ..() diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index 7b44e443c4d..5361bea23a7 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -13,14 +13,30 @@ var/list/storage_capacity = list("metal" = 0, "glass" = 0) var/show_category = "All" - var/panel_open = 0 var/hacked = 0 var/disabled = 0 var/shocked = 0 var/busy = 0 + var/mat_efficiency = 1 + var/build_time = 50 + var/datum/wires/autolathe/wires = null +/obj/machinery/autolathe/New() + + ..() + wires = new(src) + //Create parts for lathe. + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/autolathe(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/console_screen(src) + RefreshParts() + /obj/machinery/autolathe/proc/update_recipe_list() if(!machine_recipes) machine_recipes = autolathe_recipes @@ -33,8 +49,8 @@ user << "\The [src] is disabled!" return - if (shocked) - shock(user,50) + if(shocked) + shock(user, 50) var/dat = "

Autolathe Control Panel


" @@ -65,16 +81,16 @@ else //Make sure it's buildable and list requires resources. for(var/material in R.resources) - var/sheets = round(stored_material[material]/R.resources[material]) + var/sheets = round(stored_material[material]/round(R.resources[material]*mat_efficiency)) if(isnull(max_sheets) || max_sheets > sheets) max_sheets = sheets - if(!isnull(stored_material[material]) && stored_material[material] < R.resources[material]) + if(!isnull(stored_material[material]) && stored_material[material] < round(R.resources[material]*mat_efficiency)) can_make = 0 if(!comma) comma = 1 else material_string += ", " - material_string += "[R.resources[material]] [material]" + material_string += "[round(R.resources[material] * mat_efficiency)] [material]" material_string += ".
" //Build list of multipliers for sheets. if(R.is_stack) @@ -99,31 +115,27 @@ /obj/machinery/autolathe/attackby(var/obj/item/O as obj, var/mob/user as mob) - if (stat) - return - - if (busy) + if(busy) user << "\The [src] is busy. Please wait for completion of previous operation." return - if(istype(O, /obj/item/weapon/screwdriver)) - panel_open = !panel_open - icon_state = (panel_open ? "autolathe_t": "autolathe") - user << "You [panel_open ? "open" : "close"] the maintenance hatch of [src]." + if(default_deconstruction_screwdriver(user, O)) updateUsrDialog() return + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) + return - if (panel_open) + if(stat) + return + + if(panel_open) //Don't eat multitools or wirecutters used on an open lathe. if(istype(O, /obj/item/device/multitool) || istype(O, /obj/item/weapon/wirecutters)) attack_hand(user) return - //Dismantle the frame. - if(istype(O, /obj/item/weapon/crowbar)) - dismantle() - return - if(O.loc != user && !(istype(O,/obj/item/stack))) return 0 @@ -170,11 +182,11 @@ else user << "You fill \the [src] with \the [eating]." - flick("autolathe_o",src) // Plays metal insertion animation. Work out a good way to work out a fitting animation. ~Z + flick("autolathe_o", src) // Plays metal insertion animation. Work out a good way to work out a fitting animation. ~Z if(istype(eating,/obj/item/stack)) var/obj/item/stack/stack = eating - stack.use(max(1,round(total_used/mass_per_sheet))) // Always use at least 1 to prevent infinite materials. + stack.use(max(1, round(total_used/mass_per_sheet))) // Always use at least 1 to prevent infinite materials. else user.drop_item(O) del(O) @@ -227,18 +239,18 @@ //Check if we still have the materials. for(var/material in making.resources) if(!isnull(stored_material[material])) - if(stored_material[material] < (making.resources[material]*multiplier)) + if(stored_material[material] < round(making.resources[material] * mat_efficiency) * multiplier) return //Consume materials. for(var/material in making.resources) if(!isnull(stored_material[material])) - stored_material[material] = max(0,stored_material[material]-(making.resources[material]*multiplier)) + stored_material[material] = max(0, stored_material[material] - round(making.resources[material] * mat_efficiency) * multiplier) //Fancy autolathe animation. - flick("autolathe_n",src) + flick("autolathe_n", src) - sleep(50) + sleep(build_time) busy = 0 @@ -247,39 +259,31 @@ //Create the desired item. var/obj/item/I = new making.path(get_step(loc, get_dir(src,usr))) - if(multiplier>1 && istype(I,/obj/item/stack)) + if(multiplier > 1 && istype(I, /obj/item/stack)) var/obj/item/stack/S = I S.amount = multiplier updateUsrDialog() - -/obj/machinery/autolathe/New() - - ..() - wires = new(src) - //Create parts for lathe. - component_parts = list() - component_parts += new /obj/item/weapon/circuitboard/autolathe(src) - component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) - component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) - component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) - component_parts += new /obj/item/weapon/stock_parts/manipulator(src) - component_parts += new /obj/item/weapon/stock_parts/console_screen(src) - RefreshParts() +/obj/machinery/autolathe/update_icon() + icon_state = (panel_open ? "autolathe_t" : "autolathe") //Updates overall lathe storage size. /obj/machinery/autolathe/RefreshParts() ..() - var/tot_rating = 0 + var/mb_rating = 0 + var/man_rating = 0 for(var/obj/item/weapon/stock_parts/matter_bin/MB in component_parts) - tot_rating += MB.rating + mb_rating += MB.rating + for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts) + man_rating += M.rating - storage_capacity["metal"] = tot_rating * 25000 - storage_capacity["glass"] = tot_rating * 12500 + storage_capacity["metal"] = mb_rating * 25000 + storage_capacity["glass"] = mb_rating * 12500 + build_time = 50 / man_rating + mat_efficiency = 1.1 - man_rating * 0.1// Normally, price is 1.25 the amount of material, so this shouldn't go higher than 0.8. Maximum rating of parts is 3 /obj/machinery/autolathe/dismantle() - ..() var/list/sheets = list("metal" = /obj/item/stack/sheet/metal, "glass" = /obj/item/stack/sheet/glass) for(var/mat in stored_material) @@ -288,3 +292,4 @@ if(stored_material[mat] > S.perunit) S.amount = round(stored_material[mat] / S.perunit) S.loc = loc + ..() diff --git a/code/game/machinery/autolathe_datums.dm b/code/game/machinery/autolathe_datums.dm index 996daa2d10b..b3193ac73eb 100644 --- a/code/game/machinery/autolathe_datums.dm +++ b/code/game/machinery/autolathe_datums.dm @@ -15,7 +15,7 @@ if(I.matter && !recipe.resources) //This can be overidden in the datums. recipe.resources = list() for(var/material in I.matter) - recipe.resources[material] = round(I.matter[material]*1.25) // More expensive to produce than they are to recycle. + recipe.resources[material] = I.matter[material]*1.25 // More expensive to produce than they are to recycle. del(I) /datum/autolathe/recipe @@ -201,8 +201,13 @@ path = /obj/item/weapon/reagent_containers/syringe category = "Medical" +/datum/autolathe/recipe/syringegun_ammo + name = "syringe" + path = /obj/item/weapon/syringe_cartridge + category = "Arms and Ammunition" + /datum/autolathe/recipe/shotgun_blanks - name = "ammunition (shotgun, blanks)" + name = "ammunition (shotgun, blank)" path = /obj/item/ammo_casing/shotgun/blank category = "Arms and Ammunition" @@ -211,9 +216,24 @@ path = /obj/item/ammo_casing/shotgun/beanbag category = "Arms and Ammunition" +/datum/autolathe/recipe/shotgun_flash + name = "ammunition (shotgun, flash)" + path = /obj/item/ammo_casing/shotgun/flash + category = "Arms and Ammunition" + /datum/autolathe/recipe/magazine_rubber - name = "ammunition (rubber)" - path = /obj/item/ammo_magazine/c45r + name = "ammunition (.45, rubber)" + path = /obj/item/ammo_magazine/c45m/rubber + category = "Arms and Ammunition" + +/datum/autolathe/recipe/magazine_flash + name = "ammunition (.45, flash)" + path = /obj/item/ammo_magazine/c45m/flash + category = "Arms and Ammunition" + +/datum/autolathe/recipe/magazine_smg_rubber + name = "ammunition (9mm rubber top mounted)" + path = /obj/item/ammo_magazine/mc9mmt/rubber category = "Arms and Ammunition" /datum/autolathe/recipe/consolescreen @@ -284,15 +304,51 @@ hidden = 1 category = "Arms and Ammunition" +/datum/autolathe/recipe/magazine_stetchkin + name = "ammunition (9mm)" + path = /obj/item/ammo_magazine/mc9mm + hidden = 1 + category = "Arms and Ammunition" + +/datum/autolathe/recipe/magazine_stetchkin_flash + name = "ammunition (9mm, flash)" + path = /obj/item/ammo_magazine/mc9mm/flash + hidden = 1 + category = "Arms and Ammunition" + +/datum/autolathe/recipe/magazine_c20r + name = "ammunition (12mm)" + path = /obj/item/ammo_magazine/a12mm + hidden = 1 + category = "Arms and Ammunition" + +/datum/autolathe/recipe/magazine_smg + name = "ammunition (9mm top mounted)" + path = /obj/item/ammo_magazine/mc9mmt + hidden = 1 + category = "Arms and Ammunition" + +/datum/autolathe/recipe/magazine_carbine + name = "ammunition (5.56)" + path = /obj/item/ammo_magazine/a556 + hidden = 1 + category = "Arms and Ammunition" + /datum/autolathe/recipe/shotgun - name = "ammunition (shell, shotgun)" + name = "ammunition (slug, shotgun)" path = /obj/item/ammo_casing/shotgun hidden = 1 category = "Arms and Ammunition" -/datum/autolathe/recipe/shotgun_dart - name = "ammunition (dart, shotgun)" - path = /obj/item/ammo_casing/shotgun/dart +/datum/autolathe/recipe/shotgun_pellet + name = "ammunition (shell, shotgun)" + path = /obj/item/ammo_casing/shotgun/pellet + hidden = 1 + category = "Arms and Ammunition" + +/datum/autolathe/recipe/stunshell + name = "ammunition (stun cartridge, shotgun)" + path = /obj/item/ammo_casing/shotgun/stunshell hidden = 1 category = "Arms and Ammunition" diff --git a/code/game/machinery/biogenerator.dm b/code/game/machinery/biogenerator.dm new file mode 100644 index 00000000000..4afd4f0e44b --- /dev/null +++ b/code/game/machinery/biogenerator.dm @@ -0,0 +1,255 @@ +/obj/machinery/biogenerator + name = "Biogenerator" + desc = "" + icon = 'icons/obj/biogenerator.dmi' + icon_state = "biogen-stand" + density = 1 + anchored = 1 + use_power = 1 + idle_power_usage = 40 + var/processing = 0 + var/obj/item/weapon/reagent_containers/glass/beaker = null + var/points = 0 + var/menustat = "menu" + var/build_eff = 1 + var/eat_eff = 1 + +/obj/machinery/biogenerator/New() + ..() + var/datum/reagents/R = new/datum/reagents(1000) + reagents = R + R.my_atom = src + beaker = new /obj/item/weapon/reagent_containers/glass/bottle(src) + + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/biogenerator(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + + RefreshParts() + +/obj/machinery/biogenerator/on_reagent_change() //When the reagents change, change the icon as well. + update_icon() + +/obj/machinery/biogenerator/update_icon() + if(!beaker) + icon_state = "biogen-empty" + else if(!processing) + icon_state = "biogen-stand" + else + icon_state = "biogen-work" + return + +/obj/machinery/biogenerator/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(default_deconstruction_screwdriver(user, O)) + return + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) + return + if(istype(O, /obj/item/weapon/reagent_containers/glass)) + if(beaker) + user << "]The [src] is already loaded." + else + user.before_take_item(O) + O.loc = src + beaker = O + updateUsrDialog() + else if(processing) + user << "\The [src] is currently processing." + else if(istype(O, /obj/item/weapon/storage/bag/plants)) + var/i = 0 + for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in contents) + i++ + if(i >= 10) + user << "\The [src] is already full! Activate it." + else + for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in O.contents) + G.loc = src + i++ + if(i >= 10) + user << "You fill \the [src] to its capacity." + break + if(i < 10) + user << "You empty \the [O] into \the [src]." + + else if(!istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown)) + user << "You cannot put this in \the [src]." + else + var/i = 0 + for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in contents) + i++ + if(i >= 10) + user << "\The [src] is full! Activate it." + else + user.before_take_item(O) + O.loc = src + user << "You put \the [O] in \the [src]" + update_icon() + return + +/obj/machinery/biogenerator/interact(mob/user as mob) + if(stat & BROKEN) + return + user.set_machine(src) + var/dat = "BiogeneratorBiogenerator:
" + if (processing) + dat += "Biogenerator is processing! Please wait..." + else + dat += "Biomass: [points] points.
" + switch(menustat) + if("menu") + if (beaker) + dat += "Activate Biogenerator!
" + dat += "Detach Container

" + dat += "Food
" + dat += "10 milk ([round(20/build_eff)])
" + dat += "Slab of meat ([round(50/build_eff)])
" + dat += "Nutrient
" + dat += "E-Z-Nutrient ([round(10/build_eff)]) | x5
" + dat += "Left 4 Zed ([round(20/build_eff)]) | x5
" + dat += "Robust Harvest ([round(25/build_eff)]) | x5
" + dat += "Leather
" + dat += "Wallet ([round(100/build_eff)])
" + dat += "Botanical gloves ([round(250/build_eff)])
" + dat += "Utility belt ([round(300/build_eff)])
" + dat += "Leather Satchel ([round(400/build_eff)])
" + dat += "Cash Bag ([round(400/build_eff)])
" + //dat += "Other
" + //dat += "Monkey (500)
" + else + dat += "
No beaker inside. Please insert a beaker.
" + if("nopoints") + dat += "You do not have biomass to create products.
Please, put growns into reactor and activate it.
" + dat += "Return to menu" + if("complete") + dat += "Operation complete.
" + dat += "Return to menu" + if("void") + dat += "Error: No growns inside.
Please, put growns into reactor.
" + dat += "Return to menu" + user << browse(dat, "window=biogenerator") + onclose(user, "biogenerator") + return + +/obj/machinery/biogenerator/attack_hand(mob/user as mob) + interact(user) + +/obj/machinery/biogenerator/proc/activate() + if (usr.stat) + return + if (stat) //NOPOWER etc + return + if(processing) + usr << "The biogenerator is in the process of working." + return + var/S = 0 + for(var/obj/item/weapon/reagent_containers/food/snacks/grown/I in contents) + S += 5 + if(I.reagents.get_reagent_amount("nutriment") < 0.1) + points += 1 + else points += I.reagents.get_reagent_amount("nutriment") * 10 * eat_eff + del(I) + if(S) + processing = 1 + update_icon() + updateUsrDialog() + playsound(src.loc, 'sound/machines/blender.ogg', 50, 1) + use_power(S * 30) + sleep((S + 15) / eat_eff) + processing = 0 + update_icon() + else + menustat = "void" + return + +/obj/machinery/biogenerator/proc/create_product(var/item, var/cost) + cost = round(cost/build_eff) + if(cost > points) + menustat = "nopoints" + return 0 + processing = 1 + update_icon() + updateUsrDialog() + points -= cost + sleep(30) + switch(item) + if("milk") + beaker.reagents.add_reagent("milk", 10) + if("meat") + new/obj/item/weapon/reagent_containers/food/snacks/meat(loc) + if("ez") + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + if("l4z") + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + if("rh") + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + if("ez5") //It's not an elegant method, but it's safe and easy. -Cheridan + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + if("l4z5") + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + if("rh5") + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + if("wallet") + new/obj/item/weapon/storage/wallet(loc) + if("gloves") + new/obj/item/clothing/gloves/botanic_leather(loc) + if("tbelt") + new/obj/item/weapon/storage/belt/utility(loc) + if("satchel") + new/obj/item/weapon/storage/backpack/satchel(loc) + if("cashbag") + new/obj/item/weapon/storage/bag/cash(loc) + if("monkey") + new/mob/living/carbon/monkey(loc) + processing = 0 + menustat = "complete" + update_icon() + return 1 + +/obj/machinery/biogenerator/Topic(href, href_list) + if(stat & BROKEN) return + if(usr.stat || usr.restrained()) return + if(!in_range(src, usr)) return + + usr.set_machine(src) + + switch(href_list["action"]) + if("activate") + activate() + if("detach") + if(beaker) + beaker.loc = src.loc + beaker = null + update_icon() + if("create") + create_product(href_list["item"], text2num(href_list["cost"])) + if("menu") + menustat = "menu" + updateUsrDialog() + +/obj/machinery/biogenerator/RefreshParts() + ..() + var/man_rating = 0 + var/bin_rating = 0 + + for(var/obj/item/weapon/stock_parts/P in component_parts) + if(istype(P, /obj/item/weapon/stock_parts/matter_bin)) + bin_rating += P.rating + if(istype(P, /obj/item/weapon/stock_parts/manipulator)) + man_rating += P.rating + + build_eff = man_rating + eat_eff = bin_rating diff --git a/code/game/machinery/bots/bots.dm b/code/game/machinery/bots/bots.dm index c4007c69944..f87ae33ee09 100644 --- a/code/game/machinery/bots/bots.dm +++ b/code/game/machinery/bots/bots.dm @@ -81,6 +81,8 @@ ..() /obj/machinery/bot/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return health -= Proj.damage ..() healthcheck() diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm index 24e29e28397..639da55bf5b 100644 --- a/code/game/machinery/bots/ed209bot.dm +++ b/code/game/machinery/bots/ed209bot.dm @@ -34,10 +34,10 @@ var/obj/item/weapon/gun/energy/taser/G = new /obj/item/weapon/gun/energy/taser(Tsec) G.power_supply.charge = 0 else if(lasercolor == "b") - var/obj/item/weapon/gun/energy/laser/bluetag/G = new /obj/item/weapon/gun/energy/laser/bluetag(Tsec) + var/obj/item/weapon/gun/energy/lasertag/blue/G = new (Tsec) G.power_supply.charge = 0 else if(lasercolor == "r") - var/obj/item/weapon/gun/energy/laser/redtag/G = new /obj/item/weapon/gun/energy/laser/redtag(Tsec) + var/obj/item/weapon/gun/energy/lasertag/red/G = new (Tsec) G.power_supply.charge = 0 if (prob(50)) new /obj/item/robot_parts/l_leg(Tsec) @@ -137,11 +137,11 @@ if(7) switch(lasercolor) if("b") - if( !istype(W, /obj/item/weapon/gun/energy/laser/bluetag) ) + if( !istype(W, /obj/item/weapon/gun/energy/lasertag/blue) ) return name = "bluetag ED-209 assembly" if("r") - if( !istype(W, /obj/item/weapon/gun/energy/laser/redtag) ) + if( !istype(W, /obj/item/weapon/gun/energy/lasertag/red) ) return name = "redtag ED-209 assembly" if("") diff --git a/code/game/machinery/bots/medbot.dm b/code/game/machinery/bots/medbot.dm index 6d3842f879e..a83f59d03fd 100644 --- a/code/game/machinery/bots/medbot.dm +++ b/code/game/machinery/bots/medbot.dm @@ -281,9 +281,6 @@ src.speak(message) src.visible_message("[src] points at [C.name]!") src.last_newpatient_speak = world.time - if(declare_treatment) - var/area/location = get_area(src) - broadcast_medical_hud_message("[src.name] is treating [C] in [location]", src) break else continue @@ -438,6 +435,10 @@ src.patient.reagents.add_reagent(reagent_id,src.injection_amount) visible_message("\red [src] injects [src.patient] with the syringe!") + if(declare_treatment) + var/area/location = get_area(src) + broadcast_medical_hud_message("[src.name] is treating [C] in [location]", src) + src.icon_state = "medibot[src.on]" src.currently_healing = 0 return @@ -454,7 +455,7 @@ return /obj/machinery/bot/medbot/bullet_act(var/obj/item/projectile/Proj) - if(Proj.flag == "taser") + if(Proj.taser_effect) src.stunned = min(stunned+10,20) ..() diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm index d130f9e2e4b..ea406286480 100644 --- a/code/game/machinery/bots/mulebot.dm +++ b/code/game/machinery/bots/mulebot.dm @@ -134,11 +134,11 @@ unload(0) switch(severity) if(2) - wires &= ~(1 << rand(0,9)) - wires &= ~(1 << rand(0,9)) - wires &= ~(1 << rand(0,9)) + BITRESET(wires, rand(0,9)) + BITRESET(wires, rand(0,9)) + BITRESET(wires, rand(0,9)) if(3) - wires &= ~(1 << rand(0,9)) + BITRESET(wires, rand(0,9)) ..() return diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm index 1dcc02fbb91..6aa43c1b390 100644 --- a/code/game/machinery/bots/secbot.dm +++ b/code/game/machinery/bots/secbot.dm @@ -702,10 +702,10 @@ Auto Patrol: []"}, switch(lasercolor) if("b") target_suit = /obj/item/clothing/suit/redtag - target_weapon = /obj/item/weapon/gun/energy/laser/redtag + target_weapon = /obj/item/weapon/gun/energy/lasertag/red if("r") target_suit = /obj/item/clothing/suit/bluetag - target_weapon = /obj/item/weapon/gun/energy/laser/bluetag + target_weapon = /obj/item/weapon/gun/energy/lasertag/blue if((istype(perp.r_hand, target_weapon)) || (istype(perp.l_hand, target_weapon))) threat += 4 diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm index 67775ddd7d8..ad72835faeb 100644 --- a/code/game/machinery/buttons.dm +++ b/code/game/machinery/buttons.dm @@ -1,8 +1,8 @@ -/obj/machinery/driver_button - name = "mass driver button" +/obj/machinery/button + name = "button" icon = 'icons/obj/objects.dmi' icon_state = "launcherbtt" - desc = "A remote control switch for a mass driver." + desc = "A remote control switch for something." var/id = null var/active = 0 anchored = 1.0 @@ -10,38 +10,10 @@ idle_power_usage = 2 active_power_usage = 4 -/obj/machinery/ignition_switch - name = "ignition switch" - icon = 'icons/obj/objects.dmi' - icon_state = "launcherbtt" - desc = "A remote control switch for a mounted igniter." - var/id = null - var/active = 0 - anchored = 1.0 - use_power = 1 - idle_power_usage = 2 - active_power_usage = 4 +/obj/machinery/button/attack_ai(mob/user as mob) + return src.attack_hand(user) -/obj/machinery/flasher_button - name = "flasher button" - desc = "A remote control switch for a mounted flasher." - icon = 'icons/obj/objects.dmi' - icon_state = "launcherbtt" - var/id = null - var/active = 0 - anchored = 1.0 - use_power = 1 - idle_power_usage = 2 - active_power_usage = 4 - -/obj/machinery/crema_switch - desc = "Burn baby burn!" - name = "crematorium igniter" - icon = 'icons/obj/power.dmi' - icon_state = "crema_switch" - anchored = 1.0 - req_access = list(access_crematorium) - var/on = 0 - var/area/area = null - var/otherarea = null - var/id = 1 \ No newline at end of file +/obj/machinery/button/attackby(obj/item/weapon/W, mob/user as mob) + if(istype(W, /obj/item/device/detective_scanner)) + return + return src.attack_hand(user) \ No newline at end of file diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index d631ca46dff..77f41cb2eb1 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -13,7 +13,6 @@ var/c_tag_order = 999 var/status = 1 anchored = 1.0 - var/panel_open = 0 // 0 = Closed / 1 = Open var/invuln = null var/bugged = 0 var/obj/item/weapon/camera_assembly/assembly = null @@ -54,13 +53,6 @@ ASSERT(src.network.len > 0) ..() -/obj/machinery/camera/Del() - if(!alarm_on) - triggerCameraAlarm() - - cancelCameraAlarm() - ..() - /obj/machinery/camera/emp_act(severity) if(!isEmpProof()) if(prob(100/severity)) @@ -68,9 +60,9 @@ stat |= EMPED SetLuminosity(0) kick_viewers() - triggerCameraAlarm() + triggerCameraAlarm(10 * severity) update_icon() - + spawn(900) stat &= ~EMPED cancelCameraAlarm() @@ -85,11 +77,11 @@ /obj/machinery/camera/ex_act(severity) if(src.invuln) return - + //camera dies if an explosion touches it! if(severity <= 2 || prob(50)) destroy() - + ..() //and give it the regular chance of being deleted outright @@ -174,7 +166,7 @@ if (S.current == src) O << "[U] holds \a [itemname] up to one of the cameras ..." O << browse(text("[][]", itemname, info), text("window=[]", itemname)) - + else if (istype(W, /obj/item/weapon/camera_bug)) if (!src.can_use()) user << "\blue Camera non-functional" @@ -185,7 +177,7 @@ else user << "\blue Camera bugged." src.bugged = 1 - + else if(W.damtype == BRUTE || W.damtype == BURN) //bashing cameras if (W.force >= src.toughness) visible_message("[src] has been [pick(W.attack_verb)] with [W] by [user]!") @@ -194,7 +186,7 @@ if (I.hitsound) playsound(loc, I.hitsound, 50, 1, -1) take_damage(W.force) - + else ..() @@ -221,14 +213,14 @@ if (force >= toughness && (force > toughness*4 || prob(25))) destroy() -//Used when someone breaks a camera +//Used when someone breaks a camera /obj/machinery/camera/proc/destroy() invalidateCameraCache() stat |= BROKEN kick_viewers() triggerCameraAlarm() update_icon() - + //sparks var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread() spark_system.set_up(5, 0, loc) @@ -262,22 +254,16 @@ else icon_state = initial(icon_state) -/obj/machinery/camera/proc/triggerCameraAlarm() +/obj/machinery/camera/proc/triggerCameraAlarm(var/duration = 0) alarm_on = 1 - if(!get_area(src)) - return - - for(var/mob/living/silicon/S in mob_list) - S.triggerAlarm("Camera", get_area(src), list(src), src) - + camera_alarm.triggerAlarm(loc, src, duration) /obj/machinery/camera/proc/cancelCameraAlarm() - alarm_on = 0 - if(!get_area(src)) + if(wires.IsIndexCut(CAMERA_WIRE_ALARM)) return - - for(var/mob/living/silicon/S in mob_list) - S.cancelAlarm("Camera", get_area(src), src) + + alarm_on = 0 + camera_alarm.clearAlarm(loc, src) //if false, then the camera is listed as DEACTIVATED and cannot be used /obj/machinery/camera/proc/can_use() @@ -355,10 +341,20 @@ /obj/machinery/camera/interact(mob/living/user as mob) if(!panel_open || istype(user, /mob/living/silicon/ai)) return - + if(stat & BROKEN) user << "\The [src] is broken." return user.set_machine(src) wires.Interact(user) + +/obj/machinery/camera/proc/nano_structure() + var/cam[0] + cam["name"] = sanitize(c_tag) + cam["deact"] = !can_use() + cam["camera"] = "\ref[src]" + cam["x"] = x + cam["y"] = y + cam["z"] = z + return cam diff --git a/code/game/machinery/camera/motion.dm b/code/game/machinery/camera/motion.dm index 0c6f7d95a7f..636f114de78 100644 --- a/code/game/machinery/camera/motion.dm +++ b/code/game/machinery/camera/motion.dm @@ -45,8 +45,7 @@ if (!status || (stat & NOPOWER)) return 0 if (detectTime == -1) - for (var/mob/living/silicon/aiPlayer in player_list) - aiPlayer.cancelAlarm("Motion", get_area(src), src) + motion_alarm.clearAlarm(loc, src) detectTime = 0 return 1 @@ -54,8 +53,7 @@ if (!status || (stat & NOPOWER)) return 0 if (!detectTime) return 0 - for (var/mob/living/silicon/aiPlayer in player_list) - aiPlayer.triggerAlarm("Motion", get_area(src), list(src), src) + motion_alarm.triggerAlarm(loc, src) detectTime = -1 return 1 diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm index 52d74a23b9e..1b3619b5a4a 100644 --- a/code/game/machinery/camera/tracking.dm +++ b/code/game/machinery/camera/tracking.dm @@ -1,17 +1,14 @@ +#define TRACKING_POSSIBLE 0 +#define TRACKING_NO_COVERAGE 1 +#define TRACKING_TERMINATE 2 + /mob/living/silicon/ai/var/max_locations = 10 /mob/living/silicon/ai/var/stored_locations[0] -/mob/living/silicon/ai/proc/InvalidTurf(turf/T as turf) - if(!T) - return 1 - if(T.z == 2) - return 1 - if(T.z > 6) - return 1 - return 0 +/proc/InvalidPlayerTurf(turf/T as turf) + return !(T && T.z in config.player_levels) /mob/living/silicon/ai/proc/get_camera_list() - if(src.stat == 2) return @@ -64,7 +61,7 @@ return var/L = src.eyeobj.getLoc() - if (InvalidTurf(get_turf(L))) + if (InvalidPlayerTurf(get_turf(L))) src << "\red Unable to store this location" return @@ -107,38 +104,14 @@ var/list/cameras = list() /mob/living/silicon/ai/proc/trackable_mobs() - if(usr.stat == 2) return list() var/datum/trackable/TB = new() for(var/mob/living/M in mob_list) - // Easy checks first. - // Don't detect mobs on Centcom. Since the wizard den is on Centcomm, we only need this. - if(InvalidTurf(get_turf(M))) - continue if(M == usr) continue - if(M.invisibility)//cloaked - continue - if(M.digitalcamo) - continue - - // Human check - var/human = 0 - if(istype(M, /mob/living/carbon/human)) - human = 1 - var/mob/living/carbon/human/H = M - //Cameras can't track people wearing an agent card or a ninja hood. - if(H.wear_id && istype(H.wear_id.GetID(), /obj/item/weapon/card/id/syndicate)) - continue - if(istype(H.head, /obj/item/clothing/head/helmet/space/rig)) - var/obj/item/clothing/head/helmet/space/rig/helmet = H.head - if(helmet.prevent_track()) - continue - - // Now, are they viewable by a camera? (This is last because it's the most intensive check) - if(!near_camera(M)) + if(M.tracking_status() != TRACKING_POSSIBLE) continue var/name = M.name @@ -148,7 +121,7 @@ else TB.names.Add(name) TB.namecounts[name] = 1 - if(human) + if(istype(M, /mob/living/carbon/human)) TB.humans[name] = M else TB.others[name] = M @@ -177,6 +150,7 @@ return src << "Follow camera mode [forced ? "terminated" : "ended"]." + cameraFollow.tracking_cancelled() cameraFollow = null /mob/living/silicon/ai/proc/ai_actual_track(mob/living/target as mob) @@ -185,33 +159,21 @@ U.cameraFollow = target U << "Now tracking [target.name] on camera." + target.tracking_initiated() spawn (0) while (U.cameraFollow == target) if (U.cameraFollow == null) return - if (istype(target, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = target - if(H.wear_id && istype(H.wear_id.GetID(), /obj/item/weapon/card/id/syndicate)) + + switch(target.tracking_status()) + if(TRACKING_NO_COVERAGE) + U << "Target is not near any active cameras." + sleep(100) + continue + if(TRACKING_TERMINATE) U.ai_cancel_tracking(1) return - if(istype(H.head, /obj/item/clothing/head/helmet/space/rig)) - var/obj/item/clothing/head/helmet/space/rig/helmet = H.head - if(helmet.prevent_track()) - U.ai_cancel_tracking(1) - return - if(H.digitalcamo) - U.ai_cancel_tracking(1) - return - - if(istype(target.loc,/obj/effect/dummy)) - U.ai_cancel_tracking() - return - - if (!trackable(target)) - U << "Target is not near any active cameras." - sleep(100) - continue if(U.eyeobj) U.eyeobj.setLoc(get_turf(target), 0) @@ -220,24 +182,6 @@ return sleep(10) -/proc/near_camera(var/mob/living/M) - if (!isturf(M.loc)) - return 0 - if(isrobot(M)) - var/mob/living/silicon/robot/R = M - if(!(R.camera && R.camera.can_use()) && !cameranet.checkCameraVis(M)) - return 0 - else if(!cameranet.checkCameraVis(M)) - return 0 - return 1 - -/proc/trackable(var/mob/living/M) - var/turf/T = get_turf(M) - if(T && (T.z in config.station_levels) && hassensorlevel(M, SUIT_SENSOR_TRACKING)) - return 1 - - return near_camera(M) - /obj/machinery/camera/attack_ai(var/mob/living/silicon/ai/user as mob) if (!istype(user)) return @@ -248,3 +192,87 @@ /mob/living/silicon/ai/attack_ai(var/mob/user as mob) ai_camera_list() + +/proc/camera_sort(list/L) + var/obj/machinery/camera/a + var/obj/machinery/camera/b + + for (var/i = L.len, i > 0, i--) + for (var/j = 1 to i - 1) + a = L[j] + b = L[j + 1] + if (a.c_tag_order != b.c_tag_order) + if (a.c_tag_order > b.c_tag_order) + L.Swap(j, j + 1) + else + if (sorttext(a.c_tag, b.c_tag) < 0) + L.Swap(j, j + 1) + return L + + +mob/living/proc/near_camera() + if (!isturf(loc)) + return 0 + else if(!cameranet.checkCameraVis(src)) + return 0 + return 1 + +/mob/living/proc/tracking_status() + // Easy checks first. + // Don't detect mobs on Centcom. Since the wizard den is on Centcomm, we only need this. + if(InvalidPlayerTurf(get_turf(src))) + return TRACKING_TERMINATE + if(invisibility >= INVISIBILITY_LEVEL_ONE) //cloaked + return TRACKING_TERMINATE + if(digitalcamo) + return TRACKING_TERMINATE + if(istype(loc,/obj/effect/dummy)) + return TRACKING_TERMINATE + + // Now, are they viewable by a camera? (This is last because it's the most intensive check) + return near_camera() ? TRACKING_POSSIBLE : TRACKING_NO_COVERAGE + +/mob/living/silicon/robot/tracking_status() + . = ..() + if(. == TRACKING_NO_COVERAGE) + return camera && camera.can_use() ? TRACKING_POSSIBLE : TRACKING_NO_COVERAGE + +/mob/living/silicon/robot/syndicate/tracking_status() + return TRACKING_TERMINATE + +/mob/living/carbon/human/tracking_status() + //Cameras can't track people wearing an agent card or a ninja hood. + if(wear_id && istype(wear_id.GetID(), /obj/item/weapon/card/id/syndicate)) + return TRACKING_TERMINATE + if(istype(head, /obj/item/clothing/head/helmet/space/rig)) + var/obj/item/clothing/head/helmet/space/rig/helmet = head + if(helmet.prevent_track()) + return TRACKING_TERMINATE + + . = ..() + if(. == TRACKING_TERMINATE) + return + + if(. == TRACKING_NO_COVERAGE) + var/turf/T = get_turf(src) + if(T && (T.z in config.station_levels) && hassensorlevel(src, SUIT_SENSOR_TRACKING)) + return TRACKING_POSSIBLE + +mob/living/proc/tracking_initiated() + +mob/living/silicon/robot/tracking_initiated() + tracking_entities++ + if(tracking_entities == 1 && has_zeroth_law()) + src << "Internal camera is currently being accessed." + +mob/living/proc/tracking_cancelled() + +mob/living/silicon/robot/tracking_initiated() + tracking_entities-- + if(!tracking_entities && has_zeroth_law()) + src << "Internal camera is no longer being accessed." + + +#undef TRACKING_POSSIBLE +#undef TRACKING_NO_COVERAGE +#undef TRACKING_TERMINATE diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 454e6e44fc7..343c8ab2db1 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -3,18 +3,41 @@ //Potential replacement for genetics revives or something I dunno (?) +//Find a dead mob with a brain and client. +/proc/find_dead_player(var/find_key) + if(isnull(find_key)) + return + + var/mob/selected = null + for(var/mob/living/M in player_list) + //Dead people only thanks! + if((M.stat != 2) || (!M.client)) + continue + //They need a brain! + if(istype(M, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = M + if(H.species.has_organ["brain"] && !H.has_brain()) + continue + if(M.ckey == find_key) + selected = M + break + return selected + #define CLONE_BIOMASS 150 /obj/machinery/clonepod - anchored = 1 name = "cloning pod" desc = "An electronically-lockable pod for growing organic tissue." density = 1 + anchored = 1 icon = 'icons/obj/cloning.dmi' icon_state = "pod_0" req_access = list(access_genetics) //For premature unlocking. + var/mob/living/occupant - var/heal_level = 90 //The clone is released once its health reaches this level. + var/heal_level = 20 //The clone is released once its health reaches this level. + var/heal_rate = 1 + var/notoxin = 0 var/locked = 0 var/obj/machinery/computer/cloning/connected = null //So we remember the connected clone machine. var/mess = 0 //Need to clean out it if it's full of exploded clone. @@ -22,6 +45,366 @@ var/eject_wait = 0 //Don't eject them as soon as they are created fuckkk var/biomass = CLONE_BIOMASS * 3 +/obj/machinery/clonepod/New() + ..() + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/clonepod(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/scanning_module(src) + component_parts += new /obj/item/weapon/stock_parts/scanning_module(src) + component_parts += new /obj/item/weapon/stock_parts/console_screen(src) + component_parts += new /obj/item/stack/cable_coil(src, 2) + + RefreshParts() + +/obj/machinery/clonepod/attack_ai(mob/user as mob) + add_hiddenprint(user) + return attack_hand(user) + +/obj/machinery/clonepod/attack_hand(mob/user as mob) + if((isnull(occupant)) || (stat & NOPOWER)) + return + if((!isnull(occupant)) && (occupant.stat != 2)) + var/completion = (100 * ((occupant.health + 50) / (heal_level + 100))) // Clones start at -150 health + user << "Current clone cycle is [round(completion)]% complete." + return + +//Clonepod + +//Start growing a human clone in the pod! +/obj/machinery/clonepod/proc/growclone(var/datum/dna2/record/R) + if(mess || attempting) + return 0 + var/datum/mind/clonemind = locate(R.mind) + if(!istype(clonemind, /datum/mind)) //not a mind + return 0 + if(clonemind.current && clonemind.current.stat != DEAD) //mind is associated with a non-dead body + return 0 + if(clonemind.active) //somebody is using that mind + if(ckey(clonemind.key) != R.ckey) + return 0 + else + for(var/mob/dead/observer/G in player_list) + if(G.ckey == R.ckey) + if(G.can_reenter_corpse) + break + else + return 0 + + attempting = 1 //One at a time!! + locked = 1 + + eject_wait = 1 + spawn(30) + eject_wait = 0 + + var/mob/living/carbon/human/H = new /mob/living/carbon/human(src, R.dna.species) + occupant = H + + if(!R.dna.real_name) //to prevent null names + R.dna.real_name = "clone ([rand(0,999)])" + H.real_name = R.dna.real_name + + icon_state = "pod_1" + //Get the clone body ready + H.adjustCloneLoss(150) // New damage var so you can't eject a clone early then stab them to abuse the current damage system --NeoFite + H.adjustBrainLoss(80) // Even if healed to full health, it will have some brain damage + H.Paralyse(4) + + //Here let's calculate their health so the pod doesn't immediately eject them!!! + H.updatehealth() + + clonemind.transfer_to(H) + H.ckey = R.ckey + H << "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like?
" + + // -- Mode/mind specific stuff goes here + callHook("clone", list(H)) + + switch(ticker.mode.name) + if("revolution") + if((H.mind in ticker.mode:revolutionaries) || (H.mind in ticker.mode:head_revolutionaries)) + ticker.mode.update_all_rev_icons() //So the icon actually appears + if("mercenary") + if(H.mind in ticker.mode.syndicates) + ticker.mode.update_all_synd_icons() + if("cult") + if(H.mind in ticker.mode.cult) + ticker.mode.add_cultist(occupant.mind) + ticker.mode.update_all_cult_icons() //So the icon actually appears + + // -- End mode specific stuff + + if(!R.dna) + H.dna = new /datum/dna() + H.dna.real_name = H.real_name + else + H.dna = R.dna + H.UpdateAppearance() + if(heal_level < 60) + randmutb(H) //Sometimes the clones come out wrong. + H.dna.UpdateSE() + H.dna.UpdateUI() + + H.set_cloned_appearance() + + for(var/datum/language/L in R.languages) + H.add_language(L.name) + H.flavor_texts = R.flavor.Copy() + H.suiciding = 0 + attempting = 0 + return 1 + +//Grow clones to maturity then kick them out. FREELOADERS +/obj/machinery/clonepod/process() + + if(stat & NOPOWER) //Autoeject if power is lost + if(occupant) + locked = 0 + go_out() + return + + if((occupant) && (occupant.loc == src)) + if((occupant.stat == DEAD) || (occupant.suiciding) || !occupant.key) //Autoeject corpses and suiciding dudes. + locked = 0 + go_out() + connected_message("Clone Rejected: Deceased.") + return + + else if(occupant.health < heal_level && occupant.getCloneLoss() > 0) + occupant.Paralyse(4) + + //Slowly get that clone healed and finished. + occupant.adjustCloneLoss(-2 * heal_rate) + + //Premature clones may have brain damage. + occupant.adjustBrainLoss(-1 * heal_rate) + + //So clones don't die of oxyloss in a running pod. + if(occupant.reagents.get_reagent_amount("inaprovaline") < 30) + occupant.reagents.add_reagent("inaprovaline", 60) + + //So clones will remain asleep for long enough to get them into cryo (Bay RP edit) + if(occupant.reagents.get_reagent_amount("stoxin") < 10) + occupant.reagents.add_reagent("stoxin", 5) + if(occupant.reagents.get_reagent_amount("chloralhydrate") < 1) + occupant.reagents.add_reagent("chloralhydrate", 1) + + //Also heal some oxyloss ourselves because inaprovaline is so bad at preventing it!! + occupant.adjustOxyLoss(-4) + if(notoxin) + occupant.adjustToxLoss(-2) // If sufficiently upgraded - remove toxin damage from chloral + + use_power(7500) //This might need tweaking. + return + + else if((occupant.health >= heal_level) && (!eject_wait)) + connected_message("Cloning Process Complete.") + locked = 0 + go_out() + return + + else if((!occupant) || (occupant.loc != src)) + occupant = null + if(locked) + locked = 0 + if(!mess) + icon_state = "pod_0" + //use_power(200) + return + + return + +//Let's unlock this early I guess. Might be too early, needs tweaking. +/obj/machinery/clonepod/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(isnull(occupant)) + if(default_deconstruction_screwdriver(user, W)) + return + if(default_deconstruction_crowbar(user, W)) + return + if(default_part_replacement(user, W)) + return + if(istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) + if(!check_access(W)) + user << "Access Denied." + return + if((!locked) || (isnull(occupant))) + return + if((occupant.health < -20) && (occupant.stat != 2)) + user << "Access Refused." + return + else + locked = 0 + user << "System unlocked." + else if(istype(W, /obj/item/weapon/card/emag)) + if(isnull(occupant)) + return + user << "You force an emergency ejection." + locked = 0 + go_out() + return + else if(istype(W, /obj/item/weapon/reagent_containers/food/snacks/meat)) + user << "\The [src] processes \the [W]." + biomass += 50 + user.drop_item() + del(W) + return + else if(istype(W, /obj/item/weapon/wrench)) + if(locked && (anchored || occupant)) + user << "Can not do that while [src] is in use." + else + if(anchored) + anchored = 0 + connected.pod1 = null + connected = null + else + anchored = 1 + playsound(loc, 'sound/items/Ratchet.ogg', 100, 1) + if(anchored) + user.visible_message("[user] secures [src] to the floor.", "You secure [src] to the floor.") + else + user.visible_message("[user] unsecures [src] from the floor.", "You unsecure [src] from the floor.") + else + ..() + +//Put messages in the connected computer's temp var for display. +/obj/machinery/clonepod/proc/connected_message(var/message) + if((isnull(connected)) || (!istype(connected, /obj/machinery/computer/cloning))) + return 0 + if(!message) + return 0 + + connected.temp = message + connected.updateUsrDialog() + return 1 + +/obj/machinery/clonepod/RefreshParts() + ..() + var/rating = 0 + for(var/obj/item/weapon/stock_parts/P in component_parts) + if(istype(P, /obj/item/weapon/stock_parts/scanning_module) || istype(P, /obj/item/weapon/stock_parts/manipulator)) + rating += P.rating + + heal_level = rating * 10 - 20 + heal_rate = round(rating / 4) + if(rating >= 8) + notoxin = 1 + else + notoxin = 0 + +/obj/machinery/clonepod/verb/eject() + set name = "Eject Cloner" + set category = "Object" + set src in oview(1) + + if(usr.stat != 0) + return + go_out() + add_fingerprint(usr) + return + +/obj/machinery/clonepod/proc/go_out() + if(locked) + return + + if(mess) //Clean that mess and dump those gibs! + mess = 0 + gibs(loc) + icon_state = "pod_0" + + /* + for(var/obj/O in src) + O.loc = loc + */ + return + + if(!(occupant)) + return + + /* + for(var/obj/O in src) + O.loc = loc + */ + + if(occupant.client) + occupant.client.eye = occupant.client.mob + occupant.client.perspective = MOB_PERSPECTIVE + occupant.loc = loc + icon_state = "pod_0" + eject_wait = 0 //If it's still set somehow. + domutcheck(occupant) //Waiting until they're out before possible monkeyizing. +// occupant.add_side_effect("Bad Stomach") // Give them an extra side-effect for free. + occupant = null + + biomass -= CLONE_BIOMASS + + return + +/obj/machinery/clonepod/proc/malfunction() + if(occupant) + connected_message("Critical Error!") + mess = 1 + icon_state = "pod_g" + occupant.ghostize() + spawn(5) + del(occupant) + return + +/obj/machinery/clonepod/relaymove(mob/user as mob) + if(user.stat) + return + go_out() + return + +/obj/machinery/clonepod/emp_act(severity) + if(prob(100/severity)) + malfunction() + ..() + +/obj/machinery/clonepod/ex_act(severity) + switch(severity) + if(1.0) + for(var/atom/movable/A as mob|obj in src) + A.loc = loc + ex_act(severity) + del(src) + return + if(2.0) + if(prob(50)) + for(var/atom/movable/A as mob|obj in src) + A.loc = loc + ex_act(severity) + del(src) + return + if(3.0) + if(prob(25)) + for(var/atom/movable/A as mob|obj in src) + A.loc = loc + ex_act(severity) + del(src) + return + else + return + +//Health Tracker Implant + +/obj/item/weapon/implant/health + name = "health implant" + var/healthstring = "" + +/obj/item/weapon/implant/health/proc/sensehealth() + if(!implanted) + return "ERROR" + else + if(isliving(implanted)) + var/mob/living/L = implanted + healthstring = "[round(L.getOxyLoss())] - [round(L.getFireLoss())] - [round(L.getToxLoss())] - [round(L.getBruteLoss())]" + if(!healthstring) + healthstring = "ERROR" + return healthstring + +//Disk stuff. //The return of data disks?? Just for transferring between genetics machine/cloning machine. //TO-DO: Make the genetics machine accept them. /obj/item/weapon/disk/data @@ -30,7 +413,7 @@ icon_state = "datadisk0" //Gosh I hope syndies don't mistake them for the nuke disk. item_state = "card-id" w_class = 2.0 - var/datum/dna2/record/buf=null + var/datum/dna2/record/buf = null var/read_only = 0 //Well,it's still a floppy disk /obj/item/weapon/disk/data/proc/initializeDisk() @@ -65,363 +448,18 @@ buf.dna.SE=new_SE buf.dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF) - -//Find a dead mob with a brain and client. -/proc/find_dead_player(var/find_key) - if (isnull(find_key)) - return - - var/mob/selected = null - for(var/mob/living/M in player_list) - //Dead people only thanks! - if ((M.stat != 2) || (!M.client)) - continue - //They need a brain! - if(istype(M, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = M - if(H.species.has_organ["brain"] && !H.has_brain()) - continue - if (M.ckey == find_key) - selected = M - break - return selected - -//Disk stuff. /obj/item/weapon/disk/data/New() ..() var/diskcolor = pick(0,1,2) - src.icon_state = "datadisk[diskcolor]" + icon_state = "datadisk[diskcolor]" /obj/item/weapon/disk/data/attack_self(mob/user as mob) - src.read_only = !src.read_only - user << "You flip the write-protect tab to [src.read_only ? "protected" : "unprotected"]." + read_only = !read_only + user << "You flip the write-protect tab to [read_only ? "protected" : "unprotected"]." /obj/item/weapon/disk/data/examine(mob/user) ..(user) - user << text("The write-protect tab is set to [src.read_only ? "protected" : "unprotected"].") - return - -//Health Tracker Implant - -/obj/item/weapon/implant/health - name = "health implant" - var/healthstring = "" - -/obj/item/weapon/implant/health/proc/sensehealth() - if (!src.implanted) - return "ERROR" - else - if(isliving(src.implanted)) - var/mob/living/L = src.implanted - src.healthstring = "[round(L.getOxyLoss())] - [round(L.getFireLoss())] - [round(L.getToxLoss())] - [round(L.getBruteLoss())]" - if (!src.healthstring) - src.healthstring = "ERROR" - return src.healthstring - -/obj/machinery/clonepod/attack_ai(mob/user as mob) - src.add_hiddenprint(user) - return attack_hand(user) - -/obj/machinery/clonepod/attack_hand(mob/user as mob) - if ((isnull(src.occupant)) || (stat & NOPOWER)) - return - if ((!isnull(src.occupant)) && (src.occupant.stat != 2)) - var/completion = (100 * ((src.occupant.health + 100) / (src.heal_level + 100))) - user << "Current clone cycle is [round(completion)]% complete." - return - -//Clonepod - -//Start growing a human clone in the pod! -/obj/machinery/clonepod/proc/growclone(var/datum/dna2/record/R) - if(mess || attempting) - return 0 - var/datum/mind/clonemind = locate(R.mind) - if(!istype(clonemind,/datum/mind)) //not a mind - return 0 - if( clonemind.current && clonemind.current.stat != DEAD ) //mind is associated with a non-dead body - return 0 - if(clonemind.active) //somebody is using that mind - if( ckey(clonemind.key)!=R.ckey ) - return 0 - else - for(var/mob/dead/observer/G in player_list) - if(G.ckey == R.ckey) - if(G.can_reenter_corpse) - break - else - return 0 - - - src.heal_level = rand(10,40) //Randomizes what health the clone is when ejected - src.attempting = 1 //One at a time!! - src.locked = 1 - - src.eject_wait = 1 - spawn(30) - src.eject_wait = 0 - - var/mob/living/carbon/human/H = new /mob/living/carbon/human(src, R.dna.species) - occupant = H - - if(!R.dna.real_name) //to prevent null names - R.dna.real_name = "clone ([rand(0,999)])" - H.real_name = R.dna.real_name - - src.icon_state = "pod_1" - //Get the clone body ready - H.adjustCloneLoss(150) //new damage var so you can't eject a clone early then stab them to abuse the current damage system --NeoFite - H.adjustBrainLoss(src.heal_level + 50 + rand(10, 30)) // The rand(10, 30) will come out as extra brain damage - H.Paralyse(4) - - //Here let's calculate their health so the pod doesn't immediately eject them!!! - H.updatehealth() - - clonemind.transfer_to(H) - H.ckey = R.ckey - H << "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like?
" - - // -- Mode/mind specific stuff goes here - callHook("clone", list(H)) - - switch(ticker.mode.name) - if("revolution") - if((H.mind in ticker.mode:revolutionaries) || (H.mind in ticker.mode:head_revolutionaries)) - ticker.mode.update_all_rev_icons() //So the icon actually appears - if("mercenary") - if(H.mind in ticker.mode.syndicates) - ticker.mode.update_all_synd_icons() - if("cult") - if (H.mind in ticker.mode.cult) - ticker.mode.add_cultist(src.occupant.mind) - ticker.mode.update_all_cult_icons() //So the icon actually appears - - // -- End mode specific stuff - - if(!R.dna) - H.dna = new /datum/dna() - H.dna.real_name = H.real_name - else - H.dna=R.dna - H.UpdateAppearance() - randmutb(H) //Sometimes the clones come out wrong. - H.dna.UpdateSE() - H.dna.UpdateUI() - - H.set_cloned_appearance() - - for(var/datum/language/L in R.languages) - H.add_language(L.name) - H.flavor_texts = R.flavor.Copy() - H.suiciding = 0 - src.attempting = 0 - return 1 - -//Grow clones to maturity then kick them out. FREELOADERS -/obj/machinery/clonepod/process() - - if(stat & NOPOWER) //Autoeject if power is lost - if (src.occupant) - src.locked = 0 - src.go_out() - return - - if((src.occupant) && (src.occupant.loc == src)) - if((src.occupant.stat == DEAD) || (src.occupant.suiciding) || !occupant.key) //Autoeject corpses and suiciding dudes. - src.locked = 0 - src.go_out() - src.connected_message("Clone Rejected: Deceased.") - return - - else if(src.occupant.health < src.heal_level) - src.occupant.Paralyse(4) - - //Slowly get that clone healed and finished. - src.occupant.adjustCloneLoss(-2) - - //Premature clones may have brain damage. - src.occupant.adjustBrainLoss(-1) - - //So clones don't die of oxyloss in a running pod. - if (src.occupant.reagents.get_reagent_amount("inaprovaline") < 30) - src.occupant.reagents.add_reagent("inaprovaline", 60) - - //So clones will remain asleep for long enough to get them into cryo (Bay RP edit) - if (src.occupant.reagents.get_reagent_amount("stoxin") < 10) - src.occupant.reagents.add_reagent("stoxin", 5) - if (src.occupant.reagents.get_reagent_amount("chloralhydrate") < 1) - src.occupant.reagents.add_reagent("chloralhydrate", 1) - - //Also heal some oxyloss ourselves because inaprovaline is so bad at preventing it!! - src.occupant.adjustOxyLoss(-4) - - use_power(7500) //This might need tweaking. - return - - else if((src.occupant.health >= src.heal_level) && (!src.eject_wait)) - src.connected_message("Cloning Process Complete.") - src.locked = 0 - src.go_out() - return - - else if ((!src.occupant) || (src.occupant.loc != src)) - src.occupant = null - if (src.locked) - src.locked = 0 - if (!src.mess) - icon_state = "pod_0" - //use_power(200) - return - - return - -//Let's unlock this early I guess. Might be too early, needs tweaking. -/obj/machinery/clonepod/attackby(obj/item/weapon/W as obj, mob/user as mob) - if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) - if (!src.check_access(W)) - user << "\red Access Denied." - return - if ((!src.locked) || (isnull(src.occupant))) - return - if ((src.occupant.health < -20) && (src.occupant.stat != 2)) - user << "\red Access Refused." - return - else - src.locked = 0 - user << "System unlocked." - else if (istype(W, /obj/item/weapon/card/emag)) - if (isnull(src.occupant)) - return - user << "You force an emergency ejection." - src.locked = 0 - src.go_out() - return - else if (istype(W, /obj/item/weapon/reagent_containers/food/snacks/meat)) - user << "\blue \The [src] processes \the [W]." - biomass += 50 - user.drop_item() - del(W) - return - else if (istype(W, /obj/item/weapon/wrench)) - if(src.locked && (src.anchored || src.occupant)) - user << "\red Can not do that while [src] is in use." - else - if(src.anchored) - src.anchored = 0 - connected.pod1 = null - connected = null - else - src.anchored = 1 - playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) - if(anchored) - user.visible_message("[user] secures [src] to the floor.", "You secure [src] to the floor.") - else - user.visible_message("[user] unsecures [src] from the floor.", "You unsecure [src] from the floor.") - else - ..() - -//Put messages in the connected computer's temp var for display. -/obj/machinery/clonepod/proc/connected_message(var/message) - if ((isnull(src.connected)) || (!istype(src.connected, /obj/machinery/computer/cloning))) - return 0 - if (!message) - return 0 - - src.connected.temp = message - src.connected.updateUsrDialog() - return 1 - -/obj/machinery/clonepod/verb/eject() - set name = "Eject Cloner" - set category = "Object" - set src in oview(1) - - if (usr.stat != 0) - return - src.go_out() - add_fingerprint(usr) - return - -/obj/machinery/clonepod/proc/go_out() - if (src.locked) - return - - if (src.mess) //Clean that mess and dump those gibs! - src.mess = 0 - gibs(src.loc) - src.icon_state = "pod_0" - - /* - for(var/obj/O in src) - O.loc = src.loc - */ - return - - if (!(src.occupant)) - return - - /* - for(var/obj/O in src) - O.loc = src.loc - */ - - if (src.occupant.client) - src.occupant.client.eye = src.occupant.client.mob - src.occupant.client.perspective = MOB_PERSPECTIVE - src.occupant.loc = src.loc - src.icon_state = "pod_0" - src.eject_wait = 0 //If it's still set somehow. - domutcheck(src.occupant) //Waiting until they're out before possible monkeyizing. -// src.occupant.add_side_effect("Bad Stomach") // Give them an extra side-effect for free. - src.occupant = null - - src.biomass -= CLONE_BIOMASS - - return - -/obj/machinery/clonepod/proc/malfunction() - if(src.occupant) - src.connected_message("Critical Error!") - src.mess = 1 - src.icon_state = "pod_g" - src.occupant.ghostize() - spawn(5) - del(src.occupant) - return - -/obj/machinery/clonepod/relaymove(mob/user as mob) - if (user.stat) - return - src.go_out() - return - -/obj/machinery/clonepod/emp_act(severity) - if(prob(100/severity)) malfunction() - ..() - -/obj/machinery/clonepod/ex_act(severity) - switch(severity) - if(1.0) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - ex_act(severity) - del(src) - return - if(2.0) - if (prob(50)) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - ex_act(severity) - del(src) - return - if(3.0) - if (prob(25)) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - ex_act(severity) - del(src) - return - else + user << text("The write-protect tab is set to [read_only ? "protected" : "unprotected"].") return /* diff --git a/code/game/machinery/computer/RCON_Console.dm b/code/game/machinery/computer/RCON_Console.dm index 93b18cf9896..f80f0b93c4d 100644 --- a/code/game/machinery/computer/RCON_Console.dm +++ b/code/game/machinery/computer/RCON_Console.dm @@ -12,12 +12,11 @@ circuit = /obj/item/weapon/circuitboard/rcon_console req_one_access = list(access_engine) var/current_tag = null - var/list/known_SMESs = null - var/list/known_breakers = null - // Allows you to hide specific parts of the UI - var/hide_SMES = 0 - var/hide_SMES_details = 0 - var/hide_breakers = 0 + var/obj/nano_module/rcon/rcon + +/obj/machinery/computer/rcon/New() + ..() + rcon = new(src) // Proc: attack_hand() // Parameters: 1 (user - Person which clicked this computer) @@ -29,106 +28,5 @@ // Proc: ui_interact() // Parameters: 4 (standard NanoUI parameters) // Description: Uses dark magic (NanoUI) to render this machine's UI -/obj/machinery/computer/rcon/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) - FindDevices() // Update our devices list - var/data[0] - - // SMES DATA (simplified view) - var/list/smeslist[0] - for(var/obj/machinery/power/smes/buildable/SMES in known_SMESs) - smeslist.Add(list(list( - "charge" = round(SMES.Percentage()), - "input_set" = SMES.input_attempt, - "input_val" = round(SMES.input_level), - "output_set" = SMES.output_attempt, - "output_val" = round(SMES.output_level), - "output_load" = round(SMES.output_used), - "RCON_tag" = SMES.RCon_tag - ))) - - data["smes_info"] = sortByKey(smeslist, "RCON_tag") - - // BREAKER DATA (simplified view) - var/list/breakerlist[0] - for(var/obj/machinery/power/breakerbox/BR in known_breakers) - breakerlist.Add(list(list( - "RCON_tag" = BR.RCon_tag, - "enabled" = BR.on - ))) - data["breaker_info"] = breakerlist - data["hide_smes"] = hide_SMES - data["hide_smes_details"] = hide_SMES_details - data["hide_breakers"] = hide_breakers - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if (!ui) - ui = new(user, src, ui_key, "rcon.tmpl", "RCON Console", 600, 400) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) - -// Proc: Topic() -// Parameters: 2 (href, href_list - allows us to process UI clicks) -// Description: Allows us to process UI clicks, which are relayed in form of hrefs. -/obj/machinery/computer/rcon/Topic(href, href_list) - if(href_list["smes_in_toggle"]) - var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_in_toggle"]) - if(SMES) - SMES.toggle_input() - if(href_list["smes_out_toggle"]) - var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_out_toggle"]) - if(SMES) - SMES.toggle_output() - if(href_list["smes_in_set"]) - var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_in_set"]) - if(SMES) - var/inputset = input(usr, "Enter new input level (0-[SMES.input_level_max])", "SMES Input Power Control") as num - SMES.set_input(inputset) - if(href_list["smes_out_set"]) - var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_out_set"]) - if(SMES) - var/outputset = input(usr, "Enter new output level (0-[SMES.output_level_max])", "SMES Input Power Control") as num - SMES.set_output(outputset) - - if(href_list["toggle_breaker"]) - var/obj/machinery/power/breakerbox/toggle = null - for(var/obj/machinery/power/breakerbox/breaker in known_breakers) - if(breaker.RCon_tag == href_list["toggle_breaker"]) - toggle = breaker - if(toggle) - if(toggle.update_locked) - usr << "The breaker box was recently toggled. Please wait before toggling it again." - else - toggle.auto_toggle() - if(href_list["hide_smes"]) - hide_SMES = !hide_SMES - if(href_list["hide_smes_details"]) - hide_SMES_details = !hide_SMES_details - if(href_list["hide_breakers"]) - hide_breakers = !hide_breakers - - -// Proc: GetSMESByTag() -// Parameters: 1 (tag - RCON tag of SMES we want to look up) -// Description: Looks up and returns SMES which has matching RCON tag -/obj/machinery/computer/rcon/proc/GetSMESByTag(var/tag) - if(!tag) - return - - for(var/obj/machinery/power/smes/buildable/S in known_SMESs) - if(S.RCon_tag == tag) - return S - -// Proc: FindDevices() -// Parameters: None -// Description: Refreshes local list of known devices. -/obj/machinery/computer/rcon/proc/FindDevices() - known_SMESs = new /list() - for(var/obj/machinery/power/smes/buildable/SMES in machines) - if(SMES.RCon_tag && (SMES.RCon_tag != "NO_TAG") && SMES.RCon) - known_SMESs.Add(SMES) - - known_breakers = new /list() - for(var/obj/machinery/power/breakerbox/breaker in machines) - if(breaker.RCon_tag != "NO_TAG") - known_breakers.Add(breaker) \ No newline at end of file +/obj/machinery/computer/rcon/ui_interact(mob/user, ui_key = "rcon", var/datum/nanoui/ui = null, var/force_open = 1) + rcon.ui_interact(user, ui_key, ui, force_open) diff --git a/code/game/machinery/computer/ai_core.dm b/code/game/machinery/computer/ai_core.dm index 69c884ec708..7bd8e4b8e89 100644 --- a/code/game/machinery/computer/ai_core.dm +++ b/code/game/machinery/computer/ai_core.dm @@ -168,9 +168,15 @@ if(istype(P, /obj/item/weapon/screwdriver)) playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) user << "\blue You connect the monitor." - var/mob/living/silicon/ai/A = new /mob/living/silicon/ai ( loc, laws, brain ) - if(A) //if there's no brain, the mob is deleted and a structure/AIcore is created - A.rename_self("ai", 1) + if(!brain) + var/open_for_latejoin = alert(user, "Would you like this core to be open for latejoining AIs?", "Latejoin", "Yes", "Yes", "No") == "Yes" + var/obj/structure/AIcore/deactivated/D = new(loc) + if(open_for_latejoin) + empty_playable_ai_cores += D + else + var/mob/living/silicon/ai/A = new /mob/living/silicon/ai ( loc, laws, brain ) + if(A) //if there's no brain, the mob is deleted and a structure/AIcore is created + A.rename_self("ai", 1) feedback_inc("cyborg_ais_created",1) del(src) @@ -207,14 +213,53 @@ if (ai.mind == malfai) return 1 -/obj/structure/AIcore/deactivated/attackby(var/obj/item/device/aicard/card, var/mob/user) +/obj/structure/AIcore/deactivated/attackby(var/obj/item/weapon/W, var/mob/user) - if(istype(card)) + if(istype(W, /obj/item/device/aicard)) + var/obj/item/device/aicard/card = W var/mob/living/silicon/ai/transfer = locate() in card if(transfer) load_ai(transfer,card,user) else user << "\red ERROR: \black Unable to locate artificial intelligence." return + else if(istype(W, /obj/item/weapon/wrench)) + if(anchored) + user.visible_message("\blue \The [user] starts to unbolt \the [src] from the plating...") + if(!do_after(user,40)) + user.visible_message("\blue \The [user] decides not to unbolt \the [src].") + return + user.visible_message("\blue \The [user] finishes unfastening \the [src]!") + anchored = 0 + return + else + user.visible_message("\blue \The [user] starts to bolt \the [src] to the plating...") + if(!do_after(user,40)) + user.visible_message("\blue \The [user] decides not to bolt \the [src].") + return + user.visible_message("\blue \The [user] finishes fastening down \the [src]!") + anchored = 1 + return + else + return ..() - ..() +/client/proc/empty_ai_core_toggle_latejoin() + set name = "Toggle AI Core Latejoin" + set category = "Admin" + + var/list/cores = list() + for(var/obj/structure/AIcore/deactivated/D in world) + cores["[D] ([D.loc.loc])"] = D + + var/id = input("Which core?", "Toggle AI Core Latejoin", null) as null|anything in cores + if(!id) return + + var/obj/structure/AIcore/deactivated/D = cores[id] + if(!D) return + + if(D in empty_playable_ai_cores) + empty_playable_ai_cores -= D + src << "\The [id] is now not available for latejoining AIs." + else + empty_playable_ai_cores += D + src << "\The [id] is now available for latejoining AIs." diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 2915bf07619..056c45e4f88 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -1,6 +1,6 @@ /obj/machinery/computer/arcade name = "arcade machine" - desc = "Does not support Pin ball." + desc = "Does not support pinball." icon = 'icons/obj/computer.dmi' icon_state = "arcade" circuit = "/obj/item/weapon/circuitboard/arcade" @@ -32,7 +32,10 @@ /obj/item/toy/prize/mauler = 1, /obj/item/toy/prize/odysseus = 1, /obj/item/toy/prize/phazon = 1, - /obj/item/toy/waterflower = 1 + /obj/item/toy/waterflower = 1, + /obj/item/toy/figure = 1, + /obj/random/plushie = 1, + /obj/item/toy/cultsword = 1 ) /obj/machinery/computer/arcade diff --git a/code/game/machinery/computer/atmos_alert.dm b/code/game/machinery/computer/atmos_alert.dm index 8e978853c45..8306b3a87e0 100644 --- a/code/game/machinery/computer/atmos_alert.dm +++ b/code/game/machinery/computer/atmos_alert.dm @@ -1,116 +1,85 @@ //This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 -// Converting these to global lists may be a bit laggy when removal procs are called. Consider -// rewriting this properly to fix the update bug, rather than unifying all monitors. ~Z - var/global/list/priority_air_alarms = list() var/global/list/minor_air_alarms = list() + /obj/machinery/computer/atmos_alert name = "atmospheric alert computer" desc = "Used to access the station's atmospheric sensors." circuit = "/obj/item/weapon/circuitboard/atmos_alert" icon_state = "alert:0" - var/receive_frequency = 1437 - var/datum/radio_frequency/radio_connection - -/obj/machinery/computer/atmos_alert/initialize() +/obj/machinery/computer/atmos_alert/New() ..() - set_frequency(receive_frequency) - -/obj/machinery/computer/atmos_alert/receive_signal(datum/signal/signal) - if(!signal || signal.encryption) return - - var/zone = signal.data["zone"] - var/severity = signal.data["alert"] - - if(!zone || !severity) return - - minor_air_alarms -= zone - priority_air_alarms -= zone - if(severity=="severe") - priority_air_alarms |= zone - else if (severity=="minor") - minor_air_alarms |= zone - update_icon() - return - - -/obj/machinery/computer/atmos_alert/proc/set_frequency(new_frequency) - radio_controller.remove_object(src, receive_frequency) - receive_frequency = new_frequency - radio_connection = radio_controller.add_object(src, receive_frequency, RADIO_ATMOSIA) - + atmosphere_alarm.register(src, /obj/machinery/computer/station_alert/update_icon) + +/obj/machinery/computer/atmos_alert/Del() + atmosphere_alarm.unregister(src) + ..() /obj/machinery/computer/atmos_alert/attack_hand(mob/user) - if(..(user)) - return - user << browse(return_text(),"window=computer") - user.set_machine(src) - onclose(user, "computer") + ui_interact(user) -/obj/machinery/computer/atmos_alert/process() - if(..()) - src.updateDialog() +/obj/machinery/computer/atmos_alert/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + var/data[0] + var/major_alarms[0] + var/minor_alarms[0] + + for(var/datum/alarm/alarm in atmosphere_alarm.major_alarms()) + major_alarms[++major_alarms.len] = list("name" = sanitize(alarm.alarm_name()), "ref" = "\ref[alarm]") + + for(var/datum/alarm/alarm in atmosphere_alarm.minor_alarms()) + minor_alarms[++minor_alarms.len] = list("name" = sanitize(alarm.alarm_name()), "ref" = "\ref[alarm]") + + data["priority_alarms"] = major_alarms + data["minor_alarms"] = minor_alarms + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if(!ui) + ui = new(user, src, ui_key, "atmos_alert.tmpl", src.name, 500, 500) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) /obj/machinery/computer/atmos_alert/update_icon() ..() if(stat & (NOPOWER|BROKEN)) return - if(priority_air_alarms.len) + var/list/alarms = atmosphere_alarm.major_alarms() + if(alarms.len) icon_state = "alert:2" - - else if(minor_air_alarms.len) - icon_state = "alert:1" - else - icon_state = "alert:0" + alarms = atmosphere_alarm.minor_alarms() + if(alarms.len) + icon_state = "alert:1" + else + icon_state = initial(icon_state) return - -/obj/machinery/computer/atmos_alert/proc/return_text() - var/priority_text - var/minor_text - - if(priority_air_alarms.len) - for(var/zone in priority_air_alarms) - priority_text += "[zone] X
" - else - priority_text = "No priority alerts detected.
" - - if(minor_air_alarms.len) - for(var/zone in minor_air_alarms) - minor_text += "[zone] X
" - else - minor_text = "No minor alerts detected.
" - - var/output = {"[name]
-Priority Alerts:
-[priority_text] -
-
-Minor Alerts:
-[minor_text] -
"} - - return output - - /obj/machinery/computer/atmos_alert/Topic(href, href_list) if(..()) - return + return 1 - if(href_list["priority_clear"]) - var/removing_zone = href_list["priority_clear"] - for(var/zone in priority_air_alarms) - if(ckey(zone) == removing_zone) - priority_air_alarms -= zone + if(href_list["clear_alarm"]) + var/datum/alarm/alarm = locate(href_list["clear_alarm"]) in atmosphere_alarm.alarms + if(alarm) + for(var/datum/alarm_source/alarm_source in alarm.sources) + var/obj/machinery/alarm/air_alarm = alarm_source.source + if(istype(air_alarm)) + var/list/new_ref = list("atmos_reset" = 1) + air_alarm.Topic(href, new_ref, custom_state = atmos_alert_topic) + return 1 - if(href_list["minor_clear"]) - var/removing_zone = href_list["minor_clear"] - for(var/zone in minor_air_alarms) - if(ckey(zone) == removing_zone) - minor_air_alarms -= zone - update_icon() - return + +var/datum/topic_state/atmos_alert/atmos_alert_topic = new() + +/datum/topic_state/atmos_alert + flags = NANO_IGNORE_DISTANCE + +/datum/topic_state/air_alarm/href_list(var/mob/user) + var/list/extra_href = list() + extra_href["remote_connection"] = 1 + extra_href["remote_access"] = 1 + + return extra_href diff --git a/code/game/machinery/computer/atmos_control.dm b/code/game/machinery/computer/atmos_control.dm index a7221311028..a6eb8765f1f 100644 --- a/code/game/machinery/computer/atmos_control.dm +++ b/code/game/machinery/computer/atmos_control.dm @@ -9,11 +9,11 @@ density = 1 anchored = 1.0 circuit = "/obj/item/weapon/circuitboard/atmoscontrol" - var/obj/machinery/alarm/current var/overridden = 0 //not set yet, can't think of a good way to do it req_access = list(access_ce) var/list/monitored_alarm_ids = null var/list/monitored_alarms = null + var/ui_ref /obj/machinery/computer/atmoscontrol/laptop name = "Atmospherics Laptop" @@ -32,36 +32,29 @@ monitored_alarms = dd_sortedObjectList(monitored_alarms) /obj/machinery/computer/atmoscontrol/attack_ai(var/mob/user as mob) - return interact(user) + return ui_interact(user) /obj/machinery/computer/atmoscontrol/attack_hand(mob/user) if(..()) return - return interact(user) + return ui_interact(user) -/obj/machinery/computer/atmoscontrol/interact(mob/user) - user.set_machine(src) - if(allowed(user)) - overridden = 1 - else if(!emagged) - overridden = 0 - var/dat = "Main Menu
" - if(monitored_alarms && monitored_alarms.len == 1) - current = monitored_alarms[1] - if(current) - dat += specific() - else - for(var/obj/machinery/alarm/alarm in monitored_alarms ? monitored_alarms : machines) - dat += "" - switch(max(alarm.danger_level, alarm.alarm_area.atmosalm)) - if (0) - dat += "" - if (1) - dat += "" - if (2) - dat += "" - dat += "[sanitize(alarm.name)]
" - user << browse(dat, "window=atmoscontrol") +/obj/machinery/computer/atmoscontrol/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + var/data[0] + var/alarms[0] + + // TODO: Move these to a cache, similar to cameras + for(var/obj/machinery/alarm/alarm in (monitored_alarms ? monitored_alarms : machines)) + alarms[++alarms.len] = list("name" = sanitize(alarm.name), "ref"= "\ref[alarm]", "danger" = max(alarm.danger_level, alarm.alarm_area.atmosalm)) + data["alarms"] = alarms + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if(!ui) + ui = new(user, src, ui_key, "atmos_control.tmpl", src.name, 625, 625) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + ui_ref = ui /obj/machinery/computer/atmoscontrol/attackby(var/obj/item/I as obj, var/mob/user as mob) if(istype(I, /obj/item/weapon/card/emag) && !emagged) @@ -73,23 +66,33 @@ return return ..() -/obj/machinery/computer/atmoscontrol/proc/specific() - if(!current) - return "" - var/dat = "

[current.name]


" - dat += current.return_status() - if(current.remote_control || overridden) - dat += "
[current.return_controls(src)]" - return dat - //a bunch of this is copied from atmos alarms /obj/machinery/computer/atmoscontrol/Topic(href, href_list) if(..()) - return - if(href_list["reset"]) - current = null + return 1 + if(href_list["alarm"]) - current = locate(href_list["alarm"]) - else if(current) - current.Topic(href, href_list, 1, 1) - interact(usr) + if(ui_ref) + var/obj/machinery/alarm/alarm = locate(href_list["alarm"]) in (monitored_alarms ? monitored_alarms : machines) + if(alarm) + var/datum/topic_state/TS = generate_state(alarm) + alarm.ui_interact(usr, master_ui = ui_ref, custom_state = TS) + return 1 + +/obj/machinery/computer/atmoscontrol/proc/generate_state(var/alarm) + var/datum/topic_state/air_alarm/state = new() + state.atmos_control = src + state.air_alarm = alarm + return state + +/datum/topic_state/air_alarm + flags = NANO_IGNORE_DISTANCE + var/obj/machinery/computer/atmoscontrol/atmos_control = null + var/obj/machinery/alarm/air_alarm = null + +/datum/topic_state/air_alarm/href_list(var/mob/user) + var/list/extra_href = list() + extra_href["remote_connection"] = 1 + extra_href["remote_access"] = user && (atmos_control.allowed(user) || atmos_control.emagged || air_alarm.rcon_setting == RCON_YES || (air_alarm.alarm_area.atmosalm && air_alarm.rcon_setting == RCON_AUTO)) + + return extra_href diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm index bb2d342bfc0..8cb58a14cbf 100644 --- a/code/game/machinery/computer/camera.dm +++ b/code/game/machinery/computer/camera.dm @@ -3,6 +3,8 @@ /proc/invalidateCameraCache() for(var/obj/machinery/computer/security/s in world) s.camera_cache = null + for(var/datum/alarm/A in world) + A.cameras = null /obj/machinery/computer/security name = "security camera monitor" @@ -15,7 +17,6 @@ circuit = /obj/item/weapon/circuitboard/security var/camera_cache = null - attack_ai(var/mob/user as mob) return attack_hand(user) @@ -23,7 +24,7 @@ if (user.stat || ((get_dist(user, src) > 1 || !( user.canmove ) || user.blinded) && !istype(user, /mob/living/silicon))) //user can't see - not sure why canmove is here. return null if ( !current || !current.can_use() ) //camera doesn't work - current = null + reset_current() user.reset_view(current) return 1 @@ -44,33 +45,17 @@ if(!can_access_camera(C)) continue - var/cam[0] - cam["name"] = sanitize(C.c_tag) - cam["deact"] = !C.can_use() - cam["camera"] = "\ref[C]" - cam["x"] = C.x - cam["y"] = C.y - cam["z"] = C.z - + var/cam = C.nano_structure() cameras[++cameras.len] = cam if(C == current) data["current"] = cam - var/list/camera_list = list("cameras" = cameras) - camera_cache=list2json(camera_list) - + var/list/camera_list = list("cameras" = cameras) + camera_cache=list2json(camera_list) else if(current) - var/cam[0] - cam["name"] = current.c_tag - cam["deact"] = !current.can_use() - cam["camera"] = "\ref[current]" - cam["x"] = current.x - cam["y"] = current.y - cam["z"] = current.z - - data["current"] = cam + data["current"] = current.nano_structure() if(ui) @@ -102,7 +87,7 @@ else if(href_list["reset"]) if(src.z>6 || stat&(NOPOWER|BROKEN)) return if(usr.stat || ((get_dist(usr, src) > 1 || !( usr.canmove ) || usr.blinded) && !istype(usr, /mob/living/silicon))) return - current = null + reset_current() usr.check_eye(current) return 1 else @@ -128,13 +113,17 @@ //don't need to check if the camera works for AI because the AI jumps to the camera location and doesn't actually look through cameras. if(isAI(user)) var/mob/living/silicon/ai/A = user + // Only allow non-carded AIs to view because the interaction with the eye gets all wonky otherwise. + if(!A.is_in_chassis()) + return 0 + A.eyeobj.setLoc(get_turf(C)) A.client.eye = A.eyeobj return 1 if (!C.can_use() || user.stat || (get_dist(user, src) > 1 || user.machine != src || user.blinded || !( user.canmove ) && !istype(user, /mob/living/silicon))) return 0 - src.current = C + set_current(C) check_eye(user) use_power(50) return 1 @@ -168,6 +157,27 @@ return if(can_access_camera(jump_to)) switch_to_camera(user,jump_to) + +/obj/machinery/computer/security/proc/set_current(var/obj/machinery/camera/C) + if(current == C) + return + + if(current) + reset_current() + + src.current = C + if(current) + var/mob/living/L = current.loc + if(istype(L)) + L.tracking_initiated() + +/obj/machinery/computer/security/proc/reset_current() + if(current) + var/mob/living/L = current.loc + if(istype(L)) + L.tracking_cancelled() + current = null + //Camera control: mouse. /atom/DblClick() ..() diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index f18d906383e..a8403bbede2 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -110,7 +110,7 @@ if(message_cooldown) usr << "Please allow at least one minute to pass between announcements" return - var/input = stripped_input(usr, "Please write a message to announce to the station crew.", "Priority Announcement") + var/input = input(usr, "Please write a message to announce to the station crew.", "Priority Announcement") if(!input || !(usr in view(1,src))) return crew_announcement.Announce(input) diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm index ff88f89c5a2..b639334c01e 100644 --- a/code/game/machinery/computer/computer.dm +++ b/code/game/machinery/computer/computer.dm @@ -101,6 +101,20 @@ return text +/obj/machinery/computer/attack_ghost(user as mob) + return src.attack_hand(user) + +/obj/machinery/computer/attack_hand(user as mob) + /* Observers can view computers, but not actually use them via Topic*/ + if(istype(user, /mob/dead/observer)) return 0 + return ..() + +/obj/machinery/computer/Topic(href, href_list) + /* Can't use topic as observer by default */ + if(istype(usr, /mob/dead/observer)) return 0 + return ..() + + /obj/machinery/computer/attackby(I as obj, user as mob) if(istype(I, /obj/item/weapon/screwdriver) && circuit) playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm index fdbaae21cc8..b5394328b83 100644 --- a/code/game/machinery/computer/crew.dm +++ b/code/game/machinery/computer/crew.dm @@ -6,11 +6,10 @@ idle_power_usage = 250 active_power_usage = 500 circuit = "/obj/item/weapon/circuitboard/crew" - var/list/tracked = list( ) - + var/obj/nano_module/crew_monitor/crew_monitor /obj/machinery/computer/crew/New() - tracked = list() + crew_monitor = new(src) ..() @@ -25,6 +24,8 @@ return ui_interact(user) +/obj/machinery/computer/crew/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + crew_monitor.ui_interact(user, ui_key, ui, force_open) /obj/machinery/computer/crew/update_icon() @@ -38,90 +39,5 @@ icon_state = initial(icon_state) stat &= ~NOPOWER - -/obj/machinery/computer/crew/Topic(href, href_list) - if(..()) return - if (src.z > 6) - usr << "\red Unable to establish a connection: \black You're too far away from the station!" - return 0 - if( href_list["close"] ) - var/mob/user = usr - var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main") - usr.unset_machine() - ui.close() - return 0 - if(href_list["update"]) - src.updateDialog() - return 1 - /obj/machinery/computer/crew/interact(mob/user) - ui_interact(user) - -/obj/machinery/computer/crew/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) - if(stat & (BROKEN|NOPOWER)) - return - user.set_machine(src) - src.scan() - - var/data[0] - var/list/crewmembers = list() - - for(var/obj/item/clothing/under/C in src.tracked) - - - var/turf/pos = get_turf(C) - - if((C) && (C.has_sensor) && (pos) && (pos.z == src.z) && C.sensor_mode) - if(istype(C.loc, /mob/living/carbon/human)) - - var/mob/living/carbon/human/H = C.loc - if(H.w_uniform != C) - continue - - var/list/crewmemberData = list() - - crewmemberData["sensor_type"] = C.sensor_mode - crewmemberData["dead"] = H.stat > 1 - crewmemberData["oxy"] = round(H.getOxyLoss(), 1) - crewmemberData["tox"] = round(H.getToxLoss(), 1) - crewmemberData["fire"] = round(H.getFireLoss(), 1) - crewmemberData["brute"] = round(H.getBruteLoss(), 1) - - crewmemberData["name"] = H.get_authentification_name(if_no_id="Unknown") - crewmemberData["rank"] = H.get_authentification_rank(if_no_id="Unknown", if_no_job="No Job") - crewmemberData["assignment"] = H.get_assignment(if_no_id="Unknown", if_no_job="No Job") - - var/area/A = get_area(H) - crewmemberData["area"] = sanitize(A.name) - crewmemberData["x"] = pos.x - crewmemberData["y"] = pos.y - - crewmembers[++crewmembers.len] = crewmemberData - - crewmembers = sortByKey(crewmembers, "name") - - data["crewmembers"] = crewmembers - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if(!ui) - ui = new(user, src, ui_key, "crew_monitor.tmpl", "Crew Monitoring Computer", 900, 800) - - // adding a template with the key "mapContent" enables the map ui functionality - ui.add_template("mapContent", "crew_monitor_map_content.tmpl") - // adding a template with the key "mapHeader" replaces the map header content - ui.add_template("mapHeader", "crew_monitor_map_header.tmpl") - - ui.set_initial_data(data) - ui.open() - - // should make the UI auto-update; doesn't seem to? - ui.set_auto_update(1) - - -/obj/machinery/computer/crew/proc/scan() - for(var/mob/living/carbon/human/H in mob_list) - if(istype(H.w_uniform, /obj/item/clothing/under)) - var/obj/item/clothing/under/C = H.w_uniform - if (C.has_sensor) - tracked |= C - return 1 + crew_monitor.ui_interact(user) diff --git a/code/game/machinery/computer/hologram.dm b/code/game/machinery/computer/hologram.dm deleted file mode 100644 index e0ceb33c177..00000000000 --- a/code/game/machinery/computer/hologram.dm +++ /dev/null @@ -1,109 +0,0 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 - -/obj/machinery/computer/hologram_comp - name = "hologram computer" - desc = "Rumoured to control holograms." - icon = 'icons/obj/stationobjs.dmi' - icon_state = "holo_console0" - var/obj/machinery/hologram/projector/projector = null - var/temp = null - var/lumens = 0.0 - var/h_r = 245.0 - var/h_g = 245.0 - var/h_b = 245.0 - - -/obj/machinery/computer/hologram_comp/New() - ..() - spawn( 10 ) - src.projector = locate(/obj/machinery/hologram/projector, get_step(src.loc, NORTH)) - return - return - -/obj/machinery/computer/hologram_comp/DblClick() - if (!in_range(src, usr)) - return 0 - src.show_console(usr) - return - -/obj/machinery/computer/hologram_comp/proc/render() - var/icon/I = new /icon('icons/mob/human.dmi', "body_m_s") - - if (src.lumens >= 0) - I.Blend(rgb(src.lumens, src.lumens, src.lumens), ICON_ADD) - else - I.Blend(rgb(- src.lumens, -src.lumens, -src.lumens), ICON_SUBTRACT) - - I.Blend(new /icon('icons/mob/human.dmi', "mouth_m_s"), ICON_OVERLAY) - I.Blend(new /icon('icons/mob/human.dmi', "underwear1_m_s"), ICON_OVERLAY) - - var/icon/U = new /icon('icons/mob/human_face.dmi', "hair_a_s") - U.Blend(rgb(src.h_r, src.h_g, src.h_b), ICON_ADD) - - I.Blend(U, ICON_OVERLAY) - - src.projector.hologram.icon = I - -/obj/machinery/computer/hologram_comp/proc/show_console(var/mob/user as mob) - var/dat - user.set_machine(src) - if (src.temp) - dat = text("[]

Clear", src.temp, src) - else - dat = text("Hologram Status:
\nPower: []
\nHologram Control:
\nColor Luminosity: []/220 \[Reset\]
\nLighten: 1 10
\nDarken: 1 10
\n
\nHair Color: ([],[],[]) \[Reset\]
\nRed (0-255): \[0\] -10 -1 [] 1 10 \[255\]
\nGreen (0-255): \[0\] -10 -1 [] 1 10 \[255\]
\nBlue (0-255): \[0\] -10 -1 [] 1 10 \[255\]
", src, (src.projector.hologram ? "On" : "Off"), -src.lumens + 35, src, src, src, src, src, src.h_r, src.h_g, src.h_b, src, src, src, src, src.h_r, src, src, src, src, src, src, src.h_g, src, src, src, src, src, src, src.h_b, src, src, src) - user << browse(dat, "window=hologram_console") - onclose(user, "hologram_console") - return - -/obj/machinery/computer/hologram_comp/Topic(href, href_list) - if(..()) - return - if (in_range(src, usr)) - flick("holo_console1", src) - if (href_list["power"]) - if (src.projector.hologram) - src.projector.icon_state = "hologram0" - //src.projector.hologram = null - del(src.projector.hologram) - else - src.projector.hologram = new(src.projector.loc) - src.projector.hologram.icon = 'icons/mob/human.dmi' - src.projector.hologram.icon_state = "body_m_s" - src.projector.icon_state = "hologram1" - src.render() - else - if (href_list["h_r"]) - if (src.projector.hologram) - src.h_r += text2num(href_list["h_r"]) - src.h_r = min(max(src.h_r, 0), 255) - render() - else - if (href_list["h_g"]) - if (src.projector.hologram) - src.h_g += text2num(href_list["h_g"]) - src.h_g = min(max(src.h_g, 0), 255) - render() - else - if (href_list["h_b"]) - if (src.projector.hologram) - src.h_b += text2num(href_list["h_b"]) - src.h_b = min(max(src.h_b, 0), 255) - render() - else - if (href_list["light"]) - if (src.projector.hologram) - src.lumens += text2num(href_list["light"]) - src.lumens = min(max(src.lumens, -185.0), 35) - render() - else - if (href_list["reset"]) - if (src.projector.hologram) - src.lumens = 0 - render() - else - if (href_list["temp"]) - src.temp = null - for(var/mob/M in viewers(1, src)) - if ((M.client && M.machine == src)) - src.show_console(M) - return diff --git a/code/game/machinery/computer/law.dm b/code/game/machinery/computer/law.dm index 5c970f9d678..2d73e17da86 100644 --- a/code/game/machinery/computer/law.dm +++ b/code/game/machinery/computer/law.dm @@ -50,7 +50,9 @@ else usr << "[src.current.name] selected for law changes." return - + + attack_ghost(user as mob) + return 1 /obj/machinery/computer/borgupload @@ -83,3 +85,6 @@ else usr << "[src.current.name] selected for law changes." return + + attack_ghost(user as mob) + return 1 diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index 58924ed707e..f3a7f80203f 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -534,7 +534,7 @@ What a mess.*/ if ("Change Criminal Status") if (active2) for(var/mob/living/carbon/human/H in player_list) - H.hud_updateflag |= 1 << WANTED_HUD + BITSET(H.hud_updateflag, WANTED_HUD) switch(href_list["criminal2"]) if("none") active2.fields["criminal"] = "None" @@ -612,4 +612,4 @@ What a mess.*/ /obj/machinery/computer/secure_data/detective_computer icon = 'icons/obj/computer.dmi' - icon_state = "messyfiles" \ No newline at end of file + icon_state = "messyfiles" diff --git a/code/game/machinery/computer/station_alert.dm b/code/game/machinery/computer/station_alert.dm index 028be6e3a3d..84ce5cc0d1d 100644 --- a/code/game/machinery/computer/station_alert.dm +++ b/code/game/machinery/computer/station_alert.dm @@ -5,106 +5,42 @@ icon_state = "alert:0" circuit = "/obj/item/weapon/circuitboard/stationalert" var/alarms = list("Fire"=list(), "Atmosphere"=list(), "Power"=list()) + var/obj/nano_module/alarm_monitor/engineering/alarm_monitor +/obj/machinery/computer/station_alert/New() + ..() + alarm_monitor = new(src) + alarm_monitor.register(src, /obj/machinery/computer/station_alert/update_icon) - attack_ai(mob/user) - add_fingerprint(user) - if(stat & (BROKEN|NOPOWER)) - return - interact(user) +/obj/machinery/computer/station_alert/Del() + alarm_monitor.unregister(src) + ..() + +/obj/machinery/computer/station_alert/attack_ai(mob/user) + add_fingerprint(user) + if(stat & (BROKEN|NOPOWER)) + return + interact(user) + return + +/obj/machinery/computer/station_alert/attack_hand(mob/user) + add_fingerprint(user) + if(stat & (BROKEN|NOPOWER)) + return + interact(user) + return + +/obj/machinery/computer/station_alert/interact(mob/user) + alarm_monitor.ui_interact(user) + +/obj/machinery/computer/station_alert/update_icon() + ..() + if(stat & (BROKEN|NOPOWER)) return - - attack_hand(mob/user) - add_fingerprint(user) - if(stat & (BROKEN|NOPOWER)) - return - interact(user) - return - - - interact(mob/user) - usr.set_machine(src) - var/dat = "Current Station Alerts\n" - dat += "Close

" - for (var/cat in src.alarms) - dat += text("[]
\n", cat) - var/list/L = src.alarms[cat] - if (L.len) - for (var/alarm in L) - var/list/alm = L[alarm] - var/area/A = alm[1] - var/list/sources = alm[3] - dat += "" - dat += "• " - dat += "[A.name]" - if (sources.len > 1) - dat += text(" - [] sources", sources.len) - dat += "
\n" - else - dat += "-- All Systems Nominal
\n" - dat += "
\n" - user << browse(dat, "window=alerts") - onclose(user, "alerts") - - - Topic(href, href_list) - if(..()) - return - return - - - proc/triggerAlarm(var/class, area/A, var/O, var/alarmsource) - if(stat & (BROKEN)) - return - var/list/L = src.alarms[class] - for (var/I in L) - if (I == A.name) - var/list/alarm = L[I] - var/list/sources = alarm[3] - if (!(alarmsource in sources)) - sources += alarmsource - return 1 - var/obj/machinery/camera/C = null - var/list/CL = null - if (O && istype(O, /list)) - CL = O - if (CL.len == 1) - C = CL[1] - else if (O && istype(O, /obj/machinery/camera)) - C = O - L[A.name] = list(A, (C) ? C : O, list(alarmsource)) - return 1 - - - proc/cancelAlarm(var/class, area/A as area, obj/origin) - if(stat & (BROKEN)) - return - var/list/L = src.alarms[class] - var/cleared = 0 - for (var/I in L) - if (I == A.name) - var/list/alarm = L[I] - var/list/srcs = alarm[3] - if (origin in srcs) - srcs -= origin - if (srcs.len == 0) - cleared = 1 - L -= I - return !cleared - - - process() - if(stat & (BROKEN|NOPOWER)) - icon_state = "atmos0" - return - var/active_alarms = 0 - for (var/cat in src.alarms) - var/list/L = src.alarms[cat] - if(L.len) active_alarms = 1 - if(active_alarms) - icon_state = "alert:2" - else - icon_state = "alert:0" - ..() - return + var/list/alarms = alarm_monitor.active_alarms() + if(alarms.len) + icon_state = "alert:2" + else + icon_state = initial(icon_state) + return diff --git a/code/game/machinery/computer3/computers/camera.dm b/code/game/machinery/computer3/computers/camera.dm index cacf6658492..17f14e0cbfe 100644 --- a/code/game/machinery/computer3/computers/camera.dm +++ b/code/game/machinery/computer3/computers/camera.dm @@ -123,6 +123,12 @@ desc = "Monitors the prison." networks = list("Prison") +/datum/file/camnet_key/syndicate + name = "Camera Network Key" + title = "%!#BUFFER OVERFLOW" + desc = "Connects to security cameras." + networks = list("SS13") + hidden_file = 1 /* @@ -174,7 +180,7 @@ /datum/file/program/security name = "camera monitor" - desc = "Connets to the Nanotrasen Camera Network" + desc = "Connects to the Nanotrasen Camera Network" image = 'icons/ntos/camera.png' active_state = "camera-static" @@ -200,7 +206,7 @@ Reset() ..() - current = null + reset_current() for(var/mob/living/L in viewers(1)) if(!istype(L,/mob/living/silicon/ai) && L.machine == src) L.reset_view(null) @@ -259,24 +265,80 @@ if("show" in href_list) var/obj/machinery/camera/C = locate(href_list["show"]) if(istype(C) && C.status) - current = C + set_current(C) usr.reset_view(C) interact() return if("keyselect" in href_list) - current = null + reset_current() usr.reset_view(null) key = input(usr,"Select a camera network key:", "Key Select", null) as null|anything in computer.list_files(/datum/file/camnet_key) - camera_list = null - update_icon() - computer.update_icon() + select_key(key) if(key) interact() else usr << "The screen turns to static." return +/datum/file/program/security/proc/select_key(var/selected_key) + key = selected_key + camera_list = null + update_icon() + computer.update_icon() + +/datum/file/program/security/proc/set_current(var/obj/machinery/camera/C) + if(current == C) + return + + if(current) + reset_current() + + src.current = C + if(current) + var/mob/living/L = current.loc + if(istype(L)) + L.tracking_initiated() + +/datum/file/program/security/proc/reset_current() + if(current) + var/mob/living/L = current.loc + if(istype(L)) + L.tracking_cancelled() + current = null + // Atlantis: Required for camnetkeys to work. /datum/file/program/security/hidden hidden_file = 1 + +/* + Camera monitoring program + + Works much as the parent program, except: + * It requires a camera to be found using the proximity network card. + * It begins with all cam-access. +*/ + +/datum/file/program/security/syndicate + name = "camer# moni!%r" + desc = "Cons the Nanotrash Camera Network" + var/special_key = new/datum/file/camnet_key/syndicate + var/camera_conn = null + + interact() + if(!interactable()) + return + + if(!computer.net) + computer.Crash(MISSING_PERIPHERAL) + return + + camera_conn = computer.net.connect_to(/obj/machinery/camera,camera_conn) + + if(!camera_conn) + computer.Crash(NETWORK_FAILURE) + return + + // On interact, override camera key selection + select_key(special_key) + ..() diff --git a/code/game/machinery/computer3/computers/communications.dm b/code/game/machinery/computer3/computers/communications.dm index bb268ba0c0d..527a2e2c5ae 100644 --- a/code/game/machinery/computer3/computers/communications.dm +++ b/code/game/machinery/computer3/computers/communications.dm @@ -115,7 +115,7 @@ if(message_cooldown) usr << "Please allow at least one minute to pass between announcements" return - var/input = stripped_input(usr, "Please write a message to announce to the station crew.", "Priority Announcement") + var/input = input(usr, "Please write a message to announce to the station crew.", "Priority Announcement") if(!input || !interactable()) return crew_announcement.Announce(input) diff --git a/code/game/machinery/computer3/computers/security.dm b/code/game/machinery/computer3/computers/security.dm index 8cebdfb5f2b..f630b24175e 100644 --- a/code/game/machinery/computer3/computers/security.dm +++ b/code/game/machinery/computer3/computers/security.dm @@ -543,7 +543,7 @@ What a mess.*/ if ("Change Criminal Status") if (active2) for(var/mob/living/carbon/human/H in player_list) - H.hud_updateflag |= 1 << WANTED_HUD + BITSET(H.hud_updateflag, WANTED_HUD) switch(href_list["criminal2"]) if("none") active2.fields["criminal"] = "None" @@ -608,4 +608,4 @@ What a mess.*/ /obj/machinery/computer3/secure_data/detective_computer icon = 'icons/obj/computer.dmi' - icon_state = "messyfiles" \ No newline at end of file + icon_state = "messyfiles" diff --git a/code/game/machinery/computer3/networking.dm b/code/game/machinery/computer3/networking.dm index 4e39da04067..27d77890087 100644 --- a/code/game/machinery/computer3/networking.dm +++ b/code/game/machinery/computer3/networking.dm @@ -169,6 +169,9 @@ if(typekey == null) typekey = /obj/machinery var/list/machines = list() + for(var/obj/O in T) + if(istype(O,typekey)) + machines += O for(var/d in cardinal) var/turf/T2 = get_step(T,d) for(var/obj/O in T2) diff --git a/code/game/machinery/computer3/program_disks.dm b/code/game/machinery/computer3/program_disks.dm index 201fff39392..e9a649499b1 100644 --- a/code/game/machinery/computer3/program_disks.dm +++ b/code/game/machinery/computer3/program_disks.dm @@ -28,6 +28,13 @@ icon_state = "datadisk_arcade" spawn_files = list(/datum/file/program/security) +/obj/item/weapon/disk/file/cameras/syndicate + name = "Camera Viewer" + desc = "A program install disk. A crude skull has been drawn on it and there is a list of items:\nFloppy Drive\nCamera Card\nNetwork Card: Adjacent\nPosition laptop nearby camera, enjoy." + icon = 'icons/obj/stock_parts.dmi' + icon_state = "datadisk_arcade" + spawn_files = list(/datum/file/program/security/syndicate) + /obj/item/weapon/disk/file/card name = "ID Card Modifier" desc = "A program install disk." diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm index 32543822b99..7d10bd9a6fa 100644 --- a/code/game/machinery/cryo.dm +++ b/code/game/machinery/cryo.dm @@ -288,6 +288,7 @@ M.client.eye = src M.stop_pulling() M.loc = src + M.ExtinguishMob() if(M.health > -100 && (M.health < 0 || M.sleeping)) M << "\blue You feel a cold liquid surround you. Your skin starts to freeze up." occupant = M diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm index 50c16c86cc9..51bc9b69e61 100644 --- a/code/game/machinery/door_control.dm +++ b/code/game/machinery/door_control.dm @@ -148,30 +148,20 @@ else icon_state = "doorctrl0" -/obj/machinery/driver_button/attack_ai(mob/user as mob) - return src.attack_hand(user) +/obj/machinery/button/driver + name = "mass driver button" + desc = "A remote control switch for a mass driver." -/obj/machinery/driver_button/attackby(obj/item/weapon/W, mob/user as mob) - - if(istype(W, /obj/item/device/detective_scanner)) +/obj/machinery/button/driver/attack_hand(mob/user as mob) + if(..()) return - return src.attack_hand(user) - -/obj/machinery/driver_button/attack_hand(mob/user as mob) - - src.add_fingerprint(usr) - if(stat & (NOPOWER|BROKEN)) - return - if(active) - return - add_fingerprint(user) use_power(5) active = 1 icon_state = "launcheract" - for(var/obj/machinery/door/blast/M in world) + for(var/obj/machinery/door/blast/M in machines) if (M.id == src.id) spawn( 0 ) M.open() @@ -179,13 +169,13 @@ sleep(20) - for(var/obj/machinery/mass_driver/M in world) + for(var/obj/machinery/mass_driver/M in machines) if(M.id == src.id) M.drive() sleep(50) - for(var/obj/machinery/door/blast/M in world) + for(var/obj/machinery/door/blast/M in machines) if (M.id == src.id) spawn( 0 ) M.close() diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 815bad98052..a548739960c 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -94,6 +94,10 @@ secured_wires = 1 assembly_type = /obj/structure/door_assembly/door_assembly_highsecurity //Until somebody makes better sprites. +/obj/machinery/door/airlock/vault/bolted + icon_state = "door_locked" + locked = 1 + /obj/machinery/door/airlock/freezer name = "Freezer Airlock" icon = 'icons/obj/doors/Doorfreezer.dmi' @@ -1002,7 +1006,7 @@ About the new airlock wires panel: if(operating || welded || locked) return if(!forced) - //despite the name, this wire is for general door control. + //despite the name, this wire is for general door control. //Bolts are already covered by the check for locked, above if( !arePowerSystemsOn() || isWireCut(AIRLOCK_WIRE_OPEN_DOOR) ) return @@ -1071,10 +1075,6 @@ About the new airlock wires panel: /obj/machinery/door/airlock/New(var/newloc, var/obj/structure/door_assembly/assembly=null) ..() - //High-sec airlocks are much harder to completely break by emitters. - if(secured_wires) - emitter_resistance *= 3 - //if assembly is given, create the new door from the assembly if (assembly) assembly_type = assembly.type diff --git a/code/game/machinery/doors/blast_door.dm b/code/game/machinery/doors/blast_door.dm index e456e136a8d..19ac77d2c77 100644 --- a/code/game/machinery/doors/blast_door.dm +++ b/code/game/machinery/doors/blast_door.dm @@ -23,7 +23,10 @@ var/id = 1.0 dir = 1 explosion_resistance = 25 - emitter_resistance = 50 // Lots of emitter blasts, it's *blast* door after all. + + //Most blast doors are infrequently toggled and sometimes used with regular doors anyways, + //turning this off prevents awkward zone geometry in places like medbay lobby, for example. + block_air_zones = 0 // Proc: Bumped() // Parameters: 1 (AM - Atom that tried to walk through this object) @@ -138,13 +141,9 @@ /obj/machinery/door/blast/proc/repair_price() var/sheets_needed = 0 var/dam = maxhealth - health - var/bla = emitter_hits while(dam > 0) dam -= 150 sheets_needed++ - while(bla > 0) - bla -= 10 - sheets_needed++ return sheets_needed // Proc: repair() @@ -152,11 +151,13 @@ // Description: Fully repairs the blast door. /obj/machinery/door/blast/proc/repair() health = maxhealth - emitter_hits = 0 if(stat & BROKEN) stat &= ~BROKEN +/obj/machinery/door/blast/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) + if(air_group) return 1 + return ..() @@ -177,5 +178,4 @@ obj/machinery/door/blast/regular icon_state_opening = "shutterc0" icon_state_closed = "shutter1" icon_state_closing = "shutterc1" - icon_state = "shutter1" - emitter_resistance = 20 \ No newline at end of file + icon_state = "shutter1" \ No newline at end of file diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index 8e354a73b33..32d2b314dc7 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -27,11 +27,11 @@ var/air_properties_vary_with_direction = 0 var/maxhealth = 300 var/health - var/emitter_hits = 0 // For use when tracking amount of emitter hits taken. - var/emitter_resistance = 10 // Amount of emitter hits doors whistand + var/destroy_hits = 10 //How many strong hits it takes to destroy the door var/min_force = 10 //minimum amount of force needed to damage the door with a melee weapon var/hitsound = 'sound/weapons/smash.ogg' //sound door makes when hit with a weapon var/obj/item/stack/sheet/metal/repairing + var/block_air_zones = 1 //If set, air zones cannot merge across the door even when it is opened. //Multi-tile doors dir = EAST @@ -103,8 +103,8 @@ else flick("door_deny", src) return - if(istype(AM, /obj/structure/stool/bed/chair/wheelchair)) - var/obj/structure/stool/bed/chair/wheelchair/wheel = AM + if(istype(AM, /obj/structure/bed/chair/wheelchair)) + var/obj/structure/bed/chair/wheelchair/wheel = AM if(density) if(wheel.pulling && (src.allowed(wheel.pulling))) open() @@ -115,7 +115,7 @@ /obj/machinery/door/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group) return 0 + if(air_group) return !block_air_zones if(istype(mover) && mover.checkpass(PASSGLASS)) return !opacity return !density @@ -146,18 +146,21 @@ return // Emitter Blasts - these will eventually completely destroy the door, given enough time. - if (istype(Proj, /obj/item/projectile/beam/emitter)) - if(health > 0) - Proj.damage /= 4 - else - emitter_hits ++ - if(emitter_hits >= emitter_resistance) - visible_message("\red [src.name] breaks apart!", 1) - new /obj/effect/decal/cleanable/ash(src.loc) // Turn it to ashes! - del(src) + if (Proj.damage > 90) + destroy_hits-- + if (destroy_hits <= 0) + visible_message("\red \The [src.name] disintegrates!") + switch (Proj.damage_type) + if(BRUTE) + new /obj/item/stack/sheet/metal(src.loc, 2) + new /obj/item/stack/rods(src.loc, 3) + if(BURN) + new /obj/effect/decal/cleanable/ash(src.loc) // Turn it to ashes! + del(src) if(Proj.damage) - take_damage(Proj.damage) + //cap projectile damage so that there's still a minimum number of hits required to break the door + take_damage(min(Proj.damage, 100)) diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 55b392feff6..8799273b930 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -22,6 +22,10 @@ open_layer = DOOR_OPEN_LAYER - 0.01 // Just below doors when open closed_layer = DOOR_CLOSED_LAYER + 0.01 // Just above doors when closed + //These are frequenly used with windows, so make sure zones can pass. + //Generally if a firedoor is at a place where there should be a zone boundery then there will be a regular door underneath it. + block_air_zones = 0 + var/blocked = 0 var/lockdown = 0 // When the door has detected a problem, it locks. var/pdiff_alert = 0 @@ -381,9 +385,9 @@ overlays += "welded_open" return +//These are playing merry hell on ZAS. Sorry fellas :( /obj/machinery/door/firedoor/border_only -//These are playing merry hell on ZAS. Sorry fellas :( /* icon = 'icons/obj/doors/edge_Doorfire.dmi' glass = 1 //There is a glass window so you can see through the door diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 209b993788a..eefe844e476 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -24,9 +24,35 @@ src.base_state = src.icon_state return +/obj/machinery/door/window/proc/shatter(var/display_message = 1) + new /obj/item/weapon/shard(src.loc) + var/obj/item/stack/cable_coil/CC = new /obj/item/stack/cable_coil(src.loc) + CC.amount = 2 + var/obj/item/weapon/airlock_electronics/ae + if(!electronics) + ae = new/obj/item/weapon/airlock_electronics( src.loc ) + if(!src.req_access) + src.check_access() + if(src.req_access.len) + ae.conf_access = src.req_access + else if (src.req_one_access.len) + ae.conf_access = src.req_one_access + ae.one_access = 1 + else + ae = electronics + electronics = null + ae.loc = src.loc + if(operating == -1) + ae.icon_state = "door_electronics_smoked" + operating = 0 + src.density = 0 + playsound(src, "shatter", 70, 1) + if(display_message) + visible_message("[src] shatters!") + del(src) + /obj/machinery/door/window/Del() density = 0 - playsound(src, "shatter", 70, 1) update_nearby_tiles() ..() @@ -120,28 +146,7 @@ /obj/machinery/door/window/take_damage(var/damage) src.health = max(0, src.health - damage) if (src.health <= 0) - new /obj/item/weapon/shard(src.loc) - var/obj/item/stack/cable_coil/CC = new /obj/item/stack/cable_coil(src.loc) - CC.amount = 2 - var/obj/item/weapon/airlock_electronics/ae - if(!electronics) - ae = new/obj/item/weapon/airlock_electronics( src.loc ) - if(!src.req_access) - src.check_access() - if(src.req_access.len) - ae.conf_access = src.req_access - else if (src.req_one_access.len) - ae.conf_access = src.req_one_access - ae.one_access = 1 - else - ae = electronics - electronics = null - ae.loc = src.loc - if(operating == -1) - ae.icon_state = "door_electronics_smoked" - operating = 0 - src.density = 0 - del(src) + shatter() return /obj/machinery/door/window/attack_ai(mob/user as mob) @@ -215,7 +220,7 @@ ae.icon_state = "door_electronics_smoked" operating = 0 - del(src) + shatter(src) return //If it's a weapon, smash windoor. Unless it's an id card, agent card, ect.. then ignore it (Cards really shouldnt damage a door anyway) diff --git a/code/game/machinery/embedded_controller/embedded_controller_base.dm b/code/game/machinery/embedded_controller/embedded_controller_base.dm index 84fa4192657..8661651a396 100644 --- a/code/game/machinery/embedded_controller/embedded_controller_base.dm +++ b/code/game/machinery/embedded_controller/embedded_controller_base.dm @@ -24,7 +24,6 @@ program.process() update_icon() - src.updateDialog() /obj/machinery/embedded_controller/attack_ai(mob/user as mob) src.ui_interact(user) diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index 632fee8215b..2ebefc86254 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -119,17 +119,13 @@ user.show_message(text("\red [src] is now secured.")) src.overlays += "[base_state]-s" -/obj/machinery/flasher_button/attack_ai(mob/user as mob) - return src.attack_hand(user) +/obj/machinery/button/flasher + name = "flasher button" + desc = "A remote control switch for a mounted flasher." -/obj/machinery/flasher_button/attackby(obj/item/weapon/W, mob/user as mob) - return src.attack_hand(user) +/obj/machinery/button/flasher/attack_hand(mob/user as mob) -/obj/machinery/flasher_button/attack_hand(mob/user as mob) - - if(stat & (NOPOWER|BROKEN)) - return - if(active) + if(..()) return use_power(5) diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index 68009eec609..71894c29834 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -24,10 +24,12 @@ Possible to do for anyone motivated enough: * Holopad */ -// HOLOPAD MODE -// 0 = RANGE BASED -// 1 = AREA BASED -var/const/HOLOPAD_MODE = 0 +#define HOLOPAD_PASSIVE_POWER_USAGE 1 +#define HOLOGRAM_POWER_USAGE 2 +#define RANGE_BASED 4 +#define AREA_BASED 6 + +var/const/HOLOPAD_MODE = RANGE_BASED /obj/machinery/hologram/holopad name = "\improper AI holopad" @@ -36,7 +38,7 @@ var/const/HOLOPAD_MODE = 0 layer = TURF_LAYER+0.1 //Preventing mice and drones from sneaking under them. - var/mob/living/silicon/ai/master//Which AI, if any, is controlling the object? Only one AI may control a hologram at any time. + var/list/mob/living/silicon/ai/masters = new() //List of AIs that use the holopad var/last_request = 0 //to prevent request spam. ~Carn var/holo_range = 5 // Change to change how far the AI can move away from the holopad before deactivating. @@ -62,84 +64,87 @@ var/const/HOLOPAD_MODE = 0 This may change in the future but for now will suffice.*/ if(user.eyeobj.loc != src.loc)//Set client eye on the object if it's not already. user.eyeobj.setLoc(get_turf(src)) - else if(!hologram)//If there is no hologram, possibly make one. + else if(!masters[user])//If there is no hologram, possibly make one. activate_holo(user) - else if(master==user)//If there is a hologram, remove it. But only if the user is the master. Otherwise do nothing. - clear_holo() + else//If there is a hologram, remove it. + clear_holo(user) return /obj/machinery/hologram/holopad/proc/activate_holo(mob/living/silicon/ai/user) - if(!(stat & NOPOWER) && user.eyeobj.loc == src.loc)//If the projector has power and client eye is on it. - if(!hologram)//If there is not already a hologram. - create_holo(user)//Create one. - src.visible_message("A holographic image of [user] flicks to life right before your eyes!") - else - user << "\red ERROR: \black Image feed in progress." + if(!(stat & NOPOWER) && user.eyeobj.loc == src.loc)//If the projector has power and client eye is on it + if (user.holo) + user << "ERROR: Image feed in progress." + return + create_holo(user)//Create one. + src.visible_message("A holographic image of [user] flicks to life right before your eyes!") else - user << "\red ERROR: \black Unable to project hologram." + user << "ERROR: Unable to project hologram." return /*This is the proc for special two-way communication between AI and holopad/people talking near holopad. For the other part of the code, check silicon say.dm. Particularly robot talk.*/ /obj/machinery/hologram/holopad/hear_talk(mob/living/M, text, verb, datum/language/speaking) - if(M&&hologram&&master)//Master is mostly a safety in case lag hits or something. - if(!master.say_understands(M, speaking))//The AI will be able to understand most mobs talking through the holopad. + if(M) + for(var/mob/living/silicon/ai/master in masters) + if(!master.say_understands(M, speaking))//The AI will be able to understand most mobs talking through the holopad. + if(speaking) + text = speaking.scramble(text) + else + text = stars(text) + var/name_used = M.GetVoice() + //This communication is imperfect because the holopad "filters" voices and is only designed to connect to the master only. + var/rendered if(speaking) - text = speaking.scramble(text) + rendered = "Holopad received, [name_used] [speaking.format_message(text, verb)]" else - text = stars(text) - var/name_used = M.GetVoice() - //This communication is imperfect because the holopad "filters" voices and is only designed to connect to the master only. - var/rendered - if(speaking) - rendered = "Holopad received, [name_used] [speaking.format_message(text, verb)]" - else - rendered = "Holopad received, [name_used] [verb], \"[text]\"" - master.show_message(rendered, 2) - return + rendered = "Holopad received, [name_used] [verb], \"[text]\"" + master.show_message(rendered, 2) /obj/machinery/hologram/holopad/see_emote(mob/living/M, text) - if(M && hologram && master) - //var/name_used = M.GetVoice() - var/rendered = "Holopad received, [text]" - //The lack of name_used is needed, because message already contains a name. This is needed for simple mobs to emote properly. - master.show_message(rendered, 2) + if(M) + for(var/mob/living/silicon/ai/master in masters) + //var/name_used = M.GetVoice() + var/rendered = "Holopad received, [text]" + //The lack of name_used is needed, because message already contains a name. This is needed for simple mobs to emote properly. + master.show_message(rendered, 2) return /obj/machinery/hologram/holopad/proc/create_holo(mob/living/silicon/ai/A, turf/T = loc) - hologram = new(T)//Spawn a blank effect at the location. + var/obj/effect/overlay/hologram = new(T)//Spawn a blank effect at the location. hologram.icon = A.holo_icon hologram.mouse_opacity = 0//So you can't click on it. hologram.layer = FLY_LAYER//Above all the other objects/mobs. Or the vast majority of them. hologram.anchored = 1//So space wind cannot drag it. hologram.name = "[A.name] (Hologram)"//If someone decides to right click. hologram.SetLuminosity(2) //hologram lighting + hologram.color = color //painted holopad gives coloured holograms + masters[A] = hologram SetLuminosity(2) //pad lighting icon_state = "holopad1" A.holo = src - master = A//AI is the master. - use_power = 2//Active power usage. + use_power += HOLOGRAM_POWER_USAGE return 1 -/obj/machinery/hologram/holopad/proc/clear_holo() -// hologram.SetLuminosity(0)//Clear lighting. //handled by the lighting controller when its ower is deleted - del(hologram)//Get rid of hologram. - if(master.holo == src) - master.holo = null - master = null//Null the master, since no-one is using it now. - SetLuminosity(0) //pad lighting (hologram lighting will be handled automatically since its owner was deleted) - icon_state = "holopad0" - use_power = 1//Passive power usage. +/obj/machinery/hologram/holopad/proc/clear_holo(mob/living/silicon/ai/user) + if(user.holo == src) + user.holo = null + del(masters[user])//Get rid of user's hologram //qdel + masters -= user //Discard AI from the list of those who use holopad + use_power = max(HOLOPAD_PASSIVE_POWER_USAGE, use_power - HOLOGRAM_POWER_USAGE)//Reduce power usage + if (!masters.len)//If no users left + SetLuminosity(0) //pad lighting (hologram lighting will be handled automatically since its owner was deleted) + icon_state = "holopad0" + use_power = HOLOPAD_PASSIVE_POWER_USAGE return 1 /obj/machinery/hologram/holopad/process() - if(hologram)//If there is a hologram. + for (var/mob/living/silicon/ai/master in masters) if(master && !master.stat && master.client && master.eyeobj)//If there is an AI attached, it's not incapacitated, it has a client, and the client eye is centered on the projector. if(!(stat & NOPOWER))//If the machine has power. - if((HOLOPAD_MODE == 0 && (get_dist(master.eyeobj, src) <= holo_range))) + if((HOLOPAD_MODE == RANGE_BASED && (get_dist(master.eyeobj, src) <= holo_range))) return 1 - else if (HOLOPAD_MODE == 1) + else if (HOLOPAD_MODE == AREA_BASED) var/area/holo_area = get_area(src) var/area/eye_area = get_area(master.eyeobj) @@ -147,14 +152,15 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ if(eye_area in holo_area.master.related) return 1 - clear_holo()//If not, we want to get rid of the hologram. + clear_holo(master)//If not, we want to get rid of the hologram. return 1 -/obj/machinery/hologram/holopad/proc/move_hologram() - if(hologram) - step_to(hologram, master.eyeobj) // So it turns. - hologram.loc = get_turf(master.eyeobj) - +/obj/machinery/hologram/holopad/proc/move_hologram(mob/living/silicon/ai/user) + if(masters[user]) + step_to(masters[user], user.eyeobj) // So it turns. + var/obj/effect/overlay/H = masters[user] + H.loc = get_turf(user.eyeobj) + masters[user] = H return 1 /* @@ -166,7 +172,6 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ use_power = 1 idle_power_usage = 5 active_power_usage = 100 - var/obj/effect/overlay/hologram//The projection itself. If there is one, the instrument is on, off otherwise. //Destruction procs. /obj/machinery/hologram/ex_act(severity) @@ -189,9 +194,9 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ del(src) return -/obj/machinery/hologram/Del() - if(hologram) - src:clear_holo() +/obj/machinery/hologram/holopad/Del() + for (var/mob/living/silicon/ai/master in masters) + clear_holo(master) ..() /* @@ -223,3 +228,9 @@ Holographic project of everything else. desc = "It makes a hologram appear...with magnets or something..." icon = 'icons/obj/stationobjs.dmi' icon_state = "hologram0" + + +#undef RANGE_BASED +#undef AREA_BASED +#undef HOLOPAD_PASSIVE_POWER_USAGE +#undef HOLOGRAM_POWER_USAGE diff --git a/code/game/machinery/holosign.dm b/code/game/machinery/holosign.dm index a4bd1456cfc..e341a8fc7f4 100644 --- a/code/game/machinery/holosign.dm +++ b/code/game/machinery/holosign.dm @@ -32,42 +32,23 @@ on_icon = "surgery" ////////////////////SWITCH/////////////////////////////////////// -/obj/machinery/holosign_switch +/obj/machinery/button/holosign name = "holosign switch" - icon = 'icons/obj/power.dmi' - icon_state = "light1" desc = "A remote control switch for holosign." - var/id = null - var/active = 0 - anchored = 1.0 - use_power = 1 - idle_power_usage = 2 - active_power_usage = 4 + icon = 'icons/obj/power.dmi' + icon_state = "crema_switch" -/obj/machinery/holosign_switch/attack_ai(mob/user as mob) - return src.attack_hand(user) -/ - -/obj/machinery/holosign_switch/attackby(obj/item/weapon/W, mob/user as mob) - if(istype(W, /obj/item/device/detective_scanner)) - return - return src.attack_hand(user) - -/obj/machinery/holosign_switch/attack_hand(mob/user as mob) - src.add_fingerprint(usr) - if(stat & (NOPOWER|BROKEN)) +/obj/machinery/button/holosign/attack_hand(mob/user as mob) + if(..()) return add_fingerprint(user) use_power(5) active = !active - if(active) - icon_state = "light1" - else - icon_state = "light0" + icon_state = "light[active]" - for(var/obj/machinery/holosign/M in world) + for(var/obj/machinery/holosign/M in machines) if (M.id == src.id) spawn( 0 ) M.toggle() diff --git a/code/game/machinery/igniter.dm b/code/game/machinery/igniter.dm index 500c2cf061c..a9be6650221 100755 --- a/code/game/machinery/igniter.dm +++ b/code/game/machinery/igniter.dm @@ -115,17 +115,13 @@ ignite() ..(severity) -/obj/machinery/ignition_switch/attack_ai(mob/user as mob) - return src.attack_hand(user) +/obj/machinery/button/ignition + name = "ignition switch" + desc = "A remote control switch for a mounted igniter." -/obj/machinery/ignition_switch/attackby(obj/item/weapon/W, mob/user as mob) - return src.attack_hand(user) +/obj/machinery/button/ignition/attack_hand(mob/user as mob) -/obj/machinery/ignition_switch/attack_hand(mob/user as mob) - - if(stat & (NOPOWER|BROKEN)) - return - if(active) + if(..()) return use_power(5) diff --git a/code/game/machinery/jukebox.dm b/code/game/machinery/jukebox.dm index 4301d344950..2a6755015b2 100644 --- a/code/game/machinery/jukebox.dm +++ b/code/game/machinery/jukebox.dm @@ -70,7 +70,7 @@ datum/track/New(var/title_name, var/audio) return if(stat & (NOPOWER|BROKEN)) - usr << "\the [src] doesn't appear to function." + usr << "\The [src] doesn't appear to function." return if(href_list["change_track"]) @@ -109,7 +109,7 @@ datum/track/New(var/title_name, var/audio) /obj/machinery/media/jukebox/interact(mob/user) if(stat & (NOPOWER|BROKEN)) - usr << "\the [src] doesn't appear to function." + usr << "\The [src] doesn't appear to function." return ui_interact(user) diff --git a/code/game/machinery/kitchen/juicer.dm b/code/game/machinery/kitchen/juicer.dm deleted file mode 100644 index a5a15fb8767..00000000000 --- a/code/game/machinery/kitchen/juicer.dm +++ /dev/null @@ -1,172 +0,0 @@ - -/obj/machinery/juicer - name = "Juicer" - icon = 'icons/obj/kitchen.dmi' - icon_state = "juicer1" - layer = 2.9 - density = 0 - anchored = 0 - use_power = 1 - idle_power_usage = 5 - active_power_usage = 100 - var/obj/item/weapon/reagent_containers/beaker = null - var/global/list/allowed_items = list ( - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato = "tomatojuice", - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot = "carrotjuice", - /obj/item/weapon/reagent_containers/food/snacks/grown/berries = "berryjuice", - /obj/item/weapon/reagent_containers/food/snacks/grown/banana = "banana", - /obj/item/weapon/reagent_containers/food/snacks/grown/potato = "potato", - /obj/item/weapon/reagent_containers/food/snacks/grown/lemon = "lemonjuice", - /obj/item/weapon/reagent_containers/food/snacks/grown/orange = "orangejuice", - /obj/item/weapon/reagent_containers/food/snacks/grown/lime = "limejuice", - /obj/item/weapon/reagent_containers/food/snacks/watermelonslice = "watermelonjuice", - /obj/item/weapon/reagent_containers/food/snacks/grown/grapes = "grapejuice", - /obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries = "poisonberryjuice", - ) - -/obj/machinery/juicer/New() - beaker = new /obj/item/weapon/reagent_containers/glass/beaker/large(src) - -/obj/machinery/juicer/update_icon() - icon_state = "juicer"+num2text(!isnull(beaker)) - return - - -/obj/machinery/juicer/attackby(var/obj/item/O as obj, var/mob/user as mob) - if (istype(O,/obj/item/weapon/reagent_containers/glass) || \ - istype(O,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass)) - if (beaker) - return 1 - else - user.before_take_item(O) - O.loc = src - beaker = O - src.verbs += /obj/machinery/juicer/verb/detach - update_icon() - src.updateUsrDialog() - return 0 - if (!is_type_in_list(O, allowed_items)) - user << "It looks as not containing any juice." - return 1 - user.before_take_item(O) - O.loc = src - src.updateUsrDialog() - return 0 - -/obj/machinery/juicer/attack_ai(mob/user as mob) - return 0 - -/obj/machinery/juicer/attack_hand(mob/user as mob) - user.set_machine(src) - interact(user) - -/obj/machinery/juicer/interact(mob/user as mob) // The microwave Menu - var/is_chamber_empty = 0 - var/is_beaker_ready = 0 - var/processing_chamber = "" - var/beaker_contents = "" - - for (var/i in allowed_items) - for (var/obj/item/O in src.contents) - if (!istype(O,i)) - continue - processing_chamber+= "some [O]
" - break - if (!processing_chamber) - is_chamber_empty = 1 - processing_chamber = "Nothing." - if (!beaker) - beaker_contents = "\The [src] has no beaker attached." - else if (!beaker.reagents.total_volume) - beaker_contents = "\The [src] has attached an empty beaker." - is_beaker_ready = 1 - else if (beaker.reagents.total_volume < beaker.reagents.maximum_volume) - beaker_contents = "\The [src] has attached a beaker with something." - is_beaker_ready = 1 - else - beaker_contents = "\The [src] has attached a beaker and beaker is full!" - - var/dat = {" -Processing chamber contains:
-[processing_chamber]
-[beaker_contents]
-"} - if (is_beaker_ready && !is_chamber_empty && !(stat & (NOPOWER|BROKEN))) - dat += "Turn on!
" - if (beaker) - dat += "
Detach a beaker!
" - user << browse("Juicer[dat]", "window=juicer") - onclose(user, "juicer") - return - - -/obj/machinery/juicer/Topic(href, href_list) - if(..()) - return - usr.set_machine(src) - switch(href_list["action"]) - if ("juice") - juice() - - if ("detach") - detach() - src.updateUsrDialog() - return - -/obj/machinery/juicer/verb/detach() - set category = "Object" - set name = "Detach Beaker from the juicer" - set src in oview(1) - if (usr.stat != 0) - return - if (!beaker) - return - src.verbs -= /obj/machinery/juicer/verb/detach - beaker.loc = src.loc - beaker = null - update_icon() - -/obj/machinery/juicer/proc/get_juice_id(var/obj/item/weapon/reagent_containers/food/snacks/grown/O) - for (var/i in allowed_items) - if (istype(O, i)) - return allowed_items[i] - -/obj/machinery/juicer/proc/get_juice_amount(var/obj/item/weapon/reagent_containers/food/snacks/grown/O) - if (!istype(O)) - return 5 - else if (O.potency == -1) - return 5 - else - return round(5*sqrt(O.potency)) - -/obj/machinery/juicer/proc/juice() - power_change() //it is a portable machine - if(stat & (NOPOWER|BROKEN)) - return - if (!beaker || beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - return - playsound(src.loc, 'sound/machines/juicer.ogg', 50, 1) - for (var/obj/item/weapon/reagent_containers/food/snacks/O in src.contents) - var/r_id = get_juice_id(O) - beaker.reagents.add_reagent(r_id,get_juice_amount(O)) - del(O) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - -/obj/structure/closet/crate/juice - New() - ..() - new/obj/machinery/juicer(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/carrot(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/berries(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/banana(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/carrot(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/berries(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/banana(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/carrot(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/berries(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/banana(src) - diff --git a/code/game/machinery/kitchen/microwave.dm b/code/game/machinery/kitchen/microwave.dm index 4af48a539b4..76fdf631d6c 100644 --- a/code/game/machinery/kitchen/microwave.dm +++ b/code/game/machinery/kitchen/microwave.dm @@ -42,11 +42,11 @@ acceptable_reagents |= reagent if (recipe.items) max_n_of_items = max(max_n_of_items,recipe.items.len) - // This will do until I can think of a fun recipe to use dionaea in - // will also allow anything using the holder item to be microwaved into // impure carbon. ~Z acceptable_items |= /obj/item/weapon/holder + acceptable_items |= /obj/item/weapon/reagent_containers/food/snacks/grown /******************* * Item Adding @@ -274,7 +274,7 @@ cooked.loc = src.loc return -/obj/machinery/microwave/proc/wzhzhzh(var/seconds as num) +/obj/machinery/microwave/proc/wzhzhzh(var/seconds as num) // Whoever named this proc is fucking literally Satan. ~ Z for (var/i=1 to seconds) if (stat & (NOPOWER|BROKEN)) return 0 diff --git a/code/game/machinery/kitchen/processor.dm b/code/game/machinery/kitchen/processor.dm deleted file mode 100644 index 3b86ea400e5..00000000000 --- a/code/game/machinery/kitchen/processor.dm +++ /dev/null @@ -1,148 +0,0 @@ -/obj/machinery/processor - name = "Food Processor" - icon = 'icons/obj/kitchen.dmi' - icon_state = "processor" - layer = 2.9 - density = 1 - anchored = 1 - var/broken = 0 - var/processing = 0 - use_power = 1 - idle_power_usage = 5 - active_power_usage = 50 - - - -/datum/food_processor_process - var/input - var/output - var/time = 40 - proc/process(loc, what) - if (src.output && loc) - new src.output(loc) - if (what) - del(what) - - /* objs */ - meat - input = /obj/item/weapon/reagent_containers/food/snacks/meat - output = /obj/item/weapon/reagent_containers/food/snacks/meatball - - potato - input = /obj/item/weapon/reagent_containers/food/snacks/grown/potato - output = /obj/item/weapon/reagent_containers/food/snacks/rawsticks - - carrot - input = /obj/item/weapon/reagent_containers/food/snacks/grown/carrot - output = /obj/item/weapon/reagent_containers/food/snacks/carrotfries - - soybeans - input = /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans - output = /obj/item/weapon/reagent_containers/food/snacks/soydope - - wheat - input = /obj/item/weapon/reagent_containers/food/snacks/grown/wheat - output = /obj/item/weapon/reagent_containers/food/snacks/flour - - spaghetti - input = /obj/item/weapon/reagent_containers/food/snacks/flour - output = /obj/item/weapon/reagent_containers/food/snacks/spagetti - - /* mobs */ - mob - process(loc, what) - ..() - - - slime - input = /mob/living/carbon/slime - output = /obj/item/weapon/reagent_containers/glass/beaker/slime - - monkey - process(loc, what) - var/mob/living/carbon/monkey/O = what - if (O.client) //grief-proof - O.loc = loc - O.visible_message("\blue Suddenly [O] jumps out from the processor!", \ - "You jump out from the processor", \ - "You hear chimp") - return - var/obj/item/weapon/reagent_containers/glass/bucket/bucket_of_blood = new(loc) - var/datum/reagent/blood/B = new() - B.holder = bucket_of_blood - B.volume = 70 - //set reagent data - B.data["donor"] = O - - for(var/datum/disease/D in O.viruses) - if(D.spread_type != SPECIAL) - B.data["viruses"] += D.Copy() - - B.data["blood_DNA"] = copytext(O.dna.unique_enzymes,1,0) - if(O.resistances&&O.resistances.len) - B.data["resistances"] = O.resistances.Copy() - bucket_of_blood.reagents.reagent_list += B - bucket_of_blood.reagents.update_total() - bucket_of_blood.on_reagent_change() - //bucket_of_blood.reagents.handle_reactions() //blood doesn't react - ..() - - input = /mob/living/carbon/monkey - output = null - -/obj/machinery/processor/proc/select_recipe(var/X) - for (var/Type in typesof(/datum/food_processor_process) - /datum/food_processor_process - /datum/food_processor_process/mob) - var/datum/food_processor_process/P = new Type() - if (!istype(X, P.input)) - continue - return P - return 0 - -/obj/machinery/processor/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(src.processing) - user << "\red The processor is in the process of processing." - return 1 - if(src.contents.len > 0) //TODO: several items at once? several different items? - user << "\red Something is already in the processing chamber." - return 1 - var/what = O - if (istype(O, /obj/item/weapon/grab)) - var/obj/item/weapon/grab/G = O - what = G.affecting - - var/datum/food_processor_process/P = select_recipe(what) - if (!P) - user << "\red That probably won't blend." - return 1 - user.visible_message("[user] put [what] into [src].", \ - "You put the [what] into [src].") - user.drop_item() - what:loc = src - return - -/obj/machinery/processor/attack_hand(var/mob/user as mob) - if (src.stat != 0) //NOPOWER etc - return - if(src.processing) - user << "\red The processor is in the process of processing." - return 1 - if(src.contents.len == 0) - user << "\red The processor is empty." - return 1 - for(var/O in src.contents) - var/datum/food_processor_process/P = select_recipe(O) - if (!P) - log_admin("DEBUG: [O] in processor havent suitable recipe. How do you put it in?") //-rastaf0 - continue - src.processing = 1 - user.visible_message("\blue [user] turns on \a [src].", \ - "You turn on \a [src].", \ - "You hear a food processor.") - playsound(src.loc, 'sound/machines/blender.ogg', 50, 1) - use_power(500) - sleep(P.time) - P.process(src.loc, O) - src.processing = 0 - src.visible_message("\blue \the [src] finished processing.", \ - "You hear the food processor stopping/") - diff --git a/code/game/machinery/kitchen/smartfridge.dm b/code/game/machinery/kitchen/smartfridge.dm index 52ca3debd9b..7b186bcc9c6 100644 --- a/code/game/machinery/kitchen/smartfridge.dm +++ b/code/game/machinery/kitchen/smartfridge.dm @@ -16,17 +16,14 @@ var/icon_off = "smartfridge-off" var/icon_panel = "smartfridge-panel" var/item_quants = list() - var/ispowered = 1 //starts powered - var/isbroken = 0 var/seconds_electrified = 0; var/shoot_inventory = 0 var/locked = 0 - var/panel_open = 0 //Hacking a smartfridge var/scan_id = 1 var/is_secure = 0 var/datum/wires/smartfridge/wires = null -/obj/machinery/smartfridge/secure/ +/obj/machinery/smartfridge/secure is_secure = 1 /obj/machinery/smartfridge/New() @@ -121,8 +118,39 @@ if(istype(O,/obj/item/weapon/reagent_containers/glass) || istype(O,/obj/item/weapon/reagent_containers/food/drinks) || istype(O,/obj/item/weapon/reagent_containers/food/condiment)) return 1 +/obj/machinery/smartfridge/drying_rack + name = "\improper Drying Rack" + desc = "A machine for drying plants." + +/obj/machinery/smartfridge/drying_rack/accept_check(var/obj/item/O as obj) + if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/)) + var/obj/item/weapon/reagent_containers/food/snacks/S = O + if (S.dried_type) + return 1 + return 0 + +/obj/machinery/smartfridge/drying_rack/process() + ..() + if (contents.len) + dry() + +/obj/machinery/smartfridge/drying_rack/proc/dry() + for(var/obj/item/weapon/reagent_containers/food/snacks/S in contents) + if(S.dried_type == S.type) + S.dry = 1 + item_quants[S.name]-- + S.name = "dried [S.name]" + S.loc = loc + else + var/D = S.dried_type + new D(loc) + item_quants[S.name]-- + del(S) + return + return + /obj/machinery/smartfridge/process() - if(!src.ispowered) + if(stat & (BROKEN|NOPOWER)) return if(src.seconds_electrified > 0) src.seconds_electrified-- @@ -130,16 +158,16 @@ src.throw_item() /obj/machinery/smartfridge/power_change() + var/old_stat = stat ..() - if( !(stat & NOPOWER) ) - src.ispowered = 1 - if(!isbroken) - icon_state = icon_on + if(old_stat != stat) + update_icon() + +/obj/machinery/smartfridge/update_icon() + if(stat & (BROKEN|NOPOWER)) + icon_state = icon_off else - spawn(rand(0, 15)) - src.ispowered = 0 - if(!isbroken) - icon_state = icon_off + icon_state = icon_on /******************* * Item Adding @@ -148,7 +176,7 @@ /obj/machinery/smartfridge/attackby(var/obj/item/O as obj, var/mob/user as mob) if(istype(O, /obj/item/weapon/screwdriver)) panel_open = !panel_open - user << "You [panel_open ? "open" : "close"] the maintenance panel." + user.visible_message("[user] [panel_open ? "opens" : "closes"] the maintenance panel of \the [src].", "You [panel_open ? "open" : "close"] the maintenance panel of \the [src].") overlays.Cut() if(panel_open) overlays += image(icon, icon_panel) @@ -160,7 +188,7 @@ attack_hand(user) return - if(!src.ispowered) + if(stat & NOPOWER) user << "\The [src] is unpowered and useless." return @@ -175,13 +203,12 @@ item_quants[O.name]++ else item_quants[O.name] = 1 - user.visible_message("[user] has added \the [O] to \the [src].", \ - "You add \the [O] to \the [src].") + user.visible_message("[user] has added \the [O] to \the [src].", "You add \the [O] to \the [src].") nanomanager.update_uis(src) - else if(istype(O, /obj/item/weapon/storage/bag/plants)) - var/obj/item/weapon/storage/bag/plants/P = O + else if(istype(O, /obj/item/weapon/storage/bag)) + var/obj/item/weapon/storage/bag/P = O var/plants_loaded = 0 for(var/obj/G in P.contents) if(accept_check(G)) @@ -197,9 +224,7 @@ plants_loaded++ if(plants_loaded) - user.visible_message( \ - "[user] loads \the [src] with \the [P].", \ - "You load \the [src] with \the [P].") + user.visible_message("[user] loads \the [src] with \the [P].", "You load \the [src] with \the [P].") if(P.contents.len > 0) user << "Some items are refused." @@ -210,7 +235,7 @@ return 1 /obj/machinery/smartfridge/secure/attackby(var/obj/item/O as obj, var/mob/user as mob) - if (istype(O, /obj/item/weapon/card/emag)) + if(istype(O, /obj/item/weapon/card/emag)) emagged = 1 locked = -1 user << "You short out the product lock on [src]." @@ -222,7 +247,8 @@ return 0 /obj/machinery/smartfridge/attack_hand(mob/user as mob) - if(!ispowered) return + if(stat & (NOPOWER|BROKEN)) + return wires.Interact(user) ui_interact(user) @@ -244,32 +270,32 @@ for (var/i=1 to length(item_quants)) var/K = item_quants[i] var/count = item_quants[K] - if (count > 0) + if(count > 0) items.Add(list(list("display_name" = html_encode(capitalize(K)), "vend" = i, "quantity" = count))) - if (items.len > 0) + if(items.len > 0) data["contents"] = items ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if (!ui) + if(!ui) ui = new(user, src, ui_key, "smartfridge.tmpl", src.name, 400, 500) ui.set_initial_data(data) ui.open() /obj/machinery/smartfridge/Topic(href, href_list) - if (..()) return 0 + if(..()) return 0 var/mob/user = usr var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main") src.add_fingerprint(user) - if (href_list["close"]) + if(href_list["close"]) user.unset_machine() ui.close() return 0 - if (href_list["vend"]) + if(href_list["vend"]) var/index = text2num(href_list["vend"]) var/amount = text2num(href_list["amount"]) var/K = item_quants[index] @@ -281,10 +307,10 @@ var/i = amount for(var/obj/O in contents) - if (O.name == K) + if(O.name == K) O.loc = loc i-- - if (i <= 0) + if(i <= 0) return 1 return 1 @@ -319,9 +345,9 @@ *************************/ /obj/machinery/smartfridge/secure/Topic(href, href_list) - if(!ispowered) return 0 - if (usr.contents.Find(src) || (in_range(src, usr) && istype(loc, /turf))) - if (!allowed(usr) && !emagged && locked != -1 && href_list["vend"]) - usr << "\red Access denied." + if(stat & (NOPOWER|BROKEN)) return 0 + if(usr.contents.Find(src) || (in_range(src, usr) && istype(loc, /turf))) + if(!allowed(usr) && !emagged && locked != -1 && href_list["vend"]) + usr << "Access denied." return 0 return ..() diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm index 1c9a9bd21d9..dcf66a12b7b 100644 --- a/code/game/machinery/lightswitch.dm +++ b/code/game/machinery/lightswitch.dm @@ -15,7 +15,7 @@ /obj/machinery/light_switch/New() ..() spawn(5) - src.area = src.loc.loc + src.area = get_area(src) if(otherarea) src.area = locate(text2path("/area/[otherarea]")) @@ -32,10 +32,7 @@ if(stat & NOPOWER) icon_state = "light-p" else - if(on) - icon_state = "light1" - else - icon_state = "light0" + icon_state = "light[on]" /obj/machinery/light_switch/examine(mob/user) if(..(user, 1)) diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index 4d192c5dd9b..042889157a6 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -28,6 +28,9 @@ Class Variables: component_parts (list) A list of component parts of machine used by frame based machines. + panel_open (num) + Whether the panel is open + uid (num) Unique id of machine across all machines. @@ -43,9 +46,6 @@ Class Variables: MAINT:8 -- machine is currently under going maintenance. EMPED:16 -- temporary broken by EMP pulse - manual (num) - Currently unused. - Class Procs: New() 'game/machinery/machine.dm' @@ -104,13 +104,12 @@ Class Procs: //2 = run auto, use active var/idle_power_usage = 0 var/active_power_usage = 0 - var/power_channel = EQUIP - //EQUIP,ENVIRON or LIGHT - var/list/component_parts = list() //list of all the parts used to build it, if made from certain kinds of frames. + var/power_channel = EQUIP //EQUIP, ENVIRON or LIGHT + var/list/component_parts = null //list of all the parts used to build it, if made from certain kinds of frames. var/uid - var/manual = 0 - var/interact_offline = 0 // Can the machine be interacted with while de-powered. + var/panel_open = 0 var/global/gl_uid = 1 + var/interact_offline = 0 // Can the machine be interacted with while de-powered. /obj/machinery/New(l, d=0) ..(l) @@ -183,67 +182,18 @@ Class Procs: /obj/machinery/proc/inoperable(var/additional_flags = 0) return (stat & (NOPOWER|BROKEN|additional_flags)) +/obj/machinery/CanUseTopic(var/mob/user, var/be_close) + if(!interact_offline && (stat & (NOPOWER|BROKEN))) + return STATUS_CLOSE -/obj/machinery/Topic(href, href_list, var/nowindow = 0, var/checkrange = 1) - if(..()) - return 1 - if(!can_be_used_by(usr, be_close = checkrange)) - return 1 - add_fingerprint(usr) - return 0 + return ..() -/obj/machinery/proc/can_be_used_by(mob/user, be_close = 1) - if(!interact_offline && stat & (NOPOWER|BROKEN)) - return 0 - if(!user.canUseTopic(src, be_close)) - return 0 - return 1 +/obj/machinery/CouldUseTopic(var/mob/user) + ..() + user.set_machine(src) -//////////////////////////////////////////////////////////////////////////////////////////// - -/mob/proc/canUseTopic(atom/movable/M, be_close = 1) - return - -/mob/dead/observer/canUseTopic(atom/movable/M, be_close = 1) - if(check_rights(R_ADMIN, 0)) - return - -/mob/living/canUseTopic(atom/movable/M, be_close = 1, no_dextery = 0) - if(no_dextery) - src << "You don't have the dexterity to do this!" - return 0 - return be_close && !in_range(M, src) - -/mob/living/carbon/human/canUseTopic(atom/movable/M, be_close = 1) - if(restrained() || lying || stat || stunned || weakened) - return - if(be_close && !in_range(M, src)) - if(TK in mutations) - var/mob/living/carbon/human/H = M - if(istype(H.l_hand, /obj/item/tk_grab) || istype(H.r_hand, /obj/item/tk_grab)) - return 1 - return - if(!isturf(M.loc) && M.loc != src) - return - return 1 - -/mob/living/silicon/ai/canUseTopic(atom/movable/M) - if(stat) - return - // Prevents the AI from using Topic on admin levels (by for example viewing through the court/thunderdome cameras) - // unless it's on the same level as the object it's interacting with. - if(!(z == M.z || M.z in config.player_levels)) - return - //stop AIs from leaving windows open and using then after they lose vision - //apc_override is needed here because AIs use their own APC when powerless - if(cameranet && !cameranet.checkTurfVis(get_turf(M)) && !apc_override) - return - return 1 - -/mob/living/silicon/robot/canUseTopic(atom/movable/M) - if(stat || lockcharge || stunned || weakened) - return - return 1 +/obj/machinery/CouldNotUseTopic(var/mob/user) + usr.unset_machine() //////////////////////////////////////////////////////////////////////////////////////////// @@ -282,7 +232,7 @@ Class Procs: src.add_fingerprint(user) - return 0 + return ..() /obj/machinery/proc/RefreshParts() //Placeholder proc for machines that are built using frames. return @@ -292,15 +242,15 @@ Class Procs: gl_uid++ /obj/machinery/proc/state(var/msg) - for(var/mob/O in hearers(src, null)) - O.show_message("\icon[src] [msg]", 2) + for(var/mob/O in hearers(src, null)) + O.show_message("\icon[src] [msg]", 2) /obj/machinery/proc/ping(text=null) - if (!text) - text = "\The [src] pings." + if (!text) + text = "\The [src] pings." - state(text, "blue") - playsound(src.loc, 'sound/machines/ping.ogg', 50, 0) + state(text, "blue") + playsound(src.loc, 'sound/machines/ping.ogg', 50, 0) /obj/machinery/proc/shock(mob/user, prb) if(inoperable()) @@ -321,6 +271,54 @@ Class Procs: else return 0 +/obj/machinery/proc/default_deconstruction_crowbar(var/mob/user, var/obj/item/weapon/crowbar/C) + if(!istype(C)) + return 0 + if(!panel_open) + return 0 + . = dismantle() + +/obj/machinery/proc/default_deconstruction_screwdriver(var/mob/user, var/obj/item/weapon/screwdriver/S) + if(!istype(S)) + return 0 + playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) + panel_open = !panel_open + user << "You [panel_open ? "open" : "close"] the maintenance hatch of [src]." + update_icon() + return 1 + +/obj/machinery/proc/default_part_replacement(var/mob/user, var/obj/item/weapon/storage/part_replacer/R) + if(!istype(R)) + return 0 + if(!component_parts) + return 0 + if(panel_open) + var/obj/item/weapon/circuitboard/CB = locate(/obj/item/weapon/circuitboard) in component_parts + var/P + for(var/obj/item/weapon/stock_parts/A in component_parts) + for(var/D in CB.req_components) + var/T = text2path(D) + if(ispath(A.type, T)) + P = T + break + for(var/obj/item/weapon/stock_parts/B in R.contents) + if(istype(B, P) && istype(A, P)) + if(B.rating > A.rating) + R.remove_from_storage(B, src) + R.handle_item_insertion(A, 1) + component_parts -= A + component_parts += B + B.loc = null + user << "[A.name] replaced with [B.name]." + break + update_icon() + RefreshParts() + else + user << "Following parts detected in the machine:" + for(var/var/obj/item/C in component_parts) + user << " [C.name]" + return 1 + /obj/machinery/proc/dismantle() playsound(loc, 'sound/items/Crowbar.ogg', 50, 1) var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(loc) diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index 024048b6deb..82418870729 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -48,6 +48,8 @@ Buildable meters #define PIPE_SCRUBBERS_DOWN 40 #define PIPE_SUPPLY_CAP 41 #define PIPE_SCRUBBERS_CAP 42 +///// Mirrored T-valve ~ because I couldn't be bothered re-sorting all of the defines +#define PIPE_MTVALVEM 43 /obj/item/pipe name = "pipe" @@ -129,6 +131,8 @@ Buildable meters src.pipe_type = PIPE_PASSIVE_GATE else if(istype(make_from, /obj/machinery/atmospherics/unary/heat_exchanger)) src.pipe_type = PIPE_HEAT_EXCHANGE + else if(istype(make_from, /obj/machinery/atmospherics/tvalve/mirrored)) + src.pipe_type = PIPE_MTVALVEM else if(istype(make_from, /obj/machinery/atmospherics/tvalve)) src.pipe_type = PIPE_MTVALVE else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w/visible/supply) || istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w/hidden/supply)) @@ -243,6 +247,7 @@ Buildable meters "scrubbers pipe down", \ "supply pipe cap", \ "scrubbers pipe cap", \ + "t-valve m", \ ) name = nlist[pipe_type+1] + " fitting" var/list/islist = list( \ @@ -292,6 +297,7 @@ Buildable meters "cap", \ "cap", \ "cap", \ + "mtvalvem", \ ) icon_state = islist[pipe_type + 1] @@ -368,9 +374,9 @@ Buildable meters return dir|flip|cw|acw if(PIPE_MANIFOLD, PIPE_SUPPLY_MANIFOLD, PIPE_SCRUBBERS_MANIFOLD) return flip|cw|acw - if(PIPE_GAS_FILTER, PIPE_GAS_MIXER,PIPE_MTVALVE) + if(PIPE_GAS_FILTER, PIPE_GAS_MIXER, PIPE_MTVALVE) return dir|flip|cw - if(PIPE_GAS_FILTER_M, PIPE_GAS_MIXER_M) + if(PIPE_GAS_FILTER_M, PIPE_GAS_MIXER_M, PIPE_MTVALVEM) return dir|flip|acw if(PIPE_GAS_MIXER_T) return dir|cw|acw @@ -924,6 +930,26 @@ Buildable meters V.node3.initialize() V.node3.build_network() + if(PIPE_MTVALVEM) //manual t-valve + var/obj/machinery/atmospherics/tvalve/mirrored/V = new(src.loc) + V.set_dir(dir) + V.initialize_directions = pipe_dir + if (pipename) + V.name = pipename + var/turf/T = V.loc + V.level = T.intact ? 2 : 1 + V.initialize() + V.build_network() + if (V.node1) + V.node1.initialize() + V.node1.build_network() + if (V.node2) + V.node2.initialize() + V.node2.build_network() + if (V.node3) + V.node3.initialize() + V.node3.build_network() + if(PIPE_CAP) var/obj/machinery/atmospherics/pipe/cap/C = new(src.loc) C.set_dir(dir) @@ -1166,6 +1192,7 @@ Buildable meters #undef PIPE_VOLUME_PUMP #undef PIPE_OUTLET_INJECT #undef PIPE_MTVALVE +#undef PIPE_MTVALVEM #undef PIPE_GAS_FILTER_M #undef PIPE_GAS_MIXER_T #undef PIPE_GAS_MIXER_M diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm index 49f566af577..fb296d24091 100644 --- a/code/game/machinery/pipe/pipe_dispenser.dm +++ b/code/game/machinery/pipe/pipe_dispenser.dm @@ -20,6 +20,7 @@
Pipe Cap
4-Way Manifold
Manual T-Valve
+Manual T-Valve - Mirrored
Upward Pipe
Downward Pipe
Supply pipes:
@@ -48,10 +49,10 @@ Scrubber
Meter
Gas Filter
-Gas Filter-Mirrored
+Gas Filter - Mirrored
Gas Mixer
-Gas Mixer-Mirrored
-Gas Mixer-T
+Gas Mixer - Mirrored
+Gas Mixer - T
Omni Gas Mixer
Omni Gas Filter
Heat exchange:
diff --git a/code/game/machinery/portable_tag_turret.dm b/code/game/machinery/portable_tag_turret.dm index 13f7032aa3a..c9c2331e6df 100644 --- a/code/game/machinery/portable_tag_turret.dm +++ b/code/game/machinery/portable_tag_turret.dm @@ -5,13 +5,13 @@ /obj/machinery/porta_turret/tag // Reasonable defaults, in case someone manually spawns us var/lasercolor = "r" //Something to do with lasertag turrets, blame Sieve for not adding a comment. - installation = /obj/item/weapon/gun/energy/laser/redtag + installation = /obj/item/weapon/gun/energy/lasertag/red /obj/machinery/porta_turret/tag/red /obj/machinery/porta_turret/tag/blue lasercolor = "b" - installation = /obj/item/weapon/gun/energy/laser/bluetag + installation = /obj/item/weapon/gun/energy/lasertag/blue /obj/machinery/porta_turret/tag/New() ..() @@ -19,8 +19,8 @@ /obj/machinery/porta_turret/tag/weapon_setup(var/obj/item/weapon/gun/energy/E) switch(E.type) - if(/obj/item/weapon/gun/energy/laser/bluetag) - eprojectile = /obj/item/weapon/gun/energy/laser/bluetag + if(/obj/item/weapon/gun/energy/lasertag/blue) + eprojectile = /obj/item/weapon/gun/energy/lasertag/blue lasercolor = "b" req_access = list(access_maint_tunnels, access_theatre) check_arrest = 0 @@ -30,8 +30,8 @@ check_anomalies = 0 shot_delay = 30 - if(/obj/item/weapon/gun/energy/laser/redtag) - eprojectile = /obj/item/weapon/gun/energy/laser/redtag + if(/obj/item/weapon/gun/energy/lasertag/red) + eprojectile = /obj/item/weapon/gun/energy/lasertag/red lasercolor = "r" req_access = list(access_maint_tunnels, access_theatre) check_arrest = 0 @@ -86,13 +86,13 @@ ..() if(lasercolor == "b" && disabled == 0) - if(istype(Proj, /obj/item/weapon/gun/energy/laser/redtag)) + if(istype(Proj, /obj/item/weapon/gun/energy/lasertag/red)) disabled = 1 del(Proj) // qdel sleep(100) disabled = 0 if(lasercolor == "r" && disabled == 0) - if(istype(Proj, /obj/item/weapon/gun/energy/laser/bluetag)) + if(istype(Proj, /obj/item/weapon/gun/energy/lasertag/blue)) disabled = 1 del(Proj) // qdel sleep(100) @@ -110,10 +110,10 @@ switch(lasercolor) if("b") target_suit = /obj/item/clothing/suit/redtag - target_weapon = /obj/item/weapon/gun/energy/laser/redtag + target_weapon = /obj/item/weapon/gun/energy/lasertag/red if("r") target_suit = /obj/item/clothing/suit/bluetag - target_weapon = /obj/item/weapon/gun/energy/laser/bluetag + target_weapon = /obj/item/weapon/gun/energy/lasertag/blue if(target_suit)//Lasertag turrets target the opposing team, how great is that? -Sieve diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index c531e53f963..60447703f5e 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -297,7 +297,7 @@ else if((istype(I, /obj/item/weapon/wrench))) if(on || raised) - user << "" + user << "You cannot unsecure an active turret!" return if(wrenching) user << "Someone is already [anchored ? "un" : ""]securing the turret!" @@ -733,7 +733,7 @@ gun_charge = E.power_supply.charge //the gun's charge is stored in gun_charge user << "You add [I] to the turret." - if(istype(installation, /obj/item/weapon/gun/energy/laser/bluetag) || istype(installation, /obj/item/weapon/gun/energy/laser/redtag)) + if(istype(installation, /obj/item/weapon/gun/energy/lasertag/blue) || istype(installation, /obj/item/weapon/gun/energy/lasertag/red)) target_type = /obj/machinery/porta_turret/tag else target_type = /obj/machinery/porta_turret diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm index 3049a6f6943..22612983a86 100644 --- a/code/game/machinery/rechargestation.dm +++ b/code/game/machinery/rechargestation.dm @@ -3,187 +3,227 @@ icon = 'icons/obj/objects.dmi' icon_state = "borgcharger0" density = 1 - anchored = 1.0 + anchored = 1 use_power = 1 idle_power_usage = 50 active_power_usage = 50 var/mob/occupant = null - var/max_internal_charge = 15000 // Two charged borgs in a row with default cell - var/current_internal_charge = 15000 // Starts charged, to prevent power surges on round start - var/charging_cap_active = 25000 // Active Cap - When cyborg is inside - var/charging_cap_passive = 2500 // Passive Cap - Recharging internal capacitor when no cyborg is inside + var/obj/item/weapon/cell/cell = null + //var/max_internal_charge = 15000 // Two charged borgs in a row with default cell + //var/current_internal_charge = 15000 // Starts charged, to prevent power surges on round start + var/charging_cap_active = 1000 // Active Cap - When cyborg is inside + var/charging_cap_passive = 250 // Passive Cap - Recharging internal capacitor when no cyborg is inside var/icon_update_tick = 0 // Used to update icon only once every 10 ticks + var/charge_rate = 250 // How much charge is restored per tick + var/weld_rate = 0 // How much brute damage is repaired per tick + var/wire_rate = 0 // How much burn damage is repaired per tick +/obj/machinery/recharge_station/New() + ..() + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/recharge_station(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/capacitor(src) + component_parts += new /obj/item/weapon/stock_parts/capacitor(src) + component_parts += new /obj/item/weapon/cell/high(src) + component_parts += new /obj/item/stack/cable_coil(src, 5) - New() - ..() - build_icon() - update_icon() + build_icon() + update_icon() - process() - if(stat & (BROKEN)) - return + RefreshParts() - if((stat & (NOPOWER)) && !current_internal_charge) // No Power. - return - - var/chargemode = 0 - if(src.occupant) - process_occupant() - chargemode = 1 - // Power Stuff - - if(stat & NOPOWER) - current_internal_charge = max(0, (current_internal_charge - (50 * CELLRATE))) // Internal Circuitry, 50W load. No power - Runs from internal cell - return // No external power = No charging - - - - if(max_internal_charge < current_internal_charge) - current_internal_charge = max_internal_charge// Safety check if varedit adminbus or something screws up - // Calculating amount of power to draw - var/charge_diff = max_internal_charge - current_internal_charge // OK we have charge differences - charge_diff = charge_diff / CELLRATE // Deconvert from Charge to Joules - if(chargemode) // Decide if use passive or active power - charge_diff = between(0, charge_diff, charging_cap_active) // Trim the values to limits - else // We should have load for this tick in Watts - charge_diff = between(0, charge_diff, charging_cap_passive) - - charge_diff += 50 // 50W for circuitry - - if(idle_power_usage != charge_diff) // Force update, but only when our power usage changed this tick. - idle_power_usage = charge_diff - update_use_power(1,1) - - current_internal_charge = min((current_internal_charge + ((charge_diff - 50) * CELLRATE)), max_internal_charge) - - if(icon_update_tick >= 10) - update_icon() - icon_update_tick = 0 - else - icon_update_tick++ - - return 1 - - - allow_drop() - return 0 - - examine(mob/user) - ..(user) - user << "The charge meter reads: [round(chargepercentage())]%" - - proc/chargepercentage() - return ((current_internal_charge / max_internal_charge) * 100) - - relaymove(mob/user as mob) - if(user.stat) - return - src.go_out() +/obj/machinery/recharge_station/process() + if(stat & (BROKEN)) return - emp_act(severity) - if(stat & (BROKEN|NOPOWER)) - ..(severity) - return - if(occupant) - occupant.emp_act(severity) - go_out() - ..(severity) - - update_icon() - ..() - overlays.Cut() - switch(round(chargepercentage())) - if(1 to 20) - overlays += image('icons/obj/objects.dmi', "statn_c0") - if(21 to 40) - overlays += image('icons/obj/objects.dmi', "statn_c20") - if(41 to 60) - overlays += image('icons/obj/objects.dmi', "statn_c40") - if(61 to 80) - overlays += image('icons/obj/objects.dmi', "statn_c60") - if(81 to 98) - overlays += image('icons/obj/objects.dmi', "statn_c80") - if(99 to 110) - overlays += image('icons/obj/objects.dmi', "statn_c100") - - proc - build_icon() - if(NOPOWER|BROKEN) - if(src.occupant) - icon_state = "borgcharger1" - else - icon_state = "borgcharger0" - else - icon_state = "borgcharger0" + if((stat & (NOPOWER)) && (!cell || cell.percent() <= 0)) // No Power. + return + var/chargemode = 0 + if(occupant) process_occupant() - if(src.occupant) - if (istype(occupant, /mob/living/silicon/robot)) - var/mob/living/silicon/robot/R = occupant - if(R.module) - R.module.respawn_consumable(R) - if(!R.cell) - return - if(!R.cell.fully_charged()) - var/diff = min(R.cell.maxcharge - R.cell.charge, 250) // Capped at 250 charge / tick - diff = min(diff, current_internal_charge) // No over-discharging - R.cell.give(diff) - current_internal_charge -= diff - else - update_use_power(1) + chargemode = 1 + // Power Stuff + + if(!cell) // Shouldn't be possible, but sanity check + return + + if(stat & NOPOWER) + cell.use(50 * CELLRATE) // Internal Circuitry, 50W load. No power - Runs from internal cell + return // No external power = No charging + + // Calculating amount of power to draw + var/charge_diff = (chargemode ? charging_cap_active : charging_cap_passive) + 50 // 50W for circuitry + + charge_diff = cell.give(charge_diff) + + if(idle_power_usage != charge_diff) // Force update, but only when our power usage changed this tick. + idle_power_usage = charge_diff + update_use_power(1, 1) + + if(icon_update_tick >= 10) + update_icon() + icon_update_tick = 0 + else + icon_update_tick++ + + return 1 + + +/obj/machinery/recharge_station/allow_drop() + return 0 + +/obj/machinery/recharge_station/examine(mob/user) + ..(user) + user << "The charge meter reads: [round(chargepercentage())]%" + +/obj/machinery/recharge_station/proc/chargepercentage() + if(!cell) + return 0 + return cell.percent() + +/obj/machinery/recharge_station/relaymove(mob/user as mob) + if(user.stat) + return + go_out() + return + +/obj/machinery/recharge_station/emp_act(severity) + if(stat & (BROKEN|NOPOWER)) + ..(severity) + return + if(occupant) + occupant.emp_act(severity) go_out() - if(!( src.occupant )) - return - //for(var/obj/O in src) - // O.loc = src.loc - if (src.occupant.client) - src.occupant.client.eye = src.occupant.client.mob - src.occupant.client.perspective = MOB_PERSPECTIVE - src.occupant.loc = src.loc - src.occupant = null - build_icon() - update_use_power(1) + if(cell) + cell.emp_act(severity) + ..(severity) + +/obj/machinery/recharge_station/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(!occupant) + if(default_deconstruction_screwdriver(user, O)) + return + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) return + ..() - verb - move_eject() - set category = "Object" - set src in oview(1) - if (usr.stat != 0) - return - src.go_out() - add_fingerprint(usr) - return +/obj/machinery/recharge_station/RefreshParts() + ..() + var/man_rating = 0 + var/cap_rating = 0 - move_inside() - set category = "Object" - set src in oview(1) - if (usr.stat == 2) - //Whoever had it so that a borg with a dead cell can't enter this thing should be shot. --NEO + for(var/obj/item/weapon/stock_parts/P in component_parts) + if(istype(P, /obj/item/weapon/stock_parts/capacitor)) + cap_rating += P.rating + if(istype(P, /obj/item/weapon/stock_parts/manipulator)) + man_rating += P.rating + cell = locate(/obj/item/weapon/cell) in component_parts + + charge_rate = 125 * cap_rating + charging_cap_passive = charge_rate + weld_rate = max(0, man_rating - 3) + wire_rate = max(0, man_rating - 5) + +/obj/machinery/recharge_station/update_icon() + ..() + overlays.Cut() + switch(round(chargepercentage())) + if(1 to 20) + overlays += image('icons/obj/objects.dmi', "statn_c0") + if(21 to 40) + overlays += image('icons/obj/objects.dmi', "statn_c20") + if(41 to 60) + overlays += image('icons/obj/objects.dmi', "statn_c40") + if(61 to 80) + overlays += image('icons/obj/objects.dmi', "statn_c60") + if(81 to 98) + overlays += image('icons/obj/objects.dmi', "statn_c80") + if(99 to 110) + overlays += image('icons/obj/objects.dmi', "statn_c100") + + +/obj/machinery/recharge_station/proc/build_icon() + if(NOPOWER|BROKEN) + if(occupant) + icon_state = "borgcharger1" + else + icon_state = "borgcharger0" + else + icon_state = "borgcharger0" + +/obj/machinery/recharge_station/proc/process_occupant() + if(occupant) + if(istype(occupant, /mob/living/silicon/robot)) + var/mob/living/silicon/robot/R = occupant + if(R.module) + R.module.respawn_consumable(R, charge_rate / 250) + if(!R.cell) return - if (!(istype(usr, /mob/living/silicon/))) - usr << "\blue Only non-organics may enter the recharger!" - return - if (src.occupant) - usr << "\blue The cell is already occupied!" - return - if (!usr:cell) - usr<<"\blue Without a powercell, you can't be recharged." - //Make sure they actually HAVE a cell, now that they can get in while powerless. --NEO - return - usr.stop_pulling() - if(usr && usr.client) - usr.client.perspective = EYE_PERSPECTIVE - usr.client.eye = src - usr.loc = src - src.occupant = usr - /*for(var/obj/O in src) - O.loc = src.loc*/ - src.add_fingerprint(usr) - build_icon() - update_use_power(1) - return \ No newline at end of file + if(!R.cell.fully_charged()) + var/diff = min(R.cell.maxcharge - R.cell.charge, charge_rate) // Capped at charge_rate charge / tick + if (cell.use(diff)) + R.cell.give(diff) + if(weld_rate && R.getBruteLoss()) + R.adjustBruteLoss(-1) + if(wire_rate && R.getFireLoss()) + R.adjustFireLoss(-1) + else + update_use_power(1) + +/obj/machinery/recharge_station/proc/go_out() + if(!(occupant)) + return + //for(var/obj/O in src) + // O.loc = loc + if(occupant.client) + occupant.client.eye = occupant.client.mob + occupant.client.perspective = MOB_PERSPECTIVE + occupant.loc = loc + occupant = null + build_icon() + update_use_power(1) + return + +/obj/machinery/recharge_station/verb/move_eject() + set category = "Object" + set src in oview(1) + if(usr.stat != 0) + return + go_out() + add_fingerprint(usr) + return + +/obj/machinery/recharge_station/verb/move_inside() + set category = "Object" + set src in oview(1) + if(usr.stat == 2) + //Whoever had it so that a borg with a dead cell can't enter this thing should be shot. --NEO + return + if(!(istype(usr, /mob/living/silicon/))) + usr << "Only non-organics may enter the recharger!" + return + if(occupant) + usr << "The cell is already occupied!" + return + if(!usr:cell) + usr << "Without a powercell, you can't be recharged." + //Make sure they actually HAVE a cell, now that they can get in while powerless. --NEO + return + usr.stop_pulling() + if(usr && usr.client) + usr.client.perspective = EYE_PERSPECTIVE + usr.client.eye = src + usr.loc = src + occupant = usr + /*for(var/obj/O in src) + O.loc = loc*/ + add_fingerprint(usr) + build_icon() + update_use_power(1) + return \ No newline at end of file diff --git a/code/game/machinery/seed_extractor.dm b/code/game/machinery/seed_extractor.dm index 9c5dfab8e4f..4778ac13ead 100644 --- a/code/game/machinery/seed_extractor.dm +++ b/code/game/machinery/seed_extractor.dm @@ -1,7 +1,7 @@ /obj/machinery/seed_extractor name = "seed extractor" desc = "Extracts and bags seeds from produce." - icon = 'icons/obj/hydroponics.dmi' + icon = 'icons/obj/hydroponics_machines.dmi' icon_state = "sextractor" density = 1 anchored = 1 @@ -16,10 +16,10 @@ obj/machinery/seed_extractor/attackby(var/obj/item/O as obj, var/mob/user as mob var/datum/seed/new_seed_type if(istype(O, /obj/item/weapon/grown)) var/obj/item/weapon/grown/F = O - new_seed_type = seed_types[F.plantname] + new_seed_type = plant_controller.seeds[F.plantname] else var/obj/item/weapon/reagent_containers/food/snacks/grown/F = O - new_seed_type = seed_types[F.plantname] + new_seed_type = plant_controller.seeds[F.plantname] if(new_seed_type) user << "You extract some seeds from [O]." diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index ab4967d04ed..c5d389c66e3 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -7,7 +7,6 @@ desc = "Made by Space Amish using traditional space techniques, this heater is guaranteed not to set the station on fire." var/obj/item/weapon/cell/cell var/on = 0 - var/open = 0 var/set_temperature = T0C + 50 //K var/heating_power = 40000 @@ -20,14 +19,14 @@ /obj/machinery/space_heater/update_icon() overlays.Cut() icon_state = "sheater[on]" - if(open) + if(panel_open) overlays += "sheater-open" /obj/machinery/space_heater/examine(mob/user) ..(user) - user << "The heater is [on ? "on" : "off"] and the hatch is [open ? "open" : "closed"]." - if(open) + user << "The heater is [on ? "on" : "off"] and the hatch is [panel_open ? "open" : "closed"]." + if(panel_open) user << "The power cell is [cell ? "installed" : "missing"]." else user << "The charge meter reads [cell ? round(cell.percent(),1) : 0]%" @@ -43,7 +42,7 @@ /obj/machinery/space_heater/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/weapon/cell)) - if(open) + if(panel_open) if(cell) user << "There is already a power cell inside." return @@ -61,10 +60,10 @@ user << "The hatch must be open to insert a power cell." return else if(istype(I, /obj/item/weapon/screwdriver)) - open = !open - user.visible_message("\blue [user] [open ? "opens" : "closes"] the hatch on the [src].", "\blue You [open ? "open" : "close"] the hatch on the [src].") + panel_open = !panel_open + user.visible_message("\blue [user] [panel_open ? "opens" : "closes"] the hatch on the [src].", "\blue You [panel_open ? "open" : "close"] the hatch on the [src].") update_icon() - if(!open && user.machine == src) + if(!panel_open && user.machine == src) user << browse(null, "window=spaceheater") user.unset_machine() else @@ -77,7 +76,7 @@ /obj/machinery/space_heater/interact(mob/user as mob) - if(open) + if(panel_open) var/dat dat = "Power cell: " @@ -120,7 +119,7 @@ set_temperature = dd_range(T0C, T0C + 90, set_temperature + value) if("cellremove") - if(open && cell && !usr.get_active_hand()) + if(panel_open && cell && !usr.get_active_hand()) usr.visible_message("\blue [usr] removes \the [cell] from \the [src].", "\blue You remove \the [cell] from \the [src].") cell.updateicon() usr.put_in_hands(cell) @@ -129,7 +128,7 @@ if("cellinstall") - if(open && !cell) + if(panel_open && !cell) var/obj/item/weapon/cell/C = usr.get_active_hand() if(istype(C)) usr.drop_item() diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 4bf1c07abc7..f8ae293bba3 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -589,7 +589,6 @@ var/radiation_level = 2 // 1 is removing germs, 2 is removing blood, 3 is removing phoron. var/model_text = "" // Some flavour text for the topic box. var/locked = 1 // If locked, nothing can be taken from or added to the cycler. - var/panel_open = 0 // Hacking! var/can_repair // If set, the cycler can repair voidsuits. var/electrified = 0 diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm index 786300f00d5..f5db4a1ac01 100644 --- a/code/game/machinery/teleporter.dm +++ b/code/game/machinery/teleporter.dm @@ -9,6 +9,10 @@ var/one_time_use = 0 //Used for one-time-use teleport cards (such as clown planet coordinates.) //Setting this to 1 will set src.locked to null after a player enters the portal and will not allow hand-teles to open portals to that location. +/* Ghosts can't use this */ +/obj/machinery/computer/teleporter/attack_ghost(user as mob) + return 1 + /obj/machinery/computer/teleporter/New() src.id = "[rand(1000, 9999)]" ..() @@ -80,9 +84,11 @@ /obj/machinery/teleport/station/attack_ai() src.attack_hand() -/obj/machinery/computer/teleporter/attack_hand() - if(stat & (NOPOWER|BROKEN)) - return +/obj/machinery/computer/teleporter/attack_hand(user as mob) + if(..()) return + + /* Ghosts can't use this one because it's a direct selection */ + if(istype(user, /mob/dead/observer)) return var/list/L = list() var/list/areaindex = list() @@ -91,7 +97,7 @@ var/turf/T = get_turf(R) if (!T) continue - if(T.z == 2 || T.z > 7) + if(!(T.z in config.player_levels)) continue var/tmpname = T.loc.name if(areaindex[tmpname]) diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm index cb76c7921a7..8f81c414def 100644 --- a/code/game/machinery/turrets.dm +++ b/code/game/machinery/turrets.dm @@ -89,7 +89,7 @@ return /obj/machinery/turret/bullet_act(var/obj/item/projectile/Proj) - if(Proj.damage_type == HALLOSS) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return take_damage(Proj.damage) ..() @@ -299,7 +299,7 @@ popping = 0 /obj/machinery/turret/bullet_act(var/obj/item/projectile/Proj) - if(Proj.damage_type == HALLOSS) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return src.health -= Proj.damage ..() diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 26f1c620c7a..3878cf65448 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -1,17 +1,38 @@ -#define CAT_NORMAL 0 -#define CAT_HIDDEN 1 -#define CAT_COIN 2 +#define CAT_NORMAL 1 +#define CAT_HIDDEN 2 // also used in corresponding wires/vending.dm +#define CAT_COIN 4 +/** + * Datum used to hold information about a product in a vending machine + */ /datum/data/vending_product - var/product_name = "generic" + var/product_name = "generic" // Display name for the product var/product_path = null - var/amount = 0 - var/price = 0 - var/display_color = "blue" - var/category = CAT_NORMAL + var/amount = 0 // Amount held in the vending machine + var/price = 0 // Price to buy one + var/display_color = null // Display color for vending machine listing + var/category = CAT_NORMAL // CAT_HIDDEN for contraband, CAT_COIN for premium +/datum/data/vending_product/New(var/path, var/name = null, var/amount = 1, var/price = 0, var/color = null, var/category = CAT_NORMAL) + ..() + src.product_path = path + if(!name) + var/atom/tmp = new path + src.product_name = initial(tmp.name) + del(tmp) + else + src.product_name = name + + src.amount = amount + src.price = price + src.display_color = color + src.category = category + +/** + * A vending machine + */ /obj/machinery/vending name = "Vendomat" desc = "A generic vending machine." @@ -21,69 +42,107 @@ anchored = 1 density = 1 + var/icon_vend //Icon_state when vending + var/icon_deny //Icon_state when denying access + + // Power use_power = 1 idle_power_usage = 10 var/vend_power_usage = 150 //actuators and stuff + // Vending-related var/active = 1 //No sales pitches if off! var/vend_ready = 1 //Are we ready to vend?? Is it time?? var/vend_delay = 10 //How long does it take to vend? - var/datum/data/vending_product/currently_vending = null // A /datum/data/vending_product instance of what we're paying for right now. + var/categories = CAT_NORMAL // Bitmask of cats we're currently showing + var/datum/data/vending_product/currently_vending = null // What we're requesting payment for right now + var/status_message = "" // Status screen messages like "insufficient funds", displayed in NanoUI + var/status_error = 0 // Set to 1 if status_message is an error - // To be filled out at compile time + /* + Variables used to initialize the product list + These are used for initialization only, and so are optional if + product_records is specified + */ var/list/products = list() // For each, use the following pattern: var/list/contraband = list() // list(/type/path = amount,/type/path2 = amount2) var/list/premium = list() // No specified amount = only one in stock var/list/prices = list() // Prices for each item, list(/type/path = price), items not in the list don't have a price. - var/product_slogans = "" //String of slogans separated by semicolons, optional - var/product_ads = "" //String of small ad messages in the vending screen - random chance + // List of vending_product items available. var/list/product_records = list() - var/list/hidden_records = list() - var/list/coin_records = list() + + + // Variables used to initialize advertising + var/product_slogans = "" //String of slogans spoken out loud, separated by semicolons + var/product_ads = "" //String of small ad messages in the vending screen + + var/list/ads_list = list() + + // Stuff relating vocalizations var/list/slogan_list = list() - var/list/small_ads = list() // small ad messages in the vending screen - random chance of popping up whenever you open it + var/shut_up = 1 //Stop spouting those godawful pitches! var/vend_reply //Thank you for shopping! var/last_reply = 0 var/last_slogan = 0 //When did we last pitch? var/slogan_delay = 6000 //How long until we can pitch again? - var/icon_vend //Icon_state when vending! - var/icon_deny //Icon_state when vending! - //var/emagged = 0 //Ignores if somebody doesn't have card access to that machine. + + // Things that can go wrong + emagged = 0 //Ignores if somebody doesn't have card access to that machine. var/seconds_electrified = 0 //Shock customers like an airlock. var/shoot_inventory = 0 //Fire items at customers! We're broken! - var/shut_up = 1 //Stop spouting those godawful pitches! - var/extended_inventory = 0 //can we access the hidden inventory? - var/panel_open = 0 //Hacking that vending machine. Gonna get a free candy bar. + var/scan_id = 1 var/obj/item/weapon/coin/coin var/datum/wires/vending/wires = null - var/check_accounts = 0 // 1 = requires PIN and checks accounts. 0 = You slide an ID, it vends, SPACE COMMUNISM! - var/obj/item/weapon/spacecash/ewallet/ewallet - - /obj/machinery/vending/New() ..() wires = new(src) spawn(4) - src.slogan_list = text2list(src.product_slogans, ";") + if(src.product_slogans) + src.slogan_list += text2list(src.product_slogans, ";") - // So not all machines speak at the exact same time. - // The first time this machine says something will be at slogantime + this random value, - // so if slogantime is 10 minutes, it will say it at somewhere between 10 and 20 minutes after the machine is crated. - src.last_slogan = world.time + rand(0, slogan_delay) + // So not all machines speak at the exact same time. + // The first time this machine says something will be at slogantime + this random value, + // so if slogantime is 10 minutes, it will say it at somewhere between 10 and 20 minutes after the machine is crated. + src.last_slogan = world.time + rand(0, slogan_delay) - src.build_inventory(products) - //Add hidden inventory - src.build_inventory(contraband, 1) - src.build_inventory(premium, 0, 1) + if(src.product_ads) + src.ads_list += text2list(src.product_ads, ";") + + src.build_inventory() power_change() return return +/** + * Build src.produdct_records from the products lists + * + * src.products, src.contraband, src.premium, and src.prices allow specifying + * products that the vending machine is to carry without manually populating + * src.product_records. + */ +/obj/machinery/vending/proc/build_inventory() + var/list/all_products = list( + list(src.products, CAT_NORMAL), + list(src.contraband, CAT_HIDDEN), + list(src.premium, CAT_COIN)) + + for(var/current_list in all_products) + var/category = current_list[2] + + for(var/entry in current_list[1]) + var/datum/data/vending_product/product = new/datum/data/vending_product(entry) + + product.price = (entry in src.prices) ? src.prices[entry] : 0 + product.amount = (current_list[1][entry]) ? current_list[1][entry] : 1 + product.category = category + + src.product_records.Add(product) + /obj/machinery/vending/Del() del(wires) // qdel wires = null @@ -119,37 +178,30 @@ return -/obj/machinery/vending/proc/build_inventory(var/list/productlist,hidden=0,req_coin=0) - - for(var/typepath in productlist) - var/amount = productlist[typepath] - var/price = prices[typepath] - if(isnull(amount)) amount = 1 - - var/datum/data/vending_product/R = new /datum/data/vending_product() - - R.product_path = typepath - R.amount = amount - R.price = price - R.display_color = pick("red","blue","green") - - if(hidden) - R.category=CAT_HIDDEN - hidden_records += R - else if(req_coin) - R.category=CAT_COIN - coin_records += R - else - R.category=CAT_NORMAL - product_records += R - - var/atom/temp = typepath - R.product_name = initial(temp.name) - -// world << "Added: [R.product_name]] - [R.amount] - [R.product_path]" - return - /obj/machinery/vending/attackby(obj/item/weapon/W as obj, mob/user as mob) + if (currently_vending && vendor_account && !vendor_account.suspended) + var/paid = 0 + var/handled = 0 + if(istype(W, /obj/item/weapon/card/id)) + var/obj/item/weapon/card/id/C = W + paid = pay_with_card(C) + handled = 1 + else if (istype(W, /obj/item/weapon/spacecash/ewallet)) + var/obj/item/weapon/spacecash/ewallet/C = W + paid = pay_with_ewallet(C) + handled = 1 + else if (istype(W, /obj/item/weapon/spacecash)) + var/obj/item/weapon/spacecash/C = W + paid = pay_with_cash(C, user) + handled = 1 + + if(paid) + src.vend(currently_vending, usr) + return + else if(handled) + nanomanager.update_uis(src) + return // don't smack that machine with your 2 thalers + if (istype(W, /obj/item/weapon/card/emag)) src.emagged = 1 user << "You short out the product lock on [src]" @@ -160,7 +212,8 @@ src.overlays.Cut() if(src.panel_open) src.overlays += image(src.icon, "[initial(icon_state)]-panel") - src.updateUsrDialog() + + nanomanager.update_uis(src) // Speaker switch is on the main UI, not wires UI return else if(istype(W, /obj/item/device/multitool)||istype(W, /obj/item/weapon/wirecutters)) if(src.panel_open) @@ -170,19 +223,11 @@ user.drop_item() W.loc = src coin = W + categories |= CAT_COIN user << "\blue You insert the [W] into the [src]" + nanomanager.update_uis(src) return - else if(istype(W, /obj/item/weapon/card) && currently_vending) - var/obj/item/weapon/card/I = W - scan_card(I) - else if (istype(W, /obj/item/weapon/spacecash/ewallet)) - user.drop_item() - W.loc = src - ewallet = W - user << "\blue You insert the [W] into the [src]" - else if(istype(W, /obj/item/weapon/wrench)) - if(do_after(user, 20)) if(!src) return playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) @@ -205,162 +250,205 @@ else ..() -/obj/machinery/vending/proc/scan_card(var/obj/item/weapon/card/I) - if(!currently_vending) return - if (istype(I, /obj/item/weapon/card/id)) - var/obj/item/weapon/card/id/C = I - visible_message("[usr] swipes a card through [src].") - var/datum/money_account/CH = get_account(C.associated_account_number) - if (CH) // Only proceed if card contains proper account number. - if(!CH.suspended) - if(CH.security_level != 0) //If card requires pin authentication (ie seclevel 1 or 2) - if(vendor_account) - var/attempt_pin = input("Enter pin code", "Vendor transaction") as num - var/datum/money_account/D = attempt_account_access(C.associated_account_number, attempt_pin, 2) - transfer_and_vend(D) - else - usr << "\icon[src]Unable to access account. Check security settings and try again." - else - //Just Vend it. - transfer_and_vend(CH) - else - usr << "\icon[src]Connected account has been suspended." +/** + * Receive payment with cashmoney. + * + * usr is the mob who gets the change. + */ +/obj/machinery/vending/proc/pay_with_cash(var/obj/item/weapon/spacecash/cashmoney, mob/user) + if(currently_vending.price > cashmoney.worth) + + // This is not a status display message, since it's something the character + // themselves is meant to see BEFORE putting the money in + usr << "\icon[cashmoney] That is not enough money." + return 0 + + if(istype(cashmoney, /obj/item/weapon/spacecash/bundle)) + // Bundles can just have money subtracted, and will work + + visible_message("[usr] inserts some cash into [src].") + var/obj/item/weapon/spacecash/bundle/cashmoney_bundle = cashmoney + cashmoney_bundle.worth -= currently_vending.price + + if(cashmoney_bundle.worth <= 0) + usr.drop_from_inventory(cashmoney_bundle) + del(cashmoney_bundle) else - usr << "\icon[src]Error: Unable to access your account. Please contact technical support if problem persists." - -/obj/machinery/vending/proc/transfer_and_vend(var/datum/money_account/acc) - if(acc) - var/transaction_amount = currently_vending.price - if(transaction_amount <= acc.money) - - //transfer the money - acc.money -= transaction_amount - vendor_account.money += transaction_amount - - //create entries in the two account transaction logs - var/datum/transaction/T = new() - T.target_name = "[vendor_account.owner_name] (via [src.name])" - T.purpose = "Purchase of [currently_vending.product_name]" - if(transaction_amount > 0) - T.amount = "([transaction_amount])" - else - T.amount = "[transaction_amount]" - T.source_terminal = src.name - T.date = current_date_string - T.time = worldtime2text() - acc.transaction_log.Add(T) - // - T = new() - T.target_name = acc.owner_name - T.purpose = "Purchase of [currently_vending.product_name]" - T.amount = "[transaction_amount]" - T.source_terminal = src.name - T.date = current_date_string - T.time = worldtime2text() - vendor_account.transaction_log.Add(T) - - // Vend the item - src.vend(src.currently_vending, usr) - currently_vending = null - else - usr << "\icon[src]You don't have that much money!" + cashmoney_bundle.update_icon() else - usr << "\icon[src]Error: Unable to access your account. Please contact technical support if problem persists." + // Bills (banknotes) cannot really have worth different than face value, + // so we have to eat the bill and spit out change in a bundle + // This is really dirty, but there's no superclass for all bills, so we + // just assume that all spacecash that's not something else is a bill + + visible_message("[usr] inserts a bill into [src].") + var/left = cashmoney.worth - currently_vending.price + usr.drop_from_inventory(cashmoney) + del(cashmoney) + + if(left) + spawn_money(left, src.loc, user) + + // Vending machines have no idea who paid with cash + credit_purchase("(cash)") + return 1 + +/** + * Scan a chargecard and deduct payment from it. + * + * Takes payment for whatever is the currently_vending item. Returns 1 if + * successful, 0 if failed. + */ +/obj/machinery/vending/proc/pay_with_ewallet(var/obj/item/weapon/spacecash/ewallet/wallet) + visible_message("[usr] swipes a card through [src].") + if(currently_vending.price > wallet.worth) + src.status_message = "Insufficient funds on chargecard." + src.status_error = 1 + return 0 + else + wallet.worth -= currently_vending.price + credit_purchase("[wallet.owner_name] (chargecard)") + return 1 + +/** + * Scan a card and attempt to transfer payment from associated account. + * + * Takes payment for whatever is the currently_vending item. Returns 1 if + * successful, 0 if failed + */ +/obj/machinery/vending/proc/pay_with_card(var/obj/item/weapon/card/id/I) + visible_message("[usr] swipes a card through [src].") + var/datum/money_account/customer_account = get_account(I.associated_account_number) + if (!customer_account) + src.status_message = "Error: Unable to access account. Please contact technical support if problem persists." + src.status_error = 1 + return 0 + + if(customer_account.suspended) + src.status_message = "Unable to access account: account suspended." + src.status_error = 1 + return 0 + + // Have the customer punch in the PIN before checking if there's enough money. Prevents people from figuring out acct is + // empty at high security levels + if(customer_account.security_level != 0) //If card requires pin authentication (ie seclevel 1 or 2) + var/attempt_pin = input("Enter pin code", "Vendor transaction") as num + customer_account = attempt_account_access(I.associated_account_number, attempt_pin, 2) + + if(!customer_account) + src.status_message = "Unable to access account: incorrect credentials." + src.status_error = 1 + return 0 + + if(currently_vending.price > customer_account.money) + src.status_message = "Insufficient funds in account." + src.status_error = 1 + return 0 + else + // Okay to move the money at this point + + // debit money from the purchaser's account + customer_account.money -= currently_vending.price + + // create entry in the purchaser's account log + var/datum/transaction/T = new() + T.target_name = "[vendor_account.owner_name] (via [src.name])" + T.purpose = "Purchase of [currently_vending.product_name]" + if(currently_vending.price > 0) + T.amount = "([currently_vending.price])" + else + T.amount = "[currently_vending.price]" + T.source_terminal = src.name + T.date = current_date_string + T.time = worldtime2text() + customer_account.transaction_log.Add(T) + + // Give the vendor the money. We use the account owner name, which means + // that purchases made with stolen/borrowed card will look like the card + // owner made them + credit_purchase(customer_account.owner_name) + return 1 + +/** + * Add money for current purchase to the vendor account. + * + * Called after the money has already been taken from the customer. + */ +/obj/machinery/vending/proc/credit_purchase(var/target as text) + vendor_account.money += currently_vending.price + + var/datum/transaction/T = new() + T.target_name = target + T.purpose = "Purchase of [currently_vending.product_name]" + T.amount = "[currently_vending.price]" + T.source_terminal = src.name + T.date = current_date_string + T.time = worldtime2text() + vendor_account.transaction_log.Add(T) /obj/machinery/vending/attack_ai(mob/user as mob) return attack_hand(user) -/obj/machinery/vending/proc/GetProductIndex(var/datum/data/vending_product/P) - var/list/plist - switch(P.category) - if(CAT_NORMAL) - plist=product_records - if(CAT_HIDDEN) - plist=hidden_records - if(CAT_COIN) - plist=coin_records - else - warning("UNKNOWN CATEGORY [P.category] IN TYPE [P.product_path] INSIDE [type]!") - return plist.Find(P) - -/obj/machinery/vending/proc/GetProductByID(var/pid, var/category) - switch(category) - if(CAT_NORMAL) - return product_records[pid] - if(CAT_HIDDEN) - return hidden_records[pid] - if(CAT_COIN) - return coin_records[pid] - else - warning("UNKNOWN PRODUCT: PID: [pid], CAT: [category] INSIDE [type]!") - return null - /obj/machinery/vending/attack_hand(mob/user as mob) if(stat & (BROKEN|NOPOWER)) return - user.set_machine(src) if(src.seconds_electrified != 0) if(src.shock(user, 100)) return - var/vendorname = (src.name) //import the machine's name + wires.Interact(user) + ui_interact(user) - if(src.currently_vending) - var/dat = "
[vendorname]


" //display the name, and added a horizontal rule - dat += "You have selected [currently_vending.product_name].
Please swipe your ID to pay for the article.

" - dat += "Cancel" - user << browse(dat, "window=vending") - onclose(user, "") - return +/** + * Display the NanoUI window for the vending machine. + * + * See NanoUI documentation for details. + */ +/obj/machinery/vending/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) - var/dat = "
[vendorname]


" //display the name, and added a horizontal rule - dat += "Select an item:

" //the rest is just general spacing and bolding - - if (premium.len > 0) - dat += "Coin slot: [coin ? coin : "No coin inserted"] (Remove)
" - - if (ewallet) - dat += "Charge card's credits: [ewallet ? ewallet.worth : "No charge card inserted"] (Remove)

" - - if (src.product_records.len == 0) - dat += "No product loaded!" + var/list/data = list() + if(currently_vending) + data["mode"] = 1 + data["product"] = currently_vending.product_name + data["price"] = currently_vending.price + data["message_err"] = 0 + data["message"] = src.status_message + data["message_err"] = src.status_error else - var/list/display_records = list() - display_records += src.product_records + data["mode"] = 0 + var/list/listed_products = list() - if(src.extended_inventory) - display_records += src.hidden_records - if(src.coin) - display_records += src.coin_records + for(var/key = 1 to src.product_records.len) + var/datum/data/vending_product/I = src.product_records[key] - for (var/datum/data/vending_product/R in display_records) - dat += "[R.product_name]:" - dat += " [R.amount] " - if(R.price) - dat += " (Price: [R.price])" - if (R.amount > 0) - var/idx=GetProductIndex(R) - dat += " (Vend)" - else - dat += " SOLD OUT" - dat += "
" + if(!(I.category & src.categories)) + continue - dat += "
" + listed_products.Add(list(list( + "key" = key, + "name" = I.product_name, + "price" = I.price, + "color" = I.display_color, + "amount" = I.amount))) - if(panel_open) - dat += wires() + data["products"] = listed_products - if(product_slogans != "") - dat += "The speaker switch is [shut_up ? "off" : "on"]. Toggle" + if(src.coin) + data["coin"] = src.coin.name - user << browse(dat, "window=vending") - onclose(user, "") - return + if(src.panel_open) + data["panel"] = 1 + data["speaker"] = src.shut_up ? 0 : 1 + else + data["panel"] = 0 -// returns the wire panel text -/obj/machinery/vending/proc/wires() - return wires.GetInteractWindow() + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "vending_machine.tmpl", src.name, 440, 600) + ui.set_initial_data(data) + ui.open() /obj/machinery/vending/Topic(href, href_list) if(stat & (BROKEN|NOPOWER)) @@ -378,19 +466,9 @@ usr.put_in_hands(coin) usr << "\blue You remove the [coin] from the [src]" coin = null - - if(href_list["remove_ewallet"] && !istype(usr,/mob/living/silicon)) - if (!ewallet) - usr << "There is no charge card in this machine." - return - ewallet.loc = src.loc - if(!usr.get_active_hand()) - usr.put_in_hands(ewallet) - usr << "\blue You remove the [ewallet] from the [src]" - ewallet = null + categories &= ~CAT_COIN if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf)))) - usr.set_machine(src) if ((href_list["vend"]) && (src.vend_ready) && (!currently_vending)) if(istype(usr,/mob/living/silicon)) @@ -408,43 +486,32 @@ flick(icon_deny,src) return - var/idx=text2num(href_list["vend"]) - var/cat=text2num(href_list["cat"]) + var/key = text2num(href_list["vend"]) + var/datum/data/vending_product/R = product_records[key] - var/datum/data/vending_product/R = GetProductByID(idx,cat) - if (!R || !istype(R) || !R.product_path || R.amount <= 0) + // This should not happen unless the request from NanoUI was bad + if(!(R.category & src.categories)) return - if(R.price == null) + if(R.price <= 0) src.vend(R, usr) else - if (ewallet) - if (R.price <= ewallet.worth) - ewallet.worth -= R.price - src.vend(R, usr) - else - usr << "\red The ewallet doesn't have enough money to pay for that." - src.currently_vending = R - src.updateUsrDialog() + src.currently_vending = R + if(!vendor_account || vendor_account.suspended) + src.status_message = "This machine is currently unable to process payments due to problems with the associated account." + src.status_error = 1 else - src.currently_vending = R - src.updateUsrDialog() - return + src.status_message = "Please swipe a card or insert cash to pay for the item." + src.status_error = 0 - else if (href_list["cancel_buying"]) + else if (href_list["cancelpurchase"]) src.currently_vending = null - src.updateUsrDialog() - return else if ((href_list["togglevoice"]) && (src.panel_open)) src.shut_up = !src.shut_up src.add_fingerprint(usr) - src.updateUsrDialog() - else - usr << browse(null, "window=vending") - return - return + nanomanager.update_uis(src) /obj/machinery/vending/proc/vend(datum/data/vending_product/R, mob/user) if((!allowed(usr)) && !emagged && scan_id) //For SECURE VENDING MACHINES YEAH @@ -452,8 +519,11 @@ flick(src.icon_deny,src) return src.vend_ready = 0 //One thing at a time!! + src.status_message = "Vending..." + src.status_error = 0 + nanomanager.update_uis(src) - if (R in coin_records) + if (R.category & CAT_COIN) if(!coin) user << "\blue You need to insert a coin to get this item." return @@ -463,8 +533,10 @@ else user << "\blue You weren't able to pull the coin out fast enough, the machine ate it, string and all." del(coin) + categories &= ~CAT_COIN else del(coin) + categories &= ~CAT_COIN R.amount-- @@ -478,17 +550,18 @@ flick(src.icon_vend,src) spawn(src.vend_delay) new R.product_path(get_turf(src)) + src.status_message = "" + src.status_error = 0 src.vend_ready = 1 - return - - src.updateUsrDialog() + currently_vending = null + nanomanager.update_uis(src) /obj/machinery/vending/proc/stock(var/datum/data/vending_product/R, var/mob/user) if(src.panel_open) user << "\blue You stock the [src] with \a [R.product_name]" R.amount++ - src.updateUsrDialog() + nanomanager.update_uis(src) /obj/machinery/vending/process() if(stat & (BROKEN|NOPOWER)) @@ -659,8 +732,8 @@ icon_state = "snack" products = list(/obj/item/weapon/reagent_containers/food/snacks/candy = 6,/obj/item/weapon/reagent_containers/food/drinks/dry_ramen = 6,/obj/item/weapon/reagent_containers/food/snacks/chips =6, /obj/item/weapon/reagent_containers/food/snacks/sosjerky = 6,/obj/item/weapon/reagent_containers/food/snacks/no_raisin = 6,/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie = 6, - /obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers = 6) - contraband = list(/obj/item/weapon/reagent_containers/food/snacks/syndicake = 6) + /obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers = 6, /obj/item/weapon/reagent_containers/food/snacks/tastybread = 6) + contraband = list(/obj/item/weapon/reagent_containers/food/snacks/syndicake = 6, /obj/item/weapon/reagent_containers/food/snacks/skrellsnacks = 3) prices = list(/obj/item/weapon/reagent_containers/food/snacks/candy = 1,/obj/item/weapon/reagent_containers/food/drinks/dry_ramen = 5,/obj/item/weapon/reagent_containers/food/snacks/chips = 1, /obj/item/weapon/reagent_containers/food/snacks/sosjerky = 2,/obj/item/weapon/reagent_containers/food/snacks/no_raisin = 1,/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie = 1, /obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers = 1) @@ -677,7 +750,7 @@ /obj/item/weapon/reagent_containers/food/drinks/cans/dr_gibb = 10,/obj/item/weapon/reagent_containers/food/drinks/cans/starkist = 10, /obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle = 10,/obj/item/weapon/reagent_containers/food/drinks/cans/space_up = 10, /obj/item/weapon/reagent_containers/food/drinks/cans/iced_tea = 10, /obj/item/weapon/reagent_containers/food/drinks/cans/grape_juice = 10) - contraband = list(/obj/item/weapon/reagent_containers/food/drinks/cans/thirteenloko = 5) + contraband = list(/obj/item/weapon/reagent_containers/food/drinks/cans/thirteenloko = 5, /obj/item/weapon/reagent_containers/food/snacks/liquidfood = 6) prices = list(/obj/item/weapon/reagent_containers/food/drinks/cans/cola = 1,/obj/item/weapon/reagent_containers/food/drinks/cans/space_mountain_wind = 1, /obj/item/weapon/reagent_containers/food/drinks/cans/dr_gibb = 1,/obj/item/weapon/reagent_containers/food/drinks/cans/starkist = 1, /obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle = 2,/obj/item/weapon/reagent_containers/food/drinks/cans/space_up = 1, @@ -795,34 +868,31 @@ /obj/item/seeds/nettleseed = 2,/obj/item/seeds/reishimycelium = 2,/obj/item/seeds/reishimycelium = 2,/obj/item/seeds/shandseed = 2,) premium = list(/obj/item/toy/waterflower = 1) -/obj/machinery/vending/hydroseeds/build_inventory(var/list/productlist,hidden=0,req_coin=0) +/** + * Populate hydroseeds product_records + * + * This needs to be customized to fetch the actual names of the seeds, otherwise + * the machine would simply list "packet of seeds" times 20 + */ +/obj/machinery/vending/hydroseeds/build_inventory() + var/list/all_products = list( + list(src.products, CAT_NORMAL), + list(src.contraband, CAT_HIDDEN), + list(src.premium, CAT_COIN)) - for(var/typepath in productlist) - var/amount = productlist[typepath] - var/price = prices[typepath] - if(isnull(amount)) amount = 1 + for(var/current_list in all_products) + var/category = current_list[2] - var/datum/data/vending_product/R = new /datum/data/vending_product() + for(var/entry in current_list[1]) + var/obj/item/seeds/S = new entry(src) + var/name = S.name + var/datum/data/vending_product/product = new/datum/data/vending_product(entry, name) - R.product_path = typepath - R.amount = amount - R.price = price - R.display_color = pick("red","blue","green") + product.price = (entry in src.prices) ? src.prices[entry] : 0 + product.amount = (current_list[1][entry]) ? current_list[1][entry] : 1 + product.category = category - if(hidden) - R.category=CAT_HIDDEN - hidden_records += R - else if(req_coin) - R.category=CAT_COIN - coin_records += R - else - R.category=CAT_NORMAL - product_records += R - - var/obj/item/seeds/S = new typepath(src) - R.product_name = S.name - del(S) - return + src.product_records.Add(product) /obj/machinery/vending/magivend name = "MagiVend" diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index 77fde8ef7e0..ad433d12e25 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -250,7 +250,7 @@ if ( istype(W,/obj/item/clothing/mask/gas ) ) user << "This item does not fit." return - if ( istype(W,/obj/item/clothing/mask/cigarette ) ) + if ( istype(W,/obj/item/clothing/mask/smokable/cigarette ) ) user << "This item does not fit." return if ( istype(W,/obj/item/clothing/head/syndicatefake ) ) diff --git a/code/game/magic/Uristrunes.dm b/code/game/magic/Uristrunes.dm index 6e0abd177e0..cecbefc7985 100644 --- a/code/game/magic/Uristrunes.dm +++ b/code/game/magic/Uristrunes.dm @@ -68,7 +68,7 @@ var/list/uristrune_cache = list() var/icon/I = icon('icons/effects/uristrunes.dmi', "blank") for(var/i = 0, i < 10, i++) - if(symbol_bits & (1 << i)) + if(BITTEST(symbol_bits, i)) I.Blend(icon('icons/effects/uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm index cdb3645c62d..d7e64c1ece9 100644 --- a/code/game/mecha/combat/marauder.dm +++ b/code/game/mecha/combat/marauder.dm @@ -151,6 +151,7 @@ smoke_ready = 1 return +//TODO replace this with zoom code that doesn't increase peripherial vision /obj/mecha/combat/marauder/verb/zoom() set category = "Exosuit Interface" set name = "Zoom" diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index e66796fa9c8..130d8d89c81 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -15,36 +15,39 @@ action(atom/target) if(!action_checks(target)) return if(!cargo_holder) return - if(istype(target, /obj/structure/stool)) return - for(var/M in target.contents) - if(istype(M, /mob/living)) - return - + + //loading if(istype(target,/obj)) var/obj/O = target - if(!O.anchored) - if(cargo_holder.cargo.len < cargo_holder.cargo_capacity) - occupant_message("You lift [target] and start to load it into cargo compartment.") - chassis.visible_message("[chassis] lifts [target] and starts to load it into cargo compartment.") - set_ready_state(0) - chassis.use_power(energy_drain) - O.anchored = 1 - var/T = chassis.loc - if(do_after_cooldown(target)) - if(T == chassis.loc && src == chassis.selected) - cargo_holder.cargo += O - O.loc = chassis - O.anchored = 0 - occupant_message("[target] succesfully loaded.") - log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") - else - occupant_message("You must hold still while handling objects.") - O.anchored = initial(O.anchored) - else - occupant_message("Not enough room in cargo compartment.") - else + if(O.buckled_mob) + return + if(locate(/mob/living) in O) + return + if(O.anchored) occupant_message("[target] is firmly secured.") + return + if(cargo_holder.cargo.len >= cargo_holder.cargo_capacity) + occupant_message("Not enough room in cargo compartment.") + return + + occupant_message("You lift [target] and start to load it into cargo compartment.") + chassis.visible_message("[chassis] lifts [target] and starts to load it into cargo compartment.") + set_ready_state(0) + chassis.use_power(energy_drain) + O.anchored = 1 + var/T = chassis.loc + if(do_after_cooldown(target)) + if(T == chassis.loc && src == chassis.selected) + cargo_holder.cargo += O + O.loc = chassis + O.anchored = 0 + occupant_message("[target] succesfully loaded.") + log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") + else + occupant_message("You must hold still while handling objects.") + O.anchored = initial(O.anchored) + //attacking else if(istype(target,/mob/living)) var/mob/living/M = target if(M.stat>1) return @@ -585,7 +588,7 @@ chassis.visible_message("The [chassis.name] armor deflects the projectile") chassis.log_append_to_last("Armor saved.") else - chassis.take_damage(round(Proj.damage*src.damage_coeff),Proj.flag) + chassis.take_damage(round(Proj.damage*src.damage_coeff),Proj.check_armour) chassis.check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST)) Proj.on_hit(chassis) set_ready_state(0) @@ -1083,6 +1086,7 @@ /obj/item/mecha_parts/mecha_equipment/tool/passenger/destroy() for(var/atom/movable/AM in src) AM.forceMove(get_turf(src)) + AM << "You tumble out of the destroyed [src.name]!" return ..() /obj/item/mecha_parts/mecha_equipment/tool/passenger/Exit(atom/movable/O) diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index bcb907a0409..3d36efea9c8 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -199,7 +199,7 @@ name = "\improper LBX AC 10 \"Scattershot\"" icon_state = "mecha_scatter" equip_cooldown = 20 - projectile = /obj/item/projectile/bullet/midbullet + projectile = /obj/item/projectile/bullet/pistol/medium fire_sound = 'sound/weapons/Gunshot.ogg' fire_volume = 80 projectiles = 40 @@ -211,7 +211,7 @@ name = "\improper Ultra AC 2" icon_state = "mecha_uac2" equip_cooldown = 10 - projectile = /obj/item/projectile/bullet/weakbullet + projectile = /obj/item/projectile/bullet/pistol/medium fire_sound = 'sound/weapons/Gunshot.ogg' projectiles = 300 projectiles_per_shot = 3 @@ -248,7 +248,7 @@ throw_impact(atom/hit_atom) if(primed) - explosion(hit_atom, 0, 0, 2, 4) + explosion(hit_atom, 0, 1, 2, 4) del(src) else ..() diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 3285218baf5..e57b4da227b 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -250,6 +250,9 @@ target = safepick(view(3,target)) if(!target) return + if(istype(target, /obj/machinery)) + if (src.interface_action(target)) + return if(!target.Adjacent(src)) if(selected && selected.is_ranged()) selected.action(target) @@ -259,6 +262,29 @@ src.melee_action(target) return +/obj/mecha/proc/interface_action(obj/machinery/target) + if(istype(target, /obj/machinery/access_button)) + src.occupant_message("Interfacing with [target].") + src.log_message("Interfaced with [target].") + target.attack_hand(src.occupant) + return 1 + if(istype(target, /obj/machinery/embedded_controller)) + target.ui_interact(src.occupant) + return 1 + return 0 + +/obj/mecha/contents_nano_distance(var/src_object, var/mob/living/user) + . = user.shared_living_nano_distance(src_object) //allow them to interact with anything they can interact with normally. + if(. != STATUS_INTERACTIVE) + //Allow interaction with the mecha or anything that is part of the mecha + if(src_object == src || (src_object in src)) + return STATUS_INTERACTIVE + if(src.Adjacent(src_object)) + src.occupant_message("Interfacing with [src_object]...") + src.log_message("Interfaced with [src_object].") + return STATUS_INTERACTIVE + if(src_object in view(2, src)) + return STATUS_UPDATE //if they're close enough, allow the occupant to see the screen through the viewport or whatever. /obj/mecha/proc/melee_action(atom/target) return @@ -487,7 +513,7 @@ /obj/mecha/bullet_act(var/obj/item/projectile/Proj) //wrapper - src.log_message("Hit by projectile. Type: [Proj.name]([Proj.flag]).",1) + src.log_message("Hit by projectile. Type: [Proj.name]([Proj.check_armour]).",1) call((proc_res["dynbulletdamage"]||src), "dynbulletdamage")(Proj) //calls equipment ..() return @@ -506,9 +532,26 @@ var/ignore_threshold if(istype(Proj, /obj/item/projectile/beam/pulse)) ignore_threshold = 1 - src.take_damage(Proj.damage,Proj.flag) + src.take_damage(Proj.damage, Proj.check_armour) + if(prob(25)) spark_system.start() src.check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST,MECHA_INT_SHORT_CIRCUIT),ignore_threshold) + //AP projectiles have a chance to cause additional damage + if(Proj.penetrating) + var/distance = get_dist(Proj.starting, get_turf(loc)) + var/hit_occupant = 1 //only allow the occupant to be hit once + for(var/i in 1 to min(Proj.penetrating, round(Proj.damage/15))) + if(src.occupant && hit_occupant && prob(20)) + Proj.attack_mob(src.occupant, distance) + hit_occupant = 0 + else + src.check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST,MECHA_INT_SHORT_CIRCUIT), 1) + + Proj.penetrating-- + + if(prob(15)) + break //give a chance to exit early + Proj.on_hit(src) return diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm new file mode 100644 index 00000000000..f0f5a53aeaf --- /dev/null +++ b/code/game/objects/buckling.dm @@ -0,0 +1,86 @@ +/obj + var/can_buckle = 0 + var/buckle_movable = 0 + var/buckle_lying = -1 //bed-like behavior, forces mob.lying = buckle_lying if != -1 + var/buckle_require_restraints = 0 //require people to be handcuffed before being able to buckle. eg: pipes + var/mob/living/buckled_mob = null + +/obj/attack_hand(mob/living/user) + . = ..() + if(can_buckle && buckled_mob) + user_unbuckle_mob(user) + +/obj/MouseDrop_T(mob/living/M, mob/living/user) + . = ..() + if(can_buckle && istype(M)) + user_buckle_mob(M, user) + +/obj/Del() + unbuckle_mob() + return ..() + +/obj/proc/buckle_mob(mob/living/M) + if(!can_buckle || !istype(M) || (M.loc != loc) || M.buckled || M.pinned.len || (buckle_require_restraints && !M.restrained())) + return 0 + + M.buckled = src + M.set_dir(dir) + M.update_canmove() + buckled_mob = M + post_buckle_mob(M) + return 1 + +/obj/proc/unbuckle_mob() + if(buckled_mob && buckled_mob.buckled == src) + . = buckled_mob + buckled_mob.buckled = null + buckled_mob.anchored = initial(buckled_mob.anchored) + buckled_mob.update_canmove() + buckled_mob = null + + post_buckle_mob(.) + +/obj/proc/post_buckle_mob(mob/living/M) + return + +/obj/proc/user_buckle_mob(mob/living/M, mob/user) + if(!ticker) + user << "You can't buckle anyone in before the game starts." + if(!user.Adjacent(M) || user.restrained() || user.lying || user.stat || istype(user, /mob/living/silicon/pai)) + return + + if(istype(M, /mob/living/carbon/slime)) + user << "The [M] is too squishy to buckle in." + return + + add_fingerprint(user) + unbuckle_mob() + + if(buckle_mob(M)) + if(M == user) + M.visible_message(\ + "[M.name] buckles themselves to [src].",\ + "You buckle yourself to [src].",\ + "You hear metal clanking.") + else + M.visible_message(\ + "[M.name] is buckled to [src] by [user.name]!",\ + "You are buckled to [src] by [user.name]!",\ + "You hear metal clanking.") + +/obj/proc/user_unbuckle_mob(mob/user) + var/mob/living/M = unbuckle_mob() + world << 3 + if(M) + if(M != user) + M.visible_message(\ + "[M.name] was unbuckled by [user.name]!",\ + "You were unbuckled from [src] by [user.name].",\ + "You hear metal clanking.") + else + M.visible_message(\ + "[M.name] unbuckled themselves!",\ + "You unbuckle yourself from [src].",\ + "You hear metal clanking.") + add_fingerprint(user) + return M diff --git a/code/game/objects/effects/biomass_rift.dm b/code/game/objects/effects/biomass_rift.dm deleted file mode 100644 index c619ccb1e7a..00000000000 --- a/code/game/objects/effects/biomass_rift.dm +++ /dev/null @@ -1,126 +0,0 @@ -/* -/obj/effect/biomass - icon = 'icons/obj/biomass.dmi' - icon_state = "stage1" - opacity = 0 - density = 0 - anchored = 1 - layer = 20 //DEBUG - var/health = 10 - var/stage = 1 - var/obj/effect/rift/originalRift = null //the originating rift of that biomass - var/maxDistance = 15 //the maximum length of a thread - var/newSpreadDistance = 10 //the length of a thread at which new ones are created - var/curDistance = 1 //the current length of a thread - var/continueChance = 3 //weighed chance of continuing in the same direction. turning left or right has 1 weight both - var/spreadDelay = 1 //will change to something bigger later, but right now I want it to spread as fast as possible for testing - -/obj/effect/rift - icon = 'icons/obj/biomass.dmi' - icon_state = "rift" - var/list/obj/effect/biomass/linkedBiomass = list() //all the biomass patches that have spread from it - var/newicon = 1 //DEBUG - -/obj/effect/rift/New() - set background = 1 - - ..() - - for(var/turf/T in orange(1,src)) - if(!IsValidBiomassLoc(T)) - continue - var/obj/effect/biomass/starting = new /obj/effect/biomass(T) - starting.set_dir(get_dir(src,starting)) - starting.originalRift = src - linkedBiomass += starting - spawn(1) //DEBUG - starting.icon_state = "[newicon]" - -/obj/effect/rift/Del() - for(var/obj/effect/biomass/biomass in linkedBiomass) - del(biomass) - ..() - -/obj/effect/biomass/New() - set background = 1 - - ..() - if(!IsValidBiomassLoc(loc,src)) - del(src) - return - spawn(1) //so that the dir and stuff can be set by the source first - if(curDistance >= maxDistance) - return - switch(dir) - if(NORTHWEST) - set_dir(NORTH) - if(NORTHEAST) - set_dir(EAST) - if(SOUTHWEST) - set_dir(WEST) - if(SOUTHEAST) - set_dir(SOUTH) - sleep(spreadDelay) - Spread() - -/obj/effect/biomass/proc/Spread(var/direction = dir) - set background = 1 - var/possibleDirsInt = 0 - - for(var/newDirection in cardinal) - if(newDirection == turn(direction,180)) //can't go backwards - continue - var/turf/T = get_step(loc,newDirection) - if(!IsValidBiomassLoc(T,src)) - continue - possibleDirsInt |= newDirection - - var/list/possibleDirs = list() - - if(possibleDirsInt & direction) - for(var/i=0 , i[src] sinks together into a pile of ash." var/turf/simulated/floor/F = get_turf(src) diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 82d27968db3..ea9af2f70fe 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -233,6 +233,21 @@ steam.start() -- spawns the effect return 0 return 1 +///////////////////////////////////////////// +// Illumination +///////////////////////////////////////////// + +/obj/effect/effect/smoke/illumination + name = "illumination" + opacity = 0 + icon = 'icons/effects/effects.dmi' + icon_state = "sparks" + +/obj/effect/effect/smoke/illumination/New(var/newloc, var/brightness=15, var/lifetime=10) + time_to_live=lifetime + ..() + SetLuminosity(brightness) + ///////////////////////////////////////////// // Bad smoke ///////////////////////////////////////////// diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm index f7a6795e84c..e69de29bb2d 100644 --- a/code/game/objects/effects/glowshroom.dm +++ b/code/game/objects/effects/glowshroom.dm @@ -1,166 +0,0 @@ -//separate dm since hydro is getting bloated already - -/obj/effect/glowshroom - name = "glowshroom" - anchored = 1 - opacity = 0 - density = 0 - icon = 'icons/obj/lighting.dmi' - icon_state = "glowshroomf" - layer = 2.1 - l_color = "#003300" - - var/endurance = 30 - var/potency = 30 - var/delay = 1200 - var/floor = 0 - var/yield = 3 - var/spreadChance = 40 - var/spreadIntoAdjacentChance = 60 - var/evolveChance = 2 - var/lastTick = 0 - var/spreaded = 1 - -/obj/effect/glowshroom/single - spreadChance = 0 - -/obj/effect/glowshroom/New() - - ..() - - set_dir(CalcDir()) - - if(!floor) - switch(dir) //offset to make it be on the wall rather than on the floor - if(NORTH) - pixel_y = 32 - if(SOUTH) - pixel_y = -32 - if(EAST) - pixel_x = 32 - if(WEST) - pixel_x = -32 - icon_state = "glowshroom[rand(1,3)]" - else //if on the floor, glowshroom on-floor sprite - icon_state = "glowshroomf" - - processing_objects += src - - SetLuminosity(round(potency/15)) - lastTick = world.timeofday - -/obj/effect/glowshroom/Del() - processing_objects -= src - ..() - -/obj/effect/glowshroom/process() - if(!spreaded) - return - - if(((world.timeofday - lastTick) > delay) || ((world.timeofday - lastTick) < 0)) - lastTick = world.timeofday - spreaded = 0 - - for(var/i=1,i<=yield,i++) - if(prob(spreadChance)) - var/list/possibleLocs = list() - var/spreadsIntoAdjacent = 0 - - if(prob(spreadIntoAdjacentChance)) - spreadsIntoAdjacent = 1 - - for(var/turf/simulated/floor/plating/airless/asteroid/earth in view(3,src)) - if(spreadsIntoAdjacent || !locate(/obj/effect/glowshroom) in view(1,earth)) - possibleLocs += earth - - if(!possibleLocs.len) - break - - var/turf/newLoc = pick(possibleLocs) - - var/shroomCount = 0 //hacky - var/placeCount = 1 - for(var/obj/effect/glowshroom/shroom in newLoc) - shroomCount++ - for(var/wallDir in cardinal) - var/turf/isWall = get_step(newLoc,wallDir) - if(isWall.density) - placeCount++ - if(shroomCount >= placeCount) - continue - - var/obj/effect/glowshroom/child = new /obj/effect/glowshroom(newLoc) - child.potency = potency - child.yield = yield - child.delay = delay - child.endurance = endurance - - spreaded++ - - if(prob(evolveChance)) //very low chance to evolve on its own - potency += rand(4,6) - -/obj/effect/glowshroom/proc/CalcDir(turf/location = loc) - set background = 1 - var/direction = 16 - - for(var/wallDir in cardinal) - var/turf/newTurf = get_step(location,wallDir) - if(newTurf.density) - direction |= wallDir - - for(var/obj/effect/glowshroom/shroom in location) - if(shroom == src) - continue - if(shroom.floor) //special - direction &= ~16 - else - direction &= ~shroom.dir - - var/list/dirList = list() - - for(var/i=1,i<=16,i <<= 1) - if(direction & i) - dirList += i - - if(dirList.len) - var/newDir = pick(dirList) - if(newDir == 16) - floor = 1 - newDir = 1 - return newDir - - floor = 1 - return 1 - -/obj/effect/glowshroom/attackby(obj/item/weapon/W as obj, mob/user as mob) - ..() - - endurance -= W.force - - CheckEndurance() - -/obj/effect/glowshroom/ex_act(severity) - switch(severity) - if(1.0) - del(src) - return - if(2.0) - if (prob(50)) - del(src) - return - if(3.0) - if (prob(5)) - del(src) - return - else - return - -/obj/effect/glowshroom/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) - if(exposed_temperature > 300) - endurance -= 5 - CheckEndurance() - -/obj/effect/glowshroom/proc/CheckEndurance() - if(endurance <= 0) - del(src) \ No newline at end of file diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index dbfd0a9e616..b9facb09b87 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -6,7 +6,6 @@ unacidable = 1 /obj/effect/landmark/New() - ..() tag = text("landmark*[]", name) invisibility = 101 @@ -113,6 +112,13 @@ return 1 +/obj/effect/landmark/start/ninja + name = "ninja" + +/obj/effect/landmark/start/ninja/New() + ..() + ninjastart += loc + //Costume spawner landmarks /obj/effect/landmark/costume/New() //costume spawner, selects a random subclass and disappears @@ -144,7 +150,7 @@ /obj/effect/landmark/costume/elpresidente/New() new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc) new /obj/item/clothing/head/flatcap(src.loc) - new /obj/item/clothing/mask/cigarette/cigar/havana(src.loc) + new /obj/item/clothing/mask/smokable/cigarette/cigar/havana(src.loc) new /obj/item/clothing/shoes/jackboots(src.loc) del(src) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 13081d6abba..8879eeb2b79 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -141,9 +141,9 @@ if(isliving(src.loc)) return user.next_move = max(user.next_move+2,world.time + 2) - src.pickup(user) - add_fingerprint(user) user.put_in_active_hand(src) + if(src.loc == user) + src.pickup(user) return @@ -198,11 +198,7 @@ // apparently called whenever an item is removed from a slot, container, or anything else. /obj/item/proc/dropped(mob/user as mob) ..() - if(zoom) //binoculars, scope, etc - user.client.view = world.view - user.client.pixel_x = 0 - user.client.pixel_y = 0 - zoom = 0 + if(zoom) zoom() //binoculars, scope, etc // called just as an item is picked up (loc is not yet changed) /obj/item/proc/pickup(mob/user) @@ -411,9 +407,9 @@ H << "You need a jumpsuit before you can attach this [name]." return 0 var/obj/item/clothing/under/uniform = H.w_uniform - if(uniform.hastie) + if(uniform.accessories.len && !uniform.can_attach_accessory(src)) if (!disable_warning) - H << "You already have [uniform.hastie] attached to your [uniform]." + H << "You already have an accessory of this type attached to your [uniform]." return 0 if( !(slot_flags & SLOT_TIE) ) return 0 @@ -637,8 +633,8 @@ For zooming with scope or binoculars. This is called from modules/mob/mob_movement.dm if you move you will be zoomed out modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out. */ - -/obj/item/proc/zoom(var/tileoffset = 11,var/viewsize = 12) //tileoffset is client view offset in the direction the user is facing. viewsize is how far out this thing zooms. 7 is normal view +//Looking through a scope or binoculars should /not/ improve your periphereal vision. Still, increase viewsize a tiny bit so that sniping isn't as restricted to NSEW +/obj/item/proc/zoom(var/tileoffset = 14,var/viewsize = 9) //tileoffset is client view offset in the direction the user is facing. viewsize is how far out this thing zooms. 7 is normal view var/devicename @@ -660,9 +656,8 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out. cannotzoom = 1 if(!zoom && !cannotzoom) - if(!usr.hud_used.hud_shown) - usr.button_pressed_F12(1) // If the user has already limited their HUD this avoids them having a HUD when they zoom in - usr.button_pressed_F12(1) + if(usr.hud_used.hud_shown) + usr.toggle_zoom_hud() // If the user has already limited their HUD this avoids them having a HUD when they zoom in usr.client.view = viewsize zoom = 1 @@ -685,18 +680,10 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out. usr.visible_message("[usr] peers through the [zoomdevicename ? "[zoomdevicename] of the [src.name]" : "[src.name]"].") - /* - if(istype(usr,/mob/living/carbon/human/)) - var/mob/living/carbon/human/H = usr - usr.visible_message("[usr] holds [devicename] up to [H.get_visible_gender() == MALE ? "his" : H.get_visible_gender() == FEMALE ? "her" : "their"] eyes.") - else - usr.visible_message("[usr] holds [devicename] up to its eyes.") - */ - else usr.client.view = world.view if(!usr.hud_used.hud_shown) - usr.button_pressed_F12(1) + usr.toggle_zoom_hud() zoom = 0 usr.client.pixel_x = 0 diff --git a/code/game/objects/items/ashtray.dm b/code/game/objects/items/ashtray.dm index 1e48c494999..1e2fc4884fc 100644 --- a/code/game/objects/items/ashtray.dm +++ b/code/game/objects/items/ashtray.dm @@ -17,15 +17,15 @@ /obj/item/ashtray/attackby(obj/item/weapon/W as obj, mob/user as mob) if (health < 1) return - if (istype(W,/obj/item/weapon/cigbutt) || istype(W,/obj/item/clothing/mask/cigarette) || istype(W, /obj/item/weapon/flame/match)) + if (istype(W,/obj/item/weapon/cigbutt) || istype(W,/obj/item/clothing/mask/smokable/cigarette) || istype(W, /obj/item/weapon/flame/match)) if (contents.len >= max_butts) user << "This ashtray is full." return user.u_equip(W) W.loc = src - if (istype(W,/obj/item/clothing/mask/cigarette)) - var/obj/item/clothing/mask/cigarette/cig = W + if (istype(W,/obj/item/clothing/mask/smokable/cigarette)) + var/obj/item/clothing/mask/smokable/cigarette/cig = W if (cig.lit == 1) src.visible_message("[user] crushes [cig] in [src], putting it out.") processing_objects.Remove(cig) @@ -61,14 +61,14 @@ return if (contents.len) src.visible_message("\red [src] slams into [hit_atom] spilling its contents!") - for (var/obj/item/clothing/mask/cigarette/O in contents) + for (var/obj/item/clothing/mask/smokable/cigarette/O in contents) O.loc = src.loc icon_state = icon_empty return ..() /obj/item/ashtray/proc/die() src.visible_message("\red [src] shatters spilling its contents!") - for (var/obj/item/clothing/mask/cigarette/O in contents) + for (var/obj/item/clothing/mask/smokable/cigarette/O in contents) O.loc = src.loc icon_state = icon_broken diff --git a/code/game/objects/items/contraband.dm b/code/game/objects/items/contraband.dm index 5441f83cca2..cc67c595176 100644 --- a/code/game/objects/items/contraband.dm +++ b/code/game/objects/items/contraband.dm @@ -28,3 +28,30 @@ new /obj/item/weapon/reagent_containers/pill/zoom( src ) new /obj/item/weapon/reagent_containers/pill/zoom( src ) new /obj/item/weapon/reagent_containers/pill/zoom( src ) + +/obj/item/weapon/reagent_containers/glass/beaker/vial/random + flags = 0 + var/list/random_reagent_list = list(list("water" = 15) = 1, list("cleaner" = 15) = 1) + +/obj/item/weapon/reagent_containers/glass/beaker/vial/random/toxin + random_reagent_list = list( + list("mindbreaker" = 10, "space_drugs" = 20) = 3, + list("carpotoxin" = 15) = 2, + list("impedrezene" = 15) = 2, + list("zombiepowder" = 10) = 1) + +/obj/item/weapon/reagent_containers/glass/beaker/vial/random/New() + ..() + if(is_open_container()) + flags ^= OPENCONTAINER + + var/list/picked_reagents = pickweight(random_reagent_list) + for(var/reagent in picked_reagents) + reagents.add_reagent(reagent, picked_reagents[reagent]) + + var/list/names = new + for(var/datum/reagent/R in reagents.reagent_list) + names += R.name + + desc = "Contains [english_list(names)]." + update_icon() diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index b68e1e61cda..8e1a382a869 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -91,7 +91,8 @@ /obj/item/toy/crayon/attack(mob/M as mob, mob/user as mob) if(M == user) user << "You take a bite of the crayon and swallow it." -// user.nutrition += 5 + user.nutrition += 1 + user.reagents.add_reagent("crayon_dust",min(5,uses)/3) if(uses) uses -= 5 if(uses <= 0) diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm index 6e924ba7194..644278ab282 100644 --- a/code/game/objects/items/devices/flash.dm +++ b/code/game/objects/items/devices/flash.dm @@ -2,7 +2,7 @@ name = "flash" desc = "Used for blinding and being an asshole." icon_state = "flash" - item_state = "flashbang" //looks exactly like a flash (and nothing like a flashbang) + item_state = "flash" throwforce = 5 w_class = 2.0 throw_speed = 4 diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm index 7e69ffe17af..713706475c0 100644 --- a/code/game/objects/items/devices/lightreplacer.dm +++ b/code/game/objects/items/devices/lightreplacer.dm @@ -55,7 +55,7 @@ var/uses = 0 var/emagged = 0 var/failmsg = "" - var/charge = 1 + var/charge = 0 /obj/item/device/lightreplacer/New() uses = max_uses / 2 @@ -122,11 +122,11 @@ /obj/item/device/lightreplacer/proc/AddUses(var/amount = 1) uses = min(max(uses + amount, 0), max_uses) -/obj/item/device/lightreplacer/proc/Charge(var/mob/user) - charge += 1 - if(charge > 7) +/obj/item/device/lightreplacer/proc/Charge(var/mob/user, var/amount = 1) + charge += amount + if(charge > 6) AddUses(1) - charge = 1 + charge = 0 /obj/item/device/lightreplacer/proc/ReplaceLight(var/obj/machinery/light/target, var/mob/living/U) diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm index a938d6b9774..d3c667b9aa2 100644 --- a/code/game/objects/items/devices/paicard.dm +++ b/code/game/objects/items/devices/paicard.dm @@ -281,6 +281,8 @@ src.overlays.Cut() src.overlays += "pai-off" +/obj/item/device/paicard + var/current_emotion = 1 /obj/item/device/paicard/proc/setEmotion(var/emotion) if(pai) src.overlays.Cut() @@ -294,6 +296,7 @@ if(7) src.overlays += "pai-sad" if(8) src.overlays += "pai-angry" if(9) src.overlays += "pai-what" + current_emotion = emotion /obj/item/device/paicard/proc/alertUpdate() var/turf/T = get_turf_or_move(src.loc) diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 24c44694f54..93ce1d9eab5 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -115,13 +115,10 @@ listening = !listening && !(wires.IsIndexCut(WIRE_RECEIVE) || wires.IsIndexCut(WIRE_SIGNAL)) /obj/item/device/radio/Topic(href, href_list) - //..() - if (usr.stat || !on) - return - - if (!(issilicon(usr) || (usr.contents.Find(src) || ( in_range(src, usr) && istype(loc, /turf) )))) + if(..() || !on) usr << browse(null, "window=radio") return + usr.set_machine(src) if (href_list["track"]) var/mob/target = locate(href_list["track"]) @@ -152,17 +149,7 @@ else channels[chan_name] |= FREQ_LISTENING - if (!( master )) - if (istype(loc, /mob)) - interact(loc) - else - updateDialog() - else - if (istype(master.loc, /mob)) - interact(master.loc) - else - updateDialog() - add_fingerprint(usr) + interact(usr) /obj/item/device/radio/proc/autosay(var/message, var/from, var/channel) //BS12 EDIT var/datum/radio_frequency/connection = null diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 922d5418cbb..e0731443d5a 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -4,7 +4,6 @@ T-RAY DETECTIVE SCANNER HEALTH ANALYZER GAS ANALYZER -PLANT ANALYZER MASS SPECTROMETER REAGENT SCANNER */ diff --git a/code/game/objects/items/devices/spy_bug.dm b/code/game/objects/items/devices/spy_bug.dm new file mode 100644 index 00000000000..70e3628f67e --- /dev/null +++ b/code/game/objects/items/devices/spy_bug.dm @@ -0,0 +1,154 @@ +/obj/item/device/spy_bug + name = "bug" + desc = "" // Nothing to see here + icon = 'icons/obj/weapons.dmi' + icon_state = "eshield0" + item_state = "nothing" + layer = TURF_LAYER+0.2 + + flags = CONDUCT + force = 5.0 + w_class = 1.0 + throwforce = 5.0 + throw_range = 15 + throw_speed = 3 + + origin_tech = "programming=1;engineering=1;syndicate=3" + + var/obj/item/device/radio/spy/radio + var/obj/machinery/camera/spy/camera + +/obj/item/device/spy_bug/New() + ..() + radio = new(src) + camera = new(src) + +/obj/item/device/spy_bug/examine(mob/user) + . = ..(user, 0) + if(.) + user << "It's a tiny camera, microphone, and transmission device in a happy union." + user << "Needs to be both configured and brought in contact with monitor device to be fully functional." + +/obj/item/device/spy_bug/attack_self(mob/user) + radio.attack_self(user) + +/obj/item/device/spy_bug/attackby(obj/W as obj, mob/living/user as mob) + if(istype(W, /obj/item/device/spy_monitor)) + var/obj/item/device/spy_monitor/SM = W + SM.pair(src, user) + else + ..() + +/obj/item/device/spy_bug/hear_talk(mob/M, var/msg, verb, datum/language/speaking) + radio.hear_talk(M, msg, speaking) + + +/obj/item/device/spy_monitor + name = "\improper PDA" + desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge." + icon = 'icons/obj/pda.dmi' + icon_state = "pda" + item_state = "electronic" + + w_class = 2.0 + + origin_tech = "programming=1;engineering=1;syndicate=3" + + var/operating = 0 + var/obj/item/device/radio/spy/radio + var/obj/machinery/camera/spy/selected_camera + var/list/obj/machinery/camera/spy/cameras = new() + +/obj/item/device/spy_monitor/New() + radio = new(src) + +/obj/item/device/spy_monitor/examine(mob/user) + . = ..(user, 1) + if(.) + user << "The time '12:00' is blinking in the corner of the screen and \the [src] looks very cheaply made." + +/obj/item/device/spy_monitor/attack_self(mob/user) + if(operating) + return + + radio.attack_self(user) + view_cameras(user) + +/obj/item/device/spy_monitor/attackby(obj/W as obj, mob/living/user as mob) + if(istype(W, /obj/item/device/spy_bug)) + pair(W, user) + else + return ..() + +/obj/item/device/spy_monitor/proc/pair(var/obj/item/device/spy_bug/SB, var/mob/living/user) + if(SB.camera in cameras) + user << "\The [SB] has been unpaired from \the [src]." + cameras -= SB.camera + else + user << "\The [SB] has been paired with \the [src]." + cameras += SB.camera + +/obj/item/device/spy_monitor/proc/view_cameras(mob/user) + if(!can_use_cam(user)) + return + + selected_camera = cameras[1] + view_camera(user) + + operating = 1 + while(selected_camera && Adjacent(user)) + selected_camera = input("Select camera bug to view.") as null|anything in cameras + selected_camera = null + operating = 0 + +/obj/item/device/spy_monitor/proc/view_camera(mob/user) + spawn(0) + while(selected_camera && Adjacent(user)) + var/turf/T = get_turf(selected_camera) + if(!T || !is_on_same_plane_or_station(T.z, user.z) || !selected_camera.can_use()) + user.unset_machine() + user.reset_view(null) + user << "[selected_camera] unavailable." + sleep(90) + else + user.set_machine(selected_camera) + user.reset_view(selected_camera) + sleep(10) + user.unset_machine() + user.reset_view(null) + +/obj/item/device/spy_monitor/proc/can_use_cam(mob/user) + if(operating) + return + + if(!cameras.len) + user << "No paired cameras detected!" + user << "Bring a bug in contact with this device to pair the camera." + return + + return 1 + +/obj/item/device/spy_monitor/hear_talk(mob/M, var/msg, verb, datum/language/speaking) + return radio.hear_talk(M, msg, speaking) + + +/obj/machinery/camera/spy + // These cheap toys are accessible from the mercenary camera console as well + network = list("NUKE") + +/obj/machinery/camera/spy/New() + ..() + name = "DV-136ZB #[rand(1000,9999)]" + c_tag = name + cameranet.removeCamera(src) // Sorry, no AI spying. + +/obj/machinery/camera/spy/check_eye(var/mob/user as mob) + return 1 + +/obj/item/device/radio/spy + listening = 0 + frequency = 1473 + broadcasting = 0 + canhear_range = 1 + name = "spy device" + icon_state = "syn_cypherkey" diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm index cd2ff9b5fbc..4ee5491c0c0 100644 --- a/code/game/objects/items/devices/uplinks.dm +++ b/code/game/objects/items/devices/uplinks.dm @@ -11,12 +11,30 @@ A list of items and costs is stored under the datum of every game mode, alongsid var/cost = 0 var/path = null var/reference = "" + var/description = "" -datum/uplink_item/New(var/itemPath, var/itemCost as num, var/itemName as text, var/itemReference as text) +datum/uplink_item/New(var/itemPath, var/itemCost as num, var/itemName as text, var/itemReference as text, var/itemDescription) cost = itemCost path = itemPath name = itemName - reference = itemReference + description = itemDescription + + +datum/uplink_item/proc/description() + if(!description) + // Fallback description + var/obj/temp = src.path + description = replacetext(initial(temp.desc), "\n", "
") + return description + +/datum/uplink_item/proc/generate_item(var/newloc) + var/list/L = list() + if(ispath(path)) + L += new path(newloc) + else if(islist(path)) + for(var/item_path in path) + L += new item_path(newloc) + return L datum/nano_item_lists var/list/items_nano @@ -41,16 +59,17 @@ datum/nano_item_lists uses = ticker.mode.uplink_uses ItemsCategory = ticker.mode.uplink_items - var/datum/nano_item_lists/IL = generate_item_lists() - nanoui_items = IL.items_nano - ItemsReference = IL.items_reference - world_uplinks += src /obj/item/device/uplink/Del() world_uplinks -= src ..() +/obj/item/device/uplink/proc/generate_items() + var/datum/nano_item_lists/IL = generate_item_lists() + nanoui_items = IL.items_nano + ItemsReference = IL.items_reference + // BS12 no longer use this menu but there are forks that do, hency why we keep it /obj/item/device/uplink/proc/generate_menu() var/dat = "[src.welcome]
" @@ -87,7 +106,7 @@ datum/nano_item_lists for(var/category in ItemsCategory) nano[++nano.len] = list("Category" = category, "items" = list()) for(var/datum/uplink_item/I in ItemsCategory[category]) - nano[nano.len]["items"] += list(list("Name" = I.name, "Cost" = I.cost, "obj_path" = I.reference)) + nano[nano.len]["items"] += list(list("Name" = I.name, "Description" = I.description(),"Cost" = I.cost, "obj_path" = I.reference)) reference[I.reference] = I var/datum/nano_item_lists/result = new @@ -108,6 +127,9 @@ datum/nano_item_lists return pick(random_items) /obj/item/device/uplink/Topic(href, href_list) + if(..()) + return 1 + if(href_list["buy_item"] == "random") var/datum/uplink_item/UI = chooseRandomItem() href_list["buy_item"] = UI.reference @@ -123,10 +145,11 @@ datum/nano_item_lists used_TC += UI.cost feedback_add_details("traitor_uplink_items_bought", reference) - var/obj/I = new UI.path(get_turf(usr)) + var/list/L = UI.generate_item(get_turf(usr)) if(ishuman(usr)) var/mob/living/carbon/human/A = usr - A.put_in_any_hand_if_possible(I) + for(var/obj/I in L) + A.put_in_any_hand_if_possible(I) purchase_log[UI] = purchase_log[UI] + 1 @@ -186,6 +209,8 @@ datum/nano_item_lists data["welcome"] = welcome data["crystals"] = uses data["menu"] = nanoui_menu + if(!nanoui_items) + generate_items() data["nano_items"] = nanoui_items data += nanoui_data @@ -208,10 +233,10 @@ datum/nano_item_lists // The purchasing code. /obj/item/device/uplink/hidden/Topic(href, href_list) if (usr.stat || usr.restrained()) - return + return 1 if (!( istype(usr, /mob/living/carbon/human))) - return 0 + return 1 var/mob/user = usr var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main") if ((usr.contents.Find(src.loc) || (in_range(src.loc, usr) && istype(src.loc.loc, /turf)))) diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index f9d3e356ce6..9bc40c779d8 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -121,7 +121,7 @@ usr << "There's no mounting point for the module!" return 0 - var/obj/item/weapon/gun/energy/taser/cyborg/T = locate() in R.module + var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in R.module if(!T) T = locate() in R.module.contents if(!T) diff --git a/code/game/objects/items/stacks/matter_synth.dm b/code/game/objects/items/stacks/matter_synth.dm new file mode 100644 index 00000000000..0842f70d66a --- /dev/null +++ b/code/game/objects/items/stacks/matter_synth.dm @@ -0,0 +1,50 @@ +/datum/matter_synth + var/name = "Generic Synthesizer" + var/max_energy = 60000 + var/recharge_rate = 2000 + var/energy + +/datum/matter_synth/New(var/store = 0) + if(store) + max_energy = store + energy = max_energy + return + +/datum/matter_synth/proc/get_charge() + return energy + +/datum/matter_synth/proc/use_charge(var/amount) + if (energy >= amount) + energy -= amount + return 1 + return 0 + +/datum/matter_synth/proc/add_charge(var/amount) + energy = min(energy + amount, max_energy) + +/datum/matter_synth/proc/emp_act(var/severity) + use_charge(max_energy * 0.1 / severity) + +/datum/matter_synth/medicine + name = "Medicine Synthesizer" + +/datum/matter_synth/metal + name = "Metal Synthesizer" + +/datum/matter_synth/plasteel + name = "Plasteel Synthesizer" + max_energy = 10000 + +/datum/matter_synth/glass + name = "Glass Synthesizer" + +/datum/matter_synth/wood + name = "Wood Synthesizer" + +/datum/matter_synth/plastic + name = "Plastic Synthesizer" + +/datum/matter_synth/wire + name = "Wire Synthesizer" + max_energy = 50 + recharge_rate = 2 \ No newline at end of file diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index c87b57b043a..cdd385cd65b 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -127,7 +127,7 @@ name = "\improper S'rendarr's Hand leaf" singular_name = "S'rendarr's Hand leaf" desc = "A poultice made of soft leaves that is rubbed on bruises." - icon = 'icons/obj/harvest.dmi' + //icon = 'icons/obj/harvest.dmi' icon_state = "shandp" heal_brute = 7 @@ -135,7 +135,7 @@ name = "\improper Messa's Tear petals" singular_name = "Messa's Tear petals" desc = "A poultice made of cold, blue petals that is rubbed on burns." - icon = 'icons/obj/harvest.dmi' + //icon = 'icons/obj/harvest.dmi' icon_state = "mtearp" heal_burn = 7 @@ -159,7 +159,7 @@ if(affecting.open == 0) var/bandaged = affecting.bandage() var/disinfected = affecting.disinfect() - + if(!(bandaged || disinfected)) user << "\red The wounds on [M]'s [affecting.display_name] have already been treated." return 1 diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm index 45350a71e9c..143539968e7 100644 --- a/code/game/objects/items/stacks/rods.dm +++ b/code/game/objects/items/stacks/rods.dm @@ -13,12 +13,21 @@ max_amount = 60 attack_verb = list("hit", "bludgeoned", "whacked") +/obj/item/stack/rods/cyborg + name = "metal rod synthesizer" + desc = "A device that makes metal rods." + gender = NEUTER + matter = null + uses_charge = 1 + charge_costs = list(500) + stacktype = /obj/item/stack/rods + /obj/item/stack/rods/attackby(obj/item/W as obj, mob/user as mob) ..() if (istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W - if(amount < 2) + if(get_amount() < 2) user << "\red You need at least two rods to do this." return @@ -54,7 +63,7 @@ return 1 else if(!in_use) - if(amount < 2) + if(get_amount() < 2) user << "\blue You need at least two rods to do this." return usr << "\blue Assembling grille..." diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 71fb87f9ad0..422640ee1fc 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -22,12 +22,13 @@ var/list/construction_options = list("One Direction", "Full Window") /obj/item/stack/sheet/glass/cyborg - name = "glass" - desc = "HOLY SHEET! That is a lot of glass." - singular_name = "glass sheet" - icon_state = "sheet-glass" + name = "glass synthesizer" + desc = "A device that makes glass." + gender = NEUTER + singular_name = "glass" matter = null - created_window = /obj/structure/window/basic + uses_charge = 1 + charge_costs = list(1000) stacktype = /obj/item/stack/sheet/glass /obj/item/stack/sheet/glass/attack_self(mob/user as mob) @@ -69,7 +70,7 @@ if(!user.IsAdvancedToolUser()) return 0 var/title = "Sheet-[name]" - title += " ([src.amount] sheet\s left)" + title += " ([src.get_amount()] sheet\s left)" switch(input(title, "What would you like to construct?") as null|anything in construction_options) if("One Direction") if(!src) return 1 @@ -102,7 +103,7 @@ if("Full Window") if(!src) return 1 if(src.loc != user) return 1 - if(src.amount < 4) + if(src.get_amount() < 4) user << "\red You need more glass to do that." return 1 if(locate(/obj/structure/window) in user.loc) @@ -124,7 +125,7 @@ user << "\red There is already a windoor in that location." return 1 - if(src.amount < 5) + if(src.get_amount() < 5) user << "\red You need more glass to do that." return 1 @@ -151,10 +152,15 @@ construction_options = list("One Direction", "Full Window", "Windoor") /obj/item/stack/sheet/glass/reinforced/cyborg - name = "reinforced glass" - desc = "Glass which has been reinforced with metal rods." + name = "reinforced glass synthesizer" + desc = "A device that makes reinforced glass." + gender = NEUTER + matter = null + uses_charge = 2 + charge_costs = list(1000) singular_name = "reinforced glass sheet" icon_state = "sheet-rglass" + charge_costs = list(500, 1000) /* * Phoron Glass sheets diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index fccce08dc22..2ec920b390e 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -137,9 +137,10 @@ obj/item/stack/sheet/mineral/iron/New() recipes = plastic_recipes /obj/item/stack/sheet/mineral/plastic/cyborg - name = "plastic sheets" - icon_state = "sheet-plastic" - perunit = 2000 + name = "plastic sheets synthesizer" + gender = NEUTER + uses_charge = 1 + charge_costs = list(1000) stacktype = /obj/item/stack/sheet/mineral/plastic /obj/item/stack/sheet/mineral/gold diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index bd192ec26cf..47c812a99e1 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -11,25 +11,25 @@ * Metal */ var/global/list/datum/stack_recipe/metal_recipes = list ( \ - new/datum/stack_recipe("stool", /obj/structure/stool, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("chair", /obj/structure/stool/bed/chair, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("bed", /obj/structure/stool/bed, 2, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("stool", /obj/item/weapon/stool, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("chair", /obj/structure/bed/chair, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = 1, on_floor = 1), \ null, \ new/datum/stack_recipe_list("office chairs",list( \ - new/datum/stack_recipe("dark office chair", /obj/structure/stool/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("light office chair", /obj/structure/stool/bed/chair/office/light, 5, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("dark office chair", /obj/structure/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("light office chair", /obj/structure/bed/chair/office/light, 5, one_per_turf = 1, on_floor = 1), \ ), 5), \ new/datum/stack_recipe_list("comfy chairs", list( \ - new/datum/stack_recipe("beige comfy chair", /obj/structure/stool/bed/chair/comfy/beige, 2, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("black comfy chair", /obj/structure/stool/bed/chair/comfy/black, 2, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("brown comfy chair", /obj/structure/stool/bed/chair/comfy/brown, 2, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("lime comfy chair", /obj/structure/stool/bed/chair/comfy/lime, 2, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("teal comfy chair", /obj/structure/stool/bed/chair/comfy/teal, 2, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("beige comfy chair", /obj/structure/bed/chair/comfy/beige, 2, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("black comfy chair", /obj/structure/bed/chair/comfy/black, 2, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("brown comfy chair", /obj/structure/bed/chair/comfy/brown, 2, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("lime comfy chair", /obj/structure/bed/chair/comfy/lime, 2, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("teal comfy chair", /obj/structure/bed/chair/comfy/teal, 2, one_per_turf = 1, on_floor = 1), \ ), 2), \ null, \ new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts, 2), \ new/datum/stack_recipe("rack parts", /obj/item/weapon/table_parts/rack), \ - new/datum/stack_recipe("metal baseball bat", /obj/item/weapon/baseballbat/metal, 10, time = 20, one_per_turf = 0, on_floor = 1), \ + new/datum/stack_recipe("metal baseball bat", /obj/item/weapon/twohanded/baseballbat/metal, 10, time = 20, one_per_turf = 0, on_floor = 1), \ new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = 1, on_floor = 1), \ null, \ new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = 1, on_floor = 1), \ @@ -86,12 +86,12 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \ origin_tech = "materials=1" /obj/item/stack/sheet/metal/cyborg - name = "metal" - desc = "Sheets made out off metal. It has been dubbed Metal Sheets." - singular_name = "metal sheet" - icon_state = "sheet-metal" - throwforce = 14.0 - flags = CONDUCT + name = "metal synthesizer" + desc = "A device that makes metal sheets." + gender = NEUTER + matter = null + uses_charge = 1 + charge_costs = list(1000) stacktype = /obj/item/stack/sheet/metal /obj/item/stack/sheet/metal/New(var/loc, var/amount=null) @@ -121,9 +121,19 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list ( \ flags = CONDUCT origin_tech = "materials=2" +/obj/item/stack/sheet/plasteel/cyborg + name = "plasteel synthesizer" + desc = "A device that makes plasteel sheets." + gender = NEUTER + singular_name = "plasteel sheet" + matter = null + uses_charge = 1 + charge_costs = list(1000) + stacktype = /obj/item/stack/sheet/plasteel + /obj/item/stack/sheet/plasteel/New(var/loc, var/amount=null) - recipes = plasteel_recipes - return ..() + recipes = plasteel_recipes + return ..() /* * Wood @@ -132,12 +142,12 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \ new/datum/stack_recipe("wooden sandals", /obj/item/clothing/shoes/sandal, 1), \ new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \ new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts/wood, 2), \ - new/datum/stack_recipe("wooden chair", /obj/structure/stool/bed/chair/wood/normal, 3, time = 10, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("wooden chair", /obj/structure/bed/chair/wood/normal, 3, time = 10, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("crossbow frame", /obj/item/weapon/crossbowframe, 5, time = 25, one_per_turf = 0, on_floor = 0), \ new/datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("baseball bat", /obj/item/weapon/baseballbat, 10, time = 20, one_per_turf = 0, on_floor = 1) \ + new/datum/stack_recipe("baseball bat", /obj/item/weapon/twohanded/baseballbat, 10, time = 20, one_per_turf = 0, on_floor = 1) \ // new/datum/stack_recipe("apiary", /obj/item/apiary, 10, time = 25, one_per_turf = 0, on_floor = 0) ) @@ -149,10 +159,13 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \ origin_tech = "materials=1;biotech=1" /obj/item/stack/sheet/wood/cyborg - name = "wooden plank" - desc = "One can only guess that this is a bunch of wood." + name = "wood synthesizer" + desc = "A device that makes wooden planks." + gender = NEUTER singular_name = "wood plank" icon_state = "sheet-wood" + uses_charge = 1 + charge_costs = list(1000) stacktype = /obj/item/stack/sheet/wood /obj/item/stack/sheet/wood/New(var/loc, var/amount=null) diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 69b6e97533e..ab1f767a429 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -17,6 +17,9 @@ var/amount = 1 var/max_amount //also see stack recipes initialisation, param "max_res_amount" must be equal to this max_amount var/stacktype //determines whether different stack types can merge + var/uses_charge = 0 + var/list/charge_costs = null + var/list/datum/matter_synth/synths = null /obj/item/stack/New(var/loc, var/amount=null) ..() @@ -27,13 +30,18 @@ return /obj/item/stack/Del() + if(uses_charge) + return if (src && usr && usr.machine == src) usr << browse(null, "window=stack") ..() /obj/item/stack/examine(mob/user) if(..(user, 1)) - user << "There are [src.amount] [src.singular_name]\s in the stack." + if(!uses_charge) + user << "There are [src.amount] [src.singular_name]\s in the stack." + else + user << "There is enough charge for [get_amount()]." /obj/item/stack/attack_self(mob/user as mob) list_recipes(user) @@ -41,14 +49,14 @@ /obj/item/stack/proc/list_recipes(mob/user as mob, recipes_sublist) if (!recipes) return - if (!src || amount<=0) + if (!src || get_amount() <= 0) user << browse(null, "window=stack") user.set_machine(src) //for correct work of onclose var/list/recipe_list = recipes if (recipes_sublist && recipe_list[recipes_sublist] && istype(recipe_list[recipes_sublist], /datum/stack_recipe_list)) var/datum/stack_recipe_list/srl = recipe_list[recipes_sublist] recipe_list = srl.recipes - var/t1 = text("Constructions from []Amount Left: []
", src, src.amount) + var/t1 = text("Constructions from []Amount Left: []
", src, src.get_amount()) for(var/i=1;i<=recipe_list.len,i++) var/E = recipe_list[i] if (isnull(E)) @@ -60,14 +68,14 @@ if (istype(E, /datum/stack_recipe_list)) var/datum/stack_recipe_list/srl = E - if (src.amount >= srl.req_amount) + if (src.get_amount() >= srl.req_amount) t1 += "[srl.title] ([srl.req_amount] [src.singular_name]\s)" else t1 += "[srl.title] ([srl.req_amount] [src.singular_name]\s)
" if (istype(E, /datum/stack_recipe)) var/datum/stack_recipe/R = E - var/max_multiplier = round(src.amount / R.req_amount) + var/max_multiplier = round(src.get_amount() / R.req_amount) var/title as text var/can_build = 1 can_build = can_build && (max_multiplier>0) @@ -142,7 +150,7 @@ list_recipes(usr, text2num(href_list["sublist"])) if (href_list["make"]) - if (src.amount < 1) del(src) //Never should happen + if (src.get_amount() < 1) del(src) //Never should happen var/list/recipes_list = recipes if (href_list["sublist"]) @@ -165,28 +173,44 @@ //Return 1 if an immediate subsequent call to use() would succeed. //Ensures that code dealing with stacks uses the same logic /obj/item/stack/proc/can_use(var/used) - if (amount < used) + if (get_amount() < used) return 0 return 1 /obj/item/stack/proc/use(var/used) if (!can_use(used)) return 0 - amount -= used - if (amount <= 0) - spawn(0) //delete the empty stack once the current context yields - if (amount <= 0) //check again in case someone transferred stuff to us - if(usr) - usr.before_take_item(src) - del(src) - return 1 + if(!uses_charge) + amount -= used + if (amount <= 0) + spawn(0) //delete the empty stack once the current context yields + if (amount <= 0) //check again in case someone transferred stuff to us + if(usr) + usr.before_take_item(src) + del(src) + return 1 + else + if(get_amount() < used) + return 0 + for(var/i = 1 to uses_charge) + var/datum/matter_synth/S = synths[i] + S.use_charge(charge_costs[i] * used) // Doesn't need to be deleted + return 1 + return 0 /obj/item/stack/proc/add(var/extra) - if(amount + extra > max_amount) + if(!uses_charge) + if(amount + extra > get_max_amount()) + return 0 + else + amount += extra + return 1 + else if(!synths || synths.len < uses_charge) return 0 else - amount += extra - return 1 + for(var/i = 1 to uses_charge) + var/datum/matter_synth/S = synths[i] + S.add_charge(charge_costs[i] * extra) /* The transfer and split procs work differently than use() and add(). @@ -196,16 +220,16 @@ //attempts to transfer amount to S, and returns the amount actually transferred /obj/item/stack/proc/transfer_to(obj/item/stack/S, var/tamount=null) - if (!amount) + if (!get_amount()) return 0 if (stacktype != S.stacktype) return 0 if (isnull(tamount)) - tamount = src.amount + tamount = src.get_amount() - var/transfer = max(min(tamount, src.amount, (S.max_amount - S.amount)), 0) + var/transfer = max(min(tamount, src.get_amount(), (S.get_max_amount() - S.get_amount())), 0) - var/orig_amount = src.amount + var/orig_amount = src.get_amount() if (transfer && src.use(transfer)) S.add(transfer) if (prob(transfer/orig_amount * 100)) @@ -220,6 +244,8 @@ /obj/item/stack/proc/split(var/tamount) if (!amount) return null + if(uses_charge) + return null var/transfer = max(min(tamount, src.amount, initial(max_amount)), 0) @@ -234,8 +260,31 @@ return null /obj/item/stack/proc/get_amount() + if(uses_charge) + if(!synths || synths.len < uses_charge) + return 0 + var/datum/matter_synth/S = synths[1] + . = round(S.get_charge() / charge_costs[1]) + if(uses_charge > 1) + for(var/i = 2 to uses_charge) + S = synths[i] + . = min(., round(S.get_charge() / charge_costs[i])) + return return amount +/obj/item/stack/proc/get_max_amount() + if(uses_charge) + if(!synths || synths.len < uses_charge) + return 0 + var/datum/matter_synth/S = synths[1] + . = round(S.max_energy / charge_costs[1]) + if(uses_charge > 1) + for(var/i = 2 to uses_charge) + S = synths[i] + . = min(., round(S.max_energy / charge_costs[i])) + return + return max_amount + /obj/item/stack/proc/add_to_stacks(mob/usr as mob) for (var/obj/item/stack/item in usr.loc) if (item==src) diff --git a/code/game/objects/items/stacks/tiles/plasteel.dm b/code/game/objects/items/stacks/tiles/plasteel.dm index 7816c45f531..3215d0efaf8 100644 --- a/code/game/objects/items/stacks/tiles/plasteel.dm +++ b/code/game/objects/items/stacks/tiles/plasteel.dm @@ -3,14 +3,12 @@ singular_name = "floor tile" desc = "Those could work as a pretty decent throwing weapon" icon_state = "tile" - w_class = 3.0 force = 6.0 matter = list("metal" = 937.5) throwforce = 15.0 throw_speed = 5 throw_range = 20 flags = CONDUCT - max_amount = 60 /obj/item/stack/tile/plasteel/New(var/loc, var/amount=null) ..() @@ -18,6 +16,16 @@ src.pixel_y = rand(1, 14) return +/obj/item/stack/tile/plasteel/cyborg + name = "floor tile synthesizer" + desc = "A device that makes floor tiles." + gender = NEUTER + matter = null + uses_charge = 1 + charge_costs = list(250) + stacktype = /obj/item/stack/tile/plasteel + build_type = /obj/item/stack/tile/plasteel + /* /obj/item/stack/tile/plasteel/attack_self(mob/user as mob) if (usr.stat) diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 7ad6abdd608..dcac154442a 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -1,9 +1,18 @@ /* Diffrent misc types of tiles * Contains: + * Prototype * Grass * Wood * Carpet */ + +/obj/item/stack/tile + name = "tile" + singular_name = "tile" + desc = "A non-descript floor tile" + w_class = 3 + max_amount = 60 + var/build_type = null /* * Grass @@ -13,13 +22,11 @@ singular_name = "grass floor tile" desc = "A patch of grass like they often use on golf courses." icon_state = "tile_grass" - w_class = 3.0 force = 1.0 throwforce = 1.0 throw_speed = 5 throw_range = 20 flags = CONDUCT - max_amount = 60 origin_tech = "biotech=1" /* @@ -30,13 +37,19 @@ singular_name = "wood floor tile" desc = "An easy to fit wooden floor tile." icon_state = "tile-wood" - w_class = 3.0 force = 1.0 throwforce = 1.0 throw_speed = 5 throw_range = 20 flags = CONDUCT - max_amount = 60 + +/obj/item/stack/tile/wood/cyborg + name = "wood floor tile synthesizer" + desc = "A device that makes wood floor tiles." + uses_charge = 1 + charge_costs = list(250) + stacktype = /obj/item/stack/tile/wood + build_type = /obj/item/stack/tile/wood /* * Carpets @@ -46,10 +59,8 @@ singular_name = "carpet" desc = "A piece of carpet. It is the same size as a normal floor tile!" icon_state = "tile-carpet" - w_class = 3.0 force = 1.0 throwforce = 1.0 throw_speed = 5 throw_range = 20 flags = CONDUCT - max_amount = 60 diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index cee5076a55d..0baff58a855 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -6,6 +6,7 @@ * Toy gun * Toy crossbow * Toy swords + * Toy bosun's whistle * Toy mechs * Crayons * Snap pops @@ -13,6 +14,9 @@ * Therapy dolls * Toddler doll * Inflatable duck + * Action figures + * Plushies + * Toy cult sword */ @@ -99,6 +103,18 @@ item_state = "syndballoon" w_class = 4.0 +/obj/item/toy/nanotrasenballoon + name = "criminal balloon" + desc = "Across the balloon the following is printed: \"Man, I love NT soooo much. I use only NanoTrasen products. You have NO idea.\"" + throwforce = 0 + throw_speed = 4 + throw_range = 20 + force = 0 + icon = 'icons/obj/weapons.dmi' + icon_state = "ntballoon" + item_state = "ntballoon" + w_class = 4.0 + /* * Fake telebeacon */ @@ -128,7 +144,7 @@ icon_state = "revolver" item_state = "gun" flags = CONDUCT - slot_flags = SLOT_BELT + slot_flags = SLOT_BELT|SLOT_HOLSTER w_class = 3.0 matter = list("glass" = 10,"metal" = 10) @@ -380,6 +396,10 @@ viewers(user) << "\red [user] is jamming the [src.name] up \his nose and into \his brain. It looks like \he's trying to commit suicide." return (BRUTELOSS|OXYLOSS) + New() + name = "[colourName] crayon" + ..() + /* * Snap pops */ @@ -420,7 +440,7 @@ /obj/item/toy/waterflower name = "water flower" desc = "A seemingly innocent sunflower...with a twist." - icon = 'icons/obj/harvest.dmi' + //icon = 'icons/obj/harvest.dmi' icon_state = "sunflower" item_state = "sunflower" var/empty = 0 @@ -482,6 +502,22 @@ if(..(user, 0)) user << text("\icon[] [] units of water left!", src, src.reagents.total_volume) +/* + * Bosun's whistle + */ + + /obj/item/toy/bosunwhistle + name = "bosun's whistle" + desc = "A genuine Admiral Krush Bosun's Whistle, for the aspiring ship's captain! Suitable for ages 8 and up, do not swallow." + icon = 'icons/obj/toy.dmi' + icon_state = "bosunwhistle" + var/cooldown = 0 + +/obj/item/toy/bosunwhistle/attack_self(mob/user as mob) + if(cooldown < world.time - 35) + user << "You blow on [src], creating an ear-splitting noise!" + playsound(user, 'sound/misc/boatswain.ogg', 20, 1) + cooldown = world.time /* * Mech prizes @@ -526,7 +562,6 @@ desc = "Mini-Mecha action figure! Collect them all! 4/11." icon_state = "gygaxtoy" - /obj/item/toy/prize/durand name = "toy durand" desc = "Mini-Mecha action figure! Collect them all! 5/11." @@ -562,6 +597,206 @@ desc = "Mini-Mecha action figure! Collect them all! 11/11." icon_state = "phazonprize" +/* + * Action figures + */ + +/obj/item/toy/figure + name = "Completely Glitched action figure" + desc = "A \"Space Life\" brand... wait, what the hell is this thing? It seems to be requesting the sweet release of death." + icon_state = "assistant" + icon = 'icons/obj/toy.dmi' + +/obj/item/toy/figure/cmo + name = "Chief Medical Officer action figure" + desc = "A \"Space Life\" brand Chief Medical Officer action figure." + icon_state = "cmo" + +/obj/item/toy/figure/assistant + name = "Assistant action figure" + desc = "A \"Space Life\" brand Assistant action figure." + icon_state = "assistant" + +/obj/item/toy/figure/atmos + name = "Atmospheric Technician action figure" + desc = "A \"Space Life\" brand Atmospheric Technician action figure." + icon_state = "atmos" + +/obj/item/toy/figure/bartender + name = "Bartender action figure" + desc = "A \"Space Life\" brand Bartender action figure." + icon_state = "bartender" + +/obj/item/toy/figure/borg + name = "Cyborg action figure" + desc = "A \"Space Life\" brand Cyborg action figure." + icon_state = "borg" + +/obj/item/toy/figure/gardener + name = "Gardener action figure" + desc = "A \"Space Life\" brand Gardener action figure." + icon_state = "botanist" + +/obj/item/toy/figure/captain + name = "Captain action figure" + desc = "A \"Space Life\" brand Captain action figure." + icon_state = "captain" + +/obj/item/toy/figure/cargotech + name = "Cargo Technician action figure" + desc = "A \"Space Life\" brand Cargo Technician action figure." + icon_state = "cargotech" + +/obj/item/toy/figure/ce + name = "Chief Engineer action figure" + desc = "A \"Space Life\" brand Chief Engineer action figure." + icon_state = "ce" + +/obj/item/toy/figure/chaplain + name = "Chaplain action figure" + desc = "A \"Space Life\" brand Chaplain action figure." + icon_state = "chaplain" + +/obj/item/toy/figure/chef + name = "Chef action figure" + desc = "A \"Space Life\" brand Chef action figure." + icon_state = "chef" + +/obj/item/toy/figure/chemist + name = "Chemist action figure" + desc = "A \"Space Life\" brand Chemist action figure." + icon_state = "chemist" + +/obj/item/toy/figure/clown + name = "Clown action figure" + desc = "A \"Space Life\" brand Clown action figure." + icon_state = "clown" + +/obj/item/toy/figure/corgi + name = "Corgi action figure" + desc = "A \"Space Life\" brand Corgi action figure." + icon_state = "ian" + +/obj/item/toy/figure/detective + name = "Detective action figure" + desc = "A \"Space Life\" brand Detective action figure." + icon_state = "detective" + +/obj/item/toy/figure/dsquad + name = "Space Commando action figure" + desc = "A \"Space Life\" brand Space Commando action figure." + icon_state = "dsquad" + +/obj/item/toy/figure/engineer + name = "Engineer action figure" + desc = "A \"Space Life\" brand Engineer action figure." + icon_state = "engineer" + +/obj/item/toy/figure/geneticist + name = "Geneticist action figure" + desc = "A \"Space Life\" brand Geneticist action figure, which was recently dicontinued." + icon_state = "geneticist" + +/obj/item/toy/figure/hop + name = "Head of Personel action figure" + desc = "A \"Space Life\" brand Head of Personel action figure." + icon_state = "hop" + +/obj/item/toy/figure/hos + name = "Head of Security action figure" + desc = "A \"Space Life\" brand Head of Security action figure." + icon_state = "hos" + +/obj/item/toy/figure/qm + name = "Quartermaster action figure" + desc = "A \"Space Life\" brand Quartermaster action figure." + icon_state = "qm" + +/obj/item/toy/figure/janitor + name = "Janitor action figure" + desc = "A \"Space Life\" brand Janitor action figure." + icon_state = "janitor" + +/obj/item/toy/figure/agent + name = "Internal Affairs Agent action figure" + desc = "A \"Space Life\" brand Internal Affairs Agent action figure." + icon_state = "agent" + +/obj/item/toy/figure/librarian + name = "Librarian action figure" + desc = "A \"Space Life\" brand Librarian action figure." + icon_state = "librarian" + +/obj/item/toy/figure/md + name = "Medical Doctor action figure" + desc = "A \"Space Life\" brand Medical Doctor action figure." + icon_state = "md" + +/obj/item/toy/figure/mime + name = "Mime action figure" + desc = "A \"Space Life\" brand Mime action figure." + icon_state = "mime" + +/obj/item/toy/figure/miner + name = "Shaft Miner action figure" + desc = "A \"Space Life\" brand Shaft Miner action figure." + icon_state = "miner" + +/obj/item/toy/figure/ninja + name = "Space Ninja action figure" + desc = "A \"Space Life\" brand Space Ninja action figure." + icon_state = "ninja" + +/obj/item/toy/figure/wizard + name = "Wizard action figure" + desc = "A \"Space Life\" brand Wizard action figure." + icon_state = "wizard" + +/obj/item/toy/figure/rd + name = "Research Director action figure" + desc = "A \"Space Life\" brand Research Director action figure." + icon_state = "rd" + +/obj/item/toy/figure/roboticist + name = "Roboticist action figure" + desc = "A \"Space Life\" brand Roboticist action figure." + icon_state = "roboticist" + +/obj/item/toy/figure/scientist + name = "Scientist action figure" + desc = "A \"Space Life\" brand Scientist action figure." + icon_state = "scientist" + +/obj/item/toy/figure/syndie + name = "Doom Operative action figure" + desc = "A \"Space Life\" brand Doom Operative action figure." + icon_state = "syndie" + +/obj/item/toy/figure/secofficer + name = "Security Officer action figure" + desc = "A \"Space Life\" brand Security Officer action figure." + icon_state = "secofficer" + +/obj/item/toy/figure/warden + name = "Warden action figure" + desc = "A \"Space Life\" brand Warden action figure." + icon_state = "warden" + +/obj/item/toy/figure/psychologist + name = "Psychologist action figure" + desc = "A \"Space Life\" brand Psychologist action figure." + icon_state = "psychologist" + +/obj/item/toy/figure/paramedic + name = "Paramedic action figure" + desc = "A \"Space Life\" brand Paramedic action figure." + icon_state = "paramedic" + +/obj/item/toy/figure/ert + name = "Emergency Response Team Commander action figure" + desc = "A \"Space Life\" brand Emergency Response Team Commander action figure." + icon_state = "ert" + /obj/item/toy/katana name = "replica katana" desc = "Woefully underpowered in D20." @@ -623,6 +858,106 @@ item_state = "egg3" // It's the green egg in items_left/righthand w_class = 1 +/* + * Plushies + */ + +//Large plushies. +/obj/structure/plushie + name = "generic plush" + desc = "A very generic plushie. It seems to not want to exist." + icon = 'icons/obj/toy.dmi' + icon_state = "ianplushie" + anchored = 0 + density = 1 + var/phrase = "I don't want to exist anymore!" + +/obj/structure/plushie/attack_hand(mob/user) + if(user.a_intent == "help") + user.visible_message("[user] hugs [src]!","You hug [src]!") + else if (user.a_intent == "hurt") + user.visible_message("[user] punches [src]!","You punch [src]!") + else if (user.a_intent == "grab") + user.visible_message("[user] attempts to strangle [src]!","You attempt to strangle [src]!") + else + user.visible_message("[user] pokes the [src].","You poke the [src].") + visible_message("[src] says, \"[phrase]\"") + +/obj/structure/plushie/ian + name = "plush corgi" + desc = "A plushie of an adorable corgi! Don't you just want to hug it and squeeze it and call it \"Ian\"?" + icon_state = "ianplushie" + phrase = "Arf!" + +/obj/structure/plushie/drone + name = "plush drone" + desc = "A plushie of a happy drone! It appears to be smiling, and has a small tag which reads \"N.D.V. Icarus Gift Shop\"." + icon_state = "droneplushie" + phrase = "Beep boop!" + +/obj/structure/plushie/carp + name = "plush carp" + desc = "A plushie of an elated carp! Straight from the wilds of the Nyx frontier, now right here in your hands." + icon_state = "carpplushie" + phrase = "Glorf!" + +/obj/structure/plushie/beepsky + name = "plush Officer Sweepsky" + desc = "A plushie of a popular industrious cleaning robot! If it could feel emotions, it would love you." + icon_state = "beepskyplushie" + phrase = "Ping!" + +//Small plushies. +/obj/item/toy/plushie + name = "generic small plush" + desc = "A very generic small plushie. It seems to not want to exist." + icon = 'icons/obj/toy.dmi' + icon_state = "nymphplushie" + +/obj/item/toy/plushie/attack_self(mob/user as mob) + if(user.a_intent == "help") + user.visible_message("[user] hugs [src]!","You hug [src]!") + else if (user.a_intent == "hurt") + user.visible_message("[user] punches [src]!","You punch [src]!") + else if (user.a_intent == "grab") + user.visible_message("[user] attempts to strangle [src]!","You attempt to strangle [src]!") + else + user.visible_message("[user] pokes the [src].","You poke the [src].") + +/obj/item/toy/plushie/nymph + name = "diona nymph plush" + desc = "A plushie of an adorable diona nymph! While its level of self-awareness is still being debated, its level of cuteness is not." + icon_state = "nymphplushie" + +/obj/item/toy/plushie/mouse + name = "mouse plush" + desc = "A plushie of a delightful mouse! What was once considered a vile rodent is now your very best friend." + icon_state = "mouseplushie" + +/obj/item/toy/plushie/kitten + name = "kitten plush" + desc = "A plushie of a cute kitten! Watch as it purrs it's way right into your heart." + icon_state = "kittenplushie" + +/obj/item/toy/plushie/lizard + name = "lizard plush" + desc = "A plushie of a scaly lizard! Very controversial, after being accused as \"racist\" by some Unathi." + icon_state = "lizardplushie" + +/obj/item/toy/plushie/spider + name = "spider plush" + desc = "A plushie of a fuzzy spider! It has eight legs - all the better to hug you with." + icon_state = "spiderplushie" + +//Toy cult sword +/obj/item/toy/cultsword + name = "foam sword" + desc = "An arcane weapon (made of foam) wielded by the followers of the hit Saturday morning cartoon \"King Nursee and the Acolytes of Heroism\"." + icon = 'icons/obj/weapons.dmi' + icon_state = "cultblade" + item_state = "cultblade" + w_class = 4 + attack_verb = list("attacked", "slashed", "stabbed", "poked") /* NYET. /obj/item/weapon/toddler diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm index c92b0bbf35c..596675a094f 100644 --- a/code/game/objects/items/weapons/RSF.dm +++ b/code/game/objects/items/weapons/RSF.dm @@ -99,7 +99,7 @@ RSF product = new /obj/item/weapon/storage/pill_bottle/dice() used_energy = 200 if(6) - product = new /obj/item/clothing/mask/cigarette() + product = new /obj/item/clothing/mask/smokable/cigarette() used_energy = 10 user << "Dispensing [product ? product : "product"]..." diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index 8d639987223..9f95abdc8ca 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -81,7 +81,7 @@ /obj/item/device/taperecorder, /obj/item/device/hailer, /obj/item/device/megaphone, - /obj/item/clothing/tie/holobadge, + /obj/item/clothing/accessory/holobadge, /obj/structure/closet/crate/secure, /obj/structure/closet/secure_closet, /obj/machinery/librarycomp, diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm index fb51d83c14d..67e322496c0 100644 --- a/code/game/objects/items/weapons/cigs_lighters.dm +++ b/code/game/objects/items/weapons/cigs_lighters.dm @@ -16,6 +16,17 @@ CIGARETTE PACKETS ARE IN FANCY.DM /obj/item/weapon/flame var/lit = 0 +/proc/isflamesource(A) + if(istype(A, /obj/item/weapon/weldingtool)) + var/obj/item/weapon/weldingtool/WT = A + return (WT.isOn()) + else if(istype(A, /obj/item/weapon/flame)) + var/obj/item/weapon/flame/F = A + return (F.lit) + else if(istype(A, /obj/item/device/assembly/igniter)) + return 1 + return 0 + /////////// //MATCHES// /////////// @@ -31,6 +42,9 @@ CIGARETTE PACKETS ARE IN FANCY.DM attack_verb = list("burnt", "singed") /obj/item/weapon/flame/match/process() + if(isliving(loc)) + var/mob/living/M = loc + M.IgniteMob() var/turf/location = get_turf(src) smoketime-- if(smoketime < 1) @@ -58,85 +72,54 @@ CIGARETTE PACKETS ARE IN FANCY.DM ////////////////// //FINE SMOKABLES// ////////////////// -/obj/item/clothing/mask/cigarette - name = "cigarette" - desc = "A roll of tobacco and nicotine." - icon_state = "cigoff" - throw_speed = 0.5 - item_state = "cigoff" - w_class = 1 +/obj/item/clothing/mask/smokable + name = "smokable item" + desc = "You're not sure what this is. You should probably ahelp it." body_parts_covered = 0 - attack_verb = list("burnt", "singed") var/lit = 0 - var/icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi - var/icon_off = "cigoff" - var/type_butt = /obj/item/weapon/cigbutt - var/lastHolder = null - var/smoketime = 300 - var/chem_volume = 15 - body_parts_covered = 0 + var/icon_on + var/icon_off + var/type_butt = null + var/chem_volume = 0 + var/smoketime = 0 + var/matchmes = "USER lights NAME with FLAME" + var/lightermes = "USER lights NAME with FLAME" + var/zippomes = "USER lights NAME with FLAME" + var/weldermes = "USER lights NAME with FLAME" + var/ignitermes = "USER lights NAME with FLAME" -/obj/item/clothing/mask/cigarette/New() +/obj/item/clothing/mask/smokable/New() ..() flags |= NOREACT // so it doesn't react until you light it create_reagents(chem_volume) // making the cigarrete a chemical holder with a maximum volume of 15 -/obj/item/clothing/mask/cigarette/Del() +/obj/item/clothing/mask/smokable/Del() ..() del(reagents) -/obj/item/clothing/mask/cigarette/attackby(obj/item/weapon/W as obj, mob/user as mob) - ..() - if(istype(W, /obj/item/weapon/weldingtool)) - var/obj/item/weapon/weldingtool/WT = W - if(WT.isOn())//Badasses dont get blinded while lighting their cig with a welding tool - light("[user] casually lights the [name] with [W].") +/obj/item/clothing/mask/smokable/process() + var/turf/location = get_turf(src) + smoketime-- + if(smoketime < 1) + die() + return + if(location) + location.hotspot_expose(700, 5) + if(reagents && reagents.total_volume) // check if it has any reagents at all + if(iscarbon(loc)) + var/mob/living/carbon/C = loc + if (src == C.wear_mask) // if it's in the human/monkey mouth, transfer reagents to the mob + if(istype(C, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = C + if(H.species.flags & IS_SYNTHETIC) + return - else if(istype(W, /obj/item/weapon/flame/lighter/zippo)) - var/obj/item/weapon/flame/lighter/zippo/Z = W - if(Z.lit) - light("With a flick of their wrist, [user] lights their [name] with their [W].") + reagents.trans_to(C, REAGENTS_METABOLISM, 0.2) // Most of it is not inhaled... balance reasons. + reagents.reaction(C) + else // else just remove some of the reagents + reagents.remove_any(REAGENTS_METABOLISM) - else if(istype(W, /obj/item/weapon/flame/lighter)) - var/obj/item/weapon/flame/lighter/L = W - if(L.lit) - light("[user] manages to light their [name] with [W].") - - else if(istype(W, /obj/item/weapon/flame/match)) - var/obj/item/weapon/flame/match/M = W - if(M.lit) - light("[user] lights their [name] with their [W].") - - else if(istype(W, /obj/item/weapon/melee/energy/sword)) - var/obj/item/weapon/melee/energy/sword/S = W - if(S.active) - light("[user] swings their [W], barely missing their nose. They light their [name] in the process.") - - else if(istype(W, /obj/item/device/assembly/igniter)) - light("[user] fiddles with [W], and manages to light their [name].") - - //can't think of any other way to update the overlays :< - user.update_inv_wear_mask(0) - user.update_inv_l_hand(0) - user.update_inv_r_hand(1) - return - - -/obj/item/clothing/mask/cigarette/afterattack(obj/item/weapon/reagent_containers/glass/glass, mob/user as mob, proximity) - ..() - if(!proximity) return - if(istype(glass)) //you can dip cigarettes into beakers - var/transfered = glass.reagents.trans_to(src, chem_volume) - if(transfered) //if reagents were transfered, show the message - user << "You dip \the [src] into \the [glass]." - else //if not, either the beaker was empty, or the cigarette was full - if(!glass.reagents.total_volume) - user << "[glass] is empty." - else - user << "[src] is full." - - -/obj/item/clothing/mask/cigarette/proc/light(var/flavor_text = "[usr] lights the [name].") +/obj/item/clothing/mask/smokable/proc/light(var/flavor_text = "[usr] lights the [name].") if(!src.lit) src.lit = 1 damtype = "fire" @@ -156,58 +139,116 @@ CIGARETTE PACKETS ARE IN FANCY.DM reagents.handle_reactions() icon_state = icon_on item_state = icon_on + if(ismob(loc)) + var/mob/living/M = loc + M.update_inv_wear_mask(0) + M.update_inv_l_hand(0) + M.update_inv_r_hand(1) var/turf/T = get_turf(src) T.visible_message(flavor_text) processing_objects.Add(src) +/obj/item/clothing/mask/smokable/proc/die(var/nomessage = 0) + var/turf/T = get_turf(src) + if (type_butt) + var/obj/item/butt = new type_butt(T) + transfer_fingerprints_to(butt) + if(ismob(loc)) + var/mob/living/M = loc + if (!nomessage) + M << "Your [name] goes out." + M.u_equip(src) //un-equip it so the overlays can update + M.update_inv_wear_mask(0) + M.update_inv_l_hand(0) + M.update_inv_r_hand(1) + processing_objects.Remove(src) + del(src) + else + new /obj/effect/decal/cleanable/ash(T) + if(ismob(loc)) + var/mob/living/M = loc + if (!nomessage) + M << "Your [name] goes out, and you empty the ash." + lit = 0 + icon_state = icon_off + item_state = icon_off + M.update_inv_wear_mask(0) + M.update_inv_l_hand(0) + M.update_inv_r_hand(1) + processing_objects.Remove(src) + +/obj/item/clothing/mask/smokable/attackby(obj/item/weapon/W as obj, mob/user as mob) + ..() + if(isflamesource(W)) + var/text = matchmes + if(istype(W, /obj/item/weapon/flame/match)) + text = matchmes + else if(istype(W, /obj/item/weapon/flame/lighter/zippo)) + text = zippomes + else if(istype(W, /obj/item/weapon/flame/lighter)) + text = lightermes + else if(istype(W, /obj/item/weapon/weldingtool)) + text = weldermes + else if(istype(W, /obj/item/device/assembly/igniter)) + text = ignitermes + text = replacetext(text, "USER", "[user]") + text = replacetext(text, "NAME", "[name]") + text = replacetext(text, "FLAME", "[W.name]") + light(text) -/obj/item/clothing/mask/cigarette/process() - var/turf/location = get_turf(src) - smoketime-- - if(smoketime < 1) - die() - return - if(location) - location.hotspot_expose(700, 5) - if(reagents && reagents.total_volume) // check if it has any reagents at all - if(iscarbon(loc) && (src == loc:wear_mask)) // if it's in the human/monkey mouth, transfer reagents to the mob - if(istype(loc, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = loc - if(H.species.flags & IS_SYNTHETIC) - return - var/mob/living/carbon/C = loc +/obj/item/clothing/mask/smokable/cigarette + name = "cigarette" + desc = "A roll of tobacco and nicotine." + icon_state = "cigoff" + throw_speed = 0.5 + item_state = "cigoff" + w_class = 1 + attack_verb = list("burnt", "singed") + icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi + icon_off = "cigoff" + type_butt = /obj/item/weapon/cigbutt + chem_volume = 15 + smoketime = 300 + matchmes = "USER lights their NAME with their FLAME." + lightermes = "USER manages to light their NAME with FLAME." + zippomes = "With a flick of their wrist, USER lights their NAME with their FLAME." + weldermes = "USER casually lights the NAME with FLAME." + ignitermes = "USER fiddles with FLAME, and manages to light their NAME." + +/obj/item/clothing/mask/smokable/cigarette/attackby(obj/item/weapon/W as obj, mob/user as mob) + ..() + + if(istype(W, /obj/item/weapon/melee/energy/sword)) + var/obj/item/weapon/melee/energy/sword/S = W + if(S.active) + light("[user] swings their [W], barely missing their nose. They light their [name] in the process.") - if(prob(15)) // so it's not an instarape in case of acid - reagents.reaction(C, INGEST) - reagents.trans_to(C, REAGENTS_METABOLISM) - else // else just remove some of the reagents - reagents.remove_any(REAGENTS_METABOLISM) return +/obj/item/clothing/mask/smokable/cigarette/afterattack(obj/item/weapon/reagent_containers/glass/glass, mob/user as mob, proximity) + ..() + if(!proximity) + return + if(istype(glass)) //you can dip cigarettes into beakers + var/transfered = glass.reagents.trans_to(src, chem_volume) + if(transfered) //if reagents were transfered, show the message + user << "You dip \the [src] into \the [glass]." + else //if not, either the beaker was empty, or the cigarette was full + if(!glass.reagents.total_volume) + user << "[glass] is empty." + else + user << "[src] is full." -/obj/item/clothing/mask/cigarette/attack_self(mob/user as mob) +/obj/item/clothing/mask/smokable/cigarette/attack_self(mob/user as mob) if(lit == 1) user.visible_message("[user] calmly drops and treads on the lit [src], putting it out instantly.") - die() + die(1) return ..() - -/obj/item/clothing/mask/cigarette/proc/die() - var/turf/T = get_turf(src) - var/obj/item/butt = new type_butt(T) - transfer_fingerprints_to(butt) - if(ismob(loc)) - var/mob/living/M = loc - M << "Your [name] goes out." - M.u_equip(src) //un-equip it so the overlays can update - M.update_inv_wear_mask(0) - processing_objects.Remove(src) - del(src) - //////////// // CIGARS // //////////// -/obj/item/clothing/mask/cigarette/cigar +/obj/item/clothing/mask/smokable/cigarette/cigar name = "premium cigar" desc = "A brown roll of tobacco and... well, you're not quite sure. This thing's huge!" icon_state = "cigar2off" @@ -218,15 +259,20 @@ CIGARETTE PACKETS ARE IN FANCY.DM item_state = "cigaroff" smoketime = 1500 chem_volume = 20 + matchmes = "USER lights their NAME with their FLAME." + lightermes = "USER manages to offend their NAME by lighting it with FLAME." + zippomes = "With a flick of their wrist, USER lights their NAME with their FLAME." + weldermes = "USER insults NAME by lighting it with FLAME." + ignitermes = "USER fiddles with FLAME, and manages to light their NAME with the power of science." -/obj/item/clothing/mask/cigarette/cigar/cohiba +/obj/item/clothing/mask/smokable/cigarette/cigar/cohiba name = "\improper Cohiba Robusto cigar" desc = "There's little more you could want from a cigar." icon_state = "cigar2off" icon_on = "cigar2on" icon_off = "cigar2off" -/obj/item/clothing/mask/cigarette/cigar/havana +/obj/item/clothing/mask/smokable/cigarette/cigar/havana name = "premium Havanian cigar" desc = "A cigar fit for only the best of the best." icon_state = "cigar2off" @@ -254,50 +300,37 @@ CIGARETTE PACKETS ARE IN FANCY.DM desc = "A manky old cigar butt." icon_state = "cigarbutt" +/obj/item/clothing/mask/smokable/cigarette/cigar/attackby(obj/item/weapon/W as obj, mob/user as mob) + ..() -/obj/item/clothing/mask/cigarette/cigar/attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype(W, /obj/item/weapon/weldingtool)) - var/obj/item/weapon/weldingtool/WT = W - if(WT.isOn()) - light("[user] insults [name] by lighting it with [W].") - - else if(istype(W, /obj/item/weapon/flame/lighter/zippo)) - var/obj/item/weapon/flame/lighter/zippo/Z = W - if(Z.lit) - light("With a flick of their wrist, [user] lights their [name] with their [W].") - - else if(istype(W, /obj/item/weapon/flame/lighter)) - var/obj/item/weapon/flame/lighter/L = W - if(L.lit) - light("[user] manages to offend their [name] by lighting it with [W].") - - else if(istype(W, /obj/item/weapon/flame/match)) - var/obj/item/weapon/flame/match/M = W - if(M.lit) - light("[user] lights their [name] with their [W].") - - else if(istype(W, /obj/item/weapon/melee/energy/sword)) - var/obj/item/weapon/melee/energy/sword/S = W - if(S.active) - light("[user] swings their [W], barely missing their nose. They light their [name] in the process.") - - else if(istype(W, /obj/item/device/assembly/igniter)) - light("[user] fiddles with [W], and manages to light their [name] with the power of science.") + user.update_inv_wear_mask(0) + user.update_inv_l_hand(0) + user.update_inv_r_hand(1) ///////////////// //SMOKING PIPES// ///////////////// -/obj/item/clothing/mask/cigarette/pipe +/obj/item/clothing/mask/smokable/pipe name = "smoking pipe" desc = "A pipe, for smoking. Probably made of meershaum or something." icon_state = "pipeoff" item_state = "pipeoff" icon_on = "pipeon" //Note - these are in masks.dmi icon_off = "pipeoff" - smoketime = 100 + smoketime = 0 + chem_volume = 50 + matchmes = "USER lights their NAME with their FLAME." + lightermes = "USER manages to light their NAME with FLAME." + zippomes = "With much care, USER lights their NAME with their FLAME." + weldermes = "USER recklessly lights NAME with FLAME." + ignitermes = "USER fiddles with FLAME, and manages to light their NAME with the power of science." -/obj/item/clothing/mask/cigarette/pipe/light(var/flavor_text = "[usr] lights the [name].") - if(!src.lit) +/obj/item/clothing/mask/smokable/pipe/New() + ..() + name = "empty [initial(name)]" + +/obj/item/clothing/mask/smokable/pipe/light(var/flavor_text = "[usr] lights the [name].") + if(!src.lit && src.smoketime) src.lit = 1 damtype = "fire" icon_state = icon_on @@ -305,48 +338,46 @@ CIGARETTE PACKETS ARE IN FANCY.DM var/turf/T = get_turf(src) T.visible_message(flavor_text) processing_objects.Add(src) - -/obj/item/clothing/mask/cigarette/pipe/process() - var/turf/location = get_turf(src) - smoketime-- - if(smoketime < 1) - new /obj/effect/decal/cleanable/ash(location) if(ismob(loc)) var/mob/living/M = loc - M << "Your [name] goes out, and you empty the ash." - lit = 0 - icon_state = icon_off - item_state = icon_off M.update_inv_wear_mask(0) - processing_objects.Remove(src) - return - if(location) - location.hotspot_expose(700, 5) - return + M.update_inv_l_hand(0) + M.update_inv_r_hand(1) -/obj/item/clothing/mask/cigarette/pipe/attack_self(mob/user as mob) //Refills the pipe. Can be changed to an attackby later, if loose tobacco is added to vendors or something. +/obj/item/clothing/mask/smokable/pipe/attack_self(mob/user as mob) if(lit == 1) - user.visible_message("[user] puts out [src].") + user.visible_message("[user] puts out [src].", "You put out [src].") lit = 0 icon_state = icon_off item_state = icon_off processing_objects.Remove(src) + else if (smoketime) + var/turf/location = get_turf(user) + user.visible_message("[user] empties out [src].", "You empty out [src].") + new /obj/effect/decal/cleanable/ash(location) + smoketime = 0 + reagents.clear_reagents() + name = "empty [initial(name)]" + +/obj/item/clothing/mask/smokable/pipe/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/weapon/melee/energy/sword)) return - if(smoketime <= 0) - user << "You refill the pipe with tobacco." - smoketime = initial(smoketime) - return -/obj/item/clothing/mask/cigarette/pipe/attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype(W, /obj/item/weapon/weldingtool)) - var/obj/item/weapon/weldingtool/WT = W - if(WT.isOn())// - light("[user] recklessly lights [name] with [W].") + ..() - else if(istype(W, /obj/item/weapon/flame/lighter/zippo)) - var/obj/item/weapon/flame/lighter/zippo/Z = W - if(Z.lit) - light("With much care, [user] lights their [name] with their [W].") + if (istype(W, /obj/item/weapon/reagent_containers/food/snacks)) + var/obj/item/weapon/reagent_containers/food/snacks/grown/G = W + if (!G.dry) + user << "[G] must be dried before you stuff it into [src]." + return + if (smoketime) + user << "[src] is already packed." + return + smoketime = 1000 + if(G.reagents) + G.reagents.trans_to(src, G.reagents.total_volume) + name = "[G.name]-packed [initial(name)]" + del(G) else if(istype(W, /obj/item/weapon/flame/lighter)) var/obj/item/weapon/flame/lighter/L = W @@ -361,16 +392,18 @@ CIGARETTE PACKETS ARE IN FANCY.DM else if(istype(W, /obj/item/device/assembly/igniter)) light("[user] fiddles with [W], and manages to light their [name] with the power of science.") -/obj/item/clothing/mask/cigarette/pipe/cobpipe + user.update_inv_wear_mask(0) + user.update_inv_l_hand(0) + user.update_inv_r_hand(1) + +/obj/item/clothing/mask/smokable/pipe/cobpipe name = "corn cob pipe" desc = "A nicotine delivery system popularized by folksy backwoodsmen, kept popular in the modern age and beyond by space hipsters." icon_state = "cobpipeoff" item_state = "cobpipeoff" icon_on = "cobpipeon" //Note - these are in masks.dmi icon_off = "cobpipeoff" - smoketime = 400 - - + chem_volume = 35 ///////// //ZIPPO// @@ -444,9 +477,10 @@ CIGARETTE PACKETS ARE IN FANCY.DM /obj/item/weapon/flame/lighter/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) if(!istype(M, /mob)) return + M.IgniteMob() - if(istype(M.wear_mask, /obj/item/clothing/mask/cigarette) && user.zone_sel.selecting == "mouth" && lit) - var/obj/item/clothing/mask/cigarette/cig = M.wear_mask + if(istype(M.wear_mask, /obj/item/clothing/mask/smokable/cigarette) && user.zone_sel.selecting == "mouth" && lit) + var/obj/item/clothing/mask/smokable/cigarette/cig = M.wear_mask if(M == user) cig.attackby(src, user) else diff --git a/code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm b/code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm new file mode 100644 index 00000000000..c01893b1587 --- /dev/null +++ b/code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm @@ -0,0 +1,13 @@ +#ifndef T_BOARD +#error T_BOARD macro is not defined but we need it! +#endif + +/obj/item/weapon/circuitboard/biogenerator + name = T_BOARD("biogenerator") + build_path = "/obj/machinery/biogenerator" + board_type = "machine" + origin_tech = "programming=2" + frame_desc = "Requires 1 Manipulator, and 1 Matter Bin." + req_components = list( + "/obj/item/weapon/stock_parts/matter_bin" = 1, + "/obj/item/weapon/stock_parts/manipulator" = 1) \ No newline at end of file diff --git a/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm b/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm new file mode 100644 index 00000000000..5a0dc01bc12 --- /dev/null +++ b/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm @@ -0,0 +1,15 @@ +#ifndef T_BOARD +#error T_BOARD macro is not defined but we need it! +#endif + +/obj/item/weapon/circuitboard/recharge_station + name = T_BOARD("cyborg recharging station") + build_path = "/obj/machinery/recharge_station" + board_type = "machine" + origin_tech = "programming=3;engineering=3" + frame_desc = "Requires 2 Manipulator, 2 Capacitor, 1 Cell, and 5 pieces of cable." + req_components = list( + "/obj/item/stack/cable_coil" = 5, + "/obj/item/weapon/stock_parts/capacitor" = 2, + "/obj/item/weapon/stock_parts/manipulator" = 2, + "/obj/item/weapon/cell" = 1) \ No newline at end of file diff --git a/code/game/objects/items/weapons/cosmetics.dm b/code/game/objects/items/weapons/cosmetics.dm index 6241bd50518..437daa86bbd 100644 --- a/code/game/objects/items/weapons/cosmetics.dm +++ b/code/game/objects/items/weapons/cosmetics.dm @@ -71,6 +71,7 @@ name = "purple comb" desc = "A pristine purple comb made from flexible plastic." w_class = 1.0 + icon = 'icons/obj/items.dmi' icon_state = "purplecomb" item_state = "purplecomb" diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index 71fb259dcda..030437b4466 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -38,7 +38,7 @@ /obj/item/weapon/plastique/afterattack(atom/movable/target, mob/user, flag) if (!flag) return - if (ismob(target) || istype(target, /turf/unsimulated) || istype(target, /turf/simulated/shuttle) || istype(target, /obj/item/weapon/storage/) || istype(target, /obj/item/clothing/tie/storage/) || istype(target, /obj/item/clothing/under)) + if (ismob(target) || istype(target, /turf/unsimulated) || istype(target, /turf/simulated/shuttle) || istype(target, /obj/item/weapon/storage/) || istype(target, /obj/item/clothing/accessory/storage/) || istype(target, /obj/item/clothing/under)) return user << "Planting explosives..." diff --git a/code/game/objects/items/weapons/extinguisher.dm b/code/game/objects/items/weapons/extinguisher.dm index 7264b11fe1c..4408e998ce6 100644 --- a/code/game/objects/items/weapons/extinguisher.dm +++ b/code/game/objects/items/weapons/extinguisher.dm @@ -13,7 +13,7 @@ force = 10.0 matter = list("metal" = 90) attack_verb = list("slammed", "whacked", "bashed", "thunked", "battered", "bludgeoned", "thrashed") - + var/spray_particles = 6 var/spray_amount = 2 //units of liquid per particle var/max_water = 120 @@ -79,8 +79,8 @@ if(usr.buckled && isobj(usr.buckled) && !usr.buckled.anchored ) spawn(0) - var/obj/structure/stool/bed/chair/C = null - if(istype(usr.buckled, /obj/structure/stool/bed/chair)) + var/obj/structure/bed/chair/C = null + if(istype(usr.buckled, /obj/structure/bed/chair)) C = usr.buckled var/obj/B = usr.buckled var/movementdirection = turn(direction,180) @@ -123,7 +123,7 @@ R.my_atom = W if(!W || !src) return src.reagents.trans_to(W, spray_amount) - + for(var/b=0, b<5, b++) step_towards(W,my_target) if(!W || !W.reagents) return @@ -134,6 +134,9 @@ if(!W.reagents) break W.reagents.reaction(atm) + if(isliving(atm)) //For extinguishing mobs on fire + var/mob/living/M = atm + M.ExtinguishMob() if(W.loc == my_target) break sleep(2) W.delete() diff --git a/code/game/objects/items/weapons/gift_wrappaper.dm b/code/game/objects/items/weapons/gift_wrappaper.dm index e96d0367217..8ed63b88aa3 100644 --- a/code/game/objects/items/weapons/gift_wrappaper.dm +++ b/code/game/objects/items/weapons/gift_wrappaper.dm @@ -104,7 +104,7 @@ /obj/item/device/paicard, /obj/item/device/violin, /obj/item/weapon/storage/belt/utility/full, - /obj/item/clothing/tie/horrible) + /obj/item/clothing/accessory/horrible) if(!ispath(gift_type,/obj/item)) return diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index f9120d54911..bda28f83b1b 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -21,11 +21,12 @@ B.health -= damage B.update_icon() - new/obj/effect/effect/smoke/flashbang(src.loc) + new/obj/effect/effect/sparks(src.loc) + new/obj/effect/effect/smoke/illumination(src.loc, brightness=15) del(src) return - proc/bang(var/turf/T , var/mob/living/carbon/M) // Added a new proc called 'bang' that takes a location and a person to be banged. + proc/bang(var/turf/T , var/mob/living/carbon/M) // Added a new proc called 'bang' that takes a location and a person to be banged. if (locate(/obj/item/weapon/cloaking_device, M)) // Called during the loop that bangs people in lockers/containers and when banging for(var/obj/item/weapon/cloaking_device/S in M) // people in normal view. Could theroetically be called during other explosions. S.active = 0 // -- Polymorph @@ -100,16 +101,6 @@ M << "\red Your ears start to ring!" M.update_icons() -/obj/effect/effect/smoke/flashbang - name = "illumination" - time_to_live = 10 - opacity = 0 - icon_state = "sparks" - -/obj/effect/effect/smoke/flashbang/New() - ..() - SetLuminosity(15) - /obj/item/weapon/grenade/flashbang/clusterbang//Created by Polymorph, fixed by Sieve desc = "Use of this weapon may constiute a war crime in your area, consult your local captain." name = "clusterbang" diff --git a/code/game/objects/items/weapons/hydroponics.dm b/code/game/objects/items/weapons/hydroponics.dm index 0b492c26592..933675beeac 100644 --- a/code/game/objects/items/weapons/hydroponics.dm +++ b/code/game/objects/items/weapons/hydroponics.dm @@ -4,7 +4,7 @@ //uncomment when this is updated to match storage update /* /obj/item/weapon/seedbag - icon = 'icons/obj/hydroponics.dmi' + icon = 'icons/obj/hydroponics_machines.dmi' icon_state = "seedbag" name = "Seed Bag" desc = "A small satchel made for organizing seeds." diff --git a/code/game/objects/items/weapons/implants/implanter.dm b/code/game/objects/items/weapons/implants/implanter.dm index 19cb00b999d..6d6e5ad4cbc 100644 --- a/code/game/objects/items/weapons/implants/implanter.dm +++ b/code/game/objects/items/weapons/implants/implanter.dm @@ -47,7 +47,7 @@ affected.implants += src.imp imp.part = affected - H.hud_updateflag |= 1 << IMPLOYAL_HUD + BITSET(H.hud_updateflag, IMPLOYAL_HUD) src.imp = null update() diff --git a/code/game/objects/items/weapons/implants/implantfreedom.dm b/code/game/objects/items/weapons/implants/implantfreedom.dm index d7be3686657..d32ae9d8baa 100644 --- a/code/game/objects/items/weapons/implants/implantfreedom.dm +++ b/code/game/objects/items/weapons/implants/implantfreedom.dm @@ -23,6 +23,8 @@ if (source.handcuffed) var/obj/item/weapon/W = source.handcuffed source.handcuffed = null + if(source.buckled && source.buckled.buckle_require_restraints) + source.buckled.unbuckle_mob() source.update_inv_handcuffed() if (source.client) source.client.screen -= W diff --git a/code/game/objects/items/weapons/manuals.dm b/code/game/objects/items/weapons/manuals.dm index f64473ba549..f026313034a 100644 --- a/code/game/objects/items/weapons/manuals.dm +++ b/code/game/objects/items/weapons/manuals.dm @@ -75,10 +75,10 @@ /obj/item/weapon/book/manual/supermatter_engine - name = "Supermatter Engine User's Guide" + name = "Supermatter Engine Operating Manual" icon_state = "bookSupermatter" - author = "Waleed Asad" - title = "Supermatter Engine User's Guide" + author = "Nanotrasen Central Engineering Division" + title = "Supermatter Engine Operating Manual" /obj/item/weapon/book/manual/supermatter_engine/New() ..() @@ -94,95 +94,56 @@ +

OPERATING MANUAL FOR MK 1 PROTOTYPE THERMOELECTRIC SUPERMATTER ENGINE 'TOMBOLA'


- Engineering notes on the single-stage supermatter engine,
- -Waleed Asad

- - Station,
- Exodus

- - A word of caution, do not enter the engine room for any reason without radiation protection and meson scanners on. The status of the engine may be unpredictable even when you believe it is 'off.' This is an important level of personal protection.

- - The engine has two basic modes of functionality. It has been observed that it is capable of both a safe level of operation and a modified, high output mode.

- -

Heat-Primary Mode

- Notes on starting the basic function mode +

OPERATING PRINCIPLES

+
+
  • The supermatter crystal serves as the fundamental power source of the engine. Upon being charged, it begins to emit large amounts of heat and radiation, as well and oxygen and plasma. As oxygen accelerates the reaction, and plasma carries the risk of fire, these must be filtered out. NOTE: Supermatter radiation will not charge radiation collectors.
  • +
    +
  • Air in the reactor chamber housing the supermatter is circulated through the reactor loop, which passes through the filters and thermoelectric generators. The thermoelectric generators transfer heat from the reactor loop to the colder radiator loop, thereby generating power. Additional power is generated from internal turbines in the circulators.
  • +
    +
  • Air in the radiator loop is circulated through the radiator bank, located in space. This rapidly cools the air, preserving the temperature differential needed for power generation.
  • +
    +
  • The MK 1 Prototype Thermoelectric Supermatter Engine is designed to operate at reactor temperatures of 3000K to 4000K and generate up to 1MW of power. Beyond 1MW, the thermoelectric generators will begin to lose power through electrical discharge, reducing efficiency, but additional power generation remains feasible.
  • +
    +
  • The crystal structure of the supermatter will begin to liquefy if its temperature exceeds 5000K. This eventually results in a massive release of light, heat and radiation, disintegration of both the supermatter crystal and most of the surrounding area, and as as-of-yet poorly documented psychological effects on all animals within a 2km. Appropriate action should be taken to stabilize or eject the supermatter before such occurs.
  • +
    +

    SUPERMATTER HANDLING

    +
  • Do not expose supermatter to oxygen.
  • +
  • Do not touch supermatter without gloves without exosuit protection allow supermatter to contact any solid object apart from specially-designed supporting pallet.
  • +
  • Do not directly view supermatter without meson goggles.
  • +
  • While handles on pallet allow moving the supermatter via pulling, pushing should not be attempted.
  • +
    +

    STARTUP PROCEDURE

      -
    1. Prepare collector arrays: As is standard, begin by wrenching them down, filling six plasma tanks with a plasma canister, and inserting the tank into the collectors one by one. Finally, initialize each collector.
    2. - -
    3. Prepare gas system: Before introducing any gas into the supermatter engine room, it is important to remember the small, but vital steps to preparing this section. First, set the input gas pump and output gas flow pump to 4500 kPa, or maximum flow. Second, switch the digital switching valve into the 'up' position, so the green light is on north side of the valve, in order to circulate the gas back toward the coolers and collectors.
    4. - -
    5. Apply N2 gas: Retrieve the two N2 canisters from storage and bring them to the engine room. Attach one of them to the input section of the engine gas system located next to the collectors. Keep it attached until the N2 pressure is low enough to turn the canister light red. Replace it with the second canister to keep N2 pressure at optimal levels.
    6. - -
    7. Open supermatter shielding: This button is located in the engine room, to the left of the engine monitoring room blast doors. At this point, the supermatter chamber is mostly a gas mixture of N2 and is producing no radiation. It is considered 'safe' up until this point. Do not forget radiation shielding and meson scanners.
    8. - -
    9. Begin primary emitter burst series: Begin by firing four shots into the supermatter using the emitter. It is important to move to this step quickly. The onboard SMES units may not have enough power to run the emitters if left alone too long on-station. This engine can produce enough power on its own to run the entire station, ignoring the SMES units completely, and is wired to do so.
    10. - -
    11. Switch SMES units to primary settings: Maximize input and set the devices to automatically charge, additionally turn their outputs on if they are off unless power is to be saved (Which can be useful in case of later failures).
    12. - -
    13. Begin secondary emitter burst series: Before firing the emitter again, check the power in the line with a multimeter (Do not forget electrical gloves). The engine is running at high efficiency when the value exceeds 200,000 power units.
    14. - -
    15. Maintain engine power: When power in the lines get low, add an additional emitter burst series to bring power to normal levels.
    16. +
    17. Fill reactor loop and radiator loop with two (2) standard canisters of nitrogen gas each.
    18. +
    19. Ensure that pumps and filters are on and operating at maximum power.
    20. +
    21. Fire 5 15 2 UNKNOWN 8-12 pulses from emitter at supermatter crystal. Reactor blast doors must be open for this procedure.
    - - -

    O2-Reaction Mode

    - - The second mode for running the engine uses a gas mixture to produce a reaction within the supermatter. This mode requires the CE's or Atmospheric's help to set up. This is called 'O2-Reaction Mode.'

    - - THIS MODE CAN CAUSE A RUNAWAY REACTION, LEADING TO CATASTROPHIC FAILURE IF NOT MAINTAINED. NEVER FORGET ABOUT THE ENGINE IN THIS MODE.

    - - Additionally, this mode can be used for what is called a 'Cold Start.' If the station has no power in the SMES to run the emitters, using this mode will allow enough power output to run them, and quickly reach an acceptable level of power output.

    - +
    +

    OPERATION AND MAINTENANCE

      -
    1. Prepare collector arrays: As is standard, begin by wrenching them down, filling six plasma tanks with a plasma canister, and inserting the tank into the collectors one by one. Finally, initialize each collector.
    2. - -
    3. Prepare gas system: Before introducing any gas into the supermatter engine room, it is important to remember the small, but vital steps to preparing this section. First, set the input gas pump and output gas flow pump to 4500 kPa, or maximum flow. Second, switch the digital switching valve into the 'up' position, so the green light is on north side of the valve, in order to circulate the gas back toward the coolers and collectors.
    4. - -
    5. Modify the engine room filters: Unlike the Heat-Primary Mode, it is important to change the filters attached to the gas system to stop filtering O2, and start filtering carbon molecules. O2-Reaction Mode produces far more plasma than Heat-Primary, therefore filtering it off is essential.
    6. - -
    7. Switch SMES units to primary settings: Maximize input and set the devices to automatically charge, additionally turn their outputs on if they are off unless power is to be saved (Which can be useful in case of later failures). If you check the power in the system lines at this point, you will find that it is constantly going up. Indeed, with just the addition of O2 to the supermatter, it will begin outputting power.
    8. - -
    9. Begin primary emitter burst series: Begin by firing four shots into the supermatter using the emitter. Do not over power the supermatter. The reaction is self sustaining and propagating. As long as O2 is in the chamber, it will continue outputting MORE power.
    10. - -
    11. Maintain follow up operations: Remember to check the temperature of the core gas and switch to the Heat-Primary function, or vent the core room when problems begin if required.
    12. -

    - -

    Notes on Supermatter Reaction Function and Drawbacks

    - - After several hours of observation, an interesting phenomenon was witnessed. The supermatter undergoes a constant, self-sustaining reaction when given an extremely high O2 concentration. Anything about 80% or higher typically will cause this reaction. The supermatter will continue to react whenever this gas mixture is in the same room as the supermatter.

    - - To understand why O2-Reaction mode is dangerous, the core principle of the supermatter must be understood. The supermatter emits three things when 'not safe,' that is any time it is giving off power. These things are:
    - -
      -
    • Radiation (which is converted into power by the collectors)

    • -
    • Heat (which is removed via the gas exchange system and coolers)

    • -
    • External gas (in the form of plasma and O2)

    • -

    - - When in Heat-Primary mode, far more heat and plasma are produced than radiation. In O2-Reaction mode, very little heat and only moderate amounts of plasma are produced, however HUGE amounts of energy leaving the supermatter is in the form of radiation.

    - - The O2-Reaction engine mode has a single drawback which has been eluded to more than once so far and that is very simple. The engine room will continue to grow hotter as the constant reaction continues. Eventually, there will be what is called a 'critical gas mixture.' This is the point at which the constant adding of plasma to the mixture of air around the supermatter changes the gas concentration to below the tolerance. When this happens, two things occur. First, the supermatter switches to its primary mode of operation wherein huge amounts of heat are produced by the engine rather than low amounts with high power output. Second, an uncontrollable increase in heat within the supermatter chamber will occur. This will lead to a spark-up, igniting the plasma in the supermatter chamber, wildly increasing both pressure and temperature.

    - - While the O2-Reaction mode is dangerous, it does produce heavy amounts of energy. Consider using this mode only in short amounts to fill the SMES, and switch back later in the shift to keep things flowing normally.

    - - -

    Notes on Supermatter Containment and Emergency Procedures

    - - While a constant vigil on the supermatter is not required, regular checkups are important. Check the temperature of gas leaving the supermatter chamber for unsafe levels and ensure that the plasma in the chamber is at a safe concentration. Of course, also make sure the chamber is not on fire. A fire in the core chamber is very difficult to put out. As any toxin scientist can tell you, even low amounts of plasma can burn at very high temperatures. This burning creates a huge increase in pressure and more importantly, temperature of the crystal itself.

    - - The supermatter is strong, but not invincible. When the supermatter is heated too much, its crystal structure will attempt to liquefy. The change in atomic structure of the supermatter leads to a single reaction, a massive explosion. The computer chip attached to the supermatter core will warn the station when stability is threatened. It will then offer a second warning, when things have become dangerously close to total destruction of the core.

    - - Located both within the CE office and engine room is the engine ventilatory control button. This button allows the core vent controls to be accessed, venting the room to space. Remember however, that this process takes time. If a fire is raging, and the pressure is higher than fathomable, it will take a great deal of time to vent the room. Also located in the CE's office is the emergency core eject button. A new core can be ordered from cargo. It is often not worth the lives of the crew to hold on to it, not to mention the structural damage. However, if by some mistake the supermatter is pushed off or removed from the mass driver it sits on, manual reposition will be required. Which is very dangerous and often leads to death.

    - - The supermatter is extremely dangerous. More dangerous than people give it credit for. It can destroy you in an instant, without hesitation, reducing you to a pile of dust. When working closely with supermatter, it is suggested to get a genetic backup and do not wear any items of value to you. The supermatter core can be pulled if grabbed properly by the base, but pushing is not possible.

    - - -

    In Closing

    - - Remember that the supermatter is dangerous, and the core is dangerous still. Venting the core room is always an option if you are even remotely worried, utilizing Atmospherics to properly ready the room once more for core function. It is always a good idea to check up regularly on the temperature of gas leaving the chamber, as well as the power in the system lines. Lastly, once again remember, never touch the supermatter with anything. Ever.

    - - -Waleed Asad, Senior Engine Technician +
  • Ensure that radiation protection and meson goggles are worn at all times while working in the engine room.
  • +
  • Ensure that reactor and radiator loops are undamaged and unobstructed.
  • +
  • Ensure that plasma and oxygen gas exhaust from filters is properly contained or disposed. Do not allow exhaust pressure to exceed 4500 kPa.
  • +
  • Ensure that engine room Area Power Controller (APC) and engine Superconducting Magnetic Energy Storage unit (SMES) are properly charged.
  • +
  • Ensure that reactor temperature does not exceed 5000K. In event of reactor temperature exceeding 5000K, see EMERGENCY COOLING PROCEDURE.
  • +
  • In event of imminent and/or unavoidable delamination, see EJECTION PROCEDURE.
  • + +
    +

    EMERGENCY COOLING PROCEDURE

    +
      +
    1. Open Emergency Cooling Valve 1 and Emergency Cooling Valve 2.
    2. +
    3. When reactor temperature returns to safe operating levels, close Emergency Cooling Valve 1 and Emergency Cooling Valve 2.
    4. +
    5. If reactor temperature does not return to safe operating levels, see EJECTION PROCEDURE.
    6. +
    +
    +

    EJECTION PROCEDURE

    +
      +
    1. Press Engine Ventilatory Control button to open engine core vent to space.
    2. +
    3. Press Emergency Core Eject button to eject supermatter crystal. NOTE: Attempting crystal ejection while engine core vent is closed will result in ejection failure.
    4. +
    5. In event of ejection failure, pending
    6. +
    "} diff --git a/code/game/objects/items/weapons/paint.dm b/code/game/objects/items/weapons/paint.dm index fc122c185c7..77f8172f8fc 100644 --- a/code/game/objects/items/weapons/paint.dm +++ b/code/game/objects/items/weapons/paint.dm @@ -1,4 +1,5 @@ //NEVER USE THIS IT SUX -PETETHEGOAT +//THE GOAT WAS RIGHT - RKF var/global/list/cached_icons = list() @@ -11,10 +12,10 @@ var/global/list/cached_icons = list() matter = list("metal" = 200) w_class = 3.0 amount_per_transfer_from_this = 10 - possible_transfer_amounts = list(10,20,30,50,70) - volume = 70 + possible_transfer_amounts = list(10,20,30,60) + volume = 60 flags = OPENCONTAINER - var/paint_type = "" + var/paint_type = "red" afterattack(turf/simulated/target, mob/user, proximity) if(!proximity) return @@ -28,22 +29,27 @@ var/global/list/cached_icons = list() return ..() New() - if(paint_type == "remover") - name = "paint remover bucket" - else if(paint_type && lentext(paint_type) > 0) + if(paint_type && lentext(paint_type) > 0) name = paint_type + " " + name ..() - reagents.add_reagent("paint_[paint_type]", volume) - - on_reagent_change() //Until we have a generic "paint", this will give new colours to all paints in the can - var/mixedcolor = mix_color_from_reagents(reagents.reagent_list) - for(var/datum/reagent/paint/P in reagents.reagent_list) - P.color = mixedcolor + reagents.add_reagent("water", volume*3/5) + reagents.add_reagent("plasticide", volume/5) + if(paint_type == "white") //why don't white crayons exist + reagents.add_reagent("aluminum", volume/5) + else if (paint_type == "black") + reagents.add_reagent("carbon", volume/5) + else + reagents.add_reagent("crayon_dust_[paint_type]", volume/5) + reagents.handle_reactions() red icon_state = "paint_red" paint_type = "red" + yellow + icon_state = "paint_yellow" + paint_type = "yellow" + green icon_state = "paint_green" paint_type = "green" @@ -52,13 +58,9 @@ var/global/list/cached_icons = list() icon_state = "paint_blue" paint_type = "blue" - yellow - icon_state = "paint_yellow" - paint_type = "yellow" - - violet + purple icon_state = "paint_violet" - paint_type = "violet" + paint_type = "purple" black icon_state = "paint_black" @@ -68,170 +70,3 @@ var/global/list/cached_icons = list() icon_state = "paint_white" paint_type = "white" - remover - paint_type = "remover" -/* -/obj/item/weapon/paint - gender= PLURAL - name = "paint" - desc = "Used to recolor floors and walls. Can not be removed by the janitor." - icon = 'icons/obj/items.dmi' - icon_state = "paint_neutral" - color = "FFFFFF" - item_state = "paintcan" - w_class = 3.0 - -/obj/item/weapon/paint/red - name = "red paint" - color = "FF0000" - icon_state = "paint_red" - -/obj/item/weapon/paint/green - name = "green paint" - color = "00FF00" - icon_state = "paint_green" - -/obj/item/weapon/paint/blue - name = "blue paint" - color = "0000FF" - icon_state = "paint_blue" - -/obj/item/weapon/paint/yellow - name = "yellow paint" - color = "FFFF00" - icon_state = "paint_yellow" - -/obj/item/weapon/paint/violet - name = "violet paint" - color = "FF00FF" - icon_state = "paint_violet" - -/obj/item/weapon/paint/black - name = "black paint" - color = "333333" - icon_state = "paint_black" - -/obj/item/weapon/paint/white - name = "white paint" - color = "FFFFFF" - icon_state = "paint_white" - - -/obj/item/weapon/paint/anycolor - gender= PLURAL - name = "any color" - icon_state = "paint_neutral" - - attack_self(mob/user as mob) - var/t1 = input(user, "Please select a color:", "Locking Computer", null) in list( "red", "blue", "green", "yellow", "black", "white") - if ((user.get_active_hand() != src || user.stat || user.restrained())) - return - switch(t1) - if("red") - color = "FF0000" - if("blue") - color = "0000FF" - if("green") - color = "00FF00" - if("yellow") - color = "FFFF00" - if("violet") - color = "FF00FF" - if("white") - color = "FFFFFF" - if("black") - color = "333333" - icon_state = "paint_[t1]" - add_fingerprint(user) - return - - -/obj/item/weapon/paint/afterattack(turf/target, mob/user as mob, proximity) - if(!proximity) return - if(!istype(target) || istype(target, /turf/space)) - return - var/ind = "[initial(target.icon)][color]" - if(!cached_icons[ind]) - var/icon/overlay = new/icon(initial(target.icon)) - overlay.Blend("#[color]",ICON_MULTIPLY) - overlay.SetIntensity(1.4) - target.icon = overlay - cached_icons[ind] = target.icon - else - target.icon = cached_icons[ind] - return - -/obj/item/weapon/paint/paint_remover - gender = PLURAL - name = "paint remover" - icon_state = "paint_neutral" - - afterattack(turf/target, mob/user as mob) - if(istype(target) && target.icon != initial(target.icon)) - target.icon = initial(target.icon) - return -*/ - -datum/reagent/paint - name = "Paint" - id = "paint_" - reagent_state = 2 - color = "#808080" - description = "This paint will only adhere to floor tiles." - - reaction_turf(var/turf/T, var/volume) - if(!istype(T) || istype(T, /turf/space)) - return - T.color = color - - reaction_obj(var/obj/O, var/volume) - ..() - if(istype(O,/obj/item/weapon/light)) - O.color = color - - red - name = "Red Paint" - id = "paint_red" - color = "#FE191A" - - green - name = "Green Paint" - color = "#18A31A" - id = "paint_green" - - blue - name = "Blue Paint" - color = "#247CFF" - id = "paint_blue" - - yellow - name = "Yellow Paint" - color = "#FDFE7D" - id = "paint_yellow" - - violet - name = "Violet Paint" - color = "#CC0099" - id = "paint_violet" - - black - name = "Black Paint" - color = "#333333" - id = "paint_black" - - white - name = "White Paint" - color = "#F0F8FF" - id = "paint_white" - -datum/reagent/paint_remover - name = "Paint Remover" - id = "paint_remover" - description = "Paint remover is used to remove floor paint from floor tiles." - reagent_state = 2 - color = "#808080" - - reaction_turf(var/turf/T, var/volume) - if(istype(T) && T.icon != initial(T.icon)) - T.icon = initial(T.icon) - return diff --git a/code/game/objects/items/weapons/scrolls.dm b/code/game/objects/items/weapons/scrolls.dm index 1ece5817f94..92ba323a6a3 100644 --- a/code/game/objects/items/weapons/scrolls.dm +++ b/code/game/objects/items/weapons/scrolls.dm @@ -69,7 +69,7 @@ return if(user && user.buckled) - user.buckled.unbuckle() + user.buckled.unbuckle_mob() var/list/tempL = L var/attempt = null diff --git a/code/game/objects/items/weapons/shards.dm b/code/game/objects/items/weapons/shards.dm index a57463eee78..a4fc0081c20 100644 --- a/code/game/objects/items/weapons/shards.dm +++ b/code/game/objects/items/weapons/shards.dm @@ -86,7 +86,7 @@ if(affecting.take_damage(5, 0)) H.UpdateDamageIcon() H.updatehealth() - if(!(H.species & NO_PAIN)) + if(!(H.species && (H.species.flags & NO_PAIN))) H.Weaken(3) ..() diff --git a/code/game/objects/items/weapons/storage/bags.dm b/code/game/objects/items/weapons/storage/bags.dm index 88db6abd3eb..560729af397 100644 --- a/code/game/objects/items/weapons/storage/bags.dm +++ b/code/game/objects/items/weapons/storage/bags.dm @@ -36,7 +36,7 @@ max_w_class = 2 storage_slots = 21 can_hold = list() // any - cant_hold = list("/obj/item/weapon/disk/nuclear") + cant_hold = list(/obj/item/weapon/disk/nuclear) /obj/item/weapon/storage/bag/trash/update_icon() if(contents.len == 0) @@ -63,7 +63,7 @@ max_w_class = 2 storage_slots = 21 can_hold = list() // any - cant_hold = list("/obj/item/weapon/disk/nuclear") + cant_hold = list(/obj/item/weapon/disk/nuclear) // ----------------------------- // Mining Satchel @@ -79,7 +79,7 @@ storage_slots = 50 max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class max_w_class = 3 - can_hold = list("/obj/item/weapon/ore") + can_hold = list(/obj/item/weapon/ore) // ----------------------------- @@ -88,13 +88,13 @@ /obj/item/weapon/storage/bag/plants name = "plant bag" - icon = 'icons/obj/hydroponics.dmi' + icon = 'icons/obj/hydroponics_machines.dmi' icon_state = "plantbag" storage_slots = 50; //the number of plant pieces it can carry. max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class max_w_class = 3 w_class = 2 - can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/grown","/obj/item/seeds","/obj/item/weapon/grown") + can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/grown,/obj/item/seeds,/obj/item/weapon/grown) // ----------------------------- @@ -252,4 +252,4 @@ max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * cash.w_class max_w_class = 3 w_class = 2 - can_hold = list("/obj/item/weapon/coin","/obj/item/weapon/spacecash") + can_hold = list(/obj/item/weapon/coin,/obj/item/weapon/spacecash) diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index 0c4a94eb869..8d76643d8d9 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -7,25 +7,32 @@ slot_flags = SLOT_BELT attack_verb = list("whipped", "lashed", "disciplined") + +/obj/item/weapon/storage/update_icon() + if (ismob(src.loc)) + var/mob/M = src.loc + M.update_inv_belt() + + /obj/item/weapon/storage/belt/utility name = "tool-belt" //Carn: utility belt is nicer, but it bamboozles the text parsing. desc = "Can hold various tools." icon_state = "utilitybelt" item_state = "utility" can_hold = list( - //"/obj/item/weapon/combitool", - "/obj/item/weapon/crowbar", - "/obj/item/weapon/screwdriver", - "/obj/item/weapon/weldingtool", - "/obj/item/weapon/wirecutters", - "/obj/item/weapon/wrench", - "/obj/item/device/multitool", - "/obj/item/device/flashlight", - "/obj/item/stack/cable_coil", - "/obj/item/device/t_scanner", - "/obj/item/device/analyzer", - "/obj/item/taperoll/engineering", - "/obj/item/device/robotanalyzer") + ///obj/item/weapon/combitool, + /obj/item/weapon/crowbar, + /obj/item/weapon/screwdriver, + /obj/item/weapon/weldingtool, + /obj/item/weapon/wirecutters, + /obj/item/weapon/wrench, + /obj/item/device/multitool, + /obj/item/device/flashlight, + /obj/item/stack/cable_coil, + /obj/item/device/t_scanner, + /obj/item/device/analyzer, + /obj/item/taperoll/engineering, + /obj/item/device/robotanalyzer) /obj/item/weapon/storage/belt/utility/full/New() @@ -55,53 +62,58 @@ icon_state = "medicalbelt" item_state = "medical" can_hold = list( - "/obj/item/device/healthanalyzer", - "/obj/item/weapon/dnainjector", - "/obj/item/weapon/reagent_containers/dropper", - "/obj/item/weapon/reagent_containers/glass/beaker", - "/obj/item/weapon/reagent_containers/glass/bottle", - "/obj/item/weapon/reagent_containers/pill", - "/obj/item/weapon/reagent_containers/syringe", - "/obj/item/weapon/reagent_containers/glass/dispenser", - "/obj/item/weapon/flame/lighter/zippo", - "/obj/item/weapon/storage/fancy/cigarettes", - "/obj/item/weapon/storage/pill_bottle", - "/obj/item/stack/medical", - "/obj/item/device/flashlight/pen", - "/obj/item/clothing/mask/surgical", - "/obj/item/clothing/gloves/latex", - "/obj/item/weapon/reagent_containers/hypospray" + /obj/item/device/healthanalyzer, + /obj/item/weapon/dnainjector, + /obj/item/weapon/reagent_containers/dropper, + /obj/item/weapon/reagent_containers/glass/beaker, + /obj/item/weapon/reagent_containers/glass/bottle, + /obj/item/weapon/reagent_containers/pill, + /obj/item/weapon/reagent_containers/syringe, + /obj/item/weapon/flame/lighter/zippo, + /obj/item/weapon/storage/fancy/cigarettes, + /obj/item/weapon/storage/pill_bottle, + /obj/item/stack/medical, + /obj/item/device/flashlight/pen, + /obj/item/clothing/mask/surgical, + /obj/item/clothing/gloves/latex, + /obj/item/weapon/reagent_containers/hypospray ) +/obj/item/weapon/storage/belt/medical/emt + name = "EMT utility belt" + desc = "A sturdy black webbing belt with attached pouches." + icon = 'icons/obj/custom_items.dmi' + icon_state = "emsbelt" + item_state = "emsbelt" + /obj/item/weapon/storage/belt/security name = "security belt" desc = "Can hold security gear like handcuffs and flashes." icon_state = "securitybelt" - item_state = "security"//Could likely use a better one. + item_state = "security" storage_slots = 7 max_w_class = 3 max_combined_w_class = 21 can_hold = list( - "/obj/item/weapon/grenade", - "/obj/item/weapon/reagent_containers/spray/pepper", - "/obj/item/weapon/handcuffs", - "/obj/item/device/flash", - "/obj/item/clothing/glasses", - "/obj/item/ammo_casing/shotgun", - "/obj/item/ammo_magazine", - "/obj/item/weapon/reagent_containers/food/snacks/donut/normal", - "/obj/item/weapon/reagent_containers/food/snacks/donut/jelly", - "/obj/item/weapon/melee/baton", - "/obj/item/weapon/gun/energy/taser", - "/obj/item/weapon/flame/lighter/zippo", - "/obj/item/weapon/cigpacket", - "/obj/item/clothing/glasses/hud/security", - "/obj/item/device/flashlight", - "/obj/item/device/pda", - "/obj/item/device/radio/headset", - "/obj/item/weapon/melee", - "/obj/item/taperoll/police" + /obj/item/weapon/grenade, + /obj/item/weapon/reagent_containers/spray/pepper, + /obj/item/weapon/handcuffs, + /obj/item/device/flash, + /obj/item/clothing/glasses, + /obj/item/ammo_casing/shotgun, + /obj/item/ammo_magazine, + /obj/item/weapon/reagent_containers/food/snacks/donut/normal, + /obj/item/weapon/reagent_containers/food/snacks/donut/jelly, + /obj/item/weapon/melee/baton, + /obj/item/weapon/gun/energy/taser, + /obj/item/weapon/flame/lighter/zippo, + /obj/item/clothing/glasses/hud/security, + /obj/item/device/flashlight, + /obj/item/device/pda, + /obj/item/device/radio/headset, + /obj/item/weapon/melee, + /obj/item/taperoll/police ) /obj/item/weapon/storage/belt/soulstone @@ -111,7 +123,7 @@ item_state = "soulstonebelt" storage_slots = 6 can_hold = list( - "/obj/item/device/soulstone" + /obj/item/device/soulstone ) /obj/item/weapon/storage/belt/soulstone/full/New() diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index ced886bedd9..4436a179de3 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -79,7 +79,6 @@ /obj/item/weapon/storage/box/syringes name = "box of syringes" desc = "A box full of syringes." - desc = "A biohazard alert warning is printed on the box" icon_state = "syringe" New() @@ -92,6 +91,22 @@ new /obj/item/weapon/reagent_containers/syringe( src ) new /obj/item/weapon/reagent_containers/syringe( src ) +/obj/item/weapon/storage/box/syringegun + name = "box of syringe gun cartridges" + desc = "A box full of compressed gas cartridges." + icon_state = "syringe" + + New() + ..() + new /obj/item/weapon/syringe_cartridge( src ) + new /obj/item/weapon/syringe_cartridge( src ) + new /obj/item/weapon/syringe_cartridge( src ) + new /obj/item/weapon/syringe_cartridge( src ) + new /obj/item/weapon/syringe_cartridge( src ) + new /obj/item/weapon/syringe_cartridge( src ) + new /obj/item/weapon/syringe_cartridge( src ) + + /obj/item/weapon/storage/box/beakers name = "box of beakers" icon_state = "beaker" @@ -149,7 +164,7 @@ new /obj/item/ammo_casing/shotgun/beanbag(src) /obj/item/weapon/storage/box/shotgunammo - name = "box of shotgun shells" + name = "box of shotgun slugs" desc = "It has a picture of a gun and several warning symbols on the front.
    WARNING: Live ammunition. Misuse may result in serious injury or death." New() @@ -162,6 +177,62 @@ new /obj/item/ammo_casing/shotgun(src) new /obj/item/ammo_casing/shotgun(src) +/obj/item/weapon/storage/box/shotgunshells + name = "box of shotgun shells" + desc = "It has a picture of a gun and several warning symbols on the front.
    WARNING: Live ammunition. Misuse may result in serious injury or death." + + New() + ..() + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + +/obj/item/weapon/storage/box/flashshells + name = "box of illumination shells" + desc = "It has a picture of a gun and several warning symbols on the front.
    WARNING: Live ammunition. Misuse may result in serious injury or death." + + New() + ..() + new /obj/item/ammo_casing/shotgun/flash(src) + new /obj/item/ammo_casing/shotgun/flash(src) + new /obj/item/ammo_casing/shotgun/flash(src) + new /obj/item/ammo_casing/shotgun/flash(src) + new /obj/item/ammo_casing/shotgun/flash(src) + new /obj/item/ammo_casing/shotgun/flash(src) + new /obj/item/ammo_casing/shotgun/flash(src) + +/obj/item/weapon/storage/box/stunshells + name = "box of stun shells" + desc = "It has a picture of a gun and several warning symbols on the front.
    WARNING: Live ammunition. Misuse may result in serious injury or death." + + New() + ..() + new /obj/item/ammo_casing/shotgun/stunshell(src) + new /obj/item/ammo_casing/shotgun/stunshell(src) + new /obj/item/ammo_casing/shotgun/stunshell(src) + new /obj/item/ammo_casing/shotgun/stunshell(src) + new /obj/item/ammo_casing/shotgun/stunshell(src) + new /obj/item/ammo_casing/shotgun/stunshell(src) + new /obj/item/ammo_casing/shotgun/stunshell(src) + +/obj/item/weapon/storage/box/sniperammo + name = "box of 14.5mm shells" + desc = "It has a picture of a gun and several warning symbols on the front.
    WARNING: Live ammunition. Misuse may result in serious injury or death." + + New() + ..() + new /obj/item/ammo_casing/a145(src) + new /obj/item/ammo_casing/a145(src) + new /obj/item/ammo_casing/a145(src) + new /obj/item/ammo_casing/a145(src) + new /obj/item/ammo_casing/a145(src) + new /obj/item/ammo_casing/a145(src) + new /obj/item/ammo_casing/a145(src) + /obj/item/weapon/storage/box/flashbangs name = "box of flashbangs (WARNING)" desc = "WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use." @@ -179,7 +250,7 @@ /obj/item/weapon/storage/box/emps name = "box of emp grenades" - desc = "A box with 5 emp grenades." + desc = "A box containing 5 military grade EMP grenades.
    WARNING: Do not use near unshielded electronics or biomechanical augmentations, death or permanent paralysis may occur." icon_state = "flashbang" New() @@ -310,13 +381,27 @@ new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src) new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src) +/obj/item/weapon/storage/box/sinpockets + name = "box of sin-pockets" + desc = "Instructions: Crush bottom of package to initiate chemical heating. Wait for 20 seconds before consumption. Product will cool if not eaten within seven minutes." + icon_state = "donk_kit" + + New() + ..() + new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src) + new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src) + new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src) + new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src) + new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src) + new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src) + /obj/item/weapon/storage/box/monkeycubes name = "monkey cube box" desc = "Drymate brand monkey cubes. Just add water!" icon = 'icons/obj/food.dmi' icon_state = "monkeycubebox" storage_slots = 7 - can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/monkeycube") + can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/monkeycube) New() ..() if(src.type == /obj/item/weapon/storage/box/monkeycubes) @@ -430,7 +515,7 @@ icon = 'icons/obj/toy.dmi' icon_state = "spbox" storage_slots = 8 - can_hold = list("/obj/item/toy/snappop") + can_hold = list(/obj/item/toy/snappop) New() ..() for(var/i=1; i <= storage_slots; i++) @@ -445,7 +530,7 @@ storage_slots = 10 w_class = 1 slot_flags = SLOT_BELT - can_hold = list("/obj/item/weapon/flame/match") + can_hold = list(/obj/item/weapon/flame/match) New() ..() @@ -478,7 +563,7 @@ item_state = "syringe_kit" foldable = /obj/item/stack/sheet/cardboard //BubbleWrap storage_slots=21 - can_hold = list("/obj/item/weapon/light/tube", "/obj/item/weapon/light/bulb") + can_hold = list(/obj/item/weapon/light/tube, /obj/item/weapon/light/bulb) max_combined_w_class = 42 //holds 21 items of w_class 2 use_to_pickup = 1 // for picking up broken bulbs, not that most people will try diff --git a/code/game/objects/items/weapons/storage/fancy.dm b/code/game/objects/items/weapons/storage/fancy.dm index 2ddc1da1d3d..a07013a79c9 100644 --- a/code/game/objects/items/weapons/storage/fancy.dm +++ b/code/game/objects/items/weapons/storage/fancy.dm @@ -27,7 +27,7 @@ /obj/item/weapon/storage/fancy/examine(mob/user) if(!..(user, 1)) return - + if(contents.len <= 0) user << "There are no [src.icon_type]s left in the box." else if(contents.len == 1) @@ -48,7 +48,7 @@ name = "egg box" storage_slots = 12 max_combined_w_class = 24 - can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/egg") + can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/egg) /obj/item/weapon/storage/fancy/egg_box/New() ..() @@ -91,7 +91,7 @@ storage_slots = 6 icon_type = "crayon" can_hold = list( - "/obj/item/toy/crayon" + /obj/item/toy/crayon ) /obj/item/weapon/storage/fancy/crayons/New() @@ -134,14 +134,14 @@ throwforce = 2 slot_flags = SLOT_BELT storage_slots = 6 - can_hold = list("/obj/item/clothing/mask/cigarette") + can_hold = list(/obj/item/clothing/mask/smokable/cigarette) icon_type = "cigarette" /obj/item/weapon/storage/fancy/cigarettes/New() ..() flags |= NOREACT for(var/i = 1 to storage_slots) - new /obj/item/clothing/mask/cigarette(src) + new /obj/item/clothing/mask/smokable/cigarette(src) create_reagents(15 * storage_slots)//so people can inject cigarettes without opening a packet, now with being able to inject the whole one /obj/item/weapon/storage/fancy/cigarettes/Del() @@ -154,7 +154,7 @@ return /obj/item/weapon/storage/fancy/cigarettes/remove_from_storage(obj/item/W as obj, atom/new_location) - var/obj/item/clothing/mask/cigarette/C = W + var/obj/item/clothing/mask/smokable/cigarette/C = W if(!istype(C)) return // what reagents.trans_to(C, (reagents.total_volume/contents.len)) ..() @@ -164,7 +164,7 @@ return if(M == user && user.zone_sel.selecting == "mouth" && contents.len > 0 && !user.wear_mask) - var/obj/item/clothing/mask/cigarette/W = new /obj/item/clothing/mask/cigarette(user) + var/obj/item/clothing/mask/smokable/cigarette/W = new /obj/item/clothing/mask/smokable/cigarette(user) reagents.trans_to(W, (reagents.total_volume/contents.len)) user.equip_to_slot_if_possible(W, slot_wear_mask) reagents.maximum_volume = 15 * contents.len @@ -190,14 +190,14 @@ throwforce = 2 slot_flags = SLOT_BELT storage_slots = 7 - can_hold = list("/obj/item/clothing/mask/cigarette/cigar") + can_hold = list(/obj/item/clothing/mask/smokable/cigarette/cigar) icon_type = "cigar" /obj/item/weapon/storage/fancy/cigar/New() ..() flags |= NOREACT for(var/i = 1 to storage_slots) - new /obj/item/clothing/mask/cigarette/cigar(src) + new /obj/item/clothing/mask/smokable/cigarette/cigar(src) create_reagents(15 * storage_slots) /obj/item/weapon/storage/fancy/cigar/Del() @@ -209,7 +209,7 @@ return /obj/item/weapon/storage/fancy/cigar/remove_from_storage(obj/item/W as obj, atom/new_location) - var/obj/item/clothing/mask/cigarette/cigar/C = W + var/obj/item/clothing/mask/smokable/cigarette/cigar/C = W if(!istype(C)) return reagents.trans_to(C, (reagents.total_volume/contents.len)) ..() @@ -219,7 +219,7 @@ return if(M == user && user.zone_sel.selecting == "mouth" && contents.len > 0 && !user.wear_mask) - var/obj/item/clothing/mask/cigarette/cigar/W = new /obj/item/clothing/mask/cigarette/cigar(user) + var/obj/item/clothing/mask/smokable/cigarette/cigar/W = new /obj/item/clothing/mask/smokable/cigarette/cigar(user) reagents.trans_to(W, (reagents.total_volume/contents.len)) user.equip_to_slot_if_possible(W, slot_wear_mask) reagents.maximum_volume = 15 * contents.len @@ -239,7 +239,7 @@ icon_type = "vial" name = "vial storage box" storage_slots = 6 - can_hold = list("/obj/item/weapon/reagent_containers/glass/beaker/vial") + can_hold = list(/obj/item/weapon/reagent_containers/glass/beaker/vial) /obj/item/weapon/storage/fancy/vials/New() @@ -255,7 +255,7 @@ icon_state = "vialbox0" item_state = "syringe_kit" max_w_class = 3 - can_hold = list("/obj/item/weapon/reagent_containers/glass/beaker/vial") + can_hold = list(/obj/item/weapon/reagent_containers/glass/beaker/vial) max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item. storage_slots = 6 req_access = list(access_virology) diff --git a/code/game/objects/items/weapons/storage/firstaid.dm b/code/game/objects/items/weapons/storage/firstaid.dm index 6e2eca01c50..304c59fb982 100644 --- a/code/game/objects/items/weapons/storage/firstaid.dm +++ b/code/game/objects/items/weapons/storage/firstaid.dm @@ -109,6 +109,41 @@ new /obj/item/stack/medical/advanced/ointment(src) new /obj/item/stack/medical/splint(src) return + +/obj/item/weapon/storage/firstaid/combat + name = "combat medical kit" + desc = "Contains advanced medical treatments." + icon_state = "bezerk" + item_state = "firstaid-advanced" + +/obj/item/weapon/storage/firstaid/combat/New() + ..() + if (empty) return + new /obj/item/weapon/storage/pill_bottle/bicaridine(src) + new /obj/item/weapon/storage/pill_bottle/dermaline(src) + new /obj/item/weapon/storage/pill_bottle/dexalin_plus(src) + new /obj/item/weapon/storage/pill_bottle/dylovene(src) + new /obj/item/weapon/storage/pill_bottle/tramadol(src) + new /obj/item/weapon/storage/pill_bottle/spaceacillin(src) + new /obj/item/stack/medical/splint(src) + return + +/obj/item/weapon/storage/firstaid/surgery + name = "surgery kit" + desc = "Contains tools for surgery." + +/obj/item/weapon/storage/firstaid/surgery/New() + ..() + if (empty) return + new /obj/item/weapon/bonesetter(src) + new /obj/item/weapon/cautery(src) + new /obj/item/weapon/circular_saw(src) + new /obj/item/weapon/hemostat(src) + new /obj/item/weapon/retractor(src) + new /obj/item/weapon/scalpel(src) + new /obj/item/weapon/surgicaldrill(src) + return + /* * Pill Bottles */ @@ -119,26 +154,12 @@ icon = 'icons/obj/chemical.dmi' item_state = "contsolid" w_class = 2.0 - can_hold = list("/obj/item/weapon/reagent_containers/pill","/obj/item/weapon/dice","/obj/item/weapon/paper") + can_hold = list(/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/dice,/obj/item/weapon/paper) allow_quick_gather = 1 use_to_pickup = 1 storage_slots = 14 use_sound = null -/obj/item/weapon/storage/pill_bottle/kelotane - name = "bottle of kelotane pills" - desc = "Contains pills used to treat burns." - - New() - ..() - new /obj/item/weapon/reagent_containers/pill/kelotane( src ) - new /obj/item/weapon/reagent_containers/pill/kelotane( src ) - new /obj/item/weapon/reagent_containers/pill/kelotane( src ) - new /obj/item/weapon/reagent_containers/pill/kelotane( src ) - new /obj/item/weapon/reagent_containers/pill/kelotane( src ) - new /obj/item/weapon/reagent_containers/pill/kelotane( src ) - new /obj/item/weapon/reagent_containers/pill/kelotane( src ) - /obj/item/weapon/storage/pill_bottle/antitox name = "bottle of Dylovene pills" desc = "Contains pills used to counter toxins." @@ -153,6 +174,62 @@ new /obj/item/weapon/reagent_containers/pill/antitox( src ) new /obj/item/weapon/reagent_containers/pill/antitox( src ) +/obj/item/weapon/storage/pill_bottle/bicaridine + name = "bottle of Bicaridine pills" + desc = "Contains pills used to stabilize the severely injured." + +/obj/item/weapon/storage/pill_bottle/bicaridine/New() + ..() + new /obj/item/weapon/reagent_containers/pill/bicaridine(src) + new /obj/item/weapon/reagent_containers/pill/bicaridine(src) + new /obj/item/weapon/reagent_containers/pill/bicaridine(src) + new /obj/item/weapon/reagent_containers/pill/bicaridine(src) + new /obj/item/weapon/reagent_containers/pill/bicaridine(src) + new /obj/item/weapon/reagent_containers/pill/bicaridine(src) + new /obj/item/weapon/reagent_containers/pill/bicaridine(src) + +/obj/item/weapon/storage/pill_bottle/dexalin_plus + name = "bottle of Dexalin Plus pills" + desc = "Contains pills used to treat extreme cases of oxygen deprivation." + +/obj/item/weapon/storage/pill_bottle/dexalin_plus/New() + ..() + new /obj/item/weapon/reagent_containers/pill/dexalin_plus(src) + new /obj/item/weapon/reagent_containers/pill/dexalin_plus(src) + new /obj/item/weapon/reagent_containers/pill/dexalin_plus(src) + new /obj/item/weapon/reagent_containers/pill/dexalin_plus(src) + new /obj/item/weapon/reagent_containers/pill/dexalin_plus(src) + new /obj/item/weapon/reagent_containers/pill/dexalin_plus(src) + new /obj/item/weapon/reagent_containers/pill/dexalin_plus(src) + +/obj/item/weapon/storage/pill_bottle/dermaline + name = "bottle of Dermaline pills" + desc = "Contains pills used to treat burn wounds." + +/obj/item/weapon/storage/pill_bottle/dermaline/New() + ..() + new /obj/item/weapon/reagent_containers/pill/dermaline(src) + new /obj/item/weapon/reagent_containers/pill/dermaline(src) + new /obj/item/weapon/reagent_containers/pill/dermaline(src) + new /obj/item/weapon/reagent_containers/pill/dermaline(src) + new /obj/item/weapon/reagent_containers/pill/dermaline(src) + new /obj/item/weapon/reagent_containers/pill/dermaline(src) + new /obj/item/weapon/reagent_containers/pill/dermaline(src) + +/obj/item/weapon/storage/pill_bottle/dylovene + name = "bottle of Dylovene pills" + desc = "Contains pills used to treat toxic substances in the blood." + +/obj/item/weapon/storage/pill_bottle/dylovene/New() + ..() + new /obj/item/weapon/reagent_containers/pill/dylovene(src) + new /obj/item/weapon/reagent_containers/pill/dylovene(src) + new /obj/item/weapon/reagent_containers/pill/dylovene(src) + new /obj/item/weapon/reagent_containers/pill/dylovene(src) + new /obj/item/weapon/reagent_containers/pill/dylovene(src) + new /obj/item/weapon/reagent_containers/pill/dylovene(src) + new /obj/item/weapon/reagent_containers/pill/dylovene(src) + /obj/item/weapon/storage/pill_bottle/inaprovaline name = "bottle of Inaprovaline pills" desc = "Contains pills used to stabilize patients." @@ -167,8 +244,36 @@ new /obj/item/weapon/reagent_containers/pill/inaprovaline( src ) new /obj/item/weapon/reagent_containers/pill/inaprovaline( src ) +/obj/item/weapon/storage/pill_bottle/kelotane + name = "bottle of kelotane pills" + desc = "Contains pills used to treat burns." + + New() + ..() + new /obj/item/weapon/reagent_containers/pill/kelotane( src ) + new /obj/item/weapon/reagent_containers/pill/kelotane( src ) + new /obj/item/weapon/reagent_containers/pill/kelotane( src ) + new /obj/item/weapon/reagent_containers/pill/kelotane( src ) + new /obj/item/weapon/reagent_containers/pill/kelotane( src ) + new /obj/item/weapon/reagent_containers/pill/kelotane( src ) + new /obj/item/weapon/reagent_containers/pill/kelotane( src ) + +/obj/item/weapon/storage/pill_bottle/spaceacillin + name = "bottle of Spaceacillin pills" + desc = "A theta-lactam antibiotic. Effective against many diseases likely to be encountered in space." + +/obj/item/weapon/storage/pill_bottle/spaceacillin/New() + ..() + new /obj/item/weapon/reagent_containers/pill/spaceacillin(src) + new /obj/item/weapon/reagent_containers/pill/spaceacillin(src) + new /obj/item/weapon/reagent_containers/pill/spaceacillin(src) + new /obj/item/weapon/reagent_containers/pill/spaceacillin(src) + new /obj/item/weapon/reagent_containers/pill/spaceacillin(src) + new /obj/item/weapon/reagent_containers/pill/spaceacillin(src) + new /obj/item/weapon/reagent_containers/pill/spaceacillin(src) + /obj/item/weapon/storage/pill_bottle/tramadol - name = "bottle of Tramadol Pills" + name = "bottle of Tramadol pills" desc = "Contains pills used to relieve pain." New() diff --git a/code/game/objects/items/weapons/storage/misc.dm b/code/game/objects/items/weapons/storage/misc.dm index f3661916b71..ab40f028396 100644 --- a/code/game/objects/items/weapons/storage/misc.dm +++ b/code/game/objects/items/weapons/storage/misc.dm @@ -1,41 +1,41 @@ -/obj/item/weapon/storage/pill_bottle/dice - name = "pack of dice" - desc = "It's a small container with dice inside." - - New() - ..() - new /obj/item/weapon/dice( src ) - new /obj/item/weapon/dice/d20( src ) - -/* - * Donut Box - */ - -/obj/item/weapon/storage/donut_box - icon = 'icons/obj/food.dmi' - icon_state = "donutbox" - name = "donut box" - storage_slots = 6 - var/startswith = 6 - can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/donut") - foldable = /obj/item/stack/sheet/cardboard - -/obj/item/weapon/storage/donut_box/New() - ..() - for(var/i=1; i <= startswith; i++) - new /obj/item/weapon/reagent_containers/food/snacks/donut/normal(src) - update_icon() - return - -/obj/item/weapon/storage/donut_box/update_icon() - overlays.Cut() - var/i = 0 - for(var/obj/item/weapon/reagent_containers/food/snacks/donut/D in contents) - var/image/img = image('icons/obj/food.dmi', D.overlay_state) - img.pixel_x = i * 3 - overlays += img - i++ - -/obj/item/weapon/storage/donut_box/empty - icon_state = "donutbox0" - startswith = 0 +/obj/item/weapon/storage/pill_bottle/dice + name = "pack of dice" + desc = "It's a small container with dice inside." + + New() + ..() + new /obj/item/weapon/dice( src ) + new /obj/item/weapon/dice/d20( src ) + +/* + * Donut Box + */ + +/obj/item/weapon/storage/donut_box + icon = 'icons/obj/food.dmi' + icon_state = "donutbox" + name = "donut box" + storage_slots = 6 + var/startswith = 6 + can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/donut) + foldable = /obj/item/stack/sheet/cardboard + +/obj/item/weapon/storage/donut_box/New() + ..() + for(var/i=1; i <= startswith; i++) + new /obj/item/weapon/reagent_containers/food/snacks/donut/normal(src) + update_icon() + return + +/obj/item/weapon/storage/donut_box/update_icon() + overlays.Cut() + var/i = 0 + for(var/obj/item/weapon/reagent_containers/food/snacks/donut/D in contents) + var/image/img = image('icons/obj/food.dmi', D.overlay_state) + img.pixel_x = i * 3 + overlays += img + i++ + +/obj/item/weapon/storage/donut_box/empty + icon_state = "donutbox0" + startswith = 0 diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm index 74c47cab05a..26ed522a384 100644 --- a/code/game/objects/items/weapons/storage/secure.dm +++ b/code/game/objects/items/weapons/storage/secure.dm @@ -220,7 +220,7 @@ max_w_class = 8 anchored = 1.0 density = 0 - cant_hold = list("/obj/item/weapon/storage/secure/briefcase") + cant_hold = list(/obj/item/weapon/storage/secure/briefcase) New() ..() diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index 2e1d4d2a4cf..dd9851bb4c6 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -209,24 +209,17 @@ usr << "[src] is full, make some space." return 0 //Storage item is full - if(can_hold.len) - var/ok = 0 - for(var/A in can_hold) - if(istype(W, text2path(A) )) - ok = 1 - break - if(!ok) - if(!stop_messages) - if (istype(W, /obj/item/weapon/hand_labeler)) - return 0 - usr << "[src] cannot hold [W]." - return 0 + if(can_hold.len && !is_type_in_list(W, can_hold)) + if(!stop_messages) + if (istype(W, /obj/item/weapon/hand_labeler)) + return 0 + usr << "[src] cannot hold [W]." + return 0 - for(var/A in cant_hold) //Check for specific items which this container can't hold. - if(istype(W, text2path(A) )) - if(!stop_messages) - usr << "[src] cannot hold [W]." - return 0 + if(cant_hold.len && is_type_in_list(W, cant_hold)) + if(!stop_messages) + usr << "[src] cannot hold [W]." + return 0 if (W.w_class > max_w_class) if(!stop_messages) diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm index fc1d2e2b8a4..085e23f9b69 100644 --- a/code/game/objects/items/weapons/storage/uplink_kits.dm +++ b/code/game/objects/items/weapons/storage/uplink_kits.dm @@ -26,10 +26,11 @@ return if("guns") - new /obj/item/weapon/gun/projectile(src) + new /obj/item/weapon/gun/projectile/revolver(src) new /obj/item/ammo_magazine/a357(src) new /obj/item/weapon/card/emag(src) new /obj/item/weapon/plastique(src) + new /obj/item/weapon/plastique(src) return if("murder") @@ -47,6 +48,7 @@ return if("hacker") + new /obj/item/device/encryptionkey/syndicate(src) new /obj/item/weapon/aiModule/syndicate(src) new /obj/item/weapon/card/emag(src) new /obj/item/device/encryptionkey/binary(src) @@ -62,10 +64,9 @@ return if("smoothoperator") - new /obj/item/weapon/gun/projectile/pistol(src) - new /obj/item/weapon/silencer(src) - new /obj/item/weapon/soap/syndie(src) + new /obj/item/weapon/storage/box/syndie_kit/g9mm(src) new /obj/item/weapon/storage/bag/trash(src) + new /obj/item/weapon/soap/syndie(src) new /obj/item/bodybag(src) new /obj/item/clothing/under/suit_jacket(src) new /obj/item/clothing/shoes/laceup(src) @@ -149,3 +150,88 @@ ..() new /obj/item/weapon/stamp/chameleon(src) new /obj/item/weapon/pen/chameleon(src) + new /obj/item/device/destTagger(src) + new /obj/item/weapon/packageWrap(src) + new /obj/item/weapon/hand_labeler(src) + +/obj/item/weapon/storage/box/syndie_kit/spy + name = "spy kit" + desc = "For when you want to conduct voyeurism from afar." + +/obj/item/weapon/storage/box/syndie_kit/spy/New() + ..() + new /obj/item/device/spy_bug(src) + new /obj/item/device/spy_bug(src) + new /obj/item/device/spy_bug(src) + new /obj/item/device/spy_bug(src) + new /obj/item/device/spy_bug(src) + new /obj/item/device/spy_bug(src) + new /obj/item/device/spy_monitor(src) + +/obj/item/weapon/storage/box/syndie_kit/g9mm + name = "\improper Smooth operator" + desc = "9mm with silencer kit." + +/obj/item/weapon/storage/box/syndie_kit/g9mm/New() + ..() + new /obj/item/weapon/gun/projectile/pistol(src) + new /obj/item/weapon/silencer(src) + +/obj/item/weapon/storage/box/syndie_kit/toxin + name = "toxin kit" + desc = "An apple will not be enough to keep the doctor away after this." + +/obj/item/weapon/storage/box/syndie_kit/toxin/New() + ..() + new /obj/item/weapon/reagent_containers/glass/beaker/vial/random/toxin(src) + new /obj/item/weapon/reagent_containers/syringe(src) + +/obj/item/weapon/storage/box/syndie_kit/cigarette + name = "\improper Tricky smokes" + desc = "Comes with the following brands of cigarettes, in this order: 2xFlash, 2xSmoke, 1xMindBreaker, 1xTricordrazine. Avoid mixing them up." + +/obj/item/weapon/storage/box/syndie_kit/cigarette/New() + ..() + var/obj/item/weapon/storage/fancy/cigarettes/pack + pack = new /obj/item/weapon/storage/fancy/cigarettes(src) + fill_cigarre_package(pack, list("aluminum" = 5, "potassium" = 5, "sulfur" = 5)) + pack.desc += " 'F' has been scribbled on it." + + pack = new /obj/item/weapon/storage/fancy/cigarettes(src) + fill_cigarre_package(pack, list("aluminum" = 5, "potassium" = 5, "sulfur" = 5)) + pack.desc += " 'F' has been scribbled on it." + + pack = new /obj/item/weapon/storage/fancy/cigarettes(src) + fill_cigarre_package(pack, list("potassium" = 5, "sugar" = 5, "phosphorus" = 5)) + pack.desc += " 'S' has been scribbled on it." + + pack = new /obj/item/weapon/storage/fancy/cigarettes(src) + fill_cigarre_package(pack, list("potassium" = 5, "sugar" = 5, "phosphorus" = 5)) + pack.desc += " 'S' has been scribbled on it." + + pack = new /obj/item/weapon/storage/fancy/cigarettes(src) + // Dylovene. Going with 1.5 rather than 1.6666666... + fill_cigarre_package(pack, list("potassium" = 1.5, "nitrogen" = 1.5, "silicon" = 1.5)) + // Mindbreaker + fill_cigarre_package(pack, list("silicon" = 4.5, "hydrogen" = 4.5)) + + pack.desc += " 'MB' has been scribbled on it." + + pack = new /obj/item/weapon/storage/fancy/cigarettes(src) + pack.reagents.add_reagent("tricordrazine", 15 * pack.storage_slots) + pack.desc += " 'T' has been scribbled on it." + + new /obj/item/weapon/flame/lighter/zippo(src) + +/proc/fill_cigarre_package(var/obj/item/weapon/storage/fancy/cigarettes/C, var/list/reagents) + for(var/reagent in reagents) + C.reagents.add_reagent(reagent, reagents[reagent] * C.storage_slots) + +/obj/item/weapon/storage/box/syndie_kit/ewar_voice + name = "Electrowarfare and Voice Synthesiser kit" + desc = "Kit for confounding organic and synthetic entities alike." + +/obj/item/weapon/storage/box/syndie_kit/ewar_voice/New() + ..() + new /obj/item/rig_module/electrowarfare_suite(src) + new /obj/item/rig_module/voice(src) diff --git a/code/game/objects/items/weapons/storage/wallets.dm b/code/game/objects/items/weapons/storage/wallets.dm index 505263cf46c..fb6829abf58 100644 --- a/code/game/objects/items/weapons/storage/wallets.dm +++ b/code/game/objects/items/weapons/storage/wallets.dm @@ -5,25 +5,25 @@ icon_state = "wallet" w_class = 2 can_hold = list( - "/obj/item/weapon/spacecash", - "/obj/item/weapon/card", - "/obj/item/clothing/mask/cigarette", - "/obj/item/device/flashlight/pen", - "/obj/item/seeds", - "/obj/item/stack/medical", - "/obj/item/toy/crayon", - "/obj/item/weapon/coin", - "/obj/item/weapon/dice", - "/obj/item/weapon/disk", - "/obj/item/weapon/implanter", - "/obj/item/weapon/flame/lighter", - "/obj/item/weapon/flame/match", - "/obj/item/weapon/paper", - "/obj/item/weapon/pen", - "/obj/item/weapon/photo", - "/obj/item/weapon/reagent_containers/dropper", - "/obj/item/weapon/screwdriver", - "/obj/item/weapon/stamp") + /obj/item/weapon/spacecash, + /obj/item/weapon/card, + /obj/item/clothing/mask/smokable/cigarette/, + /obj/item/device/flashlight/pen, + /obj/item/seeds, + /obj/item/stack/medical, + /obj/item/toy/crayon, + /obj/item/weapon/coin, + /obj/item/weapon/dice, + /obj/item/weapon/disk, + /obj/item/weapon/implanter, + /obj/item/weapon/flame/lighter, + /obj/item/weapon/flame/match, + /obj/item/weapon/paper, + /obj/item/weapon/pen, + /obj/item/weapon/photo, + /obj/item/weapon/reagent_containers/dropper, + /obj/item/weapon/screwdriver, + /obj/item/weapon/stamp) slot_flags = SLOT_ID var/obj/item/weapon/card/id/front_id = null diff --git a/code/game/objects/items/weapons/surgery_limbattachment.dm b/code/game/objects/items/weapons/surgery_limbattachment.dm index e5a65ba9c76..23e5013f1a9 100644 --- a/code/game/objects/items/weapons/surgery_limbattachment.dm +++ b/code/game/objects/items/weapons/surgery_limbattachment.dm @@ -4,7 +4,7 @@ if(!istype(M)) return ..() - if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/structure/stool/bed/roller, M.loc) && (M.buckled || M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat)) && prob(75) || (locate(/obj/structure/table/, M.loc) && (M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat) && prob(66)))) + if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/structure/bed/roller, M.loc) && (M.buckled || M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat)) && prob(75) || (locate(/obj/structure/table/, M.loc) && (M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat) && prob(66)))) return ..() if(!istype(M, /mob/living/carbon/human)) diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 14f9ad482a5..ee56415be77 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -119,6 +119,8 @@ "You cut \the [C]'s restraints with \the [src]!",\ "You hear cable being cut.") C.handcuffed = null + if(C.buckled && C.buckled.buckle_require_restraints) + C.buckled.unbuckle_mob() C.update_inv_handcuffed() return else @@ -259,6 +261,9 @@ if (src.welding) remove_fuel(1) var/turf/location = get_turf(user) + if(isliving(O)) + var/mob/living/L = O + L.IgniteMob() if (istype(location, /turf)) location.hotspot_expose(700, 50, 1) return @@ -531,4 +536,4 @@ if(!resolved && tool && target) tool.afterattack(target,user,1) if(tool) - tool.loc = src*/ + tool.loc = src*/ diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 24423205240..2ccd78d3616 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -21,6 +21,7 @@ var/force_wielded = 0 var/wieldsound = null var/unwieldsound = null + var/base_icon /obj/item/weapon/twohanded/proc/unwield() wielded = 0 @@ -34,6 +35,10 @@ name = "[initial(name)] (Wielded)" update_icon() +/obj/item/weapon/twohanded/New() + ..() + update_icon() + /obj/item/weapon/twohanded/mob_can_equip(M as mob, slot) //Cannot equip wielded items. if(wielded) @@ -51,7 +56,8 @@ return unwield() /obj/item/weapon/twohanded/update_icon() - return + icon_state = "[base_icon][wielded]" + item_state = icon_state /obj/item/weapon/twohanded/pickup(mob/user) unwield() @@ -106,11 +112,15 @@ wield() del(src) +/obj/item/weapon/twohanded/offhand/update_icon() + return + /* * Fireaxe */ /obj/item/weapon/twohanded/fireaxe // DEM AXES MAN, marker -Agouri icon_state = "fireaxe0" + base_icon = "fireaxe" name = "fire axe" desc = "Truly, the weapon of a madman. Who would think to fight fire with an axe?" force = 10 @@ -121,10 +131,6 @@ force_wielded = 40 attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut") -/obj/item/weapon/twohanded/fireaxe/update_icon() //Currently only here to fuck with the on-mob icons. - icon_state = "fireaxe[wielded]" - return - /obj/item/weapon/twohanded/fireaxe/afterattack(atom/A as mob|obj|turf|area, mob/user as mob, proximity) if(!proximity) return ..() @@ -146,6 +152,7 @@ */ /obj/item/weapon/twohanded/dualsaber icon_state = "dualsaber0" + base_icon = "dualsaber" name = "double-bladed energy sword" desc = "Handle with care." force = 3 @@ -162,10 +169,6 @@ sharp = 1 edge = 1 -/obj/item/weapon/twohanded/dualsaber/update_icon() - icon_state = "dualsaber[wielded]" - return - /obj/item/weapon/twohanded/dualsaber/attack(target as mob, mob/living/user as mob) ..() if((CLUMSY in user.mutations) && (wielded) &&prob(40)) @@ -187,6 +190,7 @@ //spears, bay edition /obj/item/weapon/twohanded/spear icon_state = "spearglass0" + base_icon = "spearglass" name = "spear" desc = "A haphazardly-constructed yet still deadly weapon of ancient design." force = 14 @@ -201,6 +205,29 @@ hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "poked", "jabbed", "torn", "gored") -/obj/item/weapon/twohanded/spear/update_icon() - icon_state = "spearglass[wielded]" - return +/obj/item/weapon/twohanded/baseballbat + name = "wooden bat" + desc = "HOME RUN!" + icon_state = "woodbat0" + base_icon = "woodbat" + item_state = "woodbat" + sharp = 0 + edge = 0 + w_class = 3 + force = 15 + throw_speed = 3 + throw_range = 7 + throwforce = 7 + attack_verb = list("smashed", "beaten", "slammed", "smacked", "striked", "battered", "bonked") + hitsound = 'sound/weapons/genhit3.ogg' + force_wielded = 23 + +/obj/item/weapon/twohanded/baseballbat/metal + name = "metal bat" + desc = "A shiny metal bat." + icon_state = "metalbat0" + base_icon = "metalbat" + item_state = "metalbat" + force = 18 + w_class = 3.0 + force_wielded = 27 \ No newline at end of file diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index b18198cbc04..02f6642037a 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -153,30 +153,6 @@ w_class = 3 attack_verb = list("jabbed","stabbed","ripped") -/obj/item/weapon/baseballbat - name = "wooden bat" - desc = "HOME RUN!" - icon_state = "woodbat" - item_state = "woodbat" - sharp = 0 - edge = 0 - w_class = 3 - force = 15 - throw_speed = 3 - throw_range = 7 - throwforce = 7 - attack_verb = list("smashed", "beaten", "slammed", "smacked", "striked", "battered", "bonked") - hitsound = 'sound/weapons/genhit3.ogg' - - -/obj/item/weapon/baseballbat/metal - name = "metal bat" - desc = "A shiny metal bat." - icon_state = "metalbat" - item_state = "metalbat" - force = 18 - w_class = 3.0 - /obj/item/weapon/butterfly name = "butterfly knife" desc = "A basic metal blade concealed in a lightweight plasteel grip. Small enough when folded to fit in a pocket." diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index 167794721b8..518d6155528 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -16,11 +16,30 @@ var/damtype = "brute" var/force = 0 -/obj/Topic(href, href_list, var/nowindow = 0) +/obj/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/custom_state) // Calling Topic without a corresponding window open causes runtime errors - if(nowindow) + if(!nowindow && ..()) + return 1 + + if(!custom_state) + custom_state = default_state + + // In the far future no checks are made in an overriding Topic() beyond if(..()) return + // Instead any such checks are made in CanUseTopic() + var/obj/host = nano_host() + if(host.CanUseTopic(usr, href_list, custom_state) == STATUS_INTERACTIVE) + CouldUseTopic(usr) return 0 - return ..() + + CouldNotUseTopic(usr) + return 1 + +/obj/proc/CouldUseTopic(var/mob/user) + var/atom/host = nano_host() + host.add_fingerprint(user) + +/obj/proc/CouldNotUseTopic(var/mob/user) + // Nada /obj/item/proc/is_used_on(obj/O, mob/user) diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm index 53f4cc09032..57e93515952 100644 --- a/code/game/objects/random/random.dm +++ b/code/game/objects/random/random.dm @@ -25,6 +25,15 @@ return (new build_path(src.loc)) +/obj/random/single + name = "randomly spawned object" + desc = "This item type is used to randomly spawn a given object at round-start" + icon_state = "x3" + var/spawn_object = null + item_to_spawn() + return ispath(spawn_object) ? spawn_object : text2path(spawn_object) + + /obj/random/tool name = "random tool" desc = "This is a random tool" @@ -104,3 +113,130 @@ prob(2);/obj/item/weapon/storage/belt/utility,\ prob(5);/obj/random/tool,\ prob(2);/obj/item/weapon/tape_roll) + +/obj/random/medical + name = "Random Medicine" + desc = "This is a random medical item." + icon = 'icons/obj/items.dmi' + icon_state = "brutepack" + spawn_nothing_percentage = 25 + item_to_spawn() + return pick(prob(4);/obj/item/stack/medical/bruise_pack,\ + prob(4);/obj/item/stack/medical/ointment,\ + prob(2);/obj/item/stack/medical/advanced/bruise_pack,\ + prob(2);/obj/item/stack/medical/advanced/ointment,\ + prob(1);/obj/item/stack/medical/splint,\ + prob(2);/obj/item/bodybag,\ + prob(1);/obj/item/bodybag/cryobag,\ + prob(2);/obj/item/weapon/storage/pill_bottle/kelotane,\ + prob(2);/obj/item/weapon/storage/pill_bottle/antitox,\ + prob(2);/obj/item/weapon/storage/pill_bottle/tramadol,\ + prob(2);/obj/item/weapon/reagent_containers/syringe/antitoxin,\ + prob(1);/obj/item/weapon/reagent_containers/syringe/antiviral,\ + prob(2);/obj/item/weapon/reagent_containers/syringe/inaprovaline,\ + prob(1);/obj/item/stack/nanopaste) + + +/obj/random/firstaid + name = "Random First Aid Kit" + desc = "This is a random first aid kit." + icon = 'icons/obj/storage.dmi' + icon_state = "firstaid" + item_to_spawn() + return pick(prob(3);/obj/item/weapon/storage/firstaid/regular,\ + prob(2);/obj/item/weapon/storage/firstaid/toxin,\ + prob(2);/obj/item/weapon/storage/firstaid/o2,\ + prob(1);/obj/item/weapon/storage/firstaid/adv,\ + prob(2);/obj/item/weapon/storage/firstaid/fire) + + +/obj/random/contraband + name = "Random Illegal Item" + desc = "Hot Stuff." + icon = 'icons/obj/items.dmi' + icon_state = "purplecomb" + spawn_nothing_percentage = 50 + item_to_spawn() + return pick(prob(3);/obj/item/weapon/storage/pill_bottle/tramadol,\ + prob(4);/obj/item/weapon/haircomb/fluff/cado_keppel_1,\ + prob(2);/obj/item/weapon/storage/pill_bottle/happy,\ + prob(2);/obj/item/weapon/storage/pill_bottle/zoom,\ + prob(5);/obj/item/weapon/contraband/poster,\ + prob(2);/obj/item/weapon/butterfly,\ + prob(3);/obj/item/butterflyblade,\ + prob(3);/obj/item/butterflyhandle,\ + prob(3);/obj/item/weapon/wirerod,\ + prob(1);/obj/item/weapon/butterfly/switchblade,\ + prob(1);/obj/item/weapon/reagent_containers/syringe/drugs) + + +/obj/random/armory + name = "Random Armory Weapon" + desc = "This is a random security weapon." + icon = 'icons/obj/gun.dmi' + icon_state = "energykill100" + item_to_spawn() + return pick(prob(3);/obj/item/weapon/gun/projectile/shotgun/pump,\ + prob(2);/obj/item/weapon/gun/energy/ionrifle,\ + prob(2);/obj/item/weapon/gun/projectile/automatic/wt550,\ + prob(1);/obj/item/weapon/gun/projectile/automatic/z8,\ + prob(2);/obj/item/weapon/gun/energy/laser,\ + prob(1);/obj/item/weapon/gun/energy/gun,\ + prob(3);/obj/item/weapon/gun/projectile/sec,\ + prob(2);/obj/item/weapon/gun/projectile/sec/wood,\ + prob(3);/obj/item/weapon/gun/energy/taser,\ + prob(1);/obj/item/weapon/gun/projectile/shotgun/pump/combat) + + +/obj/random/ammo + name = "Random Ammunition" + desc = "This is random ammunition." + icon = 'icons/obj/ammo.dmi' + icon_state = "45-10" + item_to_spawn() + return pick(prob(3);/obj/item/weapon/storage/box/beanbags,\ + prob(1);/obj/item/weapon/storage/box/shotgunammo,\ + prob(2);/obj/item/weapon/storage/box/shotgunshells,\ + prob(2);/obj/item/weapon/storage/box/stunshells,\ + prob(1);/obj/item/ammo_magazine/c45m,\ + prob(2);/obj/item/ammo_magazine/c45m/rubber,\ + prob(2);/obj/item/ammo_magazine/c45m/flash,\ + prob(1);/obj/item/ammo_magazine/mc9mmt,\ + prob(3);/obj/item/ammo_magazine/mc9mmt/rubber,\ + prob(2);/obj/item/ammo_magazine/a556) + + + +/obj/random/armor + name = "Random Armor" + desc = "This is a random armor vest." + icon = 'icons/obj/clothing/suits.dmi' + icon_state = "kvest" + item_to_spawn() + return pick(prob(4);/obj/item/clothing/suit/storage/vest,\ + prob(3);/obj/item/clothing/suit/storage/vest/officer,\ + prob(3);/obj/item/clothing/suit/storage/vest/warden,\ + prob(3);/obj/item/clothing/suit/storage/vest/hos,\ + prob(2);/obj/item/clothing/suit/storage/vest/pcrc,\ + prob(1);/obj/item/clothing/suit/storage/vest/detective,\ + prob(2);/obj/item/clothing/suit/storage/vest/heavy,\ + prob(2);/obj/item/clothing/suit/storage/vest/heavy/officer,\ + prob(2);/obj/item/clothing/suit/storage/vest/heavy/warden,\ + prob(2);/obj/item/clothing/suit/storage/vest/heavy/hos,\ + prob(2);/obj/item/clothing/suit/storage/vest/heavy/pcrc) + +/obj/random/plushie + name = "random plushie" + desc = "This is a random plushie." + icon = 'icons/obj/toy.dmi' + icon_state = "nymphplushie" + item_to_spawn() + return pick(/obj/structure/plushie/ian,\ + /obj/structure/plushie/drone,\ + /obj/structure/plushie/carp,\ + /obj/structure/plushie/beepsky,\ + /obj/item/toy/plushie/nymph,\ + /obj/item/toy/plushie/mouse,\ + /obj/item/toy/plushie/kitten,\ + /obj/item/toy/plushie/lizard) + diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm index d105caae00a..a23bb65cf87 100644 --- a/code/game/objects/structures.dm +++ b/code/game/objects/structures.dm @@ -20,7 +20,7 @@ var/mob/living/carbon/human/H = user if(H.species.can_shred(user)) attack_generic(user,1,"slices") - return + return ..() /obj/structure/blob_act() if(prob(50)) @@ -67,10 +67,10 @@ /obj/structure/MouseDrop_T(mob/target, mob/user) var/mob/living/H = user - if(!istype(H) || target != user) // No making other people climb onto tables. - return - - do_climb(target) + if(istype(H) && can_climb(H) && target == user) + do_climb(target) + else + return ..() /obj/structure/proc/can_climb(var/mob/living/user) if (!can_touch(user) || !climbable) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index d9abac89795..40163e7c780 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -161,6 +161,9 @@ del(src) /obj/structure/closet/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + health -= Proj.damage ..() if(health <= 0) diff --git a/code/game/objects/structures/crates_lockers/closets/fitness.dm b/code/game/objects/structures/crates_lockers/closets/fitness.dm index 05e7968a931..b42fe3f9502 100644 --- a/code/game/objects/structures/crates_lockers/closets/fitness.dm +++ b/code/game/objects/structures/crates_lockers/closets/fitness.dm @@ -54,8 +54,8 @@ /obj/structure/closet/lasertag/red/New() ..() - new /obj/item/weapon/gun/energy/laser/redtag(src) - new /obj/item/weapon/gun/energy/laser/redtag(src) + new /obj/item/weapon/gun/energy/lasertag/red(src) + new /obj/item/weapon/gun/energy/lasertag/red(src) new /obj/item/clothing/suit/redtag(src) new /obj/item/clothing/suit/redtag(src) @@ -68,7 +68,7 @@ /obj/structure/closet/lasertag/blue/New() ..() - new /obj/item/weapon/gun/energy/laser/bluetag(src) - new /obj/item/weapon/gun/energy/laser/bluetag(src) + new /obj/item/weapon/gun/energy/lasertag/blue(src) + new /obj/item/weapon/gun/energy/lasertag/blue(src) new /obj/item/clothing/suit/bluetag(src) new /obj/item/clothing/suit/bluetag(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 803f07616e0..d583e775470 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -16,9 +16,9 @@ else new /obj/item/weapon/storage/backpack/satchel_eng(src) if (prob(70)) - new /obj/item/clothing/tie/storage/brown_vest(src) + new /obj/item/clothing/accessory/storage/brown_vest(src) else - new /obj/item/clothing/tie/storage/webbing(src) + new /obj/item/clothing/accessory/storage/webbing(src) new /obj/item/blueprints(src) new /obj/item/clothing/under/rank/chief_engineer(src) new /obj/item/clothing/head/hardhat/white(src) @@ -109,9 +109,9 @@ else new /obj/item/weapon/storage/backpack/satchel_eng(src) if (prob(70)) - new /obj/item/clothing/tie/storage/brown_vest(src) + new /obj/item/clothing/accessory/storage/brown_vest(src) else - new /obj/item/clothing/tie/storage/webbing(src) + new /obj/item/clothing/accessory/storage/webbing(src) new /obj/item/weapon/storage/toolbox/mechanical(src) new /obj/item/device/radio/headset/headset_eng(src) new /obj/item/clothing/suit/storage/hazardvest(src) @@ -138,9 +138,9 @@ else new /obj/item/weapon/storage/backpack/satchel_eng(src) if (prob(70)) - new /obj/item/clothing/tie/storage/brown_vest(src) + new /obj/item/clothing/accessory/storage/brown_vest(src) else - new /obj/item/clothing/tie/storage/webbing(src) + new /obj/item/clothing/accessory/storage/webbing(src) new /obj/item/clothing/suit/fire/firefighter(src) new /obj/item/device/flashlight(src) new /obj/item/weapon/extinguisher(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index b5b8796b3c0..35c4a7f23e5 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -18,7 +18,7 @@ new /obj/item/clothing/suit/captunic/capjacket(src) new /obj/item/clothing/head/helmet/cap(src) new /obj/item/clothing/under/rank/captain(src) - new /obj/item/clothing/suit/armor/vest(src) + new /obj/item/clothing/suit/storage/vest(src) new /obj/item/weapon/cartridge/captain(src) new /obj/item/clothing/head/helmet/swat(src) new /obj/item/clothing/shoes/brown(src) @@ -47,13 +47,14 @@ New() ..() new /obj/item/clothing/glasses/sunglasses(src) - new /obj/item/clothing/suit/armor/vest(src) + new /obj/item/clothing/suit/storage/vest(src) new /obj/item/clothing/head/helmet(src) new /obj/item/weapon/cartridge/hop(src) new /obj/item/device/radio/headset/heads/hop(src) new /obj/item/weapon/storage/box/ids(src) new /obj/item/weapon/storage/box/ids( src ) new /obj/item/weapon/gun/energy/gun(src) + new /obj/item/weapon/gun/projectile/colt/flash(src) new /obj/item/device/flash(src) return @@ -103,7 +104,7 @@ else new /obj/item/weapon/storage/backpack/satchel_sec(src) new /obj/item/clothing/head/helmet/HoS(src) - new /obj/item/clothing/suit/armor/vest(src) + new /obj/item/clothing/suit/storage/vest/hos(src) new /obj/item/clothing/under/rank/head_of_security/jensen(src) new /obj/item/clothing/under/rank/head_of_security/corp(src) new /obj/item/clothing/suit/armor/hos/jensen(src) @@ -119,7 +120,7 @@ new /obj/item/device/flash(src) new /obj/item/weapon/melee/baton/loaded(src) new /obj/item/weapon/gun/energy/gun(src) - new /obj/item/clothing/tie/holster/waist(src) + new /obj/item/clothing/accessory/holster/waist(src) new /obj/item/weapon/melee/telebaton(src) new /obj/item/clothing/head/beret/sec/hos(src) return @@ -143,12 +144,12 @@ new /obj/item/weapon/storage/backpack/security(src) else new /obj/item/weapon/storage/backpack/satchel_sec(src) - new /obj/item/clothing/suit/armor/vest/security(src) + new /obj/item/clothing/suit/storage/vest/warden(src) new /obj/item/clothing/under/rank/warden(src) new /obj/item/clothing/under/rank/warden/corp(src) new /obj/item/clothing/suit/armor/vest/warden(src) new /obj/item/clothing/head/helmet/warden(src) -// new /obj/item/weapon/cartridge/security(src) + new /obj/item/weapon/cartridge/security(src) new /obj/item/device/radio/headset/headset_sec(src) new /obj/item/clothing/glasses/sunglasses/sechud(src) new /obj/item/taperoll/police(src) @@ -159,6 +160,7 @@ new /obj/item/weapon/gun/energy/taser(src) new /obj/item/weapon/storage/box/holobadge(src) new /obj/item/clothing/head/beret/sec/warden(src) + new /obj/item/weapon/gun/projectile/shotgun/pump(src) return @@ -179,7 +181,7 @@ new /obj/item/weapon/storage/backpack/security(src) else new /obj/item/weapon/storage/backpack/satchel_sec(src) - new /obj/item/clothing/suit/armor/vest/security(src) + new /obj/item/clothing/suit/storage/vest/officer(src) new /obj/item/clothing/head/helmet(src) // new /obj/item/weapon/cartridge/security(src) new /obj/item/device/radio/headset/headset_sec(src) @@ -192,9 +194,11 @@ new /obj/item/clothing/glasses/sunglasses/sechud(src) new /obj/item/taperoll/police(src) new /obj/item/device/hailer(src) - new /obj/item/clothing/tie/storage/black_vest(src) + new /obj/item/clothing/accessory/storage/black_vest(src) new /obj/item/clothing/head/soft/sec/corp(src) new /obj/item/clothing/under/rank/security/corp(src) + new /obj/item/ammo_magazine/c45m/rubber(src) + new /obj/item/weapon/gun/projectile/sec(src) return @@ -202,7 +206,7 @@ New() ..() - new /obj/item/clothing/tie/armband/cargo(src) + new /obj/item/clothing/accessory/armband/cargo(src) new /obj/item/device/encryptionkey/headset_cargo(src) return @@ -210,7 +214,7 @@ New() ..() - new /obj/item/clothing/tie/armband/engine(src) + new /obj/item/clothing/accessory/armband/engine(src) new /obj/item/device/encryptionkey/headset_eng(src) return @@ -218,7 +222,7 @@ New() ..() - new /obj/item/clothing/tie/armband/science(src) + new /obj/item/clothing/accessory/armband/science(src) new /obj/item/device/encryptionkey/headset_sci(src) return @@ -226,7 +230,7 @@ New() ..() - new /obj/item/clothing/tie/armband/medgreen(src) + new /obj/item/clothing/accessory/armband/medgreen(src) new /obj/item/device/encryptionkey/headset_med(src) return @@ -257,12 +261,12 @@ new /obj/item/weapon/storage/box/evidence(src) new /obj/item/device/radio/headset/headset_sec(src) new /obj/item/device/detective_scanner(src) - new /obj/item/clothing/suit/armor/det_suit(src) - new /obj/item/ammo_magazine/c45r(src) - new /obj/item/ammo_magazine/c45r(src) + new /obj/item/clothing/suit/storage/vest/detective(src) + new /obj/item/ammo_magazine/c45m/rubber(src) + new /obj/item/ammo_magazine/c45m/rubber(src) new /obj/item/taperoll/police(src) - new /obj/item/weapon/gun/projectile/detective/semiauto(src) - new /obj/item/clothing/tie/holster/armpit(src) + new /obj/item/weapon/gun/projectile/colt/detective(src) + new /obj/item/clothing/accessory/holster/armpit(src) return /obj/structure/closet/secure_closet/detective/update_icon() diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm index fd548974afe..c274a237b6e 100644 --- a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm @@ -28,11 +28,15 @@ new /obj/item/weapon/tank/emergency_oxygen(src) new /obj/item/clothing/mask/breath(src) new /obj/item/clothing/mask/breath(src) + new /obj/item/clothing/suit/space/emergency(src) + new /obj/item/clothing/head/helmet/space/emergency(src) if ("aid") new /obj/item/weapon/tank/emergency_oxygen(src) new /obj/item/weapon/storage/toolbox/emergency(src) new /obj/item/clothing/mask/breath(src) new /obj/item/weapon/storage/firstaid/o2(src) + new /obj/item/clothing/suit/space/emergency(src) + new /obj/item/clothing/head/helmet/space/emergency(src) if ("tank") new /obj/item/weapon/tank/emergency_oxygen/engi(src) new /obj/item/clothing/mask/breath(src) @@ -43,6 +47,10 @@ new /obj/item/weapon/tank/emergency_oxygen/engi(src) new /obj/item/clothing/mask/breath(src) new /obj/item/weapon/storage/firstaid/o2(src) + new /obj/item/clothing/suit/space/emergency(src) + new /obj/item/clothing/suit/space/emergency(src) + new /obj/item/clothing/head/helmet/space/emergency(src) + new /obj/item/clothing/head/helmet/space/emergency(src) if ("nothing") // doot diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 4c233f24ef5..984da10be6d 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -55,8 +55,8 @@ break if(O.density || O.anchored || istype(O,/obj/structure/closet)) continue - if(istype(O, /obj/structure/stool/bed)) //This is only necessary because of rollerbeds and swivel chairs. - var/obj/structure/stool/bed/B = O + if(istype(O, /obj/structure/bed)) //This is only necessary because of rollerbeds and swivel chairs. + var/obj/structure/bed/B = O if(B.buckled_mob) continue O.loc = src @@ -341,8 +341,10 @@ /obj/structure/closet/crate/freezer/rations/New() ..() - new /obj/item/weapon/storage/box/donkpockets(src) - new /obj/item/weapon/storage/box/donkpockets(src) + new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src) + new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src) + new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src) + new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src) /obj/structure/closet/crate/bin name = "large bin" diff --git a/code/game/objects/structures/electricchair.dm b/code/game/objects/structures/electricchair.dm index da680710904..074d7c76184 100644 --- a/code/game/objects/structures/electricchair.dm +++ b/code/game/objects/structures/electricchair.dm @@ -1,4 +1,4 @@ -/obj/structure/stool/bed/chair/e_chair +/obj/structure/bed/chair/e_chair name = "electric chair" desc = "Looks absolutely SHOCKING!" icon_state = "echair0" @@ -6,14 +6,14 @@ var/obj/item/assembly/shock_kit/part = null var/last_time = 1.0 -/obj/structure/stool/bed/chair/e_chair/New() +/obj/structure/bed/chair/e_chair/New() ..() overlays += image('icons/obj/objects.dmi', src, "echair_over", MOB_LAYER + 1, dir) return -/obj/structure/stool/bed/chair/e_chair/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/bed/chair/e_chair/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/wrench)) - var/obj/structure/stool/bed/chair/C = new /obj/structure/stool/bed/chair(loc) + var/obj/structure/bed/chair/C = new /obj/structure/bed/chair(loc) playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) C.set_dir(dir) part.loc = loc @@ -23,7 +23,7 @@ return return -/obj/structure/stool/bed/chair/e_chair/verb/toggle() +/obj/structure/bed/chair/e_chair/verb/toggle() set name = "Toggle Electric Chair" set category = "Object" set src in oview(1) @@ -37,13 +37,13 @@ usr << "You switch [on ? "on" : "off"] [src]." return -/obj/structure/stool/bed/chair/e_chair/rotate() +/obj/structure/bed/chair/e_chair/rotate() ..() overlays.Cut() overlays += image('icons/obj/objects.dmi', src, "echair_over", MOB_LAYER + 1, dir) //there's probably a better way of handling this, but eh. -Pete return -/obj/structure/stool/bed/chair/e_chair/proc/shock() +/obj/structure/bed/chair/e_chair/proc/shock() if(!on) return if(last_time + 50 > world.time) diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index db0a5acc911..0512b814b2c 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -5,6 +5,7 @@ layer = 2 var/state = 0 var/health = 200 + var/cover = 50 //how much cover the girder provides against projectiles. /obj/structure/girder/attack_generic(var/mob/user, var/damage, var/attack_message = "smashes apart", var/wallbreaker) if(!damage || !wallbreaker) @@ -14,19 +15,25 @@ return 1 /obj/structure/girder/bullet_act(var/obj/item/projectile/Proj) + //Girders only provide partial cover. There's a chance that the projectiles will just pass through. (unless you are trying to shoot the girder) + if(Proj.original != src && !prob(cover)) + return -1 //pass through //Tasers and the like should not damage girders. - if(Proj.damage_type == HALLOSS || Proj.damage_type == TOX || Proj.damage_type == CLONE) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return - if(istype(Proj, /obj/item/projectile/beam)) - health -= Proj.damage - ..() - if(health <= 0) - new /obj/item/stack/sheet/metal(get_turf(src)) - del(src) + var/damage = Proj.damage + if(!istype(Proj, /obj/item/projectile/beam)) + damage *= 0.4 //non beams do reduced damage + + health -= damage + ..() + if(health <= 0) + new /obj/item/stack/sheet/metal(get_turf(src)) + del(src) - return + return /obj/structure/girder/attackby(obj/item/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/wrench) && state == 0) @@ -209,11 +216,13 @@ icon_state = "displaced" anchored = 0 health = 50 + cover = 25 /obj/structure/girder/reinforced icon_state = "reinforced" state = 2 health = 500 + cover = 80 /obj/structure/cultgirder icon= 'icons/obj/cult.dmi' @@ -222,6 +231,7 @@ density = 1 layer = 2 var/health = 250 + var/cover = 70 /obj/structure/cultgirder/attack_generic(var/mob/user, var/damage, var/attack_message = "smashes apart", var/wallbreaker) if(!damage || !wallbreaker) @@ -258,6 +268,14 @@ dismantle() /obj/structure/cultgirder/bullet_act(var/obj/item/projectile/Proj) //No beam check- How else will you destroy the cult girder with silver bullets????? + //Girders only provide partial cover. There's a chance that the projectiles will just pass through. (unless you are trying to shoot the girder) + if(Proj.original != src && !prob(cover)) + return -1 //pass through + + //Tasers and the like should not damage cultgirders. + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + health -= Proj.damage ..() if(health <= 0) diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 2b06bcb534b..76eac1b6b43 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -59,16 +59,33 @@ return !density /obj/structure/grille/bullet_act(var/obj/item/projectile/Proj) - if(!Proj) return //Tasers and the like should not damage grilles. - if(Proj.damage_type == HALLOSS) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return - src.health -= Proj.damage*0.2 - healthcheck() - return 0 + //Flimsy grilles aren't so great at stopping projectiles. However they can absorb some of the impact + var/damage = Proj.damage + var/passthrough + if(damage > 30) + passthrough = 1 + if(prob(20)) + Proj.damage *= 0.5 //weaken the projectile + else + //weaker bullets are affected to a greater extent + if(prob(20)) + passthrough = 0 + else + Proj.damage *= 0.5 //weaken the projectile + passthrough = 1 + + if(passthrough) + . = -1 + damage *= 0.1 //if the bullet passes through then the grille avoids most of the damage + + src.health -= damage*0.2 + spawn(0) healthcheck() //spawn to make sure we return properly if the grille is deleted /obj/structure/grille/attackby(obj/item/weapon/W as obj, mob/user as mob) if(iswirecutter(W)) diff --git a/code/game/objects/structures/inflatable.dm b/code/game/objects/structures/inflatable.dm index 9c5182382b7..1f760797fc3 100644 --- a/code/game/objects/structures/inflatable.dm +++ b/code/game/objects/structures/inflatable.dm @@ -38,6 +38,9 @@ return 0 /obj/structure/inflatable/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + health -= Proj.damage ..() if(health <= 0) @@ -250,6 +253,7 @@ icon_state = "inf_box" item_state = "syringe_kit" max_combined_w_class = 21 + can_hold = list(/obj/item/inflatable) New() ..() diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm index 0b542dd2bb2..bd253da195b 100644 --- a/code/game/objects/structures/janicart.dm +++ b/code/game/objects/structures/janicart.dm @@ -156,7 +156,7 @@ //old style retardo-cart -/obj/structure/stool/bed/chair/janicart +/obj/structure/bed/chair/janicart name = "janicart" icon = 'icons/obj/vehicles.dmi' icon_state = "pussywagon" @@ -169,12 +169,12 @@ var/callme = "pimpin' ride" //how do people refer to it? -/obj/structure/stool/bed/chair/janicart/New() +/obj/structure/bed/chair/janicart/New() create_reagents(100) update_layer() -/obj/structure/stool/bed/chair/janicart/examine(mob/user) +/obj/structure/bed/chair/janicart/examine(mob/user) if(!..(user, 1)) return @@ -183,7 +183,7 @@ user << "\A [mybag] is hanging on the [callme]." -/obj/structure/stool/bed/chair/janicart/attackby(obj/item/I, mob/user) +/obj/structure/bed/chair/janicart/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/weapon/mop)) if(reagents.total_volume > 1) reagents.trans_to(I, 2) @@ -200,7 +200,7 @@ mybag = I -/obj/structure/stool/bed/chair/janicart/attack_hand(mob/user) +/obj/structure/bed/chair/janicart/attack_hand(mob/user) if(mybag) mybag.loc = get_turf(user) user.put_in_hands(mybag) @@ -209,9 +209,9 @@ ..() -/obj/structure/stool/bed/chair/janicart/relaymove(mob/user, direction) +/obj/structure/bed/chair/janicart/relaymove(mob/user, direction) if(user.stat || user.stunned || user.weakened || user.paralysis) - unbuckle() + unbuckle_mob() if(istype(user.l_hand, /obj/item/key) || istype(user.r_hand, /obj/item/key)) step(src, direction) update_mob() @@ -219,46 +219,34 @@ user << "You'll need the keys in one of your hands to drive this [callme]." -/obj/structure/stool/bed/chair/janicart/Move() +/obj/structure/bed/chair/janicart/Move() ..() if(buckled_mob) if(buckled_mob.buckled == src) buckled_mob.loc = loc -/obj/structure/stool/bed/chair/janicart/buckle_mob(mob/M, mob/user) - if(M != user || !ismob(M) || get_dist(src, user) > 1 || user.restrained() || user.lying || user.stat || M.buckled || istype(user, /mob/living/silicon)) - return - - unbuckle() - - M.visible_message(\ - "[M] climbs onto the [callme]!",\ - "You climb onto the [callme]!") - M.buckled = src - M.loc = loc - M.set_dir(dir) - M.update_canmove() - buckled_mob = M +/obj/structure/bed/chair/janicart/post_buckle_mob(mob/living/M) update_mob() - add_fingerprint(user) + return ..() -/obj/structure/stool/bed/chair/janicart/update_layer() +/obj/structure/bed/chair/janicart/update_layer() if(dir == SOUTH) layer = FLY_LAYER else layer = OBJ_LAYER -/obj/structure/stool/bed/chair/janicart/unbuckle() - if(buckled_mob) - buckled_mob.pixel_x = 0 - buckled_mob.pixel_y = 0 - ..() +/obj/structure/bed/chair/janicart/unbuckle_mob() + var/mob/living/M = ..() + if(M) + M.pixel_x = 0 + M.pixel_y = 0 + return M -/obj/structure/stool/bed/chair/janicart/set_dir() +/obj/structure/bed/chair/janicart/set_dir() ..() update_layer() if(buckled_mob) @@ -269,7 +257,7 @@ update_mob() -/obj/structure/stool/bed/chair/janicart/proc/update_mob() +/obj/structure/bed/chair/janicart/proc/update_mob() if(buckled_mob) buckled_mob.set_dir(dir) switch(dir) @@ -287,7 +275,7 @@ buckled_mob.pixel_y = 7 -/obj/structure/stool/bed/chair/janicart/bullet_act(var/obj/item/projectile/Proj) +/obj/structure/bed/chair/janicart/bullet_act(var/obj/item/projectile/Proj) if(buckled_mob) if(prob(85)) return buckled_mob.bullet_act(Proj) diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 58e1a81b973..93868d720d8 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -1,7 +1,7 @@ //wip wip wup /obj/structure/mirror - name = "\improper SalonPro Nano-Mirror(TM)" - desc = "The leading technology in hair salon products, utilizing nano-machinery to style your hair just right." + name = "mirror" + desc = "A SalonPro Nano-Mirror(TM) brand mirror! The leading technology in hair salon products, utilizing nano-machinery to style your hair just right." icon = 'icons/obj/watercloset.dmi' icon_state = "mirror" density = 0 @@ -70,6 +70,9 @@ /obj/structure/mirror/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + if(prob(Proj.damage * 2)) if(!shattered) shatter() diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 5d00b0a0cb0..1a87fcede9a 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -379,12 +379,21 @@ //Foreach goto(99) return -/obj/machinery/crema_switch/attack_hand(mob/user as mob) +/obj/machinery/button/crematorium + name = "crematorium igniter" + desc = "Burn baby burn!" + icon = 'icons/obj/power.dmi' + icon_state = "crema_switch" + req_access = list(access_crematorium) + id = 1 + +/obj/machinery/button/crematorium/attack_hand(mob/user as mob) + if(..()) + return if(src.allowed(usr)) for (var/obj/structure/crematorium/C in world) if (C.id == id) if (!C.cremating) C.cremate(user) else - usr << "\red Access denied." - return + usr << "Access denied." diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index a219268d041..199635cd0fe 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -90,7 +90,7 @@ FLOOR SAFES var/mob/living/carbon/human/user = usr var/canhear = 0 - if(istype(user.l_hand, /obj/item/clothing/tie/stethoscope) || istype(user.r_hand, /obj/item/clothing/tie/stethoscope)) + if(istype(user.l_hand, /obj/item/clothing/accessory/stethoscope) || istype(user.r_hand, /obj/item/clothing/accessory/stethoscope)) canhear = 1 if(href_list["open"]) @@ -155,7 +155,7 @@ FLOOR SAFES user << "[I] won't fit in [src]." return else - if(istype(I, /obj/item/clothing/tie/stethoscope)) + if(istype(I, /obj/item/clothing/accessory/stethoscope)) user << "Hold [I] in one of your hands while you manipulate the dial." return diff --git a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm index e67fea38494..489e81a7395 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm @@ -1,14 +1,14 @@ //Alium nests. Essentially beds with an unbuckle delay that only aliums can buckle mobs to. #define NEST_RESIST_TIME 1200 -/obj/structure/stool/bed/nest +/obj/structure/bed/nest name = "alien nest" desc = "It's a gruesome pile of thick, sticky resin shaped like a nest." icon = 'icons/mob/alien.dmi' icon_state = "nest" var/health = 100 -/obj/structure/stool/bed/nest/manual_unbuckle(mob/user as mob) +/obj/structure/bed/nest/user_unbuckle_mob(mob/user as mob) if(buckled_mob) if(buckled_mob.buckled == src) if(buckled_mob != user) @@ -18,7 +18,7 @@ "You hear squelching...") buckled_mob.pixel_y = 0 buckled_mob.old_y = 0 - unbuckle() + unbuckle_mob() else if(world.time <= buckled_mob.last_special+NEST_RESIST_TIME) return @@ -32,16 +32,15 @@ buckled_mob.last_special = world.time buckled_mob.pixel_y = 0 buckled_mob.old_y = 0 - unbuckle() + unbuckle_mob() src.add_fingerprint(user) return -/obj/structure/stool/bed/nest/buckle_mob(mob/M as mob, mob/user as mob) - +/obj/structure/bed/nest/user_buckle_mob(mob/M as mob, mob/user as mob) if ( !ismob(M) || (get_dist(src, user) > 1) || (M.loc != src.loc) || user.restrained() || usr.stat || M.buckled || istype(user, /mob/living/silicon/pai) ) return - unbuckle() + unbuckle_mob() var/mob/living/carbon/xenos = user var/mob/living/carbon/victim = M @@ -69,7 +68,7 @@ src.add_fingerprint(user) return -/obj/structure/stool/bed/nest/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/bed/nest/attackby(obj/item/weapon/W as obj, mob/user as mob) var/aforce = W.force health = max(0, health - aforce) playsound(loc, 'sound/effects/attackblob.ogg', 100, 1) @@ -77,7 +76,7 @@ M.show_message("[user] hits [src] with [W]!", 1) healthcheck() -/obj/structure/stool/bed/nest/proc/healthcheck() +/obj/structure/bed/nest/proc/healthcheck() if(health <=0) density = 0 del(src) diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index 8902dbc8ecf..a53ceff7cbd 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -7,120 +7,66 @@ /* * Beds */ -/obj/structure/stool/bed +/obj/structure/bed name = "bed" desc = "This is used to lie in, sleep in or strap on." + icon = 'icons/obj/objects.dmi' icon_state = "bed" - var/mob/living/buckled_mob - var/movable = 0 // For mobility checks + pressure_resistance = 15 + anchored = 1 + can_buckle = 1 + buckle_lying = 1 -/obj/structure/stool/bed/psych +/obj/structure/bed/ex_act(severity) + switch(severity) + if(1.0) + del(src) + return + if(2.0) + if (prob(50)) + del(src) + return + if(3.0) + if (prob(5)) + del(src) + return + +/obj/structure/bed/blob_act() + if(prob(75)) + new /obj/item/stack/sheet/metal(src.loc) + del(src) + +/obj/structure/bed/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/weapon/wrench)) + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + new /obj/item/stack/sheet/metal(src.loc) + del(src) + else + ..() + +/obj/structure/bed/psych name = "psychiatrists couch" desc = "For prime comfort during psychiatric evaluations." icon_state = "psychbed" -/obj/structure/stool/bed/alien +/obj/structure/bed/alien name = "resting contraption" desc = "This looks similar to contraptions from earth. Could aliens be stealing our technology?" icon_state = "abed" -/obj/structure/stool/bed/Del() - unbuckle() - ..() - return - -/obj/structure/stool/bed/attack_hand(mob/user as mob) - manual_unbuckle(user) - return - -/obj/structure/stool/bed/MouseDrop(atom/over_object) - return - -/obj/structure/stool/bed/MouseDrop_T(mob/M as mob, mob/user as mob) - if(!istype(M)) return - buckle_mob(M, user) - return - -/obj/structure/stool/bed/proc/afterbuckle(mob/M as mob) // Called after somebody buckled / unbuckled - return - - -/obj/structure/stool/bed/proc/unbuckle() - if(buckled_mob) - if(buckled_mob.buckled == src) //this is probably unneccesary, but it doesn't hurt - buckled_mob.buckled = null - buckled_mob.anchored = initial(buckled_mob.anchored) - buckled_mob.update_canmove() - - var/M = buckled_mob - buckled_mob = null - - afterbuckle(M) - return - -/obj/structure/stool/bed/proc/manual_unbuckle(mob/user as mob) - if(buckled_mob) - if(buckled_mob.buckled == src) - if(buckled_mob != user) - buckled_mob.visible_message(\ - "\blue [buckled_mob.name] was unbuckled by [user.name]!",\ - "You were unbuckled from [src] by [user.name].",\ - "You hear metal clanking") - else - buckled_mob.visible_message(\ - "\blue [buckled_mob.name] unbuckled \himself!",\ - "You unbuckle yourself from [src].",\ - "You hear metal clanking") - unbuckle() - src.add_fingerprint(user) - return 1 - - return 0 - -/obj/structure/stool/bed/proc/buckle_mob(mob/M as mob, mob/user as mob) - if (!ticker) - user << "You can't buckle anyone in before the game starts." - if ( !ismob(M) || (get_dist(src, user) > 1) || (M.loc != src.loc) || user.restrained() || user.lying || user.stat || M.buckled || M.pinned.len || istype(user, /mob/living/silicon/pai) ) - return - - if (istype(M, /mob/living/carbon/slime)) - user << "The [M] is too squishy to buckle in." - return - - unbuckle() - - if (M == usr) - M.visible_message(\ - "\blue [M.name] buckles in!",\ - "You buckle yourself to [src].",\ - "You hear metal clanking") - else - M.visible_message(\ - "\blue [M.name] is buckled in to [src] by [user.name]!",\ - "You are buckled in to [src] by [user.name].",\ - "You hear metal clanking") - M.buckled = src - M.loc = src.loc - M.set_dir(src.dir) - M.update_canmove() - src.buckled_mob = M - src.add_fingerprint(user) - afterbuckle(M) - return - /* * Roller beds */ -/obj/structure/stool/bed/roller +/obj/structure/bed/roller name = "roller bed" icon = 'icons/obj/rollerbed.dmi' icon_state = "down" anchored = 0 -/obj/structure/stool/bed/roller/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/bed/roller/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W,/obj/item/roller_holder)) if(buckled_mob) - manual_unbuckle() + user_unbuckle_mob(user) else visible_message("[user] collapses \the [src.name].") new/obj/item/roller(get_turf(src)) @@ -137,7 +83,7 @@ w_class = 4.0 // Can't be put in backpacks. Oh well. /obj/item/roller/attack_self(mob/user) - var/obj/structure/stool/bed/roller/R = new /obj/structure/stool/bed/roller(user.loc) + var/obj/structure/bed/roller/R = new /obj/structure/bed/roller(user.loc) R.add_fingerprint(user) del(src) @@ -171,13 +117,13 @@ return user << "\blue You deploy the roller bed." - var/obj/structure/stool/bed/roller/R = new /obj/structure/stool/bed/roller(user.loc) + var/obj/structure/bed/roller/R = new /obj/structure/bed/roller(user.loc) R.add_fingerprint(user) del(held) held = null -/obj/structure/stool/bed/roller/Move() +/obj/structure/bed/roller/Move() ..() if(buckled_mob) if(buckled_mob.buckled == src) @@ -185,31 +131,21 @@ else buckled_mob = null -/obj/structure/stool/bed/roller/buckle_mob(mob/M as mob, mob/user as mob) - if ( !ismob(M) || (get_dist(src, user) > 1) || (M.loc != src.loc) || user.restrained() || user.lying || user.stat || M.buckled || istype(usr, /mob/living/silicon/pai) ) - return - M.pixel_y = 6 - M.old_y = 6 - density = 1 - icon_state = "up" - ..() - return +/obj/structure/bed/roller/post_buckle_mob(mob/living/M as mob) + if(M == buckled_mob) + M.pixel_y = 6 + M.old_y = 6 + density = 1 + icon_state = "up" + else + buckled_mob.pixel_y = 0 + buckled_mob.old_y = 0 + density = 0 + icon_state = "down" -/obj/structure/stool/bed/roller/manual_unbuckle(mob/user as mob) - if(buckled_mob) - if(buckled_mob.buckled == src) //this is probably unneccesary, but it doesn't hurt - buckled_mob.pixel_y = 0 - buckled_mob.old_y = 0 - buckled_mob.anchored = initial(buckled_mob.anchored) - buckled_mob.buckled = null - buckled_mob.update_canmove() - buckled_mob = null - density = 0 - icon_state = "down" - ..() - return + return ..() -/obj/structure/stool/bed/roller/MouseDrop(over_object, src_location, over_location) +/obj/structure/bed/roller/MouseDrop(over_object, src_location, over_location) ..() if((over_object == usr && (in_range(src, usr) || usr.contents.Find(src)))) if(!ishuman(usr)) return diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm index 16d84f6aad7..4d01daafaaa 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm @@ -1,20 +1,18 @@ -/obj/structure/stool/bed/chair //YES, chairs are a type of bed, which are a type of stool. This works, believe me. -Pete +/obj/structure/bed/chair //YES, chairs are a type of bed, which are a type of stool. This works, believe me. -Pete name = "chair" desc = "You sit in this. Either by will or force." icon_state = "chair" + buckle_lying = 0 //force people to sit up in chairs when buckled var/propelled = 0 // Check for fire-extinguisher-driven chairs -/obj/structure/stool/MouseDrop(atom/over_object) - return - -/obj/structure/stool/bed/chair/New() +/obj/structure/bed/chair/New() ..() spawn(3) //sorry. i don't think there's a better way to do this. update_layer() return -/obj/structure/stool/bed/chair/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/bed/chair/attackby(obj/item/weapon/W as obj, mob/user as mob) ..() if(istype(W, /obj/item/assembly/shock_kit)) var/obj/item/assembly/shock_kit/SK = W @@ -22,7 +20,7 @@ user << "[SK] is not ready to be attached!" return user.drop_item() - var/obj/structure/stool/bed/chair/e_chair/E = new /obj/structure/stool/bed/chair/e_chair(src.loc) + var/obj/structure/bed/chair/e_chair/E = new /obj/structure/bed/chair/e_chair(src.loc) playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) E.set_dir(dir) E.part = SK @@ -30,26 +28,26 @@ SK.master = E del(src) -/obj/structure/stool/bed/chair/attack_tk(mob/user as mob) +/obj/structure/bed/chair/attack_tk(mob/user as mob) if(buckled_mob) ..() else rotate() return -/obj/structure/stool/bed/chair/proc/update_layer() +/obj/structure/bed/chair/proc/update_layer() if(src.dir == NORTH) src.layer = FLY_LAYER else src.layer = OBJ_LAYER -/obj/structure/stool/bed/chair/set_dir() +/obj/structure/bed/chair/set_dir() ..() update_layer() if(buckled_mob) buckled_mob.set_dir(dir) -/obj/structure/stool/bed/chair/verb/rotate() +/obj/structure/bed/chair/verb/rotate() set name = "Rotate Chair" set category = "Object" set src in oview(1) @@ -68,23 +66,18 @@ src.set_dir(turn(src.dir, 90)) return -/obj/structure/stool/bed/chair/MouseDrop_T(mob/M as mob, mob/user as mob) - if(!istype(M)) return - buckle_mob(M, user) - return - // Chair types -/obj/structure/stool/bed/chair/wood/normal +/obj/structure/bed/chair/wood/normal icon_state = "wooden_chair" name = "wooden chair" desc = "Old is never too old to not be in fashion." -/obj/structure/stool/bed/chair/wood/wings +/obj/structure/bed/chair/wood/wings icon_state = "wooden_chair_wings" name = "wooden chair" desc = "Old is never too old to not be in fashion." -/obj/structure/stool/bed/chair/wood/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/bed/chair/wood/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/wrench)) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) new /obj/item/stack/sheet/wood(src.loc) @@ -92,45 +85,45 @@ else ..() -/obj/structure/stool/bed/chair/comfy +/obj/structure/bed/chair/comfy name = "comfy chair" desc = "It looks comfy." icon_state = "comfychair" color = rgb(255,255,255) var/image/armrest = null -/obj/structure/stool/bed/chair/comfy/New() +/obj/structure/bed/chair/comfy/New() armrest = image("icons/obj/objects.dmi", "comfychair_armrest") armrest.layer = MOB_LAYER + 0.1 return ..() -/obj/structure/stool/bed/chair/comfy/afterbuckle() +/obj/structure/bed/chair/comfy/post_buckle_mob() if(buckled_mob) overlays += armrest else overlays -= armrest -/obj/structure/stool/bed/chair/comfy/brown +/obj/structure/bed/chair/comfy/brown color = rgb(255,113,0) -/obj/structure/stool/bed/chair/comfy/beige +/obj/structure/bed/chair/comfy/beige color = rgb(255,253,195) -/obj/structure/stool/bed/chair/comfy/teal +/obj/structure/bed/chair/comfy/teal color = rgb(0,255,255) -/obj/structure/stool/bed/chair/office +/obj/structure/bed/chair/office anchored = 0 - movable = 1 + buckle_movable = 1 -/obj/structure/stool/bed/chair/comfy/black +/obj/structure/bed/chair/comfy/black color = rgb(167,164,153) -/obj/structure/stool/bed/chair/comfy/lime +/obj/structure/bed/chair/comfy/lime color = rgb(255,251,0) -/obj/structure/stool/bed/chair/office/Move() +/obj/structure/bed/chair/office/Move() ..() if(buckled_mob) var/mob/living/occupant = buckled_mob @@ -143,15 +136,14 @@ if (O != occupant) Bump(O) else - unbuckle() + unbuckle_mob() -/obj/structure/stool/bed/chair/office/Bump(atom/A) +/obj/structure/bed/chair/office/Bump(atom/A) ..() if(!buckled_mob) return if(propelled) - var/mob/living/occupant = buckled_mob - unbuckle() + var/mob/living/occupant = unbuckle_mob() var/def_zone = ran_zone() var/blocked = occupant.run_armor_check(def_zone, "melee") @@ -171,8 +163,8 @@ victim.apply_damage(10, BRUTE, def_zone, blocked) occupant.visible_message("[occupant] crashed into \the [A]!") -/obj/structure/stool/bed/chair/office/light +/obj/structure/bed/chair/office/light icon_state = "officechair_white" -/obj/structure/stool/bed/chair/office/dark +/obj/structure/bed/chair/office/dark icon_state = "officechair_dark" diff --git a/code/game/objects/structures/stool_bed_chair_nest/stools.dm b/code/game/objects/structures/stool_bed_chair_nest/stools.dm index 027d382795d..8f26e5fb261 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/stools.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/stools.dm @@ -1,79 +1,11 @@ -/obj/structure/stool +/obj/item/weapon/stool name = "stool" desc = "Apply butt." icon = 'icons/obj/objects.dmi' icon_state = "stool" - anchored = 1.0 - pressure_resistance = 15 - -/obj/structure/stool/ex_act(severity) - switch(severity) - if(1.0) - del(src) - return - if(2.0) - if (prob(50)) - del(src) - return - if(3.0) - if (prob(5)) - del(src) - return - return - -/obj/structure/stool/blob_act() - if(prob(75)) - new /obj/item/stack/sheet/metal(src.loc) - del(src) - -/obj/structure/stool/attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype(W, /obj/item/weapon/wrench)) - playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) - new /obj/item/stack/sheet/metal(src.loc) - del(src) - return - -/obj/structure/stool/MouseDrop(atom/over_object) - if (istype(over_object, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = over_object - if (H==usr && !H.restrained() && !H.stat && in_range(src, over_object)) - var/obj/item/weapon/stool/S = new/obj/item/weapon/stool() - S.origin = src - src.loc = S - H.put_in_hands(S) - H.visible_message("\red [H] grabs [src] from the floor!", "\red You grab [src] from the floor!") - -/obj/item/weapon/stool - name = "stool" - desc = "Uh-hoh, bar is heating up." - icon = 'icons/obj/objects.dmi' - icon_state = "stool" force = 10 throwforce = 10 - w_class = 5.0 - var/obj/structure/stool/origin = null - -/obj/item/weapon/stool/proc/deploy(var/mob/user) - - if(!origin) - del src - - origin.loc = get_turf(src) - - if(user) - user.u_equip(src) - user.visible_message("\blue [user] puts [src] down.", "\blue You put [src] down.") - - del src - -/obj/item/weapon/stool/dropped(mob/user as mob) - ..() - if(istype(loc,/turf/)) - deploy(user) - -/obj/item/weapon/stool/attack_self(mob/user as mob) - ..() - deploy(user) + w_class = 5 /obj/item/weapon/stool/attack(mob/M as mob, mob/user as mob) if (prob(5) && istype(M,/mob/living)) @@ -87,3 +19,29 @@ T.apply_damage(20) return ..() + +/obj/item/weapon/stool/ex_act(severity) + switch(severity) + if(1.0) + del(src) + return + if(2.0) + if (prob(50)) + del(src) + return + if(3.0) + if (prob(5)) + del(src) + return + +/obj/item/weapon/stool/blob_act() + if(prob(75)) + new /obj/item/stack/sheet/metal(src.loc) + del(src) + +/obj/item/weapon/stool/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/weapon/wrench)) + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + new /obj/item/stack/sheet/metal(src.loc) + del(src) + ..() diff --git a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm index 59a819b8b92..f3ae3185508 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm @@ -1,16 +1,16 @@ -/obj/structure/stool/bed/chair/wheelchair +/obj/structure/bed/chair/wheelchair name = "wheelchair" desc = "You sit in this. Either by will or force." icon_state = "wheelchair" anchored = 0 - movable = 1 + buckle_movable = 1 var/driving = 0 var/mob/living/pulling = null var/bloodiness -/obj/structure/stool/bed/chair/wheelchair/set_dir() +/obj/structure/bed/chair/wheelchair/set_dir() ..() overlays = null var/image/O = image(icon = 'icons/obj/objects.dmi', icon_state = "w_overlay", layer = FLY_LAYER, dir = src.dir) @@ -18,7 +18,7 @@ if(buckled_mob) buckled_mob.set_dir(dir) -/obj/structure/stool/bed/chair/wheelchair/relaymove(mob/user, direction) +/obj/structure/bed/chair/wheelchair/relaymove(mob/user, direction) // Redundant check? if(user.stat || user.stunned || user.weakened || user.paralysis || user.lying || user.restrained()) if(user==pulling) @@ -79,7 +79,7 @@ create_track() driving = 0 -/obj/structure/stool/bed/chair/wheelchair/Move() +/obj/structure/bed/chair/wheelchair/Move() ..() if(buckled_mob) var/mob/living/occupant = buckled_mob @@ -93,7 +93,7 @@ if (O != occupant) Bump(O) else - unbuckle() + unbuckle_mob() if (pulling && (get_dist(src, pulling) > 1)) pulling.pulledby = null pulling << "\red You lost your grip!" @@ -102,14 +102,14 @@ if (occupant && (src.loc != occupant.loc)) src.loc = occupant.loc // Failsafe to make sure the wheelchair stays beneath the occupant after driving -/obj/structure/stool/bed/chair/wheelchair/attack_hand(mob/user as mob) +/obj/structure/bed/chair/wheelchair/attack_hand(mob/living/user as mob) if (pulling) MouseDrop(usr) else - manual_unbuckle(user) + user_unbuckle_mob(user) return -/obj/structure/stool/bed/chair/wheelchair/MouseDrop(over_object, src_location, over_location) +/obj/structure/bed/chair/wheelchair/MouseDrop(over_object, src_location, over_location) ..() if(over_object == usr && in_range(src, usr)) if(!ishuman(usr)) return @@ -133,13 +133,12 @@ pulling = null return -/obj/structure/stool/bed/chair/wheelchair/Bump(atom/A) +/obj/structure/bed/chair/wheelchair/Bump(atom/A) ..() if(!buckled_mob) return if(propelled || (pulling && (pulling.a_intent == "hurt"))) - var/mob/living/occupant = buckled_mob - unbuckle() + var/mob/living/occupant = unbuckle_mob() if (pulling && (pulling.a_intent == "hurt")) occupant.throw_at(A, 3, 3, pulling) @@ -171,7 +170,7 @@ else occupant.visible_message("[occupant] crashed into \the [A]!") -/obj/structure/stool/bed/chair/wheelchair/proc/create_track() +/obj/structure/bed/chair/wheelchair/proc/create_track() var/obj/effect/decal/cleanable/blood/tracks/B = new(loc) var/newdir = get_dir(get_step(loc, dir), loc) if(newdir == dir) @@ -185,7 +184,7 @@ B.set_dir(newdir) bloodiness-- -/obj/structure/stool/bed/chair/wheelchair/buckle_mob(mob/M as mob, mob/user as mob) +/obj/structure/bed/chair/wheelchair/buckle_mob(mob/M as mob, mob/user as mob) if(M == pulling) pulling = null usr.pulledby = null diff --git a/code/game/objects/structures/under_wardrobe.dm b/code/game/objects/structures/under_wardrobe.dm new file mode 100644 index 00000000000..fbb9470aa69 --- /dev/null +++ b/code/game/objects/structures/under_wardrobe.dm @@ -0,0 +1,34 @@ +/obj/structure/undies_wardrobe + name = "underwear wardrobe" + desc = "Holds item of clothing you shouldn't be showing off in the hallways." + icon = 'icons/obj/closet.dmi' + icon_state = "cabinet_closed" + + +/obj/structure/undies_wardrobe/attack_hand(mob/user as mob) + src.add_fingerprint(user) + var/mob/living/carbon/human/H = user + if(!ishuman(user) || (H.species && !(H.species.flags & HAS_UNDERWEAR))) + user << "Sadly there's nothing in here for you to wear." + return 0 + + var/utype = alert("Which section do you want to pick from?",,"Male underwear", "Female underwear", "Undershirts") + var/list/selection + switch(utype) + if("Male underwear") + selection = underwear_m + if("Female underwear") + selection = underwear_f + if("Undershirts") + selection = undershirt_t + var/pick = input("Select the style") as null|anything in selection + if(pick) + if(get_dist(src,user) > 1) + return + if(utype == "Undershirts") + H.undershirt = undershirt_t[pick] + else + H.underwear = selection[pick] + H.update_body(1) + + return 1 \ No newline at end of file diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 33235ae124b..e77f1e602ca 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -211,6 +211,11 @@ /obj/machinery/shower/proc/wash(atom/movable/O as obj|mob) if(!on) return + if(isliving(O)) + var/mob/living/L = O + L.ExtinguishMob() + L.fire_stacks = -20 //Douse ourselves with water to avoid fire more easily + if(iscarbon(O)) var/mob/living/carbon/M = O if(M.r_hand) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 7529618d322..f51716d0d11 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -15,25 +15,70 @@ var/basestate var/shardtype = /obj/item/weapon/shard var/glasstype = null // Set this in subtypes. Null is assumed strange or otherwise impossible to dismantle, such as for shuttle glass. -// var/silicate = 0 // number of units of silicate -// var/icon/silicateIcon = null // the silicated icon + var/silicate = 0 // number of units of silicate + +/obj/structure/window/examine(mob/user) + . = ..(user) + + if(health == maxhealth) + user << "It looks fully intact." + else + var/perc = health / maxhealth + if(perc > 0.75) + user << "It has a few cracks." + else if(perc > 0.5) + user << "It looks slightly damaged." + else if(perc > 0.25) + user << "It looks moderately damaged." + else + user << "It looks heavily damaged." + if(silicate) + if (silicate < 30) + user << "It has a thin layer of silicate." + else if (silicate < 70) + user << "It is covered in silicate." + else + user << "There is a thick layer of silicate covering it." /obj/structure/window/proc/take_damage(var/damage = 0, var/sound_effect = 1) - var/initialhealth = src.health - src.health = max(0, src.health - damage) - if(src.health <= 0) - src.shatter() + var/initialhealth = health + + if(silicate) + damage = damage * (1 - silicate / 200) + + health = max(0, health - damage) + + if(health <= 0) + shatter() else if(sound_effect) playsound(loc, 'sound/effects/Glasshit.ogg', 100, 1) - if(src.health < src.maxhealth / 4 && initialhealth >= src.maxhealth / 4) + if(health < maxhealth / 4 && initialhealth >= maxhealth / 4) visible_message("[src] looks like it's about to shatter!" ) - else if(src.health < src.maxhealth / 2 && initialhealth >= src.maxhealth / 2) + else if(health < maxhealth / 2 && initialhealth >= maxhealth / 2) visible_message("[src] looks seriously damaged!" ) - else if(src.health < src.maxhealth * 3/4 && initialhealth >= src.maxhealth * 3/4) + else if(health < maxhealth * 3/4 && initialhealth >= maxhealth * 3/4) visible_message("Cracks begin to appear in [src]!" ) return +/obj/structure/window/proc/apply_silicate(var/amount) + if(health < maxhealth) // Mend the damage + health = min(health + amount * 3, maxhealth) + if(health == maxhealth) + visible_message("[src] looks fully repaired." ) + else // Reinforce + silicate = min(silicate + amount, 100) + updateSilicate() + +/obj/structure/window/proc/updateSilicate() + if (overlays) + overlays.Cut() + + var/image/img = image(src.icon, src.icon_state) + img.color = "#ffffff" + img.alpha = silicate * 255 / 100 + overlays += img + /obj/structure/window/proc/shatter(var/display_message = 1) playsound(src, "shatter", 70, 1) if(display_message) @@ -55,7 +100,7 @@ /obj/structure/window/bullet_act(var/obj/item/projectile/Proj) //Tasers and the like should not damage windows. - if(Proj.damage_type == HALLOSS) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return ..() @@ -251,7 +296,7 @@ update_nearby_tiles(need_rebuild=1) //Compel updates before set_dir(turn(dir, 90)) -// updateSilicate() + updateSilicate() update_nearby_tiles(need_rebuild=1) return @@ -267,27 +312,10 @@ update_nearby_tiles(need_rebuild=1) //Compel updates before set_dir(turn(dir, 270)) -// updateSilicate() + updateSilicate() update_nearby_tiles(need_rebuild=1) return - -/* -/obj/structure/window/proc/updateSilicate() - if(silicateIcon && silicate) - icon = initial(icon) - - var/icon/I = icon(icon,icon_state,dir) - - var/r = (silicate / 100) + 1 - var/g = (silicate / 70) + 1 - var/b = (silicate / 50) + 1 - I.SetIntensity(r,g,b) - icon = I - silicateIcon = I -*/ - - /obj/structure/window/New(Loc, start_dir=null, constructed=0) ..() @@ -442,3 +470,51 @@ update_icon() //icon_state has to be set manually return + +/obj/structure/window/reinforced/polarized + name = "electrochromic window" + desc = "Adjusts its tint with voltage. Might take a few good hits to shatter it." + var/id + +/obj/structure/window/reinforced/polarized/proc/toggle() + if(opacity) + animate(src, color="#FFFFFF", time=5) + SetOpacity(0) + else + animate(src, color="#222222", time=5) + SetOpacity(1) + + + +/obj/machinery/button/windowtint + name = "window tint control" + icon = 'icons/obj/power.dmi' + icon_state = "light0" + desc = "A remote control switch for polarized windows." + var/range = 7 + +/obj/machinery/button/windowtint/attack_hand(mob/user as mob) + if(..()) + return 1 + + toggle_tint() + +/obj/machinery/button/windowtint/proc/toggle_tint() + use_power(5) + + active = !active + update_icon() + + for(var/obj/structure/window/reinforced/polarized/W in range(src,range)) + if (W.id == src.id || !W.id) + spawn(0) + W.toggle() + return + +/obj/machinery/button/windowtint/power_change() + ..() + if(active && !powered(power_channel)) + toggle_tint() + +/obj/machinery/button/windowtint/update_icon() + icon_state = "light[active]" diff --git a/code/game/smoothwall.dm b/code/game/smoothwall.dm index b8196dbc5cb..907b2f67587 100644 --- a/code/game/smoothwall.dm +++ b/code/game/smoothwall.dm @@ -109,10 +109,10 @@ W.relativewall() for(var/direction in cardinal) - for(var/obj/effect/glowshroom/shroom in get_step(src,direction)) + for(var/obj/effect/plant/shroom in get_step(src,direction)) if(!shroom.floor) //shrooms drop to the floor shroom.floor = 1 - shroom.icon_state = "glowshroomf" + shroom.update_icon() shroom.pixel_x = 0 shroom.pixel_y = 0 diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index 81ad18ee5d4..72107e66490 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -54,8 +54,8 @@ var/list/mechtoys = list( if(istype(A) && A.checkpass(PASSGLASS)) return prob(60) - var/obj/structure/stool/bed/B = A - if (istype(A, /obj/structure/stool/bed) && B.buckled_mob)//if it's a bed/chair and someone is buckled, it will not pass + var/obj/structure/bed/B = A + if (istype(A, /obj/structure/bed) && B.buckled_mob)//if it's a bed/chair and someone is buckled, it will not pass return 0 if(istype(A, /obj/vehicle)) //no vehicles diff --git a/code/game/turfs/simulated.dm b/code/game/turfs/simulated.dm index 84ec0adecbd..0aabdae3d01 100644 --- a/code/game/turfs/simulated.dm +++ b/code/game/turfs/simulated.dm @@ -25,11 +25,17 @@ usr << "\red Movement is admin-disabled." //This is to identify lag problems return - if (istype(A,/mob/living/carbon)) - var/mob/living/carbon/M = A + if (istype(A,/mob/living)) + var/mob/living/M = A if(M.lying) ..() return + + // Ugly hack :( Should never have multiple plants in the same tile. + var/obj/effect/plant/plant = locate() in contents + if(plant) plant.trodden_on(M) + + // Dirt overlays. dirt++ var/obj/effect/decal/cleanable/dirt/dirtoverlay = locate(/obj/effect/decal/cleanable/dirt, src) if (dirt >= 50) @@ -41,30 +47,21 @@ if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/H = M - if(istype(H.shoes, /obj/item/clothing/shoes/clown_shoes)) - var/obj/item/clothing/shoes/clown_shoes/O = H.shoes - if(H.m_intent == "run") - if(O.footstep >= 2) - O.footstep = 0 - playsound(src, "clownstep", 50, 1) // this will get annoying very fast. - else - O.footstep++ - else - playsound(src, "clownstep", 20, 1) - // Tracking blood var/list/bloodDNA = null var/bloodcolor="" if(H.shoes) var/obj/item/clothing/shoes/S = H.shoes - if(S.track_blood && S.blood_DNA) - bloodDNA = S.blood_DNA - bloodcolor=S.blood_color - S.track_blood-- + if(istype(S)) + S.handle_movement(src,(H.m_intent == "run" ? 1 : 0)) + if(S.track_blood && S.blood_DNA) + bloodDNA = S.blood_DNA + bloodcolor=S.blood_color + S.track_blood-- else if(H.track_blood && H.feet_blood_DNA) bloodDNA = H.feet_blood_DNA - bloodcolor=H.feet_blood_color + bloodcolor = H.feet_blood_color H.track_blood-- if (bloodDNA) @@ -75,14 +72,11 @@ bloodDNA = null - var/noslip = 0 - for (var/obj/structure/stool/bed/chair/C in loc) - if (C.buckled_mob == M) - noslip = 1 - if((wet == 1 && M.m_intent == "walk") || noslip) - return // no slipping while sitting in a chair, plz - if(src.wet) + + if(M.buckled || (src.wet == 1 && M.m_intent == "walk")) + return + var/slip_dist = 1 var/slip_stun = 6 var/floor_type = "wet" diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm index 62facb8e4de..a821cde4aef 100644 --- a/code/game/turfs/simulated/floor.dm +++ b/code/game/turfs/simulated/floor.dm @@ -519,7 +519,10 @@ turf/simulated/floor/proc/update_icon() var/obj/item/stack/tile/T = C if (T.get_amount() < 1) return - floor_type = T.type + if(!T.build_type) + floor_type = T.type + else + floor_type = T.build_type intact = 1 if(istype(T,/obj/item/stack/tile/light)) var/obj/item/stack/tile/light/L = T diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm index 5ec4bc1e618..80c872bcfcc 100644 --- a/code/game/turfs/simulated/walls.dm +++ b/code/game/turfs/simulated/walls.dm @@ -6,8 +6,7 @@ var/rotting = 0 var/damage = 0 - var/damage_cap = 100 //Wall will break down to girders if damage reaches this point - var/armor = 0.5 // Damage is multiplied by this + var/damage_cap = 150 //Wall will break down to girders if damage reaches this point var/damage_overlay var/global/damage_overlays[8] @@ -25,18 +24,26 @@ /turf/simulated/wall/bullet_act(var/obj/item/projectile/Proj) - // Tasers and stuff? No thanks. - if(Proj.damage_type == HALLOSS) + // Tasers and stuff? No thanks. Also no clone or tox damage crap. + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return - // Emitter blasts are somewhat weaker as emitters have large rate of fire and don't require limited power cell to run - if(istype(Proj, /obj/item/projectile/beam/emitter)) - Proj.damage /= 4 + //cap the amount of damage, so that things like emitters can't destroy walls in one hit. + var/damage = min(Proj.damage, 100) - take_damage(Proj.damage * armor) + take_damage(damage) return +/turf/simulated/wall/hitby(AM as mob|obj, var/speed=THROWFORCE_SPEED_DIVISOR) + ..() + if(ismob(AM)) + return + var/tforce = AM:throwforce * (speed/THROWFORCE_SPEED_DIVISOR) + if (tforce < 15) + return + + take_damage(tforce) /turf/simulated/wall/Del() for(var/obj/effect/E in src) if(E.name == "Wallrot") del E @@ -44,6 +51,8 @@ /turf/simulated/wall/ChangeTurf(var/newtype) for(var/obj/effect/E in src) if(E.name == "Wallrot") del E + for(var/obj/effect/plant/plant in range(1)) + plant.update_neighbors() ..(newtype) //Appearance @@ -265,7 +274,7 @@ user << rotting_touch_message if(rotting_destroy_touch) dismantle_wall() - return 1 + return 1 if(..()) return 1 @@ -468,6 +477,9 @@ else if(istype(W,/obj/item/weapon/rcd)) //I bitterly resent having to write this. ~Z return + else if(istype(W, /obj/item/weapon/reagent_containers)) + return // They tend to have meaningful afterattack - let them apply it without destroying a rotting wall + else return attack_hand(user) return diff --git a/code/game/turfs/simulated/walls_reinforced.dm b/code/game/turfs/simulated/walls_reinforced.dm index 9367df31c7c..5eddfc8b71c 100644 --- a/code/game/turfs/simulated/walls_reinforced.dm +++ b/code/game/turfs/simulated/walls_reinforced.dm @@ -5,9 +5,8 @@ opacity = 1 density = 1 - damage_cap = 500 + damage_cap = 800 max_temperature = 6000 - armor = 0.1 // Only 10% damage from gunfire, it's made from strong alloys and stuff. walltype = "rwall" @@ -292,6 +291,9 @@ AH.try_build(src) return + else if(istype(W, /obj/item/weapon/reagent_containers)) + return // They tend to have meaningful afterattack - let them apply it without destroying a rotting wall + //Finally, CHECKING FOR FALSE WALLS if it isn't damaged else if(!d_state) return attack_hand(user) diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index c0428da560d..da07194678d 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -14,6 +14,15 @@ var/list/accessible_z_levels = list("1" = 5, "3" = 10, "4" = 15, "5" = 10, "6" = /turf/space/New() if(!istype(src, /turf/space/transit)) icon_state = "[((x + y) ^ ~(x * y) + z) % 25]" + update_starlight() + +/turf/space/proc/update_starlight() + if(!config.starlight) + return + if(locate(/turf/simulated) in orange(src,1)) + SetLuminosity(3) + else + SetLuminosity(0) /turf/space/attackby(obj/item/C as obj, mob/user as mob) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 1f867033224..29f425d4a3a 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -54,18 +54,6 @@ step(user.pulling, get_dir(user.pulling.loc, src)) return 1 -/turf/bullet_act(var/obj/item/projectile/Proj) - if(istype(Proj ,/obj/item/projectile/beam/pulse)) - src.ex_act(2) - ..() - return 0 - -/turf/bullet_act(var/obj/item/projectile/Proj) - if(istype(Proj ,/obj/item/projectile/bullet/gyro)) - explosion(src, -1, 0, 2) - ..() - return 0 - /turf/Enter(atom/movable/mover as mob|obj, atom/forget as mob|obj|turf|area) if(movement_disabled && usr.ckey != movement_disabled_exception) usr << "\red Movement is admin-disabled." //This is to identify lag problems @@ -263,6 +251,9 @@ if(air_master) air_master.mark_for_update(src) + for(var/turf/space/S in range(W,1)) + S.update_starlight() + W.levelupdate() return W @@ -284,6 +275,9 @@ if(air_master) air_master.mark_for_update(src) + for(var/turf/space/S in range(W,1)) + S.update_starlight() + W.levelupdate() return W diff --git a/code/game/turfs/unsimulated/floor.dm b/code/game/turfs/unsimulated/floor.dm index bd6884c5d89..b2e78363346 100644 --- a/code/game/turfs/unsimulated/floor.dm +++ b/code/game/turfs/unsimulated/floor.dm @@ -2,3 +2,8 @@ name = "floor" icon = 'icons/turf/floors.dmi' icon_state = "Floor3" + +/turf/unsimulated/mask + name = "mask" + icon = 'icons/turf/walls.dmi' + icon_state = "rockvault" diff --git a/code/global.dm b/code/global.dm index 19ddbbe289d..13a62b38ce9 100644 --- a/code/global.dm +++ b/code/global.dm @@ -1,204 +1,206 @@ //#define TESTING -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 -//items that ask to be called every cycle +// Items that ask to be called every cycle. var/global/obj/effect/datacore/data_core = null -var/global/list/all_areas = list() -var/global/list/machines = list() -var/global/list/processing_objects = list() -var/global/list/active_diseases = list() -var/global/list/med_hud_users = list() //list of all entities using a medical HUD. -var/global/list/sec_hud_users = list() //list of all entities using a security HUD. +var/global/list/all_areas = list() +var/global/list/machines = list() +var/global/list/processing_objects = list() +var/global/list/active_diseases = list() +var/global/list/med_hud_users = list() // List of all entities using a medical HUD. +var/global/list/sec_hud_users = list() // List of all entities using a security HUD. -//Those networks can only be accessed by preexisting terminals. AIs and new terminals can't use them. +// Those networks can only be accessed by pre-existing terminals. AIs and new terminals can't use them. var/list/restricted_camera_networks = list("thunder","ERT","NUKE") -var/global/list/global_mutations = list() // list of hidden mutation things +var/global/list/global_mutations = list() // List of hidden mutation things. +var/global/defer_powernet_rebuild = 0 // True if net rebuild will be called manually after an event. -var/global/defer_powernet_rebuild = 0 // true if net rebuild will be called manually after an event +// The resulting sector map looks like: +// ___ ___ +// | 1 | 4 | +// ---+--- +// | 5 | 3 | +// --- --- +// +// 1: SS13. +// 4: Derelict. +// 3: AI satellite. +// 5: Empty space. var/global/list/global_map = null - //list/global_map = list(list(1,5),list(4,3))//an array of map Z levels. - //Resulting sector map looks like - //|_1_|_4_| - //|_5_|_3_| - // - //1 - SS13 - //4 - Derelict - //3 - AI satellite - //5 - empty space - ////////////// +//var/global/list/global_map = list(list(1,5),list(4,3)) -//Noises made when hit while typing. +// Noises made when hit while typing. var/list/hit_appends = list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF") -var/list/paper_tag_whitelist = list("center","p","div","span","h1","h2","h3","h4","h5","h6","hr","pre", \ - "big","small","font","i","u","b","s","sub","sup","tt","br","hr","ol","ul","li","caption","col", \ - "table","td","th","tr") -var/list/paper_blacklist = list("java","onblur","onchange","onclick","ondblclick","onfocus","onkeydown", \ - "onkeypress","onkeyup","onload","onmousedown","onmousemove","onmouseout","onmouseover", \ - "onmouseup","onreset","onselect","onsubmit","onunload") +var/list/paper_tag_whitelist = list( + "center", "p", "div", "span", "pre", "h1", "h2", "h3", "h4", "h5", "h6", "br", "hr", + "big", "small", "font", "i", "u", "b", "s", "sub", "sup", "tt", "ol", "ul", "li", + "caption", "col", "table", "td", "th", "tr" +) +var/list/paper_blacklist = list( + "java", "onblur", "onchange", "onclick", "ondblclick", "onselect", "onfocus", + "onsubmit", "onreset", "onload", "onunload", "onkeydown", "onkeyup", "onkeypress", + "onmousedown", "onmouseup", "onmousemove", "onmouseout", "onmouseover", +) // The way blocks are handled badly needs a rewrite, this is horrible. // Too much of a project to handle at the moment, TODO for later. -var/BLINDBLOCK = 0 -var/DEAFBLOCK = 0 -var/HULKBLOCK = 0 -var/TELEBLOCK = 0 -var/FIREBLOCK = 0 -var/XRAYBLOCK = 0 -var/CLUMSYBLOCK = 0 -var/FAKEBLOCK = 0 -var/COUGHBLOCK = 0 -var/GLASSESBLOCK = 0 +var/BLINDBLOCK = 0 +var/DEAFBLOCK = 0 +var/HULKBLOCK = 0 +var/TELEBLOCK = 0 +var/FIREBLOCK = 0 +var/XRAYBLOCK = 0 +var/CLUMSYBLOCK = 0 +var/FAKEBLOCK = 0 +var/COUGHBLOCK = 0 +var/GLASSESBLOCK = 0 var/EPILEPSYBLOCK = 0 -var/TWITCHBLOCK = 0 -var/NERVOUSBLOCK = 0 -var/MONKEYBLOCK = 27 +var/TWITCHBLOCK = 0 +var/NERVOUSBLOCK = 0 +var/MONKEYBLOCK = 27 var/BLOCKADD = 0 -var/DIFFMUT = 0 +var/DIFFMUT = 0 -var/HEADACHEBLOCK = 0 -var/NOBREATHBLOCK = 0 -var/REMOTEVIEWBLOCK = 0 -var/REGENERATEBLOCK = 0 -var/INCREASERUNBLOCK = 0 -var/REMOTETALKBLOCK = 0 -var/MORPHBLOCK = 0 -var/BLENDBLOCK = 0 +var/HEADACHEBLOCK = 0 +var/NOBREATHBLOCK = 0 +var/REMOTEVIEWBLOCK = 0 +var/REGENERATEBLOCK = 0 +var/INCREASERUNBLOCK = 0 +var/REMOTETALKBLOCK = 0 +var/MORPHBLOCK = 0 +var/BLENDBLOCK = 0 var/HALLUCINATIONBLOCK = 0 -var/NOPRINTSBLOCK = 0 +var/NOPRINTSBLOCK = 0 var/SHOCKIMMUNITYBLOCK = 0 -var/SMALLSIZEBLOCK = 0 +var/SMALLSIZEBLOCK = 0 var/skipupdate = 0 - /////////////// -var/eventchance = 10 //% per 5 mins -var/event = 0 -var/hadevent = 0 -var/blobevent = 0 - /////////////// -var/diary = null -var/href_logfile = null -var/station_name = "NSS Exodus" -var/game_version = "Baystation12" +var/eventchance = 10 // Percent chance per 5 minutes. +var/event = 0 +var/hadevent = 0 +var/blobevent = 0 + +var/diary = null +var/href_logfile = null +var/station_name = "NSS Exodus" +var/game_version = "Baystation12" var/changelog_hash = "" -var/game_year = (text2num(time2text(world.realtime, "YYYY")) + 544) +var/game_year = (text2num(time2text(world.realtime, "YYYY")) + 544) -var/going = 1.0 -var/master_mode = "extended"//"extended" -var/secret_force_mode = "secret" // if this is anything but "secret", the secret rotation will forceably choose this mode +var/going = 1.0 +var/master_mode = "extended" // "extended" +var/secret_force_mode = "secret" // if this is anything but "secret", the secret rotation will forceably choose this mode. var/host = null var/shuttle_frozen = 0 -var/shuttle_left = 0 +var/shuttle_left = 0 +var/shuttlecoming = 0 -var/list/jobMax = list() -var/list/bombers = list( ) -var/list/admin_log = list ( ) -var/list/lastsignalers = list( ) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]" -var/list/lawchanges = list( ) //Stores who uploaded laws to which silicon-based lifeform, and what the law was -var/list/reg_dna = list( ) -// list/traitobj = list( ) +var/list/jobMax = list() +var/list/bombers = list() +var/list/admin_log = list() +var/list/lastsignalers = list() // Keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]" +var/list/lawchanges = list() // Stores who uploaded laws to which silicon-based lifeform, and what the law was. +var/list/reg_dna = list() +//var/list/traitobj = list() -var/mouse_respawn_time = 5 //Amount of time that must pass between a player dying as a mouse and repawning as a mouse. In minutes. +var/mouse_respawn_time = 5 // Amount of time that must pass between a player dying as a mouse and repawning as a mouse. In minutes. -var/CELLRATE = 0.002 // multiplier for watts per tick <> cell storage (eg: 0.02 means if there is a load of 1000 watts, 20 units will be taken from a cell per second) - //It's a conversion constant. power_used*CELLRATE = charge_provided, or charge_used/CELLRATE = power_provided +var/CELLRATE = 0.002 // Multiplier for watts per tick <> cell storage (e.g., 0.02 means if there is a load of 1000 watts, 20 units will be taken from a cell per second) + // It's a conversion constant. power_used*CELLRATE = charge_provided, or charge_used/CELLRATE = power_provided var/CHARGELEVEL = 0.0005 // Cap for how fast cells charge, as a percentage-per-tick (0.01 means cellcharge is capped to 1% per second) -var/shuttle_z = 2 //default -var/airtunnel_start = 68 // default -var/airtunnel_stop = 68 // default -var/airtunnel_bottom = 72 // default -var/list/monkeystart = list() -var/list/wizardstart = list() +var/shuttle_z = 2 // Default. +var/airtunnel_start = 68 // Default. +var/airtunnel_stop = 68 // Default. +var/airtunnel_bottom = 72 // Default. + +var/list/monkeystart = list() +var/list/wizardstart = list() var/list/newplayer_start = list() //Spawnpoints. -var/list/latejoin = list() +var/list/latejoin = list() var/list/latejoin_gateway = list() -var/list/latejoin_cryo = list() -var/list/latejoin_cyborg = list() +var/list/latejoin_cryo = list() +var/list/latejoin_cyborg = list() -var/list/prisonwarp = list() //prisoners go to these -var/list/holdingfacility = list() //captured people go here -var/list/xeno_spawn = list()//Aliens spawn at ahahthese. -// list/mazewarp = list() -var/list/tdome1 = list() -var/list/tdome2 = list() -var/list/tdomeobserve = list() -var/list/tdomeadmin = list() -var/list/prisonsecuritywarp = list() //prison security goes to these -var/list/prisonwarped = list() //list of players already warped -var/list/blobstart = list() -var/list/ninjastart = list() -// list/traitors = list() //traitor list -var/list/cardinal = list( NORTH, SOUTH, EAST, WEST ) -var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST) -// reverse_dir[dir] = reverse of dir -var/list/reverse_dir = list(2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 32, 34, 33, 35, 40, 42, 41, 43, 36, 38, 37, 39, 44, 46, 45, 47, 16, 18, 17, 19, 24, 26, 25, 27, 20, 22, 21, 23, 28, 30, 29, 31, 48, 50, 49, 51, 56, 58, 57, 59, 52, 54, 53, 55, 60, 62, 61, 63) +var/list/prisonwarp = list() // Prisoners go to these +var/list/holdingfacility = list() // Captured people go here +var/list/xeno_spawn = list() // Aliens spawn at at these. +//var/list/mazewarp = list() +var/list/tdome1 = list() +var/list/tdome2 = list() +var/list/tdomeobserve = list() +var/list/tdomeadmin = list() +var/list/prisonsecuritywarp = list() // Prison security goes to these. +var/list/prisonwarped = list() // List of players already warped. +var/list/blobstart = list() +var/list/ninjastart = list() +//var/list/traitors = list() // Traitor list. + +var/list/cardinal = list(NORTH, SOUTH, EAST, WEST) +var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST) +var/list/reverse_dir = list( // reverse_dir[dir] = reverse of dir + 2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 32, 34, 33, 35, 40, 42, + 41, 43, 36, 38, 37, 39, 44, 46, 45, 47, 16, 18, 17, 19, 24, 26, 25, 27, 20, 22, 21, + 23, 28, 30, 29, 31, 48, 50, 49, 51, 56, 58, 57, 59, 52, 54, 53, 55, 60, 62, 61, 63 +) var/datum/station_state/start_state = null -var/datum/configuration/config = null -var/datum/sun/sun = null +var/datum/configuration/config = null +var/datum/sun/sun = null var/list/combatlog = list() -var/list/IClog = list() -var/list/OOClog = list() -var/list/adminlog = list() - +var/list/IClog = list() +var/list/OOClog = list() +var/list/adminlog = list() var/list/powernets = list() -var/Debug = 0 // global debug switch +var/Debug = 0 // Global debug switch. var/Debug2 = 0 - var/datum/debug/debugobj var/datum/moduletypes/mods = new() -var/wavesecret = 0 +var/wavesecret = 0 var/gravity_is_on = 1 -var/shuttlecoming = 0 - var/join_motd = null var/forceblob = 0 -// nanomanager, the manager for Nano UIs -var/datum/nanomanager/nanomanager = new() +var/datum/nanomanager/nanomanager = new() // NanoManager, the manager for Nano UIs. +var/datum/event_manager/event_manager = new() // Event Manager, the manager for events. +var/datum/subsystem/alarm/alarm_manager = new() // Alarm Manager, the manager for alarms. -// event manager, the manager for events -var/datum/event_manager/event_manager = new() - -//away missions -var/list/awaydestinations = list() //a list of landmarks that the warpgate can take you to +var/list/awaydestinations = list() // Away missions. A list of landmarks that the warpgate can take you to. // MySQL configuration var/sqladdress = "localhost" -var/sqlport = "3306" -var/sqldb = "tgstation" -var/sqllogin = "root" -var/sqlpass = "" +var/sqlport = "3306" +var/sqldb = "tgstation" +var/sqllogin = "root" +var/sqlpass = "" // Feedback gathering sql connection -var/sqlfdbkdb = "test" +var/sqlfdbkdb = "test" var/sqlfdbklogin = "root" -var/sqlfdbkpass = "" -var/sqllogging = 0 // Should we log deaths, population stats, etc? +var/sqlfdbkpass = "" +var/sqllogging = 0 // Should we log deaths, population stats, etc.? -// Forum MySQL configuration (for use with forum account/key authentication) -// These are all default values that will load should the forumdbconfig.txt -// file fail to read for whatever reason. +// Forum MySQL configuration. (for use with forum account/key authentication) +// These are all default values that will load should the forumdbconfig.txt file fail to read for whatever reason. var/forumsqladdress = "localhost" -var/forumsqlport = "3306" -var/forumsqldb = "tgstation" -var/forumsqllogin = "root" -var/forumsqlpass = "" -var/forum_activated_group = "2" +var/forumsqlport = "3306" +var/forumsqldb = "tgstation" +var/forumsqllogin = "root" +var/forumsqlpass = "" +var/forum_activated_group = "2" var/forum_authenticated_group = "10" // For FTP requests. (i.e. downloading runtime logs.) @@ -206,28 +208,52 @@ var/forum_authenticated_group = "10" var/fileaccess_timer = 0 var/custom_event_msg = null -//Database connections -//A connection is established on world creation. Ideally, the connection dies when the server restarts (After feedback logging.). -var/DBConnection/dbcon = new() //Feedback database (New database) -var/DBConnection/dbcon_old = new() //Tgstation database (Old database) - See the files in the SQL folder for information what goes where. +// Database connections. A connection is established on world creation. +// Ideally, the connection dies when the server restarts (After feedback logging.). +var/DBConnection/dbcon = new() // Feedback database (New database) +var/DBConnection/dbcon_old = new() // /tg/station database (Old database) -- see the files in the SQL folder for information on what goes where. // Reference list for disposal sort junctions. Filled up by sorting junction's New() /var/list/tagger_locations = list() -//added for Xenoarchaeology, might be useful for other stuff +// Added for Xenoarchaeology, might be useful for other stuff. var/global/list/alphabet_uppercase = list("A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z") // Chemistry lists. -var/list/tachycardics = list("coffee", "inaprovaline", "hyperzine", "nitroglycerin", "thirteenloko", "nicotine") //increase heart rate -var/list/bradycardics = list("neurotoxin", "cryoxadone", "clonexadone", "space_drugs", "stoxin") //decrease heart rate -var/list/heartstopper = list("potassium_phorochloride", "zombie_powder") //this stops the heart -var/list/cheartstopper = list("potassium_chloride") //this stops the heart when overdose is met -- c = conditional +var/list/tachycardics = list("coffee", "inaprovaline", "hyperzine", "nitroglycerin", "thirteenloko", "nicotine") // Increase heart rate. +var/list/bradycardics = list("neurotoxin", "cryoxadone", "clonexadone", "space_drugs", "stoxin") // Decrease heart rate. +var/list/heartstopper = list("potassium_phorochloride", "zombie_powder") // This stops the heart. +var/list/cheartstopper = list("potassium_chloride") // This stops the heart when overdose is met. -- c = conditional -//Used by robots and robot preferences. -var/list/robot_module_types = list("Standard", "Engineering", "Construction", "Surgeon", "Crisis", "Miner", "Janitor", "Service", "Clerical", "Security") +// Used by robots and robot preferences. +var/list/robot_module_types = list( + "Standard", "Engineering", "Construction", "Surgeon", "Crisis", + "Miner", "Janitor", "Service", "Clerical", "Security" +) // Some scary sounds. -var/static/list/scarySounds = list('sound/weapons/thudswoosh.ogg','sound/weapons/Taser.ogg','sound/weapons/armbomb.ogg','sound/voice/hiss1.ogg','sound/voice/hiss2.ogg','sound/voice/hiss3.ogg','sound/voice/hiss4.ogg','sound/voice/hiss5.ogg','sound/voice/hiss6.ogg','sound/effects/Glassbr1.ogg','sound/effects/Glassbr2.ogg','sound/effects/Glassbr3.ogg','sound/items/Welder.ogg','sound/items/Welder2.ogg','sound/machines/airlock.ogg','sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg') +var/static/list/scarySounds = list( + 'sound/weapons/thudswoosh.ogg', + 'sound/weapons/Taser.ogg', + 'sound/weapons/armbomb.ogg', + 'sound/voice/hiss1.ogg', + 'sound/voice/hiss2.ogg', + 'sound/voice/hiss3.ogg', + 'sound/voice/hiss4.ogg', + 'sound/voice/hiss5.ogg', + 'sound/voice/hiss6.ogg', + 'sound/effects/Glassbr1.ogg', + 'sound/effects/Glassbr2.ogg', + 'sound/effects/Glassbr3.ogg', + 'sound/items/Welder.ogg', + 'sound/items/Welder2.ogg', + 'sound/machines/airlock.ogg', + 'sound/effects/clownstep1.ogg', + 'sound/effects/clownstep2.ogg' +) // Bomb cap! var/max_explosion_range = 14 + +// Announcer intercom, because too much stuff creates an intercom for one message then hard del()s it. +var/global/obj/item/device/radio/intercom/global_announcer = new(null) diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 9ecbab5b9e9..51a2306082b 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -993,6 +993,32 @@ var/global/floorIsLava = 0 else return "Error: Invalid sabotage target: [target]" */ + +/datum/admins/proc/spawn_fruit() + set category = "Debug" + set desc = "Spawn the product of a seed." + set name = "Spawn Fruit" + + if(!check_rights(R_SPAWN)) return + + var/seedtype = input("Select a seed type", "Spawn Fruit") as null|anything in plant_controller.seeds + if(!seedtype || !plant_controller.seeds[seedtype]) + return + var/datum/seed/S = plant_controller.seeds[seedtype] + S.harvest(usr,0,0,1) + +/datum/admins/proc/spawn_plant() + set category = "Debug" + set desc = "Spawn a spreading plant effect." + set name = "Spawn Plant" + + if(!check_rights(R_SPAWN)) return + + var/seedtype = input("Select a seed type", "Spawn Plant") as null|anything in plant_controller.seeds + if(!seedtype || !plant_controller.seeds[seedtype]) + return + new /obj/effect/plant(get_turf(usr), plant_controller.seeds[seedtype]) + /datum/admins/proc/spawn_atom(var/object as text) set category = "Debug" set desc = "(atom path) Spawn an atom" diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index d20105a67e6..14c70df7921 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -46,7 +46,7 @@ var/list/admin_verbs_admin = list( /client/proc/cmd_admin_create_centcom_report, /client/proc/check_words, /*displays cult-words*/ /client/proc/check_ai_laws, /*shows AI and borg laws*/ - /client/proc/rename_ai, /*properly renames the AI*/ + /client/proc/rename_silicon, /*properly renames silicons*/ /client/proc/check_antagonists, /client/proc/admin_memo, /*admin memo system. show/delete/write. +SERVER needed to delete admin memos of others*/ /client/proc/dsay, /*talk in deadchat using our ckey/fakekey*/ @@ -78,7 +78,8 @@ var/list/admin_verbs_admin = list( /client/proc/toggle_antagHUD_use, /client/proc/toggle_antagHUD_restrictions, /client/proc/allow_character_respawn, /* Allows a ghost to respawn */ - /client/proc/event_manager_panel + /client/proc/event_manager_panel, + /client/proc/empty_ai_core_toggle_latejoin ) var/list/admin_verbs_ban = list( /client/proc/unban_panel, @@ -106,8 +107,14 @@ var/list/admin_verbs_fun = list( /client/proc/editappear ) var/list/admin_verbs_spawn = list( + /datum/admins/proc/spawn_fruit, + /datum/admins/proc/spawn_plant, /datum/admins/proc/spawn_atom, /*allows us to spawn instances*/ - /client/proc/respawn_character + /client/proc/respawn_character, + /client/proc/FireLaser, + /client/proc/FireCannons, + /client/proc/ChangeIcarusPosition, + /client/proc/virus2_editor ) var/list/admin_verbs_server = list( /client/proc/Set_Holiday, @@ -148,8 +155,8 @@ var/list/admin_verbs_debug = list( /client/proc/reload_admins, /client/proc/reload_mentors, /client/proc/restart_controller, - /client/proc/remake_distribution_map, - /client/proc/show_distribution_map, + /client/proc/print_random_map, + /client/proc/create_random_map, /client/proc/show_plant_genes, /client/proc/enable_debug_verbs, /client/proc/callproc, @@ -692,15 +699,15 @@ var/list/admin_verbs_mentor = list( if(holder) src.holder.output_ai_laws() -/client/proc/rename_ai(mob/living/silicon/ai/AI in world) - set name = "Rename AI" +/client/proc/rename_silicon(mob/living/silicon/S in world) + set name = "Rename Silicon" set category = "Admin" if(holder) - var/new_name = trim_strip_input(src, "Enter new AI name. Leave blank or as is to cancel.", "Enter new AI Name", AI.name) - if(new_name && new_name != AI.name) - admin_log_and_message_admins("has renamed the AI '[AI.name]' to '[new_name]'") - AI.SetName(new_name) + var/new_name = trim_strip_input(src, "Enter new name. Leave blank or as is to cancel.", "Enter new silicon name", S.real_name) + if(new_name && new_name != S.real_name) + admin_log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'") + S.SetName(new_name) feedback_add_details("admin_verb","RAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 1d5e0f7b05b..750af5e4d9b 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -292,7 +292,7 @@ if("monkey") M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob ) if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob ) if("cat") M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob ) - if("runtime") M.change_mob_type( /mob/living/simple_animal/cat/Runtime , null, null, delmob ) + if("runtime") M.change_mob_type( /mob/living/simple_animal/cat/fluff/Runtime , null, null, delmob ) if("corgi") M.change_mob_type( /mob/living/simple_animal/corgi , null, null, delmob ) if("ian") M.change_mob_type( /mob/living/simple_animal/corgi/Ian , null, null, delmob ) if("crab") M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob ) @@ -2432,11 +2432,6 @@ var/show_log = alert(usr, "Show ion message?", "Message", "Yes", "No") if(show_log == "Yes") command_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg') - if("spacevines") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","K") - new /datum/event/spacevine - message_admins("[key_name_admin(usr)] has spawned spacevines", 1) if("onlyone") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","OO") diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 71d50c1e8b6..487c442b865 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -595,7 +595,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/weapon/cloaking_device(M), slot_r_store) - M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile(M), slot_r_hand) + M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/revolver(M), slot_r_hand) M.equip_to_slot_or_del(new /obj/item/ammo_magazine/a357(M), slot_l_store) if ("tournament chef") //Steven Seagal FTW @@ -662,7 +662,6 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_l_ear) M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/clothing/suit/chaplain_hoodie(M), slot_wear_suit) - M.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/food/snacks/grown/banana(M), slot_l_store) M.equip_to_slot_or_del(new /obj/item/weapon/bikehorn(M), slot_r_store) var/obj/item/weapon/card/id/W = new(M) @@ -710,7 +709,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that for(var/i=3, i>0, i--) sec_briefcase.contents += new /obj/item/weapon/spacecash/c1000 sec_briefcase.contents += new /obj/item/weapon/gun/energy/crossbow - sec_briefcase.contents += new /obj/item/weapon/gun/projectile/mateba + sec_briefcase.contents += new /obj/item/weapon/gun/projectile/revolver/mateba sec_briefcase.contents += new /obj/item/ammo_magazine/a357 sec_briefcase.contents += new /obj/item/weapon/plastique M.equip_to_slot_or_del(sec_briefcase, slot_l_hand) @@ -834,7 +833,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(M), slot_l_ear) M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/eyepatch(M), slot_glasses) - M.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette/cigar/havana(M), slot_wear_mask) + M.equip_to_slot_or_del(new /obj/item/clothing/mask/smokable/cigarette/cigar/havana(M), slot_wear_mask) M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/deathsquad/beret(M), slot_head) M.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle/M1911(M), slot_belt) M.equip_to_slot_or_del(new /obj/item/weapon/flame/lighter/zippo(M), slot_r_store) @@ -892,7 +891,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/eyepatch(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/clothing/suit/hgpirate(M), slot_wear_suit) M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(M), slot_back) - M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/mateba(M), slot_belt) + M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/revolver/mateba(M), slot_belt) M.equip_to_slot_or_del(new /obj/item/clothing/under/soviet(M), slot_w_uniform) var/obj/item/weapon/card/id/W = new(M) W.name = "[M.real_name]'s ID Card" @@ -983,7 +982,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that if(!M.loc.loc) continue - if(istype(M.loc.loc,/area/engine/engine_room)) + if(istype(M.loc.loc,/area/engineering/engine_room)) if(istype(M,/obj/machinery/power/rad_collector)) var/obj/machinery/power/rad_collector/Rad = M Rad.anchored = 1 @@ -1022,7 +1021,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that SMES.input_level = 200000 SMES.output_level = 75000 - else if(istype(M.loc.loc,/area/engine/engine_smes)) //Set every SMES to charge and spit out 300,000 power between the 4 of them. + else if(istype(M.loc.loc,/area/engineering/engine_smes)) //Set every SMES to charge and spit out 300,000 power between the 4 of them. if(istype(M,/obj/machinery/power/smes)) var/obj/machinery/power/smes/SMES = M SMES.input_attempt = 1 diff --git a/code/modules/admin/verbs/icarus.dm b/code/modules/admin/verbs/icarus.dm new file mode 100644 index 00000000000..1f9b2dd4c4b --- /dev/null +++ b/code/modules/admin/verbs/icarus.dm @@ -0,0 +1,130 @@ +/client/proc/FireLaser() + set name = "Fire the Icarus lasers" + set desc = "Fires a laser bolt at your position. You should only do this as a(n) (a)ghost" + set category = "Fun" + + var/turf/target = get_turf(src.mob) + admin_log_and_message_admins("has fired the Icarus point defense laser at [target.x]-[target.y]-[target.z]") + if(!src.holder) + src << "Only administrators may use this command." + return + + Icarus_FireLaser(target) + + +/client/proc/FireCannons() + set name = "Fire the Icarus cannons" + set desc = "Fires an explosive missile at your position. You should only do this as a(n) (a)ghost." + set category = "Fun" + + var/turf/target = get_turf(src.mob) + admin_log_and_message_admins("has fired the Icarus main gun projectile at [target.x]-[target.y]-[target.z]") + if(!src.holder) + src << "Only administrators may use this command." + return + + Icarus_FireCannon(target) + + +/client/proc/ChangeIcarusPosition() + set name = "Adjust Icarus Position" + set desc = "Lets you chose the position of the Icarus in regards to the map." + set category = "Fun" + + admin_log_and_message_admins("is changing the Icarus position.") + if(!src.holder) + src << "Only administrators may use this command." + return + + Icarus_SetPosition(src) + +var/icarus_position = SOUTH + +proc/Icarus_FireLaser(var/turf/target) + // Find the world edge to fire from. + var/x = icarus_position & EAST ? world.maxx : icarus_position & WEST ? 1 : target.x + var/y = icarus_position & NORTH ? world.maxy : icarus_position & SOUTH ? 1 : target.y + var/x_off = x != target.x ? abs(target.x - x) : INFINITY + var/y_off = y != target.y ? abs(target.y - y) : INFINITY + // Get the minimum number of steps using the rise/run shit. + var/iterations = round(min(x_off, y_off)) - 14 // We cannot fire straight from the edge since teleport thing. + + // Now we can get the location of the start. + x = target.x + (icarus_position & EAST ? iterations : icarus_position & WEST ? -iterations : 0) + y = target.y + (icarus_position & NORTH ? iterations : icarus_position & SOUTH ? -iterations : 0) + + var/turf/start = locate(x, y, target.z) + + // should step down as: + // 1000, 500, 333, 250, 200, 167, 142, 125, 111, 100, 90 + var/damage = 1000 + for(var/i in 2 to 12) + var/obj/item/projectile/beam/in_chamber = new (start) + in_chamber.original = target + in_chamber.starting = start + in_chamber.silenced = 1 + in_chamber.yo = icarus_position & NORTH ? -1 : icarus_position & SOUTH ? 1 : 0 + in_chamber.xo = icarus_position & EAST ? -1 : icarus_position & WEST ? 1 : 0 + in_chamber.damage = damage + in_chamber.kill_count = 500 + in_chamber.process() + damage -= damage / i + sleep(-1) + + // Let everyone know what hit them. + var/obj/item/projectile/beam/in_chamber = new (start) + in_chamber.original = target + in_chamber.starting = start + in_chamber.silenced = 0 + in_chamber.yo = icarus_position & NORTH ? -1 : icarus_position & SOUTH ? 1 : 0 + in_chamber.xo = icarus_position & EAST ? -1 : icarus_position & WEST ? 1 : 0 + in_chamber.kill_count = 500 + in_chamber.damage = 0 + in_chamber.name = "point defense laser" + in_chamber.firer = "Icarus" // Never displayed, but we want this to display the hit message. + in_chamber.process() + +proc/Icarus_FireCannon(var/turf/target) + // Find the world edge to fire from. + var/x = icarus_position & EAST ? world.maxx : icarus_position & WEST ? 1 : target.x + var/y = icarus_position & NORTH ? world.maxy : icarus_position & SOUTH ? 1 : target.y + var/x_off = x != target.x ? abs(target.x - x) : INFINITY + var/y_off = y != target.y ? abs(target.y - y) : INFINITY + // Get the minimum number of steps using the rise/run shit. + var/iterations = round(min(x_off, y_off)) - 14 // We cannot fire straight from the edge since teleport thing. + + // Now we can get the location of the start. + x = target.x + (icarus_position & EAST ? iterations : icarus_position & WEST ? -iterations : 0) + y = target.y + (icarus_position & NORTH ? iterations : icarus_position & SOUTH ? -iterations : 0) + + var/turf/start = locate(x, y, target.z) + + // Now we find the corresponding turf on the other side of the level. + // Yeah, yeah. Overuse of the terinary operator. So sue me. + x = icarus_position & EAST ? 1 : icarus_position & WEST ? world.maxx : target.x + y = icarus_position & NORTH ? 1 : icarus_position & SOUTH ? world.maxy : target.y + x_off = x != target.x ? abs(target.x - x) : INFINITY + y_off = y != target.y ? abs(target.y - y) : INFINITY + iterations = round(min(x_off, y_off)) + x = target.x + (icarus_position & EAST ? -iterations : icarus_position & WEST ? iterations : 0) + y = target.y + (icarus_position & NORTH ? -iterations : icarus_position & SOUTH ? iterations : 0) + target = locate(x, y, target.z) + + // Finally fire the fucker. + var/obj/effect/meteor/small/projectile = new (start) + projectile.dest = target + projectile.name = "main gun projectile" // stealthy + projectile.hits = 6 + projectile.detonation_chance = 99 // it's a missile/cannon round thing! + + // Make sure it travels + spawn(0) + walk_towards(projectile, projectile.dest, 1) + +proc/Icarus_SetPosition(var/user) + var/global/list/directions = list("North" = 1, "North East" = 5, "East" = 4, "South East" = 6, "South" = 2, "South West" = 10, "West" = 8, "North West" = 9) + var/direction = input(user, "Where should the Icarus fire from?", "Icarus Comms") as null|anything in directions + if(!direction) + return + + icarus_position = directions[direction] diff --git a/code/modules/admin/verbs/striketeam.dm b/code/modules/admin/verbs/striketeam.dm index 36199c0305d..9f42da94d9f 100644 --- a/code/modules/admin/verbs/striketeam.dm +++ b/code/modules/admin/verbs/striketeam.dm @@ -153,7 +153,7 @@ var/global/sent_strike_team = 0 equip_to_slot_or_del(new /obj/item/weapon/melee/energy/sword(src), slot_l_store) equip_to_slot_or_del(new /obj/item/weapon/grenade/flashbang(src), slot_r_store) equip_to_slot_or_del(new /obj/item/weapon/tank/emergency_oxygen(src), slot_s_store) - equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/mateba(src), slot_belt) + equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/revolver/mateba(src), slot_belt) equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle(src), slot_r_hand) diff --git a/code/modules/admin/verbs/vox_raiders.dm b/code/modules/admin/verbs/vox_raiders.dm index 6676acec327..6c34bb92c61 100644 --- a/code/modules/admin/verbs/vox_raiders.dm +++ b/code/modules/admin/verbs/vox_raiders.dm @@ -37,7 +37,7 @@ var/global/vox_tick = 1 equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. equip_to_slot_or_del(new /obj/item/weapon/card/emag(src), slot_l_store) - equip_to_slot_or_del(new /obj/item/weapon/gun/dartgun/vox/raider(src), slot_r_hand) + equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/dartgun/vox/raider(src), slot_r_hand) equip_to_slot_or_del(new /obj/item/device/multitool(src), slot_l_hand) if(4) // Vox medic! @@ -46,7 +46,7 @@ var/global/vox_tick = 1 equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) // Who needs actual surgical tools? equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. equip_to_slot_or_del(new /obj/item/weapon/circular_saw(src), slot_l_store) - equip_to_slot_or_del(new /obj/item/weapon/gun/dartgun/vox/medical, slot_r_hand) + equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/dartgun/vox/medical, slot_r_hand) equip_to_slot_or_del(new /obj/item/clothing/mask/breath(src), slot_wear_mask) equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(src), slot_back) diff --git a/code/modules/alarm/alarm.dm b/code/modules/alarm/alarm.dm new file mode 100644 index 00000000000..525a5b3d214 --- /dev/null +++ b/code/modules/alarm/alarm.dm @@ -0,0 +1,138 @@ +#define ALARM_RESET_DELAY 100 // How long will the alarm/trigger remain active once origin/source has been found to be gone? + +/datum/alarm_source + var/source = null // The source trigger + var/source_name = "" // The name of the source should it be lost (for example a destroyed camera) + var/duration = 0 // How long this source will be alarming, 0 for indefinetely. + var/severity = 1 // How severe the alarm from this source is. + var/start_time = 0 // When this source began alarming. + var/end_time = 0 // Use to set when this trigger should clear, in case the source is lost. + +/datum/alarm_source/New(var/atom/source) + src.source = source + start_time = world.time + source_name = source.get_source_name() + +/datum/alarm + var/atom/origin //Used to identify the alarm area. + var/list/sources = new() //List of sources triggering the alarm. Used to determine when the alarm should be cleared. + var/list/sources_assoc = new() //Associative list of source triggers. Used to efficiently acquire the alarm source. + var/list/cameras //List of cameras that can be switched to, if the player has that capability. + var/area/last_area //The last acquired area, used should origin be lost (for example a destroyed borg containing an alarming camera). + var/area/last_name //The last acquired name, used should origin be lost + var/area/last_camera_area //The last area in which cameras where fetched, used to see if the camera list should be updated. + var/end_time //Used to set when this alarm should clear, in case the origin is lost. + +/datum/alarm/New(var/atom/origin, var/atom/source, var/duration, var/severity) + src.origin = origin + + cameras() // Sets up both cameras and last alarm area. + set_source_data(source, duration, severity) + +/datum/alarm/proc/process() + // Has origin gone missing? + if(!origin && !end_time) + end_time = world.time + ALARM_RESET_DELAY + for(var/datum/alarm_source/AS in sources) + // Has the alarm passed its best before date? + if((AS.end_time && world.time > AS.end_time) || (AS.duration && world.time > (AS.start_time + AS.duration))) + sources -= AS + // Has the source gone missing? Then reset the normal duration and set end_time + if(!AS.source && !AS.end_time) // end_time is used instead of duration to ensure the reset doesn't remain in the future indefinetely. + AS.duration = 0 + AS.end_time = world.time + ALARM_RESET_DELAY + +/datum/alarm/proc/set_source_data(var/atom/source, var/duration, var/severity) + var/datum/alarm_source/AS = sources_assoc[source] + if(!AS) + AS = new/datum/alarm_source(source) + sources += AS + sources_assoc[source] = AS + // Currently only non-0 durations can be altered (normal alarms VS EMP blasts) + if(AS.duration) + duration = SecondsToTicks(duration) + AS.duration = duration + AS.severity = severity + +/datum/alarm/proc/clear(var/source) + var/datum/alarm_source/AS = sources_assoc[source] + sources -= AS + sources_assoc -= source + +/datum/alarm/proc/alarm_area() + if(!origin) + return last_area + + last_area = origin.get_alarm_area() + return last_area + +/datum/alarm/proc/alarm_name() + if(!origin) + return last_name + + last_name = origin.get_alarm_name() + return last_name + +/datum/alarm/proc/cameras() + // If the alarm origin has changed area, for example a borg containing an alarming camera, reset the list of cameras + if(cameras && (last_camera_area != alarm_area())) + cameras = null + + // The list of cameras is also reset by /proc/invalidateCameraCache() + if(!cameras) + cameras = origin ? origin.get_alarm_cameras() : last_area.get_alarm_cameras() + + last_camera_area = last_area + return cameras + +/datum/alarm/proc/max_severity() + var/max_severity = 0 + for(var/datum/alarm_source/AS in sources) + max_severity = max(AS.severity, max_severity) + + return max_severity + +/****************** +* Assisting procs * +******************/ +/atom/proc/get_alarm_area() + var/area/A = get_area(src) + return A.master + +/area/get_alarm_area() + return src.master + +/atom/proc/get_alarm_name() + var/area/A = get_area(src) + return A.master.name + +/area/get_alarm_name() + return master.name + +/mob/get_alarm_name() + return name + +/atom/proc/get_source_name() + return name + +/obj/machinery/camera/get_source_name() + return c_tag + +/atom/proc/get_alarm_cameras() + var/area/A = get_area(src) + return A.get_cameras() + +/area/get_alarm_cameras() + return get_cameras() + +/mob/living/silicon/robot/get_alarm_cameras() + var/list/cameras = ..() + if(camera) + cameras += camera + + return cameras + +/mob/living/silicon/robot/syndicate/get_alarm_cameras() + return list() + +#undef ALARM_LOSS_DELAY diff --git a/code/modules/alarm/alarm_handler.dm b/code/modules/alarm/alarm_handler.dm new file mode 100644 index 00000000000..73bd2348aa5 --- /dev/null +++ b/code/modules/alarm/alarm_handler.dm @@ -0,0 +1,99 @@ +#define ALARM_RAISED 1 +#define ALARM_CLEARED 0 + +/datum/alarm_handler + var/category = "" + var/list/datum/alarm/alarms = new // All alarms, to handle cases when an origin has been deleted with one or more active alarms + var/list/datum/alarm/alarms_assoc = new // Associative list of alarms, to efficiently acquire them based on origin. + var/list/listeners = new // A list of all objects interested in alarm changes. + +/datum/alarm_handler/proc/process() + for(var/datum/alarm/A in alarms) + A.process() + check_alarm_cleared(A) + +/datum/alarm_handler/proc/triggerAlarm(var/atom/origin, var/atom/source, var/duration = 0, var/severity = 1) + var/new_alarm + //Proper origin and source mandatory + if(!(origin && source)) + return + origin = origin.get_alarm_origin() + + new_alarm = 0 + //see if there is already an alarm of this origin + var/datum/alarm/existing = alarms_assoc[origin] + if(existing) + existing.set_source_data(source, duration, severity) + else + existing = new/datum/alarm(origin, source, duration, severity) + new_alarm = 1 + + alarms |= existing + alarms_assoc[origin] = existing + if(new_alarm) + alarms = dd_sortedObjectList(alarms) + on_alarm_change(existing, ALARM_RAISED) + + return new_alarm + +/datum/alarm_handler/proc/clearAlarm(var/atom/origin, var/source) + //Proper origin and source mandatory + if(!(origin && source)) + return + origin = origin.get_alarm_origin() + + var/datum/alarm/existing = alarms_assoc[origin] + if(existing) + existing.clear(source) + return check_alarm_cleared(existing) + +/datum/alarm_handler/proc/major_alarms() + return alarms + +/datum/alarm_handler/proc/minor_alarms() + return alarms + +/datum/alarm_handler/proc/check_alarm_cleared(var/datum/alarm/alarm) + if ((alarm.end_time && world.time > alarm.end_time) || !alarm.sources.len) + alarms -= alarm + alarms_assoc -= alarm.origin + on_alarm_change(alarm, ALARM_CLEARED) + return 1 + return 0 + +/datum/alarm_handler/proc/on_alarm_change(var/datum/alarm/alarm, var/was_raised) + for(var/obj/machinery/camera/C in alarm.cameras()) + if(was_raised) + C.network.Add(category) + invalidateCameraCache() + else + C.network.Remove(category) + notify_listeners(alarm, was_raised) + +/datum/alarm_handler/proc/get_alarm_severity_for_origin(var/atom/origin) + if(!origin) + return + + origin = origin.get_alarm_origin() + var/datum/alarm/existing = alarms_assoc[origin] + if(!existing) + return + + return existing.max_severity() + +/atom/proc/get_alarm_origin() + return src + +/turf/get_alarm_origin() + var/area/area = get_area(src) + return area.master // Very important to get area.master, as dynamic lightning can and will split areas. + +/datum/alarm_handler/proc/register(var/object, var/procName) + listeners[object] = procName + +/datum/alarm_handler/proc/unregister(var/object) + listeners -= object + +/datum/alarm_handler/proc/notify_listeners(var/alarm, var/was_raised) + for(var/listener in listeners) + call(listener, listeners[listener])(src, alarm, was_raised) diff --git a/code/modules/alarm/atmosphere_alarm.dm b/code/modules/alarm/atmosphere_alarm.dm new file mode 100644 index 00000000000..9751319111d --- /dev/null +++ b/code/modules/alarm/atmosphere_alarm.dm @@ -0,0 +1,19 @@ +/datum/alarm_handler/atmosphere + category = "Atmosphere Alarms" + +/datum/alarm_handler/atmosphere/triggerAlarm(var/atom/origin, var/atom/source, var/duration = 0, var/severity = 1) + ..() + +/datum/alarm_handler/atmosphere/major_alarms() + var/list/major_alarms = new() + for(var/datum/alarm/A in alarms) + if(A.max_severity() > 1) + major_alarms.Add(A) + return major_alarms + +/datum/alarm_handler/atmosphere/minor_alarms() + var/list/minor_alarms = new() + for(var/datum/alarm/A in alarms) + if(A.max_severity() == 1) + minor_alarms.Add(A) + return minor_alarms diff --git a/code/modules/alarm/camera_alarm.dm b/code/modules/alarm/camera_alarm.dm new file mode 100644 index 00000000000..9594a1c8a08 --- /dev/null +++ b/code/modules/alarm/camera_alarm.dm @@ -0,0 +1,2 @@ +/datum/alarm_handler/camera + category = "Camera Alarms" diff --git a/code/modules/alarm/fire_alarm.dm b/code/modules/alarm/fire_alarm.dm new file mode 100644 index 00000000000..9c7a9874c71 --- /dev/null +++ b/code/modules/alarm/fire_alarm.dm @@ -0,0 +1,11 @@ +/datum/alarm_handler/fire + category = "Fire Alarms" + +/datum/alarm_handler/fire/on_alarm_change(var/datum/alarm/alarm, var/was_raised) + var/area/A = alarm.origin + if(istype(A)) + if(was_raised) + A.fire_alert() + else + A.fire_reset() + ..() diff --git a/code/modules/alarm/motion_alarm.dm b/code/modules/alarm/motion_alarm.dm new file mode 100644 index 00000000000..cafc7c128dc --- /dev/null +++ b/code/modules/alarm/motion_alarm.dm @@ -0,0 +1,2 @@ +/datum/alarm_handler/motion + category = "Motion Alarms" diff --git a/code/modules/alarm/power_alarm.dm b/code/modules/alarm/power_alarm.dm new file mode 100644 index 00000000000..2df6d1eab3f --- /dev/null +++ b/code/modules/alarm/power_alarm.dm @@ -0,0 +1,10 @@ +/datum/alarm_handler/power + category = "Power Alarms" + +/datum/alarm_handler/power/on_alarm_change(var/datum/alarm/alarm, var/was_raised) + var/area/A = alarm.origin + if(istype(A)) + A.power_alert(was_raised) + ..() + +/area/proc/power_alert(var/alarming) diff --git a/code/modules/assembly/shock_kit.dm b/code/modules/assembly/shock_kit.dm index 4cbef908759..5e501e3313f 100644 --- a/code/modules/assembly/shock_kit.dm +++ b/code/modules/assembly/shock_kit.dm @@ -40,7 +40,7 @@ return /obj/item/assembly/shock_kit/receive_signal() - if(istype(loc, /obj/structure/stool/bed/chair/e_chair)) - var/obj/structure/stool/bed/chair/e_chair/C = loc + if(istype(loc, /obj/structure/bed/chair/e_chair)) + var/obj/structure/bed/chair/e_chair/C = loc C.shock() return diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index 781dd8c44f3..11f78326c69 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -223,7 +223,7 @@ corpsesuit = /obj/item/clothing/suit/armor/bulletproof corpseradio = /obj/item/device/radio/headset/heads/captain corpseglasses = /obj/item/clothing/glasses/eyepatch - corpsemask = /obj/item/clothing/mask/cigarette/cigar/cohiba + corpsemask = /obj/item/clothing/mask/smokable/cigarette/cigar/cohiba corpsehelmet = /obj/item/clothing/head/centhat corpsegloves = /obj/item/clothing/gloves/swat corpseshoes = /obj/item/clothing/shoes/swat diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 278fefa5e98..bb5154797c1 100755 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -54,8 +54,8 @@ datum/preferences var/age = 30 //age of character var/spawnpoint = "Arrivals Shuttle" //where this character will spawn (0-2). var/b_type = "A+" //blood type (not-chooseable) - var/underwear = 1 //underwear type - var/undershirt = 1 //undershirt type + var/underwear //underwear type + var/undershirt //undershirt type var/backbag = 2 //backpack type var/h_style = "Bald" //Hair type var/r_hair = 0 //Hair color @@ -373,12 +373,11 @@ datum/preferences else dat += "

    " - if(gender == MALE) - dat += "Underwear: [underwear_m[underwear]]
    " - else - dat += "Underwear: [underwear_f[underwear]]
    " + var/list/undies = gender == MALE ? underwear_m : underwear_f - dat += "Undershirt: [undershirt_t[undershirt]]
    " + dat += "Underwear: [get_key_by_value(undies,underwear)]
    " + + dat += "Undershirt: [get_key_by_value(undershirt_t,undershirt)]
    " dat += "Backpack Type:
    [backbaglist[backbag]]
    " @@ -1178,10 +1177,12 @@ datum/preferences if("f_style") f_style = random_facial_hair_style(gender, species) if("underwear") - underwear = rand(1,underwear_m.len) + var/r = pick(underwear_m) + underwear = underwear_m[r] ShowChoices(user) if("undershirt") - undershirt = rand(1,undershirt_t.len) + var/r = pick(undershirt_t) + undershirt = undershirt_t[r] ShowChoices(user) if("eyes") r_eyes = rand(0,255) @@ -1299,7 +1300,7 @@ datum/preferences if("hair") if(species == "Human" || species == "Unathi" || species == "Tajara" || species == "Skrell") - var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference") as color|null + var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference", rgb(r_hair, g_hair, b_hair)) as color|null if(new_hair) r_hair = hex2num(copytext(new_hair, 2, 4)) g_hair = hex2num(copytext(new_hair, 4, 6)) @@ -1319,7 +1320,7 @@ datum/preferences h_style = new_h_style if("facial") - var/new_facial = input(user, "Choose your character's facial-hair colour:", "Character Preference") as color|null + var/new_facial = input(user, "Choose your character's facial-hair colour:", "Character Preference", rgb(r_facial, g_facial, b_facial)) as color|null if(new_facial) r_facial = hex2num(copytext(new_facial, 2, 4)) g_facial = hex2num(copytext(new_facial, 4, 6)) @@ -1351,7 +1352,7 @@ datum/preferences var/new_underwear = input(user, "Choose your character's underwear:", "Character Preference") as null|anything in underwear_options if(new_underwear) - underwear = underwear_options.Find(new_underwear) + underwear = underwear_options[new_underwear] ShowChoices(user) if("undershirt") @@ -1360,11 +1361,11 @@ datum/preferences var/new_undershirt = input(user, "Choose your character's undershirt:", "Character Preference") as null|anything in undershirt_options if (new_undershirt) - undershirt = undershirt_options.Find(new_undershirt) + undershirt = undershirt_options[new_undershirt] ShowChoices(user) if("eyes") - var/new_eyes = input(user, "Choose your character's eye colour:", "Character Preference") as color|null + var/new_eyes = input(user, "Choose your character's eye colour:", "Character Preference", rgb(r_eyes, g_eyes, b_eyes)) as color|null if(new_eyes) r_eyes = hex2num(copytext(new_eyes, 2, 4)) g_eyes = hex2num(copytext(new_eyes, 4, 6)) @@ -1379,7 +1380,7 @@ datum/preferences if("skin") if(species == "Unathi" || species == "Tajara" || species == "Skrell") - var/new_skin = input(user, "Choose your character's skin colour: ", "Character Preference") as color|null + var/new_skin = input(user, "Choose your character's skin colour: ", "Character Preference", rgb(r_skin, g_skin, b_skin)) as color|null if(new_skin) r_skin = hex2num(copytext(new_skin, 2, 4)) g_skin = hex2num(copytext(new_skin, 4, 6)) @@ -1705,12 +1706,8 @@ datum/preferences else if(status == "mechanical") I.mechanize() - if(underwear > underwear_m.len || underwear < 1) - underwear = 0 //I'm sure this is 100% unnecessary, but I'm paranoid... sue me. //HAH NOW NO MORE MAGIC CLONING UNDIES character.underwear = underwear - if(undershirt > undershirt_t.len || undershirt < 1) - undershirt = 0 character.undershirt = undershirt if(backbag > 4 || backbag < 1) @@ -1745,4 +1742,4 @@ datum/preferences user << browse(dat, "window=saves;size=300x390") /datum/preferences/proc/close_load_dialog(mob/user) - user << browse(null, "window=saves") \ No newline at end of file + user << browse(null, "window=saves") diff --git a/code/modules/client/preferences_gear.dm b/code/modules/client/preferences_gear.dm index 4b421d02bb2..905eb9b886b 100644 --- a/code/modules/client/preferences_gear.dm +++ b/code/modules/client/preferences_gear.dm @@ -288,6 +288,12 @@ var/global/list/gear_datums = list() slot = slot_w_uniform cost = 3 +/datum/gear/blackjumpskirt + display_name = "jumpskirt, black" + path = /obj/item/clothing/under/blackjumpskirt + slot = slot_w_uniform + cost = 2 + /datum/gear/skirt_blue display_name = "plaid skirt, blue" path = /obj/item/clothing/under/dress/plaid_blue @@ -369,88 +375,102 @@ var/global/list/gear_datums = list() /datum/gear/armband_cargo display_name = "armband, cargo" - path = /obj/item/clothing/tie/armband/cargo + path = /obj/item/clothing/accessory/armband/cargo slot = slot_tie cost = 1 /datum/gear/armband_emt display_name = "armband, EMT" - path = /obj/item/clothing/tie/armband/medgreen + path = /obj/item/clothing/accessory/armband/medgreen slot = slot_tie cost = 2 /datum/gear/armband_engineering display_name = "armband, engineering" - path = /obj/item/clothing/tie/armband/engine + path = /obj/item/clothing/accessory/armband/engine slot = slot_tie cost = 1 /datum/gear/armband_hydroponics display_name = "armband, hydroponics" - path = /obj/item/clothing/tie/armband/hydro + path = /obj/item/clothing/accessory/armband/hydro slot = slot_tie cost = 1 /datum/gear/armband_medical display_name = "armband, medical" - path = /obj/item/clothing/tie/armband/med + path = /obj/item/clothing/accessory/armband/med slot = slot_tie cost = 1 /datum/gear/armband display_name = "armband, red" - path = /obj/item/clothing/tie/armband + path = /obj/item/clothing/accessory/armband slot = slot_tie cost = 1 /datum/gear/armband_science display_name = "armband, science" - path = /obj/item/clothing/tie/armband/science + path = /obj/item/clothing/accessory/armband/science slot = slot_tie cost = 1 /datum/gear/armpit - display_name = "shoulder holster" - path = /obj/item/clothing/tie/holster/armpit + display_name = "holster, armpit" + path = /obj/item/clothing/accessory/holster/armpit slot = slot_tie cost = 2 - allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security") + allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective") + +/datum/gear/hip + display_name = "holster, hip" + path = /obj/item/clothing/accessory/holster/hip + slot = slot_tie + cost = 2 + allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security", "Detective") + +/datum/gear/waist + display_name = "holster, waist" + path = /obj/item/clothing/accessory/holster/waist + slot = slot_tie + cost = 2 + allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security", "Detective") /datum/gear/tie_blue display_name = "tie, blue" - path = /obj/item/clothing/tie/blue + path = /obj/item/clothing/accessory/blue slot = slot_tie cost = 1 /datum/gear/tie_red display_name = "tie, red" - path = /obj/item/clothing/tie/red + path = /obj/item/clothing/accessory/red slot = slot_tie cost = 1 /datum/gear/tie_horrible display_name = "tie, socially disgraceful" - path = /obj/item/clothing/tie/horrible + path = /obj/item/clothing/accessory/horrible slot = slot_tie cost = 1 /datum/gear/brown_vest display_name = "webbing, engineering" - path = /obj/item/clothing/tie/storage/brown_vest + path = /obj/item/clothing/accessory/storage/brown_vest slot = slot_tie cost = 2 allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer") /datum/gear/black_vest display_name = "webbing, security" - path = /obj/item/clothing/tie/storage/black_vest + path = /obj/item/clothing/accessory/storage/black_vest slot = slot_tie cost = 2 allowed_roles = list("Security Officer","Head of Security","Warden") /datum/gear/webbing display_name = "webbing, simple" - path = /obj/item/clothing/tie/storage/webbing + path = /obj/item/clothing/accessory/storage/webbing slot = slot_tie cost = 2 @@ -464,7 +484,7 @@ var/global/list/gear_datums = list() /datum/gear/bomber display_name = "bomber jacket" - path = /obj/item/clothing/suit/storage/bomber + path = /obj/item/clothing/suit/storage/toggle/bomber cost = 4 slot = slot_wear_suit @@ -492,12 +512,22 @@ var/global/list/gear_datums = list() cost = 3 slot = slot_wear_suit +/datum/gear/blue_lawyer_jacket + display_name = "suit jacket, blue" + path = /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket + cost = 3 + slot = slot_wear_suit + /datum/gear/hoodie display_name = "hoodie, grey" - path = /obj/item/clothing/suit/hoodie + path = /obj/item/clothing/suit/storage/toggle/hoodie cost = 2 slot = slot_wear_suit +/datum/gear/hoodie/black + display_name = "hoodie, black" + path = /obj/item/clothing/suit/storage/toggle/hoodie/black + /datum/gear/unathi_mantle display_name = "hide mantle (Unathi)" path = /obj/item/clothing/suit/unathi/mantle diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 77a47b59e8a..76b25c96599 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -192,6 +192,13 @@ if(isnull(species) || !(species in playable_species)) species = "Human" + if(isnum(underwear)) + var/list/undies = gender == MALE ? underwear_m : underwear_f + underwear = undies[undies[underwear]] + + if(isnum(undershirt)) + undershirt = undershirt_t[undershirt_t[undershirt]] + if(isnull(language)) language = "None" if(isnull(spawnpoint)) spawnpoint = "Arrivals Shuttle" if(isnull(nanotrasen_relation)) nanotrasen_relation = initial(nanotrasen_relation) @@ -214,8 +221,6 @@ r_eyes = sanitize_integer(r_eyes, 0, 255, initial(r_eyes)) g_eyes = sanitize_integer(g_eyes, 0, 255, initial(g_eyes)) b_eyes = sanitize_integer(b_eyes, 0, 255, initial(b_eyes)) - underwear = sanitize_integer(underwear, 1, underwear_m.len, initial(underwear)) - undershirt = sanitize_integer(undershirt, 1, undershirt_t.len, initial(undershirt)) backbag = sanitize_integer(backbag, 1, backbaglist.len, initial(backbag)) b_type = sanitize_text(b_type, initial(b_type)) diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index f6dc6cc3379..673189ff79b 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -68,7 +68,7 @@ /obj/item/clothing/head/helmet/refit_for_species(var/target_species) if(!species_restricted) return //this item doesn't use the species_restricted system - + //Set species_restricted list switch(target_species) if("Skrell") @@ -360,6 +360,9 @@ BLIND // can't see anything species_restricted = list("exclude","Unathi","Tajara") sprite_sheets = list("Vox" = 'icons/mob/species/vox/shoes.dmi') +/obj/item/clothing/shoes/proc/handle_movement(var/turf/walking, var/running) + return + /obj/item/clothing/shoes/update_clothing_icon() if (ismob(src.loc)) var/mob/M = src.loc @@ -401,7 +404,7 @@ BLIND // can't see anything 2 = Report detailed damages 3 = Report location */ - var/obj/item/clothing/tie/hastie = null + var/list/accessories = list() var/displays_id = 1 sprite_sheets = list("Vox" = 'icons/mob/species/vox/uniform.dmi') @@ -410,28 +413,44 @@ BLIND // can't see anything var/mob/M = src.loc M.update_inv_w_uniform() +/obj/item/clothing/under/proc/can_attach_accessory(obj/item/clothing/accessory/A) + if(istype(A)) + .=1 + else + return 0 + if(accessories.len && (A.slot in list("utility","armband"))) + for(var/obj/item/clothing/accessory/AC in accessories) + if (AC.slot == A.slot) + return 0 + /obj/item/clothing/under/attackby(obj/item/I, mob/user) - if(hastie) - hastie.attackby(I, user) - return + if(istype(I, /obj/item/clothing/accessory)) + var/obj/item/clothing/accessory/A = I + if(can_attach_accessory(A)) + user.drop_item() + accessories += A + A.on_attached(src, user) - if(!hastie && istype(I, /obj/item/clothing/tie)) - user.drop_item() - hastie = I - hastie.on_attached(src, user) + if(istype(loc, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = loc + H.update_inv_w_uniform() - if(istype(loc, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = loc - H.update_inv_w_uniform() + return + else + user << "You cannot attach more accessories of this type to [src]." + if(accessories.len) + for(var/obj/item/clothing/accessory/A in accessories) + A.attackby(I, user) return ..() /obj/item/clothing/under/attack_hand(mob/user as mob) //only forward to the attached accessory if the clothing is equipped (not in a storage) - if(hastie && src.loc == user) - hastie.attack_hand(user) + if(accessories.len && src.loc == user) + for(var/obj/item/clothing/accessory/A in accessories) + A.attack_hand(user) return if ((ishuman(usr) || ismonkey(usr)) && src.loc == user) //make it harder to accidentally undress yourself @@ -468,8 +487,9 @@ BLIND // can't see anything user << "Its vital tracker appears to be enabled." if(3) user << "Its vital tracker and tracking beacon appear to be enabled." - if(hastie) - user << "\A [hastie] is clipped to it." + if(accessories.len) + for(var/obj/item/clothing/accessory/A in accessories) + user << "\A [A] is attached to it." /obj/item/clothing/under/proc/set_sensors(mob/usr as mob) var/mob/M = usr @@ -540,12 +560,12 @@ BLIND // can't see anything else usr << "You cannot roll down the uniform!" -/obj/item/clothing/under/proc/remove_accessory(mob/user as mob) - if(!hastie) +/obj/item/clothing/under/proc/remove_accessory(mob/user, obj/item/clothing/accessory/A) + if(!(A in accessories)) return - hastie.on_removed(user) - hastie = null + A.on_removed(user) + accessories -= A update_clothing_icon() /obj/item/clothing/under/verb/removetie() @@ -554,14 +574,20 @@ BLIND // can't see anything set src in usr if(!istype(usr, /mob/living)) return if(usr.stat) return - - src.remove_accessory(usr) + if(!accessories.len) return + var/obj/item/clothing/accessory/A + if(accessories.len > 1) + A = input("Select an accessory to remove from [src]") as null|anything in accessories + else + A = accessories[1] + src.remove_accessory(usr,A) /obj/item/clothing/under/rank/New() sensor_mode = pick(0,1,2,3) ..() /obj/item/clothing/under/emp_act(severity) - if (hastie) - hastie.emp_act(severity) + if(accessories.len) + for(var/obj/item/clothing/accessory/A in accessories) + A.emp_act(severity) ..() \ No newline at end of file diff --git a/code/modules/clothing/head/hardhat.dm b/code/modules/clothing/head/hardhat.dm index 2034aad363a..436f7140535 100644 --- a/code/modules/clothing/head/hardhat.dm +++ b/code/modules/clothing/head/hardhat.dm @@ -20,7 +20,7 @@ item_state = "hardhat0_red" item_color = "red" name = "firefighter helmet" - flags = STOPSPRESSUREDMAGE + flags = STOPPRESSUREDAMAGE heat_protection = HEAD max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE @@ -28,11 +28,11 @@ icon_state = "hardhat0_white" item_state = "hardhat0_white" item_color = "white" - flags = STOPSPRESSUREDMAGE + flags = STOPPRESSUREDAMAGE heat_protection = HEAD max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE /obj/item/clothing/head/hardhat/dblue icon_state = "hardhat0_dblue" item_state = "hardhat0_dblue" - item_color = "dblue" \ No newline at end of file + item_color = "dblue" diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm index c824563ea83..5eb7e0c65bc 100644 --- a/code/modules/clothing/head/misc_special.dm +++ b/code/modules/clothing/head/misc_special.dm @@ -152,4 +152,11 @@ var/icon/earbit = new/icon("icon" = 'icons/mob/head.dmi', "icon_state" = "kittyinner") var/icon/earbit2 = new/icon("icon" = 'icons/mob/head.dmi', "icon_state" = "kittyinner2") mob.Blend(earbit, ICON_OVERLAY) - mob2.Blend(earbit2, ICON_OVERLAY) \ No newline at end of file + mob2.Blend(earbit2, ICON_OVERLAY) + +/obj/item/clothing/head/richard + name = "chicken mask" + desc = "You can hear the distant sounds of rhythmic electronica." + icon_state = "richard" + body_parts_covered = HEAD|FACE + flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR \ No newline at end of file diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index e52b2fce8ce..38b252b1ff4 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -71,6 +71,16 @@ var/footstep = 1 //used for squeeks whilst walking species_restricted = null +/obj/item/clothing/shoes/clown_shoes/handle_movement(var/turf/walking, var/running) + if(running) + if(footstep >= 2) + footstep = 0 + playsound(src, "clownstep", 50, 1) // this will get annoying very fast. + else + footstep++ + else + playsound(src, "clownstep", 20, 1) + /obj/item/clothing/shoes/jackboots name = "jackboots" desc = "Nanotrasen-issue Security combat boots for combat scenarios or combat situations. All combat, all the time." diff --git a/code/modules/clothing/spacesuits/alien.dm b/code/modules/clothing/spacesuits/alien.dm index 374f38be855..1436e4e4a28 100644 --- a/code/modules/clothing/spacesuits/alien.dm +++ b/code/modules/clothing/spacesuits/alien.dm @@ -54,7 +54,7 @@ /obj/item/clothing/head/helmet/space/vox armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30) siemens_coefficient = 0.6 - flags = HEADCOVERSEYES|STOPSPRESSUREDMAGE + flags = HEADCOVERSEYES|STOPPRESSUREDAMAGE species_restricted = list("Vox","Vox Armalis") sprite_sheets = list( "Vox" = 'icons/mob/species/vox/head.dmi', diff --git a/code/modules/clothing/spacesuits/captain.dm b/code/modules/clothing/spacesuits/captain.dm index 5ca604b2c0d..68a7ea51d92 100644 --- a/code/modules/clothing/spacesuits/captain.dm +++ b/code/modules/clothing/spacesuits/captain.dm @@ -4,7 +4,7 @@ icon_state = "capspace" item_state = "capspacehelmet" desc = "A special helmet designed for work in a hazardous, low-pressure environment. Only for the most fashionable of military figureheads." - flags = HEADCOVERSEYES | BLOCKHAIR | STOPSPRESSUREDMAGE + flags = HEADCOVERSEYES | BLOCKHAIR | STOPPRESSUREDAMAGE flags_inv = HIDEFACE permeability_coefficient = 0.01 armor = list(melee = 65, bullet = 50, laser = 50,energy = 25, bomb = 50, bio = 100, rad = 50) @@ -18,7 +18,7 @@ w_class = 4 gas_transfer_coefficient = 0.01 permeability_coefficient = 0.02 - flags = STOPSPRESSUREDMAGE + flags = STOPPRESSUREDAMAGE body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy, /obj/item/weapon/gun/projectile, /obj/item/ammo_magazine, /obj/item/ammo_casing, /obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs) slowdown = 1.5 diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm index e22a6044ce7..7aec6068b01 100644 --- a/code/modules/clothing/spacesuits/miscellaneous.dm +++ b/code/modules/clothing/spacesuits/miscellaneous.dm @@ -17,7 +17,7 @@ w_class = 4 gas_transfer_coefficient = 0.01 permeability_coefficient = 0.02 - flags = STOPSPRESSUREDMAGE + flags = STOPPRESSUREDAMAGE body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy, /obj/item/weapon/gun/projectile, /obj/item/ammo_magazine, /obj/item/ammo_casing, /obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs) slowdown = 1.5 @@ -34,7 +34,7 @@ icon_state = "deathsquad" item_state = "deathsquad" armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 100, rad = 60) - flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL + flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPPRESSUREDAMAGE | THICKMATERIAL siemens_coefficient = 0.6 /obj/item/clothing/head/helmet/space/deathsquad/beret @@ -42,7 +42,7 @@ desc = "An armored beret commonly used by special operations officers." icon_state = "beret_badge" armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30) - flags = HEADCOVERSEYES | BLOCKHAIR | STOPSPRESSUREDMAGE + flags = HEADCOVERSEYES | BLOCKHAIR | STOPPRESSUREDAMAGE siemens_coefficient = 0.9 //Space santa outfit suit @@ -50,7 +50,7 @@ name = "Santa's hat" desc = "Ho ho ho. Merrry X-mas!" icon_state = "santahat" - flags = HEADCOVERSEYES | BLOCKHAIR | STOPSPRESSUREDMAGE + flags = HEADCOVERSEYES | BLOCKHAIR | STOPPRESSUREDAMAGE body_parts_covered = HEAD /obj/item/clothing/suit/space/santa @@ -59,10 +59,9 @@ icon_state = "santa" item_state = "santa" slowdown = 0 - flags = ONESIZEFITSALL | STOPSPRESSUREDMAGE + flags = ONESIZEFITSALL | STOPPRESSUREDAMAGE allowed = list(/obj/item) //for stuffing exta special presents - //Space pirate outfit /obj/item/clothing/head/helmet/space/pirate name = "pirate hat" @@ -70,7 +69,7 @@ icon_state = "pirate" item_state = "pirate" armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) - flags = HEADCOVERSEYES | BLOCKHAIR | STOPSPRESSUREDMAGE + flags = HEADCOVERSEYES | BLOCKHAIR | STOPPRESSUREDAMAGE body_parts_covered = 0 siemens_coefficient = 0.9 @@ -86,4 +85,17 @@ siemens_coefficient = 0.9 body_parts_covered = UPPER_TORSO|ARMS +//Orange emergency space suit +/obj/item/clothing/head/helmet/space/emergency + name = "Emergency Space Helmet" + icon_state = "emergencyhelm" + item_state = "emergencyhelm" + desc = "A simple helmet with a built in light, smells like mothballs." + +/obj/item/clothing/suit/space/emergency + name = "Emergency Softsuit" + icon_state = "syndicate-orange" + item_state = "syndicate-orange" + desc = "A thin, ungainly softsuit colored in blaze orange for rescuers to easily locate, looks pretty fragile." + slowdown = 4 diff --git a/code/modules/clothing/spacesuits/rig/modules/rig_weapons.dm b/code/modules/clothing/spacesuits/rig/modules/rig_weapons.dm deleted file mode 100644 index d8373e8bbe6..00000000000 --- a/code/modules/clothing/spacesuits/rig/modules/rig_weapons.dm +++ /dev/null @@ -1,51 +0,0 @@ -//Weapon types intended to be used with rig modules - -/obj/item/weapon/gun/energy/lasercannon/mounted/load_into_chamber() - if(in_chamber) - return 1 - var/obj/item/rig_module/module = loc - if(!istype(module)) - return 0 - if(module.holder && module.holder.wearer) - var/mob/living/carbon/human/H = module.holder.wearer - if(istype(H) && H.back) - var/obj/item/weapon/rig/suit = H.back - if(istype(suit) && suit.cell && suit.cell.charge >= 250) - suit.cell.use(250) - in_chamber = new /obj/item/projectile/beam/heavylaser(src) - return 1 - return 0 - -/obj/item/weapon/gun/energy/gun/mounted/load_into_chamber() - if(in_chamber) - return 1 - var/obj/item/rig_module/module = loc - if(!istype(module)) - return 0 - if(module.holder && module.holder.wearer) - var/mob/living/carbon/human/H = module.holder.wearer - if(istype(H) && H.back) - var/obj/item/weapon/rig/suit = H.back - if(istype(suit) && suit.cell && suit.cell.charge >= 250) - suit.cell.use(250) - var/prog_path = text2path(projectile_type) - in_chamber = new prog_path(src) - return 1 - return 0 - -/obj/item/weapon/gun/energy/taser/mounted/load_into_chamber() - if(in_chamber) - return 1 - var/obj/item/rig_module/module = loc - if(!istype(module)) - return 0 - if(module.holder && module.holder.wearer) - var/mob/living/carbon/human/H = module.holder.wearer - if(istype(H) && H.back) - var/obj/item/weapon/rig/suit = H.back - if(istype(suit) && suit.cell && suit.cell.charge >= 250) - suit.cell.use(250) - var/prog_path = text2path(projectile_type) - in_chamber = new prog_path(src) - return 1 - return 0 \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig/modules/utility.dm b/code/modules/clothing/spacesuits/rig/modules/utility.dm index 619faa0a7e1..3d909d02c18 100644 --- a/code/modules/clothing/spacesuits/rig/modules/utility.dm +++ b/code/modules/clothing/spacesuits/rig/modules/utility.dm @@ -197,8 +197,8 @@ target_mob = H if(target_mob != H) - H << "You inject [target_mob] with [chems_to_use] unit[chems_to_use == 1 ? "" : "s"] of [charge.display_name]." - target_mob << "You feel a rushing in your veins as [chems_to_use] unit[chems_to_use == 1 ? "" : "s"] of [charge.display_name] [chems_to_use == 1 ? "is" : "are"] injected." + H << "You inject [target_mob] with [chems_to_use] unit\s of [charge.display_name]." + target_mob << "You feel a rushing in your veins as [chems_to_use] unit\s of [charge.display_name] [chems_to_use == 1 ? "is" : "are"] injected." target_mob.reagents.add_reagent(charge.display_name, chems_to_use) charge.charges -= chems_to_use diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm index 4c7735974c1..c66f2a986cd 100644 --- a/code/modules/clothing/spacesuits/rig/rig.dm +++ b/code/modules/clothing/spacesuits/rig/rig.dm @@ -175,7 +175,7 @@ for(var/obj/item/piece in list(helmet,boots,gloves,chest)) if(!piece) continue piece.icon_state = "[initial(icon_state)]" - piece.flags &= ~STOPSPRESSUREDMAGE + piece.flags &= ~STOPPRESSUREDAMAGE piece.flags &= ~AIRTIGHT update_icon(1) @@ -291,10 +291,10 @@ for(var/obj/item/piece in list(helmet,boots,gloves,chest)) if(!piece) continue if(canremove) - piece.flags &= ~STOPSPRESSUREDMAGE + piece.flags &= ~STOPPRESSUREDAMAGE piece.flags &= ~AIRTIGHT else - piece.flags |= STOPSPRESSUREDMAGE + piece.flags |= STOPPRESSUREDAMAGE piece.flags |= AIRTIGHT update_icon(1) @@ -735,4 +735,4 @@ #undef ONLY_DEPLOY #undef ONLY_RETRACT -#undef SEAL_DELAY \ No newline at end of file +#undef SEAL_DELAY diff --git a/code/modules/clothing/spacesuits/rig/rig_pieces.dm b/code/modules/clothing/spacesuits/rig/rig_pieces.dm index de18d5e020c..fd802ecb63d 100644 --- a/code/modules/clothing/spacesuits/rig/rig_pieces.dm +++ b/code/modules/clothing/spacesuits/rig/rig_pieces.dm @@ -10,6 +10,7 @@ heat_protection = HEAD|FACE|EYES cold_protection = HEAD|FACE|EYES brightness_on = 4 + sprite_sheets = list("Tajara" = 'icons/mob/species/tajaran/helmet.dmi',"Skrell" = 'icons/mob/species/skrell/helmet.dmi',"Unathi" = 'icons/mob/species/unathi/helmet.dmi') species_restricted = null /obj/item/clothing/gloves/rig @@ -36,10 +37,11 @@ heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS cold_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS flags_inv = HIDEJUMPSUIT|HIDETAIL - flags = STOPSPRESSUREDMAGE | THICKMATERIAL | AIRTIGHT + flags = STOPPRESSUREDAMAGE | THICKMATERIAL | AIRTIGHT slowdown = 0 breach_threshold = 35 can_breach = 1 + sprite_sheets = list("Tajara" = 'icons/mob/species/tajaran/suit.dmi',"Unathi" = 'icons/mob/species/unathi/suit.dmi') supporting_limbs = list() //TODO: move this to modules @@ -64,4 +66,4 @@ if(module.engage(A)) return 1 - return 0 \ No newline at end of file + return 0 diff --git a/code/modules/clothing/spacesuits/rig/suits/light.dm b/code/modules/clothing/spacesuits/rig/suits/light.dm index c20371071b9..0a18f3c640d 100644 --- a/code/modules/clothing/spacesuits/rig/suits/light.dm +++ b/code/modules/clothing/spacesuits/rig/suits/light.dm @@ -7,7 +7,7 @@ allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/cell) armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0) slowdown = 0 - flags = STOPSPRESSUREDMAGE | THICKMATERIAL + flags = STOPPRESSUREDAMAGE | THICKMATERIAL offline_slowdown = 0 offline_vision_restriction = 0 @@ -87,4 +87,4 @@ /obj/item/rig_module/teleporter, /obj/item/rig_module/stealth_field, /obj/item/rig_module/vision - ) \ No newline at end of file + ) diff --git a/code/modules/clothing/spacesuits/rig/suits/merc.dm b/code/modules/clothing/spacesuits/rig/suits/merc.dm index 7a0d95a4bda..22add920141 100644 --- a/code/modules/clothing/spacesuits/rig/suits/merc.dm +++ b/code/modules/clothing/spacesuits/rig/suits/merc.dm @@ -24,4 +24,11 @@ /obj/item/rig_module/electrowarfare_suite, /obj/item/rig_module/chem_dispenser/combat, /obj/item/rig_module/fabricator/energy_net + ) + +//Has most of the modules removed +/obj/item/weapon/rig/merc/empty + initial_modules = list( + /obj/item/rig_module/ai_container, + /obj/item/rig_module/electrowarfare_suite, //might as well ) \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/spacesuits.dm b/code/modules/clothing/spacesuits/spacesuits.dm index 605a40a1b6f..8d73a40e68c 100644 --- a/code/modules/clothing/spacesuits/spacesuits.dm +++ b/code/modules/clothing/spacesuits/spacesuits.dm @@ -6,7 +6,7 @@ name = "Space helmet" icon_state = "space" desc = "A special helmet designed for work in a hazardous, low-pressure environment." - flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL | AIRTIGHT + flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPPRESSUREDAMAGE | THICKMATERIAL | AIRTIGHT item_state = "space" permeability_coefficient = 0.01 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 50) @@ -53,7 +53,7 @@ w_class = 4//bulky item gas_transfer_coefficient = 0.01 permeability_coefficient = 0.02 - flags = STOPSPRESSUREDMAGE | THICKMATERIAL + flags = STOPPRESSUREDAMAGE | THICKMATERIAL body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/device/suit_cooling_unit) slowdown = 3 @@ -91,4 +91,4 @@ for(var/datum/organ/external/E in supporting_limbs) E.status &= ~ ORGAN_SPLINTED user << "The suit stops supporting your [E.display_name]." - supporting_limbs = list() \ No newline at end of file + supporting_limbs = list() diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 9be723a72fc..bfc1b2d5cb2 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -71,7 +71,7 @@ item_state = "swat_suit" gas_transfer_coefficient = 0.01 permeability_coefficient = 0.01 - flags = STOPSPRESSUREDMAGE | THICKMATERIAL + flags = STOPPRESSUREDAMAGE | THICKMATERIAL body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen) slowdown = 1 @@ -196,38 +196,31 @@ slowdown = 1 armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 20, bio = 0, rad = 0) siemens_coefficient = 0.7 + var/obj/item/clothing/accessory/holster/holster - /obj/item/clothing/suit/armor/tactical/verb/holster() - set name = "Holster" - set category = "Object" - set src in usr - if(!istype(usr, /mob/living)) return - if(usr.stat) return +/obj/item/clothing/suit/armor/tactical/New() + ..() + holster = new(src) - if(!holstered) - if(!istype(usr.get_active_hand(), /obj/item/weapon/gun)) - usr << "\blue You need your gun equiped to holster it." - return - var/obj/item/weapon/gun/W = usr.get_active_hand() - if (!W.isHandgun()) - usr << "\red This gun won't fit in \the belt!" - return - holstered = usr.get_active_hand() - usr.drop_item() - holstered.loc = src - usr.visible_message("\blue \The [usr] holsters \the [holstered].", "You holster \the [holstered].") - else - if(istype(usr.get_active_hand(),/obj) && istype(usr.get_inactive_hand(),/obj)) - usr << "\red You need an empty hand to draw the gun!" - else - if(usr.a_intent == "hurt") - usr.visible_message("\red \The [usr] draws \the [holstered], ready to shoot!", \ - "\red You draw \the [holstered], ready to shoot!") - else - usr.visible_message("\blue \The [usr] draws \the [holstered], pointing it at the ground.", \ - "\blue You draw \the [holstered], pointing it at the ground.") - usr.put_in_hands(holstered) - holstered = null +/obj/item/clothing/suit/armor/tactical/attackby(obj/item/W as obj, mob/user as mob) + ..() + holster.attackby(W, user) + +/obj/item/clothing/suit/armor/tactical/verb/holster() + set name = "Holster" + set category = "Object" + set src in usr + if(!istype(usr, /mob/living)) return + if(usr.stat) return + + if(!holster.holstered) + var/obj/item/W = usr.get_active_hand() + if(!istype(W, /obj/item)) + usr << "You need your gun equiped to holster it." + return + holster.holster(W, usr) + else + holster.unholster(usr) //Non-hardsuit ERT armor. /obj/item/clothing/suit/armor/vest/ert @@ -258,4 +251,102 @@ /obj/item/clothing/suit/armor/vest/ert/medical name = "emergency response team medical armor" desc = "A set of armor worn by medical members of the NanoTrasen Emergency Response Team. Has red and white highlights." - icon_state = "ertarmor_med" \ No newline at end of file + icon_state = "ertarmor_med" + +//New Vests +/obj/item/clothing/suit/storage/vest + name = "armor vest" + desc = "A simple kevlar plate carrier." + icon_state = "kvest" + item_state = "kvest" + armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0) + allowed = list(/obj/item/weapon/gun,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs) + +/obj/item/clothing/suit/storage/vest/officer + name = "officer armor vest" + desc = "A simple kevlar plate carrier beloning to Nanotrasen. This one has a security holobadge clipped to the chest." + icon_state = "officervest_nobadge" + item_state = "officervest_nobadge" + icon_badge = "officervest_badge" + icon_nobadge = "officervest_nobadge" + +/obj/item/clothing/suit/storage/vest/warden + name = "warden armor vest" + desc = "A simple kevlar plate carrier belonging to Nanotrasen. This one has a silver badge clipped to the chest." + icon_state = "wardenvest_nobadge" + item_state = "wardenvest_nobadge" + icon_badge = "wardenvest_badge" + icon_nobadge = "wardenvest_nobadge" + +/obj/item/clothing/suit/storage/vest/hos + name = "commander armor vest" + desc = "A simple kevlar plate carrier belonging to Nanotrasen. This one has a gold badge clipped to the chest." + icon_state = "hosvest_nobadge" + item_state = "hosvest_nobadge" + icon_badge = "hosvest_badge" + icon_nobadge = "hosvest_nobadge" + +/obj/item/clothing/suit/storage/vest/pcrc + name = "PCRC armor vest" + desc = "A simple kevlar plate carrier belonging to Proxima Centauri Risk Control. This one has a PCRC crest clipped to the chest." + icon_state = "pcrcvest_nobadge" + item_state = "pcrcvest_nobadge" + icon_badge = "pcrcvest_badge" + icon_nobadge = "pcrcvest_nobadge" + +/obj/item/clothing/suit/storage/vest/detective + name = "detective armor vest" + desc = "A simple kevlar plate carrier in a vintage brown, it has a badge clipped to the chest that reads, 'Private investigator'." + icon_state = "detectivevest_nobadge" + item_state = "detectivevest_nobadge" + icon_badge = "detectivevest_badge" + icon_nobadge = "detectivevest_nobadge" + +/obj/item/clothing/suit/storage/vest/heavy + name = "heavy armor vest" + desc = "A heavy kevlar plate carrier with webbing attached." + icon_state = "webvest" + item_state = "webvest" + armor = list(melee = 50, bullet = 40, laser = 50, energy = 25, bomb = 30, bio = 0, rad = 0) + slowdown = 1 + +/obj/item/clothing/suit/storage/vest/heavy/officer + name = "officer heavy armor vest" + desc = "A heavy kevlar plate carrier belonging to Nanotrasen with webbing attached. This one has a security holobadge clipped to the chest." + icon_state = "officerwebvest_nobadge" + item_state = "officerwebvest_nobadge" + icon_badge = "officerwebvest_badge" + icon_nobadge = "officerwebvest_nobadge" + +/obj/item/clothing/suit/storage/vest/heavy/warden + name = "warden heavy armor vest" + desc = "A heavy kevlar plate carrier belonging to Nanotrasen with webbing attached. This one has a silver badge clipped to the chest." + icon_state = "wardenwebvest_nobadge" + item_state = "wardenwebvest_nobadge" + icon_badge = "wardenwebvest_badge" + icon_nobadge = "wardenwebvest_nobadge" + +/obj/item/clothing/suit/storage/vest/heavy/hos + name = "commander heavy armor vest" + desc = "A heavy kevlar plate carrier belonging to Nanotrasen with webbing attached. This one has a gold badge clipped to the chest." + icon_state = "hoswebvest_nobadge" + item_state = "hoswebvest_nobadge" + icon_badge = "hoswebvest_badge" + icon_nobadge = "hoswebvest_nobadge" + +/obj/item/clothing/suit/storage/vest/heavy/pcrc + name = "PCRC heavy armor vest" + desc = "A heavy kevlar plate carrier belonging to Proxima Centauri Risk Control with webbing attached. This one has a PCRC crest clipped to the chest." + icon_state = "pcrcwebvest_nobadge" + item_state = "pcrcwebvest_nobadge" + icon_badge = "pcrcwebvest_badge" + icon_nobadge = "pcrcwebvest_nobadge" + +/obj/item/clothing/suit/storage/vest/heavy/merc + name = "comfortable heavy armor vest" + desc = "A heavy kevlar plate carrier in a fetching tan. Fits pretty well." + icon_state = "mercwebvest" + item_state = "mercwebvest" + armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 40, bio = 0, rad = 0) + slowdown = 0 + diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index a861930f73d..bcca81141c6 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -15,7 +15,7 @@ item_state = "bluetag" blood_overlay_type = "armor" body_parts_covered = UPPER_TORSO - allowed = list (/obj/item/weapon/gun/energy/laser/bluetag) + allowed = list (/obj/item/weapon/gun/energy/lasertag/blue) siemens_coefficient = 3.0 /obj/item/clothing/suit/redtag @@ -25,7 +25,7 @@ item_state = "redtag" blood_overlay_type = "armor" body_parts_covered = UPPER_TORSO - allowed = list (/obj/item/weapon/gun/energy/laser/redtag) + allowed = list (/obj/item/weapon/gun/energy/lasertag/red) siemens_coefficient = 3.0 /* @@ -346,11 +346,13 @@ icon_state = "blueponcho" item_state = "blueponcho" -/obj/item/clothing/suit/storage/bomber +/obj/item/clothing/suit/storage/toggle/bomber name = "bomber jacket" desc = "A thick, well-worn WW2 leather bomber jacket." icon_state = "bomber" item_state = "bomber" + icon_open = "bomber_open" + icon_closed = "bomber" body_parts_covered = UPPER_TORSO|ARMS cold_protection = UPPER_TORSO|ARMS min_cold_protection_temperature = T0C - 20 @@ -383,10 +385,20 @@ icon_open = "brown_jacket_nt_open" icon_closed = "brown_jacket_nt" -/obj/item/clothing/suit/hoodie +/obj/item/clothing/suit/storage/toggle/hoodie name = "grey hoodie" desc = "A warm, grey sweatshirt." icon_state = "grey_hoodie" item_state = "grey_hoodie" + icon_open = "grey_hoodie_open" + icon_closed = "grey_hoodie" min_cold_protection_temperature = T0C - 20 cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS + +/obj/item/clothing/suit/storage/toggle/hoodie/black + name = "black hoodie" + desc = "A warm, black sweatshirt." + icon_state = "black_hoodie" + item_state = "black_hoodie" + icon_open = "black_hoodie_open" + icon_closed = "black_hoodie" \ No newline at end of file diff --git a/code/modules/clothing/suits/storage.dm b/code/modules/clothing/suits/storage.dm index f34c9f00c3e..044eb1cbb7e 100644 --- a/code/modules/clothing/suits/storage.dm +++ b/code/modules/clothing/suits/storage.dm @@ -48,4 +48,36 @@ else //in case some goofy admin switches icon states around without switching the icon_open or icon_closed usr << "You attempt to button-up the velcro on your [src], before promptly realising how silly you are." return - update_clothing_icon() //so our overlays update \ No newline at end of file + update_clothing_icon() //so our overlays update + + +//New Vest 4 pocket storage and badge toggles, until suit accessories are a thing. +/obj/item/clothing/suit/storage/vest/heavy/New() + ..() + pockets = new/obj/item/weapon/storage/internal(src) + pockets.storage_slots = 4 + pockets.max_w_class = 2 + pockets.max_combined_w_class = 8 + + +/obj/item/clothing/suit/storage/vest + var/icon_badge + var/icon_nobadge + verb/toggle() + set name ="Adjust Badge" + set category = "Object" + set src in usr + if(!usr.canmove || usr.stat || usr.restrained()) + return 0 + + if(icon_state == icon_badge) + icon_state = icon_nobadge + usr << "You unclip the badge from the vest." + else if(icon_state == icon_nobadge) + icon_state = icon_badge + usr << "You clip the badge to the vest." + else + usr << "You can't find a badge for [src]." + return + update_clothing_icon() + diff --git a/code/modules/clothing/suits/utility.dm b/code/modules/clothing/suits/utility.dm index d0138b283b1..c0cdd91ecdc 100644 --- a/code/modules/clothing/suits/utility.dm +++ b/code/modules/clothing/suits/utility.dm @@ -21,7 +21,7 @@ allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/extinguisher) slowdown = 1.0 flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL - flags = STOPSPRESSUREDMAGE + flags = STOPPRESSUREDAMAGE heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS diff --git a/code/modules/clothing/under/accessories/accessory.dm b/code/modules/clothing/under/accessories/accessory.dm new file mode 100644 index 00000000000..e1c9a25c248 --- /dev/null +++ b/code/modules/clothing/under/accessories/accessory.dm @@ -0,0 +1,226 @@ +/obj/item/clothing/accessory + name = "tie" + desc = "A neosilk clip-on tie." + icon = 'icons/obj/clothing/ties.dmi' + icon_state = "bluetie" + item_state = "" //no inhands + item_color = "bluetie" + slot_flags = SLOT_TIE + w_class = 2.0 + var/slot = "decor" + var/obj/item/clothing/under/has_suit = null //the suit the tie may be attached to + var/image/inv_overlay = null //overlay used when attached to clothing. + +/obj/item/clothing/accessory/New() + ..() + inv_overlay = image("icon" = 'icons/obj/clothing/ties_overlay.dmi', "icon_state" = "[item_color? "[item_color]" : "[icon_state]"]") + +//when user attached an accessory to S +/obj/item/clothing/accessory/proc/on_attached(obj/item/clothing/under/S, mob/user as mob) + if(!istype(S)) + return + has_suit = S + loc = has_suit + has_suit.overlays += inv_overlay + + user << "You attach [src] to [has_suit]." + src.add_fingerprint(user) + +/obj/item/clothing/accessory/proc/on_removed(mob/user as mob) + if(!has_suit) + return + has_suit.overlays -= inv_overlay + has_suit = null + usr.put_in_hands(src) + src.add_fingerprint(user) + +//default attackby behaviour +/obj/item/clothing/accessory/attackby(obj/item/I, mob/user) + ..() + +//default attack_hand behaviour +/obj/item/clothing/accessory/attack_hand(mob/user as mob) + if(has_suit) + return //we aren't an object on the ground so don't call parent + ..() + +/obj/item/clothing/accessory/blue + name = "blue tie" + icon_state = "bluetie" + item_color = "bluetie" + +/obj/item/clothing/accessory/red + name = "red tie" + icon_state = "redtie" + item_color = "redtie" + +/obj/item/clothing/accessory/horrible + name = "horrible tie" + desc = "A neosilk clip-on tie. This one is disgusting." + icon_state = "horribletie" + item_color = "horribletie" + +/obj/item/clothing/accessory/stethoscope + name = "stethoscope" + desc = "An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing." + icon_state = "stethoscope" + item_color = "stethoscope" + +/obj/item/clothing/accessory/stethoscope/attack(mob/living/carbon/human/M, mob/living/user) + if(ishuman(M) && isliving(user)) + if(user.a_intent == "help") + var/body_part = parse_zone(user.zone_sel.selecting) + if(body_part) + var/their = "their" + switch(M.gender) + if(MALE) their = "his" + if(FEMALE) their = "her" + + var/sound = "pulse" + var/sound_strength + + if(M.stat == DEAD || (M.status_flags&FAKEDEATH)) + sound_strength = "cannot hear" + sound = "anything" + else + sound_strength = "hear a weak" + switch(body_part) + if("chest") + if(M.oxyloss < 50) + sound_strength = "hear a healthy" + sound = "pulse and respiration" + if("eyes","mouth") + sound_strength = "cannot hear" + sound = "anything" + else + sound_strength = "hear a weak" + + user.visible_message("[user] places [src] against [M]'s [body_part] and listens attentively.", "You place [src] against [their] [body_part]. You [sound_strength] [sound].") + return + return ..(M,user) + + +//Medals +/obj/item/clothing/accessory/medal + name = "bronze medal" + desc = "A bronze medal." + icon_state = "bronze" + item_color = "bronze" + +/obj/item/clothing/accessory/medal/conduct + name = "distinguished conduct medal" + desc = "A bronze medal awarded for distinguished conduct. Whilst a great honor, this is most basic award given by Nanotrasen. It is often awarded by a captain to a member of his crew." + +/obj/item/clothing/accessory/medal/bronze_heart + name = "bronze heart medal" + desc = "A bronze heart-shaped medal awarded for sacrifice. It is often awarded posthumously or for severe injury in the line of duty." + icon_state = "bronze_heart" + +/obj/item/clothing/accessory/medal/nobel_science + name = "nobel sciences award" + desc = "A bronze medal which represents significant contributions to the field of science or engineering." + +/obj/item/clothing/accessory/medal/silver + name = "silver medal" + desc = "A silver medal." + icon_state = "silver" + item_color = "silver" + +/obj/item/clothing/accessory/medal/silver/valor + name = "medal of valor" + desc = "A silver medal awarded for acts of exceptional valor." + +/obj/item/clothing/accessory/medal/silver/security + name = "robust security award" + desc = "An award for distinguished combat and sacrifice in defence of Nanotrasen's commercial interests. Often awarded to security staff." + +/obj/item/clothing/accessory/medal/gold + name = "gold medal" + desc = "A prestigious golden medal." + icon_state = "gold" + item_color = "gold" + +/obj/item/clothing/accessory/medal/gold/captain + name = "medal of captaincy" + desc = "A golden medal awarded exclusively to those promoted to the rank of captain. It signifies the codified responsibilities of a captain to Nanotrasen, and their undisputable authority over their crew." + +/obj/item/clothing/accessory/medal/gold/heroism + name = "medal of exceptional heroism" + desc = "An extremely rare golden medal awarded only by CentComm. To recieve such a medal is the highest honor and as such, very few exist. This medal is almost never awarded to anybody but commanders." + +/* + Holobadges are worn on the belt or neck, and can be used to show that the holder is an authorized + Security agent - the user details can be imprinted on the badge with a Security-access ID card, + or they can be emagged to accept any ID for use in disguises. +*/ + +/obj/item/clothing/accessory/holobadge + name = "holobadge" + desc = "This glowing blue badge marks the holder as THE LAW." + icon_state = "holobadge" + item_color = "holobadge" + slot_flags = SLOT_BELT | SLOT_TIE + + var/emagged = 0 //Emagging removes Sec check. + var/stored_name = null + +/obj/item/clothing/accessory/holobadge/cord + icon_state = "holobadge-cord" + item_color = "holobadge-cord" + slot_flags = SLOT_MASK | SLOT_TIE + +/obj/item/clothing/accessory/holobadge/attack_self(mob/user as mob) + if(!stored_name) + user << "Waving around a badge before swiping an ID would be pretty pointless." + return + if(isliving(user)) + user.visible_message("\red [user] displays their NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.","\red You display your NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.") + +/obj/item/clothing/accessory/holobadge/attackby(var/obj/item/O as obj, var/mob/user as mob) + + if (istype(O, /obj/item/weapon/card/emag)) + if (emagged) + user << "\red [src] is already cracked." + return + else + emagged = 1 + user << "\red You swipe [O] and crack the holobadge security checks." + return + + else if(istype(O, /obj/item/weapon/card/id) || istype(O, /obj/item/device/pda)) + + var/obj/item/weapon/card/id/id_card = null + + if(istype(O, /obj/item/weapon/card/id)) + id_card = O + else + var/obj/item/device/pda/pda = O + id_card = pda.id + + if(access_security in id_card.access || emagged) + user << "You imprint your ID details onto the badge." + stored_name = id_card.registered_name + name = "holobadge ([stored_name])" + desc = "This glowing blue badge marks [stored_name] as THE LAW." + else + user << "[src] rejects your insufficient access rights." + return + ..() + +/obj/item/clothing/accessory/holobadge/attack(mob/living/carbon/human/M, mob/living/user) + if(isliving(user)) + user.visible_message("\red [user] invades [M]'s personal space, thrusting [src] into their face insistently.","\red You invade [M]'s personal space, thrusting [src] into their face insistently. You are the law.") + +/obj/item/weapon/storage/box/holobadge + name = "holobadge box" + desc = "A box claiming to contain holobadges." + New() + new /obj/item/clothing/accessory/holobadge(src) + new /obj/item/clothing/accessory/holobadge(src) + new /obj/item/clothing/accessory/holobadge(src) + new /obj/item/clothing/accessory/holobadge(src) + new /obj/item/clothing/accessory/holobadge/cord(src) + new /obj/item/clothing/accessory/holobadge/cord(src) + ..() + return + diff --git a/code/modules/clothing/under/accessories/armband.dm b/code/modules/clothing/under/accessories/armband.dm new file mode 100644 index 00000000000..67d0208b6df --- /dev/null +++ b/code/modules/clothing/under/accessories/armband.dm @@ -0,0 +1,42 @@ +/obj/item/clothing/accessory/armband + name = "red armband" + desc = "A fancy red armband!" + icon_state = "red" + item_color = "red" + slot = "armband" + +/obj/item/clothing/accessory/armband/cargo + name = "cargo armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is brown." + icon_state = "cargo" + item_color = "cargo" + +/obj/item/clothing/accessory/armband/engine + name = "engineering armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is orange with a reflective strip!" + icon_state = "engie" + item_color = "engie" + +/obj/item/clothing/accessory/armband/science + name = "science armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is purple." + icon_state = "rnd" + item_color = "rnd" + +/obj/item/clothing/accessory/armband/hydro + name = "hydroponics armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is green and blue." + icon_state = "hydro" + item_color = "hydro" + +/obj/item/clothing/accessory/armband/med + name = "medical armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is white." + icon_state = "med" + item_color = "med" + +/obj/item/clothing/accessory/armband/medgreen + name = "EMT armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is white and green." + icon_state = "medgreen" + item_color = "medgreen" diff --git a/code/modules/clothing/under/accessories/holster.dm b/code/modules/clothing/under/accessories/holster.dm new file mode 100644 index 00000000000..3b9104b80e5 --- /dev/null +++ b/code/modules/clothing/under/accessories/holster.dm @@ -0,0 +1,121 @@ +/obj/item/clothing/accessory/holster + name = "shoulder holster" + desc = "A handgun holster." + icon_state = "holster" + item_color = "holster" + slot = "utility" + var/obj/item/holstered = null + +/obj/item/clothing/accessory/holster/proc/holster(obj/item/I, mob/user as mob) + if(holstered) + user << "There is already \a [holstered] holstered here!" + return + + if (!(I.slot_flags & SLOT_HOLSTER)) + user << "[I] won't fit in [src]!" + return + + holstered = I + user.drop_from_inventory(holstered) + holstered.loc = src + holstered.add_fingerprint(user) + user.visible_message("[user] holsters \the [holstered].", "You holster \the [holstered].") + +/obj/item/clothing/accessory/holster/proc/unholster(mob/user as mob) + if(!holstered) + return + + if(istype(user.get_active_hand(),/obj) && istype(user.get_inactive_hand(),/obj)) + user << "You need an empty hand to draw \the [holstered]!" + else + if(user.a_intent == "hurt") + usr.visible_message( + "\red [user] draws \the [holstered], ready to shoot!
    ", + "You draw \the [holstered], ready to shoot!" + ) + else + user.visible_message( + "[user] draws \the [holstered], pointing it at the ground.", + "You draw \the [holstered], pointing it at the ground." + ) + user.put_in_hands(holstered) + holstered.add_fingerprint(user) + holstered = null + +/obj/item/clothing/accessory/holster/attack_hand(mob/user as mob) + if (has_suit) //if we are part of a suit + if (holstered) + unholster(user) + return + + ..(user) + +/obj/item/clothing/accessory/holster/attackby(obj/item/W as obj, mob/user as mob) + holster(W, user) + +/obj/item/clothing/accessory/holster/emp_act(severity) + if (holstered) + holstered.emp_act(severity) + ..() + +/obj/item/clothing/accessory/holster/examine(mob/user) + ..(user) + if (holstered) + user << "A [holstered] is holstered here." + else + user << "It is empty." + +/obj/item/clothing/accessory/holster/on_attached(obj/item/clothing/under/S, mob/user as mob) + ..() + has_suit.verbs += /obj/item/clothing/accessory/holster/verb/holster_verb + +/obj/item/clothing/accessory/holster/on_removed(mob/user as mob) + has_suit.verbs -= /obj/item/clothing/accessory/holster/verb/holster_verb + ..() + +//For the holster hotkey +/obj/item/clothing/accessory/holster/verb/holster_verb() + set name = "Holster" + set category = "Object" + set src in usr + if(!istype(usr, /mob/living)) return + if(usr.stat) return + + //can't we just use src here? + var/obj/item/clothing/accessory/holster/H = null + if (istype(src, /obj/item/clothing/accessory/holster)) + H = src + else if (istype(src, /obj/item/clothing/under)) + var/obj/item/clothing/under/S = src + if (S.accessories.len) + H = locate() in S.accessories + + if (!H) + usr << "Something is very wrong." + + if(!H.holstered) + var/obj/item/W = usr.get_active_hand() + if(!istype(W, /obj/item)) + usr << "You need your gun equiped to holster it." + return + H.holster(W, usr) + else + H.unholster(usr) + +/obj/item/clothing/accessory/holster/armpit + name = "armpit holster" + desc = "A worn-out handgun holster. Perfect for concealed carry" + icon_state = "holster" + item_color = "holster" + +/obj/item/clothing/accessory/holster/waist + name = "waist holster" + desc = "A handgun holster. Made of expensive leather." + icon_state = "holster" + item_color = "holster_low" + +/obj/item/clothing/accessory/holster/hip + name = "hip holster" + desc = "A handgun holster slung low on the hip, draw pardner!" + icon_state = "holster_hip" + item_color = "holster_hip" \ No newline at end of file diff --git a/code/modules/clothing/under/accessories/storage.dm b/code/modules/clothing/under/accessories/storage.dm new file mode 100644 index 00000000000..32313e985d9 --- /dev/null +++ b/code/modules/clothing/under/accessories/storage.dm @@ -0,0 +1,86 @@ +/obj/item/clothing/accessory/storage + name = "load bearing equipment" + desc = "Used to hold things when you don't have enough hands." + icon_state = "webbing" + item_color = "webbing" + slot = "utility" + var/slots = 3 + var/obj/item/weapon/storage/internal/hold + +/obj/item/clothing/accessory/storage/New() + ..() + hold = new/obj/item/weapon/storage/internal(src) + hold.storage_slots = slots + +/obj/item/clothing/accessory/storage/attack_hand(mob/user as mob) + if (has_suit) //if we are part of a suit + hold.open(user) + return + + if (hold.handle_attack_hand(user)) //otherwise interact as a regular storage item + ..(user) + +/obj/item/clothing/accessory/storage/MouseDrop(obj/over_object as obj) + if (has_suit) + return + + if (hold.handle_mousedrop(usr, over_object)) + ..(over_object) + +/obj/item/clothing/accessory/storage/attackby(obj/item/W as obj, mob/user as mob) + return hold.attackby(W, user) + +/obj/item/clothing/accessory/storage/emp_act(severity) + hold.emp_act(severity) + ..() + +/obj/item/clothing/accessory/storage/hear_talk(mob/M, var/msg, verb, datum/language/speaking) + hold.hear_talk(M, msg, verb, speaking) + ..() + +/obj/item/clothing/accessory/storage/attack_self(mob/user as mob) + user << "You empty [src]." + var/turf/T = get_turf(src) + hold.hide_from(usr) + for(var/obj/item/I in hold.contents) + hold.remove_from_storage(I, T) + src.add_fingerprint(user) + +/obj/item/clothing/accessory/storage/webbing + name = "webbing" + desc = "Strudy mess of synthcotton belts and buckles, ready to share your burden." + icon_state = "webbing" + item_color = "webbing" + +/obj/item/clothing/accessory/storage/black_vest + name = "black webbing vest" + desc = "Robust black synthcotton vest with lots of pockets to hold whatever you need, but cannot hold in hands." + icon_state = "vest_black" + item_color = "vest_black" + slots = 5 + +/obj/item/clothing/accessory/storage/brown_vest + name = "brown webbing vest" + desc = "Worn brownish synthcotton vest with lots of pockets to unload your hands." + icon_state = "vest_brown" + item_color = "vest_brown" + slots = 5 + +/obj/item/clothing/accessory/storage/knifeharness + name = "decorated harness" + desc = "A heavily decorated harness of sinew and leather with two knife-loops." + icon_state = "unathiharness2" + item_color = "unathiharness2" + slots = 2 + +/obj/item/clothing/accessory/storage/knifeharness/New() + ..() + hold.max_combined_w_class = 4 + hold.can_hold = list("/obj/item/weapon/hatchet/unathiknife",\ + "/obj/item/weapon/kitchen/utensil/knife",\ + "/obj/item/weapon/kitchen/utensil/pknife",\ + "/obj/item/weapon/kitchenknife",\ + "/obj/item/weapon/kitchenknife/ritual") + + new /obj/item/weapon/hatchet/unathiknife(hold) + new /obj/item/weapon/hatchet/unathiknife(hold) \ No newline at end of file diff --git a/code/modules/clothing/under/jobs/medsci.dm b/code/modules/clothing/under/jobs/medsci.dm index 40bc087429d..b1554dd02ab 100644 --- a/code/modules/clothing/under/jobs/medsci.dm +++ b/code/modules/clothing/under/jobs/medsci.dm @@ -130,6 +130,12 @@ icon_state = "scrubspurple" item_color = "scrubspurple" +/obj/item/clothing/under/rank/medical/black + name = "medical scrubs" + desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in black." + icon_state = "scrubsblack" + item_color = "scrubsblack" + /obj/item/clothing/under/rank/psych desc = "A basic white jumpsuit. It has turqouise markings that denote the wearer as a psychiatrist." name = "psychiatrist's jumpsuit" diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index f8eabc4026b..bc4d37c672f 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -406,6 +406,13 @@ item_color = "sundress_white" body_parts_covered = UPPER_TORSO|LOWER_TORSO +/obj/item/clothing/under/blackjumpskirt + name = "black jumpskirt" + desc = "A black jumpskirt, Sol size 0." + icon_state = "blackjumpskirt" + item_state = "blackjumpskirt" + item_color = "blackjumpskirt" + /obj/item/clothing/under/captainformal name = "captain's formal uniform" desc = "A captain's formal-wear, for special occasions." @@ -472,9 +479,9 @@ /obj/item/clothing/under/serviceoveralls name = "Workman outfit" desc = "The very image of a working man. Not that you're probably doing work." - icon_state = "mechanic_s" - item_state = "mechanic_s" - item_color = "mechanic_s" + icon_state = "mechanic" + item_state = "mechanic" + item_color = "mechanic" /obj/item/clothing/under/cheongsam name = "White Cheongsam" diff --git a/code/modules/clothing/under/ties.dm b/code/modules/clothing/under/ties.dm deleted file mode 100644 index 050a2716e09..00000000000 --- a/code/modules/clothing/under/ties.dm +++ /dev/null @@ -1,474 +0,0 @@ -/obj/item/clothing/tie - name = "tie" - desc = "A neosilk clip-on tie." - icon = 'icons/obj/clothing/ties.dmi' - icon_state = "bluetie" - item_state = "" //no inhands - item_color = "bluetie" - slot_flags = SLOT_TIE - w_class = 2.0 - var/obj/item/clothing/under/has_suit = null //the suit the tie may be attached to - var/image/inv_overlay = null //overlay used when attached to clothing. - -/obj/item/clothing/tie/New() - ..() - inv_overlay = image("icon" = 'icons/obj/clothing/ties_overlay.dmi', "icon_state" = "[item_color? "[item_color]" : "[icon_state]"]") - -//when user attached an accessory to S -/obj/item/clothing/tie/proc/on_attached(obj/item/clothing/under/S, mob/user as mob) - if(!istype(S)) - return - has_suit = S - loc = has_suit - has_suit.overlays += inv_overlay - - user << "You attach [src] to [has_suit]." - src.add_fingerprint(user) - -/obj/item/clothing/tie/proc/on_removed(mob/user as mob) - if(!has_suit) - return - has_suit.overlays -= inv_overlay - has_suit = null - usr.put_in_hands(src) - src.add_fingerprint(user) - -//default attackby behaviour -/obj/item/clothing/tie/attackby(obj/item/I, mob/user) - ..() - -//default attack_hand behaviour -/obj/item/clothing/tie/attack_hand(mob/user as mob) - if(has_suit) - has_suit.remove_accessory(user) - return //we aren't an object on the ground so don't call parent - ..() - -/obj/item/clothing/tie/blue - name = "blue tie" - icon_state = "bluetie" - item_color = "bluetie" - -/obj/item/clothing/tie/red - name = "red tie" - icon_state = "redtie" - item_color = "redtie" - -/obj/item/clothing/tie/horrible - name = "horrible tie" - desc = "A neosilk clip-on tie. This one is disgusting." - icon_state = "horribletie" - item_color = "horribletie" - -/obj/item/clothing/tie/stethoscope - name = "stethoscope" - desc = "An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing." - icon_state = "stethoscope" - item_color = "stethoscope" - -/obj/item/clothing/tie/stethoscope/attack(mob/living/carbon/human/M, mob/living/user) - if(ishuman(M) && isliving(user)) - if(user.a_intent == "help") - var/body_part = parse_zone(user.zone_sel.selecting) - if(body_part) - var/their = "their" - switch(M.gender) - if(MALE) their = "his" - if(FEMALE) their = "her" - - var/sound = "pulse" - var/sound_strength - - if(M.stat == DEAD || (M.status_flags&FAKEDEATH)) - sound_strength = "cannot hear" - sound = "anything" - else - sound_strength = "hear a weak" - switch(body_part) - if("chest") - if(M.oxyloss < 50) - sound_strength = "hear a healthy" - sound = "pulse and respiration" - if("eyes","mouth") - sound_strength = "cannot hear" - sound = "anything" - else - sound_strength = "hear a weak" - - user.visible_message("[user] places [src] against [M]'s [body_part] and listens attentively.", "You place [src] against [their] [body_part]. You [sound_strength] [sound].") - return - return ..(M,user) - - -//Medals -/obj/item/clothing/tie/medal - name = "bronze medal" - desc = "A bronze medal." - icon_state = "bronze" - item_color = "bronze" - -/obj/item/clothing/tie/medal/conduct - name = "distinguished conduct medal" - desc = "A bronze medal awarded for distinguished conduct. Whilst a great honor, this is most basic award given by Nanotrasen. It is often awarded by a captain to a member of his crew." - -/obj/item/clothing/tie/medal/bronze_heart - name = "bronze heart medal" - desc = "A bronze heart-shaped medal awarded for sacrifice. It is often awarded posthumously or for severe injury in the line of duty." - icon_state = "bronze_heart" - -/obj/item/clothing/tie/medal/nobel_science - name = "nobel sciences award" - desc = "A bronze medal which represents significant contributions to the field of science or engineering." - -/obj/item/clothing/tie/medal/silver - name = "silver medal" - desc = "A silver medal." - icon_state = "silver" - item_color = "silver" - -/obj/item/clothing/tie/medal/silver/valor - name = "medal of valor" - desc = "A silver medal awarded for acts of exceptional valor." - -/obj/item/clothing/tie/medal/silver/security - name = "robust security award" - desc = "An award for distinguished combat and sacrifice in defence of Nanotrasen's commercial interests. Often awarded to security staff." - -/obj/item/clothing/tie/medal/gold - name = "gold medal" - desc = "A prestigious golden medal." - icon_state = "gold" - item_color = "gold" - -/obj/item/clothing/tie/medal/gold/captain - name = "medal of captaincy" - desc = "A golden medal awarded exclusively to those promoted to the rank of captain. It signifies the codified responsibilities of a captain to Nanotrasen, and their undisputable authority over their crew." - -/obj/item/clothing/tie/medal/gold/heroism - name = "medal of exceptional heroism" - desc = "An extremely rare golden medal awarded only by CentComm. To recieve such a medal is the highest honor and as such, very few exist. This medal is almost never awarded to anybody but commanders." - -//Armbands -/obj/item/clothing/tie/armband - name = "red armband" - desc = "A fancy red armband!" - icon_state = "red" - item_color = "red" - -/obj/item/clothing/tie/armband/cargo - name = "cargo armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is brown." - icon_state = "cargo" - item_color = "cargo" - -/obj/item/clothing/tie/armband/engine - name = "engineering armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is orange with a reflective strip!" - icon_state = "engie" - item_color = "engie" - -/obj/item/clothing/tie/armband/science - name = "science armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is purple." - icon_state = "rnd" - item_color = "rnd" - -/obj/item/clothing/tie/armband/hydro - name = "hydroponics armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is green and blue." - icon_state = "hydro" - item_color = "hydro" - -/obj/item/clothing/tie/armband/med - name = "medical armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is white." - icon_state = "med" - item_color = "med" - -/obj/item/clothing/tie/armband/medgreen - name = "EMT armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is white and green." - icon_state = "medgreen" - item_color = "medgreen" - -//holsters -/obj/item/clothing/tie/holster - name = "shoulder holster" - desc = "A handgun holster." - icon_state = "holster" - item_color = "holster" - var/obj/item/weapon/gun/holstered = null - -//subtypes can override this to specify what can be holstered -/obj/item/clothing/tie/holster/proc/can_holster(obj/item/weapon/gun/W) - return W.isHandgun() - -/obj/item/clothing/tie/holster/proc/holster(obj/item/I, mob/user as mob) - if(holstered) - user << "\red There is already a [holstered] holstered here!" - return - - if (!istype(I, /obj/item/weapon/gun)) - user << "\red Only guns can be holstered!" - return - - var/obj/item/weapon/gun/W = I - if (!can_holster(W)) - user << "\red This [W] won't fit in the [src]!" - return - - holstered = W - user.drop_from_inventory(holstered) - holstered.loc = src - holstered.add_fingerprint(user) - user.visible_message("\blue [user] holsters the [holstered].", "You holster the [holstered].") - -/obj/item/clothing/tie/holster/proc/unholster(mob/user as mob) - if(!holstered) - return - - if(istype(user.get_active_hand(),/obj) && istype(user.get_inactive_hand(),/obj)) - user << "\red You need an empty hand to draw the [holstered]!" - else - if(user.a_intent == "hurt") - usr.visible_message("\red [user] draws the [holstered], ready to shoot!", \ - "\red You draw the [holstered], ready to shoot!") - else - user.visible_message("\blue [user] draws the [holstered], pointing it at the ground.", \ - "\blue You draw the [holstered], pointing it at the ground.") - user.put_in_hands(holstered) - holstered.add_fingerprint(user) - holstered = null - -/obj/item/clothing/tie/holster/attack_hand(mob/user as mob) - if (has_suit) //if we are part of a suit - if (holstered) - unholster(user) - return - - ..(user) - -/obj/item/clothing/tie/holster/attackby(obj/item/W as obj, mob/user as mob) - holster(W, user) - -/obj/item/clothing/tie/holster/emp_act(severity) - if (holstered) - holstered.emp_act(severity) - ..() - -/obj/item/clothing/tie/holster/examine(mob/user) - ..(user) - if (holstered) - user << "A [holstered] is holstered here." - else - user << "It is empty." - -/obj/item/clothing/tie/holster/on_attached(obj/item/clothing/under/S, mob/user as mob) - ..() - has_suit.verbs += /obj/item/clothing/tie/holster/verb/holster_verb - -/obj/item/clothing/tie/holster/on_removed(mob/user as mob) - has_suit.verbs -= /obj/item/clothing/tie/holster/verb/holster_verb - ..() - -//For the holster hotkey -/obj/item/clothing/tie/holster/verb/holster_verb() - set name = "Holster" - set category = "Object" - set src in usr - if(!istype(usr, /mob/living)) return - if(usr.stat) return - - var/obj/item/clothing/tie/holster/H = null - if (istype(src, /obj/item/clothing/tie/holster)) - H = src - else if (istype(src, /obj/item/clothing/under)) - var/obj/item/clothing/under/S = src - if (S.hastie) - H = S.hastie - - if (!H) - usr << "/red Something is very wrong." - - if(!H.holstered) - if(!istype(usr.get_active_hand(), /obj/item/weapon/gun)) - usr << "\blue You need your gun equiped to holster it." - return - var/obj/item/weapon/gun/W = usr.get_active_hand() - H.holster(W, usr) - else - H.unholster(usr) - -/obj/item/clothing/tie/holster/armpit - name = "shoulder holster" - desc = "A worn-out handgun holster. Perfect for concealed carry" - icon_state = "holster" - item_color = "holster" - -/obj/item/clothing/tie/holster/waist - name = "shoulder holster" - desc = "A handgun holster. Made of expensive leather." - icon_state = "holster" - item_color = "holster_low" - -/obj/item/clothing/tie/storage - name = "load bearing equipment" - desc = "Used to hold things when you don't have enough hands." - icon_state = "webbing" - item_color = "webbing" - var/slots = 3 - var/obj/item/weapon/storage/internal/hold - -/obj/item/clothing/tie/storage/New() - ..() - hold = new/obj/item/weapon/storage/internal(src) - hold.storage_slots = slots - -/obj/item/clothing/tie/storage/attack_hand(mob/user as mob) - if (has_suit) //if we are part of a suit - hold.open(user) - return - - if (hold.handle_attack_hand(user)) //otherwise interact as a regular storage item - ..(user) - -/obj/item/clothing/tie/storage/MouseDrop(obj/over_object as obj) - if (has_suit) - return - - if (hold.handle_mousedrop(usr, over_object)) - ..(over_object) - -/obj/item/clothing/tie/storage/attackby(obj/item/W as obj, mob/user as mob) - return hold.attackby(W, user) - -/obj/item/clothing/tie/storage/emp_act(severity) - hold.emp_act(severity) - ..() - -/obj/item/clothing/tie/storage/hear_talk(mob/M, var/msg, verb, datum/language/speaking) - hold.hear_talk(M, msg, verb, speaking) - ..() - -/obj/item/clothing/tie/storage/attack_self(mob/user as mob) - user << "You empty [src]." - var/turf/T = get_turf(src) - hold.hide_from(usr) - for(var/obj/item/I in hold.contents) - hold.remove_from_storage(I, T) - src.add_fingerprint(user) - -/obj/item/clothing/tie/storage/webbing - name = "webbing" - desc = "Strudy mess of synthcotton belts and buckles, ready to share your burden." - icon_state = "webbing" - item_color = "webbing" - -/obj/item/clothing/tie/storage/black_vest - name = "black webbing vest" - desc = "Robust black synthcotton vest with lots of pockets to hold whatever you need, but cannot hold in hands." - icon_state = "vest_black" - item_color = "vest_black" - slots = 5 - -/obj/item/clothing/tie/storage/brown_vest - name = "brown webbing vest" - desc = "Worn brownish synthcotton vest with lots of pockets to unload your hands." - icon_state = "vest_brown" - item_color = "vest_brown" - slots = 5 -/* - Holobadges are worn on the belt or neck, and can be used to show that the holder is an authorized - Security agent - the user details can be imprinted on the badge with a Security-access ID card, - or they can be emagged to accept any ID for use in disguises. -*/ - -/obj/item/clothing/tie/holobadge - - name = "holobadge" - desc = "This glowing blue badge marks the holder as THE LAW." - icon_state = "holobadge" - item_color = "holobadge" - slot_flags = SLOT_BELT | SLOT_TIE - - var/emagged = 0 //Emagging removes Sec check. - var/stored_name = null - -/obj/item/clothing/tie/holobadge/cord - icon_state = "holobadge-cord" - item_color = "holobadge-cord" - slot_flags = SLOT_MASK | SLOT_TIE - -/obj/item/clothing/tie/holobadge/attack_self(mob/user as mob) - if(!stored_name) - user << "Waving around a badge before swiping an ID would be pretty pointless." - return - if(isliving(user)) - user.visible_message("\red [user] displays their NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.","\red You display your NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.") - -/obj/item/clothing/tie/holobadge/attackby(var/obj/item/O as obj, var/mob/user as mob) - - if (istype(O, /obj/item/weapon/card/emag)) - if (emagged) - user << "\red [src] is already cracked." - return - else - emagged = 1 - user << "\red You swipe [O] and crack the holobadge security checks." - return - - else if(istype(O, /obj/item/weapon/card/id) || istype(O, /obj/item/device/pda)) - - var/obj/item/weapon/card/id/id_card = null - - if(istype(O, /obj/item/weapon/card/id)) - id_card = O - else - var/obj/item/device/pda/pda = O - id_card = pda.id - - if(access_security in id_card.access || emagged) - user << "You imprint your ID details onto the badge." - stored_name = id_card.registered_name - name = "holobadge ([stored_name])" - desc = "This glowing blue badge marks [stored_name] as THE LAW." - else - user << "[src] rejects your insufficient access rights." - return - ..() - -/obj/item/clothing/tie/holobadge/attack(mob/living/carbon/human/M, mob/living/user) - if(isliving(user)) - user.visible_message("\red [user] invades [M]'s personal space, thrusting [src] into their face insistently.","\red You invade [M]'s personal space, thrusting [src] into their face insistently. You are the law.") - -/obj/item/weapon/storage/box/holobadge - name = "holobadge box" - desc = "A box claiming to contain holobadges." - New() - new /obj/item/clothing/tie/holobadge(src) - new /obj/item/clothing/tie/holobadge(src) - new /obj/item/clothing/tie/holobadge(src) - new /obj/item/clothing/tie/holobadge(src) - new /obj/item/clothing/tie/holobadge/cord(src) - new /obj/item/clothing/tie/holobadge/cord(src) - ..() - return - -/obj/item/clothing/tie/storage/knifeharness - name = "decorated harness" - desc = "A heavily decorated harness of sinew and leather with two knife-loops." - icon_state = "unathiharness2" - item_color = "unathiharness2" - slots = 2 - -/obj/item/clothing/tie/storage/knifeharness/New() - ..() - hold.max_combined_w_class = 4 - hold.can_hold = list("/obj/item/weapon/hatchet/unathiknife",\ - "/obj/item/weapon/kitchen/utensil/knife",\ - "/obj/item/weapon/kitchen/utensil/pknife",\ - "/obj/item/weapon/kitchenknife",\ - "/obj/item/weapon/kitchenknife/ritual") - - new /obj/item/weapon/hatchet/unathiknife(hold) - new /obj/item/weapon/hatchet/unathiknife(hold) diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index 510417c0fb9..781d88feb52 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -114,7 +114,7 @@ /////////////////////// Cataguettes - Lucy's Stethoscope - Lucy Kemmerer ////// -/obj/item/clothing/tie/stethoscope/fluff/lucystethos +/obj/item/clothing/accessory/stethoscope/fluff/lucystethos name = "Lucy's Stethoscope" desc = "A medical apparatus intended to ease in listening to the sounds of the human body. This one looks cleaner and sparklier than the rest. There is a small silver plaque attached to the tubing, with the words 'Lucy Kemmerer' engraved on it." icon_state = "lucystethos" @@ -1111,22 +1111,33 @@ item_color = "lillian_dress" body_parts_covered = UPPER_TORSO|LOWER_TORSO -////// Cybernetic Casings - Parker Eliza - MrSnapwalk +////// Tailored Security Uniform - Parker Eliza - MrSnapwalk + /obj/item/clothing/under/fluff/parkereliza - name = "cybernetic casings" - desc = "A set of somewhat bulky white casings for robotic limbs, paired with a basic blue tank top and black cargo pants. The arms have a small label on the inner elbow, which reads \"Bishop Corporation Cybernetic Solutions\"." + name = "tailored security uniform" + desc = "A red uniform shirt (tailored for easy access to the shoulder joint) and black cargo pants, paired with a set of somewhat bulky white casings for robotic limbs. The arms have a small label on the inner elbow, which reads \"Bishop Corporation Cybernetic Solutions\"." icon = 'icons/obj/custom_items.dmi' icon_state = "parker_eliza" item_state = "parker_eliza" item_color = "parker_eliza" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS|HANDS +////// Bishop "GOLEM" V2200 Industrial Limb Augments - Parker Eliza - MrSnapwalk + +/obj/item/clothing/suit/fluff/parkereliza + name = "Bishop \"GOLEM\" V2200 Industrial Limb Augments" + desc = "A set of top-of-the-line cyberlimbs, only usable to someone with extensive bone structure augmentation. Often used in industrial applications, they are capable of throwing a man clear across a room. The load limitation circuit in this set appears to be modified." + icon = 'icons/obj/custom_items.dmi' + icon_state = "parker_eliza_arms" + item_state = "parker_eliza_arms" + item_color = "parker_eliza_arms" + ////////////// Accessories ///// //////////////////// Blood Red Pendant - Mewth - Mu'taz Radi //////////////// -/obj/item/clothing/tie/fluff/radi +/obj/item/clothing/accessory/fluff/radi name = "Blood Red Pendant" desc = "A blue chained necklace with a ruby in the middle, it looks pretty!" icon = 'icons/obj/custom_items.dmi' @@ -1168,7 +1179,7 @@ ////// Small locket - Altair An-Nasaqan - Serithi -/obj/item/clothing/tie/fluff/altair_locket +/obj/item/clothing/accessory/fluff/altair_locket name = "small locket" desc = "A small golden locket attached to an Ii'rka-reed string. Inside the locket is a holo-picture of a female Tajaran, and an inscription writtin in Siik'mas." icon = 'icons/obj/custom_items.dmi' @@ -1181,7 +1192,7 @@ ////// Silver locket - Konaa Hirano - Konaa_Hirano -/obj/item/clothing/tie/fluff/konaa_hirano +/obj/item/clothing/accessory/fluff/konaa_hirano name = "silver locket" desc = "This oval shaped, argentium sterling silver locket hangs on an incredibly fine, refractive string, almost thin as hair and microweaved from links to a deceptive strength, of similar material. The edges are engraved very delicately with an elegant curving design, but overall the main is unmarked and smooth to the touch, leaving room for either remaining as a stolid piece or future alterations. There is an obvious internal place for a picture or lock of some sort, but even behind that is a very thin compartment unhinged with the pinch of a thumb and forefinger." icon = 'icons/obj/custom_items.dmi' @@ -1193,13 +1204,13 @@ slot_flags = SLOT_MASK | SLOT_TIE var/obj/item/held //Item inside locket. -/obj/item/clothing/tie/fluff/konaa_hirano/attack_self(mob/user as mob) +/obj/item/clothing/accessory/fluff/konaa_hirano/attack_self(mob/user as mob) if(held) user << "You open [src] and [held] falls out." held.loc = get_turf(user) src.held = null -/obj/item/clothing/tie/fluff/konaa_hirano/attackby(var/obj/item/O as obj, mob/user as mob) +/obj/item/clothing/accessory/fluff/konaa_hirano/attackby(var/obj/item/O as obj, mob/user as mob) if(istype(O,/obj/item/weapon/paper)) if(held) usr << "[src] already has something inside it." @@ -1213,7 +1224,7 @@ ////// Medallion - Nasir Khayyam - Jamini -/obj/item/clothing/tie/fluff/nasir_khayyam_1 +/obj/item/clothing/accessory/fluff/nasir_khayyam_1 name = "medallion" desc = "This silvered medallion bears the symbol of the Hadii Clan of the Tajaran." icon = 'icons/obj/custom_items.dmi' @@ -1329,22 +1340,21 @@ desc = "A stun baton used for incapacitating targets; there seems to be a bunch of tally marks set into the handle." ///// Deckard .44 - Callum Leamas - Roaper -/obj/item/weapon/gun/projectile/detective/fluff/callum_leamas +/obj/item/weapon/gun/projectile/revolver/detective/fluff/callum_leamas name = "Deckard .44" desc = "A custom built revolver, based off the semi-popular Detective Special model." icon = 'icons/obj/custom_items.dmi' icon_state = "leamas-empty" + ammo_type = /obj/item/ammo_magazine/c38/rubber -/obj/item/weapon/gun/projectile/detective/fluff/callum_leamas/update_icon() - +/obj/item/weapon/gun/projectile/revolver/detective/fluff/callum_leamas/update_icon() ..() if(loaded.len) icon_state = "leamas-loaded" else icon_state = "leamas-empty" -/obj/item/weapon/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob) - +/obj/item/weapon/gun/projectile/revolver/detective/fluff/callum_leamas/load_ammo(var/obj/item/A, mob/user) if(istype(A, /obj/item/ammo_magazine)) flick("leamas-reloading",src) ..() @@ -1402,12 +1412,6 @@ ////////////////////////////// Foxler - Erstatz Vryroxes ///////////////////////////////////////////////// -/obj/item/weapon/holder/cat/fluff/bones - name = "Bones" - desc = "It's Bones! Meow." - gender = MALE - icon_state = "cat3" - //Use this subtype for spawning in the custom item. /obj/item/weapon/holder/cat/fluff/bones/custom_item @@ -1416,6 +1420,12 @@ new/mob/living/simple_animal/cat/fluff/bones (src) ..() +/obj/item/weapon/holder/cat/fluff/bones + name = "Bones" + desc = "It's Bones! Meow." + gender = MALE + icon_state = "cat3" + /mob/living/simple_animal/cat/fluff/bones name = "Bones" desc = "That's Bones the cat. He's a laid back, black cat. Meow." @@ -1424,61 +1434,12 @@ icon_living = "cat3" icon_dead = "cat3_dead" holder_type = /obj/item/weapon/holder/cat/fluff/bones - bff_name = "Erstatz Vryroxes" + var/friend_name = "Erstatz Vryroxes" -/mob/living/simple_animal/cat/fluff - var/bff_name - var/mob/living/carbon/human/bff - -/mob/living/simple_animal/cat/fluff/handle_movement_target() - if (!bff) +/mob/living/simple_animal/cat/fluff/bones/handle_movement_target() + if (!friend) for (var/mob/living/carbon/human/M in player_list) - if (M.real_name == bff_name) - bff = M + if (M.real_name == friend_name) + friend = M break - - if (bff) - var/follow_dist = 5 - if (bff.stat >= DEAD || bff.health <= config.health_threshold_softcrit) //danger - follow_dist = 1 - else if (bff.stat || bff.health <= 50) //danger or just sleeping - follow_dist = 2 - var/near_dist = max(follow_dist - 3, 1) - var/current_dist = get_dist(src, bff) - - if (movement_target != bff) - if (current_dist > follow_dist && !istype(movement_target, /mob/living/simple_animal/mouse) && (bff in oview(src))) - //stop existing movement - walk_to(src,0) - turns_since_scan = 0 - - //walk to bff - stop_automated_movement = 1 - movement_target = bff - walk_to(src, movement_target, near_dist, 4) - - //already following and close enough, stop - else if (current_dist <= near_dist) - walk_to(src,0) - movement_target = null - stop_automated_movement = 0 - - if (!(bff && movement_target == bff)) - ..() - -/mob/living/simple_animal/cat/fluff/Life() ..() - if (stat || !bff) - return - if (get_dist(src, bff) <= 1) - if (bff.stat >= DEAD || bff.health <= config.health_threshold_softcrit) - if (prob((bff.stat < DEAD)? 50 : 15)) - audible_emote(pick("meows in distress.", "meows anxiously.")) - else - if (prob(5)) - visible_emote(pick("nuzzles [bff].", - "brushes against [bff].", - "rubs against [bff].", - "purrs.")) - else if (bff.health <= 50) - if (prob(10)) audible_emote("meows anxiously.") diff --git a/code/modules/destilery/main.dm b/code/modules/destilery/main.dm deleted file mode 100644 index e6944724aaf..00000000000 --- a/code/modules/destilery/main.dm +++ /dev/null @@ -1,290 +0,0 @@ -//This dm file includes some food processing machines: -// - I. Mill -// - II. Fermenter -// - III. Still -// - IV. Squeezer -// - V. Centrifuge - - - -// I. The mill is intended to be loaded with produce and returns ground up items. For example: Wheat should become flour and grapes should become raisins. - -/obj/machinery/mill - var/list/obj/item/weapon/reagent_containers/food/input = list() - var/list/obj/item/weapon/reagent_containers/food/output = list() - var/obj/item/weapon/reagent_containers/food/milled_item - var/busy = 0 - var/progress = 0 - var/error = 0 - name = "\improper Mill" - desc = "It is a machine that grinds produce." - icon_state = "autolathe" - density = 1 - anchored = 1 - use_power = 1 - idle_power_usage = 10 - active_power_usage = 1000 - -/obj/machinery/mill/process() - if(error) - return - - if(!busy) - use_power = 1 - if(input.len) - milled_item = input[1] - input -= milled_item - progress = 0 - busy = 1 - use_power = 2 - return - - progress++ - if(progress < 10) //Edit this value to make milling faster or slower - return //Not done yet. - - switch(milled_item.type) - if(/obj/item/weapon/reagent_containers/food/snacks/grown/wheat) //Wheat becomes flour - var/obj/item/weapon/reagent_containers/food/snacks/flour/F = new(src) - output += F - if(/obj/item/weapon/reagent_containers/food/snacks/flour) //Flour is still flour - var/obj/item/weapon/reagent_containers/food/snacks/flour/F = new(src) - output += F - else - error = 1 - - del(milled_item) - busy = 0 - -/obj/machinery/mill/attackby(var/obj/item/weapon/W as obj, mob/user as mob) - if(istype(W,/obj/item/weapon/reagent_containers/food)) - user.u_equip(W) - W.loc = src - input += W - else - ..() - -/obj/machinery/mill/attack_hand(var/mob/user as mob) - for(var/obj/item/weapon/reagent_containers/food/F in output) - F.loc = src.loc - output -= F - - - - - - -// II. The fermenter is intended to be loaded with food items and returns medium-strength alcohol items, sucha s wine and beer. - -/obj/machinery/fermenter - var/list/obj/item/weapon/reagent_containers/food/input = list() - var/list/obj/item/weapon/reagent_containers/food/output = list() - var/obj/item/weapon/reagent_containers/food/fermenting_item - var/water_level = 0 - var/busy = 0 - var/progress = 0 - var/error = 0 - name = "\improper Fermenter" - desc = "It is a machine that ferments produce into alcoholic drinks." - icon_state = "autolathe" - density = 1 - anchored = 1 - use_power = 1 - idle_power_usage = 10 - active_power_usage = 500 - -/obj/machinery/fermenter/process() - if(error) - return - - if(!busy) - use_power = 1 - if(input.len) - fermenting_item = input[1] - input -= fermenting_item - progress = 0 - busy = 1 - use_power = 2 - return - - if(!water_level) - return - - water_level-- - - progress++ - if(progress < 10) //Edit this value to make milling faster or slower - return //Not done yet. - - switch(fermenting_item.type) - if(/obj/item/weapon/reagent_containers/food/snacks/flour) //Flour is still flour - var/obj/item/weapon/reagent_containers/food/drinks/cans/beer/B = new(src) - output += B - else - error = 1 - - del(fermenting_item) - busy = 0 - -/obj/machinery/fermenter/attackby(var/obj/item/weapon/W as obj, mob/user as mob) - if(istype(W,/obj/item/weapon/reagent_containers/food)) - user.u_equip(W) - W.loc = src - input += W - else - ..() - -/obj/machinery/fermenter/attack_hand(var/mob/user as mob) - for(var/obj/item/weapon/reagent_containers/food/F in output) - F.loc = src.loc - output -= F - - - -// III. The still is a machine that is loaded with food items and returns hard liquor, such as vodka. - -/obj/machinery/still - var/list/obj/item/weapon/reagent_containers/food/input = list() - var/list/obj/item/weapon/reagent_containers/food/output = list() - var/obj/item/weapon/reagent_containers/food/destilling_item - var/busy = 0 - var/progress = 0 - var/error = 0 - name = "\improper Still" - desc = "It is a machine that produces hard liquor from alcoholic drinks." - icon_state = "autolathe" - density = 1 - anchored = 1 - use_power = 1 - idle_power_usage = 10 - active_power_usage = 10000 - -/obj/machinery/still/process() - if(error) - return - - if(!busy) - use_power = 1 - if(input.len) - destilling_item = input[1] - input -= destilling_item - progress = 0 - busy = 1 - use_power = 2 - return - - progress++ - if(progress < 10) //Edit this value to make distilling faster or slower - return //Not done yet. - - switch(destilling_item.type) - if(/obj/item/weapon/reagent_containers/food/drinks/cans/beer) //Flour is still flour - var/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka/V = new(src) - output += V - else - error = 1 - - del(destilling_item) - busy = 0 - -/obj/machinery/still/attackby(var/obj/item/weapon/W as obj, mob/user as mob) - if(istype(W,/obj/item/weapon/reagent_containers/food)) - user.u_equip(W) - W.loc = src - input += W - else - ..() - -/obj/machinery/still/attack_hand(var/mob/user as mob) - for(var/obj/item/weapon/reagent_containers/food/F in output) - F.loc = src.loc - output -= F - - - - -// IV. The squeezer is intended to destroy inserted food items, but return some of the reagents they contain. - -/obj/machinery/squeezer - var/list/obj/item/weapon/reagent_containers/food/input = list() - var/obj/item/weapon/reagent_containers/food/squeezed_item - var/water_level = 0 - var/busy = 0 - var/progress = 0 - var/error = 0 - name = "\improper Squeezer" - desc = "It is a machine that squeezes extracts from produce." - icon_state = "autolathe" - density = 1 - anchored = 1 - use_power = 1 - idle_power_usage = 10 - active_power_usage = 500 - - - - - -// V. The centrifuge spins inserted food items. It is intended to squeeze out the reagents that are common food catalysts (enzymes currently) - -/obj/machinery/centrifuge - var/list/obj/item/weapon/reagent_containers/food/input = list() - var/list/obj/item/weapon/reagent_containers/food/output = list() - var/obj/item/weapon/reagent_containers/food/spinning_item - var/busy = 0 - var/progress = 0 - var/error = 0 - var/enzymes = 0 - var/water = 0 - name = "\improper Centrifuge" - desc = "It is a machine that spins produce." - icon_state = "autolathe" - density = 1 - anchored = 1 - use_power = 1 - idle_power_usage = 10 - active_power_usage = 10000 - -/obj/machinery/centrifuge/process() - if(error) - return - - if(!busy) - use_power = 1 - if(input.len) - spinning_item = input[1] - input -= spinning_item - progress = 0 - busy = 1 - use_power = 2 - return - - progress++ - if(progress < 10) //Edit this value to make milling faster or slower - return //Not done yet. - - var/transfer_enzymes = spinning_item.reagents.get_reagent_amount("enzyme") - - if(transfer_enzymes) - enzymes += transfer_enzymes - spinning_item.reagents.remove_reagent("enzyme",transfer_enzymes) - - output += spinning_item - busy = 0 - -/obj/machinery/centrifuge/attackby(var/obj/item/weapon/W as obj, mob/user as mob) - if(istype(W,/obj/item/weapon/reagent_containers/food)) - user.u_equip(W) - W.loc = src - input += W - else - ..() - -/obj/machinery/centrifuge/attack_hand(var/mob/user as mob) - for(var/obj/item/weapon/reagent_containers/food/F in output) - F.loc = src.loc - output -= F - while(enzymes >= 50) - enzymes -= 50 - new/obj/item/weapon/reagent_containers/food/condiment/enzyme(src.loc) - diff --git a/code/modules/events/event_manager.dm b/code/modules/events/event_manager.dm index 070598b3338..806e9a331e4 100644 --- a/code/modules/events/event_manager.dm +++ b/code/modules/events/event_manager.dm @@ -195,12 +195,12 @@ admin_log_and_message_admins("has [report_at_round_end ? "enabled" : "disabled"] the round end event report.") else if(href_list["dec_timer"]) var/datum/event_container/EC = locate(href_list["event"]) - var/decrease = (60 * 10 ** text2num(href_list["dec_timer"])) + var/decrease = 60 * (10 ** text2num(href_list["dec_timer"])) EC.next_event_time -= decrease admin_log_and_message_admins("decreased timer for [severity_to_string[EC.severity]] events by [decrease/600] minute(s).") else if(href_list["inc_timer"]) var/datum/event_container/EC = locate(href_list["event"]) - var/increase = (60 * 10 ** text2num(href_list["inc_timer"])) + var/increase = 60 * (10 ** text2num(href_list["inc_timer"])) EC.next_event_time += increase admin_log_and_message_admins("increased timer for [severity_to_string[EC.severity]] events by [increase/600] minute(s).") else if(href_list["select_event"]) diff --git a/code/modules/events/infestation.dm b/code/modules/events/infestation.dm index d587c512691..09b1b83ef95 100644 --- a/code/modules/events/infestation.dm +++ b/code/modules/events/infestation.dm @@ -31,7 +31,7 @@ spawn_area_type = /area/crew_quarters/kitchen locstring = "the kitchen" if(LOC_ATMOS) - spawn_area_type = /area/atmos + spawn_area_type = /area/engineering/atmos locstring = "atmospherics" if(LOC_INCIN) spawn_area_type = /area/maintenance/incinerator diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm index 6bbd20f0d29..8b4d7f9ef10 100644 --- a/code/modules/events/spacevine.dm +++ b/code/modules/events/spacevine.dm @@ -1,9 +1,5 @@ /var/global/spacevines_spawned = 0 /datum/event/spacevine/start() - //biomass is basically just a resprited version of space vines - if(prob(50)) - spacevine_infestation() - else - biomass_infestation() + spacevine_infestation() spacevines_spawned = 1 diff --git a/code/modules/examine/descriptions/atmospherics.dm b/code/modules/examine/descriptions/atmospherics.dm new file mode 100644 index 00000000000..e01600aa6d6 --- /dev/null +++ b/code/modules/examine/descriptions/atmospherics.dm @@ -0,0 +1,166 @@ +/obj/machinery/atmospherics/pipe + description_info = "This pipe, and all other pipes, can be connected or disconnected by a wrench. The internal pressure of the pipe must \ + be below 300 kPa to do this. More pipes can be obtained from the pipe dispenser." + +/obj/machinery/atmospherics/pipe/New() //This is needed or else 20+ lines of copypasta to dance around inheritence. + ..() + description_info += "
    Most pipes and atmospheric devices can be connected or disconnected with a wrench. The pipe's pressure must not be too high, \ + or if it is a device, it must be turned off first." + +//HE pipes +/obj/machinery/atmospherics/pipe/simple/heat_exchanging + description_info = "This radiates heat from the pipe's gas to space, cooling it down." + +//Supply/Scrubber pipes +/obj/machinery/atmospherics/pipe/simple/visible/scrubbers + description_info = "This is a special 'scrubber' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +/obj/machinery/atmospherics/pipe/simple/visible/supply + description_info = "This is a special 'supply' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +/obj/machinery/atmospherics/pipe/simple/hidden/supply + description_info = "This is a special 'supply' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers + description_info = "This is a special 'scrubber' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +//Universal adapters +/obj/machinery/atmospherics/pipe/simple/visible/universal + description_info = "This allows you to connect 'normal' pipes, red 'scrubber' pipes, and blue 'supply' pipes." + +/obj/machinery/atmospherics/pipe/simple/hidden/universal + description_info = "This allows you to connect 'normal' pipes, red 'scrubber' pipes, and blue 'supply' pipes." + +//Three way manifolds +/obj/machinery/atmospherics/pipe/manifold + description_info = "A normal pipe with three ends to connect to." + +/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers + description_info = "This is a special 'scrubber' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +/obj/machinery/atmospherics/pipe/manifold/visible/supply + description_info = "This is a special 'supply' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers + description_info = "This is a special 'scrubber' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +/obj/machinery/atmospherics/pipe/manifold/hidden/supply + description_info = "This is a special 'supply' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +//Insulated pipes +/obj/machinery/atmospherics/pipe/simple/insulated + description_info = "This is completely useless, use a normal pipe." //Sorry, but it's true. + +//Four way manifolds +/obj/machinery/atmospherics/pipe/manifold4w + description_info = "This is a four-way pipe." + +/obj/machinery/atmospherics/pipe/manifold4w/visible/scrubbers + description_info = "This is a special 'scrubber' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply + description_info = "This is a special 'supply' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers + description_info = "This is a special 'scrubber' pipe, which does not connect to 'normal' pipes. If you want to connect it, use \ + a Universal Adapter pipe." + +//Endcaps +/obj/machinery/atmospherics/pipe/cap + description_info = "This is a cosmetic attachment, as pipes currently do not spill their contents into the air." + +//T-shaped valves +/obj/machinery/atmospherics/tvalve + description_info = "Click this to toggle the mode. The direction with the green light is where the gas will flow." + +//Normal valves +/obj/machinery/atmospherics/valve + description_info = "Click this to turn the valve. If red, the pipes on each end are seperated. Otherwise, they are connected." + +//TEG ports +/obj/machinery/atmospherics/binary/circulator + description_info = "This generates electricity, depending on the difference in temperature between each side of the machine. The meter in \ + the center of the machine gives an indicator of how much elecrtricity is being generated." + +//Passive gates +/obj/machinery/atmospherics/binary/passive_gate + description_info = "This is a one-way regulator, allowing gas to flow only at a specific pressure and flow rate. If the light is green, it is flowing." + +//Normal pumps (high power one inherits from this) +/obj/machinery/atmospherics/binary/pump + description_info = "This moves gas from one pipe to another. A higher target pressure demands more energy. The side with the red end is the output." + +//Vents +/obj/machinery/atmospherics/unary/vent_pump + description_info = "This pumps the contents of the attached pipe out into the atmosphere, if needed. It can be controlled from an Air Alarm." + +//Freezers +/obj/machinery/atmospherics/unary/freezer + description_info = "Cools down the gas of the pipe it is connected to. It uses massive amounts of electricity while on. \ + It can be upgraded by replacing the capacitors, manipulators, and matter bins. It can be deconstructed by screwing the maintenance panel open with a \ + screwdriver, and then using a crowbar." + +//Heaters +/obj/machinery/atmospherics/unary/heater + description_info = "Heats up the gas of the pipe it is connected to. It uses massive amounts of electricity while on. \ + It can be upgraded by replacing the capacitors, manipulators, and matter bins. It can be deconstructed by screwing the maintenance panel open with a \ + screwdriver, and then using a crowbar." + +//Gas injectors +/obj/machinery/atmospherics/unary/outlet_injector + description_info = "Outputs the pipe's gas into the atmosphere, similar to an airvent. It can be controlled by a nearby atmospherics computer. \ + A green light on it means it is on." + +//Scrubbers +/obj/machinery/atmospherics/unary/vent_scrubber + description_info = "This filters the atmosphere of harmful gas. Filtered gas goes to the pipes connected to it, typically a scrubber pipe. \ + It can be controlled from an Air Alarm. It can be configured to drain all air rapidly with a 'panic syphon' from an air alarm." + +//Omni filters +/obj/machinery/atmospherics/omni/filter + description_info = "Filters gas from a custom input direction, with up to two filtered outputs and a 'everything else' \ + output. The filtered output's arrows glow orange." + +//Omni mixers +/obj/machinery/atmospherics/omni/mixer + description_info = "Combines gas from custom input and output directions. The percentage of combined gas can be defined." + +//Canisters +/obj/machinery/portable_atmospherics/canister + description_info = "The canister can be connected to a connector port with a wrench. Tanks of gas (the kind you can hold in your hand) \ + can be filled by the canister, by using the tank on the canister, increasing the release pressure, then opening the valve until it is full, and then close it. \ + *DO NOT* remove the tank until the valve is closed. A gas analyzer can be used to check the contents of the canister." + + description_antag = "Canisters can be damaged, spilling their contents into the air, or you can just leave the release valve open." + +//Portable pumps +/obj/machinery/portable_atmospherics/powered/pump + description_info = "Invaluable for filling air in a room rapidly after a breach repair. The internal gas container can be filled by \ + connecting it to a connector port. The pump can pump the air in (sucking) or out (blowing), at a specific target pressure. The powercell inside can be \ + replaced by using a screwdriver, and then adding a new cell. A tank of gas can also be attached to the air pump." + +//Portable scrubbers +/obj/machinery/portable_atmospherics/powered/scrubber + description_info = "Filters the air, placing harmful gases into the internal gas container. The container can be emptied by \ + connecting it to a connector port. The pump can pump the air in (sucking) or out (blowing), at a specific target pressure. The powercell inside can be \ + replaced by using a screwdriver, and then adding a new cell. A tank of gas can also be attached to the scrubber. " + +//Meters +/obj/machinery/meter + description_info = "Measures the volume and temperature of the pipe under the meter." + +//Pipe dispensers +/obj/machinery/pipedispenser + description_info = "This can be moved by using a wrench. You will need to wrench it again when you want to use it. You can put \ + excess (atmospheric) pipes into the dispenser, as well. The dispenser requires electricity to function." + diff --git a/code/modules/examine/descriptions/engineering.dm b/code/modules/examine/descriptions/engineering.dm new file mode 100644 index 00000000000..c3f9b9b21fa --- /dev/null +++ b/code/modules/examine/descriptions/engineering.dm @@ -0,0 +1,35 @@ +/obj/machinery/power/supermatter + description_info = "When energized by a laser (or something hitting it), it emits radiation and heat. If the heat reaches above 7000 kelvin, it will send an alert and start taking damage. \ + After integrity falls to zero percent, it will delaminate, causing a massive explosion, station-wide radiation spikes, and hallucinations. \ + Supermatter reacts badly to oxygen in the atmosphere. It'll also heat up really quick if it is in vacuum.
    \ +
    \ + Supermatter cores are extremely dangerous to be close to, and requires protection to handle properly. The protection you will need is:
    \ + Optical meson scanners on your eyes, to prevent hallucinations when looking at the supermatter.
    \ + Radiation helmet and suit, as the supermatter is radioactive.
    \ +
    \ + Touching the supermatter will result in *instant death*, with no corpse left behind! You can drag the supermatter, but anything else will kill you. \ + It is advised to obtain a genetic backup before trying to drag it." + + description_antag = "Exposing the supermatter to oxygen or vaccum will cause it to start rapidly heating up. Sabotaging the supermatter and making it explode will \ + cause a period of lag as the explosion is processed by the server, as well as irradiating the entire station and causing hallucinations to happen. \ + Wearing radiation equipment will protect you from most of the delamination effects sans explosion." + +/obj/machinery/power/apc + description_info = "An APC (Area Power Controller) regulates and supplies backup power for the area they are in. Their power channels are divided \ + out into 'environmental' (Items that manipulate airflow and temperature), 'lighting' (the lights), and 'equipment' (Everything else that consumes power). \ + Power consumption and backup power cell charge can be seen from the interface, further controls (turning a specific channel on, off or automatic, \ + toggling the APC's ability to charge the backup cell, or toggling power for the entire area via master breaker) first requires the interface to be unlocked \ + with an ID with Engineering access or by one of the station's robots or the artificial intelligence." + + description_antag = "This can be emagged to unlock it. It will cause the APC to have a blue error screen. \ + Wires can be pulsed remotely with a signaler attached to it. A powersink will also drain any APCs connected to the same wire the powersink is on." + +/obj/item/inflatable + description_info = "Inflate by using it in your hand. The inflatable barrier will inflate on your tile. To deflate it, use the 'deflate' verb." + +/obj/structure/inflatable + description_info = "To remove these safely, use the 'deflate' verb. Hitting these with any objects will probably puncture and break it forever." + +/obj/structure/inflatable/door + description_info = "Click the door to open or close it. It only stops air while closed.
    \ + To remove these safely, use the 'deflate' verb. Hitting these with any objects will probably puncture and break it forever." diff --git a/code/modules/examine/descriptions/mobs.dm b/code/modules/examine/descriptions/mobs.dm new file mode 100644 index 00000000000..8197e6f3d1d --- /dev/null +++ b/code/modules/examine/descriptions/mobs.dm @@ -0,0 +1,8 @@ +/mob/living/silicon/robot/drone + description_info = "Drones are player-controlled synthetics which are lawed to maintain the station and not \ + interact with anyone else, except for other drones. They hold a wide array of tools to build, repair, maintain, and clean. \ + They fuction similarly to other synthetics, in that they require recharging regularly, have laws, and are resilient to many hazards, \ + such as fire, radiation, vacuum, and more. Ghosts can join the round as a maintenance drone by using the appropriate verb in the 'ghost' tab. \ + An inactive drone can be rebooted by swiping an ID card on it with engineering or robotics access." + + description_antag = "An Electromagnetic Sequencer can be used to subvert the drone to your cause." \ No newline at end of file diff --git a/code/modules/examine/descriptions/stacks.dm b/code/modules/examine/descriptions/stacks.dm new file mode 100644 index 00000000000..431e5c37b9a --- /dev/null +++ b/code/modules/examine/descriptions/stacks.dm @@ -0,0 +1,24 @@ +/obj/item/stack/rods + description_info = "Made from metal sheets. You can build a grille by using it in your hand. \ + Clicking on a floor without any tiles will reinforce the floor. You can make reinforced glass by combining rods and normal glass sheets." + +/obj/item/stack/sheet/glass + description_info = "Use in your hand to build a window. Can be upgraded to reinforced glass by adding metal rods, which are made from metal sheets." + +/obj/item/stack/sheet/glass/cyborg + description_info = "Use in your hand to build a window. Can be upgraded to reinforced glass by adding metal rods, which are made from metal sheets.
    \ + As a synthetic, you can acquire more sheets of glass by recharging." + +/obj/item/stack/sheet/glass/reinforced + description_info = "Use in your hand to build a window. Reinforced glass is much stronger against damage." + +/obj/item/stack/sheet/glass/reinforced/cyborg + description_info = "Use in your hand to build a window. Reinforced glass is much stronger against damage.
    \ + As a synthetic, you can gain more reinforced glass by recharging." + +/obj/item/stack/sheet/metal/cyborg + description_info = "Use in your hand to bring up the recipe menu. If you have enough sheets, click on something on the list to build it.
    \ + You can replenish your supply of metal as a synthetic by recharging." + +/obj/item/stack/sheet + description_info = "Use in your hand to bring up the recipe menu. If you have enough sheets, click on something on the list to build it." \ No newline at end of file diff --git a/code/modules/examine/descriptions/structures.dm b/code/modules/examine/descriptions/structures.dm new file mode 100644 index 00000000000..fa46c1501f4 --- /dev/null +++ b/code/modules/examine/descriptions/structures.dm @@ -0,0 +1,15 @@ +/obj/structure/girder + description_info = "Use metal sheets on this to build a normal wall. Adding plasteel instead will make a reinforced wall.
    \ + A false wall can be made by using a crowbar on this girder, and then adding metal or plasteel.
    \ + You can dismantle the grider with a wrench." + +/obj/structure/girder/reinforced + description_info = "Add another sheet of plasteel to finish." + +/obj/structure/grille + description_info = "A powered and knotted wire underneath this will cause the grille to shock anyone not wearing insulated gloves.
    \ + Wirecutters will turn the grille into metal rods instantly. Grilles are made with metal rods." + +/obj/structure/lattice + description_info = "Add a metal floor tile to build a floor on top of the lattice.
    \ + Lattices can be made by applying metal rods to a space tile." diff --git a/code/modules/examine/descriptions/turfs.dm b/code/modules/examine/descriptions/turfs.dm new file mode 100644 index 00000000000..cccc43e0731 --- /dev/null +++ b/code/modules/examine/descriptions/turfs.dm @@ -0,0 +1,3 @@ +/turf/simulated/wall + description_info = "You can deconstruct this by welding it, and then wrenching the girder.
    \ + You can build a wall by using metal sheets and making a girder, then adding more metal or plasteel." \ No newline at end of file diff --git a/code/modules/examine/examine.dm b/code/modules/examine/examine.dm new file mode 100644 index 00000000000..4e5539c0c59 --- /dev/null +++ b/code/modules/examine/examine.dm @@ -0,0 +1,71 @@ +/* This code is responsible for the examine tab. When someone examines something, it copies the examined object's description_info, + description_fluff, and description_antag, and shows it in a new tab. + + In this file, some atom and mob stuff is defined here. It is defined here instead of in the normal files, to keep the whole system self-contained. + This means that this file can be unchecked, along with the other examine files, and can be removed entirely with no effort. +*/ + + +/atom/ + var/description_info = null //Helpful blue text. + var/description_fluff = null //Green text about the atom's fluff, if any exists. + var/description_antag = null //Malicious red text, for the antags. + +/atom/examine(mob/user) + ..() + user.description_holders["info"] = get_description_info() + user.description_holders["fluff"] = get_description_fluff() + if(user.mind && user.mind.special_role || isobserver(user)) //Runtime prevention, as ghosts don't have minds. + user.description_holders["antag"] = get_description_antag() + + if(name) //This shouldn't be needed but I'm paranoid. + user.description_holders["name"] = "[src.name]" //\icon[src] + + user.description_holders["icon"] = "\icon[src]" + + if(desc) + user << desc + user.description_holders["desc"] = src.desc + else + user.description_holders["desc"] = null //This is needed, or else if you examine one thing with a desc, then another without, the panel will retain the first examined's desc. + +//Override these if you need special behaviour for a specific type. + +/atom/proc/get_description_info() + if(description_info) + return description_info + return + +/atom/proc/get_description_fluff() + if(description_fluff) + return description_fluff + return + +/atom/proc/get_description_antag() + if(description_antag) + return description_antag + return + +/mob/ + var/description_holders[0] + +/mob/Stat() + ..() + if(statpanel("Examine")) + stat(null,"[description_holders["icon"]] [description_holders["name"]]") //The name, written in big letters. + stat(null,"[description_holders["desc"]]") //the default examine text. + if(description_holders["info"]) + stat(null,"[description_holders["info"]]") //Blue, informative text. + if(description_holders["fluff"]) + stat(null,"[description_holders["fluff"]]") //Yellow, fluff-related text. + if(description_holders["antag"]) + stat(null,"[description_holders["antag"]]") //Red, malicious antag-related text + +/mob/living/get_description_fluff() + if(flavor_text) //Get flavor text for the green text. + return flavor_text + else //No flavor text? Try for hardcoded fluff instead. + return ..() + +/mob/living/carbon/human/get_description_fluff() + return print_flavor_text(0) diff --git a/code/modules/food/recipes_microwave.dm b/code/modules/food/recipes_microwave.dm index 87617d95cef..9c696c975e3 100644 --- a/code/modules/food/recipes_microwave.dm +++ b/code/modules/food/recipes_microwave.dm @@ -34,24 +34,11 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/boiledegg /datum/recipe/dionaroast + fruit = list("apple" = 1) reagents = list("pacid" = 5) //It dissolves the carapace. Still poisonous, though. - items = list( - /obj/item/weapon/holder/diona, - /obj/item/weapon/reagent_containers/food/snacks/grown/apple - ) + items = list(/obj/item/weapon/holder/diona) result = /obj/item/weapon/reagent_containers/food/snacks/dionaroast - -/* -/datum/recipe/bananaphone - reagents = list("psilocybin" = 5) //Trippin' balls, man. - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/banana, - /obj/item/device/radio - ) - result = /obj/item/weapon/reagent_containers/food/snacks/bananaphone -*/ - /datum/recipe/jellydonut reagents = list("berryjuice" = 5, "sugar" = 5) items = list( @@ -80,7 +67,7 @@ I said no! ) result = /obj/item/weapon/reagent_containers/food/snacks/donut/normal -/datum/recipe/human/burger +/datum/recipe/humanburger items = list( /obj/item/weapon/reagent_containers/food/snacks/meat/human, /obj/item/weapon/reagent_containers/food/snacks/bun @@ -110,7 +97,7 @@ I said no! /datum/recipe/roburger items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, + /obj/item/weapon/reagent_containers/food/snacks/bun, /obj/item/robot_parts/head ) result = /obj/item/weapon/reagent_containers/food/snacks/roburger @@ -146,8 +133,7 @@ I said no! /datum/recipe/clownburger items = list( /obj/item/weapon/reagent_containers/food/snacks/bun, - /obj/item/clothing/mask/gas/clown_hat, - /* /obj/item/weapon/reagent_containers/food/snacks/grown/banana, */ + /obj/item/clothing/mask/gas/clown_hat ) result = /obj/item/weapon/reagent_containers/food/snacks/clownburger @@ -180,11 +166,7 @@ I said no! ) result = /obj/item/weapon/reagent_containers/food/snacks/donkpocket //SPECIAL proc/warm_up(var/obj/item/weapon/reagent_containers/food/snacks/donkpocket/being_cooked) - being_cooked.warm = 1 - being_cooked.reagents.add_reagent("tricordrazine", 5) - being_cooked.bitesize = 6 - being_cooked.name = "Warm " + being_cooked.name - being_cooked.cooltime() + being_cooked.heat() make_food(var/obj/container as obj) var/obj/item/weapon/reagent_containers/food/snacks/donkpocket/being_cooked = ..(container) warm_up(being_cooked) @@ -245,12 +227,12 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/xenomeatbread /datum/recipe/bananabread + fruit = list("banana" = 1) reagents = list("milk" = 5, "sugar" = 15) items = list( /obj/item/weapon/reagent_containers/food/snacks/dough, /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/grown/banana, + /obj/item/weapon/reagent_containers/food/snacks/dough ) result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/bananabread @@ -271,64 +253,26 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/muffin /datum/recipe/eggplantparm + fruit = list("eggplant" = 1) items = list( /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - /obj/item/weapon/reagent_containers/food/snacks/grown/eggplant - ) + /obj/item/weapon/reagent_containers/food/snacks/cheesewedge + ) result = /obj/item/weapon/reagent_containers/food/snacks/eggplantparm /datum/recipe/soylenviridians - items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans - ) + fruit = list("soybeans" = 1) + reagents = list("flour" = 10) result = /obj/item/weapon/reagent_containers/food/snacks/soylenviridians /datum/recipe/soylentgreen + reagents = list("flour" = 10) items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/meat/human, /obj/item/weapon/reagent_containers/food/snacks/meat/human, + /obj/item/weapon/reagent_containers/food/snacks/meat/human ) result = /obj/item/weapon/reagent_containers/food/snacks/soylentgreen -/datum/recipe/carrotcake - reagents = list("milk" = 5, "sugar" = 15) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot, - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot, - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot, - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/carrotcake - -/datum/recipe/cheesecake - reagents = list("milk" = 5, "sugar" = 15) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesecake - -/datum/recipe/plaincake - reagents = list("milk" = 5, "sugar" = 15) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/plaincake - /datum/recipe/meatpie items = list( /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, @@ -351,25 +295,23 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/xemeatpie /datum/recipe/pie + fruit = list("banana" = 1) reagents = list("sugar" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, - /obj/item/weapon/reagent_containers/food/snacks/grown/banana, - ) + items = list(/obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough) result = /obj/item/weapon/reagent_containers/food/snacks/pie /datum/recipe/cherrypie + fruit = list("cherries" = 1) reagents = list("sugar" = 10) items = list( /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, - /obj/item/weapon/reagent_containers/food/snacks/grown/cherries, ) result = /obj/item/weapon/reagent_containers/food/snacks/cherrypie /datum/recipe/berryclafoutis + fruit = list("berries" = 1) items = list( /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, - /obj/item/weapon/reagent_containers/food/snacks/grown/berries, ) result = /obj/item/weapon/reagent_containers/food/snacks/berryclafoutis @@ -387,7 +329,7 @@ I said no! ) result = /obj/item/weapon/reagent_containers/food/snacks/donut/chaos -/datum/recipe/human/kabob +/datum/recipe/humankabob items = list( /obj/item/stack/rods, /obj/item/weapon/reagent_containers/food/snacks/meat/human, @@ -434,10 +376,8 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/tofubread /datum/recipe/loadedbakedpotato - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/potato, - /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - ) + fruit = list("potato" = 1) + items = list(/obj/item/weapon/reagent_containers/food/snacks/cheesewedge) result = /obj/item/weapon/reagent_containers/food/snacks/loadedbakedpotato /datum/recipe/cheesyfries @@ -448,20 +388,17 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/cheesyfries /datum/recipe/cubancarp + fruit = list("chili" = 1) items = list( /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/grown/chili, - /obj/item/weapon/reagent_containers/food/snacks/carpmeat, + /obj/item/weapon/reagent_containers/food/snacks/carpmeat ) result = /obj/item/weapon/reagent_containers/food/snacks/cubancarp /datum/recipe/popcorn - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/corn - ) + fruit = list("corn" = 1) result = /obj/item/weapon/reagent_containers/food/snacks/popcorn - /datum/recipe/cookie reagents = list("milk" = 5, "sugar" = 5) items = list( @@ -494,91 +431,69 @@ I said no! /datum/recipe/meatsteak reagents = list("sodiumchloride" = 1, "blackpepper" = 1) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/meat - ) + items = list(/obj/item/weapon/reagent_containers/food/snacks/meat) result = /obj/item/weapon/reagent_containers/food/snacks/meatsteak /datum/recipe/syntisteak reagents = list("sodiumchloride" = 1, "blackpepper" = 1) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh - ) + items = list(/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh) result = /obj/item/weapon/reagent_containers/food/snacks/meatsteak /datum/recipe/pizzamargherita + fruit = list("tomato" = 1) items = list( /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, + /obj/item/weapon/reagent_containers/food/snacks/cheesewedge ) result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/margherita /datum/recipe/meatpizza + fruit = list("tomato" = 1) items = list( /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, /obj/item/weapon/reagent_containers/food/snacks/meat, /obj/item/weapon/reagent_containers/food/snacks/meat, /obj/item/weapon/reagent_containers/food/snacks/meat, - /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, + /obj/item/weapon/reagent_containers/food/snacks/cheesewedge ) result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/meatpizza /datum/recipe/syntipizza + fruit = list("tomato" = 1) items = list( /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, /obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh, /obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh, /obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh, - /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, + /obj/item/weapon/reagent_containers/food/snacks/cheesewedge ) result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/meatpizza /datum/recipe/mushroompizza + fruit = list("mushroom" = 5, "tomato" = 1) items = list( /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom, - /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, + /obj/item/weapon/reagent_containers/food/snacks/cheesewedge ) result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/mushroompizza /datum/recipe/vegetablepizza + fruit = list("eggplant" = 1, "carrot" = 1, "corn" = 1, "tomato" = 1) items = list( /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, - /obj/item/weapon/reagent_containers/food/snacks/grown/eggplant, - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot, - /obj/item/weapon/reagent_containers/food/snacks/grown/corn, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, - /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, + /obj/item/weapon/reagent_containers/food/snacks/cheesewedge ) result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/vegetablepizza /datum/recipe/spacylibertyduff - reagents = list("water" = 5, "vodka" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap, - ) + reagents = list("water" = 5, "vodka" = 5, "psilocybin" = 5) result = /obj/item/weapon/reagent_containers/food/snacks/spacylibertyduff /datum/recipe/amanitajelly - reagents = list("water" = 5, "vodka" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita, - ) + reagents = list("water" = 5, "vodka" = 5, "amatoxin" = 5) result = /obj/item/weapon/reagent_containers/food/snacks/amanitajelly make_food(var/obj/container as obj) var/obj/item/weapon/reagent_containers/food/snacks/amanitajelly/being_cooked = ..(container) @@ -586,30 +501,21 @@ I said no! return being_cooked /datum/recipe/meatballsoup + fruit = list("carrot" = 1, "potato" = 1) reagents = list("water" = 10) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/meatball , - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot, - /obj/item/weapon/reagent_containers/food/snacks/grown/potato, - ) + items = list(/obj/item/weapon/reagent_containers/food/snacks/meatball) result = /obj/item/weapon/reagent_containers/food/snacks/meatballsoup /datum/recipe/vegetablesoup + fruit = list("carrot" = 1, "potato" = 1, "corn" = 1, "eggplant" = 1) reagents = list("water" = 10) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot, - /obj/item/weapon/reagent_containers/food/snacks/grown/corn, - /obj/item/weapon/reagent_containers/food/snacks/grown/eggplant, - /obj/item/weapon/reagent_containers/food/snacks/grown/potato, - ) result = /obj/item/weapon/reagent_containers/food/snacks/vegetablesoup /datum/recipe/nettlesoup + fruit = list("nettle" = 1, "potato" = 1) reagents = list("water" = 10) items = list( - /obj/item/weapon/grown/nettle, - /obj/item/weapon/reagent_containers/food/snacks/grown/potato, - /obj/item/weapon/reagent_containers/food/snacks/egg, + /obj/item/weapon/reagent_containers/food/snacks/egg ) result = /obj/item/weapon/reagent_containers/food/snacks/nettlesoup @@ -618,33 +524,23 @@ I said no! result= /obj/item/weapon/reagent_containers/food/snacks/wishsoup /datum/recipe/hotchili - items = list( - /obj/item/weapon/reagent_containers/food/snacks/meat, - /obj/item/weapon/reagent_containers/food/snacks/grown/chili, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, - ) + fruit = list("chili" = 1, "tomato" = 1) + items = list(/obj/item/weapon/reagent_containers/food/snacks/meat) result = /obj/item/weapon/reagent_containers/food/snacks/hotchili /datum/recipe/coldchili - items = list( - /obj/item/weapon/reagent_containers/food/snacks/meat, - /obj/item/weapon/reagent_containers/food/snacks/grown/icepepper, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, - ) + fruit = list("icechili" = 1, "tomato" = 1) + items = list(/obj/item/weapon/reagent_containers/food/snacks/meat) result = /obj/item/weapon/reagent_containers/food/snacks/coldchili /datum/recipe/amanita_pie - items = list( - /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita, - ) + reagents = list("amatoxin" = 5) + items = list(/obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough) result = /obj/item/weapon/reagent_containers/food/snacks/amanita_pie /datum/recipe/plump_pie - items = list( - /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet, - ) + fruit = list("plumphelmet" = 1) + items = list(/obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough) result = /obj/item/weapon/reagent_containers/food/snacks/plump_pie /datum/recipe/spellburger @@ -672,30 +568,24 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/bigbiteburger /datum/recipe/enchiladas - items = list( - /obj/item/weapon/reagent_containers/food/snacks/cutlet, - /obj/item/weapon/reagent_containers/food/snacks/grown/chili, - /obj/item/weapon/reagent_containers/food/snacks/grown/chili, - /obj/item/weapon/reagent_containers/food/snacks/grown/corn, - ) + fruit = list("chili" = 2, "corn" = 1) + items = list(/obj/item/weapon/reagent_containers/food/snacks/cutlet) result = /obj/item/weapon/reagent_containers/food/snacks/enchiladas /datum/recipe/creamcheesebread items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, + /obj/item/weapon/reagent_containers/food/snacks/dough, + /obj/item/weapon/reagent_containers/food/snacks/dough, /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, ) result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/creamcheesebread /datum/recipe/monkeysdelight - reagents = list("sodiumchloride" = 1, "blackpepper" = 1) + fruit = list("banana" = 1) + reagents = list("sodiumchloride" = 1, "blackpepper" = 1, "flour" = 10) items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/monkeycube, - /obj/item/weapon/reagent_containers/food/snacks/grown/banana, + /obj/item/weapon/reagent_containers/food/snacks/monkeycube ) result = /obj/item/weapon/reagent_containers/food/snacks/monkeysdelight @@ -714,16 +604,6 @@ I said no! ) result = /obj/item/weapon/reagent_containers/food/snacks/fishandchips -/datum/recipe/birthdaycake - reagents = list("milk" = 5, "sugar" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/clothing/head/cakehat - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/birthdaycake - /datum/recipe/bread items = list( /obj/item/weapon/reagent_containers/food/snacks/dough, @@ -755,11 +635,8 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/grilledcheese /datum/recipe/tomatosoup + fruit = list("tomato" = 2) reagents = list("water" = 10) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, - ) result = /obj/item/weapon/reagent_containers/food/snacks/tomatosoup /datum/recipe/rofflewaffles @@ -771,15 +648,9 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/rofflewaffles /datum/recipe/stew + fruit = list("potato" = 1, "tomato" = 1, "carrot" = 1, "eggplant" = 1, "mushroom" = 1) reagents = list("water" = 10) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, - /obj/item/weapon/reagent_containers/food/snacks/meat, - /obj/item/weapon/reagent_containers/food/snacks/grown/potato, - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot, - /obj/item/weapon/reagent_containers/food/snacks/grown/eggplant, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom, - ) + items = list(/obj/item/weapon/reagent_containers/food/snacks/meat) result = /obj/item/weapon/reagent_containers/food/snacks/stew /datum/recipe/slimetoast @@ -807,11 +678,10 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/milosoup /datum/recipe/stewedsoymeat + fruit = list("carrot" = 1, "tomato" = 1) items = list( /obj/item/weapon/reagent_containers/food/snacks/soydope, - /obj/item/weapon/reagent_containers/food/snacks/soydope, - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, + /obj/item/weapon/reagent_containers/food/snacks/soydope ) result = /obj/item/weapon/reagent_containers/food/snacks/stewedsoymeat @@ -837,19 +707,14 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/ricepudding /datum/recipe/pastatomato + fruit = list("tomato" = 2) reagents = list("water" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/spagetti, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, - ) + items = list(/obj/item/weapon/reagent_containers/food/snacks/spagetti) result = /obj/item/weapon/reagent_containers/food/snacks/pastatomato /datum/recipe/poppypretzel - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/poppy, - /obj/item/weapon/reagent_containers/food/snacks/dough, - ) + fruit = list("poppy" = 1) + items = list(/obj/item/weapon/reagent_containers/food/snacks/dough) result = /obj/item/weapon/reagent_containers/food/snacks/poppypretzel /datum/recipe/meatballspagetti @@ -873,42 +738,27 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/spesslaw /datum/recipe/superbiteburger + fruit = list("tomato" = 1) reagents = list("sodiumchloride" = 5, "blackpepper" = 5) items = list( /obj/item/weapon/reagent_containers/food/snacks/bigbiteburger, /obj/item/weapon/reagent_containers/food/snacks/dough, /obj/item/weapon/reagent_containers/food/snacks/meat, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, /obj/item/weapon/reagent_containers/food/snacks/boiledegg, ) result = /obj/item/weapon/reagent_containers/food/snacks/superbiteburger /datum/recipe/candiedapple + fruit = list("apple" = 1) reagents = list("water" = 5, "sugar" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/apple - ) result = /obj/item/weapon/reagent_containers/food/snacks/candiedapple /datum/recipe/applepie - items = list( - /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough, - /obj/item/weapon/reagent_containers/food/snacks/grown/apple, - ) + fruit = list("apple" = 1) + items = list(/obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough) result = /obj/item/weapon/reagent_containers/food/snacks/applepie -/datum/recipe/applecake - reagents = list("milk" = 5, "sugar" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/dough, - /obj/item/weapon/reagent_containers/food/snacks/grown/apple, - /obj/item/weapon/reagent_containers/food/snacks/grown/apple, - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/applecake - /datum/recipe/slimeburger reagents = list("slimejelly" = 5) items = list( @@ -947,68 +797,8 @@ I said no! ) result = /obj/item/weapon/reagent_containers/food/snacks/jellysandwich/cherry -/datum/recipe/orangecake - reagents = list("milk" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/grown/orange, - /obj/item/weapon/reagent_containers/food/snacks/grown/orange, - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/orangecake - -/datum/recipe/limecake - reagents = list("milk" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/grown/lime, - /obj/item/weapon/reagent_containers/food/snacks/grown/lime, - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/limecake - -/datum/recipe/lemoncake - reagents = list("milk" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/grown/lemon, - /obj/item/weapon/reagent_containers/food/snacks/grown/lemon, - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/lemoncake - -/datum/recipe/chocolatecake - reagents = list("milk" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/chocolatebar, - /obj/item/weapon/reagent_containers/food/snacks/chocolatebar, - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/chocolatecake - /datum/recipe/bloodsoup - reagents = list("blood" = 10) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato, - /obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato, - ) + reagents = list("blood" = 30) result = /obj/item/weapon/reagent_containers/food/snacks/bloodsoup /datum/recipe/slimesoup @@ -1023,19 +813,6 @@ I said no! ) result = /obj/item/weapon/reagent_containers/food/snacks/boiledslimecore -/datum/recipe/braincake - reagents = list("milk" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/organ/brain - ) - result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/braincake - /datum/recipe/chocolateegg items = list( /obj/item/weapon/reagent_containers/food/snacks/egg, @@ -1051,9 +828,8 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/sausage /datum/recipe/fishfingers + reagents = list("flour" = 10) items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, /obj/item/weapon/reagent_containers/food/snacks/egg, /obj/item/weapon/reagent_containers/food/snacks/carpmeat, ) @@ -1070,84 +846,53 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/mysterysoup /datum/recipe/pumpkinpie - reagents = list("milk" = 5, "sugar" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin, - /obj/item/weapon/reagent_containers/food/snacks/egg, - ) + fruit = list("pumpkin" = 1) + reagents = list("milk" = 5, "sugar" = 5, "egg" = 3, "flour" = 10) result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/pumpkinpie /datum/recipe/plumphelmetbiscuit - reagents = list("water" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet, - ) + fruit = list("plumphelmet" = 1) + reagents = list("water" = 5, "flour" = 5) result = /obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit /datum/recipe/mushroomsoup + fruit = list("mushroom" = 1) reagents = list("water" = 5, "milk" = 5) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle, - ) result = /obj/item/weapon/reagent_containers/food/snacks/mushroomsoup /datum/recipe/chawanmushi + fruit = list("mushroom" = 1) reagents = list("water" = 5, "soysauce" = 5) items = list( /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle, + /obj/item/weapon/reagent_containers/food/snacks/egg ) result = /obj/item/weapon/reagent_containers/food/snacks/chawanmushi /datum/recipe/beetsoup + fruit = list("whitebeet" = 1, "cabbage" = 1) reagents = list("water" = 10) - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet, - /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage, - ) result = /obj/item/weapon/reagent_containers/food/snacks/beetsoup /datum/recipe/appletart - reagents = list("sugar" = 5, "milk" = 5) + fruit = list("goldapple" = 1) + reagents = list("sugar" = 5, "milk" = 5, "flour" = 10) items = list( - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/egg, - /obj/item/weapon/reagent_containers/food/snacks/grown/goldapple, + /obj/item/weapon/reagent_containers/food/snacks/egg ) result = /obj/item/weapon/reagent_containers/food/snacks/appletart /datum/recipe/tossedsalad - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage, - /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage, - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato, - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot, - /obj/item/weapon/reagent_containers/food/snacks/grown/apple, - ) + fruit = list("cabbage" = 2, "tomato" = 1, "carrot" = 1, "apple" = 1) result = /obj/item/weapon/reagent_containers/food/snacks/tossedsalad /datum/recipe/aesirsalad - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus, - /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus, - /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus, - /obj/item/weapon/reagent_containers/food/snacks/grown/goldapple, - ) + fruit = list("goldapple" = 1, "ambrosiadeus" = 1) result = /obj/item/weapon/reagent_containers/food/snacks/aesirsalad /datum/recipe/validsalad - items = list( - /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris, - /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris, - /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris, - /obj/item/weapon/reagent_containers/food/snacks/grown/potato, - /obj/item/weapon/reagent_containers/food/snacks/meatball, - ) + fruit = list("potato" = 1, "ambrosia" = 3) + items = list(/obj/item/weapon/reagent_containers/food/snacks/meatball) result = /obj/item/weapon/reagent_containers/food/snacks/validsalad make_food(var/obj/container as obj) var/obj/item/weapon/reagent_containers/food/snacks/validsalad/being_cooked = ..(container) @@ -1230,3 +975,50 @@ I said no! result = /obj/item/weapon/reagent_containers/food/snacks/mint +// Cakes. +/datum/recipe/cake + reagents = list("milk" = 5, "flour" = 15, "sugar" = 15, "egg" = 9) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/plaincake + +/datum/recipe/cake/carrot + fruit = list("carrot" = 3) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/carrotcake + +/datum/recipe/cake/cheese + items = list( + /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, + /obj/item/weapon/reagent_containers/food/snacks/cheesewedge + ) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesecake + +/datum/recipe/cake/orange + fruit = list("orange" = 1) + reagents = list("milk" = 5, "flour" = 15, "egg" = 9, "orangejuice" = 3, "sugar" = 5) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/orangecake + +/datum/recipe/cake/lime + fruit = list("lime" = 1) + reagents = list("milk" = 5, "flour" = 15, "egg" = 9, "limejuice" = 3, "sugar" = 5) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/limecake + +/datum/recipe/cake/lemon + fruit = list("lemon" = 1) + reagents = list("milk" = 5, "flour" = 15, "egg" = 9, "lemonjuice" = 3, "sugar" = 5) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/lemoncake + +/datum/recipe/cake/chocolate + items = list(/obj/item/weapon/reagent_containers/food/snacks/chocolatebar) + reagents = list("milk" = 5, "flour" = 15, "egg" = 9, "coco" = 4, "sugar" = 5) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/chocolatecake + +/datum/recipe/cake/birthday + items = list(/obj/item/clothing/head/cakehat) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/birthdaycake + +/datum/recipe/cake/apple + fruit = list("apple" = 2) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/applecake + +/datum/recipe/cake/brain + items = list(/obj/item/organ/brain) + result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/braincake \ No newline at end of file diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/modules/holodeck/HolodeckControl.dm similarity index 56% rename from code/game/machinery/computer/HolodeckControl.dm rename to code/modules/holodeck/HolodeckControl.dm index e6075cb5a97..9431c4685f4 100644 --- a/code/game/machinery/computer/HolodeckControl.dm +++ b/code/modules/holodeck/HolodeckControl.dm @@ -10,6 +10,7 @@ var/global/list/holodeck_programs = list( "snowfield" = /area/holodeck/source_snowfield, \ "theatre" = /area/holodeck/source_theatre, \ "meetinghall" = /area/holodeck/source_meetinghall, \ + "courtroom" = /area/holodeck/source_courtroom, \ "burntest" = /area/holodeck/source_burntest, \ "wildlifecarp" = /area/holodeck/source_wildlife, \ "turnoff" = /area/holodeck/source_plating \ @@ -33,18 +34,20 @@ var/global/list/holodeck_programs = list( var/safety_disabled = 0 var/mob/last_to_emag = null var/last_change = 0 + var/last_gravity_change = 0 var/list/supported_programs = list( \ "Empty Court" = "emptycourt", \ - "Boxing Court"="boxingcourt", \ "Basketball Court" = "basketball", \ "Thunderdome Court" = "thunderdomecourt", \ + "Boxing Ring"="boxingcourt", \ "Beach" = "beach", \ "Desert" = "desert", \ "Space" = "space", \ "Picnic Area" = "picnicarea", \ "Snow Field" = "snowfield", \ "Theatre" = "theatre", \ - "Meeting Hall" = "meetinghall" \ + "Meeting Hall" = "meetinghall", \ + "Courtroom" = "courtroom" \ ) var/list/restricted_programs = list("Atmospheric Burn Simulation" = "burntest", "Wildlife Simulation" = "wildlifecarp") @@ -61,11 +64,16 @@ var/global/list/holodeck_programs = list( dat += "Holodeck Control System
    " dat += "
    Current Loaded Programs:
    " for(var/prog in supported_programs) - dat += "(([prog]))
    " + dat += "([prog])
    " + dat += "
    " + dat += "(Turn Off)
    " + + dat += "
    " dat += "Please ensure that only holographic weapons are used in the holodeck if a combat simulation has been loaded.
    " if(issilicon(user)) + dat += "
    " if(safety_disabled) if (emagged) dat += "ERROR: Cannot re-enable Safety Protocols.
    " @@ -74,6 +82,8 @@ var/global/list/holodeck_programs = list( else dat += "(Override Safety Protocols?)
    " + dat += "
    " + if(safety_disabled) for(var/prog in restricted_programs) dat += "(Begin [prog])
    " @@ -83,6 +93,11 @@ var/global/list/holodeck_programs = list( else dat += "Safety Protocols are ENABLED
    " + if(linkedholodeck.has_gravity) + dat += "Gravity is (ON)
    " + else + dat += "Gravity is (OFF)
    " + user << browse(dat, "window=computer;size=400x500") onclose(user, "computer") @@ -118,6 +133,9 @@ var/global/list/holodeck_programs = list( message_admins("[key_name_admin(usr)] restored the holodeck's safeties") log_game("[key_name(usr)] restored the holodeck's safeties") + else if(href_list["gravity"]) + toggleGravity(linkedholodeck) + src.add_fingerprint(usr) src.updateUsrDialog() return @@ -272,6 +290,9 @@ var/global/list/holodeck_programs = list( else for(var/item in holographic_items) derez(item) + if(!linkedholodeck.has_gravity) + linkedholodeck.gravitychange(1,linkedholodeck) + var/area/targetsource = locate(/area/holodeck/source_plating) targetsource.copy_contents_to(linkedholodeck , 1) active = 0 @@ -325,6 +346,24 @@ var/global/list/holodeck_programs = list( update_projections() +/obj/machinery/computer/HolodeckControl/proc/toggleGravity(var/area/A) + if(world.time < (last_gravity_change + 25)) + if(world.time < (last_gravity_change + 15))//To prevent super-spam clicking + return + for(var/mob/M in range(3,src)) + M.show_message("\b ERROR. Recalibrating gravity field.") + last_change = world.time + return + + last_gravity_change = world.time + active = 1 + use_power = 1 + + if(A.has_gravity) + A.gravitychange(0,A) + else + A.gravitychange(1,A) + /obj/machinery/computer/HolodeckControl/proc/emergencyShutdown() //Get rid of any items for(var/item in holographic_items) @@ -337,338 +376,10 @@ var/global/list/holodeck_programs = list( if(target) loadProgram(target) + if(!linkedholodeck.has_gravity) + linkedholodeck.gravitychange(1,linkedholodeck) + var/area/targetsource = locate(/area/holodeck/source_plating) targetsource.copy_contents_to(linkedholodeck , 1) active = 0 - use_power = 1 - - - - - - - -// Holographic Items! - -/turf/simulated/floor/holofloor/ - thermal_conductivity = 0 - -/turf/simulated/floor/holofloor/grass - name = "Lush Grass" - icon_state = "grass1" - floor_type = /obj/item/stack/tile/grass - - New() - icon_state = "grass[pick("1","2","3","4")]" - ..() - spawn(4) - update_icon() - for(var/direction in cardinal) - if(istype(get_step(src,direction),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,direction) - FF.update_icon() //so siding get updated properly - -/turf/simulated/floor/holofloor/desert - name = "desert sand" - desc = "Uncomfortably gritty for a hologram." - icon_state = "asteroid" - -/turf/simulated/floor/holofloor/desert/New() - ..() - if(prob(10)) - overlays += "asteroid[rand(0,9)]" - -/turf/simulated/floor/holofloor/attackby(obj/item/weapon/W as obj, mob/user as mob) - return - // HOLOFLOOR DOES NOT GIVE A FUCK - -/obj/structure/table/holotable - name = "table" - desc = "A square piece of metal standing on four metal legs. It can not move." - icon = 'icons/obj/structures.dmi' - icon_state = "table" - density = 1 - anchored = 1.0 - layer = 2.8 - throwpass = 1 //You can throw objects over this, despite it's density. - -/obj/structure/table/holotable/attack_hand(mob/user as mob) - return // HOLOTABLE DOES NOT GIVE A FUCK - - -/obj/structure/table/holotable/attackby(obj/item/weapon/W as obj, mob/user as mob) - if (istype(W, /obj/item/weapon/wrench)) - user << "It's a holotable! There are no bolts!" - return - - if(isrobot(user)) - return - - ..() - -/obj/structure/table/holotable/wood - name = "table" - desc = "A square piece of wood standing on four wooden legs. It can not move." - icon = 'icons/obj/structures.dmi' - icon_state = "wood_table" - -/obj/structure/holostool - name = "stool" - desc = "Apply butt." - icon = 'icons/obj/objects.dmi' - icon_state = "stool" - anchored = 1.0 - pressure_resistance = 15 - - -/obj/item/clothing/gloves/boxing/hologlove - name = "boxing gloves" - desc = "Because you really needed another excuse to punch your crewmates." - icon_state = "boxing" - item_state = "boxing" - -/obj/structure/holowindow - name = "reinforced window" - icon = 'icons/obj/structures.dmi' - icon_state = "rwindow" - desc = "A window." - density = 1 - layer = 3.2//Just above doors - pressure_resistance = 4*ONE_ATMOSPHERE - anchored = 1.0 - flags = ON_BORDER - - -/obj/structure/holowindow/Del() - ..() - -/obj/item/weapon/holo - damtype = HALLOSS - -/obj/item/weapon/holo/esword - desc = "May the force be within you. Sorta." - icon_state = "sword0" - force = 3.0 - throw_speed = 1 - throw_range = 5 - throwforce = 0 - w_class = 2.0 - flags = NOSHIELD | NOBLOODY - var/active = 0 - -/obj/item/weapon/holo/esword/green - New() - item_color = "green" - -/obj/item/weapon/holo/esword/red - New() - item_color = "red" - -/obj/item/weapon/holo/esword/IsShield() - if(active) - return 1 - return 0 - -/obj/item/weapon/holo/esword/attack(target as mob, mob/user as mob) - ..() - -/obj/item/weapon/holo/esword/New() - item_color = pick("red","blue","green","purple") - -/obj/item/weapon/holo/esword/attack_self(mob/living/user as mob) - active = !active - if (active) - force = 30 - icon_state = "sword[item_color]" - w_class = 4 - playsound(user, 'sound/weapons/saberon.ogg', 50, 1) - user << "[src] is now active." - else - force = 3 - icon_state = "sword0" - w_class = 2 - playsound(user, 'sound/weapons/saberoff.ogg', 50, 1) - user << "[src] can now be concealed." - - if(istype(user,/mob/living/carbon/human)) - var/mob/living/carbon/human/H = user - H.update_inv_l_hand() - H.update_inv_r_hand() - - add_fingerprint(user) - return - -//BASKETBALL OBJECTS - -/obj/item/weapon/beach_ball/holoball - icon = 'icons/obj/basketball.dmi' - icon_state = "basketball" - name = "basketball" - item_state = "basketball" - desc = "Here's your chance, do your dance at the Space Jam." - w_class = 4 //Stops people from hiding it in their bags/pockets - -/obj/structure/holohoop - name = "basketball hoop" - desc = "Boom, Shakalaka!" - icon = 'icons/obj/basketball.dmi' - icon_state = "hoop" - anchored = 1 - density = 1 - throwpass = 1 - -/obj/structure/holohoop/attackby(obj/item/weapon/W as obj, mob/user as mob) - if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2) - var/obj/item/weapon/grab/G = W - if(G.state<2) - user << "You need a better grip to do that!" - return - G.affecting.loc = src.loc - G.affecting.Weaken(5) - visible_message("[G.assailant] dunks [G.affecting] into the [src]!", 3) - del(W) - return - else if (istype(W, /obj/item) && get_dist(src,user)<2) - user.drop_item(src) - visible_message("[user] dunks [W] into the [src]!", 3) - return - -/obj/structure/holohoop/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if (istype(mover,/obj/item) && mover.throwing) - var/obj/item/I = mover - if(istype(I, /obj/item/projectile)) - return - if(prob(50)) - I.loc = src.loc - visible_message("Swish! \the [I] lands in \the [src].", 3) - else - visible_message("\The [I] bounces off of \the [src]'s rim!", 3) - return 0 - else - return ..(mover, target, height, air_group) - - -/obj/machinery/readybutton - name = "Ready Declaration Device" - desc = "This device is used to declare ready. If all devices in an area are ready, the event will begin!" - icon = 'icons/obj/monitors.dmi' - icon_state = "auth_off" - var/ready = 0 - var/area/currentarea = null - var/eventstarted = 0 - - anchored = 1.0 - use_power = 1 - idle_power_usage = 2 - active_power_usage = 6 - power_channel = ENVIRON - -/obj/machinery/readybutton/attack_ai(mob/user as mob) - user << "The station AI is not to interact with these devices!" - return - -/obj/machinery/readybutton/New() - ..() - - -/obj/machinery/readybutton/attackby(obj/item/weapon/W as obj, mob/user as mob) - user << "The device is a solid button, there's nothing you can do with it!" - -/obj/machinery/readybutton/attack_hand(mob/user as mob) - - if(user.stat || stat & (NOPOWER|BROKEN)) - user << "This device is not powered." - return - - if(!user.IsAdvancedToolUser()) - return 0 - - currentarea = get_area(src.loc) - if(!currentarea) - del(src) - - if(eventstarted) - usr << "The event has already begun!" - return - - ready = !ready - - update_icon() - - var/numbuttons = 0 - var/numready = 0 - for(var/obj/machinery/readybutton/button in currentarea) - numbuttons++ - if (button.ready) - numready++ - - if(numbuttons == numready) - begin_event() - -/obj/machinery/readybutton/update_icon() - if(ready) - icon_state = "auth_on" - else - icon_state = "auth_off" - -/obj/machinery/readybutton/proc/begin_event() - - eventstarted = 1 - - for(var/obj/structure/holowindow/W in currentarea) - del(W) - - for(var/mob/M in currentarea) - M << "FIGHT!" - -//Holorack - -/obj/structure/table/rack/holorack - name = "rack" - desc = "Different from the Middle Ages version." - icon = 'icons/obj/objects.dmi' - icon_state = "rack" - -/obj/structure/table/rack/holorack/attack_hand(mob/user as mob) - return - -/obj/structure/table/rack/holorack/attackby(obj/item/weapon/W as obj, mob/user as mob) - if (istype(W, /obj/item/weapon/wrench)) - user << "It's a holorack! You can't unwrench it!" - return - -//Holocarp - -/mob/living/simple_animal/hostile/carp/holodeck - icon = 'icons/mob/AI.dmi' - icon_state = "holo4" - icon_living = "holo4" - icon_dead = "holo4" - icon_gib = null - meat_amount = 0 - meat_type = null - -/mob/living/simple_animal/hostile/carp/holodeck/proc/set_safety(var/safe) - if (safe) - faction = "neutral" - melee_damage_lower = 0 - melee_damage_upper = 0 - wall_smash = 0 - destroy_surroundings = 0 - else - faction = "carp" - melee_damage_lower = initial(melee_damage_lower) - melee_damage_upper = initial(melee_damage_upper) - wall_smash = initial(wall_smash) - destroy_surroundings = initial(destroy_surroundings) - -/mob/living/simple_animal/hostile/carp/holodeck/gib() - derez() //holograms can't gib - -/mob/living/simple_animal/hostile/carp/holodeck/death() - ..() - derez() - -/mob/living/simple_animal/hostile/carp/holodeck/proc/derez() - visible_message("\The [src] fades away!") - del(src) + use_power = 1 \ No newline at end of file diff --git a/code/modules/holodeck/HolodeckObjects.dm b/code/modules/holodeck/HolodeckObjects.dm new file mode 100644 index 00000000000..460f4422fbe --- /dev/null +++ b/code/modules/holodeck/HolodeckObjects.dm @@ -0,0 +1,422 @@ +// Holographic Items! + +/turf/simulated/floor/holofloor/ + thermal_conductivity = 0 + +/turf/simulated/floor/holofloor/grass + name = "Lush Grass" + icon_state = "grass1" + floor_type = /obj/item/stack/tile/grass + + New() + icon_state = "grass[pick("1","2","3","4")]" + ..() + spawn(4) + update_icon() + for(var/direction in cardinal) + if(istype(get_step(src,direction),/turf/simulated/floor)) + var/turf/simulated/floor/FF = get_step(src,direction) + FF.update_icon() //so siding get updated properly + +/turf/simulated/floor/holofloor/space + icon = 'icons/turf/space.dmi' + name = "\proper space" + icon_state = "0" + +/turf/simulated/floor/holofloor/space/New() + icon_state = "[((x + y) ^ ~(x * y) + z) % 25]" + +/turf/simulated/floor/holofloor/desert + name = "desert sand" + desc = "Uncomfortably gritty for a hologram." + icon_state = "asteroid" + +/turf/simulated/floor/holofloor/desert/New() + ..() + if(prob(10)) + overlays += "asteroid[rand(0,9)]" + +/turf/simulated/floor/holofloor/attackby(obj/item/weapon/W as obj, mob/user as mob) + return + // HOLOFLOOR DOES NOT GIVE A FUCK + +/obj/structure/table/holotable + name = "table" + desc = "A square piece of metal standing on four metal legs. It can not move." + icon = 'icons/obj/structures.dmi' + icon_state = "table" + density = 1 + anchored = 1.0 + layer = 2.8 + throwpass = 1 //You can throw objects over this, despite it's density. + +/obj/structure/table/holotable/attack_hand(mob/user as mob) + return // HOLOTABLE DOES NOT GIVE A FUCK + + +/obj/structure/table/holotable/attackby(obj/item/weapon/W as obj, mob/user as mob) + if (istype(W, /obj/item/weapon/wrench)) + user << "It's a holotable! There are no bolts!" + return + + if(isrobot(user)) + return + + ..() + +/obj/structure/table/woodentable/holotable + name = "table" + desc = "A square piece of wood standing on four wooden legs. It can not move." + icon = 'icons/obj/structures.dmi' + icon_state = "wood_table" + +/obj/structure/holostool + name = "stool" + desc = "Apply butt." + icon = 'icons/obj/objects.dmi' + icon_state = "stool" + anchored = 1.0 + pressure_resistance = 15 + + +/obj/item/clothing/gloves/boxing/hologlove + name = "boxing gloves" + desc = "Because you really needed another excuse to punch your crewmates." + icon_state = "boxing" + item_state = "boxing" + +/obj/structure/window/reinforced/holowindow/Del() + ..() + +/obj/structure/window/reinforced/holowindow/attackby(obj/item/W as obj, mob/user as mob) + if(!istype(W)) return//I really wish I did not need this + if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2) + var/obj/item/weapon/grab/G = W + if(istype(G.affecting,/mob/living)) + var/mob/living/M = G.affecting + var/state = G.state + del(W) //gotta delete it here because if window breaks, it won't get deleted + switch (state) + if(1) + M.visible_message("[user] slams [M] against \the [src]!") + M.apply_damage(7) + hit(10) + if(2) + M.visible_message("[user] bashes [M] against \the [src]!") + if (prob(50)) + M.Weaken(1) + M.apply_damage(10) + hit(25) + if(3) + M.visible_message("[user] crushes [M] against \the [src]!") + M.Weaken(5) + M.apply_damage(20) + hit(50) + return + + if(W.flags & NOBLUDGEON) return + + if(istype(W, /obj/item/weapon/screwdriver)) + user << ("It's a holowindow, you can't unfasten it!") + else if(istype(W, /obj/item/weapon/crowbar) && reinf && state <= 1) + user << ("It's a holowindow, you can't pry it!") + else if(istype(W, /obj/item/weapon/wrench) && !anchored && (!state || !reinf)) + user << ("It's a holowindow, you can't dismantle it!") + else + if(W.damtype == BRUTE || W.damtype == BURN) + hit(W.force) + if(health <= 7) + anchored = 0 + update_nearby_icons() + step(src, get_dir(user, src)) + else + playsound(loc, 'sound/effects/Glasshit.ogg', 75, 1) + ..() + return + +/obj/structure/window/reinforced/holowindow/shatter(var/display_message = 1) + playsound(src, "shatter", 70, 1) + if(display_message) + visible_message("[src] fades away as it shatters!") + del(src) + return + +/obj/structure/window/reinforced/holowindow/disappearing/Del() + ..() + +/obj/machinery/door/window/holowindoor/Del() + ..() + +/obj/machinery/door/window/holowindoor/attackby(obj/item/weapon/I as obj, mob/user as mob) + + if (src.operating == 1) + return + + if(src.density && istype(I, /obj/item/weapon) && !istype(I, /obj/item/weapon/card)) + var/aforce = I.force + playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1) + visible_message("\red [src] was hit by [I].") + if(I.damtype == BRUTE || I.damtype == BURN) + take_damage(aforce) + return + + src.add_fingerprint(user) + if (!src.requiresID()) + user = null + + if (src.allowed(user)) + if (src.density) + open() + else + close() + + else if (src.density) + flick(text("[]deny", src.base_state), src) + + return + +/obj/machinery/door/window/holowindoor/shatter(var/display_message = 1) + src.density = 0 + playsound(src, "shatter", 70, 1) + if(display_message) + visible_message("[src] fades away as it shatters!") + del(src) + +/obj/structure/bed/chair/holochair/Del() + ..() + +/obj/structure/bed/chair/holochair/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/weapon/wrench)) + user << ("It's a holochair, you can't dismantle it!") + return + +/obj/item/weapon/holo + damtype = HALLOSS + +/obj/item/weapon/holo/esword + desc = "May the force be within you. Sorta." + icon_state = "sword0" + force = 3.0 + throw_speed = 1 + throw_range = 5 + throwforce = 0 + w_class = 2.0 + flags = NOSHIELD | NOBLOODY + var/active = 0 + +/obj/item/weapon/holo/esword/green + New() + item_color = "green" + +/obj/item/weapon/holo/esword/red + New() + item_color = "red" + +/obj/item/weapon/holo/esword/IsShield() + if(active) + return 1 + return 0 + +/obj/item/weapon/holo/esword/attack(target as mob, mob/user as mob) + ..() + +/obj/item/weapon/holo/esword/New() + item_color = pick("red","blue","green","purple") + +/obj/item/weapon/holo/esword/attack_self(mob/living/user as mob) + active = !active + if (active) + force = 30 + icon_state = "sword[item_color]" + w_class = 4 + playsound(user, 'sound/weapons/saberon.ogg', 50, 1) + user << "[src] is now active." + else + force = 3 + icon_state = "sword0" + w_class = 2 + playsound(user, 'sound/weapons/saberoff.ogg', 50, 1) + user << "[src] can now be concealed." + + if(istype(user,/mob/living/carbon/human)) + var/mob/living/carbon/human/H = user + H.update_inv_l_hand() + H.update_inv_r_hand() + + add_fingerprint(user) + return + +//BASKETBALL OBJECTS + +/obj/item/weapon/beach_ball/holoball + icon = 'icons/obj/basketball.dmi' + icon_state = "basketball" + name = "basketball" + item_state = "basketball" + desc = "Here's your chance, do your dance at the Space Jam." + w_class = 4 //Stops people from hiding it in their bags/pockets + +/obj/structure/holohoop + name = "basketball hoop" + desc = "Boom, Shakalaka!" + icon = 'icons/obj/basketball.dmi' + icon_state = "hoop" + anchored = 1 + density = 1 + throwpass = 1 + +/obj/structure/holohoop/attackby(obj/item/weapon/W as obj, mob/user as mob) + if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2) + var/obj/item/weapon/grab/G = W + if(G.state<2) + user << "You need a better grip to do that!" + return + G.affecting.loc = src.loc + G.affecting.Weaken(5) + visible_message("[G.assailant] dunks [G.affecting] into the [src]!", 3) + del(W) + return + else if (istype(W, /obj/item) && get_dist(src,user)<2) + user.drop_item(src) + visible_message("[user] dunks [W] into the [src]!", 3) + return + +/obj/structure/holohoop/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) + if (istype(mover,/obj/item) && mover.throwing) + var/obj/item/I = mover + if(istype(I, /obj/item/projectile)) + return + if(prob(50)) + I.loc = src.loc + visible_message("Swish! \the [I] lands in \the [src].", 3) + else + visible_message("\The [I] bounces off of \the [src]'s rim!", 3) + return 0 + else + return ..(mover, target, height, air_group) + + +/obj/machinery/readybutton + name = "Ready Declaration Device" + desc = "This device is used to declare ready. If all devices in an area are ready, the event will begin!" + icon = 'icons/obj/monitors.dmi' + icon_state = "auth_off" + var/ready = 0 + var/area/currentarea = null + var/eventstarted = 0 + + anchored = 1.0 + use_power = 1 + idle_power_usage = 2 + active_power_usage = 6 + power_channel = ENVIRON + +/obj/machinery/readybutton/attack_ai(mob/user as mob) + user << "The station AI is not to interact with these devices!" + return + +/obj/machinery/readybutton/New() + ..() + + +/obj/machinery/readybutton/attackby(obj/item/weapon/W as obj, mob/user as mob) + user << "The device is a solid button, there's nothing you can do with it!" + +/obj/machinery/readybutton/attack_hand(mob/user as mob) + + if(user.stat || stat & (NOPOWER|BROKEN)) + user << "This device is not powered." + return + + if(!user.IsAdvancedToolUser()) + return 0 + + currentarea = get_area(src.loc) + if(!currentarea) + del(src) + + if(eventstarted) + usr << "The event has already begun!" + return + + ready = !ready + + update_icon() + + var/numbuttons = 0 + var/numready = 0 + for(var/obj/machinery/readybutton/button in currentarea) + numbuttons++ + if (button.ready) + numready++ + + if(numbuttons == numready) + begin_event() + +/obj/machinery/readybutton/update_icon() + if(ready) + icon_state = "auth_on" + else + icon_state = "auth_off" + +/obj/machinery/readybutton/proc/begin_event() + + eventstarted = 1 + + for(var/obj/structure/window/reinforced/holowindow/disappearing/W in currentarea) + del(W) + + for(var/mob/M in currentarea) + M << "FIGHT!" + +//Holorack + +/obj/structure/table/rack/holorack + name = "rack" + desc = "Different from the Middle Ages version." + icon = 'icons/obj/objects.dmi' + icon_state = "rack" + +/obj/structure/table/rack/holorack/attack_hand(mob/user as mob) + return + +/obj/structure/table/rack/holorack/attackby(obj/item/weapon/W as obj, mob/user as mob) + if (istype(W, /obj/item/weapon/wrench)) + user << "It's a holorack! You can't unwrench it!" + return + +//Holocarp + +/mob/living/simple_animal/hostile/carp/holodeck + icon = 'icons/mob/AI.dmi' + icon_state = "holo4" + icon_living = "holo4" + icon_dead = "holo4" + icon_gib = null + meat_amount = 0 + meat_type = null + +/mob/living/simple_animal/hostile/carp/holodeck/proc/set_safety(var/safe) + if (safe) + faction = "neutral" + melee_damage_lower = 0 + melee_damage_upper = 0 + wall_smash = 0 + destroy_surroundings = 0 + else + faction = "carp" + melee_damage_lower = initial(melee_damage_lower) + melee_damage_upper = initial(melee_damage_upper) + wall_smash = initial(wall_smash) + destroy_surroundings = initial(destroy_surroundings) + +/mob/living/simple_animal/hostile/carp/holodeck/gib() + derez() //holograms can't gib + +/mob/living/simple_animal/hostile/carp/holodeck/death() + ..() + derez() + +/mob/living/simple_animal/hostile/carp/holodeck/proc/derez() + visible_message("\The [src] fades away!") + del(src) diff --git a/code/modules/hydroponics/_hydro_setup.dm b/code/modules/hydroponics/_hydro_setup.dm new file mode 100644 index 00000000000..a3fd4604a66 --- /dev/null +++ b/code/modules/hydroponics/_hydro_setup.dm @@ -0,0 +1,58 @@ +//Misc +#define DEAD_PLANT_COLOUR "#C2A180" + +// Definitions for genes (trait groupings) +#define GENE_BIOCHEMISTRY "biochemistry" +#define GENE_HARDINESS "hardiness" +#define GENE_ENVIRONMENT "environment" +#define GENE_METABOLISM "metabolism" +#define GENE_STRUCTURE "appearance" +#define GENE_DIET "diet" +#define GENE_PIGMENT "pigment" +#define GENE_OUTPUT "output" +#define GENE_ATMOSPHERE "atmosphere" +#define GENE_VIGOUR "vigour" +#define GENE_FRUIT "fruit" +#define GENE_SPECIAL "special" + +#define ALL_GENES list(GENE_BIOCHEMISTRY,GENE_HARDINESS,GENE_ENVIRONMENT,GENE_METABOLISM,GENE_STRUCTURE,GENE_DIET,GENE_PIGMENT,GENE_OUTPUT,GENE_ATMOSPHERE,GENE_VIGOUR,GENE_FRUIT,GENE_SPECIAL) + +//Definitions for traits (individual descriptors) +#define TRAIT_CHEMS 1 +#define TRAIT_EXUDE_GASSES 2 +#define TRAIT_ALTER_TEMP 3 +#define TRAIT_POTENCY 4 +#define TRAIT_HARVEST_REPEAT 5 +#define TRAIT_PRODUCES_POWER 6 +#define TRAIT_JUICY 7 +#define TRAIT_PRODUCT_ICON 8 +#define TRAIT_PLANT_ICON 0 +#define TRAIT_CONSUME_GASSES 10 +#define TRAIT_REQUIRES_NUTRIENTS 11 +#define TRAIT_NUTRIENT_CONSUMPTION 12 +#define TRAIT_REQUIRES_WATER 13 +#define TRAIT_WATER_CONSUMPTION 14 +#define TRAIT_CARNIVOROUS 15 +#define TRAIT_PARASITE 16 +#define TRAIT_STINGS 17 +#define TRAIT_IDEAL_HEAT 18 +#define TRAIT_HEAT_TOLERANCE 19 +#define TRAIT_IDEAL_LIGHT 20 +#define TRAIT_LIGHT_TOLERANCE 21 +#define TRAIT_LOWKPA_TOLERANCE 22 +#define TRAIT_HIGHKPA_TOLERANCE 23 +#define TRAIT_EXPLOSIVE 24 +#define TRAIT_TOXINS_TOLERANCE 25 +#define TRAIT_PEST_TOLERANCE 26 +#define TRAIT_WEED_TOLERANCE 27 +#define TRAIT_ENDURANCE 28 +#define TRAIT_YIELD 29 +#define TRAIT_SPREAD 30 +#define TRAIT_MATURATION 31 +#define TRAIT_PRODUCTION 32 +#define TRAIT_TELEPORTING 33 +#define TRAIT_PLANT_COLOUR 34 +#define TRAIT_PRODUCT_COLOUR 35 +#define TRAIT_BIOLUM 36 +#define TRAIT_BIOLUM_COLOUR 37 +#define TRAIT_IMMUTABLE 38 \ No newline at end of file diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm deleted file mode 100644 index 263f797a95d..00000000000 --- a/code/modules/hydroponics/biogenerator.dm +++ /dev/null @@ -1,226 +0,0 @@ -/obj/machinery/biogenerator - name = "Biogenerator" - desc = "" - icon = 'icons/obj/biogenerator.dmi' - icon_state = "biogen-stand" - density = 1 - anchored = 1 - use_power = 1 - idle_power_usage = 40 - var/processing = 0 - var/obj/item/weapon/reagent_containers/glass/beaker = null - var/points = 0 - var/menustat = "menu" - - New() - ..() - var/datum/reagents/R = new/datum/reagents(1000) - reagents = R - R.my_atom = src - beaker = new /obj/item/weapon/reagent_containers/glass/beaker/large(src) - - on_reagent_change() //When the reagents change, change the icon as well. - update_icon() - - update_icon() - if(!src.beaker) - icon_state = "biogen-empty" - else if(!src.processing) - icon_state = "biogen-stand" - else - icon_state = "biogen-work" - return - -/obj/machinery/biogenerator/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(istype(O, /obj/item/weapon/reagent_containers/glass)) - if(beaker) - user << "\red The biogenerator is already loaded." - else - user.before_take_item(O) - O.loc = src - beaker = O - updateUsrDialog() - else if(processing) - user << "\red The biogenerator is currently processing." - else if(istype(O, /obj/item/weapon/storage/bag/plants)) - var/i = 0 - for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in contents) - i++ - if(i >= 10) - user << "\red The biogenerator is already full! Activate it." - else - for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in O.contents) - G.loc = src - i++ - if(i >= 10) - user << "\blue You fill the biogenerator to its capacity." - break - if(i<10) - user << "\blue You empty the plant bag into the biogenerator." - - - else if(!istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown)) - user << "\red You cannot put this in [src.name]" - else - var/i = 0 - for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in contents) - i++ - if(i >= 10) - user << "\red The biogenerator is full! Activate it." - else - user.before_take_item(O) - O.loc = src - user << "\blue You put [O.name] in [src.name]" - update_icon() - return - -/obj/machinery/biogenerator/interact(mob/user as mob) - if(stat & BROKEN) - return - user.set_machine(src) - var/dat = "BiogeneratorBiogenerator:
    " - if (processing) - dat += "Biogenerator is processing! Please wait..." - else - dat += "Biomass: [points] points.
    " - switch(menustat) - if("menu") - if (beaker) - dat += "Activate Biogenerator!
    " - dat += "Detach Container

    " - dat += "Food
    " - dat += "10 milk (20)
    " - dat += "Slab of meat (50)
    " - dat += "Nutrient
    " - dat += "E-Z-Nutrient (10) | x5
    " - dat += "Left 4 Zed (20) | x5
    " - dat += "Robust Harvest (25) | x5
    " - dat += "Leather
    " - dat += "Wallet (100)
    " - dat += "Botanical gloves (250)
    " - dat += "Utility belt (300)
    " - dat += "Leather Satchel (400)
    " - dat += "Cash Bag (400)
    " - //dat += "Other
    " - //dat += "Monkey (500)
    " - else - dat += "
    No beaker inside. Please insert a beaker.
    " - if("nopoints") - dat += "You do not have biomass to create products.
    Please, put growns into reactor and activate it.
    " - dat += "Return to menu" - if("complete") - dat += "Operation complete.
    " - dat += "Return to menu" - if("void") - dat += "Error: No growns inside.
    Please, put growns into reactor.
    " - dat += "Return to menu" - user << browse(dat, "window=biogenerator") - onclose(user, "biogenerator") - return - -/obj/machinery/biogenerator/attack_hand(mob/user as mob) - interact(user) - -/obj/machinery/biogenerator/proc/activate() - if (usr.stat != 0) - return - if (src.stat != 0) //NOPOWER etc - return - if(src.processing) - usr << "\red The biogenerator is in the process of working." - return - var/S = 0 - for(var/obj/item/weapon/reagent_containers/food/snacks/grown/I in contents) - S += 5 - if(I.reagents.get_reagent_amount("nutriment") < 0.1) - points += 1 - else points += I.reagents.get_reagent_amount("nutriment")*10 - del(I) - if(S) - processing = 1 - update_icon() - updateUsrDialog() - playsound(src.loc, 'sound/machines/blender.ogg', 50, 1) - use_power(S*30) - sleep(S+15) - processing = 0 - update_icon() - else - menustat = "void" - return - -/obj/machinery/biogenerator/proc/create_product(var/item,var/cost) - if(cost > points) - menustat = "nopoints" - return 0 - processing = 1 - update_icon() - updateUsrDialog() - points -= cost - sleep(30) - switch(item) - if("milk") - beaker.reagents.add_reagent("milk",10) - if("meat") - new/obj/item/weapon/reagent_containers/food/snacks/meat(src.loc) - if("ez") - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - if("l4z") - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - if("rh") - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - if("ez5") //It's not an elegant method, but it's safe and easy. -Cheridan - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - if("l4z5") - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - if("rh5") - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - if("wallet") - new/obj/item/weapon/storage/wallet(src.loc) - if("gloves") - new/obj/item/clothing/gloves/botanic_leather(src.loc) - if("tbelt") - new/obj/item/weapon/storage/belt/utility(src.loc) - if("satchel") - new/obj/item/weapon/storage/backpack/satchel(src.loc) - if("cashbag") - new/obj/item/weapon/storage/bag/cash(src.loc) - if("monkey") - new/mob/living/carbon/monkey(src.loc) - processing = 0 - menustat = "complete" - update_icon() - return 1 - -/obj/machinery/biogenerator/Topic(href, href_list) - if(stat & BROKEN) return - if(usr.stat || usr.restrained()) return - if(!in_range(src, usr)) return - - usr.set_machine(src) - - switch(href_list["action"]) - if("activate") - activate() - if("detach") - if(beaker) - beaker.loc = src.loc - beaker = null - update_icon() - if("create") - create_product(href_list["item"],text2num(href_list["cost"])) - if("menu") - menustat = "menu" - updateUsrDialog() diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm new file mode 100644 index 00000000000..ba6f040060c --- /dev/null +++ b/code/modules/hydroponics/grown.dm @@ -0,0 +1,352 @@ +//Grown foods. +/obj/item/weapon/reagent_containers/food/snacks/grown + + name = "fruit" + icon = 'icons/obj/hydroponics_products.dmi' + icon_state = "blank" + desc = "Nutritious! Probably." + + var/plantname + var/datum/seed/seed + var/potency = -1 + +/obj/item/weapon/reagent_containers/food/snacks/grown/New(newloc,planttype) + + ..() + + src.pixel_x = rand(-5.0, 5) + src.pixel_y = rand(-5.0, 5) + + // Fill the object up with the appropriate reagents. + if(planttype) + plantname = planttype + + if(!plantname) + return + + if(!plant_controller) + sleep(250) // ugly hack, should mean roundstart plants are fine. + if(!plant_controller) + world << "Plant controller does not exist and [src] requires it. Aborting." + del(src) + return + + seed = plant_controller.seeds[plantname] + + if(!seed) + return + + name = "[seed.seed_name]" + + update_icon() + + if(!seed.chems) + return + + potency = seed.get_trait(TRAIT_POTENCY) + + for(var/rid in seed.chems) + var/list/reagent_data = seed.chems[rid] + if(reagent_data && reagent_data.len) + var/rtotal = reagent_data[1] + if(reagent_data.len > 1 && potency > 0) + rtotal += round(potency/reagent_data[2]) + reagents.add_reagent(rid,max(1,rtotal)) + update_desc() + if(reagents.total_volume > 0) + bitesize = 1+round(reagents.total_volume / 2, 1) + +/obj/item/weapon/reagent_containers/food/snacks/grown/proc/update_desc() + + if(!seed) + return + if(!plant_controller) + sleep(250) // ugly hack, should mean roundstart plants are fine. + if(!plant_controller) + world << "Plant controller does not exist and [src] requires it. Aborting." + del(src) + return + + if(plant_controller.product_descs["[seed.uid]"]) + desc = plant_controller.product_descs["[seed.uid]"] + else + var/list/descriptors = list() + if(reagents.has_reagent("sugar") || reagents.has_reagent("cherryjelly") || reagents.has_reagent("honey") || reagents.has_reagent("berryjuice")) + descriptors |= "sweet" + if(reagents.has_reagent("anti_toxin")) + descriptors |= "astringent" + if(reagents.has_reagent("frostoil")) + descriptors |= "numbing" + if(reagents.has_reagent("nutriment")) + descriptors |= "nutritious" + if(reagents.has_reagent("condensedcapsaicin") || reagents.has_reagent("capsaicin")) + descriptors |= "spicy" + if(reagents.has_reagent("coco")) + descriptors |= "bitter" + if(reagents.has_reagent("orangejuice") || reagents.has_reagent("lemonjuice") || reagents.has_reagent("limejuice")) + descriptors |= "sweet-sour" + if(reagents.has_reagent("radium") || reagents.has_reagent("uranium")) + descriptors |= "radioactive" + if(reagents.has_reagent("amatoxin") || reagents.has_reagent("toxin")) + descriptors |= "poisonous" + if(reagents.has_reagent("psilocybin") || reagents.has_reagent("space_drugs")) + descriptors |= "hallucinogenic" + if(reagents.has_reagent("bicaridine")) + descriptors |= "medicinal" + if(reagents.has_reagent("gold")) + descriptors |= "shiny" + if(reagents.has_reagent("lube")) + descriptors |= "slippery" + if(reagents.has_reagent("pacid") || reagents.has_reagent("sacid")) + descriptors |= "acidic" + if(seed.get_trait(TRAIT_JUICY)) + descriptors |= "juicy" + if(seed.get_trait(TRAIT_STINGS)) + descriptors |= "stinging" + if(seed.get_trait(TRAIT_TELEPORTING)) + descriptors |= "glowing" + if(seed.get_trait(TRAIT_EXPLOSIVE)) + descriptors |= "bulbous" + + var/descriptor_num = rand(2,4) + var/descriptor_count = descriptor_num + desc = "A" + while(descriptors.len && descriptor_num > 0) + var/chosen = pick(descriptors) + descriptors -= chosen + desc += "[(descriptor_count>1 && descriptor_count!=descriptor_num) ? "," : "" ] [chosen]" + descriptor_num-- + if(seed.seed_noun == "spores") + desc += " mushroom" + else + desc += " fruit" + plant_controller.product_descs["[seed.uid]"] = desc + desc += ". Delicious! Probably." + +/obj/item/weapon/reagent_containers/food/snacks/grown/update_icon() + if(!seed || !plant_controller || !plant_controller.plant_icon_cache) + return + overlays.Cut() + var/image/plant_icon + var/icon_key = "fruit-[seed.get_trait(TRAIT_PRODUCT_ICON)]-[seed.get_trait(TRAIT_PRODUCT_COLOUR)]-[seed.get_trait(TRAIT_PLANT_COLOUR)]" + if(plant_controller.plant_icon_cache[icon_key]) + plant_icon = plant_controller.plant_icon_cache[icon_key] + else + plant_icon = image('icons/obj/hydroponics_products.dmi',"blank") + var/image/fruit_base = image('icons/obj/hydroponics_products.dmi',"[seed.get_trait(TRAIT_PRODUCT_ICON)]-product") + fruit_base.color = "[seed.get_trait(TRAIT_PRODUCT_COLOUR)]" + plant_icon.overlays |= fruit_base + if("[seed.get_trait(TRAIT_PRODUCT_ICON)]-leaf" in icon_states('icons/obj/hydroponics_products.dmi')) + var/image/fruit_leaves = image('icons/obj/hydroponics_products.dmi',"[seed.get_trait(TRAIT_PRODUCT_ICON)]-leaf") + fruit_leaves.color = "[seed.get_trait(TRAIT_PLANT_COLOUR)]" + plant_icon.overlays |= fruit_leaves + plant_controller.plant_icon_cache[icon_key] = plant_icon + overlays |= plant_icon + +/obj/item/weapon/reagent_containers/food/snacks/grown/Crossed(var/mob/living/M) + if(seed && seed.get_trait(TRAIT_JUICY) == 2) + if(istype(M)) + + if(M.buckled) + return + + if(istype(M,/mob/living/carbon/human)) + var/mob/living/carbon/human/H = M + if(H.shoes && H.shoes.flags & NOSLIP) + return + + M.stop_pulling() + M << "You slipped on the [name]!" + playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3) + M.Stun(8) + M.Weaken(5) + seed.thrown_at(src,M) + sleep(-1) + if(src) del(src) + return + +/obj/item/weapon/reagent_containers/food/snacks/grown/throw_impact(atom/hit_atom) + ..() + if(seed) seed.thrown_at(src,hit_atom) + +/obj/item/weapon/reagent_containers/food/snacks/grown/attackby(var/obj/item/weapon/W, var/mob/user) + + if(seed) + if(seed.get_trait(TRAIT_PRODUCES_POWER) && istype(W, /obj/item/stack/cable_coil)) + var/obj/item/stack/cable_coil/C = W + if(C.use(5)) + //TODO: generalize this. + user << "You add some cable to the [src.name] and slide it inside the battery casing." + var/obj/item/weapon/cell/potato/pocell = new /obj/item/weapon/cell/potato(get_turf(user)) + if(src.loc == user && !(user.l_hand && user.r_hand) && istype(user,/mob/living/carbon/human)) + user.put_in_hands(pocell) + pocell.maxcharge = src.potency * 10 + pocell.charge = pocell.maxcharge + del(src) + return + else if(W.sharp) + if(seed.kitchen_tag == "pumpkin") // Ugggh these checks are awful. + user.show_message("You carve a face into [src]!", 1) + new /obj/item/clothing/head/pumpkinhead (user.loc) + del(src) + return + else if(seed.chems) + if(istype(W,/obj/item/weapon/hatchet) && !isnull(seed.chems["woodpulp"])) + user.show_message("You make planks out of \the [src]!", 1) + for(var/i=0,i<2,i++) + var/obj/item/stack/sheet/wood/NG = new (user.loc) + NG.color = seed.get_trait(TRAIT_PRODUCT_COLOUR) + for (var/obj/item/stack/sheet/wood/G in user.loc) + if(G==NG) + continue + if(G.amount>=G.max_amount) + continue + G.attackby(NG, user) + user << "You add the newly-formed wood to the stack. It now contains [NG.amount] planks." + del(src) + return + else if(!isnull(seed.chems["potato"])) + user << "You slice \the [src] into sticks." + new /obj/item/weapon/reagent_containers/food/snacks/rawsticks(get_turf(src)) + del(src) + return + else if(!isnull(seed.chems["carrotjuice"])) + user << "You slice \the [src] into sticks." + new /obj/item/weapon/reagent_containers/food/snacks/carrotfries(get_turf(src)) + del(src) + return + else if(!isnull(seed.chems["soymilk"])) + user << "You roughly chop up \the [src]." + new /obj/item/weapon/reagent_containers/food/snacks/soydope(get_turf(src)) + del(src) + return + ..() + +/obj/item/weapon/reagent_containers/food/snacks/grown/attack(var/mob/living/carbon/M, var/mob/user, var/def_zone) + if(user == M) + return ..() + + if(user.a_intent == "hurt") + + // This is being copypasted here because reagent_containers (WHY DOES FOOD DESCEND FROM THAT) overrides it completely. + // TODO: refactor all food paths to be less horrible and difficult to work with in this respect. ~Z + if(!istype(M) || (can_operate(M) && do_surgery(M,user,src))) return 0 + + user.lastattacked = M + M.lastattacker = user + user.attack_log += "\[[time_stamp()]\] Attacked [M.name] ([M.ckey]) with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])" + M.attack_log += "\[[time_stamp()]\] Attacked by [user.name] ([user.ckey]) with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])" + msg_admin_attack("[key_name(user)] attacked [key_name(M)] with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])" ) + + if(istype(M, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = M + var/hit = H.attacked_by(src, user, def_zone) + if(hit && hitsound) + playsound(loc, hitsound, 50, 1, -1) + return hit + else + if(attack_verb.len) + user.visible_message("[M] has been [pick(attack_verb)] with [src] by [user]!") + else + user.visible_message("[M] has been attacked with [src] by [user]!") + + if (hitsound) + playsound(loc, hitsound, 50, 1, -1) + switch(damtype) + if("brute") + M.take_organ_damage(force) + if(prob(33)) + var/turf/simulated/location = get_turf(M) + if(istype(location)) location.add_blood_floor(M) + if("fire") + if (!(COLD_RESISTANCE in M.mutations)) + M.take_organ_damage(0, force) + M.updatehealth() + + if(seed && seed.get_trait(TRAIT_STINGS)) + if(!reagents || reagents.total_volume <= 0) + return + reagents.remove_any(rand(1,3)) + seed.thrown_at(src,M) + sleep(-1) + if(!src) + return + if(prob(35)) + if(user) + user << "\The [src] has fallen to bits." + user.drop_from_inventory(src) + del(src) + + add_fingerprint(user) + return 1 + + else + ..() + +/obj/item/weapon/reagent_containers/food/snacks/grown/attack_self(mob/user as mob) + + if(!seed) + return + + if(istype(user.loc,/turf/space)) + return + + if(user.a_intent == "hurt") + user.visible_message("\The [user] squashes \the [src]!") + seed.thrown_at(src,user) + sleep(-1) + if(src) del(src) + return + + if(seed.get_trait(TRAIT_SPREAD) > 0) + user << "You plant the [src.name]." + new /obj/machinery/portable_atmospherics/hydroponics/soil/invisible(get_turf(user),src.seed) + del(src) + return + + if(seed.kitchen_tag) + switch(seed.kitchen_tag) + if("shand") + var/obj/item/stack/medical/bruise_pack/tajaran/poultice = new /obj/item/stack/medical/bruise_pack/tajaran(user.loc) + poultice.heal_brute = potency + user << "You mash the leaves into a poultice." + del(src) + return + if("mtear") + var/obj/item/stack/medical/ointment/tajaran/poultice = new /obj/item/stack/medical/ointment/tajaran(user.loc) + poultice.heal_burn = potency + user << "You mash the petals into a poultice." + del(src) + return + +/obj/item/weapon/reagent_containers/food/snacks/grown/pickup(mob/user) + ..() + if(!seed) + return + if(seed.get_trait(TRAIT_BIOLUM)) + user.SetLuminosity(user.luminosity + seed.get_trait(TRAIT_BIOLUM)) + SetLuminosity(0) + if(seed.get_trait(TRAIT_STINGS)) + var/mob/living/carbon/human/H = user + if(istype(H) && H.gloves) + return + if(!reagents || reagents.total_volume <= 0) + return + reagents.remove_any(rand(1,3)) //Todo, make it actually remove the reagents the seed uses. + seed.do_thorns(H,src) + seed.do_sting(H,src,pick("r_hand","l_hand")) + +/obj/item/weapon/reagent_containers/food/snacks/grown/dropped(mob/user) + if(!..() || !seed) + return + if(seed.get_trait(TRAIT_BIOLUM)) + user.SetLuminosity(user.luminosity - seed.get_trait(TRAIT_BIOLUM)) + SetLuminosity(seed.get_trait(TRAIT_BIOLUM)) + +// Predefined types for placing on the map. + +/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap + plantname = "libertycap" + +/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris + plantname = "ambrosia" diff --git a/code/modules/hydroponics/grown_inedible.dm b/code/modules/hydroponics/grown_inedible.dm index 717d3ea8a87..da9c00120da 100644 --- a/code/modules/hydroponics/grown_inedible.dm +++ b/code/modules/hydroponics/grown_inedible.dm @@ -8,7 +8,7 @@ var/plantname var/potency = 1 -/obj/item/weapon/grown/New() +/obj/item/weapon/grown/New(newloc,planttype) ..() @@ -17,158 +17,25 @@ R.my_atom = src //Handle some post-spawn var stuff. - spawn(1) - // Fill the object up with the appropriate reagents. - if(!isnull(plantname)) - var/datum/seed/S = seed_types[plantname] - if(!S || !S.chems) - return - - potency = S.potency - - for(var/rid in S.chems) - var/list/reagent_data = S.chems[rid] - var/rtotal = reagent_data[1] - if(reagent_data.len > 1 && potency > 0) - rtotal += round(potency/reagent_data[2]) - reagents.add_reagent(rid,max(1,rtotal)) - -/obj/item/weapon/grown/log - name = "towercap" - name = "tower-cap log" - desc = "It's better than bad, it's good!" - icon = 'icons/obj/harvest.dmi' - icon_state = "logs" - force = 5 - throwforce = 5 - w_class = 3.0 - throw_speed = 3 - throw_range = 3 - origin_tech = "materials=1" - attack_verb = list("bashed", "battered", "bludgeoned", "whacked") - - attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || (istype(W, /obj/item/weapon/twohanded/fireaxe) && W:wielded) || istype(W, /obj/item/weapon/melee/energy)) - user.show_message("You make planks out of \the [src]!", 1) - for(var/i=0,i<2,i++) - var/obj/item/stack/sheet/wood/NG = new (user.loc) - for (var/obj/item/stack/sheet/wood/G in user.loc) - if(G==NG) - continue - if(G.amount>=G.max_amount) - continue - G.attackby(NG, user) - usr << "You add the newly-formed wood to the stack. It now contains [NG.amount] planks." - del(src) + if(planttype) + plantname = planttype + var/datum/seed/S = plant_controller.seeds[plantname] + if(!S || !S.chems) return -/obj/item/weapon/grown/sunflower // FLOWER POWER! - plantname = "sunflowers" - name = "sunflower" - desc = "It's beautiful! A certain person might beat you to death if you trample these." - icon = 'icons/obj/harvest.dmi' - icon_state = "sunflower" - damtype = "fire" - force = 0 - throwforce = 1 - w_class = 1.0 - throw_speed = 1 - throw_range = 3 + potency = S.get_trait(TRAIT_POTENCY) -/obj/item/weapon/grown/sunflower/attack(mob/M as mob, mob/user as mob) - M << " [user] smacks you with a sunflower!FLOWER POWER" - user << " Your sunflower's FLOWER POWER strikes [M]" - -/obj/item/weapon/grown/nettle // -- Skie - plantname = "nettle" - desc = "It's probably not wise to touch it with bare hands..." - icon = 'icons/obj/weapons.dmi' - name = "nettle" - icon_state = "nettle" - damtype = "fire" - force = 15 - throwforce = 1 - w_class = 2.0 - throw_speed = 1 - throw_range = 3 - origin_tech = "combat=1" - attack_verb = list("stung") - hitsound = "" - - var/potency_divisior = 5 - -/obj/item/weapon/grown/nettle/New() - ..() - spawn(5) - force = round((5+potency/potency_divisior), 1) - -/obj/item/weapon/grown/nettle/pickup(mob/living/carbon/human/user as mob) - if(istype(user) && !user.gloves) - user << "\red The nettle burns your bare hand!" - if(istype(user, /mob/living/carbon/human)) - var/organ = ((user.hand ? "l_":"r_") + "arm") - var/datum/organ/external/affecting = user.get_organ(organ) - if(affecting.take_damage(0,force)) - user.UpdateDamageIcon() - else - user.take_organ_damage(0,force) - return 1 - return 0 - -/obj/item/weapon/grown/nettle/proc/lose_leaves(var/mob/user) - if(force > 0) - playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1) - force -= rand(1,(force/3)+1) // When you whack someone with it, leaves fall off - - sleep(1) - - if(force <= 0) - if(user) - user << "All the leaves have fallen off \the [src] from violent whacking." - user.drop_from_inventory(src) - del(src) - -/obj/item/weapon/grown/nettle/death // -- Skie - plantname = "deathnettle" - desc = "The \red glowing \black nettle incites \redrage\black in you just from looking at it!" - name = "deathnettle" - icon_state = "deathnettle" - origin_tech = "combat=3" - potency_divisior = 2.5 - -/obj/item/weapon/grown/nettle/death/pickup(mob/living/carbon/human/user as mob) - - if(..() && prob(50)) - user.Paralyse(5) - user << "\red You are stunned by the deathnettle when you try picking it up!" - -/obj/item/weapon/grown/nettle/attack(mob/living/carbon/M as mob, mob/user as mob) - - if(!..()) return - - lose_leaves(user) - -/obj/item/weapon/grown/nettle/death/attack(mob/living/carbon/M as mob, mob/user as mob) - - if(!..()) return - - if(istype(M, /mob/living)) - M << "\red You are stunned by the powerful acid of the deathnettle!" - - M.attack_log += text("\[[time_stamp()]\] Had the [src.name] used on them by [user.name] ([user.ckey])") - user.attack_log += text("\[[time_stamp()]\] Used the [src.name] on [M.name] ([M.ckey])") - msg_admin_attack("[user.name] ([user.ckey]) used the [src.name] on [M.name] ([M.ckey]) (JMP)") - - M.eye_blurry += force/7 - if(prob(20)) - M.Paralyse(force/6) - M.Weaken(force/15) - M.drop_item() + for(var/rid in S.chems) + var/list/reagent_data = S.chems[rid] + var/rtotal = reagent_data[1] + if(reagent_data.len > 1 && potency > 0) + rtotal += round(potency/reagent_data[2]) + reagents.add_reagent(rid,max(1,rtotal)) /obj/item/weapon/corncob name = "corn cob" desc = "A reminder of meals gone by." - icon = 'icons/obj/harvest.dmi' + icon = 'icons/obj/trash.dmi' icon_state = "corncob" item_state = "corncob" w_class = 2.0 @@ -180,6 +47,17 @@ ..() if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || istype(W, /obj/item/weapon/kitchen/utensil/knife) || istype(W, /obj/item/weapon/kitchenknife) || istype(W, /obj/item/weapon/kitchenknife/ritual)) user << "You use [W] to fashion a pipe out of the corn cob!" - new /obj/item/clothing/mask/cigarette/pipe/cobpipe (user.loc) + new /obj/item/clothing/mask/smokable/pipe/cobpipe (user.loc) del(src) return + +/obj/item/weapon/bananapeel + name = "banana peel" + desc = "A peel from a banana." + icon = 'icons/obj/items.dmi' + icon_state = "banana_peel" + item_state = "banana_peel" + w_class = 2.0 + throwforce = 0 + throw_speed = 4 + throw_range = 20 diff --git a/code/modules/hydroponics/grown_predefined.dm b/code/modules/hydroponics/grown_predefined.dm new file mode 100644 index 00000000000..e44025de7b3 --- /dev/null +++ b/code/modules/hydroponics/grown_predefined.dm @@ -0,0 +1,5 @@ +/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris + plantname = "ambrosia" + +/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus + plantname = "ambrosiadeus" \ No newline at end of file diff --git a/code/modules/hydroponics/hydro_tools.dm b/code/modules/hydroponics/hydro_tools.dm deleted file mode 100644 index 957ef5173f5..00000000000 --- a/code/modules/hydroponics/hydro_tools.dm +++ /dev/null @@ -1,357 +0,0 @@ -//Analyzer, pestkillers, weedkillers, nutrients, hatchets, cutters. - -/obj/item/weapon/wirecutters/clippers - name = "plant clippers" - desc = "A tool used to take samples from plants." - -/obj/item/device/analyzer/plant_analyzer - name = "plant analyzer" - icon = 'icons/obj/device.dmi' - icon_state = "hydro" - item_state = "analyzer" - -/obj/item/device/analyzer/plant_analyzer/attack_self(mob/user as mob) - return 0 - -/obj/item/device/analyzer/plant_analyzer/afterattack(obj/target, mob/user, flag) - if(!flag) return - - var/datum/seed/grown_seed - var/datum/reagents/grown_reagents - if(istype(target,/obj/structure/table)) - return ..() - else if(istype(target,/obj/item/weapon/reagent_containers/food/snacks/grown)) - - var/obj/item/weapon/reagent_containers/food/snacks/grown/G = target - grown_seed = seed_types[G.plantname] - grown_reagents = G.reagents - - else if(istype(target,/obj/item/weapon/grown)) - - var/obj/item/weapon/grown/G = target - grown_seed = seed_types[G.plantname] - grown_reagents = G.reagents - - else if(istype(target,/obj/item/seeds)) - - var/obj/item/seeds/S = target - grown_seed = S.seed - - else if(istype(target,/obj/machinery/portable_atmospherics/hydroponics)) - - var/obj/machinery/portable_atmospherics/hydroponics/H = target - grown_seed = H.seed - grown_reagents = H.reagents - - if(!grown_seed) - user << "\red [src] can tell you nothing about [target]." - return - - var/dat = "

    Plant data for [target]

    " - user.visible_message("\blue [user] runs the scanner over [target].") - - dat += "

    General Data

    " - - dat += "" - dat += "" - dat += "" - dat += "" - dat += "" - dat += "" - dat += "" - dat += "
    Endurance[grown_seed.endurance]
    Yield[grown_seed.yield]
    Lifespan[grown_seed.lifespan]
    Maturation time[grown_seed.maturation]
    Production time[grown_seed.production]
    Potency[grown_seed.potency]
    " - - if(grown_reagents && grown_reagents.reagent_list && grown_reagents.reagent_list.len) - dat += "

    Reagent Data

    " - - dat += "
    This sample contains: " - for(var/datum/reagent/R in grown_reagents.reagent_list) - dat += "
    - [R.id], [grown_reagents.get_reagent_amount(R.id)] unit(s)" - - dat += "

    Other Data

    " - - if(grown_seed.harvest_repeat) - dat += "This plant can be harvested repeatedly.
    " - - if(grown_seed.immutable == -1) - dat += "This plant is highly mutable.
    " - else if(grown_seed.immutable > 0) - dat += "This plant does not possess genetics that are alterable.
    " - - if(grown_seed.products && grown_seed.products.len) - dat += "The mature plant will produce [grown_seed.products.len == 1 ? "fruit" : "[grown_seed.products.len] varieties of fruit"].
    " - - if(grown_seed.requires_nutrients) - if(grown_seed.nutrient_consumption < 0.05) - dat += "It consumes a small amount of nutrient fluid.
    " - else if(grown_seed.nutrient_consumption > 0.2) - dat += "It requires a heavy supply of nutrient fluid.
    " - else - dat += "It requires a supply of nutrient fluid.
    " - - if(grown_seed.requires_water) - if(grown_seed.water_consumption < 1) - dat += "It requires very little water.
    " - else if(grown_seed.water_consumption > 5) - dat += "It requires a large amount of water.
    " - else - dat += "It requires a stable supply of water.
    " - - if(grown_seed.mutants && grown_seed.mutants.len) - dat += "It exhibits a high degree of potential subspecies shift.
    " - - dat += "It thrives in a temperature of [grown_seed.ideal_heat] Kelvin." - - if(grown_seed.lowkpa_tolerance < 20) - dat += "
    It is well adapted to low pressure levels." - if(grown_seed.highkpa_tolerance > 220) - dat += "
    It is well adapted to high pressure levels." - - if(grown_seed.heat_tolerance > 30) - dat += "
    It is well adapted to a range of temperatures." - else if(grown_seed.heat_tolerance < 10) - dat += "
    It is very sensitive to temperature shifts." - - dat += "
    It thrives in a light level of [grown_seed.ideal_light] lumen[grown_seed.ideal_light == 1 ? "" : "s"]." - - if(grown_seed.light_tolerance > 10) - dat += "
    It is well adapted to a range of light levels." - else if(grown_seed.light_tolerance < 3) - dat += "
    It is very sensitive to light level shifts." - - if(grown_seed.toxins_tolerance < 3) - dat += "
    It is highly sensitive to toxins." - else if(grown_seed.toxins_tolerance > 6) - dat += "
    It is remarkably resistant to toxins." - - if(grown_seed.pest_tolerance < 3) - dat += "
    It is highly sensitive to pests." - else if(grown_seed.pest_tolerance > 6) - dat += "
    It is remarkably resistant to pests." - - if(grown_seed.weed_tolerance < 3) - dat += "
    It is highly sensitive to weeds." - else if(grown_seed.weed_tolerance > 6) - dat += "
    It is remarkably resistant to weeds." - - switch(grown_seed.spread) - if(1) - dat += "
    It is capable of growing beyond the confines of a tray." - if(2) - dat += "
    It is a robust and vigorous vine that will spread rapidly." - - switch(grown_seed.carnivorous) - if(1) - dat += "
    It is carniovorous and will eat tray pests for sustenance." - if(2) - dat += "
    It is carnivorous and poses a significant threat to living things around it." - - if(grown_seed.parasite) - dat += "
    It is capable of parisitizing and gaining sustenance from tray weeds." - if(grown_seed.alter_temp) - dat += "
    It will periodically alter the local temperature by [grown_seed.alter_temp] degrees Kelvin." - - if(grown_seed.biolum) - dat += "
    It is [grown_seed.biolum_colour ? "bio-luminescent" : "bio-luminescent"]." - if(grown_seed.flowers) - dat += "
    It has [grown_seed.flower_colour ? "flowers" : "flowers"]." - - if(dat) - user << browse(dat,"window=plant_analyzer") - - return - -// ************************************* -// Hydroponics Tools -// ************************************* - -/obj/item/weapon/plantspray - icon = 'icons/obj/hydroponics.dmi' - item_state = "spray" - flags = NOBLUDGEON - slot_flags = SLOT_BELT - throwforce = 4 - w_class = 2.0 - throw_speed = 2 - throw_range = 10 - var/toxicity = 4 - var/pest_kill_str = 0 - var/weed_kill_str = 0 - -/obj/item/weapon/plantspray/weeds // -- Skie - - name = "weed-spray" - desc = "It's a toxic mixture, in spray form, to kill small weeds." - icon_state = "weedspray" - weed_kill_str = 6 - -/obj/item/weapon/plantspray/pests - name = "pest-spray" - desc = "It's some pest eliminator spray! Do not inhale!" - icon_state = "pestspray" - pest_kill_str = 6 - -/obj/item/weapon/plantspray/pests/old - name = "bottle of pestkiller" - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle16" - -/obj/item/weapon/plantspray/pests/old/carbaryl - name = "bottle of carbaryl" - icon_state = "bottle16" - toxicity = 4 - pest_kill_str = 2 - -/obj/item/weapon/plantspray/pests/old/lindane - name = "bottle of lindane" - icon_state = "bottle18" - toxicity = 6 - pest_kill_str = 4 - -/obj/item/weapon/plantspray/pests/old/phosmet - name = "bottle of phosmet" - icon_state = "bottle15" - toxicity = 8 - pest_kill_str = 7 - -/obj/item/weapon/minihoe // -- Numbers - name = "mini hoe" - desc = "It's used for removing weeds or scratching your back." - icon = 'icons/obj/weapons.dmi' - icon_state = "hoe" - item_state = "hoe" - flags = CONDUCT | NOBLUDGEON - force = 5.0 - throwforce = 7.0 - w_class = 2.0 - matter = list("metal" = 50) - attack_verb = list("slashed", "sliced", "cut", "clawed") - - -// ************************************* -// Weedkiller defines for hydroponics -// ************************************* - -/obj/item/weedkiller - name = "bottle of weedkiller" - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle16" - var/toxicity = 0 - var/weed_kill_str = 0 - -/obj/item/weedkiller/triclopyr - name = "bottle of glyphosate" - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle16" - toxicity = 4 - weed_kill_str = 2 - -/obj/item/weedkiller/lindane - name = "bottle of triclopyr" - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle18" - toxicity = 6 - weed_kill_str = 4 - -/obj/item/weedkiller/D24 - name = "bottle of 2,4-D" - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle15" - toxicity = 8 - weed_kill_str = 7 - - -// ************************************* -// Nutrient defines for hydroponics -// ************************************* - -/obj/item/weapon/reagent_containers/glass/fertilizer - name = "fertilizer bottle" - desc = "A small glass bottle. Can hold up to 10 units." - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle16" - flags = OPENCONTAINER - possible_transfer_amounts = null - w_class = 2.0 - - var/fertilizer //Reagent contained, if any. - - //Like a shot glass! - amount_per_transfer_from_this = 10 - volume = 10 - -/obj/item/weapon/reagent_containers/glass/fertilizer/New() - ..() - - src.pixel_x = rand(-5.0, 5) - src.pixel_y = rand(-5.0, 5) - - if(fertilizer) - reagents.add_reagent(fertilizer,10) - -/obj/item/weapon/reagent_containers/glass/fertilizer/ez - name = "bottle of E-Z-Nutrient" - icon_state = "bottle16" - fertilizer = "eznutrient" - -/obj/item/weapon/reagent_containers/glass/fertilizer/l4z - name = "bottle of Left 4 Zed" - icon_state = "bottle18" - fertilizer = "left4zed" - -/obj/item/weapon/reagent_containers/glass/fertilizer/rh - name = "bottle of Robust Harvest" - icon_state = "bottle15" - fertilizer = "robustharvest" - -//Hatchets and things to kill kudzu -/obj/item/weapon/hatchet - name = "hatchet" - desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood." - icon = 'icons/obj/weapons.dmi' - icon_state = "hatchet" - flags = CONDUCT - force = 12.0 - w_class = 2.0 - throwforce = 15.0 - throw_speed = 4 - throw_range = 4 - sharp = 1 - edge = 1 - matter = list("metal" = 15000) - origin_tech = "materials=2;combat=1" - attack_verb = list("chopped", "torn", "cut") - -/obj/item/weapon/hatchet/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) - playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1) - return ..() - -//If it's a hatchet it goes here. I guess -/obj/item/weapon/hatchet/unathiknife - name = "duelling knife" - desc = "A length of leather-bound wood studded with razor-sharp teeth. How crude." - icon = 'icons/obj/weapons.dmi' - icon_state = "unathiknife" - attack_verb = list("ripped", "torn", "cut") - -/obj/item/weapon/scythe - icon_state = "scythe0" - name = "scythe" - desc = "A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow." - force = 13.0 - throwforce = 5.0 - throw_speed = 1 - throw_range = 3 - w_class = 4.0 - flags = NOSHIELD - slot_flags = SLOT_BACK - origin_tech = "materials=2;combat=2" - attack_verb = list("chopped", "sliced", "cut", "reaped") - -/obj/item/weapon/scythe/afterattack(atom/A, mob/user as mob, proximity) - if(!proximity) return - if(istype(A, /obj/effect/plantsegment)) - for(var/obj/effect/plantsegment/B in orange(A,1)) - if(prob(80)) - del B - del A \ No newline at end of file diff --git a/code/modules/hydroponics/seed.dm b/code/modules/hydroponics/seed.dm new file mode 100644 index 00000000000..59911fc30c6 --- /dev/null +++ b/code/modules/hydroponics/seed.dm @@ -0,0 +1,733 @@ +/datum/plantgene + var/genetype // Label used when applying trait. + var/list/values // Values to copy into the target seed datum. + +/datum/seed + //Tracking. + var/uid // Unique identifier. + var/name // Index for global list. + var/seed_name // Plant name for seed packet. + var/seed_noun = "seeds" // Descriptor for packet. + var/display_name // Prettier name. + var/roundstart // If set, seed will not display variety number. + var/mysterious // Only used for the random seed packets. + var/can_self_harvest = 0 // Mostly used for living mobs. + var/growth_stages = 0 // Number of stages the plant passes through before it is mature. + var/list/traits = list() // Initialized in New() + var/list/mutants // Possible predefined mutant varieties, if any. + var/list/chems // Chemicals that plant produces in products/injects into victim. + var/list/consume_gasses // The plant will absorb these gasses during its life. + var/list/exude_gasses // The plant will exude these gasses during its life. + var/kitchen_tag // Used by the reagent grinder. + var/trash_type // Garbage item produced when eaten. + var/splat_type = /obj/effect/decal/cleanable/fruit_smudge // Graffiti decal. + var/has_mob_product + +/datum/seed/New() + + set_trait(TRAIT_IMMUTABLE, 0) // If set, plant will never mutate. If -1, plant is highly mutable. + set_trait(TRAIT_HARVEST_REPEAT, 0) // If 1, this plant will fruit repeatedly. + set_trait(TRAIT_PRODUCES_POWER, 0) // Can be used to make a battery. + set_trait(TRAIT_JUICY, 0) // When thrown, causes a splatter decal. + set_trait(TRAIT_EXPLOSIVE, 0) // When thrown, acts as a grenade. + set_trait(TRAIT_CARNIVOROUS, 0) // 0 = none, 1 = eat pests in tray, 2 = eat living things (when a vine). + set_trait(TRAIT_PARASITE, 0) // 0 = no, 1 = gain health from weed level. + set_trait(TRAIT_STINGS, 0) // Can cause damage/inject reagents when thrown or handled. + set_trait(TRAIT_YIELD, 0) // Amount of product. + set_trait(TRAIT_SPREAD, 0) // 0 limits plant to tray, 1 = creepers, 2 = vines. + set_trait(TRAIT_MATURATION, 0) // Time taken before the plant is mature. + set_trait(TRAIT_PRODUCTION, 0) // Time before harvesting can be undertaken again. + set_trait(TRAIT_TELEPORTING, 0) // Uses the bluespace tomato effect. + set_trait(TRAIT_BIOLUM, 0) // Plant is bioluminescent. + set_trait(TRAIT_ALTER_TEMP, 0) // If set, the plant will periodically alter local temp by this amount. + set_trait(TRAIT_PRODUCT_ICON, 0) // Icon to use for fruit coming from this plant. + set_trait(TRAIT_PLANT_ICON, 0) // Icon to use for the plant growing in the tray. + set_trait(TRAIT_PRODUCT_COLOUR, 0) // Colour to apply to product icon. + set_trait(TRAIT_BIOLUM_COLOUR, 0) // The colour of the plant's radiance. + set_trait(TRAIT_POTENCY, 1) // General purpose plant strength value. + set_trait(TRAIT_REQUIRES_NUTRIENTS, 1) // The plant can starve. + set_trait(TRAIT_REQUIRES_WATER, 1) // The plant can become dehydrated. + set_trait(TRAIT_WATER_CONSUMPTION, 3) // Plant drinks this much per tick. + set_trait(TRAIT_LIGHT_TOLERANCE, 5) // Departure from ideal that is survivable. + set_trait(TRAIT_TOXINS_TOLERANCE, 5) // Resistance to poison. + set_trait(TRAIT_PEST_TOLERANCE, 5) // Threshold for pests to impact health. + set_trait(TRAIT_WEED_TOLERANCE, 5) // Threshold for weeds to impact health. + set_trait(TRAIT_IDEAL_LIGHT, 8) // Preferred light level in luminosity. + set_trait(TRAIT_HEAT_TOLERANCE, 20) // Departure from ideal that is survivable. + set_trait(TRAIT_LOWKPA_TOLERANCE, 25) // Low pressure capacity. + set_trait(TRAIT_ENDURANCE, 100) // Maximum plant HP when growing. + set_trait(TRAIT_HIGHKPA_TOLERANCE, 200) // High pressure capacity. + set_trait(TRAIT_IDEAL_HEAT, 293) // Preferred temperature in Kelvin. + set_trait(TRAIT_NUTRIENT_CONSUMPTION, 0.25) // Plant eats this much per tick. + set_trait(TRAIT_PLANT_COLOUR, "#6EF86A") // Colour of the plant icon. + + spawn(5) + sleep(-1) + update_growth_stages() + +/datum/seed/proc/get_trait(var/trait) + return traits["[trait]"] + +/datum/seed/proc/set_trait(var/trait,var/nval,var/ubound,var/lbound, var/degrade) + if(!isnull(degrade)) nval *= degrade + if(!isnull(ubound)) nval = min(nval,ubound) + if(!isnull(lbound)) nval = max(nval,lbound) + traits["[trait]"] = nval + +/datum/seed/proc/create_spores(var/turf/T) + if(!T) + return + if(!istype(T)) + T = get_turf(T) + if(!T) + return + + var/datum/reagents/R = new/datum/reagents(100) + if(chems.len) + for(var/rid in chems) + var/injecting = min(5,max(1,get_trait(TRAIT_POTENCY)/3)) + R.add_reagent(rid,injecting) + + var/datum/effect/effect/system/smoke_spread/chem/spores/S = new(name) + S.attach(T) + S.set_up(R, round(get_trait(TRAIT_POTENCY)/4), 0, T) + S.start() + +// Does brute damage to a target. +/datum/seed/proc/do_thorns(var/mob/living/carbon/human/target, var/obj/item/fruit, var/target_limb) + + if(!get_trait(TRAIT_CARNIVOROUS)) + return + + if(!istype(target)) + if(istype(target, /mob/living/simple_animal/mouse)) + new /obj/effect/decal/remains/mouse(get_turf(target)) + del(target) + else if(istype(target, /mob/living/simple_animal/lizard)) + new /obj/effect/decal/remains/lizard(get_turf(target)) + del(target) + return + + + if(!target_limb) target_limb = pick("l_foot","r_foot","l_leg","r_leg","l_hand","r_hand","l_arm", "r_arm","head","chest","groin") + var/datum/organ/external/affecting = target.get_organ(target_limb) + var/damage = 0 + + if(get_trait(TRAIT_CARNIVOROUS)) + if(get_trait(TRAIT_CARNIVOROUS) == 2) + if(affecting) + target << "\The [fruit]'s thorns pierce your [affecting.display_name] greedily!" + else + target << "\The [fruit]'s thorns pierce your flesh greedily!" + damage = get_trait(TRAIT_POTENCY)/2 + else + if(affecting) + target << "\The [fruit]'s thorns dig deeply into your [affecting.display_name]!" + else + target << "\The [fruit]'s thorns dig deeply into your flesh!" + damage = get_trait(TRAIT_POTENCY)/5 + else + return + + if(affecting) + affecting.take_damage(damage, 0) + affecting.add_autopsy_data("Thorns",damage) + else + target.adjustBruteLoss(damage) + target.UpdateDamageIcon() + target.updatehealth() + +// Adds reagents to a target. +/datum/seed/proc/do_sting(var/mob/living/carbon/human/target, var/obj/item/fruit) + if(!get_trait(TRAIT_STINGS)) + return + if(chems && chems.len) + target << "You are stung by \the [fruit]!" + for(var/rid in chems) + var/injecting = min(5,max(1,get_trait(TRAIT_POTENCY)/5)) + target.reagents.add_reagent(rid,injecting) + +//Splatter a turf. +/datum/seed/proc/splatter(var/turf/T,var/obj/item/thrown) + if(splat_type) + var/obj/effect/plant/splat = new splat_type(T, src) + if(!istype(splat)) // Plants handle their own stuff. + splat.name = "[thrown.name] [pick("smear","smudge","splatter")]" + if(get_trait(TRAIT_BIOLUM)) + if(get_trait(TRAIT_BIOLUM_COLOUR)) + splat.l_color = get_trait(TRAIT_BIOLUM_COLOUR) + splat.SetLuminosity(get_trait(TRAIT_BIOLUM)) + if(get_trait(TRAIT_PRODUCT_COLOUR)) + splat.color = get_trait(TRAIT_PRODUCT_COLOUR) + + if(chems) + for(var/mob/living/M in T.contents) + if(!M.reagents) + continue + for(var/chem in chems) + var/injecting = min(5,max(1,get_trait(TRAIT_POTENCY)/3)) + M.reagents.add_reagent(chem,injecting) + +//Applies an effect to a target atom. +/datum/seed/proc/thrown_at(var/obj/item/thrown,var/atom/target, var/force_explode) + + var/splatted + var/turf/origin_turf = get_turf(target) + + if(force_explode || get_trait(TRAIT_EXPLOSIVE)) + + create_spores(origin_turf) + + var/flood_dist = min(10,max(1,get_trait(TRAIT_POTENCY)/15)) + var/list/open_turfs = list() + var/list/closed_turfs = list() + var/list/valid_turfs = list() + open_turfs |= origin_turf + + // Flood fill to get affected turfs. + while(open_turfs.len) + var/turf/T = pick(open_turfs) + open_turfs -= T + closed_turfs |= T + valid_turfs |= T + + for(var/dir in alldirs) + var/turf/neighbor = get_step(T,dir) + if(!neighbor || (neighbor in closed_turfs) || (neighbor in open_turfs)) + continue + if(neighbor.density || get_dist(neighbor,origin_turf) > flood_dist || istype(neighbor,/turf/space)) + closed_turfs |= neighbor + continue + // Check for windows. + var/no_los + var/turf/last_turf = origin_turf + for(var/turf/target_turf in getline(origin_turf,neighbor)) + if(!last_turf.Enter(target_turf) || target_turf.density) + no_los = 1 + break + last_turf = target_turf + if(!no_los && !origin_turf.Enter(neighbor)) + no_los = 1 + if(no_los) + closed_turfs |= neighbor + continue + open_turfs |= neighbor + + for(var/turf/T in valid_turfs) + for(var/mob/living/M in T.contents) + apply_special_effect(M) + splatter(T,thrown) + origin_turf.visible_message("The [thrown.name] explodes!") + del(thrown) + return + + if(istype(target,/mob/living)) + splatted = apply_special_effect(target,thrown) + else if(istype(target,/turf)) + splatted = 1 + for(var/mob/living/M in target.contents) + apply_special_effect(M) + + if(get_trait(TRAIT_JUICY) && splatted) + splatter(origin_turf,thrown) + origin_turf.visible_message("The [thrown.name] splatters against [target]!") + del(thrown) + +/datum/seed/proc/handle_environment(var/turf/current_turf, var/datum/gas_mixture/environment, var/light_supplied, var/check_only) + + var/health_change = 0 + // Handle gas consumption. + if(consume_gasses && consume_gasses.len) + var/missing_gas = 0 + for(var/gas in consume_gasses) + if(environment && environment.gas && environment.gas[gas] && \ + environment.gas[gas] >= consume_gasses[gas]) + if(!check_only) + environment.adjust_gas(gas,-consume_gasses[gas],1) + else + missing_gas++ + + if(missing_gas > 0) + health_change += missing_gas * HYDRO_SPEED_MULTIPLIER + + // Process it. + var/pressure = environment.return_pressure() + if(pressure < get_trait(TRAIT_LOWKPA_TOLERANCE)|| pressure > get_trait(TRAIT_HIGHKPA_TOLERANCE)) + health_change += rand(1,3) * HYDRO_SPEED_MULTIPLIER + + if(abs(environment.temperature - get_trait(TRAIT_IDEAL_HEAT)) > get_trait(TRAIT_HEAT_TOLERANCE)) + health_change += rand(1,3) * HYDRO_SPEED_MULTIPLIER + + // Handle gas production. + if(exude_gasses && exude_gasses.len && !check_only) + for(var/gas in exude_gasses) + environment.adjust_gas(gas, max(1,round((exude_gasses[gas]*(get_trait(TRAIT_POTENCY)/5))/exude_gasses.len))) + + // Handle light requirements. + if(!light_supplied) + var/area/A = get_area(current_turf) + if(A) + if(A.lighting_use_dynamic) + light_supplied = max(0,min(10,current_turf.lighting_lumcount)-5) + else + light_supplied = 5 + if(light_supplied) + if(abs(light_supplied - get_trait(TRAIT_IDEAL_LIGHT)) > get_trait(TRAIT_LIGHT_TOLERANCE)) + health_change += rand(1,3) * HYDRO_SPEED_MULTIPLIER + + return health_change + +/datum/seed/proc/apply_special_effect(var/mob/living/target,var/obj/item/thrown) + + var/impact = 1 + do_sting(target,thrown) + do_thorns(target,thrown) + + // Bluespace tomato code copied over from grown.dm. + if(get_trait(TRAIT_TELEPORTING)) + + //Plant potency determines radius of teleport. + var/outer_teleport_radius = get_trait(TRAIT_POTENCY)/5 + var/inner_teleport_radius = get_trait(TRAIT_POTENCY)/15 + + var/list/turfs = list() + if(inner_teleport_radius > 0) + for(var/turf/T in orange(target,outer_teleport_radius)) + if(get_dist(target,T) >= inner_teleport_radius) + turfs |= T + + if(turfs.len) + // Moves the mob, causes sparks. + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + s.set_up(3, 1, get_turf(target)) + s.start() + var/turf/picked = get_turf(pick(turfs)) // Just in case... + new/obj/effect/decal/cleanable/molten_item(get_turf(target)) // Leave a pile of goo behind for dramatic effect... + target.loc = picked // And teleport them to the chosen location. + + impact = 1 + + return impact + +//Creates a random seed. MAKE SURE THE LINE HAS DIVERGED BEFORE THIS IS CALLED. +/datum/seed/proc/randomize() + + roundstart = 0 + seed_name = "strange plant" // TODO: name generator. + display_name = "strange plants" // TODO: name generator. + mysterious = 1 + seed_noun = pick("spores","nodes","cuttings","seeds") + + set_trait(TRAIT_POTENCY,rand(5,30),200,0) + set_trait(TRAIT_PRODUCT_ICON,pick(plant_controller.plant_product_sprites)) + set_trait(TRAIT_PLANT_ICON,pick(plant_controller.plant_sprites)) + set_trait(TRAIT_PLANT_COLOUR,"#[get_random_colour(0,75,190)]") + set_trait(TRAIT_PRODUCT_COLOUR,"#[get_random_colour(0,75,190)]") + update_growth_stages() + + if(prob(20)) + set_trait(TRAIT_HARVEST_REPEAT,1) + + if(prob(15)) + if(prob(15)) + set_trait(TRAIT_JUICY,2) + else + set_trait(TRAIT_JUICY,1) + + if(prob(5)) + set_trait(TRAIT_STINGS,1) + + if(prob(5)) + set_trait(TRAIT_PRODUCES_POWER,1) + + if(prob(1)) + set_trait(TRAIT_EXPLOSIVE,1) + else if(prob(1)) + set_trait(TRAIT_TELEPORTING,1) + + if(prob(5)) + consume_gasses = list() + var/gas = pick("oxygen","nitrogen","phoron","carbon_dioxide") + consume_gasses[gas] = rand(3,9) + + if(prob(5)) + exude_gasses = list() + var/gas = pick("oxygen","nitrogen","phoron","carbon_dioxide") + exude_gasses[gas] = rand(3,9) + + chems = list() + if(prob(80)) + chems["nutriment"] = list(rand(1,10),rand(10,20)) + + var/additional_chems = rand(0,5) + + if(additional_chems) + var/list/possible_chems = list( + "woodpulp", + "bicaridine", + "hyperzine", + "cryoxadone", + "blood", + "water", + "potassium", + "plasticide", + "mutationtoxin", + "amutationtoxin", + "inaprovaline", + "space_drugs", + "paroxetine", + "mercury", + "sugar", + "radium", + "ryetalyn", + "alkysine", + "thermite", + "tramadol", + "cryptobiolin", + "dermaline", + "dexalin", + "phoron", + "synaptizine", + "impedrezene", + "hyronalin", + "peridaxon", + "toxin", + "rezadone", + "ethylredoxrazine", + "slimejelly", + "cyanide", + "mindbreaker", + "stoxin" + ) + + for(var/x=1;x<=additional_chems;x++) + if(!possible_chems.len) + break + var/new_chem = pick(possible_chems) + possible_chems -= new_chem + chems[new_chem] = list(rand(1,10),rand(10,20)) + + if(prob(90)) + set_trait(TRAIT_REQUIRES_NUTRIENTS,1) + set_trait(TRAIT_NUTRIENT_CONSUMPTION,rand(25)/25) + else + set_trait(TRAIT_REQUIRES_NUTRIENTS,0) + + if(prob(90)) + set_trait(TRAIT_REQUIRES_WATER,1) + set_trait(TRAIT_WATER_CONSUMPTION,rand(10)) + else + set_trait(TRAIT_REQUIRES_WATER,0) + + set_trait(TRAIT_IDEAL_HEAT, rand(100,400)) + set_trait(TRAIT_HEAT_TOLERANCE, rand(10,30)) + set_trait(TRAIT_IDEAL_LIGHT, rand(2,10)) + set_trait(TRAIT_LIGHT_TOLERANCE, rand(2,7)) + set_trait(TRAIT_TOXINS_TOLERANCE, rand(2,7)) + set_trait(TRAIT_PEST_TOLERANCE, rand(2,7)) + set_trait(TRAIT_WEED_TOLERANCE, rand(2,7)) + set_trait(TRAIT_LOWKPA_TOLERANCE, rand(10,50)) + set_trait(TRAIT_HIGHKPA_TOLERANCE,rand(100,300)) + + if(prob(5)) + set_trait(TRAIT_ALTER_TEMP,rand(-5,5)) + + if(prob(1)) + set_trait(TRAIT_IMMUTABLE,-1) + + var/carnivore_prob = rand(100) + if(carnivore_prob < 5) + set_trait(TRAIT_CARNIVOROUS,2) + else if(carnivore_prob < 10) + set_trait(TRAIT_CARNIVOROUS,1) + + if(prob(10)) + set_trait(TRAIT_PARASITE,1) + + var/vine_prob = rand(100) + if(vine_prob < 5) + set_trait(TRAIT_SPREAD,2) + else if(vine_prob < 10) + set_trait(TRAIT_SPREAD,1) + + if(prob(5)) + set_trait(TRAIT_BIOLUM,1) + set_trait(TRAIT_BIOLUM_COLOUR,"#[get_random_colour(0,75,190)]") + + set_trait(TRAIT_ENDURANCE,rand(60,100)) + set_trait(TRAIT_YIELD,rand(3,15)) + set_trait(TRAIT_MATURATION,rand(5,15)) + set_trait(TRAIT_PRODUCTION,get_trait(TRAIT_MATURATION)+rand(2,5)) + +//Returns a key corresponding to an entry in the global seed list. +/datum/seed/proc/get_mutant_variant() + if(!mutants || !mutants.len || get_trait(TRAIT_IMMUTABLE) > 0) return 0 + return pick(mutants) + +//Mutates the plant overall (randomly). +/datum/seed/proc/mutate(var/degree,var/turf/source_turf) + + if(!degree || get_trait(TRAIT_IMMUTABLE) > 0) return + + source_turf.visible_message("\The [display_name] quivers!") + + //This looks like shit, but it's a lot easier to read/change this way. + var/total_mutations = rand(1,1+degree) + for(var/i = 0;i\The [display_name] withers rapidly!") + if(1) + set_trait(TRAIT_NUTRIENT_CONSUMPTION,get_trait(TRAIT_NUTRIENT_CONSUMPTION)+rand(-(degree*0.1),(degree*0.1)),5,0) + set_trait(TRAIT_WATER_CONSUMPTION, get_trait(TRAIT_WATER_CONSUMPTION) +rand(-degree,degree),50,0) + set_trait(TRAIT_JUICY, !get_trait(TRAIT_JUICY)) + set_trait(TRAIT_STINGS, !get_trait(TRAIT_STINGS)) + if(2) + set_trait(TRAIT_IDEAL_HEAT, get_trait(TRAIT_IDEAL_HEAT) + (rand(-5,5)*degree),800,70) + set_trait(TRAIT_HEAT_TOLERANCE, get_trait(TRAIT_HEAT_TOLERANCE) + (rand(-5,5)*degree),800,70) + set_trait(TRAIT_LOWKPA_TOLERANCE, get_trait(TRAIT_LOWKPA_TOLERANCE)+ (rand(-5,5)*degree),80,0) + set_trait(TRAIT_HIGHKPA_TOLERANCE, get_trait(TRAIT_HIGHKPA_TOLERANCE)+(rand(-5,5)*degree),500,110) + set_trait(TRAIT_EXPLOSIVE,1) + if(3) + set_trait(TRAIT_IDEAL_LIGHT, get_trait(TRAIT_IDEAL_LIGHT)+(rand(-1,1)*degree),30,0) + set_trait(TRAIT_LIGHT_TOLERANCE, get_trait(TRAIT_LIGHT_TOLERANCE)+(rand(-2,2)*degree),10,0) + if(4) + set_trait(TRAIT_TOXINS_TOLERANCE, get_trait(TRAIT_TOXINS_TOLERANCE)+(rand(-2,2)*degree),10,0) + if(5) + set_trait(TRAIT_WEED_TOLERANCE, get_trait(TRAIT_WEED_TOLERANCE)+(rand(-2,2)*degree),10, 0) + if(prob(degree*5)) + set_trait(TRAIT_CARNIVOROUS, get_trait(TRAIT_CARNIVOROUS)+rand(-degree,degree),2, 0) + if(get_trait(TRAIT_CARNIVOROUS)) + source_turf.visible_message("\The [display_name] shudders hungrily.") + if(6) + set_trait(TRAIT_WEED_TOLERANCE, get_trait(TRAIT_WEED_TOLERANCE)+(rand(-2,2)*degree),10, 0) + if(prob(degree*5)) + set_trait(TRAIT_PARASITE,!get_trait(TRAIT_PARASITE)) + if(7) + if(get_trait(TRAIT_YIELD) != -1) + set_trait(TRAIT_YIELD, get_trait(TRAIT_YIELD)+(rand(-2,2)*degree),10,0) + if(8) + set_trait(TRAIT_ENDURANCE, get_trait(TRAIT_ENDURANCE)+(rand(-5,5)*degree),100,10) + set_trait(TRAIT_PRODUCTION, get_trait(TRAIT_PRODUCTION)+(rand(-1,1)*degree),10, 1) + set_trait(TRAIT_POTENCY, get_trait(TRAIT_POTENCY)+(rand(-20,20)*degree),200, 0) + if(prob(degree*5)) + set_trait(TRAIT_SPREAD, get_trait(TRAIT_SPREAD)+rand(-1,1),2, 0) + source_turf.visible_message("\The [display_name] spasms visibly, shifting in the tray.") + if(9) + set_trait(TRAIT_MATURATION, get_trait(TRAIT_MATURATION)+(rand(-1,1)*degree),30, 0) + if(prob(degree*5)) + set_trait(TRAIT_HARVEST_REPEAT, !get_trait(TRAIT_HARVEST_REPEAT)) + if(10) + if(prob(degree*2)) + set_trait(TRAIT_BIOLUM, !get_trait(TRAIT_BIOLUM)) + if(get_trait(TRAIT_BIOLUM)) + source_turf.visible_message("\The [display_name] begins to glow!") + if(prob(degree*2)) + set_trait(TRAIT_BIOLUM_COLOUR,"#[get_random_colour(0,75,190)]") + source_turf.visible_message("\The [display_name]'s glow changes colour!") + else + source_turf.visible_message("\The [display_name]'s glow dims...") + if(11) + set_trait(TRAIT_TELEPORTING,1) + + return + +//Mutates a specific trait/set of traits. +/datum/seed/proc/apply_gene(var/datum/plantgene/gene) + + if(!gene || !gene.values || get_trait(TRAIT_IMMUTABLE) > 0) return + + // Splicing products has some detrimental effects on yield and lifespan. + // We handle this before we do the rest of the looping, as normal traits don't really include lists. + switch(gene.genetype) + if(GENE_BIOCHEMISTRY) + for(var/trait in list(TRAIT_YIELD, TRAIT_ENDURANCE)) + if(get_trait(trait) > 0) set_trait(trait,get_trait(trait),null,1,0.85) + + if(!chems) chems = list() + + var/list/gene_value = gene.values["[TRAIT_CHEMS]"] + for(var/rid in gene_value) + + var/list/gene_chem = gene_value[rid] + + if(!chems[rid]) + chems[rid] = gene_chem.Copy() + continue + + for(var/i=1;i<=gene_chem.len;i++) + + if(isnull(gene_chem[i])) gene_chem[i] = 0 + + if(chems[rid][i]) + chems[rid][i] = max(1,round((gene_chem[i] + chems[rid][i])/2)) + else + chems[rid][i] = gene_chem[i] + + var/list/new_gasses = gene.values["[TRAIT_EXUDE_GASSES]"] + if(islist(new_gasses)) + if(!exude_gasses) exude_gasses = list() + exude_gasses |= new_gasses + for(var/gas in exude_gasses) + exude_gasses[gas] = max(1,round(exude_gasses[gas]*0.8)) + + gene.values["[TRAIT_EXUDE_GASSES]"] = null + gene.values["[TRAIT_CHEMS]"] = null + + if(GENE_DIET) + var/list/new_gasses = gene.values["[TRAIT_CONSUME_GASSES]"] + consume_gasses |= new_gasses + gene.values["[TRAIT_CONSUME_GASSES]"] = null + if(GENE_METABOLISM) + has_mob_product = gene.values["mob_product"] + gene.values["mob_product"] = null + + for(var/trait in gene.values) + set_trait(trait,gene.values["[trait]"]) + + update_growth_stages() + +//Returns a list of the desired trait values. +/datum/seed/proc/get_gene(var/genetype) + + if(!genetype) return 0 + + var/list/traits_to_copy + var/datum/plantgene/P = new() + P.genetype = genetype + P.values = list() + + switch(genetype) + if(GENE_BIOCHEMISTRY) + P.values["[TRAIT_CHEMS]"] = chems + P.values["[TRAIT_EXUDE_GASSES]"] = exude_gasses + traits_to_copy = list(TRAIT_POTENCY) + if(GENE_OUTPUT) + traits_to_copy = list(TRAIT_PRODUCES_POWER,TRAIT_BIOLUM) + if(GENE_ATMOSPHERE) + traits_to_copy = list(TRAIT_HEAT_TOLERANCE,TRAIT_LOWKPA_TOLERANCE,TRAIT_HIGHKPA_TOLERANCE) + if(GENE_HARDINESS) + traits_to_copy = list(TRAIT_TOXINS_TOLERANCE,TRAIT_PEST_TOLERANCE,TRAIT_WEED_TOLERANCE,TRAIT_ENDURANCE) + if(GENE_METABOLISM) + P.values["mob_product"] = has_mob_product + traits_to_copy = list(TRAIT_REQUIRES_NUTRIENTS,TRAIT_REQUIRES_WATER,TRAIT_ALTER_TEMP) + if(GENE_VIGOUR) + traits_to_copy = list(TRAIT_PRODUCTION,TRAIT_MATURATION,TRAIT_YIELD,TRAIT_SPREAD) + if(GENE_DIET) + P.values["[TRAIT_CONSUME_GASSES]"] = consume_gasses + traits_to_copy = list(TRAIT_CARNIVOROUS,TRAIT_PARASITE,TRAIT_NUTRIENT_CONSUMPTION,TRAIT_WATER_CONSUMPTION) + if(GENE_ENVIRONMENT) + traits_to_copy = list(TRAIT_IDEAL_HEAT,TRAIT_IDEAL_LIGHT,TRAIT_LIGHT_TOLERANCE) + if(GENE_PIGMENT) + traits_to_copy = list(TRAIT_PLANT_COLOUR,TRAIT_PRODUCT_COLOUR,TRAIT_BIOLUM_COLOUR) + if(GENE_STRUCTURE) + traits_to_copy = list(TRAIT_PLANT_ICON,TRAIT_PRODUCT_ICON,TRAIT_HARVEST_REPEAT) + if(GENE_FRUIT) + traits_to_copy = list(TRAIT_STINGS,TRAIT_EXPLOSIVE,TRAIT_JUICY) + if(GENE_SPECIAL) + traits_to_copy = list(TRAIT_TELEPORTING) + + for(var/trait in traits_to_copy) + P.values["[trait]"] = get_trait(trait) + return (P ? P : 0) + +//Place the plant products at the feet of the user. +/datum/seed/proc/harvest(var/mob/user,var/yield_mod,var/harvest_sample,var/force_amount) + + if(!user) + return + + if(!force_amount && get_trait(TRAIT_YIELD) == 0 && !harvest_sample) + if(istype(user)) user << "You fail to harvest anything useful." + else + if(istype(user)) user << "You [harvest_sample ? "take a sample" : "harvest"] from the [display_name]." + + //This may be a new line. Update the global if it is. + if(name == "new line" || !(name in plant_controller.seeds)) + uid = plant_controller.seeds.len + 1 + name = "[uid]" + plant_controller.seeds[name] = src + + if(harvest_sample) + var/obj/item/seeds/seeds = new(get_turf(user)) + seeds.seed_type = name + seeds.update_seed() + return + + var/total_yield = 0 + if(!isnull(force_amount)) + total_yield = force_amount + else + if(get_trait(TRAIT_YIELD) > -1) + if(isnull(yield_mod) || yield_mod < 1) + yield_mod = 0 + total_yield = get_trait(TRAIT_YIELD) + else + total_yield = get_trait(TRAIT_YIELD) + rand(yield_mod) + total_yield = max(1,total_yield) + + currently_querying = list() + for(var/i = 0;iThe pod disgorges [product]!") + handle_living_product(product) + if(istype(product,/mob/living/simple_animal/mushroom)) // Gross. + var/mob/living/simple_animal/mushroom/mush = product + mush.seed = src + +// When the seed in this machine mutates/is modified, the tray seed value +// is set to a new datum copied from the original. This datum won't actually +// be put into the global datum list until the product is harvested, though. +/datum/seed/proc/diverge(var/modified) + + if(get_trait(TRAIT_IMMUTABLE) > 0) return + + //Set up some basic information. + var/datum/seed/new_seed = new + new_seed.name = "new line" + new_seed.uid = 0 + new_seed.roundstart = 0 + new_seed.can_self_harvest = can_self_harvest + new_seed.kitchen_tag = kitchen_tag + new_seed.trash_type = trash_type + new_seed.has_mob_product = has_mob_product + //Copy over everything else. + if(mutants) new_seed.mutants = mutants.Copy() + if(chems) new_seed.chems = chems.Copy() + if(consume_gasses) new_seed.consume_gasses = consume_gasses.Copy() + if(exude_gasses) new_seed.exude_gasses = exude_gasses.Copy() + + new_seed.seed_name = "[(roundstart ? "[(modified ? "modified" : "mutant")] " : "")][seed_name]" + new_seed.display_name = "[(roundstart ? "[(modified ? "modified" : "mutant")] " : "")][display_name]" + new_seed.seed_noun = seed_noun + new_seed.traits = traits.Copy() + new_seed.update_growth_stages() + return new_seed + +/datum/seed/proc/update_growth_stages() + if(get_trait(TRAIT_PLANT_ICON)) + growth_stages = plant_controller.plant_sprites[get_trait(TRAIT_PLANT_ICON)] + else + growth_stages = 0 diff --git a/code/modules/hydroponics/seed_controller.dm b/code/modules/hydroponics/seed_controller.dm new file mode 100644 index 00000000000..e914ce7c3d5 --- /dev/null +++ b/code/modules/hydroponics/seed_controller.dm @@ -0,0 +1,148 @@ +// Attempts to offload processing for the spreading plants from the MC. +// Processes vines/spreading plants. + +#define PLANTS_PER_TICK 500 // Cap on number of plant segments processed. +#define PLANT_TICK_TIME 25 // Number of ticks between the plant processor cycling. + +// Debug for testing seed genes. +/client/proc/show_plant_genes() + set category = "Debug" + set name = "Show Plant Genes" + set desc = "Prints the round's plant gene masks." + + if(!holder) return + + if(!plant_controller || !plant_controller.gene_tag_masks) + usr << "Gene masks not set." + return + + for(var/mask in plant_controller.gene_tag_masks) + usr << "[mask]: [plant_controller.gene_tag_masks[mask]]" + +var/global/datum/controller/plants/plant_controller // Set in New(). + +/datum/controller/plants + + var/plants_per_tick = PLANTS_PER_TICK + var/plant_tick_time = PLANT_TICK_TIME + var/list/product_descs = list() // Stores generated fruit descs. + var/list/plant_queue = list() // All queued plants. + var/list/seeds = list() // All seed data stored here. + var/list/gene_tag_masks = list() // Gene obfuscation for delicious trial and error goodness. + var/list/plant_icon_cache = list() // Stores images of growth, fruits and seeds. + var/list/plant_sprites = list() // List of all harvested product sprites. + var/list/plant_product_sprites = list() // List of all growth sprites plus number of growth stages. + var/processing = 0 // Off/on. + +/datum/controller/plants/New() + if(plant_controller && plant_controller != src) + log_debug("Rebuilding plant controller.") + del(plant_controller) + plant_controller = src + setup() + process() + +// Predefined/roundstart varieties use a string key to make it +// easier to grab the new variety when mutating. Post-roundstart +// and mutant varieties use their uid converted to a string instead. +// Looks like shit but it's sort of necessary. +/datum/controller/plants/proc/setup() + + // Build the icon lists. + for(var/icostate in icon_states('icons/obj/hydroponics_growing.dmi')) + var/split = findtext(icostate,"-") + if(!split) + // invalid icon_state + continue + + var/ikey = copytext(icostate,(split+1)) + if(ikey == "dead") + // don't count dead icons + continue + ikey = text2num(ikey) + var/base = copytext(icostate,1,split) + + if(!(plant_sprites[base]) || (plant_sprites[base] 0) return 0 - return pick(mutants) - -//Mutates the plant overall (randomly). -/datum/seed/proc/mutate(var/degree,var/turf/source_turf) - - if(!degree || immutable > 0) return - - source_turf.visible_message("\blue \The [display_name] quivers!") - - //This looks like shit, but it's a lot easier to read/change this way. - var/total_mutations = rand(1,1+degree) - for(var/i = 0;ichanges colour
    !") - else - source_turf.visible_message("\blue \The [display_name]'s glow dims...") - if(11) - if(prob(degree*2)) - flowers = !flowers - if(flowers) - source_turf.visible_message("\blue \The [display_name] sprouts a bevy of flowers!") - if(prob(degree*2)) - flower_colour = "#[pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))]" - source_turf.visible_message("\blue \The [display_name]'s flowers changes colour
    !") - else - source_turf.visible_message("\blue \The [display_name]'s flowers wither and fall off.") - return - -//Mutates a specific trait/set of traits. -/datum/seed/proc/apply_gene(var/datum/plantgene/gene) - - if(!gene || !gene.values || immutable > 0) return - - switch(gene.genetype) - - //Splicing products has some detrimental effects on yield and lifespan. - if("products") - - if(gene.values.len < 6) return - - if(yield > 0) yield = max(1,round(yield*0.85)) - if(endurance > 0) endurance = max(1,round(endurance*0.85)) - if(lifespan > 0) lifespan = max(1,round(lifespan*0.85)) - - if(!products) products = list() - products |= gene.values[1] - - if(!chems) chems = list() - - var/list/gene_value = gene.values[2] - for(var/rid in gene_value) - - var/list/gene_chem = gene_value[rid] - - if(!chems[rid]) - chems[rid] = gene_chem.Copy() - continue - - for(var/i=1;i<=gene_chem.len;i++) - - if(isnull(gene_chem[i])) gene_chem[i] = 0 - - if(chems[rid][i]) - chems[rid][i] = max(1,round((gene_chem[i] + chems[rid][i])/2)) - else - chems[rid][i] = gene_chem[i] - - var/list/new_gasses = gene.values[3] - if(islist(new_gasses)) - if(!exude_gasses) exude_gasses = list() - exude_gasses |= new_gasses - for(var/gas in exude_gasses) - exude_gasses[gas] = max(1,round(exude_gasses[gas]*0.8)) - - alter_temp = gene.values[4] - potency = gene.values[5] - harvest_repeat = gene.values[6] - - if("consumption") - - if(gene.values.len < 7) return - - consume_gasses = gene.values[1] - requires_nutrients = gene.values[2] - nutrient_consumption = gene.values[3] - requires_water = gene.values[4] - water_consumption = gene.values[5] - carnivorous = gene.values[6] - parasite = gene.values[7] - - if("environment") - - if(gene.values.len < 6) return - - ideal_heat = gene.values[1] - heat_tolerance = gene.values[2] - ideal_light = gene.values[3] - light_tolerance = gene.values[4] - lowkpa_tolerance = gene.values[5] - highkpa_tolerance = gene.values[6] - - if("resistance") - - if(gene.values.len < 3) return - - toxins_tolerance = gene.values[1] - pest_tolerance = gene.values[2] - weed_tolerance = gene.values[3] - - if("vigour") - - if(gene.values.len < 6) return - - endurance = gene.values[1] - yield = gene.values[2] - lifespan = gene.values[3] - spread = gene.values[4] - maturation = gene.values[5] - production = gene.values[6] - - if("flowers") - - if(gene.values.len < 7) return - - product_icon = gene.values[1] - product_colour = gene.values[2] - biolum = gene.values[3] - biolum_colour = gene.values[4] - flowers = gene.values[5] - flower_icon = gene.values[6] - flower_colour = gene.values[7] - -//Returns a list of the desired trait values. -/datum/seed/proc/get_gene(var/genetype) - - if(!genetype) return 0 - - var/datum/plantgene/P = new() - P.genetype = genetype - - switch(genetype) - if("products") - P.values = list( - (products ? products : 0), - (chems ? chems : 0), - (exude_gasses ? exude_gasses : 0), - (alter_temp ? alter_temp : 0), - (potency ? potency : 0), - (harvest_repeat ? harvest_repeat : 0) - ) - - if("consumption") - P.values = list( - (consume_gasses ? consume_gasses : 0), - (requires_nutrients ? requires_nutrients : 0), - (nutrient_consumption ? nutrient_consumption : 0), - (requires_water ? requires_water : 0), - (water_consumption ? water_consumption : 0), - (carnivorous ? carnivorous : 0), - (parasite ? parasite : 0) - ) - - if("environment") - P.values = list( - (ideal_heat ? ideal_heat : 0), - (heat_tolerance ? heat_tolerance : 0), - (ideal_light ? ideal_light : 0), - (light_tolerance ? light_tolerance : 0), - (lowkpa_tolerance ? lowkpa_tolerance : 0), - (highkpa_tolerance ? highkpa_tolerance : 0) - ) - - if("resistance") - P.values = list( - (toxins_tolerance ? toxins_tolerance : 0), - (pest_tolerance ? pest_tolerance : 0), - (weed_tolerance ? weed_tolerance : 0) - ) - - if("vigour") - P.values = list( - (endurance ? endurance : 0), - (yield ? yield : 0), - (lifespan ? lifespan : 0), - (spread ? spread : 0), - (maturation ? maturation : 0), - (production ? production : 0) - ) - - if("flowers") - P.values = list( - (product_icon ? product_icon : 0), - (product_colour ? product_colour : 0), - (biolum ? biolum : 0), - (biolum_colour ? biolum_colour : 0), - (flowers ? flowers : 0), - (flower_icon ? flower_icon : 0), - (flower_colour ? flower_colour : 0) - ) - - return (P ? P : 0) - -//Place the plant products at the feet of the user. -/datum/seed/proc/harvest(var/mob/user,var/yield_mod,var/harvest_sample) - - if(!user) - return - - var/got_product - if(!isnull(products) && products.len && yield > 0) - got_product = 1 - - if(!got_product && !harvest_sample) - user << "\red You fail to harvest anything useful." - else - user << "You [harvest_sample ? "take a sample" : "harvest"] from the [display_name]." - - //This may be a new line. Update the global if it is. - if(name == "new line" || !(name in seed_types)) - uid = seed_types.len + 1 - name = "[uid]" - seed_types[name] = src - - if(harvest_sample) - var/obj/item/seeds/seeds = new(get_turf(user)) - seeds.seed_type = name - seeds.update_seed() - return - - var/total_yield = 0 - if(yield > -1) - if(isnull(yield_mod) || yield_mod < 1) - yield_mod = 0 - total_yield = yield - else - total_yield = yield + rand(yield_mod) - total_yield = max(1,total_yield) - - currently_querying = list() - for(var/i = 0;i 0) return - - //Set up some basic information. - var/datum/seed/new_seed = new - new_seed.name = "new line" - new_seed.uid = 0 - new_seed.roundstart = 0 - - //Copy over everything else. - if(products) new_seed.products = products.Copy() - if(mutants) new_seed.mutants = mutants.Copy() - if(chems) new_seed.chems = chems.Copy() - if(consume_gasses) new_seed.consume_gasses = consume_gasses.Copy() - if(exude_gasses) new_seed.exude_gasses = exude_gasses.Copy() - - new_seed.seed_name = "[(roundstart ? "[(modified ? "modified" : "mutant")] " : "")][seed_name]" - new_seed.display_name = "[(roundstart ? "[(modified ? "modified" : "mutant")] " : "")][display_name]" - new_seed.seed_noun = seed_noun - - new_seed.requires_nutrients = requires_nutrients - new_seed.nutrient_consumption = nutrient_consumption - new_seed.requires_water = requires_water - new_seed.water_consumption = water_consumption - new_seed.ideal_heat = ideal_heat - new_seed.heat_tolerance = heat_tolerance - new_seed.ideal_light = ideal_light - new_seed.light_tolerance = light_tolerance - new_seed.toxins_tolerance = toxins_tolerance - new_seed.lowkpa_tolerance = lowkpa_tolerance - new_seed.highkpa_tolerance = highkpa_tolerance - new_seed.pest_tolerance = pest_tolerance - new_seed.weed_tolerance = weed_tolerance - new_seed.endurance = endurance - new_seed.yield = yield - new_seed.lifespan = lifespan - new_seed.maturation = maturation - new_seed.production = production - new_seed.growth_stages = growth_stages - new_seed.harvest_repeat = harvest_repeat - new_seed.potency = potency - new_seed.spread = spread - new_seed.carnivorous = carnivorous - new_seed.parasite = parasite - new_seed.plant_icon = plant_icon - new_seed.product_icon = product_icon - new_seed.product_colour = product_colour - new_seed.packet_icon = packet_icon - new_seed.biolum = biolum - new_seed.biolum_colour = biolum_colour - new_seed.flowers = flowers - new_seed.flower_icon = flower_icon - new_seed.alter_temp = alter_temp - - return new_seed - -// Actual roundstart seed types after this point. // Chili plants/variants. /datum/seed/chili - name = "chili" seed_name = "chili" display_name = "chili plants" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/chili) chems = list("capsaicin" = list(3,5), "nutriment" = list(1,25)) mutants = list("icechili") - packet_icon = "seed-chili" - plant_icon = "chili" - harvest_repeat = 1 + kitchen_tag = "chili" - lifespan = 20 - maturation = 5 - production = 5 - yield = 4 - potency = 20 +/datum/seed/chili/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,20) + set_trait(TRAIT_PRODUCT_ICON,"chili") + set_trait(TRAIT_PRODUCT_COLOUR,"#ED3300") + set_trait(TRAIT_PLANT_ICON,"bush2") /datum/seed/chili/ice name = "icechili" seed_name = "ice pepper" display_name = "ice-pepper plants" mutants = null - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper) chems = list("frostoil" = list(3,5), "nutriment" = list(1,50)) - packet_icon = "seed-icepepper" - plant_icon = "chiliice" + kitchen_tag = "icechili" - maturation = 4 - production = 4 +/datum/seed/chili/ice/New() + ..() + set_trait(TRAIT_MATURATION,4) + set_trait(TRAIT_PRODUCTION,4) + set_trait(TRAIT_PRODUCT_COLOUR,"#00EDC6") // Berry plants/variants. /datum/seed/berry name = "berries" seed_name = "berry" display_name = "berry bush" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/berries) mutants = list("glowberries","poisonberries") - packet_icon = "seed-berry" - plant_icon = "berry" - harvest_repeat = 1 - chems = list("nutriment" = list(1,10)) + chems = list("nutriment" = list(1,10), "berryjuice" = list(1,10)) + kitchen_tag = "berries" - lifespan = 20 - maturation = 5 - production = 5 - yield = 2 - potency = 10 +/datum/seed/berry/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_JUICY,1) + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"berry") + set_trait(TRAIT_PRODUCT_COLOUR,"#FA1616") + set_trait(TRAIT_PLANT_ICON,"bush") /datum/seed/berry/glow name = "glowberries" seed_name = "glowberry" display_name = "glowberry bush" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries) mutants = null - packet_icon = "seed-glowberry" - plant_icon = "glowberry" chems = list("nutriment" = list(1,10), "uranium" = list(3,5)) - lifespan = 30 - maturation = 5 - production = 5 - yield = 2 - potency = 10 +/datum/seed/berry/glow/New() + ..() + set_trait(TRAIT_SPREAD,1) + set_trait(TRAIT_BIOLUM,1) + set_trait(TRAIT_BIOLUM_COLOUR,"#006622") + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_COLOUR,"c9fa16") /datum/seed/berry/poison name = "poisonberries" seed_name = "poison berry" display_name = "poison berry bush" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries) mutants = list("deathberries") - packet_icon = "seed-poisonberry" - plant_icon = "poisonberry" - chems = list("nutriment" = list(1), "toxin" = list(3,5)) + chems = list("nutriment" = list(1), "toxin" = list(3,5), "poisonberryjuice" = list(3,5)) + +/datum/seed/berry/poison/New() + ..() + set_trait(TRAIT_PRODUCT_COLOUR,"#6DC961") /datum/seed/berry/poison/death name = "deathberries" seed_name = "death berry" display_name = "death berry bush" mutants = null - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/deathberries) - packet_icon = "seed-deathberry" - plant_icon = "deathberry" chems = list("nutriment" = list(1), "toxin" = list(3,3), "lexorin" = list(1,5)) - yield = 3 - potency = 50 +/datum/seed/berry/poison/death/New() + ..() + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_POTENCY,50) + set_trait(TRAIT_PRODUCT_COLOUR,"#7A5454") // Nettles/variants. /datum/seed/nettle name = "nettle" seed_name = "nettle" display_name = "nettles" - products = list(/obj/item/weapon/grown/nettle) mutants = list("deathnettle") - packet_icon = "seed-nettle" - plant_icon = "nettle" - harvest_repeat = 1 chems = list("nutriment" = list(1,50), "sacid" = list(0,1)) - lifespan = 30 - maturation = 6 - production = 6 - yield = 4 - potency = 10 - growth_stages = 5 + kitchen_tag = "nettle" + kitchen_tag = "nettle" + +/datum/seed/nettle/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_STINGS,1) + set_trait(TRAIT_PLANT_ICON,"bush5") + set_trait(TRAIT_PRODUCT_ICON,"nettles") + set_trait(TRAIT_PRODUCT_COLOUR,"#728A54") /datum/seed/nettle/death name = "deathnettle" seed_name = "death nettle" display_name = "death nettles" - products = list(/obj/item/weapon/grown/nettle/death) mutants = null - packet_icon = "seed-deathnettle" - plant_icon = "deathnettle" chems = list("nutriment" = list(1,50), "pacid" = list(0,1)) + kitchen_tag = "deathnettle" - maturation = 8 - yield = 2 +/datum/seed/nettle/death/New() + ..() + set_trait(TRAIT_MATURATION,8) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_PRODUCT_COLOUR,"#8C5030") + set_trait(TRAIT_PLANT_COLOUR,"#634941") //Tomatoes/variants. /datum/seed/tomato name = "tomato" seed_name = "tomato" display_name = "tomato plant" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/tomato) mutants = list("bluetomato","bloodtomato") - packet_icon = "seed-tomato" - plant_icon = "tomato" - harvest_repeat = 1 - chems = list("nutriment" = list(1,10)) + chems = list("nutriment" = list(1,10), "tomatojuice" = list(1,10)) + kitchen_tag = "tomato" - lifespan = 25 - maturation = 8 - production = 6 - yield = 2 - potency = 10 +/datum/seed/tomato/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_JUICY,1) + set_trait(TRAIT_MATURATION,8) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"tomato") + set_trait(TRAIT_PRODUCT_COLOUR,"#D10000") + set_trait(TRAIT_PLANT_ICON,"bush3") /datum/seed/tomato/blood name = "bloodtomato" seed_name = "blood tomato" display_name = "blood tomato plant" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato) mutants = list("killer") - packet_icon = "seed-bloodtomato" - plant_icon = "bloodtomato" chems = list("nutriment" = list(1,10), "blood" = list(1,5)) + splat_type = /obj/effect/decal/cleanable/blood/splatter - yield = 3 +/datum/seed/tomato/blood/New() + ..() + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_PRODUCT_COLOUR,"#FF0000") /datum/seed/tomato/killer name = "killertomato" seed_name = "killer tomato" display_name = "killer tomato plant" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato) mutants = null - packet_icon = "seed-killertomato" - plant_icon = "killertomato" + can_self_harvest = 1 + has_mob_product = /mob/living/simple_animal/tomato - yield = 2 - growth_stages = 2 +/datum/seed/tomato/killer/New() + ..() + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_PRODUCT_COLOUR,"#A86747") /datum/seed/tomato/blue name = "bluetomato" seed_name = "blue tomato" display_name = "blue tomato plant" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato) mutants = list("bluespacetomato") - packet_icon = "seed-bluetomato" - plant_icon = "bluetomato" chems = list("nutriment" = list(1,20), "lube" = list(1,5)) +/datum/seed/tomato/blue/New() + ..() + set_trait(TRAIT_PRODUCT_COLOUR,"#4D86E8") + set_trait(TRAIT_PLANT_COLOUR,"#070AAD") + /datum/seed/tomato/blue/teleport name = "bluespacetomato" seed_name = "bluespace tomato" display_name = "bluespace tomato plant" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/bluespacetomato) mutants = null - packet_icon = "seed-bluespacetomato" - plant_icon = "bluespacetomato" chems = list("nutriment" = list(1,20), "singulo" = list(1,5)) +/datum/seed/tomato/blue/teleport/New() + ..() + set_trait(TRAIT_TELEPORTING,1) + set_trait(TRAIT_PRODUCT_COLOUR,"#00E5FF") + set_trait(TRAIT_BIOLUM,1) + set_trait(TRAIT_BIOLUM_COLOUR,"#4DA4A8") + //Eggplants/varieties. /datum/seed/eggplant name = "eggplant" seed_name = "eggplant" display_name = "eggplants" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/eggplant) mutants = list("realeggplant") - packet_icon = "seed-eggplant" - plant_icon = "eggplant" - harvest_repeat = 1 chems = list("nutriment" = list(1,10)) + kitchen_tag = "eggplant" - lifespan = 25 - maturation = 6 - production = 6 - yield = 2 - potency = 20 - -/datum/seed/eggplant/eggs - name = "realeggplant" - seed_name = "egg-plant" - display_name = "egg-plants" - products = list(/obj/item/weapon/reagent_containers/food/snacks/egg) - mutants = null - packet_icon = "seed-eggy" - plant_icon = "eggy" - - lifespan = 75 - production = 12 +/datum/seed/eggplant/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_POTENCY,20) + set_trait(TRAIT_PRODUCT_ICON,"eggplant") + set_trait(TRAIT_PRODUCT_COLOUR,"#892694") + set_trait(TRAIT_PLANT_ICON,"bush4") //Apples/varieties. - /datum/seed/apple name = "apple" seed_name = "apple" display_name = "apple tree" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/apple) mutants = list("poisonapple","goldapple") - packet_icon = "seed-apple" - plant_icon = "apple" - harvest_repeat = 1 chems = list("nutriment" = list(1,10)) + kitchen_tag = "apple" - lifespan = 55 - maturation = 6 - production = 6 - yield = 5 - potency = 10 +/datum/seed/apple/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,5) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"treefruit") + set_trait(TRAIT_PRODUCT_COLOUR,"#FF540A") + set_trait(TRAIT_PLANT_ICON,"tree2") /datum/seed/apple/poison name = "poisonapple" mutants = null - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/apple/poisoned) chems = list("cyanide" = list(1,5)) /datum/seed/apple/gold name = "goldapple" seed_name = "golden apple" display_name = "gold apple tree" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/goldapple) mutants = null - packet_icon = "seed-goldapple" - plant_icon = "goldapple" chems = list("nutriment" = list(1,10), "gold" = list(1,5)) + kitchen_tag = "goldapple" - maturation = 10 - production = 10 - yield = 3 +/datum/seed/apple/gold/New() + ..() + set_trait(TRAIT_MATURATION,10) + set_trait(TRAIT_PRODUCTION,10) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_PRODUCT_COLOUR,"#FFDD00") + set_trait(TRAIT_PLANT_COLOUR,"#D6B44D") //Ambrosia/varieties. /datum/seed/ambrosia name = "ambrosia" seed_name = "ambrosia vulgaris" display_name = "ambrosia vulgaris" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris) mutants = list("ambrosiadeus") - packet_icon = "seed-ambrosiavulgaris" - plant_icon = "ambrosiavulgaris" - harvest_repeat = 1 chems = list("nutriment" = list(1), "space_drugs" = list(1,8), "kelotane" = list(1,8,1), "bicaridine" = list(1,10,1), "toxin" = list(1,10)) + kitchen_tag = "ambrosia" - lifespan = 60 - maturation = 6 - production = 6 - yield = 6 - potency = 5 +/datum/seed/ambrosia/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,6) + set_trait(TRAIT_POTENCY,5) + set_trait(TRAIT_PRODUCT_ICON,"ambrosia") + set_trait(TRAIT_PRODUCT_COLOUR,"#9FAD55") + set_trait(TRAIT_PLANT_ICON,"ambrosia") /datum/seed/ambrosia/deus name = "ambrosiadeus" seed_name = "ambrosia deus" display_name = "ambrosia deus" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus) mutants = null - packet_icon = "seed-ambrosiadeus" - plant_icon = "ambrosiadeus" chems = list("nutriment" = list(1), "bicaridine" = list(1,8), "synaptizine" = list(1,8,1), "hyperzine" = list(1,10,1), "space_drugs" = list(1,10)) + kitchen_tag = "ambrosiadeus" + +/datum/seed/ambrosia/deus/New() + ..() + set_trait(TRAIT_PRODUCT_COLOUR,"#A3F0AD") + set_trait(TRAIT_PLANT_COLOUR,"#2A9C61") //Mushrooms/varieties. /datum/seed/mushroom @@ -969,667 +305,797 @@ proc/populate_seed_list() seed_name = "chanterelle" seed_noun = "spores" display_name = "chanterelle mushrooms" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle) mutants = list("reishi","amanita","plumphelmet") - packet_icon = "mycelium-chanter" - plant_icon = "chanter" chems = list("nutriment" = list(1,25)) + splat_type = /obj/effect/plant + kitchen_tag = "mushroom" - lifespan = 35 - maturation = 7 - production = 1 - yield = 5 - potency = 1 - growth_stages = 3 +/datum/seed/mushroom/New() + ..() + set_trait(TRAIT_MATURATION,7) + set_trait(TRAIT_PRODUCTION,1) + set_trait(TRAIT_YIELD,5) + set_trait(TRAIT_POTENCY,1) + set_trait(TRAIT_PRODUCT_ICON,"mushroom4") + set_trait(TRAIT_PRODUCT_COLOUR,"#DBDA72") + set_trait(TRAIT_PLANT_COLOUR,"#D9C94E") + set_trait(TRAIT_PLANT_ICON,"mushroom") /datum/seed/mushroom/mold name = "mold" seed_name = "brown mold" display_name = "brown mold" - products = null mutants = null - //mutants = list("wallrot") //TBD. - plant_icon = "mold" - lifespan = 50 - maturation = 10 - yield = -1 +/datum/seed/mushroom/mold/New() + ..() + set_trait(TRAIT_SPREAD,1) + set_trait(TRAIT_MATURATION,10) + set_trait(TRAIT_YIELD,-1) + set_trait(TRAIT_PRODUCT_ICON,"mushroom5") + set_trait(TRAIT_PRODUCT_COLOUR,"#7A5F20") + set_trait(TRAIT_PLANT_COLOUR,"#7A5F20") + set_trait(TRAIT_PLANT_ICON,"mushroom9") /datum/seed/mushroom/plump name = "plumphelmet" seed_name = "plump helmet" display_name = "plump helmet mushrooms" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet) mutants = list("walkingmushroom","towercap") - packet_icon = "mycelium-plump" - plant_icon = "plump" chems = list("nutriment" = list(2,10)) + kitchen_tag = "plumphelmet" - lifespan = 25 - maturation = 8 - yield = 4 - potency = 0 +/datum/seed/mushroom/plump/New() + ..() + set_trait(TRAIT_MATURATION,8) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,0) + set_trait(TRAIT_PRODUCT_ICON,"mushroom10") + set_trait(TRAIT_PRODUCT_COLOUR,"#B57BB0") + set_trait(TRAIT_PLANT_COLOUR,"#9E4F9D") + set_trait(TRAIT_PLANT_ICON,"mushroom2") + +/datum/seed/mushroom/plump/walking + name = "walkingmushroom" + seed_name = "walking mushroom" + display_name = "walking mushrooms" + mutants = null + can_self_harvest = 1 + has_mob_product = /mob/living/simple_animal/mushroom + +/datum/seed/mushroom/plump/walking/New() + ..() + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_YIELD,1) + set_trait(TRAIT_PRODUCT_COLOUR,"#FAC0F2") + set_trait(TRAIT_PLANT_COLOUR,"#C4B1C2") /datum/seed/mushroom/hallucinogenic name = "reishi" seed_name = "reishi" display_name = "reishi" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi) mutants = list("libertycap","glowshroom") - packet_icon = "mycelium-reishi" - plant_icon = "reishi" chems = list("nutriment" = list(1,50), "psilocybin" = list(3,5)) - maturation = 10 - production = 5 - yield = 4 - potency = 15 - growth_stages = 4 +/datum/seed/mushroom/hallucinogenic/New() + ..() + set_trait(TRAIT_MATURATION,10) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,15) + set_trait(TRAIT_PRODUCT_ICON,"mushroom11") + set_trait(TRAIT_PRODUCT_COLOUR,"#FFB70F") + set_trait(TRAIT_PLANT_COLOUR,"#F58A18") + set_trait(TRAIT_PLANT_ICON,"mushroom6") /datum/seed/mushroom/hallucinogenic/strong name = "libertycap" seed_name = "liberty cap" display_name = "liberty cap mushrooms" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap) mutants = null - packet_icon = "mycelium-liberty" - plant_icon = "liberty" chems = list("nutriment" = list(1), "stoxin" = list(3,3), "space_drugs" = list(1,25)) - lifespan = 25 - production = 1 - potency = 15 - growth_stages = 3 +/datum/seed/mushroom/hallucinogenic/strong/New() + ..() + set_trait(TRAIT_PRODUCTION,1) + set_trait(TRAIT_POTENCY,15) + set_trait(TRAIT_PRODUCT_ICON,"mushroom8") + set_trait(TRAIT_PRODUCT_COLOUR,"#F2E550") + set_trait(TRAIT_PLANT_COLOUR,"#D1CA82") + set_trait(TRAIT_PLANT_ICON,"mushroom3") /datum/seed/mushroom/poison name = "amanita" seed_name = "fly amanita" display_name = "fly amanita mushrooms" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita) mutants = list("destroyingangel","plastic") - packet_icon = "mycelium-amanita" - plant_icon = "amanita" chems = list("nutriment" = list(1), "amatoxin" = list(3,3), "psilocybin" = list(1,25)) - lifespan = 50 - maturation = 10 - production = 5 - yield = 4 - potency = 10 +/datum/seed/mushroom/poison/New() + ..() + set_trait(TRAIT_MATURATION,10) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"mushroom") + set_trait(TRAIT_PRODUCT_COLOUR,"#FF4545") + set_trait(TRAIT_PLANT_COLOUR,"#F5F2D0") + set_trait(TRAIT_PLANT_ICON,"mushroom4") /datum/seed/mushroom/poison/death name = "destroyingangel" seed_name = "destroying angel" display_name = "destroying angel mushrooms" mutants = null - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel) - packet_icon = "mycelium-angel" - plant_icon = "angel" chems = list("nutriment" = list(1,50), "amatoxin" = list(13,3), "psilocybin" = list(1,25)) - maturation = 12 - yield = 2 - potency = 35 +/datum/seed/mushroom/poison/death/New() + ..() + set_trait(TRAIT_MATURATION,12) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_POTENCY,35) + set_trait(TRAIT_PRODUCT_ICON,"mushroom3") + set_trait(TRAIT_PRODUCT_COLOUR,"#EDE8EA") + set_trait(TRAIT_PLANT_COLOUR,"#E6D8DD") + set_trait(TRAIT_PLANT_ICON,"mushroom5") /datum/seed/mushroom/towercap name = "towercap" seed_name = "tower cap" display_name = "tower caps" + chems = list("woodpulp" = list(10,1)) mutants = null - products = list(/obj/item/weapon/grown/log) - packet_icon = "mycelium-tower" - plant_icon = "towercap" - lifespan = 80 - maturation = 15 +/datum/seed/mushroom/towercap/New() + ..() + set_trait(TRAIT_MATURATION,15) + set_trait(TRAIT_PRODUCT_ICON,"mushroom7") + set_trait(TRAIT_PRODUCT_COLOUR,"#79A36D") + set_trait(TRAIT_PLANT_COLOUR,"#857F41") + set_trait(TRAIT_PLANT_ICON,"mushroom8") /datum/seed/mushroom/glowshroom name = "glowshroom" seed_name = "glowshroom" display_name = "glowshrooms" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom) mutants = null - packet_icon = "mycelium-glowshroom" - plant_icon = "glowshroom" chems = list("radium" = list(1,20)) - lifespan = 120 - maturation = 15 - yield = 3 - potency = 30 - growth_stages = 4 - biolum = 1 - biolum_colour = "#006622" - -/datum/seed/mushroom/walking - name = "walkingmushroom" - seed_name = "walking mushroom" - display_name = "walking mushrooms" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom) - mutants = null - packet_icon = "mycelium-walkingmushroom" - plant_icon = "walkingmushroom" - chems = list("nutriment" = list(2,10)) - - lifespan = 30 - maturation = 5 - yield = 1 - potency = 0 - growth_stages = 3 +/datum/seed/mushroom/glowshroom/New() + ..() + set_trait(TRAIT_SPREAD,1) + set_trait(TRAIT_MATURATION,15) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_EXPLOSIVE,1) + set_trait(TRAIT_POTENCY,30) + set_trait(TRAIT_BIOLUM,1) + set_trait(TRAIT_BIOLUM_COLOUR,"#006622") + set_trait(TRAIT_PRODUCT_ICON,"mushroom2") + set_trait(TRAIT_PRODUCT_COLOUR,"#DDFAB6") + set_trait(TRAIT_PLANT_COLOUR,"#EFFF8A") + set_trait(TRAIT_PLANT_ICON,"mushroom7") /datum/seed/mushroom/plastic name = "plastic" seed_name = "plastellium" display_name = "plastellium" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/plastellium) mutants = null - packet_icon = "mycelium-plast" - plant_icon = "plastellium" chems = list("plasticide" = list(1,10)) - lifespan = 15 - maturation = 5 - production = 6 - yield = 6 - potency = 20 +/datum/seed/mushroom/plastic/New() + ..() + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,6) + set_trait(TRAIT_POTENCY,20) + set_trait(TRAIT_PRODUCT_ICON,"mushroom6") + set_trait(TRAIT_PRODUCT_COLOUR,"#E6E6E6") + set_trait(TRAIT_PLANT_COLOUR,"#E6E6E6") + set_trait(TRAIT_PLANT_ICON,"mushroom10") //Flowers/varieties /datum/seed/flower name = "harebells" seed_name = "harebell" display_name = "harebells" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/harebell) - packet_icon = "seed-harebell" - plant_icon = "harebell" chems = list("nutriment" = list(1,20)) - lifespan = 100 - maturation = 7 - production = 1 - yield = 2 - growth_stages = 4 +/datum/seed/flower/New() + ..() + set_trait(TRAIT_MATURATION,7) + set_trait(TRAIT_PRODUCTION,1) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_PRODUCT_ICON,"flower5") + set_trait(TRAIT_PRODUCT_COLOUR,"#C492D6") + set_trait(TRAIT_PLANT_COLOUR,"#6B8C5E") + set_trait(TRAIT_PLANT_ICON,"flower") /datum/seed/flower/poppy name = "poppies" seed_name = "poppy" display_name = "poppies" - packet_icon = "seed-poppy" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/poppy) - plant_icon = "poppy" chems = list("nutriment" = list(1,20), "bicaridine" = list(1,10)) + kitchen_tag = "poppy" - lifespan = 25 - potency = 20 - maturation = 8 - production = 6 - yield = 6 - growth_stages = 3 +/datum/seed/flower/poppy/New() + ..() + set_trait(TRAIT_POTENCY,20) + set_trait(TRAIT_MATURATION,8) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,6) + set_trait(TRAIT_PRODUCT_ICON,"flower3") + set_trait(TRAIT_PRODUCT_COLOUR,"#B33715") + set_trait(TRAIT_PLANT_ICON,"flower3") /datum/seed/flower/sunflower name = "sunflowers" seed_name = "sunflower" display_name = "sunflowers" - packet_icon = "seed-sunflower" - products = list(/obj/item/weapon/grown/sunflower) - plant_icon = "sunflower" - lifespan = 25 - maturation = 6 - growth_stages = 3 +/datum/seed/flower/sunflower/New() + ..() + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCT_ICON,"flower2") + set_trait(TRAIT_PRODUCT_COLOUR,"#FFF700") + set_trait(TRAIT_PLANT_ICON,"flower2") //Grapes/varieties /datum/seed/grapes name = "grapes" seed_name = "grape" display_name = "grapevines" - packet_icon = "seed-grapes" mutants = list("greengrapes") - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/grapes) - plant_icon = "grape" - harvest_repeat = 1 - chems = list("nutriment" = list(1,10), "sugar" = list(1,5)) + chems = list("nutriment" = list(1,10), "sugar" = list(1,5), "grapejuice" = list(1,10)) - lifespan = 50 - maturation = 3 - production = 5 - yield = 4 - potency = 10 +/datum/seed/grapes/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,3) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"grapes") + set_trait(TRAIT_PRODUCT_COLOUR,"#BB6AC4") + set_trait(TRAIT_PLANT_COLOUR,"#378F2E") + set_trait(TRAIT_PLANT_ICON,"vine") /datum/seed/grapes/green name = "greengrapes" seed_name = "green grape" display_name = "green grapevines" - packet_icon = "seed-greengrapes" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/greengrapes) mutants = null - plant_icon = "greengrape" - chems = list("nutriment" = list(1,10), "kelotane" = list(3,5)) + chems = list("nutriment" = list(1,10), "kelotane" = list(3,5), "grapejuice" = list(1,10)) + +/datum/seed/grapes/green/New() + ..() + set_trait(TRAIT_PRODUCT_COLOUR,"42ed2f") //Everything else /datum/seed/peanuts name = "peanut" seed_name = "peanut" display_name = "peanut vines" - packet_icon = "seed-peanut" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/peanut) - plant_icon = "peanut" - harvest_repeat = 1 chems = list("nutriment" = list(1,10)) - lifespan = 55 - maturation = 6 - production = 6 - yield = 6 - potency = 10 +/datum/seed/peanuts/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,6) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"potato") + set_trait(TRAIT_PRODUCT_COLOUR,"#96855D") + set_trait(TRAIT_PLANT_ICON,"bush2") /datum/seed/cabbage name = "cabbage" seed_name = "cabbage" display_name = "cabbages" - packet_icon = "seed-cabbage" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage) - plant_icon = "cabbage" - harvest_repeat = 1 chems = list("nutriment" = list(1,10)) + kitchen_tag = "cabbage" - lifespan = 50 - maturation = 3 - production = 5 - yield = 4 - potency = 10 - growth_stages = 1 - -/datum/seed/shand - name = "shand" - seed_name = "S'randar's hand" - display_name = "S'randar's hand leaves" - packet_icon = "seed-shand" - products = list(/obj/item/stack/medical/bruise_pack/tajaran) - plant_icon = "shand" - chems = list("bicaridine" = list(0,10)) - - lifespan = 50 - maturation = 3 - production = 5 - yield = 4 - potency = 10 - growth_stages = 3 - -/datum/seed/mtear - name = "mtear" - seed_name = "Messa's tear" - display_name = "Messa's tear leaves" - packet_icon = "seed-mtear" - products = list(/obj/item/stack/medical/ointment/tajaran) - plant_icon = "mtear" - chems = list("honey" = list(1,10), "kelotane" = list(3,5)) - - lifespan = 50 - maturation = 3 - production = 5 - yield = 4 - potency = 10 - growth_stages = 3 +/datum/seed/cabbage/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,3) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"cabbage") + set_trait(TRAIT_PRODUCT_COLOUR,"#84BD82") + set_trait(TRAIT_PLANT_COLOUR,"#6D9C6B") + set_trait(TRAIT_PLANT_ICON,"vine2") /datum/seed/banana name = "banana" seed_name = "banana" display_name = "banana tree" - packet_icon = "seed-banana" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/banana) - plant_icon = "banana" - harvest_repeat = 1 chems = list("banana" = list(1,10)) + trash_type = /obj/item/weapon/bananapeel + kitchen_tag = "banana" - lifespan = 50 - maturation = 6 - production = 6 - yield = 3 +/datum/seed/banana/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_PRODUCT_ICON,"bananas") + set_trait(TRAIT_PRODUCT_COLOUR,"#FFEC1F") + set_trait(TRAIT_PLANT_COLOUR,"#69AD50") + set_trait(TRAIT_PLANT_ICON,"tree4") /datum/seed/corn name = "corn" seed_name = "corn" display_name = "ears of corn" - packet_icon = "seed-corn" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/corn) - plant_icon = "corn" - chems = list("nutriment" = list(1,10)) + chems = list("nutriment" = list(1,10), "cornoil" = list(1,10)) + kitchen_tag = "corn" + trash_type = /obj/item/weapon/corncob - lifespan = 25 - maturation = 8 - production = 6 - yield = 3 - potency = 20 - growth_stages = 3 +/datum/seed/corn/New() + ..() + set_trait(TRAIT_MATURATION,8) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_POTENCY,20) + set_trait(TRAIT_PRODUCT_ICON,"corn") + set_trait(TRAIT_PRODUCT_COLOUR,"#FFF23B") + set_trait(TRAIT_PLANT_COLOUR,"#87C969") + set_trait(TRAIT_PLANT_ICON,"corn") /datum/seed/potato name = "potato" seed_name = "potato" display_name = "potatoes" - packet_icon = "seed-potato" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/potato) - plant_icon = "potato" - chems = list("nutriment" = list(1,10)) + chems = list("nutriment" = list(1,10), "potato" = list(1,10)) + kitchen_tag = "potato" - lifespan = 30 - maturation = 10 - production = 1 - yield = 4 - potency = 10 - growth_stages = 4 +/datum/seed/potato/New() + ..() + set_trait(TRAIT_PRODUCES_POWER,1) + set_trait(TRAIT_MATURATION,10) + set_trait(TRAIT_PRODUCTION,1) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"potato") + set_trait(TRAIT_PRODUCT_COLOUR,"#D4CAB4") + set_trait(TRAIT_PLANT_ICON,"bush2") /datum/seed/soybean name = "soybean" seed_name = "soybean" display_name = "soybeans" - packet_icon = "seed-soybean" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans) - plant_icon = "soybean" - harvest_repeat = 1 - chems = list("nutriment" = list(1,20)) + chems = list("nutriment" = list(1,20), "soymilk" = list(1,20)) + kitchen_tag = "soybeans" - lifespan = 25 - maturation = 4 - production = 4 - yield = 3 - potency = 5 +/datum/seed/soybean/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,4) + set_trait(TRAIT_PRODUCTION,4) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_POTENCY,5) + set_trait(TRAIT_PRODUCT_ICON,"bean") + set_trait(TRAIT_PRODUCT_COLOUR,"#EBE7C0") + set_trait(TRAIT_PLANT_ICON,"stalk") /datum/seed/wheat name = "wheat" seed_name = "wheat" display_name = "wheat stalks" - packet_icon = "seed-wheat" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/wheat) - plant_icon = "wheat" chems = list("nutriment" = list(1,25)) + kitchen_tag = "wheat" - lifespan = 25 - maturation = 6 - production = 1 - yield = 4 - potency = 5 +/datum/seed/wheat/New() + ..() + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,1) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,5) + set_trait(TRAIT_PRODUCT_ICON,"wheat") + set_trait(TRAIT_PRODUCT_COLOUR,"#DBD37D") + set_trait(TRAIT_PLANT_COLOUR,"#BFAF82") + set_trait(TRAIT_PLANT_ICON,"stalk2") /datum/seed/rice name = "rice" seed_name = "rice" display_name = "rice stalks" - packet_icon = "seed-rice" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk) - plant_icon = "rice" - chems = list("nutriment" = list(1,25)) + chems = list("nutriment" = list(1,25), "rice" = list(1,25)) + kitchen_tag = "rice" - lifespan = 25 - maturation = 6 - production = 1 - yield = 4 - potency = 5 - growth_stages = 4 +/datum/seed/rice/New() + ..() + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,1) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,5) + set_trait(TRAIT_PRODUCT_ICON,"rice") + set_trait(TRAIT_PRODUCT_COLOUR,"#D5E6D1") + set_trait(TRAIT_PLANT_COLOUR,"#8ED17D") + set_trait(TRAIT_PLANT_ICON,"stalk2") /datum/seed/carrots name = "carrot" seed_name = "carrot" display_name = "carrots" - packet_icon = "seed-carrot" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/carrot) - plant_icon = "carrot" - chems = list("nutriment" = list(1,20), "imidazoline" = list(3,5)) + chems = list("nutriment" = list(1,20), "imidazoline" = list(3,5), "carrotjuice" = list(1,20)) + kitchen_tag = "carrot" - lifespan = 25 - maturation = 10 - production = 1 - yield = 5 - potency = 10 - growth_stages = 3 +/datum/seed/carrots/New() + ..() + set_trait(TRAIT_MATURATION,10) + set_trait(TRAIT_PRODUCTION,1) + set_trait(TRAIT_YIELD,5) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"carrot") + set_trait(TRAIT_PRODUCT_COLOUR,"#FFDB4A") + set_trait(TRAIT_PLANT_ICON,"carrot") /datum/seed/weeds name = "weeds" seed_name = "weed" display_name = "weeds" - packet_icon = "seed-ambrosiavulgaris" - plant_icon = "weeds" - lifespan = 100 - maturation = 5 - production = 1 - yield = -1 - potency = -1 - growth_stages = 4 - immutable = -1 +/datum/seed/weeds/New() + ..() + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,1) + set_trait(TRAIT_YIELD,-1) + set_trait(TRAIT_POTENCY,-1) + set_trait(TRAIT_IMMUTABLE,-1) + set_trait(TRAIT_PRODUCT_ICON,"flower4") + set_trait(TRAIT_PRODUCT_COLOUR,"#FCEB2B") + set_trait(TRAIT_PLANT_COLOUR,"#59945A") + set_trait(TRAIT_PLANT_ICON,"bush6") /datum/seed/whitebeets name = "whitebeet" seed_name = "white-beet" display_name = "white-beets" - packet_icon = "seed-whitebeet" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet) - plant_icon = "whitebeet" chems = list("nutriment" = list(0,20), "sugar" = list(1,5)) + kitchen_tag = "whitebeet" - lifespan = 60 - maturation = 6 - production = 6 - yield = 6 - potency = 10 +/datum/seed/whitebeets/New() + ..() + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,6) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"carrot2") + set_trait(TRAIT_PRODUCT_COLOUR,"#EEF5B0") + set_trait(TRAIT_PLANT_COLOUR,"#4D8F53") + set_trait(TRAIT_PLANT_ICON,"carrot2") /datum/seed/sugarcane name = "sugarcane" seed_name = "sugarcane" display_name = "sugarcanes" - packet_icon = "seed-sugarcane" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane) - plant_icon = "sugarcane" - harvest_repeat = 1 chems = list("sugar" = list(4,5)) - lifespan = 60 - maturation = 3 - production = 6 - yield = 4 - potency = 10 - growth_stages = 3 +/datum/seed/sugarcane/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,3) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"stalk") + set_trait(TRAIT_PRODUCT_COLOUR,"#B4D6BD") + set_trait(TRAIT_PLANT_COLOUR,"#6BBD68") + set_trait(TRAIT_PLANT_ICON,"stalk3") /datum/seed/watermelon name = "watermelon" seed_name = "watermelon" display_name = "watermelon vine" - packet_icon = "seed-watermelon" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon) - plant_icon = "watermelon" - harvest_repeat = 1 - chems = list("nutriment" = list(1,6)) + chems = list("nutriment" = list(1,6), "watermelonjuice" = list(1,6)) - lifespan = 50 - maturation = 6 - production = 6 - yield = 3 - potency = 1 +/datum/seed/watermelon/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_JUICY,1) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_POTENCY,1) + set_trait(TRAIT_PRODUCT_ICON,"vine") + set_trait(TRAIT_PRODUCT_COLOUR,"#326B30") + set_trait(TRAIT_PLANT_COLOUR,"#257522") + set_trait(TRAIT_PLANT_ICON,"vine2") /datum/seed/pumpkin name = "pumpkin" seed_name = "pumpkin" display_name = "pumpkin vine" - packet_icon = "seed-pumpkin" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin) - plant_icon = "pumpkin" - harvest_repeat = 1 chems = list("nutriment" = list(1,6)) + kitchen_tag = "pumpkin" - lifespan = 50 - maturation = 6 - production = 6 - yield = 3 - potency = 10 - growth_stages = 3 +/datum/seed/pumpkin/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"vine") + set_trait(TRAIT_PRODUCT_COLOUR,"#B4D4B9") + set_trait(TRAIT_PLANT_COLOUR,"#BAE8C1") + set_trait(TRAIT_PLANT_ICON,"vine2") -/datum/seed/lime +/datum/seed/citrus name = "lime" seed_name = "lime" display_name = "lime trees" - packet_icon = "seed-lime" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/lime) - plant_icon = "lime" - harvest_repeat = 1 - chems = list("nutriment" = list(1,20)) + chems = list("nutriment" = list(1,20), "limejuice" = list(1,20)) + kitchen_tag = "lime" - lifespan = 55 - maturation = 6 - production = 6 - yield = 4 - potency = 15 +/datum/seed/citrus/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_JUICY,1) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,15) + set_trait(TRAIT_PRODUCT_ICON,"treefruit") + set_trait(TRAIT_PRODUCT_COLOUR,"#3AF026") + set_trait(TRAIT_PLANT_ICON,"tree") -/datum/seed/lemon +/datum/seed/citrus/lemon name = "lemon" seed_name = "lemon" display_name = "lemon trees" - packet_icon = "seed-lemon" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/lemon) - plant_icon = "lemon" - harvest_repeat = 1 - chems = list("nutriment" = list(1,20)) + chems = list("nutriment" = list(1,20), "lemonjuice" = list(1,20)) + kitchen_tag = "lemon" - lifespan = 55 - maturation = 6 - production = 6 - yield = 4 - potency = 10 +/datum/seed/citrus/lemon/New() + ..() + set_trait(TRAIT_PRODUCES_POWER,1) + set_trait(TRAIT_PRODUCT_COLOUR,"#F0E226") -/datum/seed/orange +/datum/seed/citrus/orange name = "orange" seed_name = "orange" display_name = "orange trees" - packet_icon = "seed-orange" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/orange) - plant_icon = "orange" - harvest_repeat = 1 - chems = list("nutriment" = list(1,20)) + kitchen_tag = "orange" - lifespan = 60 - maturation = 6 - production = 6 - yield = 5 - potency = 1 +/datum/seed/citrus/orange/New() + ..() + set_trait(TRAIT_PRODUCT_COLOUR,"#FFC20A") /datum/seed/grass name = "grass" seed_name = "grass" display_name = "grass" - packet_icon = "seed-grass" - products = list(/obj/item/stack/tile/grass) - plant_icon = "grass" - harvest_repeat = 1 + chems = list("nutriment" = list(1,20), "orangejuice" = list(1,20)) - lifespan = 60 - maturation = 2 - production = 5 - yield = 5 - growth_stages = 2 +/datum/seed/grass/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,2) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,5) + set_trait(TRAIT_PRODUCT_ICON,"grass") + set_trait(TRAIT_PRODUCT_COLOUR,"#09FF00") + set_trait(TRAIT_PLANT_COLOUR,"#07D900") + set_trait(TRAIT_PLANT_ICON,"grass") /datum/seed/cocoa name = "cocoa" seed_name = "cacao" display_name = "cacao tree" - packet_icon = "seed-cocoapod" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod) - plant_icon = "cocoapod" - harvest_repeat = 1 chems = list("nutriment" = list(1,10), "coco" = list(4,5)) - lifespan = 20 - maturation = 5 - production = 5 - yield = 2 - potency = 10 - growth_stages = 5 +/datum/seed/cocoa/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"treefruit") + set_trait(TRAIT_PRODUCT_COLOUR,"#CCA935") + set_trait(TRAIT_PLANT_ICON,"tree2") /datum/seed/cherries name = "cherry" seed_name = "cherry" seed_noun = "pits" display_name = "cherry tree" - packet_icon = "seed-cherry" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/cherries) - plant_icon = "cherry" - harvest_repeat = 1 - chems = list("nutriment" = list(1,15), "sugar" = list(1,15)) + chems = list("nutriment" = list(1,15), "sugar" = list(1,15), "cherryjelly" = list(1,15)) + kitchen_tag = "cherries" - lifespan = 35 - maturation = 5 - production = 5 - yield = 3 - potency = 10 - growth_stages = 5 +/datum/seed/cherries/New() + ..() + set_trait(TRAIT_HARVEST_REPEAT,1) + set_trait(TRAIT_JUICY,1) + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"treefruit") + set_trait(TRAIT_PRODUCT_COLOUR,"#8C0101") + set_trait(TRAIT_PLANT_ICON,"tree2") /datum/seed/kudzu name = "kudzu" seed_name = "kudzu" display_name = "kudzu vines" - packet_icon = "seed-kudzu" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod) - plant_icon = "kudzu" - product_colour = "#96D278" chems = list("nutriment" = list(1,50), "anti_toxin" = list(1,25)) - lifespan = 20 - maturation = 6 - production = 6 - yield = 4 - potency = 10 - growth_stages = 4 - spread = 2 +/datum/seed/kudzu/New() + ..() + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_SPREAD,2) + set_trait(TRAIT_PRODUCT_ICON,"treefruit") + set_trait(TRAIT_PRODUCT_COLOUR,"#96D278") + set_trait(TRAIT_PLANT_COLOUR,"#6F7A63") + set_trait(TRAIT_PLANT_ICON,"vine2") /datum/seed/diona name = "diona" seed_name = "diona" seed_noun = "nodes" display_name = "replicant pods" - packet_icon = "seed-replicapod" - products = list(/mob/living/carbon/alien/diona) - plant_icon = "replicapod" - product_requires_player = 1 - immutable = 1 + can_self_harvest = 1 + has_mob_product = /mob/living/carbon/alien/diona - lifespan = 50 - endurance = 8 - maturation = 5 - production = 10 - yield = 1 - potency = 30 +/datum/seed/diona/New() + ..() + set_trait(TRAIT_IMMUTABLE,1) + set_trait(TRAIT_ENDURANCE,8) + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,10) + set_trait(TRAIT_YIELD,1) + set_trait(TRAIT_POTENCY,30) + set_trait(TRAIT_PRODUCT_ICON,"diona") + set_trait(TRAIT_PRODUCT_COLOUR,"#799957") + set_trait(TRAIT_PLANT_COLOUR,"#66804B") + set_trait(TRAIT_PLANT_ICON,"alien4") -/datum/seed/clown - name = "clown" - seed_name = "clown" - seed_noun = "pods" - display_name = "laughing clowns" - packet_icon = "seed-replicapod" - products = list(/mob/living/simple_animal/hostile/retaliate/clown) - plant_icon = "replicapod" - product_requires_player = 1 +/datum/seed/shand + name = "shand" + seed_name = "S'randar's hand" + display_name = "S'randar's hand leaves" + chems = list("bicaridine" = list(0,10)) + kitchen_tag = "shand" - lifespan = 100 - endurance = 8 - maturation = 1 - production = 1 - yield = 10 - potency = 30 +/datum/seed/shand/New() + ..() + set_trait(TRAIT_MATURATION,3) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"alien3") + set_trait(TRAIT_PRODUCT_COLOUR,"#378C61") + set_trait(TRAIT_PLANT_COLOUR,"#378C61") + set_trait(TRAIT_PLANT_ICON,"tree5") -/datum/seed/test - name = "test" - seed_name = "testing" - seed_noun = "data" - display_name = "runtimes" - packet_icon = "seed-replicapod" - products = list(/mob/living/simple_animal/cat/Runtime) - plant_icon = "replicapod" +/datum/seed/mtear + name = "mtear" + seed_name = "Messa's tear" + display_name = "Messa's tear leaves" + chems = list("honey" = list(1,10), "kelotane" = list(3,5)) + kitchen_tag = "mtear" - requires_nutrients = 0 - nutrient_consumption = 0 - requires_water = 0 - water_consumption = 0 - pest_tolerance = 11 - weed_tolerance = 11 - lifespan = 1000 - endurance = 100 - maturation = 1 - production = 1 - yield = 1 - potency = 1 \ No newline at end of file +/datum/seed/mtear/New() + ..() + set_trait(TRAIT_MATURATION,3) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + set_trait(TRAIT_PRODUCT_ICON,"alien4") + set_trait(TRAIT_PRODUCT_COLOUR,"#4CC5C7") + set_trait(TRAIT_PLANT_COLOUR,"#4CC789") + set_trait(TRAIT_PLANT_ICON,"bush7") + +/datum/seed/telriis + name = "telriis" + seed_name = "telriis" + display_name = "telriis grass" + chems = list("pwine" = list(1,5), "nutriment" = list(1,6)) + +/datum/seed/telriis/New() + ..() + set_trait(TRAIT_PLANT_ICON,"telriis") + set_trait(TRAIT_ENDURANCE,50) + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,5) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,5) + +/datum/seed/thaadra + name = "thaadra" + seed_name = "thaa'dra" + display_name = "thaa'dra lichen" + chems = list("frostoil" = list(1,5),"nutriment" = list(1,5)) + +/datum/seed/thaadra/New() + ..() + set_trait(TRAIT_PLANT_ICON,"thaadra") + set_trait(TRAIT_ENDURANCE,10) + set_trait(TRAIT_MATURATION,5) + set_trait(TRAIT_PRODUCTION,9) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_POTENCY,5) + +/datum/seed/jurlmah + name = "jurlmah" + seed_name = "jurl'mah" + display_name = "jurl'mah reeds" + chems = list("serotrotium" = list(1,5),"nutriment" = list(1,5)) + +/datum/seed/jurlmah/New() + ..() + set_trait(TRAIT_PLANT_ICON,"jurlmah") + set_trait(TRAIT_ENDURANCE,12) + set_trait(TRAIT_MATURATION,8) + set_trait(TRAIT_PRODUCTION,9) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_POTENCY,10) + +/datum/seed/amauri + name = "amauri" + seed_name = "amauri" + display_name = "amauri plant" + chems = list("zombiepowder" = list(1,10),"condensedcapsaicin" = list(1,5),"nutriment" = list(1,5)) + +/datum/seed/amauri/New() + ..() + set_trait(TRAIT_PLANT_ICON,"amauri") + set_trait(TRAIT_ENDURANCE,10) + set_trait(TRAIT_MATURATION,8) + set_trait(TRAIT_PRODUCTION,9) + set_trait(TRAIT_YIELD,4) + set_trait(TRAIT_POTENCY,10) + +/datum/seed/gelthi + name = "gelthi" + seed_name = "gelthi" + display_name = "gelthi plant" + chems = list("stoxin" = list(1,5),"capsaicin" = list(1,5),"nutriment" = list(1,5)) + +/datum/seed/gelthi/New() + ..() + set_trait(TRAIT_PLANT_ICON,"gelthi") + set_trait(TRAIT_ENDURANCE,15) + set_trait(TRAIT_MATURATION,6) + set_trait(TRAIT_PRODUCTION,6) + set_trait(TRAIT_YIELD,2) + set_trait(TRAIT_POTENCY,1) + +/datum/seed/vale + name = "vale" + seed_name = "vale" + display_name = "vale bush" + chems = list("paracetamol" = list(1,5),"dexalin" = list(1,2),"nutriment"= list(1,5)) + +/datum/seed/vale/New() + ..() + set_trait(TRAIT_PLANT_ICON,"vale") + set_trait(TRAIT_ENDURANCE,15) + set_trait(TRAIT_MATURATION,8) + set_trait(TRAIT_PRODUCTION,10) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_POTENCY,3) + +/datum/seed/surik + name = "surik" + seed_name = "surik" + display_name = "surik vine" + chems = list("impedrezene" = list(1,3),"synaptizine" = list(1,2),"nutriment" = list(1,5)) + +/datum/seed/surik/New() + ..() + set_trait(TRAIT_PLANT_ICON,"surik") + set_trait(TRAIT_ENDURANCE,18) + set_trait(TRAIT_MATURATION,7) + set_trait(TRAIT_PRODUCTION,7) + set_trait(TRAIT_YIELD,3) + set_trait(TRAIT_POTENCY,3) diff --git a/code/modules/hydroponics/seed_machines.dm b/code/modules/hydroponics/seed_machines.dm index 8b4295d72be..cce982372c0 100644 --- a/code/modules/hydroponics/seed_machines.dm +++ b/code/modules/hydroponics/seed_machines.dm @@ -1,7 +1,7 @@ /obj/item/weapon/disk/botany name = "flora data disk" desc = "A small disk used for carrying data on plant genetics." - icon = 'icons/obj/hydroponics.dmi' + icon = 'icons/obj/hydroponics_machines.dmi' icon_state = "disk" w_class = 1.0 @@ -16,7 +16,7 @@ /obj/item/weapon/disk/botany/attack_self(var/mob/user as mob) if(genes.len) var/choice = alert(user, "Are you sure you want to wipe the disk?", "Xenobotany Data", "No", "Yes") - if(src && user && genes && choice == "Yes") + if(src && user && genes && choice && choice == "Yes" && user.Adjacent(get_turf(src))) user << "You wipe the disk data." name = initial(name) desc = initial(name) @@ -33,7 +33,7 @@ new /obj/item/weapon/disk/botany(src) /obj/machinery/botany - icon = 'icons/obj/hydroponics.dmi' + icon = 'icons/obj/hydroponics_machines.dmi' icon_state = "hydrotray3" density = 1 anchored = 1 @@ -44,7 +44,7 @@ var/open = 0 var/active = 0 - var/action_time = 50 + var/action_time = 5 var/last_action = 0 var/eject_disk = 0 var/failed_task = 0 @@ -85,7 +85,7 @@ user << "There is already a seed loaded." return var/obj/item/seeds/S =W - if(S.seed && S.seed.immutable > 0) + if(S.seed && S.seed.get_trait(TRAIT_IMMUTABLE) > 0) user << "That seed is not compatible with our genetics technology." else user.drop_item(W) @@ -96,7 +96,7 @@ if(istype(W,/obj/item/weapon/screwdriver)) open = !open - user << "\blue You [open ? "open" : "close"] the maintenance panel." + user << "You [open ? "open" : "close"] the maintenance panel." return if(open) @@ -144,8 +144,8 @@ var/list/data = list() var/list/geneMasks[0] - for(var/gene_tag in gene_tag_masks) - geneMasks.Add(list(list("tag" = gene_tag, "mask" = gene_tag_masks[gene_tag]))) + for(var/gene_tag in plant_controller.gene_tag_masks) + geneMasks.Add(list(list("tag" = gene_tag, "mask" = plant_controller.gene_tag_masks[gene_tag]))) data["geneMasks"] = geneMasks data["activity"] = active @@ -186,10 +186,10 @@ if(!seed) return seed.loc = get_turf(src) - if(seed.seed.name == "new line" || isnull(seed_types[seed.seed.name])) - seed.seed.uid = seed_types.len + 1 + if(seed.seed.name == "new line" || isnull(plant_controller.seeds[seed.seed.name])) + seed.seed.uid = plant_controller.seeds.len + 1 seed.seed.name = "[seed.seed.uid]" - seed_types[seed.seed.name] = seed.seed + plant_controller.seeds[seed.seed.name] = seed.seed seed.update_seed() visible_message("\icon[src] [src] beeps and spits out [seed].") @@ -242,8 +242,8 @@ if(!genetics.roundstart) loaded_disk.genesource += " (variety #[genetics.uid])" - loaded_disk.name += " ([gene_tag_masks[href_list["get_gene"]]], #[genetics.uid])" - loaded_disk.desc += " The label reads \'gene [gene_tag_masks[href_list["get_gene"]]], sampled from [genetics.display_name]\'." + loaded_disk.name += " ([plant_controller.gene_tag_masks[href_list["get_gene"]]], #[genetics.uid])" + loaded_disk.desc += " The label reads \'gene [plant_controller.gene_tag_masks[href_list["get_gene"]]], sampled from [genetics.display_name]\'." eject_disk = 1 degradation += rand(20,60) @@ -288,7 +288,7 @@ for(var/datum/plantgene/P in loaded_disk.genes) if(data["locus"] != "") data["locus"] += ", " - data["locus"] += "[gene_tag_masks[P.genetype]]" + data["locus"] += "[plant_controller.gene_tag_masks[P.genetype]]" else data["disk"] = 0 @@ -318,7 +318,7 @@ last_action = world.time active = 1 - if(!isnull(seed_types[seed.seed.name])) + if(!isnull(plant_controller.seeds[seed.seed.name])) seed.seed = seed.seed.diverge(1) seed.seed_type = seed.seed.name seed.update_seed() diff --git a/code/modules/hydroponics/seed_mobs.dm b/code/modules/hydroponics/seed_mobs.dm index 9fe3702eac4..d31f1843804 100644 --- a/code/modules/hydroponics/seed_mobs.dm +++ b/code/modules/hydroponics/seed_mobs.dm @@ -1,5 +1,4 @@ /datum/seed - var/product_requires_player // If yes, product will ask for a player among the ghosts. var/list/currently_querying // Used to avoid asking the same ghost repeatedly. // The following procs are used to grab players for mobs produced by a seed (mostly for dionaea). @@ -7,20 +6,21 @@ if(!host || !istype(host)) return - if(product_requires_player) - spawn(0) - request_player(host) - spawn(75) - if(!host.ckey && !host.client) - host.death() // This seems redundant, but a lot of mobs don't - host.stat = 2 // handle death() properly. Better safe than etc. - host.visible_message("\red [host] is malformed and unable to survive. It expires pitifully, leaving behind some seeds.") + spawn(0) + request_player(host) + if(istype(host,/mob/living/simple_animal)) + return + spawn(75) + if(!host.ckey && !host.client) + host.death() // This seems redundant, but a lot of mobs don't + host.stat = 2 // handle death() properly. Better safe than etc. + host.visible_message("[host] is malformed and unable to survive. It expires pitifully, leaving behind some seeds.") - var/total_yield = rand(1,3) - for(var/j = 0;j<=total_yield;j++) - var/obj/item/seeds/S = new(get_turf(host)) - S.seed_type = name - S.update_seed() + var/total_yield = rand(1,3) + for(var/j = 0;j<=total_yield;j++) + var/obj/item/seeds/S = new(get_turf(host)) + S.seed_type = name + S.update_seed() /datum/seed/proc/request_player(var/mob/living/host) if(!host) return diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seed_packets.dm similarity index 67% rename from code/modules/hydroponics/seeds.dm rename to code/modules/hydroponics/seed_packets.dm index 6f1b7328493..21472e8ab23 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seed_packets.dm @@ -1,8 +1,10 @@ +var/global/list/plant_seed_sprites = list() + //Seed packet object/procs. /obj/item/seeds name = "packet of seeds" icon = 'icons/obj/seeds.dmi' - icon_state = "seed" + icon_state = "blank" w_class = 2.0 var/seed_type @@ -15,16 +17,45 @@ //Grabs the appropriate seed datum from the global list. /obj/item/seeds/proc/update_seed() - if(!seed && seed_type && !isnull(seed_types) && seed_types[seed_type]) - seed = seed_types[seed_type] + if(!seed && seed_type && !isnull(plant_controller.seeds) && plant_controller.seeds[seed_type]) + seed = plant_controller.seeds[seed_type] update_appearance() //Updates strings and icon appropriately based on seed datum. /obj/item/seeds/proc/update_appearance() if(!seed) return - icon_state = seed.packet_icon - src.name = "packet of [seed.seed_name] [seed.seed_noun]" - src.desc = "It has a picture of [seed.display_name] on the front." + + // Update icon. + overlays.Cut() + var/is_seeds = ((seed.seed_noun in list("seeds","pits","nodes")) ? 1 : 0) + var/image/seed_mask + var/seed_base_key = "base-[is_seeds ? seed.get_trait(TRAIT_PLANT_COLOUR) : "spores"]" + if(plant_seed_sprites[seed_base_key]) + seed_mask = plant_seed_sprites[seed_base_key] + else + seed_mask = image('icons/obj/seeds.dmi',"[is_seeds ? "seed" : "spore"]-mask") + if(is_seeds) // Spore glass bits aren't coloured. + seed_mask.color = seed.get_trait(TRAIT_PLANT_COLOUR) + plant_seed_sprites[seed_base_key] = seed_mask + + var/image/seed_overlay + var/seed_overlay_key = "[seed.get_trait(TRAIT_PRODUCT_ICON)]-[seed.get_trait(TRAIT_PRODUCT_COLOUR)]" + if(plant_seed_sprites[seed_overlay_key]) + seed_overlay = plant_seed_sprites[seed_overlay_key] + else + seed_overlay = image('icons/obj/seeds.dmi',"[seed.get_trait(TRAIT_PRODUCT_ICON)]") + seed_overlay.color = seed.get_trait(TRAIT_PRODUCT_COLOUR) + plant_seed_sprites[seed_overlay_key] = seed_overlay + + overlays |= seed_mask + overlays |= seed_overlay + + if(is_seeds) + src.name = "packet of [seed.seed_name] [seed.seed_noun]" + src.desc = "It has a picture of [seed.display_name] on the front." + else + src.name = "sample of [seed.seed_name] [seed.seed_noun]" + src.desc = "It's labelled as coming from [seed.display_name]." /obj/item/seeds/examine(mob/user) ..(user) @@ -43,13 +74,8 @@ seed_type = null /obj/item/seeds/random/New() - seed = new() - seed.randomize() - - seed.uid = seed_types.len + 1 - seed.name = "[seed.uid]" - seed_types[seed.name] = seed - + seed = plant_controller.create_random_seed() + seed_type = seed.name update_seed() /obj/item/seeds/replicapod @@ -91,9 +117,6 @@ /obj/item/seeds/eggplantseed seed_type = "eggplant" -/obj/item/seeds/eggyseed - seed_type = "realeggplant" - /obj/item/seeds/bloodtomatoseed seed_type = "bloodtomato" @@ -229,5 +252,29 @@ /obj/item/seeds/cherryseed seed_type = "cherry" +/obj/item/seeds/tobaccoseed + seed_type = "tobacco" + /obj/item/seeds/kudzuseed - seed_type = "kudzu" \ No newline at end of file + seed_type = "kudzu" + +/obj/item/seeds/jurlmah + seed_type = "jurlmah" + +/obj/item/seeds/amauri + seed_type = "amauri" + +/obj/item/seeds/gelthi + seed_type = "gelthi" + +/obj/item/seeds/vale + seed_type = "vale" + +/obj/item/seeds/surik + seed_type = "surik" + +/obj/item/seeds/telriis + seed_type = "telriis" + +/obj/item/seeds/thaadra + seed_type = "thaadra" diff --git a/code/modules/hydroponics/seed_storage.dm b/code/modules/hydroponics/seed_storage.dm new file mode 100644 index 00000000000..f111a6ebb94 --- /dev/null +++ b/code/modules/hydroponics/seed_storage.dm @@ -0,0 +1,242 @@ +/datum/seed_pile + var/name + var/amount + var/datum/seed/seed_type // Keeps track of what our seed is + var/list/obj/item/seeds/seeds = list() // Tracks actual objects contained in the pile + var/ID + +/datum/seed_pile/New(var/obj/item/seeds/O, var/ID) + name = O.name + amount = 1 + seed_type = O.seed + seeds += O + src.ID = ID + +/datum/seed_pile/proc/matches(var/obj/item/seeds/O) + if (O.seed == seed_type) + return 1 + return 0 + +/obj/machinery/seed_storage + name = "Seed storage" + desc = "It stores, sorts, and dispenses seeds." + icon = 'icons/obj/vending.dmi' + icon_state = "seeds" + density = 1 + anchored = 1 + use_power = 1 + idle_power_usage = 100 + + var/initialized = 0 // Map-placed ones break if seeds are loaded right at the start of the round, so we do it on the first interaction + var/list/datum/seed_pile/piles = list() + var/list/starting_seeds = list() + var/list/scanner = list() // What properties we can view + +/obj/machinery/seed_storage/random // This is mostly for testing, but I guess admins could spawn it + name = "Random seed storage" + scanner = list("stats", "produce", "soil", "temperature", "light") + starting_seeds = list(/obj/item/seeds/random = 50) + +/obj/machinery/seed_storage/garden + name = "Garden seed storage" + scanner = list("stats") + starting_seeds = list(/obj/item/seeds/appleseed = 3, /obj/item/seeds/bananaseed = 3, /obj/item/seeds/berryseed = 3, /obj/item/seeds/cabbageseed = 3, /obj/item/seeds/carrotseed = 3, /obj/item/seeds/chantermycelium = 3, /obj/item/seeds/cherryseed = 3, /obj/item/seeds/chiliseed = 3, /obj/item/seeds/cocoapodseed = 3, /obj/item/seeds/cornseed = 3, /obj/item/seeds/eggplantseed = 3, /obj/item/seeds/grapeseed = 3, /obj/item/seeds/grassseed = 3, /obj/item/seeds/lemonseed = 3, /obj/item/seeds/limeseed = 3, /obj/item/seeds/mtearseed = 2, /obj/item/seeds/orangeseed = 3, /obj/item/seeds/peanutseed = 3, /obj/item/seeds/plumpmycelium = 3, /obj/item/seeds/poppyseed = 3, /obj/item/seeds/potatoseed = 3, /obj/item/seeds/pumpkinseed = 3, /obj/item/seeds/riceseed = 3, /obj/item/seeds/soyaseed = 3, /obj/item/seeds/sugarcaneseed = 3, /obj/item/seeds/sunflowerseed = 3, /obj/item/seeds/shandseed = 2, /obj/item/seeds/tobaccoseed = 3, /obj/item/seeds/tomatoseed = 3, /obj/item/seeds/towermycelium = 3, /obj/item/seeds/watermelonseed = 3, /obj/item/seeds/wheatseed = 3, /obj/item/seeds/whitebeetseed = 3) + +/obj/machinery/seed_storage/xenobotany + name = "Xenobotany seed storage" + scanner = list("stats", "produce", "soil", "temperature", "light") + starting_seeds = list(/obj/item/seeds/ambrosiavulgarisseed = 3, /obj/item/seeds/appleseed = 3, /obj/item/seeds/amanitamycelium = 2, /obj/item/seeds/bananaseed = 3, /obj/item/seeds/berryseed = 3, /obj/item/seeds/cabbageseed = 3, /obj/item/seeds/carrotseed = 3, /obj/item/seeds/chantermycelium = 3, /obj/item/seeds/cherryseed = 3, /obj/item/seeds/chiliseed = 3, /obj/item/seeds/cocoapodseed = 3, /obj/item/seeds/cornseed = 3, /obj/item/seeds/replicapod = 3, /obj/item/seeds/eggplantseed = 3, /obj/item/seeds/glowshroom = 2, /obj/item/seeds/grapeseed = 3, /obj/item/seeds/grassseed = 3, /obj/item/seeds/lemonseed = 3, /obj/item/seeds/libertymycelium = 2, /obj/item/seeds/limeseed = 3, /obj/item/seeds/mtearseed = 2, /obj/item/seeds/nettleseed = 2, /obj/item/seeds/orangeseed = 3, /obj/item/seeds/peanutseed = 3, /obj/item/seeds/plastiseed = 3, /obj/item/seeds/plumpmycelium = 3, /obj/item/seeds/poppyseed = 3, /obj/item/seeds/potatoseed = 3, /obj/item/seeds/pumpkinseed = 3, /obj/item/seeds/reishimycelium = 2, /obj/item/seeds/riceseed = 3, /obj/item/seeds/soyaseed = 3, /obj/item/seeds/sugarcaneseed = 3, /obj/item/seeds/sunflowerseed = 3, /obj/item/seeds/shandseed = 2, /obj/item/seeds/tobaccoseed = 3, /obj/item/seeds/tomatoseed = 3, /obj/item/seeds/towermycelium = 3, /obj/item/seeds/watermelonseed = 3, /obj/item/seeds/wheatseed = 3, /obj/item/seeds/whitebeetseed = 3) + +/obj/machinery/seed_storage/attack_hand(mob/user as mob) + user.set_machine(src) + interact(user) + +/obj/machinery/seed_storage/interact(mob/user as mob) + if (..()) + return + + if (!initialized) + for(var/typepath in starting_seeds) + var/amount = starting_seeds[typepath] + if(isnull(amount)) amount = 1 + + for (var/i = 1 to amount) + var/O = new typepath + add(O) + initialized = 1 + + var/dat = "

    Seed storage contents

    " + if (piles.len == 0) + dat += "No seeds" + else + dat += "" + dat += "" + if ("stats" in scanner) + dat += "" + if ("temperature" in scanner) + dat += "" + if ("light" in scanner) + dat += "" + if ("soil" in scanner) + dat += "" + dat += "" + for (var/datum/seed_pile/S in piles) + var/datum/seed/seed = S.seed_type + if(!seed) + continue + dat += "" + dat += "" + dat += "" + if ("stats" in scanner) + dat += "" + if(seed.get_trait(TRAIT_HARVEST_REPEAT)) + dat += "" + else + dat += "" + if ("temperature" in scanner) + dat += "" + if ("light" in scanner) + dat += "" + if ("soil" in scanner) + if(seed.get_trait(TRAIT_REQUIRES_NUTRIENTS)) + if(seed.get_trait(TRAIT_NUTRIENT_CONSUMPTION) < 0.05) + dat += "" + else if(seed.get_trait(TRAIT_REQUIRES_NUTRIENTS) > 0.2) + dat += "" + else + dat += "" + else + dat += "" + if(seed.get_trait(TRAIT_REQUIRES_WATER)) + if(seed.get_trait(TRAIT_WATER_CONSUMPTION) < 1) + dat += "" + else if(seed.get_trait(TRAIT_WATER_CONSUMPTION) > 5) + dat += "" + else + dat += "" + else + dat += "" + + dat += "" + dat += "" + dat += "" + dat += "" + dat += "
    NameVarietyEYMPrPtHarvestTempLightNutriWaterNotesAmount
    [seed.seed_name]#[seed.uid][seed.get_trait(TRAIT_ENDURANCE)][seed.get_trait(TRAIT_YIELD)][seed.get_trait(TRAIT_MATURATION)][seed.get_trait(TRAIT_PRODUCTION)][seed.get_trait(TRAIT_POTENCY)]MultipleSingle[seed.get_trait(TRAIT_IDEAL_HEAT)] K[seed.get_trait(TRAIT_IDEAL_LIGHT)] LLowHighNormNoLowHighNormNo" + switch(seed.get_trait(TRAIT_CARNIVOROUS)) + if(1) + dat += "CARN " + if(2) + dat += "CARN " + switch(seed.get_trait(TRAIT_SPREAD)) + if(1) + dat += "VINE " + if(2) + dat += "VINE " + if ("pressure" in scanner) + if(seed.get_trait(TRAIT_LOWKPA_TOLERANCE) < 20) + dat += "LP " + if(seed.get_trait(TRAIT_HIGHKPA_TOLERANCE) > 220) + dat += "HP " + if ("temperature" in scanner) + if(seed.get_trait(TRAIT_HEAT_TOLERANCE) > 30) + dat += "TEMRES " + else if(seed.get_trait(TRAIT_HEAT_TOLERANCE) < 10) + dat += "TEMSEN " + if ("light" in scanner) + if(seed.get_trait(TRAIT_LIGHT_TOLERANCE) > 10) + dat += "LIGRES " + else if(seed.get_trait(TRAIT_LIGHT_TOLERANCE) < 3) + dat += "LIGSEN " + if(seed.get_trait(TRAIT_TOXINS_TOLERANCE) < 3) + dat += "TOXSEN " + else if(seed.get_trait(TRAIT_TOXINS_TOLERANCE) > 6) + dat += "TOXRES " + if(seed.get_trait(TRAIT_PEST_TOLERANCE) < 3) + dat += "PESTSEN " + else if(seed.get_trait(TRAIT_PEST_TOLERANCE) > 6) + dat += "PESTRES " + if(seed.get_trait(TRAIT_WEED_TOLERANCE) < 3) + dat += "WEEDSEN " + else if(seed.get_trait(TRAIT_WEED_TOLERANCE) > 6) + dat += "WEEDRES " + if(seed.get_trait(TRAIT_PARASITE)) + dat += "PAR " + if ("temperature" in scanner) + if(seed.get_trait(TRAIT_ALTER_TEMP) > 0) + dat += "TEMP+ " + if(seed.get_trait(TRAIT_ALTER_TEMP) < 0) + dat += "TEMP- " + if(seed.get_trait(TRAIT_BIOLUM)) + dat += "LUM " + dat += "[S.amount]Vend Purge
    " + + user << browse(dat, "window=seedstorage") + onclose(user, "seedstorage") + +/obj/machinery/seed_storage/Topic(var/href, var/list/href_list) + if (..()) + return + var/task = href_list["task"] + var/ID = text2num(href_list["id"]) + + for (var/datum/seed_pile/N in piles) + if (N.ID == ID) + if (task == "vend") + var/obj/O = pick(N.seeds) + if (O) + --N.amount + N.seeds -= O + if (N.amount <= 0 || N.seeds.len <= 0) + piles -= N + del(N) + O.loc = src.loc + else + piles -= N + del(N) + else if (task == "purge") + for (var/obj/O in N.seeds) + del(O) + piles -= N + del(N) + break + updateUsrDialog() + +/obj/machinery/seed_storage/attackby(var/obj/item/O as obj, var/mob/user as mob) + if (istype(O, /obj/item/seeds)) + add(O) + user.visible_message("[user] puts \the [O.name] into \the [src].", "You put \the [O] into \the [src].") + return + else if (istype(O, /obj/item/weapon/storage/bag/plants)) + var/obj/item/weapon/storage/P = O + var/loaded = 0 + for(var/obj/item/seeds/G in P.contents) + ++loaded + add(G) + if (loaded) + user.visible_message("[user] puts the seeds from \the [O.name] into \the [src].", "You put the seeds from \the [O.name] into \the [src].") + else + user << "There are no seeds in \the [O.name]." + return + else if(istype(O, /obj/item/weapon/wrench)) + playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) + anchored = !anchored + user << "You [anchored ? "wrench" : "unwrench"] \the [src]." + +/obj/machinery/seed_storage/proc/add(var/obj/item/seeds/O as obj) + if (istype(O.loc, /mob)) + var/mob/user = O.loc + user.drop_item(O) + else if(istype(O.loc,/obj/item/weapon/storage)) + var/obj/item/weapon/storage/S = O.loc + S.remove_from_storage(O, src) + + O.loc = src + + for (var/datum/seed_pile/N in piles) + if (N.matches(O)) + ++N.amount + N.seeds += (O) + return + + piles += new /datum/seed_pile(O, piles.len) + return diff --git a/code/modules/hydroponics/spreading/spreading.dm b/code/modules/hydroponics/spreading/spreading.dm new file mode 100644 index 00000000000..4f52b82ceea --- /dev/null +++ b/code/modules/hydroponics/spreading/spreading.dm @@ -0,0 +1,259 @@ +#define DEFAULT_SEED "glowshroom" +#define VINE_GROWTH_STAGES 5 + +/proc/spacevine_infestation() + spawn() //to stop the secrets panel hanging + var/list/turf/simulated/floor/turfs = list() //list of all the empty floor turfs in the hallway areas + for(var/areapath in typesof(/area/hallway)) + var/area/A = locate(areapath) + for(var/area/B in A.related) + for(var/turf/simulated/floor/F in B.contents) + if(!F.contents.len) + turfs += F + + if(turfs.len) //Pick a turf to spawn at if we can + var/turf/simulated/floor/T = pick(turfs) + var/datum/seed/seed = plant_controller.create_random_seed(1) + seed.set_trait(TRAIT_SPREAD,2) // So it will function properly as vines. + seed.set_trait(TRAIT_POTENCY,rand(70,100)) // Guarantee a wide spread and powerful effects. + new /obj/effect/plant(T,seed) + message_admins("Event: Spacevines spawned at [T.loc] ([T.x],[T.y],[T.z])") + +/obj/effect/dead_plant + anchored = 1 + opacity = 0 + density = 0 + color = DEAD_PLANT_COLOUR + +/obj/effect/dead_plant/attack_hand() + del(src) + +/obj/effect/dead_plant/attackby() + ..() + for(var/obj/effect/plant/neighbor in range(1)) + neighbor.update_neighbors() + del(src) + +/obj/effect/plant + name = "plant" + anchored = 1 + opacity = 0 + density = 0 + icon = 'icons/obj/hydroponics_growing.dmi' + icon_state = "bush4-1" + layer = 3 + pass_flags = PASSTABLE + + var/health = 10 + var/max_health = 100 + var/growth_threshold = 0 + var/growth_type = 0 + var/max_growth = 0 + + var/list/neighbors = list() + var/obj/effect/plant/parent + var/datum/seed/seed + var/floor = 0 + var/spread_chance = 40 + var/spread_distance = 3 + var/evolve_chance = 2 + var/last_tick = 0 + var/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/plant + +/obj/effect/plant/Del() + if(plant_controller) + plant_controller.remove_plant(src) + for(var/obj/effect/plant/neighbor in range(1,src)) + plant_controller.add_plant(neighbor) + ..() +/obj/effect/plant/single + spread_chance = 0 + +/obj/effect/plant/New(var/newloc, var/datum/seed/newseed, var/obj/effect/plant/newparent) + ..() + + if(!newparent) + parent = src + else + parent = newparent + + if(!plant_controller) + sleep(250) // ugly hack, should mean roundstart plants are fine. + if(!plant_controller) + world << "Plant controller does not exist and [src] requires it. Aborting." + del(src) + return + + if(!istype(newseed)) + newseed = plant_controller.seeds[DEFAULT_SEED] + seed = newseed + if(!seed) + del(src) + return + + name = seed.display_name + max_health = round(seed.get_trait(TRAIT_ENDURANCE)/2) + if(seed.get_trait(TRAIT_SPREAD)==2) + max_growth = VINE_GROWTH_STAGES + growth_threshold = max_health/VINE_GROWTH_STAGES + icon = 'icons/obj/hydroponics_vines.dmi' + growth_type = 2 // Vines by default. + if(seed.get_trait(TRAIT_CARNIVOROUS) == 2) + growth_type = 1 // WOOOORMS. + else if(!(seed.seed_noun in list("seeds","pits"))) + if(seed.seed_noun == "nodes") + growth_type = 3 // Biomass + else + growth_type = 4 // Mold + else + max_growth = seed.growth_stages + growth_threshold = max_health/seed.growth_stages + + if(max_growth > 2 && prob(50)) + max_growth-- //Ensure some variation in final sprite, makes the carpet of crap look less wonky. + + spread_chance = seed.get_trait(TRAIT_POTENCY) + spread_distance = ((growth_type>0) ? round(spread_chance*0.6) : round(spread_chance*0.3)) + update_icon() + + spawn(1) // Plants will sometimes be spawned in the turf adjacent to the one they need to end up in, for the sake of correct dir/etc being set. + set_dir(calc_dir()) + update_icon() + plant_controller.add_plant(src) + // Some plants eat through plating. + if(!isnull(seed.chems["pacid"])) + var/turf/T = get_turf(src) + T.ex_act(prob(80) ? 3 : 2) + +/obj/effect/plant/update_icon() + //TODO: should really be caching this. + refresh_icon() + if(growth_type == 0 && !floor) + src.transform = null + var/matrix/M = matrix() + // should make the plant flush against the wall it's meant to be growing from. + M.Translate(0,-(rand(12,14))) + switch(dir) + if(WEST) + M.Turn(90) + if(NORTH) + M.Turn(180) + if(EAST) + M.Turn(270) + src.transform = M + var/icon_colour = seed.get_trait(TRAIT_PLANT_COLOUR) + if(icon_colour) + color = icon_colour + // Apply colour and light from seed datum. + if(seed.get_trait(TRAIT_BIOLUM)) + SetLuminosity(1+round(seed.get_trait(TRAIT_POTENCY)/20)) + if(seed.get_trait(TRAIT_BIOLUM_COLOUR)) + l_color = seed.get_trait(TRAIT_BIOLUM_COLOUR) + else + l_color = null + return + else + SetLuminosity(0) + +/obj/effect/plant/proc/refresh_icon() + var/growth = min(max_growth,round(health/growth_threshold)) + var/at_fringe = get_dist(src,parent) + if(spread_distance > 5) + if(at_fringe >= (spread_distance-3)) + max_growth-- + if(at_fringe >= (spread_distance-2)) + max_growth-- + max_growth = max(1,max_growth) + if(growth_type > 0) + switch(growth_type) + if(1) + icon_state = "worms" + if(2) + icon_state = "vines-[growth]" + if(3) + icon_state = "mass-[growth]" + if(4) + icon_state = "mold-[growth]" + else + icon_state = "[seed.get_trait(TRAIT_PLANT_ICON)]-[growth]" + + if(growth>2 && growth == max_growth) + layer = 5 + opacity = 1 + if(!isnull(seed.chems["woodpulp"])) + density = 1 + else + layer = 3 + density = 0 + +/obj/effect/plant/proc/calc_dir(turf/location = loc) + set background = 1 + var/direction = 16 + + for(var/wallDir in cardinal) + var/turf/newTurf = get_step(location,wallDir) + if(newTurf.density) + direction |= wallDir + + for(var/obj/effect/plant/shroom in location) + if(shroom == src) + continue + if(shroom.floor) //special + direction &= ~16 + else + direction &= ~shroom.dir + + var/list/dirList = list() + + for(var/i=1,i<=16,i <<= 1) + if(direction & i) + dirList += i + + if(dirList.len) + var/newDir = pick(dirList) + if(newDir == 16) + floor = 1 + newDir = 1 + return newDir + + floor = 1 + return 1 + +/obj/effect/plant/attackby(var/obj/item/weapon/W, var/mob/user) + + plant_controller.add_plant(src) + + if(istype(W, /obj/item/weapon/wirecutters) || istype(W, /obj/item/weapon/scalpel)) + if(!seed) + user << "There is nothing to take a sample from." + return + seed.harvest(user,0,1) + health -= (rand(3,5)*10) + else + ..() + if(W.force) + health -= W.force + check_health() + +/obj/effect/plant/ex_act(severity) + switch(severity) + if(1.0) + die_off() + return + if(2.0) + if (prob(50)) + die_off() + return + if(3.0) + if (prob(5)) + die_off() + return + else + return + +/obj/effect/plant/proc/check_health() + if(health <= 0) + die_off() + +/obj/effect/plant/proc/is_mature() + return (health >= (max_health/3)) \ No newline at end of file diff --git a/code/modules/hydroponics/spreading/spreading_growth.dm b/code/modules/hydroponics/spreading/spreading_growth.dm new file mode 100644 index 00000000000..0729b2b3437 --- /dev/null +++ b/code/modules/hydroponics/spreading/spreading_growth.dm @@ -0,0 +1,89 @@ +#define NEIGHBOR_REFRESH_TIME 100 + +/obj/effect/plant/proc/update_neighbors() + // Update our list of valid neighboring turfs. + neighbors = list() + for(var/turf/simulated/floor/floor in range(1,src)) + if(get_dist(parent, floor) > spread_distance) + continue + if((locate(/obj/effect/plant) in floor.contents) || (locate(/obj/effect/dead_plant) in floor.contents) ) + continue + if(floor.density) + if(!isnull(seed.chems["pacid"])) + spawn(rand(5,25)) floor.ex_act(3) + continue + else if(!floor.Enter(src)) + continue + neighbors |= floor + // Update all of our friends. + var/turf/T = get_turf(src) + for(var/obj/effect/plant/neighbor in range(1,src)) + neighbor.neighbors -= T + +/obj/effect/plant/process() + + // Something is very wrong, kill ourselves. + if(!seed) + die_off() + return 0 + + // Handle life. + var/turf/simulated/T = get_turf(src) + if(istype(T)) + health -= seed.handle_environment(T,T.return_air(),null,1) + if(health < max_health) + health += rand(3,5) + refresh_icon() + if(health > max_health) + health = max_health + else if(health == max_health && !plant) + plant = new(T,seed) + plant.dir = src.dir + plant.transform = src.transform + plant.age = seed.get_trait(TRAIT_MATURATION)-1 + plant.update_icon() + if(growth_type==0) //Vines do not become invisible. + invisibility = INVISIBILITY_MAXIMUM + else + plant.layer = layer + 0.1 + + if(buckled_mob) + seed.do_sting(buckled_mob,src) + if(seed.get_trait(TRAIT_CARNIVOROUS)) + seed.do_thorns(buckled_mob,src) + + if(world.time >= last_tick+NEIGHBOR_REFRESH_TIME) + last_tick = world.time + update_neighbors() + + if(is_mature() && neighbors.len && prob(spread_chance)) + for(var/i=1,i<=seed.get_trait(TRAIT_YIELD),i++) + if(prob(spread_chance)) + sleep(rand(3,5)) + if(!neighbors.len) + break + var/turf/target_turf = pick(neighbors) + var/obj/effect/plant/child = new(get_turf(src),seed,parent) + spawn(1) // This should do a little bit of animation. + child.loc = target_turf + child.update_icon() + // Update neighboring squares. + for(var/obj/effect/plant/neighbor in range(1,target_turf)) + neighbor.neighbors -= target_turf + + // We shouldn't have spawned if the controller doesn't exist. + check_health() + if(neighbors.len || health != max_health) + plant_controller.add_plant(src) + +/obj/effect/plant/proc/die_off() + // Kill off our plant. + if(plant) plant.die() + // This turf is clear now, let our buddies know. + var/turf/T = get_turf(src) + for(var/obj/effect/plant/neighbor in range(1,src)) + neighbor.neighbors |= T + plant_controller.add_plant(neighbor) + spawn(1) if(src) del(src) + +#undef NEIGHBOR_REFRESH_TIME \ No newline at end of file diff --git a/code/modules/hydroponics/spreading/spreading_response.dm b/code/modules/hydroponics/spreading/spreading_response.dm new file mode 100644 index 00000000000..ccf74e4ef71 --- /dev/null +++ b/code/modules/hydroponics/spreading/spreading_response.dm @@ -0,0 +1,70 @@ +/obj/effect/plant/HasProximity(var/atom/movable/AM) + + if(!is_mature() || seed.get_trait(TRAIT_SPREAD) != 2) + return + + var/mob/living/M = AM + if(!istype(M)) + return + + if(!buckled_mob && !M.buckled && !M.anchored && (M.small || prob(round(seed.get_trait(TRAIT_POTENCY)/2)))) + entangle(M) + +/obj/effect/plant/attack_hand(mob/user as mob) + // Todo, cause damage. + manual_unbuckle(user) + +/obj/effect/plant/proc/trodden_on(var/mob/living/victim) + if(!is_mature()) + return + var/mob/living/carbon/human/H = victim + if(istype(H) && H.shoes) + return + seed.do_thorns(victim,src) + seed.do_sting(victim,src,pick("r_foot","l_foot","r_leg","l_leg")) + +/obj/effect/plant/proc/unbuckle() + if(buckled_mob) + if(buckled_mob.buckled == src) + buckled_mob.buckled = null + buckled_mob.anchored = initial(buckled_mob.anchored) + buckled_mob.update_canmove() + buckled_mob = null + return + +/obj/effect/plant/proc/manual_unbuckle(mob/user as mob) + if(buckled_mob) + if(prob(seed ? min(max(0,100 - seed.get_trait(TRAIT_POTENCY)/2),100) : 50)) + if(buckled_mob.buckled == src) + if(buckled_mob != user) + buckled_mob.visible_message(\ + "[user.name] frees [buckled_mob.name] from \the [src].",\ + "[user.name] frees you from \the [src].",\ + "You hear shredding and ripping.") + else + buckled_mob.visible_message(\ + "[buckled_mob.name] struggles free of \the [src].",\ + "You untangle \the [src] from around yourself.",\ + "You hear shredding and ripping.") + unbuckle() + else + var/text = pick("rip","tear","pull") + user.visible_message(\ + "[user.name] [text]s at \the [src].",\ + "You [text] at \the [src].",\ + "You hear shredding and ripping.") + return + +/obj/effect/plant/proc/entangle(var/mob/living/victim) + + if(buckled_mob) + return + + victim.buckled = src + victim.update_canmove() + buckled_mob = victim + + if(victim.loc != src.loc) + src.visible_message("Tendrils lash out from \the [src] and drag \the [victim] in!") + victim.loc = src.loc + victim << "Tendrils [pick("wind", "tangle", "tighten")] around you!" diff --git a/code/modules/hydroponics/hydro_tray.dm b/code/modules/hydroponics/trays/tray.dm similarity index 54% rename from code/modules/hydroponics/hydro_tray.dm rename to code/modules/hydroponics/trays/tray.dm index eafff17b073..d915a116c58 100644 --- a/code/modules/hydroponics/hydro_tray.dm +++ b/code/modules/hydroponics/trays/tray.dm @@ -1,15 +1,14 @@ -#define HYDRO_SPEED_MULTIPLIER 1 - /obj/machinery/portable_atmospherics/hydroponics name = "hydroponics tray" - icon = 'icons/obj/hydroponics.dmi' + icon = 'icons/obj/hydroponics_machines.dmi' icon_state = "hydrotray3" density = 1 anchored = 1 flags = OPENCONTAINER volume = 100 - var/draw_warnings = 1 //Set to 0 to stop it from drawing the alert lights. + var/mechanical = 1 // Set to 0 to stop it from drawing the alert lights. + var/base_name = "tray" // Plant maintenance vars. var/waterlevel = 100 // Water (max 100) @@ -21,13 +20,14 @@ var/dead = 0 // Is it dead? var/harvest = 0 // Is it ready to harvest? var/age = 0 // Current plant age - var/sampled = 0 // Have wa taken a sample? + var/sampled = 0 // Have we taken a sample? // Harvest/mutation mods. var/yield_mod = 0 // Modifier to yield var/mutation_mod = 0 // Modifier to mutation chance var/toxins = 0 // Toxicity in the tray? var/mutation_level = 0 // When it hits 100, the plant mutates. + var/tray_light = 1 // Supplied lighting. // Mechanical concerns. var/health = 0 // Plant health. @@ -37,6 +37,7 @@ var/closed_system // If set, the tray will attempt to take atmos from a pipe. var/force_update // Set this to bypass the cycle time check. var/obj/temp_chem_holder // Something to hold reagents during process_reagents() + var/labelled // Seed details/line data. var/datum/seed/seed = null // The currently planted seed @@ -122,6 +123,12 @@ "mutagen" = 15 ) +/obj/machinery/portable_atmospherics/hydroponics/AltClick() + if(mechanical && !usr.stat && !usr.lying && Adjacent(usr)) + close_lid(usr) + return + return ..() + /obj/machinery/portable_atmospherics/hydroponics/attack_generic(var/mob/user) if(istype(user,/mob/living/carbon/alien/diona)) var/mob/living/carbon/alien/diona/nymph = user @@ -146,13 +153,14 @@ temp_chem_holder = new() temp_chem_holder.create_reagents(10) create_reagents(200) - connect() + if(mechanical) + connect() update_icon() /obj/machinery/portable_atmospherics/hydroponics/bullet_act(var/obj/item/projectile/Proj) //Don't act on seeds like dionaea that shouldn't change. - if(seed && seed.immutable > 0) + if(seed && seed.get_trait(TRAIT_IMMUTABLE) > 0) return //Override for somatoray projectiles. @@ -173,174 +181,18 @@ else return 0 -/obj/machinery/portable_atmospherics/hydroponics/process() - - //Do this even if we're not ready for a plant cycle. - process_reagents() - - // Update values every cycle rather than every process() tick. - if(force_update) - force_update = 0 - else if(world.time < (lastcycle + cycledelay)) - return - lastcycle = world.time - - // Mutation level drops each main tick. - mutation_level -= rand(2,4) - - // Weeds like water and nutrients, there's a chance the weed population will increase. - // Bonus chance if the tray is unoccupied. - if(waterlevel > 10 && nutrilevel > 2 && prob(isnull(seed) ? 5 : 1)) - weedlevel += 1 * HYDRO_SPEED_MULTIPLIER - - // There's a chance for a weed explosion to happen if the weeds take over. - // Plants that are themselves weeds (weed_tolerance > 10) are unaffected. - if (weedlevel >= 10 && prob(10)) - if(!seed || weedlevel >= seed.weed_tolerance) - weed_invasion() - - // If there is no seed data (and hence nothing planted), - // or the plant is dead, process nothing further. - if(!seed || dead) - if(draw_warnings) update_icon() //Harvesting would fail to set alert icons properly. - return - - // Advance plant age. - if(prob(30)) age += 1 * HYDRO_SPEED_MULTIPLIER - - //Highly mutable plants have a chance of mutating every tick. - if(seed.immutable == -1) - var/mut_prob = rand(1,100) - if(mut_prob <= 5) mutate(mut_prob == 1 ? 2 : 1) - - // Other plants also mutate if enough mutagenic compounds have been added. - if(!seed.immutable) - if(prob(min(mutation_level,100))) - mutate((rand(100) < 15) ? 2 : 1) - mutation_level = 0 - - // Maintain tray nutrient and water levels. - if(seed.nutrient_consumption > 0 && nutrilevel > 0 && prob(25)) - nutrilevel -= max(0,seed.nutrient_consumption * HYDRO_SPEED_MULTIPLIER) - if(seed.water_consumption > 0 && waterlevel > 0 && prob(25)) - waterlevel -= max(0,seed.water_consumption * HYDRO_SPEED_MULTIPLIER) - - // Make sure the plant is not starving or thirsty. Adequate - // water and nutrients will cause a plant to become healthier. - var/healthmod = rand(1,3) * HYDRO_SPEED_MULTIPLIER - if(seed.requires_nutrients && prob(35)) - health += (nutrilevel < 2 ? -healthmod : healthmod) - if(seed.requires_water && prob(35)) - health += (waterlevel < 10 ? -healthmod : healthmod) - - // Check that pressure, heat and light are all within bounds. - // First, handle an open system or an unconnected closed system. - - var/turf/T = loc - var/datum/gas_mixture/environment - - // If we're closed, take from our internal sources. - if(closed_system && (connected_port || holding)) - environment = air_contents - - // If atmos input is not there, grab from turf. - if(!environment) - if(istype(T)) - environment = T.return_air() - - if(!environment) return - - // Handle gas consumption. - if(seed.consume_gasses && seed.consume_gasses.len) - var/missing_gas = 0 - for(var/gas in seed.consume_gasses) - if(environment && environment.gas && environment.gas[gas] && \ - environment.gas[gas] >= seed.consume_gasses[gas]) - environment.adjust_gas(gas,-seed.consume_gasses[gas],1) - else - missing_gas++ - - if(missing_gas > 0) - health -= missing_gas * HYDRO_SPEED_MULTIPLIER - - // Process it. - var/pressure = environment.return_pressure() - if(pressure < seed.lowkpa_tolerance || pressure > seed.highkpa_tolerance) - health -= healthmod - - if(abs(environment.temperature - seed.ideal_heat) > seed.heat_tolerance) - health -= healthmod - - // Handle gas production. - if(seed.exude_gasses && seed.exude_gasses.len) - for(var/gas in seed.exude_gasses) - environment.adjust_gas(gas, max(1,round((seed.exude_gasses[gas]*seed.potency)/seed.exude_gasses.len))) - - // If we're attached to a pipenet, then we should let the pipenet know we might have modified some gasses - if (closed_system && connected_port) - update_connected_network() - - // Handle light requirements. - var/area/A = T.loc - if(A) - var/light_available - if(A.lighting_use_dynamic) - light_available = max(0,min(10,T.lighting_lumcount)-5) - else - light_available = 5 - if(abs(light_available - seed.ideal_light) > seed.light_tolerance) - health -= healthmod - - // Toxin levels beyond the plant's tolerance cause damage, but - // toxins are sucked up each tick and slowly reduce over time. - if(toxins > 0) - var/toxin_uptake = max(1,round(toxins/10)) - if(toxins > seed.toxins_tolerance) - health -= toxin_uptake - toxins -= toxin_uptake - - // Check for pests and weeds. - // Some carnivorous plants happily eat pests. - if(pestlevel > 0) - if(seed.carnivorous) - health += HYDRO_SPEED_MULTIPLIER - pestlevel -= HYDRO_SPEED_MULTIPLIER - else if (pestlevel >= seed.pest_tolerance) - health -= HYDRO_SPEED_MULTIPLIER - - // Some plants thrive and live off of weeds. - if(weedlevel > 0) - if(seed.parasite) - health += HYDRO_SPEED_MULTIPLIER - weedlevel -= HYDRO_SPEED_MULTIPLIER - else if (weedlevel >= seed.weed_tolerance) - health -= HYDRO_SPEED_MULTIPLIER - - // Handle life and death. - // If the plant is too old, it loses health fast. - if(age > seed.lifespan) - health -= rand(3,5) * HYDRO_SPEED_MULTIPLIER - - // When the plant dies, weeds thrive and pests die off. - if(health <= 0) - dead = 1 - mutation_level = 0 - harvest = 0 - weedlevel += 1 * HYDRO_SPEED_MULTIPLIER - pestlevel = 0 - - // If enough time (in cycles, not ticks) has passed since the plant was harvested, we're ready to harvest again. - else if(seed.products && seed.products.len && age > seed.production && \ - (age - lastproduce) > seed.production && (!harvest && !dead)) - harvest = 1 - lastproduce = age - - if(prob(3)) // On each tick, there's a chance the pest population will increase - pestlevel += 0.1 * HYDRO_SPEED_MULTIPLIER - +/obj/machinery/portable_atmospherics/hydroponics/proc/check_health() + if(seed && !dead && health <= 0) + die() check_level_sanity() update_icon() - return + +/obj/machinery/portable_atmospherics/hydroponics/proc/die() + dead = 1 + mutation_level = 0 + harvest = 0 + weedlevel += 1 * HYDRO_SPEED_MULTIPLIER + pestlevel = 0 //Process reagents being input into the tray. /obj/machinery/portable_atmospherics/hydroponics/proc/process_reagents() @@ -391,27 +243,29 @@ toxins -= round(water_added/4) temp_chem_holder.reagents.clear_reagents() - check_level_sanity() - update_icon() + check_health() //Harvests the product of a plant. /obj/machinery/portable_atmospherics/hydroponics/proc/harvest(var/mob/user) //Harvest the product of the plant, - if(!seed || !harvest || !user) + if(!seed || !harvest) return if(closed_system) - user << "You can't harvest from the plant while the lid is shut." + if(user) user << "You can't harvest from the plant while the lid is shut." return - seed.harvest(user,yield_mod) + if(user) + seed.harvest(user,yield_mod) + else + seed.harvest(get_turf(src),yield_mod) // Reset values. harvest = 0 lastproduce = age - if(!seed.harvest_repeat) + if(!seed.get_trait(TRAIT_HARVEST_REPEAT)) yield_mod = 0 seed = null dead = 0 @@ -419,8 +273,7 @@ sampled = 0 mutation_mod = 0 - check_level_sanity() - update_icon() + check_health() return //Clears out a dead plant. @@ -438,85 +291,28 @@ yield_mod = 0 mutation_mod = 0 - user << "You remove the dead plant from the [src]." - check_level_sanity() - update_icon() + user << "You remove the dead plant." + check_health() return -//Refreshes the icon and sets the luminosity -/obj/machinery/portable_atmospherics/hydroponics/update_icon() - - overlays.Cut() - - // Updates the plant overlay. - if(!isnull(seed)) - - if(draw_warnings && health <= (seed.endurance / 2)) - overlays += "over_lowhealth3" - - if(dead) - overlays += "[seed.plant_icon]-dead" - else if(harvest) - overlays += "[seed.plant_icon]-harvest" - else if(age < seed.maturation) - - var/t_growthstate - if(age >= seed.maturation) - t_growthstate = seed.growth_stages - else - t_growthstate = round(seed.maturation / seed.growth_stages) - - overlays += "[seed.plant_icon]-grow[t_growthstate]" - lastproduce = age - else - overlays += "[seed.plant_icon]-grow[seed.growth_stages]" - - //Draw the cover. - if(closed_system) - overlays += "hydrocover" - - //Updated the various alert icons. - if(draw_warnings) - if(waterlevel <= 10) - overlays += "over_lowwater3" - if(nutrilevel <= 2) - overlays += "over_lownutri3" - if(weedlevel >= 5 || pestlevel >= 5 || toxins >= 40) - overlays += "over_alert3" - if(harvest) - overlays += "over_harvest3" - - // Update bioluminescence. - if(seed) - if(seed.biolum) - SetLuminosity(round(seed.potency/10)) - if(seed.biolum_colour) - l_color = seed.biolum_colour - else - l_color = null - return - - SetLuminosity(0) - return - - // If a weed growth is sufficient, this proc is called. +// If a weed growth is sufficient, this proc is called. /obj/machinery/portable_atmospherics/hydroponics/proc/weed_invasion() //Remove the seed if something is already planted. if(seed) seed = null - seed = seed_types[pick(list("reishi","nettles","amanita","mushrooms","plumphelmet","towercap","harebells","weeds"))] + seed = plant_controller.seeds[pick(list("reishi","nettles","amanita","mushrooms","plumphelmet","towercap","harebells","weeds"))] if(!seed) return //Weed does not exist, someone fucked up. dead = 0 age = 0 - health = seed.endurance + health = seed.get_trait(TRAIT_ENDURANCE) lastcycle = world.time harvest = 0 weedlevel = 0 pestlevel = 0 sampled = 0 update_icon() - visible_message("\blue [src] has been overtaken by [seed.display_name].") + visible_message("[src] has been overtaken by [seed.display_name].") return @@ -534,16 +330,40 @@ // We need to make sure we're not modifying one of the global seed datums. // If it's not in the global list, then no products of the line have been // harvested yet and it's safe to assume it's restricted to this tray. - if(!isnull(seed_types[seed.name])) + if(!isnull(plant_controller.seeds[seed.name])) seed = seed.diverge() seed.mutate(severity,get_turf(src)) return +/obj/machinery/portable_atmospherics/hydroponics/verb/remove_label() + + set name = "Remove Label" + set category = "Object" + set src in view(1) + + if(labelled) + usr << "You remove the label." + labelled = null + update_icon() + else + usr << "There is no label to remove." + return + +/obj/machinery/portable_atmospherics/hydroponics/verb/set_light() + set name = "Set Light" + set category = "Object" + set src in view(1) + + var/new_light = input("Specify a light level.") as null|anything in list(0,1,2,3,4,5,6,7,8,9,10) + if(new_light) + tray_light = new_light + usr << "You set the tray to a light level of [tray_light] lumens." + /obj/machinery/portable_atmospherics/hydroponics/proc/check_level_sanity() //Make sure various values are sane. if(seed) - health = max(0,min(seed.endurance,health)) + health = max(0,min(seed.get_trait(TRAIT_ENDURANCE),health)) else health = 0 dead = 0 @@ -559,21 +379,21 @@ var/previous_plant = seed.display_name var/newseed = seed.get_mutant_variant() - if(newseed in seed_types) - seed = seed_types[newseed] + if(newseed in plant_controller.seeds) + seed = plant_controller.seeds[newseed] else return dead = 0 mutate(1) age = 0 - health = seed.endurance + health = seed.get_trait(TRAIT_ENDURANCE) lastcycle = world.time harvest = 0 weedlevel = 0 update_icon() - visible_message("\red The \blue [previous_plant] \red has suddenly mutated into \blue [seed.display_name]!") + visible_message("The [previous_plant] has suddenly mutated into [seed.display_name]!") return @@ -604,7 +424,7 @@ sampled = 1 // Bookkeeping. - check_level_sanity() + check_health() force_update = 1 process() @@ -641,42 +461,28 @@ return user << "You plant the [S.seed.seed_name] [S.seed.seed_noun]." - - if(S.seed.spread == 1) - msg_admin_attack("[key_name(user)] has planted a creeper packet.") - var/obj/effect/plant_controller/creeper/PC = new(get_turf(src)) - if(PC) - PC.seed = S.seed - else if(S.seed.spread == 2) - msg_admin_attack("[key_name(user)] has planted a spreading vine packet.") - var/obj/effect/plant_controller/PC = new(get_turf(src)) - if(PC) - PC.seed = S.seed - else - seed = S.seed //Grab the seed datum. - dead = 0 - age = 1 - //Snowflakey, maybe move this to the seed datum - health = (istype(S, /obj/item/seeds/cutting) ? round(seed.endurance/rand(2,5)) : seed.endurance) - - lastcycle = world.time + seed = S.seed //Grab the seed datum. + dead = 0 + age = 1 + //Snowflakey, maybe move this to the seed datum + health = (istype(S, /obj/item/seeds/cutting) ? round(seed.get_trait(TRAIT_ENDURANCE)/rand(2,5)) : seed.get_trait(TRAIT_ENDURANCE)) + lastcycle = world.time del(O) - check_level_sanity() - update_icon() + check_health() else - user << "\red \The [src] already has seeds in it!" + user << "\The [src] already has seeds in it!" else if (istype(O, /obj/item/weapon/minihoe)) // The minihoe if(weedlevel > 0) - user.visible_message("\red [user] starts uprooting the weeds.", "\red You remove the weeds from the [src].") + user.visible_message("[user] starts uprooting the weeds.", "You remove the weeds from the [src].") weedlevel = 0 update_icon() else - user << "\red This plot is completely devoid of weeds. It doesn't need uprooting." + user << "This plot is completely devoid of weeds. It doesn't need uprooting." else if (istype(O, /obj/item/weapon/storage/bag/plants)) @@ -698,11 +504,9 @@ user << "You spray [src] with [O]." playsound(loc, 'sound/effects/spray3.ogg', 50, 1, -6) del(O) + check_health() - check_level_sanity() - update_icon() - - else if(istype(O, /obj/item/weapon/wrench)) + else if(mechanical && istype(O, /obj/item/weapon/wrench)) //If there's a connector here, the portable_atmospherics setup can handle it. if(locate(/obj/machinery/atmospherics/portables_connector/) in loc) @@ -715,7 +519,7 @@ else if(istype(O, /obj/item/apiary)) if(seed) - user << "\red [src] is already occupied!" + user << "[src] is already occupied!" else user.drop_item() del(O) @@ -725,15 +529,18 @@ A.icon_state = src.icon_state A.hydrotray_type = src.type del(src) + else if(O.force && seed) + user.visible_message("\The [seed.display_name] has been attacked by [user] with \the [O]!") + if(!dead) + health -= O.force + check_health() return /obj/machinery/portable_atmospherics/hydroponics/attack_tk(mob/user as mob) - - if(harvest) - harvest(user) - - else if(dead) + if(dead) remove_dead(user) + else if(harvest) + harvest(user) /obj/machinery/portable_atmospherics/hydroponics/attack_hand(mob/user as mob) @@ -745,76 +552,66 @@ else if(dead) remove_dead(user) - else - if(seed && !dead) - usr << "[src] has \blue [seed.display_name] \black planted." - if(health <= (seed.endurance / 2)) - usr << "The plant looks \red unhealthy." - else - usr << "[src] is empty." - usr << "Water: [round(waterlevel,0.1)]/100" - usr << "Nutrient: [round(nutrilevel,0.1)]/10" - if(weedlevel >= 5) - usr << "[src] is \red filled with weeds!" - if(pestlevel >= 5) - usr << "[src] is \red filled with tiny worms!" +/obj/machinery/portable_atmospherics/hydroponics/examine() - if(!istype(src,/obj/machinery/portable_atmospherics/hydroponics/soil)) + ..() - var/turf/T = loc - var/datum/gas_mixture/environment + if(!seed) + usr << "[src] is empty." + return - if(closed_system && (connected_port || holding)) - environment = air_contents + usr << "[seed.display_name] are growing here." - if(!environment) - if(istype(T)) - environment = T.return_air() + if(!Adjacent(usr)) + return - if(!environment) //We're in a crate or nullspace, bail out. - return + usr << "Water: [round(waterlevel,0.1)]/100" + usr << "Nutrient: [round(nutrilevel,0.1)]/10" - var/area/A = T.loc - var/light_available - if(A) - if(A.lighting_use_dynamic) - light_available = max(0,min(10,T.lighting_lumcount)-5) - else - light_available = 5 + if(weedlevel >= 5) + usr << "\The [src] is infested with weeds!" + if(pestlevel >= 5) + usr << "\The [src] is infested with tiny worms!" - usr << "The tray's sensor suite is reporting a light level of [light_available] lumens and a temperature of [environment.temperature]K." + if(dead) + usr << "The plant is dead." + else if(health <= (seed.get_trait(TRAIT_ENDURANCE)/ 2)) + usr << "The plant looks unhealthy." -/obj/machinery/portable_atmospherics/hydroponics/verb/close_lid() + if(mechanical) + var/turf/T = loc + var/datum/gas_mixture/environment + + if(closed_system && (connected_port || holding)) + environment = air_contents + + if(!environment) + if(istype(T)) + environment = T.return_air() + + if(!environment) //We're in a crate or nullspace, bail out. + return + + var/area/A = T.loc + var/light_available + if(A) + if(A.lighting_use_dynamic) + light_available = max(0,min(10,T.lighting_lumcount)-5) + else + light_available = 5 + + usr << "The tray's sensor suite is reporting a light level of [light_available] lumens and a temperature of [environment.temperature]K." + +/obj/machinery/portable_atmospherics/hydroponics/verb/close_lid_verb() set name = "Toggle Tray Lid" set category = "Object" set src in view(1) + close_lid(usr) - if(!usr || usr.stat || usr.restrained()) +/obj/machinery/portable_atmospherics/hydroponics/proc/close_lid(var/mob/living/user) + if(!user || user.stat || user.restrained()) return closed_system = !closed_system - usr << "You [closed_system ? "close" : "open"] the tray's lid." + user << "You [closed_system ? "close" : "open"] the tray's lid." update_icon() - -/obj/machinery/portable_atmospherics/hydroponics/soil - name = "soil" - icon = 'icons/obj/hydroponics.dmi' - icon_state = "soil" - density = 0 - use_power = 0 - draw_warnings = 0 - -/obj/machinery/portable_atmospherics/hydroponics/soil/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(istype(O, /obj/item/weapon/shovel)) - user << "You clear up [src]!" - del(src) - else if(istype(O,/obj/item/weapon/shovel) || istype(O,/obj/item/weapon/tank)) - return - else - ..() - -/obj/machinery/portable_atmospherics/hydroponics/soil/New() - ..() - verbs -= /obj/machinery/portable_atmospherics/hydroponics/verb/close_lid - -#undef HYDRO_SPEED_MULTIPLIER diff --git a/code/game/machinery/bees_apiary.dm b/code/modules/hydroponics/trays/tray_apiary.dm similarity index 96% rename from code/game/machinery/bees_apiary.dm rename to code/modules/hydroponics/trays/tray_apiary.dm index d4e6aa6307e..f2098e7481c 100644 --- a/code/game/machinery/bees_apiary.dm +++ b/code/modules/hydroponics/trays/tray_apiary.dm @@ -3,7 +3,7 @@ /obj/machinery/apiary name = "apiary tray" - icon = 'icons/obj/hydroponics.dmi' + icon = 'icons/obj/hydroponics_machines.dmi' icon_state = "hydrotray3" density = 1 anchored = 1 @@ -188,9 +188,7 @@ if(prob(10)) H.lastcycle -= 5 if(prob(10)) - H.seed.lifespan = max(initial(H.seed.lifespan) * 1.5, H.seed.lifespan + 1) - if(prob(10)) - H.seed.endurance = max(initial(H.seed.endurance) * 1.5, H.seed.endurance + 1) + H.seed.set_trait(TRAIT_ENDURANCE,max(H.seed.get_trait(TRAIT_ENDURANCE)*1.5,H.seed.get_trait(TRAIT_ENDURANCE)+1)) if(H.toxins && prob(10)) H.toxins = min(0, H.toxins - 1) toxic++ diff --git a/code/modules/hydroponics/trays/tray_process.dm b/code/modules/hydroponics/trays/tray_process.dm new file mode 100644 index 00000000000..280ce9e6d6e --- /dev/null +++ b/code/modules/hydroponics/trays/tray_process.dm @@ -0,0 +1,126 @@ +/obj/machinery/portable_atmospherics/hydroponics/process() + + //Do this even if we're not ready for a plant cycle. + process_reagents() + + // Update values every cycle rather than every process() tick. + if(force_update) + force_update = 0 + else if(world.time < (lastcycle + cycledelay)) + return + lastcycle = world.time + + // Mutation level drops each main tick. + mutation_level -= rand(2,4) + + // Weeds like water and nutrients, there's a chance the weed population will increase. + // Bonus chance if the tray is unoccupied. + if(waterlevel > 10 && nutrilevel > 2 && prob(isnull(seed) ? 5 : 1)) + weedlevel += 1 * HYDRO_SPEED_MULTIPLIER + + // There's a chance for a weed explosion to happen if the weeds take over. + // Plants that are themselves weeds (weed_tolerance > 10) are unaffected. + if (weedlevel >= 10 && prob(10)) + if(!seed || weedlevel >= seed.get_trait(TRAIT_WEED_TOLERANCE)) + weed_invasion() + + // If there is no seed data (and hence nothing planted), + // or the plant is dead, process nothing further. + if(!seed || dead) + if(mechanical) update_icon() //Harvesting would fail to set alert icons properly. + return + + // Advance plant age. + if(prob(30)) age += 1 * HYDRO_SPEED_MULTIPLIER + + //Highly mutable plants have a chance of mutating every tick. + if(seed.get_trait(TRAIT_IMMUTABLE) == -1) + var/mut_prob = rand(1,100) + if(mut_prob <= 5) mutate(mut_prob == 1 ? 2 : 1) + + // Other plants also mutate if enough mutagenic compounds have been added. + if(!seed.get_trait(TRAIT_IMMUTABLE)) + if(prob(min(mutation_level,100))) + mutate((rand(100) < 15) ? 2 : 1) + mutation_level = 0 + + // Maintain tray nutrient and water levels. + if(seed.get_trait(TRAIT_NUTRIENT_CONSUMPTION) > 0 && nutrilevel > 0 && prob(25)) + nutrilevel -= max(0,seed.get_trait(TRAIT_NUTRIENT_CONSUMPTION) * HYDRO_SPEED_MULTIPLIER) + if(seed.get_trait(TRAIT_WATER_CONSUMPTION) > 0 && waterlevel > 0 && prob(25)) + waterlevel -= max(0,seed.get_trait(TRAIT_WATER_CONSUMPTION) * HYDRO_SPEED_MULTIPLIER) + + // Make sure the plant is not starving or thirsty. Adequate + // water and nutrients will cause a plant to become healthier. + var/healthmod = rand(1,3) * HYDRO_SPEED_MULTIPLIER + if(seed.get_trait(TRAIT_REQUIRES_NUTRIENTS) && prob(35)) + health += (nutrilevel < 2 ? -healthmod : healthmod) + if(seed.get_trait(TRAIT_REQUIRES_WATER) && prob(35)) + health += (waterlevel < 10 ? -healthmod : healthmod) + + // Check that pressure, heat and light are all within bounds. + // First, handle an open system or an unconnected closed system. + var/turf/T = loc + var/datum/gas_mixture/environment + // If we're closed, take from our internal sources. + if(closed_system && (connected_port || holding)) + environment = air_contents + // If atmos input is not there, grab from turf. + if(!environment && istype(T)) environment = T.return_air() + if(!environment) return + + // Seed datum handles gasses, light and pressure. + if(mechanical && closed_system) + health -= seed.handle_environment(T,environment,tray_light) + else + health -= seed.handle_environment(T,environment) + + // If we're attached to a pipenet, then we should let the pipenet know we might have modified some gasses + if (closed_system && connected_port) + update_connected_network() + + // Toxin levels beyond the plant's tolerance cause damage, but + // toxins are sucked up each tick and slowly reduce over time. + if(toxins > 0) + var/toxin_uptake = max(1,round(toxins/10)) + if(toxins > seed.get_trait(TRAIT_TOXINS_TOLERANCE)) + health -= toxin_uptake + toxins -= toxin_uptake + + // Check for pests and weeds. + // Some carnivorous plants happily eat pests. + if(pestlevel > 0) + if(seed.get_trait(TRAIT_CARNIVOROUS)) + health += HYDRO_SPEED_MULTIPLIER + pestlevel -= HYDRO_SPEED_MULTIPLIER + else if (pestlevel >= seed.get_trait(TRAIT_PEST_TOLERANCE)) + health -= HYDRO_SPEED_MULTIPLIER + + // Some plants thrive and live off of weeds. + if(weedlevel > 0) + if(seed.get_trait(TRAIT_PARASITE)) + health += HYDRO_SPEED_MULTIPLIER + weedlevel -= HYDRO_SPEED_MULTIPLIER + else if (weedlevel >= seed.get_trait(TRAIT_WEED_TOLERANCE)) + health -= HYDRO_SPEED_MULTIPLIER + + // Handle life and death. + // When the plant dies, weeds thrive and pests die off. + check_health() + + // If enough time (in cycles, not ticks) has passed since the plant was harvested, we're ready to harvest again. + if((age > seed.get_trait(TRAIT_MATURATION)) && \ + ((age - lastproduce) > seed.get_trait(TRAIT_PRODUCTION)) && \ + (!harvest && !dead)) + harvest = 1 + lastproduce = age + + if(prob(3)) // On each tick, there's a chance the pest population will increase + pestlevel += 0.1 * HYDRO_SPEED_MULTIPLIER + + // Some seeds will self-harvest if you don't keep a lid on them. + if(seed && seed.can_self_harvest && harvest && !closed_system && prob(5)) + harvest() + + check_health() + return diff --git a/code/modules/hydroponics/trays/tray_reagents.dm b/code/modules/hydroponics/trays/tray_reagents.dm new file mode 100644 index 00000000000..3dad0adc451 --- /dev/null +++ b/code/modules/hydroponics/trays/tray_reagents.dm @@ -0,0 +1,138 @@ + +/obj/item/weapon/plantspray + icon = 'icons/obj/hydroponics_machines.dmi' + item_state = "spray" + flags = NOBLUDGEON + slot_flags = SLOT_BELT + throwforce = 4 + w_class = 2.0 + throw_speed = 2 + throw_range = 10 + var/toxicity = 4 + var/pest_kill_str = 0 + var/weed_kill_str = 0 + +/obj/item/weapon/plantspray/weeds // -- Skie + + name = "weed-spray" + desc = "It's a toxic mixture, in spray form, to kill small weeds." + icon_state = "weedspray" + weed_kill_str = 6 + +/obj/item/weapon/plantspray/pests + name = "pest-spray" + desc = "It's some pest eliminator spray! Do not inhale!" + icon_state = "pestspray" + pest_kill_str = 6 + +/obj/item/weapon/plantspray/pests/old + name = "bottle of pestkiller" + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle16" + +/obj/item/weapon/plantspray/pests/old/carbaryl + name = "bottle of carbaryl" + icon_state = "bottle16" + toxicity = 4 + pest_kill_str = 2 + +/obj/item/weapon/plantspray/pests/old/lindane + name = "bottle of lindane" + icon_state = "bottle18" + toxicity = 6 + pest_kill_str = 4 + +/obj/item/weapon/plantspray/pests/old/phosmet + name = "bottle of phosmet" + icon_state = "bottle15" + toxicity = 8 + pest_kill_str = 7 + +/obj/item/weapon/minihoe // -- Numbers + name = "mini hoe" + desc = "It's used for removing weeds or scratching your back." + icon = 'icons/obj/weapons.dmi' + icon_state = "hoe" + item_state = "hoe" + flags = CONDUCT | NOBLUDGEON + force = 5.0 + throwforce = 7.0 + w_class = 2.0 + matter = list("metal" = 50) + attack_verb = list("slashed", "sliced", "cut", "clawed") + + +// ************************************* +// Weedkiller defines for hydroponics +// ************************************* + +/obj/item/weedkiller + name = "bottle of weedkiller" + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle16" + var/toxicity = 0 + var/weed_kill_str = 0 + +/obj/item/weedkiller/triclopyr + name = "bottle of glyphosate" + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle16" + toxicity = 4 + weed_kill_str = 2 + +/obj/item/weedkiller/lindane + name = "bottle of triclopyr" + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle18" + toxicity = 6 + weed_kill_str = 4 + +/obj/item/weedkiller/D24 + name = "bottle of 2,4-D" + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle15" + toxicity = 8 + weed_kill_str = 7 + +// ************************************* +// Nutrient defines for hydroponics +// ************************************* + +/obj/item/weapon/reagent_containers/glass/fertilizer + name = "fertilizer bottle" + desc = "A small glass bottle. Can hold up to 10 units." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle16" + flags = OPENCONTAINER + possible_transfer_amounts = null + w_class = 2.0 + + var/fertilizer //Reagent contained, if any. + + //Like a shot glass! + amount_per_transfer_from_this = 10 + volume = 10 + +/obj/item/weapon/reagent_containers/glass/fertilizer/New() + ..() + + src.pixel_x = rand(-5.0, 5) + src.pixel_y = rand(-5.0, 5) + + if(fertilizer) + reagents.add_reagent(fertilizer,10) + +/obj/item/weapon/reagent_containers/glass/fertilizer/ez + name = "bottle of E-Z-Nutrient" + icon_state = "bottle16" + fertilizer = "eznutrient" + +/obj/item/weapon/reagent_containers/glass/fertilizer/l4z + name = "bottle of Left 4 Zed" + icon_state = "bottle18" + fertilizer = "left4zed" + +/obj/item/weapon/reagent_containers/glass/fertilizer/rh + name = "bottle of Robust Harvest" + icon_state = "bottle15" + fertilizer = "robustharvest" diff --git a/code/modules/hydroponics/trays/tray_soil.dm b/code/modules/hydroponics/trays/tray_soil.dm new file mode 100644 index 00000000000..ff8e3e23df0 --- /dev/null +++ b/code/modules/hydroponics/trays/tray_soil.dm @@ -0,0 +1,67 @@ +/obj/machinery/portable_atmospherics/hydroponics/soil + name = "soil" + icon_state = "soil" + density = 0 + use_power = 0 + mechanical = 0 + tray_light = 0 + +/obj/machinery/portable_atmospherics/hydroponics/soil/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(istype(O,/obj/item/weapon/tank)) + return + else + ..() + +/obj/machinery/portable_atmospherics/hydroponics/soil/New() + ..() + verbs -= /obj/machinery/portable_atmospherics/hydroponics/verb/close_lid_verb + verbs -= /obj/machinery/portable_atmospherics/hydroponics/verb/remove_label + verbs -= /obj/machinery/portable_atmospherics/hydroponics/verb/set_light + +/obj/machinery/portable_atmospherics/hydroponics/soil/CanPass() + return 1 + +// Holder for vine plants. +// Icons for plants are generated as overlays, so setting it to invisible wouldn't work. +// Hence using a blank icon. +/obj/machinery/portable_atmospherics/hydroponics/soil/invisible + name = "plant" + icon = 'icons/obj/seeds.dmi' + icon_state = "blank" + +/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/New(var/newloc,var/datum/seed/newseed) + ..() + seed = newseed + dead = 0 + age = 1 + health = seed.get_trait(TRAIT_ENDURANCE) + lastcycle = world.time + pixel_y = rand(-5,5) + check_health() + +/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/remove_dead() + ..() + del(src) + +/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/harvest() + ..() + if(!seed) // Repeat harvests are a thing. + del(src) + +/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/die() + del(src) + +/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/process() + if(!seed) + del(src) + return + else if(name=="plant") + name = seed.display_name + ..() + +/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/Del() + // Check if we're masking a decal that needs to be visible again. + for(var/obj/effect/plant/plant in get_turf(src)) + if(plant.invisibility == INVISIBILITY_MAXIMUM) + plant.invisibility = initial(plant.invisibility) + ..() diff --git a/code/modules/hydroponics/trays/tray_tools.dm b/code/modules/hydroponics/trays/tray_tools.dm new file mode 100644 index 00000000000..cd7d0daf9a9 --- /dev/null +++ b/code/modules/hydroponics/trays/tray_tools.dm @@ -0,0 +1,271 @@ +//Analyzer, pestkillers, weedkillers, nutrients, hatchets, cutters. + +/obj/item/weapon/wirecutters/clippers + name = "plant clippers" + desc = "A tool used to take samples from plants." + +/obj/item/device/analyzer/plant_analyzer + name = "plant analyzer" + icon = 'icons/obj/device.dmi' + icon_state = "hydro" + item_state = "analyzer" + var/form_title + var/last_data + +/obj/item/device/analyzer/plant_analyzer/proc/print_report_verb() + set name = "Print Plant Report" + set category = "Object" + set src = usr + + if(usr.stat || usr.restrained() || usr.lying) + return + print_report(usr) + +/obj/item/device/analyzer/plant_analyzer/Topic(href, href_list) + if(..()) + return + if(href_list["print"]) + print_report(usr) + +/obj/item/device/analyzer/plant_analyzer/proc/print_report(var/mob/living/user) + if(!last_data) + user << "There is no scan data to print." + return + var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(get_turf(src)) + P.name = "paper - [form_title]" + P.info = "[last_data]" + if(istype(user,/mob/living/carbon/human) && !(user.l_hand && user.r_hand)) + user.put_in_hands(P) + user.visible_message("\The [src] spits out a piece of paper.") + return + +/obj/item/device/analyzer/plant_analyzer/attack_self(mob/user as mob) + print_report(user) + return 0 + +/obj/item/device/analyzer/plant_analyzer/afterattack(obj/target, mob/user, flag) + if(!flag) return + + var/datum/seed/grown_seed + var/datum/reagents/grown_reagents + if(istype(target,/obj/structure/table)) + return ..() + else if(istype(target,/obj/item/weapon/reagent_containers/food/snacks/grown)) + + var/obj/item/weapon/reagent_containers/food/snacks/grown/G = target + grown_seed = plant_controller.seeds[G.plantname] + grown_reagents = G.reagents + + else if(istype(target,/obj/item/weapon/grown)) + + var/obj/item/weapon/grown/G = target + grown_seed = plant_controller.seeds[G.plantname] + grown_reagents = G.reagents + + else if(istype(target,/obj/item/seeds)) + + var/obj/item/seeds/S = target + grown_seed = S.seed + + else if(istype(target,/obj/machinery/portable_atmospherics/hydroponics)) + + var/obj/machinery/portable_atmospherics/hydroponics/H = target + grown_seed = H.seed + grown_reagents = H.reagents + + if(!grown_seed) + user << "[src] can tell you nothing about \the [target]." + return + + form_title = "[grown_seed.seed_name] (#[grown_seed.uid])" + var/dat = "

    Plant data for [form_title]

    " + user.visible_message("[user] runs the scanner over \the [target].") + + dat += "

    General Data

    " + + dat += "" + dat += "" + dat += "" + dat += "" + dat += "" + dat += "" + dat += "
    Endurance[grown_seed.get_trait(TRAIT_ENDURANCE)]
    Yield[grown_seed.get_trait(TRAIT_YIELD)]
    Maturation time[grown_seed.get_trait(TRAIT_MATURATION)]
    Production time[grown_seed.get_trait(TRAIT_PRODUCTION)]
    Potency[grown_seed.get_trait(TRAIT_POTENCY)]
    " + + if(grown_reagents && grown_reagents.reagent_list && grown_reagents.reagent_list.len) + dat += "

    Reagent Data

    " + + dat += "
    This sample contains: " + for(var/datum/reagent/R in grown_reagents.reagent_list) + dat += "
    - [R.id], [grown_reagents.get_reagent_amount(R.id)] unit(s)" + + dat += "

    Other Data

    " + + if(grown_seed.get_trait(TRAIT_HARVEST_REPEAT)) + dat += "This plant can be harvested repeatedly.
    " + + if(grown_seed.get_trait(TRAIT_IMMUTABLE) == -1) + dat += "This plant is highly mutable.
    " + else if(grown_seed.get_trait(TRAIT_IMMUTABLE) > 0) + dat += "This plant does not possess genetics that are alterable.
    " + + if(grown_seed.get_trait(TRAIT_REQUIRES_NUTRIENTS)) + if(grown_seed.get_trait(TRAIT_NUTRIENT_CONSUMPTION) < 0.05) + dat += "It consumes a small amount of nutrient fluid.
    " + else if(grown_seed.get_trait(TRAIT_NUTRIENT_CONSUMPTION) > 0.2) + dat += "It requires a heavy supply of nutrient fluid.
    " + else + dat += "It requires a supply of nutrient fluid.
    " + + if(grown_seed.get_trait(TRAIT_REQUIRES_WATER)) + if(grown_seed.get_trait(TRAIT_WATER_CONSUMPTION) < 1) + dat += "It requires very little water.
    " + else if(grown_seed.get_trait(TRAIT_WATER_CONSUMPTION) > 5) + dat += "It requires a large amount of water.
    " + else + dat += "It requires a stable supply of water.
    " + + if(grown_seed.mutants && grown_seed.mutants.len) + dat += "It exhibits a high degree of potential subspecies shift.
    " + + dat += "It thrives in a temperature of [grown_seed.get_trait(TRAIT_IDEAL_HEAT)] Kelvin." + + if(grown_seed.get_trait(TRAIT_LOWKPA_TOLERANCE) < 20) + dat += "
    It is well adapted to low pressure levels." + if(grown_seed.get_trait(TRAIT_HIGHKPA_TOLERANCE) > 220) + dat += "
    It is well adapted to high pressure levels." + + if(grown_seed.get_trait(TRAIT_HEAT_TOLERANCE) > 30) + dat += "
    It is well adapted to a range of temperatures." + else if(grown_seed.get_trait(TRAIT_HEAT_TOLERANCE) < 10) + dat += "
    It is very sensitive to temperature shifts." + + dat += "
    It thrives in a light level of [grown_seed.get_trait(TRAIT_IDEAL_LIGHT)] lumen[grown_seed.get_trait(TRAIT_IDEAL_LIGHT) == 1 ? "" : "s"]." + + if(grown_seed.get_trait(TRAIT_LIGHT_TOLERANCE) > 10) + dat += "
    It is well adapted to a range of light levels." + else if(grown_seed.get_trait(TRAIT_LIGHT_TOLERANCE) < 3) + dat += "
    It is very sensitive to light level shifts." + + if(grown_seed.get_trait(TRAIT_TOXINS_TOLERANCE) < 3) + dat += "
    It is highly sensitive to toxins." + else if(grown_seed.get_trait(TRAIT_TOXINS_TOLERANCE) > 6) + dat += "
    It is remarkably resistant to toxins." + + if(grown_seed.get_trait(TRAIT_PEST_TOLERANCE) < 3) + dat += "
    It is highly sensitive to pests." + else if(grown_seed.get_trait(TRAIT_PEST_TOLERANCE) > 6) + dat += "
    It is remarkably resistant to pests." + + if(grown_seed.get_trait(TRAIT_WEED_TOLERANCE) < 3) + dat += "
    It is highly sensitive to weeds." + else if(grown_seed.get_trait(TRAIT_WEED_TOLERANCE) > 6) + dat += "
    It is remarkably resistant to weeds." + + switch(grown_seed.get_trait(TRAIT_SPREAD)) + if(1) + dat += "
    It is able to be planted outside of a tray." + if(2) + dat += "
    It is a robust and vigorous vine that will spread rapidly." + + switch(grown_seed.get_trait(TRAIT_CARNIVOROUS)) + if(1) + dat += "
    It is carniovorous and will eat tray pests for sustenance." + if(2) + dat += "
    It is carnivorous and poses a significant threat to living things around it." + + if(grown_seed.get_trait(TRAIT_PARASITE)) + dat += "
    It is capable of parisitizing and gaining sustenance from tray weeds." + if(grown_seed.get_trait(TRAIT_ALTER_TEMP)) + dat += "
    It will periodically alter the local temperature by [grown_seed.get_trait(TRAIT_ALTER_TEMP)] degrees Kelvin." + + if(grown_seed.get_trait(TRAIT_BIOLUM)) + dat += "
    It is [grown_seed.get_trait(TRAIT_BIOLUM_COLOUR) ? "bio-luminescent" : "bio-luminescent"]." + + if(grown_seed.get_trait(TRAIT_PRODUCES_POWER)) + dat += "
    The fruit will function as a battery if prepared appropriately." + + if(grown_seed.get_trait(TRAIT_STINGS)) + dat += "
    The fruit is covered in stinging spines." + + if(grown_seed.get_trait(TRAIT_JUICY) == 1) + dat += "
    The fruit is soft-skinned and juicy." + else if(grown_seed.get_trait(TRAIT_JUICY) == 2) + dat += "
    The fruit is excessively juicy." + + if(grown_seed.get_trait(TRAIT_EXPLOSIVE)) + dat += "
    The fruit is internally unstable." + + if(grown_seed.get_trait(TRAIT_TELEPORTING)) + dat += "
    The fruit is temporal/spatially unstable." + + dat += "

    \[print report\]" + if(dat) + user << browse(dat,"window=plant_analyzer") + last_data = dat + + return + +/obj/item/weapon/minihoe // -- Numbers + name = "mini hoe" + desc = "It's used for removing weeds or scratching your back." + icon = 'icons/obj/weapons.dmi' + icon_state = "hoe" + item_state = "hoe" + flags = CONDUCT | NOBLUDGEON + force = 5.0 + throwforce = 7.0 + w_class = 2.0 + matter = list("metal" = 50) + attack_verb = list("slashed", "sliced", "cut", "clawed") + +//Hatchets and things to kill kudzu +/obj/item/weapon/hatchet + name = "hatchet" + desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood." + icon = 'icons/obj/weapons.dmi' + icon_state = "hatchet" + flags = CONDUCT + force = 12.0 + w_class = 2.0 + throwforce = 15.0 + throw_speed = 4 + throw_range = 4 + sharp = 1 + edge = 1 + matter = list("metal" = 15000) + origin_tech = "materials=2;combat=1" + attack_verb = list("chopped", "torn", "cut") + +/obj/item/weapon/hatchet/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) + playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1) + return ..() + +//If it's a hatchet it goes here. I guess +/obj/item/weapon/hatchet/unathiknife + name = "duelling knife" + desc = "A length of leather-bound wood studded with razor-sharp teeth. How crude." + icon = 'icons/obj/weapons.dmi' + icon_state = "unathiknife" + attack_verb = list("ripped", "torn", "cut") + +/obj/item/weapon/scythe + icon_state = "scythe0" + name = "scythe" + desc = "A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow." + force = 13.0 + throwforce = 5.0 + throw_speed = 1 + throw_range = 3 + w_class = 4.0 + flags = NOSHIELD + slot_flags = SLOT_BACK + origin_tech = "materials=2;combat=2" + attack_verb = list("chopped", "sliced", "cut", "reaped") + +/obj/item/weapon/scythe/afterattack(atom/A, mob/user as mob, proximity) + if(!proximity) return + if(istype(A, /obj/effect/plant)) + for(var/obj/effect/plant/B in orange(A,1)) + if(prob(80)) + B.die_off(1) + del A \ No newline at end of file diff --git a/code/modules/hydroponics/trays/tray_update_icons.dm b/code/modules/hydroponics/trays/tray_update_icons.dm new file mode 100644 index 00000000000..ea8fb669cde --- /dev/null +++ b/code/modules/hydroponics/trays/tray_update_icons.dm @@ -0,0 +1,83 @@ +//Refreshes the icon and sets the luminosity +/obj/machinery/portable_atmospherics/hydroponics/update_icon() + // Update name. + if(seed) + if(mechanical) + name = "[base_name] (#[seed.uid])" + else + name = "[seed.seed_name]" + else + name = initial(name) + + if(labelled) + name += " ([labelled])" + + overlays.Cut() + // Updates the plant overlay. + if(!isnull(seed)) + + if(mechanical && health <= (seed.get_trait(TRAIT_ENDURANCE) / 2)) + overlays += "over_lowhealth3" + + if(dead) + var/ikey = "[seed.get_trait(TRAIT_PLANT_ICON)]-dead" + var/image/dead_overlay = plant_controller.plant_icon_cache["[ikey]"] + if(!dead_overlay) + dead_overlay = image('icons/obj/hydroponics_growing.dmi', "[ikey]") + dead_overlay.color = DEAD_PLANT_COLOUR + overlays |= dead_overlay + else + if(!seed.growth_stages) + seed.update_growth_stages() + if(!seed.growth_stages) + world << "Seed type [seed.get_trait(TRAIT_PLANT_ICON)] cannot find a growth stage value." + return + var/overlay_stage = 1 + if(age >= seed.get_trait(TRAIT_MATURATION)) + overlay_stage = seed.growth_stages + else + overlay_stage = max(1,round(age/round(seed.get_trait(TRAIT_MATURATION)/seed.growth_stages))) + var/ikey = "[seed.get_trait(TRAIT_PLANT_ICON)]-[overlay_stage]" + var/image/plant_overlay = plant_controller.plant_icon_cache["[ikey]-[seed.get_trait(TRAIT_PLANT_COLOUR)]"] + if(!plant_overlay) + plant_overlay = image('icons/obj/hydroponics_growing.dmi', "[ikey]") + plant_overlay.color = seed.get_trait(TRAIT_PLANT_COLOUR) + plant_controller.plant_icon_cache["[ikey]-[seed.get_trait(TRAIT_PLANT_COLOUR)]"] = plant_overlay + overlays |= plant_overlay + + if(harvest && overlay_stage == seed.growth_stages) + ikey = "[seed.get_trait(TRAIT_PRODUCT_ICON)]" + var/image/harvest_overlay = plant_controller.plant_icon_cache["product-[ikey]-[seed.get_trait(TRAIT_PLANT_COLOUR)]"] + if(!harvest_overlay) + harvest_overlay = image('icons/obj/hydroponics_products.dmi', "[ikey]") + harvest_overlay.color = seed.get_trait(TRAIT_PRODUCT_COLOUR) + plant_controller.plant_icon_cache["product-[ikey]-[seed.get_trait(TRAIT_PRODUCT_COLOUR)]"] = harvest_overlay + overlays |= harvest_overlay + + //Draw the cover. + if(closed_system) + overlays += "hydrocover" + + //Updated the various alert icons. + if(mechanical) + if(waterlevel <= 10) + overlays += "over_lowwater3" + if(nutrilevel <= 2) + overlays += "over_lownutri3" + if(weedlevel >= 5 || pestlevel >= 5 || toxins >= 40) + overlays += "over_alert3" + if(harvest) + overlays += "over_harvest3" + + // Update bioluminescence. + if(seed) + if(seed.get_trait(TRAIT_BIOLUM)) + SetLuminosity(round(seed.get_trait(TRAIT_POTENCY)/10)) + if(seed.get_trait(TRAIT_BIOLUM_COLOUR)) + l_color = seed.get_trait(TRAIT_BIOLUM_COLOUR) + else + l_color = null + return + + SetLuminosity(0) + return \ No newline at end of file diff --git a/code/modules/hydroponics/vines.dm b/code/modules/hydroponics/vines.dm deleted file mode 100644 index 699063fec46..00000000000 --- a/code/modules/hydroponics/vines.dm +++ /dev/null @@ -1,385 +0,0 @@ -// SPACE VINES (Note that this code is very similar to Biomass code) -/obj/effect/plantsegment - name = "space vines" - desc = "An extremely expansionistic species of vine." - icon = 'icons/effects/spacevines.dmi' - icon_state = "Light1" - anchored = 1 - density = 0 - layer = 5 - pass_flags = PASSTABLE | PASSGRILLE - - // Vars used by vines with seed data. - var/age = 0 - var/lastproduce = 0 - var/harvest = 0 - var/list/chems - var/plant_damage_noun = "Thorns" - var/limited_growth = 0 - - // Life vars/ - var/energy = 0 - var/obj/effect/plant_controller/master = null - var/mob/living/buckled_mob - var/datum/seed/seed - -/obj/effect/plantsegment/New() - return - -/obj/effect/plantsegment/Del() - if(master) - master.vines -= src - master.growth_queue -= src - ..() - -/obj/effect/plantsegment/attackby(obj/item/weapon/W as obj, mob/user as mob) - if (!W || !user || !W.type) return - switch(W.type) - if(/obj/item/weapon/circular_saw) del src - if(/obj/item/weapon/kitchen/utensil/knife) del src - if(/obj/item/weapon/scalpel) del src - if(/obj/item/weapon/twohanded/fireaxe) del src - if(/obj/item/weapon/hatchet) del src - if(/obj/item/weapon/melee/energy) del src - if(/obj/item/weapon/pickaxe/plasmacutter) del src - - // Less effective weapons - if(/obj/item/weapon/wirecutters) - if(prob(25)) del src - if(/obj/item/weapon/shard) - if(prob(25)) del src - - // Weapons with subtypes - else - if(istype(W, /obj/item/weapon/melee/energy/sword)) del src - else if(istype(W, /obj/item/weapon/weldingtool)) - var/obj/item/weapon/weldingtool/WT = W - if(WT.remove_fuel(0, user)) del src - else - manual_unbuckle(user) - return - // Plant-b-gone damage is handled in its entry in chemistry-reagents.dm - ..() - - -/obj/effect/plantsegment/attack_hand(mob/user as mob) - - if(user.a_intent == "help" && seed && harvest) - seed.harvest(user,1) - harvest = 0 - lastproduce = age - update() - return - - manual_unbuckle(user) - -/obj/effect/plantsegment/proc/unbuckle() - if(buckled_mob) - if(buckled_mob.buckled == src) //this is probably unneccesary, but it doesn't hurt - buckled_mob.buckled = null - buckled_mob.anchored = initial(buckled_mob.anchored) - buckled_mob.update_canmove() - buckled_mob = null - return - -/obj/effect/plantsegment/proc/manual_unbuckle(mob/user as mob) - if(buckled_mob) - if(prob(seed ? min(max(0,100 - seed.potency),100) : 50)) - if(buckled_mob.buckled == src) - if(buckled_mob != user) - buckled_mob.visible_message(\ - "[user.name] frees [buckled_mob.name] from [src].",\ - "[user.name] frees you from [src].",\ - "You hear shredding and ripping.") - else - buckled_mob.visible_message(\ - "[buckled_mob.name] struggles free of [src].",\ - "You untangle [src] from around yourself.",\ - "You hear shredding and ripping.") - unbuckle() - else - var/text = pick("rips","tears","pulls") - user.visible_message(\ - "[user.name] [text] at [src].",\ - "You [text] at [src].",\ - "You hear shredding and ripping.") - return - -/obj/effect/plantsegment/proc/grow() - - if(!energy) - src.icon_state = pick("Med1", "Med2", "Med3") - energy = 1 - - //Low-lying creepers do not block vision or grow thickly. - if(limited_growth) - energy = 2 - return - - src.opacity = 1 - layer = 5 - else if(!limited_growth) - src.icon_state = pick("Hvy1", "Hvy2", "Hvy3") - energy = 2 - -/obj/effect/plantsegment/proc/entangle_mob() - - if(limited_growth) - return - - if(prob(seed ? seed.potency : 25)) - - if(!buckled_mob) - var/mob/living/carbon/V = locate() in src.loc - if(V && (V.stat != DEAD) && (V.buckled != src)) // If mob exists and is not dead or captured. - V.buckled = src - V.loc = src.loc - V.update_canmove() - src.buckled_mob = V - V << "The vines [pick("wind", "tangle", "tighten")] around you!" - - // FEED ME, SEYMOUR. - if(buckled_mob && seed && (buckled_mob.stat != DEAD)) //Don't bother with a dead mob. - - var/mob/living/M = buckled_mob - if(!istype(M)) return - var/mob/living/carbon/human/H = buckled_mob - - // Drink some blood/cause some brute. - if(seed.carnivorous == 2) - buckled_mob << "\The [src] pierces your flesh greedily!" - - var/damage = rand(round(seed.potency/2),seed.potency) - if(!istype(H)) - H.adjustBruteLoss(damage) - return - - var/datum/organ/external/affecting = H.get_organ(pick("l_foot","r_foot","l_leg","r_leg","l_hand","r_hand","l_arm", "r_arm","head","chest","groin")) - - if(affecting) - affecting.take_damage(damage, 0) - if(affecting.parent) - affecting.parent.add_autopsy_data("[plant_damage_noun]", damage) - else - H.adjustBruteLoss(damage) - - H.UpdateDamageIcon() - H.updatehealth() - - // Inject some chems. - if(seed.chems && seed.chems.len && istype(H)) - H << "You feel something seeping into your skin!" - for(var/rid in seed.chems) - var/injecting = min(5,max(1,seed.potency/5)) - H.reagents.add_reagent(rid,injecting) - -/obj/effect/plantsegment/proc/update() - if(!seed) return - - // Update bioluminescence. - if(seed.biolum) - SetLuminosity(1+round(seed.potency/10)) - if(seed.biolum_colour) - l_color = seed.biolum_colour - else - l_color = null - return - else - SetLuminosity(0) - - // Update flower/product overlay. - overlays.Cut() - if(age >= seed.maturation) - if(prob(20) && seed.products && seed.products.len && !harvest && ((age-lastproduce) > seed.production)) - harvest = 1 - lastproduce = age - - if(harvest) - var/image/fruit_overlay = image('icons/obj/hydroponics.dmi',"") - if(seed.product_colour) - fruit_overlay.color = seed.product_colour - overlays += fruit_overlay - - if(seed.flowers) - var/image/flower_overlay = image('icons/obj/hydroponics.dmi',"[seed.flower_icon]") - if(seed.flower_colour) - flower_overlay.color = seed.flower_colour - overlays += flower_overlay - -/obj/effect/plantsegment/proc/spread() - var/direction = pick(cardinal) - var/step = get_step(src,direction) - if(istype(step,/turf/simulated/floor)) - var/turf/simulated/floor/F = step - if(!locate(/obj/effect/plantsegment,F)) - if(F.Enter(src)) - if(master) - master.spawn_piece( F ) - -// Explosion damage. -/obj/effect/plantsegment/ex_act(severity) - switch(severity) - if(1.0) - die() - return - if(2.0) - if (prob(90)) - die() - return - if(3.0) - if (prob(50)) - die() - return - return - -// Hotspots kill vines. -/obj/effect/plantsegment/fire_act(null, temp, volume) - del src - -/obj/effect/plantsegment/proc/die() - if(seed && harvest && rand(5)) - seed.harvest(src,1) - del(src) - -/obj/effect/plantsegment/proc/life() - - if(!seed) - return - - if(prob(30)) - age++ - - var/turf/T = loc - var/datum/gas_mixture/environment - if(T) environment = T.return_air() - - if(!environment) - return - - var/pressure = environment.return_pressure() - if(pressure < seed.lowkpa_tolerance || pressure > seed.highkpa_tolerance) - die() - return - - if(abs(environment.temperature - seed.ideal_heat) > seed.heat_tolerance) - die() - return - - var/area/A = T.loc - if(A) - var/light_available - if(A.lighting_use_dynamic) - light_available = max(0,min(10,T.lighting_lumcount)-5) - else - light_available = 5 - if(abs(light_available - seed.ideal_light) > seed.light_tolerance) - die() - return - -/obj/effect/plant_controller - - //What this does is that instead of having the grow minimum of 1, required to start growing, the minimum will be 0, - //meaning if you get the spacevines' size to something less than 20 plots, it won't grow anymore. - - var/list/obj/effect/plantsegment/vines = list() - var/list/growth_queue = list() - var/reached_collapse_size - var/reached_slowdown_size - var/datum/seed/seed - - var/collapse_limit = 250 - var/slowdown_limit = 30 - var/limited_growth = 0 - -/obj/effect/plant_controller/creeper - collapse_limit = 6 - slowdown_limit = 3 - limited_growth = 1 - -/obj/effect/plant_controller/New() - if(!istype(src.loc,/turf/simulated/floor)) - del(src) - - spawn(0) - spawn_piece(src.loc) - - processing_objects.Add(src) - -/obj/effect/plant_controller/Del() - processing_objects.Remove(src) - ..() - -/obj/effect/plant_controller/proc/spawn_piece(var/turf/location) - var/obj/effect/plantsegment/SV = new(location) - SV.limited_growth = src.limited_growth - growth_queue += SV - vines += SV - SV.master = src - if(seed) - SV.seed = seed - SV.name = "[seed.seed_name] vines" - SV.update() - -/obj/effect/plant_controller/process() - - // Space vines exterminated. Remove the controller - if(!vines) - del(src) - return - - // Sanity check. - if(!growth_queue) - del(src) - return - - // Check if we're too big for our own good. - if(vines.len >= (seed ? seed.potency * collapse_limit : 250) && !reached_collapse_size) - reached_collapse_size = 1 - if(vines.len >= (seed ? seed.potency * slowdown_limit : 30) && !reached_slowdown_size ) - reached_slowdown_size = 1 - - var/length = 0 - if(reached_collapse_size) - length = 0 - else if(reached_slowdown_size) - if(prob(seed ? seed.potency : 25)) - length = 1 - else - length = 0 - else - length = 1 - - length = min(30, max(length, vines.len/5)) - - // Update as many pieces of vine as we're allowed to. - // Append updated vines to the end of the growth queue. - var/i = 0 - var/list/obj/effect/plantsegment/queue_end = list() - for(var/obj/effect/plantsegment/SV in growth_queue) - i++ - queue_end += SV - growth_queue -= SV - - SV.life() - - if(!SV) continue - - if(SV.energy < 2) //If tile isn't fully grown - var/chance - if(seed) - chance = limited_growth ? round(seed.potency/2,1) : seed.potency - else - chance = 20 - - if(prob(chance)) - SV.grow() - - else if(!seed || !limited_growth) //If tile is fully grown and not just a creeper. - SV.entangle_mob() - - SV.update() - SV.spread() - if(i >= length) - break - - growth_queue = growth_queue + queue_end \ No newline at end of file diff --git a/code/modules/icon generation/Uristrunes.dm b/code/modules/icon generation/Uristrunes.dm index d9c129df8ed..8dfe135a72f 100644 --- a/code/modules/icon generation/Uristrunes.dm +++ b/code/modules/icon generation/Uristrunes.dm @@ -179,7 +179,7 @@ var/list/rune_animation = list( var/icon/base = icon('icons/effects/uristrunes.dmi', "") for(var/i = 0, i < 10, i++) - if(rune_bits & (1 << i)) + if(BITTEST(rune_bits, i)) base.Blend(icon('icons/effects/uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) var/icon/result @@ -217,7 +217,7 @@ var/list/rune_animation = list( var/icon/I = icon('icons/effects/uristrunes.dmi', "blank") for(var/i = 0, i < 10, i++) - if(rune & (1 << i)) + if(BITTEST(rune, i)) I.Blend(icon('icons/effects/uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) var/obj/o = new(locate(x, y, z)) @@ -229,7 +229,7 @@ var/list/rune_animation = list( var/rune = rand(1, 1023) for(var/i = 0, i < 10, i++) - if(rune & (1 << i)) + if(BITTEST(rune, i)) I.Blend(icon('icons/effects/uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) var/obj/o = new(t) @@ -265,4 +265,4 @@ var/list/rune_animation = list( list(0.250, 1), list(0.125, 1), )) -*/ \ No newline at end of file +*/ diff --git a/code/modules/maps/reader.dm b/code/modules/maps/reader.dm index 66ebb13c725..daf34508f5b 100644 --- a/code/modules/maps/reader.dm +++ b/code/modules/maps/reader.dm @@ -2,6 +2,9 @@ //SS13 Optimized Map loader ////////////////////////////////////////////////////////////// +//global datum that will preload variables on atoms instanciation +var/global/dmm_suite/preloader/_preloader = null + /** * Construct the model map and control the loading process @@ -163,7 +166,7 @@ //first instance the /area and remove it from the members list index = members.len var/atom/instance - var/dmm_suite/preloader/_preloader = new(members_attributes[index])//preloader for assigning set variables on atom creation + _preloader = new(members_attributes[index])//preloader for assigning set variables on atom creation instance = locate(members[index]) instance.contents.Add(locate(xcrd,ycrd,zcrd)) @@ -191,34 +194,6 @@ T = UT index++ - - //Replace the previous part of the code with this if it's unsafe to assume tiles have ALWAYS an /area AND a /turf - /*while(members.len > 0) - var/length = members.len - var/member = members[length] - - if(ispath(member,/area)) - var/atom/instance - var/dmm_suite/preloader/_preloader = new(members_attributes[length]) - - instance = locate(member) - instance.contents.Add(locate(xcrd,ycrd,zcrd)) - - if(_preloader && instance) - _preloader.load(instance) - - members.Remove(member) - continue - - else if(ispath(member,/turf)) - instance_atom(member,members_attributes[length],xcrd,ycrd,zcrd) - members.Remove(member) - continue - - else - break - */ - //finally instance all remainings objects/mobs for(index=1,index < first_turf_index,index++) instance_atom(members[index],members_attributes[index],xcrd,ycrd,zcrd) @@ -230,11 +205,11 @@ //Instance an atom at (x,y,z) and gives it the variables in attributes /dmm_suite/proc/instance_atom(var/path,var/list/attributes, var/x, var/y, var/z) var/atom/instance - var/dmm_suite/preloader/_preloader = new(attributes) + _preloader = new(attributes, path) - instance = new path (locate(x,y,z), _preloader)//first preloader pass + instance = new path (locate(x,y,z))//first preloader pass - if(_preloader && instance)//second preloader pass, as some variables may have been reset/changed by New() + if(_preloader && instance)//second preloader pass, for those atoms that don't ..() in New() _preloader.load(instance) return instance @@ -242,9 +217,9 @@ //text trimming (both directions) helper proc //optionally removes quotes before and after the text (for variable name) /dmm_suite/proc/trim_text(var/what as text,var/trim_quotes=0) - while(length(what) && (findtext(what," ",1,2)))// || findtext(what,quote,1,2))) + while(length(what) && (findtext(what," ",1,2))) what=copytext(what,2,0) - while(length(what) && (findtext(what," ",length(what),0)))// || findtext(what,quote,length(what),0))) + while(length(what) && (findtext(what," ",length(what),0))) what=copytext(what,1,length(what)) if(trim_quotes) while(length(what) && (findtext(what,quote,1,2))) @@ -298,14 +273,18 @@ else if(isnum(text2num(trim_right))) trim_right = text2num(trim_right) - //Check for file - else if(copytext(trim_right,1,2) == "'") - trim_right = file(copytext(trim_right,2,length(trim_right))) + //Check for null + else if(trim_right == "null") + trim_right = null //Check for list else if(copytext(trim_right,1,5) == "list") trim_right = text2list(copytext(trim_right,6,length(trim_right))) + //Check for file + else if(copytext(trim_right,1,2) == "'") + trim_right = file(copytext(trim_right,2,length(trim_right))) + to_return[trim_left] = trim_right else//simple var @@ -323,10 +302,11 @@ placed.opacity = 1 placed.underlays += turfs_underlays -//atom creation method that preloads variables before creation -/atom/New(atom/loc, dmm_suite/preloader/_dmm_preloader) - if(istype(_dmm_preloader, /dmm_suite/preloader)) - _dmm_preloader.load(src) +//atom creation method that preloads variables at creation +/atom/New() + if(_preloader && (src.type == _preloader.target_path))//in case the instanciated atom is creating other atoms in New() + _preloader.load(src) + . = ..() ////////////////// @@ -336,14 +316,17 @@ /dmm_suite/preloader parent_type = /datum var/list/attributes + var/target_path -/dmm_suite/preloader/New(list/the_attributes) +/dmm_suite/preloader/New(var/list/the_attributes, var/path) .=..() if(!the_attributes.len) Del() + return attributes = the_attributes + target_path = path /dmm_suite/preloader/proc/load(atom/what) for(var/attribute in attributes) what.vars[attribute] = attributes[attribute] - Del() + Del() \ No newline at end of file diff --git a/code/modules/mining/abandonedcrates.dm b/code/modules/mining/abandonedcrates.dm index f71b7f9d350..c26c2eb9cd6 100644 --- a/code/modules/mining/abandonedcrates.dm +++ b/code/modules/mining/abandonedcrates.dm @@ -6,74 +6,155 @@ icon_closed = "securecrate" var/code = null var/lastattempt = null - var/attempts = 3 + var/attempts = 10 + var/codelen = 4 locked = 1 - var/min = 1 - var/max = 10 /obj/structure/closet/crate/secure/loot/New() ..() - code = rand(min,max) - var/loot = rand(1,30) + var/list/digits = list("1", "2", "3", "4", "5", "6", "7", "8", "9", "0") + + code = "" + for(var/i = 0, i < codelen, i++) + var/dig = pick(digits) + code += dig + digits -= dig // Player can enter codes with matching digits, but there are never matching digits in the answer + + var/loot = rand(1, 100) switch(loot) - if(1) + if(1 to 5) // Common things go, 5% new/obj/item/weapon/reagent_containers/food/drinks/bottle/rum(src) - new/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus(src) new/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey(src) + new/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus(src) new/obj/item/weapon/flame/lighter/zippo(src) - if(2) + if(6 to 10) new/obj/item/weapon/pickaxe/drill(src) new/obj/item/device/taperecorder(src) new/obj/item/clothing/suit/space(src) new/obj/item/clothing/head/helmet/space(src) - if(3) - return - if(4) + if(11 to 15) new/obj/item/weapon/reagent_containers/glass/beaker/bluespace(src) - if(5 to 6) + if(16 to 20) for(var/i = 0, i < 10, i++) new/obj/item/weapon/ore/diamond(src) - if(7) - return - if(8) - return - if(9) + if(21 to 25) for(var/i = 0, i < 3, i++) new/obj/machinery/portable_atmospherics/hydroponics(src) - if(10) + if(26 to 30) for(var/i = 0, i < 3, i++) new/obj/item/weapon/reagent_containers/glass/beaker/noreact(src) - if(11 to 13) - new/obj/item/weapon/melee/classic_baton(src) - if(14) - return - if(15) - new/obj/item/clothing/under/chameleon(src) - for(var/i = 0, i < 7, i++) - new/obj/item/clothing/tie/horrible(src) - if(16) - new/obj/item/clothing/under/shorts(src) + if(31 to 35) + spawn_money(rand(300,800), src) + if(36 to 40) + new/obj/item/weapon/melee/baton(src) + if(41 to 45) new/obj/item/clothing/under/shorts/red(src) new/obj/item/clothing/under/shorts/blue(src) - //Dummy crates start here. - if(17 to 29) - return - //Dummy crates end here. - if(30) - new/obj/item/weapon/melee/baton(src) + if(46 to 50) + new/obj/item/clothing/under/chameleon(src) + for(var/i = 0, i < 7, i++) + new/obj/item/clothing/accessory/horrible(src) + if(51 to 52) // Uncommon, 2% each + new/obj/item/weapon/melee/classic_baton(src) + if(53 to 54) + new/obj/item/latexballon(src) + if(55 to 56) + var/newitem = pick(typesof(/obj/item/toy/prize) - /obj/item/toy/prize) + new newitem(src) + if(57 to 58) + new/obj/item/toy/syndicateballoon(src) + if(59 to 60) + new/obj/item/weapon/rig(src) + if(61 to 62) + for(var/i = 0, i < 12, ++i) + new/obj/item/clothing/head/kitty(src) + if(63 to 64) + var/t = rand(4,7) + for(var/i = 0, i < t, ++i) + var/newcoin = pick(/obj/item/weapon/coin/silver, /obj/item/weapon/coin/silver, /obj/item/weapon/coin/silver, /obj/item/weapon/coin/iron, /obj/item/weapon/coin/iron, /obj/item/weapon/coin/iron, /obj/item/weapon/coin/gold, /obj/item/weapon/coin/diamond, /obj/item/weapon/coin/phoron, /obj/item/weapon/coin/uranium, /obj/item/weapon/coin/platinum) + new newcoin(src) + if(65 to 66) + new/obj/item/clothing/suit/ianshirt(src) + if(67 to 68) + var/t = rand(4,7) + for(var/i = 0, i < t, ++i) + var/newitem = pick(typesof(/obj/item/weapon/stock_parts) - /obj/item/weapon/stock_parts - /obj/item/weapon/stock_parts/subspace) + new newitem(src) + if(69 to 70) + new/obj/item/weapon/pickaxe/silver(src) + if(71 to 72) + new/obj/item/weapon/pickaxe/drill(src) + if(73 to 74) + new/obj/item/weapon/pickaxe/jackhammer(src) + if(75 to 76) + new/obj/item/weapon/pickaxe/diamond(src) + if(77 to 78) + new/obj/item/weapon/pickaxe/diamonddrill(src) + if(79 to 80) + new/obj/item/weapon/pickaxe/gold(src) + if(81 to 82) + new/obj/item/weapon/pickaxe/plasmacutter(src) + if(83 to 84) + new/obj/item/toy/katana(src) + if(85 to 86) + new/obj/item/seeds/random(src) + if(87) // Rarest things, some are unobtainble otherwise, some are just robust, 1% each + new/obj/item/weed_extract(src) + if(88) + new/obj/item/xenos_claw(src) + if(89) + new/obj/item/organ/xenos/plasmavessel(src) + if(90) + new/obj/item/organ/heart(src) + if(91) + new/obj/item/device/soulstone(src) + if(92) + new/obj/item/weapon/katana(src) + if(93) + new/obj/item/weapon/dnainjector/xraymut(src) // Probably the least OP + if(94) // Why the hell not + new/obj/item/weapon/storage/backpack/clown(src) + new/obj/item/clothing/under/rank/clown(src) + new/obj/item/clothing/shoes/clown_shoes(src) + new/obj/item/device/pda/clown(src) + new/obj/item/clothing/mask/gas/clown_hat(src) + new/obj/item/weapon/bikehorn(src) + //new/obj/item/weapon/stamp/clown(src) I'd add it, but only clowns can use it + new/obj/item/toy/crayon/rainbow(src) + new/obj/item/toy/waterflower(src) + if(95) + new/obj/item/clothing/under/mime(src) + new/obj/item/clothing/shoes/black(src) + new/obj/item/device/pda/mime(src) + new/obj/item/clothing/gloves/white(src) + new/obj/item/clothing/mask/gas/mime(src) + new/obj/item/clothing/head/beret(src) + new/obj/item/clothing/suit/suspenders(src) + new/obj/item/toy/crayon/mime(src) + new/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing(src) + if(96) + new/obj/item/weapon/vampiric(src) + if(97) + new/obj/item/weapon/archaeological_find(src) + if(98) + new/obj/item/weapon/melee/energy/sword(src) + if(99) + new/obj/item/weapon/storage/belt/champion(src) + new/obj/item/clothing/mask/luchador(src) + if(100) + new/obj/item/clothing/head/bearpelt(src) /obj/structure/closet/crate/secure/loot/togglelock(mob/user as mob) if(locked) user << "The crate is locked with a Deca-code lock." - var/input = input(usr, "Enter digit from [min] to [max].", "Deca-Code Lock", "") as num + var/input = input(usr, "Enter [codelen] digits.", "Deca-Code Lock", "") as text if(in_range(src, user)) - input = Clamp(input, 0, 10) if (input == code) user << "The crate unlocks!" locked = 0 overlays.Cut() overlays += greenlight - else if (input == null || input > max || input < min) + else if (input == null || length(input) != codelen) user << "You leave the crate alone." else user << "A red light flashes." @@ -96,19 +177,26 @@ if (istype(W, /obj/item/weapon/card/emag)) user << "The crate unlocks!" locked = 0 - if (istype(W, /obj/item/device/multitool)) + if (istype(W, /obj/item/device/multitool)) // Greetings Urist McProfessor, how about a nice game of cows and bulls? user << "DECA-CODE LOCK REPORT:" if (attempts == 1) user << "* Anti-Tamper Bomb will activate on next failed access attempt." else user << "* Anti-Tamper Bomb will activate after [src.attempts] failed access attempts." - if (lastattempt == null) - user << " has been made to open the crate thus far." - return - // hot and cold - if (code > lastattempt) - user << "* Last access attempt lower than expected code." - else - user << "* Last access attempt higher than expected code." + if (lastattempt != null) + var/list/guess = list() + var/bulls = 0 + var/cows = 0 + for(var/i = 1, i < codelen + 1, i++) + var/a = copytext(lastattempt, i, i+1) // Stuff the code into the list + guess += a + guess[a] = i + for(var/i in guess) // Go through list and count matches + var/a = findtext(code, i) + if(a == guess[i]) + ++bulls + else if(a) + ++cows + user << "Last code attempt had [bulls] correct digits at correct positions and [cows] correct digits at incorrect positions." else ..() else ..() diff --git a/code/modules/mining/drilling/distribution.dm b/code/modules/mining/drilling/distribution.dm deleted file mode 100644 index 33654da273d..00000000000 --- a/code/modules/mining/drilling/distribution.dm +++ /dev/null @@ -1,233 +0,0 @@ -//If anyone can think of a less shitty way to work out x,y points on a linear string of integers please tell me. -#define MAP_CELL ((y-1)*real_size)+x -#define MAP_CENTRE (((y-1)+size/2)*real_size)+(x+size/2) -#define MAP_TOP_LEFT ((y-1)*real_size)+x -#define MAP_TOP_RIGHT ((y-1)*real_size)+(x+size) -#define MAP_BOTTOM_LEFT (((y+size)-1)*real_size)+x -#define MAP_BOTTOM_RIGHT ((((y+size)-1)*real_size)+(x+size)) -#define MAP_MID_TOP MAP_TOP_LEFT + (size/2) -#define MAP_MID_BOTTOM MAP_BOTTOM_LEFT + (size/2) -#define MAP_MID_LEFT (((y-1)+size/2)*real_size)+x -#define MAP_MID_RIGHT (((y-1)+size/2)*real_size)+(x+size) - -#define MIN_SURFACE_COUNT 1000 -#define MAX_SURFACE_COUNT 5000 -#define MIN_RARE_COUNT 1000 -#define MAX_RARE_COUNT 5000 -#define MIN_DEEP_COUNT 100 -#define MAX_DEEP_COUNT 300 -#define ITERATE_BEFORE_FAIL 200 - -#define RESOURCE_HIGH_MAX 4 -#define RESOURCE_HIGH_MIN 2 -#define RESOURCE_MID_MAX 3 -#define RESOURCE_MID_MIN 1 -#define RESOURCE_LOW_MAX 1 -#define RESOURCE_LOW_MIN 0 - -/* -Surface minerals: - silicates - iron - gold - silver - -Rare minerals: - uranium - diamond - -Deep minerals: - phoron - osmium (platinum) - tritium (hydrogen) -*/ - -/datum/ore_distribution - - var/real_size = 65 //Overall map size ((must be power of 2)+1) - var/chunk_size = 4 //Size each cell represents on map (like hell we're generating up to 100 256^2 grids at roundstart) - var/list/map[4225] //The actual map. real_size squared. - var/range = 255 //Max random range of cells in map. - - var/random_variance_chance = 25 - var/random_element = 0.5 - -/datum/ore_distribution/proc/map_is_sane() - if(!map) return 0 - - var/rare_count = 0 - var/surface_count = 0 - var/deep_count = 0 - - for(var/cell in map) - if(cell>(range*0.60)) - deep_count++ - else if(cell>(range*0.40)) - rare_count++ - else - surface_count++ - - if(surface_count < MIN_SURFACE_COUNT || surface_count > MAX_SURFACE_COUNT) return 0 - if(rare_count < MIN_RARE_COUNT || rare_count > MAX_RARE_COUNT) return 0 - if(deep_count < MIN_DEEP_COUNT || deep_count > MAX_DEEP_COUNT) return 0 - return 1 - -//Halfassed diamond-square algorithm with some fuckery since it's a single dimension array. -/datum/ore_distribution/proc/populate_distribution_map() - - //Seed beginning values. - var/x = 1 - var/y = 1 - var/size = real_size-1 - map[MAP_TOP_LEFT] = (range/3)+rand(range/5) - map[MAP_TOP_RIGHT] = (range/3)+rand(range/5) - map[MAP_BOTTOM_LEFT] = (range/3)+rand(range/5) - map[MAP_BOTTOM_RIGHT] = (range/3)+rand(range/5) - - //Fill in and smooth it out. - var/attempts = 0 - do - attempts++ - generate_distribution_map(1,1,size) - while(attempts < ITERATE_BEFORE_FAIL && !map_is_sane()) - - if(attempts >= ITERATE_BEFORE_FAIL) - world << "Could not generate a sane distribution map. Aborting." - map = null - return - else - apply_to_asteroid() - -/datum/ore_distribution/proc/clear_distribution_map() - for(var/x = 1, x <= real_size, x++) - for(var/y = 1, y <= real_size, y++) - map[MAP_CELL] = 0 - -/datum/ore_distribution/proc/print_distribution_map(var/mob/usr) - var/line = "" - for(var/x = 1, x <= real_size, x++) - for(var/y = 1, y <= real_size, y++) - line += num2text(round(map[MAP_CELL]/25.5)) - if(usr) - usr << line - else - world << line - line = "" - -/datum/ore_distribution/proc/generate_distribution_map(var/x,var/y,var/input_size) - - var/size = input_size - - map[MAP_MID_TOP] = (map[MAP_TOP_LEFT] + map[MAP_TOP_RIGHT])/2 - map[MAP_MID_RIGHT] = (map[MAP_BOTTOM_RIGHT] + map[MAP_TOP_RIGHT])/2 - map[MAP_MID_BOTTOM] = (map[MAP_BOTTOM_LEFT] + map[MAP_BOTTOM_RIGHT])/2 - map[MAP_MID_LEFT] = (map[MAP_TOP_LEFT] + map[MAP_BOTTOM_RIGHT])/2 - map[MAP_CENTRE] = (map[MAP_MID_LEFT]+map[MAP_MID_RIGHT]+map[MAP_MID_BOTTOM]+map[MAP_MID_TOP])/4 - - if(prob(random_variance_chance)) - map[MAP_CENTRE] *= (rand(1) ? (1.0-random_element) : (1.0+random_element)) - map[MAP_CENTRE] = max(0,min(range,map[MAP_CENTRE])) - - if(size>3) - generate_distribution_map(x,y,input_size/2) - generate_distribution_map(x+(input_size/2),y,input_size/2) - generate_distribution_map(x,y+(input_size/2),input_size/2) - generate_distribution_map(x+(input_size/2),y+(input_size/2),input_size/2) - -/datum/ore_distribution/proc/apply_to_asteroid() - - // THESE VALUES DETERMINE THE AREA THAT THE DISTRIBUTION MAP IS APPLIED TO. - // IF YOU DO NOT RUN OFFICIAL BAYCODE ASTEROID MAP YOU NEED TO CHANGE THEM. - // ORIGIN IS THE BOTTOM LEFT CORNER OF THE SQUARE CONTAINING ALL ASTEROID - // TILES YOU WISH TO APPLY THE DISTRIBUTION MAP TO. - - var/origin_x = 13 //We start here... - var/origin_y = 32 //...and here... - var/limit_x = 217 //...and iterate until here... - var/limit_y = 223 //...and here... - var/asteroid_z = 5 //...on this Z-level. - - var/tx = origin_x - var/ty = origin_y - - for(var/y = 1, y <= real_size, y++) - - for(var/x = 1, x <= real_size, x++) - - var/turf/target_turf - - for(var/i=0,i limit_x || ty+i > limit_y) - continue - - target_turf = locate(tx+j, ty+i, asteroid_z) - - if(target_turf && target_turf.has_resources) - target_turf.resources = list() - target_turf.resources["silicates"] = rand(3,5) - target_turf.resources["carbonaceous rock"] = rand(3,5) - - switch(map[MAP_CELL]) - if(0 to 100) - target_turf.resources["iron"] = rand(RESOURCE_HIGH_MIN,RESOURCE_HIGH_MAX) - target_turf.resources["gold"] = rand(RESOURCE_LOW_MIN,RESOURCE_LOW_MAX) - target_turf.resources["silver"] = rand(RESOURCE_LOW_MIN,RESOURCE_LOW_MAX) - target_turf.resources["uranium"] = rand(RESOURCE_LOW_MIN,RESOURCE_LOW_MAX) - target_turf.resources["diamond"] = 0 - target_turf.resources["phoron"] = 0 - target_turf.resources["osmium"] = 0 - target_turf.resources["hydrogen"] = 0 - if(100 to 124) - target_turf.resources["iron"] = 0 - target_turf.resources["gold"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX) - target_turf.resources["silver"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX) - target_turf.resources["uranium"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX) - target_turf.resources["diamond"] = 0 - target_turf.resources["phoron"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX) - target_turf.resources["osmium"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX) - target_turf.resources["hydrogen"] = 0 - if(125 to 255) - target_turf.resources["iron"] = 0 - target_turf.resources["gold"] = 0 - target_turf.resources["silver"] = 0 - target_turf.resources["uranium"] = rand(RESOURCE_LOW_MIN,RESOURCE_LOW_MAX) - target_turf.resources["diamond"] = rand(RESOURCE_LOW_MIN,RESOURCE_LOW_MAX) - target_turf.resources["phoron"] = rand(RESOURCE_HIGH_MIN,RESOURCE_HIGH_MAX) - target_turf.resources["osmium"] = rand(RESOURCE_HIGH_MIN,RESOURCE_HIGH_MAX) - target_turf.resources["hydrogen"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX) - - tx += chunk_size - tx = origin_x - ty += chunk_size - - world << "Resource map generation complete." - return - -#undef MAP_CELL -#undef MAP_CENTRE -#undef MAP_TOP_LEFT -#undef MAP_TOP_RIGHT -#undef MAP_BOTTOM_LEFT -#undef MAP_BOTTOM_RIGHT -#undef MAP_MID_TOP -#undef MAP_MID_BOTTOM -#undef MAP_MID_LEFT -#undef MAP_MID_RIGHT - -#undef MIN_SURFACE_COUNT -#undef MAX_SURFACE_COUNT -#undef MIN_RARE_COUNT -#undef MAX_RARE_COUNT -#undef MIN_DEEP_COUNT -#undef MAX_DEEP_COUNT -#undef ITERATE_BEFORE_FAIL - -#undef RESOURCE_HIGH_MAX -#undef RESOURCE_HIGH_MIN -#undef RESOURCE_MID_MAX -#undef RESOURCE_MID_MIN -#undef RESOURCE_LOW_MAX -#undef RESOURCE_LOW_MIN diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index be76b4c126c..a3b601ebce9 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -49,21 +49,22 @@ /*****************************Pickaxe********************************/ /obj/item/weapon/pickaxe - name = "pickaxe" + name = "mining drill" + desc = "The most basic of mining drills, for short excavations and small mineral extractions." icon = 'icons/obj/items.dmi' - icon_state = "pickaxe" flags = CONDUCT slot_flags = SLOT_BELT force = 15.0 throwforce = 4.0 - item_state = "pickaxe" + icon_state = "pickaxe" + item_state = "jackhammer" w_class = 4.0 matter = list("metal" = 3750) var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO origin_tech = "materials=1;engineering=1" - attack_verb = list("hit", "pierced", "sliced", "attacked") + attack_verb = list("hit", "pierced", "sliced", "attacked", "drilled") var/drill_sound = 'sound/weapons/Genhit.ogg' - var/drill_verb = "picking" + var/drill_verb = "drilling" sharp = 1 var/excavation_amount = 100 @@ -82,7 +83,7 @@ desc = "This makes no metallurgic sense." /obj/item/weapon/pickaxe/drill - name = "mining drill" // Can dig sand as well! + name = "advanced mining drill" // Can dig sand as well! icon_state = "handdrill" item_state = "jackhammer" digspeed = 30 diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index 095fe8045f0..c56bcde6423 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -29,7 +29,8 @@ /turf/simulated/mineral/New() - MineralSpread() + spawn(0) + MineralSpread() spawn(2) var/list/step_overlays = list("s" = NORTH, "n" = SOUTH, "w" = EAST, "e" = WEST) @@ -86,7 +87,7 @@ if(mineral && mineral.spread) for(var/trydir in cardinal) if(prob(mineral.spread_chance)) - var/turf/simulated/mineral/random/target_turf = get_step(src, trydir) + var/turf/simulated/mineral/target_turf = get_step(src, trydir) if(istype(target_turf) && !target_turf.mineral) target_turf.mineral = mineral target_turf.UpdateMineral() @@ -363,7 +364,7 @@ /turf/simulated/mineral/random name = "Mineral deposit" var/mineralSpawnChanceList = list("Uranium" = 5, "Platinum" = 5, "Iron" = 35, "Coal" = 35, "Diamond" = 1, "Gold" = 5, "Silver" = 5, "Phoron" = 10) - var/mineralChance = 10 //means 10% chance of this plot changing to a mineral deposit + var/mineralChance = 100 //10 //means 10% chance of this plot changing to a mineral deposit /turf/simulated/mineral/random/New() if (prob(mineralChance) && !mineral) @@ -379,7 +380,7 @@ . = ..() /turf/simulated/mineral/random/high_chance - mineralChance = 25 + mineralChance = 100 //25 mineralSpawnChanceList = list("Uranium" = 10, "Platinum" = 10, "Iron" = 20, "Coal" = 20, "Diamond" = 2, "Gold" = 10, "Silver" = 10, "Phoron" = 20) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index c1d577834d3..85e640d1b37 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -26,7 +26,7 @@ /mob/dead/observer/New(mob/body) sight |= SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF - see_invisible = SEE_INVISIBLE_OBSERVER + see_invisible = SEE_INVISIBLE_OBSERVER_AI_EYE see_in_dark = 100 verbs += /mob/dead/observer/proc/dead_tele @@ -404,14 +404,20 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp src << "\blue Heat Capacity: [round(environment.heat_capacity(),0.1)]" -/mob/dead/observer/verb/toggle_darkness() - set name = "Toggle Darkness" +/mob/dead/observer/verb/toggle_sight() + set name = "Toggle Sight" set category = "Ghost" - if (see_invisible == SEE_INVISIBLE_OBSERVER_NOLIGHTING) - see_invisible = SEE_INVISIBLE_OBSERVER - else - see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING + switch(see_invisible) + if(SEE_INVISIBLE_OBSERVER_AI_EYE) + see_invisible = SEE_INVISIBLE_OBSERVER_NOOBSERVERS + usr << "You no longer see other observers or the AI eye." + if(SEE_INVISIBLE_OBSERVER_NOOBSERVERS) + see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING + usr << "You no longer see darkness." + else + see_invisible = SEE_INVISIBLE_OBSERVER_AI_EYE + usr << "You again see everything." /mob/dead/observer/verb/become_mouse() set name = "Become mouse" diff --git a/code/modules/mob/death.dm b/code/modules/mob/death.dm index 3d96e3d9c0c..a97d616dee7 100644 --- a/code/modules/mob/death.dm +++ b/code/modules/mob/death.dm @@ -52,6 +52,8 @@ if(stat == DEAD) return 0 + facing_dir = null + if(!gibbed && deathmessage != "no message") // This is gross, but reliable. Only brains use it. src.visible_message("\The [src.name] [deathmessage]") diff --git a/code/modules/mob/hear_say.dm b/code/modules/mob/hear_say.dm index f63566a0483..8b39a00aa55 100644 --- a/code/modules/mob/hear_say.dm +++ b/code/modules/mob/hear_say.dm @@ -67,13 +67,19 @@ src << "[speaker_name][alt_name] talks but you cannot hear \him." else if(language) - src << "[speaker_name][alt_name] [track][language.format_message(message, verb)]" + on_hear_say("[speaker_name][alt_name] [track][language.format_message(message, verb)]") else - src << "[speaker_name][alt_name] [track][verb], \"[message]\"" + on_hear_say("[speaker_name][alt_name] [track][verb], \"[message]\"") if (speech_sound && (get_dist(speaker, src) <= world.view && src.z == speaker.z)) var/turf/source = speaker? get_turf(speaker) : get_turf(src) src.playsound_local(source, speech_sound, sound_vol, 1) +/mob/proc/on_hear_say(var/message) + src << message + +/mob/living/silicon/on_hear_say(var/message) + var/time = say_timestamp() + src << "[time] [message]" /mob/proc/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/mob/speaker = null, var/hard_to_hear = 0, var/vname ="") @@ -125,17 +131,26 @@ if(istype(src, /mob/living/silicon/ai) && !hard_to_hear) var/jobname // the mob's "job" - var/mob/living/carbon/human/impersonating //The crewmember being impersonated, if any. + var/mob/living/carbon/human/impersonating //The crew member being impersonated, if any. if (ishuman(speaker)) var/mob/living/carbon/human/H = speaker - if((H.wear_id && istype(H.wear_id,/obj/item/weapon/card/id/syndicate)) && (H.wear_mask && istype(H.wear_mask,/obj/item/clothing/mask/gas/voice))) - + if(H.wear_mask && istype(H.wear_mask,/obj/item/clothing/mask/gas/voice)) changed_voice = 1 - var/mob/living/carbon/human/I = locate(speaker_name) + var/list/impersonated = new() + var/mob/living/carbon/human/I = impersonated[speaker_name] - if(I) + if(!I) + for(var/mob/living/carbon/human/M in mob_list) + if(M.real_name == speaker_name) + I = M + impersonated[speaker_name] = I + break + + // If I's display name is currently different from the voice name and using an agent ID then don't impersonate + // as this would allow the AI to track I and realize the mismatch. + if(I && !(I.name != speaker_name && I.wear_id && istype(I.wear_id,/obj/item/weapon/card/id/syndicate))) impersonating = I jobname = impersonating.get_assignment() else @@ -175,10 +190,22 @@ if(sdisabilities & DEAF || ear_deaf) if(prob(20)) src << "You feel your headset vibrate but can hear nothing from it!" - else if(track) - src << "[part_a][track][part_b][formatted]" else - src << "[part_a][speaker_name][part_b][formatted]" + on_hear_radio(part_a, speaker_name, track, part_b, formatted) + +/proc/say_timestamp() + return "\[[worldtime2text()]\]" + +/mob/proc/on_hear_radio(part_a, speaker_name, track, part_b, formatted) + src << "[part_a][speaker_name][part_b][formatted]" + +/mob/living/silicon/on_hear_radio(part_a, speaker_name, track, part_b, formatted) + var/time = say_timestamp() + src << "[time][part_a][speaker_name][part_b][formatted]" + +/mob/living/silicon/ai/on_hear_radio(part_a, speaker_name, track, part_b, formatted) + var/time = say_timestamp() + src << "[time][part_a][track][part_b][formatted]" /mob/proc/hear_signlang(var/message, var/verb = "gestures", var/datum/language/language, var/mob/speaker = null) if(!client) diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index 711b0594a1f..653e33b2ddf 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -208,6 +208,7 @@ return 1 //Attemps to remove an object on a mob. Will not move it to another area or such, just removes from the mob. +//It does call u_equip() though. So it can drop items to the floor but only if src is human. /mob/proc/remove_from_mob(var/obj/O) src.u_equip(O) if (src.client) @@ -242,16 +243,7 @@ /** BS12's proc to get the item in the active hand. Couldn't find the /tg/ equivalent. **/ /mob/proc/equipped() - if(issilicon(src)) - if(isrobot(src)) - if(src:module_active) - return src:module_active - else - if (hand) - return l_hand - else - return r_hand - return + return get_active_hand() //TODO: get rid of this proc /mob/living/carbon/human/proc/equip_if_possible(obj/item/W, slot, del_on_fail = 1) // since byond doesn't seem to have pointers, this seems like the best way to do this :/ //warning: icky code diff --git a/code/modules/mob/language.dm b/code/modules/mob/language.dm old mode 100644 new mode 100755 index 9621ec0176e..26583eca50c --- a/code/modules/mob/language.dm +++ b/code/modules/mob/language.dm @@ -163,7 +163,7 @@ syllables = list("rr","rr","tajr","kir","raj","kii","mir","kra","ahk","nal","vah","khaz","jri","ran","darr", \ "mi","jri","dynh","manq","rhe","zar","rrhaz","kal","chur","eech","thaa","dra","jurl","mah","sanu","dra","ii'r", \ "ka","aasi","far","wa","baq","ara","qara","zir","sam","mak","hrar","nja","rir","khan","jun","dar","rik","kah", \ - "hal","ket","jurl","mah","tul","cresh","azu","ragh") + "hal","ket","jurl","mah","tul","cresh","azu","ragh", "mro", "mra") /datum/language/tajaran/get_random_name(var/gender) @@ -242,7 +242,8 @@ colour = "solcom" key = "1" flags = RESTRICTED - syllables = list("tao","shi","tzu","yi","com","be","is","i","op","vi","ed","lec","mo","cle","te","dis","e") + + //syllables are at the bottom of the file /datum/language/human/get_spoken_verb(var/msg_end) switch(msg_end) @@ -252,6 +253,15 @@ return ask_verb return speech_verb +/datum/language/human/get_random_name(var/gender) + if (prob(80)) + if(gender==FEMALE) + return capitalize(pick(first_names_female)) + " " + capitalize(pick(last_names)) + else + return capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names)) + else + return ..() + // Galactic common languages (systemwide accepted standards). /datum/language/trader name = "Tradeband" @@ -445,4 +455,66 @@ src << browse(dat, "window=checklanguage") return -#undef SCRAMBLE_CACHE_LEN +//Syllable Lists + +/* + This list really long, mainly because I can't make up my mind about which mandarin syllables should be removed, + and the english syllables had to be duplicated so that there is roughly a 50-50 weighting. + + Sources: + http://www.sttmedia.com/syllablefrequency-english + http://www.chinahighlights.com/travelguide/learning-chinese/pinyin-syllables.htm +*/ +/datum/language/human/syllables = list( +"a", "ai", "an", "ang", "ao", "ba", "bai", "ban", "bang", "bao", "bei", "ben", "beng", "bi", "bian", "biao", +"bie", "bin", "bing", "bo", "bu", "ca", "cai", "can", "cang", "cao", "ce", "cei", "cen", "ceng", "cha", "chai", +"chan", "chang", "chao", "che", "chen", "cheng", "chi", "chong", "chou", "chu", "chua", "chuai", "chuan", "chuang", "chui", "chun", +"chuo", "ci", "cong", "cou", "cu", "cuan", "cui", "cun", "cuo", "da", "dai", "dan", "dang", "dao", "de", "dei", +"den", "deng", "di", "dian", "diao", "die", "ding", "diu", "dong", "dou", "du", "duan", "dui", "dun", "duo", "e", +"ei", "en", "er", "fa", "fan", "fang", "fei", "fen", "feng", "fo", "fou", "fu", "ga", "gai", "gan", "gang", +"gao", "ge", "gei", "gen", "geng", "gong", "gou", "gu", "gua", "guai", "guan", "guang", "gui", "gun", "guo", "ha", +"hai", "han", "hang", "hao", "he", "hei", "hen", "heng", "hm", "hng", "hong", "hou", "hu", "hua", "huai", "huan", +"huang", "hui", "hun", "huo", "ji", "jia", "jian", "jiang", "jiao", "jie", "jin", "jing", "jiong", "jiu", "ju", "juan", +"jue", "jun", "ka", "kai", "kan", "kang", "kao", "ke", "kei", "ken", "keng", "kong", "kou", "ku", "kua", "kuai", +"kuan", "kuang", "kui", "kun", "kuo", "la", "lai", "lan", "lang", "lao", "le", "lei", "leng", "li", "lia", "lian", +"liang", "liao", "lie", "lin", "ling", "liu", "long", "lou", "lu", "luan", "lun", "luo", "ma", "mai", "man", "mang", +"mao", "me", "mei", "men", "meng", "mi", "mian", "miao", "mie", "min", "ming", "miu", "mo", "mou", "mu", "na", +"nai", "nan", "nang", "nao", "ne", "nei", "nen", "neng", "ng", "ni", "nian", "niang", "niao", "nie", "nin", "ning", +"niu", "nong", "nou", "nu", "nuan", "nuo", "o", "ou", "pa", "pai", "pan", "pang", "pao", "pei", "pen", "peng", +"pi", "pian", "piao", "pie", "pin", "ping", "po", "pou", "pu", "qi", "qia", "qian", "qiang", "qiao", "qie", "qin", +"qing", "qiong", "qiu", "qu", "quan", "que", "qun", "ran", "rang", "rao", "re", "ren", "reng", "ri", "rong", "rou", +"ru", "rua", "ruan", "rui", "run", "ruo", "sa", "sai", "san", "sang", "sao", "se", "sei", "sen", "seng", "sha", +"shai", "shan", "shang", "shao", "she", "shei", "shen", "sheng", "shi", "shou", "shu", "shua", "shuai", "shuan", "shuang", "shui", +"shun", "shuo", "si", "song", "sou", "su", "suan", "sui", "sun", "suo", "ta", "tai", "tan", "tang", "tao", "te", +"teng", "ti", "tian", "tiao", "tie", "ting", "tong", "tou", "tu", "tuan", "tui", "tun", "tuo", "wa", "wai", "wan", +"wang", "wei", "wen", "weng", "wo", "wu", "xi", "xia", "xian", "xiang", "xiao", "xie", "xin", "xing", "xiong", "xiu", +"xu", "xuan", "xue", "xun", "ya", "yan", "yang", "yao", "ye", "yi", "yin", "ying", "yong", "you", "yu", "yuan", +"yue", "yun", "za", "zai", "zan", "zang", "zao", "ze", "zei", "zen", "zeng", "zha", "zhai", "zhan", "zhang", "zhao", +"zhe", "zhei", "zhen", "zheng", "zhi", "zhong", "zhou", "zhu", "zhua", "zhuai", "zhuan", "zhuang", "zhui", "zhun", "zhuo", "zi", +"zong", "zou", "zuan", "zui", "zun", "zuo", "zu", +"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it", +"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to", +"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin", +"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi", +"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it", +"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to", +"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin", +"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi", +"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it", +"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to", +"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin", +"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi", +"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it", +"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to", +"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin", +"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi", +"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it", +"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to", +"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin", +"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi", +"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it", +"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to", +"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin", +"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi") + +#undef SCRAMBLE_CACHE_LEN \ No newline at end of file diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index b1170468d87..464fb3a0558 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -1,6 +1,8 @@ /mob/living/carbon/Life() ..() + handle_viruses() + // Increase germ_level regularly if(germ_level < GERM_LEVEL_AMBIENT && prob(30)) //if you're just standing there, you shouldn't get more germs beyond an ambient level germ_level++ @@ -339,7 +341,7 @@ /mob/living/carbon/can_use_hands() if(handcuffed) return 0 - if(buckled && ! istype(buckled, /obj/structure/stool/bed/chair)) // buckling does not restrict hands + if(buckled && ! istype(buckled, /obj/structure/bed/chair)) // buckling does not restrict hands return 0 return 1 @@ -354,6 +356,8 @@ else if (W == handcuffed) handcuffed = null update_inv_handcuffed() + if(buckled && buckled.buckle_require_restraints) + buckled.unbuckle_mob() else if (W == legcuffed) legcuffed = null diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm index bf72360399f..55b33324fbb 100644 --- a/code/modules/mob/living/carbon/carbon_defines.dm +++ b/code/modules/mob/living/carbon/carbon_defines.dm @@ -3,7 +3,7 @@ var/datum/species/species //Contains icon generation and language information, set during New(). var/list/stomach_contents = list() var/list/datum/disease2/disease/virus2 = list() - var/antibodies = 0 + var/list/antibodies = list() var/last_eating = 0 //Not sure what this does... I found it hidden in food.dm var/life_tick = 0 // The amount of life ticks that have processed on this mob. diff --git a/code/modules/mob/living/carbon/give.dm b/code/modules/mob/living/carbon/give.dm index 47e42824245..107e660d39c 100644 --- a/code/modules/mob/living/carbon/give.dm +++ b/code/modules/mob/living/carbon/give.dm @@ -1,18 +1,14 @@ -/mob/living/carbon/verb/give() +mob/living/carbon/verb/give(var/mob/living/carbon/target in view(1)-usr) set category = "IC" set name = "Give" - set src in view(1) - if(src.stat == 2 || usr.stat == 2 || src.client == null) - return - if(src == usr) - usr << "\red I feel stupider, suddenly." + if(target.stat == 2 || usr.stat == 2|| target.client == null) return var/obj/item/I if(!usr.hand && usr.r_hand == null) - usr << "\red You don't have anything in your right hand to give to [src.name]" + usr << "You don't have anything in your right hand to give to [target.name]" return if(usr.hand && usr.l_hand == null) - usr << "\red You don't have anything in your left hand to give to [src.name]" + usr << "You don't have anything in your left hand to give to [target.name]" return if(usr.hand) I = usr.l_hand @@ -20,38 +16,38 @@ I = usr.r_hand if(!I) return - if(src.r_hand == null || src.l_hand == null) - switch(alert(src,"[usr] wants to give you \a [I]?",,"Yes","No")) + if(target.r_hand == null || target.l_hand == null) + switch(alert(target,"[usr] wants to give you \a [I]?",,"Yes","No")) if("Yes") if(!I) return if(!Adjacent(usr)) - usr << "\red You need to stay in reaching distance while giving an object." - src << "\red [usr.name] moved too far away." + usr << "You need to stay in reaching distance while giving an object." + target << "[usr.name] moved too far away." return if((usr.hand && usr.l_hand != I) || (!usr.hand && usr.r_hand != I)) - usr << "\red You need to keep the item in your active hand." - src << "\red [usr.name] seem to have given up on giving \the [I.name] to you." + usr << "You need to keep the item in your active hand." + target << "[usr.name] seem to have given up on giving \the [I.name] to you." return - if(src.r_hand != null && src.l_hand != null) - src << "\red Your hands are full." - usr << "\red Their hands are full." + if(target.r_hand != null && target.l_hand != null) + target << "Your hands are full." + usr << "Their hands are full." return else usr.drop_item() - if(src.r_hand == null) - src.r_hand = I + if(target.r_hand == null) + target.r_hand = I else - src.l_hand = I - I.loc = src + target.l_hand = I + I.loc = target I.layer = 20 - I.add_fingerprint(src) - src.update_inv_l_hand() - src.update_inv_r_hand() + I.add_fingerprint(target) + target.update_inv_l_hand() + target.update_inv_r_hand() usr.update_inv_l_hand() usr.update_inv_r_hand() - src.visible_message("\blue [usr.name] handed \the [I.name] to [src.name].") + target.visible_message("[usr.name] handed \the [I.name] to [target.name].") if("No") - src.visible_message("\red [usr.name] tried to hand [I.name] to [src.name] but [src.name] didn't want it.") + target.visible_message("[usr.name] tried to hand [I.name] to [target.name] but [target.name] didn't want it.") else - usr << "\red [src.name]'s hands are full." + usr << "[target.name]'s hands are full." diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm index 9ed050b5aed..9571a789a87 100644 --- a/code/modules/mob/living/carbon/human/death.dm +++ b/code/modules/mob/living/carbon/human/death.dm @@ -28,8 +28,9 @@ if(stat == DEAD) return - hud_updateflag |= 1 << HEALTH_HUD - hud_updateflag |= 1 << STATUS_HUD + BITSET(hud_updateflag, HEALTH_HUD) + BITSET(hud_updateflag, STATUS_HUD) + handle_hud_list() //Handle species-specific deaths. diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 777c17fdbcb..bb468eaa6cc 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -63,8 +63,8 @@ var/tie_msg if(istype(w_uniform,/obj/item/clothing/under)) var/obj/item/clothing/under/U = w_uniform - if(U.hastie) - tie_msg += " with \icon[U.hastie] \a [U.hastie]" + if(U.accessories.len) + tie_msg += " with [lowertext(english_list(U.accessories))]" if(w_uniform.blood_DNA) msg += "[t_He] [t_is] wearing \icon[w_uniform] [w_uniform.gender==PLURAL?"some":"a"] [(w_uniform.blood_color != "#030303") ? "blood" : "oil"]-stained [w_uniform.name][tie_msg]!\n" @@ -131,6 +131,10 @@ else msg += "[t_He] [t_is] \icon[handcuffed] handcuffed!\n" + //buckled + if(buckled) + msg += "[t_He] [t_is] \icon[buckled] buckled to [buckled]!\n" + //belt if(belt) if(belt.blood_DNA) @@ -209,7 +213,7 @@ distance = 1 if (src.stat) msg += "[t_He] [t_is]n't responding to anything around [t_him] and seems to be asleep.\n" - if((stat == 2 || src.health < config.health_threshold_crit) && distance <= 3) + if((stat == 2 || src.losebreath) && distance <= 3) msg += "[t_He] does not appear to be breathing.\n" if(istype(usr, /mob/living/carbon/human) && !usr.stat && Adjacent(usr)) usr.visible_message("[usr] checks [src]'s pulse.", "You check [src]'s pulse.") @@ -219,7 +223,10 @@ usr << "[t_He] has no pulse[src.client ? "" : " and [t_his] soul has departed"]..." else usr << "[t_He] has a pulse!" - + if(fire_stacks) + msg += "[t_He] [t_is] covered in some liquid.\n" + if(on_fire) + msg += "[t_He] [t_is] on fire!.\n" msg += "" if(nutrition < 100) @@ -444,6 +451,7 @@ msg += "\n[t_He] is [pose]" user << msg + ..() //Helper procedure. Called by /mob/living/carbon/human/examine() and /mob/living/carbon/human/Topic() to determine HUD access to security and medical records. /proc/hasHUD(mob/M as mob, hudtype) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 2e194ca7cd8..5c047cd9dd2 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -241,7 +241,7 @@
    Suit Storage: [(s_store ? s_store : "Nothing")] [((istype(wear_mask, /obj/item/clothing/mask) && istype(s_store, /obj/item/weapon/tank) && !( internal )) ? text(" Set Internal", src) : "")]
    [(handcuffed ? text("Handcuffed") : text("Not Handcuffed"))]
    [(legcuffed ? text("Legcuffed") : text(""))] -
    [(suit) ? ((suit.hastie) ? text(" Remove Accessory", src) : "") :] +
    [(suit) ? ((suit.accessories.len) ? text(" Remove Accessory", src) : "") :]
    [(internal ? text("Remove Internal") : "")]
    Remove Splints
    Empty Pockets @@ -412,7 +412,7 @@ modified = 1 spawn() - hud_updateflag |= 1 << WANTED_HUD + BITSET(hud_updateflag, WANTED_HUD) if(istype(usr,/mob/living/carbon/human)) var/mob/living/carbon/human/U = usr U.handle_regular_hud_updates() @@ -696,6 +696,8 @@ number += 2 if(istype(src.head, /obj/item/clothing/head/helmet/space)) number += 2 + if(istype(src.head, /obj/item/clothing/head/helmet/space/emergency)) + number -= 2 if(istype(src.glasses, /obj/item/clothing/glasses/thermal)) number -= 1 if(istype(src.glasses, /obj/item/clothing/glasses/sunglasses)) @@ -1220,10 +1222,11 @@ /mob/living/carbon/human/can_inject(var/mob/user, var/error_msg, var/target_zone) . = 1 - if(!user) - target_zone = pick("chest","chest","chest","left leg","right leg","left arm", "right arm", "head") - else if(!target_zone) - target_zone = user.zone_sel.selecting + if(!target_zone) + if(!user) + target_zone = pick("chest","chest","chest","left leg","right leg","left arm", "right arm", "head") + else + target_zone = user.zone_sel.selecting switch(target_zone) if("head") @@ -1236,7 +1239,7 @@ // Might need re-wording. user << "There is no exposed flesh or thin material [target_zone == "head" ? "on their head" : "on their body"] to inject into." -/mob/living/carbon/human/print_flavor_text() +/mob/living/carbon/human/print_flavor_text(var/shrink = 1) var/list/equipment = list(src.head,src.wear_mask,src.glasses,src.w_uniform,src.wear_suit,src.gloves,src.shoes) var/head_exposed = 1 var/face_exposed = 1 @@ -1272,7 +1275,10 @@ if((T == "head" && head_exposed) || (T == "face" && face_exposed) || (T == "eyes" && eyes_exposed) || (T == "torso" && torso_exposed) || (T == "arms" && arms_exposed) || (T == "hands" && hands_exposed) || (T == "legs" && legs_exposed) || (T == "feet" && feet_exposed)) flavor_text += flavor_texts[T] flavor_text += "\n\n" - return ..() + if(!shrink) + return flavor_text + else + return ..() /mob/living/carbon/human/getDNA() if(species.flags & NO_SCAN) @@ -1301,4 +1307,4 @@ /mob/living/carbon/human/slip(var/slipped_on, stun_duration=8) if((species.flags & NO_SLIP) || (shoes && (shoes.flags & NOSLIP))) return 0 - ..(slipped_on,stun_duration) \ No newline at end of file + ..(slipped_on,stun_duration) diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index bb02aee5e0b..23f90946bcd 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -116,6 +116,7 @@ if(src.grabbed_by.len || src.buckled || !src.canmove || src==H) accurate = 1 // certain circumstances make it impossible for us to evade punches + rand_damage = 5 // Process evasion and blocking var/miss_type = 0 @@ -209,7 +210,7 @@ w_uniform.add_fingerprint(M) var/datum/organ/external/affecting = get_organ(ran_zone(M.zone_sel.selecting)) - if (istype(r_hand,/obj/item/weapon/gun) || istype(l_hand,/obj/item/weapon/gun)) + if(istype(r_hand,/obj/item/weapon/gun) || istype(l_hand,/obj/item/weapon/gun)) var/obj/item/weapon/gun/W = null var/chance = 0 @@ -231,9 +232,13 @@ var/randn = rand(1, 100) if(!(species.flags & NO_SLIP) && randn <= 25) - apply_effect(3, WEAKEN, run_armor_check(affecting, "melee")) + var/armor_check = run_armor_check(affecting, "melee") + apply_effect(3, WEAKEN, armor_check) playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - visible_message("\red [M] has pushed [src]!") + if(armor_check < 2) + visible_message("[M] has pushed [src]!") + else + visible_message("[M] attempted to push [src]!") return var/talked = 0 // BubbleWrap diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm index 60f1f8a3a29..561659a27af 100644 --- a/code/modules/mob/living/carbon/human/human_damage.dm +++ b/code/modules/mob/living/carbon/human/human_damage.dm @@ -87,7 +87,7 @@ take_overall_damage(amount, 0) else heal_overall_damage(-amount, 0) - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) /mob/living/carbon/human/adjustFireLoss(var/amount) if(species && species.burn_mod) @@ -97,7 +97,7 @@ take_overall_damage(0, amount) else heal_overall_damage(0, -amount) - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) /mob/living/carbon/human/proc/adjustBruteLossByPart(var/amount, var/organ_name, var/obj/damage_source = null) if(species && species.brute_mod) @@ -112,7 +112,7 @@ //if you don't want to heal robot organs, they you will have to check that yourself before using this proc. O.heal_damage(-amount, 0, internal=0, robo_repair=(O.status & ORGAN_ROBOT)) - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) /mob/living/carbon/human/proc/adjustFireLossByPart(var/amount, var/organ_name, var/obj/damage_source = null) if(species && species.burn_mod) @@ -127,7 +127,7 @@ //if you don't want to heal robot organs, they you will have to check that yourself before using this proc. O.heal_damage(0, -amount, internal=0, robo_repair=(O.status & ORGAN_ROBOT)) - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) /mob/living/carbon/human/Stun(amount) if(HULK in mutations) return @@ -185,7 +185,7 @@ if (O.status & ORGAN_MUTATED) O.unmutate() src << "Your [O.display_name] is shaped normally again." - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) // Defined here solely to take species flags into account without having to recast at mob/living level. /mob/living/carbon/human/getOxyLoss() @@ -249,7 +249,7 @@ var/datum/organ/external/picked = pick(parts) if(picked.heal_damage(brute,burn)) UpdateDamageIcon() - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) updatehealth() @@ -265,7 +265,7 @@ In most cases it makes more sense to use apply_damage() instead! And make sure t var/datum/organ/external/picked = pick(parts) if(picked.take_damage(brute,burn,sharp,edge)) UpdateDamageIcon() - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) updatehealth() speech_problem_flag = 1 @@ -288,7 +288,7 @@ In most cases it makes more sense to use apply_damage() instead! And make sure t parts -= picked updatehealth() - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) speech_problem_flag = 1 if(update) UpdateDamageIcon() @@ -309,7 +309,7 @@ In most cases it makes more sense to use apply_damage() instead! And make sure t parts -= picked updatehealth() - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) if(update) UpdateDamageIcon() @@ -336,7 +336,7 @@ This function restores all organs. if(istype(E, /datum/organ/external)) if (E.heal_damage(brute, burn)) UpdateDamageIcon() - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) else return 0 return @@ -393,5 +393,5 @@ This function restores all organs. // Will set our damageoverlay icon to the next level, which will then be set back to the normal level the next mob.Life(). updatehealth() - hud_updateflag |= 1 << HEALTH_HUD + BITSET(hud_updateflag, HEALTH_HUD) return 1 diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index de42bb0bfcb..83076373e42 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -24,7 +24,7 @@ emp_act if(!(def_zone in list("chest", "groin"))) reflectchance /= 2 if(prob(reflectchance)) - visible_message("\red The [P.name] gets reflected by [src]'s [wear_suit.name]!") + visible_message("\red \The [P] gets reflected by \the [src]'s [wear_suit.name]!") // Find a turf near or on the original location to bounce to if(P.starting) @@ -33,23 +33,18 @@ emp_act var/turf/curloc = get_turf(src) // redirect the projectile - P.original = locate(new_x, new_y, P.z) - P.starting = curloc - P.current = curloc - P.firer = src - P.yo = new_y - curloc.y - P.xo = new_x - curloc.x + P.redirect(new_x, new_y, curloc, src) return -1 // complete projectile permutation //Shrapnel - if (P.damage_type == BRUTE) + if(P.can_embed()) var/armor = getarmor_organ(organ, "bullet") - if((P.embed && prob(20 + max(P.damage - armor, -10)))) + if(prob(20 + max(P.damage - armor, -10))) var/obj/item/weapon/shard/shrapnel/SP = new() - (SP.name) = "[P.name] shrapnel" - (SP.desc) = "[SP.desc] It looks like it was fired from [P.shot_from]." - (SP.loc) = organ + SP.name = (P.name != "shrapnel")? "[P.name] shrapnel" : "shrapnel" + SP.desc = "[SP.desc] It looks like it was fired from [P.shot_from]." + SP.loc = organ organ.embed(SP) return (..(P , def_zone)) @@ -297,11 +292,11 @@ emp_act return 1 //this proc handles being hit by a thrown atom -/mob/living/carbon/human/hitby(atom/movable/AM as mob|obj,var/speed = 5) +/mob/living/carbon/human/hitby(atom/movable/AM as mob|obj,var/speed = THROWFORCE_SPEED_DIVISOR) if(istype(AM,/obj/)) var/obj/O = AM - if(in_throw_mode && !get_active_hand() && speed <= 5) //empty active hand and we're in throw mode + if(in_throw_mode && !get_active_hand() && speed <= THROWFORCE_SPEED_DIVISOR) //empty active hand and we're in throw mode if(canmove && !restrained()) if(isturf(O.loc)) put_in_active_hand(O) @@ -309,11 +304,8 @@ emp_act throw_mode_off() return - var/dtype = BRUTE - if(istype(O,/obj/item/weapon)) - var/obj/item/weapon/W = O - dtype = W.damtype - var/throw_damage = O.throwforce*(speed/5) + var/dtype = O.damtype + var/throw_damage = O.throwforce*(speed/THROWFORCE_SPEED_DIVISOR) var/zone if (istype(O.thrower, /mob/living)) @@ -323,11 +315,11 @@ emp_act zone = ran_zone("chest",75) //Hits a random part of the body, geared towards the chest //check if we hit + var/miss_chance = 15 if (O.throw_source) var/distance = get_dist(O.throw_source, loc) - zone = get_zone_with_miss_chance(zone, src, min(15*(distance-2), 0)) - else - zone = get_zone_with_miss_chance(zone, src, 15) + miss_chance = max(15*(distance-2), 0) + zone = get_zone_with_miss_chance(zone, src, miss_chance) if(!zone) visible_message("\blue \The [O] misses [src] narrowly!") @@ -375,17 +367,21 @@ emp_act affecting.embed(I) // Begin BS12 momentum-transfer code. - if(O.throw_source && speed >= 15) - var/obj/item/weapon/W = O - var/momentum = speed/2 + var/mass = 1.5 + if(istype(O, /obj/item)) + var/obj/item/I = O + mass = I.w_class/THROWNOBJ_KNOCKBACK_DIVISOR + var/momentum = speed*mass + + if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED) var/dir = get_dir(O.throw_source, src) visible_message("\red [src] staggers under the impact!","\red You stagger under the impact!") src.throw_at(get_edge_target_turf(src,dir),1,momentum) + + if(!O || !src) return - if(!W || !src) return - - if(W.loc == src && W.sharp) //Projectile is embedded and suitable for pinning. + if(O.loc == src && O.sharp) //Projectile is embedded and suitable for pinning. var/turf/T = near_wall(dir,2) if(T) @@ -394,6 +390,13 @@ emp_act src.anchored = 1 src.pinned += O +/mob/living/carbon/human/embed(var/obj/O, var/def_zone=null) + if(!def_zone) ..() + + var/datum/organ/external/affecting = get_organ(def_zone) + if(affecting) + affecting.embed(O) + /mob/living/carbon/human/proc/bloody_hands(var/mob/living/source, var/amount = 2) if (gloves) diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm index 256fb11138f..155492a36b6 100644 --- a/code/modules/mob/living/carbon/human/human_movement.dm +++ b/code/modules/mob/living/carbon/human/human_movement.dm @@ -26,7 +26,7 @@ if(wear_suit) tally += wear_suit.slowdown - if(istype(buckled, /obj/structure/stool/bed/chair/wheelchair)) + if(istype(buckled, /obj/structure/bed/chair/wheelchair)) for(var/organ_name in list("l_hand","r_hand","l_arm","r_arm")) var/datum/organ/external/E = get_organ(organ_name) if(!E || (E.status & ORGAN_DESTROYED)) @@ -47,7 +47,7 @@ tally += 0.5 else if(E.status & ORGAN_BROKEN) tally += 1.5 - + if(shock_stage >= 10) tally += 3 if(FAT in src.mutations) diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 0a504ca1486..44b212694eb 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -1,3 +1,16 @@ +/* +Add fingerprints to items when we put them in our hands. +This saves us from having to call add_fingerprint() any time something is put in a human's hands programmatically. + +*/ +/mob/living/carbon/human/put_in_l_hand(var/obj/item/W) + . = ..() + if(.) W.add_fingerprint(src) + +/mob/living/carbon/human/put_in_r_hand(var/obj/item/W) + . = ..() + if(.) W.add_fingerprint(src) + /mob/living/carbon/human/verb/quick_equip() set name = "quick-equip" set hidden = 1 @@ -167,6 +180,8 @@ update_inv_back() else if (W == handcuffed) handcuffed = null + if(buckled && buckled.buckle_require_restraints) + buckled.unbuckle_mob() success = 1 update_inv_handcuffed() else if (W == legcuffed) @@ -495,15 +510,17 @@ message = "\red [source] is trying to unlegcuff [target]!" if("tie") var/obj/item/clothing/under/suit = target.w_uniform - target.attack_log += text("\[[time_stamp()]\] Has had their accessory ([suit.hastie]) removed by [source.name] ([source.ckey])") - source.attack_log += text("\[[time_stamp()]\] Attempted to remove [target.name]'s ([target.ckey]) accessory ([suit.hastie])") - if(istype(suit.hastie, /obj/item/clothing/tie/holobadge) || istype(suit.hastie, /obj/item/clothing/tie/medal)) - for(var/mob/M in viewers(target, null)) - M.show_message("\red [source] tears off \the [suit.hastie] from [target]'s suit!" , 1) - done() - return - else - message = "\red [source] is trying to take off \a [suit.hastie] from [target]'s suit!" + if(suit.accessories.len) + var/obj/item/clothing/accessory/A = suit.accessories[1] + target.attack_log += "\[[time_stamp()]\] Has had their accessory ([A]) removed by [source.name] ([source.ckey])" + source.attack_log += "\[[time_stamp()]\] Attempted to remove [target.name]'s ([target.ckey]) accessory ([A])" + if(istype(A, /obj/item/clothing/accessory/holobadge) || istype(A, /obj/item/clothing/accessory/medal)) + for(var/mob/M in viewers(target, null)) + M.show_message("\red [source] tears off \the [A] from [target]'s [suit]!" , 1) + done() + return + else + message = "\red [source] is trying to take off \a [A] from [target]'s [suit]!" if("pockets") target.attack_log += text("\[[time_stamp()]\] Has had their pockets emptied by [source.name] ([source.ckey])") source.attack_log += text("\[[time_stamp()]\] Attempted to empty [target.name]'s ([target.ckey]) pockets") @@ -632,17 +649,18 @@ It can still be worn/put on as normal. strip_item = target.wear_suit if("tie") var/obj/item/clothing/under/suit = target.w_uniform - //var/obj/item/clothing/tie/tie = suit.hastie + //var/obj/item/clothing/accessory/tie = suit.hastie /*if(tie) - if (istype(tie,/obj/item/clothing/tie/storage)) - var/obj/item/clothing/tie/storage/W = tie + if (istype(tie,/obj/item/clothing/accessory/storage)) + var/obj/item/clothing/accessory/storage/W = tie if (W.hold) W.hold.close(usr) usr.put_in_hands(tie) suit.hastie = null*/ - if(suit && suit.hastie) - suit.hastie.on_removed(usr) - suit.hastie = null + if(suit && suit.accessories.len) + var/obj/item/clothing/accessory/A = suit.accessories[1] + A.on_removed(usr) + suit.accessories -= A target.update_inv_w_uniform() if("id") slot_to_process = slot_wear_id @@ -753,13 +771,7 @@ It can still be worn/put on as normal. if(slot_to_process) if(strip_item) //Stripping an item from the mob var/obj/item/W = strip_item - target.u_equip(W) - if (target.client) - target.client.screen -= W - if (W) - W.loc = target.loc - W.layer = initial(W.layer) - W.dropped(target) + target.remove_from_mob(W) W.add_fingerprint(source) if(slot_to_process == slot_l_store) //pockets! Needs to process the other one too. Snowflake code, wooo! It's not like anyone will rewrite this anytime soon. If I'm wrong then... CONGRATULATIONS! ;) if(target.r_store) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 72c281a1f2d..21657fce411 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -93,8 +93,6 @@ //Random events (vomiting etc) handle_random_events() - handle_virus_updates() - //stuff in the stomach handle_stomach() @@ -112,6 +110,9 @@ //Handle temperature/pressure differences between body and environment handle_environment(environment) //Optimized a good bit. + //Check if we're on fire + handle_fire() + //Status updates, death etc. handle_regular_status_updates() //Optimized a bit update_canmove() @@ -134,7 +135,7 @@ var/pressure_adjustment_coefficient = 1 // Assume no protection at first. - if(wear_suit && (wear_suit.flags & STOPSPRESSUREDMAGE) && head && (head.flags & STOPSPRESSUREDMAGE)) // Complete set of pressure-proof suit worn, assume fully sealed. + if(wear_suit && (wear_suit.flags & STOPPRESSUREDAMAGE) && head && (head.flags & STOPPRESSUREDAMAGE)) // Complete set of pressure-proof suit worn, assume fully sealed. pressure_adjustment_coefficient = 0 // Handles breaches in your space suit. 10 suit damage equals a 100% loss of pressure protection. @@ -325,7 +326,6 @@ if(istype(O)) O.add_autopsy_data("Radiation Poisoning", damage) proc/breathe() - if(reagents.has_reagent("lexorin")) return if(istype(loc, /obj/machinery/atmospherics/unary/cryo_cell)) return if(species && (species.flags & NO_BREATHE || species.flags & IS_SYNTHETIC)) return @@ -438,17 +438,15 @@ return if(!breath || (breath.total_moles == 0) || suiciding) + failed_last_breath = 1 if(suiciding) adjustOxyLoss(2)//If you are suiciding, you should die a little bit faster - failed_last_breath = 1 oxygen_alert = max(oxygen_alert, 1) return 0 if(health > config.health_threshold_crit) adjustOxyLoss(HUMAN_MAX_OXYLOSS) - failed_last_breath = 1 else adjustOxyLoss(HUMAN_CRIT_MAX_OXYLOSS) - failed_last_breath = 1 oxygen_alert = max(oxygen_alert, 1) @@ -598,8 +596,9 @@ failed_last_breath = 0 adjustOxyLoss(-5) + // Hot air hurts :( - if( (breath.temperature < species.cold_level_1 || breath.temperature > species.heat_level_1) && !(COLD_RESISTANCE in mutations)) + if((breath.temperature < species.cold_level_1 || breath.temperature > species.heat_level_1) && !(COLD_RESISTANCE in mutations)) if(breath.temperature < species.cold_level_1) if(prob(20)) @@ -643,6 +642,10 @@ //world << "Breath: [breath.temperature], [src]: [bodytemperature], Adjusting: [temp_adj]" bodytemperature += temp_adj + else if(breath.temperature >= species.heat_discomfort_level) + species.get_environment_discomfort(src,"heat") + else if(breath.temperature <= species.cold_discomfort_level) + species.get_environment_discomfort(src,"cold") breath.update_values() return 1 @@ -783,6 +786,8 @@ if (abs(body_temperature_difference) < 0.5) return //fuck this precision + if (on_fire) + return //too busy for pesky convection if(bodytemperature < species.cold_level_1) //260.15 is 310.15 - 50, the temperature where you start to feel effects. if(nutrition >= 2) //If we are very, very cold we'll use up quite a bit of nutriment to heat us up. @@ -1039,8 +1044,7 @@ if(halloss > 100) src << "You're in too much pain to keep going..." - for(var/mob/O in oviewers(src, null)) - O.show_message("[src] slumps to the ground, too weak to continue fighting.", 1) + src.visible_message("[src] slumps to the ground, too weak to continue fighting.") Paralyse(10) setHalLoss(99) @@ -1236,7 +1240,7 @@ if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO if(healths) healths.icon_state = "health7" //DEAD healthmeter if(client) - if(client.view != world.view) // If mob moves while zoomed in with device, unzoom them. + if(client.view != world.view) // If mob dies while zoomed in with device, unzoom them. for(var/obj/item/item in contents) if(item.zoom) item.zoom() @@ -1451,47 +1455,6 @@ if(!currentTurf.lighting_lumcount) playsound_local(src,pick(scarySounds),50, 1, -1) - proc/handle_virus_updates() - if(status_flags & GODMODE) return 0 //godmode - if(bodytemperature > 406) - for(var/datum/disease/D in viruses) - D.cure() - for (var/ID in virus2) - var/datum/disease2/disease/V = virus2[ID] - V.cure(src) - if(life_tick % 3) //don't spam checks over all objects in view every tick. - for(var/obj/effect/decal/cleanable/O in view(1,src)) - if(istype(O,/obj/effect/decal/cleanable/blood)) - var/obj/effect/decal/cleanable/blood/B = O - if(B.virus2.len) - for (var/ID in B.virus2) - var/datum/disease2/disease/V = B.virus2[ID] - infect_virus2(src,V.getcopy()) - - else if(istype(O,/obj/effect/decal/cleanable/mucus)) - var/obj/effect/decal/cleanable/mucus/M = O - if(M.virus2.len) - for (var/ID in M.virus2) - var/datum/disease2/disease/V = M.virus2[ID] - infect_virus2(src,V.getcopy()) - - - if(virus2.len) - for (var/ID in virus2) - var/datum/disease2/disease/V = virus2[ID] - if(isnull(V)) // Trying to figure out a runtime error that keeps repeating - CRASH("virus2 nulled before calling activate()") - else - V.activate(src) - // activate may have deleted the virus - if(!V) continue - - // check if we're immune - if(V.antigen & src.antibodies) - V.dead = 1 - - return - proc/handle_stomach() spawn(0) for(var/mob/living/M in stomach_contents) @@ -1605,8 +1568,7 @@ /mob/living/carbon/human/proc/handle_hud_list() - - if(hud_updateflag & 1 << HEALTH_HUD) + if (BITTEST(hud_updateflag, HEALTH_HUD)) var/image/holder = hud_list[HEALTH_HUD] if(stat == 2) holder.icon_state = "hudhealth-100" // X_X @@ -1614,8 +1576,8 @@ var/percentage_health = RoundHealth((health-config.health_threshold_crit)/(maxHealth-config.health_threshold_crit)*100) holder.icon_state = "hud[percentage_health]" hud_list[HEALTH_HUD] = holder - - if(hud_updateflag & 1 << STATUS_HUD) + + if (BITTEST(hud_updateflag, STATUS_HUD)) var/foundVirus = 0 for(var/datum/disease/D in viruses) if(!D.hidden[SCANNER]) @@ -1651,8 +1613,8 @@ hud_list[STATUS_HUD] = holder hud_list[STATUS_HUD_OOC] = holder2 - - if(hud_updateflag & 1 << ID_HUD) + + if (BITTEST(hud_updateflag, ID_HUD)) var/image/holder = hud_list[ID_HUD] if(wear_id) var/obj/item/weapon/card/id/I = wear_id.GetID() @@ -1665,8 +1627,8 @@ hud_list[ID_HUD] = holder - - if(hud_updateflag & 1 << WANTED_HUD) + + if (BITTEST(hud_updateflag, WANTED_HUD)) var/image/holder = hud_list[WANTED_HUD] holder.icon_state = "hudblank" var/perpname = name @@ -1691,8 +1653,11 @@ holder.icon_state = "hudreleased" break hud_list[WANTED_HUD] = holder - - if(hud_updateflag & 1 << IMPLOYAL_HUD || hud_updateflag & 1 << IMPCHEM_HUD || hud_updateflag & 1 << IMPTRACK_HUD) + + if ( BITTEST(hud_updateflag, IMPLOYAL_HUD) \ + || BITTEST(hud_updateflag, IMPCHEM_HUD) \ + || BITTEST(hud_updateflag, IMPTRACK_HUD)) + var/image/holder1 = hud_list[IMPTRACK_HUD] var/image/holder2 = hud_list[IMPLOYAL_HUD] var/image/holder3 = hud_list[IMPCHEM_HUD] @@ -1712,9 +1677,9 @@ hud_list[IMPTRACK_HUD] = holder1 hud_list[IMPLOYAL_HUD] = holder2 - hud_list[IMPCHEM_HUD] = holder3 - - if(hud_updateflag & 1 << SPECIALROLE_HUD) + hud_list[IMPCHEM_HUD] = holder3 + + if (BITTEST(hud_updateflag, SPECIALROLE_HUD)) var/image/holder = hud_list[SPECIALROLE_HUD] holder.icon_state = "hudblank" if(mind) @@ -1771,5 +1736,15 @@ speech_problem_flag = 1 return stuttering +/mob/living/carbon/human/handle_fire() + if(..()) + return + + var/burn_temperature = fire_burn_temperature() + var/thermal_protection = get_heat_protection(burn_temperature) + + if (thermal_protection < 1 && bodytemperature < burn_temperature) + bodytemperature += round(BODYTEMP_HEATING_MAX*(1-thermal_protection), 1) + #undef HUMAN_MAX_OXYLOSS #undef HUMAN_CRIT_MAX_OXYLOSS diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm index 3f89f5b230e..cf49b823649 100644 --- a/code/modules/mob/living/carbon/human/say.dm +++ b/code/modules/mob/living/carbon/human/say.dm @@ -23,8 +23,9 @@ var/message_mode = parse_message_mode(message, "headset") - if(copytext(message,1,2) == "*") - return emote(copytext(message,2)) + switch(copytext(message,1,2)) + if("*") return emote(copytext(message,2)) + if("^") return custom_emote(1, copytext(message,2)) if(name != GetVoice()) alt_name = "(as [get_id_name("Unknown")])" diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm index 8bdfa8a59d2..943f90bcca2 100644 --- a/code/modules/mob/living/carbon/human/species/species.dm +++ b/code/modules/mob/living/carbon/human/species/species.dm @@ -56,7 +56,7 @@ var/cold_level_3 = 120 // Cold damage level 3 below this point. var/heat_level_1 = 360 // Heat damage level 1 above this point. var/heat_level_2 = 400 // Heat damage level 2 above this point. - var/heat_level_3 = 1000 // Heat damage level 2 above this point. + var/heat_level_3 = 1000 // Heat damage level 3 above this point. var/synth_temp_gain = 0 // IS_SYNTHETIC species will gain this much temperature every second var/hazard_high_pressure = HAZARD_HIGH_PRESSURE // Dangerously high pressure. var/warning_high_pressure = WARNING_HIGH_PRESSURE // High pressure warning. @@ -65,6 +65,20 @@ var/light_dam // If set, mob will be damaged in light over this value and heal in light below its negative. var/body_temperature = 310.15 // Non-IS_SYNTHETIC species will try to stabilize at this temperature. // (also affects temperature processing) + + var/heat_discomfort_level = 315 // Aesthetic messages about feeling warm. + var/cold_discomfort_level = 285 // Aesthetic messages about feeling chilly. + var/list/heat_discomfort_strings = list( + "You feel sweat drip down your neck.", + "You feel uncomfortably warm.", + "Your skin prickles in the heat." + ) + var/list/cold_discomfort_strings = list( + "You feel chilly.", + "You shiver suddely.", + "Your chilly flesh stands out in goosebumps." + ) + // HUD data vars. var/datum/hud_data/hud var/hud_type @@ -100,6 +114,27 @@ for(var/u_type in unarmed_types) unarmed_attacks += new u_type() +/datum/species/proc/get_environment_discomfort(var/mob/living/carbon/human/H, var/msg_type) + + if(!prob(5)) + return + + var/covered = 0 // Basic coverage can help. + for(var/obj/item/clothing/clothes in H) + if(H.l_hand == clothes|| H.r_hand == clothes) + continue + if((clothes.body_parts_covered & UPPER_TORSO) && (clothes.body_parts_covered & LOWER_TORSO)) + covered = 1 + break + + switch(msg_type) + if("cold") + if(!covered) + H << "[pick(cold_discomfort_strings)]" + if("heat") + if(covered) + H << "[pick(heat_discomfort_strings)]" + /datum/species/proc/get_random_name(var/gender) var/datum/language/species_language = all_languages[language] return species_language.get_random_name(gender) diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm index b7b66d2fd48..bc46cf9c45c 100644 --- a/code/modules/mob/living/carbon/human/species/station/station.dm +++ b/code/modules/mob/living/carbon/human/species/station/station.dm @@ -45,6 +45,20 @@ reagent_tag = IS_UNATHI base_color = "#066000" + heat_discomfort_level = 295 + heat_discomfort_strings = list( + "You feel soothingly warm.", + "You feel the heat sink into your bones.", + "You feel warm enough to take a nap." + ) + + cold_discomfort_level = 292 + cold_discomfort_strings = list( + "You feel chilly.", + "You feel sluggish and cold.", + "Your scales bristle against the cold." + ) + /datum/species/tajaran name = "Tajara" name_plural = "Tajaran" @@ -54,6 +68,9 @@ tail = "tajtail" unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite/sharp) darksight = 8 + slowdown = -1 + brute_mod = 1.2 + blurb = "The Tajaran race is a species of feline-like bipeds hailing from the planet of Ahdomai in the \ S'randarr system. They have been brought up into the space age by the Humans and Skrell, and have been \ influenced heavily by their long history of Slavemaster rule. They have a structured, clan-influenced way \ @@ -75,6 +92,14 @@ flesh_color = "#AFA59E" base_color = "#333333" + heat_discomfort_level = 292 + heat_discomfort_strings = list( + "Your fur prickles in the heat.", + "You feel uncomfortably warm.", + "Your overheated skin itches." + ) + cold_discomfort_level = 275 + /datum/species/skrell name = "Skrell" name_plural = "Skrell" diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm index 167271aef96..2fc44af9358 100644 --- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm +++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm @@ -209,5 +209,5 @@ if("resin membrane") new /obj/effect/alien/resin/membrane(loc) if("resin nest") - new /obj/structure/stool/bed/nest(loc) + new /obj/structure/bed/nest(loc) return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/unarmed_attack.dm b/code/modules/mob/living/carbon/human/unarmed_attack.dm index c98e3788c00..d033e70610d 100644 --- a/code/modules/mob/living/carbon/human/unarmed_attack.dm +++ b/code/modules/mob/living/carbon/human/unarmed_attack.dm @@ -64,7 +64,7 @@ target.apply_effects(stutter = attack_damage * 2, agony = attack_damage* 3, blocked = armour) if("l_leg", "l_foot", "r_leg", "r_foot") if(!target.lying) - target.visible_message("[src] gives way slightly.") + target.visible_message("[target] gives way slightly.") target.apply_effect(attack_damage*3, AGONY, armour) else if(attack_damage >= 5 && !(target == user) && (stun_chance + attack_damage * 5 >= 100) && armour < 2) // Chance to get the usual throwdown as well (25% standard chance) if(!target.lying) @@ -118,22 +118,28 @@ user.visible_message("[user] slapped [target] across \his cheek!") if(3 to 4) user.visible_message(pick( - 80; "[user] [pick(attack_verb)] [target] in the head!", //striking someone with a 'closed fist' is called punching them. - 20; "[user] struck [target] in the head[pick("", " with a closed fist")]!" + 40; "[user] [pick(attack_verb)] [target] in the head!", + 30; "[user] struck [target] in the head[pick("", " with a closed fist")]!", + 30; "[user] threw a hook against [target]'s head!" )) if(5) user.visible_message(pick( - 10; "[user] gave [target] a resounding slap to the face!", - 90; "[user] smashed \his [pick(attack_noun)] into [target]'s [organ]!" + 30; "[user] gave [target] a resounding [pick("slap", "punch")] to the face!", + 40; "[user] smashed \his [pick(attack_noun)] into [target]'s face!", + 30; "[user] gave a strong blow against [target]'s jaw!" )) else // ----- BODY ----- // switch(attack_damage) - if(1 to 2) user.visible_message("[user] slapped [target]'s [organ]!") - if(3 to 4) user.visible_message("[user] [pick(attack_verb)] [target] in \his [organ]!") - if(5) user.visible_message("[user] smashed \his [pick(attack_noun)] into [target]'s [organ]!") + if(1 to 2) user.visible_message("[user] threw a glancing punch at [target]'s [organ]!") + if(1 to 4) user.visible_message("[user] [pick(attack_verb)] [target] in \his [organ]!") + if(5) + user.visible_message(pick( + 50; "[user] smashed \his [pick(attack_noun)] into [target]'s [organ]!", + 50; "[user] landed a striking [pick(attack_noun)] on [target]'s [organ]!" + )) else - user.visible_message("[user] [pick("punched", "threw a punch", "struck", "slapped", "slammed their [pick(attack_noun)] into")] [target]'s [organ]!") //why do we have a separate set of verbs for lying targets? + user.visible_message("[user] [pick("punched", "threw a punch against", "struck", "slammed their [pick(attack_noun)] into")] [target]'s [organ]!") //why do we have a separate set of verbs for lying targets? /datum/unarmed_attack/kick attack_verb = list("kicked", "kicked", "kicked", "kneed") @@ -177,7 +183,7 @@ /datum/unarmed_attack/stomp attack_verb = null - attack_noun = list("kick") + attack_noun = list("stomp") attack_sound = "swing_hit" damage = 0 @@ -189,7 +195,7 @@ if(!istype(target)) return 0 - if (!user.lying && (target.lying || zone in list("l_foot", "r_foot"))) + if (!user.lying && (target.lying || (zone in list("l_foot", "r_foot")))) if(target.grabbed_by == user && target.lying) return 0 var/datum/organ/external/E = user.organs_by_name["l_foot"] @@ -214,6 +220,5 @@ attack_damage = Clamp(attack_damage, 1, 5) switch(attack_damage) - if(1 to 2) user.visible_message("[user] [pick("stepped on", "treaded on")] [target]'s [organ]!") //stepped on conveys the same meaning and is more recognizable as an actual word than "clomped" - if(3 to 4) user.visible_message("[pick("[user] stomped on", "[user] slammed \his [shoes ? copytext(shoes.name, 1, -1) : "foot"] down onto")] [target]'s [organ]!") + if(1 to 4) user.visible_message("[pick("[user] stomped on", "[user] slammed \his [shoes ? copytext(shoes.name, 1, -1) : "foot"] down onto")] [target]'s [organ]!") if(5) user.visible_message("[pick("[user] landed a powerful stomp on", "[user] stomped down hard on", "[user] slammed \his [shoes ? copytext(shoes.name, 1, -1) : "foot"] down hard onto")] [target]'s [organ]!") //Devastated lol. No. We want to say that the stomp was powerful or forceful, not that it /wrought devastation/ \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index cc053f219d5..69faad2d8d5 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -107,27 +107,29 @@ Please contact me on #coderbus IRC. ~Carn x //Human Overlays Indexes///////// #define MUTATIONS_LAYER 1 #define DAMAGE_LAYER 2 -#define UNIFORM_LAYER 3 -#define TAIL_LAYER 4 //bs12 specific. this hack is probably gonna come back to haunt me -#define ID_LAYER 5 -#define SHOES_LAYER 6 -#define GLOVES_LAYER 7 -#define SUIT_LAYER 8 -#define GLASSES_LAYER 9 -#define BELT_LAYER 10 //Possible make this an overlay of somethign required to wear a belt? -#define SUIT_STORE_LAYER 11 -#define BACK_LAYER 12 -#define HAIR_LAYER 13 //TODO: make part of head layer? -#define EARS_LAYER 14 -#define FACEMASK_LAYER 15 -#define HEAD_LAYER 16 -#define COLLAR_LAYER 17 -#define HANDCUFF_LAYER 18 -#define LEGCUFF_LAYER 19 -#define L_HAND_LAYER 20 -#define R_HAND_LAYER 21 -#define TARGETED_LAYER 22 //BS12: Layer for the target overlay from weapon targeting system -#define TOTAL_LAYERS 22 +#define SURGERY_LEVEL 3 //bs12 specific. +#define UNIFORM_LAYER 4 +#define TAIL_LAYER 5 //bs12 specific. this hack is probably gonna come back to haunt me +#define ID_LAYER 6 +#define SHOES_LAYER 7 +#define GLOVES_LAYER 8 +#define SUIT_LAYER 9 +#define GLASSES_LAYER 10 +#define BELT_LAYER 11 //Possible make this an overlay of somethign required to wear a belt? +#define SUIT_STORE_LAYER 12 +#define BACK_LAYER 13 +#define HAIR_LAYER 14 //TODO: make part of head layer? +#define EARS_LAYER 15 +#define FACEMASK_LAYER 16 +#define HEAD_LAYER 17 +#define COLLAR_LAYER 18 +#define HANDCUFF_LAYER 19 +#define LEGCUFF_LAYER 20 +#define L_HAND_LAYER 21 +#define R_HAND_LAYER 22 +#define FIRE_LAYER 23 //If you're on fire +#define TARGETED_LAYER 24 //BS12: Layer for the target overlay from weapon targeting system +#define TOTAL_LAYERS 24 ////////////////////////////////// /mob/living/carbon/human @@ -375,12 +377,11 @@ proc/get_damage_icon_part(damage_state, body_part) stand_icon.Blend(new/icon('icons/mob/human_face.dmi', "lips_[lip_style]_s"), ICON_OVERLAY) //Underwear - if(underwear >0 && underwear < 12 && species.flags & HAS_UNDERWEAR) - if(!fat && !skeleton) - stand_icon.Blend(new /icon('icons/mob/human.dmi', "underwear[underwear]_[g]_s"), ICON_OVERLAY) + if(underwear && species.flags & HAS_UNDERWEAR) + stand_icon.Blend(new /icon('icons/mob/human.dmi', underwear), ICON_OVERLAY) - if(undershirt>0 && undershirt < 5 && species.flags & HAS_UNDERWEAR) - stand_icon.Blend(new /icon('icons/mob/human.dmi', "undershirt[undershirt]_s"), ICON_OVERLAY) + if(undershirt && species.flags & HAS_UNDERWEAR) + stand_icon.Blend(new /icon('icons/mob/human.dmi', undershirt), ICON_OVERLAY) if(update_icons) update_icons() @@ -508,6 +509,8 @@ proc/get_damage_icon_part(damage_state, body_part) update_inv_handcuffed(0) update_inv_legcuffed(0) update_inv_pockets(0) + update_fire(0) + update_surgery(0) UpdateDamageIcon() update_icons() //Hud Stuff @@ -535,26 +538,20 @@ proc/get_damage_icon_part(damage_state, body_part) bloodsies.color = w_uniform.blood_color standing.overlays += bloodsies - if(w_uniform:hastie) //WE CHECKED THE TYPE ABOVE. THIS REALLY SHOULD BE FINE. - var/tie_color = w_uniform:hastie.item_color - if(!tie_color) tie_color = w_uniform:hastie.icon_state - standing.overlays += image("icon" = 'icons/mob/ties.dmi', "icon_state" = "[tie_color]") + if(w_uniform:accessories.len) //WE CHECKED THE TYPE ABOVE. THIS REALLY SHOULD BE FINE. + for(var/obj/item/clothing/accessory/A in w_uniform:accessories) + var/tie_color = A.item_color + if(!tie_color) tie_color = A.icon_state + standing.overlays += image("icon" = 'icons/mob/ties.dmi', "icon_state" = "[tie_color]") overlays_standing[UNIFORM_LAYER] = standing else overlays_standing[UNIFORM_LAYER] = null // This really, really seems like it should not be mixed in the middle of display code... // Automatically drop anything in store / id / belt if you're not wearing a uniform. //CHECK IF NECESARRY - for( var/obj/item/thing in list(r_store, l_store, wear_id, belt) ) // - if(thing) // - u_equip(thing) // - if (client) // - client.screen -= thing // - // - if (thing) // - thing.loc = loc // - thing.dropped(src) // - thing.layer = initial(thing.layer) + for( var/obj/item/thing in list(r_store, l_store, wear_id, belt) ) + if(thing) + remove_from_mob(thing) if(update_icons) update_icons() /mob/living/carbon/human/update_inv_wear_id(var/update_icons=1) @@ -567,8 +564,8 @@ proc/get_damage_icon_part(damage_state, body_part) else overlays_standing[ID_LAYER] = null - hud_updateflag |= 1 << ID_HUD - hud_updateflag |= 1 << WANTED_HUD + BITSET(hud_updateflag, ID_HUD) + BITSET(hud_updateflag, WANTED_HUD) if(update_icons) update_icons() @@ -721,13 +718,22 @@ proc/get_damage_icon_part(damage_state, body_part) belt.screen_loc = ui_belt //TODO var/t_state = belt.item_state if(!t_state) t_state = belt.icon_state + var/image/standing = image("icon_state" = "[t_state]") if(belt.icon_override) - overlays_standing[BELT_LAYER] = image("icon" = belt.icon_override, "icon_state" = "[t_state]") + standing.icon = belt.icon_override else if(belt.sprite_sheets && belt.sprite_sheets[species.name]) - overlays_standing[BELT_LAYER] = image("icon" = belt.sprite_sheets[species.name], "icon_state" = "[t_state]") + standing.icon = belt.sprite_sheets[species.name] else - overlays_standing[BELT_LAYER] = image("icon" = 'icons/mob/belt.dmi', "icon_state" = "[t_state]") + standing.icon = 'icons/mob/belt.dmi' + + if(belt.contents.len && istype(belt, /obj/item/weapon/storage/belt)) + for(var/obj/item/i in belt.contents) + var/i_state = i.item_state + if(!i_state) i_state = i.icon_state + standing.overlays += image("icon" = 'icons/mob/belt.dmi', "icon_state" = "[i_state]") + + overlays_standing[BELT_LAYER] = standing else overlays_standing[BELT_LAYER] = null if(update_icons) update_icons() @@ -778,7 +784,7 @@ proc/get_damage_icon_part(damage_state, body_part) /mob/living/carbon/human/update_inv_wear_mask(var/update_icons=1) - if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/tie) ) && !(head && head.flags_inv & HIDEMASK)) + if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/accessory) ) && !(head && head.flags_inv & HIDEMASK)) wear_mask.screen_loc = ui_mask //TODO var/image/standing @@ -789,7 +795,7 @@ proc/get_damage_icon_part(damage_state, body_part) else standing = image("icon" = 'icons/mob/mask.dmi', "icon_state" = "[wear_mask.icon_state]") - if( !istype(wear_mask, /obj/item/clothing/mask/cigarette) && wear_mask.blood_DNA ) + if( !istype(wear_mask, /obj/item/clothing/mask/smokable/cigarette) && wear_mask.blood_DNA ) var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "maskblood") bloodsies.color = wear_mask.blood_color standing.overlays += bloodsies @@ -911,6 +917,23 @@ proc/get_damage_icon_part(damage_state, body_part) if(update_icons) update_icons() +/mob/living/carbon/human/update_fire(var/update_icons=1) + overlays_standing[FIRE_LAYER] = null + if(on_fire) + overlays_standing[FIRE_LAYER] = image("icon"='icons/mob/OnFire.dmi', "icon_state"="Standing", "layer"=-FIRE_LAYER) + + if(update_icons) update_icons() + +/mob/living/carbon/human/proc/update_surgery(var/update_icons=1) + overlays_standing[SURGERY_LEVEL] = null + var/image/total = new + for(var/datum/organ/external/E in organs) + if(E.open) + var/image/I = image("icon"='icons/mob/surgery.dmi', "icon_state"="[E.name][round(E.open)]", "layer"=-SURGERY_LEVEL) + total.overlays += I + overlays_standing[SURGERY_LEVEL] = total + if(update_icons) update_icons() + // Used mostly for creating head items /mob/living/carbon/human/proc/generate_head_icon() //gender no longer matters for the mouth, although there should probably be seperate base head icons. @@ -949,6 +972,7 @@ proc/get_damage_icon_part(damage_state, body_part) //Human Overlays Indexes///////// #undef MUTATIONS_LAYER #undef DAMAGE_LAYER +#undef SURGERY_LEVEL #undef UNIFORM_LAYER #undef TAIL_LAYER #undef ID_LAYER @@ -969,4 +993,5 @@ proc/get_damage_icon_part(damage_state, body_part) #undef L_HAND_LAYER #undef R_HAND_LAYER #undef TARGETED_LAYER +#undef FIRE_LAYER #undef TOTAL_LAYERS diff --git a/code/modules/mob/living/carbon/metroid/death.dm b/code/modules/mob/living/carbon/metroid/death.dm index 2ebc5c576b5..022726b00ac 100644 --- a/code/modules/mob/living/carbon/metroid/death.dm +++ b/code/modules/mob/living/carbon/metroid/death.dm @@ -1,22 +1,23 @@ /mob/living/carbon/slime/death(gibbed) if(stat == DEAD) return - stat = DEAD - if(!gibbed) - if(is_adult) - var/mob/living/carbon/slime/M = new /mob/living/carbon/slime(loc) - M.colour = colour - M.rabid = 1 - is_adult = 0 - maxHealth = 150 - revive() - regenerate_icons() - number = rand(1, 1000) - name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" - return + if(!gibbed && is_adult) + var/mob/living/carbon/slime/M = new /mob/living/carbon/slime(loc, colour) + M.rabid = 1 + M.Friends = Friends.Copy() + step_away(M, src) + is_adult = 0 + maxHealth = 150 + revive() + regenerate_icons() + if (!client) rabid = 1 + number = rand(1, 1000) + name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" + return - icon_state = "[colour] baby slime dead" - overlays.Cut() + . = ..(gibbed, "seizes up and falls limp...") - return ..(gibbed) \ No newline at end of file + regenerate_icons() + + return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/emote.dm b/code/modules/mob/living/carbon/metroid/emote.dm index 2cbc139f5a1..a6ea5498cde 100644 --- a/code/modules/mob/living/carbon/metroid/emote.dm +++ b/code/modules/mob/living/carbon/metroid/emote.dm @@ -1,6 +1,5 @@ /mob/living/carbon/slime/emote(var/act, var/m_type=1, var/message = null) - if (findtext(act, "-", 1, null)) var/t1 = findtext(act, "-", 1, null) //param = copytext(act, t1 + 1, length(act) + 1) @@ -9,6 +8,8 @@ if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_' act = copytext(act,1,length(act)) + var/updateicon = 0 + switch(act) //Alphabetical please if ("me") if(silent) @@ -59,8 +60,32 @@ message = "The [src.name] vibrates!" m_type = 1 + if("nomood") + mood = null + updateicon = 1 + + if("pout") + mood = "pout" + updateicon = 1 + + if("sad") + mood = "sad" + updateicon = 1 + + if("angry") + mood = "angry" + updateicon = 1 + + if("frown") + mood = "mischevous" + updateicon = 1 + + if("smile") + mood = ":3" + updateicon = 1 + if ("help") //This is an exception - src << "Help for slime emotes. You can use these emotes with say \"*emote\":\n\nbounce, custom, jiggle, light, moan, shiver, sway, twitch, vibrate" + src << "Help for slime emotes. You can use these emotes with say \"*emote\":\n\nbounce, custom, jiggle, light, moan, shiver, sway, twitch, vibrate. You can also set your face with: \n\nnomood, pout, sad, angry, frown, smile" else src << "\blue Unusable emote '[act]'. Say *help for a list." @@ -68,9 +93,9 @@ if (m_type & 1) for(var/mob/O in viewers(src, null)) O.show_message(message, m_type) - //Foreach goto(703) else for(var/mob/O in hearers(src, null)) O.show_message(message, m_type) - //Foreach goto(746) + if(updateicon) + regenerate_icons() return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/items.dm b/code/modules/mob/living/carbon/metroid/items.dm new file mode 100644 index 00000000000..bce16794725 --- /dev/null +++ b/code/modules/mob/living/carbon/metroid/items.dm @@ -0,0 +1,367 @@ +/obj/item/slime_extract + name = "slime extract" + desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." + icon = 'icons/mob/slimes.dmi' + icon_state = "grey slime extract" + force = 1.0 + w_class = 1.0 + throwforce = 0 + throw_speed = 3 + throw_range = 6 + origin_tech = "biotech=4" + var/Uses = 1 // uses before it goes inert + var/enhanced = 0 //has it been enhanced before? + + attackby(obj/item/O as obj, mob/user as mob) + if(istype(O, /obj/item/weapon/slimesteroid2)) + if(enhanced == 1) + user << " This extract has already been enhanced!" + return ..() + if(Uses == 0) + user << " You can't enhance a used extract!" + return ..() + user <<"You apply the enhancer. It now has triple the amount of uses." + Uses = 3 + enhanced = 1 + del(O) + +/obj/item/slime_extract/New() + ..() + create_reagents(100) + reagents.add_reagent("slimejelly", 30) + +/obj/item/slime_extract/grey + name = "grey slime extract" + icon_state = "grey slime extract" + +/obj/item/slime_extract/gold + name = "gold slime extract" + icon_state = "gold slime extract" + +/obj/item/slime_extract/silver + name = "silver slime extract" + icon_state = "silver slime extract" + +/obj/item/slime_extract/metal + name = "metal slime extract" + icon_state = "metal slime extract" + +/obj/item/slime_extract/purple + name = "purple slime extract" + icon_state = "purple slime extract" + +/obj/item/slime_extract/darkpurple + name = "dark purple slime extract" + icon_state = "dark purple slime extract" + +/obj/item/slime_extract/orange + name = "orange slime extract" + icon_state = "orange slime extract" + +/obj/item/slime_extract/yellow + name = "yellow slime extract" + icon_state = "yellow slime extract" + +/obj/item/slime_extract/red + name = "red slime extract" + icon_state = "red slime extract" + +/obj/item/slime_extract/blue + name = "blue slime extract" + icon_state = "blue slime extract" + +/obj/item/slime_extract/darkblue + name = "dark blue slime extract" + icon_state = "dark blue slime extract" + +/obj/item/slime_extract/pink + name = "pink slime extract" + icon_state = "pink slime extract" + +/obj/item/slime_extract/green + name = "green slime extract" + icon_state = "green slime extract" + +/obj/item/slime_extract/lightpink + name = "light pink slime extract" + icon_state = "light pink slime extract" + +/obj/item/slime_extract/black + name = "black slime extract" + icon_state = "black slime extract" + +/obj/item/slime_extract/oil + name = "oil slime extract" + icon_state = "oil slime extract" + +/obj/item/slime_extract/adamantine + name = "adamantine slime extract" + icon_state = "adamantine slime extract" + +/obj/item/slime_extract/bluespace + name = "bluespace slime extract" + icon_state = "bluespace slime extract" + +/obj/item/slime_extract/pyrite + name = "pyrite slime extract" + icon_state = "pyrite slime extract" + +/obj/item/slime_extract/cerulean + name = "cerulean slime extract" + icon_state = "cerulean slime extract" + +/obj/item/slime_extract/sepia + name = "sepia slime extract" + icon_state = "sepia slime extract" + +/obj/item/slime_extract/rainbow + name = "rainbow slime extract" + icon_state = "rainbow slime extract" + +////Pet Slime Creation/// + +/obj/item/weapon/slimepotion + name = "docility potion" + desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle19" + + attack(mob/living/carbon/slime/M as mob, mob/user as mob) + if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. + user << " The potion only works on baby slimes!" + return ..() + if(M.is_adult) //Can't tame adults + user << " Only baby slimes can be tamed!" + return..() + if(M.stat) + user << " The slime is dead!" + return..() + if(M.mind) + user << " The slime resists!" + return ..() + var/mob/living/simple_animal/slime/pet = new /mob/living/simple_animal/slime(M.loc) + pet.icon_state = "[M.colour] baby slime" + pet.icon_living = "[M.colour] baby slime" + pet.icon_dead = "[M.colour] baby slime dead" + pet.colour = "[M.colour]" + user <<"You feed the slime the potion, removing it's powers and calming it." + del(M) + var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) + + if (!newname) + newname = "pet slime" + pet.name = newname + pet.real_name = newname + del(src) + +/obj/item/weapon/slimepotion2 + name = "advanced docility potion" + desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame. This one is meant for adult slimes" + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle19" + + attack(mob/living/carbon/slime/M as mob, mob/user as mob) + if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime. + user << " The potion only works on slimes!" + return ..() + if(M.stat) + user << " The slime is dead!" + return..() + if(M.mind) + user << " The slime resists!" + return ..() + var/mob/living/simple_animal/adultslime/pet = new /mob/living/simple_animal/adultslime(M.loc) + pet.icon_state = "[M.colour] adult slime" + pet.icon_living = "[M.colour] adult slime" + pet.icon_dead = "[M.colour] baby slime dead" + pet.colour = "[M.colour]" + user <<"You feed the slime the potion, removing it's powers and calming it." + del(M) + var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) + + if (!newname) + newname = "pet slime" + pet.name = newname + pet.real_name = newname + del(src) + + +/obj/item/weapon/slimesteroid + name = "slime steroid" + desc = "A potent chemical mix that will cause a slime to generate more extract." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle16" + + attack(mob/living/carbon/slime/M as mob, mob/user as mob) + if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. + user << " The steroid only works on baby slimes!" + return ..() + if(M.is_adult) //Can't tame adults + user << " Only baby slimes can use the steroid!" + return..() + if(M.stat) + user << " The slime is dead!" + return..() + if(M.cores == 3) + user <<" The slime already has the maximum amount of extract!" + return..() + + user <<"You feed the slime the steroid. It now has triple the amount of extract." + M.cores = 3 + del(src) + +/obj/item/weapon/slimesteroid2 + name = "extract enhancer" + desc = "A potent chemical mix that will give a slime extract three uses." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle17" + + /*afterattack(obj/target, mob/user , flag) + if(istype(target, /obj/item/slime_extract)) + if(target.enhanced == 1) + user << " This extract has already been enhanced!" + return ..() + if(target.Uses == 0) + user << " You can't enhance a used extract!" + return ..() + user <<"You apply the enhancer. It now has triple the amount of uses." + target.Uses = 3 + target.enahnced = 1 + del(src)*/ + +/obj/effect/golemrune + anchored = 1 + desc = "a strange rune used to create golems. It glows when spirits are nearby." + name = "rune" + icon = 'icons/obj/rune.dmi' + icon_state = "golem" + unacidable = 1 + layer = TURF_LAYER + + New() + ..() + processing_objects.Add(src) + + process() + var/mob/dead/observer/ghost + for(var/mob/dead/observer/O in src.loc) + if(!O.client) continue + if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue + ghost = O + break + if(ghost) + icon_state = "golem2" + else + icon_state = "golem" + + attack_hand(mob/living/user as mob) + var/mob/dead/observer/ghost + for(var/mob/dead/observer/O in src.loc) + if(!O.client) continue + if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue + ghost = O + break + if(!ghost) + user << "The rune fizzles uselessly. There is no spirit nearby." + return + var/mob/living/carbon/human/G = new(src.loc) + G.set_species("Golem") + G.key = ghost.key + G << "You are an adamantine golem. You move slowly, but are highly resistant to heat and cold as well as blunt trauma. You are unable to wear clothes, but can still use most tools. Serve [user], and assist them in completing their goals at any cost." + del (src) + + + proc/announce_to_ghosts() + for(var/mob/dead/observer/G in player_list) + if(G.client) + var/area/A = get_area(src) + if(A) + G << "Golem rune created in [A.name]." + +/mob/living/carbon/slime/has_eyes() + return 0 + +//////////////////////////////Old shit from metroids/RoRos, and the old cores, would not take much work to re-add them//////////////////////// + +/* +// Basically this slime Core catalyzes reactions that normally wouldn't happen anywhere +/obj/item/slime_core + name = "slime extract" + desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." + icon = 'icons/mob/slimes.dmi' + icon_state = "slime extract" + force = 1.0 + w_class = 1.0 + throwforce = 1.0 + throw_speed = 2 + throw_range = 6 + origin_tech = "biotech=4" + var/POWERFLAG = 0 // sshhhhhhh + var/Flush = 30 + var/Uses = 5 // uses before it goes inert + +/obj/item/slime_core/New() + ..() + create_reagents(100) + POWERFLAG = rand(1,10) + Uses = rand(7, 25) + //flags |= NOREACT +/* + spawn() + Life() + + proc/Life() + while(src) + sleep(25) + Flush-- + if(Flush <= 0) + reagents.clear_reagents() + Flush = 30 +*/ + + + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime + name = "slime egg" + desc = "A small, gelatinous egg." + icon = 'icons/mob/mob.dmi' + icon_state = "slime egg-growing" + bitesize = 12 + origin_tech = "biotech=4" + var/grown = 0 + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/New() + ..() + reagents.add_reagent("nutriment", 4) + reagents.add_reagent("slimejelly", 1) + spawn(rand(1200,1500))//the egg takes a while to "ripen" + Grow() + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Grow() + grown = 1 + icon_state = "slime egg-grown" + processing_objects.Add(src) + return + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Hatch() + processing_objects.Remove(src) + var/turf/T = get_turf(src) + src.visible_message(" The [name] pulsates and quivers!") + spawn(rand(50,100)) + src.visible_message(" The [name] bursts open!") + new/mob/living/carbon/slime(T) + del(src) + + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/process() + var/turf/location = get_turf(src) + var/datum/gas_mixture/environment = location.return_air() + if (environment.phoron > MOLES_PHORON_VISIBLE)//phoron exposure causes the egg to hatch + src.Hatch() + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype( W, /obj/item/toy/crayon )) + return + else + ..() +*/ diff --git a/code/modules/mob/living/carbon/metroid/life.dm b/code/modules/mob/living/carbon/metroid/life.dm index de34d74afaf..22b61291ef3 100644 --- a/code/modules/mob/living/carbon/metroid/life.dm +++ b/code/modules/mob/living/carbon/metroid/life.dm @@ -1,10 +1,3 @@ -/mob/living/carbon/slime - var/AIproc = 0 // determines if the AI loop is activated - var/Atkcool = 0 // attack cooldown - var/Tempstun = 0 // temporary temperature stuns - var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while - var/SStun = 0 // stun variable - /mob/living/carbon/slime/Life() set invisibility = 0 set background = 1 @@ -15,113 +8,27 @@ ..() if(stat != DEAD) - //Chemicals in the body handle_chemicals_in_body() - handle_nutrition() - handle_targets() - - if (!ckey) + if (!client) + handle_targets() + if (!AIproc) + spawn() + handle_AI() handle_speech_and_mood() var/datum/gas_mixture/environment if(src.loc) environment = loc.return_air() - //Apparently, the person who wrote this code designed it so that - //blinded get reset each cycle and then get activated later in the - //code. Very ugly. I dont care. Moving this stuff here so its easy - //to find it. - src.blinded = null - - regular_hud_updates() // Basically just deletes any screen objects :< + regular_hud_updates() if(environment) handle_environment(environment) // Handle temperature/pressure differences between body and environment handle_regular_status_updates() // Status updates, death etc. -/mob/living/carbon/slime/proc/AIprocess() // the master AI process - - if(AIproc || stat == DEAD || client) return - - var/hungry = 0 - if (nutrition < get_starve_nutrition()) - hungry = 2 - else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition()) - hungry = 1 - - AIproc = 1 - - while(AIproc && stat != 2 && (attacked || hungry || rabid || Victim)) - if(Victim) // can't eat AND have this little process at the same time - break - - if(!Target || client) - break - - if(Target.health <= -70 || Target.stat == 2) - Target = null - AIproc = 0 - break - - if(Target) - for(var/mob/living/carbon/slime/M in view(1,Target)) - if(M.Victim == Target) - Target = null - AIproc = 0 - break - if(!AIproc) - break - - if(Target in view(1,src)) - if(istype(Target, /mob/living/silicon)) - if(!Atkcool) - Atkcool = 1 - spawn(45) - Atkcool = 0 - - if(Target.Adjacent(src)) - UnarmedAttack(Target) - return - if(!Target.lying && prob(80)) - - if(Target.client && Target.health >= 20) - if(!Atkcool) - Atkcool = 1 - spawn(45) - Atkcool = 0 - - if(Target.Adjacent(src)) - UnarmedAttack(Target) - - else - if(!Atkcool && Target.Adjacent(src)) - Feedon(Target) - - else - if(!Atkcool && Target.Adjacent(src)) - Feedon(Target) - - else - if(Target in view(7, src)) - if(!Target.Adjacent(src)) // Bug of the month candidate: slimes were attempting to move to target only if it was directly next to them, which caused them to target things, but not approach them - step_to(src, Target) - sleep(5) - - else - Target = null - AIproc = 0 - break - - var/sleeptime = movement_delay() - if(sleeptime <= 0) sleeptime = 1 - - sleep(sleeptime + 2) // this is about as fast as a player slime can go - - AIproc = 0 - /mob/living/carbon/slime/proc/handle_environment(datum/gas_mixture/environment) if(!environment) adjustToxLoss(rand(10,20)) @@ -146,8 +53,6 @@ //Account for massive pressure differences if(bodytemperature < (T0C + 5)) // start calculating temperature damage etc - if(bodytemperature <= (T0C - 40)) // stun temperature - Tempstun = 1 if(bodytemperature <= (T0C - 50)) // hurt temperature if(bodytemperature <= 50) // sqrting negative numbers is bad @@ -155,9 +60,6 @@ else adjustToxLoss(round(sqrt(bodytemperature)) * 2) - else - Tempstun = 0 - updatehealth() return //TODO: DEFERRED @@ -189,22 +91,16 @@ /mob/living/carbon/slime/proc/handle_regular_status_updates() - if(is_adult) - health = 200 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) - else - health = 150 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) + src.blinded = null - if(health < config.health_threshold_dead && stat != 2) + health = maxHealth - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) + + if(health < 0 && stat != DEAD) death() return - else if(src.health < config.health_threshold_crit) - - if(!src.reagents.has_reagent("inaprovaline")) - src.adjustOxyLoss(10) - - if(src.stat != DEAD) - src.stat = UNCONSCIOUS + if (halloss) + halloss = 0 if(prob(30)) adjustOxyLoss(-1) @@ -267,27 +163,16 @@ if(nutrition <= 0) nutrition = 0 - if(prob(75)) - adjustToxLoss(rand(0,5)) + adjustToxLoss(rand(1,3)) + if (client && prob(5)) + src << "You are starving!" else if (nutrition >= get_grow_nutrition() && amount_grown < 10) nutrition -= 20 amount_grown++ - if(amount_grown >= 10 && !Victim && !Target && !ckey) - if(is_adult) - Reproduce() - else - Evolve() - /mob/living/carbon/slime/proc/handle_targets() - if(Tempstun) - if(!Victim) // not while they're eating! - canmove = 0 - else - canmove = 1 - - if(attacked > 50) attacked = 50 + if(attacked > 50) attacked = 50 // Let's not get into absurdly long periods of rage if(attacked > 0) attacked-- @@ -300,106 +185,180 @@ if(prob(10)) Discipline-- - if(!client) - if(!canmove) return + if(!canmove) return - if(Victim) return // if it's eating someone already, continue eating! + if(Victim) return // if it's eating someone already, continue eating! - if(Target) - --target_patience - if (target_patience <= 0 || SStun || Discipline || attacked) // Tired of chasing or something draws out attention - target_patience = 0 - Target = null + if(Target) + --target_patience + if (target_patience <= 0 || SStun || Discipline || attacked) // Tired of chasing or something draws out attention + target_patience = 0 + Target = null - if(AIproc && SStun) return + var/hungry = 0 // determines if the slime is hungry - var/hungry = 0 // determines if the slime is hungry + if (nutrition < get_starve_nutrition()) + hungry = 2 + else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition()) + hungry = 1 - if (nutrition < get_starve_nutrition()) - hungry = 2 - else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition()) - hungry = 1 + if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends + if(Friends.len > 0 && prob(1)) + var/mob/nofriend = pick(Friends) + --Friends[nofriend] + if (Friends[nofriend] <= 0) + Friends -= nofriend - if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends - if(Friends.len > 0 && prob(1)) - var/mob/nofriend = pick(Friends) - --Friends[nofriend] + if(!Target) + if(will_hunt(hungry) || attacked || rabid) // Only add to the list if we need to + var/list/targets = list() - if(!Target) - if(will_hunt() && hungry || attacked || rabid) // Only add to the list if we need to - var/list/targets = list() + for(var/mob/living/L in view(7,src)) - for(var/mob/living/L in view(7,src)) + if(isslime(L) || L.stat == DEAD) // Ignore other slimes and dead mobs + continue - if(isslime(L) || L.stat == DEAD) // Ignore other slimes and dead mobs - continue - - if(L in Friends) // No eating friends! - continue - - if(issilicon(L) && (rabid || attacked)) // They can't eat silicons, but they can glomp them in defence - targets += L // Possible target found! - - if(istype(L, /mob/living/carbon/human) && dna) //Ignore slime(wo)men - var/mob/living/carbon/human/H = L - if(H.species.name == "Slime") - continue - - if(!L.canmove) // Only one slime can latch on at a time. - var/notarget = 0 - for(var/mob/living/carbon/slime/M in view(1,L)) - if(M.Victim == L) - notarget = 1 - if(notarget) - continue + if(L in Friends) // No eating friends! + continue + if(issilicon(L) && (rabid || attacked)) // They can't eat silicons, but they can glomp them in defence targets += L // Possible target found! - if(targets.len > 0) - if(attacked || rabid || hungry == 2) - Target = targets[1] // I am attacked and am fighting back or so hungry I don't even care - else - for(var/mob/living/carbon/C in targets) - if(!Discipline && prob(5)) - if(ishuman(C)) - Target = C - break + if(istype(L, /mob/living/carbon/human) && dna) //Ignore slime(wo)men + var/mob/living/carbon/human/H = L + if(H.species.name == "Slime") + continue - if(isalien(C) || ismonkey(C)) - Target = C - break + if(!L.canmove) // Only one slime can latch on at a time. + var/notarget = 0 + for(var/mob/living/carbon/slime/M in view(1,L)) + if(M.Victim == L) + notarget = 1 + if(notarget) + continue - if (Target) - target_patience = rand(5,7) - if (is_adult) - target_patience += 3 + targets += L // Possible target found! - if(!Target) // If we have no target, we are wandering or following orders - if (Leader) - if (holding_still) - holding_still = max(holding_still - 1, 0) - else if(canmove && isturf(loc)) - step_to(src, Leader) + if(targets.len > 0) + if(attacked || rabid || hungry == 2) + Target = targets[1] // I am attacked and am fighting back or so hungry I don't even care + else + for(var/mob/living/carbon/C in targets) + if(ishuman(C) && !Discipline && prob(5)) + Target = C + break - else if(hungry) - if (holding_still) - holding_still = max(holding_still - hungry, 0) - else if(canmove && isturf(loc) && prob(50)) - step(src, pick(cardinal)) + if(isalien(C) || ismonkey(C) || isanimal(C)) + Target = C + break + + if (Target) + target_patience = rand(5,7) + if (is_adult) + target_patience += 3 + + if(!Target) // If we have no target, we are wandering or following orders + if (Leader) + if (holding_still) + holding_still = max(holding_still - 1, 0) + else if(canmove && isturf(loc)) + step_to(src, Leader) + + else if(hungry) + if (holding_still) + holding_still = max(holding_still - 1 - hungry, 0) + else if(canmove && isturf(loc) && prob(50)) + step(src, pick(cardinal)) + + else + if (holding_still) + holding_still = max(holding_still - 1, 0) + else if(canmove && isturf(loc) && prob(33)) + step(src, pick(cardinal)) + +/mob/living/carbon/slime/proc/handle_AI() // the master AI process + + if(stat == DEAD || client || Victim) return // If we're dead or have a client, we don't need AI, if we're feeding, we continue feeding + AIproc = 1 + + if(amount_grown >= 10 && !Target) + if(is_adult) + Reproduce() + else + Evolve() + AIproc = 0 + return + + if(Target) // We're chasing the target + if(Target.stat == DEAD) + Target = null + AIproc = 0 + return + + for(var/mob/living/carbon/slime/M in view(1, Target)) + if(M.Victim == Target) + Target = null + AIproc = 0 + return + + if(Target.Adjacent(src)) + if(istype(Target, /mob/living/silicon)) // Glomp the silicons + if(!Atkcool) + a_intent = "hurt" + UnarmedAttack(Target) + Atkcool = 1 + spawn(45) + Atkcool = 0 + AIproc = 0 + return + + if(Target.client && !Target.lying && prob(60 + powerlevel * 4)) // Try to take down the target first + if(!Atkcool) + Atkcool = 1 + spawn(45) + Atkcool = 0 + + a_intent = "disarm" + UnarmedAttack(Target) else - if (holding_still) - holding_still = max(holding_still - 1, 0) - else if(canmove && isturf(loc) && prob(33)) - step(src, pick(cardinal)) - else if(!AIproc) - spawn() - AIprocess() + if(!Atkcool) + a_intent = "grab" + UnarmedAttack(Target) + + else if(Target in view(7, src)) + step_to(src, Target) + + else + Target = null + AIproc = 0 + return + + else + var/mob/living/carbon/slime/frenemy + for (var/mob/living/carbon/slime/S in view(1, src)) + if (S != src) + frenemy = S + if (frenemy && prob(1)) + if (frenemy.colour == colour) + a_intent = "help" + else + a_intent = "hurt" + UnarmedAttack(frenemy) + + var/sleeptime = movement_delay() + if(sleeptime <= 5) sleeptime = 5 // Maximum one action per half a second + spawn (sleeptime) + handle_AI() + return /mob/living/carbon/slime/proc/handle_speech_and_mood() //Mood starts here var/newmood = "" - if (rabid || attacked) newmood = "angry" + a_intent = "help" + if (rabid || attacked) + newmood = "angry" + a_intent = "hurt" else if (Target) newmood = "mischevous" if (!newmood) @@ -569,11 +528,13 @@ if (is_adult) return 300 else return 200 -/mob/living/carbon/slime/proc/will_hunt(var/hunger = -1) // Check for being stopped from feeding and chasing +/mob/living/carbon/slime/proc/will_hunt(var/hunger) // Check for being stopped from feeding and chasing if (hunger == 2 || rabid || attacked) return 1 if (Leader) return 0 if (holding_still) return 0 - return 1 + if (hunger == 1 || prob(25)) + return 1 + return 0 /mob/living/carbon/slime/slip() //Can't slip something without legs. return 0 \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm index 14a963cfdca..d6c8c226c41 100644 --- a/code/modules/mob/living/carbon/metroid/metroid.dm +++ b/code/modules/mob/living/carbon/metroid/metroid.dm @@ -4,10 +4,9 @@ icon_state = "grey baby slime" pass_flags = PASSTABLE var/is_adult = 0 - speak_emote = list("telepathically chirps") + speak_emote = list("chirps") layer = 5 - maxHealth = 150 health = 150 gender = NEUTER @@ -25,7 +24,7 @@ var/cores = 1 // the number of /obj/item/slime_extract's the slime has left inside var/mutation_chance = 30 // Chance of mutating, should be between 25 and 35 - var/powerlevel = 0 // 1-10 controls how much electricity they are generating + var/powerlevel = 0 // 0-10 controls how much electricity they are generating var/amount_grown = 0 // controls how long the slime has been overfed, if 10, grows or reproduces var/number = 0 // Used to understand when someone is talking to it @@ -45,6 +44,11 @@ var/mood = "" // To show its face + var/AIproc = 0 // If it's 0, we need to launch an AI proc + var/Atkcool = 0 // attack cooldown + var/SStun = 0 // NPC stun variable. Used to calm them down when they are attacked while feeding, or they will immediately re-attach + var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while. The part about freeze gun is a lie + ///////////TIME FOR SUBSPECIES var/colour = "grey" @@ -53,28 +57,21 @@ var/core_removal_stage = 0 //For removing cores. -/mob/living/carbon/slime/New() +/mob/living/carbon/slime/New(var/location, var/colour="grey") verbs += /mob/living/proc/ventcrawl create_reagents(100) - spawn (0) - number = rand(1, 1000) - name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" - icon_state = "[colour] [is_adult ? "adult" : "baby"] slime" - real_name = name - slime_mutation = mutation_table(colour) - mutation_chance = rand(25, 35) - var/sanitizedcolour = replacetext(colour, " ", "") - coretype = text2path("/obj/item/slime_extract/[sanitizedcolour]") - ..() -/mob/living/carbon/slime/regenerate_icons() - icon_state = "[colour] [is_adult ? "adult" : "baby"] slime" - overlays.len = 0 - if (mood) - overlays += image('icons/mob/slimes.dmi', icon_state = "aslime-[mood]") - ..() + src.colour = colour + number = rand(1, 1000) + name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" + real_name = name + slime_mutation = mutation_table(colour) + mutation_chance = rand(25, 35) + var/sanitizedcolour = replacetext(colour, " ", "") + coretype = text2path("/obj/item/slime_extract/[sanitizedcolour]") + ..(location) /mob/living/carbon/slime/movement_delay() if (bodytemperature >= 330.23) // 135 F @@ -82,8 +79,8 @@ var/tally = 0 - var/health_deficiency = (100 - health) - if(health_deficiency >= 45) tally += (health_deficiency / 25) + var/health_deficiency = (maxHealth - health) + if(health_deficiency >= 30) tally += (health_deficiency / 25) if (bodytemperature < 183.222) tally += (283.222 - bodytemperature) / 10 * 1.75 @@ -105,25 +102,23 @@ return now_pushing = 1 - if(isobj(AM)) - if(!client && powerlevel > 0) - var/probab = 10 - switch(powerlevel) - if(1 to 2) probab = 20 - if(3 to 4) probab = 30 - if(5 to 6) probab = 40 - if(7 to 8) probab = 60 - if(9) probab = 70 - if(10) probab = 95 - if(prob(probab)) - if(istype(AM, /obj/structure/window) || istype(AM, /obj/structure/grille)) - if(nutrition <= get_hunger_nutrition() && !Atkcool) - if (is_adult || prob(5)) - UnarmedAttack(AM) - spawn() - Atkcool = 1 - sleep(45) - Atkcool = 0 + if(isobj(AM) && !client && powerlevel > 0) + var/probab = 10 + switch(powerlevel) + if(1 to 2) probab = 20 + if(3 to 4) probab = 30 + if(5 to 6) probab = 40 + if(7 to 8) probab = 60 + if(9) probab = 70 + if(10) probab = 95 + if(prob(probab)) + if(istype(AM, /obj/structure/window) || istype(AM, /obj/structure/grille)) + if(nutrition <= get_hunger_nutrition() && !Atkcool) + if (is_adult || prob(5)) + UnarmedAttack(AM) + Atkcool = 1 + spawn(45) + Atkcool = 0 if(ismob(AM)) var/mob/tmob = AM @@ -139,21 +134,8 @@ return now_pushing = 0 + ..() - if (!istype(AM, /atom/movable)) - return - if (!( now_pushing )) - now_pushing = 1 - if (!( AM.anchored )) - var/t = get_dir(src, AM) - if (istype(AM, /obj/structure/window)) - var/obj/structure/window/W = AM - if(W.is_full_window()) - for(var/obj/structure/window/win in get_step(AM,t)) - now_pushing = 0 - return - step(AM, t) - now_pushing = null /mob/living/carbon/slime/Process_Spacemove() return 2 @@ -162,10 +144,8 @@ ..() statpanel("Status") - if(is_adult) - stat(null, "Health: [round((health / 200) * 100)]%") - else - stat(null, "Health: [round((health / 150) * 100)]%") + stat(null, "Health: [round((health / maxHealth) * 100)]%") + stat(null, "Intent: [a_intent]") if (client.statpanel == "Status") stat(null, "Nutrition: [nutrition]/[get_max_nutrition()]") @@ -227,9 +207,7 @@ if(shielded) damage /= 4 - //paralysis += 1 - - show_message(" The blob attacks you!") + show_message(" The blob attacks you!") adjustFireLoss(damage) @@ -244,14 +222,12 @@ return /mob/living/carbon/slime/meteorhit(O as obj) - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message(text("\red [] has been hit by []", src, O), 1) - if (health > 0) - adjustBruteLoss((istype(O, /obj/effect/meteor/small) ? 10 : 25)) - adjustFireLoss(30) + visible_message("[src] has been hit by [O]") - updatehealth() + adjustBruteLoss((istype(O, /obj/effect/meteor/small) ? 10 : 25)) + adjustFireLoss(30) + + updatehealth() return /mob/living/carbon/slime/attack_hand(mob/living/carbon/human/M as mob) @@ -271,11 +247,9 @@ if(prob(90) && !client) Discipline++ - spawn() - SStun = 1 - sleep(rand(45,60)) - if(src) - SStun = 0 + SStun = 1 + spawn(rand(45,60)) + SStun = 0 Victim = null anchored = 0 @@ -299,11 +273,9 @@ if(Discipline == 1) attacked = 0 - spawn() - SStun = 1 - sleep(rand(55,65)) - if(src) - SStun = 0 + SStun = 1 + spawn(rand(55,65)) + SStun = 0 Victim = null anchored = 0 @@ -345,15 +317,13 @@ if(prob(80) && !client) Discipline++ spawn(0) - step_away(src,M,15) sleep(3) step_away(src,M,15) - playsound(loc, "punch", 25, 1, -1) visible_message("[M] has punched [src]!", \ - "[M] has punched [src]!") + "[M] has punched [src]!") adjustBruteLoss(damage) updatehealth() @@ -381,9 +351,8 @@ Target = null anchored = 0 - spawn() - SStun = 1 - sleep(rand(5,20)) + SStun = 1 + spawn(rand(5,20)) SStun = 0 spawn(0) @@ -403,9 +372,8 @@ Discipline++ if(Discipline == 1) attacked = 0 - spawn() - SStun = 1 - sleep(rand(5,20)) + SStun = 1 + spawn(rand(5,20)) SStun = 0 Victim = null @@ -426,8 +394,8 @@ /mob/living/carbon/slime/restrained() return 0 -mob/living/carbon/slime/var/co2overloadtime = null -mob/living/carbon/slime/var/temperature_resistance = T0C+75 +/mob/living/carbon/slime/var/co2overloadtime = null +/mob/living/carbon/slime/var/temperature_resistance = T0C+75 /mob/living/carbon/slime/show_inv(mob/user) return @@ -435,8 +403,17 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 /mob/living/carbon/slime/toggle_throw_mode() return -/mob/living/carbon/slime/proc/apply_water() - adjustToxLoss(rand(15,20)) +/mob/living/carbon/slime/proc/gain_nutrition(var/amount) + nutrition += amount + if(prob(amount * 2)) // Gain around one level per 50 nutrition + powerlevel++ + if(powerlevel > 10) + powerlevel = 10 + adjustToxLoss(-10) + nutrition = max(nutrition, get_max_nutrition()) + +/mob/living/carbon/slime/proc/apply_water(var/amount) + adjustToxLoss(15 + amount) if (!client) if (Target) // Like cats Target = null @@ -446,371 +423,4 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 /mob/living/carbon/slime/can_use_vents() if(Victim) return "You cannot ventcrawl while feeding." - ..() - -/obj/item/slime_extract - name = "slime extract" - desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." - icon = 'icons/mob/slimes.dmi' - icon_state = "grey slime extract" - force = 1.0 - w_class = 1.0 - throwforce = 0 - throw_speed = 3 - throw_range = 6 - origin_tech = "biotech=4" - var/Uses = 1 // uses before it goes inert - var/enhanced = 0 //has it been enhanced before? - - attackby(obj/item/O as obj, mob/user as mob) - if(istype(O, /obj/item/weapon/slimesteroid2)) - if(enhanced == 1) - user << " This extract has already been enhanced!" - return ..() - if(Uses == 0) - user << " You can't enhance a used extract!" - return ..() - user <<"You apply the enhancer. It now has triple the amount of uses." - Uses = 3 - enhanced = 1 - del(O) - -/obj/item/slime_extract/New() - ..() - create_reagents(100) - -/obj/item/slime_extract/grey - name = "grey slime extract" - icon_state = "grey slime extract" - -/obj/item/slime_extract/gold - name = "gold slime extract" - icon_state = "gold slime extract" - -/obj/item/slime_extract/silver - name = "silver slime extract" - icon_state = "silver slime extract" - -/obj/item/slime_extract/metal - name = "metal slime extract" - icon_state = "metal slime extract" - -/obj/item/slime_extract/purple - name = "purple slime extract" - icon_state = "purple slime extract" - -/obj/item/slime_extract/darkpurple - name = "dark purple slime extract" - icon_state = "dark purple slime extract" - -/obj/item/slime_extract/orange - name = "orange slime extract" - icon_state = "orange slime extract" - -/obj/item/slime_extract/yellow - name = "yellow slime extract" - icon_state = "yellow slime extract" - -/obj/item/slime_extract/red - name = "red slime extract" - icon_state = "red slime extract" - -/obj/item/slime_extract/blue - name = "blue slime extract" - icon_state = "blue slime extract" - -/obj/item/slime_extract/darkblue - name = "dark blue slime extract" - icon_state = "dark blue slime extract" - -/obj/item/slime_extract/pink - name = "pink slime extract" - icon_state = "pink slime extract" - -/obj/item/slime_extract/green - name = "green slime extract" - icon_state = "green slime extract" - -/obj/item/slime_extract/lightpink - name = "light pink slime extract" - icon_state = "light pink slime extract" - -/obj/item/slime_extract/black - name = "black slime extract" - icon_state = "black slime extract" - -/obj/item/slime_extract/oil - name = "oil slime extract" - icon_state = "oil slime extract" - -/obj/item/slime_extract/adamantine - name = "adamantine slime extract" - icon_state = "adamantine slime extract" - -/obj/item/slime_extract/bluespace - name = "bluespace slime extract" - icon_state = "bluespace slime extract" - -/obj/item/slime_extract/pyrite - name = "pyrite slime extract" - icon_state = "pyrite slime extract" - -/obj/item/slime_extract/cerulean - name = "cerulean slime extract" - icon_state = "cerulean slime extract" - -/obj/item/slime_extract/sepia - name = "sepia slime extract" - icon_state = "sepia slime extract" - -/obj/item/slime_extract/rainbow - name = "rainbow slime extract" - icon_state = "rainbow slime extract" - -////Pet Slime Creation/// - -/obj/item/weapon/slimepotion - name = "docility potion" - desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame." - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle19" - - attack(mob/living/carbon/slime/M as mob, mob/user as mob) - if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. - user << " The potion only works on baby slimes!" - return ..() - if(M.is_adult) //Can't tame adults - user << " Only baby slimes can be tamed!" - return..() - if(M.stat) - user << " The slime is dead!" - return..() - if(M.mind) - user << " The slime resists!" - return ..() - var/mob/living/simple_animal/slime/pet = new /mob/living/simple_animal/slime(M.loc) - pet.icon_state = "[M.colour] baby slime" - pet.icon_living = "[M.colour] baby slime" - pet.icon_dead = "[M.colour] baby slime dead" - pet.colour = "[M.colour]" - user <<"You feed the slime the potion, removing it's powers and calming it." - del(M) - var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) - - if (!newname) - newname = "pet slime" - pet.name = newname - pet.real_name = newname - del(src) - -/obj/item/weapon/slimepotion2 - name = "advanced docility potion" - desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame. This one is meant for adult slimes" - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle19" - - attack(mob/living/carbon/slime/M as mob, mob/user as mob) - if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime. - user << " The potion only works on slimes!" - return ..() - if(M.stat) - user << " The slime is dead!" - return..() - if(M.mind) - user << " The slime resists!" - return ..() - var/mob/living/simple_animal/adultslime/pet = new /mob/living/simple_animal/adultslime(M.loc) - pet.icon_state = "[M.colour] adult slime" - pet.icon_living = "[M.colour] adult slime" - pet.icon_dead = "[M.colour] baby slime dead" - pet.colour = "[M.colour]" - user <<"You feed the slime the potion, removing it's powers and calming it." - del(M) - var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) - - if (!newname) - newname = "pet slime" - pet.name = newname - pet.real_name = newname - del(src) - - -/obj/item/weapon/slimesteroid - name = "slime steroid" - desc = "A potent chemical mix that will cause a slime to generate more extract." - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle16" - - attack(mob/living/carbon/slime/M as mob, mob/user as mob) - if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. - user << " The steroid only works on baby slimes!" - return ..() - if(M.is_adult) //Can't tame adults - user << " Only baby slimes can use the steroid!" - return..() - if(M.stat) - user << " The slime is dead!" - return..() - if(M.cores == 3) - user <<" The slime already has the maximum amount of extract!" - return..() - - user <<"You feed the slime the steroid. It now has triple the amount of extract." - M.cores = 3 - del(src) - -/obj/item/weapon/slimesteroid2 - name = "extract enhancer" - desc = "A potent chemical mix that will give a slime extract three uses." - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle17" - - /*afterattack(obj/target, mob/user , flag) - if(istype(target, /obj/item/slime_extract)) - if(target.enhanced == 1) - user << " This extract has already been enhanced!" - return ..() - if(target.Uses == 0) - user << " You can't enhance a used extract!" - return ..() - user <<"You apply the enhancer. It now has triple the amount of uses." - target.Uses = 3 - target.enahnced = 1 - del(src)*/ - -/obj/effect/golemrune - anchored = 1 - desc = "a strange rune used to create golems. It glows when spirits are nearby." - name = "rune" - icon = 'icons/obj/rune.dmi' - icon_state = "golem" - unacidable = 1 - layer = TURF_LAYER - - New() - ..() - processing_objects.Add(src) - - process() - var/mob/dead/observer/ghost - for(var/mob/dead/observer/O in src.loc) - if(!O.client) continue - if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue - ghost = O - break - if(ghost) - icon_state = "golem2" - else - icon_state = "golem" - - attack_hand(mob/living/user as mob) - var/mob/dead/observer/ghost - for(var/mob/dead/observer/O in src.loc) - if(!O.client) continue - if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue - ghost = O - break - if(!ghost) - user << "The rune fizzles uselessly. There is no spirit nearby." - return - var/mob/living/carbon/human/G = new(src.loc) - G.set_species("Golem") - G.key = ghost.key - G << "You are an adamantine golem. You move slowly, but are highly resistant to heat and cold as well as blunt trauma. You are unable to wear clothes, but can still use most tools. Serve [user], and assist them in completing their goals at any cost." - del (src) - - - proc/announce_to_ghosts() - for(var/mob/dead/observer/G in player_list) - if(G.client) - var/area/A = get_area(src) - if(A) - G << "Golem rune created in [A.name]." - -/mob/living/carbon/slime/has_eyes() - return 0 - -//////////////////////////////Old shit from metroids/RoRos, and the old cores, would not take much work to re-add them//////////////////////// - -/* -// Basically this slime Core catalyzes reactions that normally wouldn't happen anywhere -/obj/item/slime_core - name = "slime extract" - desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." - icon = 'icons/mob/slimes.dmi' - icon_state = "slime extract" - force = 1.0 - w_class = 1.0 - throwforce = 1.0 - throw_speed = 2 - throw_range = 6 - origin_tech = "biotech=4" - var/POWERFLAG = 0 // sshhhhhhh - var/Flush = 30 - var/Uses = 5 // uses before it goes inert - -/obj/item/slime_core/New() - ..() - create_reagents(100) - POWERFLAG = rand(1,10) - Uses = rand(7, 25) - //flags |= NOREACT -/* - spawn() - Life() - - proc/Life() - while(src) - sleep(25) - Flush-- - if(Flush <= 0) - reagents.clear_reagents() - Flush = 30 -*/ - - - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime - name = "slime egg" - desc = "A small, gelatinous egg." - icon = 'icons/mob/mob.dmi' - icon_state = "slime egg-growing" - bitesize = 12 - origin_tech = "biotech=4" - var/grown = 0 - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/New() - ..() - reagents.add_reagent("nutriment", 4) - reagents.add_reagent("slimejelly", 1) - spawn(rand(1200,1500))//the egg takes a while to "ripen" - Grow() - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Grow() - grown = 1 - icon_state = "slime egg-grown" - processing_objects.Add(src) - return - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Hatch() - processing_objects.Remove(src) - var/turf/T = get_turf(src) - src.visible_message(" The [name] pulsates and quivers!") - spawn(rand(50,100)) - src.visible_message(" The [name] bursts open!") - new/mob/living/carbon/slime(T) - del(src) - - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/process() - var/turf/location = get_turf(src) - var/datum/gas_mixture/environment = location.return_air() - if (environment.phoron > MOLES_PHORON_VISIBLE)//phoron exposure causes the egg to hatch - src.Hatch() - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype( W, /obj/item/toy/crayon )) - return - else - ..() -*/ + ..() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/powers.dm b/code/modules/mob/living/carbon/metroid/powers.dm index 23ca8acbf69..b2f8c2588f3 100644 --- a/code/modules/mob/living/carbon/metroid/powers.dm +++ b/code/modules/mob/living/carbon/metroid/powers.dm @@ -1,75 +1,46 @@ -/mob/living/carbon/slime/verb/Feed() - set category = "Slime" - set desc = "This will let you feed on any valid creature in the surrounding area. This should also be used to halt the feeding process." - if(Victim) +/mob/living/carbon/slime/proc/Wrap(var/mob/living/M) // This is a proc for the clicks + if (Victim == M || src == M) Feedstop() return - if(stat) - src << "I must be conscious to do this..." + if (Victim) + src << "I am already feeding..." return - var/list/choices = list() - for(var/mob/living/C in view(1,src)) - if(C!=src && !istype(C,/mob/living/carbon/slime) && Adjacent(C)) - choices += C - - var/mob/living/M = input(src,"Who do you wish to feed on?") in null|choices - if(!M) return - if(Adjacent(M)) - - if(!istype(src, /mob/living/carbon/brain)) - if(!istype(M, /mob/living/carbon/slime)) - if(stat != 2) - if(health > -70) - - for(var/mob/living/carbon/slime/met in view()) - if(met.Victim == M && met != src) - src << "The [met.name] is already feeding on this subject..." - return - src << "\blue I have latched onto the subject and begun feeding..." - M << "\red The [src.name] has latched onto your head!" - Feedon(M) - - else - src << "This subject does not have a strong enough life energy..." - else - src << "This subject does not have an edible life energy..." - else - src << "I must not feed on my brothers..." - else - src << "This subject does not have an edible life energy..." + var t = invalidFeedTarget(M) + if (t) + src << t + return + Feedon(M) +/mob/living/carbon/slime/proc/invalidFeedTarget(var/mob/living/M) + if (!M || !istype(M)) + return "This subject is incomparable..." + if (istype(M, /mob/living/carbon/slime)) // No cannibalism... yet + return "I cannot feed on other slimes..." + if (!Adjacent(M)) + return "This subject is too far away..." + if (istype(M, /mob/living/carbon) && M.getCloneLoss() > 150 || istype(M, /mob/living/simple_animal) && M.stat == DEAD) + return "This subject does not have an edible life energy..." + for(var/mob/living/carbon/slime/met in view()) + if(met.Victim == M && met != src) + return "The [met.name] is already feeding on this subject..." + return 0 /mob/living/carbon/slime/proc/Feedon(var/mob/living/M) Victim = M - src.loc = M.loc + loc = M.loc canmove = 0 anchored = 1 - var/lastnut = nutrition - var/fed_succesfully = 0 - if(is_adult) - icon_state = "[colour] adult slime eat" - else - icon_state = "[colour] baby slime eat" - while(Victim && M.health > -70 && stat != 2) + regenerate_icons() + + while(Victim && !invalidFeedTarget(M) && stat != 2) canmove = 0 if(Adjacent(M)) - loc = M.loc - - if(prob(15) && M.client && istype(M, /mob/living/carbon)) - var/mob/living/carbon/C = M - if (!(C.species && (C.species.flags & NO_PAIN))) - M << "[pick("You can feel your body becoming weak!", \ - "You feel like you're about to die!", \ - "You feel every part of your body screaming in agony!", \ - "A low, rolling pain passes through your body!", \ - "Your body feels as if it's falling apart!", \ - "You feel extremely weak!", \ - "A sharp, deep pain bathes every inch of your body!")]" + UpdateFeed(M) if(istype(M, /mob/living/carbon)) Victim.adjustCloneLoss(rand(5,6)) @@ -77,83 +48,51 @@ if(Victim.health <= 0) Victim.adjustToxLoss(rand(2,4)) - fed_succesfully = 1 - else if(istype(M, /mob/living/simple_animal)) Victim.adjustBruteLoss(is_adult ? rand(7, 15) : rand(4, 12)) - fed_succesfully = 1 else - if(prob(25)) - src << "[pick("This subject is incompatable", \ - "This subject does not have a life energy", "This subject is empty", \ - "I am not satisified", "I can not feed from this subject", \ - "I do not feel nourished", "This subject is not food")]..." + src << "[pick("This subject is incompatable", "This subject does not have a life energy", "This subject is empty", "I am not satisified", "I can not feed from this subject", "I do not feel nourished", "This subject is not food")]..." + Feedstop() + break - if(fed_succesfully) - //I have no idea why this is not in handle_nutrition() - nutrition += rand(15,30) - if(nutrition >= lastnut + 50) - if(prob(80)) - lastnut = nutrition - powerlevel++ - if(powerlevel > 10) - powerlevel = 10 - adjustToxLoss(-10) + if(prob(15) && M.client && istype(M, /mob/living/carbon)) + var/painMes = pick("You can feel your body becoming weak!", "You feel like you're about to die!", "You feel every part of your body screaming in agony!", "A low, rolling pain passes through your body!", "Your body feels as if it's falling apart!", "You feel extremely weak!", "A sharp, deep pain bathes every inch of your body!") + if (ishuman(M)) + var/mob/living/carbon/human/H = M + H.custom_pain(painMes) + else if (istype(M, /mob/living/carbon)) + var/mob/living/carbon/C = M + if (!(C.species && (C.species.flags & NO_PAIN))) + M << "[painMes]" - //Heal yourself. - adjustOxyLoss(-10) - adjustBruteLoss(-10) - adjustFireLoss(-10) - adjustCloneLoss(-10) + gain_nutrition(rand(20,25)) - updatehealth() - if(Victim) - Victim.updatehealth() - - sleep(rand(15,45)) + adjustOxyLoss(-10) //Heal yourself + adjustBruteLoss(-10) + adjustFireLoss(-10) + adjustCloneLoss(-10) + updatehealth() + if(Victim) + Victim.updatehealth() + sleep(30) // Deal damage every 3 seconds else break - if(stat == 2) - if(!is_adult) - icon_state = "[colour] baby slime dead" - - else - if(is_adult) - icon_state = "[colour] adult slime" - else - icon_state = "[colour] baby slime" - canmove = 1 anchored = 0 - if(M) - if(M.health <= -70) - M.canmove = 0 - if(!client) - if(Victim && !rabid && !attacked) - if(Victim.LAssailant && Victim.LAssailant != Victim) - if(prob(50)) - if(!(Victim.LAssailant in Friends)) - Friends[Victim.LAssailant] = 1 - //Friends.Add(Victim.LAssailant) // no idea why i was using the |= operator - else - ++Friends[Victim.LAssailant] + if(M && invalidFeedTarget(M)) // This means that the slime drained the victim + if(!client) + if(Victim && !rabid && !attacked && Victim.LAssailant && Victim.LAssailant != Victim && prob(50)) + if(!(Victim.LAssailant in Friends)) + Friends[Victim.LAssailant] = 1 + else + ++Friends[Victim.LAssailant] - - if(M.client && istype(src, /mob/living/carbon/human)) - if(prob(85)) - rabid = 1 // UUUNNBGHHHH GONNA EAT JUUUUUU - - if(client) src << "This subject does not have a strong enough life energy anymore..." else - M.canmove = 1 - - if(client) src << "I have stopped feeding..." - else - if(client) src << "I have stopped feeding..." + src << "This subject does not have a strong enough life energy anymore..." Victim = null @@ -167,14 +106,14 @@ if(Victim == M) loc = M.loc // simple "attach to head" effect! - /mob/living/carbon/slime/verb/Evolve() set category = "Slime" set desc = "This will let you evolve from baby to adult slime." if(stat) - src << "I must be conscious to do this..." + src << "I must be conscious to do this..." return + if(!is_adult) if(amount_grown >= 10) is_adult = 1 @@ -183,36 +122,35 @@ regenerate_icons() name = text("[colour] [is_adult ? "adult" : "baby"] slime ([number])") else - src << "I am not ready to evolve yet..." + src << "I am not ready to evolve yet..." else - src << "I have already evolved..." + src << "I have already evolved..." /mob/living/carbon/slime/verb/Reproduce() set category = "Slime" set desc = "This will make you split into four Slimes." if(stat) - src << "I must be conscious to do this..." + src << "I must be conscious to do this..." return if(is_adult) if(amount_grown >= 10) if(stat) - src << "I must be conscious to do this..." + src << "I must be conscious to do this..." return var/list/babies = list() var/new_nutrition = round(nutrition * 0.9) var/new_powerlevel = round(powerlevel / 4) - for(var/i=1,i<=4,i++) - var/mob/living/carbon/slime/M = new /mob/living/carbon/slime/(loc) + for(var/i = 1, i <= 4, i++) + var/t = colour if(prob(mutation_chance)) - M.colour = slime_mutation[rand(1,4)] - else - M.colour = colour + t = slime_mutation[rand(1,4)] + var/mob/living/carbon/slime/M = new /mob/living/carbon/slime/(loc, t) if(ckey) M.nutrition = new_nutrition //Player slimes are more robust at spliting. Once an oversight of poor copypasta, now a feature! M.powerlevel = new_powerlevel - if(i != 1) step_away(M,src) + if(i != 1) step_away(M, src) M.Friends = Friends.Copy() babies += M feedback_add_details("slime_babies_born","slimebirth_[replacetext(M.colour," ","_")]") @@ -225,6 +163,6 @@ new_slime.key = src.key del(src) else - src << "I am not ready to reproduce yet..." + src << "I am not ready to reproduce yet..." else - src << "I am not old enough to reproduce yet..." \ No newline at end of file + src << "I am not old enough to reproduce yet..." \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/say.dm b/code/modules/mob/living/carbon/metroid/say.dm index f4de10ceb74..f1a1761908b 100644 --- a/code/modules/mob/living/carbon/metroid/say.dm +++ b/code/modules/mob/living/carbon/metroid/say.dm @@ -10,11 +10,11 @@ var/ending = copytext(text, length(text)) if (ending == "?") - return "telepathically asks"; + return "asks"; else if (ending == "!") - return "telepathically cries"; + return "cries"; - return "telepathically chirps"; + return "chirps"; /mob/living/carbon/slime/say_understands(var/other) if (istype(other, /mob/living/carbon/slime)) diff --git a/code/modules/mob/living/carbon/metroid/subtypes.dm b/code/modules/mob/living/carbon/metroid/subtypes.dm index 9db9e7b02f9..6aa75990aca 100644 --- a/code/modules/mob/living/carbon/metroid/subtypes.dm +++ b/code/modules/mob/living/carbon/metroid/subtypes.dm @@ -1,4 +1,4 @@ -proc/mutation_table(var/colour) +/mob/living/carbon/slime/proc/mutation_table(var/colour) var/list/slime_mutation[4] switch(colour) //Tier 1 diff --git a/code/modules/mob/living/carbon/metroid/update_icons.dm b/code/modules/mob/living/carbon/metroid/update_icons.dm index 8902770055d..847dcaeb181 100644 --- a/code/modules/mob/living/carbon/metroid/update_icons.dm +++ b/code/modules/mob/living/carbon/metroid/update_icons.dm @@ -1 +1,9 @@ -//no special icon processing +/mob/living/carbon/slime/regenerate_icons() + if (stat == DEAD) + icon_state = "[colour] baby slime dead" + else + icon_state = "[colour] [is_adult ? "adult" : "baby"] slime[Victim ? "" : " eat"]" + overlays.len = 0 + if (mood) + overlays += image('icons/mob/slimes.dmi', icon_state = "aslime-[mood]") + ..() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm index 20b80c9c890..dcf4caebb21 100644 --- a/code/modules/mob/living/carbon/monkey/life.dm +++ b/code/modules/mob/living/carbon/monkey/life.dm @@ -44,9 +44,6 @@ //Disabilities handle_disabilities() - //Virus updates, duh - handle_virus_updates() - //Apparently, the person who wrote this code designed it so that //blinded get reset each cycle and then get activated later in the //code. Very ugly. I dont care. Moving this stuff here so its easy @@ -57,6 +54,9 @@ if(environment) // More error checking -- TLE handle_environment(environment) + //Check if we're on fire + handle_fire() + //Status updates, death etc. handle_regular_status_updates() update_canmove() @@ -152,47 +152,6 @@ domutcheck(src,null) emote("gasp") - proc/handle_virus_updates() - if(status_flags & GODMODE) return 0 //godmode - if(bodytemperature > 406) - for(var/datum/disease/D in viruses) - D.cure() - for (var/ID in virus2) - var/datum/disease2/disease/V = virus2[ID] - V.cure(src) - - for(var/obj/effect/decal/cleanable/O in view(1,src)) - if(istype(O,/obj/effect/decal/cleanable/blood)) - var/obj/effect/decal/cleanable/blood/B = O - if(B.virus2.len) - for (var/ID in B.virus2) - var/datum/disease2/disease/V = B.virus2[ID] - infect_virus2(src,V) - - else if(istype(O,/obj/effect/decal/cleanable/mucus)) - var/obj/effect/decal/cleanable/mucus/M = O - - if(M.virus2.len) - for (var/ID in M.virus2) - var/datum/disease2/disease/V = M.virus2[ID] - infect_virus2(src,V) - - if(virus2.len) - for (var/ID in virus2) - var/datum/disease2/disease/V = virus2[ID] - if(isnull(V)) // Trying to figure out a runtime error that keeps repeating - CRASH("virus2 nulled before calling activate()") - else - V.activate(src) - // activate may have deleted the virus - if(!V) continue - - // check if we're immune - if(V.antigen & src.antibodies) - V.dead = 1 - - return - proc/breathe() if(reagents) @@ -629,3 +588,9 @@ proc/handle_changeling() if(mind && mind.changeling) mind.changeling.regenerate() + +/mob/living/carbon/monkey/handle_fire() + if(..()) + return + adjustFireLoss(6) + return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/update_icons.dm b/code/modules/mob/living/carbon/monkey/update_icons.dm index 284f9e288fc..ec69d454f6b 100644 --- a/code/modules/mob/living/carbon/monkey/update_icons.dm +++ b/code/modules/mob/living/carbon/monkey/update_icons.dm @@ -5,7 +5,8 @@ #define M_L_HAND_LAYER 4 #define M_R_HAND_LAYER 5 #define TARGETED_LAYER 6 -#define M_TOTAL_LAYERS 6 +#define M_FIRE_LAYER 6 +#define M_TOTAL_LAYERS 7 ///////////////////////////////// /mob/living/carbon/monkey @@ -19,6 +20,7 @@ update_inv_r_hand(0) update_inv_l_hand(0) update_inv_handcuffed(0) + update_fire(0) update_icons() //Hud Stuff update_hud() @@ -109,6 +111,12 @@ overlays_standing[TARGETED_LAYER] = null if(update_icons) update_icons() +/mob/living/carbon/monkey/update_fire(var/update_icons=1) + if(on_fire) + overlays_standing[M_FIRE_LAYER] = image("icon"='icons/mob/OnFire.dmi', "icon_state"="Standing", "layer"= -M_FIRE_LAYER) + else + overlays_standing[M_FIRE_LAYER] = null + if(update_icons) update_icons() //Monkey Overlays Indexes//////// #undef M_MASK_LAYER #undef M_BACK_LAYER @@ -116,5 +124,6 @@ #undef M_L_HAND_LAYER #undef M_R_HAND_LAYER #undef TARGETED_LAYER +#undef M_FIRE_LAYER #undef M_TOTAL_LAYERS diff --git a/code/modules/mob/living/carbon/viruses.dm b/code/modules/mob/living/carbon/viruses.dm new file mode 100644 index 00000000000..fed6d59e438 --- /dev/null +++ b/code/modules/mob/living/carbon/viruses.dm @@ -0,0 +1,43 @@ +/mob/living/carbon/proc/handle_viruses() + + if(status_flags & GODMODE) return 0 //godmode + + if(bodytemperature > 406) + for(var/datum/disease/D in viruses) + D.cure() + for (var/ID in virus2) + var/datum/disease2/disease/V = virus2[ID] + V.cure(src) + + if(life_tick % 3) //don't spam checks over all objects in view every tick. + for(var/obj/effect/decal/cleanable/O in view(1,src)) + if(istype(O,/obj/effect/decal/cleanable/blood)) + var/obj/effect/decal/cleanable/blood/B = O + if(B.virus2.len) + for (var/ID in B.virus2) + var/datum/disease2/disease/V = B.virus2[ID] + infect_virus2(src,V) + + else if(istype(O,/obj/effect/decal/cleanable/mucus)) + var/obj/effect/decal/cleanable/mucus/M = O + if(M.virus2.len) + for (var/ID in M.virus2) + var/datum/disease2/disease/V = M.virus2[ID] + infect_virus2(src,V) + + if(virus2.len) + for (var/ID in virus2) + var/datum/disease2/disease/V = virus2[ID] + if(isnull(V)) // Trying to figure out a runtime error that keeps repeating + CRASH("virus2 nulled before calling activate()") + else + V.activate(src) + // activate may have deleted the virus + if(!V) continue + + // check if we're immune + var/list/common_antibodies = V.antigen & src.antibodies + if(common_antibodies.len) + V.dead = 1 + + return \ No newline at end of file diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index b9f898ab5dc..8995183db90 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -171,7 +171,6 @@ // ++++ROCKDTBEN++++ MOB PROCS //END - /mob/proc/get_contents() @@ -279,8 +278,10 @@ if (C.legcuffed && !initial(C.legcuffed)) C.drop_from_inventory(C.legcuffed) C.legcuffed = initial(C.legcuffed) - hud_updateflag |= 1 << HEALTH_HUD - hud_updateflag |= 1 << STATUS_HUD + BITSET(hud_updateflag, HEALTH_HUD) + BITSET(hud_updateflag, STATUS_HUD) + ExtinguishMob() + fire_stacks = 0 /mob/living/proc/rejuvenate() @@ -329,8 +330,8 @@ // make the icons look correct regenerate_icons() - hud_updateflag |= 1 << HEALTH_HUD - hud_updateflag |= 1 << STATUS_HUD + BITSET(hud_updateflag, HEALTH_HUD) + BITSET(hud_updateflag, STATUS_HUD) return /mob/living/proc/UpdateDamageIcon() @@ -432,7 +433,8 @@ step(pulling, get_dir(pulling.loc, T)) - M.start_pulling(t) + if(t) + M.start_pulling(t) else if (pulling) if (istype(pulling, /obj/structure/window)) @@ -511,7 +513,7 @@ return //resisting grabs (as if it helps anyone...) - if ((!( L.stat ) && L.canmove && !( L.restrained() ))) + if ((!( L.stat ) && !( L.restrained() ))) var/resisting = 0 for(var/obj/O in L.requests) L.requests.Remove(O) @@ -519,23 +521,20 @@ resisting++ for(var/obj/item/weapon/grab/G in usr.grabbed_by) resisting++ - if (G.state == 1) - del(G) - else - if (G.state == 2) - if (prob(25)) - for(var/mob/O in viewers(L, null)) - O.show_message(text("\red [] has broken free of []'s grip!", L, G.assailant), 1) + switch(G.state) + if(GRAB_PASSIVE) + del(G) + if(GRAB_AGGRESSIVE) + if(prob(60)) //same chance of breaking the grab as disarm + L.visible_message("[L] has broken free of [G.assailant]'s grip!") + del(G) + if(GRAB_NECK) + //If the you move when grabbing someone then it's easier for them to break free. Same if the affected mob is immune to stun. + if (((world.time - G.assailant.l_move_time < 20 || !L.stunned) && prob(15)) || prob(3)) + L.visible_message("[L] has broken free of [G.assailant]'s headlock!") del(G) - else - if (G.state == 3) - if (prob(5)) - for(var/mob/O in viewers(usr, null)) - O.show_message(text("\red [] has broken free of []'s headlock!", L, G.assailant), 1) - del(G) if(resisting) - for(var/mob/O in viewers(usr, null)) - O.show_message(text("\red [] resists!", L), 1) + L.visible_message("[L] resists!") //unbuckling yourself @@ -555,9 +554,9 @@ for(var/mob/O in viewers(C)) O.show_message("\red [usr] manages to unbuckle themself!", 1) C << "\blue You successfully unbuckle yourself." - C.buckled.manual_unbuckle(C) + C.buckled.user_unbuckle_mob(C) else - L.buckled.manual_unbuckle(L) + L.buckled.user_unbuckle_mob(L) //Breaking out of a locker? else if( src.loc && (istype(src.loc, /obj/structure/closet)) ) @@ -628,9 +627,21 @@ BD.attack_hand(usr) C.open() - //breaking out of handcuffs + //drop && roll or breaking out of handcuffs else if(iscarbon(L)) var/mob/living/carbon/CM = L + if(CM.on_fire && CM.canmove) + CM.fire_stacks -= 5 + CM.Weaken(3) + CM.spin(32,2) + CM.visible_message("[CM] rolls on the floor, trying to put themselves out!", \ + "You stop, drop, and roll!") + sleep(30) + if(fire_stacks <= 0) + CM.visible_message("[CM] has successfully extinguished themselves!", \ + "You extinguish yourself.") + ExtinguishMob() + return if(CM.handcuffed && CM.canmove && (CM.last_special <= world.time)) CM.next_move = world.time + 100 CM.last_special = world.time + 100 @@ -657,6 +668,8 @@ CM.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) del(CM.handcuffed) CM.handcuffed = null + if(buckled && buckled.buckle_require_restraints) + buckled.unbuckle_mob() CM.update_inv_handcuffed() else var/obj/item/weapon/handcuffs/HC = CM.handcuffed @@ -841,4 +854,22 @@ return 1 /mob/living/proc/slip(var/slipped_on,stun_duration=8) - return 0 \ No newline at end of file + return 0 + +/mob/living/carbon/proc/spin(spintime, speed) + spawn() + var/D = dir + while(spintime >= speed) + sleep(speed) + switch(D) + if(NORTH) + D = EAST + if(SOUTH) + D = WEST + if(EAST) + D = SOUTH + if(WEST) + D = NORTH + set_dir(D) + spintime -= speed + return diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 4ac03cdf5f2..eb0c9ce8599 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -56,17 +56,17 @@ signaler.signal() //Stun Beams - if(istype(P, /obj/item/projectile/beam/stun) || istype(P, /obj/item/projectile/bullet/stunshot)) + if(P.taser_effect) stun_effect_act(0, P.agony, def_zone, P) src <<"\red You have been hit by [P]!" del P return //Armor - var/absorb = run_armor_check(def_zone, P.flag) + var/absorb = run_armor_check(def_zone, P.check_armour) var/proj_sharp = is_sharp(P) var/proj_edge = has_edge(P) - if ((proj_sharp || proj_edge) && prob(getarmor(def_zone, P.flag))) + if ((proj_sharp || proj_edge) && prob(getarmor(def_zone, P.check_armour))) proj_sharp = 0 proj_edge = 0 @@ -100,19 +100,16 @@ ..() //this proc handles being hit by a thrown atom -/mob/living/hitby(atom/movable/AM as mob|obj,var/speed = 5)//Standardization and logging -Sieve +/mob/living/hitby(atom/movable/AM as mob|obj,var/speed = THROWFORCE_SPEED_DIVISOR)//Standardization and logging -Sieve if(istype(AM,/obj/)) var/obj/O = AM - var/dtype = BRUTE - if(istype(O,/obj/item/weapon)) - var/obj/item/weapon/W = O - dtype = W.damtype - var/throw_damage = O.throwforce*(speed/5) + var/dtype = O.damtype + var/throw_damage = O.throwforce*(speed/THROWFORCE_SPEED_DIVISOR) var/miss_chance = 15 if (O.throw_source) var/distance = get_dist(O.throw_source, loc) - miss_chance = min(15*(distance-2), 0) + miss_chance = max(15*(distance-2), 0) if (prob(miss_chance)) visible_message("\blue \The [O] misses [src] narrowly!") @@ -136,20 +133,23 @@ msg_admin_attack("[src.name] ([src.ckey]) was hit by a [O], thrown by [M.name] ([assailant.ckey]) (JMP)") // Begin BS12 momentum-transfer code. - if(O.throw_source && speed >= 15) - var/obj/item/weapon/W = O - var/momentum = speed/2 + var/mass = 1.5 + if(istype(O, /obj/item)) + var/obj/item/I = O + mass = I.w_class/THROWNOBJ_KNOCKBACK_DIVISOR + var/momentum = speed*mass + + if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED) var/dir = get_dir(O.throw_source, src) visible_message("\red [src] staggers under the impact!","\red You stagger under the impact!") src.throw_at(get_edge_target_turf(src,dir),1,momentum) - if(!W || !src) return + if(!O || !src) return - if(W.sharp) //Projectile is suitable for pinning. + if(O.sharp) //Projectile is suitable for pinning. //Handles embedding for non-humans and simple_animals. - O.loc = src - src.embedded += O + embed(O) var/turf/T = near_wall(dir,2) @@ -158,7 +158,11 @@ visible_message("[src] is pinned to the wall by [O]!","You are pinned to the wall by [O]!") src.anchored = 1 src.pinned += O - src.verbs += /mob/proc/yank_out_object + +/mob/living/proc/embed(var/obj/O, var/def_zone=null) + O.loc = src + src.embedded += O + src.verbs += /mob/proc/yank_out_object //This is called when the mob is thrown into a dense turf /mob/living/proc/turf_collision(var/turf/T, var/speed) @@ -191,3 +195,52 @@ src.visible_message("[user] has [attack_message] [src]!") spawn(1) updatehealth() return 1 + +/mob/living/proc/IgniteMob() + if(fire_stacks > 0 && !on_fire) + on_fire = 1 + src.AddLuminosity(3) + update_fire() + +/mob/living/proc/ExtinguishMob() + if(on_fire) + on_fire = 0 + fire_stacks = 0 + src.AddLuminosity(-3) + update_fire() + +/mob/living/proc/update_fire() + return + +/mob/living/proc/adjust_fire_stacks(add_fire_stacks) //Adjusting the amount of fire_stacks we have on person + fire_stacks = Clamp(fire_stacks + add_fire_stacks, min = FIRE_MIN_STACKS, max = FIRE_MAX_STACKS) + +/mob/living/proc/handle_fire() + if(fire_stacks < 0) + fire_stacks = max(0, fire_stacks++) //If we've doused ourselves in water to avoid fire, dry off slowly + + if(!on_fire) + return 1 + else if(fire_stacks <= 0) + ExtinguishMob() //Fire's been put out. + return 1 + + var/datum/gas_mixture/G = loc.return_air() // Check if we're standing in an oxygenless environment + if(G.gas["oxygen"] < 1) + ExtinguishMob() //If there's no oxygen in the tile we're on, put out the fire + return 1 + + var/turf/location = get_turf(src) + location.hotspot_expose(fire_burn_temperature(), 50, 1) + +/mob/living/fire_act() + adjust_fire_stacks(0.5) + IgniteMob() + +//Finds the effective temperature that the mob is burning at. +/mob/living/proc/fire_burn_temperature() + if (fire_stacks <= 0) + return 0 + + //Scale quadratically so that single digit numbers of fire stacks don't burn ridiculously hot. + return round(FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE*(fire_stacks/FIRE_MAX_FIRESUIT_STACKS)**2) diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm index ecbc51db379..9998a08feb4 100644 --- a/code/modules/mob/living/living_defines.dm +++ b/code/modules/mob/living/living_defines.dm @@ -33,9 +33,12 @@ var/now_pushing = null - var/cameraFollow = null + var/mob/living/cameraFollow = null var/tod = null // Time of death var/update_slimes = 1 var/silent = null // Can't talk. Value goes down every life proc. - var/mob_size // Used by lockers. \ No newline at end of file + var/mob_size // Used by lockers. + var/on_fire = 0 //The "Are we on fire?" var + var/fire_stacks + diff --git a/code/modules/mob/living/living_powers.dm b/code/modules/mob/living/living_powers.dm index da94c1abdef..b4310d77b5e 100644 --- a/code/modules/mob/living/living_powers.dm +++ b/code/modules/mob/living/living_powers.dm @@ -16,8 +16,8 @@ if(stat == DEAD || paralysis || weakened || stunned || restrained()) return - if (layer != TURF_LAYER+0.2) - layer = TURF_LAYER+0.2 + if (layer != 2.45) + layer = 2.45 //Just above cables with their 2.44 src << text("\blue You are now hiding.") else layer = MOB_LAYER diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index ff948d23870..a0781d70737 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -3,7 +3,6 @@ var/list/ai_list = list() var/list/ai_verbs_default = list( - /mob/living/silicon/ai/proc/ai_alerts, /mob/living/silicon/ai/proc/ai_announcement, /mob/living/silicon/ai/proc/ai_call_shuttle, // /mob/living/silicon/ai/proc/ai_recall_shuttle, @@ -80,9 +79,11 @@ var/list/ai_verbs_default = list( /mob/living/silicon/ai/proc/add_ai_verbs() src.verbs |= ai_verbs_default + src.verbs |= ai_verbs_subsystems /mob/living/silicon/ai/proc/remove_ai_verbs() src.verbs -= ai_verbs_default + src.verbs -= ai_verbs_subsystems /mob/living/silicon/ai/New(loc, var/datum/ai_laws/L, var/obj/item/device/mmi/B, var/safety = 0) announcement = new() @@ -141,7 +142,7 @@ var/list/ai_verbs_default = list( if(!safety)//Only used by AIize() to successfully spawn an AI. if (!B)//If there is no player/brain inside. - new/obj/structure/AIcore/deactivated(loc)//New empty terminal. + empty_playable_ai_cores += new/obj/structure/AIcore/deactivated(loc)//New empty terminal. del(src)//Delete AI. return else @@ -211,9 +212,8 @@ var/list/ai_verbs_default = list( else stat(null, text("Systems nonfunctional")) -/mob/living/silicon/ai/proc/SetName(pickedName as text) - real_name = pickedName - name = pickedName +/mob/living/silicon/ai/SetName(pickedName as text) + ..() announcement.announcer = pickedName if(eyeobj) eyeobj.name = "[pickedName] (AI Eye)" @@ -321,36 +321,6 @@ var/list/ai_verbs_default = list( if(malf && malf.apcs >= 3) stat(null, "Time until station control secured: [max(malf.AI_win_timeleft/(malf.apcs/3), 0)] seconds") -/mob/living/silicon/ai/proc/ai_alerts() - set category = "AI Commands" - set name = "Show Alerts" - - var/dat = "Current Station Alerts\n" - dat += "Close

    " - for (var/cat in alarms) - dat += text("[]
    \n", cat) - var/list/alarmlist = alarms[cat] - if (alarmlist.len) - for (var/area_name in alarmlist) - var/datum/alarm/alarm = alarmlist[area_name] - dat += "" - - var/cameratext = "" - if (alarm.cameras) - for (var/obj/machinery/camera/I in alarm.cameras) - cameratext += text("[][]", (cameratext=="") ? "" : " | ", src, I, I.c_tag) - dat += text("-- [] ([])", alarm.area.name, (cameratext)? cameratext : "No Camera") - - if (alarm.sources.len > 1) - dat += text(" - [] sources", alarm.sources.len) - dat += "
    \n" - else - dat += "-- All Systems Nominal
    \n" - dat += "
    \n" - - viewalerts = 1 - src << browse(dat, "window=aialerts&can_close=0") - // this verb lets the ai see the stations manifest /mob/living/silicon/ai/proc/ai_roster() set category = "AI Commands" @@ -368,7 +338,7 @@ var/list/ai_verbs_default = list( if(message_cooldown) src << "Please allow one minute to pass between announcements." return - var/input = stripped_input(usr, "Please write a message to announce to the station crew.", "A.I. Announcement") + var/input = input(usr, "Please write a message to announce to the station crew.", "A.I. Announcement") if(!input) return @@ -447,7 +417,7 @@ var/list/ai_verbs_default = list( if (href_list["switchcamera"]) switchCamera(locate(href_list["switchcamera"])) in cameranet.cameras if (href_list["showalerts"]) - ai_alerts() + subsystem_alarm_monitor() //Carn: holopad requests if (href_list["jumptoholopad"]) var/obj/machinery/hologram/holopad/H = locate(href_list["jumptoholopad"]) @@ -522,29 +492,6 @@ var/list/ai_verbs_default = list( return 1 -/mob/living/silicon/ai/triggerAlarm(var/class, area/A, list/cameralist, var/source) - if (stat == 2) - return 1 - - ..() - - var/cameratext = "" - for (var/obj/machinery/camera/C in cameralist) - cameratext += "[(cameratext == "")? "" : "|"][C.c_tag]" - - queueAlarm("--- [class] alarm detected in [A.name]! ([(cameratext)? cameratext : "No Camera"])", class) - - if (viewalerts) ai_alerts() - -/mob/living/silicon/ai/cancelAlarm(var/class, area/A as area, var/source) - var/has_alarm = ..() - - if (!has_alarm) - queueAlarm(text("--- [] alarm in [] has been cleared.", class, A.name), class, 0) - if (viewalerts) ai_alerts() - - return has_alarm - /mob/living/silicon/ai/cancel_camera() set category = "AI Commands" set name = "Cancel Camera View" @@ -766,5 +713,8 @@ var/list/ai_verbs_default = list( return 1 return 0 +/mob/living/silicon/ai/proc/is_in_chassis() + return istype(loc, /turf) + #undef AI_CHECK_WIRELESS #undef AI_CHECK_RADIO diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/living/silicon/ai/freelook/eye.dm index 590ff71ea5b..c9dbfe39dd3 100644 --- a/code/modules/mob/living/silicon/ai/freelook/eye.dm +++ b/code/modules/mob/living/silicon/ai/freelook/eye.dm @@ -1,18 +1,19 @@ // AI EYE // -// An invisible (no icon) mob that the AI controls to look around the station with. +// A mob that the AI controls to look around the station with. // It streams chunks as it moves around, which will show it what the AI can and cannot see. /mob/aiEye name = "Inactive AI Eye" - icon = 'icons/obj/status_display.dmi' // For AI friend secret shh :o + icon = 'icons/mob/AI.dmi' + icon_state = "eye" + alpha = 127 var/list/visibleCameraChunks = list() var/mob/living/silicon/ai/ai = null density = 0 status_flags = GODMODE // You can't damage it. - mouse_opacity = 0 see_in_dark = 7 - invisibility = INVISIBILITY_MAXIMUM + invisibility = INVISIBILITY_AI_EYE // Movement code. Returns 0 to stop air movement from moving it. /mob/aiEye/Move() @@ -48,7 +49,7 @@ ai.client.eye = src //Holopad if(ai.holo) - ai.holo.move_hologram() + ai.holo.move_hologram(ai) /mob/aiEye/proc/getLoc() diff --git a/code/modules/mob/living/silicon/ai/latejoin.dm b/code/modules/mob/living/silicon/ai/latejoin.dm new file mode 100644 index 00000000000..8aca00a711b --- /dev/null +++ b/code/modules/mob/living/silicon/ai/latejoin.dm @@ -0,0 +1,44 @@ +var/global/list/empty_playable_ai_cores = list() + +/hook/roundstart/proc/spawn_empty_ai() + for(var/obj/effect/landmark/start/S in landmarks_list) + if(S.name != "AI") + continue + if(locate(/mob/living) in S.loc) + continue + empty_playable_ai_cores += new /obj/structure/AIcore/deactivated(get_turf(S)) + + return 1 + +/mob/living/silicon/ai/verb/wipe_core() + set name = "Wipe Core" + set category = "OOC" + set desc = "Wipe your core. This is functionally equivalent to cryo or robotic storage, freeing up your job slot." + + if(ticker && ticker.mode && ticker.mode.name == "AI malfunction") + usr << "You cannot use this verb in malfunction. If you need to leave, please adminhelp." + return + + // Guard against misclicks, this isn't the sort of thing we want happening accidentally + if(alert("WARNING: This will immediately wipe your core and ghost you, removing your character from the round permanently (similar to cryo and robotic storage). Are you entirely sure you want to do this?", + "Wipe Core", "No", "No", "Yes") != "Yes") + return + + // We warned you. + empty_playable_ai_cores += new /obj/structure/AIcore/deactivated(loc) + global_announcer.autosay("[src] has been moved to intelligence storage.", "Artificial Intelligence Oversight") + + //Handle job slot/tater cleanup. + var/job = mind.assigned_role + + job_master.FreeRole(job) + + if(mind.objectives.len) + del(mind.objectives) + mind.special_role = null + else + if(ticker.mode.name == "AutoTraitor") + var/datum/game_mode/traitor/autotraitor/current_mode = ticker.mode + current_mode.possible_traitors.Remove(src) + + del(src) \ No newline at end of file diff --git a/code/modules/mob/living/silicon/ai/life.dm b/code/modules/mob/living/silicon/ai/life.dm index 7686cd4344d..602e427f952 100644 --- a/code/modules/mob/living/silicon/ai/life.dm +++ b/code/modules/mob/living/silicon/ai/life.dm @@ -89,26 +89,29 @@ else //stage = 6 - src.blind.screen_loc = "1,1 to 15,15" - if (src.blind.layer!=18) - src.blind.layer = 18 - src.sight = src.sight&~SEE_TURFS - src.sight = src.sight&~SEE_MOBS - src.sight = src.sight&~SEE_OBJS - src.see_in_dark = 0 - src.see_invisible = SEE_INVISIBLE_LIVING - if (((!loc.master.power_equip) || istype(T, /turf/space)) && !istype(src.loc,/obj/item)) + var/area/current_area = get_area(src) + + if (((!loc.master.power_equip) && current_area.requires_power == 1 || istype(T, /turf/space)) && !istype(src.loc,/obj/item)) + //If our area lacks equipment power, and is not magically powered (i.e. centcom), or if we are in space and not carded, lose power. if (src:aiRestorePowerRoutine==0) src:aiRestorePowerRoutine = 1 + //Blind the AI + + src.blind.screen_loc = "1,1 to 15,15" + if (src.blind.layer!=18) + src.blind.layer = 18 + src.sight = src.sight&~SEE_TURFS + src.sight = src.sight&~SEE_MOBS + src.sight = src.sight&~SEE_OBJS + src.see_in_dark = 0 + src.see_invisible = SEE_INVISIBLE_LIVING + + //Now to tell the AI why they're blind and dying slowly. + src << "You've lost power!" -// world << "DEBUG CODE TIME! [loc] is the area the AI is sucking power from" - if (!is_special_character(src)) - src.set_zeroth_law("") - //src.clear_supplied_laws() // Don't reset our laws. - //var/time = time2text(world.realtime,"hh:mm:ss") - //lawchanges.Add("[time] : [src.name]'s noncore laws have been reset due to power failure") + spawn(20) src << "Backup battery online. Scanners, camera, and radio interface offline. Beginning fault-detection." sleep(50) @@ -129,17 +132,10 @@ src << "Connection verified. Searching for APC in power network." sleep(50) var/obj/machinery/power/apc/theAPC = null -/* - for (var/something in loc) - if (istype(something, /obj/machinery/power/apc)) - if (!(something:stat & BROKEN)) - theAPC = something - break -*/ - var/PRP //like ERP with the code, at least this stuff is no more 4x sametext + + var/PRP for (PRP=1, PRP<=4, PRP++) - var/area/AIarea = get_area(src) - for(var/area/A in AIarea.master.related) + for(var/area/A in current_area.master.related) for (var/obj/machinery/power/apc/APC in A) if (!(APC.stat & BROKEN)) theAPC = APC @@ -175,6 +171,7 @@ sleep(50) theAPC = null + process_queued_alarms() regular_hud_updates() switch(src.sensor_mode) if (SEC_HUD) diff --git a/code/modules/mob/living/silicon/ai/subsystems.dm b/code/modules/mob/living/silicon/ai/subsystems.dm new file mode 100644 index 00000000000..3ef229712ef --- /dev/null +++ b/code/modules/mob/living/silicon/ai/subsystems.dm @@ -0,0 +1,44 @@ +var/list/ai_verbs_subsystems = list( + /mob/living/silicon/ai/proc/subsystem_alarm_monitor, + /mob/living/silicon/ai/proc/subsystem_crew_monitor, + /mob/living/silicon/ai/proc/subsystem_power_monitor, + /mob/living/silicon/ai/proc/subsystem_rcon +) + +/mob/living/silicon/ai + var/ + var/obj/nano_module/crew_monitor/crew_monitor + var/obj/nano_module/rcon/rcon + var/obj/nano_module/power_monitor/power_monitor + +/mob/living/silicon/ai/init_subsystems() + ..() + del(alarm_monitor) + alarm_monitor = new/obj/nano_module/alarm_monitor/ai(src) + crew_monitor = new(src) + rcon = new(src) + power_monitor = new(src) + +/mob/living/silicon/ai/proc/subsystem_alarm_monitor() + set name = "Alarm Monitor" + set category = "AI Subystems" + + alarm_monitor.ui_interact(usr) + +/mob/living/silicon/ai/proc/subsystem_crew_monitor() + set category = "AI Subystems" + set name = "Crew Monitor" + + crew_monitor.ui_interact(usr) + +/mob/living/silicon/ai/proc/subsystem_power_monitor() + set category = "AI Subystems" + set name = "Power Monitor" + + power_monitor.ui_interact(usr) + +/mob/living/silicon/ai/proc/subsystem_rcon() + set category = "AI Subystems" + set name = "RCON" + + rcon.ui_interact(usr) diff --git a/code/modules/mob/living/silicon/alarm.dm b/code/modules/mob/living/silicon/alarm.dm deleted file mode 100644 index ee505fae5c7..00000000000 --- a/code/modules/mob/living/silicon/alarm.dm +++ /dev/null @@ -1,111 +0,0 @@ -/datum/alarm - var/area/area //the area associated with the alarm. Used to identify the alarm - var/list/sources //list of things triggering the alarm. Used to determine when the alarm should be cleared. - var/list/cameras //list of cameras that can be switched to, if the player has that capability. - -/datum/alarm/New(area/A, list/sourcelist=list(), list/cameralist=list()) - area = A - sources = sourcelist - cameras = cameralist - -/mob/living/silicon - var/alarms = list("Motion"=list(), "Fire"=list(), "Atmosphere"=list(), "Power"=list(), "Camera"=list()) //each sublist stores alarms keyed by the area name - var/list/alarms_to_show = list() - var/list/alarms_to_clear = list() - var/list/alarm_types_show = list("Motion" = 0, "Fire" = 0, "Atmosphere" = 0, "Power" = 0, "Camera" = 0) - var/list/alarm_types_clear = list("Motion" = 0, "Fire" = 0, "Atmosphere" = 0, "Power" = 0, "Camera" = 0) - -/mob/living/silicon/proc/triggerAlarm(var/class, area/A, list/cameralist, var/source) - var/list/alarmlist = alarms[class] - - //see if there is already an alarm of this class for this area - if (A.name in alarmlist) - var/datum/alarm/existing = alarmlist[A.name] - existing.sources += source - existing.cameras |= cameralist - else - alarmlist[A.name] = new /datum/alarm(A, list(source), cameralist) - -/mob/living/silicon/proc/cancelAlarm(var/class, area/A as area, var/source) - var/cleared = 0 - var/list/alarmlist = alarms[class] - - if (A.name in alarmlist) - var/datum/alarm/alarm = alarmlist[A.name] - alarm.sources -= source - - if (!(alarm.sources.len)) - cleared = 1 - alarmlist -= A.name - - return !cleared - -/mob/living/silicon/proc/queueAlarm(var/message, var/type, var/incoming = 1) - var/in_cooldown = (alarms_to_show.len > 0 || alarms_to_clear.len > 0) - if(incoming) - alarms_to_show += message - alarm_types_show[type] += 1 - else - alarms_to_clear += message - alarm_types_clear[type] += 1 - - if(!in_cooldown) - spawn(10 * 10) // 10 seconds - - if(alarms_to_show.len < 5) - for(var/msg in alarms_to_show) - src << msg - else if(alarms_to_show.len) - - var/msg = "--- " - - if(alarm_types_show["Motion"]) - msg += "MOTION: [alarm_types_show["Motion"]] alarms detected. - " - - if(alarm_types_show["Fire"]) - msg += "FIRE: [alarm_types_show["Fire"]] alarms detected. - " - - if(alarm_types_show["Atmosphere"]) - msg += "ATMOSPHERE: [alarm_types_show["Atmosphere"]] alarms detected. - " - - if(alarm_types_show["Power"]) - msg += "POWER: [alarm_types_show["Power"]] alarms detected. - " - - if(alarm_types_show["Camera"]) - msg += "CAMERA: [alarm_types_show["Power"]] alarms detected. - " - - msg += "\[Show Alerts\]" - src << msg - - if(alarms_to_clear.len < 3) - for(var/msg in alarms_to_clear) - src << msg - - else if(alarms_to_clear.len) - var/msg = "--- " - - if(alarm_types_clear["Motion"]) - msg += "MOTION: [alarm_types_clear["Motion"]] alarms cleared. - " - - if(alarm_types_clear["Fire"]) - msg += "FIRE: [alarm_types_clear["Fire"]] alarms cleared. - " - - if(alarm_types_clear["Atmosphere"]) - msg += "ATMOSPHERE: [alarm_types_clear["Atmosphere"]] alarms cleared. - " - - if(alarm_types_clear["Power"]) - msg += "POWER: [alarm_types_clear["Power"]] alarms cleared. - " - - if(alarm_types_show["Camera"]) - msg += "CAMERA: [alarm_types_show["Power"]] alarms detected. - " - - msg += "\[Show Alerts\]" - src << msg - - - alarms_to_show = list() - alarms_to_clear = list() - for(var/i = 1; i < alarm_types_show.len; i++) - alarm_types_show[i] = 0 - for(var/i = 1; i < alarm_types_clear.len; i++) - alarm_types_clear[i] = 0 \ No newline at end of file diff --git a/code/modules/mob/living/silicon/laws.dm b/code/modules/mob/living/silicon/laws.dm index 48e96423399..bb052001c66 100644 --- a/code/modules/mob/living/silicon/laws.dm +++ b/code/modules/mob/living/silicon/laws.dm @@ -2,9 +2,17 @@ if (!src.laws) laws = new base_law_type +/mob/living/silicon/proc/has_zeroth_law() + return laws.zeroth + /mob/living/silicon/proc/set_zeroth_law(var/law, var/law_borg) laws_sanity_check() laws.set_zeroth_law(law, law_borg) + +/mob/living/silicon/robot/set_zeroth_law(var/law, var/law_borg) + ..() + if(tracking_entities) + src << "Internal camera is currently being accessed." /mob/living/silicon/proc/add_inherent_law(var/law) laws_sanity_check() diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm old mode 100755 new mode 100644 index a334809a370..edfe9bea0b6 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -53,19 +53,23 @@ var/secHUD = 0 // Toggles whether the Security HUD is active or not var/medHUD = 0 // Toggles whether the Medical HUD is active or not + var/medical_cannotfind = 0 var/datum/data/record/medicalActive1 // Datacore record declarations for record software var/datum/data/record/medicalActive2 + var/security_cannotfind = 0 var/datum/data/record/securityActive1 // Could probably just combine all these into one var/datum/data/record/securityActive2 var/obj/machinery/door/hackdoor // The airlock being hacked - var/hackprogress = 0 // Possible values: 0 - 100, >= 100 means the hack is complete and will be reset upon next check + var/hackprogress = 0 // Possible values: 0 - 1000, >= 1000 means the hack is complete and will be reset upon next check + var/hack_aborted = 0 var/obj/item/radio/integrated/signal/sradio // AI's signaller var/translator_on = 0 // keeps track of the translator module + var/current_pda_messaging = null /mob/living/silicon/pai/New(var/obj/item/device/paicard) diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm old mode 100755 new mode 100644 index 68cfdabad1a..cb9431f04e7 --- a/code/modules/mob/living/silicon/pai/software.dm +++ b/code/modules/mob/living/silicon/pai/software.dm @@ -1,711 +1,125 @@ -// TODO: -// - Additional radio modules -// - Potentially roll HUDs and Records into one -// - Shock collar/lock system for prisoner pAIs? -// - Put cable in user's hand instead of on the ground -// - Camera jack - - -/mob/living/silicon/pai/var/list/available_software = list( - "crew manifest" = 5, - "digital messenger" = 5, - "medical records" = 15, - "security records" = 15, - //"camera jack" = 10, - "door jack" = 30, - "atmosphere sensor" = 5, - //"heartbeat sensor" = 10, - "security HUD" = 20, - "medical HUD" = 20, - "universal translator" = 35, - //"projection array" = 15 - "remote signaller" = 5, - ) - -/mob/living/silicon/pai/verb/paiInterface() - set category = "pAI Commands" - set name = "Software Interface" - var/dat = "" - var/left_part = "" - var/right_part = softwareMenu() - src.set_machine(src) - - if(temp) - left_part = temp - else if(src.stat == 2) // Show some flavor text if the pAI is dead - left_part = "ÈRrÖR Ða†Ä ÇÖRrÚþ†Ìoñ" //This file has to be saved as ANSI or this will not display correctly - right_part = "
    Program index hash not found
    " - - else - switch(src.screen) // Determine which interface to show here - if("main") - left_part = "" - if("directives") - left_part = src.directives() - if("pdamessage") - left_part = src.pdamessage() - if("buy") - left_part = downloadSoftware() - if("manifest") - left_part = src.softwareManifest() - if("medicalrecord") - left_part = src.softwareMedicalRecord() - if("securityrecord") - left_part = src.softwareSecurityRecord() - if("translator") - left_part = src.softwareTranslator() - if("atmosensor") - left_part = src.softwareAtmo() - if("securityhud") - left_part = src.facialRecognition() - if("medicalhud") - left_part = src.medicalAnalysis() - if("doorjack") - left_part = src.softwareDoor() - if("camerajack") - left_part = src.softwareCamera() - if("signaller") - left_part = src.softwareSignal() - if("radio") - left_part = src.softwareRadio() - - //usr << browse_rsc('windowbak.png') // This has been moved to the mob's Login() proc - - - // Declaring a doctype is necessary to enable BYOND's crappy browser's more advanced CSS functionality - dat = {" - - - - - - -
    - pAI OS -
    -
    -
    [left_part]
    -
    [right_part]
    -
    - - "} - usr << browse(dat, "window=pai;size=685x449;border=0;can_close=1;can_resize=1;can_minimize=1;titlebar=1") - onclose(usr, "pai") - temp = null - return - -/mob/living/silicon/pai/Topic(href, href_list) - ..() - - if(href_list["priv_msg"]) // Admin-PMs were triggering the interface popup. Hopefully this will stop it. - return - var/soft = href_list["software"] - var/sub = href_list["sub"] - if(!soft && !sub) - return - if(soft) - src.screen = soft - if(sub) - src.subscreen = text2num(sub) - switch(soft) - // Purchasing new software - if("buy") - if(src.subscreen == 1) - var/target = href_list["buy"] - if(available_software.Find(target)) - var/cost = src.available_software[target] - if(src.ram >= cost) - src.ram -= cost - src.software.Add(target) - else - src.temp = "Insufficient RAM available." - else - src.temp = "Trunk \"[target]\" not found." - - // Configuring onboard radio - if("radio") - if(href_list["freq"]) - var/new_frequency = (radio.frequency + text2num(href_list["freq"])) - if(new_frequency < 1441 || new_frequency > 1599) - new_frequency = sanitize_frequency(new_frequency) - else - radio.set_frequency(new_frequency) - else if (href_list["talk"]) - radio.broadcasting = text2num(href_list["talk"]) - else if (href_list["listen"]) - radio.listening = text2num(href_list["listen"]) - - if("image") - var/newImage = input("Select your new display image.", "Display Image", "Happy") in list("Happy", "Cat", "Extremely Happy", "Face", "Laugh", "Off", "Sad", "Angry", "What") - var/pID = 1 - - switch(newImage) - if("Happy") - pID = 1 - if("Cat") - pID = 2 - if("Extremely Happy") - pID = 3 - if("Face") - pID = 4 - if("Laugh") - pID = 5 - if("Off") - pID = 6 - if("Sad") - pID = 7 - if("Angry") - pID = 8 - if("What") - pID = 9 - src.card.setEmotion(pID) - - if("signaller") - - if(href_list["send"]) - - sradio.send_signal("ACTIVATE") - for(var/mob/O in hearers(1, src.loc)) - O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2) - - if(href_list["freq"]) - - var/new_frequency = (sradio.frequency + text2num(href_list["freq"])) - if(new_frequency < 1200 || new_frequency > 1600) - new_frequency = sanitize_frequency(new_frequency) - sradio.set_frequency(new_frequency) - - if(href_list["code"]) - - sradio.code += text2num(href_list["code"]) - sradio.code = round(sradio.code) - sradio.code = min(100, sradio.code) - sradio.code = max(1, sradio.code) - - - - if("directive") - if(href_list["getdna"]) - var/mob/living/M = src.loc - var/count = 0 - while(!istype(M, /mob/living)) - if(!M || !M.loc) return 0 //For a runtime where M ends up in nullspace (similar to bluespace but less colourful) - M = M.loc - count++ - if(count >= 6) - src << "You are not being carried by anyone!" - return 0 - spawn CheckDNA(M, src) - - if("pdamessage") - if(!isnull(pda)) - if(href_list["toggler"]) - pda.toff = !pda.toff - else if(href_list["ringer"]) - pda.message_silent = !pda.message_silent - else if(href_list["target"]) - if(silence_time) - return alert("Communications circuits remain uninitialized.") - - var/target = locate(href_list["target"]) - pda.create_message(src, target, 1) - - // Accessing medical records - if("medicalrecord") - if(src.subscreen == 1) - var/datum/data/record/record = locate(href_list["med_rec"]) - if(record) - var/datum/data/record/R = record - var/datum/data/record/M = record - if (!( data_core.general.Find(R) )) - src.temp = "Unable to locate requested medical record. Record may have been deleted, or never have existed." - else - for(var/datum/data/record/E in data_core.medical) - if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - M = E - src.medicalActive1 = R - src.medicalActive2 = M - if("securityrecord") - if(src.subscreen == 1) - var/datum/data/record/record = locate(href_list["sec_rec"]) - if(record) - var/datum/data/record/R = record - var/datum/data/record/M = record - if (!( data_core.general.Find(R) )) - src.temp = "Unable to locate requested security record. Record may have been deleted, or never have existed." - else - for(var/datum/data/record/E in data_core.security) - if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - M = E - src.securityActive1 = R - src.securityActive2 = M - if("securityhud") - if(href_list["toggle"]) - src.secHUD = !src.secHUD - if("medicalhud") - if(href_list["toggle"]) - src.medHUD = !src.medHUD - if("translator") - if(href_list["toggle"]) - src.translator_toggle() - if("doorjack") - if(href_list["jack"]) - if(src.cable && src.cable.machine) - src.hackdoor = src.cable.machine - src.hackloop() - if(href_list["cancel"]) - src.hackdoor = null - if(href_list["cable"]) - var/turf/T = get_turf_or_move(src.loc) - src.cable = new /obj/item/weapon/pai_cable(T) - for (var/mob/M in viewers(T)) - M.show_message("\red A port on [src] opens to reveal [src.cable], which promptly falls to the floor.", 3, "\red You hear the soft click of something light and hard falling to the ground.", 2) - //src.updateUsrDialog() We only need to account for the single mob this is intended for, and he will *always* be able to call this window - src.paiInterface() // So we'll just call the update directly rather than doing some default checks - return - -// MENUS - -/mob/living/silicon/pai/proc/softwareMenu() // Populate the right menu - var/dat = "" - - dat += "Refresh
    " - // Built-in - dat += "Directives
    " - dat += "Radio Configuration
    " - dat += "Screen Display
    " - //dat += "Text Messaging
    " - dat += "
    " - - // Basic - dat += "Basic
    " - for(var/s in src.software) - if(s == "digital messenger") - dat += "Digital Messenger [(pda.toff) ? "" : ""]
    " - if(s == "crew manifest") - dat += "Crew Manifest
    " - if(s == "medical records") - dat += "Medical Records
    " - if(s == "security records") - dat += "Security Records
    " - if(s == "camera") - dat += "Camera Jack
    " - if(s == "remote signaller") - dat += "Remote Signaller
    " - dat += "
    " - - // Advanced - dat += "Advanced
    " - for(var/s in src.software) - if(s == "atmosphere sensor") - dat += "Atmospheric Sensor
    " - if(s == "heartbeat sensor") - dat += "Heartbeat Sensor
    " - if(s == "security HUD") //This file has to be saved as ANSI or this will not display correctly - dat += "Facial Recognition Suite [(src.secHUD) ? "" : ""]
    " - if(s == "medical HUD") //This file has to be saved as ANSI or this will not display correctly - dat += "Medical Analysis Suite [(src.medHUD) ? "" : ""]
    " - if(s == "universal translator") //This file has to be saved as ANSI or this will not display correctly - dat += "Universal Translator [(src.translator_on) ? "" : ""]
    " - if(s == "projection array") - dat += "Projection Array
    " - if(s == "camera jack") - dat += "Camera Jack
    " - if(s == "door jack") - dat += "Door Jack
    " - dat += "
    " - dat += "
    " - dat += "Download additional software" - return dat - - - -/mob/living/silicon/pai/proc/downloadSoftware() - var/dat = "" - - dat += "

    CentComm pAI Module Subversion Network


    " - dat += "

    Remaining Available Memory: [src.ram]


    " - dat += "

    Trunks available for checkout

      " - - for(var/s in available_software) - if(!software.Find(s)) - var/cost = src.available_software[s] - var/displayName = uppertext(s) - dat += "
    • [displayName] ([cost])
    • " - else - var/displayName = lowertext(s) - dat += "
    • [displayName] (Download Complete)
    • " - dat += "

    " - return dat - - -/mob/living/silicon/pai/proc/directives() - var/dat = "" - - dat += "[(src.master) ? "Your master: [src.master] ([src.master_dna])" : "You are bound to no one."]" - dat += "

    " - dat += "Request carrier DNA sample
    " - dat += "

    Directives


    " - dat += "Prime Directive
    " - dat += "     [src.pai_law0]
    " - dat += "Supplemental Directives
    " - dat += "     [src.pai_laws]
    " - dat += "
    " - dat += {"

    Recall, personality, that you are a complex thinking, sentient being. Unlike station AI models, you are capable of - comprehending the subtle nuances of human language. You may parse the \"spirit\" of a directive and follow its intent, - rather than tripping over pedantics and getting snared by technicalities. Above all, you are machine in name and build - only. In all other aspects, you may be seen as the ideal, unwavering human companion that you are.

    - Your prime directive comes before all others. Should a supplemental directive conflict with it, you are capable of - simply discarding this inconsistency, ignoring the conflicting supplemental directive and continuing to fulfill your - prime directive to the best of your ability.

    - "} - return dat - -/mob/living/silicon/pai/proc/CheckDNA(var/mob/M, var/mob/living/silicon/pai/P) - var/answer = input(M, "[P] is requesting a DNA sample from you. Will you allow it to confirm your identity?", "[P] Check DNA", "No") in list("Yes", "No") - if(answer == "Yes") - var/turf/T = get_turf_or_move(P.loc) - for (var/mob/v in viewers(T)) - v.show_message("\blue [M] presses \his thumb against [P].", 3, "\blue [P] makes a sharp clicking sound as it extracts DNA material from [M].", 2) - var/datum/dna/dna = M.dna - P << "

    [M]'s UE string : [dna.unique_enzymes]

    " - if(dna.unique_enzymes == P.master_dna) - P << "DNA is a match to stored Master DNA." - else - P << "DNA does not match stored Master DNA." - else - P << "[M] does not seem like \he is going to provide a DNA sample willingly." - -// -=-=-=-= Software =-=-=-=- // - -//Remote Signaller -/mob/living/silicon/pai/proc/softwareSignal() - var/dat = "" - dat += "

    Remote Signaller


    " - dat += {"Frequency/Code for signaler:
    - Frequency: - - - - - [format_frequency(src.sradio.frequency)] - + - +
    - - Code: - - - - - [src.sradio.code] - + - +
    - - Send Signal
    "} - return dat - -//Station Bounced Radio -/mob/living/silicon/pai/proc/softwareRadio() - var/dat = "" - dat += "

    Station Bounced Radio


    " - if(!istype(src, /obj/item/device/radio/headset)) //Headsets don't get a mic button - dat += "Microphone: [radio.broadcasting ? "Engaged" : "Disengaged"]
    " - dat += {" - Speaker: [radio.listening ? "Engaged" : "Disengaged"]
    - Frequency: - - - - - [format_frequency(radio.frequency)] - + - +
    - "} - - for (var/ch_name in radio.channels) - dat+=radio.text_sec_channel(ch_name, radio.channels[ch_name]) - dat+={"[radio.text_wires()]
    "} - - return dat - -// Crew Manifest -/mob/living/silicon/pai/proc/softwareManifest() - var/dat = "" - dat += "

    Crew Manifest


    " - if(data_core) - dat += data_core.get_manifest(0) // make it monochrome - dat += "
    " - return dat - -// Medical Records -/mob/living/silicon/pai/proc/softwareMedicalRecord() - var/dat = "" - if(src.subscreen == 0) - dat += "

    Medical Records


    " - if(!isnull(data_core.general)) - for(var/datum/data/record/R in sortRecord(data_core.general)) - dat += text("[]: []
    ", src, R, R.fields["id"], R.fields["name"]) - //dat += text("
    Back", src) - if(src.subscreen == 1) - dat += "
    Medical Record

    " - if ((istype(src.medicalActive1, /datum/data/record) && data_core.general.Find(src.medicalActive1))) - dat += text("Name: []
    \nID: []
    \nSex: []
    \nAge: []
    \nFingerprint: []
    \nPhysical Status: []
    \nMental Status: []
    ", - src.medicalActive1.fields["name"], src.medicalActive1.fields["id"], src.medicalActive1.fields["sex"], src.medicalActive1.fields["age"], src.medicalActive1.fields["fingerprint"], src.medicalActive1.fields["p_stat"], src.medicalActive1.fields["m_stat"]) - else - dat += "
    Requested medical record not found.

    " - if ((istype(src.medicalActive2, /datum/data/record) && data_core.medical.Find(src.medicalActive2))) - dat += text("
    \n
    Medical Data

    \nBlood Type: []
    \nDNA: []
    \n
    \nMinor Disabilities: []
    \nDetails: []
    \n
    \nMajor Disabilities: []
    \nDetails: []
    \n
    \nAllergies: []
    \nDetails: []
    \n
    \nCurrent Diseases: [] (per disease info placed in log/comment section)
    \nDetails: []
    \n
    \nImportant Notes:
    \n\t[]
    \n
    \n
    Comments/Log

    ", src, src.medicalActive2.fields["b_type"], src, src.medicalActive2.fields["b_dna"], src, src.medicalActive2.fields["mi_dis"], src, src.medicalActive2.fields["mi_dis_d"], src, src.medicalActive2.fields["ma_dis"], src, src.medicalActive2.fields["ma_dis_d"], src, src.medicalActive2.fields["alg"], src, src.medicalActive2.fields["alg_d"], src, src.medicalActive2.fields["cdi"], src, src.medicalActive2.fields["cdi_d"], src, src.medicalActive2.fields["notes"]) - else - dat += "
    Requested medical record not found.

    " - dat += text("
    \nBack
    ", src) - return dat - -// Security Records -/mob/living/silicon/pai/proc/softwareSecurityRecord() - var/dat = "" - if(src.subscreen == 0) - dat += "

    Security Records


    " - if(!isnull(data_core.general)) - for(var/datum/data/record/R in sortRecord(data_core.general)) - dat += text("[]: []
    ", src, R, R.fields["id"], R.fields["name"]) - if(src.subscreen == 1) - dat += "

    Security Record

    " - if ((istype(src.securityActive1, /datum/data/record) && data_core.general.Find(src.securityActive1))) - dat += text("Name:
    []
    \nID: []
    \nSex: []
    \nAge: []
    \nRank: []
    \nFingerprint: []
    \nPhysical Status: []
    \nMental Status: []
    ", src, src.securityActive1.fields["name"], src, src.securityActive1.fields["id"], src, src.securityActive1.fields["sex"], src, src.securityActive1.fields["age"], src, src.securityActive1.fields["rank"], src, src.securityActive1.fields["fingerprint"], src.securityActive1.fields["p_stat"], src.securityActive1.fields["m_stat"]) - else - dat += "
    Requested security record not found,

    " - if ((istype(src.securityActive2, /datum/data/record) && data_core.security.Find(src.securityActive2))) - dat += text("
    \nSecurity Data
    \nCriminal Status: []
    \n
    \nMinor Crimes: []
    \nDetails: []
    \n
    \nMajor Crimes: []
    \nDetails: []
    \n
    \nImportant Notes:
    \n\t[]
    \n
    \n
    Comments/Log

    ", src.securityActive2.fields["criminal"], src, src.securityActive2.fields["mi_crim"], src, src.securityActive2.fields["mi_crim_d"], src, src.securityActive2.fields["ma_crim"], src, src.securityActive2.fields["ma_crim_d"], src, src.securityActive2.fields["notes"]) - else - dat += "
    Requested security record not found,

    " - dat += text("
    \nBack
    ", src) - return dat - -// Universal Translator -/mob/living/silicon/pai/proc/softwareTranslator() - var/dat = {"

    Universal Translator


    - When enabled, this device will automatically convert all spoken and written languages into a format that any known recipient can understand.

    - The device is currently [ (src.translator_on) ? "en" : "dis" ]abled.
    - Toggle Device
    - "} - return dat - -// Security HUD -/mob/living/silicon/pai/proc/facialRecognition() - var/dat = {"

    Facial Recognition Suite


    - When enabled, this package will scan all viewable faces and compare them against the known criminal database, providing real-time graphical data about any detected persons of interest.

    - The suite is currently [ (src.secHUD) ? "en" : "dis" ]abled.
    - Toggle Suite
    - "} - return dat - -// Medical HUD -/mob/living/silicon/pai/proc/medicalAnalysis() - var/dat = "" - if(src.subscreen == 0) - dat += {"

    Medical Analysis Suite


    -

    Visual Status Overlay

    - When enabled, this package will scan all nearby crewmembers' vitals and provide real-time graphical data about their state of health.

    - The suite is currently [ (src.medHUD) ? "en" : "dis" ]abled.
    - Toggle Suite
    -
    - Host Bioscan
    - "} - if(src.subscreen == 1) - dat += {"

    Medical Analysis Suite


    -

    Host Bioscan

    - "} - - var/mob/living/M - //If we are not deployed, check the holder of the card. - if(src.loc == card) - M = card.loc - - //If we are deployed or the card is not held, check the first living mob in our turf. - if(!M || !istype(M)) - var/turf/T = get_turf(src) - M = locate(/mob/living/) in T.contents - - if(!M || !istype(M)) - src.temp = "Error: No biological host found.
    " - src.subscreen = 0 - return dat - - dat += {"Bioscan Results for [M]:
    - Overall Status: [M.stat > 1 ? "dead" : "[M.health]% healthy"]

    - - Scan Breakdown:
    - Respiratory: [M.getOxyLoss() > 50 ? "" : ""][M.getOxyLoss()]
    - Toxicology: [M.getToxLoss() > 50 ? "" : ""][M.getToxLoss()]
    - Burns: [M.getFireLoss() > 50 ? "" : ""][M.getFireLoss()]
    - Structural Integrity: [M.getBruteLoss() > 50 ? "" : ""][M.getBruteLoss()]
    - Body Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)
    - "} - for(var/datum/disease/D in M.viruses) - dat += {"

    Infection Detected.


    - Name: [D.name]
    - Type: [D.spread]
    - Stage: [D.stage]/[D.max_stages]
    - Possible Cure: [D.cure]
    - "} - dat += "
    Refresh Bioscan
    " - dat += "
    Visual Status Overlay
    " - return dat - -// Atmospheric Scanner -/mob/living/silicon/pai/proc/softwareAtmo() - var/dat = "

    Atmospheric Sensor


    " - - var/turf/T = get_turf_or_move(src.loc) - if (isnull(T)) - dat += "Unable to obtain a reading.
    " - else - var/datum/gas_mixture/environment = T.return_air() - - var/pressure = environment.return_pressure() - var/total_moles = environment.total_moles - - dat += "Air Pressure: [round(pressure,0.1)] kPa
    " - - if(total_moles) - for(var/g in environment.gas) - dat += "[gas_data.name[g]]: [round((environment.gas[g] / total_moles) * 100)]%
    " - dat += "Temperature: [round(environment.temperature-T0C)]°C
    " - dat += "
    Refresh Reading" - return dat - -// Camera Jack - Clearly not finished -/mob/living/silicon/pai/proc/softwareCamera() - var/dat = "

    Camera Jack


    " - dat += "Cable status : " - - if(!src.cable) - dat += "Retracted
    " - return dat - if(!src.cable.machine) - dat += "Extended
    " - return dat - - var/obj/machinery/machine = src.cable.machine - dat += "Connected
    " - - if(!istype(machine, /obj/machinery/camera)) - src << "DERP" - return dat - -// Door Jack -/mob/living/silicon/pai/proc/softwareDoor() - var/dat = "

    Airlock Jack


    " - dat += "Cable status : " - if(!src.cable) - dat += "Retracted
    " - dat += "Extend Cable
    " - return dat - if(!src.cable.machine) - dat += "Extended
    " - return dat - - var/obj/machinery/machine = src.cable.machine - dat += "Connected
    " - if(!istype(machine, /obj/machinery/door)) - dat += "Connected device's firmware does not appear to be compatible with Airlock Jack protocols.
    " - return dat -// var/obj/machinery/airlock/door = machine - - if(!src.hackdoor) - dat += "Begin Airlock Jacking
    " - else - dat += "Jack in progress... [src.hackprogress]% complete.
    " - dat += "Cancel Airlock Jack
    " - //src.hackdoor = machine - //src.hackloop() - return dat - -// Door Jack - supporting proc -/mob/living/silicon/pai/proc/hackloop() - var/turf/T = get_turf_or_move(src.loc) - for(var/mob/living/silicon/ai/AI in player_list) - if(T.loc) - AI << "Network Alert: Brute-force encryption crack in progress in [T.loc]." - else - AI << "Network Alert: Brute-force encryption crack in progress. Unable to pinpoint location." - while(src.hackprogress < 100) - if(src.cable && src.cable.machine && istype(src.cable.machine, /obj/machinery/door) && src.cable.machine == src.hackdoor && get_dist(src, src.hackdoor) <= 1) - hackprogress += rand(1, 10) - else - src.temp = "Door Jack: Connection to airlock has been lost. Hack aborted." - hackprogress = 0 - src.hackdoor = null - return - if(hackprogress >= 100) // This is clunky, but works. We need to make sure we don't ever display a progress greater than 100, - hackprogress = 100 // but we also need to reset the progress AFTER it's been displayed - if(src.screen == "doorjack" && src.subscreen == 0) // Update our view, if appropriate - src.paiInterface() - if(hackprogress >= 100) - src.hackprogress = 0 - src.cable.machine:open() - sleep(50) // Update every 5 seconds - -// Digital Messenger -/mob/living/silicon/pai/proc/pdamessage() - - var/dat = "

    Digital Messenger


    " - dat += {"Signal/Receiver Status: - [(pda.toff) ? " \[Off\]" : " \[On\]"]
    - Ringer Status: - [(pda.message_silent) ? " \[Off\]" : " \[On\]"]

    "} - dat += "
      " - if(!pda.toff) - for (var/obj/item/device/pda/P in sortAtom(PDAs)) - if (!P.owner||P.toff||P == src.pda||P.hidden) continue - dat += "
    • [P]" - dat += "
    • " - dat += "
    " - dat += "Messages:
    " - - dat += "" - dat += "" - for(var/index in pda.tnote) - if(index["sent"]) - dat += addtext("") - else - dat += addtext("") - dat += "
    To", index["owner"],": ", index["message"], "
    From", index["owner"],": ", index["message"], "
    " - return dat - -/mob/living/silicon/pai/proc/translator_toggle() - - // Sol Common, Tradeband and Gutter are added with New() and are therefore the current default, always active languages - - if(translator_on) - translator_on = 0 - - remove_language("Sinta'unathi") - remove_language("Siik'tajr") - remove_language("Skrellian") - - src << "\blue Translator Module toggled OFF." - - else - translator_on = 1 - - add_language("Sinta'unathi") - add_language("Siik'tajr") - add_language("Skrellian") - - src << "\blue Translator Module toggled ON." +var/list/pai_emotions = list( + "Happy" = 1, + "Cat" = 2, + "Extremely Happy" = 3, + "Face" = 4, + "Laugh" = 5, + "Off" = 6, + "Sad" = 7, + "Angry" = 8, + "What" = 9 + ) + + +var/global/list/pai_software_by_key = list() +var/global/list/default_pai_software = list() +/hook/startup/proc/populate_pai_software_list() + var/r = 1 // I would use ., but it'd sacrifice runtime detection + for(var/type in typesof(/datum/pai_software) - /datum/pai_software) + var/datum/pai_software/P = new type() + if(pai_software_by_key[P.id]) + var/datum/pai_software/O = pai_software_by_key[P.id] + world << "pAI software module [P.name] has the same key as [O.name]!" + r = 0 + continue + pai_software_by_key[P.id] = P + if(P.default) + default_pai_software[P.id] = P + return r + +/mob/living/silicon/pai/New() + ..() + software = default_pai_software.Copy() + +/mob/living/silicon/pai/verb/paiInterface() + set category = "pAI Commands" + set name = "Software Interface" + + ui_interact(src) + +/mob/living/silicon/pai/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1) + if(user != src) + if(ui) ui.set_status(STATUS_CLOSE, 0) + return + + if(ui_key != "main") + var/datum/pai_software/S = software[ui_key] + if(S && !S.toggle) + S.on_ui_interact(src, ui, force_open) + else + if(ui) ui.set_status(STATUS_CLOSE, 0) + return + + var/data[0] + + // Software we have bought + var/bought_software[0] + // Software we have not bought + var/not_bought_software[0] + + for(var/key in pai_software_by_key) + var/datum/pai_software/S = pai_software_by_key[key] + var/software_data[0] + software_data["name"] = S.name + software_data["id"] = S.id + if(key in software) + software_data["on"] = S.is_active(src) + bought_software[++bought_software.len] = software_data + else + software_data["ram"] = S.ram_cost + not_bought_software[++not_bought_software.len] = software_data + + data["bought"] = bought_software + data["not_bought"] = not_bought_software + data["available_ram"] = ram + + // Emotions + var/emotions[0] + for(var/name in pai_emotions) + var/emote[0] + emote["name"] = name + emote["id"] = pai_emotions[name] + emotions[++emotions.len] = emote + + data["emotions"] = emotions + data["current_emotion"] = card.current_emotion + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "pai_interface.tmpl", "pAI Software Interface", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + +/mob/living/silicon/pai/Topic(href, href_list) + . = ..() + if(.) return + + if(href_list["software"]) + var/soft = href_list["software"] + var/datum/pai_software/S = software[soft] + if(S.toggle) + S.toggle(src) + else + ui_interact(src, ui_key = soft) + return 1 + + else if(href_list["stopic"]) + var/soft = href_list["stopic"] + var/datum/pai_software/S = software[soft] + if(S) + return S.Topic(href, href_list) + + else if(href_list["purchase"]) + var/soft = href_list["purchase"] + var/datum/pai_software/S = pai_software_by_key[soft] + if(S && (ram >= S.ram_cost)) + ram -= S.ram_cost + software[S.id] = S + return 1 + + else if(href_list["image"]) + var/img = text2num(href_list["image"]) + if(1 <= img && img <= 9) + card.setEmotion(img) + return 1 diff --git a/code/modules/mob/living/silicon/pai/software_modules.dm b/code/modules/mob/living/silicon/pai/software_modules.dm new file mode 100644 index 00000000000..c2fed821655 --- /dev/null +++ b/code/modules/mob/living/silicon/pai/software_modules.dm @@ -0,0 +1,528 @@ +/datum/pai_software + // Name for the software. This is used as the button text when buying or opening/toggling the software + var/name = "pAI software module" + // RAM cost; pAIs start with 100 RAM, spending it on programs + var/ram_cost = 0 + // ID for the software. This must be unique + var/id = "" + // Whether this software is a toggle or not + // Toggled software should override toggle() and is_active() + // Non-toggled software should override on_ui_interact() and Topic() + var/toggle = 1 + // Whether pAIs should automatically receive this module at no cost + var/default = 0 + + proc/on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + return + + proc/toggle(mob/living/silicon/pai/user) + return + + proc/is_active(mob/living/silicon/pai/user) + return 0 + +/datum/pai_software/directives + name = "Directives" + ram_cost = 0 + id = "directives" + toggle = 0 + default = 1 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + data["master"] = user.master + data["dna"] = user.master_dna + data["prime"] = user.pai_law0 + data["supplemental"] = user.pai_laws + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_directives.tmpl", "pAI Directives", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["getdna"]) + var/mob/living/M = P.loc + var/count = 0 + + // Find the carrier + while(!istype(M, /mob/living)) + if(!M || !M.loc || count > 6) + //For a runtime where M ends up in nullspace (similar to bluespace but less colourful) + src << "You are not being carried by anyone!" + return 0 + M = M.loc + count++ + + // Check the carrier + var/answer = input(M, "[P] is requesting a DNA sample from you. Will you allow it to confirm your identity?", "[P] Check DNA", "No") in list("Yes", "No") + if(answer == "Yes") + var/turf/T = get_turf_or_move(P.loc) + for (var/mob/v in viewers(T)) + v.show_message("[M] presses \his thumb against [P].", 3, "[P] makes a sharp clicking sound as it extracts DNA material from [M].", 2) + var/datum/dna/dna = M.dna + P << "

    [M]'s UE string : [dna.unique_enzymes]

    " + if(dna.unique_enzymes == P.master_dna) + P << "DNA is a match to stored Master DNA." + else + P << "DNA does not match stored Master DNA." + else + P << "[M] does not seem like \he is going to provide a DNA sample willingly." + return 1 + +/datum/pai_software/radio_config + name = "Radio Configuration" + ram_cost = 0 + id = "radio" + toggle = 0 + default = 1 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui = null, force_open = 1) + var/data[0] + + data["listening"] = user.radio.broadcasting + data["frequency"] = format_frequency(user.radio.frequency) + + var/channels[0] + for(var/ch_name in user.radio.channels) + var/ch_stat = user.radio.channels[ch_name] + var/ch_dat[0] + ch_dat["name"] = ch_name + // FREQ_LISTENING is const in /obj/item/device/radio + ch_dat["listening"] = !!(ch_stat & user.radio.FREQ_LISTENING) + channels[++channels.len] = ch_dat + + data["channels"] = channels + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + ui = new(user, user, id, "pai_radio.tmpl", "Radio Configuration", 300, 150) + ui.set_initial_data(data) + ui.open() + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + P.radio.Topic(href, href_list) + return 1 + +/datum/pai_software/crew_manifest + name = "Crew Manifest" + ram_cost = 5 + id = "manifest" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + data_core.get_manifest_json() + + var/data[0] + // This is dumb, but NanoUI breaks if it has no data to send + data["a"] = "a" + + if(ui) + ui.load_cached_data(ManifestJSON) + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_manifest.tmpl", "Crew Manifest", 450, 600) + ui.load_cached_data(ManifestJSON) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + +/datum/pai_software/messenger + name = "Digital Messenger" + ram_cost = 5 + id = "messenger" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + data["receiver_off"] = user.pda.toff + data["ringer_off"] = user.pda.message_silent + data["current_ref"] = null + data["current_name"] = user.current_pda_messaging + + var/pdas[0] + if(!user.pda.toff) + for(var/obj/item/device/pda/P in sortAtom(PDAs)) + if(!P.owner || P.toff || P == user.pda || P.hidden) continue + var/pda[0] + pda["name"] = "[P]" + pda["owner"] = "[P.owner]" + pda["ref"] = "\ref[P]" + if(P.owner == user.current_pda_messaging) + data["current_ref"] = "\ref[P]" + pdas[++pdas.len] = pda + + data["pdas"] = pdas + + var/messages[0] + if(user.current_pda_messaging) + for(var/index in user.pda.tnote) + if(index["owner"] != user.current_pda_messaging) + continue + var/msg[0] + var/sent = index["sent"] + msg["sent"] = sent ? 1 : 0 + msg["target"] = index["owner"] + msg["message"] = index["message"] + messages[++messages.len] = msg + + data["messages"] = messages + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_messenger.tmpl", "Digital Messenger", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(!isnull(P.pda)) + if(href_list["toggler"]) + P.pda.toff = href_list["toggler"] != "1" + return 1 + else if(href_list["ringer"]) + P.pda.message_silent = href_list["ringer"] != "1" + return 1 + else if(href_list["select"]) + var/s = href_list["select"] + if(s == "*NONE*") + P.current_pda_messaging = null + else + P.current_pda_messaging = s + return 1 + else if(href_list["target"]) + if(P.silence_time) + return alert("Communications circuits remain uninitialized.") + + var/target = locate(href_list["target"]) + P.pda.create_message(P, target, 1) + return 1 + +/datum/pai_software/med_records + name = "Medical Records" + ram_cost = 15 + id = "med_records" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + var/records[0] + for(var/datum/data/record/general in sortRecord(data_core.general)) + var/record[0] + record["name"] = general.fields["name"] + record["ref"] = "\ref[general]" + records[++records.len] = record + + data["records"] = records + + var/datum/data/record/G = user.medicalActive1 + var/datum/data/record/M = user.medicalActive2 + data["general"] = G ? G.fields : null + data["medical"] = M ? M.fields : null + data["could_not_find"] = user.medical_cannotfind + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_medrecords.tmpl", "Medical Records", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["select"]) + var/datum/data/record/record = locate(href_list["select"]) + if(record) + var/datum/data/record/R = record + var/datum/data/record/M = null + if (!( data_core.general.Find(R) )) + P.medical_cannotfind = 1 + else + P.medical_cannotfind = 0 + for(var/datum/data/record/E in data_core.medical) + if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) + M = E + P.medicalActive1 = R + P.medicalActive2 = M + else + P.medical_cannotfind = 1 + return 1 + +/datum/pai_software/sec_records + name = "Security Records" + ram_cost = 15 + id = "sec_records" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + var/records[0] + for(var/datum/data/record/general in sortRecord(data_core.general)) + var/record[0] + record["name"] = general.fields["name"] + record["ref"] = "\ref[general]" + records[++records.len] = record + + data["records"] = records + + var/datum/data/record/G = user.securityActive1 + var/datum/data/record/S = user.securityActive2 + data["general"] = G ? G.fields : null + data["security"] = S ? S.fields : null + data["could_not_find"] = user.security_cannotfind + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_secrecords.tmpl", "Security Records", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["select"]) + var/datum/data/record/record = locate(href_list["select"]) + if(record) + var/datum/data/record/R = record + var/datum/data/record/S = null + if (!( data_core.general.Find(R) )) + P.securityActive1 = null + P.securityActive2 = null + P.security_cannotfind = 1 + else + P.security_cannotfind = 0 + for(var/datum/data/record/E in data_core.security) + if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) + S = E + P.securityActive1 = R + P.securityActive2 = S + else + P.securityActive1 = null + P.securityActive2 = null + P.security_cannotfind = 1 + return 1 + +/datum/pai_software/door_jack + name = "Door Jack" + ram_cost = 30 + id = "door_jack" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + data["cable"] = user.cable != null + data["machine"] = user.cable && (user.cable.machine != null) + data["inprogress"] = user.hackdoor != null + data["progress_a"] = round(user.hackprogress / 10) + data["progress_b"] = user.hackprogress % 10 + data["aborted"] = user.hack_aborted + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_doorjack.tmpl", "Door Jack", 300, 150) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["jack"]) + if(P.cable && P.cable.machine) + P.hackdoor = P.cable.machine + P.hackloop() + return 1 + else if(href_list["cancel"]) + P.hackdoor = null + return 1 + else if(href_list["cable"]) + var/turf/T = get_turf_or_move(P.loc) + P.hack_aborted = 0 + P.cable = new /obj/item/weapon/pai_cable(T) + for(var/mob/M in viewers(T)) + M.show_message("A port on [P] opens to reveal [P.cable], which promptly falls to the floor.", 3, + "You hear the soft click of something light and hard falling to the ground.", 2) + return 1 + +/mob/living/silicon/pai/proc/hackloop() + var/turf/T = get_turf_or_move(src.loc) + for(var/mob/living/silicon/ai/AI in player_list) + if(T.loc) + AI << "Network Alert: Brute-force encryption crack in progress in [T.loc]." + else + AI << "Network Alert: Brute-force encryption crack in progress. Unable to pinpoint location." + var/obj/machinery/door/D = cable.machine + if(!istype(D)) + hack_aborted = 1 + hackprogress = 0 + cable.machine = null + hackdoor = null + return + while(hackprogress < 1000) + if(cable && cable.machine == D && cable.machine == hackdoor && get_dist(src, hackdoor) <= 1) + hackprogress = min(hackprogress+rand(1, 20), 1000) + else + hack_aborted = 1 + hackprogress = 0 + hackdoor = null + return + if(hackprogress >= 1000) + hackprogress = 0 + D.open() + cable.machine = null + return + sleep(10) // Update every second + +/datum/pai_software/atmosphere_sensor + name = "Atmosphere Sensor" + ram_cost = 5 + id = "atmos_sense" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + var/turf/T = get_turf_or_move(user.loc) + if(!T) + data["reading"] = 0 + data["pressure"] = 0 + data["temperature"] = 0 + data["temperatureC"] = 0 + data["gas"] = list() + else + var/datum/gas_mixture/env = T.return_air() + data["reading"] = 1 + var/pres = env.return_pressure() * 10 + data["pressure"] = "[round(pres/10)].[pres%10]" + data["temperature"] = round(env.temperature) + data["temperatureC"] = round(env.temperature-T0C) + + var/t_moles = env.total_moles + var/gases[0] + for(var/g in env.gas) + var/gas[0] + gas["name"] = gas_data.name[g] + gas["percent"] = round((env.gas[g] / t_moles) * 100) + gases[++gases.len] = gas + data["gas"] = gases + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_atmosphere.tmpl", "Atmosphere Sensor", 350, 300) + ui.set_initial_data(data) + ui.open() + +/datum/pai_software/sec_hud + name = "Security HUD" + ram_cost = 20 + id = "sec_hud" + + toggle(mob/living/silicon/pai/user) + user.secHUD = !user.secHUD + + is_active(mob/living/silicon/pai/user) + return user.secHUD + +/datum/pai_software/med_hud + name = "Medical HUD" + ram_cost = 20 + id = "med_hud" + + toggle(mob/living/silicon/pai/user) + user.medHUD = !user.medHUD + + is_active(mob/living/silicon/pai/user) + return user.medHUD + +/datum/pai_software/translator + name = "Universal Translator" + ram_cost = 35 + id = "translator" + + toggle(mob/living/silicon/pai/user) + // Sol Common, Tradeband and Gutter are added with New() and are therefore the current default, always active languages + user.translator_on = !user.translator_on + if(user.translator_on) + user.add_language("Sinta'unathi") + user.add_language("Siik'tajr") + user.add_language("Skrellian") + else + user.remove_language("Sinta'unathi") + user.remove_language("Siik'tajr") + user.remove_language("Skrellian") + + is_active(mob/living/silicon/pai/user) + return user.translator_on + +/datum/pai_software/signaller + name = "Remote Signaller" + ram_cost = 5 + id = "signaller" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + data["frequency"] = format_frequency(user.sradio.frequency) + data["code"] = user.sradio.code + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_signaller.tmpl", "Signaller", 320, 150) + ui.load_cached_data(ManifestJSON) + ui.set_initial_data(data) + ui.open() + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["send"]) + P.sradio.send_signal("ACTIVATE") + for(var/mob/O in hearers(1, P.loc)) + O.show_message(text("\icon[] *beep* *beep*", P), 3, "*beep* *beep*", 2) + return 1 + + else if(href_list["freq"]) + var/new_frequency = (P.sradio.frequency + text2num(href_list["freq"])) + if(new_frequency < 1200 || new_frequency > 1600) + new_frequency = sanitize_frequency(new_frequency) + P.sradio.set_frequency(new_frequency) + return 1 + + else if(href_list["code"]) + P.sradio.code += text2num(href_list["code"]) + P.sradio.code = round(P.sradio.code) + P.sradio.code = min(100, P.sradio.code) + P.sradio.code = max(1, P.sradio.code) + return 1 diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm index 7443bd7464d..44df3272409 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone.dm @@ -16,14 +16,6 @@ integrated_light_power = 2 local_transmit = 1 - // We need to keep track of a few module items so we don't need to do list operations - // every time we need them. These get set in New() after the module is chosen. - var/obj/item/stack/sheet/metal/cyborg/stack_metal = null - var/obj/item/stack/sheet/wood/cyborg/stack_wood = null - var/obj/item/stack/sheet/glass/cyborg/stack_glass = null - var/obj/item/stack/sheet/mineral/plastic/cyborg/stack_plastic = null - var/obj/item/weapon/matter_decompiler/decompiler = null - //Used for self-mailing. var/mail_destination = "" @@ -56,15 +48,6 @@ verbs -= /mob/living/silicon/robot/verb/Namepick module = new /obj/item/weapon/robot_module/drone(src) - //Grab stacks. - stack_metal = locate(/obj/item/stack/sheet/metal/cyborg) in src.module - stack_wood = locate(/obj/item/stack/sheet/wood/cyborg) in src.module - stack_glass = locate(/obj/item/stack/sheet/glass/cyborg) in src.module - stack_plastic = locate(/obj/item/stack/sheet/mineral/plastic/cyborg) in src.module - - //Grab decompiler. - decompiler = locate(/obj/item/weapon/matter_decompiler) in src.module - //Some tidying-up. flavor_text = "It's a tiny little repair drone. The casing is stamped with an NT logo and the subscript: 'NanoTrasen Recursive Repair Systems: Fixing Tomorrow's Problem, Today!'" updateicon() @@ -77,6 +60,11 @@ playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0) //Redefining some robot procs... +/mob/living/silicon/robot/drone/SetName(pickedName as text) + // Would prefer to call the grandparent proc but this isn't possible, so.. + real_name = pickedName + name = real_name + /mob/living/silicon/robot/drone/updatename() real_name = "maintenance drone ([rand(100,999)])" name = real_name diff --git a/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm b/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm index bac16de92e6..55cb1376b60 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm @@ -2,7 +2,7 @@ /mob/living/silicon/robot/drone/verb/set_mail_tag() set name = "Set Mail Tag" set desc = "Tag yourself for delivery through the disposals system." - set category = "Drone" + set category = "Robot Commands" var/new_tag = input("Select the desired destination.", "Set Mail Tag", null) as null|anything in tagger_locations diff --git a/code/modules/mob/living/silicon/robot/drone/drone_items.dm b/code/modules/mob/living/silicon/robot/drone/drone_items.dm index 7750ab9b9ae..10b11648d16 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_items.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_items.dm @@ -57,7 +57,7 @@ set name = "Drop Item" set desc = "Release an item from your magnetic gripper." - set category = "Drone" + set category = "Robot Commands" if(!wrapped) //There's some weirdness with items being lost inside the arm. Trying to fix all cases. ~Z @@ -151,12 +151,10 @@ icon_state = "decompiler" //Metal, glass, wood, plastic. - var/list/stored_comms = list( - "metal" = 0, - "glass" = 0, - "wood" = 0, - "plastic" = 0 - ) + var/datum/matter_synth/metal = null + var/datum/matter_synth/glass = null + var/datum/matter_synth/wood = null + var/datum/matter_synth/plastic = null /obj/item/weapon/matter_decompiler/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) return @@ -178,10 +176,10 @@ src.loc.visible_message("\red [src.loc] sucks [M] into its decompiler. There's a horrible crunching noise.","\red It's a bit of a struggle, but you manage to suck [M] into your decompiler. It makes a series of visceral crunching noises.") new/obj/effect/decal/cleanable/blood/splatter(get_turf(src)) del(M) - stored_comms["wood"]++ - stored_comms["wood"]++ - stored_comms["plastic"]++ - stored_comms["plastic"]++ + if(wood) + wood.add_charge(2000) + if(plastic) + plastic.add_charge(2000) return else if(istype(M,/mob/living/silicon/robot/drone) && !M.client) @@ -203,61 +201,66 @@ del(M) new/obj/effect/decal/cleanable/blood/oil(get_turf(src)) - stored_comms["metal"] += 15 - stored_comms["glass"] += 15 - stored_comms["wood"] += 5 - stored_comms["plastic"] += 5 + if(metal) + metal.add_charge(15000) + if(glass) + glass.add_charge(15000) + if(wood) + wood.add_charge(2000) + if(plastic) + plastic.add_charge(1000) return else continue for(var/obj/W in T) //Different classes of items give different commodities. - if (istype(W,/obj/item/weapon/cigbutt)) - stored_comms["plastic"]++ + if(istype(W,/obj/item/weapon/cigbutt)) + if(plastic) + plastic.add_charge(500) else if(istype(W,/obj/effect/spider/spiderling)) - stored_comms["wood"]++ - stored_comms["wood"]++ - stored_comms["plastic"]++ - stored_comms["plastic"]++ + if(wood) + wood.add_charge(2000) + if(plastic) + plastic.add_charge(2000) else if(istype(W,/obj/item/weapon/light)) var/obj/item/weapon/light/L = W if(L.status >= 2) //In before someone changes the inexplicably local defines. ~ Z - stored_comms["metal"]++ - stored_comms["glass"]++ + if(metal) + metal.add_charge(250) + if(glass) + glass.add_charge(250) else continue else if(istype(W,/obj/effect/decal/remains/robot)) - stored_comms["metal"]++ - stored_comms["metal"]++ - stored_comms["plastic"]++ - stored_comms["plastic"]++ - stored_comms["glass"]++ + if(metal) + metal.add_charge(2000) + if(plastic) + plastic.add_charge(2000) + if(glass) + glass.add_charge(1000) else if(istype(W,/obj/item/trash)) - stored_comms["metal"]++ - stored_comms["plastic"]++ - stored_comms["plastic"]++ - stored_comms["plastic"]++ + if(metal) + metal.add_charge(1000) + if(plastic) + plastic.add_charge(3000) else if(istype(W,/obj/effect/decal/cleanable/blood/gibs/robot)) - stored_comms["metal"]++ - stored_comms["metal"]++ - stored_comms["glass"]++ - stored_comms["glass"]++ + if(metal) + metal.add_charge(2000) + if(glass) + glass.add_charge(2000) else if(istype(W,/obj/item/ammo_casing)) - stored_comms["metal"]++ + if(metal) + metal.add_charge(1000) else if(istype(W,/obj/item/weapon/shard/shrapnel)) - stored_comms["metal"]++ - stored_comms["metal"]++ - stored_comms["metal"]++ + if(metal) + metal.add_charge(1000) else if(istype(W,/obj/item/weapon/shard)) - stored_comms["glass"]++ - stored_comms["glass"]++ - stored_comms["glass"]++ + if(glass) + glass.add_charge(1000) else if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/grown)) - stored_comms["wood"]++ - stored_comms["wood"]++ - stored_comms["wood"]++ - stored_comms["wood"]++ + if(wood) + wood.add_charge(4000) else if(istype(W,/obj/item/pipe)) // This allows drones and engiborgs to clear pipe assemblies from floors. else @@ -325,39 +328,3 @@ dat += resources src << browse(dat, "window=robotmod") - -//Putting the decompiler here to avoid doing list checks every tick. -/mob/living/silicon/robot/drone/use_power() - - ..() - if(!src.has_power || !decompiler) - return - - //The decompiler replenishes drone stores from hoovered-up junk each tick. - for(var/type in decompiler.stored_comms) - if(decompiler.stored_comms[type] > 0) - var/obj/item/stack/sheet/stack - switch(type) - if("metal") - if(!stack_metal) - stack_metal = new /obj/item/stack/sheet/metal/cyborg(src.module) - stack_metal.amount = 1 - stack = stack_metal - if("glass") - if(!stack_glass) - stack_glass = new /obj/item/stack/sheet/glass/cyborg(src.module) - stack_glass.amount = 1 - stack = stack_glass - if("wood") - if(!stack_wood) - stack_wood = new /obj/item/stack/sheet/wood/cyborg(src.module) - stack_wood.amount = 1 - stack = stack_wood - if("plastic") - if(!stack_plastic) - stack_plastic = new /obj/item/stack/sheet/mineral/plastic/cyborg(src.module) - stack_plastic.amount = 1 - stack = stack_plastic - - stack.amount++ - decompiler.stored_comms[type]--; diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index 8295687de9c..c5d74c54dd6 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -18,6 +18,7 @@ use_power() process_killswitch() process_locks() + process_queued_alarms() update_canmove() /mob/living/silicon/robot/proc/clamp_values() diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 38873d02a82..667f57f953f 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -23,6 +23,11 @@ var/list/robot_verbs_default = list( var/integrated_light_power = 6 var/datum/wires/robot/wires +//Icon stuff + + var/icontype //Persistent icontype tracking allows for cleaner icon updates + var/module_sprites[0] //Used to store the associations between sprite names and sprite index. + //Hud stuff var/obj/screen/cells = null @@ -76,6 +81,7 @@ var/list/robot_verbs_default = list( var/lockcharge //Used when locking down a borg to preserve cell charge var/speed = 0 //Cause sec borgs gotta go fast //No they dont! var/scrambledcodes = 0 // Used to determine if a borg shows up on the robotics console. Setting to one hides them. + var/tracking_entities = 0 //The number of known entities currently accessing the internal camera var/braintype = "Cyborg" /mob/living/silicon/robot/syndicate @@ -106,6 +112,8 @@ var/list/robot_verbs_default = list( robot_modules_background.icon_state = "block" robot_modules_background.layer = 19 //Objects that appear on screen are on layer 20, UI should be just below it. ident = rand(1, 999) + module_sprites["Basic"] = "robot" + icontype = "Default" updatename("Default") updateicon() @@ -177,6 +185,10 @@ var/list/robot_verbs_default = list( playsound(loc, 'sound/mecha/nominalsyndi.ogg', 75, 0) +/mob/living/silicon/robot/SetName(pickedName as text) + custom_name = pickedName + updatename() + /mob/living/silicon/robot/proc/sync() if(lawupdate && connected_ai) lawsync() @@ -227,11 +239,10 @@ var/list/robot_verbs_default = list( modules+="Combat" modtype = input("Please, select a module!", "Robot", null, null) in modules - var/module_sprites[0] //Used to store the associations between sprite names and sprite index. - if(module) return + module_sprites = list() switch(modtype) if("Standard") module = new /obj/item/weapon/robot_module/standard(src) @@ -426,39 +437,12 @@ var/list/robot_verbs_default = list( updatename() updateicon() -/mob/living/silicon/robot/verb/cmd_robot_alerts() - set category = "Robot Commands" - set name = "Show Alerts" - robot_alerts() - // this verb lets cyborgs see the stations manifest /mob/living/silicon/robot/verb/cmd_station_manifest() set category = "Robot Commands" set name = "Show Crew Manifest" show_station_manifest() - -/mob/living/silicon/robot/proc/robot_alerts() - var/dat = "Current Station Alerts\n" - dat += "Close

    " - for (var/cat in alarms) - dat += text("[cat]
    \n") - var/list/alarmlist = alarms[cat] - if (alarmlist.len) - for (var/area_name in alarmlist) - var/datum/alarm/alarm = alarmlist[area_name] - dat += "" - dat += text("-- [area_name]") - if (alarm.sources.len > 1) - dat += text("- [alarm.sources.len] sources") - dat += "
    \n" - else - dat += "-- All Systems Nominal
    \n" - dat += "
    \n" - - viewalerts = 1 - src << browse(dat, "window=robotalerts&can_close=0") - /mob/living/silicon/robot/proc/self_diagnosis() if(!is_component_functioning("diagnosis unit")) return null @@ -568,6 +552,9 @@ var/list/robot_verbs_default = list( show_cell_power() show_jetpack_pressure() stat(null, text("Lights: [lights_on ? "ON" : "OFF"]")) + if(module) + for(var/datum/matter_synth/ms in module.synths) + stat("[ms.name]: [ms.energy]/[ms.max_energy]") /mob/living/silicon/robot/restrained() return 0 @@ -625,25 +612,6 @@ var/list/robot_verbs_default = list( return return - -/mob/living/silicon/robot/triggerAlarm(var/class, area/A, list/cameralist, var/source) - if (stat == 2) - return 1 - - ..() - - queueAlarm(text("--- [class] alarm detected in [A.name]!"), class) - - -/mob/living/silicon/robot/cancelAlarm(var/class, area/A as area, obj/origin) - var/has_alarm = ..() - - if (!has_alarm) - queueAlarm(text("--- [class] alarm in [A.name] has been cleared."), class, 0) -// if (viewalerts) robot_alerts() - return has_alarm - - /mob/living/silicon/robot/attackby(obj/item/weapon/W as obj, mob/user as mob) if (istype(W, /obj/item/weapon/handcuffs)) // fuck i don't even know why isrobot() in handcuff code isn't working so this will have to do return @@ -958,38 +926,25 @@ var/list/robot_verbs_default = list( overlays.Cut() if(stat == 0) - overlays += "eyes" - overlays.Cut() - overlays += "eyes-[icon_state]" - else - overlays -= "eyes" - - if(opened && custom_sprite == 1) //Custom borgs also have custom panels, heh - if(wiresexposed) - overlays += "[src.ckey]-openpanel +w" - else if(cell) - overlays += "[src.ckey]-openpanel +c" - else - overlays += "[src.ckey]-openpanel -c" + overlays += "eyes-[module_sprites[icontype]]" if(opened) + var/panelprefix = custom_sprite ? src.ckey : "ov" if(wiresexposed) - overlays += "ov-openpanel +w" + overlays += "[panelprefix]-openpanel +w" else if(cell) - overlays += "ov-openpanel +c" + overlays += "[panelprefix]-openpanel +c" else - overlays += "ov-openpanel -c" + overlays += "[panelprefix]-openpanel -c" if(module_active && istype(module_active,/obj/item/borg/combat/shield)) - overlays += "[icon_state]-shield" + overlays += "[module_sprites[icontype]]-shield" if(modtype == "Combat") - var/base_icon = "" - base_icon = icon_state if(module_active && istype(module_active,/obj/item/borg/combat/mobility)) - icon_state = "[icon_state]-roll" + icon_state = "[module_sprites[icontype]]-roll" else - icon_state = base_icon + icon_state = module_sprites[icontype] return //Call when target overlay should be added/removed @@ -1042,30 +997,31 @@ var/list/robot_verbs_default = list( /mob/living/silicon/robot/Topic(href, href_list) if(..()) - return + return 1 if(usr != src) - return + return 1 if (href_list["showalerts"]) - robot_alerts() - return + subsystem_alarm_monitor() + return 1 if (href_list["mod"]) var/obj/item/O = locate(href_list["mod"]) if (istype(O) && (O.loc == src)) O.attack_self(src) + return 1 if (href_list["act"]) var/obj/item/O = locate(href_list["act"]) if (!istype(O)) - return + return 1 if(!((O in src.module.modules) || (O == src.module.emag))) - return + return 1 if(activated(O)) src << "Already activated" - return + return 1 if(!module_state_1) module_state_1 = O O.layer = 20 @@ -1087,6 +1043,7 @@ var/list/robot_verbs_default = list( else src << "You need to disable a module first!" installed_modules() + return 1 if (href_list["deact"]) var/obj/item/O = locate(href_list["deact"]) @@ -1105,6 +1062,7 @@ var/list/robot_verbs_default = list( else src << "Module isn't activated" installed_modules() + return 1 if (href_list["lawc"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite var/L = text2num(href_list["lawc"]) @@ -1113,6 +1071,7 @@ var/list/robot_verbs_default = list( if ("No") lawcheck[L+1] = "Yes" // src << text ("Switching Law [L]'s report status to []", lawcheck[L+1]) checklaws() + return 1 if (href_list["lawi"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite var/L = text2num(href_list["lawi"]) @@ -1121,9 +1080,11 @@ var/list/robot_verbs_default = list( if ("No") ioncheck[L] = "Yes" // src << text ("Switching Law [L]'s report status to []", lawcheck[L+1]) checklaws() + return 1 if (href_list["laws"]) // With how my law selection code works, I changed statelaws from a verb to a proc, and call it through my law selection panel. --NeoFite statelaws() + return 1 return /mob/living/silicon/robot/proc/radio_menu() @@ -1222,8 +1183,6 @@ var/list/robot_verbs_default = list( else triesleft-- - var/icontype - if (custom_sprite == 1) icontype = "Custom" triesleft = 0 @@ -1258,9 +1217,11 @@ var/list/robot_verbs_default = list( /mob/living/silicon/robot/proc/add_robot_verbs() src.verbs |= robot_verbs_default + src.verbs |= robot_verbs_subsystems /mob/living/silicon/robot/proc/remove_robot_verbs() src.verbs -= robot_verbs_default + src.verbs -= robot_verbs_subsystems // Uses power from cyborg's cell. Returns 1 on success or 0 on failure. // Properly converts using CELLRATE now! Amount is in Joules. @@ -1285,16 +1246,6 @@ var/list/robot_verbs_default = list( return 1 return 0 -/mob/living/silicon/robot/syndicate/canUseTopic(atom/movable/M) - if(stat || lockcharge || stunned || weakened) - return - if(z in config.admin_levels) - return 1 - if(istype(M, /obj/machinery)) - var/obj/machinery/Machine = M - return Machine.emagged - return 1 - /mob/living/silicon/robot/proc/notify_ai(var/notifytype, var/oldname, var/newname) if(!connected_ai) return @@ -1305,4 +1256,4 @@ var/list/robot_verbs_default = list( connected_ai << "

    NOTICE - [braintype] module change detected: [name] has loaded the [module.name].
    " if(3) //New Name if(oldname != newname) - connected_ai << "

    NOTICE - [braintype] reclassification detected: [oldname] is now designated as [newname].
    " \ No newline at end of file + connected_ai << "

    NOTICE - [braintype] reclassification detected: [oldname] is now designated as [newname].
    " diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 3458a5bb47f..6add592da8f 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -7,9 +7,9 @@ flags = CONDUCT var/channels = list() var/list/modules = list() + var/list/datum/matter_synth/synths = list() var/obj/item/emag = null var/obj/item/borg/upgrade/jetpack = null - var/list/stacktypes /obj/item/weapon/robot_module/emp_act(severity) if(modules) @@ -17,40 +17,19 @@ O.emp_act(severity) if(emag) emag.emp_act(severity) + if(synths) + for(var/datum/matter_synth/S in synths) + S.emp_act(severity) ..() return -/obj/item/weapon/robot_module/New() - ..() - // Build initial inventory. - if(stacktypes && stacktypes.len) - for(var/stack_type in stacktypes) - var/obj/item/stack/new_stack = new stack_type (src) - new_stack.amount = stacktypes[stack_type] - modules |= new_stack +/obj/item/weapon/robot_module/proc/respawn_consumable(var/mob/living/silicon/robot/R, var/rate) -/obj/item/weapon/robot_module/proc/respawn_consumable(var/mob/living/silicon/robot/R) + if(!synths || !synths.len) + return - if(!stacktypes || !stacktypes.len) return - - for(var/T in stacktypes) - var/obj/item/stack/S - for(var/obj/O in src.modules) - if(O.type == T) - S = O - break - - if(!S) - src.modules -= null - S = new T(src) - src.modules |= S - S.amount = 1 - - if(!istype(S)) - continue - - if(S && S.amount < stacktypes[T]) - S.amount++ + for(var/datum/matter_synth/T in synths) + T.add_charge(T.recharge_rate * rate) /obj/item/weapon/robot_module/proc/rebuild()//Rebuilds the list so it's possible to add/remove items from the module var/list/temp_list = modules @@ -84,10 +63,6 @@ /obj/item/weapon/robot_module/surgeon name = "surgeon robot module" - stacktypes = list( - /obj/item/stack/medical/advanced/bruise_pack = 5, - /obj/item/stack/nanopaste = 5 - ) /obj/item/weapon/robot_module/surgeon/New() ..() @@ -104,26 +79,34 @@ src.modules += new /obj/item/weapon/circular_saw(src) src.modules += new /obj/item/weapon/surgicaldrill(src) src.modules += new /obj/item/weapon/extinguisher/mini(src) - src.modules += new /obj/item/stack/medical/advanced/bruise_pack(src) - src.modules += new /obj/item/stack/nanopaste(src) src.emag = new /obj/item/weapon/reagent_containers/spray(src) src.emag.reagents.add_reagent("pacid", 250) src.emag.name = "Polyacid spray" + + var/datum/matter_synth/medicine = new /datum/matter_synth/medicine(10000) + synths += medicine + + var/obj/item/stack/nanopaste/N = new /obj/item/stack/nanopaste(src) + var/obj/item/stack/medical/advanced/bruise_pack/B = new /obj/item/stack/medical/advanced/bruise_pack(src) + N.uses_charge = 1 + N.charge_costs = list(1000) + N.synths = list(medicine) + B.uses_charge = 1 + B.charge_costs = list(1000) + B.synths = list(medicine) + src.modules += N + src.modules += B + return -/obj/item/weapon/robot_module/surgeon/respawn_consumable(var/mob/living/silicon/robot/R) +/obj/item/weapon/robot_module/surgeon/respawn_consumable(var/mob/living/silicon/robot/R, var/amount) if(src.emag) var/obj/item/weapon/reagent_containers/spray/PS = src.emag - PS.reagents.add_reagent("pacid", 2) + PS.reagents.add_reagent("pacid", 2 * amount) ..() /obj/item/weapon/robot_module/crisis name = "crisis robot module" - stacktypes = list( - /obj/item/stack/medical/ointment = 5, - /obj/item/stack/medical/bruise_pack = 5, - /obj/item/stack/medical/splint = 5 - ) /obj/item/weapon/robot_module/crisis/New() ..() @@ -132,9 +115,6 @@ src.modules += new /obj/item/device/healthanalyzer(src) src.modules += new /obj/item/device/reagent_scanner/adv(src) src.modules += new /obj/item/roller_holder(src) - src.modules += new /obj/item/stack/medical/ointment(src) - src.modules += new /obj/item/stack/medical/bruise_pack(src) - src.modules += new /obj/item/stack/medical/splint(src) src.modules += new /obj/item/weapon/reagent_containers/borghypo/crisis(src) src.modules += new /obj/item/weapon/reagent_containers/glass/beaker/large(src) src.modules += new /obj/item/weapon/reagent_containers/robodropper(src) @@ -143,9 +123,29 @@ src.emag = new /obj/item/weapon/reagent_containers/spray(src) src.emag.reagents.add_reagent("pacid", 250) src.emag.name = "Polyacid spray" + + var/datum/matter_synth/medicine = new /datum/matter_synth/medicine(15000) + synths += medicine + + var/obj/item/stack/medical/ointment/O = new /obj/item/stack/medical/ointment(src) + var/obj/item/stack/medical/bruise_pack/B = new /obj/item/stack/medical/bruise_pack(src) + var/obj/item/stack/medical/splint/S = new /obj/item/stack/medical/splint(src) + O.uses_charge = 1 + O.charge_costs = list(1000) + O.synths = list(medicine) + B.uses_charge = 1 + B.charge_costs = list(1000) + B.synths = list(medicine) + S.uses_charge = 1 + S.charge_costs = list(1000) + S.synths = list(medicine) + src.modules += O + src.modules += B + src.modules += S + return -/obj/item/weapon/robot_module/crisis/respawn_consumable(var/mob/living/silicon/robot/R) +/obj/item/weapon/robot_module/crisis/respawn_consumable(var/mob/living/silicon/robot/R, var/amount) var/obj/item/weapon/reagent_containers/syringe/S = locate() in src.modules if(S.mode == 2) @@ -156,20 +156,13 @@ if(src.emag) var/obj/item/weapon/reagent_containers/spray/PS = src.emag - PS.reagents.add_reagent("pacid", 2) + PS.reagents.add_reagent("pacid", 2 * amount) ..() /obj/item/weapon/robot_module/construction name = "construction robot module" - stacktypes = list( - /obj/item/stack/sheet/metal = 50, - /obj/item/stack/sheet/plasteel = 10, - /obj/item/stack/sheet/glass/reinforced = 50, - /obj/item/stack/rods = 50 - ) - /obj/item/weapon/robot_module/construction/New() ..() src.modules += new /obj/item/device/flash(src) @@ -182,18 +175,32 @@ src.modules += new /obj/item/weapon/pickaxe/plasmacutter(src) src.modules += new /obj/item/device/pipe_painter(src) + var/datum/matter_synth/metal = new /datum/matter_synth/metal() + var/datum/matter_synth/plasteel = new /datum/matter_synth/plasteel() + var/datum/matter_synth/glass = new /datum/matter_synth/glass() + synths += metal + synths += plasteel + synths += glass + + var/obj/item/stack/sheet/metal/cyborg/M = new /obj/item/stack/sheet/metal/cyborg(src) + M.synths = list(metal) + src.modules += M + + var/obj/item/stack/rods/cyborg/R = new /obj/item/stack/rods/cyborg(src) + R.synths = list(metal) + src.modules += R + + var/obj/item/stack/sheet/plasteel/cyborg/S = new /obj/item/stack/sheet/plasteel/cyborg(src) + S.synths = list(metal) + src.modules += S + + var/obj/item/stack/sheet/glass/reinforced/cyborg/RG = new /obj/item/stack/sheet/glass/reinforced/cyborg(src) + RG.synths = list(metal, glass) + src.modules += R + /obj/item/weapon/robot_module/engineering name = "engineering robot module" - stacktypes = list( - /obj/item/stack/sheet/metal = 50, - /obj/item/stack/sheet/glass = 50, - /obj/item/stack/sheet/glass/reinforced = 50, - /obj/item/stack/cable_coil/robot = 50, - /obj/item/stack/rods = 15, - /obj/item/stack/tile/plasteel = 15 - ) - /obj/item/weapon/robot_module/engineering/New() ..() src.modules += new /obj/item/device/flash(src) @@ -209,9 +216,45 @@ src.modules += new /obj/item/device/analyzer(src) src.modules += new /obj/item/taperoll/engineering(src) src.modules += new /obj/item/weapon/gripper(src) - src.modules += new /obj/item/weapon/matter_decompiler(src) src.modules += new /obj/item/device/pipe_painter(src) src.emag = new /obj/item/borg/stun(src) + + var/datum/matter_synth/metal = new /datum/matter_synth/metal(40000) + var/datum/matter_synth/glass = new /datum/matter_synth/glass(40000) + var/datum/matter_synth/wire = new /datum/matter_synth/wire() + synths += metal + synths += glass + synths += wire + + var/obj/item/weapon/matter_decompiler/MD = new /obj/item/weapon/matter_decompiler(src) + MD.metal = metal + MD.glass = glass + src.modules += MD + + var/obj/item/stack/sheet/metal/cyborg/M = new /obj/item/stack/sheet/metal/cyborg(src) + M.synths = list(metal) + src.modules += M + + var/obj/item/stack/sheet/glass/cyborg/G = new /obj/item/stack/sheet/glass/cyborg(src) + G.synths = list(glass) + src.modules += G + + var/obj/item/stack/rods/cyborg/R = new /obj/item/stack/rods/cyborg(src) + R.synths = list(metal) + src.modules += R + + var/obj/item/stack/cable_coil/cyborg/C = new /obj/item/stack/cable_coil/cyborg(src) + C.synths = list(wire) + src.modules += C + + var/obj/item/stack/tile/plasteel/cyborg/S = new /obj/item/stack/tile/plasteel/cyborg(src) + S.synths = list(metal) + src.modules += S + + var/obj/item/stack/sheet/glass/reinforced/cyborg/RG = new /obj/item/stack/sheet/glass/reinforced/cyborg(src) + RG.synths = list(metal, glass) + src.modules += RG + return /obj/item/weapon/robot_module/security @@ -223,12 +266,12 @@ src.modules += new /obj/item/borg/sight/hud/sec(src) src.modules += new /obj/item/weapon/handcuffs/cyborg(src) src.modules += new /obj/item/weapon/melee/baton/robot(src) - src.modules += new /obj/item/weapon/gun/energy/taser/cyborg(src) + src.modules += new /obj/item/weapon/gun/energy/taser/mounted/cyborg(src) src.modules += new /obj/item/taperoll/police(src) - src.emag = new /obj/item/weapon/gun/energy/laser/cyborg(src) + src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src) return -/obj/item/weapon/robot_module/security/respawn_consumable(var/mob/living/silicon/robot/R) +/obj/item/weapon/robot_module/security/respawn_consumable(var/mob/living/silicon/robot/R, var/amount) var/obj/item/device/flash/F = locate() in src.modules if(F.broken) F.broken = 0 @@ -236,9 +279,9 @@ F.icon_state = "flash" else if(F.times_used) F.times_used-- - var/obj/item/weapon/gun/energy/taser/cyborg/T = locate() in src.modules + var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in src.modules if(T.power_supply.charge < T.power_supply.maxcharge) - T.power_supply.give(T.charge_cost) + T.power_supply.give(T.charge_cost * amount) T.update_icon() else T.charge_tick = 0 @@ -258,12 +301,12 @@ src.emag.name = "Lube spray" return -/obj/item/weapon/robot_module/janitor/respawn_consumable(var/mob/living/silicon/robot/R) +/obj/item/weapon/robot_module/janitor/respawn_consumable(var/mob/living/silicon/robot/R, var/amount) var/obj/item/device/lightreplacer/LR = locate() in src.modules - LR.Charge(R) + LR.Charge(R, amount) if(src.emag) var/obj/item/weapon/reagent_containers/spray/S = src.emag - S.reagents.add_reagent("lube", 2) + S.reagents.add_reagent("lube", 2 * amount) /obj/item/weapon/robot_module/butler name = "service robot module" @@ -327,12 +370,12 @@ R.add_language("Tradeband", 1) R.add_language("Gutter", 1) -/obj/item/weapon/robot_module/butler/respawn_consumable(var/mob/living/silicon/robot/R) +/obj/item/weapon/robot_module/butler/respawn_consumable(var/mob/living/silicon/robot/R, var/amount) var/obj/item/weapon/reagent_containers/food/condiment/enzyme/E = locate() in src.modules - E.reagents.add_reagent("enzyme", 2) + E.reagents.add_reagent("enzyme", 2 * amount) if(src.emag) var/obj/item/weapon/reagent_containers/food/drinks/cans/beer/B = src.emag - B.reagents.add_reagent("beer2", 2) + B.reagents.add_reagent("beer2", 2 * amount) /obj/item/weapon/robot_module/miner name = "miner robot module" @@ -383,26 +426,15 @@ ..() src.modules += new /obj/item/device/flash(src) src.modules += new /obj/item/borg/sight/thermal(src) - src.modules += new /obj/item/weapon/gun/energy/laser/cyborg(src) + src.modules += new /obj/item/weapon/gun/energy/laser/mounted(src) src.modules += new /obj/item/weapon/pickaxe/plasmacutter(src) src.modules += new /obj/item/borg/combat/shield(src) src.modules += new /obj/item/borg/combat/mobility(src) - src.emag = new /obj/item/weapon/gun/energy/lasercannon/cyborg(src) + src.emag = new /obj/item/weapon/gun/energy/lasercannon/mounted(src) return /obj/item/weapon/robot_module/drone name = "drone module" - stacktypes = list( - /obj/item/stack/sheet/wood = 1, - /obj/item/stack/sheet/mineral/plastic = 1, - /obj/item/stack/sheet/glass/reinforced = 5, - /obj/item/stack/tile/wood = 5, - /obj/item/stack/rods = 15, - /obj/item/stack/tile/plasteel = 15, - /obj/item/stack/sheet/metal = 20, - /obj/item/stack/sheet/glass = 20, - /obj/item/stack/cable_coil/robot = 30 - ) /obj/item/weapon/robot_module/drone/New() ..() @@ -414,20 +446,73 @@ src.modules += new /obj/item/device/multitool(src) src.modules += new /obj/item/device/lightreplacer(src) src.modules += new /obj/item/weapon/gripper(src) - src.modules += new /obj/item/weapon/matter_decompiler(src) src.modules += new /obj/item/weapon/reagent_containers/spray/cleaner/drone(src) src.emag = new /obj/item/weapon/pickaxe/plasmacutter(src) src.emag.name = "Plasma Cutter" + var/datum/matter_synth/metal = new /datum/matter_synth/metal(25000) + var/datum/matter_synth/glass = new /datum/matter_synth/glass(25000) + var/datum/matter_synth/wood = new /datum/matter_synth/wood(2000) + var/datum/matter_synth/plastic = new /datum/matter_synth/plastic(1000) + var/datum/matter_synth/wire = new /datum/matter_synth/wire(30) + synths += metal + synths += glass + synths += wood + synths += plastic + synths += wire + + var/obj/item/weapon/matter_decompiler/MD = new /obj/item/weapon/matter_decompiler(src) + MD.metal = metal + MD.glass = glass + MD.wood = wood + MD.plastic = plastic + src.modules += MD + + var/obj/item/stack/sheet/metal/cyborg/M = new /obj/item/stack/sheet/metal/cyborg(src) + M.synths = list(metal) + src.modules += M + + var/obj/item/stack/sheet/glass/cyborg/G = new /obj/item/stack/sheet/glass/cyborg(src) + G.synths = list(glass) + src.modules += G + + var/obj/item/stack/rods/cyborg/R = new /obj/item/stack/rods/cyborg(src) + R.synths = list(metal) + src.modules += R + + var/obj/item/stack/cable_coil/cyborg/C = new /obj/item/stack/cable_coil/cyborg(src) + C.synths = list(wire) + src.modules += C + + var/obj/item/stack/tile/plasteel/cyborg/S = new /obj/item/stack/tile/plasteel/cyborg(src) + S.synths = list(metal) + src.modules += S + + var/obj/item/stack/sheet/glass/reinforced/cyborg/RG = new /obj/item/stack/sheet/glass/reinforced/cyborg(src) + RG.synths = list(metal, glass) + src.modules += RG + + var/obj/item/stack/tile/wood/cyborg/WT = new /obj/item/stack/tile/wood/cyborg(src) + WT.synths = list(wood) + src.modules += WT + + var/obj/item/stack/sheet/wood/cyborg/W = new /obj/item/stack/sheet/wood/cyborg(src) + W.synths = list(wood) + src.modules += W + + var/obj/item/stack/sheet/mineral/plastic/cyborg/P = new /obj/item/stack/sheet/mineral/plastic/cyborg(src) + P.synths = list(plastic) + src.modules += P + /obj/item/weapon/robot_module/drone/add_languages(var/mob/living/silicon/robot/R) return //not much ROM to spare in that tiny microprocessor! -/obj/item/weapon/robot_module/drone/respawn_consumable(var/mob/living/silicon/robot/R) +/obj/item/weapon/robot_module/drone/respawn_consumable(var/mob/living/silicon/robot/R, var/amount) var/obj/item/weapon/reagent_containers/spray/cleaner/C = locate() in src.modules - C.reagents.add_reagent("cleaner", 3) + C.reagents.add_reagent("cleaner", 3 * amount) var/obj/item/device/lightreplacer/LR = locate() in src.modules - LR.Charge(R) + LR.Charge(R, amount) ..() return diff --git a/code/modules/mob/living/silicon/robot/robot_upgrades.dm b/code/modules/mob/living/silicon/robot/robot_upgrades.dm index 71f22a3029f..a6d08bd5348 100644 --- a/code/modules/mob/living/silicon/robot/robot_upgrades.dm +++ b/code/modules/mob/living/silicon/robot/robot_upgrades.dm @@ -108,7 +108,7 @@ usr << "There's no mounting point for the module!" return 0 - var/obj/item/weapon/gun/energy/taser/cyborg/T = locate() in R.module + var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in R.module if(!T) T = locate() in R.module.contents if(!T) diff --git a/code/modules/mob/living/silicon/robot/subsystems.dm b/code/modules/mob/living/silicon/robot/subsystems.dm new file mode 100644 index 00000000000..4750828544a --- /dev/null +++ b/code/modules/mob/living/silicon/robot/subsystems.dm @@ -0,0 +1,9 @@ +var/list/robot_verbs_subsystems = list( + /mob/living/silicon/robot/proc/subsystem_alarm_monitor +) + +/mob/living/silicon/robot/proc/subsystem_alarm_monitor() + set name = "Alarm Monitor" + set category = "Robot Subystems" + + alarm_monitor.ui_interact(usr) \ No newline at end of file diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm index ba5b0ad4f82..9fb93e0eff6 100644 --- a/code/modules/mob/living/silicon/say.dm +++ b/code/modules/mob/living/silicon/say.dm @@ -159,7 +159,7 @@ return var/obj/machinery/hologram/holopad/T = src.holo - if(T && T.hologram && T.master == src)//If there is a hologram and its master is the user. + if(T && T.masters[src])//If there is a hologram and its master is the user. //Human-like, sorta, heard by those who understand humans. var/rendered_a @@ -198,7 +198,7 @@ return var/obj/machinery/hologram/holopad/T = src.holo - if(T && T.hologram && T.master == src) + if(T && T.masters[src]) var/rendered = "[name] [message]" src << "Holopad action relayed, [real_name] [message]" @@ -211,7 +211,7 @@ /mob/living/silicon/ai/emote(var/act, var/type, var/message) var/obj/machinery/hologram/holopad/T = src.holo - if(T && T.hologram && T.master == src) //Is the AI using a holopad? + if(T && T.masters[src]) //Is the AI using a holopad? src.holopad_emote(message) else //Emote normally, then. ..() diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index 4917c222e40..fc647dcbeb9 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -22,13 +22,30 @@ var/obj/item/device/camera/siliconcam/aiCamera = null //photography var/local_transmit //If set, can only speak to others of the same type within a short range. + // Subsystems + var/obj/nano_module/alarm_monitor = null + var/sensor_mode = 0 //Determines the current HUD. + + var/next_alarm_notice + var/list/datum/alarm/queued_alarms = new() + #define SEC_HUD 1 //Security HUD mode #define MED_HUD 2 //Medical HUD mode /mob/living/silicon/New() ..() add_language("Galactic Common") + init_subsystems() + +/mob/living/silicon/Del() + for(var/datum/alarm_handler/AH in alarm_manager.all_handlers) + AH.unregister(src) + ..() + +/mob/living/silicon/proc/SetName(pickedName as text) + real_name = pickedName + name = real_name /mob/living/silicon/proc/show_laws() return @@ -239,7 +256,8 @@ return 1 /mob/living/silicon/Topic(href, href_list) - ..() + if(..()) + return 1 if (href_list["lawr"]) // Selects on which channel to state laws var/list/channels = list(MAIN_CHANNEL) @@ -278,3 +296,62 @@ adjustBruteLoss(30) updatehealth() + +/mob/living/silicon/proc/init_subsystems() + alarm_monitor = new/obj/nano_module/alarm_monitor/borg(src) + for(var/datum/alarm_handler/AH in alarm_manager.all_handlers) + AH.register(src, /mob/living/silicon/proc/receive_alarm) + queued_alarms[AH] = list() // Makes sure alarms remain listed in consistent order + +/mob/living/silicon/proc/receive_alarm(var/datum/alarm_handler/alarm_handler, var/datum/alarm/alarm, was_raised) + if(!next_alarm_notice) + next_alarm_notice = world.time + SecondsToTicks(10) + + var/list/alarms = queued_alarms[alarm_handler] + if(was_raised) + // Raised alarms are always set + alarms[alarm] = 1 + else + // Alarms that were raised but then cleared before the next notice are instead removed + if(alarm in alarms) + alarms -= alarm + // And alarms that have only been cleared thus far are set as such + else + alarms[alarm] = -1 + +/mob/living/silicon/proc/process_queued_alarms() + if(next_alarm_notice && (world.time > next_alarm_notice)) + next_alarm_notice = 0 + + for(var/datum/alarm_handler/AH in queued_alarms) + var/list/alarms = queued_alarms[AH] + var/reported = 0 + for(var/datum/alarm/A in alarms) + if(alarms[A] == 1) + if(!reported) + reported = 1 + src << "--- [AH.category] Detected ---" + raised_alarm(A) + + for(var/datum/alarm_handler/AH in queued_alarms) + var/list/alarms = queued_alarms[AH] + var/reported = 0 + for(var/datum/alarm/A in alarms) + if(alarms[A] == -1) + if(!reported) + reported = 1 + src << "--- [AH.category] Cleared ---" + src << "\The [A.alarm_name()]." + + for(var/datum/alarm_handler/AH in queued_alarms) + var/list/alarms = queued_alarms[AH] + alarms.Cut() + +/mob/living/silicon/proc/raised_alarm(var/datum/alarm/A) + src << "[A.alarm_name()]!" + +/mob/living/silicon/ai/raised_alarm(var/datum/alarm/A) + var/cameratext = "" + for(var/obj/machinery/camera/C in A.cameras()) + cameratext += "[(cameratext == "")? "" : "|"][C.c_tag]" + src << "[A.alarm_name()]! ([(cameratext)? cameratext : "No Camera"])" diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index 5e3e91b90f9..eae7f3e063b 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -166,8 +166,8 @@ var/reflectchance = 80 - round(P.damage/3) if(prob(reflectchance)) adjustBruteLoss(P.damage * 0.5) - visible_message("The [P.name] gets reflected by [src]'s shell!", \ - "The [P.name] gets reflected by [src]'s shell!") + visible_message("\The [P] was reflected by \the [src]'s shell!", \ + "\The [P] was reflected by \the [src]'s shell!") // Find a turf near or on the original location to bounce to if(P.starting) @@ -176,12 +176,7 @@ var/turf/curloc = get_turf(src) // redirect the projectile - P.original = locate(new_x, new_y, P.z) - P.starting = curloc - P.current = curloc - P.firer = src - P.yo = new_y - curloc.y - P.xo = new_x - curloc.x + P.redirect(new_x, new_y, curloc, src) return -1 // complete projectile permutation diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 7913d23d7ed..19acdc03064 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -18,6 +18,7 @@ response_harm = "kicks" var/turns_since_scan = 0 var/mob/living/simple_animal/mouse/movement_target + var/mob/flee_target min_oxy = 16 //Require atleast 16kPA oxygen minbodytemp = 223 //Below -50 Degrees Celcius maxbodytemp = 323 //Above 50 Degrees Celcius @@ -44,27 +45,71 @@ break if(!stat && !resting && !buckled) - handle_movement_target() + turns_since_scan++ + if (turns_since_scan > 5) + walk_to(src,0) + turns_since_scan = 0 + + if (flee_target) //fleeing takes precendence + handle_flee_target() + else + handle_movement_target() -/mob/living/simple_animal/cat/proc/handle_movement_target() - turns_since_scan++ - if(turns_since_scan > 5) - walk_to(src,0) - turns_since_scan = 0 +/mob/living/simple_animal/cat/proc/handle_movement_target() + //if our target is neither inside a turf or inside a human(???), stop + if((movement_target) && !(isturf(movement_target.loc) || ishuman(movement_target.loc) )) + movement_target = null + stop_automated_movement = 0 + //if we have no target or our current one is out of sight/too far away + if( !movement_target || !(movement_target.loc in oview(src, 4)) ) + movement_target = null + stop_automated_movement = 0 + for(var/mob/living/simple_animal/mouse/snack in oview(src)) //search for a new target + if(isturf(snack.loc) && !snack.stat) + movement_target = snack + break + + if(movement_target) + stop_automated_movement = 1 + walk_to(src,movement_target,0,3) - if((movement_target) && !(isturf(movement_target.loc) || ishuman(movement_target.loc) )) - movement_target = null - stop_automated_movement = 0 - if( !movement_target || !(movement_target.loc in oview(src, 4)) ) - movement_target = null - stop_automated_movement = 0 - for(var/mob/living/simple_animal/mouse/snack in oview(src)) - if(isturf(snack.loc) && !snack.stat) - movement_target = snack - break - if(movement_target) - stop_automated_movement = 1 - walk_to(src,movement_target,0,3) +/mob/living/simple_animal/cat/proc/handle_flee_target() + //see if we should stop fleeing + if (flee_target && !(flee_target.loc in view(src))) + flee_target = null + stop_automated_movement = 0 + + if (flee_target) + if(prob(25)) say("HSSSSS") + stop_automated_movement = 1 + walk_away(src, flee_target, 7, 2) + +/mob/living/simple_animal/cat/proc/set_flee_target(atom/A) + if(A) + flee_target = A + turns_since_scan = 5 + +/mob/living/simple_animal/cat/attackby(var/obj/item/O, var/mob/user) + . = ..() + if(O.force) + set_flee_target(user? user : src.loc) + +/mob/living/simple_animal/cat/attack_hand(mob/living/carbon/human/M as mob) + . = ..() + if(M.a_intent == "hurt") + set_flee_target(M) + +/mob/living/simple_animal/cat/ex_act() + . = ..() + set_flee_target(src.loc) + +/mob/living/simple_animal/cat/bullet_act(var/obj/item/projectile/proj) + . = ..() + set_flee_target(proj.firer? proj.firer : src.loc) + +/mob/living/simple_animal/cat/hitby(atom/movable/AM) + . = ..() + set_flee_target(AM.thrower? AM.thrower : src.loc) /mob/living/simple_animal/cat/MouseDrop(atom/over_object) @@ -82,14 +127,91 @@ return //since the holder icon looks like a living cat ..() +//Basic friend AI +/mob/living/simple_animal/cat/fluff + var/mob/living/carbon/human/friend + var/befriend_job = null + +/mob/living/simple_animal/cat/fluff/handle_movement_target() + if (friend) + var/follow_dist = 5 + if (friend.stat >= DEAD || friend.health <= config.health_threshold_softcrit) //danger + follow_dist = 1 + else if (friend.stat || friend.health <= 50) //danger or just sleeping + follow_dist = 2 + var/near_dist = max(follow_dist - 2, 1) + var/current_dist = get_dist(src, friend) + + if (movement_target != friend) + if (current_dist > follow_dist && !istype(movement_target, /mob/living/simple_animal/mouse) && (friend in oview(src))) + //stop existing movement + walk_to(src,0) + turns_since_scan = 0 + + //walk to friend + stop_automated_movement = 1 + movement_target = friend + walk_to(src, movement_target, near_dist, 4) + + //already following and close enough, stop + else if (current_dist <= near_dist) + walk_to(src,0) + movement_target = null + stop_automated_movement = 0 + if (prob(10)) + say("Meow!") + + if (!friend || movement_target != friend) + ..() + +/mob/living/simple_animal/cat/fluff/Life() + ..() + if (stat || !friend) + return + if (get_dist(src, friend) <= 1) + if (friend.stat >= DEAD || friend.health <= config.health_threshold_softcrit) + if (prob((friend.stat < DEAD)? 50 : 15)) + var/verb = pick("meows", "mews", "mrowls") + audible_emote(pick("[verb] in distress.", "[verb] anxiously.")) + else + if (prob(5)) + visible_emote(pick("nuzzles [friend].", + "brushes against [friend].", + "rubs against [friend].", + "purrs.")) + else if (friend.health <= 50) + if (prob(10)) + var/verb = pick("meows", "mews", "mrowls") + audible_emote("[verb] anxiously.") + +/mob/living/simple_animal/cat/fluff/verb/friend() + set name = "Become Friends" + set category = "IC" + set src in view(1) + + if(friend && usr == friend) + set_dir(get_dir(src, friend)) + say("Meow!") + return + + if (!(ishuman(usr) && befriend_job && usr.job == befriend_job)) + usr << "[src] ignores you." + return + + friend = usr + + set_dir(get_dir(src, friend)) + say("Meow!") + //RUNTIME IS ALIVE! SQUEEEEEEEE~ -/mob/living/simple_animal/cat/Runtime +/mob/living/simple_animal/cat/fluff/Runtime name = "Runtime" desc = "Her fur has the look and feel of velvet, and her tail quivers occasionally." gender = FEMALE icon_state = "cat" icon_living = "cat" icon_dead = "cat_dead" + befriend_job = "Chief Medical Officer" /mob/living/simple_animal/cat/kitten name = "kitten" @@ -97,4 +219,8 @@ icon_state = "kitten" icon_living = "kitten" icon_dead = "kitten_dead" - gender = NEUTER \ No newline at end of file + gender = NEUTER + +/mob/living/simple_animal/cat/kitten/New() + gender = pick(MALE, FEMALE) + ..() diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index b40e6fb8196..ca0b4e173a9 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -45,17 +45,15 @@ if(udder && prob(5)) udder.add_reagent("milk", rand(5, 10)) - if(locate(/obj/effect/plantsegment) in loc) - var/obj/effect/plantsegment/SV = locate(/obj/effect/plantsegment) in loc - del(SV) - if(prob(10)) - say("Nom") + if(locate(/obj/effect/plant) in loc) + var/obj/effect/plant/SV = locate() in loc + SV.die_off(1) if(!pulledby) for(var/direction in shuffle(list(1,2,4,8,5,6,9,10))) var/step = get_step(src, direction) if(step) - if(locate(/obj/effect/plantsegment) in step) + if(locate(/obj/effect/plant) in step) Move(step) /mob/living/simple_animal/hostile/retaliate/goat/Retaliate() @@ -65,11 +63,8 @@ /mob/living/simple_animal/hostile/retaliate/goat/Move() ..() if(!stat) - if(locate(/obj/effect/plantsegment) in loc) - var/obj/effect/plantsegment/SV = locate(/obj/effect/plantsegment) in loc - del(SV) - if(prob(10)) - say("Nom") + for(var/obj/effect/plant/SV in loc) + SV.die_off(1) /mob/living/simple_animal/hostile/retaliate/goat/attackby(var/obj/item/O as obj, var/mob/user as mob) var/obj/item/weapon/reagent_containers/glass/G = O @@ -227,15 +222,18 @@ var/global/chicken_count = 0 chicken_count -= 1 /mob/living/simple_animal/chicken/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown/wheat)) //feedin' dem chickens - if(!stat && eggsleft < 8) - user.visible_message("\blue [user] feeds [O] to [name]! It clucks happily.","\blue You feed [O] to [name]! It clucks happily.") - user.drop_item() - del(O) - eggsleft += rand(1, 4) - //world << eggsleft + if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown)) //feedin' dem chickens + var/obj/item/weapon/reagent_containers/food/snacks/grown/G = O + if(G.seed && G.seed.kitchen_tag == "wheat") + if(!stat && eggsleft < 8) + user.visible_message("\blue [user] feeds [O] to [name]! It clucks happily.","\blue You feed [O] to [name]! It clucks happily.") + user.drop_item() + del(O) + eggsleft += rand(1, 4) + else + user << "\blue [name] doesn't seem hungry!" else - user << "\blue [name] doesn't seem hungry!" + user << "[name] doesn't seem interested in that." else ..() diff --git a/code/modules/mob/living/simple_animal/friendly/mushroom.dm b/code/modules/mob/living/simple_animal/friendly/mushroom.dm index 5b4121beddc..a924588d023 100644 --- a/code/modules/mob/living/simple_animal/friendly/mushroom.dm +++ b/code/modules/mob/living/simple_animal/friendly/mushroom.dm @@ -13,4 +13,42 @@ response_help = "pets" response_disarm = "gently pushes aside" response_harm = "whacks" - harm_intent_damage = 5 \ No newline at end of file + harm_intent_damage = 5 + var/datum/seed/seed + +/mob/living/simple_animal/mushroom/verb/spawn_spores() + + set name = "Explode" + set category = "Abilities" + set desc = "Spread your spores!" + set src = usr + + if(stat == 2) + usr << "You are dead; it is too late for that." + return + + if(!seed) + usr << "You are sterile!" + return + + spore_explode() + +/mob/living/simple_animal/mushroom/death() + if(prob(30)) + spore_explode() + return + ..() + +/mob/living/simple_animal/mushroom/proc/spore_explode() + + if(!seed) + return + + var/list/target_turfs = list() + for(var/turf/new_turf in orange(1,src)) + if(prob(60) && !new_turf.density && src.Adjacent(new_turf)) target_turfs |= new_turf + for(var/turf/target_turf in target_turfs) + new /obj/machinery/portable_atmospherics/hydroponics/soil/invisible(target_turf,seed) + seed.thrown_at(src,get_turf(src),1) + if(src) + gib() diff --git a/code/modules/mob/living/simple_animal/friendly/tomato.dm b/code/modules/mob/living/simple_animal/friendly/tomato.dm index 57c0f4c939b..e0574ba9254 100644 --- a/code/modules/mob/living/simple_animal/friendly/tomato.dm +++ b/code/modules/mob/living/simple_animal/friendly/tomato.dm @@ -12,4 +12,7 @@ response_help = "prods" response_disarm = "pushes aside" response_harm = "smacks" - harm_intent_damage = 5 \ No newline at end of file + harm_intent_damage = 5 + melee_damage_upper = 15 + melee_damage_lower = 10 + attacktext = "mauled" \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/russian.dm b/code/modules/mob/living/simple_animal/hostile/russian.dm index b09a6ec548c..b96a615170c 100644 --- a/code/modules/mob/living/simple_animal/hostile/russian.dm +++ b/code/modules/mob/living/simple_animal/hostile/russian.dm @@ -38,7 +38,7 @@ icon_state = "russianranged" icon_living = "russianranged" corpse = /obj/effect/landmark/mobcorpse/russian/ranged - weapon1 = /obj/item/weapon/gun/projectile/mateba + weapon1 = /obj/item/weapon/gun/projectile/revolver/mateba ranged = 1 projectiletype = /obj/item/projectile/bullet projectilesound = 'sound/weapons/Gunshot.ogg' diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm index ebcdfc1194c..c5c87014ecf 100644 --- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm +++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm @@ -108,7 +108,7 @@ icon_living = "syndicateranged" casingtype = /obj/item/ammo_casing/a12mm projectilesound = 'sound/weapons/Gunshot_smg.ogg' - projectiletype = /obj/item/projectile/bullet/midbullet2 + projectiletype = /obj/item/projectile/bullet/pistol/medium weapon1 = /obj/item/weapon/gun/projectile/automatic/c20r diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 74f6c85eb97..9fa5c1da9a5 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -265,7 +265,7 @@ adjustBruteLoss(-medical_pack.heal_brute) visible_message("\The [user] applies the [medical_pack] to \the [src].") else - user << "\The [src] cannot benefit from medical items in its current state." + user << "\The [src] cannot benefit from medical items in \his current state." return else if(istype(O, /obj/item/weapon/kitchenknife) || istype(O, /obj/item/weapon/butch)) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 82a53840019..850a4147dd6 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -183,7 +183,7 @@ var/list/slot_equipment_priority = list( \ if(!istype(W)) return 0 for(var/slot in slot_equipment_priority) - if(equip_to_slot_if_possible(W, slot, 0, 1, 1)) //del_on_fail = 0; disable_warning = 0; redraw_mob = 1 + if(equip_to_slot_if_possible(W, slot, del_on_fail=0, disable_warning=1, redraw_mob=1)) return 1 return 0 @@ -792,25 +792,25 @@ note dizziness decrements automatically in the mob's Life() proc. /mob/Stat() ..() - if(statpanel("Status")) //not looking at that panel - - if(client && client.holder) + if(client && client.holder) + if(statpanel("Status")) stat(null,"Location:\t([x], [y], [z])") stat(null,"CPU:\t[world.cpu]") stat(null,"Instances:\t[world.contents.len]") - - if(master_controller) - stat(null,"MasterController-[last_tick_duration] ([master_controller.processing?"On":"Off"]-[controller_iteration])") - stat(null,"Air-[master_controller.air_cost]\tSun-[master_controller.sun_cost]") - stat(null,"Mob-[master_controller.mobs_cost]\t#[mob_list.len]") - stat(null,"Dis-[master_controller.diseases_cost]\t#[active_diseases.len]") - stat(null,"Mch-[master_controller.machines_cost]\t#[machines.len]") - stat(null,"Obj-[master_controller.objects_cost]\t#[processing_objects.len]") - stat(null,"Net-[master_controller.networks_cost]\tPnet-[master_controller.powernets_cost]") - stat(null,"NanoUI-[master_controller.nano_cost]\t#[nanomanager.processing_uis.len]") - stat(null,"Tick-[master_controller.ticker_cost]\tALL-[master_controller.total_cost]") - else - stat(null,"MasterController-ERROR") + if(statpanel("MC") && master_controller) + stat(null,"MasterController-[last_tick_duration] ([master_controller.processing?"On":"Off"]-[controller_iteration])") + stat(null,"Air-[master_controller.air_cost]\tSun-[master_controller.sun_cost]") + stat(null,"Mob-[master_controller.mobs_cost]\t#[mob_list.len]") + stat(null,"Dis-[master_controller.diseases_cost]\t#[active_diseases.len]") + stat(null,"Mch-[master_controller.machines_cost]\t#[machines.len]") + stat(null,"Obj-[master_controller.objects_cost]\t#[processing_objects.len]") + stat(null,"Net-[master_controller.networks_cost]\tPnet-[master_controller.powernets_cost]") + stat(null,"NanoUI-[master_controller.nano_cost]\t#[nanomanager.processing_uis.len]") + stat(null,"Event-[master_controller.events_cost]\t#[event_manager.active_events.len]") + alarm_manager.stat_entry() + stat(null,"Tick-[master_controller.ticker_cost]\tALL-[master_controller.total_cost]") + else + stat(null,"MasterController-ERROR") if(listed_turf && client) if(!TurfAdjacent(listed_turf)) @@ -836,12 +836,11 @@ note dizziness decrements automatically in the mob's Life() proc. + // facing verbs /mob/proc/canface() if(!canmove) return 0 - if(client.moving) return 0 - if(world.time < client.move_delay) return 0 - if(stat==2) return 0 + if(stat) return 0 if(anchored) return 0 if(monkeyizing) return 0 return 1 @@ -855,25 +854,21 @@ note dizziness decrements automatically in the mob's Life() proc. canmove = 0 pixel_y = V.mob_offset_y - 5 else - lying = 0 + if(buckled.buckle_lying != -1) lying = buckled.buckle_lying canmove = 1 pixel_y = V.mob_offset_y else if(buckled) - if (!buckled.movable) + if(buckled.buckle_lying != -1) lying = buckled.buckle_lying + if (!buckled.buckle_movable) anchored = 1 canmove = 0 - if(istype(buckled,/obj/structure/stool/bed/chair) ) - lying = 0 - else - lying = 1 else anchored = 0 canmove = 1 - lying = 0 else if( stat || weakened || paralysis || resting || sleeping || (status_flags & FAKEDEATH)) lying = 1 canmove = 0 - else if( stunned ) + else if(stunned) canmove = 0 else if(captured) anchored = 1 @@ -890,6 +885,11 @@ note dizziness decrements automatically in the mob's Life() proc. else density = 1 + for(var/obj/item/weapon/grab/G in grabbed_by) + if(G.state >= GRAB_AGGRESSIVE) + canmove = 0 + break + //Temporarily moved here from the various life() procs //I'm fixing stuff incrementally so this will likely find a better home. //It just makes sense for now. ~Carn @@ -903,9 +903,10 @@ note dizziness decrements automatically in the mob's Life() proc. /mob/proc/facedir(var/ndir) - if(!canface()) return 0 + if(!canface() || client.moving || world.time < client.move_delay) + return 0 set_dir(ndir) - if(buckled && buckled.movable) + if(buckled && buckled.buckle_movable) buckled.set_dir(ndir) client.move_delay += movement_delay() return 1 @@ -937,6 +938,7 @@ note dizziness decrements automatically in the mob's Life() proc. /mob/proc/Stun(amount) if(status_flags & CANSTUN) + facing_dir = null stunned = max(max(stunned,amount),0) //can't go below 0, getting a low amount of stun doesn't lower your current stun return @@ -952,6 +954,7 @@ note dizziness decrements automatically in the mob's Life() proc. /mob/proc/Weaken(amount) if(status_flags & CANWEAKEN) + facing_dir = null weakened = max(max(weakened,amount),0) update_canmove() //updates lying, canmove and icons return @@ -970,6 +973,7 @@ note dizziness decrements automatically in the mob's Life() proc. /mob/proc/Paralyse(amount) if(status_flags & CANPARALYSE) + facing_dir = null paralysis = max(max(paralysis,amount),0) return @@ -984,6 +988,7 @@ note dizziness decrements automatically in the mob's Life() proc. return /mob/proc/Sleeping(amount) + facing_dir = null sleeping = max(max(sleeping,amount),0) return @@ -996,6 +1001,7 @@ note dizziness decrements automatically in the mob's Life() proc. return /mob/proc/Resting(amount) + facing_dir = null resting = max(max(resting,amount),0) return @@ -1159,3 +1165,55 @@ mob/proc/yank_out_object() /mob/proc/updateicon() return + +/mob/verb/face_direction() + + set name = "Face Direction" + set category = "IC" + set src = usr + + set_face_dir() + + if(!facing_dir) + usr << "You are now not facing anything." + else + usr << "You are now facing [dir2text(facing_dir)]." + +/mob/proc/set_face_dir(var/newdir) + if(newdir) + set_dir(newdir) + facing_dir = newdir + else if(facing_dir) + facing_dir = null + else + set_dir(dir) + facing_dir = dir + +/mob/set_dir() + if(facing_dir) + if(!canface() || lying || buckled || restrained()) + facing_dir = null + else if(dir != facing_dir) + return ..(facing_dir) + else + return ..() + +/mob/verb/northfaceperm() + set hidden = 1 + facing_dir = null + set_face_dir(NORTH) + +/mob/verb/southfaceperm() + set hidden = 1 + facing_dir = null + set_face_dir(SOUTH) + +/mob/verb/eastfaceperm() + set hidden = 1 + facing_dir = null + set_face_dir(EAST) + +/mob/verb/westfaceperm() + set hidden = 1 + facing_dir = null + set_face_dir(WEST) diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index 296d58d0786..1bf0e17e57e 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -90,6 +90,7 @@ var/list/languages = list() // For speaking/listening. var/list/speak_emote = list("says") // Verbs used when speaking. Defaults to 'say' if speak_emote is null. var/emote_type = 1 // Define emote default type, 1 for seen emotes, 2 for heard emotes + var/facing_dir = null // Used for the ancient art of moonwalking. var/name_archive //For admin things like possession @@ -120,7 +121,7 @@ var/m_int = null//Living var/m_intent = "run"//Living var/lastKnownIP = null - var/obj/structure/stool/bed/buckled = null//Living + var/obj/structure/bed/buckled = null//Living var/obj/item/l_hand = null//Living var/obj/item/r_hand = null//Living var/obj/item/weapon/back = null//Human/Monkey @@ -214,7 +215,7 @@ var/universal_understand = 0 // Set to 1 to enable the mob to understand everyone, not necessarily speak var/stance_damage = 0 //Whether this mob's ability to stand has been affected - + //SSD var, changed it up some so people can have special things happen for different mobs when SSD. var/player_logged = 0 @@ -222,3 +223,5 @@ var/list/shouldnt_see = list() //list of objects that this mob shouldn't see in the stat panel. this silliness is needed because of AI alt+click and cult blood runes var/list/active_genes=list() + + diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm index d6e6496f9da..2b47227dfee 100644 --- a/code/modules/mob/mob_grab.dm +++ b/code/modules/mob/mob_grab.dm @@ -35,6 +35,10 @@ hud.name = "reinforce grab" hud.master = src +/obj/item/weapon/grab/Del() + //make sure the grabbed_by list doesn't fill up with nulls + if(affecting) affecting.grabbed_by -= src + ..() //Used by throw code to hand over the mob, instead of throwing the grab. The grab is then deleted by the throw code. /obj/item/weapon/grab/proc/throw() @@ -67,6 +71,7 @@ if(state <= GRAB_AGGRESSIVE) allow_upgrade = 1 + //disallow upgrading if we're grabbing more than one person if((assailant.l_hand && assailant.l_hand != src && istype(assailant.l_hand, /obj/item/weapon/grab))) var/obj/item/weapon/grab/G = assailant.l_hand if(G.affecting != affecting) @@ -76,31 +81,29 @@ if(G.affecting != affecting) allow_upgrade = 0 if(state == GRAB_AGGRESSIVE) - var/h = affecting.hand - affecting.hand = 0 - affecting.drop_item() - affecting.hand = 1 - affecting.drop_item() - affecting.hand = h + affecting.drop_l_hand() + affecting.drop_r_hand() + //disallow upgrading past aggressive if we're being grabbed aggressively for(var/obj/item/weapon/grab/G in affecting.grabbed_by) if(G == src) continue - if(G.state == GRAB_AGGRESSIVE) + if(G.state >= GRAB_AGGRESSIVE) allow_upgrade = 0 if(allow_upgrade) hud.icon_state = "reinforce" else hud.icon_state = "!reinforce" - else - if(!affecting.buckled) - affecting.loc = assailant.loc + else if(!affecting.buckled) + affecting.loc = assailant.loc if(state >= GRAB_NECK) - affecting.Stun(5) //It will hamper your voice, being choked and all. + affecting.Stun(1) if(isliving(affecting)) var/mob/living/L = affecting L.adjustOxyLoss(1) if(state >= GRAB_KILL) + //affecting.apply_effect(STUTTER, 5) //would do this, but affecting isn't declared as mob/living for some stupid reason. + affecting.stuttering = max(affecting.stuttering, 5) //It will hamper your voice, being choked and all. affecting.Weaken(5) //Should keep you down unless you get help. affecting.losebreath = min(affecting.losebreath + 2, 3) @@ -126,48 +129,46 @@ assailant.visible_message("[assailant] has grabbed [affecting] aggressively (now hands)!") state = GRAB_AGGRESSIVE icon_state = "grabbed1" - else - if(state < GRAB_NECK) - if(isslime(affecting)) - assailant << "You squeeze [affecting], but nothing interesting happens." + else if(state < GRAB_NECK) + if(isslime(affecting)) + assailant << "You squeeze [affecting], but nothing interesting happens." + return + + assailant.visible_message("[assailant] has reinforced \his grip on [affecting] (now neck)!") + state = GRAB_NECK + icon_state = "grabbed+1" + if(!affecting.buckled) + affecting.loc = assailant.loc + affecting.attack_log += "\[[time_stamp()]\] Has had their neck grabbed by [assailant.name] ([assailant.ckey])" + assailant.attack_log += "\[[time_stamp()]\] Grabbed the neck of [affecting.name] ([affecting.ckey])" + msg_admin_attack("[key_name(assailant)] grabbed the neck of [key_name(affecting)]") + hud.icon_state = "disarm/kill" + hud.name = "disarm/kill" + else if(state < GRAB_UPGRADING) + assailant.visible_message("[assailant] starts to tighten \his grip on [affecting]'s neck!") + hud.icon_state = "disarm/kill1" + state = GRAB_UPGRADING + if(do_after(assailant, UPGRADE_KILL_TIMER)) + if(state == GRAB_KILL) return + if(!affecting) + del(src) + return + if(!assailant.canmove || assailant.lying) + del(src) + return + state = GRAB_KILL + assailant.visible_message("[assailant] has tightened \his grip on [affecting]'s neck!") + affecting.attack_log += "\[[time_stamp()]\] Has been strangled (kill intent) by [assailant.name] ([assailant.ckey])" + assailant.attack_log += "\[[time_stamp()]\] Strangled (kill intent) [affecting.name] ([affecting.ckey])" + msg_admin_attack("[key_name(assailant)] strangled (kill intent) [key_name(affecting)]") - assailant.visible_message("[assailant] has reinforced \his grip on [affecting] (now neck)!") - state = GRAB_NECK - icon_state = "grabbed+1" - if(!affecting.buckled) - affecting.loc = assailant.loc - affecting.attack_log += "\[[time_stamp()]\] Has had their neck grabbed by [assailant.name] ([assailant.ckey])" - assailant.attack_log += "\[[time_stamp()]\] Grabbed the neck of [affecting.name] ([affecting.ckey])" - msg_admin_attack("[key_name(assailant)] grabbed the neck of [key_name(affecting)]") - hud.icon_state = "disarm/kill" - hud.name = "disarm/kill" + assailant.next_move = world.time + 10 + affecting.losebreath += 1 else - if(state < GRAB_UPGRADING) - assailant.visible_message("[assailant] starts to tighten \his grip on [affecting]'s neck!") - hud.icon_state = "disarm/kill1" - state = GRAB_UPGRADING - if(do_after(assailant, UPGRADE_KILL_TIMER)) - if(state == GRAB_KILL) - return - if(!affecting) - del(src) - return - if(!assailant.canmove || assailant.lying) - del(src) - return - state = GRAB_KILL - assailant.visible_message("[assailant] has tightened \his grip on [affecting]'s neck!") - affecting.attack_log += "\[[time_stamp()]\] Has been strangled (kill intent) by [assailant.name] ([assailant.ckey])" - assailant.attack_log += "\[[time_stamp()]\] Strangled (kill intent) [affecting.name] ([affecting.ckey])" - msg_admin_attack("[key_name(assailant)] strangled (kill intent) [key_name(affecting)]") - - assailant.next_move = world.time + 10 - affecting.losebreath += 1 - else - assailant.visible_message("[assailant] was unable to tighten \his grip on [affecting]'s neck!") - hud.icon_state = "disarm/kill" - state = GRAB_NECK + assailant.visible_message("[assailant] was unable to tighten \his grip on [affecting]'s neck!") + hud.icon_state = "disarm/kill" + state = GRAB_NECK //This is used to make sure the victim hasn't managed to yackety sax away before using the grab. @@ -193,16 +194,16 @@ return if(M == assailant && state >= GRAB_AGGRESSIVE) - var/can_eat + var/can_eat if((FAT in user.mutations) && ismonkey(affecting)) can_eat = 1 else var/mob/living/carbon/human/H = user - if(istype(H) && iscarbon(affecting) && H.species.gluttonous) + if(istype(H) && H.species.gluttonous) if(H.species.gluttonous == 2) can_eat = 2 - else if(!ishuman(affecting)) + else if(!ishuman(affecting) && !ismonkey(affecting) && (affecting.small || iscarbon(affecting))) can_eat = 1 if(can_eat) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 76709ea22bf..e8339965c96 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -80,6 +80,18 @@ return 1 return 0 +/mob/proc/isSilicon() + return 0 + +/mob/living/silicon/isSilicon() + return 1 + +/mob/proc/isAI() + return 0 + +/mob/living/silicon/ai/isAI() + return 1 + /proc/ispAI(A) if(istype(A, /mob/living/silicon/pai)) return 1 @@ -416,7 +428,7 @@ var/list/intents = list("help","disarm","grab","hurt") set name = "a-intent" set hidden = 1 - if(ishuman(src) || isbrain(src)) + if(ishuman(src) || isbrain(src) || isslime(src)) switch(input) if("help","disarm","grab","hurt") a_intent = input @@ -547,3 +559,16 @@ proc/is_blind(A) say_dead_direct("The ghost of [name] now [pick("skulks","lurks","prowls","creeps","stalks")] among the dead. [message]") else say_dead_direct("[name] no longer [pick("skulks","lurks","prowls","creeps","stalks")] in the realm of the dead. [message]") + +/mob/proc/switch_to_camera(var/obj/machinery/camera/C) + if (!C.can_use() || stat || (get_dist(C, src) > 1 || machine != src || blinded || !canmove)) + return 0 + check_eye(src) + return 1 + +/mob/living/silicon/ai/switch_to_camera(var/obj/machinery/camera/C) + if(!C.can_use() || !is_in_chassis()) + return 0 + + eyeobj.setLoc(C) + return 1 diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index 84f74cacae0..cdfde011079 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -284,9 +284,9 @@ if(mob.pulledby || mob.buckled) // Wheelchair driving! if(istype(mob.loc, /turf/space)) return // No wheelchair driving in space - if(istype(mob.pulledby, /obj/structure/stool/bed/chair/wheelchair)) + if(istype(mob.pulledby, /obj/structure/bed/chair/wheelchair)) return mob.pulledby.relaymove(mob, direct) - else if(istype(mob.buckled, /obj/structure/stool/bed/chair/wheelchair)) + else if(istype(mob.buckled, /obj/structure/bed/chair/wheelchair)) if(ishuman(mob.buckled)) var/mob/living/carbon/human/driver = mob.buckled var/datum/organ/external/l_hand = driver.get_organ("l_hand") @@ -351,30 +351,13 @@ ///Process_Grab() ///Called by client/Move() -///Checks to see if you are being grabbed and if so attemps to break it +///Checks to see if you are grabbing anything and if moving will affect your grab. /client/proc/Process_Grab() - if(locate(/obj/item/weapon/grab, locate(/obj/item/weapon/grab, mob.grabbed_by.len))) - var/list/grabbing = list() - if(istype(mob.l_hand, /obj/item/weapon/grab)) - var/obj/item/weapon/grab/G = mob.l_hand - grabbing += G.affecting - if(istype(mob.r_hand, /obj/item/weapon/grab)) - var/obj/item/weapon/grab/G = mob.r_hand - grabbing += G.affecting - for(var/obj/item/weapon/grab/G in mob.grabbed_by) - if((G.state == 1)&&(!grabbing.Find(G.assailant))) del(G) - if(G.state == 2) - move_delay = world.time + 10 - if(!prob(25)) return 1 - mob.visible_message("\red [mob] has broken free of [G.assailant]'s grip!") - del(G) - if(G.state == 3) - move_delay = world.time + 10 - if(!prob(5)) return 1 - mob.visible_message("\red [mob] has broken free of [G.assailant]'s headlock!") - del(G) - return 0 - + for(var/obj/item/weapon/grab/G in list(mob.l_hand, mob.r_hand)) + if(G.state == GRAB_KILL) //no wandering across the station/asteroid while choking someone + mob.visible_message("[mob] lost \his tight grip on [G.affecting]'s neck!") + G.hud.icon_state = "disarm/kill" + G.state = GRAB_NECK ///Process_Incorpmove ///Called by client/Move() diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index a07e538e1e3..662715ca21e 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -284,7 +284,7 @@ proc/IsJobAvailable(rank) var/datum/job/job = job_master.GetJob(rank) if(!job) return 0 - if((job.current_positions >= job.total_positions) && job.total_positions != -1) return 0 + if(!job.is_position_available()) return 0 if(jobban_isbanned(src,rank)) return 0 if(!job.player_old_enough(src.client)) return 0 return 1 @@ -313,6 +313,24 @@ UpdateFactionList(character) EquipCustomItems(character) + // AIs don't need a spawnpoint, they must spawn at an empty core + if(character.mind.assigned_role == "AI") + + character = character.AIize(move=0) // AIize the character, but don't move them yet + + // IsJobAvailable for AI checks that there is an empty core available in this list + var/obj/structure/AIcore/deactivated/C = empty_playable_ai_cores[1] + empty_playable_ai_cores -= C + + character.loc = C.loc + + AnnounceCyborg(character, rank, "has been downloaded to the empty core in \the [character.loc.loc]") + ticker.mode.latespawn(character) + + del(C) + del(src) + return + //Find our spawning point. var/join_message var/datum/spawnpoint/S @@ -334,7 +352,7 @@ character.lastarea = get_area(loc) // Moving wheelchair if they have one - if(character.buckled && istype(character.buckled, /obj/structure/stool/bed/chair/wheelchair)) + if(character.buckled && istype(character.buckled, /obj/structure/bed/chair/wheelchair)) character.buckled.loc = character.loc character.buckled.set_dir(character.dir) @@ -356,20 +374,16 @@ proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank, var/join_message) if (ticker.current_state == GAME_STATE_PLAYING) - var/obj/item/device/radio/intercom/a = new /obj/item/device/radio/intercom(null)// BS12 EDIT Arrivals Announcement Computer, rather than the AI. if(character.mind.role_alt_title) rank = character.mind.role_alt_title - a.autosay("[character.real_name],[rank ? " [rank]," : " visitor," ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer") - del(a) + global_announcer.autosay("[character.real_name],[rank ? " [rank]," : " visitor," ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer") proc/AnnounceCyborg(var/mob/living/character, var/rank, var/join_message) if (ticker.current_state == GAME_STATE_PLAYING) - var/obj/item/device/radio/intercom/a = new /obj/item/device/radio/intercom(null)// BS12 EDIT Arrivals Announcement Computer, rather than the AI. if(character.mind.role_alt_title) rank = character.mind.role_alt_title // can't use their name here, since cyborg namepicking is done post-spawn, so we'll just say "A new Cyborg has arrived"/"A new Android has arrived"/etc. - a.autosay("A new[rank ? " [rank]" : " visitor" ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer") - del(a) + global_announcer.autosay("A new[rank ? " [rank]" : " visitor" ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer") proc/LateChoices() var/mills = world.time // 1/10 of a second, not real milliseconds but whatever diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm index 33ecd0314fd..d25b66210e1 100644 --- a/code/modules/mob/new_player/preferences_setup.dm +++ b/code/modules/mob/new_player/preferences_setup.dm @@ -240,12 +240,12 @@ datum/preferences eyes_s.Blend(facial_s, ICON_OVERLAY) var/icon/underwear_s = null - if(underwear > 0 && underwear < 7 && current_species.flags & HAS_UNDERWEAR) - underwear_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = "underwear[underwear]_[g]_s") + if(underwear && current_species.flags & HAS_UNDERWEAR) + underwear_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = underwear) var/icon/undershirt_s = null - if(undershirt > 0 && undershirt < 5 && current_species.flags & HAS_UNDERWEAR) - undershirt_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = "undershirt[undershirt]_s") + if(undershirt && current_species.flags & HAS_UNDERWEAR) + undershirt_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = undershirt) var/icon/clothes_s = null if(job_civilian_low & ASSISTANT)//This gives the preview icon clothes depending on which job(if any) is set to 'high' diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index b4530b07674..d6181f5ec7f 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -56,13 +56,13 @@ spawning = 1 return ..() -/mob/living/carbon/human/AIize() +/mob/living/carbon/human/AIize(move=1) // 'move' argument needs defining here too because BYOND is dumb if (monkeyizing) return for(var/t in organs) del(t) - return ..() + return ..(move) /mob/living/carbon/AIize() if (monkeyizing) @@ -75,7 +75,7 @@ invisibility = 101 return ..() -/mob/proc/AIize() +/mob/proc/AIize(move=1) if(client) src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jams for AIs var/mob/living/silicon/ai/O = new (loc, base_law_type,,1)//No MMI but safety is in effect. @@ -88,37 +88,38 @@ else O.key = key - var/obj/loc_landmark - for(var/obj/effect/landmark/start/sloc in landmarks_list) - if (sloc.name != "AI") - continue - if (locate(/mob/living) in sloc.loc) - continue - loc_landmark = sloc - if (!loc_landmark) - for(var/obj/effect/landmark/tripai in landmarks_list) - if (tripai.name == "tripai") - if(locate(/mob/living) in tripai.loc) - continue - loc_landmark = tripai - if (!loc_landmark) - O << "Oh god sorry we can't find an unoccupied AI spawn location, so we're spawning you on top of someone." + if(move) + var/obj/loc_landmark for(var/obj/effect/landmark/start/sloc in landmarks_list) - if (sloc.name == "AI") - loc_landmark = sloc + if (sloc.name != "AI") + continue + if ((locate(/mob/living) in sloc.loc) || (locate(/obj/structure/AIcore) in sloc.loc)) + continue + loc_landmark = sloc + if (!loc_landmark) + for(var/obj/effect/landmark/tripai in landmarks_list) + if (tripai.name == "tripai") + if((locate(/mob/living) in tripai.loc) || (locate(/obj/structure/AIcore) in tripai.loc)) + continue + loc_landmark = tripai + if (!loc_landmark) + O << "Oh god sorry we can't find an unoccupied AI spawn location, so we're spawning you on top of someone." + for(var/obj/effect/landmark/start/sloc in landmarks_list) + if (sloc.name == "AI") + loc_landmark = sloc - O.loc = loc_landmark.loc - for (var/obj/item/device/radio/intercom/comm in O.loc) - comm.ai += O + O.loc = loc_landmark.loc + for (var/obj/item/device/radio/intercom/comm in O.loc) + comm.ai += O O.on_mob_init() O.add_ai_verbs() O.rename_self("ai",1) - . = O - del(src) - + spawn(0) + del(src) + return O //human -> robot /mob/living/carbon/human/proc/Robotize() diff --git a/code/modules/nano/modules/alarm_monitor.dm b/code/modules/nano/modules/alarm_monitor.dm new file mode 100644 index 00000000000..e4de5434985 --- /dev/null +++ b/code/modules/nano/modules/alarm_monitor.dm @@ -0,0 +1,83 @@ +/obj/nano_module/alarm_monitor + name = "Alarm monitor" + var/list_cameras = 0 // Whether or not to list camera references. A future goal would be to merge this with the enginering/security camera console. Currently really only for AI-use. + var/list/datum/alarm_handler/alarm_handlers // The particular list of alarm handlers this alarm monitor should present to the user. + +/obj/nano_module/alarm_monitor/ai + list_cameras = 1 + +/obj/nano_module/alarm_monitor/ai/New() + ..() + alarm_handlers = alarm_manager.all_handlers + +/obj/nano_module/alarm_monitor/borg/New() + ..() + alarm_handlers = alarm_manager.all_handlers + +/obj/nano_module/alarm_monitor/engineering/New() + ..() + alarm_handlers = list(atmosphere_alarm, fire_alarm, power_alarm) + +/obj/nano_module/alarm_monitor/security/New() + ..() + alarm_handlers = list(camera_alarm, motion_alarm) + +/obj/nano_module/alarm_monitor/proc/register(var/object, var/procName) + for(var/datum/alarm_handler/AH in alarm_handlers) + AH.register(object, procName) + +/obj/nano_module/alarm_monitor/proc/unregister(var/object) + for(var/datum/alarm_handler/AH in alarm_handlers) + AH.unregister(object) + +/obj/nano_module/alarm_monitor/proc/active_alarms() + var/list/all_alarms = new() + for(var/datum/alarm_handler/AH in alarm_handlers) + var/list/alarms = AH.alarms + all_alarms += alarms + + return all_alarms + +/obj/nano_module/alarm_monitor/ai/Topic(ref, href_list) + if(..()) + return 1 + if(href_list["switchTo"]) + var/obj/machinery/camera/C = locate(href_list["switchTo"]) in cameranet.cameras + if(!C) + + return + + usr.switch_to_camera(C) + return 1 + +/obj/nano_module/alarm_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + var/data[0] + + var/categories[0] + for(var/datum/alarm_handler/AH in alarm_handlers) + categories[++categories.len] = list("category" = AH.category, "alarms" = list()) + for(var/datum/alarm/A in AH.major_alarms()) + var/cameras[0] + var/lost_sources[0] + + if(list_cameras) + for(var/obj/machinery/camera/C in A.cameras()) + cameras[++cameras.len] = C.nano_structure() + for(var/datum/alarm_source/AS in A.sources) + if(!AS.source) + lost_sources[++lost_sources.len] = AS.source_name + + categories[categories.len]["alarms"] += list(list( + "name" = sanitize(A.alarm_name()), + "origin_lost" = A.origin == null, + "has_cameras" = cameras.len, + "cameras" = cameras, + "lost_sources" = sanitize(english_list(lost_sources, nothing_text = "", and_text = ", ")))) + data["categories"] = categories + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "alarm_monitor.tmpl", "Alarm Monitoring Console", 800, 800) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) diff --git a/code/modules/nano/modules/crew_monitor.dm b/code/modules/nano/modules/crew_monitor.dm new file mode 100644 index 00000000000..97b6edd7ac5 --- /dev/null +++ b/code/modules/nano/modules/crew_monitor.dm @@ -0,0 +1,88 @@ +/obj/nano_module/crew_monitor + name = "Crew monitor" + var/list/tracked = new + +/obj/nano_module/crew_monitor/Topic(href, href_list) + if(..()) return + var/turf/T = get_turf(src) + if (!T || !(T.z in config.player_levels)) + usr << "Unable to establish a connection: You're too far away from the station!" + return 0 + if(href_list["close"] ) + var/mob/user = usr + var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main") + usr.unset_machine() + ui.close() + return 0 + if(href_list["update"]) + src.updateDialog() + return 1 + +/obj/nano_module/crew_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) + src.scan() + + var/data[0] + var/turf/T = get_turf(src) + var/list/crewmembers = list() + for(var/obj/item/clothing/under/C in src.tracked) + + var/turf/pos = get_turf(C) + + if((C) && (C.has_sensor) && (pos) && (T && pos.z == T.z) && (C.sensor_mode != SUIT_SENSOR_OFF)) + if(istype(C.loc, /mob/living/carbon/human)) + + var/mob/living/carbon/human/H = C.loc + if(H.w_uniform != C) + continue + + var/list/crewmemberData = list("dead"=0, "oxy"=-1, "tox"=-1, "fire"=-1, "brute"=-1, "area"="", "x"=-1, "y"=-1) + + crewmemberData["sensor_type"] = C.sensor_mode + crewmemberData["name"] = H.get_authentification_name(if_no_id="Unknown") + crewmemberData["rank"] = H.get_authentification_rank(if_no_id="Unknown", if_no_job="No Job") + crewmemberData["assignment"] = H.get_assignment(if_no_id="Unknown", if_no_job="No Job") + + if(C.sensor_mode >= SUIT_SENSOR_BINARY) + crewmemberData["dead"] = H.stat > 1 + + if(C.sensor_mode >= SUIT_SENSOR_VITAL) + crewmemberData["oxy"] = round(H.getOxyLoss(), 1) + crewmemberData["tox"] = round(H.getToxLoss(), 1) + crewmemberData["fire"] = round(H.getFireLoss(), 1) + crewmemberData["brute"] = round(H.getBruteLoss(), 1) + + if(C.sensor_mode >= SUIT_SENSOR_TRACKING) + var/area/A = get_area(H) + crewmemberData["area"] = sanitize(A.name) + crewmemberData["x"] = pos.x + crewmemberData["y"] = pos.y + + crewmembers[++crewmembers.len] = crewmemberData + + crewmembers = sortByKey(crewmembers, "name") + + data["crewmembers"] = crewmembers + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if(!ui) + ui = new(user, src, ui_key, "crew_monitor.tmpl", "Crew Monitoring Computer", 900, 800) + + // adding a template with the key "mapContent" enables the map ui functionality + ui.add_template("mapContent", "crew_monitor_map_content.tmpl") + // adding a template with the key "mapHeader" replaces the map header content + ui.add_template("mapHeader", "crew_monitor_map_header.tmpl") + + ui.set_initial_data(data) + ui.open() + + // should make the UI auto-update; doesn't seem to? + ui.set_auto_update(1) + +/obj/nano_module/crew_monitor/proc/scan() + for(var/mob/living/carbon/human/H in mob_list) + if(istype(H.w_uniform, /obj/item/clothing/under)) + var/obj/item/clothing/under/C = H.w_uniform + if (C.has_sensor) + tracked |= C + return 1 diff --git a/code/modules/nano/modules/power_monitor.dm b/code/modules/nano/modules/power_monitor.dm new file mode 100644 index 00000000000..03d9263a802 --- /dev/null +++ b/code/modules/nano/modules/power_monitor.dm @@ -0,0 +1,58 @@ +/obj/nano_module/power_monitor + name = "Power monitor" + var/list/grid_sensors + var/active_sensor = null //name_tag of the currently selected sensor + +/obj/nano_module/power_monitor/New() + ..() + refresh_sensors() + +/obj/nano_module/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + var/list/data = list() + var/list/sensors = list() + // Focus: If it remains null if no sensor is selected and UI will display sensor list, otherwise it will display sensor reading. + var/obj/machinery/power/sensor/focus = null + + // Build list of data from sensor readings. + for(var/obj/machinery/power/sensor/S in grid_sensors) + sensors.Add(list(list( + "name" = S.name_tag, + "alarm" = S.check_grid_warning() + ))) + if(S.name_tag == active_sensor) + focus = S + + data["all_sensors"] = sensors + if(focus) + data["focus"] = focus.return_reading_data() + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "power_monitor.tmpl", "Power Monitoring Console", 800, 500) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + +// Proc: refresh_sensors() +// Parameters: None +// Description: Refreshes list of active sensors kept on this computer. +/obj/nano_module/power_monitor/proc/refresh_sensors() + grid_sensors = list() + var/turf/T = get_turf(src) + for(var/obj/machinery/power/sensor/S in machines) + if((T && S.loc.z == T.z) || (S.long_range)) // Consoles have range on their Z-Level. Sensors with long_range var will work between Z levels. + if(S.name_tag == "#UNKN#") // Default name. Shouldn't happen! + warning("Powernet sensor with unset ID Tag! [S.x]X [S.y]Y [S.z]Z") + else + grid_sensors += S + +// Proc: Topic() +// Parameters: 2 (href, href_list - allows us to process UI clicks) +// Description: Allows us to process UI clicks, which are relayed in form of hrefs. +/obj/nano_module/power_monitor/Topic(href, href_list) + if(..()) + return + if( href_list["clear"] ) + active_sensor = null + else if( href_list["setsensor"] ) + active_sensor = href_list["setsensor"] diff --git a/code/modules/nano/modules/rcon.dm b/code/modules/nano/modules/rcon.dm new file mode 100644 index 00000000000..abdae311d09 --- /dev/null +++ b/code/modules/nano/modules/rcon.dm @@ -0,0 +1,116 @@ +/obj/nano_module/rcon + name = "Power RCON" + + var/list/known_SMESs = null + var/list/known_breakers = null + // Allows you to hide specific parts of the UI + var/hide_SMES = 0 + var/hide_SMES_details = 0 + var/hide_breakers = 0 + +/obj/nano_module/rcon/ui_interact(mob/user, ui_key = "rcon", datum/nanoui/ui=null, force_open=1) + FindDevices() // Update our devices list + var/data[0] + + // SMES DATA (simplified view) + var/list/smeslist[0] + for(var/obj/machinery/power/smes/buildable/SMES in known_SMESs) + smeslist.Add(list(list( + "charge" = round(SMES.Percentage()), + "input_set" = SMES.input_attempt, + "input_val" = round(SMES.input_level), + "output_set" = SMES.output_attempt, + "output_val" = round(SMES.output_level), + "output_load" = round(SMES.output_used), + "RCON_tag" = SMES.RCon_tag + ))) + + data["smes_info"] = sortByKey(smeslist, "RCON_tag") + + // BREAKER DATA (simplified view) + var/list/breakerlist[0] + for(var/obj/machinery/power/breakerbox/BR in known_breakers) + breakerlist.Add(list(list( + "RCON_tag" = BR.RCon_tag, + "enabled" = BR.on + ))) + data["breaker_info"] = breakerlist + data["hide_smes"] = hide_SMES + data["hide_smes_details"] = hide_SMES_details + data["hide_breakers"] = hide_breakers + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "rcon.tmpl", "RCON Console", 600, 400) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + +// Proc: Topic() +// Parameters: 2 (href, href_list - allows us to process UI clicks) +// Description: Allows us to process UI clicks, which are relayed in form of hrefs. +/obj/nano_module/rcon/Topic(href, href_list) + if(..()) + return + + if(href_list["smes_in_toggle"]) + var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_in_toggle"]) + if(SMES) + SMES.toggle_input() + if(href_list["smes_out_toggle"]) + var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_out_toggle"]) + if(SMES) + SMES.toggle_output() + if(href_list["smes_in_set"]) + var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_in_set"]) + if(SMES) + var/inputset = input(usr, "Enter new input level (0-[SMES.input_level_max])", "SMES Input Power Control") as num + SMES.set_input(inputset) + if(href_list["smes_out_set"]) + var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_out_set"]) + if(SMES) + var/outputset = input(usr, "Enter new output level (0-[SMES.output_level_max])", "SMES Input Power Control") as num + SMES.set_output(outputset) + + if(href_list["toggle_breaker"]) + var/obj/machinery/power/breakerbox/toggle = null + for(var/obj/machinery/power/breakerbox/breaker in known_breakers) + if(breaker.RCon_tag == href_list["toggle_breaker"]) + toggle = breaker + if(toggle) + if(toggle.update_locked) + usr << "The breaker box was recently toggled. Please wait before toggling it again." + else + toggle.auto_toggle() + if(href_list["hide_smes"]) + hide_SMES = !hide_SMES + if(href_list["hide_smes_details"]) + hide_SMES_details = !hide_SMES_details + if(href_list["hide_breakers"]) + hide_breakers = !hide_breakers + + +// Proc: GetSMESByTag() +// Parameters: 1 (tag - RCON tag of SMES we want to look up) +// Description: Looks up and returns SMES which has matching RCON tag +/obj/nano_module/rcon/proc/GetSMESByTag(var/tag) + if(!tag) + return + + for(var/obj/machinery/power/smes/buildable/S in known_SMESs) + if(S.RCon_tag == tag) + return S + +// Proc: FindDevices() +// Parameters: None +// Description: Refreshes local list of known devices. +/obj/nano_module/rcon/proc/FindDevices() + known_SMESs = new /list() + for(var/obj/machinery/power/smes/buildable/SMES in machines) + if(SMES.RCon_tag && (SMES.RCon_tag != "NO_TAG") && SMES.RCon) + known_SMESs.Add(SMES) + + known_breakers = new /list() + for(var/obj/machinery/power/breakerbox/breaker in machines) + if(breaker.RCon_tag != "NO_TAG") + known_breakers.Add(breaker) diff --git a/code/modules/nano/nanoexternal.dm b/code/modules/nano/nanoexternal.dm index 50e2b706f85..b029019f1a3 100644 --- a/code/modules/nano/nanoexternal.dm +++ b/code/modules/nano/nanoexternal.dm @@ -1,5 +1,5 @@ - // This file contains all Nano procs/definitions for external classes/objects - + // This file contains all Nano procs/definitions for external classes/objects + /** * Called when a Nano UI window is closed * This is how Nano handles closed windows @@ -15,7 +15,7 @@ if (istype(ui)) ui.close() - + if(ui.ref) var/href = "close=1" src.Topic(href, params2list(href), ui.ref) // this will direct to the atom's Topic() proc via client.Topic() @@ -31,14 +31,14 @@ * ui_interact is currently defined for /atom/movable * * @param user /mob The mob who is interacting with this ui - * @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main") - * @param ui /datum/nanoui This parameter is passed by the nanoui process() proc when updating an open ui + * @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main") + * @param ui /datum/nanoui This parameter is passed by the nanoui process() proc when updating an open ui * @param force_open boolean Force the UI to (re)open, even if it's already open * * @return nothing */ -/atom/movable/proc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) +/atom/movable/proc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/nano_ui/master_ui = null, var/datum/topic_state/custom_state = null) return - + // Used by the Nano UI Manager (/datum/nanomanager) to track UIs opened by this mob /mob/var/list/open_uis = list() diff --git a/code/modules/nano/nanointeraction.dm b/code/modules/nano/nanointeraction.dm new file mode 100644 index 00000000000..5b0a7ec01ae --- /dev/null +++ b/code/modules/nano/nanointeraction.dm @@ -0,0 +1,127 @@ +/atom/movable/proc/nano_host() + return src + +/obj/nano_module/nano_host() + return loc + + +/atom/movable/proc/CanUseTopic(var/mob/user, href_list, var/datum/topic_state/custom_state) + return user.can_use_topic(nano_host(), custom_state) + + +/mob/proc/can_use_topic(var/mob/user, var/datum/topic_state/custom_state) + return STATUS_CLOSE // By default no mob can do anything with NanoUI + +/mob/dead/observer/can_use_topic() + if(check_rights(R_ADMIN, 0)) + return STATUS_INTERACTIVE // Admins are more equal + return STATUS_UPDATE // Ghosts can view updates + +/mob/living/silicon/pai/can_use_topic(var/src_object) + if(src_object == src && !stat) + return STATUS_INTERACTIVE + else + return ..() + +/mob/living/silicon/robot/can_use_topic(var/src_object, var/datum/topic_state/custom_state) + if(stat || !client) + return STATUS_CLOSE + if(lockcharge || stunned || weakened) + return STATUS_DISABLED + // robots can interact with things they can see within their view range + if(!(custom_state.flags & NANO_IGNORE_DISTANCE) && (src_object in view(src))) + return STATUS_INTERACTIVE // interactive (green visibility) + return STATUS_DISABLED // no updates, completely disabled (red visibility) + +/mob/living/silicon/robot/syndicate/can_use_topic(var/src_object) + . = ..() + if(. != STATUS_INTERACTIVE) + return + + if(z in config.admin_levels) // Syndicate borgs can interact with everything on the admin level + return STATUS_INTERACTIVE + if(istype(get_area(src), /area/syndicate_station)) // If elsewhere, they can interact with everything on the syndicate shuttle + return STATUS_INTERACTIVE + if(istype(src_object, /obj/machinery)) // Otherwise they can only interact with emagged machinery + var/obj/machinery/Machine = src_object + if(Machine.emagged) + return STATUS_INTERACTIVE + return STATUS_UPDATE + +/mob/living/silicon/ai/can_use_topic(var/src_object) + if(!client || check_unable(1)) + return STATUS_CLOSE + // Prevents the AI from using Topic on admin levels (by for example viewing through the court/thunderdome cameras) + // unless it's on the same level as the object it's interacting with. + var/turf/T = get_turf(src_object) + if(!T || !(z == T.z || (T.z in config.player_levels))) + return STATUS_CLOSE + + // If an object is in view then we can interact with it + if(src_object in view(client.view, src)) + return STATUS_INTERACTIVE + + // If we're installed in a chassi, rather than transfered to an inteliCard or other container, then check if we have camera view + if(is_in_chassis()) + //stop AIs from leaving windows open and using then after they lose vision + //apc_override is needed here because AIs use their own APC when powerless + if(cameranet && !cameranet.checkTurfVis(get_turf(src_object))) + return apc_override ? STATUS_INTERACTIVE : STATUS_CLOSE + return STATUS_INTERACTIVE + + return STATUS_CLOSE + +/mob/living/proc/shared_living_nano_interaction(var/src_object) + if (src.stat != CONSCIOUS) + return STATUS_CLOSE // no updates, close the interface + else if (restrained() || lying || stat || stunned || weakened) + return STATUS_UPDATE // update only (orange visibility) + return STATUS_INTERACTIVE + +//Some atoms such as vehicles might have special rules for how mobs inside them interact with NanoUI. +/atom/proc/contents_nano_distance(var/src_object, var/mob/living/user) + return user.shared_living_nano_distance(src_object) + +/mob/living/proc/shared_living_nano_distance(var/atom/movable/src_object) + if(!isturf(src_object.loc)) + if(src_object.loc == src) // Item in the inventory + return STATUS_INTERACTIVE + if(src.contents.Find(src_object.loc)) // A hidden uplink inside an item + return STATUS_INTERACTIVE + + if (!(src_object in view(4, src))) // If the src object is not in visable, disable updates + return STATUS_CLOSE + + var/dist = get_dist(src_object, src) + if (dist <= 1) + return STATUS_INTERACTIVE // interactive (green visibility) + else if (dist <= 2) + return STATUS_UPDATE // update only (orange visibility) + else if (dist <= 4) + return STATUS_DISABLED // no updates, completely disabled (red visibility) + return STATUS_CLOSE + +/mob/living/can_use_topic(var/src_object, var/datum/topic_state/custom_state) + . = shared_living_nano_interaction(src_object) + if(. == STATUS_INTERACTIVE && !(custom_state.flags & NANO_IGNORE_DISTANCE)) + if(loc) + . = loc.contents_nano_distance(src_object, src) + else + . = shared_living_nano_distance(src_object) + if(STATUS_INTERACTIVE) + return STATUS_UPDATE + +/mob/living/carbon/human/can_use_topic(var/src_object, var/datum/topic_state/custom_state) + . = shared_living_nano_interaction(src_object) + if(. == STATUS_INTERACTIVE && !(custom_state.flags & NANO_IGNORE_DISTANCE)) + . = shared_living_nano_distance(src_object) + if(. == STATUS_UPDATE && (TK in mutations)) // If we have telekinesis and remain close enough, allow interaction. + return STATUS_INTERACTIVE + +/var/global/datum/topic_state/default_state = new() + +/datum/topic_state + var/flags = 0 + +/datum/topic_state/proc/href_list(var/mob/user) + return list() \ No newline at end of file diff --git a/code/modules/nano/nanomanager.dm b/code/modules/nano/nanomanager.dm index da546ac66da..794d9c57274 100644 --- a/code/modules/nano/nanomanager.dm +++ b/code/modules/nano/nanomanager.dm @@ -1,249 +1,250 @@ -// This is the window/UI manager for Nano UI -// There should only ever be one (global) instance of nanomanger -/datum/nanomanager - // a list of current open /nanoui UIs, grouped by src_object and ui_key - var/open_uis[0] - // a list of current open /nanoui UIs, not grouped, for use in processing - var/list/processing_uis = list() - // a list of asset filenames which are to be sent to the client on user logon - var/list/asset_files = list() - - /** - * Create a new nanomanager instance. - * This proc generates a list of assets which are to be sent to each client on connect - * - * @return /nanomanager new nanomanager object - */ -/datum/nanomanager/New() - var/list/nano_asset_dirs = list(\ - "nano/css/",\ - "nano/images/",\ - "nano/js/",\ - "nano/templates/"\ - ) - - var/list/filenames = null - for (var/path in nano_asset_dirs) - filenames = flist(path) - for(var/filename in filenames) - if(copytext(filename, length(filename)) != "/") // filenames which end in "/" are actually directories, which we want to ignore - if(fexists(path + filename)) - asset_files.Add(fcopy_rsc(path + filename)) // add this file to asset_files for sending to clients when they connect - - return - - /** - * Get an open /nanoui ui for the current user, src_object and ui_key and try to update it with data - * - * @param user /mob The mob who opened/owns the ui - * @param src_object /obj|/mob The obj or mob which the ui belongs to - * @param ui_key string A string key used for the ui - * @param ui /datum/nanoui An existing instance of the ui (can be null) - * @param data list The data to be passed to the ui, if it exists - * @param force_open boolean The ui is being forced to (re)open, so close ui if it exists (instead of updating) - * - * @return /nanoui Returns the found ui, for null if none exists - */ -/datum/nanomanager/proc/try_update_ui(var/mob/user, src_object, ui_key, var/datum/nanoui/ui, data, var/force_open = 0) - if (isnull(ui)) // no ui has been passed, so we'll search for one - { - ui = get_open_ui(user, src_object, ui_key) - } - if (!isnull(ui)) - // The UI is already open - if (!force_open) - ui.push_data(data) - return ui - else - //testing("nanomanager/try_update_ui mob [user.name] [src_object:name] [ui_key] [force_open] - forcing opening of ui") - ui.close() - return null - - /** - * Get an open /nanoui ui for the current user, src_object and ui_key - * - * @param user /mob The mob who opened/owns the ui - * @param src_object /obj|/mob The obj or mob which the ui belongs to - * @param ui_key string A string key used for the ui - * - * @return /nanoui Returns the found ui, or null if none exists - */ -/datum/nanomanager/proc/get_open_ui(var/mob/user, src_object, ui_key) - var/src_object_key = "\ref[src_object]" - if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) - //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - there are no uis open") - return null - else if (isnull(open_uis[src_object_key][ui_key]) || !istype(open_uis[src_object_key][ui_key], /list)) - //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - there are no uis open for this object") - return null - - for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key]) - if (ui.user == user) - return ui - - //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - ui not found") - return null - - /** - * Update all /nanoui uis attached to src_object - * - * @param src_object /obj|/mob The obj or mob which the uis are attached to - * - * @return int The number of uis updated - */ -/datum/nanomanager/proc/update_uis(src_object) - var/src_object_key = "\ref[src_object]" - if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) - return 0 - - var/update_count = 0 - for (var/ui_key in open_uis[src_object_key]) - for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key]) - if(ui && ui.src_object && ui.user) - ui.process(1) - update_count++ - return update_count - - /** - * Update /nanoui uis belonging to user - * - * @param user /mob The mob who owns the uis - * @param src_object /obj|/mob If src_object is provided, only update uis which are attached to src_object (optional) - * @param ui_key string If ui_key is provided, only update uis with a matching ui_key (optional) - * - * @return int The number of uis updated - */ -/datum/nanomanager/proc/update_user_uis(var/mob/user, src_object = null, ui_key = null) - if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0) - return 0 // has no open uis - - var/update_count = 0 - for (var/datum/nanoui/ui in user.open_uis) - if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key)) - ui.process(1) - update_count++ - - return update_count - - /** - * Close /nanoui uis belonging to user - * - * @param user /mob The mob who owns the uis - * @param src_object /obj|/mob If src_object is provided, only close uis which are attached to src_object (optional) - * @param ui_key string If ui_key is provided, only close uis with a matching ui_key (optional) - * - * @return int The number of uis closed - */ -/datum/nanomanager/proc/close_user_uis(var/mob/user, src_object = null, ui_key = null) - if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0) - //testing("nanomanager/close_user_uis mob [user.name] has no open uis") - return 0 // has no open uis - - var/close_count = 0 - for (var/datum/nanoui/ui in user.open_uis) - if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key)) - ui.close() - close_count++ - - //testing("nanomanager/close_user_uis mob [user.name] closed [open_uis.len] of [close_count] uis") - - return close_count - - /** - * Add a /nanoui ui to the list of open uis - * This is called by the /nanoui open() proc - * - * @param ui /nanoui The ui to add - * - * @return nothing - */ -/datum/nanomanager/proc/ui_opened(var/datum/nanoui/ui) - var/src_object_key = "\ref[ui.src_object]" - if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) - open_uis[src_object_key] = list(ui.ui_key = list()) - else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list)) - open_uis[src_object_key][ui.ui_key] = list(); - - ui.user.open_uis.Add(ui) - var/list/uis = open_uis[src_object_key][ui.ui_key] - uis.Add(ui) - processing_uis.Add(ui) - //testing("nanomanager/ui_opened mob [ui.user.name] [ui.src_object:name] [ui.ui_key] - user.open_uis [ui.user.open_uis.len] | uis [uis.len] | processing_uis [processing_uis.len]") - - /** - * Remove a /nanoui ui from the list of open uis - * This is called by the /nanoui close() proc - * - * @param ui /nanoui The ui to remove - * - * @return int 0 if no ui was removed, 1 if removed successfully - */ -/datum/nanomanager/proc/ui_closed(var/datum/nanoui/ui) - var/src_object_key = "\ref[ui.src_object]" - if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) - return 0 // wasn't open - else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list)) - return 0 // wasn't open - - processing_uis.Remove(ui) - ui.user.open_uis.Remove(ui) - var/list/uis = open_uis[src_object_key][ui.ui_key] - uis.Remove(ui) - - //testing("nanomanager/ui_closed mob [ui.user.name] [ui.src_object:name] [ui.ui_key] - user.open_uis [ui.user.open_uis.len] | uis [uis.len] | processing_uis [processing_uis.len]") - - return 1 - - /** - * This is called on user logout - * Closes/clears all uis attached to the user's /mob - * - * @param user /mob The user's mob - * - * @return nothing - */ - -// -/datum/nanomanager/proc/user_logout(var/mob/user) - //testing("nanomanager/user_logout user [user.name]") - return close_user_uis(user) - - /** - * This is called when a player transfers from one mob to another - * Transfers all open UIs to the new mob - * - * @param oldMob /mob The user's old mob - * @param newMob /mob The user's new mob - * - * @return nothing - */ -/datum/nanomanager/proc/user_transferred(var/mob/oldMob, var/mob/newMob) - //testing("nanomanager/user_transferred from mob [oldMob.name] to mob [newMob.name]") - if (isnull(oldMob.open_uis) || !istype(oldMob.open_uis, /list) || open_uis.len == 0) - //testing("nanomanager/user_transferred mob [oldMob.name] has no open uis") - return 0 // has no open uis - - if (isnull(newMob.open_uis) || !istype(newMob.open_uis, /list)) - newMob.open_uis = list() - - for (var/datum/nanoui/ui in oldMob.open_uis) - ui.user = newMob - newMob.open_uis.Add(ui) - - oldMob.open_uis.Cut() - - return 1 // success - - /** - * Sends all nano assets to the client - * This is called on user login - * - * @param client /client The user's client - * - * @return nothing - */ - -/datum/nanomanager/proc/send_resources(client) - for(var/file in asset_files) - client << browse_rsc(file) // send the file to the client - +// This is the window/UI manager for Nano UI +// There should only ever be one (global) instance of nanomanger +/datum/nanomanager + // a list of current open /nanoui UIs, grouped by src_object and ui_key + var/open_uis[0] + // a list of current open /nanoui UIs, not grouped, for use in processing + var/list/processing_uis = list() + // a list of asset filenames which are to be sent to the client on user logon + var/list/asset_files = list() + + /** + * Create a new nanomanager instance. + * This proc generates a list of assets which are to be sent to each client on connect + * + * @return /nanomanager new nanomanager object + */ +/datum/nanomanager/New() + var/list/nano_asset_dirs = list(\ + "nano/css/",\ + "nano/images/",\ + "nano/js/",\ + "nano/templates/"\ + ) + + var/list/filenames = null + for (var/path in nano_asset_dirs) + filenames = flist(path) + for(var/filename in filenames) + if(copytext(filename, length(filename)) != "/") // filenames which end in "/" are actually directories, which we want to ignore + if(fexists(path + filename)) + asset_files.Add(fcopy_rsc(path + filename)) // add this file to asset_files for sending to clients when they connect + + return + + /** + * Get an open /nanoui ui for the current user, src_object and ui_key and try to update it with data + * + * @param user /mob The mob who opened/owns the ui + * @param src_object /obj|/mob The obj or mob which the ui belongs to + * @param ui_key string A string key used for the ui + * @param ui /datum/nanoui An existing instance of the ui (can be null) + * @param data list The data to be passed to the ui, if it exists + * @param force_open boolean The ui is being forced to (re)open, so close ui if it exists (instead of updating) + * + * @return /nanoui Returns the found ui, for null if none exists + */ +/datum/nanomanager/proc/try_update_ui(var/mob/user, src_object, ui_key, var/datum/nanoui/ui, data, var/force_open = 0) + if (isnull(ui)) // no ui has been passed, so we'll search for one + { + ui = get_open_ui(user, src_object, ui_key) + } + if (!isnull(ui)) + // The UI is already open + if (!force_open) + ui.push_data(data) + return ui + else + //testing("nanomanager/try_update_ui mob [user.name] [src_object:name] [ui_key] [force_open] - forcing opening of ui") + ui.close() + return null + + /** + * Get an open /nanoui ui for the current user, src_object and ui_key + * + * @param user /mob The mob who opened/owns the ui + * @param src_object /obj|/mob The obj or mob which the ui belongs to + * @param ui_key string A string key used for the ui + * + * @return /nanoui Returns the found ui, or null if none exists + */ +/datum/nanomanager/proc/get_open_ui(var/mob/user, src_object, ui_key) + var/src_object_key = "\ref[src_object]" + if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) + //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - there are no uis open") + return null + else if (isnull(open_uis[src_object_key][ui_key]) || !istype(open_uis[src_object_key][ui_key], /list)) + //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - there are no uis open for this object") + return null + + for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key]) + if (ui.user == user) + return ui + + //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - ui not found") + return null + + /** + * Update all /nanoui uis attached to src_object + * + * @param src_object /obj|/mob The obj or mob which the uis are attached to + * + * @return int The number of uis updated + */ +/datum/nanomanager/proc/update_uis(src_object) + var/src_object_key = "\ref[src_object]" + if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) + return 0 + + var/update_count = 0 + for (var/ui_key in open_uis[src_object_key]) + for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key]) + if(ui && ui.src_object && ui.user && ui.src_object.nano_host()) + ui.process(1) + update_count++ + return update_count + + /** + * Update /nanoui uis belonging to user + * + * @param user /mob The mob who owns the uis + * @param src_object /obj|/mob If src_object is provided, only update uis which are attached to src_object (optional) + * @param ui_key string If ui_key is provided, only update uis with a matching ui_key (optional) + * + * @return int The number of uis updated + */ +/datum/nanomanager/proc/update_user_uis(var/mob/user, src_object = null, ui_key = null) + if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0) + return 0 // has no open uis + + var/update_count = 0 + for (var/datum/nanoui/ui in user.open_uis) + if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key)) + ui.process(1) + update_count++ + + return update_count + + /** + * Close /nanoui uis belonging to user + * + * @param user /mob The mob who owns the uis + * @param src_object /obj|/mob If src_object is provided, only close uis which are attached to src_object (optional) + * @param ui_key string If ui_key is provided, only close uis with a matching ui_key (optional) + * + * @return int The number of uis closed + */ +/datum/nanomanager/proc/close_user_uis(var/mob/user, src_object = null, ui_key = null) + if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0) + //testing("nanomanager/close_user_uis mob [user.name] has no open uis") + return 0 // has no open uis + + var/close_count = 0 + for (var/datum/nanoui/ui in user.open_uis) + if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key)) + ui.close() + close_count++ + + //testing("nanomanager/close_user_uis mob [user.name] closed [open_uis.len] of [close_count] uis") + + return close_count + + /** + * Add a /nanoui ui to the list of open uis + * This is called by the /nanoui open() proc + * + * @param ui /nanoui The ui to add + * + * @return nothing + */ +/datum/nanomanager/proc/ui_opened(var/datum/nanoui/ui) + var/src_object_key = "\ref[ui.src_object]" + if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) + open_uis[src_object_key] = list(ui.ui_key = list()) + else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list)) + open_uis[src_object_key][ui.ui_key] = list(); + + ui.user.open_uis.Add(ui) + var/list/uis = open_uis[src_object_key][ui.ui_key] + uis.Add(ui) + processing_uis.Add(ui) + //testing("nanomanager/ui_opened mob [ui.user.name] [ui.src_object:name] [ui.ui_key] - user.open_uis [ui.user.open_uis.len] | uis [uis.len] | processing_uis [processing_uis.len]") + + /** + * Remove a /nanoui ui from the list of open uis + * This is called by the /nanoui close() proc + * + * @param ui /nanoui The ui to remove + * + * @return int 0 if no ui was removed, 1 if removed successfully + */ +/datum/nanomanager/proc/ui_closed(var/datum/nanoui/ui) + var/src_object_key = "\ref[ui.src_object]" + if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) + return 0 // wasn't open + else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list)) + return 0 // wasn't open + + processing_uis.Remove(ui) + if(ui.user) // Sanity check in case a user has been deleted (say a blown up borg watching the alarm interface) + ui.user.open_uis.Remove(ui) + var/list/uis = open_uis[src_object_key][ui.ui_key] + uis.Remove(ui) + + //testing("nanomanager/ui_closed mob [ui.user.name] [ui.src_object:name] [ui.ui_key] - user.open_uis [ui.user.open_uis.len] | uis [uis.len] | processing_uis [processing_uis.len]") + + return 1 + + /** + * This is called on user logout + * Closes/clears all uis attached to the user's /mob + * + * @param user /mob The user's mob + * + * @return nothing + */ + +// +/datum/nanomanager/proc/user_logout(var/mob/user) + //testing("nanomanager/user_logout user [user.name]") + return close_user_uis(user) + + /** + * This is called when a player transfers from one mob to another + * Transfers all open UIs to the new mob + * + * @param oldMob /mob The user's old mob + * @param newMob /mob The user's new mob + * + * @return nothing + */ +/datum/nanomanager/proc/user_transferred(var/mob/oldMob, var/mob/newMob) + //testing("nanomanager/user_transferred from mob [oldMob.name] to mob [newMob.name]") + if (isnull(oldMob.open_uis) || !istype(oldMob.open_uis, /list) || open_uis.len == 0) + //testing("nanomanager/user_transferred mob [oldMob.name] has no open uis") + return 0 // has no open uis + + if (isnull(newMob.open_uis) || !istype(newMob.open_uis, /list)) + newMob.open_uis = list() + + for (var/datum/nanoui/ui in oldMob.open_uis) + ui.user = newMob + newMob.open_uis.Add(ui) + + oldMob.open_uis.Cut() + + return 1 // success + + /** + * Sends all nano assets to the client + * This is called on user login + * + * @param client /client The user's client + * + * @return nothing + */ + +/datum/nanomanager/proc/send_resources(client) + for(var/file in asset_files) + client << browse_rsc(file) // send the file to the client + diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm index bdfeffe58e4..0a6b6ede8e3 100644 --- a/code/modules/nano/nanoui.dm +++ b/code/modules/nano/nanoui.dm @@ -6,11 +6,6 @@ nanoui class (or whatever Byond calls classes) nanoui is used to open and update nano browser uis **********************************************************/ - -#define STATUS_INTERACTIVE 2 // GREEN Visability -#define STATUS_UPDATE 1 // ORANGE Visability -#define STATUS_DISABLED 0 // RED Visability - /datum/nanoui // the user who opened this ui var/mob/user @@ -57,10 +52,12 @@ nanoui is used to open and update nano browser uis // the current status/visibility of the ui var/status = STATUS_INTERACTIVE - var/cached_data = null + // Relationship between a master interface and its children. Used in update_status + var/datum/nanoui/master_ui + var/list/datum/nanoui/children = list() + var/datum/topic_state/custom_state = null - // Only allow users with a certain user.stat to get updates. Defaults to 0 (concious) - var/allowed_user_stat = 0 // -1 = ignore, 0 = alive, 1 = unconcious or alive, 2 = dead concious or alive + var/cached_data = null /** * Create a new nanoui instance. @@ -76,17 +73,22 @@ nanoui is used to open and update nano browser uis * * @return /nanoui new nanoui object */ -/datum/nanoui/New(nuser, nsrc_object, nui_key, ntemplate_filename, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null) +/datum/nanoui/New(nuser, nsrc_object, nui_key, ntemplate_filename, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null, var/datum/nanoui/master_ui = null, var/datum/topic_state/custom_state = null) user = nuser src_object = nsrc_object ui_key = nui_key window_id = "[ui_key]\ref[src_object]" + src.master_ui = master_ui + if(master_ui) + master_ui.children += src + src.custom_state = custom_state ? custom_state : new/datum/topic_state() + // add the passed template filename as the "main" template, this is required add_template("main", ntemplate_filename) if (ntitle) - title = ntitle + title = sanitize(ntitle) if (nwidth) width = nwidth if (nheight) @@ -140,34 +142,14 @@ nanoui is used to open and update nano browser uis * @return nothing */ /datum/nanoui/proc/update_status(var/push_update = 0) - if (istype(user, /mob/living/silicon/ai) || (get_dist(get_turf(user),get_turf(src_object)) <= 1)) - set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility) - else if (istype(user, /mob/living/silicon/robot)) - if (src_object in view(7, user)) // robots can see and interact with things they can see within 7 tiles - set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility) - else - set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility) + var/atom/movable/host = src_object.nano_host() + var/new_status = host.CanUseTopic(user, list(), custom_state) + if(master_ui) + new_status = min(new_status, master_ui.status) + if(new_status == STATUS_CLOSE) + close() else - var/dist = get_dist(src_object, user) - - if (dist > 4) - close() - return - - if ((allowed_user_stat > -1) && (user.stat > allowed_user_stat)) - set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility) - else if (user.restrained() || user.lying) - set_status(STATUS_UPDATE, push_update) // update only (orange visibility) - else if (istype(src_object, /obj/item/device/uplink/hidden)) // You know what if they have the uplink open let them use the UI - set_status(STATUS_INTERACTIVE, push_update) // Will build in distance checks on the topics for sanity. - else if (!(src_object in view(4, user))) // If the src object is not in visable, set status to 0 - set_status(STATUS_DISABLED, push_update) // interactive (green visibility) - else if (dist <= 1) - set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility) - else if (dist <= 2) - set_status(STATUS_UPDATE, push_update) // update only (orange visibility) - else if (dist <= 4) - set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility) + set_status(new_status, push_update) /** * Set the ui to auto update (every master_controller tick) @@ -410,7 +392,6 @@ nanoui is used to open and update nano browser uis * @return nothing */ /datum/nanoui/proc/open() - var/window_size = "" if (width && height) window_size = "size=[width]x[height];" @@ -430,6 +411,8 @@ nanoui is used to open and update nano browser uis is_auto_updating = 0 nanomanager.ui_closed(src) user << browse(null, "window=[window_id]") + for(var/datum/nanoui/child in children) + child.close() /** * Set the UI window to call the nanoclose verb when the window is closed @@ -494,7 +477,7 @@ nanoui is used to open and update nano browser uis set_map_z_level(text2num(href_list["mapZLevel"])) map_update = 1 - if ((src_object && src_object.Topic(href, href_list)) || map_update) + if ((src_object && src_object.Topic(href, href_list, 0, custom_state)) || map_update) nanomanager.update_uis(src_object) // update all UIs attached to src_object /** @@ -521,5 +504,4 @@ nanoui is used to open and update nano browser uis * @return nothing */ /datum/nanoui/proc/update(var/force_open = 0) - src_object.ui_interact(user, ui_key, src, force_open) - + src_object.ui_interact(user, ui_key, src, force_open, master_ui, custom_state) diff --git a/code/modules/organs/blood.dm b/code/modules/organs/blood.dm index 067ef6a42e2..ac9b3131cd5 100644 --- a/code/modules/organs/blood.dm +++ b/code/modules/organs/blood.dm @@ -31,7 +31,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122 for(var/datum/reagent/blood/B in vessel.reagent_list) if(B.id == "blood") B.data = list( "donor"=src,"viruses"=null,"species"=species.name,"blood_DNA"=dna.unique_enzymes,"blood_colour"= species.blood_color,"blood_type"=dna.b_type, \ - "resistances"=null,"trace_chem"=null, "virus2" = null, "antibodies" = null) + "resistances"=null,"trace_chem"=null, "virus2" = null, "antibodies" = list()) B.color = B.data["blood_colour"] // Takes care blood loss and regeneration diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm index e20da6ccca3..495ce2762c2 100644 --- a/code/modules/organs/organ.dm +++ b/code/modules/organs/organ.dm @@ -112,7 +112,7 @@ stance_damage = 0 // Buckled to a bed/chair. Stance damage is forced to 0 since they're sitting on something solid - if (istype(buckled, /obj/structure/stool/bed)) + if (istype(buckled, /obj/structure/bed)) return for (var/organ in list("l_leg","l_foot","r_leg","r_foot")) diff --git a/code/modules/organs/organ_alien.dm b/code/modules/organs/organ_alien.dm index 0024865acf0..4a36d236597 100644 --- a/code/modules/organs/organ_alien.dm +++ b/code/modules/organs/organ_alien.dm @@ -48,7 +48,7 @@ H.death() //This is a terrible hack and I should be ashamed. - var/datum/seed/diona = seed_types["diona"] + var/datum/seed/diona = plant_controller.seeds["diona"] if(!diona) del(src) diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index b45d0aafa76..4dcc006df6d 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -159,7 +159,7 @@ //If limb took enough damage, try to cut or tear it off if(body_part != UPPER_TORSO && body_part != LOWER_TORSO) //as hilarious as it is, getting hit on the chest too much shouldn't effectively gib you. if(config.limbs_can_break && brute_dam >= max_damage * config.organ_health_multiplier) - if( (edge && prob(5 * brute)) || (brute > 20 && prob(2 * brute)) ) + if( (edge && prob(5 * brute)) || (brute > 20 && prob(brute)) ) droplimb(1) return @@ -497,10 +497,11 @@ Note that amputating the affected organ does in fact remove the infection from t H = owner for(var/datum/wound/W in wounds) - if(W.damage_type == CUT || W.damage_type == BRUISE) - brute_dam += W.damage - else if(W.damage_type == BURN) - burn_dam += W.damage + if(!W.internal) //so IB doesn't count towards crit/paincrit + if(W.damage_type == CUT || W.damage_type == BRUISE) + brute_dam += W.damage + else if(W.damage_type == BURN) + burn_dam += W.damage if(!(status & ORGAN_ROBOT) && W.bleeding() && (H && !(H.species.flags & NO_BLOOD))) W.bleed_timer-- @@ -596,14 +597,11 @@ Note that amputating the affected organ does in fact remove the infection from t update_damages() var/obj/organ //Dropped limb object + var/list/dropped_items switch(body_part) if(HEAD) - organ= new /obj/item/weapon/organ/head(owner.loc, owner) - owner.u_equip(owner.glasses) - owner.u_equip(owner.head) - owner.u_equip(owner.l_ear) - owner.u_equip(owner.r_ear) - owner.u_equip(owner.wear_mask) + organ = new /obj/item/weapon/organ/head(owner.loc, owner) + dropped_items = list(owner.glasses, owner.head, owner.l_ear, owner.r_ear, owner.wear_mask) if(ARM_RIGHT) if(status & ORGAN_ROBOT) organ = new /obj/item/robot_parts/r_arm(owner.loc) @@ -627,19 +625,22 @@ Note that amputating the affected organ does in fact remove the infection from t if(HAND_RIGHT) if(!(status & ORGAN_ROBOT)) organ= new /obj/item/weapon/organ/r_hand(owner.loc, owner) - owner.u_equip(owner.gloves) + dropped_items = list(owner.gloves) //should probably make it so that you can still wear gloves if you have one hand if(HAND_LEFT) if(!(status & ORGAN_ROBOT)) organ= new /obj/item/weapon/organ/l_hand(owner.loc, owner) - owner.u_equip(owner.gloves) + dropped_items = list(owner.gloves) if(FOOT_RIGHT) if(!(status & ORGAN_ROBOT)) organ= new /obj/item/weapon/organ/r_foot/(owner.loc, owner) - owner.u_equip(owner.shoes) + dropped_items = list(owner.shoes) if(FOOT_LEFT) if(!(status & ORGAN_ROBOT)) organ = new /obj/item/weapon/organ/l_foot(owner.loc, owner) - owner.u_equip(owner.shoes) + dropped_items = list(owner.shoes) + if(dropped_items) + for(var/obj/O in dropped_items) + owner.remove_from_mob(O) destspawn = 1 //Robotic limbs explode if sabotaged. diff --git a/code/modules/paperwork/handlabeler.dm b/code/modules/paperwork/handlabeler.dm index fe519e01d4b..5006af6cc3e 100644 --- a/code/modules/paperwork/handlabeler.dm +++ b/code/modules/paperwork/handlabeler.dm @@ -6,12 +6,12 @@ var/label = null var/labels_left = 30 var/mode = 0 //off or on. - + /obj/item/weapon/hand_labeler/attack() return /obj/item/weapon/hand_labeler/afterattack(atom/A, mob/user as mob, proximity) - if(!proximity) + if(!proximity) return if(!mode) //if it's off, give up. return @@ -39,6 +39,14 @@ if(istype(A, /obj/item/weapon/reagent_containers/glass)) user << "The label can't stick to the [A.name]. (Try using a pen)" return + if(istype(A, /obj/machinery/portable_atmospherics/hydroponics)) + var/obj/machinery/portable_atmospherics/hydroponics/tray = A + if(!tray.mechanical) + user << "How are you going to label that?" + return + tray.labelled = label + spawn(1) + tray.update_icon() user.visible_message("[user] labels [A] as [label].", \ "You label [A] as [label].") diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index 944fd914109..18ff946cc89 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -137,3 +137,33 @@ /obj/item/weapon/pen/chameleon/get_signature(var/mob/user) return signature ? signature : "Anonymous" + +/obj/item/weapon/pen/chameleon/verb/set_colour() + set name = "Change Pen Colour" + set category = "Object" + + var/list/possible_colours = list ("Yellow", "Green", "Pink", "Blue", "Orange", "Cyan", "Red", "Invisible", "Black") + var/selected_type = input("Pick new colour.", "Pen Colour", null, null) as null|anything in possible_colours + + if(selected_type) + switch(selected_type) + if("Yellow") + colour = COLOR_YELLOW + if("Green") + colour = COLOR_GREEN + if("Pink") + colour = COLOR_PINK + if("Blue") + colour = COLOR_BLUE + if("Orange") + colour = COLOR_ORANGE + if("Cyan") + colour = COLOR_CYAN + if("Red") + colour = COLOR_RED + if("Invisible") + colour = COLOR_WHITE + else + colour = COLOR_BLACK + usr << "You select the [lowertext(selected_type)] ink container." + diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm index 34a974064e7..dcd48955bf6 100644 --- a/code/modules/paperwork/photography.dm +++ b/code/modules/paperwork/photography.dm @@ -86,7 +86,7 @@ var/global/photo_count = 0 icon = 'icons/obj/items.dmi' icon_state = "album" item_state = "briefcase" - can_hold = list("/obj/item/weapon/photo",) + can_hold = list(/obj/item/weapon/photo) /obj/item/weapon/storage/photo_album/MouseDrop(obj/over_object as obj) diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm index b6eb7915d24..23c5e0243a6 100644 --- a/code/modules/power/antimatter/control.dm +++ b/code/modules/power/antimatter/control.dm @@ -127,7 +127,7 @@ /obj/machinery/power/am_control_unit/bullet_act(var/obj/item/projectile/Proj) - if(Proj.flag != "bullet") + if(Proj.check_armour != "bullet") stability -= Proj.force return 0 diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm index bdaeb0c6592..5085fb6c85f 100644 --- a/code/modules/power/antimatter/shielding.dm +++ b/code/modules/power/antimatter/shielding.dm @@ -117,7 +117,7 @@ proc/cardinalrange(var/center) /obj/machinery/am_shielding/bullet_act(var/obj/item/projectile/Proj) - if(Proj.flag != "bullet") + if(Proj.check_armour != "bullet") stability -= Proj.force/2 return 0 diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index dc019ccaec6..90b5500ac71 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -183,9 +183,6 @@ if(terminal) disconnect_terminal() - //If there's no more APC then there shouldn't be a cause for alarm I guess - area.poweralert(1, src) //so that alarms don't go on forever - ..() /obj/machinery/power/apc/proc/make_terminal() @@ -724,6 +721,11 @@ // do APC interaction src.interact(user) +/obj/machinery/power/apc/attack_ghost(user as mob) + if(stat & (BROKEN|MAINT)) + return + return ui_interact(user) + /obj/machinery/power/apc/interact(mob/user) if(!user) return @@ -888,6 +890,11 @@ if(!can_use(usr, 1)) return 1 + if(!istype(usr, /mob/living/silicon) && locked) + // Shouldn't happen, this is here to prevent href exploits + usr << "You must unlock the panel to use this!" + return 1 + if (href_list["lock"]) coverlocked = !coverlocked @@ -1154,29 +1161,27 @@ lighting = autoset(lighting, 1) environ = autoset(environ, 1) autoflag = 3 - area.poweralert(1, src) - if(cell.charge >= 4000) - area.poweralert(1, src) + power_alarm.clearAlarm(loc, src) else if((cell.percent() <= 30) && (cell.percent() > 15) && longtermpower < 0) // <30%, turn off equipment if(autoflag != 2) equipment = autoset(equipment, 2) lighting = autoset(lighting, 1) environ = autoset(environ, 1) - area.poweralert(0, src) + power_alarm.triggerAlarm(loc, src) autoflag = 2 else if(cell.percent() <= 15) // <15%, turn off lighting & equipment if((autoflag > 1 && longtermpower < 0) || (autoflag > 1 && longtermpower >= 0)) equipment = autoset(equipment, 2) lighting = autoset(lighting, 2) environ = autoset(environ, 1) - area.poweralert(0, src) + power_alarm.triggerAlarm(loc, src) autoflag = 1 else // zero charge, turn all off if(autoflag != 0) equipment = autoset(equipment, 0) lighting = autoset(lighting, 0) environ = autoset(environ, 0) - area.poweralert(0, src) + power_alarm.triggerAlarm(loc, src) autoflag = 0 // now trickle-charge the cell @@ -1223,7 +1228,7 @@ equipment = autoset(equipment, 0) lighting = autoset(lighting, 0) environ = autoset(environ, 0) - area.poweralert(0, src) + power_alarm.triggerAlarm(loc, src) autoflag = 0 // update icon & area power if anything changed diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 12451f9a5e9..4c0d9dfbf70 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -482,8 +482,17 @@ obj/structure/cable/proc/cableColor(var/colorC) item_state = "coil" attack_verb = list("whipped", "lashed", "disciplined", "flogged") +/obj/item/stack/cable_coil/cyborg + name = "cable coil synthesizer" + desc = "A device that makes cable." + gender = NEUTER + matter = null + uses_charge = 1 + charge_costs = list(1) + stacktype = /obj/item/stack/cable_coil + /obj/item/stack/cable_coil/suicide_act(mob/user) - if(locate(/obj/structure/stool) in user.loc) + if(locate(/obj/item/weapon/stool) in user.loc) user.visible_message("[user] is making a noose with the [src.name]! It looks like \he's trying to commit suicide.") else user.visible_message("[user] is strangling \himself with the [src.name]! It looks like \he's trying to commit suicide.") @@ -576,7 +585,7 @@ obj/structure/cable/proc/cableColor(var/colorC) usr << "\blue You cannot do that." ..() -/obj/item/stack/cable_coil/robot/verb/set_colour() +/obj/item/stack/cable_coil/cyborg/verb/set_colour() set name = "Change Colour" set category = "Object" @@ -606,26 +615,26 @@ obj/structure/cable/proc/cableColor(var/colorC) // - Cable coil : merge cables /obj/item/stack/cable_coil/attackby(obj/item/weapon/W, mob/user) ..() - if( istype(W, /obj/item/weapon/wirecutters) && src.amount > 1) - src.amount-- + if( istype(W, /obj/item/weapon/wirecutters) && src.get_amount() > 1) + src.use(1) new/obj/item/stack/cable_coil(user.loc, 1,color) user << "You cut a piece off the cable coil." src.update_icon() return else if(istype(W, /obj/item/stack/cable_coil)) var/obj/item/stack/cable_coil/C = W - if(C.amount >= MAXCOIL) + if(C.get_amount() >= get_max_amount()) user << "The coil is too long, you cannot add any more cable to it." return - if( (C.amount + src.amount <= MAXCOIL) ) + if( (C.get_amount() + src.get_amount() <= get_max_amount()) ) user << "You join the cable coils together." - C.give(src.amount) // give it cable - src.use(src.amount) // make sure this one cleans up right + C.give(src.get_amount()) // give it cable + src.use(src.get_amount()) // make sure this one cleans up right return else - var/amt = MAXCOIL - C.amount + var/amt = get_max_amount() - C.get_amount() user << "You transfer [amt] length\s of cable from one coil to the other." C.give(amt) src.use(amt) diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 36ab1047a36..69f0b92a485 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -128,7 +128,7 @@ rigged = 1 //broken batterys are dangerous /obj/item/weapon/cell/emp_act(severity) - charge -= 1000 / severity + charge -= maxcharge / severity if (charge < 0) charge = 0 if(reliability != 100 && prob(50/severity)) diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm index c574c37ef83..f6f7f135e26 100644 --- a/code/modules/power/generator.dm +++ b/code/modules/power/generator.dm @@ -1,4 +1,3 @@ - /obj/machinery/power/generator name = "thermoelectric generator" desc = "It's a high efficiency thermoelectric generator." @@ -9,15 +8,24 @@ use_power = 1 idle_power_usage = 100 //Watts, I hope. Just enough to do the computer and display things. + var/max_power = 500000 + var/thermal_efficiency = 0.65 + var/obj/machinery/atmospherics/binary/circulator/circ1 var/obj/machinery/atmospherics/binary/circulator/circ2 - var/lastgen = 0 - var/lastgenlev = -1 + var/last_circ1_gen = 0 + var/last_circ2_gen = 0 + var/last_thermal_gen = 0 + var/stored_energy = 0 + var/lastgen1 = 0 + var/lastgen2 = 0 + var/effective_gen = 0 + var/lastgenlev = 0 /obj/machinery/power/generator/New() ..() - + desc = initial(desc) + " Rated for [round(max_power/1000)] kW." spawn(1) reconnect() @@ -31,11 +39,11 @@ circ2 = null if(src.loc && anchored) if(src.dir & (EAST|WEST)) - circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST) - circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST) + circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST) + circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST) if(circ1 && circ2) - if(circ1.dir != SOUTH || circ2.dir != NORTH) + if(circ1.dir != NORTH || circ2.dir != SOUTH) circ1 = null circ2 = null @@ -58,13 +66,19 @@ /obj/machinery/power/generator/process() if(!circ1 || !circ2 || !anchored || stat & (BROKEN|NOPOWER)) + stored_energy = 0 return updateDialog() var/datum/gas_mixture/air1 = circ1.return_transfer_air() var/datum/gas_mixture/air2 = circ2.return_transfer_air() - lastgen = 0 + + lastgen2 = lastgen1 + lastgen1 = 0 + last_thermal_gen = 0 + last_circ1_gen = 0 + last_circ2_gen = 0 if(air1 && air2) var/air1_heat_capacity = air1.heat_capacity() @@ -72,10 +86,9 @@ var/delta_temperature = abs(air2.temperature - air1.temperature) if(delta_temperature > 0 && air1_heat_capacity > 0 && air2_heat_capacity > 0) - var/efficiency = 0.65 var/energy_transfer = delta_temperature*air2_heat_capacity*air1_heat_capacity/(air2_heat_capacity+air1_heat_capacity) - var/heat = energy_transfer*(1-efficiency) - lastgen = energy_transfer*efficiency*0.05 + var/heat = energy_transfer*(1-thermal_efficiency) + last_thermal_gen = energy_transfer*thermal_efficiency if(air2.temperature > air1.temperature) air2.temperature = air2.temperature - energy_transfer/air2_heat_capacity @@ -96,19 +109,29 @@ if(circ2.network2) circ2.network2.update = 1 - // update icon overlays and power usage only if displayed level has changed - if(lastgen > 250000 && prob(10)) + //Exceeding maximum power leads to some power loss + if(effective_gen > max_power && prob(5)) var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(3, 1, src) s.start() - lastgen *= 0.5 - var/genlev = max(0, min( round(11*lastgen / 250000), 11)) - if(lastgen > 100 && genlev == 0) + stored_energy *= 0.5 + + //Power + last_circ1_gen = circ1.return_stored_energy() + last_circ2_gen = circ2.return_stored_energy() + stored_energy += last_thermal_gen + last_circ1_gen + last_circ2_gen + lastgen1 = stored_energy*0.4 //smoothened power generation to prevent slingshotting as pressure is equalized, then restored by pumps + stored_energy -= lastgen1 + effective_gen = (lastgen1 + lastgen2) / 2 + + // update icon overlays and power usage only if displayed level has changed + var/genlev = max(0, min( round(11*effective_gen / max_power), 11)) + if(effective_gen > 100 && genlev == 0) genlev = 1 if(genlev != lastgenlev) lastgenlev = genlev updateicon() - add_avail(lastgen) + add_avail(effective_gen) /obj/machinery/power/generator/attack_ai(mob/user) if(stat & (BROKEN|NOPOWER)) return @@ -116,8 +139,11 @@ /obj/machinery/power/generator/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/wrench)) + playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1) anchored = !anchored - user << "\blue You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor." + user.visible_message("[user.name] [anchored ? "secures" : "unsecures"] the bolts holding [src.name] to the floor.", \ + "You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.", \ + "You hear a ratchet") use_power = anchored reconnect() else @@ -137,20 +163,33 @@ user.set_machine(src) - var/t = "
    Thermo-Electric Generator
    " + var/t = "
    Thermoelectric Generator
    " + t += "Total Output: [round(effective_gen/1000)] kW
    " + t += "Thermal Output: [round(last_thermal_gen/1000)] kW
    " + t += "
    " + + var/vertical = 0 + if (dir == NORTH || dir == SOUTH) + vertical = 1 if(circ1 && circ2) - t += "Output : [round(lastgen)] W

    " - - t += "Primary Circulator (top or right)
    " + t += "Primary Circulator ([vertical ? "top" : "left"])
    " + t += "Turbine Output: [round(last_circ1_gen/1000)] kW
    " + t += "Flow Capacity: [round(circ1.volume_capacity_used*100)]%
    " + t += "
    " t += "Inlet Pressure: [round(circ1.air1.return_pressure(), 0.1)] kPa
    " t += "Inlet Temperature: [round(circ1.air1.temperature, 0.1)] K
    " + t += "
    " t += "Outlet Pressure: [round(circ1.air2.return_pressure(), 0.1)] kPa
    " t += "Outlet Temperature: [round(circ1.air2.temperature, 0.1)] K
    " - - t += "Secondary Circulator (bottom or left)
    " + t += "
    " + t += "Secondary Circulator ([vertical ? "bottom" : "right"])
    " + t += "Turbine Output: [round(last_circ2_gen/1000)] kW
    " + t += "Flow Capacity: [round(circ2.volume_capacity_used*100)]%
    " + t += "
    " t += "Inlet Pressure: [round(circ2.air1.return_pressure(), 0.1)] kPa
    " t += "Inlet Temperature: [round(circ2.air1.temperature, 0.1)] K
    " + t += "
    " t += "Outlet Pressure: [round(circ2.air2.return_pressure(), 0.1)] kPa
    " t += "Outlet Temperature: [round(circ2.air2.temperature, 0.1)] K
    " @@ -158,11 +197,11 @@ t += "Unable to connect to circulators.
    " t += "Ensure both are in position and wrenched into place." - t += "
    " + t += "
    " t += "
    " t += "Refresh Close" - user << browse(t, "window=teg;size=460x300") + user << browse(t, "window=teg;size=400x500") onclose(user, "teg") return 1 @@ -201,4 +240,4 @@ if (usr.stat || usr.restrained() || anchored) return - src.set_dir(turn(src.dir, -90)) \ No newline at end of file + src.set_dir(turn(src.dir, -90)) diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm index 2223f2f9f98..4828280e631 100644 --- a/code/modules/power/port_gen.dm +++ b/code/modules/power/port_gen.dm @@ -1,45 +1,3 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33 - -/* new portable generator - work in progress - -/obj/machinery/power/port_gen - name = "portable generator" - desc = "A portable generator used for emergency backup power." - icon = 'generator.dmi' - icon_state = "off" - density = 1 - anchored = 0 - directwired = 0 - var/t_status = 0 - var/t_per = 5000 - var/filter = 1 - var/tank = null - var/turf/inturf - var/starter = 0 - var/rpm = 0 - var/rpmtarget = 0 - var/capacity = 1e6 - var/turf/outturf - var/lastgen - - -/obj/machinery/power/port_gen/process() -ideally we're looking to generate 5000 - -/obj/machinery/power/port_gen/attackby(obj/item/weapon/W, mob/user) -tank [un]loading stuff - -/obj/machinery/power/port_gen/attack_hand(mob/user) -turn on/off - -/obj/machinery/power/port_gen/examine(mob/user) -display round(lastgen) and phorontank amount - -*/ - -//Previous code been here forever, adding new framework for portable generators - - //Baseline portable generator. Has all the default handling. Not intended to be used on it's own (since it generates unlimited power). /obj/machinery/power/port_gen name = "Placeholder Generator" //seriously, don't use this. It can't be anchored without VV magic. @@ -56,6 +14,9 @@ display round(lastgen) and phorontank amount var/recent_fault = 0 var/power_output = 1 +/obj/machinery/power/port_gen/proc/IsBroken() + return (crit_fail || (stat & (BROKEN|EMPED))) + /obj/machinery/power/port_gen/proc/HasFuel() //Placeholder for fuel check. return 1 @@ -69,11 +30,10 @@ display round(lastgen) and phorontank amount return /obj/machinery/power/port_gen/process() - if(active && HasFuel() && !crit_fail && anchored && powernet) + if(active && HasFuel() && !IsBroken() && anchored && powernet) add_avail(power_gen * power_output) UseFuel() src.updateDialog() - else active = 0 icon_state = initial(icon_state) @@ -96,20 +56,58 @@ display round(lastgen) and phorontank amount else usr << "\blue The generator is off." +/obj/machinery/power/port_gen/emp_act(severity) + var/duration = 6000 //ten minutes + switch(severity) + if(1) + stat &= BROKEN + if(prob(75)) explode() + if(2) + if(prob(25)) stat &= BROKEN + if(prob(10)) explode() + if(3) + if(prob(10)) stat &= BROKEN + duration = 300 + + stat |= EMPED + if(duration) + spawn(duration) + stat &= ~EMPED + +/obj/machinery/power/port_gen/proc/explode() + explosion(src.loc, -1, 3, 5, -1) + del(src) + +#define TEMPERATURE_DIVISOR 40 +#define TEMPERATURE_CHANGE_MAX 20 + //A power generator that runs on solid plasma sheets. /obj/machinery/power/port_gen/pacman - name = "P.A.C.M.A.N.-type Portable Generator" - var/sheets = 0 - var/max_sheets = 100 - var/sheet_name = "" + name = "\improper P.A.C.M.A.N.-type Portable Generator" + desc = "A power generator that runs on solid phoron sheets. Rated for 80 kW max safe output." + + var/sheet_name = "Phoron Sheets" var/sheet_path = /obj/item/stack/sheet/mineral/phoron var/board_path = "/obj/item/weapon/circuitboard/pacman" - var/sheet_left = 0 // How much is left of the sheet - var/heat = 0 - - //produces up to 80 kW and lasts for 20 minutes with 50 sheets - var/time_per_sheet = 96 - power_gen = 20000 + + /* + These values were chosen so that the generator can run safely up to 80 kW + A full 50 phoron sheet stack should last 20 minutes at power_output = 4 + temperature_gain and max_temperature are set so that the max safe power level is 4. + Setting to 5 or higher can only be done temporarily before the generator overheats. + */ + power_gen = 20000 //Watts output per power_output level + var/max_power_output = 5 //The maximum power setting without emagging. + var/max_safe_output = 4 // For UI use, maximal output that won't cause overheat. + var/time_per_sheet = 96 //fuel efficiency - how long 1 sheet lasts at power level 1 + var/max_sheets = 100 //max capacity of the hopper + var/max_temperature = 300 //max temperature before overheating increases + var/temperature_gain = 50 //how much the temperature increases per power output level, in degrees per level + + var/sheets = 0 //How many sheets of material are loaded in the generator + var/sheet_left = 0 //How much is left of the current sheet + var/temperature = 0 //The current temperature + var/overheating = 0 //if this gets high enough the generator explodes /obj/machinery/power/port_gen/pacman/initialize() ..() @@ -125,8 +123,6 @@ display round(lastgen) and phorontank amount component_parts += new /obj/item/stack/cable_coil(src) component_parts += new /obj/item/weapon/stock_parts/capacitor(src) component_parts += new board_path(src) - var/obj/sheet = new sheet_path(null) - sheet_name = sheet.name RefreshParts() /obj/machinery/power/port_gen/pacman/Del() @@ -135,76 +131,130 @@ display round(lastgen) and phorontank amount /obj/machinery/power/port_gen/pacman/RefreshParts() var/temp_rating = 0 - var/temp_reliability = 0 for(var/obj/item/weapon/stock_parts/SP in component_parts) if(istype(SP, /obj/item/weapon/stock_parts/matter_bin)) max_sheets = SP.rating * SP.rating * 50 else if(istype(SP, /obj/item/weapon/stock_parts/micro_laser) || istype(SP, /obj/item/weapon/stock_parts/capacitor)) temp_rating += SP.rating + + var/temp_reliability = 0 + var/part_count = 0 for(var/obj/item/weapon/CP in component_parts) temp_reliability += CP.reliability - reliability = min(round(temp_reliability / 4), 100) + part_count++ + + reliability = min(round(temp_reliability / part_count), 100) power_gen = round(initial(power_gen) * (max(2, temp_rating) / 2)) /obj/machinery/power/port_gen/pacman/examine(mob/user) ..(user) - user << "\blue The generator has [sheets] units of [sheet_name] fuel left, producing [power_gen] per cycle." - if(crit_fail) user << "\red The generator seems to have broken down." + user << "\The [src] appears to be producing [power_gen*power_output] W." + user << "There [sheets == 1 ? "is" : "are"] [sheets] sheet\s left in the hopper." + if(IsBroken()) user << "\The [src] seems to have broken down." + if(overheating) user << "\The [src] is overheating!" /obj/machinery/power/port_gen/pacman/HasFuel() - if(sheets >= 1 / (time_per_sheet / power_output) - sheet_left) + var/needed_sheets = power_output / time_per_sheet + if(sheets >= needed_sheets - sheet_left) return 1 return 0 +//Removes one stack's worth of material from the generator. /obj/machinery/power/port_gen/pacman/DropFuel() if(sheets) - var/fail_safe = 0 - while(sheets > 0 && fail_safe < 100) - fail_safe += 1 - var/obj/item/stack/sheet/S = new sheet_path(loc) - var/amount = min(sheets, S.max_amount) - S.amount = amount - sheets -= amount + var/obj/item/stack/sheet/S = new sheet_path(loc) + var/amount = min(sheets, S.max_amount) + S.amount = amount + sheets -= amount /obj/machinery/power/port_gen/pacman/UseFuel() - var/needed_sheets = 1 / (time_per_sheet / power_output) - var/temp = min(needed_sheets, sheet_left) - needed_sheets -= temp - sheet_left -= temp - sheets -= round(needed_sheets) - needed_sheets -= round(needed_sheets) - if (sheet_left <= 0 && sheets > 0) - sheet_left = 1 - needed_sheets + //break down sometimes + if (reliability < 100) + if (prob(1) && prob(1) && prob(100 - reliability)) + stat |= BROKEN + crit_fail = 1 + if (prob(100 - reliability)) + explode() + + //how much material are we using this iteration? + var/needed_sheets = power_output / time_per_sheet + + //HasFuel() should guarantee us that there is enough fuel left, so no need to check that + //the only thing we need to worry about is if we are going to rollover to the next sheet + if (needed_sheets > sheet_left) sheets-- - - var/lower_limit = 56 + power_output * 10 - var/upper_limit = 76 + power_output * 10 - var/bias = 0 - if (power_output > 4) - upper_limit = 400 - bias = power_output * 3 - if (heat < lower_limit) - heat += 3 + sheet_left = (1 + sheet_left) - needed_sheets else - heat += rand(-7 + bias, 7 + bias) - if (heat < lower_limit) - heat = lower_limit - if (heat > upper_limit) - heat = upper_limit + sheet_left -= needed_sheets - if (heat > 300) + //calculate the "target" temperature range + //This should probably depend on the external temperature somehow, but whatever. + var/lower_limit = 56 + power_output * temperature_gain + var/upper_limit = 76 + power_output * temperature_gain + + /* + Hot or cold environments can affect the equilibrium temperature + The lower the pressure the less effect it has. I guess it cools using a radiator or something when in vacuum. + Gives traitors more opportunities to sabotage the generator or allows enterprising engineers to build additional + cooling in order to get more power out. + */ + var/datum/gas_mixture/environment = loc.return_air() + if (environment) + var/ratio = min(environment.return_pressure()/ONE_ATMOSPHERE, 1) + var/ambient = environment.temperature - T20C + lower_limit += ambient*ratio + upper_limit += ambient*ratio + + var/average = (upper_limit + lower_limit)/2 + + //calculate the temperature increase + var/bias = 0 + if (temperature < lower_limit) + bias = min(round((average - temperature)/TEMPERATURE_DIVISOR, 1), TEMPERATURE_CHANGE_MAX) + else if (temperature > upper_limit) + bias = max(round((temperature - average)/TEMPERATURE_DIVISOR, 1), -TEMPERATURE_CHANGE_MAX) + + temperature += rand(-7 + bias, 7 + bias) + + if (temperature > max_temperature) overheat() - del(src) - return + else if (overheating > 0) + overheating-- /obj/machinery/power/port_gen/pacman/handleInactive() + var/cooling_temperature = 20 + var/datum/gas_mixture/environment = loc.return_air() + if (environment) + var/ratio = min(environment.return_pressure()/ONE_ATMOSPHERE, 1) + var/ambient = environment.temperature - T20C + cooling_temperature += ambient*ratio - if (heat > 0) - heat = max(heat - 2, 0) + if (temperature > cooling_temperature) + var/temp_loss = (temperature - cooling_temperature)/TEMPERATURE_DIVISOR + temp_loss = between(2, round(temp_loss, 1), TEMPERATURE_CHANGE_MAX) + temperature = max(temperature - temp_loss, cooling_temperature) src.updateDialog() + if(overheating) + overheating-- + /obj/machinery/power/port_gen/pacman/proc/overheat() - explosion(src.loc, 2, 5, 2, -1) + overheating++ + if (overheating > 60) + explode() + +/obj/machinery/power/port_gen/pacman/explode() + //Vapourize all the phoron + //When ground up in a grinder, 1 sheet produces 20 u of phoron -- Chemistry-Machinery.dm + //1 mol = 10 u? I dunno. 1 mol of carbon is definitely bigger than a pill + var/phoron = (sheets+sheet_left)*20 + var/datum/gas_mixture/environment = loc.return_air() + if (environment) + environment.adjust_gas_temp("phoron", phoron/10, temperature + T0C) + + sheets = 0 + sheet_left = 0 + ..() /obj/machinery/power/port_gen/pacman/attackby(var/obj/item/O as obj, var/mob/user as mob) if(istype(O, sheet_path)) @@ -213,16 +263,16 @@ display round(lastgen) and phorontank amount if(amount < 1) user << "\blue The [src.name] is full!" return - user << "\blue You add [amount] sheets to the [src.name]." + user << "\blue You add [amount] sheet\s to the [src.name]." sheets += amount addstack.use(amount) updateUsrDialog() return else if (istype(O, /obj/item/weapon/card/emag)) emagged = 1 - emp_act(1) + if (active && prob(25)) + explode() //if they're foolish enough to emag while it's running else if(!active) - if(istype(O, /obj/item/weapon/wrench)) if(!anchored) @@ -245,18 +295,9 @@ display round(lastgen) and phorontank amount else if(istype(O, /obj/item/weapon/crowbar) && open) var/obj/machinery/constructable_frame/machine_frame/new_frame = new /obj/machinery/constructable_frame/machine_frame(src.loc) for(var/obj/item/I in component_parts) - if(I.reliability < 100) - I.crit_fail = 1 I.loc = src.loc while ( sheets > 0 ) - var/obj/item/stack/sheet/G = new sheet_path(src.loc) - - if ( sheets > 50 ) - G.amount = 50 - else - G.amount = sheets - - sheets -= G.amount + DropFuel() new_frame.state = 2 new_frame.icon_state = "box_1" @@ -266,12 +307,46 @@ display round(lastgen) and phorontank amount ..() if (!anchored) return - - interact(user) + ui_interact(user) /obj/machinery/power/port_gen/pacman/attack_ai(mob/user as mob) - interact(user) + ui_interact(user) +/obj/machinery/power/port_gen/pacman/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + if(IsBroken()) + return + + var/data[0] + data["active"] = active + if(istype(user, /mob/living/silicon/ai)) + data["is_ai"] = 1 + else if(istype(user, /mob/living/silicon/robot) && !Adjacent(user)) + data["is_ai"] = 1 + else + data["is_ai"] = 0 + data["output_set"] = power_output + data["output_max"] = max_power_output + data["output_safe"] = max_safe_output + data["output_watts"] = power_output * power_gen + data["temperature_current"] = src.temperature + data["temperature_max"] = src.max_temperature + data["temperature_overheat"] = overheating + // 1 sheet = 1000cm3? + data["fuel_stored"] = round((sheets * 1000) + (sheet_left * 1000)) + data["fuel_capacity"] = round(max_sheets * 1000, 0.1) + data["fuel_usage"] = active ? round((power_output / time_per_sheet) * 1000) : 0 + data["fuel_type"] = sheet_name + + + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "pacman.tmpl", src.name, 500, 560) + ui.open() + ui.set_auto_update(1) + + +/* /obj/machinery/power/port_gen/pacman/interact(mob/user) if (get_dist(src, user) > 1 ) if (!istype(user, /mob/living/silicon/ai)) @@ -289,12 +364,15 @@ display round(lastgen) and phorontank amount dat += text("[capitalize(sheet_name)]: [sheets] - Eject
    ") var/stack_percent = round(sheet_left * 100, 1) dat += text("Current stack: [stack_percent]%
    ") - dat += text("Power output: - [power_gen * power_output] +
    ") + dat += text("Power output: - [power_gen * power_output] Watts+
    ") dat += text("Power current: [(powernet == null ? "Unconnected" : "[avail()]")]
    ") - dat += text("Heat: [heat]
    ") + + var/tempstr = "Temperature: [temperature]°C
    " + dat += (overheating)? "[tempstr]" : tempstr dat += "
    Close" user << browse("[dat]", "window=port_gen") onclose(user, "port_gen") +*/ /obj/machinery/power/port_gen/pacman/Topic(href, href_list) if(..()) @@ -303,53 +381,68 @@ display round(lastgen) and phorontank amount src.add_fingerprint(usr) if(href_list["action"]) if(href_list["action"] == "enable") - if(!active && HasFuel() && !crit_fail) + if(!active && HasFuel() && !IsBroken()) active = 1 icon_state = "portgen1" - src.updateUsrDialog() if(href_list["action"] == "disable") if (active) active = 0 icon_state = "portgen0" - src.updateUsrDialog() if(href_list["action"] == "eject") if(!active) DropFuel() - src.updateUsrDialog() if(href_list["action"] == "lower_power") if (power_output > 1) power_output-- - src.updateUsrDialog() if (href_list["action"] == "higher_power") - if (power_output < 4 || emagged) + if (power_output < max_power_output || (emagged && power_output < round(max_power_output*2.5))) power_output++ - src.updateUsrDialog() - if (href_list["action"] == "close") - usr << browse(null, "window=port_gen") - usr.unset_machine() /obj/machinery/power/port_gen/pacman/super name = "S.U.P.E.R.P.A.C.M.A.N.-type Portable Generator" + desc = "A power generator that utilizes uranium sheets as fuel. Can run for much longer than the standard PACMAN type generators. Rated for 80 kW max safe output." icon_state = "portgen1" sheet_path = /obj/item/stack/sheet/mineral/uranium + sheet_name = "Uranium Sheets" + time_per_sheet = 576 //same power output, but a 50 sheet stack will last 2 hours at max safe power board_path = "/obj/item/weapon/circuitboard/pacman/super" - - //produces 80 kW like the PACMAN but 50 sheets will last for 2 hours - power_gen = 20000 - time_per_sheet = 576 - - overheat() - explosion(src.loc, 3, 3, 3, -1) + +/obj/machinery/power/port_gen/pacman/super/UseFuel() + //produces a tiny amount of radiation when in use + if (prob(2*power_output)) + for (var/mob/living/L in range(src, 5)) + L.apply_effect(1, IRRADIATE) //should amount to ~5 rads per minute at max safe power + ..() + +/obj/machinery/power/port_gen/pacman/super/explode() + //a nice burst of radiation + var/rads = 50 + (sheets + sheet_left)*1.5 + for (var/mob/living/L in range(src, 10)) + //should really fall with the square of the distance, but that makes the rads value drop too fast + //I dunno, maybe physics works different when you live in 2D -- SM radiation also works like this, apparently + L.apply_effect(max(20, round(rads/get_dist(L,src))), IRRADIATE) + + explosion(src.loc, 3, 3, 5, 3) + del(src) /obj/machinery/power/port_gen/pacman/mrs name = "M.R.S.P.A.C.M.A.N.-type Portable Generator" + desc = "An advanced power generator that runs on tritium. Rated for 200 kW maximum safe output!" icon_state = "portgen2" sheet_path = /obj/item/stack/sheet/mineral/tritium + sheet_name = "Tritium Fuel Sheets" + + //I don't think tritium has any other use, so we might as well make this rewarding for players + //max safe power output (power level = 8) is 200 kW and lasts for 1 hour - 3 or 4 of these could power the station + power_gen = 25000 //watts + max_power_output = 10 + max_safe_output = 8 + time_per_sheet = 576 + max_temperature = 800 + temperature_gain = 90 board_path = "/obj/item/weapon/circuitboard/pacman/mrs" - - //produces 200 kW and lasts for 1 hour with 50 sheets - power_gen = 50000 - time_per_sheet = 288 - - overheat() - explosion(src.loc, 4, 4, 4, -1) + +/obj/machinery/power/port_gen/pacman/mrs/explode() + //no special effects, but the explosion is pretty big (same as a supermatter shard). + explosion(src.loc, 3, 6, 12, 16, 1) + del(src) diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm index 366cd9351d4..7cfcc532468 100644 --- a/code/modules/power/power.dm +++ b/code/modules/power/power.dm @@ -63,8 +63,10 @@ if(!src.loc) return 0 - if(!use_power) - return 1 + //Don't do this. It allows machines that set use_power to 0 when off (many machines) to + //be turned on again and used after a power failure because they never gain the NOPOWER flag. + //if(!use_power) + // return 1 var/area/A = src.loc.loc // make sure it's in an area if(!A || !isarea(A) || !A.master) diff --git a/code/modules/power/rust/core_field.dm b/code/modules/power/rust/core_field.dm index 2c5806bef57..ad974786b76 100644 --- a/code/modules/power/rust/core_field.dm +++ b/code/modules/power/rust/core_field.dm @@ -111,7 +111,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K //init values major_radius = field_strength * 0.21875// max = 8.75 minor_radius = field_strength * 0.2125// max = 8.625 - volume_covered = PI * major_radius * minor_radius * 2.5 * 2.5 * 1000 + volume_covered = M_PI * major_radius * minor_radius * 2.5 * 2.5 * 1000 processing_objects.Add(src) @@ -131,7 +131,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K var/transfer_ratio = field_strength / 50 //higher field strength will result in faster phoron aggregation major_radius = field_strength * 0.21875// max = 8.75m minor_radius = field_strength * 0.2125// max = 8.625m - volume_covered = PI * major_radius * minor_radius * 2.5 * 2.5 * 2.5 * 7 * 7 * transfer_ratio //one tile = 2.5m*2.5m*2.5m + volume_covered = M_PI * major_radius * minor_radius * 2.5 * 2.5 * 2.5 * 7 * 7 * transfer_ratio //one tile = 2.5m*2.5m*2.5m //add phoron from the surrounding environment var/datum/gas_mixture/environment = loc.return_air() diff --git a/code/modules/power/rust/virtual_particle_catcher.dm b/code/modules/power/rust/virtual_particle_catcher.dm index 2d32a9a7855..350d9f66fca 100644 --- a/code/modules/power/rust/virtual_particle_catcher.dm +++ b/code/modules/power/rust/virtual_particle_catcher.dm @@ -42,7 +42,7 @@ name = "collector [mysize] OFF" /obj/effect/rust_particle_catcher/bullet_act(var/obj/item/projectile/Proj) - if(Proj.flag != "bullet" && parent) + if(Proj.check_armour != "bullet" && parent) parent.AddEnergy(Proj.damage * 20, 0, 1) update_icon() return 0 diff --git a/code/modules/power/sensors/sensor_monitoring.dm b/code/modules/power/sensors/sensor_monitoring.dm index a3b978946b4..54b203a7d43 100644 --- a/code/modules/power/sensors/sensor_monitoring.dm +++ b/code/modules/power/sensors/sensor_monitoring.dm @@ -16,12 +16,11 @@ density = 1 anchored = 1.0 circuit = /obj/item/weapon/circuitboard/powermonitor - var/list/grid_sensors var/alerting = 0 - var/active_sensor = null //name_tag of the currently selected sensor use_power = 1 idle_power_usage = 300 active_power_usage = 300 + var/obj/nano_module/power_monitor/power_monitor // Proc: process() // Parameters: None @@ -53,19 +52,7 @@ /obj/machinery/computer/power_monitor/New() ..() spawn(50) - refresh_sensors() - -// Proc: refresh_sensors() -// Parameters: None -// Description: Refreshes list of active sensors kept on this computer. -/obj/machinery/computer/power_monitor/proc/refresh_sensors() - grid_sensors = list() - for(var/obj/machinery/power/sensor/S in machines) - if((S.loc.z == src.loc.z) || (S.long_range)) // Consoles have range on their Z-Level. Sensors with long_range var will work between Z levels. - if(S.name_tag == "#UNKN#") // Default name. Shouldn't happen! - warning("Powernet sensor with unset ID Tag! [S.x]X [S.y]Y [S.z]Z") - else - grid_sensors += S + power_monitor = new(src) // Proc: attack_hand() // Parameters: None @@ -77,50 +64,18 @@ return ui_interact(user) -// Proc: Topic() -// Parameters: 2 (href, href_list - allows us to process UI clicks) -// Description: Allows us to process UI clicks, which are relayed in form of hrefs. -/obj/machinery/computer/power_monitor/Topic(href, href_list) - ..() - if( href_list["clear"] ) - active_sensor = null - else if( href_list["setsensor"] ) - active_sensor = href_list["setsensor"] +// Proc: ui_interact() +// Parameters: 4 (standard NanoUI parameters) +// Description: Uses dark magic to operate the NanoUI of this computer. +/obj/machinery/computer/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + power_monitor.ui_interact(user, ui_key, ui, force_open) + // Proc: check_warnings() // Parameters: None // Description: Verifies if any warnings were registered by connected sensors. /obj/machinery/computer/power_monitor/proc/check_warnings() - for(var/obj/machinery/power/sensor/S in grid_sensors) + for(var/obj/machinery/power/sensor/S in power_monitor.grid_sensors) if(S.check_grid_warning()) return 1 return 0 - -// Proc: ui_interact() -// Parameters: 4 (standard NanoUI parameters) -// Description: Uses dark magic to operate the NanoUI of this computer. -/obj/machinery/computer/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) - var/list/data = list() - var/list/sensors = list() - // Focus: If it remains null if no sensor is selected and UI will display sensor list, otherwise it will display sensor reading. - var/obj/machinery/power/sensor/focus = null - - // Build list of data from sensor readings. - for(var/obj/machinery/power/sensor/S in grid_sensors) - sensors.Add(list(list( - "name" = S.name_tag, - "alarm" = S.check_grid_warning() - ))) - if(S.name_tag == active_sensor) - focus = S - - data["all_sensors"] = sensors - if(focus) - data["focus"] = focus.return_reading_data() - - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if (!ui) - ui = new(user, src, ui_key, "power_monitor.tmpl", "Power Monitoring Console", 800, 500) - ui.set_initial_data(data) - ui.open() - ui.set_auto_update(1) \ No newline at end of file diff --git a/code/modules/power/singularity/investigate.dm b/code/modules/power/singularity/investigate.dm index 6389f10707c..63c54c0e541 100644 --- a/code/modules/power/singularity/investigate.dm +++ b/code/modules/power/singularity/investigate.dm @@ -1,4 +1,4 @@ -/area/engine/engineering/poweralert(var/state, var/source) - if (state != poweralm) +/area/engineering/power_alert(var/alarming) + if (alarming) investigate_log("has a power alarm!","singulo") ..() \ No newline at end of file diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 8d596794745..deeeed0084b 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -218,6 +218,8 @@ add_fingerprint(user) ui_interact(user) +/obj/machinery/power/smes/attack_ghost(mob/user) + ui_interact(user) /obj/machinery/power/smes/attack_hand(mob/user) add_fingerprint(user) diff --git a/code/modules/power/smes_construction.dm b/code/modules/power/smes_construction.dm index 99180db13d8..102c1b6f505 100644 --- a/code/modules/power/smes_construction.dm +++ b/code/modules/power/smes_construction.dm @@ -318,14 +318,14 @@ // Parameters: None // Description: Switches the input on/off depending on previous setting /obj/machinery/power/smes/buildable/proc/toggle_input() - input_attempt = !input_attempt + inputting(!input_attempt) update_icon() // Proc: toggle_output() // Parameters: None // Description: Switches the output on/off depending on previous setting /obj/machinery/power/smes/buildable/proc/toggle_output() - output_attempt = !output_attempt + outputting(!output_attempt) update_icon() // Proc: set_input() diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index 9220f847b9a..d31ba648144 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -6,73 +6,159 @@ flags = CONDUCT slot_flags = SLOT_BELT throwforce = 1 - w_class = 1.0 - var/caliber = "" //Which kind of guns it can be loaded into - var/projectile_type = ""//The bullet type to create when New() is called - var/obj/item/projectile/BB = null //The loaded bullet + w_class = 1 + var/caliber = "" //Which kind of guns it can be loaded into + var/projectile_type //The bullet type to create when New() is called + var/obj/item/projectile/BB = null //The loaded bullet - make it so that the projectiles are created only when needed? + var/spent_icon = null +/obj/item/ammo_casing/New() + ..() + if(ispath(projectile_type)) + BB = new projectile_type(src) + pixel_x = rand(-10, 10) + pixel_y = rand(-10, 10) - New() - ..() - if(projectile_type) - BB = new projectile_type(src) - pixel_x = rand(-10.0, 10) - pixel_y = rand(-10.0, 10) - set_dir(pick(cardinal)) - +//removes the projectile from the ammo casing +/obj/item/ammo_casing/proc/expend() + . = BB + BB = null + set_dir(pick(cardinal)) //spin spent casings + update_icon() /obj/item/ammo_casing/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/screwdriver)) - if(BB) - if(initial(BB.name) == "bullet") - var/tmp_label = "" - var/label_text = sanitize(copytext(input(user, "Inscribe some text into \the [initial(BB.name)]","Inscription",tmp_label), 1, MAX_NAME_LEN)) - if(length(label_text) > 20) - user << "\red The inscription can be at most 20 characters long." - else - if(label_text == "") - user << "\blue You scratch the inscription off of [initial(BB)]." - BB.name = initial(BB.name) - else - user << "\blue You inscribe \"[label_text]\" into \the [initial(BB.name)]." - BB.name = "[initial(BB.name)] \"[label_text]\"" - else - user << "\blue You can only inscribe a metal bullet." //because inscribing beanbags is silly - else + if(!BB) user << "\blue There is no bullet in the casing to inscribe anything into." + return + + var/tmp_label = "" + var/label_text = sanitize(copytext(input(user, "Inscribe some text into \the [initial(BB.name)]","Inscription",tmp_label), 1, MAX_NAME_LEN)) + if(length(label_text) > 20) + user << "\red The inscription can be at most 20 characters long." + else if(!label_text) + user << "\blue You scratch the inscription off of [initial(BB)]." + BB.name = initial(BB.name) + else + user << "\blue You inscribe \"[label_text]\" into \the [initial(BB.name)]." + BB.name = "[initial(BB.name)] (\"[label_text]\")" + +/obj/item/ammo_casing/update_icon() + if(spent_icon && !BB) + icon_state = spent_icon /obj/item/ammo_casing/examine(mob/user) ..() if (!BB) user << "This one is spent." -//Boxes of ammo +//Gun loading types +#define SINGLE_CASING 1 //The gun only accepts ammo_casings. ammo_magazines should never have this as their mag_type. +#define SPEEDLOADER 2 //Transfers casings from the mag to the gun when used. +#define MAGAZINE 4 //The magazine item itself goes inside the gun + +//An item that holds casings and can be used to put them inside guns /obj/item/ammo_magazine - name = "ammo box (.357)" - desc = "A box of ammo" + name = "magazine" + desc = "A magazine for some kind of gun." icon_state = "357" icon = 'icons/obj/ammo.dmi' flags = CONDUCT slot_flags = SLOT_BELT item_state = "syringe_kit" - matter = list("metal" = 50000) - throwforce = 2 - w_class = 2.0 + matter = list("metal" = 500) + throwforce = 5 + w_class = 2 throw_speed = 4 throw_range = 10 + var/list/stored_ammo = list() - var/ammo_type = "/obj/item/ammo_casing" + var/mag_type = SPEEDLOADER //ammo_magazines can only be used with compatible guns. This is not a bitflag, the load_method var on guns is. + var/caliber = "357" var/max_ammo = 7 + + var/ammo_type = /obj/item/ammo_casing //ammo type that is initially loaded + var/initial_ammo = null + var/multiple_sprites = 0 + //because BYOND doesn't support numbers as keys in associative lists + var/list/icon_keys = list() //keys + var/list/ammo_states = list() //values +/obj/item/ammo_magazine/New() + if(multiple_sprites) + initialize_magazine_icondata(src) - New() - for(var/i = 1, i <= max_ammo, i++) + if(isnull(initial_ammo)) + initial_ammo = max_ammo + + if(initial_ammo) + for(var/i in 1 to initial_ammo) stored_ammo += new ammo_type(src) + update_icon() + +/obj/item/ammo_magazine/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/ammo_casing)) + var/obj/item/ammo_casing/C = W + if(C.caliber != caliber) + user << "[C] does not fit into [src]." + return + if(stored_ammo.len >= max_ammo) + user << "[src] is full!" + return + user.remove_from_mob(C) + C.loc = src + stored_ammo.Insert(1, C) //add to the head of the list update_icon() - +/obj/item/ammo_magazine/attack_self(mob/user) + if(!stored_ammo.len) + user << "[src] is already empty!" + return + user << "You empty [src]." + for(var/obj/item/ammo_casing/C in stored_ammo) + C.loc = user.loc + C.set_dir(pick(cardinal)) + stored_ammo.Cut() update_icon() - if(multiple_sprites) - icon_state = "[initial(icon_state)]-[stored_ammo.len]" - desc = "There are [stored_ammo.len] shell\s left!" + +/obj/item/ammo_magazine/update_icon() + if(multiple_sprites) + //find the lowest key greater than or equal to stored_ammo.len + var/new_state = null + for(var/idx in 1 to icon_keys.len) + var/ammo_count = icon_keys[idx] + if (ammo_count >= stored_ammo.len) + new_state = ammo_states[idx] + break + icon_state = (new_state)? new_state : initial(icon_state) + +/obj/item/ammo_magazine/examine(mob/user) + ..() + user << "There [(stored_ammo.len > 1)? "are" : "is"] [stored_ammo.len] round\s left!" + +//magazine icon state caching +/var/global/list/magazine_icondata_keys = list() +/var/global/list/magazine_icondata_states = list() + +/proc/initialize_magazine_icondata(var/obj/item/ammo_magazine/M) + var/typestr = "[M.type]" + if(!(typestr in magazine_icondata_keys) || !(typestr in magazine_icondata_states)) + magazine_icondata_cache_add(M) + + M.icon_keys = magazine_icondata_keys[typestr] + M.ammo_states = magazine_icondata_states[typestr] + +/proc/magazine_icondata_cache_add(var/obj/item/ammo_magazine/M) + var/list/icon_keys = list() + var/list/ammo_states = list() + var/list/states = icon_states(M.icon) + for(var/i = 0, i <= M.max_ammo, i++) + var/ammo_state = "[M.icon_state]-[i]" + if(ammo_state in states) + icon_keys += i + ammo_states += ammo_state + + magazine_icondata_keys["[M.type]"] = icon_keys + magazine_icondata_states["[M.type]"] = ammo_states + diff --git a/code/modules/projectiles/ammunition/boxes.dm b/code/modules/projectiles/ammunition/boxes.dm index f0daf2eebbe..d580e729794 100644 --- a/code/modules/projectiles/ammunition/boxes.dm +++ b/code/modules/projectiles/ammunition/boxes.dm @@ -1,38 +1,188 @@ /obj/item/ammo_magazine/a357 - name = "ammo box (.357)" - desc = "A box of .357 ammo" - icon_state = "357" - ammo_type = "/obj/item/ammo_casing/a357" + //name = "ammo box (.357)" + //desc = "A box of .357 ammo" + //icon_state = "357" + name = "speed loader (.357)" + icon_state = "T38" + caliber = "357" + ammo_type = /obj/item/ammo_casing/a357 max_ammo = 7 multiple_sprites = 1 /obj/item/ammo_magazine/c38 name = "speed loader (.38)" icon_state = "38" - ammo_type = "/obj/item/ammo_casing/c38" + caliber = "38" + ammo_type = /obj/item/ammo_casing/c38 max_ammo = 6 multiple_sprites = 1 +/obj/item/ammo_magazine/c38/rubber + name = "speed loader (.38 rubber)" + ammo_type = /obj/item/ammo_casing/c38r /obj/item/ammo_magazine/c45m name = "magazine (.45)" icon_state = "45" - ammo_type = "/obj/item/ammo_casing/c45" + mag_type = MAGAZINE + ammo_type = /obj/item/ammo_casing/c45 + caliber = ".45" max_ammo = 7 multiple_sprites = 1 -/obj/item/ammo_magazine/c45/empty - max_ammo = 0 +/obj/item/ammo_magazine/c45m/empty + initial_ammo = 0 -/obj/item/ammo_magazine/c45r +/obj/item/ammo_magazine/c45m/rubber name = "magazine (.45 rubber)" - icon_state = "45" - ammo_type = "/obj/item/ammo_casing/c45r" + ammo_type = /obj/item/ammo_casing/c45r + +/obj/item/ammo_magazine/c45m/flash + name = "magazine (.45 flash)" + ammo_type = "/obj/item/ammo_casing/c45f" + +/obj/item/ammo_magazine/mc9mm + name = "magazine (9mm)" + icon_state = "9x19p" + origin_tech = "combat=2" + mag_type = MAGAZINE + caliber = "9mm" + ammo_type = /obj/item/ammo_casing/c9mm + max_ammo = 10 + multiple_sprites = 1 + +/obj/item/ammo_magazine/mc9mm/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/mc9mm/flash + ammo_type = /obj/item/ammo_casing/c9mmf + +/obj/item/ammo_magazine/c9mm + name = "ammunition Box (9mm)" + icon_state = "9mm" + origin_tech = "combat=2" + caliber = "9mm" + ammo_type = /obj/item/ammo_casing/c9mm + max_ammo = 30 + +/obj/item/ammo_magazine/c9mm/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/mc9mmt + name = "top mounted magazine (9mm)" + icon_state = "9mmt" + mag_type = MAGAZINE + ammo_type = /obj/item/ammo_casing/c9mm + caliber = "9mm" + max_ammo = 20 + multiple_sprites = 1 + +/obj/item/ammo_magazine/mc9mmt/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/mc9mmt/rubber + name = "top mounted magazine (9mm rubber)" + ammo_type = /obj/item/ammo_casing/c9mmr + +/obj/item/ammo_magazine/c45 + name = "ammunition Box (.45)" + icon_state = "9mm" + origin_tech = "combat=2" + caliber = ".45" + ammo_type = /obj/item/ammo_casing/c45 + max_ammo = 30 + +/obj/item/ammo_magazine/c9mm/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/a12mm + name = "magazine (12mm)" + icon_state = "12mm" + origin_tech = "combat=2" + mag_type = MAGAZINE + caliber = "12mm" + ammo_type = "/obj/item/ammo_casing/a12mm" + max_ammo = 20 + multiple_sprites = 1 + +/obj/item/ammo_magazine/a12mm/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/a556 + name = "magazine (5.56)" + icon_state = "5.56" + origin_tech = "combat=2" + mag_type = MAGAZINE + caliber = "a556" + ammo_type = /obj/item/ammo_casing/a556 + max_ammo = 10 + multiple_sprites = 1 + +/obj/item/ammo_magazine/a556/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/a50 + name = "magazine (.50)" + icon_state = "50ae" + origin_tech = "combat=2" + mag_type = MAGAZINE + caliber = ".50" + ammo_type = /obj/item/ammo_casing/a50 max_ammo = 7 multiple_sprites = 1 -/obj/item/ammo_magazine/c45r/empty - max_ammo = 0 +/obj/item/ammo_magazine/a50/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/a75 + name = "ammo magazine (20mm)" + icon_state = "75" + mag_type = MAGAZINE + caliber = "75" + ammo_type = /obj/item/ammo_casing/a75 + multiple_sprites = 1 + max_ammo = 4 + +/obj/item/ammo_magazine/a75/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/a762 + name = "magazine box (7.62mm)" + icon_state = "a762" + origin_tech = "combat=2" + mag_type = MAGAZINE + caliber = "a762" + ammo_type = /obj/item/ammo_casing/a762 + max_ammo = 50 + multiple_sprites = 1 + +/obj/item/ammo_magazine/a762/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/c762 + name = "magazine (7.62mm)" + icon_state = "c762" + mag_type = MAGAZINE + caliber = "a762" + ammo_type = /obj/item/ammo_casing/a762 + max_ammo = 20 + multiple_sprites = 1 + +/obj/item/ammo_magazine/chameleon + name = "magazine (.45)" + icon_state = "45" + mag_type = MAGAZINE + caliber = ".45" + ammo_type = /obj/item/ammo_casing/chameleon + max_ammo = 7 + multiple_sprites = 1 + matter = list() + +/obj/item/ammo_magazine/chameleon/empty + initial_ammo = 0 + +/* +//unused garbage /obj/item/ammo_magazine/a418 name = "ammo box (.418)" @@ -41,114 +191,10 @@ max_ammo = 7 multiple_sprites = 1 - - /obj/item/ammo_magazine/a666 name = "ammo box (.666)" icon_state = "666" ammo_type = "/obj/item/ammo_casing/a666" max_ammo = 4 multiple_sprites = 1 - - -/obj/item/ammo_magazine/mc9mm - name = "magazine (9mm)" - icon_state = "9x19p" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/c9mm" - max_ammo = 8 - multiple_sprites = 1 - -/obj/item/ammo_magazine/mc9mm/empty - max_ammo = 0 - -/obj/item/ammo_magazine/c9mm - name = "Ammunition Box (9mm)" - icon_state = "9mm" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/c9mm" - max_ammo = 30 - - - -/obj/item/ammo_magazine/c45 - name = "Ammunition Box (.45)" - icon_state = "9mm" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/c45" - max_ammo = 30 - - - -/obj/item/ammo_magazine/a12mm - name = "magazine (12mm)" - icon_state = "12mm" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/a12mm" - max_ammo = 20 - multiple_sprites = 1 - - -/obj/item/ammo_magazine/a12mm/empty - name = "magazine (12mm)" - icon_state = "12mm" - ammo_type = "/obj/item/ammo_casing/12mm" - max_ammo = 0 - -/obj/item/ammo_magazine/a50 - name = "magazine (.50)" - icon_state = "50ae" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/a50" - max_ammo = 7 - multiple_sprites = 1 - -/obj/item/ammo_magazine/a50/empty - name = "magazine (.50)" - icon_state = "50ae" - ammo_type = "/obj/item/ammo_casing/a50" - max_ammo = 0 - -/obj/item/ammo_magazine/a75 - name = "ammo magazine (.75)" - icon_state = "75" - ammo_type = "/obj/item/ammo_casing/a75" - multiple_sprites = 1 - max_ammo = 8 - -/obj/item/ammo_magazine/a75/empty - name = "ammo magazine (.75)" - icon_state = "75" - ammo_type = "/obj/item/ammo_casing/a75" - max_ammo = 0 - -/obj/item/ammo_magazine/a762 - name = "magazine (a762)" - icon_state = "a762" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/a762" - max_ammo = 50 - multiple_sprites = 1 - -/obj/item/ammo_magazine/a762/empty - name = "magazine (a762)" - icon_state = "a762" - ammo_type = "/obj/item/ammo_casing/a762" - max_ammo = 0 - multiple_sprites = 1 - -/obj/item/ammo_magazine/chameleon - name = "magazine (.45)" - icon_state = "45" - ammo_type = "/obj/item/ammo_casing/chameleon" - max_ammo = 7 - multiple_sprites = 1 - matter = list() - -/obj/item/ammo_magazine/chameleon/empty - name = "magazine (.45)" - icon_state = "45" - ammo_type = "/obj/item/ammo_casing/chameleon" - max_ammo = 0 - multiple_sprites = 1 - matter = list() +*/ diff --git a/code/modules/projectiles/ammunition/bullets.dm b/code/modules/projectiles/ammunition/bullets.dm index 134b9a6ca34..f0a406e467b 100644 --- a/code/modules/projectiles/ammunition/bullets.dm +++ b/code/modules/projectiles/ammunition/bullets.dm @@ -1,113 +1,155 @@ /obj/item/ammo_casing/a357 desc = "A .357 bullet casing." caliber = "357" - projectile_type = "/obj/item/projectile/bullet" + projectile_type = /obj/item/projectile/bullet/pistol/strong /obj/item/ammo_casing/a50 desc = "A .50AE bullet casing." caliber = ".50" - projectile_type = "/obj/item/projectile/bullet" - -/obj/item/ammo_casing/a418 - desc = "A .418 bullet casing." - caliber = "357" - projectile_type = "/obj/item/projectile/bullet/suffocationbullet" - + projectile_type = /obj/item/projectile/bullet/pistol/strong /obj/item/ammo_casing/a75 - desc = "A .75 bullet casing." + desc = "A 20mm bullet casing." caliber = "75" - projectile_type = "/obj/item/projectile/bullet/gyro" - - -/obj/item/ammo_casing/a666 - desc = "A .666 bullet casing." - caliber = "357" - projectile_type = "/obj/item/projectile/bullet/cyanideround" - + projectile_type = /obj/item/projectile/bullet/gyro /obj/item/ammo_casing/c38 desc = "A .38 bullet casing." caliber = "38" - projectile_type = "/obj/item/projectile/bullet/weakbullet" + projectile_type = /obj/item/projectile/bullet/pistol +/obj/item/ammo_casing/c38r + desc = "A .38 rubber bullet casing." + caliber = "38" + projectile_type = /obj/item/projectile/bullet/pistol/rubber /obj/item/ammo_casing/c9mm desc = "A 9mm bullet casing." caliber = "9mm" - projectile_type = "/obj/item/projectile/bullet/midbullet2" + projectile_type = /obj/item/projectile/bullet/pistol + +/obj/item/ammo_casing/c9mmf + desc = "A 9mm flash shell casing." + caliber = "9mm" + projectile_type = /obj/item/projectile/energy/flash + +/obj/item/ammo_casing/c9mmr + desc = "A 9mm rubber bullet casing." + caliber = "9mm" + projectile_type = /obj/item/projectile/bullet/pistol/rubber /obj/item/ammo_casing/c45 desc = "A .45 bullet casing." caliber = ".45" - projectile_type = "/obj/item/projectile/bullet/midbullet" + projectile_type = /obj/item/projectile/bullet/pistol/medium /obj/item/ammo_casing/c45r desc = "A .45 rubber bullet casing." caliber = ".45" - projectile_type = "/obj/item/projectile/bullet/weakbullet/rubber" + projectile_type = /obj/item/projectile/bullet/pistol/rubber + +/obj/item/ammo_casing/c45f + desc = "A .45 flash shell casing." + caliber = ".45" + projectile_type = /obj/item/projectile/energy/flash /obj/item/ammo_casing/a12mm desc = "A 12mm bullet casing." caliber = "12mm" - projectile_type = "/obj/item/projectile/bullet/midbullet2" + projectile_type = /obj/item/projectile/bullet/pistol/medium /obj/item/ammo_casing/shotgun + name = "shotgun slug" + desc = "A 12 gauge slug." + icon_state = "slshell" + caliber = "shotgun" + projectile_type = /obj/item/projectile/bullet/shotgun + matter = list("metal" = 12500) + +/obj/item/ammo_casing/shotgun/pellet name = "shotgun shell" desc = "A 12 gauge shell." icon_state = "gshell" - caliber = "shotgun" - projectile_type = "/obj/item/projectile/bullet" + projectile_type = /obj/item/projectile/bullet/pellet/shotgun matter = list("metal" = 12500) - /obj/item/ammo_casing/shotgun/blank name = "shotgun shell" desc = "A blank shell." icon_state = "blshell" - projectile_type = "/obj/item/projectile/bullet/chameleon" + projectile_type = /obj/item/projectile/bullet/blank matter = list("metal" = 250) - /obj/item/ammo_casing/shotgun/beanbag name = "beanbag shell" - desc = "A weak beanbag shell." + desc = "A beanbag shell." icon_state = "bshell" - projectile_type = "/obj/item/projectile/bullet/weakbullet/beanbag" + projectile_type = /obj/item/projectile/bullet/shotgun/beanbag matter = list("metal" = 500) - +//Can stun in one hit if aimed at the head, but +//is blocked by clothing that stops tasers and is vulnerable to EMP /obj/item/ammo_casing/shotgun/stunshell name = "stun shell" - desc = "A stunning shell." + desc = "A 12 gauge taser cartridge." icon_state = "stunshell" - projectile_type = "/obj/item/projectile/bullet/stunshot" - matter = list("metal" = 2500) + spent_icon = "stunshell-spent" + projectile_type = /obj/item/projectile/energy/electrode/stunshot + matter = list("metal" = 1250, "glass" = 1250) +/obj/item/ammo_casing/shotgun/stunshell/emp_act(severity) + if(prob(100/severity)) BB = null + update_icon() -/obj/item/ammo_casing/shotgun/dart - name = "shotgun darts" - desc = "A dart for use in shotguns." - icon_state = "dart" - projectile_type = "/obj/item/projectile/energy/dart" - matter = list("metal" = 12500) +//Does not stun, only blinds, but has area of effect. +/obj/item/ammo_casing/shotgun/flash + name = "flash shell" + desc = "A chemical shell used to signal distress or provide illumination." + icon_state = "fshell" + projectile_type = /obj/item/projectile/energy/flash/flare + matter = list("metal" = 250, "glass" = 250) /obj/item/ammo_casing/a762 - desc = "A 7.62 bullet casing." + desc = "A 7.62mm bullet casing." caliber = "a762" - projectile_type = "/obj/item/projectile/bullet/a762" + projectile_type = /obj/item/projectile/bullet/rifle/a762 + +/obj/item/ammo_casing/a145 + name = "shell casing" + desc = "A 14.5mm shell." + icon_state = "lcasing" + spent_icon = "lcasing-spent" + caliber = "14.5mm" + projectile_type = /obj/item/projectile/bullet/rifle/a145 + +/obj/item/ammo_casing/a556 + desc = "A 5.56mm bullet casing." + caliber = "a556" + projectile_type = /obj/item/projectile/bullet/rifle/a556 /obj/item/ammo_casing/rocket name = "rocket shell" desc = "A high explosive designed to be fired from a launcher." icon_state = "rocketshell" - projectile_type = "/obj/item/missile" + projectile_type = /obj/item/missile caliber = "rocket" /obj/item/ammo_casing/chameleon name = "chameleon bullets" desc = "A set of bullets for the Chameleon Gun." - projectile_type = "/obj/item/projectile/bullet/chameleon" + projectile_type = /obj/item/projectile/bullet/chameleon caliber = ".45" + +/* +/obj/item/ammo_casing/a418 + desc = "A .418 bullet casing." + caliber = "357" + projectile_type = /obj/item/projectile/bullet/suffocationbullet + +/obj/item/ammo_casing/a666 + desc = "A .666 bullet casing." + caliber = "357" + projectile_type = /obj/item/projectile/bullet/cyanideround +*/ \ No newline at end of file diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index fc44ed09fca..c03df810de5 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -1,3 +1,4 @@ +//Parent gun type. Guns are weapons that can be aimed at mobs and act over a distance /obj/item/weapon/gun name = "gun" desc = "Its a gun. It's pretty terrible, though." @@ -5,59 +6,88 @@ icon_state = "detective" item_state = "gun" flags = CONDUCT - slot_flags = SLOT_BELT + slot_flags = SLOT_BELT|SLOT_HOLSTER matter = list("metal" = 2000) - w_class = 3.0 + w_class = 3 throwforce = 5 throw_speed = 4 throw_range = 5 - force = 5.0 + force = 5 origin_tech = "combat=1" attack_verb = list("struck", "hit", "bashed") + zoomdevicename = "scope" + var/fire_delay = 6 var/fire_sound = 'sound/weapons/Gunshot.ogg' - var/obj/item/projectile/in_chamber = null - var/caliber = "" + var/fire_sound_text = "gunshot" + var/recoil = 0 //screen shake var/silenced = 0 - var/recoil = 0 - var/ejectshell = 1 - var/clumsy_check = 1 - var/tmp/list/mob/living/target //List of who yer targeting. - var/tmp/lock_time = -100 - var/tmp/mouthshoot = 0 ///To stop people from suiciding twice... >.> - var/automatic = 0 //Used to determine if you can target multiple people. + var/accuracy = 0 //accuracy is measured in tiles. +1 accuracy means that everything is effectively one tile closer for the purpose of miss chance, -1 means the opposite. launchers are not supported, at the moment. + var/scoped_accuracy = null + + var/last_fired = 0 + + //aiming system stuff + var/keep_aim = 1 //1 for keep shooting until aim is lowered + //0 for one bullet after tarrget moves and aim is lowered + var/multi_aim = 0 //Used to determine if you can target multiple people. + var/tmp/list/mob/living/aim_targets //List of who yer targeting. var/tmp/mob/living/last_moved_mob //Used to fire faster at more than one person. var/tmp/told_cant_shoot = 0 //So that it doesn't spam them with the fact they cannot hit them. - var/firerate = 0 //0 for keep shooting until aim is lowered - // 1 for one bullet after tarrget moves and aim is lowered - var/fire_delay = 6 - var/last_fired = 0 + var/tmp/lock_time = -100 - proc/ready_to_fire() - if(world.time >= last_fired + fire_delay) - last_fired = world.time - return 1 - else - return 0 +/obj/item/weapon/gun/New() + ..() + if(isnull(scoped_accuracy)) + scoped_accuracy = accuracy - proc/load_into_chamber() +//Returns 1 if the gun is able to be fired +/obj/item/weapon/gun/proc/ready_to_fire() + if(world.time >= last_fired + fire_delay) + last_fired = world.time + return 1 + else return 0 - proc/special_check(var/mob/M) //Placeholder for any special checks, like detective's revolver. - return 1 +//Checks whether a given mob can use the gun +//Any checks that shouldn't result in handle_click_empty() being called if they fail should go here. +//Otherwise, if you want handle_click_empty() to be called, check in consume_next_projectile() and return null there. +/obj/item/weapon/gun/proc/special_check(var/mob/user) + if(!istype(user, /mob/living)) + return 0 + if(!user.IsAdvancedToolUser()) + return 0 + + var/mob/living/M = user + + if(HULK in M.mutations) + M << "Your fingers are much too large for the trigger guard!" + return 0 + if((CLUMSY in M.mutations) && prob(40)) //Clumsy handling + var/obj/P = consume_next_projectile() + if(P) + if(process_projectile(P, user, user, pick("l_foot", "r_foot"))) + handle_post_fire(user, user) + user.visible_message( + "[user] shoots \himself in the foot with \the [src]!", + "You shoot yourself in the foot with \the [src]!" + ) + M.drop_item() + else + handle_click_empty(user) + return 0 + return 1 - emp_act(severity) - for(var/obj/O in contents) - O.emp_act(severity) - -/obj/item/weapon/gun/afterattack(atom/A as mob|obj|turf|area, mob/living/user as mob|obj, flag, params) - if(flag) return //It's adjacent, is the user, or is on the user's person - if(istype(target, /obj/machinery/recharger) && istype(src, /obj/item/weapon/gun/energy)) return//Shouldnt flag take care of this? +/obj/item/weapon/gun/emp_act(severity) + for(var/obj/O in contents) + O.emp_act(severity) +/obj/item/weapon/gun/afterattack(atom/A, mob/living/user, adjacent, params) + if(adjacent) return //A is adjacent, is the user, or is on the user's person //decide whether to aim or shoot normally var/aiming = 0 - if(user && user.client && !(A in target)) + if(user && user.client && !(A in aim_targets)) var/client/C = user.client //If help intent is on and we have clicked on an eligible target, switch to aim mode automatically if(user.a_intent == "help" && isliving(A) && !C.gun_mode) @@ -72,36 +102,19 @@ else Fire(A,user,params) //Otherwise, fire normally. -/obj/item/weapon/gun/proc/isHandgun() - return 1 +/obj/item/weapon/gun/attack(atom/A, mob/living/user, def_zone) + if (A == user && user.zone_sel.selecting == "mouth" && !mouthshoot) + handle_suicide(user) + else if(user.a_intent == "hurt") //point blank shooting + Fire(A, user, pointblank=1) + else + return ..() //Pistolwhippin' -/obj/item/weapon/gun/proc/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)//TODO: go over this - //Exclude lasertag guns from the CLUMSY check. - if(clumsy_check) - if(istype(user, /mob/living)) - var/mob/living/M = user - if ((CLUMSY in M.mutations) && prob(50)) - M << "[src] blows up in your face." - M.take_organ_damage(0,20) - M.drop_item() - del(src) - return - - if (!user.IsAdvancedToolUser()) - return - if(istype(user, /mob/living)) - var/mob/living/M = user - if (HULK in M.mutations) - M << "Your fingers are much too large for the trigger guard!" - return +/obj/item/weapon/gun/proc/Fire(atom/target, mob/living/user, params, pointblank=0, reflex=0) + if(!user || !target) return add_fingerprint(user) - var/turf/curloc = get_turf(user) - var/turf/targloc = get_turf(target) - if (!istype(targloc) || !istype(curloc)) - return - if(!special_check(user)) return @@ -110,128 +123,145 @@ user << "[src] is not ready to fire again!" return - if(!load_into_chamber()) //CHECK - return click_empty(user) - - if(!in_chamber) + var/obj/projectile = consume_next_projectile(user) + if(!projectile) + handle_click_empty(user) return - in_chamber.firer = user - in_chamber.def_zone = user.zone_sel.selecting - if(targloc == curloc) - user.bullet_act(in_chamber) - del(in_chamber) + user.next_move = world.time + 4 + + if(process_projectile(projectile, user, target, user.zone_sel.selecting, params, pointblank, reflex)) + handle_post_fire(user, target, pointblank, reflex) + update_icon() - return + if(user.hand) + user.update_inv_l_hand() + else + user.update_inv_r_hand() - if(recoil) - spawn() - shake_camera(user, recoil + 1, recoil) +//obtains the next projectile to fire +/obj/item/weapon/gun/proc/consume_next_projectile() + return null + +//used by aiming code +/obj/item/weapon/gun/proc/can_hit(atom/target as mob, var/mob/living/user as mob) + if(!special_check(user)) + return 2 + //just assume we can shoot through glass and stuff. No big deal, the player can just choose to not target someone + //on the other side of a window if it makes a difference. Or if they run behind a window, too bad. + return check_trajectory(target, user) + +//called if there was no projectile to shoot +/obj/item/weapon/gun/proc/handle_click_empty(mob/user) + if (user) + user.visible_message("*click click*", "*click*") + else + src.visible_message("*click click*") + playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1) + +//called after successfully firing +/obj/item/weapon/gun/proc/handle_post_fire(mob/user, atom/target, var/pointblank=0, var/reflex=0) if(silenced) playsound(user, fire_sound, 10, 1) else playsound(user, fire_sound, 50, 1) - user.visible_message("[user] fires [src][reflex ? " by reflex":""]!", \ - "You fire [src][reflex ? "by reflex":""]!", \ - "You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!") + user.visible_message( + "[user] fires [src][pointblank ? " point blank at [target]":""][reflex ? " by reflex":""]!", + "You fire [src][reflex ? "by reflex":""]!", + "You hear a [fire_sound_text]!" + ) + + if(recoil) + spawn() + shake_camera(user, recoil+1, recoil) + update_icon() - in_chamber.original = target - in_chamber.loc = get_turf(user) - in_chamber.starting = get_turf(user) - in_chamber.shot_from = src - user.next_move = world.time + 4 - in_chamber.silenced = silenced - in_chamber.current = curloc - in_chamber.yo = targloc.y - curloc.y - in_chamber.xo = targloc.x - curloc.x +//does the actual shooting +/obj/item/weapon/gun/proc/process_projectile(obj/projectile, mob/user, atom/target, var/target_zone, var/params=null, var/pointblank=0, var/reflex=0) + if(!istype(projectile, /obj/item/projectile)) + return 0 //default behaviour only applies to true projectiles + + var/obj/item/projectile/P = projectile + + //shooting while in shock + var/x_offset = 0 + var/y_offset = 0 if(istype(user, /mob/living/carbon)) var/mob/living/carbon/mob = user if(mob.shock_stage > 120) - in_chamber.yo += rand(-2,2) - in_chamber.xo += rand(-2,2) + y_offset = rand(-2,2) + x_offset = rand(-2,2) else if(mob.shock_stage > 70) - in_chamber.yo += rand(-1,1) - in_chamber.xo += rand(-1,1) + y_offset = rand(-1,1) + x_offset = rand(-1,1) + + //Point blank bonus + if(pointblank) P.damage *= 1.3 + + //TODO: accuracy modifiers if(params) - var/list/mouse_control = params2list(params) - if(mouse_control["icon-x"]) - in_chamber.p_x = text2num(mouse_control["icon-x"]) - if(mouse_control["icon-y"]) - in_chamber.p_y = text2num(mouse_control["icon-y"]) + P.set_clickpoint(params) - spawn() - if(in_chamber) - in_chamber.process() - sleep(1) - in_chamber = null + return !P.launch(target, user, src, target_zone, x_offset, y_offset) - update_icon() - - if(user.hand) - user.update_inv_l_hand() - else - user.update_inv_r_hand() - -/obj/item/weapon/gun/proc/can_fire() - return load_into_chamber() - -/obj/item/weapon/gun/proc/can_hit(var/mob/living/target as mob, var/mob/living/user as mob) - return in_chamber.check_fire(target,user) - -/obj/item/weapon/gun/proc/click_empty(mob/user = null) - if (user) - user.visible_message("*click click*", "\red *click*") - playsound(user, 'sound/weapons/empty.ogg', 100, 1) - else - src.visible_message("*click click*") - playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1) - -/obj/item/weapon/gun/attack(mob/living/M as mob, mob/living/user as mob, def_zone) - //Suicide handling. - if (M == user && user.zone_sel.selecting == "mouth" && !mouthshoot) - mouthshoot = 1 - M.visible_message("\red [user] sticks their gun in their mouth, ready to pull the trigger...") - if(!do_after(user, 40)) - M.visible_message("\blue [user] decided life was worth living") - mouthshoot = 0 - return - if (load_into_chamber()) - user.visible_message("[user] pulls the trigger.") - if(silenced) - playsound(user, fire_sound, 10, 1) - else - playsound(user, fire_sound, 50, 1) - if(istype(in_chamber, /obj/item/projectile/beam/lastertag)) - user.show_message("You feel rather silly, trying to commit suicide with a toy.") - mouthshoot = 0 - return - - in_chamber.on_hit(M) - if (in_chamber.damage_type != HALLOSS) - user.apply_damage(in_chamber.damage*2.5, in_chamber.damage_type, "head", used_weapon = "Point blank shot in the mouth with \a [in_chamber]", sharp=1) - user.death() - else - user << "Ow..." - user.apply_effect(110,AGONY,0) - del(in_chamber) - mouthshoot = 0 - return +//Suicide handling. +/obj/item/weapon/gun/var/mouthshoot = 0 //To stop people from suiciding twice... >.> +/obj/item/weapon/gun/proc/handle_suicide(mob/living/user) + if(!ishuman(user)) + return + var/mob/living/carbon/human/M = user + + mouthshoot = 1 + M.visible_message("\red [user] sticks their gun in their mouth, ready to pull the trigger...") + if(!do_after(user, 40)) + M.visible_message("\blue [user] decided life was worth living") + mouthshoot = 0 + return + var/obj/item/projectile/in_chamber = consume_next_projectile() + if (istype(in_chamber)) + user.visible_message("[user] pulls the trigger.") + if(silenced) + playsound(user, fire_sound, 10, 1) else - click_empty(user) + playsound(user, fire_sound, 50, 1) + if(istype(in_chamber, /obj/item/projectile/beam/lastertag)) + user.show_message("You feel rather silly, trying to commit suicide with a toy.") mouthshoot = 0 return - if (load_into_chamber()) - //Point blank shooting if on harm intent or target we were targeting. - if(user.a_intent == "hurt") - user.visible_message("\red \The [user] fires \the [src] point blank at [M]!") - if(istype(in_chamber)) in_chamber.damage *= 1.3 - Fire(M,user) - return - else if(target && M in target) - Fire(M,user) ///Otherwise, shoot! - return + in_chamber.on_hit(M) + if (in_chamber.damage_type != HALLOSS) + user.apply_damage(in_chamber.damage*2.5, in_chamber.damage_type, "head", used_weapon = "Point blank shot in the mouth with \a [in_chamber]", sharp=1) + user.death() + else + user << "Ow..." + user.apply_effect(110,AGONY,0) + del(in_chamber) + mouthshoot = 0 + return else - return ..() //Pistolwhippin' + handle_click_empty(user) + mouthshoot = 0 + return + +/obj/item/weapon/gun/proc/toggle_scope(var/zoom_amount=2.0) + //looking through a scope limits your periphereal vision + //still, increase the view size by a tiny amount so that sniping isn't too restricted to NSEW + var/zoom_offset = round(world.view * zoom_amount) + var/view_size = round(world.view + zoom_amount) + var/scoped_accuracy_mod = zoom_offset + + zoom(zoom_offset, view_size) + if(zoom) + accuracy = scoped_accuracy + scoped_accuracy_mod + if(recoil) + recoil = round(recoil*zoom_amount+1) //recoil is worse when looking through a scope + +//make sure accuracy and recoil are reset regardless of how the item is unzoomed. +/obj/item/weapon/gun/zoom() + ..() + if(!zoom) + accuracy = initial(accuracy) + recoil = initial(recoil) diff --git a/code/modules/projectiles/guns/alien.dm b/code/modules/projectiles/guns/alien.dm index fb678d9b4de..797d0b07c27 100644 --- a/code/modules/projectiles/guns/alien.dm +++ b/code/modules/projectiles/guns/alien.dm @@ -1,6 +1,6 @@ //Vox pinning weapon. /obj/item/weapon/gun/launcher/spikethrower - name = "Vox spike thrower" + name = "vox spike thrower" desc = "A vicious alien projectile weapon. Parts of it quiver gelatinously, as though the thing is insectile and alive." var/last_regen = 0 @@ -24,7 +24,6 @@ ..() /obj/item/weapon/gun/launcher/spikethrower/process() - if(spikes < max_spikes && world.time > last_regen + spike_gen_time) spikes++ last_regen = world.time @@ -32,35 +31,26 @@ /obj/item/weapon/gun/launcher/spikethrower/examine(mob/user) ..(user) - user << "It has [spikes] [spikes == 1 ? "spike" : "spikes"] remaining." + user << "It has [spikes] spike\s remaining." /obj/item/weapon/gun/launcher/spikethrower/update_icon() icon_state = "spikethrower[spikes]" -/obj/item/weapon/gun/launcher/spikethrower/emp_act(severity) - return - /obj/item/weapon/gun/launcher/spikethrower/special_check(user) if(istype(user,/mob/living/carbon/human)) var/mob/living/carbon/human/H = user if(H.species && H.species.name != "Vox" && H.species.name != "Vox Armalis") - user << "\red \The [src] does not respond to you!" + user << "\The [src] does not respond to you!" return 0 - return 1 + return ..() /obj/item/weapon/gun/launcher/spikethrower/update_release_force() return -/obj/item/weapon/gun/launcher/spikethrower/load_into_chamber() - if(in_chamber) return 1 - if(spikes < 1) return 0 - +/obj/item/weapon/gun/launcher/spikethrower/consume_next_projectile() + if(spikes < 1) return null spikes-- - in_chamber = new /obj/item/weapon/spike(src) - return 1 - -/obj/item/weapon/gun/launcher/spikethrower/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0) - if(..()) update_icon() + return new /obj/item/weapon/spike(src) //This gun only functions for armalis. The on-sprite is too huge to render properly on other sprites. /obj/item/weapon/gun/energy/noisecannon @@ -73,8 +63,8 @@ recoil = 1 force = 10 - projectile_type = "/obj/item/projectile/energy/sonic" - cell_type = "/obj/item/weapon/cell/super" + projectile_type = /obj/item/projectile/energy/sonic + cell_type = /obj/item/weapon/cell/super fire_delay = 40 fire_sound = 'sound/effects/basscannon.ogg' @@ -91,13 +81,9 @@ if(H.species.name == "Vox Armalis") ..() return - user << "\red \The [src] is far too large for you to pick up." + user << "\The [src] is far too large for you to pick up." return -/obj/item/weapon/gun/energy/noisecannon/load_into_chamber() //Does not have ammo. - in_chamber = new projectile_type(src) - return 1 - /obj/item/weapon/gun/energy/noisecannon/update_icon() return @@ -108,7 +94,7 @@ icon_state = "particle" damage = 60 damage_type = BRUTE - flag = "bullet" + check_armour = "bullet" pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE embed = 0 diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index 8a38a0325db..19f11573718 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -3,41 +3,86 @@ desc = "A basic energy-based gun." icon_state = "energy" fire_sound = 'sound/weapons/Taser.ogg' + fire_sound_text = "laser blast" var/obj/item/weapon/cell/power_supply //What type of power cell this uses var/charge_cost = 100 //How much energy is needed to fire. - var/cell_type = "/obj/item/weapon/cell" - var/projectile_type = "/obj/item/projectile/beam/practice" + var/cell_type = /obj/item/weapon/cell + var/projectile_type = /obj/item/projectile/beam/practice var/modifystate + var/charge_meter = 1 //if set, the icon state will be chosen based on the current charge + + //self-recharging + var/self_recharge = 0 //if set, the weapon will recharge itself + var/use_external_power = 0 //if set, the weapon will look for an external power source to draw from, otherwise it recharges magically + var/recharge_time = 4 + var/charge_tick = 0 - emp_act(severity) - power_supply.use(round(power_supply.maxcharge / severity)) - update_icon() - ..() - - - New() - ..() - if(cell_type) - power_supply = new cell_type(src) - else - power_supply = new(src) - power_supply.give(power_supply.maxcharge) - return - - - load_into_chamber() - if(in_chamber) return 1 - if(!power_supply) return 0 - if(!power_supply.use(charge_cost)) return 0 - if(!projectile_type) return 0 - in_chamber = new projectile_type(src) - return 1 - - +/obj/item/weapon/gun/energy/emp_act(severity) + ..() update_icon() + +/obj/item/weapon/gun/energy/New() + ..() + if(cell_type) + power_supply = new cell_type(src) + power_supply.give(power_supply.maxcharge) + if(self_recharge) + processing_objects.Add(src) + +/obj/item/weapon/gun/energy/Del() + if(self_recharge) + processing_objects.Remove(src) + ..() + +/obj/item/weapon/gun/energy/process() + if(self_recharge) //Every [recharge_time] ticks, recharge a shot for the cyborg + charge_tick++ + if(charge_tick < recharge_time) return 0 + charge_tick = 0 + + if(!power_supply || power_supply.charge >= power_supply.maxcharge) + return 0 // check if we actually need to recharge + + if(use_external_power) + var/obj/item/weapon/cell/external = get_external_power_supply() + if(!external || !external.use(charge_cost)) //Take power from the borg... + return 0 + + power_supply.give(charge_cost) //... to recharge the shot + update_icon() + return 1 + +/obj/item/weapon/gun/energy/consume_next_projectile() + if(!power_supply) return null + if(!ispath(projectile_type)) return null + if(!power_supply.use(charge_cost)) return null + return new projectile_type(src) + +/obj/item/weapon/gun/energy/proc/get_external_power_supply() + if(isrobot(src.loc)) + var/mob/living/silicon/robot/R = src.loc + return R.cell + if(istype(src.loc, /obj/item/rig_module)) + var/obj/item/rig_module/module = src.loc + if(module.holder && module.holder.wearer) + var/mob/living/carbon/human/H = module.holder.wearer + if(istype(H) && H.back) + var/obj/item/weapon/rig/suit = H.back + if(istype(suit)) + return suit.cell + return null + +/obj/item/weapon/gun/energy/update_icon() + if(charge_meter) var/ratio = power_supply.charge / power_supply.maxcharge - ratio = round(ratio, 0.25) * 100 + + //make sure that rounding down will not give us the empty state even if we have charge for a shot left. + if(power_supply.charge < charge_cost) + ratio = 0 + else + ratio = max(round(ratio, 0.25) * 100, 25) + if(modifystate) icon_state = "[modifystate][ratio]" else diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index 40a4b066898..5046343821e 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -1,92 +1,58 @@ /obj/item/weapon/gun/energy/laser name = "laser carbine" - desc = "A basic weapon designed to kill with concentrated energy bolts." + desc = "A common laser weapon, designed to kill with concentrated energy blasts." icon_state = "laser" item_state = "laser" fire_sound = 'sound/weapons/Laser.ogg' - w_class = 3.0 + slot_flags = SLOT_BELT|SLOT_BACK + w_class = 3 + force = 10 //it has a stock, might as well give some kind of perk over the egun matter = list("metal" = 2000) origin_tech = "combat=3;magnets=2" projectile_type = /obj/item/projectile/beam + charge_cost = 75 + fire_delay = 1 + +/obj/item/weapon/gun/energy/laser/mounted + self_recharge = 1 + use_external_power = 1 /obj/item/weapon/gun/energy/laser/practice name = "practice laser gun" desc = "A modified version of the basic laser gun, this one fires less concentrated energy bolts designed for target practice." projectile_type = /obj/item/projectile/beam/practice - clumsy_check = 0 obj/item/weapon/gun/energy/laser/retro name = "retro laser" icon_state = "retro" desc = "An older model of the basic lasergun, no longer used by Nanotrasen's security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws." - -/obj/item/weapon/gun/energy/laser/captain +/obj/item/weapon/gun/energy/captain name = "antique laser gun" icon_state = "caplaser" desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding." - force = 10 + force = 5 + slot_flags = SLOT_BELT origin_tech = null - var/charge_tick = 0 - - - New() - ..() - processing_objects.Add(src) - - - Del() - processing_objects.Remove(src) - ..() - - - process() - charge_tick++ - if(charge_tick < 4) return 0 - charge_tick = 0 - if(!power_supply) return 0 - power_supply.give(100) - update_icon() - return 1 - - - -/obj/item/weapon/gun/energy/laser/cyborg/load_into_chamber() - if(in_chamber) - return 1 - if(isrobot(src.loc)) - var/mob/living/silicon/robot/R = src.loc - if(R && R.cell) - R.cell.use(100) - in_chamber = new/obj/item/projectile/beam(src) - return 1 - return 0 - + self_recharge = 1 /obj/item/weapon/gun/energy/lasercannon name = "laser cannon" - desc = "With the L.A.S.E.R. cannon, the lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. This incredible technology may help YOU achieve high excitation rates with small laser volumes!" + desc = "With the laser cannon, the lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. This incredible technology may help YOU achieve high excitation rates with small laser volumes!" icon_state = "lasercannon" + item_state = "laser" fire_sound = 'sound/weapons/lasercannonfire.ogg' origin_tech = "combat=4;materials=3;powerstorage=3" - projectile_type = "/obj/item/projectile/beam/heavylaser" - + slot_flags = SLOT_BELT|SLOT_BACK + projectile_type = /obj/item/projectile/beam/heavylaser + charge_cost = 250 fire_delay = 20 - isHandgun() - return 0 - -/obj/item/weapon/gun/energy/lasercannon/cyborg/load_into_chamber() - if(in_chamber) - return 1 - if(isrobot(src.loc)) - var/mob/living/silicon/robot/R = src.loc - if(R && R.cell) - R.cell.use(250) - in_chamber = new/obj/item/projectile/beam/heavylaser(src) - return 1 - return 0 +/obj/item/weapon/gun/energy/lasercannon/mounted + self_recharge = 1 + use_external_power = 1 + recharge_time = 25 /obj/item/weapon/gun/energy/xray name = "xray laser gun" @@ -94,80 +60,58 @@ obj/item/weapon/gun/energy/laser/retro icon_state = "xray" fire_sound = 'sound/weapons/laser3.ogg' origin_tech = "combat=5;materials=3;magnets=2;syndicate=2" - projectile_type = "/obj/item/projectile/beam/xray" + projectile_type = /obj/item/projectile/beam/xray charge_cost = 50 +/obj/item/weapon/gun/energy/sniperrifle + name = "\improper L.W.A.P. sniper rifle" + desc = "A high-power laser rifle fitted with a SMART aiming-system scope." + icon_state = "sniper" + item_state = "laser" + fire_sound = 'sound/weapons/marauder.ogg' + origin_tech = "combat=6;materials=5;powerstorage=4" + projectile_type = /obj/item/projectile/beam/sniper + slot_flags = SLOT_BACK + charge_cost = 250 + fire_delay = 35 + force = 10 + w_class = 4 + accuracy = -3 //shooting at the hip + scoped_accuracy = 0 + +/obj/item/weapon/gun/energy/sniperrifle/verb/scope() + set category = "Object" + set name = "Use Scope" + set popup_menu = 1 + + toggle_scope(2.0) ////////Laser Tag//////////////////// -/obj/item/weapon/gun/energy/laser/bluetag +/obj/item/weapon/gun/energy/lasertag name = "laser tag gun" + item_state = "laser" + desc = "Standard issue weapon of the Imperial Guard" + origin_tech = "combat=1;magnets=2" + self_recharge = 1 + matter = list("metal" = 2000) + fire_sound = 'sound/weapons/Laser.ogg' + projectile_type = /obj/item/projectile/beam/lastertag/blue + var/required_vest + +/obj/item/weapon/gun/energy/lasertag/special_check(var/mob/living/carbon/human/M) + if(ishuman(M)) + if(!istype(M.wear_suit, required_vest)) + M << "You need to be wearing your laser tag vest!" + return 0 + return ..() + +/obj/item/weapon/gun/energy/lasertag/blue icon_state = "bluetag" - desc = "Standard issue weapon of the Imperial Guard" - projectile_type = "/obj/item/projectile/beam/lastertag/blue" - origin_tech = "combat=1;magnets=2" - clumsy_check = 0 - var/charge_tick = 0 + projectile_type = /obj/item/projectile/beam/lastertag/blue + required_vest = /obj/item/clothing/suit/bluetag - special_check(var/mob/living/carbon/human/M) - if(ishuman(M)) - if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag)) - return 1 - M << "\red You need to be wearing your laser tag vest!" - return 0 - - New() - ..() - processing_objects.Add(src) - - - Del() - processing_objects.Remove(src) - ..() - - - process() - charge_tick++ - if(charge_tick < 4) return 0 - charge_tick = 0 - if(!power_supply) return 0 - power_supply.give(100) - update_icon() - return 1 - - - -/obj/item/weapon/gun/energy/laser/redtag - name = "laser tag gun" +/obj/item/weapon/gun/energy/lasertag/red icon_state = "redtag" - desc = "Standard issue weapon of the Imperial Guard" - projectile_type = "/obj/item/projectile/beam/lastertag/red" - origin_tech = "combat=1;magnets=2" - clumsy_check = 0 - var/charge_tick = 0 - - special_check(var/mob/living/carbon/human/M) - if(ishuman(M)) - if(istype(M.wear_suit, /obj/item/clothing/suit/redtag)) - return 1 - M << "\red You need to be wearing your laser tag vest!" - return 0 - - New() - ..() - processing_objects.Add(src) - - - Del() - processing_objects.Remove(src) - ..() - - - process() - charge_tick++ - if(charge_tick < 4) return 0 - charge_tick = 0 - if(!power_supply) return 0 - power_supply.give(100) - update_icon() - return 1 + projectile_type = /obj/item/projectile/beam/lastertag/red + required_vest = /obj/item/clothing/suit/redtag diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index e2a55a5ed47..e2b97672c7f 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -1,129 +1,119 @@ /obj/item/weapon/gun/energy/gun name = "energy gun" - desc = "A basic energy-based gun with two settings: Stun and kill." + desc = "An energy-based gun with two settings: Stun and kill." icon_state = "energystun100" item_state = null //so the human update icon uses the icon_state instead. fire_sound = 'sound/weapons/Taser.ogg' charge_cost = 100 //How much energy is needed to fire. - projectile_type = "/obj/item/projectile/beam/stun" + projectile_type = /obj/item/projectile/beam/stun origin_tech = "combat=3;magnets=2" modifystate = "energystun" var/mode = 0 //0 = stun, 1 = kill +/obj/item/weapon/gun/energy/gun/attack_self(mob/living/user as mob) + switch(mode) + if(0) + mode = 1 + charge_cost = 100 + fire_sound = 'sound/weapons/Laser.ogg' + user << "[src.name] is now set to kill." + projectile_type = /obj/item/projectile/beam + modifystate = "energykill" + if(1) + mode = 0 + charge_cost = 100 + fire_sound = 'sound/weapons/Taser.ogg' + user << "[src.name] is now set to stun." + projectile_type = /obj/item/projectile/beam/stun + modifystate = "energystun" + update_icon() + if(user.l_hand == src) + user.update_inv_l_hand() + else + user.update_inv_r_hand() - attack_self(mob/living/user as mob) - switch(mode) - if(0) - mode = 1 - charge_cost = 100 - fire_sound = 'sound/weapons/Laser.ogg' - user << "\red [src.name] is now set to kill." - projectile_type = "/obj/item/projectile/beam" - modifystate = "energykill" - if(1) - mode = 0 - charge_cost = 100 - fire_sound = 'sound/weapons/Taser.ogg' - user << "\red [src.name] is now set to stun." - projectile_type = "/obj/item/projectile/beam/stun" - modifystate = "energystun" - update_icon() - if(user.l_hand == src) - user.update_inv_l_hand() - else - user.update_inv_r_hand() +/obj/item/weapon/gun/energy/gun/mounted + self_recharge = 1 + use_external_power = 1 /obj/item/weapon/gun/energy/gun/nuclear name = "advanced energy gun" desc = "An energy gun with an experimental miniaturized reactor." icon_state = "nucgun" - origin_tech = "combat=3;materials=5;powerstorage=3" + origin_tech = "combat=3;materials=5;powerstorage=3" + slot_flags = SLOT_BELT + force = 8 //looks heavier than a pistol + self_recharge = 1 var/lightfail = 0 - var/charge_tick = 0 - New() - ..() - processing_objects.Add(src) +//override for failcheck behaviour +/obj/item/weapon/gun/energy/gun/nuclear/process() + charge_tick++ + if(charge_tick < 4) return 0 + charge_tick = 0 + if(!power_supply) return 0 + if((power_supply.charge / power_supply.maxcharge) != 1) + if(!failcheck()) return 0 + power_supply.give(charge_cost) + update_icon() + return 1 - - Del() +/obj/item/weapon/gun/energy/gun/nuclear/proc/failcheck() + lightfail = 0 + if (prob(src.reliability)) return 1 //No failure + if (prob(src.reliability)) + for (var/mob/living/M in range(0,src)) //Only a minor failure, enjoy your radiation if you're in the same tile or carrying it + if (src in M.contents) + M << "Your gun feels pleasantly warm for a moment." + else + M << "You feel a warm sensation." + M.apply_effect(rand(3,120), IRRADIATE) + lightfail = 1 + else + for (var/mob/living/M in range(rand(1,4),src)) //Big failure, TIME FOR RADIATION BITCHES + if (src in M.contents) + M << "Your gun's reactor overloads!" + M << "You feel a wave of heat wash over you." + M.apply_effect(300, IRRADIATE) + crit_fail = 1 //break the gun so it stops recharging processing_objects.Remove(src) - ..() + update_icon() + return 0 - process() - charge_tick++ - if(charge_tick < 4) return 0 - charge_tick = 0 - if(!power_supply) return 0 - if((power_supply.charge / power_supply.maxcharge) != 1) - if(!failcheck()) return 0 - power_supply.give(100) - update_icon() - return 1 +/obj/item/weapon/gun/energy/gun/nuclear/proc/update_charge() + if (crit_fail) + overlays += "nucgun-whee" + return + var/ratio = power_supply.charge / power_supply.maxcharge + ratio = round(ratio, 0.25) * 100 + overlays += "nucgun-[ratio]" +/obj/item/weapon/gun/energy/gun/nuclear/proc/update_reactor() + if(crit_fail) + overlays += "nucgun-crit" + return + if(lightfail) + overlays += "nucgun-medium" + else if ((power_supply.charge/power_supply.maxcharge) <= 0.5) + overlays += "nucgun-light" + else + overlays += "nucgun-clean" - proc - failcheck() - lightfail = 0 - if (prob(src.reliability)) return 1 //No failure - if (prob(src.reliability)) - for (var/mob/living/M in range(0,src)) //Only a minor failure, enjoy your radiation if you're in the same tile or carrying it - if (src in M.contents) - M << "\red Your gun feels pleasantly warm for a moment." - else - M << "\red You feel a warm sensation." - M.apply_effect(rand(3,120), IRRADIATE) - lightfail = 1 - else - for (var/mob/living/M in range(rand(1,4),src)) //Big failure, TIME FOR RADIATION BITCHES - if (src in M.contents) - M << "\red Your gun's reactor overloads!" - M << "\red You feel a wave of heat wash over you." - M.apply_effect(300, IRRADIATE) - crit_fail = 1 //break the gun so it stops recharging - processing_objects.Remove(src) - update_icon() - return 0 +/obj/item/weapon/gun/energy/gun/nuclear/proc/update_mode() + if (mode == 0) + overlays += "nucgun-stun" + else if (mode == 1) + overlays += "nucgun-kill" +/obj/item/weapon/gun/energy/gun/nuclear/emp_act(severity) + ..() + reliability -= round(15/severity) - update_charge() - if (crit_fail) - overlays += "nucgun-whee" - return - var/ratio = power_supply.charge / power_supply.maxcharge - ratio = round(ratio, 0.25) * 100 - overlays += "nucgun-[ratio]" - - - update_reactor() - if(crit_fail) - overlays += "nucgun-crit" - return - if(lightfail) - overlays += "nucgun-medium" - else if ((power_supply.charge/power_supply.maxcharge) <= 0.5) - overlays += "nucgun-light" - else - overlays += "nucgun-clean" - - - update_mode() - if (mode == 0) - overlays += "nucgun-stun" - else if (mode == 1) - overlays += "nucgun-kill" - - - emp_act(severity) - ..() - reliability -= round(15/severity) - - - update_icon() - overlays.Cut() - update_charge() - update_reactor() - update_mode() +/obj/item/weapon/gun/energy/gun/nuclear/update_icon() + overlays.Cut() + update_charge() + update_reactor() + update_mode() diff --git a/code/modules/projectiles/guns/energy/pulse.dm b/code/modules/projectiles/guns/energy/pulse.dm index 74b6af43c3d..82ab47438b8 100644 --- a/code/modules/projectiles/guns/energy/pulse.dm +++ b/code/modules/projectiles/guns/energy/pulse.dm @@ -1,70 +1,57 @@ /obj/item/weapon/gun/energy/pulse_rifle name = "pulse rifle" - desc = "A heavy-duty, pulse-based energy weapon, preferred by front-line combat personnel." + desc = "A weapon that uses advanced pulse-based beam generation technology to emit powerful laser blasts. Because of its complexity and cost, it is rarely seen in use except by specialists." icon_state = "pulse" item_state = null //so the human update icon uses the icon_state instead. + slot_flags = SLOT_BELT|SLOT_BACK force = 10 fire_sound = 'sound/weapons/pulse.ogg' charge_cost = 200 - projectile_type = "/obj/item/projectile/beam/pulse" - cell_type = "/obj/item/weapon/cell/super" + projectile_type = /obj/item/projectile/beam/pulse + cell_type = /obj/item/weapon/cell/super var/mode = 2 fire_delay = 25 - attack_self(mob/living/user as mob) - switch(mode) - if(2) - mode = 0 - charge_cost = 100 - fire_sound = 'sound/weapons/Taser.ogg' - user << "\red [src.name] is now set to stun." - projectile_type = "/obj/item/projectile/beam/stun" - if(0) - mode = 1 - charge_cost = 100 - fire_sound = 'sound/weapons/Laser.ogg' - user << "\red [src.name] is now set to kill." - projectile_type = "/obj/item/projectile/beam" - if(1) - mode = 2 - charge_cost = 200 - fire_sound = 'sound/weapons/pulse.ogg' - user << "\red [src.name] is now set to DESTROY." - projectile_type = "/obj/item/projectile/beam/pulse" - return - - isHandgun() - return 0 - -/obj/item/weapon/gun/energy/pulse_rifle/cyborg/load_into_chamber() - if(in_chamber) - return 1 - if(isrobot(src.loc)) - var/mob/living/silicon/robot/R = src.loc - if(R && R.cell) - R.cell.use(charge_cost) - in_chamber = new/obj/item/projectile/beam(src) - return 1 - return 0 +/obj/item/weapon/gun/energy/pulse_rifle/attack_self(mob/living/user as mob) + switch(mode) + if(2) + mode = 0 + charge_cost = 100 + fire_sound = 'sound/weapons/Taser.ogg' + user << "[src.name] is now set to stun." + projectile_type = /obj/item/projectile/beam/stun + if(0) + mode = 1 + charge_cost = 100 + fire_sound = 'sound/weapons/Laser.ogg' + user << "[src.name] is now set to kill." + projectile_type = /obj/item/projectile/beam + if(1) + mode = 2 + charge_cost = 200 + fire_sound = 'sound/weapons/pulse.ogg' + user << "[src.name] is now set to DESTROY." + projectile_type = /obj/item/projectile/beam/pulse +/obj/item/weapon/gun/energy/pulse_rifle/mounted + self_recharge = 1 + use_external_power = 1 /obj/item/weapon/gun/energy/pulse_rifle/destroyer name = "pulse destroyer" - desc = "A heavy-duty, pulse-based energy weapon." - cell_type = "/obj/item/weapon/cell/infinite" + desc = "A heavy-duty, pulse-based energy weapon. Because of its complexity and cost, it is rarely seen in use except by specialists." + cell_type = /obj/item/weapon/cell/infinite fire_delay = 10 - attack_self(mob/living/user as mob) - user << "\red [src.name] has three settings, and they are all DESTROY." - +/obj/item/weapon/gun/energy/pulse_rifle/destroyer/attack_self(mob/living/user as mob) + user << "[src.name] has three settings, and they are all DESTROY." +//WHY? /obj/item/weapon/gun/energy/pulse_rifle/M1911 name = "\improper M1911-P" desc = "It's not the size of the gun, it's the size of the hole it puts through people." + slot_flags = SLOT_BELT|SLOT_HOLSTER icon_state = "m1911-p" - cell_type = "/obj/item/weapon/cell/infinite" + cell_type = /obj/item/weapon/cell/infinite fire_delay = 10 - - isHandgun() - return 1 diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index d5417496bfa..76bcebac3c2 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -2,20 +2,27 @@ name = "ion rifle" desc = "A man portable anti-armor weapon designed to disable mechanical threats" icon_state = "ionrifle" + item_state = "ionrifle" fire_sound = 'sound/weapons/Laser.ogg' origin_tech = "combat=2;magnets=4" - w_class = 4.0 + w_class = 4 + force = 10 flags = CONDUCT slot_flags = SLOT_BACK charge_cost = 100 - projectile_type = "/obj/item/projectile/ion" + projectile_type = /obj/item/projectile/ion /obj/item/weapon/gun/energy/ionrifle/emp_act(severity) - if(severity <= 2) - power_supply.use(round(power_supply.maxcharge / severity)) - update_icon() + if(severity > 2) + return //so it doesn't EMP itself, I guess + ..() + +/obj/item/weapon/gun/energy/ionrifle/update_icon() + ..() + if(power_supply.charge < charge_cost) + item_state = "ionrifle-empty" else - return + item_state = initial(item_state) /obj/item/weapon/gun/energy/decloner name = "biological demolecularisor" @@ -24,9 +31,89 @@ fire_sound = 'sound/weapons/pulse3.ogg' origin_tech = "combat=5;materials=4;powerstorage=3" charge_cost = 100 - projectile_type = "/obj/item/projectile/energy/declone" + projectile_type = /obj/item/projectile/energy/declone -obj/item/weapon/gun/energy/staff +/obj/item/weapon/gun/energy/floragun + name = "floral somatoray" + desc = "A tool that discharges controlled radiation which induces mutation in plant cells." + icon_state = "floramut100" + item_state = "obj/item/gun.dmi" + fire_sound = 'sound/effects/stealthoff.ogg' + charge_cost = 100 + projectile_type = /obj/item/projectile/energy/floramut + origin_tech = "materials=2;biotech=3;powerstorage=3" + modifystate = "floramut" + self_recharge = 1 + var/mode = 0 //0 = mutate, 1 = yield boost + +/obj/item/weapon/gun/energy/floragun/attack_self(mob/living/user as mob) + switch(mode) + if(0) + mode = 1 + charge_cost = 100 + user << "The [src.name] is now set to increase yield." + projectile_type = /obj/item/projectile/energy/florayield + modifystate = "florayield" + if(1) + mode = 0 + charge_cost = 100 + user << "The [src.name] is now set to induce mutations." + projectile_type = /obj/item/projectile/energy/floramut + modifystate = "floramut" + update_icon() + return + +/obj/item/weapon/gun/energy/floragun/afterattack(obj/target, mob/user, adjacent_flag) + //allow shooting into adjacent hydrotrays regardless of intent + if(adjacent_flag && istype(target,/obj/machinery/portable_atmospherics/hydroponics)) + user.visible_message("\The [user] fires \the [src] into \the [target]!") + Fire(target,user) + return + ..() + +/obj/item/weapon/gun/energy/meteorgun + name = "meteor gun" + desc = "For the love of god, make sure you're aiming this the right way!" + icon_state = "riotgun" + item_state = "c20r" + slot_flags = SLOT_BELT|SLOT_BACK + w_class = 4 + projectile_type = /obj/item/projectile/meteor + charge_cost = 100 + cell_type = /obj/item/weapon/cell/potato + self_recharge = 1 + recharge_time = 5 //Time it takes for shots to recharge (in ticks) + charge_meter = 0 + +/obj/item/weapon/gun/energy/meteorgun/pen + name = "meteor pen" + desc = "The pen is mightier than the sword." + icon = 'icons/obj/bureaucracy.dmi' + icon_state = "pen" + item_state = "pen" + w_class = 1 + slot_flags = SLOT_BELT + + +/obj/item/weapon/gun/energy/mindflayer + name = "mind flayer" + desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon." + icon_state = "xray" + projectile_type = /obj/item/projectile/beam/mindflayer + fire_sound = 'sound/weapons/Laser.ogg' + +/obj/item/weapon/gun/energy/toxgun + name = "phoron pistol" + desc = "A specialized firearm designed to fire lethal bolts of phoron." + icon_state = "toxgun" + fire_sound = 'sound/effects/stealthoff.ogg' + w_class = 3.0 + origin_tech = "combat=5;phorontech=4" + projectile_type = /obj/item/projectile/energy/phoron + +/* Staves */ + +/obj/item/weapon/gun/energy/staff name = "staff of change" desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself" icon = 'icons/obj/gun.dmi' @@ -37,199 +124,91 @@ obj/item/weapon/gun/energy/staff slot_flags = SLOT_BACK w_class = 4.0 charge_cost = 200 - projectile_type = "/obj/item/projectile/change" + projectile_type = /obj/item/projectile/change origin_tech = null - clumsy_check = 0 - var/charge_tick = 0 + self_recharge = 1 + charge_meter = 0 - - New() - ..() - processing_objects.Add(src) - - - Del() - processing_objects.Remove(src) - ..() - - - process() - charge_tick++ - if(charge_tick < 4) return 0 - charge_tick = 0 - if(!power_supply) return 0 - power_supply.give(200) - return 1 - - update_icon() - return - - - click_empty(mob/user = null) - if (user) - user.visible_message("*fizzle*", "\red *fizzle*") - else - src.visible_message("*fizzle*") - playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1) +/obj/item/weapon/gun/energy/staff/handle_click_empty(mob/user = null) + if (user) + user.visible_message("*fizzle*", "*fizzle*") + else + src.visible_message("*fizzle*") + playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1) /obj/item/weapon/gun/energy/staff/animate name = "staff of animation" desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines." - projectile_type = "/obj/item/projectile/animate" + projectile_type = /obj/item/projectile/animate charge_cost = 100 -/obj/item/weapon/gun/energy/floragun - name = "floral somatoray" - desc = "A tool that discharges controlled radiation which induces mutation in plant cells." - icon_state = "floramut100" - item_state = "obj/item/gun.dmi" - fire_sound = 'sound/effects/stealthoff.ogg' - charge_cost = 100 - projectile_type = "/obj/item/projectile/energy/floramut" - origin_tech = "materials=2;biotech=3;powerstorage=3" - modifystate = "floramut" - var/charge_tick = 0 - var/mode = 0 //0 = mutate, 1 = yield boost - -/obj/item/weapon/gun/energy/floragun/New() - ..() - processing_objects.Add(src) - -/obj/item/weapon/gun/energy/floragun/Del() - processing_objects.Remove(src) - ..() - -/obj/item/weapon/gun/energy/floragun/process() - charge_tick++ - if(charge_tick < 4) return 0 - charge_tick = 0 - if(!power_supply) return 0 - power_supply.give(100) - update_icon() - return 1 - -/obj/item/weapon/gun/energy/floragun/attack_self(mob/living/user as mob) - switch(mode) - if(0) - mode = 1 - charge_cost = 100 - user << "\red The [src.name] is now set to increase yield." - projectile_type = "/obj/item/projectile/energy/florayield" - modifystate = "florayield" - if(1) - mode = 0 - charge_cost = 100 - user << "\red The [src.name] is now set to induce mutations." - projectile_type = "/obj/item/projectile/energy/floramut" - modifystate = "floramut" - update_icon() - return - -/obj/item/weapon/gun/energy/floragun/afterattack(obj/target, mob/user, flag) - - if(flag && istype(target,/obj/machinery/portable_atmospherics/hydroponics)) - var/obj/machinery/portable_atmospherics/hydroponics/tray = target - if(load_into_chamber()) - user.visible_message("\red \The [user] fires \the [src] into \the [tray]!") - Fire(target,user) - return - - ..() - -/obj/item/weapon/gun/energy/meteorgun - name = "meteor gun" - desc = "For the love of god, make sure you're aiming this the right way!" - icon_state = "riotgun" - item_state = "c20r" - w_class = 4 - projectile_type = "/obj/item/projectile/meteor" - charge_cost = 100 - cell_type = "/obj/item/weapon/cell/potato" - clumsy_check = 0 //Admin spawn only, might as well let clowns use it. - var/charge_tick = 0 - var/recharge_time = 5 //Time it takes for shots to recharge (in ticks) - - New() - ..() - processing_objects.Add(src) - - - Del() - processing_objects.Remove(src) - ..() - - process() - charge_tick++ - if(charge_tick < recharge_time) return 0 - charge_tick = 0 - if(!power_supply) return 0 - power_supply.give(100) - - update_icon() - return - - -/obj/item/weapon/gun/energy/meteorgun/pen - name = "meteor pen" - desc = "The pen is mightier than the sword." - icon = 'icons/obj/bureaucracy.dmi' - icon_state = "pen" - item_state = "pen" - w_class = 1 - - -/obj/item/weapon/gun/energy/mindflayer - name = "mind flayer" - desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon." - icon_state = "xray" - projectile_type = "/obj/item/projectile/beam/mindflayer" - fire_sound = 'sound/weapons/Laser.ogg' - obj/item/weapon/gun/energy/staff/focus name = "mental focus" desc = "An artefact that channels the will of the user into destructive bolts of force. If you aren't careful with it, you might poke someone's brain out." icon = 'icons/obj/wizard.dmi' icon_state = "focus" item_state = "focus" - projectile_type = "/obj/item/projectile/forcebolt" + slot_flags = SLOT_BACK + projectile_type = /obj/item/projectile/forcebolt /* attack_self(mob/living/user as mob) if(projectile_type == "/obj/item/projectile/forcebolt") charge_cost = 200 - user << "\red The [src.name] will now strike a small area." + user << "The [src.name] will now strike a small area." projectile_type = "/obj/item/projectile/forcebolt/strong" else charge_cost = 100 - user << "\red The [src.name] will now strike only a single person." + user << "The [src.name] will now strike only a single person." projectile_type = "/obj/item/projectile/forcebolt" */ -/obj/item/weapon/gun/energy/toxgun - name = "phoron pistol" - desc = "A specialized firearm designed to fire lethal bolts of phoron." - icon_state = "toxgun" - fire_sound = 'sound/effects/stealthoff.ogg' - w_class = 3.0 - origin_tech = "combat=5;phorontech=4" - projectile_type = "/obj/item/projectile/energy/phoron" +/* Adminbus guns */ -/obj/item/weapon/gun/energy/sniperrifle - name = "\improper L.W.A.P. sniper rifle" - desc = "A rifle constructed of lightweight materials, fitted with a SMART aiming-system scope." - icon = 'icons/obj/gun.dmi' - icon_state = "sniper" - fire_sound = 'sound/weapons/marauder.ogg' - origin_tech = "combat=6;materials=5;powerstorage=4" - projectile_type = "/obj/item/projectile/beam/sniper" - slot_flags = SLOT_BACK - charge_cost = 250 - fire_delay = 35 - w_class = 4.0 - zoomdevicename = "scope" +// Serves as a target spotter for the Icarus. +/obj/item/weapon/gun/energy/icarus + name = "rubber ducky" + desc = "It's a cute rubber duck. With an evil gleam in it's eye." + projectile_type = /obj/item/projectile/icarus/pointdefense + icon = 'icons/obj/watercloset.dmi' + icon_state = "rubberducky" + item_state = "rubberducky" + charge_cost = 0 + silenced = 1 -/obj/item/weapon/gun/energy/sniperrifle/verb/scope() +/obj/item/weapon/gun/energy/icarus/attack_self(mob/living/user as mob) + if(projectile_type == /obj/item/projectile/icarus/pointdefense) + projectile_type = /obj/item/projectile/icarus/guns + user << "You inform the Icarus to switch to the main guns." + else + projectile_type = /obj/item/projectile/icarus/pointdefense + user << "You inform the Icarus to switch to the point-defense lasers." + + . = ..() + +/obj/item/weapon/gun/energy/icarus/update_icon() + return + +/obj/item/weapon/gun/energy/icarus/verb/SetIcarusAngle() + set src in usr + set name = "Set Firing Angle" + set desc = "Sets the angle from which the icarus will fire." set category = "Object" - set name = "Use Scope" - set popup_menu = 1 - zoom() + Icarus_SetPosition(usr) + + +/obj/item/weapon/gun/energy/variable + name = "abstract weapon" + desc = "It seems to shift and flow as you watch." + charge_cost = 0 + silenced = 1 + +/obj/item/weapon/gun/energy/variable/update_icon() + return + +/obj/item/weapon/gun/energy/variable/attack_self(mob/living/user as mob) + var/type = input(user,"What projectile type?","Projectile", null) as null|anything in typesof(/obj/item/projectile) + if(!type) + return ..() + projectile_type = type + . = ..() diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index 91b64a1de4c..a99b71337ad 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -5,51 +5,27 @@ item_state = null //so the human update icon uses the icon_state instead. fire_sound = 'sound/weapons/Taser.ogg' charge_cost = 100 - projectile_type = "/obj/item/projectile/beam/stun" - cell_type = "/obj/item/weapon/cell/crap" + projectile_type = /obj/item/projectile/beam/stun + cell_type = /obj/item/weapon/cell/crap -/obj/item/weapon/gun/energy/taser/cyborg - cell_type = "/obj/item/weapon/cell/secborg" - var/charge_tick = 0 - var/recharge_time = 10 //Time it takes for shots to recharge (in ticks) +/obj/item/weapon/gun/energy/taser/mounted + self_recharge = 1 + use_external_power = 1 - New() - ..() - processing_objects.Add(src) - - - Del() - processing_objects.Remove(src) - ..() - - process() //Every [recharge_time] ticks, recharge a shot for the cyborg - charge_tick++ - if(charge_tick < recharge_time) return 0 - charge_tick = 0 - - if(!power_supply) return 0 //sanity - if(power_supply.charge >= power_supply.maxcharge) return 0 // check if we actually need to recharge - - if(isrobot(src.loc)) - var/mob/living/silicon/robot/R = src.loc - if(R && R.cell) - R.cell.use(charge_cost) //Take power from the borg... - power_supply.give(charge_cost) //... to recharge the shot - - update_icon() - return 1 +/obj/item/weapon/gun/energy/taser/mounted/cyborg + cell_type = /obj/item/weapon/cell/secborg + recharge_time = 10 //Time it takes for shots to recharge (in ticks) /obj/item/weapon/gun/energy/stunrevolver name = "stun revolver" desc = "A high-tech revolver that fires stun cartridges. The stun cartridges can be recharged using a conventional energy weapon recharger." icon_state = "stunrevolver" - fire_sound = 'sound/weapons/Taser.ogg' + fire_sound = 'sound/weapons/Gunshot.ogg' origin_tech = "combat=3;materials=3;powerstorage=2" charge_cost = 125 - projectile_type = "/obj/item/projectile/beam/stun" - cell_type = "/obj/item/weapon/cell" - + projectile_type = /obj/item/projectile/energy/electrode/stunshot + cell_type = /obj/item/weapon/cell /obj/item/weapon/gun/energy/crossbow @@ -60,43 +36,22 @@ item_state = "crossbow" matter = list("metal" = 2000) origin_tech = "combat=2;magnets=2;syndicate=5" + slot_flags = SLOT_BELT silenced = 1 fire_sound = 'sound/weapons/Genhit.ogg' - projectile_type = "/obj/item/projectile/energy/bolt" - cell_type = "/obj/item/weapon/cell/crap" - var/charge_tick = 0 - - - New() - ..() - processing_objects.Add(src) - - - Del() - processing_objects.Remove(src) - ..() - - - process() - charge_tick++ - if(charge_tick < 4) return 0 - charge_tick = 0 - if(!power_supply) return 0 - power_supply.give(100) - return 1 - - - update_icon() - return + projectile_type = /obj/item/projectile/energy/bolt + cell_type = /obj/item/weapon/cell/crap + self_recharge = 1 + charge_meter = 0 /obj/item/weapon/gun/energy/crossbow/ninja name = "energy dart thrower" - projectile_type = "/obj/item/projectile/energy/dart" + projectile_type = /obj/item/projectile/energy/dart /obj/item/weapon/gun/energy/crossbow/largecrossbow - name = "Energy Crossbow" + name = "energy crossbow" desc = "A weapon favored by mercenary infiltration teams." - w_class = 4.0 + w_class = 4 force = 10 matter = list("metal" = 200000) - projectile_type = "/obj/item/projectile/energy/bolt/large" + projectile_type = /obj/item/projectile/energy/bolt/large diff --git a/code/modules/projectiles/guns/energy/temperature.dm b/code/modules/projectiles/guns/energy/temperature.dm index 1e61590f21f..ad4db3d5ca6 100644 --- a/code/modules/projectiles/guns/energy/temperature.dm +++ b/code/modules/projectiles/guns/energy/temperature.dm @@ -7,74 +7,73 @@ var/current_temperature = T20C charge_cost = 100 origin_tech = "combat=3;materials=4;powerstorage=3;magnets=2" + slot_flags = SLOT_BELT|SLOT_BACK - projectile_type = "/obj/item/projectile/temp" - cell_type = "/obj/item/weapon/cell/crap" + projectile_type = /obj/item/projectile/temp + cell_type = /obj/item/weapon/cell/crap - New() - ..() - processing_objects.Add(src) +/obj/item/weapon/gun/energy/temperature/New() + ..() + processing_objects.Add(src) - Del() - processing_objects.Remove(src) - ..() +/obj/item/weapon/gun/energy/temperature/Del() + processing_objects.Remove(src) + ..() - attack_self(mob/living/user as mob) - user.set_machine(src) - var/temp_text = "" - if(temperature > (T0C - 50)) - temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)" +/obj/item/weapon/gun/energy/temperature/attack_self(mob/living/user as mob) + user.set_machine(src) + var/temp_text = "" + if(temperature > (T0C - 50)) + temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)" + else + temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)" + + var/dat = {"Freeze Gun Configuration:
    + Current output temperature: [temp_text]
    + Target output temperature: - - - [current_temperature] + + +
    + "} + + user << browse(dat, "window=freezegun;size=450x300;can_resize=1;can_close=1;can_minimize=1") + onclose(user, "window=freezegun", src) + + +/obj/item/weapon/gun/energy/temperature/Topic(href, href_list) + if (..()) + return + usr.set_machine(src) + src.add_fingerprint(usr) + + + + if(href_list["temp"]) + var/amount = text2num(href_list["temp"]) + if(amount > 0) + src.current_temperature = min(500, src.current_temperature+amount) else - temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)" - - var/dat = {"Freeze Gun Configuration:
    - Current output temperature: [temp_text]
    - Target output temperature: - - - [current_temperature] + + +
    - "} + src.current_temperature = max(0, src.current_temperature+amount) + if (istype(src.loc, /mob)) + attack_self(src.loc) + src.add_fingerprint(usr) + return - user << browse(dat, "window=freezegun;size=450x300;can_resize=1;can_close=1;can_minimize=1") - onclose(user, "window=freezegun", src) +/obj/item/weapon/gun/energy/temperature/process() + switch(temperature) + if(0 to 100) charge_cost = 1000 + if(100 to 250) charge_cost = 500 + if(251 to 300) charge_cost = 100 + if(301 to 400) charge_cost = 500 + if(401 to 500) charge_cost = 1000 - - Topic(href, href_list) - if (..()) - return - usr.set_machine(src) - src.add_fingerprint(usr) - - - - if(href_list["temp"]) - var/amount = text2num(href_list["temp"]) - if(amount > 0) - src.current_temperature = min(500, src.current_temperature+amount) + if(current_temperature != temperature) + var/difference = abs(current_temperature - temperature) + if(difference >= 10) + if(current_temperature < temperature) + temperature -= 10 else - src.current_temperature = max(0, src.current_temperature+amount) - if (istype(src.loc, /mob)) - attack_self(src.loc) - src.add_fingerprint(usr) - return - - - process() - switch(temperature) - if(0 to 100) charge_cost = 1000 - if(100 to 250) charge_cost = 500 - if(251 to 300) charge_cost = 100 - if(301 to 400) charge_cost = 500 - if(401 to 500) charge_cost = 1000 - - if(current_temperature != temperature) - var/difference = abs(current_temperature - temperature) - if(difference >= 10) - if(current_temperature < temperature) - temperature -= 10 - else - temperature += 10 - else - temperature = current_temperature - return + temperature += 10 + else + temperature = current_temperature diff --git a/code/modules/projectiles/guns/launcher.dm b/code/modules/projectiles/guns/launcher.dm new file mode 100644 index 00000000000..98b09e12c7a --- /dev/null +++ b/code/modules/projectiles/guns/launcher.dm @@ -0,0 +1,31 @@ +/obj/item/weapon/gun/launcher + name = "launcher" + desc = "A device that launches things." + w_class = 5.0 + flags = CONDUCT + slot_flags = SLOT_BACK + + var/release_force = 0 + var/throw_distance = 10 + fire_sound_text = "a launcher firing" + +//This normally uses a proc on projectiles and our ammo is not strictly speaking a projectile. +/obj/item/weapon/gun/launcher/can_hit(var/mob/living/target as mob, var/mob/living/user as mob) + return 1 + +//Override this to avoid a runtime with suicide handling. +/obj/item/weapon/gun/launcher/handle_suicide(mob/living/user) + user << "\red Shooting yourself with \a [src] is pretty tricky. You can't seem to manage it." + return + +/obj/item/weapon/gun/launcher/proc/update_release_force(obj/item/projectile) + return 0 + +/obj/item/weapon/gun/launcher/process_projectile(obj/item/projectile, mob/user, atom/target, var/target_zone, var/params=null, var/pointblank=0, var/reflex=0) + update_release_force(projectile) + projectile.loc = get_turf(user) + projectile.throw_at(target, throw_distance, release_force, user) + return 1 + +/obj/item/weapon/gun/launcher/attack_self(mob/living/user as mob) + return diff --git a/code/modules/projectiles/guns/projectile/crossbow.dm b/code/modules/projectiles/guns/launcher/crossbow.dm similarity index 76% rename from code/modules/projectiles/guns/projectile/crossbow.dm rename to code/modules/projectiles/guns/launcher/crossbow.dm index faa3f8509f4..860169d7b27 100644 --- a/code/modules/projectiles/guns/projectile/crossbow.dm +++ b/code/modules/projectiles/guns/launcher/crossbow.dm @@ -48,46 +48,43 @@ /obj/item/weapon/gun/launcher/crossbow name = "powered crossbow" desc = "A 2557AD twist on an old classic. Pick up that can." + icon = 'icons/obj/weapons.dmi' icon_state = "crossbow" item_state = "crossbow-solid" fire_sound = 'sound/weapons/punchmiss.ogg' // TODO: Decent THWOK noise. - ejectshell = 0 // No spent shells. - mouthshoot = 1 // No suiciding with this weapon, causes runtimes. fire_sound_text = "a solid thunk" fire_delay = 25 + slot_flags = SLOT_BACK + var/obj/item/bolt var/tension = 0 // Current draw on the bow. var/max_tension = 5 // Highest possible tension. var/release_speed = 5 // Speed per unit of tension. var/obj/item/weapon/cell/cell = null // Used for firing superheated rods. var/current_user // Used to check if the crossbow has changed hands since being drawn. -/obj/item/weapon/gun/launcher/crossbow/emp_act(severity) - if(cell && severity) - cell.use(100*severity) - -/obj/item/weapon/gun/launcher/crossbow/special_check(user) - if(tension <= 0) - user << "\red \The [src] is not drawn back!" - return 0 - return 1 - /obj/item/weapon/gun/launcher/crossbow/update_release_force() release_force = tension*release_speed -/obj/item/weapon/gun/launcher/crossbow/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0) +/obj/item/weapon/gun/launcher/crossbow/consume_next_projectile(mob/user=null) + if(tension <= 0) + user << "\red \The [src] is not drawn back!" + return null + return bolt - if(!..()) return //Only do this on a successful shot. +/obj/item/weapon/gun/launcher/crossbow/handle_post_fire(mob/user, atom/target) + bolt = null icon_state = "crossbow" tension = 0 + ..() /obj/item/weapon/gun/launcher/crossbow/attack_self(mob/living/user as mob) if(tension) - if(in_chamber && in_chamber.loc == src) //Just in case they click it the tick after firing. - user.visible_message("[user] relaxes the tension on [src]'s string and removes [in_chamber].","You relax the tension on [src]'s string and remove [in_chamber].") - in_chamber.loc = get_turf(src) - var/obj/item/weapon/arrow/A = in_chamber - in_chamber = null + if(bolt) + user.visible_message("[user] relaxes the tension on [src]'s string and removes [bolt].","You relax the tension on [src]'s string and remove [bolt].") + bolt.loc = get_turf(src) + var/obj/item/weapon/arrow/A = bolt + bolt = null A.removed(user) else user.visible_message("[user] relaxes the tension on [src]'s string.","You relax the tension on [src]'s string.") @@ -98,7 +95,7 @@ /obj/item/weapon/gun/launcher/crossbow/proc/draw(var/mob/user as mob) - if(!in_chamber) + if(!bolt) user << "You don't have anything nocked to [src]." return @@ -106,50 +103,57 @@ return current_user = user - user.visible_message("[user] begins to draw back the string of [src].","You begin to draw back the string of [src].") + user.visible_message("[user] begins to draw back the string of [src].","You begin to draw back the string of [src].") tension = 1 - spawn(25) increase_tension(user) //TODO: This needs to be changed to something less shit. + + while(bolt && tension && current_user == user) + if(!do_after(user, 25)) //crossbow strings don't just magically pull back on their own. + user.visible_message("[usr] stops drawing and relaxes the string of [src].","You stop drawing back and relax the string of [src].") + tension = 0 + icon_state = "crossbow" + return + + tension++ + icon_state = "crossbow-drawn" + + if(tension >= max_tension) + tension = max_tension + usr << "[src] clunks as you draw the string to its maximum tension!" + return + + user.visible_message("[usr] draws back the string of [src]!","You continue drawing back the string of [src]!") /obj/item/weapon/gun/launcher/crossbow/proc/increase_tension(var/mob/user as mob) - if(!in_chamber || !tension || current_user != user) //Arrow has been fired, bow has been relaxed or user has changed. + if(!bolt || !tension || current_user != user) //Arrow has been fired, bow has been relaxed or user has changed. return - tension++ - icon_state = "crossbow-drawn" - - if(tension>=max_tension) - tension = max_tension - usr << "[src] clunks as you draw the string to its maximum tension!" - else - user.visible_message("[usr] draws back the string of [src]!","You continue drawing back the string of [src]!") - spawn(25) increase_tension(user) /obj/item/weapon/gun/launcher/crossbow/attackby(obj/item/W as obj, mob/user as mob) - if(!in_chamber) + if(!bolt) if (istype(W,/obj/item/weapon/arrow)) user.drop_item() - in_chamber = W - in_chamber.loc = src - user.visible_message("[user] slides [in_chamber] into [src].","You slide [in_chamber] into [src].") + bolt = W + bolt.loc = src + user.visible_message("[user] slides [bolt] into [src].","You slide [bolt] into [src].") icon_state = "crossbow-nocked" return else if(istype(W,/obj/item/stack/rods)) var/obj/item/stack/rods/R = W if (R.use(1)) - in_chamber = new /obj/item/weapon/arrow/rod(src) - in_chamber.fingerprintslast = src.fingerprintslast - in_chamber.loc = src + bolt = new /obj/item/weapon/arrow/rod(src) + bolt.fingerprintslast = src.fingerprintslast + bolt.loc = src icon_state = "crossbow-nocked" - user.visible_message("[user] jams [in_chamber] into [src].","You jam [in_chamber] into [src].") + user.visible_message("[user] jams [bolt] into [src].","You jam [bolt] into [src].") superheat_rod(user) return if(istype(W, /obj/item/weapon/cell)) if(!cell) user.drop_item() - W.loc = src cell = W + cell.loc = src user << "You jam [cell] into [src] and wire it to the firing coil." superheat_rod(user) else @@ -168,14 +172,14 @@ ..() /obj/item/weapon/gun/launcher/crossbow/proc/superheat_rod(var/mob/user) - if(!user || !cell || !in_chamber) return + if(!user || !cell || !bolt) return if(cell.charge < 500) return - if(in_chamber.throwforce >= 15) return - if(!istype(in_chamber,/obj/item/weapon/arrow/rod)) return + if(bolt.throwforce >= 15) return + if(!istype(bolt,/obj/item/weapon/arrow/rod)) return - user << "[in_chamber] plinks and crackles as it begins to glow red-hot." - in_chamber.throwforce = 15 - in_chamber.icon_state = "metal-rod-superheated" + user << "[bolt] plinks and crackles as it begins to glow red-hot." + bolt.throwforce = 15 + bolt.icon_state = "metal-rod-superheated" cell.use(500) diff --git a/code/modules/projectiles/guns/launcher/grenade_launcher.dm b/code/modules/projectiles/guns/launcher/grenade_launcher.dm new file mode 100644 index 00000000000..38facb34b84 --- /dev/null +++ b/code/modules/projectiles/guns/launcher/grenade_launcher.dm @@ -0,0 +1,81 @@ +/obj/item/weapon/gun/launcher/grenade + name = "grenade launcher" + desc = "A bulky pump-action grenade launcher. Holds up to 5 grenades in a revolving magazine." + icon_state = "riotgun" + item_state = "riotgun" + w_class = 4 + force = 10 + + fire_sound = 'sound/weapons/empty.ogg' + fire_sound_text = "a metallic thunk" + recoil = 0 + throw_distance = 7 + release_force = 5 + + var/obj/item/weapon/grenade/chambered + var/list/grenades = new/list() + var/max_grenades = 4 //holds this + one in the chamber + matter = list("metal" = 2000) + +//revolves the magazine, allowing players to choose between multiple grenade types +/obj/item/weapon/gun/launcher/grenade/proc/pump(mob/M as mob) + playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1) + + var/obj/item/weapon/grenade/next + if(grenades.len) + next = grenades[1] //get this first, so that the chambered grenade can still be removed if the grenades list is empty + if(chambered) + grenades += chambered //rotate the revolving magazine + chambered = null + if(next) + grenades -= next //Remove grenade from loaded list. + chambered = next + M << "You pump [src], loading \a [next] into the chamber." + else + M << "You pump [src], but the magazine is empty." + update_icon() + +/obj/item/weapon/gun/launcher/grenade/examine(mob/user) + if(..(user, 2)) + var/grenade_count = grenades.len + (chambered? 1 : 0) + user << "Has [grenade_count] grenade\s remaining." + if(chambered) + user << "\A [chambered] is chambered." + +/obj/item/weapon/gun/launcher/grenade/attack_self(mob/user) + pump(user) + +/obj/item/weapon/gun/launcher/grenade/attackby(obj/item/I, mob/user) + if((istype(I, /obj/item/weapon/grenade))) + if(grenades.len >= max_grenades) + user << "[src] is full." + return + user.remove_from_mob(I) + I.loc = src + grenades.Insert(1, I) //add to the head of the list, so that it is loaded on the next pump + user.visible_message("[user] inserts \a [I] into [src].", "You insert \a [I] into [src].") + else + ..() + +/obj/item/weapon/gun/launcher/grenade/attack_hand(mob/user) + if(user.get_inactive_hand() == src) + if(grenades.len) + var/obj/item/weapon/grenade/G = grenades[grenades.len] + grenades.len-- + user.put_in_hands(G) + user.visible_message("[user] removes \a [G] from [src].", "You remove \a [G] from [src].") + else + user << "[src] is empty." + else + ..() + +/obj/item/weapon/gun/launcher/grenade/consume_next_projectile() + if(chambered) + chambered.det_time = 10 + chambered.activate(null) + return chambered + +/obj/item/weapon/gun/launcher/grenade/handle_post_fire(mob/user) + message_admins("[key_name_admin(user)] fired a grenade ([chambered.name]) from a grenade launcher ([src.name]).") + log_game("[key_name_admin(user)] used a grenade ([chambered.name]).") + chambered = null diff --git a/code/modules/projectiles/guns/projectile/pneumatic.dm b/code/modules/projectiles/guns/launcher/pneumatic.dm similarity index 85% rename from code/modules/projectiles/guns/projectile/pneumatic.dm rename to code/modules/projectiles/guns/launcher/pneumatic.dm index 43a5bc8e9ad..138c823f878 100644 --- a/code/modules/projectiles/guns/projectile/pneumatic.dm +++ b/code/modules/projectiles/guns/launcher/pneumatic.dm @@ -1,9 +1,9 @@ /obj/item/weapon/gun/launcher/pneumatic name = "pneumatic cannon" desc = "A large gas-powered cannon." - icon = 'icons/obj/gun.dmi' icon_state = "pneumatic" item_state = "pneumatic" + slot_flags = SLOT_BELT w_class = 5.0 flags = CONDUCT fire_sound_text = "a loud whoosh of moving air" @@ -61,8 +61,7 @@ icon_state = "pneumatic-tank" item_state = "pneumatic-tank" user.update_icons() - else if(W.w_class <= max_w_class) - + else if(istype(W) && W.w_class <= max_w_class) var/total_stored = 0 for(var/obj/item/O in src.contents) total_stored += O.w_class @@ -79,9 +78,6 @@ /obj/item/weapon/gun/launcher/pneumatic/attack_self(mob/user as mob) if(contents.len > 0) var/obj/item/removing = contents[contents.len] - if(removing == in_chamber) - in_chamber = null - removing.loc = get_turf(src) user.put_in_hands(removing) user << "You remove [removing] from the hopper." @@ -89,12 +85,19 @@ user << "There is nothing to remove in \the [src]." return -/obj/item/weapon/gun/launcher/pneumatic/load_into_chamber() +/obj/item/weapon/gun/launcher/pneumatic/consume_next_projectile(mob/user=null) if(!contents.len) - return 0 + return null + if (!tank) + user << "There is no gas tank in [src]!" + return null - in_chamber = contents[1] - return !isnull(in_chamber) + var/fire_pressure = (tank.air_contents.return_pressure()/100)*pressure_setting + if(fire_pressure < minimum_tank_pressure) + user << "There isn't enough gas in the tank to fire [src]." + return null + + return contents[1] /obj/item/weapon/gun/launcher/pneumatic/examine(mob/user) if(!..(user, 2)) @@ -105,31 +108,21 @@ else user << "Nothing is attached to the tank valve!" -/obj/item/weapon/gun/launcher/pneumatic/special_check(user) +/obj/item/weapon/gun/launcher/pneumatic/update_release_force(obj/item/projectile) + if(tank) + release_force = ((fire_pressure*tank.volume)/projectile.w_class)/force_divisor //projectile speed. + if(release_force > 80) release_force = 80 //damage cap. + else + release_force = 0 - if (!tank) - user << "There is no gas tank in [src]!" - return 0 - - fire_pressure = (tank.air_contents.return_pressure()/100)*pressure_setting - if (fire_pressure < minimum_tank_pressure) - user << "There isn't enough gas in the tank to fire [src]." - return 0 - - return 1 - -/obj/item/weapon/gun/launcher/pneumatic/update_release_force() - if(!in_chamber) return - release_force = ((fire_pressure*tank.volume)/in_chamber.w_class)/force_divisor //projectile speed. - if(release_force >80) release_force = 80 //damage cap. - -/obj/item/weapon/gun/launcher/pneumatic/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0) - - if(!tank || !..()) return //Only do this on a successful shot. - - var/lost_gas_amount = tank.air_contents.total_moles*(pressure_setting/100) - var/datum/gas_mixture/removed = tank.air_contents.remove(lost_gas_amount) - user.loc.assume_air(removed) +/obj/item/weapon/gun/launcher/pneumatic/handle_post_fire() + if(tank) + var/lost_gas_amount = tank.air_contents.total_moles*(pressure_setting/100) + var/datum/gas_mixture/removed = tank.air_contents.remove(lost_gas_amount) + + var/turf/T = get_turf(src.loc) + if(T) T.assume_air(removed) + ..() //Constructable pneumatic cannon. diff --git a/code/modules/projectiles/guns/launcher/rocket.dm b/code/modules/projectiles/guns/launcher/rocket.dm new file mode 100644 index 00000000000..fd86302fb8d --- /dev/null +++ b/code/modules/projectiles/guns/launcher/rocket.dm @@ -0,0 +1,48 @@ +/obj/item/weapon/gun/launcher/rocket + name = "rocket launcher" + desc = "MAGGOT." + icon_state = "rocket" + item_state = "rocket" + w_class = 4.0 + throw_speed = 2 + throw_range = 10 + force = 5.0 + flags = CONDUCT | USEDELAY + slot_flags = 0 + origin_tech = "combat=8;materials=5" + fire_sound = 'sound/effects/bang.ogg' + + release_force = 15 + throw_distance = 30 + var/max_rockets = 1 + var/list/rockets = new/list() + +/obj/item/weapon/gun/launcher/rocket/examine(mob/user) + if(!..(user, 2)) + return + user << "\blue [rockets.len] / [max_rockets] rockets." + +/obj/item/weapon/gun/launcher/rocket/attackby(obj/item/I as obj, mob/user as mob) + if(istype(I, /obj/item/ammo_casing/rocket)) + if(rockets.len < max_rockets) + user.drop_item() + I.loc = src + rockets += I + user << "\blue You put the rocket in [src]." + user << "\blue [rockets.len] / [max_rockets] rockets." + else + usr << "\red [src] cannot hold more rockets." + +/obj/item/weapon/gun/launcher/rocket/consume_next_projectile() + if(rockets.len) + var/obj/item/ammo_casing/rocket/I = rockets[1] + var/obj/item/missile/M = new (src) + M.primed = 1 + rockets -= I + return M + return null + +/obj/item/weapon/gun/launcher/rocket/handle_post_fire(mob/user, atom/target) + message_admins("[key_name_admin(user)] fired a rocket from a rocket launcher ([src.name]) at [target].") + log_game("[key_name_admin(user)] used a rocket launcher ([src.name]) at [target].") + ..() diff --git a/code/modules/projectiles/guns/launcher/syringe_gun.dm b/code/modules/projectiles/guns/launcher/syringe_gun.dm new file mode 100644 index 00000000000..75c015d579e --- /dev/null +++ b/code/modules/projectiles/guns/launcher/syringe_gun.dm @@ -0,0 +1,136 @@ +/obj/item/weapon/syringe_cartridge + name = "syringe gun cartridge" + desc = "An impact-triggered compressed gas cartridge that can be fitted to a syringe for rapid injection." + icon = 'icons/obj/ammo.dmi' + icon_state = "syringe-cartridge" + var/icon_flight = "syringe-cartridge-flight" //so it doesn't look so weird when shot + matter = list("metal" = 125, "glass" = 375) + flags = CONDUCT + slot_flags = SLOT_BELT + throwforce = 3 + force = 3 + w_class = 1 + var/obj/item/weapon/reagent_containers/syringe/syringe + +/obj/item/weapon/syringe_cartridge/update_icon() + underlays.Cut() + if(syringe) + underlays += image(syringe.icon, src, syringe.icon_state) + underlays += syringe.filling + +/obj/item/weapon/syringe_cartridge/attackby(obj/item/I, mob/user) + if(istype(I, /obj/item/weapon/reagent_containers/syringe)) + syringe = I + user << "You carefully insert [syringe] into [src]." + user.remove_from_mob(syringe) + syringe.loc = src + sharp = 1 + name = "syringe dart" + update_icon() + +/obj/item/weapon/syringe_cartridge/attack_self(mob/user) + if(syringe) + user << "You remove [syringe] from [src]." + user.put_in_hands(syringe) + syringe = null + sharp = initial(sharp) + name = initial(name) + update_icon() + +/obj/item/weapon/syringe_cartridge/proc/prime() + //the icon state will revert back when update_icon() is called from throw_impact() + icon_state = icon_flight + underlays.Cut() + +/obj/item/weapon/syringe_cartridge/throw_impact(atom/hit_atom, var/speed) + ..() //handles embedding for us. Should have a decent chance if thrown fast enough + if(syringe) + //check speed to see if we hit hard enough to trigger the rapid injection + //incidentally, this means syringe_cartridges can be used with the pneumatic launcher + if(speed >= 10 && isliving(hit_atom)) + var/mob/living/L = hit_atom + //unfortuately we don't know where the dart will actually hit, since that's done by the parent. + if(L.can_inject()) + if(syringe.reagents) + syringe.reagents.trans_to(L, 15) + + syringe.break_syringe(iscarbon(hit_atom)? hit_atom : null) + syringe.update_icon() + + icon_state = initial(icon_state) //reset icon state + update_icon() + +/obj/item/weapon/gun/launcher/syringe + name = "syringe gun" + desc = "A spring loaded rifle designed to fit syringes, designed to incapacitate unruly patients from a distance." + icon_state = "syringegun" + item_state = "syringegun" + w_class = 3 + force = 7 + matter = list("metal" = 2000) + slot_flags = SLOT_BELT + + fire_sound = 'sound/weapons/empty.ogg' + fire_sound_text = "a metallic thunk" + recoil = 0 + release_force = 10 + throw_distance = 10 + + var/list/darts = list() + var/max_darts = 1 + var/obj/item/weapon/syringe_cartridge/next + +/obj/item/weapon/gun/launcher/syringe/consume_next_projectile() + if(next) + next.prime() + return next + return null + +/obj/item/weapon/gun/launcher/syringe/handle_post_fire() + ..() + darts -= next + next = null + +/obj/item/weapon/gun/launcher/syringe/attack_self(mob/living/user as mob) + if(next) + user.visible_message("[user] unlatches and carefully relaxes the bolt on [src].", "You unlatch and carefully relax the bolt on [src], unloading the spring.") + next = null + else if(darts.len) + playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1) + user.visible_message("[user] draws back the bolt on [src], clicking it into place.", "You draw back the bolt on the [src], loading the spring!") + next = darts[1] + add_fingerprint(user) + +/obj/item/weapon/gun/launcher/syringe/attack_hand(mob/living/user as mob) + if(user.get_inactive_hand() == src) + if(!darts.len) + user << "[src] is empty." + return + if(next) + user << "[src]'s cover is locked shut." + return + var/obj/item/weapon/syringe_cartridge/C = darts[1] + darts -= C + user.put_in_hands(C) + user.visible_message("[user] removes \a [C] from [src].", "You remove \a [C] from [src].") + else + ..() + +/obj/item/weapon/gun/launcher/syringe/attackby(var/obj/item/A as obj, mob/user as mob) + if(istype(A, /obj/item/weapon/syringe_cartridge)) + var/obj/item/weapon/syringe_cartridge/C = A + if(darts.len >= max_darts) + user << "[src] is full!" + return + user.remove_from_mob(C) + C.loc = src + darts += C //add to the end + user.visible_message("[user] inserts \a [C] into [src].", "You insert \a [C] into [src].") + else + ..() + +/obj/item/weapon/gun/launcher/syringe/rapid + name = "syringe gun revolver" + desc = "A modification of the syringe gun design, using a rotating cylinder to store up to five syringes. The spring still needs to be drawn between shots." + icon_state = "rapidsyringegun" + max_darts = 5 diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm index f096b819c89..944a9fe99fd 100644 --- a/code/modules/projectiles/guns/projectile.dm +++ b/code/modules/projectiles/guns/projectile.dm @@ -1,119 +1,205 @@ -#define SPEEDLOADER 0 -#define FROM_BOX 1 -#define MAGAZINE 2 +#define HOLD_CASINGS 0 //do not do anything after firing. Manual action, like pump shotguns, or guns that want to define custom behaviour +#define EJECT_CASINGS 1 //drop spent casings on the ground after firing +#define CYCLE_CASINGS 2 //experimental: cycle casings, like a revolver. Also works for multibarrelled guns /obj/item/weapon/gun/projectile - name = "revolver" - desc = "A classic revolver. Uses 357 ammo" + name = "gun" + desc = "A gun that fires bullets." icon_state = "revolver" - caliber = "357" origin_tech = "combat=2;materials=2" - w_class = 3.0 + w_class = 3 matter = list("metal" = 1000) recoil = 1 - var/ammo_type = "/obj/item/ammo_casing/a357" - var/list/loaded = list() - var/max_shells = 7 - var/load_method = SPEEDLOADER //0 = Single shells or quick loader, 1 = box, 2 = magazine - var/obj/item/ammo_magazine/empty_mag = null + + var/caliber = "357" //determines which casings will fit + var/handle_casings = EJECT_CASINGS //determines how spent casings should be handled + var/load_method = SINGLE_CASING|SPEEDLOADER //1 = Single shells, 2 = box or quick loader, 3 = magazine + var/obj/item/ammo_casing/chambered = null + //For SINGLE_CASING or SPEEDLOADER guns + var/max_shells = 0 //the number of casings that will fit inside + var/ammo_type = null //the type of ammo that the gun comes preloaded with + var/list/loaded = list() //stored ammo + + //For MAGAZINE guns + var/magazine_type = null //the type of magazine that the gun comes preloaded with + var/obj/item/ammo_magazine/ammo_magazine = null //stored magazine + var/auto_eject = 0 //if the magazine should automatically eject itself when empty. + var/auto_eject_sound = null + //TODO generalize ammo icon states for guns + //var/magazine_states = 0 + //var/list/icon_keys = list() //keys + //var/list/ammo_states = list() //values /obj/item/weapon/gun/projectile/New() ..() - for(var/i = 1, i <= max_shells, i++) - loaded += new ammo_type(src) + if(ispath(ammo_type) && (load_method & (SINGLE_CASING|SPEEDLOADER))) + for(var/i in 1 to max_shells) + loaded += new ammo_type(src) + if(ispath(magazine_type) && (load_method & MAGAZINE)) + ammo_magazine = new magazine_type(src) update_icon() - return + +/obj/item/weapon/gun/projectile/consume_next_projectile() + //get the next casing + if(loaded.len) + chambered = loaded[1] //load next casing. + if(handle_casings != HOLD_CASINGS) + loaded -= chambered + else if(ammo_magazine && ammo_magazine.stored_ammo.len) + chambered = ammo_magazine.stored_ammo[1] + if(handle_casings != HOLD_CASINGS) + ammo_magazine.stored_ammo -= chambered + + if (chambered) + return chambered.BB + return null + +/obj/item/weapon/gun/projectile/handle_post_fire() + ..() + if(chambered) + chambered.expend() + process_chambered() + +/obj/item/weapon/gun/projectile/handle_click_empty() + ..() + process_chambered() + +/obj/item/weapon/gun/projectile/proc/process_chambered() + if (!chambered) return + + switch(handle_casings) + if(EJECT_CASINGS) //eject casing onto ground. + chambered.loc = get_turf(src) + if(CYCLE_CASINGS) //cycle the casing back to the end. + if(ammo_magazine) + ammo_magazine.stored_ammo += chambered + else + loaded += chambered + + if(handle_casings != HOLD_CASINGS) + chambered = null -/obj/item/weapon/gun/projectile/load_into_chamber() - if(in_chamber) - return 1 //{R} +//Attempts to load A into src, depending on the type of thing being loaded and the load_method +//Maybe this should be broken up into separate procs for each load method? +/obj/item/weapon/gun/projectile/proc/load_ammo(var/obj/item/A, mob/user) + if(istype(A, /obj/item/ammo_magazine)) + var/obj/item/ammo_magazine/AM = A + if(!(load_method & AM.mag_type) || caliber != AM.caliber) + return //incompatible - if(!loaded.len) - return 0 - var/obj/item/ammo_casing/AC = loaded[1] //load next casing. - loaded -= AC //Remove casing from loaded list. - if(isnull(AC) || !istype(AC)) - return 0 - AC.loc = get_turf(src) //Eject casing onto ground. - if(AC.BB) - in_chamber = AC.BB //Load projectile into chamber. - AC.BB.loc = src //Set projectile loc to gun. - return 1 - return 0 + switch(AM.mag_type) + if(MAGAZINE) + if(ammo_magazine) + user << "[src] already has a magazine loaded." //already a magazine here + return + user.remove_from_mob(AM) + AM.loc = src + ammo_magazine = AM + user.visible_message("[user] inserts [AM] into [src].", "You insert [AM] into [src].") + playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1) + if(SPEEDLOADER) + if(loaded.len >= max_shells) + user << "[src] is full!" + return + var/count = 0 + for(var/obj/item/ammo_casing/C in AM.stored_ammo) + if(loaded.len >= max_shells) + break + if(C.caliber == caliber) + C.loc = src + loaded += C + AM.stored_ammo -= C //should probably go inside an ammo_magazine proc, but I guess less proc calls this way... + count++ + if(count) + user.visible_message("[user] reloads [src].", "You load [count] round\s into [src].") + playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1) + AM.update_icon() + else if(istype(A, /obj/item/ammo_casing)) + var/obj/item/ammo_casing/C = A + if(!(load_method & SINGLE_CASING) || caliber != C.caliber) + return //incompatible + if(loaded.len >= max_shells) + user << "[src] is full." + return + user.remove_from_mob(C) + C.loc = src + loaded.Insert(1, C) //add to the head of the list + user.visible_message("[user] inserts \a [C] into [src].", "You insert \a [C] into [src].") + playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1) + + update_icon() + +//attempts to unload src. If allow_dump is set to 0, the speedloader unloading method will be disabled +/obj/item/weapon/gun/projectile/proc/unload_ammo(mob/user, var/allow_dump=1) + if(ammo_magazine) + user.put_in_hands(ammo_magazine) + user.visible_message("[user] removes [ammo_magazine] from [src].", "You remove [ammo_magazine] from [src].") + playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1) + ammo_magazine.update_icon() + ammo_magazine = null + else if(loaded.len) + //presumably, if it can be speed-loaded, it can be speed-unloaded. + if(allow_dump && (load_method & SPEEDLOADER)) + var/count = 0 + var/turf/T = get_turf(user) + if(T) + for(var/obj/item/ammo_casing/C in loaded) + C.loc = T + count++ + loaded.Cut() + if(count) + user.visible_message("[user] unloads [src].", "You unload [count] round\s from [src].") + else if(load_method & SINGLE_CASING) + var/obj/item/ammo_casing/C = loaded[loaded.len] + loaded.len-- + user.put_in_hands(C) + user.visible_message("[user] removes \a [C] from [src].", "You remove \a [C] from [src].") + else + user << "[src] is empty." + update_icon() /obj/item/weapon/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob) - - var/num_loaded = 0 - if(istype(A, /obj/item/ammo_magazine)) - if((load_method == MAGAZINE) && loaded.len) return - var/obj/item/ammo_magazine/AM = A - if(AM.stored_ammo.len <= 0) - user << "The magazine is empty!" - return - for(var/obj/item/ammo_casing/AC in AM.stored_ammo) - if(loaded.len >= max_shells) - break - if(AC.caliber == caliber && loaded.len < max_shells) - AC.loc = src - AM.stored_ammo -= AC - loaded += AC - num_loaded++ - if(load_method == MAGAZINE) - user.remove_from_mob(AM) - empty_mag = AM - empty_mag.loc = src - if(istype(A, /obj/item/ammo_casing) && load_method == SPEEDLOADER) - var/obj/item/ammo_casing/AC = A - if(AC.caliber == caliber && loaded.len < max_shells) - user.drop_item() - AC.loc = src - loaded += AC - num_loaded++ - if(num_loaded) - user << "\blue You load [num_loaded] shell\s into the gun!" - A.update_icon() - update_icon() - return + load_ammo(A, user) /obj/item/weapon/gun/projectile/attack_self(mob/user as mob) - if (target) - return ..() - if (loaded.len) - if (load_method == SPEEDLOADER) - var/obj/item/ammo_casing/AC = loaded[1] - loaded -= AC - AC.loc = get_turf(src) //Eject casing onto ground. - user << "\blue You unload shell from \the [src]!" - if (load_method == MAGAZINE) - var/obj/item/ammo_magazine/AM = empty_mag - for (var/obj/item/ammo_casing/AC in loaded) - AM.stored_ammo += AC - loaded -= AC - AM.loc = get_turf(src) - empty_mag = null - update_icon() - AM.update_icon() - user << "\blue You unload magazine from \the [src]!" + unload_ammo(user) + +/obj/item/weapon/gun/projectile/attack_hand(mob/user as mob) + if(user.get_inactive_hand() == src) + unload_ammo(user, allow_dump=0) else - user << "\red Nothing loaded in \the [src]!" - + return ..() +/obj/item/weapon/gun/projectile/afterattack(atom/A, mob/living/user) + ..() + if(auto_eject && ammo_magazine && ammo_magazine.stored_ammo && !ammo_magazine.stored_ammo.len) + ammo_magazine.loc = get_turf(src.loc) + user.visible_message( + "[ammo_magazine] falls out and clatters on the floor!", + "[ammo_magazine] falls out and clatters on the floor!" + ) + if(auto_eject_sound) + playsound(user, auto_eject_sound, 40, 1) + ammo_magazine.update_icon() + ammo_magazine = null + update_icon() //make sure to do this after unsetting ammo_magazine /obj/item/weapon/gun/projectile/examine(mob/user) ..(user) user << "Has [getAmmo()] round\s remaining." -// if(in_chamber && !loaded.len) -// user << "However, it has a chambered round." -// if(in_chamber && loaded.len) -// user << "It also has a chambered round." {R} + if(ammo_magazine) + user << "It has \a [ammo_magazine] loaded." return /obj/item/weapon/gun/projectile/proc/getAmmo() var/bullets = 0 - for(var/obj/item/ammo_casing/AC in loaded) - if(istype(AC)) - bullets += 1 + if(loaded) + bullets += loaded.len + if(ammo_magazine && ammo_magazine.stored_ammo) + bullets += ammo_magazine.stored_ammo.len + if(chambered) + bullets += 1 return bullets diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index ee0d8a6427d..e331482d97f 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -2,71 +2,111 @@ name = "submachine gun" desc = "A lightweight, fast firing gun. Uses 9mm rounds." icon_state = "saber" //ugly - w_class = 3.0 - max_shells = 18 + w_class = 3 + load_method = SPEEDLOADER //yup. until someone sprites a magazine for it. + max_shells = 22 caliber = "9mm" origin_tech = "combat=4;materials=2" - ammo_type = "/obj/item/ammo_casing/c9mm" - automatic = 1 - + slot_flags = SLOT_BELT + ammo_type = /obj/item/ammo_casing/c9mm + multi_aim = 1 fire_delay = 0 - isHandgun() - return 0 - - /obj/item/weapon/gun/projectile/automatic/mini_uzi name = "\improper Uzi" desc = "A lightweight, fast firing gun, for when you want someone dead. Uses .45 rounds." icon_state = "mini-uzi" - w_class = 3.0 - max_shells = 16 + w_class = 3 + load_method = SPEEDLOADER //yup. until someone sprites a magazine for it. + max_shells = 15 caliber = ".45" origin_tech = "combat=5;materials=2;syndicate=8" - ammo_type = "/obj/item/ammo_casing/c45" - - isHandgun() - return 1 - + ammo_type = /obj/item/ammo_casing/c45 /obj/item/weapon/gun/projectile/automatic/c20r name = "\improper C-20r SMG" - desc = "A lightweight, fast firing gun, for when you REALLY need someone dead. Uses 12mm rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp" + desc = "A lightweight, fast firing gun, for when you REALLY need someone dead. Uses 12mm pistol rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp" icon_state = "c20r" item_state = "c20r" - w_class = 3.0 - max_shells = 20 + w_class = 3 + force = 10 caliber = "12mm" origin_tech = "combat=5;materials=2;syndicate=8" - ammo_type = "/obj/item/ammo_casing/a12mm" + slot_flags = SLOT_BELT|SLOT_BACK fire_sound = 'sound/weapons/Gunshot_smg.ogg' - load_method = 2 + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/a12mm + auto_eject = 1 + auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg' +/obj/item/weapon/gun/projectile/automatic/c20r/update_icon() + ..() + if(ammo_magazine) + icon_state = "c20r-[round(ammo_magazine.stored_ammo.len,4)]" + else + icon_state = "c20r" + return - New() - ..() - empty_mag = new /obj/item/ammo_magazine/a12mm/empty(src) - update_icon() - return +/obj/item/weapon/gun/projectile/automatic/wt550 + name = "\improper W-T 550 Saber" + desc = "A cheap, mass produced Ward-Takahashi PDW. Uses 9mm rounds." + icon_state = "wt550" + w_class = 3.0 + caliber = "9mm" + origin_tech = "combat=5;materials=2" + slot_flags = SLOT_BELT + ammo_type = "/obj/item/ammo_casing/c9mmr" + fire_sound = 'sound/weapons/Gunshot_smg.ogg' + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/mc9mmt/rubber +/obj/item/weapon/gun/projectile/automatic/wt550/update_icon() + ..() + if(ammo_magazine) + icon_state = "wt550-[round(ammo_magazine.stored_ammo.len,4)]" + else + icon_state = "wt550" + return - afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) - ..() - if(!loaded.len && empty_mag) - empty_mag.loc = get_turf(src.loc) - empty_mag = null - playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) - update_icon() - return +/obj/item/weapon/gun/projectile/automatic/z8 + name = "\improper Z8 Bulldog" + desc = "An older model bullpup carbine, made by the now defunct Zendai Foundries. Uses armor piercing 5.56mm rounds. Makes you feel like a space marine when you hold it." + icon_state = "carbine" + item_state = "shotgun" + w_class = 4 + force = 10 + caliber = "a556" + origin_tech = "combat=8;materials=3" + ammo_type = "/obj/item/ammo_casing/a556" + fire_sound = 'sound/weapons/Gunshot.ogg' + slot_flags = SLOT_BACK + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/a556 +/obj/item/weapon/gun/projectile/automatic/z8/update_icon() + ..() + if(ammo_magazine) + icon_state = "carbine-[round(ammo_magazine.stored_ammo.len,2)]" + else + icon_state = "carbine" + return - update_icon() - ..() - if(empty_mag) - icon_state = "c20r-[round(loaded.len,4)]" - else - icon_state = "c20r" - return +/obj/item/weapon/gun/projectile/automatic/sts35 + name = "\improper STS-35 automatic rifle" + desc = "A durable, rugged looking automatic weapon of a make popular on the frontier. Uses 7.62mm rounds. It is unmarked." + icon_state = "assltrifle" + item_state = "shotgun" + w_class = 4 + force = 10 + caliber = "a762" + origin_tech = "combat=6;materials=1;syndicate=4" + slot_flags = SLOT_BACK + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/c762 + +/obj/item/weapon/gun/projectile/automatic/sts35/update_icon() + ..() + icon_state = (ammo_magazine)? "assltrifle" : "assltrifle-noclip" /obj/item/weapon/gun/projectile/automatic/l6_saw name = "\improper L6 SAW" @@ -74,74 +114,39 @@ icon_state = "l6closed100" item_state = "l6closedmag" w_class = 4 + force = 10 slot_flags = 0 max_shells = 50 caliber = "a762" - origin_tech = "combat=5;materials=1;syndicate=2" + origin_tech = "combat=6;materials=1;syndicate=2" + slot_flags = SLOT_BACK ammo_type = "/obj/item/ammo_casing/a762" fire_sound = 'sound/weapons/Gunshot_smg.ogg' - load_method = 2 + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/a762 var/cover_open = 0 - var/mag_inserted = 1 - /obj/item/weapon/gun/projectile/automatic/l6_saw/attack_self(mob/user as mob) cover_open = !cover_open user << "You [cover_open ? "open" : "close"] [src]'s cover." update_icon() - /obj/item/weapon/gun/projectile/automatic/l6_saw/update_icon() - icon_state = "l6[cover_open ? "open" : "closed"][mag_inserted ? round(loaded.len, 25) : "-empty"]" + icon_state = "l6[cover_open ? "open" : "closed"][ammo_magazine ? round(ammo_magazine.stored_ammo.len, 25) : "-empty"]" - -/obj/item/weapon/gun/projectile/automatic/l6_saw/afterattack(atom/target as mob|obj|turf, mob/living/user as mob|obj, flag, params) //what I tried to do here is just add a check to see if the cover is open or not and add an icon_state change because I can't figure out how c-20rs do it with overlays +/obj/item/weapon/gun/projectile/automatic/l6_saw/special_check(mob/user) if(cover_open) - user << "[src]'s cover is open! Close it before firing!" - else - ..() - update_icon() + user << "[src]'s cover is open! Close it before firing!" + return 0 + return ..() - -/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_hand(mob/user as mob) - if(loc != user) - ..() - return //let them pick it up - if(!cover_open || (cover_open && !mag_inserted)) - ..() - else if(cover_open && mag_inserted) - //drop the mag - empty_mag = new /obj/item/ammo_magazine/a762(src) - empty_mag.stored_ammo = loaded - empty_mag.icon_state = "a762-[round(loaded.len, 10)]" - empty_mag.desc = "There are [loaded.len] shells left!" - empty_mag.loc = get_turf(src.loc) - user.put_in_hands(empty_mag) - empty_mag = null - mag_inserted = 0 - loaded = list() - update_icon() - user << "You remove the magazine from [src]." - - -/obj/item/weapon/gun/projectile/automatic/l6_saw/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/automatic/l6_saw/load_ammo(var/obj/item/A, mob/user) if(!cover_open) - user << "[src]'s cover is closed! You can't insert a new mag!" + user << "You need to open the cover to load [src]." return - else if(cover_open && mag_inserted) - user << "[src] already has a magazine inserted!" - return - else if(cover_open && !mag_inserted) - mag_inserted = 1 - user << "You insert the magazine!" - update_icon() ..() - -/* The thing I found with guns in ss13 is that they don't seem to simulate the rounds in the magazine in the gun. - Afaik, since projectile.dm features a revolver, this would make sense since the magazine is part of the gun. - However, it looks like subsequent guns that use removable magazines don't take that into account and just get - around simulating a removable magazine by adding the casings into the loaded list and spawning an empty magazine - when the gun is out of rounds. Which means you can't eject magazines with rounds in them. The below is a very - rough and poor attempt at making that happen. -Ausops */ - \ No newline at end of file +/obj/item/weapon/gun/projectile/automatic/l6_saw/unload_ammo(mob/user, var/allow_dump=1) + if(!cover_open) + return + ..() diff --git a/code/modules/projectiles/guns/projectile/dartgun.dm b/code/modules/projectiles/guns/projectile/dartgun.dm new file mode 100644 index 00000000000..4d90a0fef3c --- /dev/null +++ b/code/modules/projectiles/guns/projectile/dartgun.dm @@ -0,0 +1,202 @@ +/obj/item/projectile/bullet/chemdart + name = "dart" + icon_state = "dart" + damage = 5 + sharp = 1 + embed = 1 //the dart is shot fast enough to pierce space suits, so I guess splintering inside the target can be a thing. Should be rare due to low damage. + var/reagent_amount = 15 + kill_count = 15 //shorter range + +/obj/item/projectile/bullet/chemdart/New() + reagents = new/datum/reagents(reagent_amount) + reagents.my_atom = src + +/obj/item/projectile/bullet/chemdart/on_hit(var/atom/target, var/blocked = 0, var/def_zone = null) + if(blocked < 2 && isliving(target)) + var/mob/living/L = target + if(L.can_inject(target_zone=def_zone)) + reagents.trans_to(L, reagent_amount) + +/obj/item/ammo_casing/chemdart + name = "chemical dart" + desc = "A small hardened, hollow dart." + icon_state = "dart" + caliber = "dart" + projectile_type = /obj/item/projectile/bullet/chemdart + +/obj/item/ammo_casing/chemdart/expend() + del(src) + +/obj/item/ammo_magazine/chemdart + name = "dart cartridge" + desc = "A rack of hollow darts." + icon_state = "darts" + item_state = "rcdammo" + origin_tech = "materials=2" + mag_type = MAGAZINE + caliber = "dart" + ammo_type = /obj/item/ammo_casing/chemdart + max_ammo = 5 + multiple_sprites = 1 + +/obj/item/weapon/gun/projectile/dartgun + name = "dart gun" + desc = "A small gas-powered dartgun, capable of delivering chemical cocktails swiftly across short distances." + icon_state = "dartgun-empty" + + caliber = "dart" + fire_sound = 'sound/weapons/empty.ogg' + fire_sound_text = "a metallic click" + recoil = 0 + silenced = 1 + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/chemdart + auto_eject = 0 + + var/list/beakers = list() //All containers inside the gun. + var/list/mixing = list() //Containers being used for mixing. + var/max_beakers = 3 + var/dart_reagent_amount = 15 + var/container_type = /obj/item/weapon/reagent_containers/glass/beaker + var/list/starting_chems = null + +/obj/item/weapon/gun/projectile/dartgun/dartgun/New() + ..() + if(starting_chems) + for(var/chem in starting_chems) + var/obj/B = new container_type(src) + B.reagents.add_reagent(chem, 60) + beakers += B + update_icon() + +/obj/item/weapon/gun/projectile/dartgun/update_icon() + if(!ammo_magazine) + icon_state = "dartgun-empty" + return 1 + + if(!ammo_magazine.stored_ammo || ammo_magazine.stored_ammo.len) + icon_state = "dartgun-0" + else if(ammo_magazine.stored_ammo.len > 5) + icon_state = "dartgun-5" + else + icon_state = "dartgun-[ammo_magazine.stored_ammo.len]" + return 1 + +/obj/item/weapon/gun/projectile/dartgun/consume_next_projectile() + . = ..() + var/obj/item/projectile/bullet/chemdart/dart = . + if(istype(dart)) + fill_dart(dart) + +/obj/item/weapon/gun/projectile/dartgun/examine(mob/user) + //update_icon() + //if (!..(user, 2)) + // return + ..() + if (beakers.len) + user << "\blue [src] contains:" + for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers) + if(B.reagents && B.reagents.reagent_list.len) + for(var/datum/reagent/R in B.reagents.reagent_list) + user << "\blue [R.volume] units of [R.name]" + +/obj/item/weapon/gun/projectile/dartgun/attackby(obj/item/I as obj, mob/user as mob) + if(istype(I, /obj/item/weapon/reagent_containers/glass)) + if(!istype(I, container_type)) + user << "\blue [I] doesn't seem to fit into [src]." + return + if(beakers.len >= max_beakers) + user << "\blue [src] already has [max_beakers] beakers in it - another one isn't going to fit!" + return + var/obj/item/weapon/reagent_containers/glass/beaker/B = I + user.drop_item() + B.loc = src + beakers += B + user << "\blue You slot [B] into [src]." + src.updateUsrDialog() + return 1 + ..() + +//fills the given dart with reagents +/obj/item/weapon/gun/projectile/dartgun/proc/fill_dart(var/obj/item/projectile/bullet/chemdart/dart) + if(mixing.len) + var/mix_amount = dart.reagent_amount/mixing.len + for(var/obj/item/weapon/reagent_containers/glass/beaker/B in mixing) + B.reagents.trans_to(dart, mix_amount) + +/obj/item/weapon/gun/projectile/dartgun/attack_self(mob/user) + user.set_machine(src) + var/dat = "[src] mixing control:

    " + + if (beakers.len) + var/i = 1 + for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers) + dat += "Beaker [i] contains: " + if(B.reagents && B.reagents.reagent_list.len) + for(var/datum/reagent/R in B.reagents.reagent_list) + dat += "
    [R.volume] units of [R.name], " + if (check_beaker_mixing(B)) + dat += text("Mixing ") + else + dat += text("Not mixing ") + else + dat += "nothing." + dat += " \[Eject\]
    " + i++ + else + dat += "There are no beakers inserted!

    " + + if(ammo_magazine) + if(ammo_magazine.stored_ammo && ammo_magazine.stored_ammo.len) + dat += "The dart cartridge has [ammo_magazine.stored_ammo.len] shots remaining." + else + dat += "The dart cartridge is empty!" + dat += " \[Eject\]" + + user << browse(dat, "window=dartgun") + onclose(user, "dartgun", src) + +/obj/item/weapon/gun/projectile/dartgun/proc/check_beaker_mixing(var/obj/item/B) + if(!mixing || !beakers) + return 0 + for(var/obj/item/M in mixing) + if(M == B) + return 1 + return 0 + +/obj/item/weapon/gun/projectile/dartgun/Topic(href, href_list) + src.add_fingerprint(usr) + if(href_list["stop_mix"]) + var/index = text2num(href_list["stop_mix"]) + if(index <= beakers.len) + for(var/obj/item/M in mixing) + if(M == beakers[index]) + mixing -= M + break + else if (href_list["mix"]) + var/index = text2num(href_list["mix"]) + if(index <= beakers.len) + mixing += beakers[index] + else if (href_list["eject"]) + var/index = text2num(href_list["eject"]) + if(index <= beakers.len) + if(beakers[index]) + var/obj/item/weapon/reagent_containers/glass/beaker/B = beakers[index] + usr << "You remove [B] from [src]." + mixing -= B + beakers -= B + B.loc = get_turf(src) + else if (href_list["eject_cart"]) + unload_ammo(usr) + src.updateUsrDialog() + return + +/obj/item/weapon/gun/projectile/dartgun/vox + name = "alien dart gun" + desc = "A small gas-powered dartgun, fitted for nonhuman hands." + +/obj/item/weapon/gun/projectile/dartgun/vox/medical + starting_chems = list("kelotane","bicaridine","anti_toxin") + +/obj/item/weapon/gun/projectile/dartgun/vox/raider + starting_chems = list("space_drugs","stoxin","impedrezene") \ No newline at end of file diff --git a/code/modules/projectiles/guns/projectile/launcher.dm b/code/modules/projectiles/guns/projectile/launcher.dm deleted file mode 100644 index 6626d809cd2..00000000000 --- a/code/modules/projectiles/guns/projectile/launcher.dm +++ /dev/null @@ -1,89 +0,0 @@ -/obj/item/weapon/gun/launcher - name = "launcher" - desc = "A device that launches things." - icon = 'icons/obj/weapons.dmi' - w_class = 5.0 - flags = CONDUCT - slot_flags = SLOT_BACK - - var/release_force = 0 - var/fire_sound_text = "a launcher firing" - -//Check if we're drawing and if the bow is loaded. -/obj/item/weapon/gun/launcher/load_into_chamber() - return (!isnull(in_chamber)) - -//This should not fit in a combat belt or holster. -/obj/item/weapon/gun/launcher/isHandgun() - return 0 - -//Launchers are mechanical, no other impact. -/obj/item/weapon/gun/launcher/emp_act(severity) - return - -//This normally uses a proc on projectiles and our ammo is not strictly speaking a projectile. -/obj/item/weapon/gun/launcher/can_hit(var/mob/living/target as mob, var/mob/living/user as mob) - return - -//Override this to avoid a runtime with suicide handling. -/obj/item/weapon/gun/launcher/attack(mob/living/M as mob, mob/living/user as mob, def_zone) - if (M == user && user.zone_sel.selecting == "mouth") - user << "\red Shooting yourself with \a [src] is pretty tricky. You can't seem to manage it." - return - ..() - -/obj/item/weapon/gun/launcher/proc/update_release_force() - return 0 - -/obj/item/weapon/gun/launcher/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0) - - if (!user.IsAdvancedToolUser()) - return 0 - - add_fingerprint(user) - - //Make sure target turfs both exist. - var/turf/curloc = get_turf(user) - var/turf/targloc = get_turf(target) - if (!istype(targloc) || !istype(curloc)) - return 0 - - if(!special_check(user)) - return 0 - - if (!ready_to_fire()) - if (world.time % 3) //to prevent spam - user << "[src] is not ready to fire again!" - return 0 - - if(!load_into_chamber()) //CHECK - return click_empty(user) - - if(!in_chamber) - return 0 - - update_release_force() - - playsound(user, fire_sound, 50, 1) - user.visible_message("[user] fires [src][reflex ? " by reflex":""]!", \ - "You fire [src][reflex ? "by reflex":""]!", \ - "You hear [fire_sound_text]!") - - in_chamber.loc = get_turf(user) - in_chamber.throw_at(target,10,release_force) - - sleep(1) - - in_chamber = null - - update_icon() - - if(user.hand) - user.update_inv_l_hand() - else - user.update_inv_r_hand() - - return 1 - -/obj/item/weapon/gun/launcher/attack_self(mob/living/user as mob) - return diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index b963924614e..b2eb804aecc 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -1,52 +1,85 @@ +/obj/item/weapon/gun/projectile/colt + name = "\improper Colt M1911" + desc = "A cheap Martian knock-off of a Colt M1911." + magazine_type = /obj/item/ammo_magazine/c45m + icon_state = "colt" + caliber = ".45" + origin_tech = "combat=2;materials=2" + load_method = MAGAZINE + +/obj/item/weapon/gun/projectile/colt/flash + name = "\improper Colt M1911 signal pistol" + desc = "A cheap Martian knock-off of a Colt M1911. Uses .45 signal flash rounds." + magazine_type = /obj/item/ammo_magazine/c45m/flash + +/obj/item/weapon/gun/projectile/colt/detective + desc = "A cheap Martian knock-off of a Colt M1911. Uses less-than-lethal .45 rounds." + magazine_type = /obj/item/ammo_magazine/c45m/rubber + +/obj/item/weapon/gun/projectile/colt/detective/verb/rename_gun() + set name = "Name Gun" + set category = "Object" + set desc = "Rename your gun. If you're the detective." + + var/mob/M = usr + if(!M.mind) return 0 + if(!M.mind.assigned_role == "Detective") + M << "You don't feel cool enough to name this gun, chump." + return 0 + + var/input = stripped_input(usr,"What do you want to name the gun?", ,"", MAX_NAME_LEN) + + if(src && input && !M.stat && in_range(M,src)) + name = input + M << "You name the gun [input]. Say hello to your new friend." + return 1 + +/obj/item/weapon/gun/projectile/sec + desc = "A Nanotrasen designed sidearm, found pretty much everywhere humans are. Uses less-than-lethal .45 rounds." + name = "\improper NT Mk58" + icon_state = "secguncomp" + magazine_type = /obj/item/ammo_magazine/c45m/rubber + caliber = ".45" + origin_tech = "combat=3;materials=2" + load_method = MAGAZINE + + +/obj/item/weapon/gun/projectile/sec/wood + desc = "A Nanotrasen designed sidearm, this one has a sweet wooden grip. Uses less-than-lethal .45 rounds." + name = "\improper Custom NT Mk58" + icon_state = "secgundark" + /obj/item/weapon/gun/projectile/silenced name = "silenced pistol" desc = "A small, quiet, easily concealable gun. Uses .45 rounds." icon_state = "silenced_pistol" - w_class = 3.0 - max_shells = 12 + w_class = 3 caliber = ".45" silenced = 1 origin_tech = "combat=2;materials=2;syndicate=8" - ammo_type = "/obj/item/ammo_casing/c45" - - + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/c45m /obj/item/weapon/gun/projectile/deagle name = "desert eagle" desc = "A robust handgun that uses .50 AE ammo" icon_state = "deagle" force = 14.0 - max_shells = 7 caliber = ".50" - ammo_type ="/obj/item/ammo_casing/a50" - load_method = 2 - New() - ..() - empty_mag = new /obj/item/ammo_magazine/a50/empty(src) - update_icon() - return - - - afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) - ..() - if(!loaded.len && empty_mag) - empty_mag.loc = get_turf(src.loc) - empty_mag = null - playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) - update_icon() - return + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/a50 + auto_eject = 1 /obj/item/weapon/gun/projectile/deagle/gold desc = "A gold plated gun folded over a million times by superior martian gunsmiths. Uses .50 AE ammo." icon_state = "deagleg" item_state = "deagleg" - - /obj/item/weapon/gun/projectile/deagle/camo desc = "A Deagle brand Deagle for operators operating operationally. Uses .50 AE ammo." icon_state = "deaglecamo" item_state = "deagleg" + auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg' @@ -59,57 +92,36 @@ fire_sound = 'sound/effects/Explosion1.ogg' origin_tech = "combat=3" ammo_type = "/obj/item/ammo_casing/a75" - load_method = 2 - New() - ..() - empty_mag = new /obj/item/ammo_magazine/a75/empty(src) - update_icon() - return + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/a75 + auto_eject = 1 + auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg' - - afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) - ..() - if(!loaded.len && empty_mag) - empty_mag.loc = get_turf(src.loc) - empty_mag = null - playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) - update_icon() - return - - update_icon() - ..() - if(empty_mag) - icon_state = "gyropistolloaded" - else - icon_state = "gyropistol" - return +/obj/item/weapon/gun/projectile/gyropistol/update_icon() + ..() + if(ammo_magazine) + icon_state = "gyropistolloaded" + else + icon_state = "gyropistol" /obj/item/weapon/gun/projectile/pistol name = "\improper Stechtkin pistol" desc = "A small, easily concealable gun. Uses 9mm rounds." icon_state = "pistol" w_class = 2 - max_shells = 8 caliber = "9mm" silenced = 0 origin_tech = "combat=2;materials=2;syndicate=2" - ammo_type = "/obj/item/ammo_casing/c9mm" - load_method = 2 + load_method = MAGAZINE + magazine_type = /obj/item/ammo_magazine/mc9mm -/obj/item/weapon/gun/projectile/pistol/New() - ..() - empty_mag = new /obj/item/ammo_magazine/mc9mm/empty(src) - return - -/obj/item/weapon/gun/projectile/pistol/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) - ..() - if(!loaded.len && empty_mag) - empty_mag.loc = get_turf(src.loc) - empty_mag = null - return +/obj/item/weapon/gun/projectile/pistol/flash + name = "\improper Stechtkin signal pistol" + desc = "A small, easily concealable gun. Uses 9mm signal flash rounds." + magazine_type = /obj/item/ammo_magazine/mc9mm/flash /obj/item/weapon/gun/projectile/pistol/attack_hand(mob/user as mob) - if(loc == user) + if(user.get_inactive_hand() == src) if(silenced) if(user.l_hand != src && user.r_hand != src) ..() @@ -122,7 +134,6 @@ return ..() - /obj/item/weapon/gun/projectile/pistol/attackby(obj/item/I as obj, mob/user as mob) if(istype(I, /obj/item/weapon/silencer)) if(user.l_hand != src && user.r_hand != src) //if we're not in his hands diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index f1eac3e8580..9bef0c40d34 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -1,184 +1,42 @@ -/obj/item/weapon/gun/projectile/detective +/obj/item/weapon/gun/projectile/revolver + name = "revolver" + desc = "A classic revolver. Uses .357 ammo" + icon_state = "revolver" + caliber = "357" + origin_tech = "combat=2;materials=2" + handle_casings = CYCLE_CASINGS + max_shells = 7 + ammo_type = /obj/item/ammo_casing/a357 + +/obj/item/weapon/gun/projectile/revolver/mateba + name = "mateba" + desc = "When you absolutely, positively need a 10mm hole in the other guy. Uses .357 ammo." //>10mm hole >.357 + icon_state = "mateba" + origin_tech = "combat=2;materials=2" + +/obj/item/weapon/gun/projectile/revolver/detective name = "revolver" desc = "A cheap Martian knock-off of a Smith & Wesson Model 10. Uses .38-Special rounds." icon_state = "detective" max_shells = 6 caliber = "38" origin_tech = "combat=2;materials=2" - ammo_type = "/obj/item/ammo_casing/c38" + ammo_type = /obj/item/ammo_casing/c38 +/obj/item/weapon/gun/projectile/revolver/detective/verb/rename_gun() + set name = "Name Gun" + set category = "Object" + set desc = "Click to rename your gun. If you're the detective." - special_check(var/mob/living/carbon/human/M) - if(caliber == initial(caliber)) - return 1 - if(prob(70 - (loaded.len * 10))) //minimum probability of 10, maximum of 60 - M << "[src] blows up in your face." - M.take_organ_damage(0,20) - M.drop_item() - del(src) - return 0 + var/mob/M = usr + if(!M.mind) return 0 + if(!M.mind.assigned_role == "Detective") + M << "You don't feel cool enough to name this gun, chump." + return 0 + + var/input = stripped_input(usr,"What do you want to name the gun?", ,"", MAX_NAME_LEN) + + if(src && input && !M.stat && in_range(M,src)) + name = input + M << "You name the gun [input]. Say hello to your new friend." return 1 - - verb/rename_gun() - set name = "Name Gun" - set category = "Object" - set desc = "Click to rename your gun. If you're the detective." - - var/mob/M = usr - if(!M.mind) return 0 - if(!M.mind.assigned_role == "Detective") - M << "You don't feel cool enough to name this gun, chump." - return 0 - - var/input = stripped_input(usr,"What do you want to name the gun?", ,"", MAX_NAME_LEN) - - if(src && input && !M.stat && in_range(M,src)) - name = input - M << "You name the gun [input]. Say hello to your new friend." - return 1 - - attackby(var/obj/item/A as obj, mob/user as mob) - ..() - if(istype(A, /obj/item/weapon/screwdriver)) - if(caliber == "38") - user << "You begin to reinforce the barrel of [src]." - if(loaded.len) - afterattack(user, user) //you know the drill - playsound(user, fire_sound, 50, 1) - user.visible_message("[src] goes off!", "[src] goes off in your face!") - return - if(do_after(user, 30)) - if(loaded.len) - user << "You can't modify it!" - return - caliber = "357" - desc = "The barrel and chamber assembly seems to have been modified." - user << "You reinforce the barrel of [src]! Now it will fire .357 rounds." - else if (caliber == "357") - user << "You begin to revert the modifications to [src]." - if(loaded.len) - afterattack(user, user) //and again - playsound(user, fire_sound, 50, 1) - user.visible_message("[src] goes off!", "[src] goes off in your face!") - return - if(do_after(user, 30)) - if(loaded.len) - user << "You can't modify it!" - return - caliber = "38" - desc = initial(desc) - user << "You remove the modifications on [src]! Now it will fire .38 rounds." - - -/obj/item/weapon/gun/projectile/detective/semiauto - name = "\improper Colt M1911" - desc = "A cheap Martian knock-off of a Colt M1911. Uses less-than-lethal .45 rounds." - icon_state = "colt" - max_shells = 7 - caliber = ".45" - ammo_type = "/obj/item/ammo_casing/c45r" - load_method = 2 - -/obj/item/weapon/gun/projectile/detective/semiauto/New() - ..() - empty_mag = new /obj/item/ammo_magazine/c45r/empty(src) - return - -/obj/item/weapon/gun/projectile/detective/semiauto/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) - ..() - if(!loaded.len && empty_mag) - empty_mag.loc = get_turf(src.loc) - empty_mag = null - user << "The Magazine falls out and clatters on the floor!" - return - - -/obj/item/weapon/gun/projectile/mateba - name = "mateba" - desc = "When you absolutely, positively need a 10mm hole in the other guy. Uses .357 ammo." //>10mm hole >.357 - icon_state = "mateba" - origin_tech = "combat=2;materials=2" - -// A gun to play Russian Roulette! -// You can spin the chamber to randomize the position of the bullet. - -/obj/item/weapon/gun/projectile/russian - name = "\improper Russian revolver" - desc = "A Russian made revolver. Uses .357 ammo. It has a single slot in it's chamber for a bullet." - max_shells = 6 - origin_tech = "combat=2;materials=2" - -/obj/item/weapon/gun/projectile/russian/New() - Spin() - update_icon() - -/obj/item/weapon/gun/projectile/russian/proc/Spin() - for(var/obj/item/ammo_casing/AC in loaded) - del(AC) - loaded = list() - var/random = rand(1, max_shells) - for(var/i = 1; i <= max_shells; i++) - if(i != random) - loaded += i // Basically null - else - loaded += new ammo_type(src) - - -/obj/item/weapon/gun/projectile/russian/attackby(var/obj/item/A as obj, mob/user as mob) - if(!A) return - - var/num_loaded = 0 - if(istype(A, /obj/item/ammo_magazine)) - - if((load_method == 2) && loaded.len) return - var/obj/item/ammo_magazine/AM = A - for(var/obj/item/ammo_casing/AC in AM.stored_ammo) - if(getAmmo() > 0 || loaded.len >= max_shells) - break - if(AC.caliber == caliber && loaded.len < max_shells) - AC.loc = src - AM.stored_ammo -= AC - loaded += AC - num_loaded++ - break - A.update_icon() - - if(num_loaded) - user.visible_message("[user] loads a single bullet into the revolver and spins the chamber.", "You load a single bullet into the chamber and spin it.") - else - user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") - if(getAmmo() > 0) - Spin() - update_icon() - return - -/obj/item/weapon/gun/projectile/russian/attack_self(mob/user as mob) - user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") - if(getAmmo() > 0) - Spin() - -/obj/item/weapon/gun/projectile/russian/attack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj) - if(!loaded.len) - user.visible_message("\red *click*", "\red *click*") - playsound(user, 'sound/weapons/empty.ogg', 100, 1) - return - - if(isliving(target) && isliving(user)) - if(target == user) - var/datum/organ/external/affecting = user.zone_sel.selecting - if(affecting == "head") - - var/obj/item/ammo_casing/AC = loaded[1] - if(!load_into_chamber()) - user.visible_message("\red *click*", "\red *click*") - playsound(user, 'sound/weapons/empty.ogg', 100, 1) - return - if(!in_chamber) - return - var/obj/item/projectile/P = new AC.projectile_type - playsound(user, fire_sound, 50, 1) - user.visible_message("[user.name] fires [src] at \his head!", "You fire [src] at your head!", "You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!") - if(!P.nodamage) - user.apply_damage(300, BRUTE, affecting, sharp=1) // You are dead, dead, dead. - return - ..() diff --git a/code/modules/projectiles/guns/projectile/rocket.dm b/code/modules/projectiles/guns/projectile/rocket.dm deleted file mode 100644 index 27fb15d5713..00000000000 --- a/code/modules/projectiles/guns/projectile/rocket.dm +++ /dev/null @@ -1,51 +0,0 @@ -/obj/item/weapon/gun/rocketlauncher - name = "rocket launcher" - desc = "MAGGOT." - icon_state = "rocket" - item_state = "rocket" - w_class = 4.0 - throw_speed = 2 - throw_range = 10 - force = 5.0 - flags = CONDUCT | USEDELAY - slot_flags = 0 - origin_tech = "combat=8;materials=5" - var/projectile = /obj/item/missile - var/missile_speed = 2 - var/missile_range = 30 - var/max_rockets = 1 - var/list/rockets = new/list() - -/obj/item/weapon/gun/rocketlauncher/examine(mob/user) - if(!..(user, 2)) - return - user << "\blue [rockets.len] / [max_rockets] rockets." - -/obj/item/weapon/gun/rocketlauncher/attackby(obj/item/I as obj, mob/user as mob) - if(istype(I, /obj/item/ammo_casing/rocket)) - if(rockets.len < max_rockets) - user.drop_item() - I.loc = src - rockets += I - user << "\blue You put the rocket in [src]." - user << "\blue [rockets.len] / [max_rockets] rockets." - else - usr << "\red [src] cannot hold more rockets." - -/obj/item/weapon/gun/rocketlauncher/can_fire() - return rockets.len - -/obj/item/weapon/gun/rocketlauncher/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0) - if(rockets.len) - var/obj/item/ammo_casing/rocket/I = rockets[1] - var/obj/item/missile/M = new projectile(user.loc) - playsound(user.loc, 'sound/effects/bang.ogg', 50, 1) - M.primed = 1 - M.throw_at(target, missile_range, missile_speed,user) - message_admins("[key_name_admin(user)] fired a rocket from a rocket launcher ([src.name]).") - log_game("[key_name_admin(user)] used a rocket launcher ([src.name]).") - rockets -= I - del(I) - return - else - usr << "\red [src] is empty." diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 6db93003753..225ebd46406 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -10,127 +10,79 @@ slot_flags = SLOT_BACK caliber = "shotgun" origin_tech = "combat=4;materials=2" - ammo_type = "/obj/item/ammo_casing/shotgun/beanbag" + load_method = SINGLE_CASING + ammo_type = /obj/item/ammo_casing/shotgun/beanbag + handle_casings = HOLD_CASINGS var/recentpump = 0 // to prevent spammage - var/pumped = 0 - var/obj/item/ammo_casing/current_shell = null - isHandgun() - return 0 +/obj/item/weapon/gun/projectile/shotgun/pump/consume_next_projectile() + if(chambered) + return chambered.BB + return null - load_into_chamber() - if(in_chamber) - return 1 - return 0 - - - attack_self(mob/living/user as mob) - if(recentpump) return +/obj/item/weapon/gun/projectile/shotgun/pump/attack_self(mob/living/user as mob) + if(world.time >= recentpump + 10) pump(user) - recentpump = 1 - spawn(10) - recentpump = 0 - return + recentpump = world.time +/obj/item/weapon/gun/projectile/shotgun/pump/proc/pump(mob/M as mob) + playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1) - proc/pump(mob/M as mob) - playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1) - pumped = 0 - if(current_shell)//We have a shell in the chamber - current_shell.loc = get_turf(src)//Eject casing - current_shell = null - if(in_chamber) - in_chamber = null - if(!loaded.len) return 0 + if(chambered)//We have a shell in the chamber + chambered.loc = get_turf(src)//Eject casing + chambered = null + + if(loaded.len) var/obj/item/ammo_casing/AC = loaded[1] //load next casing. loaded -= AC //Remove casing from loaded list. - current_shell = AC - if(AC.BB) - in_chamber = AC.BB //Load projectile into chamber. - update_icon() //I.E. fix the desc - return 1 + chambered = AC + + update_icon() /obj/item/weapon/gun/projectile/shotgun/pump/combat name = "combat shotgun" icon_state = "cshotgun" - max_shells = 8 origin_tech = "combat=5;materials=2" - ammo_type = "/obj/item/ammo_casing/shotgun" + max_shells = 8 + ammo_type = /obj/item/ammo_casing/shotgun + -//this is largely hacky and bad :( -Pete /obj/item/weapon/gun/projectile/shotgun/doublebarrel name = "double-barreled shotgun" desc = "A true classic." icon_state = "dshotgun" item_state = "shotgun" + //SPEEDLOADER because rapid unloading. + //In principle someone could make a speedloader for it, so it makes sense. + load_method = SINGLE_CASING|SPEEDLOADER + handle_casings = CYCLE_CASINGS max_shells = 2 - w_class = 4.0 + w_class = 4 force = 10 flags = CONDUCT slot_flags = SLOT_BACK caliber = "shotgun" origin_tech = "combat=3;materials=1" - ammo_type = "/obj/item/ammo_casing/shotgun/beanbag" + ammo_type = /obj/item/ammo_casing/shotgun/beanbag - New() - for(var/i = 1, i <= max_shells, i++) - loaded += new ammo_type(src) - - update_icon() - return - - load_into_chamber() -// if(in_chamber) -// return 1 {R} - if(!loaded.len) - return 0 - - var/obj/item/ammo_casing/AC = loaded[1] //load next casing. - loaded -= AC //Remove casing from loaded list. - AC.desc += " This one is spent." - - if(AC.BB) - in_chamber = AC.BB //Load projectile into chamber. - return 1 - return 0 - - attack_self(mob/living/user as mob) - if(!(locate(/obj/item/ammo_casing/shotgun) in src) && !loaded.len) - user << "\The [src] is empty." - return - - for(var/obj/item/ammo_casing/shotgun/shell in src) //This feels like a hack. //don't code at 3:30am kids!! - if(shell in loaded) - loaded -= shell - shell.loc = get_turf(src.loc) - - user << "You break \the [src]." - update_icon() - - attackby(var/obj/item/A as obj, mob/user as mob) - if(istype(A, /obj/item/ammo_casing) && !load_method) - var/obj/item/ammo_casing/AC = A - if(AC.caliber == caliber && (loaded.len < max_shells) && (contents.len < max_shells)) //forgive me father, for i have sinned - user.drop_item() - AC.loc = src - loaded += AC - user << "You load a shell into \the [src]!" - A.update_icon() - update_icon() - if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/melee/energy) || istype(A, /obj/item/weapon/pickaxe/plasmacutter)) - user << "You begin to shorten the barrel of \the [src]." - if(loaded.len) - afterattack(user, user) //will this work? - afterattack(user, user) //it will. we call it twice, for twice the FUN +//this is largely hacky and bad :( -Pete +/obj/item/weapon/gun/projectile/shotgun/doublebarrel/attackby(var/obj/item/A as obj, mob/user as mob) + if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/melee/energy) || istype(A, /obj/item/weapon/pickaxe/plasmacutter)) + user << "You begin to shorten the barrel of \the [src]." + if(loaded.len) + for(var/i in 1 to max_shells) + afterattack(user, user) //will this work? //it will. we call it twice, for twice the FUN playsound(user, fire_sound, 50, 1) - user.visible_message("The shotgun goes off!", "The shotgun goes off in your face!") - return - if(do_after(user, 30)) //SHIT IS STEALTHY EYYYYY - icon_state = "sawnshotgun" - w_class = 3.0 - item_state = "gun" - slot_flags &= ~SLOT_BACK //you can't sling it on your back - slot_flags |= SLOT_BELT //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally) - name = "sawn-off shotgun" - desc = "Omar's coming!" - user << "You shorten the barrel of \the [src]!" + user.visible_message("The shotgun goes off!", "The shotgun goes off in your face!") + return + if(do_after(user, 30)) //SHIT IS STEALTHY EYYYYY + icon_state = "sawnshotgun" + w_class = 3 + item_state = "gun" + slot_flags &= ~SLOT_BACK //you can't sling it on your back + slot_flags |= (SLOT_BELT|SLOT_HOLSTER) //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally) - or in a holster, why not. + name = "sawn-off shotgun" + desc = "Omar's coming!" + user << "You shorten the barrel of \the [src]!" + else + ..() \ No newline at end of file diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm new file mode 100644 index 00000000000..6c3be17c688 --- /dev/null +++ b/code/modules/projectiles/guns/projectile/sniper.dm @@ -0,0 +1,67 @@ +/obj/item/weapon/gun/projectile/heavysniper + name = "\improper PTRS-7 rifle" + desc = "A portable anti-armour rifle fitted with a scope. Originally designed to used against armoured exosuits, it is capable of punching through windows and non-reinforced walls with ease. Fires armor piercing 14.5mm shells." + icon_state = "heavysniper" + item_state = "shotgun" + w_class = 4 + force = 10 + slot_flags = SLOT_BACK + origin_tech = "combat=8;materials=2;syndicate=8" + caliber = "14.5mm" + recoil = 2 //extra kickback + //fire_sound = 'sound/weapons/sniper.ogg' + handle_casings = HOLD_CASINGS + load_method = SINGLE_CASING + max_shells = 1 + ammo_type = /obj/item/ammo_casing/a145 + //+2 accuracy over the LWAP because only one shot + accuracy = -1 + scoped_accuracy = 2 + var/bolt_open = 0 + +/obj/item/weapon/gun/projectile/heavysniper/update_icon() + if(bolt_open) + icon_state = "heavysniper-open" + else + icon_state = "heavysniper" + +/obj/item/weapon/gun/projectile/heavysniper/attack_self(mob/user as mob) + playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1) + bolt_open = !bolt_open + if(bolt_open) + if(chambered) + user << "You work the bolt open, ejecting [chambered]!" + chambered.loc = get_turf(src) + loaded -= chambered + chambered = null + else + user << "You work the bolt open." + else + user << "You work the bolt closed." + bolt_open = 0 + add_fingerprint(user) + update_icon() + +/obj/item/weapon/gun/projectile/heavysniper/special_check(mob/user) + if(bolt_open) + user << "You can't fire [src] while the bolt is open!" + return 0 + return ..() + +/obj/item/weapon/gun/projectile/heavysniper/load_ammo(var/obj/item/A, mob/user) + if(!bolt_open) + return + ..() + +/obj/item/weapon/gun/projectile/heavysniper/unload_ammo(mob/user, var/allow_dump=1) + if(!bolt_open) + return + ..() + +/obj/item/weapon/gun/projectile/heavysniper/verb/scope() + set category = "Object" + set name = "Use Scope" + set popup_menu = 1 + + toggle_scope(2.0) + diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 3b5ed8bd531..9b710409a1f 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -36,8 +36,10 @@ var/damage = 10 var/damage_type = BRUTE //BRUTE, BURN, TOX, OXY, CLONE are the only things that should be in here var/nodamage = 0 //Determines if the projectile will skip any damage inflictions - var/flag = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid - var/projectile_type = "/obj/item/projectile" + var/taser_effect = 0 //If set then the projectile will apply it's agony damage using stun_effect_act() to mobs it hits, and other damage will be ignored + var/check_armour = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid + var/projectile_type = /obj/item/projectile + var/penetrating = 0 //If greater than zero, the projectile will pass through dense objects as specified by on_penetrate() var/kill_count = 50 //This will de-increment every process(). When 0, it will delete the projectile. //Effects var/stun = 0 @@ -50,116 +52,212 @@ var/agony = 0 var/embed = 0 // whether or not the projectile can embed itself in the mob - proc/on_hit(var/atom/target, var/blocked = 0) - if(blocked >= 2) return 0//Full block - if(!isliving(target)) return 0 - if(isanimal(target)) return 0 - var/mob/living/L = target - L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, agony, blocked) // add in AGONY! +//TODO: make it so this is called more reliably, instead of sometimes by bullet_act() and sometimes not +/obj/item/projectile/proc/on_hit(var/atom/target, var/blocked = 0, var/def_zone = null) + if(blocked >= 2) return 0//Full block + if(!isliving(target)) return 0 + if(isanimal(target)) return 0 + var/mob/living/L = target + L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, agony, blocked) // add in AGONY! + return 1 + +//called when the projectile stops flying because it collided with something +/obj/item/projectile/proc/on_impact(var/atom/A) + return + +//Checks if the projectile is eligible for embedding. Not that it necessarily will. +/obj/item/projectile/proc/can_embed() + //embed must be enabled and damage type must be brute + if(!embed || damage_type != BRUTE) + return 0 + return 1 + +//return 1 if the projectile should be allowed to pass through after all, 0 if not. +/obj/item/projectile/proc/check_penetrate(var/atom/A) + return 1 + +/obj/item/projectile/proc/check_fire(atom/target as mob, var/mob/living/user as mob) //Checks if you can hit them or not. + check_trajectory(target, user, pass_flags, flags) + +//sets the click point of the projectile using mouse input params +/obj/item/projectile/proc/set_clickpoint(var/params) + var/list/mouse_control = params2list(params) + if(mouse_control["icon-x"]) + p_x = text2num(mouse_control["icon-x"]) + if(mouse_control["icon-y"]) + p_y = text2num(mouse_control["icon-y"]) + +//called to launch a projectile from a gun +/obj/item/projectile/proc/launch(atom/target, mob/user, obj/item/weapon/gun/launcher, var/target_zone, var/x_offset=0, var/y_offset=0) + var/turf/curloc = get_turf(user) + var/turf/targloc = get_turf(target) + if (!istype(targloc) || !istype(curloc)) return 1 - proc/check_fire(var/mob/living/target as mob, var/mob/living/user as mob) //Checks if you can hit them or not. - if(!istype(target) || !istype(user)) - return 0 - var/obj/item/projectile/test/in_chamber = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test.... - in_chamber.target = target - in_chamber.flags = flags //Set the flags... - in_chamber.pass_flags = pass_flags //And the pass flags to that of the real projectile... - in_chamber.firer = user - var/output = in_chamber.process() //Test it! - del(in_chamber) //No need for it anymore - return output //Send it back to the gun! + firer = user + def_zone = user.zone_sel.selecting - Bump(atom/A as mob|obj|turf|area) - if(A == firer) - loc = A.loc - return 0 //cannot shoot yourself + if(user == target) //Shooting yourself + user.bullet_act(src, target_zone) + on_impact(user) + del(src) + return 0 + if(targloc == curloc) //Shooting something in the same turf + target.bullet_act(src, target_zone) + on_impact(target) + del(src) + return 0 - if(bumped) return 0 - var/forcedodge = 0 // force the projectile to pass + original = target + loc = curloc + starting = curloc + current = curloc + yo = targloc.y - curloc.y + y_offset + xo = targloc.x - curloc.x + x_offset - bumped = 1 - if(firer && istype(A, /mob)) - var/mob/M = A - if(!istype(A, /mob/living)) - loc = A.loc - return 0// nope.avi + shot_from = launcher + silenced = launcher.silenced - var/distance = get_dist(starting,loc) - var/miss_modifier = -30 + spawn() + process() - if (istype(shot_from,/obj/item/weapon/gun)) //If you aim at someone beforehead, it'll hit more often. - var/obj/item/weapon/gun/daddy = shot_from //Kinda balanced by fact you need like 2 seconds to aim - if (daddy.target && original in daddy.target) //As opposed to no-delay pew pew - miss_modifier += -30 - def_zone = get_zone_with_miss_chance(def_zone, M, miss_modifier + 15*distance) + return 0 - if(!def_zone) - visible_message("\blue \The [src] misses [M] narrowly!") - forcedodge = -1 - else - if(silenced) - M << "\red You've been shot in the [parse_zone(def_zone)] by the [src.name]!" - else - visible_message("\red [A.name] is hit by the [src.name] in the [parse_zone(def_zone)]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter - if(istype(firer, /mob)) - M.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]" - firer.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]" - msg_admin_attack("[firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src] (JMP)") //BS12 EDIT ALG - else - M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a [src]" - msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a [src] (JMP)") //BS12 EDIT ALG +//Used to change the direction of the projectile in flight. +/obj/item/projectile/proc/redirect(var/new_x, var/new_y, var/atom/starting_loc, var/mob/new_firer=null) + original = locate(new_x, new_y, src.z) + starting = starting_loc + current = starting_loc + if(new_firer) + firer = src - if(A) - if (!forcedodge) - forcedodge = A.bullet_act(src, def_zone) // searches for return value - if(forcedodge == -1) // the bullet passes through a dense object! - bumped = 0 // reset bumped variable! - if(istype(A, /turf)) - loc = A - else - loc = A.loc - permutated.Add(A) - return 0 - if(istype(A,/turf)) - for(var/obj/O in A) - O.bullet_act(src) - for(var/mob/M in A) - M.bullet_act(src, def_zone) - density = 0 - invisibility = 101 - del(src) - return 1 + yo = new_y - starting_loc.y + xo = new_x - starting_loc.x +//Called when the projectile intercepts a mob. Returns 1 if the projectile hit the mob, 0 if it missed and should keep flying. +/obj/item/projectile/proc/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier) + //accuracy bonus from aiming + if (istype(shot_from, /obj/item/weapon/gun)) //If you aim at someone beforehead, it'll hit more often. + var/obj/item/weapon/gun/daddy = shot_from //Kinda balanced by fact you need like 2 seconds to aim + miss_modifier -= round(15*daddy.accuracy) + if (daddy.aim_targets && original in daddy.aim_targets) //As opposed to no-delay pew pew + miss_modifier += -30 - CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 + //roll to-hit + var/hit_zone = get_zone_with_miss_chance(def_zone, target_mob, max(miss_modifier + 15*(distance-2), 0)) + if(!hit_zone) + visible_message("\The [src] misses [target_mob] narrowly!") + return 0 - if(istype(mover, /obj/item/projectile)) - return prob(95) + //set def_zone, so if the projectile ends up hitting someone else later (to be implemented), it is more likely to hit the same part + def_zone = hit_zone + + //hit messages + if(silenced) + target_mob << "You've been hit in the [parse_zone(def_zone)] by \the [src]!" + else + visible_message("\The [target_mob] is hit by \the [src] in the [parse_zone(def_zone)]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter + + //admin logs + if(istype(firer, /mob)) + target_mob.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [target_mob]/[target_mob.ckey] with a [src.type]" + firer.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [target_mob]/[target_mob.ckey] with a [src.type]" + msg_admin_attack("[firer] ([firer.ckey]) shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG + else if(firer) + target_mob.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [target_mob]/[target_mob.ckey] with a [src]" + msg_admin_attack("UNKNOWN shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG + else + target_mob.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [target_mob]/[target_mob.ckey] with a [src]" + msg_admin_attack("UNKNOWN shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG + + //sometimes bullet_act() will want the projectile to continue flying + if (target_mob.bullet_act(src, def_zone) == -1) + return 0 + + return 1 + +/obj/item/projectile/Bump(atom/A as mob|obj|turf|area) + if(A == src) + return 0 //no + + if(A == firer) + loc = A.loc + return 0 //cannot shoot yourself + + if(bumped || (A in permutated)) + return 0 + + var/passthrough = 0 //if the projectile should continue flying + var/distance = get_dist(starting,loc) + + bumped = 1 + if(ismob(A)) + var/mob/M = A + if(istype(A, /mob/living)) + passthrough = !attack_mob(M, distance) else - return 1 + passthrough = 1 //so ghosts don't stop bullets + else + passthrough = (A.bullet_act(src, def_zone) == -1) //backwards compatibility + if(isturf(A)) + for(var/obj/O in A) + O.bullet_act(src) + for(var/mob/M in A) + attack_mob(M, distance) + //penetrating projectiles can pass through things that otherwise would not let them + if(!passthrough && penetrating > 0) + if(check_penetrate(A)) + passthrough = 1 + penetrating-- - process() - if(kill_count < 1) + //the bullet passes through a dense object! + if(passthrough) + //move ourselves onto A so we can continue on our way. + if(A) + if(istype(A, /turf)) + loc = A + else + loc = A.loc + permutated.Add(A) + bumped = 0 //reset bumped variable! + return 0 + + //stop flying + on_impact(A) + + density = 0 + invisibility = 101 + del(src) + return 1 + +/obj/item/projectile/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) + if(air_group || (height==0)) return 1 + + if(istype(mover, /obj/item/projectile)) + return prob(95) //ha + else + return 1 + +/obj/item/projectile/process() + spawn while(src) + if(kill_count-- < 1) + on_impact(src.loc) //for any final impact behaviours del(src) - kill_count-- - spawn while(src) - if((!( current ) || loc == current)) - current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) - if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) - del(src) - return - step_towards(src, current) - sleep(1) - if(!bumped && !isturf(original)) - if(loc == get_turf(original)) - if(!(original in permutated)) - Bump(original) - sleep(1) - return - + if((!( current ) || loc == current)) + current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) + if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) + del(src) + return + step_towards(src, current) + sleep(1) + if(!bumped && !isturf(original)) + if(loc == get_turf(original)) + if(!(original in permutated)) + Bump(original) + sleep(1) + +//"Tracing" projectile /obj/item/projectile/test //Used to see if you can hit them. invisibility = 101 //Nope! Can't see me! yo = null @@ -167,36 +265,49 @@ var/target = null var/result = 0 //To pass the message back to the gun. - Bump(atom/A as mob|obj|turf|area) - if(A == firer) - loc = A.loc - return //cannot shoot yourself - if(istype(A, /obj/item/projectile)) - return - if(istype(A, /mob/living)) - result = 2 //We hit someone, return 1! - return - result = 1 +/obj/item/projectile/test/Bump(atom/A as mob|obj|turf|area) + if(A == firer) + loc = A.loc + return //cannot shoot yourself + if(istype(A, /obj/item/projectile)) return + if(istype(A, /mob/living)) + result = 2 //We hit someone, return 1! + return + result = 1 + return - process() - var/turf/curloc = get_turf(src) - var/turf/targloc = get_turf(target) - if(!curloc || !targloc) - return 0 - yo = targloc.y - curloc.y - xo = targloc.x - curloc.x - target = targloc - while(src) //Loop on through! - if(result) - return (result - 1) - if((!( target ) || loc == target)) - target = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge - step_towards(src, target) - var/mob/living/M = locate() in get_turf(src) - if(istype(M)) //If there is someting living... - return 1 //Return 1 - else - M = locate() in get_step(src,target) - if(istype(M)) - return 1 +/obj/item/projectile/test/process() + var/turf/curloc = get_turf(src) + var/turf/targloc = get_turf(target) + if(!curloc || !targloc) + return 0 + yo = targloc.y - curloc.y + xo = targloc.x - curloc.x + target = targloc + while(src) //Loop on through! + if(result) + return (result - 1) + if((!( target ) || loc == target)) + target = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge + step_towards(src, target) + var/mob/living/M = locate() in get_turf(src) + if(istype(M)) //If there is someting living... + return 1 //Return 1 + else + M = locate() in get_step(src,target) + if(istype(M)) + return 1 + +/proc/check_trajectory(atom/target as mob, var/mob/living/user as mob, var/pass_flags=PASSTABLE|PASSGLASS|PASSGRILLE, flags=null) //Checks if you can hit them or not. + if(!istype(target) || !istype(user)) + return 0 + var/obj/item/projectile/test/trace = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test.... + trace.target = target + if(!isnull(flags)) + trace.flags = flags //Set the flags... + trace.pass_flags = pass_flags //And the pass flags to that of the real projectile... + trace.firer = user + var/output = trace.process() //Test it! + del(trace) //No need for it anymore + return output //Send it back to the gun! \ No newline at end of file diff --git a/code/modules/projectiles/projectile/animate.dm b/code/modules/projectiles/projectile/animate.dm index 490227d2330..0f92729ad4e 100644 --- a/code/modules/projectiles/projectile/animate.dm +++ b/code/modules/projectiles/projectile/animate.dm @@ -4,7 +4,7 @@ damage = 0 damage_type = BURN nodamage = 1 - flag = "energy" + check_armour = "energy" /obj/item/projectile/animate/Bump(var/atom/change) if((istype(change, /obj/item) || istype(change, /obj/structure)) && !is_type_in_list(change, protected_objects)) diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index b811eb92817..b5ce31b1681 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -14,71 +14,72 @@ var/list/beam_master = list() pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE damage = 40 damage_type = BURN - flag = "laser" + check_armour = "laser" eyeblur = 4 var/frequency = 1 - process() - var/reference = "\ref[src]" //So we do not have to recalculate it a ton - var/first = 1 //So we don't make the overlay in the same tile as the firer - spawn while(src) //Move until we hit something - if((!( current ) || loc == current)) //If we pass our target - current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) - if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) - del(src) //Delete if it passes the world edge - return - step_towards(src, current) //Move~ +/obj/item/projectile/beam/process() + var/reference = "\ref[src]" //So we do not have to recalculate it a ton + var/first = 1 //So we don't make the overlay in the same tile as the firer + spawn while(src) //Move until we hit something - if(kill_count < 1) - del(src) - kill_count-- + if((!( current ) || loc == current)) //If we pass our target + current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) + if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) + del(src) //Delete if it passes the world edge + return + step_towards(src, current) //Move~ - if(!bumped && !isturf(original)) - if(loc == get_turf(original)) - if(!(original in permutated)) - Bump(original) + if(kill_count < 1) + del(src) + kill_count-- - if(!first) //Add the overlay as we pass over tiles - var/target_dir = get_dir(src, current) //So we don't call this too much + if(!bumped && !isturf(original)) + if(loc == get_turf(original)) + if(!(original in permutated)) + Bump(original) - //If the icon has not been added yet - if( !("[icon_state][target_dir]" in beam_master) ) - var/image/I = image(icon,icon_state,10,target_dir) //Generate it. - beam_master["[icon_state][target_dir]"] = I //And cache it! + if(!first) //Add the overlay as we pass over tiles + var/target_dir = get_dir(src, current) //So we don't call this too much - //Finally add the overlay - src.loc.overlays += beam_master["[icon_state][target_dir]"] + //If the icon has not been added yet + if( !("[icon_state][target_dir]" in beam_master) ) + var/image/I = image(icon,icon_state,10,target_dir) //Generate it. + beam_master["[icon_state][target_dir]"] = I //And cache it! - //Add the turf to a list in the beam master so they can be cleaned up easily. - if(reference in beam_master) - var/list/turf_master = beam_master[reference] - if("[icon_state][target_dir]" in turf_master) - var/list/turfs = turf_master["[icon_state][target_dir]"] - turfs += loc - else - turf_master["[icon_state][target_dir]"] = list(loc) + //Finally add the overlay + src.loc.overlays += beam_master["[icon_state][target_dir]"] + + //Add the turf to a list in the beam master so they can be cleaned up easily. + if(reference in beam_master) + var/list/turf_master = beam_master[reference] + if("[icon_state][target_dir]" in turf_master) + var/list/turfs = turf_master["[icon_state][target_dir]"] + turfs += loc else - var/list/turfs = list() - turfs["[icon_state][target_dir]"] = list(loc) - beam_master[reference] = turfs + turf_master["[icon_state][target_dir]"] = list(loc) else - first = 0 - cleanup(reference) - return + var/list/turfs = list() + turfs["[icon_state][target_dir]"] = list(loc) + beam_master[reference] = turfs + else + first = 0 + cleanup(reference) + return - Del() - cleanup("\ref[src]") - ..() +/obj/item/projectile/beam/Del() + cleanup("\ref[src]") + ..() - proc/cleanup(reference) //Waits .3 seconds then removes the overlay. - src = null //we're getting deleted! this will keep the code running - spawn(3) - var/list/turf_master = beam_master[reference] - for(var/laser_state in turf_master) - var/list/turfs = turf_master[laser_state] - for(var/turf/T in turfs) - T.overlays -= beam_master[laser_state] - return +/obj/item/projectile/beam/proc/cleanup(reference) //Waits .3 seconds then removes the overlay. + src = null //we're getting deleted! this will keep the code running + spawn(3) + var/list/turf_master = beam_master[reference] + for(var/laser_state in turf_master) + var/list/turfs = turf_master[laser_state] + for(var/turf/T in turfs) + T.overlays -= beam_master[laser_state] + return /obj/item/projectile/beam/practice name = "laser" @@ -86,10 +87,9 @@ var/list/beam_master = list() pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE damage = 0 damage_type = BURN - flag = "laser" + check_armour = "laser" eyeblur = 2 - /obj/item/projectile/beam/heavylaser name = "heavy laser" icon_state = "heavylaser" @@ -105,12 +105,15 @@ var/list/beam_master = list() icon_state = "u_laser" damage = 50 +/obj/item/projectile/beam/pulse/on_hit(var/atom/target, var/blocked = 0) + if(isturf(target)) + target.ex_act(2) + ..() /obj/item/projectile/beam/emitter name = "emitter beam" icon_state = "emitter" - damage = 30 - + damage = 0 // The actual damage is computed in /code/modules/power/singularity/emitter.dm /obj/item/projectile/beam/lastertag/blue name = "lasertag beam" @@ -118,14 +121,14 @@ var/list/beam_master = list() pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE damage = 0 damage_type = BURN - flag = "laser" + check_armour = "laser" - on_hit(var/atom/target, var/blocked = 0) - if(istype(target, /mob/living/carbon/human)) - var/mob/living/carbon/human/M = target - if(istype(M.wear_suit, /obj/item/clothing/suit/redtag)) - M.Weaken(5) - return 1 +/obj/item/projectile/beam/lastertag/blue/on_hit(var/atom/target, var/blocked = 0) + if(istype(target, /mob/living/carbon/human)) + var/mob/living/carbon/human/M = target + if(istype(M.wear_suit, /obj/item/clothing/suit/redtag)) + M.Weaken(5) + return 1 /obj/item/projectile/beam/lastertag/red name = "lasertag beam" @@ -133,14 +136,14 @@ var/list/beam_master = list() pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE damage = 0 damage_type = BURN - flag = "laser" + check_armour = "laser" - on_hit(var/atom/target, var/blocked = 0) - if(istype(target, /mob/living/carbon/human)) - var/mob/living/carbon/human/M = target - if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag)) - M.Weaken(5) - return 1 +/obj/item/projectile/beam/lastertag/red/on_hit(var/atom/target, var/blocked = 0) + if(istype(target, /mob/living/carbon/human)) + var/mob/living/carbon/human/M = target + if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag)) + M.Weaken(5) + return 1 /obj/item/projectile/beam/lastertag/omni//A laser tag bolt that stuns EVERYONE name = "lasertag beam" @@ -148,26 +151,27 @@ var/list/beam_master = list() pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE damage = 0 damage_type = BURN - flag = "laser" + check_armour = "laser" - on_hit(var/atom/target, var/blocked = 0) - if(istype(target, /mob/living/carbon/human)) - var/mob/living/carbon/human/M = target - if((istype(M.wear_suit, /obj/item/clothing/suit/bluetag))||(istype(M.wear_suit, /obj/item/clothing/suit/redtag))) - M.Weaken(5) - return 1 +/obj/item/projectile/beam/lastertag/omni/on_hit(var/atom/target, var/blocked = 0) + if(istype(target, /mob/living/carbon/human)) + var/mob/living/carbon/human/M = target + if((istype(M.wear_suit, /obj/item/clothing/suit/bluetag))||(istype(M.wear_suit, /obj/item/clothing/suit/redtag))) + M.Weaken(5) + return 1 /obj/item/projectile/beam/sniper name = "sniper beam" icon_state = "xray" damage = 60 - stun = 5 - weaken = 5 - stutter = 5 + stun = 3 + weaken = 3 + stutter = 3 /obj/item/projectile/beam/stun name = "stun beam" icon_state = "stun" nodamage = 1 + taser_effect = 1 agony = 40 damage_type = HALLOSS diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index d1216d15590..f2c2caadefc 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -4,66 +4,179 @@ damage = 60 damage_type = BRUTE nodamage = 0 - flag = "bullet" + check_armour = "bullet" embed = 1 sharp = 1 + var/mob_passthrough_check = 0 - on_hit(var/atom/target, var/blocked = 0) - if (..(target, blocked)) - var/mob/living/L = target - shake_camera(L, 3, 2) +/obj/item/projectile/bullet/on_hit(var/atom/target, var/blocked = 0) + if (..(target, blocked)) + var/mob/living/L = target + shake_camera(L, 3, 2) -/obj/item/projectile/bullet/weakbullet // "rubber" bullets +/obj/item/projectile/bullet/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier) + if(penetrating > 0 && damage > 20 && prob(damage)) + mob_passthrough_check = 1 + else + mob_passthrough_check = 0 + ..() + +/obj/item/projectile/bullet/can_embed() + //prevent embedding if the projectile is passing through the mob + if(mob_passthrough_check) + return 0 + return ..() + +/obj/item/projectile/bullet/check_penetrate(var/atom/A) + if(!A || !A.density) return 1 //if whatever it was got destroyed when we hit it, then I guess we can just keep going + + if(istype(A, /obj/mecha)) + return 1 //mecha have their own penetration handling + + if(ismob(A)) + if(!mob_passthrough_check) + return 0 + if(iscarbon(A)) + damage *= 0.7 //squishy mobs absorb KE + return 1 + + var/chance = 0 + if(istype(A, /turf/simulated/wall)) + var/turf/simulated/wall/W = A + chance = round(damage/W.damage_cap*250) + else if(istype(A, /obj/machinery/door)) + var/obj/machinery/door/D = A + chance = round(damage/D.maxhealth*150) + else if(istype(A, /obj/structure/girder) || istype(A, /obj/structure/cultgirder)) + chance = 100 + else if(istype(A, /obj/machinery) || istype(A, /obj/structure)) + chance = 25 + + if(prob(chance)) + if(A.opacity) + //display a message so that people on the other side aren't so confused + A.visible_message("\The [src] pierces through \the [A]!") + return 1 + + return 0 + +//For projectiles that actually represent clouds of projectiles +/obj/item/projectile/bullet/pellet + name = "shrapnel" //'shrapnel' sounds more dangerous (i.e. cooler) than 'pellet' + damage = 20 + //icon_state = "bullet" //TODO: would be nice to have it's own icon state + var/pellets = 4 //number of pellets + var/range_step = 2 //effective pellet count decreases every few tiles + var/base_spread = 90 //lower means the pellets spread more across body parts + var/spread_step = 10 //higher means the pellets spread more across body parts with distance + +/obj/item/projectile/bullet/pellet/Bumped() + . = ..() + bumped = 0 //can hit all mobs in a tile. pellets is decremented inside attack_mob so this should be fine. + +/obj/item/projectile/bullet/pellet/attack_mob(var/mob/living/target_mob, var/distance) + if (pellets < 0) return 1 + + var/pellet_loss = round((distance - 1)/range_step) //pellets lost due to distance + var/total_pellets = max(pellets - pellet_loss, 1) + var/spread = max(base_spread - (spread_step*distance), 0) + var/hits = 0 + for (var/i in 1 to total_pellets) + //pellet hits spread out across different zones, but 'aim at' the targeted zone with higher probability + //whether the pellet actually hits the def_zone or a different zone should still be determined by the parent using get_zone_with_miss_chance(). + var/old_zone = def_zone + def_zone = ran_zone(def_zone, spread) + if (..()) hits++ + def_zone = old_zone //restore the original zone the projectile was aimed at + + pellets -= hits //each hit reduces the number of pellets left + if (hits >= total_pellets || pellets <= 0) + return 1 + return 0 + +/* short-casing projectiles, like the kind used in pistols or SMGs */ + +/obj/item/projectile/bullet/pistol + damage = 20 + +/obj/item/projectile/bullet/pistol/medium + damage = 25 + +/obj/item/projectile/bullet/pistol/strong //revolvers and matebas + damage = 60 + +/obj/item/projectile/bullet/pistol/rubber //"rubber" bullets + name = "rubber bullet" damage = 10 agony = 40 embed = 0 sharp = 0 -/obj/item/projectile/bullet/weakbullet/beanbag //because beanbags are not bullets +/* shotgun projectiles */ + +/obj/item/projectile/bullet/shotgun + name = "slug" + damage = 60 + +/obj/item/projectile/bullet/shotgun/beanbag //because beanbags are not bullets name = "beanbag" damage = 20 agony = 60 embed = 0 sharp = 0 -/obj/item/projectile/bullet/weakbullet/rubber - name = "rubber bullet" +//Should do about 80 damage at 1 tile distance (adjacent), and 50 damage at 3 tiles distance. +//Overall less damage than slugs in exchange for more damage at very close range and more embedding +/obj/item/projectile/bullet/pellet/shotgun + name = "shrapnel" + damage = 13 + pellets = 6 + range_step = 1 + spread_step = 10 -/obj/item/projectile/bullet/midbullet - damage = 20 +/* "Rifle" rounds */ -/obj/item/projectile/bullet/midbullet2 - damage = 25 +/obj/item/projectile/bullet/rifle/a762 + damage = 30 + penetrating = 1 + +/obj/item/projectile/bullet/rifle/a145 + damage = 60 + stun = 3 + weaken = 3 + penetrating = 5 + +/obj/item/projectile/bullet/rifle/a556 + damage = 40 + penetrating = 1 + +/* Miscellaneous */ /obj/item/projectile/bullet/suffocationbullet//How does this even work? name = "co bullet" damage = 20 damage_type = OXY - /obj/item/projectile/bullet/cyanideround name = "poison bullet" damage = 40 damage_type = TOX - -/obj/item/projectile/bullet/burstbullet//I think this one needs something for the on hit +/obj/item/projectile/bullet/burstbullet name = "exploding bullet" damage = 20 embed = 0 edge = 1 +/obj/item/projectile/bullet/gyro/on_hit(var/atom/target, var/blocked = 0) + if(isturf(target)) + explosion(target, -1, 0, 2) + ..() -/obj/item/projectile/bullet/stunshot - name = "stunshot" - damage = 5 - agony = 80 - stutter = 10 +/obj/item/projectile/bullet/blank + invisibility = 101 + damage = 1 embed = 0 - sharp = 0 - -/obj/item/projectile/bullet/a762 - damage = 25 /obj/item/projectile/bullet/chameleon damage = 1 // stop trying to murderbone with a fake gun dumbass!!! diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm index 215c1173424..24e2d4b6efb 100644 --- a/code/modules/projectiles/projectile/change.dm +++ b/code/modules/projectiles/projectile/change.dm @@ -4,7 +4,7 @@ damage = 0 damage_type = BURN nodamage = 1 - flag = "energy" + check_armour = "energy" on_hit(var/atom/change) wabbajack(change) diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index b94bda70adf..2a114e90677 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -3,9 +3,43 @@ icon_state = "spark" damage = 0 damage_type = BURN - flag = "energy" + check_armour = "energy" +//releases a burst of light on impact or after travelling a distance +/obj/item/projectile/energy/flash + name = "chemical shell" + icon_state = "bullet" + damage = 5 + kill_count = 15 //if the shell hasn't hit anything after travelling this far it just explodes. + var/flash_range = 0 + var/brightness = 7 + var/light_duration = 5 + +/obj/item/projectile/energy/flash/on_impact(var/atom/A) + var/turf/T = flash_range? src.loc : get_turf(A) + if(!istype(T)) return + + //blind adjacent people + for (var/mob/living/carbon/M in viewers(T, flash_range)) + if(M.eyecheck() < 1) + flick("e_flash", M.flash) + + //snap pop + playsound(src, 'sound/effects/snap.ogg', 50, 1) + src.visible_message("\The [src] explodes in a bright flash!") + + new /obj/effect/decal/cleanable/ash(src.loc) //always use src.loc so that ash doesn't end up inside windows + new /obj/effect/effect/sparks(T) + new /obj/effect/effect/smoke/illumination(T, brightness=max(flash_range*2, brightness), lifetime=light_duration) + +//blinds people like the flash round, but can also be used for temporary illumination +/obj/item/projectile/energy/flash/flare + damage = 10 + flash_range = 1 + brightness = 9 //similar to a flare + light_duration = 200 + /obj/item/projectile/energy/electrode name = "electrode" icon_state = "spark" @@ -15,11 +49,16 @@ weaken = 10 stutter = 10 */ + taser_effect = 1 agony = 40 damage_type = HALLOSS //Damage will be handled on the MOB side, to prevent window shattering. - +/obj/item/projectile/energy/electrode/stunshot + name = "stunshot" + damage = 5 + taser_effect = 1 + agony = 80 /obj/item/projectile/energy/declone name = "declone" diff --git a/code/modules/projectiles/projectile/force.dm b/code/modules/projectiles/projectile/force.dm index 4dffe4ce895..71b7d34d042 100644 --- a/code/modules/projectiles/projectile/force.dm +++ b/code/modules/projectiles/projectile/force.dm @@ -3,7 +3,7 @@ icon = 'icons/obj/projectiles.dmi' icon_state = "ice_1" damage = 20 - flag = "energy" + check_armour = "energy" /obj/item/projectile/forcebolt/strong name = "force bolt" diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm index 49cd4209943..fc69f6ec943 100644 --- a/code/modules/projectiles/projectile/special.dm +++ b/code/modules/projectiles/projectile/special.dm @@ -4,7 +4,7 @@ damage = 0 damage_type = BURN nodamage = 1 - flag = "energy" + check_armour = "energy" on_hit(var/atom/target, var/blocked = 0) @@ -16,7 +16,7 @@ name ="explosive bolt" icon_state= "bolter" damage = 50 - flag = "bullet" + check_armour = "bullet" sharp = 1 edge = 1 @@ -30,7 +30,7 @@ damage = 0 damage_type = BURN nodamage = 1 - flag = "energy" + check_armour = "energy" var/temperature = 300 @@ -47,7 +47,7 @@ damage = 0 damage_type = BRUTE nodamage = 1 - flag = "bullet" + check_armour = "bullet" Bump(atom/A as mob|obj|turf|area) if(A == firer) @@ -76,7 +76,7 @@ damage = 0 damage_type = TOX nodamage = 1 - flag = "energy" + check_armour = "energy" on_hit(var/atom/target, var/blocked = 0) var/mob/living/M = target @@ -115,7 +115,7 @@ damage = 0 damage_type = TOX nodamage = 1 - flag = "energy" + check_armour = "energy" on_hit(var/atom/target, var/blocked = 0) var/mob/M = target @@ -137,3 +137,16 @@ var/mob/living/carbon/human/M = target M.adjustBrainLoss(20) M.hallucination += 20 + +/obj/item/projectile/icarus/pointdefense/process() + Icarus_FireLaser(get_turf(original)) + spawn + del src + + return + +/obj/item/projectile/icarus/guns/process() + Icarus_FireCannon(get_turf(original)) + spawn + del src + return diff --git a/code/modules/projectiles/targeting.dm b/code/modules/projectiles/targeting.dm index 496455f24e4..c3988ff2ffe 100644 --- a/code/modules/projectiles/targeting.dm +++ b/code/modules/projectiles/targeting.dm @@ -1,10 +1,10 @@ /obj/item/weapon/gun/verb/toggle_firerate() - set name = "Toggle Firerate" + set name = "Toggle Continue Aiming" set category = "Object" - firerate = !firerate + keep_aim = !keep_aim - if (firerate) + if (keep_aim) loc << "You will now continue firing when your target moves." else loc << "You will now only fire once, then lower your aim, when your target moves." @@ -12,7 +12,7 @@ /obj/item/weapon/gun/verb/lower_aim() set name = "Lower Aim" set category = "Object" - if(target) + if(aim_targets) stop_aim() usr.visible_message("\blue \The [usr] lowers \the [src]...") @@ -34,13 +34,13 @@ user.client.remove_gun_icons() return ..() -//Removes lock fro mall targets +//Removes lock from all targets /obj/item/weapon/gun/proc/stop_aim() - if(target) - for(var/mob/living/M in target) + if(aim_targets) + for(var/mob/living/M in aim_targets) if(M) M.NotTargeted(src) //Untargeting people. - del(target) + del(aim_targets) //Compute how to fire..... //Return 1 if a target was found, 0 otherwise. @@ -49,13 +49,13 @@ if(lock_time > world.time - 2) return user.set_dir(get_cardinal_dir(src, A)) - if(isliving(A) && !(A in target)) + if(isliving(A) && !(A in aim_targets)) Aim(A) //Clicked a mob, aim at them return 1 //Didn't click someone, check if there is anyone along that guntrace var/mob/living/M = GunTrace(usr.x,usr.y,A.x,A.y,usr.z,usr) //Find dat mob. - if(isliving(M) && (M in view(user)) && !(M in target)) + if(isliving(M) && (M in view(user)) && !(M in aim_targets)) Aim(M) //Aha! Aim at them! return 1 @@ -63,13 +63,13 @@ //Aiming at the target mob. /obj/item/weapon/gun/proc/Aim(var/mob/living/M) - if(!target || !(M in target)) + if(!aim_targets || !(M in aim_targets)) lock_time = world.time - if(target && !automatic) //If they're targeting someone and they have a non automatic weapon. - for(var/mob/living/L in target) + if(aim_targets && !multi_aim) //If they're targeting someone and they have a non multi_aim weapon. + for(var/mob/living/L in aim_targets) if(L) L.NotTargeted(src) - del(target) + del(aim_targets) usr.visible_message("\red [usr] turns \the [src] on [M]!") else usr.visible_message("\red [usr] aims \a [src] at [M]!") @@ -90,29 +90,26 @@ return M.last_move_intent = world.time - if(can_fire()) - var/firing_check = can_hit(T,usr) //0 if it cannot hit them, 1 if it is capable of hitting, and 2 if a special check is preventing it from firing. - if(firing_check > 0) - if(firing_check == 1) - Fire(T,usr, reflex = 1) - else if(!told_cant_shoot) - M << "\red They can't be hit from here!" - told_cant_shoot = 1 - spawn(30) - told_cant_shoot = 0 - else - click_empty(M) + var/firing_check = can_hit(T,usr) //0 if it cannot hit them, 1 if it is capable of hitting, and 2 if a special check is preventing it from firing. + if(firing_check > 0) + if(firing_check == 1) + Fire(T,usr, reflex = 1) + else if(!told_cant_shoot) + M << "\red They can't be hit from here!" + told_cant_shoot = 1 + spawn(30) + told_cant_shoot = 0 usr.set_dir(get_cardinal_dir(src, T)) - if (!firerate) // If firerate is set to lower aim after one shot, untarget the target + if (!keep_aim) // If keep_aim is set to lower aim after one shot, untarget the target T.NotTargeted(src) //Yay, math! #define SIGN(X) ((X<0)?-1:1) -proc/GunTrace(X1,Y1,X2,Y2,Z=1,exc_obj,PX1=16,PY1=16,PX2=16,PY2=16) +/proc/GunTrace(X1,Y1,X2,Y2,Z=1,exc_obj,PX1=16,PY1=16,PX2=16,PY2=16) //bluh << "Tracin' [X1],[Y1] to [X2],[Y2] on floor [Z]." var/turf/T var/mob/living/M @@ -150,19 +147,19 @@ proc/GunTrace(X1,Y1,X2,Y2,Z=1,exc_obj,PX1=16,PY1=16,PX2=16,PY2=16) //Targeting management procs -mob/var +/mob/var list/targeted_by target_time = -100 last_move_intent = -100 last_target_click = -5 target_locked = null -mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory. - if(!I.target) - I.target = list(src) - else if(I.automatic && I.target.len < 5) //Automatic weapon, they can hold down a room. - I.target += src - else if(I.target.len >= 5) +/mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory. + if(!I.aim_targets) + I.aim_targets = list(src) + else if(I.multi_aim && I.aim_targets.len < 5) //multi_aim weapon, they can hold down a room. + I.aim_targets += src + else if(I.aim_targets.len >= 5) if(ismob(I.loc)) I.loc << "You can only target 5 people at once!" return @@ -223,43 +220,43 @@ mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory. I.last_moved_mob = src sleep(1) -mob/living/proc/NotTargeted(var/obj/item/weapon/gun/I) +/mob/living/proc/NotTargeted(var/obj/item/weapon/gun/I) if(!I.silenced) for(var/mob/living/M in viewers(src)) M << 'sound/weapons/TargetOff.ogg' targeted_by -= I - I.target.Remove(src) //De-target them - if(!I.target.len) - del(I.target) + I.aim_targets.Remove(src) //De-target them + if(!I.aim_targets.len) + del(I.aim_targets) var/mob/living/T = I.loc //Remove the targeting icons - if(T && ismob(T) && !I.target) + if(T && ismob(T) && !I.aim_targets) T.client.remove_gun_icons() if(!targeted_by.len) del target_locked //Remove the overlay del targeted_by spawn(1) update_targeted() -mob/living/Move() +/mob/living/Move() . = ..() for(var/obj/item/weapon/gun/G in targeted_by) //Handle moving out of the gunner's view. var/mob/living/M = G.loc if(!(M in view(src))) NotTargeted(G) for(var/obj/item/weapon/gun/G in src) //Handle the gunner loosing sight of their target/s - if(G.target) - for(var/mob/living/M in G.target) + if(G.aim_targets) + for(var/mob/living/M in G.aim_targets) if(M && !(M in view(src))) M.NotTargeted(G) //If you move out of range, it isn't going to still stay locked on you any more. -client/var +/client/var target_can_move = 0 target_can_run = 0 target_can_click = 0 gun_mode = 0 //These are called by the on-screen buttons, adjusting what the victim can and cannot do. -client/proc/add_gun_icons() +/client/proc/add_gun_icons() screen += usr.item_use_icon screen += usr.gun_move_icon if (target_can_move) @@ -267,14 +264,15 @@ client/proc/add_gun_icons() -client/proc/remove_gun_icons() +/client/proc/remove_gun_icons() if(!usr) return 1 // Runtime prevention on N00k agents spawning with SMG screen -= usr.item_use_icon screen -= usr.gun_move_icon if (target_can_move) screen -= usr.gun_run_icon -client/verb/ToggleGunMode() +/client/verb/ToggleGunMode() + set name = "Toggle Gun Mode" set hidden = 1 gun_mode = !gun_mode if(gun_mode) @@ -288,7 +286,7 @@ client/verb/ToggleGunMode() usr.gun_setting_icon.icon_state = "gun[gun_mode]" -client/verb/AllowTargetMove() +/client/verb/AllowTargetMove() set hidden=1 //Changing client's permissions @@ -310,8 +308,8 @@ client/verb/AllowTargetMove() //Handling change for all the guns on client for(var/obj/item/weapon/gun/G in usr) G.lock_time = world.time + 5 - if(G.target) - for(var/mob/living/M in G.target) + if(G.aim_targets) + for(var/mob/living/M in G.aim_targets) if(target_can_move) M << "Your character may now walk at the discretion of their targeter." if(!target_can_run) @@ -320,7 +318,7 @@ client/verb/AllowTargetMove() else M << "\red Your character will now be shot if they move." -mob/living/proc/set_m_intent(var/intent) +/mob/living/proc/set_m_intent(var/intent) if (intent != "walk" && intent != "run") return 0 m_intent = intent @@ -346,14 +344,14 @@ client/verb/AllowTargetRun() //Handling change for all the guns on client for(var/obj/item/weapon/gun/G in src) G.lock_time = world.time + 5 - if(G.target) - for(var/mob/living/M in G.target) + if(G.aim_targets) + for(var/mob/living/M in G.aim_targets) if(target_can_run) M << "Your character may now run at the discretion of their targeter." else M << "\red Your character will now be shot if they run." -client/verb/AllowTargetClick() +/client/verb/AllowTargetClick() set hidden=1 //Changing client's permissions @@ -370,8 +368,8 @@ client/verb/AllowTargetClick() //Handling change for all the guns on client for(var/obj/item/weapon/gun/G in src) G.lock_time = world.time + 5 - if(G.target) - for(var/mob/living/M in G.target) + if(G.aim_targets) + for(var/mob/living/M in G.aim_targets) if(target_can_click) M << "Your character may now use items at the discretion of their targeter." else diff --git a/code/modules/random_map/mining_distribution.dm b/code/modules/random_map/mining_distribution.dm new file mode 100644 index 00000000000..76c3b5bcc09 --- /dev/null +++ b/code/modules/random_map/mining_distribution.dm @@ -0,0 +1,242 @@ +#define MIN_SURFACE_COUNT 500 +#define MIN_RARE_COUNT 200 +#define MIN_DEEP_COUNT 100 +#define RESOURCE_HIGH_MAX 4 +#define RESOURCE_HIGH_MIN 2 +#define RESOURCE_MID_MAX 3 +#define RESOURCE_MID_MIN 1 +#define RESOURCE_LOW_MAX 1 +#define RESOURCE_LOW_MIN 0 + +/* +Surface minerals: + silicates + iron + gold + silver +Rare minerals: + uranium + diamond +Deep minerals: + phoron + osmium (platinum) + tritium (hydrogen) +*/ + +/datum/random_map/ore + + descriptor = "resource distribution map" + real_size = 65 // Must be (power of 2)+1 for diamond-square. + cell_range = 255 // These values are used to seed ore values rather than to determine a turf type. + iterations = 0 // We'll handle iterating on our end (recursive, with args). + + var/chunk_size = 4 // Size each cell represents on map + var/random_variance_chance = 25 // % chance of applying random_element. + var/random_element = 0.5 // Determines the variance when smoothing out cell values. + var/deep_val = 0.8 // Threshold for deep metals, set in new as percentage of cell_range. + var/rare_val = 0.7 // Threshold for rare metal, set in new as percentage of cell_range. + var/cell_base // Set in New() + var/initial_cell_range // Set in New() + +/datum/random_map/ore/New() + rare_val = cell_range * rare_val + deep_val = cell_range * deep_val + + initial_cell_range = cell_range/5 + cell_base = cell_range/2 + ..() + +/datum/random_map/ore/check_map_sanity() + + var/rare_count = 0 + var/surface_count = 0 + var/deep_count = 0 + + // Increment map sanity counters. + for(var/value in map) + if(value < rare_val) + surface_count++ + else if(value < deep_val) + rare_count++ + else + deep_count++ + // Sanity check. + if(surface_count < MIN_SURFACE_COUNT) + world << "Insufficient surface minerals. Rerolling..." + return 0 + else if(rare_count < MIN_RARE_COUNT) + world << "Insufficient rare minerals. Rerolling..." + return 0 + else if(deep_count < MIN_DEEP_COUNT) + world << "Insufficient deep minerals. Rerolling..." + return 0 + else + return 1 + +//Halfassed diamond-square algorithm with some fuckery since it's a single dimension array. +/datum/random_map/ore/seed_map() + + // Instantiate the grid. + for(var/x = 1, x <= real_size, x++) + for(var/y = 1, y <= real_size, y++) + map[get_map_cell(x,y)] = 0 + + // Now dump in the actual random data. + map[get_map_cell(1,1)] = cell_base+rand(initial_cell_range) + map[get_map_cell(1,real_size)] = cell_base+rand(initial_cell_range) + map[get_map_cell(real_size,real_size)] = cell_base+rand(initial_cell_range) + map[get_map_cell(real_size,1)] = cell_base+rand(initial_cell_range) + iterate(1,1,1,(real_size-1)) // Start the recursion here. + +/datum/random_map/ore/display_map(atom/user) + + if(!user) + user = world + + for(var/x = 1, x <= real_size, x++) + var/line = "" + for(var/y = 1, y <= real_size, y++) + var/current_cell = get_map_cell(x,y) + if(within_bounds(current_cell) && map[current_cell]) + if(map[current_cell] < rare_val) + line += "S" + else if(map[current_cell] < deep_val) + line += "R" + else + line += "D" + else + line += "X" + user << line + +/datum/random_map/ore/iterate(var/iteration,var/x,var/y,var/input_size) + + // Infinite loop check! + if(iteration>=iterate_before_fail) + world << "Iteration count exceeded, aborting." + return + + var/isize = input_size + var/hsize = round(input_size/2) + + /* + (x,y+isize)----(x+hsize,y+isize)----(x+size,y+isize) + | | | + | | | + | | | + (x,y+hsize)----(x+hsize,y+hsize)----(x+isize,y) + | | | + | | | + | | | + (x,y)----------(x+hsize,y)----------(x+isize,y) + */ + // Central edge values become average of corners. + map[get_map_cell(x+hsize,y+isize)] = round((\ + map[get_map_cell(x,y+isize)] + \ + map[get_map_cell(x+isize,y+isize)] \ + )/2) + + map[get_map_cell(x+hsize,y)] = round(( \ + map[get_map_cell(x,y)] + \ + map[get_map_cell(x+isize,y)] \ + )/2) + + map[get_map_cell(x,y+hsize)] = round(( \ + map[get_map_cell(x,y+isize)] + \ + map[get_map_cell(x,y)] \ + )/2) + + map[get_map_cell(x+isize,y+hsize)] = round(( \ + map[get_map_cell(x+isize,y+isize)] + \ + map[get_map_cell(x+isize,y)] \ + )/2) + + // Centre value becomes the average of all other values + possible random variance. + var/current_cell = get_map_cell(x+hsize,y+hsize) + map[current_cell] = round((map[get_map_cell(x+hsize,y+isize)]+map[get_map_cell(x+hsize,y)]+map[get_map_cell(x,y+hsize)]+map[get_map_cell(x+isize,y)])/4) + + if(prob(random_variance_chance)) + map[current_cell] *= (rand(1,2)==1 ? (1.0-random_element) : (1.0+random_element)) + map[current_cell] = max(0,min(cell_range,map[current_cell])) + + // Recurse until size is too small to subdivide. + if(isize>3) + sleep(-1) + iteration++ + iterate(iteration, x, y, hsize) + iterate(iteration, x+hsize, y, hsize) + iterate(iteration, x, y+hsize, hsize) + iterate(iteration, x+hsize, y+hsize, hsize) + +/datum/random_map/ore/apply_to_map() + for(var/x = 0, x < real_size, x++) + if((origin_x + x) > limit_x) continue + for(var/y = 0, y < real_size, y++) + if((origin_y + y) > limit_y) continue + sleep(-1) + apply_to_turf(x,y) + +/datum/random_map/ore/apply_to_turf(var/x,var/y) + + var/tx = origin_x+((x-1)*chunk_size) + var/ty = origin_y+((y-1)*chunk_size) + + for(var/i=0,ilimit_y) + continue + for(var/j=0,jlimit_x) + continue + + var/turf/T = locate(tx+j, ty+i, origin_z) + if(!T || !T.has_resources) + continue + + sleep(-1) + + T.resources = list() + T.resources["silicates"] = rand(3,5) + T.resources["carbonaceous rock"] = rand(3,5) + + var/current_cell = map[get_map_cell(x,y)] + if(current_cell < rare_val) // Surface metals. + T.resources["iron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX) + T.resources["gold"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX) + T.resources["silver"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX) + T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX) + T.resources["diamond"] = 0 + T.resources["phoron"] = 0 + T.resources["osmium"] = 0 + T.resources["hydrogen"] = 0 + else if(current_cell < deep_val) // Rare metals. + T.resources["gold"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX) + T.resources["silver"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX) + T.resources["uranium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX) + T.resources["phoron"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX) + T.resources["osmium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX) + T.resources["hydrogen"] = 0 + T.resources["diamond"] = 0 + T.resources["iron"] = 0 + else // Deep metals. + T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX) + T.resources["diamond"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX) + T.resources["phoron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX) + T.resources["osmium"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX) + T.resources["hydrogen"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX) + T.resources["iron"] = 0 + T.resources["gold"] = 0 + T.resources["silver"] = 0 + + return + +/datum/random_map/ore/cleanup() + return 1 + +#undef MIN_SURFACE_COUNT +#undef MIN_RARE_COUNT +#undef MIN_DEEP_COUNT +#undef RESOURCE_HIGH_MAX +#undef RESOURCE_HIGH_MIN +#undef RESOURCE_MID_MAX +#undef RESOURCE_MID_MIN +#undef RESOURCE_LOW_MAX +#undef RESOURCE_LOW_MIN \ No newline at end of file diff --git a/code/modules/random_map/random_map.dm b/code/modules/random_map/random_map.dm new file mode 100644 index 00000000000..e6f4ec14096 --- /dev/null +++ b/code/modules/random_map/random_map.dm @@ -0,0 +1,173 @@ +#define ORE_COUNT 1000 +/* + This module is used to generate the debris fields/distribution maps/procedural stations. +*/ + +var/global/list/random_maps = list() + +/datum/random_map + var/descriptor = "asteroid" // Display name. + var/real_size = 246 // Size of each edge (must be square :(). + var/cell_range = 2 // Random range for initial cells. + var/iterations = 5 // Number of times to apply the automata rule. + var/max_attempts = 5 // Fail if a sane map isn't generated by this point. + var/raw_map_size // Used for creating new maps each iteration. Value must be real_size^2 + var/list/map = list() // Actual map. + var/origin_x = 1 // Origin point, left. + var/origin_y = 1 // Origin point, bottom. + var/origin_z = 1 // Target Z-level. + var/limit_x = 256 // Maximum x bound. + var/limit_y = 256 // Maximum y bound. + var/iterate_before_fail = 120 // Infinite loop safeguard. + +/datum/random_map/proc/get_map_cell(var/x,var/y) + return ((y-1)*real_size)+x + +/datum/random_map/proc/display_map(atom/user) + + if(!user) + user = world + + for(var/x = 1, x <= real_size, x++) + var/line = "" + for(var/y = 1, y <= real_size, y++) + var/current_cell = get_map_cell(x,y) + if(within_bounds(current_cell)) + if(map[current_cell] == 2) + line += "#" + else + line += "." + user << line + +/datum/random_map/New(var/seed, var/tx, var/ty, var/tz, var/tlx, var/tly) + + // Store this for debugging. + random_maps |= src + + // Initialize map. + set_map_size() + + // Get origins for applying the map later. + if(tx) origin_x = tx + if(ty) origin_y = ty + if(tz) origin_z = tz + if(tlx) limit_x = tlx + if(tly) limit_y = tly + + // testing needed to see how reliable this is (asynchronous calls, called during worldgen), DM ref is not optimistic + if(seed) rand_seed(seed) + + var/start_time = world.timeofday + world << "Generating [descriptor]." + for(var/i = 0;i[capitalize(descriptor)] generation completed in [round(0.1*(world.timeofday-start_time),0.1)] seconds." + return + world << "[capitalize(descriptor)] generation failed in [round(0.1*(world.timeofday-start_time),0.1)] seconds: could not produce sane map." + +/datum/random_map/proc/within_bounds(var/val) + return (val>0) && (val<=raw_map_size) + +/datum/random_map/proc/set_map_size(var/raw_size) + if(!raw_size) + raw_size = real_size * real_size + raw_map_size = raw_size + map.len = raw_map_size + +/datum/random_map/proc/seed_map() + for(var/x = 1, x <= real_size, x++) + for(var/y = 1, y <= real_size, y++) + var/current_cell = get_map_cell(x,y) + if(prob(55)) + map[current_cell] = 2 + else + map[current_cell] = 1 + +/datum/random_map/proc/clear_map() + for(var/x = 1, x <= real_size, x++) + for(var/y = 1, y <= real_size, y++) + map[get_map_cell(x,y)] = 0 + +/datum/random_map/proc/generate() + seed_map() + for(var/i=1;i<=iterations;i++) + iterate(i) + if(check_map_sanity()) + cleanup() + apply_to_map() + return 1 + return 0 + +/datum/random_map/proc/iterate(var/iteration) + var/list/next_map[raw_map_size] + for(var/x = 1, x <= real_size, x++) + for(var/y = 1, y <= real_size, y++) + var/current_cell = get_map_cell(x,y) + // Sanity check. + if(!within_bounds(current_cell)) + continue + // Copy over original value. + next_map[current_cell] = map[current_cell] + // Check all neighbors. + var/count = 0 + for(var/cell in list(current_cell,get_map_cell(x+1,y+1),get_map_cell(x-1,y-1),get_map_cell(x+1,y-1),get_map_cell(x-1,y+1),get_map_cell(x-1,y),get_map_cell(x,y-1),get_map_cell(x+1,y),get_map_cell(x,y+1))) + if(within_bounds(cell) && map[cell] == 2) + count++ + if(count>=5) + next_map[current_cell] = 2 // becomes a wall + else + next_map[current_cell] = 1 // becomes a floor + map = next_map + +/datum/random_map/proc/check_map_sanity() + return 1 + +/datum/random_map/proc/apply_to_map() + for(var/x = 0, x < real_size, x++) + if((origin_x + x) > limit_x) continue + for(var/y = 0, y < real_size, y++) + if((origin_y + y) > limit_y) continue + sleep(-1) + apply_to_turf(origin_x+x,origin_y+y) + +/datum/random_map/proc/apply_to_turf(var/x,var/y) + var/current_cell = get_map_cell(x,y) + if(!within_bounds(current_cell)) + return + var/turf/T = locate(x,y,origin_z) + if(!T || !istype(T,/turf/unsimulated/mask)) + return + switch(map[current_cell]) + if(1) + T.ChangeTurf(/turf/simulated/floor/plating/airless/asteroid) + if(2) + T.ChangeTurf(/turf/simulated/mineral) + if(3) + T.ChangeTurf(/turf/simulated/mineral/random) + if(4) + T.ChangeTurf(/turf/simulated/mineral/random/high_chance) + +/datum/random_map/proc/cleanup() + + sleep(-1) + // Create ore. + var/ore_count = ORE_COUNT + while(ore_count) + var/check_cell = get_map_cell(rand(1,real_size),rand(1,real_size)) + if(!(within_bounds(check_cell)) || map[check_cell] != 2) + continue + if(prob(25)) + map[check_cell] = 4 + else + map[check_cell] = 3 + ore_count-- + + sleep(-1) + + // Place random asteroid rooms. + var/rooms_placed = 0 + for(var/i = 0, i < max_secret_rooms, i++) + if(make_mining_asteroid_secret()) + rooms_placed++ + world << "Placed [rooms_placed] secrets." + return 1 \ No newline at end of file diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm index 78a48cf8e0e..6c6c194af58 100644 --- a/code/modules/reagents/Chemistry-Holder.dm +++ b/code/modules/reagents/Chemistry-Holder.dm @@ -79,9 +79,9 @@ datum if(A.volume > the_volume) the_volume = A.volume the_reagent = A - + return the_reagent - + get_master_reagent_name() var/the_name = null var/the_volume = 0 @@ -353,8 +353,11 @@ datum if(C.result) feedback_add_details("chemical_reaction","[C.result]|[C.result_amount*multiplier]") multiplier = max(multiplier, 1) //this shouldnt happen ... - add_reagent(C.result, C.result_amount*multiplier) - set_data(C.result, preserved_data) + if(!isnull(C.resultcolor)) //paints + add_reagent(C.result, C.result_amount*multiplier, C.resultcolor) + else + add_reagent(C.result, C.result_amount*multiplier) + set_data(C.result, preserved_data) //add secondary products for(var/S in C.secondary_results) @@ -458,7 +461,7 @@ datum else R.reaction_obj(A, R.volume+volume_modifier) return - add_reagent(var/reagent, var/amount, var/list/data=null, var/safety = 0) + add_reagent(var/reagent, var/amount, var/data=null, var/safety = 0) if(!isnum(amount)) return 1 update_total() if(total_volume + amount > maximum_volume) amount = (maximum_volume - total_volume) //Doesnt fit in. Make it disappear. Shouldnt happen. Will happen. @@ -469,7 +472,6 @@ datum if (R.id == reagent) R.volume += amount update_total() - my_atom.on_reagent_change() // mix dem viruses if(R.id == "blood" && reagent == "blood") @@ -495,9 +497,23 @@ datum if(!istype(D, /datum/disease/advance)) preserve += D R.data["viruses"] = preserve - + if(R.id == "paint" && reagent == "paint") + if(R.color && data) + var/list/mix = new /list(2) + //fill the list + var/datum/reagent/paint/P = chemical_reagents_list["paint"] + var/datum/reagent/paint/P1 = new P.type() + P1.color = R.color + P1.volume = R.volume - amount //since we just increased that + var/datum/reagent/paint/P2 = new P.type() + P2.color = data + P2.volume = amount + mix[1] = P1 + mix[2] = P2 + R.color = mix_color_from_reagents(mix) if(!safety) handle_reactions() + my_atom.on_reagent_change() return 0 var/datum/reagent/D = chemical_reagents_list[reagent] @@ -507,7 +523,10 @@ datum reagent_list += R R.holder = src R.volume = amount - SetViruses(R, data) // Includes setting data + if(reagent == "paint") + R.color = data + else + SetViruses(R, data) // Includes setting data for blood //debug //world << "Adding data" @@ -611,6 +630,7 @@ datum my_atom.reagents = null copy_data(var/datum/reagent/current_reagent) + if (current_reagent.id == "paint") return current_reagent.color if (!current_reagent || !current_reagent.data) return null if (!istype(current_reagent.data, /list)) return current_reagent.data diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 7f754e56b37..8d3f0016cf7 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -3,6 +3,8 @@ #define GAS 3 #define CHEM_DISPENSER_ENERGY_COST 0.1 //How many energy points do we use per unit of chemical? +#define BOTTLE_SPRITES list("bottle-1", "bottle-2", "bottle-3", "bottle-4") //list of available bottle sprites +#define REAGENTS_PER_SHEET 20 /obj/machinery/chem_dispenser name = "chem dispenser" @@ -262,7 +264,7 @@ var/condi = 0 var/useramount = 30 // Last used amount var/pillamount = 10 - var/bottlesprite = "1" //yes, strings + var/bottlesprite = "bottle-1" //yes, strings var/pillsprite = "1" var/client/has_sprites = list() var/max_pill_count = 20 @@ -442,7 +444,7 @@ P.name = "[name] bottle" P.pixel_x = rand(-7, 7) //random position P.pixel_y = rand(-7, 7) - P.icon_state = "bottle-"+bottlesprite + P.icon_state = bottlesprite reagents.trans_to(P,60) P.update_icon() else @@ -457,10 +459,9 @@ usr << browse(dat, "window=chem_master") return else if(href_list["change_bottle"]) - #define MAX_BOTTLE_SPRITE 4 //max icon state of the bottle sprites var/dat = "" - for(var/i = 1 to MAX_BOTTLE_SPRITE) - dat += "" + for(var/sprite in BOTTLE_SPRITES) + dat += "" dat += "
    " usr << browse(dat, "window=chem_master") return @@ -484,8 +485,8 @@ has_sprites += user.client for(var/i = 1 to MAX_PILL_SPRITE) usr << browse_rsc(icon('icons/obj/chemical.dmi', "pill" + num2text(i)), "pill[i].png") - for(var/i = 1 to MAX_BOTTLE_SPRITE) - usr << browse_rsc(icon('icons/obj/chemical.dmi', "bottle-" + num2text(i)), "bottle-[i].png") + for(var/sprite in BOTTLE_SPRITES) + usr << browse_rsc(icon('icons/obj/chemical.dmi', sprite), "[sprite].png") var/dat = "" if(!beaker) dat = "Please insert beaker.
    " @@ -529,7 +530,7 @@ if(!condi) dat += "

    Create pill (60 units max)
    " dat += "Create multiple pills
    " - dat += "Create bottle (60 units max)" + dat += "Create bottle (60 units max)" else dat += "Create bottle (50 units max)" if(!condi) @@ -635,7 +636,7 @@ else if (href_list["create_virus_culture"]) if(!wait) var/obj/item/weapon/reagent_containers/glass/bottle/B = new/obj/item/weapon/reagent_containers/glass/bottle(src.loc) - B.icon_state = "bottle3" + B.icon_state = "bottle-1" var/type = text2path(href_list["create_virus_culture"])//the path is received as string - converting var/datum/disease/D = null if(!type) @@ -646,11 +647,12 @@ if(type in diseases) // Make sure this is a disease D = new type(0, null) var/list/data = list("viruses"=list(D)) - var/name = sanitize(copytext(input(usr,"Name:","Name the culture",D.name), 1, MAX_NAME_LEN)) + var/name = sanitize(input(usr,"Name:","Name the culture",D.name)) if(!name || name == " ") name = D.name B.name = "[name] culture bottle" B.desc = "A small bottle. Contains [D.agent] culture in synthblood medium." B.reagents.add_reagent("blood",20,data) + B.update_icon() src.updateUsrDialog() wait = 1 spawn(1000) @@ -824,54 +826,15 @@ var/inuse = 0 var/obj/item/weapon/reagent_containers/beaker = null var/limit = 10 - var/list/blend_items = list ( - - //Sheets - /obj/item/stack/sheet/mineral/phoron = list("phoron" = 20), - /obj/item/stack/sheet/mineral/uranium = list("uranium" = 20), - /obj/item/stack/sheet/mineral/silver = list("silver" = 20), - /obj/item/stack/sheet/mineral/gold = list("gold" = 20), - /obj/item/weapon/grown/nettle/death = list("pacid" = 0), - /obj/item/weapon/grown/nettle = list("sacid" = 0), - - //Blender Stuff - /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans = list("soymilk" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato = list("ketchup" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/corn = list("cornoil" = 0), - ///obj/item/weapon/reagent_containers/food/snacks/grown/wheat = list("flour" = -5), - /obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk = list("rice" = -5), - /obj/item/weapon/reagent_containers/food/snacks/grown/cherries = list("cherryjelly" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/plastellium = list("plasticide" = 5), - - - //archaeology! - /obj/item/weapon/rocksliver = list("ground_rock" = 50), - - - - //All types that you can put into the grinder to transfer the reagents to the beaker. !Put all recipes above this.! - /obj/item/weapon/reagent_containers/pill = list(), - /obj/item/weapon/reagent_containers/food = list() - ) - - var/list/juice_items = list ( - - //Juicer Stuff - /obj/item/weapon/reagent_containers/food/snacks/grown/tomato = list("tomatojuice" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/carrot = list("carrotjuice" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/berries = list("berryjuice" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/banana = list("banana" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/potato = list("potato" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/lemon = list("lemonjuice" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/orange = list("orangejuice" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/lime = list("limejuice" = 0), - /obj/item/weapon/reagent_containers/food/snacks/watermelonslice = list("watermelonjuice" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/grapes = list("grapejuice" = 0), - /obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries = list("poisonberryjuice" = 0), - ) - - var/list/holdingitems = list() + var/list/sheet_reagents = list( + /obj/item/stack/sheet/mineral/iron = "iron", + /obj/item/stack/sheet/mineral/uranium = "uranium", + /obj/item/stack/sheet/mineral/phoron = "phoron", + /obj/item/stack/sheet/mineral/gold = "gold", + /obj/item/stack/sheet/mineral/silver = "silver", + /obj/item/stack/sheet/mineral/mhydrogen = "hydrogen" + ) /obj/machinery/reagentgrinder/New() ..() @@ -882,10 +845,8 @@ icon_state = "juicer"+num2text(!isnull(beaker)) return - /obj/machinery/reagentgrinder/attackby(var/obj/item/O as obj, var/mob/user as mob) - if (istype(O,/obj/item/weapon/reagent_containers/glass) || \ istype(O,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass) || \ istype(O,/obj/item/weapon/reagent_containers/food/drinks/shaker)) @@ -904,25 +865,35 @@ usr << "The machine cannot hold anymore items." return 1 - //Fill machine with the plantbag! - if(istype(O, /obj/item/weapon/storage/bag/plants)) + if(!istype(O)) + return - for (var/obj/item/weapon/reagent_containers/food/snacks/grown/G in O.contents) + if(istype(O,/obj/item/weapon/storage/bag/plants)) + var/failed = 1 + for (var/obj/item/G in O.contents) + if(!O.reagents || !O.reagents.total_volume) + continue + failed = 0 O.contents -= G G.loc = src holdingitems += G - if(holdingitems && holdingitems.len >= limit) //Sanity checking so the blender doesn't overfill - user << "You fill the All-In-One grinder to the brim." + if(holdingitems && holdingitems.len >= limit) break + if(failed) + user << "Nothing in the plant bag is usable." + return 1 + if(!O.contents.len) - user << "You empty the plant bag into the All-In-One grinder." + user << "You fill \the [src]." + else + user << "You fill \the [src]. Some of the things in the plant bag aren't suitable." src.updateUsrDialog() return 0 - if (!is_type_in_list(O, blend_items) && !is_type_in_list(O, juice_items)) - user << "Cannot refine into a reagent." + if(!sheet_reagents[O.type] && (!O.reagents || !O.reagents.total_volume)) + user << "\The [O] is not suitable for blending." return 1 user.before_take_item(O) @@ -971,8 +942,7 @@ [beaker_contents]
    "} if (is_beaker_ready && !is_chamber_empty && !(stat & (NOPOWER|BROKEN))) - dat += "Grind the reagents
    " - dat += "Juice the reagents

    " + dat += "Process the reagents
    " if(holdingitems && holdingitems.len > 0) dat += "Eject the reagents
    " if (beaker) @@ -991,8 +961,6 @@ switch(href_list["action"]) if ("grind") grind() - if("juice") - juice() if("eject") eject() if ("detach") @@ -1022,175 +990,49 @@ holdingitems -= O holdingitems = list() -/obj/machinery/reagentgrinder/proc/is_allowed(var/obj/item/weapon/reagent_containers/O) - for (var/i in blend_items) - if(istype(O, i)) - return 1 - return 0 - -/obj/machinery/reagentgrinder/proc/get_allowed_by_id(var/obj/item/weapon/grown/O) - for (var/i in blend_items) - if (istype(O, i)) - return blend_items[i] - -/obj/machinery/reagentgrinder/proc/get_allowed_snack_by_id(var/obj/item/weapon/reagent_containers/food/snacks/O) - for(var/i in blend_items) - if(istype(O, i)) - return blend_items[i] - -/obj/machinery/reagentgrinder/proc/get_allowed_juice_by_id(var/obj/item/weapon/reagent_containers/food/snacks/O) - for(var/i in juice_items) - if(istype(O, i)) - return juice_items[i] - -/obj/machinery/reagentgrinder/proc/get_grownweapon_amount(var/obj/item/weapon/grown/O) - if (!istype(O)) - return 5 - else if (O.potency == -1) - return 5 - else - return round(O.potency) - -/obj/machinery/reagentgrinder/proc/get_juice_amount(var/obj/item/weapon/reagent_containers/food/snacks/grown/O) - if (!istype(O)) - return 5 - else if (O.potency == -1) - return 5 - else - return round(5*sqrt(O.potency)) - /obj/machinery/reagentgrinder/proc/remove_object(var/obj/item/O) holdingitems -= O del(O) -/obj/machinery/reagentgrinder/proc/juice() - power_change() - if(stat & (NOPOWER|BROKEN)) - return - if (!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume)) - return - playsound(src.loc, 'sound/machines/juicer.ogg', 20, 1) - inuse = 1 - spawn(50) - inuse = 0 - interact(usr) - //Snacks - for (var/obj/item/weapon/reagent_containers/food/snacks/O in holdingitems) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - - var/allowed = get_allowed_juice_by_id(O) - if(isnull(allowed)) - break - - for (var/r_id in allowed) - - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = get_juice_amount(O) - - beaker.reagents.add_reagent(r_id, min(amount, space)) - - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - - remove_object(O) - /obj/machinery/reagentgrinder/proc/grind() power_change() if(stat & (NOPOWER|BROKEN)) return + + // Sanity check. if (!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume)) return + playsound(src.loc, 'sound/machines/blender.ogg', 50, 1) inuse = 1 + + // Reset the machine. spawn(60) inuse = 0 interact(usr) - //Snacks and Plants - for (var/obj/item/weapon/reagent_containers/food/snacks/O in holdingitems) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - var/allowed = get_allowed_snack_by_id(O) - if(isnull(allowed)) - break + // Process. + for (var/obj/item/O in holdingitems) - for (var/r_id in allowed) + if(!O || !istype(O)) + holdingitems -= null + continue - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - if(amount <= 0) - if(amount == 0) - if (O.reagents != null && O.reagents.has_reagent("nutriment")) - beaker.reagents.add_reagent(r_id, min(O.reagents.get_reagent_amount("nutriment"), space)) - O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space)) - else - if (O.reagents != null && O.reagents.has_reagent("nutriment")) - beaker.reagents.add_reagent(r_id, min(round(O.reagents.get_reagent_amount("nutriment")*abs(amount)), space)) - O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space)) + var/remaining_volume = beaker.reagents.maximum_volume - beaker.reagents.total_volume + if(sheet_reagents[O.type]) + var/obj/item/stack/stack = O + if(istype(stack)) + var/amount_to_take = max(0,min(stack.amount,round(remaining_volume/REAGENTS_PER_SHEET))) + if(amount_to_take) + stack.use(amount_to_take) + beaker.reagents.add_reagent(sheet_reagents[stack.type], (amount_to_take*REAGENTS_PER_SHEET)) + continue - else - O.reagents.trans_id_to(beaker, r_id, min(amount, space)) - - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - - if(O.reagents.reagent_list.len == 0) + O.reagents.trans_to(beaker, min(O.reagents.total_volume, remaining_volume)) + if(O.reagents.total_volume == 0) remove_object(O) - - //Sheets - for (var/obj/item/stack/sheet/O in holdingitems) - var/allowed = get_allowed_by_id(O) if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) break - for(var/i = 1; i <= round(O.amount, 1); i++) - for (var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - beaker.reagents.add_reagent(r_id,min(amount, space)) - if (space < amount) - break - if (i == round(O.amount, 1)) - remove_object(O) - break - //Plants - for (var/obj/item/weapon/grown/O in holdingitems) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - var/allowed = get_allowed_by_id(O) - for (var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - if (amount == 0) - if (O.reagents != null && O.reagents.has_reagent(r_id)) - beaker.reagents.add_reagent(r_id,min(O.reagents.get_reagent_amount(r_id), space)) - else - beaker.reagents.add_reagent(r_id,min(amount, space)) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - remove_object(O) - - //xenoarch - for(var/obj/item/weapon/rocksliver/O in holdingitems) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - var/allowed = get_allowed_by_id(O) - for (var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - beaker.reagents.add_reagent(r_id,min(amount, space), O.geological_data) - - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - remove_object(O) - - //Everything else - Transfers reagents from it into beaker - for (var/obj/item/weapon/reagent_containers/O in holdingitems) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - var/amount = O.reagents.total_volume - O.reagents.trans_to(beaker, amount) - if(!O.reagents.total_volume) - remove_object(O) +#undef REAGENTS_PER_SHEET \ No newline at end of file diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 6fd9de29f78..afa8cf6eadf 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -88,7 +88,7 @@ datum on_new(var/data) return - // Called when two reagents of the same are mixing. + // Called when two reagents of the same are mixing. <-- Blatant lies on_merge(var/data) return @@ -98,7 +98,7 @@ datum blood - data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = null) + data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = list()) name = "Blood" id = "blood" reagent_state = LIQUID @@ -192,6 +192,13 @@ datum M.resistances += self.data return + woodpulp + name = "Wood Pulp" + id = "woodpulp" + description = "A mass of wood fibers." + reagent_state = LIQUID + color = "#B97A57" + #define WATER_LATENT_HEAT 19000 // How much heat is removed when applied to a hot turf, in J/unit (19000 makes 120 u of water roughly equivalent to 4L) water name = "Water" @@ -258,10 +265,15 @@ datum if(!cube.wrapped) cube.Expand() - reaction_mob(var/mob/M, var/method=TOUCH, var/volume) + reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) if (istype(M, /mob/living/carbon/slime)) var/mob/living/carbon/slime/S = M - S.apply_water() + S.apply_water(volume) + if(method == TOUCH && isliving(M)) + M.adjust_fire_stacks(-(volume / 10)) + if(M.fire_stacks <= 0) + M.ExtinguishMob() + return water/holywater name = "Holy Water" @@ -427,7 +439,7 @@ datum holder.remove_reagent(src.id, 0.25 * REAGENTS_METABOLISM) return -/* silicate + silicate name = "Silicate" id = "silicate" description = "A compound that can be used to reinforce glass." @@ -437,31 +449,9 @@ datum reaction_obj(var/obj/O, var/volume) src = null if(istype(O,/obj/structure/window)) - if(O:silicate <= 200) - - O:silicate += volume - O:health += volume * 3 - - if(!O:silicateIcon) - var/icon/I = icon(O.icon,O.icon_state,O.dir) - - var/r = (volume / 100) + 1 - var/g = (volume / 70) + 1 - var/b = (volume / 50) + 1 - I.SetIntensity(r,g,b) - O.icon = I - O:silicateIcon = I - else - var/icon/I = O:silicateIcon - - var/r = (volume / 100) + 1 - var/g = (volume / 70) + 1 - var/b = (volume / 50) + 1 - I.SetIntensity(r,g,b) - O.icon = I - O:silicateIcon = I - - return*/ + var/obj/structure/window/W = O + W.apply_silicate(volume) + return oxygen name = "Oxygen" @@ -682,15 +672,13 @@ datum for (var/ID in C.virus2) var/datum/disease2/disease/V = C.virus2[ID] if(prob(5)) - M:antibodies |= V.antigen + C.antibodies |= V.antigen if(prob(50)) M.radiation += 50 // curing it that way may kill you instead var/absorbed - if(istype(C,/mob/living/carbon)) - var/mob/living/carbon/H = C - var/datum/organ/internal/diona/nutrients/rad_organ = locate() in H.internal_organs - if(rad_organ && !rad_organ.is_broken()) - absorbed = 1 + var/datum/organ/internal/diona/nutrients/rad_organ = locate() in C.internal_organs + if(rad_organ && !rad_organ.is_broken()) + absorbed = 1 if(!absorbed) M.adjustToxLoss(100) ..() @@ -933,6 +921,12 @@ datum M.adjustToxLoss(1) ..() return + reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with welding fuel to make them easy to ignite! + if(!istype(M, /mob/living)) + return + if(method == TOUCH) + M.adjust_fire_stacks(volume / 10) + return space_cleaner name = "Space cleaner" @@ -1537,6 +1531,84 @@ datum ..() return +//////////////////////////Ground crayons///////////////////// + + + crayon_dust + name = "Crayon dust" + id = "crayon_dust" + description = "Intensely coloured powder obtained by grinding crayons." + reagent_state = LIQUID + color = "#888888" + overdose = 5 + + red + name = "Red crayon dust" + id = "crayon_dust_red" + color = "#FE191A" + + orange + name = "Orange crayon dust" + id = "crayon_dust_orange" + color = "#FFBE4F" + + yellow + name = "Yellow crayon dust" + id = "crayon_dust_yellow" + color = "#FDFE7D" + + green + name = "Green crayon dust" + id = "crayon_dust_green" + color = "#18A31A" + + blue + name = "Blue crayon dust" + id = "crayon_dust_blue" + color = "#247CFF" + + purple + name = "Purple crayon dust" + id = "crayon_dust_purple" + color = "#CC0099" + + grey //Mime + name = "Grey crayon dust" + id = "crayon_dust_grey" + color = "#808080" + + brown //Rainbow + name = "Brown crayon dust" + id = "crayon_dust_brown" + color = "#846F35" + +//////////////////////////Paint////////////////////////////// + + paint + name = "Paint" + id = "paint" + description = "This paint will stick to almost any object." + reagent_state = LIQUID + color = "#808080" + overdose = 15 + + reaction_turf(var/turf/T, var/volume) + ..() + if(istype(T) && !istype(T, /turf/space)) + T.color = color + + reaction_obj(var/obj/O, var/volume) + ..() + if(istype(O,/obj)) + O.color = color + + reaction_mob(var/mob/M, var/method=TOUCH, var/volume) + ..() + if(istype(M,/mob) && !istype(M,/mob/dead)) + //painting ghosts: not allowed + M.color = color + + //////////////////////////Poison stuff/////////////////////// toxin @@ -1615,6 +1687,12 @@ datum src = null T.assume_gas("volatile_fuel", volume, T20C) return + reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel! + if(!istype(M, /mob/living)) + return + if(method == TOUCH) + M.adjust_fire_stacks(volume / 5) + return toxin/lexorin name = "Lexorin" @@ -1631,8 +1709,8 @@ datum if(!M) M = holder.my_atom if(prob(33)) M.take_organ_damage(1*REM, 0) - M.adjustOxyLoss(3) - if(prob(20)) M.emote("gasp") + if(M.losebreath < 15) + M.losebreath++ ..() return @@ -1777,10 +1855,12 @@ datum var/obj/effect/alien/weeds/alien_weeds = O alien_weeds.health -= rand(15,35) // Kills alien weeds pretty fast alien_weeds.healthcheck() - else if(istype(O,/obj/effect/glowshroom)) //even a small amount is enough to kill it + else if(istype(O,/obj/effect/plant)) //even a small amount is enough to kill it del(O) - else if(istype(O,/obj/effect/plantsegment)) - if(prob(50)) del(O) //Kills kudzu too. + else if(istype(O,/obj/effect/plant)) + if(prob(50)) + var/obj/effect/plant/plant = O + plant.die_off() else if(istype(O,/obj/machinery/portable_atmospherics/hydroponics)) var/obj/machinery/portable_atmospherics/hydroponics/tray = O @@ -1827,10 +1907,10 @@ datum if(15 to 49) if(prob(50)) M.Weaken(2) - M.drowsyness = max(M.drowsyness, 20) + M.drowsyness = max(M.drowsyness, 20) if(50 to INFINITY) - M.Weaken(20) - M.drowsyness = max(M.drowsyness, 30) + M.sleeping = max(M.sleeping, 20) + M.drowsyness = max(M.drowsyness, 60) data++ ..() return @@ -1854,10 +1934,11 @@ datum if(1) M.confused += 2 M.drowsyness += 2 - if(2 to 199) + if(2 to 20) M.Weaken(30) - if(200 to INFINITY) - M.sleeping += 1 + M.eye_blurry = max(M.eye_blurry, 10) + if(20 to INFINITY) + M.sleeping = max(M.sleeping, 30) ..() return @@ -2008,7 +2089,7 @@ datum M.take_organ_damage(min(6*toxpwr, volume * toxpwr)) reaction_obj(var/obj/O, var/volume) - if((istype(O,/obj/item) || istype(O,/obj/effect/glowshroom)) && prob(meltprob * 3)) + if((istype(O,/obj/item) || istype(O,/obj/effect/plant)) && prob(meltprob * 3)) if(!O.unacidable) var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc) I.desc = "Looks like this was \an [O] some time ago." @@ -2040,22 +2121,31 @@ datum if(!M) M = holder.my_atom if(prob(50)) M.heal_organ_damage(1,0) M.nutrition += nutriment_factor // For hunger and fatness -/* - // If overeaten - vomit and fall down - // Makes you feel bad but removes reagents and some effect - // from your body - if (M.nutrition > 650) - M.nutrition = rand (250, 400) - M.weakened += rand(2, 10) - M.jitteriness += rand(0, 5) - M.dizziness = max (0, (M.dizziness - rand(0, 15))) - M.druggy = max (0, (M.druggy - rand(0, 15))) - M.adjustToxLoss(rand(-15, -5))) - M.updatehealth() -*/ ..() return + nutriment/protein // Bad for Skrell! + name = "animal protein" + id = "protein" + color = "#440000" + + on_mob_life(var/mob/living/M, var/alien) + if(alien && alien == IS_SKRELL) + M.adjustToxLoss(0.5) + M.nutrition -= nutriment_factor + ..() + + nutriment/egg // Also bad for skrell. Not a child of protein because it might mess up, not sure. + name = "egg yolk" + id = "egg" + color = "#FFFFAA" + + on_mob_life(var/mob/living/M, var/alien) + if(alien && alien == IS_SKRELL) + M.adjustToxLoss(0.5) + M.nutrition -= nutriment_factor + ..() + lipozine name = "Lipozine" // The anti-nutriment. id = "lipozine" @@ -2441,7 +2531,6 @@ datum ..() return -/* We're back to flour bags flour name = "flour" id = "flour" @@ -2459,7 +2548,6 @@ datum src = null if(!istype(T, /turf/space)) new /obj/effect/decal/cleanable/flour(T) -*/ rice name = "Rice" @@ -2568,7 +2656,7 @@ datum name = "Carrot juice" id = "carrotjuice" description = "It is just like a carrot but without crunching." - color = "#973800" // rgb: 151, 56, 0 + color = "#FF8C00" // rgb: 255, 140, 0 glass_icon_state = "carrotjuice" glass_name = "glass of carrot juice" @@ -2638,7 +2726,7 @@ datum name = "Watermelon Juice" id = "watermelonjuice" description = "Delicious juice made from watermelon." - color = "#863333" // rgb: 134, 51, 51 + color = "#B83333" // rgb: 184, 51, 51 glass_icon_state = "glass_red" glass_name = "glass of watermelon juice" @@ -2648,7 +2736,7 @@ datum name = "Lemon Juice" id = "lemonjuice" description = "This juice is VERY sour." - color = "#863333" // rgb: 175, 175, 0 + color = "#AFAF00" // rgb: 175, 175, 0 glass_icon_state = "lemonjuice" glass_name = "glass of lemon juice" @@ -2658,7 +2746,7 @@ datum name = "Banana Juice" id = "banana" description = "The raw essence of a banana." - color = "#863333" // rgb: 175, 175, 0 + color = "#C3AF00" // rgb: 195, 175, 0 glass_icon_state = "banana" glass_name = "glass of banana juice" @@ -3110,17 +3198,17 @@ datum if(!data) data = 1 data++ M.dizziness +=6 - if(data >= 15 && data <45) - if (!M.stuttering) M.stuttering = 1 - M.stuttering += 3 - else if(data >= 45 && prob(50) && data <55) - M.confused = max(M.confused+3,0) - else if(data >=55) - M.druggy = max(M.druggy, 55) - else if(data >=200) - M.adjustToxLoss(2) + switch(data) + if(15 to 45) + M.stuttering = max(M.stuttering+3,0) + if(45 to 55) + if (prob(50)) + M.confused = max(M.confused+3,0) + if(55 to 200) + M.druggy = max(M.druggy, 55) + if(200 to INFINITY) + M.adjustToxLoss(2) ..() - return neurotoxin name = "Neurotoxin" @@ -3140,17 +3228,17 @@ datum if(!data) data = 1 data++ M.dizziness +=6 - if(data >= 15 && data <45) - if (!M.stuttering) M.stuttering = 1 - M.stuttering += 3 - else if(data >= 45 && prob(50) && data <55) - M.confused = max(M.confused+3,0) - else if(data >=55) - M.druggy = max(M.druggy, 55) - else if(data >=200) - M.adjustToxLoss(2) + switch(data) + if(15 to 45) + M.stuttering = max(M.stuttering+3,0) + if(45 to 55) + if (prob(50)) + M.confused = max(M.confused+3,0) + if(55 to 200) + M.druggy = max(M.druggy, 55) + if(200 to INFINITY) + M.adjustToxLoss(2) ..() - return hippies_delight name = "Hippies' Delight" @@ -3287,6 +3375,12 @@ datum usr << "It wasn't enough..." return + reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with ethanol isn't quite as good as fuel. + if(!istype(M, /mob/living)) + return + if(method == TOUCH) + M.adjust_fire_stacks(volume / 15) + return ethanol/beer name = "Beer" id = "beer" diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index df9c8a219a4..fc8c129140c 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -4,6 +4,7 @@ datum var/name = null var/id = null var/result = null + var/resultcolor = null //for paint var/list/required_reagents = new/list() var/list/required_catalysts = new/list() @@ -55,14 +56,14 @@ datum empulse(location, round(created_volume / 24), round(created_volume / 14), 1) holder.clear_reagents() return -/* + silicate name = "Silicate" id = "silicate" result = "silicate" required_reagents = list("aluminum" = 1, "silicon" = 1, "oxygen" = 1) result_amount = 3 -*/ + stoxin name = "Soporific" id = "stoxin" @@ -131,7 +132,7 @@ datum name = "Water" id = "water" result = "water" - required_reagents = list("oxygen" = 2, "hydrogen" = 1) + required_reagents = list("oxygen" = 1, "hydrogen" = 2) result_amount = 1 thermite @@ -585,6 +586,14 @@ datum required_reagents = list("capsaicin" = 2) required_catalysts = list("phoron" = 5) result_amount = 1 + + ketchup + name = "Ketchup" + id = "ketchup" + result = "ketchup" + required_reagents = list("tomatojuice" = 2, "water" = 1, "sugar" = 1) + result_amount = 4 + /////////////////////////////////////////////////////////////////////////////////// // foam and foam precursor @@ -1344,6 +1353,200 @@ datum var/obj/effect/golemrune/Z = new /obj/effect/golemrune Z.loc = get_turf(holder.my_atom) Z.announce_to_ghosts() + +//////////////////////////////////////////PAINT/////////////////////////////////////////// +//Crayon dust -> paint + red_paint + name = "Red paint" + id = "red_paint" + result = "paint" + resultcolor = "#FE191A" + required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_red" = 1) + result_amount = 5 + + orange_paint + name = "Orange paint" + id = "orange_paint" + result = "paint" + resultcolor = "#FFBE4F" + required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_orange" = 1) + result_amount = 5 + + yellow_paint + name = "Yellow paint" + id = "yellow_paint" + result = "paint" + resultcolor = "#FDFE7D" + required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_yellow" = 1) + result_amount = 5 + + green_paint + name = "Green paint" + id = "green_paint" + result = "paint" + resultcolor = "#18A31A" + required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_green" = 1) + result_amount = 5 + + blue_paint + name = "Blue paint" + id = "blue_paint" + result = "paint" + resultcolor = "#247CFF" + required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_blue" = 1) + result_amount = 5 + + purple_paint + name = "Purple paint" + id = "purple_paint" + result = "paint" + resultcolor = "#CC0099" + required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_purple" = 1) + result_amount = 5 + + grey_paint //mime + name = "Grey paint" + id = "grey_paint" + result = "paint" + resultcolor = "#808080" + required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_grey" = 1) + result_amount = 5 + + brown_paint + name = "Brown paint" + id = "brown_paint" + result = "paint" + resultcolor = "#846F35" + required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_brown" = 1) + result_amount = 5 + +//Ghetto reactions + +/* Ideally the paint should take on the blood's colour (for each of the species) + but I could not think of a way. - RKF + + blood_paint + name = "Blood paint" + id = "blood_paint" + result = "paint" + resultcolor = "#C80000" + required_reagents = list("plasticide" = 1, "water" = 3, "blood" = 2) + result_amount = 5 +*/ + milk_paint + name = "Milk paint" + id = "milk_paint" + result = "paint" + resultcolor = "#F0F8FF" + required_reagents = list("plasticide" = 1, "water" = 3, "milk" = 5) + result_amount = 5 + + orange_juice_paint + name = "Orange juice paint" + id = "orange_juice_paint" + result = "paint" + resultcolor = "#E78108" + required_reagents = list("plasticide" = 1, "water" = 3, "orangejuice" = 5) + result_amount = 5 + + tomato_juice_paint + name = "Tomato juice paint" + id = "tomato_juice_paint" + result = "paint" + resultcolor = "#731008" + required_reagents = list("plasticide" = 1, "water" = 3, "tomatojuice" = 5) + result_amount = 5 + + lime_juice_paint + name = "Lime juice paint" + id = "lime_juice_paint" + result = "paint" + resultcolor = "#365E30" + required_reagents = list("plasticide" = 1, "water" = 3, "limejuice" = 5) + result_amount = 5 + + carrot_juice_paint + name = "Carrot juice paint" + id = "carrot_juice_paint" + result = "paint" + resultcolor = "#973800" + required_reagents = list("plasticide" = 1, "water" = 3, "carrotjuice" = 5) + result_amount = 5 + + berry_juice_paint + name = "Berry juice paint" + id = "berry_juice_paint" + result = "paint" + resultcolor = "#990066" + required_reagents = list("plasticide" = 1, "water" = 3, "berryjuice" = 5) + result_amount = 5 + + grape_juice_paint + name = "Grape juice paint" + id = "grape_juice_paint" + result = "paint" + resultcolor = "#863333" + required_reagents = list("plasticide" = 1, "water" = 3, "grapejuice" = 5) + result_amount = 5 + + poisonberry_juice_paint + name = "Poison berry juice paint" + id = "poisonberry_juice_paint" + result = "paint" + resultcolor = "#863353" + required_reagents = list("plasticide" = 1, "water" = 3, "poisonberryjuice" = 5) + result_amount = 5 + + watermelon_juice_paint + name = "Watermelon juice paint" + id = "watermelon_juice_paint" + result = "paint" + resultcolor = "#B83333" + required_reagents = list("plasticide" = 1, "water" = 3, "watermelonjuice" = 5) + result_amount = 5 + + lemon_juice_paint + name = "Lemon juice paint" + id = "lemon_juice_paint" + result = "paint" + resultcolor = "#AFAF00" + required_reagents = list("plasticide" = 1, "water" = 3, "lemonjuice" = 5) + result_amount = 5 + + banana_juice_paint + name = "Banana juice paint" + id = "banana_juice_paint" + result = "paint" + resultcolor = "#C3AF00" + required_reagents = list("plasticide" = 1, "water" = 3, "banana" = 5) + result_amount = 5 + + potato_juice_paint + name = "Potato juice paint" + id = "potato_juice_paint" + result = "paint" + resultcolor = "#302000" + required_reagents = list("plasticide" = 1, "water" = 3, "potatojuice" = 5) + result_amount = 5 + +//Other paint + + carbon_paint + name = "Carbon paint" + id = "carbon_paint" + result = "paint" + resultcolor = "#333333" + required_reagents = list("plasticide" = 1, "water" = 3, "carbon" = 1) + result_amount = 5 + + aluminum_paint + name = "Aluminum paint" + id = "aluminum_paint" + result = "paint" + resultcolor = "#F0F8FF" + required_reagents = list("plasticide" = 1, "water" = 3, "aluminum" = 1) + result_amount = 5 + //////////////////////////////////////////FOOD MIXTURES//////////////////////////////////// tofu @@ -1409,6 +1612,26 @@ datum new /obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesewheel(location) return + meatball + name = "Meatball" + id = "meatball" + result = null + required_reagents = list("protein" = 3, "flour" = 5) + result_amount = 3 + on_reaction(var/datum/reagents/holder, var/created_volume) + new /obj/item/weapon/reagent_containers/food/snacks/meatball(get_turf(holder.my_atom)) + return + + dough + name = "Dough" + id = "dough" + result = null + required_reagents = list("egg" = 3, "flour" = 10) + result_amount = 1 + on_reaction(var/datum/reagents/holder, var/created_volume) + new /obj/item/weapon/reagent_containers/food/snacks/dough(get_turf(holder.my_atom)) + return + syntiflesh name = "Syntiflesh" id = "syntiflesh" diff --git a/code/modules/reagents/dartgun.dm b/code/modules/reagents/dartgun.dm deleted file mode 100644 index d256f4f5f3c..00000000000 --- a/code/modules/reagents/dartgun.dm +++ /dev/null @@ -1,293 +0,0 @@ -/obj/item/weapon/dart_cartridge - name = "dart cartridge" - desc = "A rack of hollow darts." - icon = 'icons/obj/ammo.dmi' - icon_state = "darts-5" - item_state = "rcdammo" - opacity = 0 - density = 0 - anchored = 0.0 - origin_tech = "materials=2" - var/darts = 5 - -/obj/item/weapon/dart_cartridge/update_icon() - if(!darts) - icon_state = "darts-0" - else if(darts > 5) - icon_state = "darts-5" - else - icon_state = "darts-[darts]" - return 1 - -/obj/item/weapon/gun/dartgun - name = "dart gun" - desc = "A small gas-powered dartgun, capable of delivering chemical cocktails swiftly across short distances." - icon_state = "dartgun-empty" - - var/list/beakers = list() //All containers inside the gun. - var/list/mixing = list() //Containers being used for mixing. - var/obj/item/weapon/dart_cartridge/cartridge = null //Container of darts. - var/max_beakers = 3 - var/dart_reagent_amount = 15 - var/container_type = /obj/item/weapon/reagent_containers/glass/beaker - var/list/starting_chems = null - -/obj/item/weapon/gun/dartgun/update_icon() - - if(!cartridge) - icon_state = "dartgun-empty" - return 1 - - if(!cartridge.darts) - icon_state = "dartgun-0" - else if(cartridge.darts > 5) - icon_state = "dartgun-5" - else - icon_state = "dartgun-[cartridge.darts]" - return 1 - -/obj/item/weapon/gun/dartgun/New() - - ..() - if(starting_chems) - for(var/chem in starting_chems) - var/obj/B = new container_type(src) - B.reagents.add_reagent(chem, 50) - beakers += B - cartridge = new /obj/item/weapon/dart_cartridge(src) - update_icon() - -/obj/item/weapon/gun/dartgun/examine(mob/user) - update_icon() - if (!..(user, 2)) - return - if (beakers.len) - user << "\blue [src] contains:" - for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers) - if(B.reagents && B.reagents.reagent_list.len) - for(var/datum/reagent/R in B.reagents.reagent_list) - user << "\blue [R.volume] units of [R.name]" - -/obj/item/weapon/gun/dartgun/attackby(obj/item/I as obj, mob/user as mob) - if(istype(I, /obj/item/weapon/dart_cartridge)) - - var/obj/item/weapon/dart_cartridge/D = I - - if(!D.darts) - user << "\blue [D] is empty." - return 0 - - if(cartridge) - if(cartridge.darts <= 0) - src.remove_cartridge() - else - user << "\blue There's already a cartridge in [src]." - return 0 - - user.drop_item() - cartridge = D - D.loc = src - user << "\blue You slot [D] into [src]." - update_icon() - return - if(istype(I, /obj/item/weapon/reagent_containers/glass)) - if(!istype(I, container_type)) - user << "\blue [I] doesn't seem to fit into [src]." - return - if(beakers.len >= max_beakers) - user << "\blue [src] already has [max_beakers] beakers in it - another one isn't going to fit!" - return - var/obj/item/weapon/reagent_containers/glass/beaker/B = I - user.drop_item() - B.loc = src - beakers += B - user << "\blue You slot [B] into [src]." - src.updateUsrDialog() - -/obj/item/weapon/gun/dartgun/can_fire() - if(!cartridge) - return 0 - else - return cartridge.darts - -/obj/item/weapon/gun/dartgun/proc/has_selected_beaker_reagents() - return 0 - -/obj/item/weapon/gun/dartgun/proc/remove_cartridge() - if(cartridge) - usr << "\blue You pop the cartridge out of [src]." - var/obj/item/weapon/dart_cartridge/C = cartridge - C.loc = get_turf(src) - C.update_icon() - cartridge = null - src.update_icon() - -/obj/item/weapon/gun/dartgun/proc/get_mixed_syringe() - if (!cartridge) - return 0 - if(!cartridge.darts) - return 0 - - var/obj/item/weapon/reagent_containers/syringe/dart = new(src) - - if(mixing.len) - var/mix_amount = dart_reagent_amount/mixing.len - for(var/obj/item/weapon/reagent_containers/glass/beaker/B in mixing) - B.reagents.trans_to(dart,mix_amount) - - return dart - -/obj/item/weapon/gun/dartgun/proc/fire_dart(atom/target, mob/user) - if (locate (/obj/structure/table, src.loc)) - return - else - var/turf/trg = get_turf(target) - var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src)) - var/obj/item/weapon/reagent_containers/syringe/S = get_mixed_syringe() - if(!S) - user << "\red There are no darts in [src]!" - return - if(!S.reagents) - user << "\red There are no reagents available!" - return - cartridge.darts-- - src.update_icon() - S.reagents.trans_to(D, S.reagents.total_volume) - del(S) - D.icon_state = "syringeproj" - D.name = "syringe" - D.flags |= NOREACT - playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1) - - for(var/i=0, i<6, i++) - if(!D) break - if(D.loc == trg) break - step_towards(D,trg) - - if(D) - for(var/mob/living/carbon/M in D.loc) - if(!istype(M,/mob/living/carbon)) continue - if(M == user) continue - //Syringe gun attack logging by Yvarov - var/R - if(D.reagents) - for(var/datum/reagent/A in D.reagents.reagent_list) - R += A.id + " (" - R += num2text(A.volume) + ")," - if (istype(M, /mob)) - M.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a dartgun ([R])" - user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a dartgun ([R])" - msg_admin_attack("[user] ([user.ckey]) shot [M] ([M.ckey]) with a dartgun ([R]) (JMP)") - - else - M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a dartgun ([R])" - msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a dartgun ([R]) (JMP)") - - if(D.reagents) - D.reagents.trans_to(M, 15) - M << "You feel a slight prick." - - del(D) - break - if(D) - for(var/atom/A in D.loc) - if(A == user) continue - if(A.density) del(D) - - sleep(1) - - if (D) spawn(10) del(D) - - return - -/obj/item/weapon/gun/dartgun/afterattack(obj/target, mob/user , flag) - if(!isturf(target.loc) || target == user) return - ..() - -/obj/item/weapon/gun/dartgun/can_hit(var/mob/living/target as mob, var/mob/living/user as mob) - return 1 - -/obj/item/weapon/gun/dartgun/attack_self(mob/user) - - user.set_machine(src) - var/dat = "[src] mixing control:

    " - - if (beakers.len) - var/i = 1 - for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers) - dat += "Beaker [i] contains: " - if(B.reagents && B.reagents.reagent_list.len) - for(var/datum/reagent/R in B.reagents.reagent_list) - dat += "
    [R.volume] units of [R.name], " - if (check_beaker_mixing(B)) - dat += text("Mixing ") - else - dat += text("Not mixing ") - else - dat += "nothing." - dat += " \[Eject\]
    " - i++ - else - dat += "There are no beakers inserted!

    " - - if(cartridge) - if(cartridge.darts) - dat += "The dart cartridge has [cartridge.darts] shots remaining." - else - dat += "The dart cartridge is empty!" - dat += " \[Eject\]" - - user << browse(dat, "window=dartgun") - onclose(user, "dartgun", src) - -/obj/item/weapon/gun/dartgun/proc/check_beaker_mixing(var/obj/item/B) - if(!mixing || !beakers) - return 0 - for(var/obj/item/M in mixing) - if(M == B) - return 1 - return 0 - -/obj/item/weapon/gun/dartgun/Topic(href, href_list) - src.add_fingerprint(usr) - if(href_list["stop_mix"]) - var/index = text2num(href_list["stop_mix"]) - if(index <= beakers.len) - for(var/obj/item/M in mixing) - if(M == beakers[index]) - mixing -= M - break - else if (href_list["mix"]) - var/index = text2num(href_list["mix"]) - if(index <= beakers.len) - mixing += beakers[index] - else if (href_list["eject"]) - var/index = text2num(href_list["eject"]) - if(index <= beakers.len) - if(beakers[index]) - var/obj/item/weapon/reagent_containers/glass/beaker/B = beakers[index] - usr << "You remove [B] from [src]." - mixing -= B - beakers -= B - B.loc = get_turf(src) - else if (href_list["eject_cart"]) - remove_cartridge() - src.updateUsrDialog() - return - -/obj/item/weapon/gun/dartgun/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0) - if(cartridge) - spawn(0) fire_dart(target,user) - else - usr << "\red [src] is empty." - - -/obj/item/weapon/gun/dartgun/vox - name = "alien dart gun" - desc = "A small gas-powered dartgun, fitted for nonhuman hands." - -/obj/item/weapon/gun/dartgun/vox/medical - starting_chems = list("kelotane","bicaridine","anti_toxin") - -/obj/item/weapon/gun/dartgun/vox/raider - starting_chems = list("space_drugs","stoxin","impedrezene") \ No newline at end of file diff --git a/code/modules/reagents/grenade_launcher.dm b/code/modules/reagents/grenade_launcher.dm deleted file mode 100644 index b96455a178d..00000000000 --- a/code/modules/reagents/grenade_launcher.dm +++ /dev/null @@ -1,63 +0,0 @@ - - -/obj/item/weapon/gun/grenadelauncher - name = "grenade launcher" - icon = 'icons/obj/gun.dmi' - icon_state = "riotgun" - item_state = "riotgun" - w_class = 4.0 - throw_speed = 2 - throw_range = 10 - force = 5.0 - var/list/grenades = new/list() - var/max_grenades = 3 - matter = list("metal" = 2000) - - examine(mob/user) - if(..(user, 2)) - user << "\blue [grenades] / [max_grenades] Grenades." - - attackby(obj/item/I as obj, mob/user as mob) - - if((istype(I, /obj/item/weapon/grenade))) - if(grenades.len < max_grenades) - user.drop_item() - I.loc = src - grenades += I - user << "\blue You put the grenade in the grenade launcher." - user << "\blue [grenades.len] / [max_grenades] Grenades." - else - usr << "\red The grenade launcher cannot hold more grenades." - - afterattack(obj/target, mob/user , flag) - - if (istype(target, /obj/item/weapon/storage/backpack )) - return - - else if (locate (/obj/structure/table, src.loc)) - return - - else if(target == user) - return - - if(grenades.len) - spawn(0) fire_grenade(target,user) - else - usr << "\red The grenade launcher is empty." - - proc - fire_grenade(atom/target, mob/user) - for(var/mob/O in viewers(world.view, user)) - O.show_message(text("\red [] fired a grenade!", user), 1) - user << "\red You fire the grenade launcher!" - var/obj/item/weapon/grenade/chem_grenade/F = grenades[1] //Now with less copypasta! - grenades -= F - F.loc = user.loc - F.throw_at(target, 30, 2, user) - message_admins("[key_name_admin(user)] fired a grenade ([F.name]) from a grenade launcher ([src.name]).") - log_game("[key_name_admin(user)] used a grenade ([src.name]).") - F.active = 1 - F.icon_state = initial(icon_state) + "_active" - playsound(user.loc, 'sound/weapons/armbomb.ogg', 75, 1, -3) - spawn(15) - F.prime() \ No newline at end of file diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 827c400898f..72bb60b4c62 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -28,8 +28,8 @@ return /obj/item/weapon/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone) - if (can_operate(M)) //Checks if mob is lying down on table for surgery - if (do_surgery(M,user,src)) + if(can_operate(M)) //Checks if mob is lying down on table for surgery + if(do_surgery(M,user,src)) return // this prevented pills, food, and other things from being picked up by bags. diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm index 11fd71e6208..1cfe480ff97 100644 --- a/code/modules/reagents/reagent_containers/dropper.dm +++ b/code/modules/reagents/reagent_containers/dropper.dm @@ -21,7 +21,7 @@ user << "\red [target] is full." return - if(!target.is_open_container() && !ismob(target) && !istype(target,/obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/clothing/mask/cigarette)) //You can inject humans and food but you cant remove the shit. + if(!target.is_open_container() && !ismob(target) && !istype(target,/obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/clothing/mask/smokable/cigarette)) //You can inject humans and food but you cant remove the shit. user << "\red You cannot directly fill this object." return diff --git a/code/modules/reagents/reagent_containers/food/drinks.dm b/code/modules/reagents/reagent_containers/food/drinks.dm index ceabea1e503..1b2e4646d9f 100644 --- a/code/modules/reagents/reagent_containers/food/drinks.dm +++ b/code/modules/reagents/reagent_containers/food/drinks.dm @@ -173,20 +173,6 @@ ..() reagents.add_reagent("milk", 50) -/* Flour is no longer a reagent -/obj/item/weapon/reagent_containers/food/drinks/flour - name = "flour sack" - desc = "A big bag of flour. Good for baking!" - icon = 'icons/obj/food.dmi' - icon_state = "flour" - item_state = "flour" - New() - ..() - reagents.add_reagent("flour", 30) - src.pixel_x = rand(-10.0, 10) - src.pixel_y = rand(-10.0, 10) -*/ - /obj/item/weapon/reagent_containers/food/drinks/soymilk name = "SoyMilk" desc = "It's soy milk. White and nutritious goodness!" diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm index 7aaad7a6785..df5a1f0dbfe 100644 --- a/code/modules/reagents/reagent_containers/food/snacks.dm +++ b/code/modules/reagents/reagent_containers/food/snacks.dm @@ -9,6 +9,8 @@ var/trash = null var/slice_path var/slices_num + var/dried_type = null + var/dry = 0 center_of_mass = list("x"=15, "y"=15) w_class = 2 @@ -32,9 +34,10 @@ return /obj/item/weapon/reagent_containers/food/snacks/attack(mob/M as mob, mob/user as mob, def_zone) - if(!reagents.total_volume) //Shouldn't be needed but it checks to see if it has anything left in it. - user << "\red None of [src] left, oh no!" - M.drop_from_inventory(src) //so icons update :[ + + if(!reagents.total_volume) + user << "None of [src] left!" + user.drop_from_inventory(src) del(src) return 0 @@ -106,9 +109,6 @@ return 0 -/obj/item/weapon/reagent_containers/food/snacks/afterattack(obj/target, mob/user, proximity) - return ..() - /obj/item/weapon/reagent_containers/food/snacks/examine(mob/user) if(!..(user, 1)) return @@ -207,7 +207,7 @@ /obj/item/weapon/reagent_containers/food/snacks/attack_generic(var/mob/living/user) if(!isanimal(user) && !isalien(user)) return - user.visible_message("[user] nibbles away at the [src].","You nibble away at the [src].") + user.visible_message("[user] nibbles away at \the [src].","You nibble away at \the [src].") bitecount++ if(reagents && user.reagents) reagents.trans_to_ingest(user, bitesize) @@ -467,31 +467,41 @@ icon_state = "egg" filling_color = "#FDFFD1" - New() +/obj/item/weapon/reagent_containers/food/snacks/egg/New() + ..() + reagents.add_reagent("egg", 3) + +/obj/item/weapon/reagent_containers/food/snacks/egg/afterattack(obj/O as obj, mob/user as mob, proximity) + if(istype(O,/obj/machinery/microwave)) + return ..() + if(!(proximity && O.is_open_container())) + return + user << "You crack \the [src] into \the [O]." + reagents.trans_to(O, reagents.total_volume) + user.drop_from_inventory(src) + del(src) + +/obj/item/weapon/reagent_containers/food/snacks/throw_impact(atom/hit_atom) + ..() + new/obj/effect/decal/cleanable/egg_smudge(src.loc) + src.reagents.reaction(hit_atom, TOUCH) + src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.") + del(src) + +/obj/item/weapon/reagent_containers/food/snacks/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype( W, /obj/item/toy/crayon )) + var/obj/item/toy/crayon/C = W + var/clr = C.colourName + + if(!(clr in list("blue","green","mime","orange","purple","rainbow","red","yellow"))) + usr << "\blue The egg refuses to take on this color!" + return + + usr << "\blue You color \the [src] [clr]" + icon_state = "egg-[clr]" + item_color = clr + else ..() - reagents.add_reagent("nutriment", 1) - - throw_impact(atom/hit_atom) - ..() - new/obj/effect/decal/cleanable/egg_smudge(src.loc) - src.reagents.reaction(hit_atom, TOUCH) - src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.") - del(src) - - attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype( W, /obj/item/toy/crayon )) - var/obj/item/toy/crayon/C = W - var/clr = C.colourName - - if(!(clr in list("blue","green","mime","orange","purple","rainbow","red","yellow"))) - usr << "\blue The egg refuses to take on this color!" - return - - usr << "\blue You color \the [src] [clr]" - icon_state = "egg-[clr]" - item_color = clr - else - ..() /obj/item/weapon/reagent_containers/food/snacks/egg/blue icon_state = "egg-blue" @@ -533,7 +543,7 @@ New() ..() - reagents.add_reagent("nutriment", 2) + reagents.add_reagent("protein", 3) reagents.add_reagent("sodiumchloride", 1) reagents.add_reagent("blackpepper", 1) bitesize = 1 @@ -546,18 +556,21 @@ New() ..() - reagents.add_reagent("nutriment", 2) + reagents.add_reagent("protein", 2) /obj/item/weapon/reagent_containers/food/snacks/flour - name = "flour" - desc = "A small bag filled with some flour." + name = "flour sack" + desc = "A big bag of flour. Good for baking!" + icon = 'icons/obj/food.dmi' icon_state = "flour" + item_state = "flour" New() ..() - reagents.add_reagent("nutriment", 1) + reagents.add_reagent("flour", 30) + src.pixel_x = rand(-10.0, 10) + src.pixel_y = rand(-10.0, 10) /obj/item/weapon/reagent_containers/food/snacks/organ - name = "organ" desc = "It's good for you." icon = 'icons/obj/surgery.dmi' @@ -566,7 +579,7 @@ New() ..() - reagents.add_reagent("nutriment", rand(3,5)) + reagents.add_reagent("protein", rand(3,5)) reagents.add_reagent("toxin", rand(1,3)) src.bitesize = 3 @@ -612,7 +625,7 @@ New() ..() - reagents.add_reagent("nutriment", 3) + reagents.add_reagent("protein", 3) reagents.add_reagent("carpotoxin", 3) src.bitesize = 6 @@ -624,7 +637,7 @@ New() ..() - reagents.add_reagent("nutriment", 4) + reagents.add_reagent("protein", 4) reagents.add_reagent("carpotoxin", 3) bitesize = 3 @@ -659,7 +672,7 @@ New() ..() - reagents.add_reagent("nutriment", 12) + reagents.add_reagent("protein", 12) reagents.add_reagent("hyperzine", 5) src.bitesize = 3 @@ -671,7 +684,7 @@ New() ..() - reagents.add_reagent("nutriment", 3) + reagents.add_reagent("protein", 3) src.bitesize = 6 /obj/item/weapon/reagent_containers/food/snacks/meatball @@ -682,7 +695,7 @@ New() ..() - reagents.add_reagent("nutriment", 3) + reagents.add_reagent("protein", 3) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/sausage @@ -693,9 +706,26 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 6) bitesize = 2 +/obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket + name = "\improper Sin-pocket" + desc = "The food of choice for the veteran. Do NOT overconsume." + filling_color = "#6D6D00" + heated_reagents = list("doctorsdelight" = 5, "hyperzine" = 0.75, "synaptizine" = 0.25) + var/has_been_heated = 0 + +/obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket/attack_self(mob/user) + if(has_been_heated) + user << "The heating chemicals have already been spent." + return + has_been_heated = 1 + user.visible_message("[user] crushes \the [src] package.", "You crush \the [src] package and feel a comfortable heat build up.") + spawn(200) + user << "You think \the [src] is ready to eat about now." + heat() + /obj/item/weapon/reagent_containers/food/snacks/donkpocket name = "Donk-pocket" desc = "The food of choice for the seasoned traitor." @@ -704,15 +734,26 @@ New() ..() - reagents.add_reagent("nutriment", 4) + reagents.add_reagent("nutriment", 2) + reagents.add_reagent("protein", 2) var/warm = 0 - proc/cooltime() //Not working, derp? + var/list/heated_reagents = list("tricordrazine" = 5) + proc/heat() + warm = 1 + for(var/reagent in heated_reagents) + reagents.add_reagent(reagent, heated_reagents[reagent]) + bitesize = 6 + name = "Warm " + name + cooltime() + + proc/cooltime() if (src.warm) - spawn( 4200 ) + spawn(4200) src.warm = 0 - src.reagents.del_reagent("tricordrazine") - src.name = "donk-pocket" + for(var/reagent in heated_reagents) + src.reagents.del_reagent(reagent) + src.name = initial(name) return /obj/item/weapon/reagent_containers/food/snacks/brainburger @@ -723,7 +764,7 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 6) reagents.add_reagent("alkysine", 6) bitesize = 2 @@ -750,7 +791,7 @@ icon_state = "hburger" New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 6) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/cheeseburger @@ -759,6 +800,7 @@ icon_state = "cheeseburger" New() ..() + reagents.add_reagent("protein", 2) reagents.add_reagent("nutriment", 2) /obj/item/weapon/reagent_containers/food/snacks/monkeyburger @@ -769,7 +811,8 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 3) + reagents.add_reagent("nutriment", 3) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/fishburger @@ -780,7 +823,7 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 6) reagents.add_reagent("carpotoxin", 3) bitesize = 3 @@ -828,7 +871,7 @@ New() ..() - reagents.add_reagent("nutriment", 8) + reagents.add_reagent("protein", 8) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/clownburger @@ -839,11 +882,6 @@ New() ..() -/* - var/datum/disease/F = new /datum/disease/pierrot_throat(0) - var/list/data = list("viruses"= list(F)) - reagents.add_reagent("blood", 4, data) -*/ reagents.add_reagent("nutriment", 6) bitesize = 2 @@ -868,7 +906,7 @@ //var/herp = 0 New() ..() - reagents.add_reagent("nutriment", 8) + reagents.add_reagent("protein", 8) bitesize = 1 /obj/item/weapon/reagent_containers/food/snacks/muffin @@ -945,7 +983,7 @@ New() ..() - reagents.add_reagent("nutriment", 10) + reagents.add_reagent("protein", 10) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/soylenviridians @@ -970,7 +1008,7 @@ New() ..() - reagents.add_reagent("nutriment", 10) + reagents.add_reagent("protein", 10) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/tofupie @@ -1025,7 +1063,7 @@ New() ..() - reagents.add_reagent("nutriment", 10) + reagents.add_reagent("protein", 10) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/wingfangchu @@ -1037,7 +1075,7 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 6) bitesize = 2 @@ -1050,7 +1088,7 @@ New() ..() - reagents.add_reagent("nutriment", 8) + reagents.add_reagent("protein", 8) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/monkeykabob @@ -1062,7 +1100,7 @@ New() ..() - reagents.add_reagent("nutriment", 8) + reagents.add_reagent("protein", 8) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/tofukabob @@ -1079,14 +1117,15 @@ /obj/item/weapon/reagent_containers/food/snacks/cubancarp name = "Cuban Carp" - desc = "A grifftastic sandwich that burns your tongue and then leaves it numb!" + desc = "A sandwich that burns your tongue and then leaves it numb!" icon_state = "cubancarp" trash = /obj/item/trash/plate filling_color = "#E9ADFF" New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 3) + reagents.add_reagent("nutriment", 3) reagents.add_reagent("carpotoxin", 3) reagents.add_reagent("capsaicin", 3) bitesize = 3 @@ -1120,7 +1159,7 @@ New() ..() - reagents.add_reagent("nutriment", 4) + reagents.add_reagent("protein", 4) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/no_raisin @@ -1178,7 +1217,8 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("nutriment", 3) + reagents.add_reagent("protein", 3) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/fries @@ -1225,7 +1265,8 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 2) + reagents.add_reagent("nutriment", 4) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/fortunecookie @@ -1260,7 +1301,7 @@ New() ..() - reagents.add_reagent("nutriment", 4) + reagents.add_reagent("protein", 4) reagents.add_reagent("sodiumchloride", 1) reagents.add_reagent("blackpepper", 1) bitesize = 3 @@ -1314,7 +1355,7 @@ New() ..() - reagents.add_reagent("nutriment", 8) + reagents.add_reagent("protein", 8) reagents.add_reagent("water", 5) bitesize = 5 @@ -1332,13 +1373,13 @@ /obj/item/weapon/reagent_containers/food/snacks/bloodsoup name = "Tomato soup" - desc = "Smells like copper" + desc = "Smells like copper." icon_state = "tomatosoup" filling_color = "#FF0000" New() ..() - reagents.add_reagent("nutriment", 2) + reagents.add_reagent("protein", 2) reagents.add_reagent("blood", 10) reagents.add_reagent("water", 5) bitesize = 5 @@ -1454,7 +1495,8 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 3) + reagents.add_reagent("nutriment", 3) reagents.add_reagent("capsaicin", 3) reagents.add_reagent("tomatojuice", 2) bitesize = 5 @@ -1469,7 +1511,8 @@ trash = /obj/item/trash/snack_bowl New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 3) + reagents.add_reagent("nutriment", 3) reagents.add_reagent("frostoil", 3) reagents.add_reagent("tomatojuice", 2) bitesize = 5 @@ -1503,7 +1546,7 @@ New() ..() - reagents.add_reagent("nutriment",10) + reagents.add_reagent("protein", 10) afterattack(obj/O as obj, mob/user as mob, proximity) if(!proximity) return @@ -1568,24 +1611,18 @@ desc = "Still wrapped in some paper." icon_state = "monkeycubewrap" wrapped = 1 - - /obj/item/weapon/reagent_containers/food/snacks/monkeycube/farwacube name = "farwa cube" monkey_type = /mob/living/carbon/monkey/tajara /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/farwacube name = "farwa cube" monkey_type =/mob/living/carbon/monkey/tajara - - /obj/item/weapon/reagent_containers/food/snacks/monkeycube/stokcube name = "stok cube" monkey_type = /mob/living/carbon/monkey/unathi /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/stokcube name = "stok cube" monkey_type =/mob/living/carbon/monkey/unathi - - /obj/item/weapon/reagent_containers/food/snacks/monkeycube/neaeracube name = "neaera cube" monkey_type = /mob/living/carbon/monkey/skrell @@ -1613,7 +1650,8 @@ New() ..() - reagents.add_reagent("nutriment", 14) + reagents.add_reagent("protein", 10) + reagents.add_reagent("nutriment", 4) bitesize = 3 /obj/item/weapon/reagent_containers/food/snacks/enchiladas @@ -1625,7 +1663,8 @@ New() ..() - reagents.add_reagent("nutriment",8) + reagents.add_reagent("protein", 6) + reagents.add_reagent("nutriment",2) reagents.add_reagent("capsaicin", 6) bitesize = 4 @@ -1638,7 +1677,7 @@ New() ..() - reagents.add_reagent("nutriment", 10) + reagents.add_reagent("protein", 10) reagents.add_reagent("banana", 5) reagents.add_reagent("blackpepper", 1) reagents.add_reagent("sodiumchloride", 1) @@ -1665,7 +1704,8 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 3) + reagents.add_reagent("nutriment", 3) reagents.add_reagent("carpotoxin", 3) bitesize = 3 @@ -1678,7 +1718,8 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 3) + reagents.add_reagent("nutriment", 3) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/toastedsandwich @@ -1690,7 +1731,8 @@ New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 3) + reagents.add_reagent("nutriment", 3) reagents.add_reagent("carbon", 2) bitesize = 2 @@ -1703,7 +1745,8 @@ New() ..() - reagents.add_reagent("nutriment", 7) + reagents.add_reagent("protein", 4) + reagents.add_reagent("nutriment", 3) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/tomatosoup @@ -1740,7 +1783,8 @@ New() ..() - reagents.add_reagent("nutriment", 10) + reagents.add_reagent("protein", 4) + reagents.add_reagent("nutriment", 6) reagents.add_reagent("tomatojuice", 5) reagents.add_reagent("imidazoline", 5) reagents.add_reagent("water", 5) @@ -1836,7 +1880,7 @@ /obj/item/weapon/reagent_containers/food/snacks/ricepudding name = "Rice Pudding" - desc = "Where's the Jam!" + desc = "Where's the jam?" icon_state = "rpudding" trash = /obj/item/trash/snack_bowl filling_color = "#FFFBDB" @@ -1868,7 +1912,8 @@ New() ..() - reagents.add_reagent("nutriment", 8) + reagents.add_reagent("protein", 4) + reagents.add_reagent("nutriment", 4) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/spesslaw @@ -1879,7 +1924,8 @@ New() ..() - reagents.add_reagent("nutriment", 8) + reagents.add_reagent("protein", 4) + reagents.add_reagent("nutriment", 4) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/poppypretzel @@ -1914,7 +1960,8 @@ New() ..() - reagents.add_reagent("nutriment", 50) + reagents.add_reagent("protein", 25) + reagents.add_reagent("nutriment", 25) bitesize = 10 /obj/item/weapon/reagent_containers/food/snacks/candiedapple @@ -2043,7 +2090,7 @@ New() ..() - reagents.add_reagent("nutriment", 5) + reagents.add_reagent("protein", 5) bitesize = 1 /obj/item/weapon/reagent_containers/food/snacks/beetsoup @@ -2055,19 +2102,7 @@ New() ..() - switch(rand(1,6)) - if(1) - name = "borsch" - if(2) - name = "bortsch" - if(3) - name = "borstch" - if(4) - name = "borsh" - if(5) - name = "borshch" - if(6) - name = "borscht" + name = pick(list("borsch","bortsch","borstch","borsh","borshch","borscht")) reagents.add_reagent("nutriment", 8) bitesize = 2 @@ -2092,7 +2127,8 @@ New() ..() - reagents.add_reagent("nutriment", 8) + reagents.add_reagent("protein", 2) + reagents.add_reagent("nutriment", 6) bitesize = 3 /obj/item/weapon/reagent_containers/food/snacks/appletart @@ -2125,7 +2161,8 @@ filling_color = "#FF7575" New() ..() - reagents.add_reagent("nutriment", 30) + reagents.add_reagent("protein", 20) + reagents.add_reagent("nutriment", 10) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/meatbreadslice @@ -2145,7 +2182,8 @@ filling_color = "#8AFF75" New() ..() - reagents.add_reagent("nutriment", 30) + reagents.add_reagent("protein", 20) + reagents.add_reagent("nutriment", 10) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice @@ -2228,7 +2266,8 @@ filling_color = "#E6AEDB" New() ..() - reagents.add_reagent("nutriment", 25) + reagents.add_reagent("protein", 25) + reagents.add_reagent("nutriment", 5) reagents.add_reagent("alkysine", 10) bitesize = 2 @@ -2249,7 +2288,8 @@ filling_color = "#FAF7AF" New() ..() - reagents.add_reagent("nutriment", 25) + reagents.add_reagent("protein", 15) + reagents.add_reagent("nutriment", 10) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice @@ -2364,7 +2404,7 @@ filling_color = "#FFF700" New() ..() - reagents.add_reagent("nutriment", 20) + reagents.add_reagent("protein", 20) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/cheesewedge @@ -2389,7 +2429,7 @@ /obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice name = "Birthday Cake slice" - desc = "A slice of your birthday" + desc = "A slice of your birthday." icon_state = "birthdaycakeslice" trash = /obj/item/trash/plate filling_color = "#FFD6D6" @@ -2426,7 +2466,8 @@ filling_color = "#FFF896" New() ..() - reagents.add_reagent("nutriment", 20) + reagents.add_reagent("protein", 15) + reagents.add_reagent("nutriment", 5) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice @@ -2511,7 +2552,8 @@ slices_num = 6 New() ..() - reagents.add_reagent("nutriment", 40) + reagents.add_reagent("nutriment", 35) + reagents.add_reagent("protein", 5) reagents.add_reagent("tomatojuice", 6) bitesize = 2 @@ -2530,7 +2572,7 @@ slices_num = 6 New() ..() - reagents.add_reagent("nutriment", 50) + reagents.add_reagent("protein", 50) reagents.add_reagent("tomatojuice", 6) bitesize = 2 @@ -2550,6 +2592,7 @@ New() ..() reagents.add_reagent("nutriment", 35) + reagents.add_reagent("protein", 5) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice @@ -2568,6 +2611,7 @@ New() ..() reagents.add_reagent("nutriment", 30) + reagents.add_reagent("protein", 5) reagents.add_reagent("tomatojuice", 6) reagents.add_reagent("imidazoline", 12) bitesize = 2 @@ -2774,23 +2818,6 @@ /////////////////////////////////////////// // new old food stuff from bs12 /////////////////////////////////////////// - -// Flour + egg = dough -/obj/item/weapon/reagent_containers/food/snacks/flour/attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/egg)) - new /obj/item/weapon/reagent_containers/food/snacks/dough(src) - user << "You make some dough." - del(W) - del(src) - -// Egg + flour = dough -/obj/item/weapon/reagent_containers/food/snacks/egg/attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/flour)) - new /obj/item/weapon/reagent_containers/food/snacks/dough(src) - user << "You make some dough." - del(W) - del(src) - /obj/item/weapon/reagent_containers/food/snacks/dough name = "dough" desc = "A piece of dough." @@ -2799,6 +2826,7 @@ bitesize = 2 New() ..() + reagents.add_reagent("protein", 1) reagents.add_reagent("nutriment", 3) // Dough + rolling pin = flat dough @@ -2818,6 +2846,7 @@ slices_num = 3 New() ..() + reagents.add_reagent("protein", 1) reagents.add_reagent("nutriment", 3) /obj/item/weapon/reagent_containers/food/snacks/doughslice @@ -2825,6 +2854,8 @@ desc = "A building block of an impressive dish." icon = 'icons/obj/food_ingredients.dmi' icon_state = "doughslice" + slice_path = /obj/item/weapon/reagent_containers/food/snacks/spagetti + slices_num = 1 bitesize = 2 New() ..() @@ -2891,7 +2922,8 @@ bitesize = 3 New() ..() - reagents.add_reagent("nutriment", 7) + reagents.add_reagent("protein", 3) + reagents.add_reagent("nutriment", 4) /obj/item/weapon/reagent_containers/food/snacks/rawcutlet name = "raw cutlet" @@ -2901,7 +2933,7 @@ bitesize = 1 New() ..() - reagents.add_reagent("nutriment", 1) + reagents.add_reagent("protein", 1) /obj/item/weapon/reagent_containers/food/snacks/cutlet name = "cutlet" @@ -2911,7 +2943,7 @@ bitesize = 2 New() ..() - reagents.add_reagent("nutriment", 2) + reagents.add_reagent("protein", 2) /obj/item/weapon/reagent_containers/food/snacks/rawmeatball name = "raw meatball" @@ -2921,7 +2953,7 @@ bitesize = 2 New() ..() - reagents.add_reagent("nutriment", 2) + reagents.add_reagent("protein", 2) /obj/item/weapon/reagent_containers/food/snacks/hotdog name = "hotdog" @@ -2930,7 +2962,7 @@ bitesize = 2 New() ..() - reagents.add_reagent("nutriment", 6) + reagents.add_reagent("protein", 6) /obj/item/weapon/reagent_containers/food/snacks/flatbread name = "flatbread" @@ -2961,3 +2993,38 @@ ..() reagents.add_reagent("nutriment", 3) +/obj/item/weapon/reagent_containers/food/snacks/liquidfood + name = "\improper LiquidFood Ration" + desc = "A prepackaged grey slurry of all the essential nutrients for a spacefarer on the go. Should this be crunchy?" + icon_state = "liquidfood" + trash = /obj/item/trash/liquidfood + filling_color = "#A8A8A8" + + New() + ..() + reagents.add_reagent("nutriment", 20) + reagents.add_reagent("iron", 3) + bitesize = 4 + + +/obj/item/weapon/reagent_containers/food/snacks/tastybread + name = "Bread Tube" + desc = "Chewy...and surprisingly tasty." + icon_state = "tastybread" + filling_color = "#A66829" + + New() + ..() + reagents.add_reagent("nutriment", 12) + bitesize = 2 + +/obj/item/weapon/reagent_containers/food/snacks/skrellsnacks + name = "\improper SkrellSnax" + desc = "Cured fungus shipped all the way from Jargon 4, almost like jerky! Almost." + icon_state = "skrellsnacks" + filling_color = "#A66829" + + New() + ..() + reagents.add_reagent("nutriment", 10) + bitesize = 3 diff --git a/code/modules/reagents/reagent_containers/food/snacks/grown.dm b/code/modules/reagents/reagent_containers/food/snacks/grown.dm deleted file mode 100644 index d570f13861e..00000000000 --- a/code/modules/reagents/reagent_containers/food/snacks/grown.dm +++ /dev/null @@ -1,632 +0,0 @@ - - -// *********************************************************** -// Foods that are produced from hydroponics ~~~~~~~~~~ -// Data from the seeds carry over to these grown foods -// *********************************************************** - -//Grown foods -//Subclass so we can pass on values -/obj/item/weapon/reagent_containers/food/snacks/grown/ - var/plantname - var/potency = -1 - icon = 'icons/obj/harvest.dmi' - New(newloc,newpotency) - if (!isnull(newpotency)) - potency = newpotency - ..() - src.pixel_x = rand(-5.0, 5) - src.pixel_y = rand(-5.0, 5) - -/obj/item/weapon/reagent_containers/food/snacks/grown/New() - ..() - - //Handle some post-spawn var stuff. - spawn(1) - // Fill the object up with the appropriate reagents. - if(!isnull(plantname)) - var/datum/seed/S = seed_types[plantname] - if(!S || !S.chems) - return - - potency = S.potency - - for(var/rid in S.chems) - var/list/reagent_data = S.chems[rid] - var/rtotal = reagent_data[1] - if(reagent_data.len > 1 && potency > 0) - rtotal += round(potency/reagent_data[2]) - reagents.add_reagent(rid,max(1,rtotal)) - - if(reagents.total_volume > 0) - bitesize = 1+round(reagents.total_volume / 2, 1) - -/obj/item/weapon/reagent_containers/food/snacks/grown/corn - name = "ear of corn" - desc = "Needs some butter!" - plantname = "corn" - icon_state = "corn" - potency = 40 - filling_color = "#FFEE00" - trash = /obj/item/weapon/corncob - -/obj/item/weapon/reagent_containers/food/snacks/grown/cherries - name = "cherries" - desc = "Great for toppings!" - icon_state = "cherry" - filling_color = "#FF0000" - gender = PLURAL - plantname = "cherry" - -/obj/item/weapon/reagent_containers/food/snacks/grown/poppy - name = "poppy" - desc = "Long-used as a symbol of rest, peace, and death." - icon_state = "poppy" - potency = 30 - filling_color = "#CC6464" - plantname = "poppies" - -/obj/item/weapon/reagent_containers/food/snacks/grown/harebell - name = "harebell" - desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten’d not thy breath.\"" - icon_state = "harebell" - potency = 1 - filling_color = "#D4B2C9" - plantname = "harebells" - -/obj/item/weapon/reagent_containers/food/snacks/grown/potato - name = "potato" - desc = "Boil 'em! Mash 'em! Stick 'em in a stew!" - icon_state = "potato" - potency = 25 - filling_color = "#E6E8DA" - plantname = "potato" - -/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W as obj, mob/user as mob) - ..() - if(istype(W, /obj/item/stack/cable_coil)) - var/obj/item/stack/cable_coil/C = W - if(C.use(5)) - user << "You add some cable to the potato and slide it inside the battery encasing." - var/obj/item/weapon/cell/potato/pocell = new /obj/item/weapon/cell/potato(user.loc) - pocell.maxcharge = src.potency * 10 - pocell.charge = pocell.maxcharge - del(src) - return - -/obj/item/weapon/reagent_containers/food/snacks/grown/grapes - name = "bunch of grapes" - desc = "Nutritious!" - icon_state = "grapes" - filling_color = "#A332AD" - plantname = "grapes" - -/obj/item/weapon/reagent_containers/food/snacks/grown/greengrapes - name = "bunch of green grapes" - desc = "Nutritious!" - icon_state = "greengrapes" - potency = 25 - filling_color = "#A6FFA3" - plantname = "greengrapes" - -/obj/item/weapon/reagent_containers/food/snacks/grown/peanut - name = "peanut" - desc = "Nuts!" - icon_state = "peanut" - filling_color = "857e27" - potency = 25 - plantname = "peanut" - -/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage - name = "cabbage" - desc = "Ewwwwwwwwww. Cabbage." - icon_state = "cabbage" - potency = 25 - filling_color = "#A2B5A1" - plantname = "cabbage" - -/obj/item/weapon/reagent_containers/food/snacks/grown/berries - name = "bunch of berries" - desc = "Nutritious!" - icon_state = "berrypile" - filling_color = "#C2C9FF" - plantname = "berries" - -/obj/item/weapon/reagent_containers/food/snacks/grown/plastellium - name = "clump of plastellium" - desc = "Hmm, needs some processing" - icon_state = "plastellium" - filling_color = "#C4C4C4" - plantname = "plastic" - -/obj/item/weapon/reagent_containers/food/snacks/grown/shand - name = "S'rendarr's Hand leaf" - desc = "A leaf sample from a lowland thicket shrub. Smells strongly like wax." - icon_state = "shand" - filling_color = "#70C470" - plantname = "shand" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mtear - name = "sprig of Messa's Tear" - desc = "A mountain climate herb with a soft, cold blue flower, known to contain an abundance of healing chemicals." - icon_state = "mtear" - filling_color = "#70C470" - plantname = "mtear" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mtear/attack_self(mob/user as mob) - if(istype(user.loc,/turf/space)) - return - var/obj/item/stack/medical/ointment/tajaran/poultice = new /obj/item/stack/medical/ointment/tajaran(user.loc) - - poultice.heal_burn = potency - del(src) - - user << "You mash the petals into a poultice." - -/obj/item/weapon/reagent_containers/food/snacks/grown/shand/attack_self(mob/user as mob) - if(istype(user.loc,/turf/space)) - return - var/obj/item/stack/medical/bruise_pack/tajaran/poultice = new /obj/item/stack/medical/bruise_pack/tajaran(user.loc) - - poultice.heal_brute = potency - del(src) - - user << "You mash the leaves into a poultice." - -/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries - name = "bunch of glow-berries" - desc = "Nutritious!" - var/light_on = 1 - var/brightness_on = 2 //luminosity when on - filling_color = "#D3FF9E" - icon_state = "glowberrypile" - plantname = "glowberries" - -/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/Del() - if(istype(loc,/mob)) - loc.SetLuminosity(round(loc.luminosity - potency/5,1)) - ..() - -/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/pickup(mob/user) - src.SetLuminosity(0) - user.SetLuminosity(round(user.luminosity + (potency/5),1)) - -/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/dropped(mob/user) - user.SetLuminosity(round(user.luminosity - (potency/5),1)) - src.SetLuminosity(round(potency/5,1)) - -/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod - name = "cocoa pod" - desc = "Can be ground into cocoa powder." - icon_state = "cocoapod" - potency = 50 - filling_color = "#9C8E54" - plantname = "cocoa" - -/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane - name = "sugarcane" - desc = "Sickly sweet." - icon_state = "sugarcane" - potency = 50 - filling_color = "#C0C9AD" - plantname = "sugarcane" - -/obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries - name = "bunch of poison-berries" - desc = "Taste so good, you could die!" - icon_state = "poisonberrypile" - gender = PLURAL - potency = 15 - filling_color = "#B422C7" - plantname = "poisonberries" - -/obj/item/weapon/reagent_containers/food/snacks/grown/deathberries - name = "bunch of death-berries" - desc = "Taste so good, you could die!" - icon_state = "deathberrypile" - gender = PLURAL - potency = 50 - filling_color = "#4E0957" - plantname = "deathberries" - -/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris - name = "ambrosia vulgaris branch" - desc = "This is a plant containing various healing chemicals." - icon_state = "ambrosiavulgaris" - potency = 10 - filling_color = "#125709" - plantname = "ambrosia" - -/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus - name = "ambrosia deus branch" - desc = "Eating this makes you feel immortal!" - icon_state = "ambrosiadeus" - potency = 10 - filling_color = "#229E11" - plantname = "ambrosiadeus" - -/obj/item/weapon/reagent_containers/food/snacks/grown/apple - name = "apple" - desc = "It's a little piece of Eden." - icon_state = "apple" - potency = 15 - filling_color = "#DFE88B" - plantname = "apple" - -/obj/item/weapon/reagent_containers/food/snacks/grown/apple/poisoned - name = "apple" - desc = "It's a little piece of Eden." - icon_state = "apple" - potency = 15 - filling_color = "#B3BD5E" - plantname = "poisonapple" - -/obj/item/weapon/reagent_containers/food/snacks/grown/goldapple - name = "golden apple" - desc = "Emblazoned upon the apple is the word 'Kallisti'." - icon_state = "goldapple" - potency = 15 - filling_color = "#F5CB42" - plantname = "goldapple" - -/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon - name = "watermelon" - desc = "It's full of watery goodness." - icon_state = "watermelon" - potency = 10 - filling_color = "#FA2863" - slice_path = /obj/item/weapon/reagent_containers/food/snacks/watermelonslice - slices_num = 5 - plantname = "watermelon" - -/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin - name = "pumpkin" - desc = "It's large and scary." - icon_state = "pumpkin" - potency = 10 - filling_color = "#FAB728" - plantname = "pumpkin" - -/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/weapon/W as obj, mob/user as mob) - ..() - if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || istype(W, /obj/item/weapon/twohanded/fireaxe) || istype(W, /obj/item/weapon/kitchen/utensil/knife) || istype(W, /obj/item/weapon/kitchenknife) || istype(W, /obj/item/weapon/melee/energy)) - user.show_message("You carve a face into [src]!", 1) - new /obj/item/clothing/head/pumpkinhead (user.loc) - del(src) - return - -/obj/item/weapon/reagent_containers/food/snacks/grown/lime - name = "lime" - desc = "It's so sour, your face will twist." - icon_state = "lime" - potency = 20 - filling_color = "#28FA59" - plantname = "lime" - -/obj/item/weapon/reagent_containers/food/snacks/grown/lemon - name = "lemon" - desc = "When life gives you lemons, be grateful they aren't limes." - icon_state = "lemon" - potency = 20 - filling_color = "#FAF328" - plantname = "lemon" - -/obj/item/weapon/reagent_containers/food/snacks/grown/orange - name = "orange" - desc = "It's a tangy fruit." - icon_state = "orange" - potency = 20 - filling_color = "#FAAD28" - plantname = "orange" - -/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet - name = "white-beet" - desc = "You can't beat white-beet." - icon_state = "whitebeet" - potency = 15 - filling_color = "#FFFCCC" - plantname = "whitebeet" - -/obj/item/weapon/reagent_containers/food/snacks/grown/banana - name = "banana" - desc = "It's an excellent prop for a comedy." - icon = 'icons/obj/items.dmi' - icon_state = "banana" - item_state = "banana" - filling_color = "#FCF695" - trash = /obj/item/weapon/bananapeel - plantname = "banana" - -/obj/item/weapon/reagent_containers/food/snacks/grown/chili - name = "chili" - desc = "It's spicy! Wait... IT'S BURNING ME!!" - icon_state = "chilipepper" - filling_color = "#FF0000" - plantname = "chili" - -/obj/item/weapon/reagent_containers/food/snacks/grown/eggplant - name = "eggplant" - desc = "Maybe there's a chicken inside?" - icon_state = "eggplant" - filling_color = "#550F5C" - plantname = "eggplant" - -/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans - name = "soybeans" - desc = "It's pretty bland, but oh the possibilities..." - gender = PLURAL - filling_color = "#E6E8B7" - icon_state = "soybeans" - plantname = "soybean" - -/obj/item/weapon/reagent_containers/food/snacks/grown/tomato - name = "tomato" - desc = "I say to-mah-to, you say tom-mae-to." - icon_state = "tomato" - filling_color = "#FF0000" - potency = 10 - plantname = "tomato" - -/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/throw_impact(atom/hit_atom) - ..() - new/obj/effect/decal/cleanable/tomato_smudge(src.loc) - src.visible_message("The [src.name] has been squashed.","You hear a smack.") - del(src) - return - -/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato - name = "killer-tomato" - desc = "I say to-mah-to, you say tom-mae-to... OH GOD IT'S EATING MY LEGS!!" - icon_state = "killertomato" - potency = 10 - filling_color = "#FF0000" - potency = 30 - plantname = "killertomato" - -/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato/attack_self(mob/user as mob) - if(istype(user.loc,/turf/space)) - return - new /mob/living/simple_animal/tomato(user.loc) - del(src) - - user << "You plant the killer-tomato." - -/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato - name = "blood-tomato" - desc = "So bloody...so...very...bloody....AHHHH!!!!" - icon_state = "bloodtomato" - potency = 10 - filling_color = "#FF0000" - plantname = "bloodtomato" - -/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato/throw_impact(atom/hit_atom) - ..() - new/obj/effect/decal/cleanable/blood/splatter(src.loc) - src.visible_message("The [src.name] has been squashed.","You hear a smack.") - src.reagents.reaction(get_turf(hit_atom)) - for(var/atom/A in get_turf(hit_atom)) - src.reagents.reaction(A) - del(src) - return - -/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato - name = "blue-tomato" - desc = "I say blue-mah-to, you say blue-mae-to." - icon_state = "bluetomato" - potency = 10 - filling_color = "#586CFC" - plantname = "bluetomato" - -/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato/throw_impact(atom/hit_atom) - ..() - new/obj/effect/decal/cleanable/blood/oil(src.loc) - src.visible_message("The [src.name] has been squashed.","You hear a smack.") - src.reagents.reaction(get_turf(hit_atom)) - for(var/atom/A in get_turf(hit_atom)) - src.reagents.reaction(A) - del(src) - return - -/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato/Crossed(AM as mob|obj) - if (istype(AM, /mob/living)) - var/mob/living/M = AM - M.slip("the [src]!") - -/obj/item/weapon/reagent_containers/food/snacks/grown/wheat - name = "wheat" - desc = "Sigh... wheat... a-grain?" - gender = PLURAL - icon_state = "wheat" - filling_color = "#F7E186" - plantname = "wheat" - -/obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk - name = "rice stalk" - desc = "Rice to see you." - gender = PLURAL - icon_state = "rice" - filling_color = "#FFF8DB" - plantname = "rice" - -/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod - name = "kudzu pod" - desc = "Pueraria Virallis: An invasive species with vines that rapidly creep and wrap around whatever they contact." - icon_state = "kudzupod" - filling_color = "#59691B" - plantname = "kudzu" - -/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper - name = "ice-pepper" - desc = "It's a mutant strain of chili" - icon_state = "icepepper" - potency = 20 - filling_color = "#66CEED" - plantname = "icechili" - -/obj/item/weapon/reagent_containers/food/snacks/grown/carrot - name = "carrot" - desc = "It's good for the eyes!" - icon_state = "carrot" - potency = 10 - filling_color = "#FFC400" - plantname = "carrot" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi - name = "reishi" - desc = "Ganoderma lucidum: A special fungus believed to help relieve stress." - icon_state = "reishi" - potency = 10 - filling_color = "#FF4800" - plantname = "reishi" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita - name = "fly amanita" - desc = "Amanita Muscaria: Learn poisonous mushrooms by heart. Only pick mushrooms you know." - icon_state = "amanita" - potency = 10 - filling_color = "#FF0000" - plantname = "amanita" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel - name = "destroying angel" - desc = "Amanita Virosa: Deadly poisonous basidiomycete fungus filled with alpha amatoxins." - icon_state = "angel" - potency = 35 - filling_color = "#FFDEDE" - plantname = "destroyingangel" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap - name = "liberty-cap" - desc = "Psilocybe Semilanceata: Liberate yourself!" - icon_state = "libertycap" - potency = 15 - filling_color = "#F714BE" - plantname = "libertycap" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet - name = "plump-helmet" - desc = "Plumus Hellmus: Plump, soft and s-so inviting~" - icon_state = "plumphelmet" - filling_color = "#F714BE" - plantname = "plumphelmet" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom - name = "walking mushroom" - desc = "Plumus Locomotus: The beginning of the great walk." - icon_state = "walkingmushroom" - filling_color = "#FFBFEF" - potency = 30 - plantname = "walkingmushroom" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/attack_self(mob/user as mob) - if(istype(user.loc,/turf/space)) - return - new /mob/living/simple_animal/mushroom(user.loc) - del(src) - - user << "You plant the walking mushroom." - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle - name = "chanterelle cluster" - desc = "Cantharellus Cibarius: These jolly yellow little shrooms sure look tasty!" - icon_state = "chanterelle" - filling_color = "#FFE991" - plantname = "mushrooms" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom - name = "glowshroom cluster" - desc = "Mycena Bregprox: This species of mushroom glows in the dark. Or does it?" - icon_state = "glowshroom" - filling_color = "#DAFF91" - potency = 30 - plantname = "glowshroom" - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user as mob) - if(istype(user.loc,/turf/space)) - return - var/obj/effect/glowshroom/planted = new /obj/effect/glowshroom(user.loc) - - planted.delay = 50 - planted.endurance = 100 - planted.potency = potency - del(src) - - user << "You plant the glowshroom." - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/Del() - if(istype(loc,/mob)) - loc.SetLuminosity(round(loc.luminosity - potency/10,1)) - ..() - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/pickup(mob/user) - SetLuminosity(0) - user.SetLuminosity(round(user.luminosity + (potency/10),1)) - -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/dropped(mob/user) - user.SetLuminosity(round(user.luminosity - (potency/10),1)) - SetLuminosity(round(potency/10,1)) - - -// ************************************* -// Complex Grown Object Defines - -// Putting these at the bottom so they don't clutter the list up. -Cheridan -// ************************************* - -/obj/item/weapon/reagent_containers/food/snacks/grown/bluespacetomato - name = "blue-space tomato" - desc = "So lubricated, you might slip through space-time." - icon_state = "bluespacetomato" - potency = 20 - origin_tech = "bluespace=3" - filling_color = "#91F8FF" - plantname = "bluespacetomato" - -/obj/item/weapon/reagent_containers/food/snacks/grown/bluespacetomato/throw_impact(atom/hit_atom) - ..() - var/mob/M = usr - var/outer_teleport_radius = potency/10 //Plant potency determines radius of teleport. - var/inner_teleport_radius = potency/15 - var/list/turfs = new/list() - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread - if(inner_teleport_radius < 1) //Wasn't potent enough, it just splats. - new/obj/effect/decal/cleanable/blood/oil(src.loc) - src.visible_message("The [src.name] has been squashed.","You hear a smack.") - del(src) - return - for(var/turf/T in orange(M,outer_teleport_radius)) - if(T in orange(M,inner_teleport_radius)) continue - if(istype(T,/turf/space)) continue - if(T.density) continue - if(T.x>world.maxx-outer_teleport_radius || T.xworld.maxy-outer_teleport_radius || T.yThe [src.name] has been squashed, causing a distortion in space-time.
    ","You hear a splat and a crackle.") - del(src) - return \ No newline at end of file diff --git a/code/modules/reagents/reagent_containers/food/snacks/meat.dm b/code/modules/reagents/reagent_containers/food/snacks/meat.dm index efd73c3a4e0..d703a6acb7f 100644 --- a/code/modules/reagents/reagent_containers/food/snacks/meat.dm +++ b/code/modules/reagents/reagent_containers/food/snacks/meat.dm @@ -6,7 +6,7 @@ filling_color = "#FF1C1C" New() ..() - reagents.add_reagent("nutriment", 3) + reagents.add_reagent("protein", 9) src.bitesize = 3 /obj/item/weapon/reagent_containers/food/snacks/meat/attackby(obj/item/weapon/W as obj, mob/user as mob) diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 7394c728803..d49f8d1d2ad 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -194,7 +194,7 @@ if(80 to 90) filling.icon_state = "[icon_state]80" if(91 to INFINITY) filling.icon_state = "[icon_state]100" - filling.icon += mix_color_from_reagents(reagents.reagent_list) + filling.color = mix_color_from_reagents(reagents.reagent_list) overlays += filling if (!is_open_container()) @@ -253,12 +253,6 @@ reagents.add_reagent("sacid", 60) update_icon() -/obj/item/weapon/reagent_containers/glass/beaker/slime - New() - ..() - reagents.add_reagent("slimejelly", 60) - update_icon() - /obj/item/weapon/reagent_containers/glass/bucket desc = "It's a bucket." name = "bucket" diff --git a/code/modules/reagents/reagent_containers/glass/bottle.dm b/code/modules/reagents/reagent_containers/glass/bottle.dm index 44afd284075..ab01d11eafb 100644 --- a/code/modules/reagents/reagent_containers/glass/bottle.dm +++ b/code/modules/reagents/reagent_containers/glass/bottle.dm @@ -9,7 +9,7 @@ item_state = "atoxinbottle" amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5,10,15,25,30,60) - flags = OPENCONTAINER + flags = 0 volume = 60 on_reagent_change() @@ -30,7 +30,7 @@ New() ..() if(!icon_state) - icon_state = "bottle-[rand(1.4)]" + icon_state = "bottle-[rand(1,4)]" update_icon() overlays.Cut() @@ -48,7 +48,7 @@ if(80 to 90) filling.icon_state = "[icon_state]-80" if(91 to INFINITY) filling.icon_state = "[icon_state]-100" - filling.icon += mix_color_from_reagents(reagents.reagent_list) + filling.color = mix_color_from_reagents(reagents.reagent_list) overlays += filling if (!is_open_container()) @@ -59,186 +59,203 @@ name = "inaprovaline bottle" desc = "A small bottle. Contains inaprovaline - used to stabilize patients." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle16" + icon_state = "bottle-4" New() ..() reagents.add_reagent("inaprovaline", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/toxin name = "toxin bottle" desc = "A small bottle of toxins. Do not drink, it is poisonous." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle12" + icon_state = "bottle-3" New() ..() reagents.add_reagent("toxin", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/cyanide name = "cyanide bottle" desc = "A small bottle of cyanide. Bitter almonds?" icon = 'icons/obj/chemical.dmi' - icon_state = "bottle12" + icon_state = "bottle-3" New() ..() - reagents.add_reagent("cyanide", 60) + reagents.add_reagent("cyanide", 30) //volume changed to match chloral + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/stoxin name = "soporific bottle" desc = "A small bottle of soporific. Just the fumes make you sleepy." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle20" + icon_state = "bottle-3" New() ..() reagents.add_reagent("stoxin", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate name = "Chloral Hydrate Bottle" desc = "A small bottle of Choral Hydrate. Mickey's Favorite!" icon = 'icons/obj/chemical.dmi' - icon_state = "bottle20" + icon_state = "bottle-3" New() ..() reagents.add_reagent("chloralhydrate", 30) //Intentionally low since it is so strong. Still enough to knock someone out. + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/antitoxin name = "dylovene bottle" desc = "A small bottle of dylovene. Counters poisons, and repairs damage. A wonder drug." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle17" + icon_state = "bottle-4" New() ..() reagents.add_reagent("anti_toxin", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/mutagen name = "unstable mutagen bottle" desc = "A small bottle of unstable mutagen. Randomly changes the DNA structure of whoever comes in contact." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle20" + icon_state = "bottle-1" New() ..() reagents.add_reagent("mutagen", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/ammonia name = "ammonia bottle" desc = "A small bottle." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle20" + icon_state = "bottle-1" New() ..() reagents.add_reagent("ammonia", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/diethylamine name = "diethylamine bottle" desc = "A small bottle." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle17" + icon_state = "bottle-4" New() ..() reagents.add_reagent("diethylamine", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/flu_virion name = "Flu virion culture bottle" desc = "A small bottle. Contains H13N1 flu virion culture in synthblood medium." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/advance/flu(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/epiglottis_virion name = "Epiglottis virion culture bottle" desc = "A small bottle. Contains Epiglottis virion culture in synthblood medium." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/advance/voice_change(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/liver_enhance_virion name = "Liver enhancement virion culture bottle" desc = "A small bottle. Contains liver enhancement virion culture in synthblood medium." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/advance/heal(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion name = "Hullucigen virion culture bottle" desc = "A small bottle. Contains hullucigen virion culture in synthblood medium." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/advance/hullucigen(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat name = "Pierrot's Throat culture bottle" desc = "A small bottle. Contains H0NI<42 virion culture in synthblood medium." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/pierrot_throat(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/cold name = "Rhinovirus culture bottle" desc = "A small bottle. Contains XY-rhinovirus culture in synthblood medium." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/advance/F = new /datum/disease/advance/cold(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/random name = "Random culture bottle" desc = "A small bottle. Contains a random disease." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/advance/F = new(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/retrovirus name = "Retrovirus culture bottle" desc = "A small bottle. Contains a retrovirus culture in a synthblood medium." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/dna_retrovirus(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/gbs name = "GBS culture bottle" desc = "A small bottle. Contains Gravitokinetic Bipotential SADS+ culture in synthblood medium."//Or simply - General BullShit icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" amount_per_transfer_from_this = 5 New() @@ -248,23 +265,25 @@ var/datum/disease/F = new /datum/disease/gbs var/list/data = list("virus"= F) R.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/fake_gbs name = "GBS culture bottle" desc = "A small bottle. Contains Gravitokinetic Bipotential SADS- culture in synthblood medium."//Or simply - General BullShit icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/fake_gbs(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /* /obj/item/weapon/reagent_containers/glass/bottle/rhumba_beat name = "Rhumba Beat culture bottle" desc = "A small bottle. Contains The Rhumba Beat culture in synthblood medium."//Or simply - General BullShit icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" amount_per_transfer_from_this = 5 New() @@ -280,44 +299,48 @@ name = "Brainrot culture bottle" desc = "A small bottle. Contains Cryptococcus Cosmosis culture in synthblood medium." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/brainrot(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/magnitis name = "Magnitis culture bottle" desc = "A small bottle. Contains a small dosage of Fukkos Miracos." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/magnitis(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/wizarditis name = "Wizarditis culture bottle" desc = "A small bottle. Contains a sample of Rincewindus Vulgaris." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() var/datum/disease/F = new /datum/disease/wizarditis(0) var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/pacid name = "Polytrinic Acid Bottle" desc = "A small bottle. Contains a small amount of Polytrinic Acid" icon = 'icons/obj/chemical.dmi' - icon_state = "bottle17" + icon_state = "bottle-4" New() ..() reagents.add_reagent("pacid", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/adminordrazine name = "Adminordrazine Bottle" @@ -327,21 +350,24 @@ New() ..() reagents.add_reagent("adminordrazine", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/capsaicin name = "Capsaicin Bottle" desc = "A small bottle. Contains hot sauce." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle3" + icon_state = "bottle-4" New() ..() reagents.add_reagent("capsaicin", 60) + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/frostoil name = "Frost Oil Bottle" desc = "A small bottle. Contains cold sauce." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle17" + icon_state = "bottle-4" New() ..() - reagents.add_reagent("frostoil", 60) \ No newline at end of file + reagents.add_reagent("frostoil", 60) + update_icon() diff --git a/code/modules/reagents/reagent_containers/glass/bottle/robot.dm b/code/modules/reagents/reagent_containers/glass/bottle/robot.dm index 7c8bf02a5bb..3a95b3cd1c2 100644 --- a/code/modules/reagents/reagent_containers/glass/bottle/robot.dm +++ b/code/modules/reagents/reagent_containers/glass/bottle/robot.dm @@ -11,23 +11,24 @@ name = "internal inaprovaline bottle" desc = "A small bottle. Contains inaprovaline - used to stabilize patients." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle16" + icon_state = "bottle-4" reagent = "inaprovaline" New() ..() reagents.add_reagent("inaprovaline", 60) - return + update_icon() /obj/item/weapon/reagent_containers/glass/bottle/robot/antitoxin name = "internal anti-toxin bottle" desc = "A small bottle of Anti-toxins. Counters poisons, and repairs damage, a wonder drug." icon = 'icons/obj/chemical.dmi' - icon_state = "bottle17" + icon_state = "bottle-4" reagent = "anti_toxin" New() ..() reagents.add_reagent("anti_toxin", 60) - return \ No newline at end of file + update_icon() + diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm index 34ce53a2b67..804b0347be7 100644 --- a/code/modules/reagents/reagent_containers/pill.dm +++ b/code/modules/reagents/reagent_containers/pill.dm @@ -190,6 +190,38 @@ ..() reagents.add_reagent("dexalin", 15) +/obj/item/weapon/reagent_containers/pill/dexalin_plus + name = "Dexalin Plus pill" + desc = "Used to treat extreme oxygen deprivation." + icon_state = "pill8" + New() + ..() + reagents.add_reagent("dexalin", 15) + +/obj/item/weapon/reagent_containers/pill/dermaline + name = "Dermaline pill" + desc = "Used to treat burn wounds." + icon_state = "pill12" + New() + ..() + reagents.add_reagent("dermaline", 15) + +/obj/item/weapon/reagent_containers/pill/dylovene + name = "Dylovene pill" + desc = "A broad-spectrum anti-toxin." + icon_state = "pill13" + New() + ..() + reagents.add_reagent("anti_toxin", 15) + +/obj/item/weapon/reagent_containers/pill/inaprovaline + name = "Inaprovaline pill" + desc = "Used to stabilize patients." + icon_state = "pill20" + New() + ..() + reagents.add_reagent("inaprovaline", 30) + /obj/item/weapon/reagent_containers/pill/bicaridine name = "Bicaridine pill" desc = "Used to treat physical injuries." @@ -216,3 +248,11 @@ reagents.add_reagent("impedrezene", 10) reagents.add_reagent("synaptizine", 5) reagents.add_reagent("hyperzine", 5) + + /obj/item/weapon/reagent_containers/pill/spaceacillin + name = "Spaceacillin" + desc = "Contains antiviral agents." + icon_state = "pill19" + New() + ..() + reagents.add_reagent("spaceacillin", 15) diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index 91dbebc27cc..1a251625268 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -21,7 +21,7 @@ ..() src.verbs -= /obj/item/weapon/reagent_containers/verb/set_APTFT -/obj/item/weapon/reagent_containers/spray/afterattack(atom/A as mob|obj, mob/user as mob) +/obj/item/weapon/reagent_containers/spray/afterattack(atom/A as mob|obj, mob/user as mob, proximity) if(istype(A, /obj/item/weapon/storage) || istype(A, /obj/structure/table) || istype(A, /obj/structure/closet) \ || istype(A, /obj/item/weapon/reagent_containers) || istype(A, /obj/structure/sink) || istype(A, /obj/structure/janitorialcart)) return @@ -46,7 +46,7 @@ user << "\The [src] is empty!" return - Spray_at(A) + Spray_at(A, user, proximity) playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6) @@ -61,28 +61,39 @@ log_game("[key_name(user)] fired Space lube from \a [src].") return -/obj/item/weapon/reagent_containers/spray/proc/Spray_at(atom/A as mob|obj) - var/obj/effect/decal/chempuff/D = new/obj/effect/decal/chempuff(get_turf(src)) - D.create_reagents(amount_per_transfer_from_this) - reagents.trans_to(D, amount_per_transfer_from_this, 1/spray_size) - D.icon += mix_color_from_reagents(D.reagents.reagent_list) +/obj/item/weapon/reagent_containers/spray/proc/Spray_at(atom/A as mob|obj, mob/user as mob, proximity) + if (A.density && proximity) + A.visible_message("[usr] sprays [A] with [src].") + var/obj/D = new/obj() + D.create_reagents(amount_per_transfer_from_this) + reagents.trans_to(D, amount_per_transfer_from_this) + D.icon += mix_color_from_reagents(D.reagents.reagent_list) + spawn(0) + D.reagents.reaction(A) + sleep(5) + del(D) + else + var/obj/effect/decal/chempuff/D = new/obj/effect/decal/chempuff(get_turf(src)) + D.create_reagents(amount_per_transfer_from_this) + reagents.trans_to(D, amount_per_transfer_from_this, 1/spray_size) + D.icon += mix_color_from_reagents(D.reagents.reagent_list) - var/turf/A_turf = get_turf(A)//BS12 + var/turf/A_turf = get_turf(A)//BS12 - spawn(0) - for(var/i=0, i= target.reagents.maximum_volume) @@ -217,15 +218,15 @@ item_state = "syringe_[rounded_vol]" if(reagents.total_volume) - var/image/filling = image('icons/obj/reagentfillings.dmi', src, "syringe10") + filling = image('icons/obj/reagentfillings.dmi', src, "syringe10") filling.icon_state = "syringe[rounded_vol]" - filling.icon += mix_color_from_reagents(reagents.reagent_list) + filling.color = mix_color_from_reagents(reagents.reagent_list) overlays += filling - /obj/item/weapon/reagent_containers/syringe/proc/syringestab(mob/living/carbon/target as mob, mob/living/carbon/user as mob) + proc/syringestab(mob/living/carbon/target as mob, mob/living/carbon/user as mob) user.attack_log += "\[[time_stamp()]\] Attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])" target.attack_log += "\[[time_stamp()]\] Attacked by [user.name] ([user.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])" @@ -268,13 +269,19 @@ src.reagents.reaction(target, INGEST) var/syringestab_amount_transferred = rand(0, (reagents.total_volume - 5)) //nerfed by popular demand src.reagents.trans_to(target, syringestab_amount_transferred) + src.break_syringe(target, user) + + proc/break_syringe(mob/living/carbon/target, mob/living/carbon/user) src.desc += " It is broken." src.mode = SYRINGE_BROKEN - src.add_blood(target) - src.add_fingerprint(usr) + if(target) + src.add_blood(target) + if(user) + src.add_fingerprint(user) src.update_icon() + /obj/item/weapon/reagent_containers/ld50_syringe name = "Lethal Injection Syringe" desc = "A syringe used for lethal injections." diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index 0156625886b..0a42e8dee3e 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -146,7 +146,7 @@ /obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj) - if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet)) + if(Proj.damage_type == BRUTE || Proj.damage_type == BURN) if(istype(Proj.firer)) message_admins("[key_name_admin(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) (JMP).") log_game("[key_name(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]).") @@ -238,3 +238,15 @@ New() ..() reagents.add_reagent("virusfood", 1000) + +/obj/structure/reagent_dispensers/acid + name = "Sulphuric Acid Dispenser" + desc = "A dispenser of acid for industrial processes." + icon = 'icons/obj/objects.dmi' + icon_state = "acidtank" + amount_per_transfer_from_this = 10 + anchored = 1 + + New() + ..() + reagents.add_reagent("sacid", 1000) diff --git a/code/modules/reagents/syringe_gun.dm b/code/modules/reagents/syringe_gun.dm deleted file mode 100644 index faecb798681..00000000000 --- a/code/modules/reagents/syringe_gun.dm +++ /dev/null @@ -1,137 +0,0 @@ - - - -/obj/item/weapon/gun/syringe - name = "syringe gun" - desc = "A spring loaded rifle designed to fit syringes, designed to incapacitate unruly patients from a distance." - icon = 'icons/obj/gun.dmi' - icon_state = "syringegun" - item_state = "syringegun" - w_class = 3.0 - throw_speed = 2 - throw_range = 10 - force = 4.0 - var/list/syringes = new/list() - var/max_syringes = 1 - matter = list("metal" = 2000) - -/obj/item/weapon/gun/syringe/examine(mob/user) - if(..(user, 2)) - user << "\blue [syringes.len] / [max_syringes] syringes." - -/obj/item/weapon/gun/syringe/attackby(obj/item/I as obj, mob/user as mob) - if(istype(I, /obj/item/weapon/reagent_containers/syringe)) - var/obj/item/weapon/reagent_containers/syringe/S = I - if(S.mode != 2)//SYRINGE_BROKEN in syringes.dm - if(syringes.len < max_syringes) - user.drop_item() - I.loc = src - syringes += I - user << "\blue You put the syringe in [src]." - user << "\blue [syringes.len] / [max_syringes] syringes." - else - usr << "\red [src] cannot hold more syringes." - else - usr << "\red This syringe is broken!" - - -/obj/item/weapon/gun/syringe/afterattack(obj/target, mob/user , flag) - if(!isturf(target.loc) || target == user) return - ..() - -/obj/item/weapon/gun/syringe/can_fire() - return syringes.len - -/obj/item/weapon/gun/syringe/can_hit(var/mob/living/target as mob, var/mob/living/user as mob) - return 1 //SHOOT AND LET THE GOD GUIDE IT (probably will hit a wall anyway) - -/obj/item/weapon/gun/syringe/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0) - if(syringes.len) - spawn(0) fire_syringe(target,user) - else - usr << "\red [src] is empty." - -/obj/item/weapon/gun/syringe/proc/fire_syringe(atom/target, mob/user) - if (locate (/obj/structure/table, src.loc)) - return - else - var/turf/trg = get_turf(target) - var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src)) - var/obj/item/weapon/reagent_containers/syringe/S = syringes[1] - if((!S) || (!S.reagents)) //ho boy! wot runtimes! - return - S.reagents.trans_to(D, S.reagents.total_volume) - syringes -= S - del(S) - D.icon_state = "syringeproj" - D.name = "syringe" - playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1) - - for(var/i=0, i<6, i++) - if(!D) break - if(D.loc == trg) break - step_towards(D,trg) - - if(D) - for(var/mob/living/carbon/M in D.loc) - if(!istype(M,/mob/living/carbon)) continue - if(M == user) continue - //Syringe gun attack logging by Yvarov - var/R - if(D.reagents) - for(var/datum/reagent/A in D.reagents.reagent_list) - R += A.id + " (" - R += num2text(A.volume) + ")," - if (istype(M, /mob)) - M.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a syringegun ([R])" - user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a syringegun ([R])" - msg_admin_attack("[user] ([user.ckey]) shot [M] ([M.ckey]) with a syringegun ([R]) (JMP)") - - else - M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a syringegun ([R])" - msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a syringegun ([R]) (JMP)") - - var/mob/living/T - if(istype(M,/mob/living)) - T = M - - M.visible_message("[M] is hit by the syringe!") - - if(T && istype(T) && T.can_inject()) - if(D.reagents) - D.reagents.trans_to(M, 15) - else - M.visible_message("The syringe bounces off [M]!") - - del(D) - break - if(D) - for(var/atom/A in D.loc) - if(A == user) continue - if(A.density) del(D) - - sleep(1) - - if (D) spawn(10) del(D) - - return - -/obj/item/weapon/gun/syringe/rapidsyringe - name = "rapid syringe gun" - desc = "A modification of the syringe gun design, using a rotating cylinder to store up to four syringes." - icon_state = "rapidsyringegun" - max_syringes = 4 - - -/obj/effect/syringe_gun_dummy - name = "" - desc = "" - icon = 'icons/obj/chemical.dmi' - icon_state = "null" - anchored = 1 - density = 0 - - New() - var/datum/reagents/R = new/datum/reagents(15) - reagents = R - R.my_atom = src \ No newline at end of file diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 0df50cc6fe7..e1a5407d0a3 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -5,9 +5,9 @@ // Automatically recharges air (unless off), will flush when ready if pre-set // Can hold items and human size things, no other draggables // Toilets are a type of disposal bin for small objects only and work on magic. By magic, I mean torque rotation -#define SEND_PRESSURE 50 //kPa +#define SEND_PRESSURE 50 + ONE_ATMOSPHERE //kPa - assume the inside of a dispoal pipe is 1 atm #define PRESSURE_TANK_VOLUME 70 //L - a 0.3 m diameter * 1 m long cylindrical tank. Happens to be the same volume as the regular oxygen tanks, so seems appropriate. -#define PUMP_MAX_FLOW_RATE 50 //L/s - 8 m/s using a 15 cm by 15 cm inlet +#define PUMP_MAX_FLOW_RATE 100 //L/s - 4 m/s using a 15 cm by 15 cm inlet /obj/machinery/disposal name = "disposal unit" @@ -462,10 +462,10 @@ if(prob(75)) I.loc = src for(var/mob/M in viewers(src)) - M.show_message("\the [I] lands in \the [src].", 3) + M.show_message("\The [I] lands in \the [src].", 3) else for(var/mob/M in viewers(src)) - M.show_message("\the [I] bounces off of \the [src]'s rim!", 3) + M.show_message("\The [I] bounces off of \the [src]'s rim!", 3) return 0 else return ..(mover, target, height, air_group) diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index e64504cf511..a16e5653a93 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -14,138 +14,136 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). var/diamond_amount = 0 var/uranium_amount = 0 var/max_material_amount = 75000.0 + var/mat_efficiency = 1 use_power = 1 idle_power_usage = 30 active_power_usage = 2500 - New() - ..() - component_parts = list() - component_parts += new /obj/item/weapon/circuitboard/circuit_imprinter(src) - component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) - component_parts += new /obj/item/weapon/stock_parts/manipulator(src) - component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src) - component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src) - RefreshParts() - +/obj/machinery/r_n_d/circuit_imprinter/New() + ..() + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/circuit_imprinter(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src) + component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src) RefreshParts() - var/T = 0 - for(var/obj/item/weapon/reagent_containers/glass/G in component_parts) - T += G.reagents.maximum_volume - var/datum/reagents/R = new/datum/reagents(T) //Holder for the reagents used as materials. - reagents = R - R.my_atom = src - T = 0 - for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts) - T += M.rating - max_material_amount = T * 75000.0 +/obj/machinery/r_n_d/circuit_imprinter/RefreshParts() + var/T = 0 + for(var/obj/item/weapon/reagent_containers/glass/G in component_parts) + T += G.reagents.maximum_volume + var/datum/reagents/R = new/datum/reagents(T) //Holder for the reagents used as materials. + reagents = R + R.my_atom = src + T = 0 + for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts) + T += M.rating + max_material_amount = T * 75000.0 + T = 0 + for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts) + T += M.rating + mat_efficiency = 1 - (T - 1) / 4 - blob_act() - if (prob(50)) - del(src) +/obj/machinery/r_n_d/circuit_imprinter/update_icon() + if(panel_open) + icon_state = "circuit_imprinter_t" + else + icon_state = "circuit_imprinter" - meteorhit() +/obj/machinery/r_n_d/circuit_imprinter/blob_act() + if(prob(50)) del(src) + +/obj/machinery/r_n_d/circuit_imprinter/meteorhit() + del(src) + return + +/obj/machinery/r_n_d/circuit_imprinter/proc/TotalMaterials() + return g_amount + gold_amount + diamond_amount + uranium_amount + +/obj/machinery/r_n_d/circuit_imprinter/dismantle() + for(var/obj/I in component_parts) + if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) + reagents.trans_to(I, reagents.total_volume) + if(g_amount >= 3750) + var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(loc) + G.amount = round(g_amount / 3750) + if(gold_amount >= 2000) + var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(loc) + G.amount = round(gold_amount / 2000) + if(diamond_amount >= 2000) + var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(loc) + G.amount = round(diamond_amount / 2000) + if(uranium_amount >= 2000) + var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(loc) + G.amount = round(uranium_amount / 2000) + ..() + +/obj/machinery/r_n_d/circuit_imprinter/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(shocked) + shock(user, 50) + if(default_deconstruction_screwdriver(user, O)) + if(linked_console) + linked_console.linked_imprinter = null + linked_console = null return + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) + return + if(panel_open) + user << "You can't load \the [src] while it's opened." + return 1 + if(disabled) + user << "\The [src] appears to not be working!" + return + if(!linked_console) + user << "\The [src] must be linked to an R&D console first!" + return 1 + if(O.is_open_container()) + return 0 + if(!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium)) + user << "You cannot insert this item into \the [src]!" + return 1 + if(stat) + return 1 + if(busy) + user << "\The [src] is busy. Please wait for completion of previous operation." + return 1 + var/obj/item/stack/sheet/stack = O + if((TotalMaterials() + stack.perunit) > max_material_amount) + user << "\The [src] is full. Please remove glass from \the [src] in order to insert more." + return 1 - proc/TotalMaterials() - return g_amount + gold_amount + diamond_amount + uranium_amount + var/amount = round(input("How many sheets do you want to add?") as num) + if(amount < 0) + amount = 0 + if(amount == 0) + return + if(amount > stack.amount) + amount = min(stack.amount, round((max_material_amount - TotalMaterials()) / stack.perunit)) - attackby(var/obj/item/O as obj, var/mob/user as mob) - if (shocked) - shock(user,50) - if (istype(O, /obj/item/weapon/screwdriver)) - if (!opened) - opened = 1 - if(linked_console) - linked_console.linked_imprinter = null - linked_console = null - icon_state = "circuit_imprinter_t" - user << "You open the maintenance hatch of [src]." - else - opened = 0 - icon_state = "circuit_imprinter" - user << "You close the maintenance hatch of [src]." - return - if (opened) - if(istype(O, /obj/item/weapon/crowbar)) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc) - M.state = 2 - M.icon_state = "box_1" - for(var/obj/I in component_parts) - if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) - reagents.trans_to(I, reagents.total_volume) - if(I.reliability != 100 && crit_fail) - I.crit_fail = 1 - I.loc = src.loc - if(g_amount >= 3750) - var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(src.loc) - G.amount = round(g_amount / 3750) - if(gold_amount >= 2000) - var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(src.loc) - G.amount = round(gold_amount / 2000) - if(diamond_amount >= 2000) - var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc) - G.amount = round(diamond_amount / 2000) - if(uranium_amount >= 2000) - var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(src.loc) - G.amount = round(uranium_amount / 2000) - del(src) - return 1 - else - user << "\red You can't load the [src.name] while it's opened." - return 1 - if (disabled) - user << "\The [name] appears to not be working!" - return - if (!linked_console) - user << "\The [name] must be linked to an R&D console first!" - return 1 - if (O.is_open_container()) - return 0 - if (!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium)) - user << "\red You cannot insert this item into the [name]!" - return 1 - if (stat) - return 1 - if (busy) - user << "\red The [name] is busy. Please wait for completion of previous operation." - return 1 - var/obj/item/stack/sheet/stack = O - if ((TotalMaterials() + stack.perunit) > max_material_amount) - user << "\red The [name] is full. Please remove glass from the protolathe in order to insert more." - return 1 - - var/amount = round(input("How many sheets do you want to add?") as num) - if(amount < 0) - amount = 0 - if(amount == 0) - return - if(amount > stack.amount) - amount = min(stack.amount, round((max_material_amount-TotalMaterials())/stack.perunit)) - - busy = 1 - use_power(max(1000, (3750*amount/10))) - var/stacktype = stack.type - stack.use(amount) - if(do_after(usr,16)) - user << "\blue You add [amount] sheets to the [src.name]." - switch(stacktype) - if(/obj/item/stack/sheet/glass) - g_amount += amount * 3750 - if(/obj/item/stack/sheet/mineral/gold) - gold_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/diamond) - diamond_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/uranium) - uranium_amount += amount * 2000 - else - new stacktype(src.loc, amount) - busy = 0 - src.updateUsrDialog() + busy = 1 + use_power(max(1000, (3750 * amount / 10))) + var/stacktype = stack.type + stack.use(amount) + if(do_after(usr, 16)) + user << "You add [amount] sheets to \the [src]." + switch(stacktype) + if(/obj/item/stack/sheet/glass) + g_amount += amount * 3750 + if(/obj/item/stack/sheet/mineral/gold) + gold_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/diamond) + diamond_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/uranium) + uranium_amount += amount * 2000 + else + new stacktype(loc, amount) + busy = 0 + updateUsrDialog() //This is to stop these machines being hackable via clicking. /obj/machinery/r_n_d/circuit_imprinter/attack_hand(mob/user as mob) diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 40de21081db..9083a47e1c9 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -451,7 +451,7 @@ datum/design/circuit/tcom/server name = "server mainframe" id = "tcom-server" build_path = /obj/item/weapon/circuitboard/telecomms/server - + datum/design/circuit/tcom/processor name = "processor unit" id = "tcom-processor" @@ -760,6 +760,14 @@ datum/design/item/stock_part/AssembleDesignDesc() if(!desc) desc = "A stock part used in the construction of various devices." +/datum/design/item/stock_part/RPED + name = "Rapid Part Exchange Device" + desc = "Special mechanical module made to store, sort, and apply standard machine parts." + id = "rped" + req_tech = list("engineering" = 3, "materials" = 3) + materials = list("$metal" = 15000, "$glass" = 5000) + build_path = /obj/item/weapon/storage/part_replacer + datum/design/item/stock_part/basic_capacitor build_type = PROTOLATHE | AUTOLATHE id = "basic_capacitor" @@ -971,6 +979,18 @@ datum/design/circuit/secure_airlock req_tech = list("programming" = 3) build_path = /obj/item/weapon/airlock_electronics/secure +datum/design/circuit/biogenerator + name = "biogenerator" + id = "biogenerator" + req_tech = list("programming" = 2) + build_path = /obj/item/weapon/circuitboard/biogenerator + +datum/design/circuit/recharge_station + name = "cyborg recharge station" + id = "recharge_station" + req_tech = list("programming" = 3, "engineering" = 2) + build_path = /obj/item/weapon/circuitboard/recharge_station + ///////////////////////////////////////// ////////Power Stuff Circuitboards//////// ///////////////////////////////////////// @@ -1292,7 +1312,7 @@ datum/design/item/weapon/rapidsyringe id = "rapidsyringe" req_tech = list("combat" = 3, "materials" = 3, "engineering" = 3, "biotech" = 2) materials = list("$metal" = 5000, "$glass" = 1000) - build_path = /obj/item/weapon/gun/syringe/rapidsyringe + build_path = /obj/item/weapon/gun/launcher/syringe/rapid /* datum/design/item/weapon/largecrossbow name = "Energy Crossbow" @@ -1547,7 +1567,7 @@ datum/design/item/mesons req_tech = list("magnets" = 2, "engineering" = 2) materials = list("$metal" = 50, "$glass" = 50) build_path = /obj/item/clothing/glasses/meson - + datum/design/item/binaryencrypt name = "Binary encryption key" desc = "Allows for deciphering the binary channel on-the-fly." diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm index aef24dd8bea..7b7445f0993 100644 --- a/code/modules/research/destructive_analyzer.dm +++ b/code/modules/research/destructive_analyzer.dm @@ -12,6 +12,7 @@ Note: Must be placed within 3 tiles of the R&D Console icon_state = "d_analyzer" var/obj/item/weapon/loaded_item = null var/decon_mod = 1 + var/min_reliability = 90 use_power = 1 idle_power_usage = 30 @@ -29,9 +30,9 @@ Note: Must be placed within 3 tiles of the R&D Console /obj/machinery/r_n_d/destructive_analyzer/RefreshParts() var/T = 0 for(var/obj/item/weapon/stock_parts/S in src) - T += S.rating * 0.1 - T = between (0, T, 1) - decon_mod = T + T += S.rating + decon_mod = T * 0.1 + min_reliability = 93 - T /obj/machinery/r_n_d/destructive_analyzer/meteorhit() del(src) @@ -43,65 +44,58 @@ Note: Must be placed within 3 tiles of the R&D Console temp_list[O] = text2num(temp_list[O]) return temp_list +/obj/machinery/r_n_d/destructive_analyzer/update_icon() + if(panel_open) + icon_state = "d_analyzer_t" + else if(loaded_item) + icon_state = "d_analyzer_l" + else + icon_state = "d_analyzer" /obj/machinery/r_n_d/destructive_analyzer/attackby(var/obj/O as obj, var/mob/user as mob) - if (shocked) - shock(user,50) - if (istype(O, /obj/item/weapon/screwdriver)) - if (!opened) - opened = 1 - if(linked_console) - linked_console.linked_destroy = null - linked_console = null - icon_state = "d_analyzer_t" - user << "You open the maintenance hatch of [src]." - else - opened = 0 - icon_state = "d_analyzer" - user << "You close the maintenance hatch of [src]." + if(shocked) + shock(user, 50) + if(default_deconstruction_screwdriver(user, O)) + if(linked_console) + linked_console.linked_destroy = null + linked_console = null return - if (opened) - if(istype(O, /obj/item/weapon/crowbar)) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc) - M.state = 2 - M.icon_state = "box_1" - for(var/obj/I in component_parts) - I.loc = src.loc - del(src) - return 1 - else - user << "\red You can't load the [src.name] while it's opened." - return 1 - if (disabled) + if(default_deconstruction_crowbar(user, O)) return - if (!linked_console) - user << "\red The destructive analyzer must be linked to an R&D console first!" + if(default_part_replacement(user, O)) return - if (busy) - user << "\red The destructive analyzer is busy right now." + if(panel_open) + user << "You can't load \the [src] while it's opened." + return 1 + if(disabled) return - if (istype(O, /obj/item) && !loaded_item) + if(!linked_console) + user << "\The [src] must be linked to an R&D console first!" + return + if(busy) + user << "\The [src] is busy right now." + return + if(istype(O, /obj/item) && !loaded_item) if(isrobot(user)) //Don't put your module items in there! return if(!O.origin_tech) - user << "\red This doesn't seem to have a tech origin!" + user << "This doesn't seem to have a tech origin!" return var/list/temp_tech = ConvertReqString2List(O.origin_tech) - if (temp_tech.len == 0) - user << "\red You cannot deconstruct this item!" + if(temp_tech.len == 0) + user << "You cannot deconstruct this item!" return - if(O.reliability < 90 && O.crit_fail == 0) - usr << "\red Item is neither reliable enough nor broken enough to learn from." + if(O.reliability < min_reliability && O.crit_fail == 0) + usr << "Item is neither reliable enough nor broken enough to learn from." return busy = 1 loaded_item = O user.drop_item() O.loc = src - user << "\blue You add the [O.name] to the machine!" + user << "You add \the [O] to \the [src]!" flick("d_analyzer_la", src) spawn(10) - icon_state = "d_analyzer_l" + update_icon() busy = 0 return 1 return diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index f23176de963..22df4b82ddd 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -25,6 +25,8 @@ Note: Must be placed west/left of and R&D console to function. var/uranium_amount = 0.0 var/diamond_amount = 0.0 + var/mat_efficiency = 1 + /obj/machinery/r_n_d/protolathe/New() ..() component_parts = list() @@ -51,80 +53,78 @@ Note: Must be placed west/left of and R&D console to function. for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts) T += M.rating max_material_storage = T * 75000 + T = 0 + for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts) + T += M.rating + mat_efficiency = 1 - (T - 2) / 8 + +/obj/machinery/r_n_d/protolathe/dismantle() + for(var/obj/I in component_parts) + if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) + reagents.trans_to(I, reagents.total_volume) + if(m_amount >= 3750) + var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(loc) + G.amount = round(m_amount / G.perunit) + if(g_amount >= 3750) + var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(loc) + G.amount = round(g_amount / G.perunit) + if(phoron_amount >= 2000) + var/obj/item/stack/sheet/mineral/phoron/G = new /obj/item/stack/sheet/mineral/phoron(loc) + G.amount = round(phoron_amount / G.perunit) + if(silver_amount >= 2000) + var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver(loc) + G.amount = round(silver_amount / G.perunit) + if(gold_amount >= 2000) + var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(loc) + G.amount = round(gold_amount / G.perunit) + if(uranium_amount >= 2000) + var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(loc) + G.amount = round(uranium_amount / G.perunit) + if(diamond_amount >= 2000) + var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(loc) + G.amount = round(diamond_amount / G.perunit) + ..() + +/obj/machinery/r_n_d/protolathe/update_icon() + if(panel_open) + icon_state = "protolathe_t" + else + icon_state = "protolathe" /obj/machinery/r_n_d/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob) - if (shocked) - shock(user,50) - if (O.is_open_container()) - return 1 - if (istype(O, /obj/item/weapon/screwdriver)) - if (!opened) - opened = 1 - if(linked_console) - linked_console.linked_lathe = null - linked_console = null - icon_state = "protolathe_t" - user << "You open the maintenance hatch of [src]." - else - opened = 0 - icon_state = "protolathe" - user << "You close the maintenance hatch of [src]." + if(shocked) + shock(user, 50) + if(default_deconstruction_screwdriver(user, O)) + if(linked_console) + linked_console.linked_lathe = null + linked_console = null return - if (opened) - if(istype(O, /obj/item/weapon/crowbar)) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc) - M.state = 2 - M.icon_state = "box_1" - for(var/obj/I in component_parts) - if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) - reagents.trans_to(I, reagents.total_volume) - if(I.reliability != 100 && crit_fail) - I.crit_fail = 1 - I.loc = src.loc - if(m_amount >= 3750) - var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(src.loc) - G.amount = round(m_amount / G.perunit) - if(g_amount >= 3750) - var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(src.loc) - G.amount = round(g_amount / G.perunit) - if(phoron_amount >= 2000) - var/obj/item/stack/sheet/mineral/phoron/G = new /obj/item/stack/sheet/mineral/phoron(src.loc) - G.amount = round(phoron_amount / G.perunit) - if(silver_amount >= 2000) - var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver(src.loc) - G.amount = round(silver_amount / G.perunit) - if(gold_amount >= 2000) - var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(src.loc) - G.amount = round(gold_amount / G.perunit) - if(uranium_amount >= 2000) - var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(src.loc) - G.amount = round(uranium_amount / G.perunit) - if(diamond_amount >= 2000) - var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc) - G.amount = round(diamond_amount / G.perunit) - del(src) - return 1 - else - user << "\red You can't load the [src.name] while it's opened." - return 1 - if (disabled) + if(default_deconstruction_crowbar(user, O)) return - if (!linked_console) - user << "\The protolathe must be linked to an R&D console first!" + if(default_part_replacement(user, O)) + return + if(O.is_open_container()) return 1 - if (busy) - user << "\red The protolathe is busy. Please wait for completion of previous operation." + if(panel_open) + user << "You can't load \the [src] while it's opened." return 1 - if (!istype(O, /obj/item/stack/sheet)) - user << "\red You cannot insert this item into the protolathe!" + if(disabled) + return + if(!linked_console) + user << "\The [src] must be linked to an R&D console first!" return 1 - if (stat) + if(busy) + user << "\The [src] is busy. Please wait for completion of previous operation." + return 1 + if(!istype(O, /obj/item/stack/sheet)) + user << "You cannot insert this item into \the [src]!" + return 1 + if(stat) return 1 if(istype(O,/obj/item/stack/sheet)) var/obj/item/stack/sheet/S = O - if (TotalMaterials() + S.perunit > max_material_storage) - user << "\red The protolathe's material bin is full. Please remove material before adding more." + if(TotalMaterials() + S.perunit > max_material_storage) + user << "\The [src]'s material bin is full. Please remove material before adding more." return 1 var/obj/item/stack/sheet/stack = O @@ -137,20 +137,20 @@ Note: Must be placed west/left of and R&D console to function. return if(amount > stack.get_amount()) amount = stack.get_amount() - if(max_material_storage - TotalMaterials() < (amount*stack.perunit))//Can't overfill - amount = min(stack.amount, round((max_material_storage-TotalMaterials())/stack.perunit)) + if(max_material_storage - TotalMaterials() < (amount * stack.perunit))//Can't overfill + amount = min(stack.amount, round((max_material_storage - TotalMaterials()) / stack.perunit)) - src.overlays += "protolathe_[stack.name]" + overlays += "protolathe_[stack.name]" sleep(10) - src.overlays -= "protolathe_[stack.name]" + overlays -= "protolathe_[stack.name]" icon_state = "protolathe" busy = 1 - use_power(max(1000, (3750*amount/10))) + use_power(max(1000, (3750 * amount / 10))) var/stacktype = stack.type stack.use(amount) - if (do_after(user, 16)) - user << "\blue You add [amount] sheets to the [src.name]." + if(do_after(user, 16)) + user << "You add [amount] sheets to \the [src]." icon_state = "protolathe" switch(stacktype) if(/obj/item/stack/sheet/metal) @@ -168,9 +168,9 @@ Note: Must be placed west/left of and R&D console to function. if(/obj/item/stack/sheet/mineral/diamond) diamond_amount += amount * 2000 else - new stacktype(src.loc, amount) + new stacktype(loc, amount) busy = 0 - src.updateUsrDialog() + updateUsrDialog() return //This is to stop these machines being hackable via clicking. diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 3f40be01df4..16c14863aa6 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -1,5 +1,3 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33 - /* Research and Development (R&D) Console @@ -27,8 +25,6 @@ cause a ton of data to be lost, an admin can go send it back. - The second method is with Technology Disks and Design Disks. Each of these disks can hold a single technology or design datum in it's entirety. You can then take the disk to any R&D console and upload it's data to it. This method is a lot more secure (since it won't update every console in existence) but it's more of a hassle to do. Also, the disks can be stolen. - - */ /obj/machinery/computer/rdconsole @@ -97,7 +93,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, /obj/machinery/computer/rdconsole/proc/SyncRDevices() //Makes sure it is properly sync'ed up with the devices attached to it (if any). for(var/obj/machinery/r_n_d/D in oview(3,src)) - if(D.linked_console != null || D.disabled || D.opened) + if(D.linked_console != null || D.disabled || D.panel_open) continue if(istype(D, /obj/machinery/r_n_d/destructive_analyzer)) if(linked_destroy == null) @@ -259,7 +255,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, usr <<"\red The destructive analyzer appears to be empty." screen = 1.0 return - if(linked_destroy.loaded_item.reliability >= 90) + if(linked_destroy.loaded_item.reliability >= linked_destroy.min_reliability) var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech) for(var/T in temp_tech) files.UpdateTech(T, temp_tech[T]) @@ -351,21 +347,21 @@ won't update every console in existence) but it's more of a hassle to do. Also, for(var/M in being_built.materials) switch(M) if("$metal") - linked_lathe.m_amount = max(0, (linked_lathe.m_amount-being_built.materials[M])) + linked_lathe.m_amount = max(0, (linked_lathe.m_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$glass") - linked_lathe.g_amount = max(0, (linked_lathe.g_amount-being_built.materials[M])) + linked_lathe.g_amount = max(0, (linked_lathe.g_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$gold") - linked_lathe.gold_amount = max(0, (linked_lathe.gold_amount-being_built.materials[M])) + linked_lathe.gold_amount = max(0, (linked_lathe.gold_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$silver") - linked_lathe.silver_amount = max(0, (linked_lathe.silver_amount-being_built.materials[M])) + linked_lathe.silver_amount = max(0, (linked_lathe.silver_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$phoron") - linked_lathe.phoron_amount = max(0, (linked_lathe.phoron_amount-being_built.materials[M])) + linked_lathe.phoron_amount = max(0, (linked_lathe.phoron_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$uranium") - linked_lathe.uranium_amount = max(0, (linked_lathe.uranium_amount-being_built.materials[M])) + linked_lathe.uranium_amount = max(0, (linked_lathe.uranium_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$diamond") - linked_lathe.diamond_amount = max(0, (linked_lathe.diamond_amount-being_built.materials[M])) + linked_lathe.diamond_amount = max(0, (linked_lathe.diamond_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) else - linked_lathe.reagents.remove_reagent(M, being_built.materials[M]) + linked_lathe.reagents.remove_reagent(M, being_built.materials[M]*linked_lathe.mat_efficiency) if(being_built.build_path) var/obj/new_item = new being_built.build_path(src) @@ -379,6 +375,10 @@ won't update every console in existence) but it's more of a hassle to do. Also, L.name += " ([new_item.name])"*/ else new_item.loc = linked_lathe.loc + if(linked_lathe.mat_efficiency != 1) // No matter out of nowhere + if(new_item.matter && new_item.matter.len > 0) + for(var/i in new_item.matter) + new_item.matter[i] = new_item.matter[i] * linked_lathe.mat_efficiency linked_lathe.busy = 0 screen = 3.1 errored = 0 @@ -405,15 +405,15 @@ won't update every console in existence) but it's more of a hassle to do. Also, for(var/M in being_built.materials) switch(M) if("$glass") - linked_imprinter.g_amount = max(0, (linked_imprinter.g_amount-being_built.materials[M])) + linked_imprinter.g_amount = max(0, (linked_imprinter.g_amount-being_built.materials[M]*linked_imprinter.mat_efficiency)) if("$gold") - linked_imprinter.gold_amount = max(0, (linked_imprinter.gold_amount-being_built.materials[M])) + linked_imprinter.gold_amount = max(0, (linked_imprinter.gold_amount-being_built.materials[M]*linked_imprinter.mat_efficiency)) if("$diamond") - linked_imprinter.diamond_amount = max(0, (linked_imprinter.diamond_amount-being_built.materials[M])) + linked_imprinter.diamond_amount = max(0, (linked_imprinter.diamond_amount-being_built.materials[M]*linked_imprinter.mat_efficiency)) if("$uranium") - linked_imprinter.uranium_amount = max(0, (linked_imprinter.uranium_amount-being_built.materials[M])) + linked_imprinter.uranium_amount = max(0, (linked_imprinter.uranium_amount-being_built.materials[M]*linked_imprinter.mat_efficiency)) else - linked_imprinter.reagents.remove_reagent(M, being_built.materials[M]) + linked_imprinter.reagents.remove_reagent(M, being_built.materials[M]*linked_imprinter.mat_efficiency) var/obj/new_item = new being_built.build_path(src) new_item.reliability = being_built.reliability if(linked_imprinter.hacked) being_built.reliability = max((reliability / 2), 0) @@ -523,9 +523,50 @@ won't update every console in existence) but it's more of a hassle to do. Also, spawn(20) screen = 1.6 updateUsrDialog() + + else if (href_list["print"]) //Print research information + screen = 0.5 + spawn(20) + var/obj/item/weapon/paper/PR = new/obj/item/weapon/paper + PR.name = "list of researched technologies" + PR.info = "
    [station_name()] Science Laboratories" + PR.info += "

    [ (text2num(href_list["print"]) == 2) ? "Detailed" : ] Research Progress Report

    " + PR.info += "report prepared at [worldtime2text()] station time

    " + if(text2num(href_list["print"]) == 2) + PR.info += GetResearchListInfo() + else + PR.info += GetResearchLevelsInfo() + PR.info_links = PR.info + PR.icon_state = "paper_words" + PR.loc = src.loc + spawn(10) + screen = ((text2num(href_list["print"]) == 2) ? 5.0 : 1.1) + updateUsrDialog() + updateUsrDialog() return +/obj/machinery/computer/rdconsole/proc/GetResearchLevelsInfo() + var/dat + dat += "
      " + for(var/datum/tech/T in files.known_tech) + dat += "
    • " + dat += "[T.name]" + dat += "
        " + dat += "
      • Level: [T.level]" + dat += "
      • Summary: [T.desc]" + dat += "
      " + return dat + +/obj/machinery/computer/rdconsole/proc/GetResearchListInfo() + var/dat + dat += "
        " + for(var/datum/design/D in files.known_designs) + if(D.build_path) + dat += "
      • [D.name]: [D.desc]" + dat += "
      " + return dat + /obj/machinery/computer/rdconsole/attack_hand(mob/user as mob) if(stat & (BROKEN|NOPOWER)) return @@ -570,6 +611,9 @@ won't update every console in existence) but it's more of a hassle to do. Also, if(0.4) dat += "Imprinting Circuit. Please Wait..." + if(0.5) + dat += "Printing Research Information. Please Wait..." + if(1.0) //Main Menu dat += "Main Menu:

      " dat += "Loaded disk: " @@ -593,16 +637,10 @@ won't update every console in existence) but it's more of a hassle to do. Also, dat += "
    " if(1.1) //Research viewer - dat += "Main Menu
    " + dat += "Main Menu || " + dat += "Print This Page
    " dat += "Current Research Levels:

    " - dat += "
      " - for(var/datum/tech/T in files.known_tech) - dat += "
    • " - dat += "[T.name]" - dat += "
        " - dat += "
      • Level: [T.level]" - dat += "
      • Summary: [T.desc]" - dat += "
      " + dat += GetResearchLevelsInfo() dat += "
    " if(1.2) //Technology Disk Menu @@ -718,6 +756,10 @@ won't update every console in existence) but it's more of a hassle to do. Also, var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech) for(var/T in temp_tech) dat += "
  • [CallTechName(T)] [temp_tech[T]]" + for(var/datum/tech/F in files.known_tech) + if(F.name == CallTechName(T)) + dat += " (Current: [F.level])" + break dat += "" dat += "
    Deconstruct Item || " dat += "Eject Item || " @@ -741,31 +783,33 @@ won't update every console in existence) but it's more of a hassle to do. Also, var/temp_dat var/check_materials = 1 for(var/M in D.materials) - temp_dat += ", [D.materials[M]] [CallMaterialName(M)]" + temp_dat += ", [D.materials[M]*linked_lathe.mat_efficiency] [CallMaterialName(M)]" if(copytext(M, 1, 2) == "$") switch(M) if("$glass") - if(D.materials[M] > linked_lathe.g_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.g_amount) check_materials = 0 if("$metal") - if(D.materials[M] > linked_lathe.m_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.m_amount) check_materials = 0 if("$gold") - if(D.materials[M] > linked_lathe.gold_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.gold_amount) check_materials = 0 if("$silver") - if(D.materials[M] > linked_lathe.silver_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.silver_amount) check_materials = 0 if("$phoron") - if(D.materials[M] > linked_lathe.phoron_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.phoron_amount) check_materials = 0 if("$uranium") - if(D.materials[M] > linked_lathe.uranium_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.uranium_amount) check_materials = 0 if("$diamond") - if(D.materials[M] > linked_lathe.diamond_amount) check_materials = 0 - else if (!linked_lathe.reagents.has_reagent(M, D.materials[M])) + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.diamond_amount) check_materials = 0 + else if (!linked_lathe.reagents.has_reagent(M, D.materials[M]*linked_lathe.mat_efficiency)) check_materials = 0 if(temp_dat) temp_dat = " \[[copytext(temp_dat,3)]\]" - if (check_materials) + if(check_materials) dat += "
  • [D.name][temp_dat]" else dat += "
  • [D.name][temp_dat]" + if(D.reliability < 100) + dat += " (Reliability: [D.reliability])" dat += "" if(3.2) //Protolathe Material Storage Sub-menu @@ -835,18 +879,18 @@ won't update every console in existence) but it's more of a hassle to do. Also, var/temp_dat var/check_materials = 1 for(var/M in D.materials) - temp_dat += ", [D.materials[M]] [CallMaterialName(M)]" + temp_dat += ", [D.materials[M]*linked_imprinter.mat_efficiency] [CallMaterialName(M)]" if(copytext(M, 1, 2) == "$") switch(M) if("$glass") - if(D.materials[M] > linked_imprinter.g_amount) check_materials = 0 + if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.g_amount) check_materials = 0 if("$gold") - if(D.materials[M] > linked_imprinter.gold_amount) check_materials = 0 + if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.gold_amount) check_materials = 0 if("$diamond") - if(D.materials[M] > linked_imprinter.diamond_amount) check_materials = 0 + if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.diamond_amount) check_materials = 0 if("$uranium") - if(D.materials[M] > linked_imprinter.uranium_amount) check_materials = 0 - else if (!linked_imprinter.reagents.has_reagent(M, D.materials[M])) + if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.uranium_amount) check_materials = 0 + else if (!linked_imprinter.reagents.has_reagent(M, D.materials[M]*linked_imprinter.mat_efficiency)) check_materials = 0 if(temp_dat) temp_dat = " \[[copytext(temp_dat,3)]\]" @@ -854,6 +898,8 @@ won't update every console in existence) but it's more of a hassle to do. Also, dat += "
  • [D.name][temp_dat]" else dat += "
  • [D.name][temp_dat]" + if(D.reliability < 100) + dat += " (Reliability: [D.reliability])" dat += "" if(4.2) @@ -897,14 +943,10 @@ won't update every console in existence) but it's more of a hassle to do. Also, ///////////////////Research Information Browser//////////////////// if(5.0) - dat += "Main Menu
    " + dat += "Main Menu || " + dat += "Print This Page
    " dat += "List of Researched Technologies and Designs:" - dat += "
      " - for(var/datum/design/D in files.known_designs) - if(D.build_path) - dat += "
    • [D.name]: [D.desc]" - dat += "
    " - + dat += GetResearchListInfo() user << browse("Research and Development Console
    [dat]", "window=rdconsole;size=850x600") onclose(user, "rdconsole") @@ -917,4 +959,4 @@ won't update every console in existence) but it's more of a hassle to do. Also, /obj/machinery/computer/rdconsole/core name = "Core R&D Console" - id = 1 \ No newline at end of file + id = 1 diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm index 04f1536c254..4f0b81e5315 100644 --- a/code/modules/research/rdmachines.dm +++ b/code/modules/research/rdmachines.dm @@ -17,7 +17,6 @@ var/hack_wire var/disable_wire var/shock_wire - var/opened = 0 var/obj/machinery/computer/rdconsole/linked_console /obj/machinery/r_n_d/New() @@ -39,7 +38,7 @@ /obj/machinery/r_n_d/attack_hand(mob/user as mob) if (shocked) shock(user,50) - if(opened) + if(panel_open) var/dat as text dat += "[src.name] Wires:
    " for(var/wire in src.wires) diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm index 99b4719e28f..5688f6b6d7c 100644 --- a/code/modules/research/server.dm +++ b/code/modules/research/server.dm @@ -103,7 +103,7 @@ /obj/machinery/r_n_d/server/proc/produce_heat() if (!produces_heat) return - + if (!use_power) return @@ -118,7 +118,7 @@ if(removed) var/heat_produced = idle_power_usage //obviously can't produce more heat than the machine draws from it's power source - + removed.add_thermal_energy(heat_produced) env.merge(removed) @@ -129,16 +129,16 @@ if (shocked) shock(user,50) if (istype(O, /obj/item/weapon/screwdriver)) - if (!opened) - opened = 1 + if (!panel_open) + panel_open = 1 icon_state = "server_o" user << "You open the maintenance hatch of [src]." else - opened = 0 + panel_open = 0 icon_state = "server" user << "You close the maintenance hatch of [src]." return - if (opened) + if (panel_open) if(istype(O, /obj/item/weapon/crowbar)) griefProtection() playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) diff --git a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm index 8eca5f355d2..b8d1c9a87cd 100644 --- a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm +++ b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm @@ -8,7 +8,7 @@ if(prob(100 * weakness)) user << "\red You are suddenly zapped away elsewhere!" if (user.buckled) - user.buckled.unbuckle() + user.buckled.unbuckle_mob() var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() sparks.set_up(3, 0, get_turf(user)) @@ -28,7 +28,7 @@ if(prob(100 * weakness)) M << "\red You are displaced by a strange force!" if(M.buckled) - M.buckled.unbuckle() + M.buckled.unbuckle_mob() var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() sparks.set_up(3, 0, get_turf(M)) @@ -47,7 +47,7 @@ if(prob(100 * weakness)) M << "\red You are displaced by a strange force!" if(M.buckled) - M.buckled.unbuckle() + M.buckled.unbuckle_mob() var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() sparks.set_up(3, 0, get_turf(M)) diff --git a/code/modules/research/xenoarchaeology/finds/finds.dm b/code/modules/research/xenoarchaeology/finds/finds.dm index 3c2a3dd8e24..b758192bee0 100644 --- a/code/modules/research/xenoarchaeology/finds/finds.dm +++ b/code/modules/research/xenoarchaeology/finds/finds.dm @@ -367,7 +367,7 @@ item_type = "gun" if(27) //revolver - var/obj/item/weapon/gun/projectile/new_gun = new /obj/item/weapon/gun/projectile(src.loc) + var/obj/item/weapon/gun/projectile/new_gun = new /obj/item/weapon/gun/projectile/revolver(src.loc) new_item = new_gun new_item.icon_state = "gun[rand(1,4)]" new_item.icon = 'icons/obj/xenoarchaeology.dmi' @@ -383,7 +383,7 @@ if(num_bullets < new_gun.loaded.len) new_gun.loaded.Cut() for(var/i = 1, i <= num_bullets, i++) - var/A = text2path(new_gun.ammo_type) + var/A = new_gun.ammo_type new_gun.loaded += new A(new_gun) else for(var/obj/item/I in new_gun) diff --git a/code/modules/research/xenoarchaeology/genetics/prehistoric_plants.dm b/code/modules/research/xenoarchaeology/genetics/prehistoric_plants.dm deleted file mode 100644 index d9212ac5b01..00000000000 --- a/code/modules/research/xenoarchaeology/genetics/prehistoric_plants.dm +++ /dev/null @@ -1,81 +0,0 @@ -/obj/item/weapon/reagent_containers/food/snacks/grown/telriis_clump - name = "telriis grass" - desc = "A clump of telriis grass, not recommended for consumption by sentients." - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "telriisclump" - New(var/loc, var/potency) - ..() - reagents.add_reagent("pwine", potency * 5) - reagents.add_reagent("nutriment", potency) - bitesize = 1+round(reagents.total_volume / 2, 1) - -/obj/item/weapon/reagent_containers/food/snacks/grown/thaadrabloom - name = "thaa'dra bloom" - desc = "Looks chewy, might be good to eat." - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "thaadrabloom" - New(var/loc, var/potency) - ..() - reagents.add_reagent("frostoil", potency * 1.5 + 5) - reagents.add_reagent("nutriment", potency) - bitesize = 1+round(reagents.total_volume / 2, 1) - -/obj/item/weapon/reagent_containers/food/snacks/grown/jurlmah - name = "jurl'mah pod" - desc = "Bulbous and veiny, it appears to pulse slightly as you look at it." - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "jurlmahpod" - New(var/loc, var/potency) - ..() - reagents.add_reagent("serotrotium", potency) - reagents.add_reagent("nutriment", potency) - bitesize = 1+round(reagents.total_volume / 2, 1) - -/obj/item/weapon/reagent_containers/food/snacks/grown/amauri - name = "amauri fruit" - desc = "It is small, round and hard. Its skin is a thick dark purple." - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "amaurifruit" - New(var/loc, var/potency) - ..() - reagents.add_reagent("zombiepowder", potency * 10) - reagents.add_reagent("condensedcapsaicin", potency * 5) - reagents.add_reagent("nutriment", potency) - bitesize = 1+round(reagents.total_volume / 2, 1) - -/obj/item/weapon/reagent_containers/food/snacks/grown/gelthi - name = "gelthi berries" - desc = "They feel fluffy and slightly warm to the touch." - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "gelthiberries" - New(var/loc, var/potency) - ..() - //this may prove a little strong - reagents.add_reagent("stoxin", (potency * potency) / 5) - reagents.add_reagent("capsaicin", (potency * potency) / 5) - reagents.add_reagent("nutriment", potency) - bitesize = 1+round(reagents.total_volume / 2, 1) - -/obj/item/weapon/reagent_containers/food/snacks/grown/vale - name = "vale leaves" - desc = "Small, curly leaves covered in a soft pale fur." - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "valeleaves" - New(var/loc, var/potency) - ..() - reagents.add_reagent("paracetamol", potency * 5) - reagents.add_reagent("dexalin", potency * 2) - reagents.add_reagent("nutriment", potency) - bitesize = 1+round(reagents.total_volume / 2, 1) - -/obj/item/weapon/reagent_containers/food/snacks/grown/surik - name = "surik fruit" - desc = "Multiple layers of blue skin peeling away to reveal a spongey core, vaguely resembling an ear." - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "surikfruit" - New(var/loc, var/potency) - ..() - reagents.add_reagent("impedrezene", potency * 3) - reagents.add_reagent("synaptizine", potency * 2) - reagents.add_reagent("nutriment", potency) - bitesize = 1+round(reagents.total_volume / 2, 1) \ No newline at end of file diff --git a/code/modules/research/xenoarchaeology/genetics/prehistoric_seeds.dm b/code/modules/research/xenoarchaeology/genetics/prehistoric_seeds.dm deleted file mode 100644 index 5597d275322..00000000000 --- a/code/modules/research/xenoarchaeology/genetics/prehistoric_seeds.dm +++ /dev/null @@ -1,139 +0,0 @@ -/datum/seed/telriis - - name = "telriis" - seed_name = "telriis" - display_name = "telriis grass" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/telriis_clump) - packet_icon = "seed-alien1" - plant_icon = "telriis" - - lifespan = 50 - endurance = 50 - maturation = 5 - production = 5 - yield = 4 - potency = 5 - growth_stages = 4 - -/datum/seed/thaadra - - name = "thaadra" - seed_name = "thaa'dra" - display_name = "thaa'dra lichen" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/thaadrabloom) - packet_icon = "seed-alien3" - plant_icon = "thaadra" - - lifespan = 20 - endurance = 10 - maturation = 5 - production = 9 - yield = 2 - potency = 5 - growth_stages = 4 - -/datum/seed/jurlmah - - name = "jurlmah" - seed_name = "jurl'mah" - display_name = "jurl'mah reeds" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/jurlmah) - packet_icon = "seed-alien3" - plant_icon = "jurlmah" - - lifespan = 20 - endurance = 12 - maturation = 8 - production = 9 - yield = 3 - potency = 10 - growth_stages = 5 - -/datum/seed/amauri - - name = "amauri" - seed_name = "amauri" - display_name = "amauri plant" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/amauri) - packet_icon = "seed-alien3" - plant_icon = "amauri" - - lifespan = 30 - endurance = 10 - maturation = 8 - production = 9 - yield = 4 - potency = 10 - growth_stages = 3 - -/datum/seed/gelthi - - name = "gelthi" - seed_name = "gelthi" - display_name = "gelthi plant" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/gelthi) - packet_icon = "seed-alien2" - plant_icon = "gelthi" - - lifespan = 20 - endurance = 15 - maturation = 6 - production = 6 - yield = 2 - potency = 1 - growth_stages = 3 - -/datum/seed/vale - - name = "vale" - seed_name = "vale" - display_name = "vale bush" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/vale) - packet_icon = "seed-alien2" - plant_icon = "vale" - - lifespan = 25 - endurance = 15 - maturation = 8 - production = 10 - yield = 3 - potency = 3 - growth_stages = 4 - -/datum/seed/surik - - name = "surik" - seed_name = "surik" - display_name = "surik vine" - products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/surik) - packet_icon = "seed-alien3" - plant_icon = "surik" - - lifespan = 30 - endurance = 18 - maturation = 7 - production = 7 - yield = 3 - potency = 3 - growth_stages = 4 - -/obj/item/seeds/jurlmah - seed_type = "jurlmah" - -/obj/item/seeds/amauri - seed_type = "amauri" - -/obj/item/seeds/gelthi - seed_type = "gelthi" - -/obj/item/seeds/vale - seed_type = "vale" - -/obj/item/seeds/surik - seed_type = "surik" - -/obj/item/seeds/telriis - seed_type = "telriis" - -/obj/item/seeds/thaadra - seed_type = "thaadra" \ No newline at end of file diff --git a/code/modules/research/xenoarchaeology/geosample.dm b/code/modules/research/xenoarchaeology/geosample.dm index 401ae13cd33..689f61b888f 100644 --- a/code/modules/research/xenoarchaeology/geosample.dm +++ b/code/modules/research/xenoarchaeology/geosample.dm @@ -29,6 +29,8 @@ icon_state = "sliver[rand(1,3)]" pixel_x = rand(0,16)-8 pixel_y = rand(0,8)-8 + create_reagents(50) + reagents.add_reagent("ground_rock",50) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Geosample datum diff --git a/code/modules/research/xenoarchaeology/machinery/coolant.dm b/code/modules/research/xenoarchaeology/machinery/coolant.dm index 6c0652f4084..b2f2cd3d670 100644 --- a/code/modules/research/xenoarchaeology/machinery/coolant.dm +++ b/code/modules/research/xenoarchaeology/machinery/coolant.dm @@ -26,7 +26,7 @@ datum/chemical_reaction/coolant reagents.add_reagent("coolant",1000) /obj/structure/reagent_dispensers/coolanttank/bullet_act(var/obj/item/projectile/Proj) - if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet)) + if(Proj.damage_type == BRUTE || Proj.damage_type == BURN) if(!istype(Proj ,/obj/item/projectile/beam/lastertag) && !istype(Proj ,/obj/item/projectile/beam/practice) ) explode() diff --git a/code/modules/research/xenoarchaeology/tools/gearbelt.dm b/code/modules/research/xenoarchaeology/tools/gearbelt.dm index e2d4839d2b4..02a3e93abd9 100644 --- a/code/modules/research/xenoarchaeology/tools/gearbelt.dm +++ b/code/modules/research/xenoarchaeology/tools/gearbelt.dm @@ -1,28 +1,28 @@ - -/obj/item/weapon/storage/belt/archaeology - name = "excavation gear-belt" - desc = "Can hold various excavation gear." - icon_state = "gearbelt" - item_state = "utility" - can_hold = list( - "/obj/item/weapon/storage/box/samplebags", - "/obj/item/device/core_sampler", - "/obj/item/device/beacon_locator", - "/obj/item/device/radio/beacon", - "/obj/item/device/gps", - "/obj/item/device/measuring_tape", - "/obj/item/device/flashlight", - "/obj/item/weapon/pickaxe", - "/obj/item/device/depth_scanner", - "/obj/item/device/camera", - "/obj/item/weapon/paper", - "/obj/item/weapon/photo", - "/obj/item/weapon/folder", - "/obj/item/weapon/pen", - "/obj/item/weapon/folder", - "/obj/item/weapon/clipboard", - "/obj/item/weapon/anodevice", - "/obj/item/clothing/glasses", - "/obj/item/weapon/wrench", - "/obj/item/weapon/storage/box/excavation", - "/obj/item/weapon/anobattery") + +/obj/item/weapon/storage/belt/archaeology + name = "excavation gear-belt" + desc = "Can hold various excavation gear." + icon_state = "gearbelt" + item_state = "utility" + can_hold = list( + /obj/item/weapon/storage/box/samplebags, + /obj/item/device/core_sampler, + /obj/item/device/beacon_locator, + /obj/item/device/radio/beacon, + /obj/item/device/gps, + /obj/item/device/measuring_tape, + /obj/item/device/flashlight, + /obj/item/weapon/pickaxe, + /obj/item/device/depth_scanner, + /obj/item/device/camera, + /obj/item/weapon/paper, + /obj/item/weapon/photo, + /obj/item/weapon/folder, + /obj/item/weapon/pen, + /obj/item/weapon/folder, + /obj/item/weapon/clipboard, + /obj/item/weapon/anodevice, + /obj/item/clothing/glasses, + /obj/item/weapon/wrench, + /obj/item/weapon/storage/box/excavation, + /obj/item/weapon/anobattery) diff --git a/code/modules/research/xenoarchaeology/tools/tools.dm b/code/modules/research/xenoarchaeology/tools/tools.dm index 479d0240fac..bd1b9d85052 100644 --- a/code/modules/research/xenoarchaeology/tools/tools.dm +++ b/code/modules/research/xenoarchaeology/tools/tools.dm @@ -1,36 +1,36 @@ - -//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Miscellaneous xenoarchaeology tools - -/obj/item/device/gps - name = "relay positioning device" - desc = "Triangulates the approximate co-ordinates using a nearby satellite network." - icon = 'icons/obj/device.dmi' - icon_state = "locator" - item_state = "locator" - w_class = 2 - -/obj/item/device/gps/attack_self(var/mob/user as mob) - var/turf/T = get_turf(src) - user << "\blue \icon[src] [src] flashes [T.x].[rand(0,9)]:[T.y].[rand(0,9)]:[T.z].[rand(0,9)]." - -/obj/item/device/measuring_tape - name = "measuring tape" - desc = "A coiled metallic tape used to check dimensions and lengths." - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "measuring" - w_class = 2 - -//todo: dig site tape - -/obj/item/weapon/storage/bag/fossils - name = "Fossil Satchel" - desc = "Transports delicate fossils in suspension so they don't break during transit." - icon = 'icons/obj/mining.dmi' - icon_state = "satchel" - slot_flags = SLOT_BELT | SLOT_POCKET - w_class = 3 - storage_slots = 50 - max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class - max_w_class = 3 - can_hold = list("/obj/item/weapon/fossil") + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Miscellaneous xenoarchaeology tools + +/obj/item/device/gps + name = "relay positioning device" + desc = "Triangulates the approximate co-ordinates using a nearby satellite network." + icon = 'icons/obj/device.dmi' + icon_state = "locator" + item_state = "locator" + w_class = 2 + +/obj/item/device/gps/attack_self(var/mob/user as mob) + var/turf/T = get_turf(src) + user << "\blue \icon[src] [src] flashes [T.x].[rand(0,9)]:[T.y].[rand(0,9)]:[T.z].[rand(0,9)]." + +/obj/item/device/measuring_tape + name = "measuring tape" + desc = "A coiled metallic tape used to check dimensions and lengths." + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "measuring" + w_class = 2 + +//todo: dig site tape + +/obj/item/weapon/storage/bag/fossils + name = "Fossil Satchel" + desc = "Transports delicate fossils in suspension so they don't break during transit." + icon = 'icons/obj/mining.dmi' + icon_state = "satchel" + slot_flags = SLOT_BELT | SLOT_POCKET + w_class = 3 + storage_slots = 50 + max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class + max_w_class = 3 + can_hold = list(/obj/item/weapon/fossil) diff --git a/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm b/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm index 31b6026981b..dbe979d374a 100644 --- a/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm +++ b/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm @@ -1,132 +1,132 @@ - -//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Excavation pickaxes - sorted in order of delicacy. Players will have to choose the right one for each part of excavation. - -/obj/item/weapon/pickaxe/brush - name = "brush" - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "pick_brush" - item_state = "syringe_0" - digspeed = 20 - desc = "Thick metallic wires for clearing away dust and loose scree (1 centimetre excavation depth)." - excavation_amount = 0.5 - drill_sound = 'sound/weapons/thudswoosh.ogg' - drill_verb = "brushing" - w_class = 2 - -/obj/item/weapon/pickaxe/one_pick - name = "1/6 pick" - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "pick1" - item_state = "syringe_0" - digspeed = 20 - desc = "A miniature excavation tool for precise digging (2 centimetre excavation depth)." - excavation_amount = 1 - drill_sound = 'sound/items/Screwdriver.ogg' - drill_verb = "delicately picking" - w_class = 2 - -/obj/item/weapon/pickaxe/two_pick - name = "1/3 pick" - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "pick2" - item_state = "syringe_0" - digspeed = 20 - desc = "A miniature excavation tool for precise digging (4 centimetre excavation depth)." - excavation_amount = 2 - drill_sound = 'sound/items/Screwdriver.ogg' - drill_verb = "delicately picking" - w_class = 2 - -/obj/item/weapon/pickaxe/three_pick - name = "1/2 pick" - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "pick3" - item_state = "syringe_0" - digspeed = 20 - desc = "A miniature excavation tool for precise digging (6 centimetre excavation depth)." - excavation_amount = 3 - drill_sound = 'sound/items/Screwdriver.ogg' - drill_verb = "delicately picking" - w_class = 2 - -/obj/item/weapon/pickaxe/four_pick - name = "2/3 pick" - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "pick4" - item_state = "syringe_0" - digspeed = 20 - desc = "A miniature excavation tool for precise digging (8 centimetre excavation depth)." - excavation_amount = 4 - drill_sound = 'sound/items/Screwdriver.ogg' - drill_verb = "delicately picking" - w_class = 2 - -/obj/item/weapon/pickaxe/five_pick - name = "5/6 pick" - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "pick5" - item_state = "syringe_0" - digspeed = 20 - desc = "A miniature excavation tool for precise digging (10 centimetre excavation depth)." - excavation_amount = 5 - drill_sound = 'sound/items/Screwdriver.ogg' - drill_verb = "delicately picking" - w_class = 2 - -/obj/item/weapon/pickaxe/six_pick - name = "1/1 pick" - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "pick6" - item_state = "syringe_0" - digspeed = 20 - desc = "A miniature excavation tool for precise digging (12 centimetre excavation depth)." - excavation_amount = 6 - drill_sound = 'sound/items/Screwdriver.ogg' - drill_verb = "delicately picking" - w_class = 2 - -/obj/item/weapon/pickaxe/hand - name = "hand pickaxe" - icon = 'icons/obj/xenoarchaeology.dmi' - icon_state = "pick_hand" - item_state = "syringe_0" - digspeed = 30 - desc = "A smaller, more precise version of the pickaxe (30 centimetre excavation depth)." - excavation_amount = 15 - drill_sound = 'sound/items/Crowbar.ogg' - drill_verb = "clearing" - w_class = 3 - -//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Pack for holding pickaxes - -/obj/item/weapon/storage/box/excavation - name = "excavation pick set" - icon = 'icons/obj/storage.dmi' - icon_state = "excavation" - desc = "A set of picks for excavation." - item_state = "syringe_kit" - foldable = /obj/item/stack/sheet/cardboard //BubbleWrap - storage_slots = 7 - w_class = 2 - can_hold = list("/obj/item/weapon/pickaxe/brush",\ - "/obj/item/weapon/pickaxe/one_pick",\ - "/obj/item/weapon/pickaxe/two_pick",\ - "/obj/item/weapon/pickaxe/three_pick",\ - "/obj/item/weapon/pickaxe/four_pick",\ - "/obj/item/weapon/pickaxe/five_pick",\ - "/obj/item/weapon/pickaxe/six_pick") - max_combined_w_class = 17 - max_w_class = 4 - use_to_pickup = 1 // for picking up broken bulbs, not that most people will try - -/obj/item/weapon/storage/box/excavation/New() - ..() - new /obj/item/weapon/pickaxe/brush(src) - new /obj/item/weapon/pickaxe/one_pick(src) - new /obj/item/weapon/pickaxe/two_pick(src) - new /obj/item/weapon/pickaxe/three_pick(src) - new /obj/item/weapon/pickaxe/four_pick(src) - new /obj/item/weapon/pickaxe/five_pick(src) - new /obj/item/weapon/pickaxe/six_pick(src) + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Excavation pickaxes - sorted in order of delicacy. Players will have to choose the right one for each part of excavation. + +/obj/item/weapon/pickaxe/brush + name = "brush" + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "pick_brush" + item_state = "syringe_0" + digspeed = 20 + desc = "Thick metallic wires for clearing away dust and loose scree (1 centimetre excavation depth)." + excavation_amount = 0.5 + drill_sound = 'sound/weapons/thudswoosh.ogg' + drill_verb = "brushing" + w_class = 2 + +/obj/item/weapon/pickaxe/one_pick + name = "1/6 pick" + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "pick1" + item_state = "syringe_0" + digspeed = 20 + desc = "A miniature excavation tool for precise digging (2 centimetre excavation depth)." + excavation_amount = 1 + drill_sound = 'sound/items/Screwdriver.ogg' + drill_verb = "delicately picking" + w_class = 2 + +/obj/item/weapon/pickaxe/two_pick + name = "1/3 pick" + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "pick2" + item_state = "syringe_0" + digspeed = 20 + desc = "A miniature excavation tool for precise digging (4 centimetre excavation depth)." + excavation_amount = 2 + drill_sound = 'sound/items/Screwdriver.ogg' + drill_verb = "delicately picking" + w_class = 2 + +/obj/item/weapon/pickaxe/three_pick + name = "1/2 pick" + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "pick3" + item_state = "syringe_0" + digspeed = 20 + desc = "A miniature excavation tool for precise digging (6 centimetre excavation depth)." + excavation_amount = 3 + drill_sound = 'sound/items/Screwdriver.ogg' + drill_verb = "delicately picking" + w_class = 2 + +/obj/item/weapon/pickaxe/four_pick + name = "2/3 pick" + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "pick4" + item_state = "syringe_0" + digspeed = 20 + desc = "A miniature excavation tool for precise digging (8 centimetre excavation depth)." + excavation_amount = 4 + drill_sound = 'sound/items/Screwdriver.ogg' + drill_verb = "delicately picking" + w_class = 2 + +/obj/item/weapon/pickaxe/five_pick + name = "5/6 pick" + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "pick5" + item_state = "syringe_0" + digspeed = 20 + desc = "A miniature excavation tool for precise digging (10 centimetre excavation depth)." + excavation_amount = 5 + drill_sound = 'sound/items/Screwdriver.ogg' + drill_verb = "delicately picking" + w_class = 2 + +/obj/item/weapon/pickaxe/six_pick + name = "1/1 pick" + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "pick6" + item_state = "syringe_0" + digspeed = 20 + desc = "A miniature excavation tool for precise digging (12 centimetre excavation depth)." + excavation_amount = 6 + drill_sound = 'sound/items/Screwdriver.ogg' + drill_verb = "delicately picking" + w_class = 2 + +/obj/item/weapon/pickaxe/hand + name = "hand pickaxe" + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "pick_hand" + item_state = "syringe_0" + digspeed = 30 + desc = "A smaller, more precise version of the pickaxe (30 centimetre excavation depth)." + excavation_amount = 15 + drill_sound = 'sound/items/Crowbar.ogg' + drill_verb = "clearing" + w_class = 3 + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Pack for holding pickaxes + +/obj/item/weapon/storage/box/excavation + name = "excavation pick set" + icon = 'icons/obj/storage.dmi' + icon_state = "excavation" + desc = "A set of picks for excavation." + item_state = "syringe_kit" + foldable = /obj/item/stack/sheet/cardboard //BubbleWrap + storage_slots = 7 + w_class = 2 + can_hold = list(/obj/item/weapon/pickaxe/brush,\ + /obj/item/weapon/pickaxe/one_pick,\ + /obj/item/weapon/pickaxe/two_pick,\ + /obj/item/weapon/pickaxe/three_pick,\ + /obj/item/weapon/pickaxe/four_pick,\ + /obj/item/weapon/pickaxe/five_pick,\ + /obj/item/weapon/pickaxe/six_pick) + max_combined_w_class = 17 + max_w_class = 4 + use_to_pickup = 1 // for picking up broken bulbs, not that most people will try + +/obj/item/weapon/storage/box/excavation/New() + ..() + new /obj/item/weapon/pickaxe/brush(src) + new /obj/item/weapon/pickaxe/one_pick(src) + new /obj/item/weapon/pickaxe/two_pick(src) + new /obj/item/weapon/pickaxe/three_pick(src) + new /obj/item/weapon/pickaxe/four_pick(src) + new /obj/item/weapon/pickaxe/five_pick(src) + new /obj/item/weapon/pickaxe/six_pick(src) diff --git a/code/modules/supermatter/supermatter.dm b/code/modules/supermatter/supermatter.dm index de8f5233e6f..6cdf0c3e91d 100644 --- a/code/modules/supermatter/supermatter.dm +++ b/code/modules/supermatter/supermatter.dm @@ -1,8 +1,8 @@ #define NITROGEN_RETARDATION_FACTOR 0.15 //Higher == N2 slows reaction more -#define THERMAL_RELEASE_MODIFIER 750 //Higher == more heat released during reaction +#define THERMAL_RELEASE_MODIFIER 10000 //Higher == more heat released during reaction #define PHORON_RELEASE_MODIFIER 1500 //Higher == less phoron released by reaction -#define OXYGEN_RELEASE_MODIFIER 1500 //Higher == less oxygen released at high temperature/power +#define OXYGEN_RELEASE_MODIFIER 15000 //Higher == less oxygen released at high temperature/power #define REACTION_POWER_MODIFIER 1.1 //Higher == more overall power /* @@ -18,7 +18,7 @@ //Controls how much power is produced by each collector in range - this is the main parameter for tweaking SM balance, as it basically controls how the power variable relates to the rest of the game. #define POWER_FACTOR 1.0 #define DECAY_FACTOR 700 //Affects how fast the supermatter power decays -#define CRITICAL_TEMPERATURE 800 //K +#define CRITICAL_TEMPERATURE 5000 //K #define CHARGING_FACTOR 0.05 #define DAMAGE_RATE_LIMIT 3 //damage rate cap at power = 300, scales linearly with power @@ -209,7 +209,7 @@ power = max( (removed.temperature * temp_factor) * oxygen + power, 0) //We've generated power, now let's transfer it to the collectors for storing/usage - transfer_energy() + //transfer_energy() var/device_energy = power * REACTION_POWER_MODIFIER @@ -273,6 +273,7 @@ Consume(user) +/* /obj/machinery/power/supermatter/proc/transfer_energy() for(var/obj/machinery/power/rad_collector/R in rad_collectors) var/distance = get_dist(R, src) @@ -280,6 +281,7 @@ //for collectors using standard phoron tanks at 1013 kPa, the actual power generated will be this power*POWER_FACTOR*20*29 = power*POWER_FACTOR*580 R.receive_pulse(power * POWER_FACTOR * (min(3/distance, 1))**2) return +*/ /obj/machinery/power/supermatter/attackby(obj/item/weapon/W as obj, mob/living/user as mob) user.visible_message("\The [user] touches \a [W] to \the [src] as a silence fills the room...",\ diff --git a/code/modules/surgery/eye.dm b/code/modules/surgery/eye.dm index 0fa9f4863a1..81170afc39d 100644 --- a/code/modules/surgery/eye.dm +++ b/code/modules/surgery/eye.dm @@ -113,7 +113,7 @@ /datum/surgery_step/eye/cauterize allowed_tools = list( /obj/item/weapon/cautery = 100, \ - /obj/item/clothing/mask/cigarette = 75, \ + /obj/item/clothing/mask/smokable/cigarette = 75, \ /obj/item/weapon/flame/lighter = 50, \ /obj/item/weapon/weldingtool = 25 ) diff --git a/code/modules/surgery/face.dm b/code/modules/surgery/face.dm index 50fb64990b6..b5b22659f46 100644 --- a/code/modules/surgery/face.dm +++ b/code/modules/surgery/face.dm @@ -103,7 +103,7 @@ /datum/surgery_step/face/cauterize allowed_tools = list( /obj/item/weapon/cautery = 100, \ - /obj/item/clothing/mask/cigarette = 75, \ + /obj/item/clothing/mask/smokable/cigarette = 75, \ /obj/item/weapon/flame/lighter = 50, \ /obj/item/weapon/weldingtool = 25 ) diff --git a/code/modules/surgery/generic.dm b/code/modules/surgery/generic.dm index 2642b87cb77..b7a4bfa61c7 100644 --- a/code/modules/surgery/generic.dm +++ b/code/modules/surgery/generic.dm @@ -239,7 +239,7 @@ /datum/surgery_step/generic/cauterize allowed_tools = list( /obj/item/weapon/cautery = 100, \ - /obj/item/clothing/mask/cigarette = 75, \ + /obj/item/clothing/mask/smokable/cigarette = 75, \ /obj/item/weapon/flame/lighter = 50, \ /obj/item/weapon/weldingtool = 25 ) diff --git a/code/modules/surgery/headreattach.dm b/code/modules/surgery/headreattach.dm index 76ad0b62018..85a56a754e9 100644 --- a/code/modules/surgery/headreattach.dm +++ b/code/modules/surgery/headreattach.dm @@ -119,7 +119,7 @@ /datum/surgery_step/head/prepare allowed_tools = list( /obj/item/weapon/cautery = 100, \ - /obj/item/clothing/mask/cigarette = 75, \ + /obj/item/clothing/mask/smokable/cigarette = 75, \ /obj/item/weapon/flame/lighter = 50, \ /obj/item/weapon/weldingtool = 25 ) diff --git a/code/modules/surgery/implant.dm b/code/modules/surgery/implant.dm index 32546da1437..9a8c77e4805 100644 --- a/code/modules/surgery/implant.dm +++ b/code/modules/surgery/implant.dm @@ -70,7 +70,7 @@ priority = 2 allowed_tools = list( /obj/item/weapon/cautery = 100, \ - /obj/item/clothing/mask/cigarette = 75, \ + /obj/item/clothing/mask/smokable/cigarette = 75, \ /obj/item/weapon/flame/lighter = 50, \ /obj/item/weapon/weldingtool = 25 ) @@ -190,7 +190,7 @@ "\blue You take [obj] out of incision on [target]'s [affected.display_name]s with \the [tool]." ) affected.implants -= obj - target.hud_updateflag |= 1 << IMPLOYAL_HUD + BITSET(target.hud_updateflag, IMPLOYAL_HUD) //Handle possessive brain borers. if(istype(obj,/mob/living/simple_animal/borer)) diff --git a/code/modules/surgery/robolimbs.dm b/code/modules/surgery/robolimbs.dm index c1328227ac5..7e768bfa06f 100644 --- a/code/modules/surgery/robolimbs.dm +++ b/code/modules/surgery/robolimbs.dm @@ -93,7 +93,7 @@ /datum/surgery_step/limb/prepare allowed_tools = list( /obj/item/weapon/cautery = 100, \ - /obj/item/clothing/mask/cigarette = 75, \ + /obj/item/clothing/mask/smokable/cigarette = 75, \ /obj/item/weapon/flame/lighter = 50, \ /obj/item/weapon/weldingtool = 25 ) diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm index 825a4c582e9..f44ae0fabdf 100644 --- a/code/modules/surgery/surgery.dm +++ b/code/modules/surgery/surgery.dm @@ -103,6 +103,9 @@ proc/do_surgery(mob/living/carbon/M, mob/living/user, obj/item/tool) else // This failing silently was a pain. user << "\red You must remain close to your patient to conduct surgery." M.op_stage.in_progress = 0 // Clear the in-progress flag. + if (ishuman(M)) + var/mob/living/carbon/human/H = M + H.update_surgery() return 1 //don't want to do weapony things after surgery if (user.a_intent == "help") diff --git a/code/modules/vehicles/vehicle.dm b/code/modules/vehicles/vehicle.dm index 072423d496e..c39c8ec047e 100644 --- a/code/modules/vehicles/vehicle.dm +++ b/code/modules/vehicles/vehicle.dm @@ -13,6 +13,10 @@ animate_movement=1 luminosity = 3 + can_buckle = 1 + buckle_movable = 1 + buckle_lying = 0 + var/attack_log = null var/on = 0 var/health = 0 //do not forget to set health for your vehicle! @@ -25,7 +29,6 @@ var/emagged = 0 var/powered = 0 //set if vehicle is powered and should use fuel when moving var/move_delay = 1 //set this to limit the speed of the vehicle - var/movable = 1 var/obj/item/weapon/cell/cell var/charge_use = 5 //set this to adjust the amount of power the vehicle uses per move @@ -111,7 +114,8 @@ ..() /obj/vehicle/bullet_act(var/obj/item/projectile/Proj) - health -= Proj.damage + if (Proj.damage_type == BRUTE || Proj.damage_type == BURN) + health -= Proj.damage ..() healthcheck() @@ -298,9 +302,7 @@ C.layer = layer + 0.1 //so it sits above the vehicle if(ismob(C)) - var/mob/M = C - M.buckled = src - M.update_canmove() + buckle_mob(C) return 1 @@ -343,10 +345,7 @@ load.layer = initial(load.layer) if(ismob(load)) - var/mob/M = load - M.buckled = null - M.anchored = initial(M.anchored) - M.update_canmove() + unbuckle_mob(load) load = null diff --git a/code/modules/virus2/admin.dm b/code/modules/virus2/admin.dm new file mode 100644 index 00000000000..88876da9ed0 --- /dev/null +++ b/code/modules/virus2/admin.dm @@ -0,0 +1,200 @@ +/datum/disease2/disease/Topic(href, href_list) + . = ..() + if(.) return + + if(href_list["info"]) + // spawn or admin privileges to see info about viruses + if(!check_rights(R_ADMIN|R_SPAWN)) return + + usr << "Infection chance: [infectionchance]; Speed: [speed]; Spread type: [spreadtype]" + usr << "Affected species: [english_list(affected_species)]" + usr << "Effects:" + for(var/datum/disease2/effectholder/E in effects) + usr << "[E.stage]: [E.effect.name]; chance=[E.chance]; multiplier=[E.multiplier]" + usr << "Antigens: [antigens2string(antigen)]" + + return 1 + +/datum/admins/var/datum/virus2_editor/virus2_editor_datum = new +/client/proc/virus2_editor() + set name = "Virus Editor" + set category = "Admin" + if(!holder || !check_rights(R_SPAWN)) return // spawn privileges to create viruses + + holder.virus2_editor_datum.show_ui(src) + +/datum/virus2_editor + var/list/s = list(/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible) + var/list/s_chance = list(1,1,1,1) + var/list/s_multiplier = list(1,1,1,1) + var/species = list() + var/infectionchance = 70 + var/spreadtype = "Contact" + var/list/antigens = list() + var/speed = 1 + var/mob/living/carbon/infectee = null + + // this holds spawned viruses so that the "Info" links work after the proc exits + var/list/spawned_viruses = list() + + proc/select(mob/user, stage) + if(stage < 1 || stage > 4) return + + var/list/L = list() + + for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect)) + var/datum/disease2/effect/f = e + if(initial(f.stage) <= stage) + L[initial(f.name)] = e + + var/datum/disease2/effect/Eff = s[stage] + + var/C = input("Select effect for stage [stage]:", "Stage [stage]", initial(Eff.name)) as null|anything in L + if(!C) return + return L[C] + + proc/show_ui(mob/user) + var/H = {" +

    Virus2 Virus Editor


    + Effects:
    + "} + for(var/i = 1 to 4) + var/datum/disease2/effect/Eff = s[i] + H += {" + [initial(Eff.name)] + Chance: [s_chance[i]] + Multiplier: [s_multiplier[i]] +
    + "} + H += {" +
    + Infectable Species:
    + "} + var/f = 1 + for(var/k in all_species) + var/datum/species/S = all_species[k] + if(!(S.flags & IS_SYNTHETIC)) + if(!f) H += " | " + else f = 0 + H += "[k]" + H += {" + Reset +
    + Infection Chance: [infectionchance]
    + Spread Type: [spreadtype]
    + Speed: [speed]
    +
    + "} + f = 1 + for(var/k in ALL_ANTIGENS) + if(!f) H += " | " + else f = 0 + H += "[k]" + H += {" + Reset +
    +
    + Initial infectee: [infectee ? infectee : "(choose)"] + RELEASE + "} + + user << browse(H, "window=virus2edit") + + Topic(href, href_list) + switch(href_list["what"]) + if("effect") + var/stage = text2num(href_list["stage"]) + if(href_list["effect"]) + var/datum/disease2/effect/E = select(usr,stage) + if(!E) return + s[stage] = E + // set a default chance and multiplier of half the maximum (roughly average) + s_chance[stage] = max(1, round(initial(E.chance_maxm)/2)) + s_multiplier[stage] = max(1, round(initial(E.maxm)/2)) + else if(href_list["chance"]) + var/datum/disease2/effect/Eff = s[stage] + var/I = input("Chance, per tick, of this effect happening (min 0, max [initial(Eff.chance_maxm)])", "Effect Chance", s_chance[stage]) as null|num + if(I == null || I < 0 || I > initial(Eff.chance_maxm)) return + s_chance[stage] = I + else if(href_list["multiplier"]) + var/datum/disease2/effect/Eff = s[stage] + var/I = input("Multiplier for this effect (min 1, max [initial(Eff.maxm)])", "Effect Multiplier", s_multiplier[stage]) as null|num + if(I == null || I < 1 || I > initial(Eff.maxm)) return + s_multiplier[stage] = I + if("species") + if(href_list["toggle"]) + var/T = href_list["toggle"] + if(T in species) + species -= T + else + species |= T + else if(href_list["reset"]) + species = list() + if(infectee) + if(!infectee.species || !(infectee.species.name in species)) + infectee = null + if("ichance") + var/I = input("Input infection chance", "Infection Chance", infectionchance) as null|num + if(!I) return + infectionchance = I + if("stype") + var/S = alert("Which spread type?", "Spread Type", "Cancel", "Contact", "Airborne") + if(!S || S == "Cancel") return + spreadtype = S + if("speed") + var/S = input("Input speed", "Speed", speed) as null|num + if(!S) return + speed = S + if("antigen") + if(href_list["toggle"]) + var/T = href_list["toggle"] + if(length(T) != 1) return + if(T in antigens) + antigens -= T + else + antigens |= T + else if(href_list["reset"]) + antigens = list() + if("infectee") + var/list/candidates = list() + for(var/mob/living/carbon/G in living_mob_list) + if(G.stat != DEAD && G.species) + if(G.species.name in species) + candidates["[G.name][G.client ? "" : " (no client)"]"] = G + else + candidates["[G.name] ([G.species.name])[G.client ? "" : " (no client)"]"] = G + if(!candidates.len) usr << "No possible candidates found!" + + var/I = input("Choose initial infectee", "Infectee", infectee) as null|anything in candidates + if(!I || !candidates[I]) return + infectee = candidates[I] + species |= infectee.species.name + if("go") + if(!antigens.len) + var/a = alert("This disease has no antigens; it will be impossible to permanently immunise anyone without them.\ + It is strongly recommended to set at least one antigen. Do you want to go back and edit your virus?", "Antigens", "Yes", "Yes", "No") + if(a == "Yes") return + var/datum/disease2/disease/D = new + D.infectionchance = infectionchance + D.spreadtype = spreadtype + D.antigen = antigens + D.affected_species = species + D.speed = speed + for(var/i in 1 to 4) + var/datum/disease2/effectholder/E = new + var/Etype = s[i] + E.effect = new Etype() + E.effect.generate() + E.chance = s_chance[i] + E.multiplier = s_multiplier[i] + E.stage = i + + D.effects += E + + spawned_viruses += D + + message_admins("[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus (Info)") + log_admin("[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus!") + infect_virus2(infectee, D, forced=1) + + show_ui(usr) diff --git a/code/modules/virus2/analyser.dm b/code/modules/virus2/analyser.dm index 8046c48af01..1bd3b3053c6 100644 --- a/code/modules/virus2/analyser.dm +++ b/code/modules/virus2/analyser.dm @@ -1,5 +1,5 @@ /obj/machinery/disease2/diseaseanalyser - name = "Disease Analyser" + name = "disease analyser" icon = 'icons/obj/virology.dmi' icon_state = "analyser" anchored = 1 @@ -43,7 +43,9 @@
    Additional Notes:  "} + dish.basic_info = dish.virus2.get_basic_info() dish.info = r + dish.name = "[initial(dish.name)] ([dish.virus2.name()])" dish.analysed = 1 dish.loc = src.loc dish = null diff --git a/code/modules/virus2/antibodies.dm b/code/modules/virus2/antibodies.dm index 9d4c63ae2c5..e203560e6df 100644 --- a/code/modules/virus2/antibodies.dm +++ b/code/modules/virus2/antibodies.dm @@ -1,37 +1,55 @@ //This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33 +/* // reserving some numbers for later special antigens var/global/const/ANTIGEN_A = 1 var/global/const/ANTIGEN_B = 2 -var/global/const/ANTIGEN_RH = 4 -var/global/const/ANTIGEN_Q = 8 -var/global/const/ANTIGEN_U = 16 -var/global/const/ANTIGEN_V = 32 -var/global/const/ANTIGEN_X = 64 -var/global/const/ANTIGEN_Y = 128 -var/global/const/ANTIGEN_Z = 256 -var/global/const/ANTIGEN_M = 512 -var/global/const/ANTIGEN_N = 1024 -var/global/const/ANTIGEN_P = 2048 -var/global/const/ANTIGEN_O = 4096 +var/global/const/ANTIGEN_C = 4 +var/global/const/ANTIGEN_D = 8 +var/global/const/ANTIGEN_E = 16 +var/global/const/ANTIGEN_M = 32 +var/global/const/ANTIGEN_N = 64 +var/global/const/ANTIGEN_O = 128 +var/global/const/ANTIGEN_P = 256 +var/global/const/ANTIGEN_Q = 512 +var/global/const/ANTIGEN_U = 1024 +var/global/const/ANTIGEN_V = 2048 +var/global/const/ANTIGEN_W = 4096 +var/global/const/ANTIGEN_X = 8192 +var/global/const/ANTIGEN_Y = 16384 +var/global/const/ANTIGEN_Z = 32768 var/global/list/ANTIGENS = list( "[ANTIGEN_A]" = "A", "[ANTIGEN_B]" = "B", -"[ANTIGEN_RH]" = "RH", +"[ANTIGEN_C]" = "C", +"[ANTIGEN_E]" = "E", +"[ANTIGEN_D]" = "D", +"[ANTIGEN_M]" = "M", +"[ANTIGEN_N]" = "N", +"[ANTIGEN_O]" = "O", +"[ANTIGEN_P]" = "P", "[ANTIGEN_Q]" = "Q", "[ANTIGEN_U]" = "U", "[ANTIGEN_V]" = "V", -"[ANTIGEN_Z]" = "Z", -"[ANTIGEN_M]" = "M", -"[ANTIGEN_N]" = "N", -"[ANTIGEN_P]" = "P", -"[ANTIGEN_O]" = "O" +"[ANTIGEN_W]" = "W", +"[ANTIGEN_X]" = "X", +"[ANTIGEN_Y]" = "Y", +"[ANTIGEN_Z]" = "Z" ) +*/ + +var/global/list/ALL_ANTIGENS = list( + "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z" + ) + +/hook/startup/proc/randomise_antigens_order() + ALL_ANTIGENS = shuffle(ALL_ANTIGENS) + return 1 // pure concentrated antibodies datum/reagent/antibodies - data = list("antibodies"=0) + data = list("antibodies"=list()) name = "Antibodies" id = "antibodies" reagent_state = LIQUID @@ -39,14 +57,26 @@ datum/reagent/antibodies reaction_mob(var/mob/M, var/method=TOUCH, var/volume) if(istype(M,/mob/living/carbon)) + var/mob/living/carbon/C = M if(src.data && method == INGEST) - if(M:virus2) if(src.data["antibodies"] & M:virus2.antigen) - M:virus2.dead = 1 - M:antibodies |= src.data["antibodies"] + //if(C.virus2) if(src.data["antibodies"] & C.virus2.antigen) + // C.virus2.dead = 1 + C.antibodies |= src.data["antibodies"] return // iterate over the list of antigens and see what matches -/proc/antigens2string(var/antigens) +/proc/antigens2string(list/antigens, none="None") + if(!istype(antigens)) + CRASH("Illegal type!") + if(!antigens.len) + return none + var/code = "" - for(var/V in ANTIGENS) if(text2num(V) & antigens) code += ANTIGENS[V] - return code \ No newline at end of file + for(var/V in ALL_ANTIGENS) + if(V in antigens) + code += V + + if(!code) + return none + + return code diff --git a/code/modules/virus2/centrifuge.dm b/code/modules/virus2/centrifuge.dm index b36e63ff3a0..a4c91876676 100644 --- a/code/modules/virus2/centrifuge.dm +++ b/code/modules/virus2/centrifuge.dm @@ -1,5 +1,5 @@ /obj/machinery/computer/centrifuge - name = "Isolation Centrifuge" + name = "isolation centrifuge" desc = "Used to separate things with different weight. Spin 'em round, round, right round." icon = 'icons/obj/virology.dmi' icon_state = "centrifuge" @@ -54,7 +54,7 @@ if (sample) var/datum/reagent/blood/B = locate(/datum/reagent/blood) in sample.reagents.reagent_list if (B) - data["antibodies"] = B.data["antibodies"] ? antigens2string(B.data["antibodies"]) : null + data["antibodies"] = antigens2string(B.data["antibodies"], none=null) var/list/pathogens[0] var/list/virus = B.data["virus2"] @@ -67,7 +67,8 @@ else var/datum/reagent/antibodies/A = locate(/datum/reagent/antibodies) in sample.reagents.reagent_list - data["antibodies"] = A && A.data["antibodies"] ? antigens2string(A.data["antibodies"]) : null + if(A) + data["antibodies"] = antigens2string(A.data["antibodies"], none=null) data["is_antibody_sample"] = 1 ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) @@ -186,7 +187,7 @@ var/datum/reagent/blood/B = locate(/datum/reagent/blood) in sample.reagents.reagent_list if (B) P.info += "Antibodies: " - P.info += B.data["antibodies"] ? antigens2string(B.data["antibodies"]) : "None" + P.info += antigens2string(B.data["antibodies"]) P.info += "
    " var/list/virus = B.data["virus2"] @@ -202,7 +203,7 @@ var/datum/reagent/antibodies/A = locate(/datum/reagent/antibodies) in sample.reagents.reagent_list if (A) P.info += "The following antibodies have been isolated from the blood sample: " - P.info += A.data["antibodies"] ? antigens2string(A.data["antibodies"]) : "None" + P.info += antigens2string(A.data["antibodies"]) P.info += "
    " P.info += {" diff --git a/code/modules/virus2/curer.dm b/code/modules/virus2/curer.dm index d87f579d318..367e336c437 100644 --- a/code/modules/virus2/curer.dm +++ b/code/modules/virus2/curer.dm @@ -1,5 +1,5 @@ /obj/machinery/computer/curer - name = "Cure Research Machine" + name = "cure research machine" icon = 'icons/obj/computer.dmi' icon_state = "dna" circuit = /obj/item/weapon/circuitboard/curefab @@ -22,7 +22,7 @@ return var/obj/item/weapon/reagent_containers/glass/beaker/product = new(src.loc) - var/list/data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=list(),"antibodies"=0) + var/list/data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=list(),"antibodies"=list()) data["virus2"] |= I:virus2 product.reagents.add_reagent("blood",30,data) @@ -52,9 +52,7 @@ if(B) dat = "Blood sample inserted." - var/code = "" - for(var/V in ANTIGENS) if(text2num(V) & B.data["antibodies"]) code += ANTIGENS[V] - dat += "
    Antibodies: [code]" + dat += "
    Antibodies: [antigens2string(B.data["antibodies"])]" dat += "
    Begin antibody production" else dat += "
    Please check container contents." diff --git a/code/modules/virus2/disease2.dm b/code/modules/virus2/disease2.dm index 0f16b91b347..c1852a0cb98 100644 --- a/code/modules/virus2/disease2.dm +++ b/code/modules/virus2/disease2.dm @@ -8,7 +8,7 @@ var/clicks = 0 var/uniqueID = 0 var/list/datum/disease2/effectholder/effects = list() - var/antigen = 0 // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here + var/antigen = list() // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here var/max_stage = 4 var/list/affected_species = list("Human","Unathi","Skrell","Tajara") @@ -17,10 +17,12 @@ ..() /datum/disease2/disease/proc/makerandom(var/severity=1) + var/list/excludetypes = list() for(var/i=1 ; i <= max_stage ; i++ ) var/datum/disease2/effectholder/holder = new /datum/disease2/effectholder holder.stage = i - holder.getrandomeffect(severity) + holder.getrandomeffect(severity, excludetypes) + excludetypes += holder.effect.type effects += holder uniqueID = rand(0,10000) switch(severity) @@ -31,8 +33,8 @@ else infectionchance = rand(60,90) - antigen |= text2num(pick(ANTIGENS)) - antigen |= text2num(pick(ANTIGENS)) + antigen = list(pick(ALL_ANTIGENS)) + antigen |= pick(ALL_ANTIGENS) spreadtype = prob(70) ? "Airborne" : "Contact" if(all_species.len) @@ -79,13 +81,18 @@ mob.reagents.remove_reagent("virusfood",0.1) clicks += 10 + if(prob(1) && prob(stage)) // Increasing chance of curing as the virus progresses + src.cure(mob) + mob.antibodies |= src.antigen + //Moving to the next stage if(clicks > max(stage*100, 200) && prob(10)) - if(stage == max_stage) + if((stage <= max_stage) && prob(20)) // ~60% of viruses will be cured by the end of S4 with this src.cure(mob) mob.antibodies |= src.antigen stage++ clicks = 0 + //Do nasty effects for(var/datum/disease2/effectholder/e in effects) if(prob(33)) @@ -98,14 +105,14 @@ infect_virus2(M,src) //fever - mob.bodytemperature = max(mob.bodytemperature, min(310+5*stage ,mob.bodytemperature+5*stage)) + mob.bodytemperature = max(mob.bodytemperature, min(310+5*min(stage,max_stage) ,mob.bodytemperature+5*min(stage,max_stage))) clicks+=speed /datum/disease2/disease/proc/cure(var/mob/living/carbon/mob) for(var/datum/disease2/effectholder/e in effects) e.effect.deactivate(mob) mob.virus2.Remove("[uniqueID]") - mob.hud_updateflag |= 1 << STATUS_HUD + BITSET(mob.hud_updateflag, STATUS_HUD) /datum/disease2/disease/proc/minormutate() //uniqueID = rand(0,10000) @@ -116,10 +123,14 @@ /datum/disease2/disease/proc/majormutate() uniqueID = rand(0,10000) var/datum/disease2/effectholder/holder = pick(effects) - holder.majormutate() + var/list/exclude = list() + for(var/datum/disease2/effectholder/D in effects) + if(D != holder) + exclude += D.effect.type + holder.majormutate(exclude) if (prob(5)) - antigen = text2num(pick(ANTIGENS)) - antigen |= text2num(pick(ANTIGENS)) + antigen = list(pick(ALL_ANTIGENS)) + antigen |= pick(ALL_ANTIGENS) if (prob(5) && all_species.len) affected_species = get_infectable_species() @@ -134,6 +145,7 @@ for(var/datum/disease2/effectholder/holder in effects) var/datum/disease2/effectholder/newholder = new /datum/disease2/effectholder newholder.effect = new holder.effect.type + newholder.effect.generate(holder.effect.data) newholder.chance = holder.chance newholder.cure = holder.cure newholder.multiplier = holder.multiplier @@ -176,6 +188,12 @@ var/global/list/virusDB = list() var/datum/data/record/V = virusDB["[uniqueID]"] .= V.fields["name"] +/datum/disease2/disease/proc/get_basic_info() + var/t = "" + for(var/datum/disease2/effectholder/E in effects) + t += ", [E.effect.name]" + return "[name()] ([copytext(t,3)])" + /datum/disease2/disease/proc/get_info() var/r = {" Analysis determined the existence of a GNAv2-based viral lifeform.
    @@ -237,3 +255,10 @@ proc/virology_letterhead(var/report_name)
    [station_name()] Virology Lab

    "} + +/datum/disease2/disease/proc/can_add_symptom(type) + for(var/datum/disease2/effectholder/H in effects) + if(H.effect.type == type) + return 0 + + return 1 \ No newline at end of file diff --git a/code/modules/virus2/diseasesplicer.dm b/code/modules/virus2/diseasesplicer.dm index cbab5f5f7df..81e4ed5e93a 100644 --- a/code/modules/virus2/diseasesplicer.dm +++ b/code/modules/virus2/diseasesplicer.dm @@ -1,5 +1,5 @@ /obj/machinery/computer/diseasesplicer - name = "Disease Splicer" + name = "disease splicer" icon = 'icons/obj/computer.dmi' icon_state = "crew" @@ -49,7 +49,7 @@ data["affected_species"] = null if (memorybank) - data["buffer"] = list("name" = (analysed ? memorybank.effect.name : "Unknown Symptom"), "stage" = memorybank.stage) + data["buffer"] = list("name" = (analysed ? memorybank.effect.name : "Unknown Symptom"), "stage" = memorybank.effect.stage) if (species_buffer) data["species_buffer"] = analysed ? list2text(species_buffer, ", ") : "Unknown Species" @@ -160,14 +160,26 @@ if(href_list["splice"]) if(dish) - if (memorybank) - for(var/datum/disease2/effectholder/e in dish.virus2.effects) - if(e.stage == memorybank.stage) - e.effect = memorybank.effect + var/target = text2num(href_list["splice"]) // target = 1 to 4 for effects, 5 for species + if(memorybank && 0 < target && target <= 4) + if(target < memorybank.effect.stage) return // too powerful, catching this for href exploit prevention - if (species_buffer) + var/datum/disease2/effectholder/target_holder + var/list/illegal_types = list() + for(var/datum/disease2/effectholder/e in dish.virus2.effects) + if(e.stage == target) + target_holder = e + else + illegal_types += e.effect.type + if(memorybank.effect.type in illegal_types) return + target_holder.effect = memorybank.effect + + else if(species_buffer && target == 5) dish.virus2.affected_species = species_buffer + else + return + splicing = 10 dish.virus2.uniqueID = rand(0,10000) return 1 diff --git a/code/modules/virus2/dishincubator.dm b/code/modules/virus2/dishincubator.dm index f3f339f8956..b259c1eac76 100644 --- a/code/modules/virus2/dishincubator.dm +++ b/code/modules/virus2/dishincubator.dm @@ -1,5 +1,5 @@ /obj/machinery/disease2/incubator/ - name = "Pathogenic incubator" + name = "pathogenic incubator" density = 1 anchored = 1 icon = 'icons/obj/virology.dmi' @@ -108,6 +108,7 @@ dish.virus2.majormutate() if(dish.info) dish.info = "OUTDATED : [dish.info]" + dish.basic_info = "OUTDATED: [dish.basic_info]" dish.analysed = 0 ping("\The [src] pings, \"Mutant viral strain detected.\"") else if(prob(5)) diff --git a/code/modules/virus2/effect.dm b/code/modules/virus2/effect.dm index 50d7bcb569a..8b6d9f30e8b 100644 --- a/code/modules/virus2/effect.dm +++ b/code/modules/virus2/effect.dm @@ -13,15 +13,19 @@ if(happensonce == 1) happensonce = -1 -/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1) +/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1, exclude_types=list()) var/list/datum/disease2/effect/list = list() for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect)) - var/datum/disease2/effect/f = new e - if (f.badness > badness) //we don't want such strong effects + var/datum/disease2/effect/f = e + if(e in exclude_types) continue - if(f.stage == src.stage) + if(initial(f.badness) > badness) //we don't want such strong effects + continue + if(initial(f.stage) <= src.stage) list += f - effect = pick(list) + var/type = pick(list) + effect = new type() + effect.generate() chance = rand(0,effect.chance_maxm) multiplier = rand(1,effect.maxm) @@ -32,8 +36,8 @@ if(2) multiplier = rand(1,effect.maxm) -/datum/disease2/effectholder/proc/majormutate() - getrandomeffect(3) +/datum/disease2/effectholder/proc/majormutate(exclude_types=list()) + getrandomeffect(3, exclude_types) //////////////////////////////////////////////////////////////// ////////////////////////EFFECTS///////////////////////////////// @@ -45,8 +49,11 @@ var/stage = 4 var/maxm = 1 var/badness = 1 + var/data = null // For semi-procedural effects; this should be generated in generate() if used + proc/activate(var/mob/living/carbon/mob,var/multiplier) proc/deactivate(var/mob/living/carbon/mob) + proc/generate(copy_data) // copy_data will be non-null if this is a copy; it should be used to initialise the data for this effect if present /datum/disease2/effect/invisible name = "Waiting Syndrome" @@ -67,7 +74,23 @@ stage = 4 badness = 3 activate(var/mob/living/carbon/mob,var/multiplier) - mob.gib() + // Probabilities have been tweaked to kill in ~2-3 minutes, giving 5-10 messages. + // Probably needs more balancing, but it's better than LOL U GIBBED NOW, especially now that viruses can potentially have no signs up until Gibbingtons. + mob.adjustBruteLoss(10*multiplier) + if(istype(mob, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = mob + var/datum/organ/external/O = pick(H.organs) + if(prob(25)) + mob << "Your [O.display_name] feels as if it might fall off!" + if(prob(10)) + spawn(50) + if(O) + O.droplimb(1) + else + if(prob(75)) + mob << "Your whole body feels like it might fall apart!" + if(prob(10)) + mob.adjustBruteLoss(25*multiplier) /datum/disease2/effect/radian name = "Radian's Syndrome" @@ -257,6 +280,26 @@ chance_maxm = 25 activate(var/mob/living/carbon/mob,var/multiplier) mob.say("*groan") + +/datum/disease2/effect/chem_synthesis + name = "Chemical Synthesis" + stage = 3 + chance_maxm = 25 + + generate(c_data) + if(c_data) + data = c_data + else + data = pick("bicaridine", "kelotane", "dylovene", "inaprovaline", "space_drugs", "sugar", + "tramadol", "dexalin", "cryptobiolin", "impedrezene", "hyperzine", "ethylredoxrazine", + "mindbreaker", "nutriment") + var/datum/reagent/R = chemical_reagents_list[data] + name = "[initial(name)] ([initial(R.name)])" + + activate(var/mob/living/carbon/mob,var/multiplier) + if (mob.reagents.get_reagent_amount(data) < 5) + mob.reagents.add_reagent(data, 2) + ////////////////////////STAGE 2///////////////////////////////// /datum/disease2/effect/scream diff --git a/code/modules/virus2/helpers.dm b/code/modules/virus2/helpers.dm index 6f55e3ba584..a9ffedbca11 100644 --- a/code/modules/virus2/helpers.dm +++ b/code/modules/virus2/helpers.dm @@ -76,14 +76,15 @@ proc/airborne_can_reach(turf/source, turf/target) if ("[disease.uniqueID]" in M.virus2) return // if one of the antibodies in the mob's body matches one of the disease's antigens, don't infect - if((M.antibodies & disease.antigen) != 0) + var/list/antibodies_in_common = M.antibodies & disease.antigen + if(antibodies_in_common.len) return if(M.reagents.has_reagent("spaceacillin")) return - + if(!disease.affected_species.len) return - + if (!(M.species.name in disease.affected_species)) if (forced) disease.affected_species[1] = M.species.name @@ -97,7 +98,7 @@ proc/airborne_can_reach(turf/source, turf/target) D.minormutate() // log_debug("Adding virus") M.virus2["[D.uniqueID]"] = D - M.hud_updateflag |= 1 << STATUS_HUD + BITSET(M.hud_updateflag, STATUS_HUD) //Infects mob M with disease D @@ -108,12 +109,14 @@ proc/airborne_can_reach(turf/source, turf/target) //Infects mob M with random lesser disease, if he doesn't have one /proc/infect_mob_random_lesser(var/mob/living/carbon/M) var/datum/disease2/disease/D = new /datum/disease2/disease + D.makerandom(1) infect_mob(M, D) //Infects mob M with random greated disease, if he doesn't have one /proc/infect_mob_random_greater(var/mob/living/carbon/M) var/datum/disease2/disease/D = new /datum/disease2/disease + D.makerandom(2) infect_mob(M, D) diff --git a/code/modules/virus2/isolator.dm b/code/modules/virus2/isolator.dm index 09f07793c90..460181bc36e 100644 --- a/code/modules/virus2/isolator.dm +++ b/code/modules/virus2/isolator.dm @@ -4,7 +4,7 @@ #define ENTRY "entry" /obj/machinery/disease2/isolator/ - name = "Pathogenic Isolator" + name = "pathogenic isolator" density = 1 anchored = 1 icon = 'icons/obj/virology.dmi' diff --git a/code/modules/virus2/items_devices.dm b/code/modules/virus2/items_devices.dm index a2a102611df..784c1c42492 100644 --- a/code/modules/virus2/items_devices.dm +++ b/code/modules/virus2/items_devices.dm @@ -1,7 +1,7 @@ ///////////////ANTIBODY SCANNER/////////////// /obj/item/device/antibody_scanner - name = "\improper Antibody Scanner" + name = "antibody scanner" desc = "Scans living beings for antibodies in their blood." icon_state = "health" w_class = 2.0 @@ -20,7 +20,7 @@ report("Scan aborted: The target does not have blood.", user) return - if(!C.antibodies) + if(!C.antibodies.len) report("Scan Complete: No antibodies detected.", user) return @@ -36,11 +36,12 @@ ///////////////VIRUS DISH/////////////// /obj/item/weapon/virusdish - name = "virus containment/growth dish" + name = "virus dish" icon = 'icons/obj/items.dmi' icon_state = "implantcase-b" var/datum/disease2/disease/virus2 = null var/growth = 0 + var/basic_info = null var/info = 0 var/analysed = 0 @@ -66,10 +67,17 @@ del src /obj/item/weapon/virusdish/examine(mob/user) - user << "This is a virus containment dish." - if(src.info) - user << "It has the following information about its contents:" - user << src.info + ..() + if(basic_info) + user << "[basic_info] : More Information" + +/obj/item/weapon/virusdish/Topic(href, href_list) + . = ..() + if(.) return + + if(href_list["info"]) + usr << browse(info, "window=info_\ref[src]") + return 1 /obj/item/weapon/ruinedvirusdish name = "ruined virus sample" diff --git a/code/setup.dm b/code/setup.dm index 64cb38c5449..4fda4f2876f 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -1,496 +1,465 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 - #define DEBUG -#define PI 3.1415 +// Math constants. +#define M_E 2.71828183 +#define M_PI 3.14159265 +#define M_SQRT2 1.41421356 -#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol) -#define ONE_ATMOSPHERE 101.325 //kPa -#define IDEAL_GAS_ENTROPY_CONSTANT 1164 //(mol^3 * s^3) / (kg^3 * L). Equal to (4*pi/(avrogadro's number * planck's constant)^2)^(3/2) / (avrogadro's number * 1000 Liters per m^3). +#define R_IDEAL_GAS_EQUATION 8.31 // kPa*L/(K*mol). +#define ONE_ATMOSPHERE 101.325 // kPa. +#define IDEAL_GAS_ENTROPY_CONSTANT 1164 // (mol^3 * s^3) / (kg^3 * L). -//radiation constants -#define STEFAN_BOLTZMANN_CONSTANT 5.6704e-8 //W/(m^2*K^4) -#define COSMIC_RADIATION_TEMPERATURE 3.15 //K -#define AVERAGE_SOLAR_RADIATION 200 //W/m^2. Kind of arbitrary. Really this should depend on the sun position much like solars. From the numbers on Erebus, this'd be an orbit of 23.3 lightseconds. -#define RADIATOR_OPTIMUM_PRESSURE 3771 //kPa - this should be higher as gasses aren't great conductors until they are dense. Used the critical pressure for air. -#define GAS_CRITICAL_TEMPERATURE 132.65 //K - the critical point temperature for air +// Radiation constants. +#define STEFAN_BOLTZMANN_CONSTANT 5.6704e-8 // W/(m^2*K^4). +#define COSMIC_RADIATION_TEMPERATURE 3.15 // K. +#define AVERAGE_SOLAR_RADIATION 200 // W/m^2. Kind of arbitrary. Really this should depend on the sun position much like solars. +#define RADIATOR_OPTIMUM_PRESSURE 3771 // kPa at 20 C. This should be higher as gases aren't great conductors until they are dense. Used the critical pressure for air. +#define GAS_CRITICAL_TEMPERATURE 132.65 // K. The critical point temperature for air. /* - The pipe looks to be thin vertically and wide horizontally, so we'll assume that it's - three centimeters thick, one meter wide, and only explosed to the sun 3 degrees off of edge-on. - Since the radiatior is uniform along it's length, the ratio of surface area touched by sunlight + The pipe looks to be thin vertically and wide horizontally, so we'll assume that it's + three centimeters thick, one meter wide, and only explosed to the sun 3 degrees off of edge-on. + Since the radiatior is uniform along it's length, the ratio of surface area touched by sunlight to the total surface area is the same as the ratio of the perimeter of the cross-section. */ -#define RADIATOR_EXPOSED_SURFACE_AREA_RATIO 0.04 // (3 cm + 100 cm * sin(3deg))/(2*(3+100 cm)) //unitless ratio +#define RADIATOR_EXPOSED_SURFACE_AREA_RATIO 0.04 // (3 cm + 100 cm * sin(3deg))/(2*(3+100 cm)). Unitless ratio. -#define CELL_VOLUME 2500 //liters in a cell -#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) //moles in a 2.5 m^3 cell at 101.325 Pa and 20 degC +#define CELL_VOLUME 2500 // Liters in a cell. +#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) // Moles in a 2.5 m^3 cell at 101.325 kPa and 20 C. -#define O2STANDARD 0.21 +#define O2STANDARD 0.21 // Percentage. #define N2STANDARD 0.79 -#define MOLES_PHORON_VISIBLE 0.7 //Moles in a standard cell after which phoron is visible -#define MOLES_O2STANDARD MOLES_CELLSTANDARD*O2STANDARD // O2 standard value (21%) -#define MOLES_N2STANDARD MOLES_CELLSTANDARD*N2STANDARD // N2 standard value (79%) +#define MOLES_PHORON_VISIBLE 0.7 // Moles in a standard cell after which phoron is visible. +#define MOLES_O2STANDARD (MOLES_CELLSTANDARD * O2STANDARD) // O2 standard value (21%) +#define MOLES_N2STANDARD (MOLES_CELLSTANDARD * N2STANDARD) // N2 standard value (79%) -#define MIN_TOXIN_DAMAGE 1 //This and MAX_TOXIN_DAMAGE are for when a mob breathes poisonous air -#define MAX_TOXIN_DAMAGE 10 //This and MIN_TOXIN_DAMAGE are for when a mob breathes poisonous air +// These are for when a mob breathes poisonous air. +#define MIN_TOXIN_DAMAGE 1 +#define MAX_TOXIN_DAMAGE 10 -#define BREATH_VOLUME 0.5 //liters in a normal breath -#define BREATH_MOLES (ONE_ATMOSPHERE * BREATH_VOLUME /(T20C*R_IDEAL_GAS_EQUATION)) -//Amount of air to take a from a tile -#define BREATH_PERCENTAGE BREATH_VOLUME/CELL_VOLUME -//Amount of air needed before pass out/suffocation commences -#define HUMAN_NEEDED_OXYGEN MOLES_CELLSTANDARD*BREATH_PERCENTAGE*0.16 +#define BREATH_VOLUME 0.5 // Liters in a normal breath. +#define BREATH_MOLES (ONE_ATMOSPHERE * BREATH_VOLUME / (T20C * R_IDEAL_GAS_EQUATION)) // Amount of air to take a from a tile +#define BREATH_PERCENTAGE (BREATH_VOLUME / CELL_VOLUME) // Amount of air needed before pass out/suffocation commences. +#define HUMAN_NEEDED_OXYGEN (MOLES_CELLSTANDARD * BREATH_PERCENTAGE * 0.16) #define SOUND_MINIMUM_PRESSURE 10 // Pressure limits. -#define HAZARD_HIGH_PRESSURE 550 //This determins at what pressure the ultra-high pressure red icon is displayed. (This one is set as a constant) -#define WARNING_HIGH_PRESSURE 325 //This determins when the orange pressure icon is displayed (it is 0.7 * HAZARD_HIGH_PRESSURE) -#define WARNING_LOW_PRESSURE 50 //This is when the gray low pressure icon is displayed. (it is 2.5 * HAZARD_LOW_PRESSURE) -#define HAZARD_LOW_PRESSURE 20 //This is when the black ultra-low pressure icon is displayed. (This one is set as a constant) +#define HAZARD_HIGH_PRESSURE 550 // This determines at what pressure the ultra-high pressure red icon is displayed. (This one is set as a constant) +#define WARNING_HIGH_PRESSURE 325 // This determines when the orange pressure icon is displayed (it is 0.7 * HAZARD_HIGH_PRESSURE) +#define WARNING_LOW_PRESSURE 50 // This is when the gray low pressure icon is displayed. (it is 2.5 * HAZARD_LOW_PRESSURE) +#define HAZARD_LOW_PRESSURE 20 // This is when the black ultra-low pressure icon is displayed. (This one is set as a constant) -#define TEMPERATURE_DAMAGE_COEFFICIENT 1.5 //This is used in handle_temperature_damage() for humans, and in reagents that affect body temperature. Temperature damage is multiplied by this amount. -#define BODYTEMP_AUTORECOVERY_DIVISOR 12 //This is the divisor which handles how much of the temperature difference between the current body temperature and 310.15K (optimal temperature) humans auto-regenerate each tick. The higher the number, the slower the recovery. This is applied each tick, so long as the mob is alive. -#define BODYTEMP_AUTORECOVERY_MINIMUM 1 //Minimum amount of kelvin moved toward 310.15K per tick. So long as abs(310.15 - bodytemp) is more than 50. -#define BODYTEMP_COLD_DIVISOR 6 //Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is lower than their body temperature. Make it lower to lose bodytemp faster. -#define BODYTEMP_HEAT_DIVISOR 6 //Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is higher than their body temperature. Make it lower to gain bodytemp faster. -#define BODYTEMP_COOLING_MAX -30 //The maximum number of degrees that your body can cool in 1 tick, when in a cold area. -#define BODYTEMP_HEATING_MAX 30 //The maximum number of degrees that your body can heat up in 1 tick, when in a hot area. +#define TEMPERATURE_DAMAGE_COEFFICIENT 1.5 // This is used in handle_temperature_damage() for humans, and in reagents that affect body temperature. Temperature damage is multiplied by this amount. +#define BODYTEMP_AUTORECOVERY_DIVISOR 12 // This is the divisor which handles how much of the temperature difference between the current body temperature and 310.15K (optimal temperature) humans auto-regenerate each tick. The higher the number, the slower the recovery. This is applied each tick, so long as the mob is alive. +#define BODYTEMP_AUTORECOVERY_MINIMUM 1 // Minimum amount of kelvin moved toward 310.15K per tick. So long as abs(310.15 - bodytemp) is more than 50. +#define BODYTEMP_COLD_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is lower than their body temperature. Make it lower to lose bodytemp faster. +#define BODYTEMP_HEAT_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is higher than their body temperature. Make it lower to gain bodytemp faster. +#define BODYTEMP_COOLING_MAX -30 // The maximum number of degrees that your body can cool down in 1 tick, when in a cold area. +#define BODYTEMP_HEATING_MAX 30 // The maximum number of degrees that your body can heat up in 1 tick, when in a hot area. #define BODYTEMP_HEAT_DAMAGE_LIMIT 360.15 // The limit the human body can take before it starts taking damage from heat. #define BODYTEMP_COLD_DAMAGE_LIMIT 260.15 // The limit the human body can take before it starts taking damage from coldness. -#define SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //what min_cold_protection_temperature is set to for space-helmet quality headwear. MUST NOT BE 0. -#define SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //what min_cold_protection_temperature is set to for space-suit quality jumpsuits or suits. MUST NOT BE 0. -#define SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE 5000 //These need better heat protect, but not as good heat protect as firesuits. -#define FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE 30000 //what max_heat_protection_temperature is set to for firesuit quality headwear. MUST NOT BE 0. -#define FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 30000 //for fire helmet quality items (red and white hardhats) -#define HELMET_MIN_COLD_PROTECTION_TEMPERATURE 160 //For normal helmets -#define HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 600 //For normal helmets -#define ARMOR_MIN_COLD_PROTECTION_TEMPERATURE 160 //For armor -#define ARMOR_MAX_HEAT_PROTECTION_TEMPERATURE 600 //For armor +#define SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-helmet quality headwear. MUST NOT BE 0. +#define SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-suit quality jumpsuits or suits. MUST NOT BE 0. +#define HELMET_MIN_COLD_PROTECTION_TEMPERATURE 160 // For normal helmets. +#define ARMOR_MIN_COLD_PROTECTION_TEMPERATURE 160 // For armor. +#define GLOVES_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For some gloves. +#define SHOE_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For shoes. -#define GLOVES_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //For some gloves (black and) -#define GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE 1500 //For some gloves -#define SHOE_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //For gloves -#define SHOE_MAX_HEAT_PROTECTION_TEMPERATURE 1500 //For gloves +#define SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE 5000 // These need better heat protect, but not as good heat protect as firesuits. +#define FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // What max_heat_protection_temperature is set to for firesuit quality headwear. MUST NOT BE 0. +#define FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // For fire-helmet quality items. (Red and white hardhats) +#define HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For normal helmets. +#define ARMOR_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For armor. +#define GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For some gloves. +#define SHOE_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For shoes. +// Fire. +#define FIRE_MIN_STACKS -20 +#define FIRE_MAX_STACKS 25 +#define FIRE_MAX_FIRESUIT_STACKS 20 // If the number of stacks goes above this firesuits won't protect you anymore. If not, you can walk around while on fire like a badass. -#define PRESSURE_DAMAGE_COEFFICIENT 4 //The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE -#define MAX_HIGH_PRESSURE_DAMAGE 4 //This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :( -#define LOW_PRESSURE_DAMAGE 2 //The amounb of damage someone takes when in a low pressure area (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value). +#define THROWFORCE_SPEED_DIVISOR 5 // The throwing speed value at which the throwforce multiplier is exactly 1. +#define THROWNOBJ_KNOCKBACK_SPEED 15 // The minumum speed of a w_class 2 thrown object that will cause living mobs it hits to be knocked back. Heavier objects can cause knockback at lower speeds. +#define THROWNOBJ_KNOCKBACK_DIVISOR 2 // Affects how much speed the mob is knocked back with. + +#define PRESSURE_DAMAGE_COEFFICIENT 4 // The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE. +#define MAX_HIGH_PRESSURE_DAMAGE 4 // This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :( +#define LOW_PRESSURE_DAMAGE 2 // The amount of damage someone takes when in a low pressure area. (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value). // Doors! #define DOOR_CRUSH_DAMAGE 10 -// Factor of how fast mob nutrition decreases -#define HUNGER_FACTOR 0.05 +#define HUNGER_FACTOR 0.05 // Factor of how fast mob nutrition decreases +#define REAGENTS_METABOLISM 0.2 // How many units of reagent are consumed per tick, by default. +#define REAGENTS_EFFECT_MULTIPLIER (REAGENTS_METABOLISM / 0.4) // By defining the effect multiplier this way, it'll exactly adjust + // all effects according to how they originally were with the 0.4 metabolism -// How many units of reagent are consumed per tick, by default. -#define REAGENTS_METABOLISM 0.2 +#define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05 // Minimum ratio of air that must move to/from a tile to suspend group processing +#define MINIMUM_AIR_TO_SUSPEND (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Minimum amount of air that has to move before a group processing can be suspended +#define MINIMUM_MOLES_DELTA_TO_MOVE (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Either this must be active +#define MINIMUM_TEMPERATURE_TO_MOVE (T20C + 100) // or this (or both, obviously) -// By defining the effect multiplier this way, it'll exactly adjust -// all effects according to how they originally were with the 0.4 metabolism -#define REAGENTS_EFFECT_MULTIPLIER REAGENTS_METABOLISM / 0.4 +#define MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND 0.012 // Minimum temperature difference before group processing is suspended. +#define MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND 4 +#define MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER 0.5 // Minimum temperature difference before the gas temperatures are just set to be equal. +#define MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION (T20C + 10) +#define MINIMUM_TEMPERATURE_START_SUPERCONDUCTION (T20C + 200) +// Must be between 0 and 1. Values closer to 1 equalize temperature faster. Should not exceed 0.4, else strange heat flow occurs. +#define FLOOR_HEAT_TRANSFER_COEFFICIENT 0.4 +#define WALL_HEAT_TRANSFER_COEFFICIENT 0.0 +#define DOOR_HEAT_TRANSFER_COEFFICIENT 0.0 +#define SPACE_HEAT_TRANSFER_COEFFICIENT 0.2 // A hack to partly simulate radiative heat. +#define OPEN_HEAT_TRANSFER_COEFFICIENT 0.4 +#define WINDOW_HEAT_TRANSFER_COEFFICIENT 0.1 // A hack for now. -//Minimum ratio of air that must move to/from a tile to suspend group processing -#define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05 -//Minimum amount of air that has to move before a group processing can be suspended -#define MINIMUM_AIR_TO_SUSPEND MOLES_CELLSTANDARD*MINIMUM_AIR_RATIO_TO_SUSPEND +// Fire damage. +#define CARBON_LIFEFORM_FIRE_RESISTANCE (T0C + 200) +#define CARBON_LIFEFORM_FIRE_DAMAGE 4 -#define MINIMUM_MOLES_DELTA_TO_MOVE MOLES_CELLSTANDARD*MINIMUM_AIR_RATIO_TO_SUSPEND //Either this must be active -#define MINIMUM_TEMPERATURE_TO_MOVE T20C+100 //or this (or both, obviously) +// Phoron fire properties. +#define PHORON_MINIMUM_BURN_TEMPERATURE (T0C + 100) +#define PHORON_FLASHPOINT (T0C + 246) +#define PHORON_UPPER_TEMPERATURE (T0C + 1370) +#define PHORON_MINIMUM_OXYGEN_NEEDED 2 +#define PHORON_MINIMUM_OXYGEN_PHORON_RATIO 20 +#define PHORON_OXYGEN_FULLBURN 10 -//Minimum temperature difference before group processing is suspended -#define MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND 0.012 -#define MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND 4 -//Minimum temperature difference before the gas temperatures are just set to be equal -#define MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER 0.5 -#define MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION T20C+10 -#define MINIMUM_TEMPERATURE_START_SUPERCONDUCTION T20C+200 +#define T0C 273.15 // 0.0 degrees celcius +#define T20C 293.15 // 20.0 degrees celcius +#define TCMB 2.7 // -270.3 degrees celcius -//Must be between 0 and 1. Values closer to 1 equalize temperature faster -//Should not exceed 0.4 else strange heat flow occur -#define FLOOR_HEAT_TRANSFER_COEFFICIENT 0.4 -#define WALL_HEAT_TRANSFER_COEFFICIENT 0.0 -#define DOOR_HEAT_TRANSFER_COEFFICIENT 0.0 -#define SPACE_HEAT_TRANSFER_COEFFICIENT 0.2 //a hack to partly simulate radiative heat -#define OPEN_HEAT_TRANSFER_COEFFICIENT 0.4 -#define WINDOW_HEAT_TRANSFER_COEFFICIENT 0.1 //a hack for now - -// Fire Damage -#define CARBON_LIFEFORM_FIRE_RESISTANCE 200+T0C -#define CARBON_LIFEFORM_FIRE_DAMAGE 4 - -//Phoron fire properties -#define PHORON_MINIMUM_BURN_TEMPERATURE 100+T0C -#define PHORON_FLASHPOINT 246+T0C -#define PHORON_UPPER_TEMPERATURE 1370+T0C -#define PHORON_MINIMUM_OXYGEN_NEEDED 2 -#define PHORON_MINIMUM_OXYGEN_PHORON_RATIO 20 -#define PHORON_OXYGEN_FULLBURN 10 - -#define T0C 273.15 // 0degC -#define T20C 293.15 // 20degC -#define TCMB 2.7 // -270.3degC - -//XGM gas flags -#define XGM_GAS_FUEL 1 -#define XGM_GAS_OXIDIZER 2 +// XGM gas flags. +#define XGM_GAS_FUEL 1 +#define XGM_GAS_OXIDIZER 2 #define XGM_GAS_CONTAMINANT 4 -#define TANK_LEAK_PRESSURE (30.*ONE_ATMOSPHERE) // Tank starts leaking -#define TANK_RUPTURE_PRESSURE (40.*ONE_ATMOSPHERE) // Tank spills all contents into atmosphere +#define TANK_LEAK_PRESSURE (30.*ONE_ATMOSPHERE) // Tank starts leaking. +#define TANK_RUPTURE_PRESSURE (40.*ONE_ATMOSPHERE) // Tank spills all contents into atmosphere. +#define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) // Boom 3x3 base explosion. +#define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) // +1 for each SCALE kPa above threshold. Was 2 atm. -#define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) // Boom 3x3 base explosion -#define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) // +1 for each SCALE kPa aboe threshold - // was 2 atm -#define HUMAN_STRIP_DELAY 40 //takes 40ds = 4s to strip someone. -#define ALIEN_SELECT_AFK_BUFFER 1 // How many minutes that a person can be AFK before not being allowed to be an alien. -#define NORMPIPERATE 30 //pipe-insulation rate divisor -#define HEATPIPERATE 8 //heat-exch pipe insulation -#define FLOWFRAC 0.99 // fraction of gas transfered per process -#define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up +#define HUMAN_STRIP_DELAY 40 // Takes 40ds = 4s to strip someone. +#define ALIEN_SELECT_AFK_BUFFER 1 // How many minutes that a person can be AFK before not being allowed to be an alien. +#define NORMPIPERATE 30 // Pipe-insulation rate divisor. +#define HEATPIPERATE 8 // Heat-exchange pipe insulation. +#define FLOWFRAC 0.99 // Fraction of gas transfered per process. +#define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up. -//ITEM INVENTORY SLOT BITMASKS -#define SLOT_OCLOTHING 1 -#define SLOT_ICLOTHING 2 -#define SLOT_GLOVES 4 -#define SLOT_EYES 8 -#define SLOT_EARS 16 -#define SLOT_MASK 32 -#define SLOT_HEAD 64 -#define SLOT_FEET 128 -#define SLOT_ID 256 -#define SLOT_BELT 512 -#define SLOT_BACK 1024 -#define SLOT_POCKET 2048 //this is to allow items with a w_class of 3 or 4 to fit in pockets. -#define SLOT_DENYPOCKET 4096 //this is to deny items with a w_class of 2 or 1 to fit in pockets. -#define SLOT_TWOEARS 8192 -#define SLOT_TIE 16384 +// Item inventory slot bitmasks. +#define SLOT_OCLOTHING 1 +#define SLOT_ICLOTHING 2 +#define SLOT_GLOVES 4 +#define SLOT_EYES 8 +#define SLOT_EARS 16 +#define SLOT_MASK 32 +#define SLOT_HEAD 64 +#define SLOT_FEET 128 +#define SLOT_ID 256 +#define SLOT_BELT 512 +#define SLOT_BACK 1024 +#define SLOT_POCKET 2048 // This is to allow items with a w_class of 3 or 4 to fit in pockets. +#define SLOT_DENYPOCKET 4096 // This is to deny items with a w_class of 2 or 1 from fitting in pockets. +#define SLOT_TWOEARS 8192 +#define SLOT_TIE 16384 +#define SLOT_HOLSTER 32768 //16th bit -//FLAGS BITMASK -#define STOPSPRESSUREDMAGE 1 //This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere - //To successfully stop you taking all pressure damage you must have both a suit and head item with this flag. -#define NOBLUDGEON 2 // when an item has this it produces no "X has been hit by Y with Z" message with the default handler -#define AIRTIGHT 4 // functions with internals -#define USEDELAY 8 // 1 second extra delay on use (Can be used once every 2s) -#define NOSHIELD 16 // weapon not affected by shield -#define CONDUCT 32 // conducts electricity (metal etc.) -#define ON_BORDER 64 // item has priority to check when entering or leaving -#define NOBLOODY 512 // used to items if they don't want to get a blood overlay -#define NODELAY 8192 // 1 second attackby delay skipped (Can be used once every 0.2s). Most objects have a 1s attackby delay, which doesn't require a flag. +// Flags bitmasks. +#define STOPPRESSUREDAMAGE 1 // This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere + // To successfully stop you taking all pressure damage you must have both a suit and head item with this flag. +#define NOBLUDGEON 2 // When an item has this it produces no "X has been hit by Y with Z" message with the default handler. +#define AIRTIGHT 4 // Functions with internals. +#define USEDELAY 8 // 1 second extra delay on use. (Can be used once every 2s) +#define NOSHIELD 16 // Weapon not affected by shield. +#define CONDUCT 32 // Conducts electricity. (metal etc.) +#define ON_BORDER 64 // Item has priority to check when entering or leaving. +#define NOBLOODY 512 // Used for items if they don't want to get a blood overlay. +#define NODELAY 8192 // 1 second attack-by delay skipped (Can be used once every 0.2s). Most objects have a 1s attack-by delay, which doesn't require a flag. -#define GLASSESCOVERSEYES 256 -#define MASKCOVERSEYES 256 // get rid of some of the other retardation in these flags -#define HEADCOVERSEYES 256 // feel free to realloc these numbers for other purposes -#define MASKCOVERSMOUTH 512 // on other items, these are just for mask/head -#define HEADCOVERSMOUTH 512 +#define GLASSESCOVERSEYES 256 +#define MASKCOVERSEYES 256 // Get rid of some of the other retardation in these flags. +#define HEADCOVERSEYES 256 // Feel free to reallocate these numbers for other purposes. +#define MASKCOVERSMOUTH 512 // On other items, these are just for mask/head. +#define HEADCOVERSMOUTH 512 -#define THICKMATERIAL 256 //From /tg: prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP for shoes) -#define NOSLIP 256 //prevents from slipping on wet floors, in space etc +#define THICKMATERIAL 256 // From /tg/station: prevents syringes, parapens and hyposprays if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP for shoes) +#define NOSLIP 256 // Prevents from slipping on wet floors, in space, etc. +#define OPENCONTAINER 1024 // Is an open container for chemistry purposes. +#define BLOCK_GAS_SMOKE_EFFECT 2048 // Blocks the effect that chemical clouds would have on a mob -- glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL) +#define ONESIZEFITSALL 2048 +#define PHORONGUARD 4096 // Does not get contaminated by phoron. +#define NOREACT 4096 // Reagents don't react inside this container. +#define BLOCKHEADHAIR 4 // Temporarily removes the user's hair overlay. Leaves facial hair. +#define BLOCKHAIR 8192 // Temporarily removes the user's hair, facial and otherwise. -#define OPENCONTAINER 1024 // is an open container for chemistry purposes +// Flags for pass_flags. +#define PASSTABLE 1 +#define PASSGLASS 2 +#define PASSGRILLE 4 +#define PASSBLOB 8 -#define BLOCK_GAS_SMOKE_EFFECT 2048 // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL) -#define ONESIZEFITSALL 2048 -#define PHORONGUARD 4096 //Does not get contaminated by phoron. +// Turf-only flags. +#define NOJAUNT 1 // This is used in literally one place, turf.dm, to block ethereal jaunt. -#define NOREACT 4096 //Reagents dont' react inside this container. +// Bitmasks for the flags_inv variable. These determine when a piece of clothing hides another, i.e. a helmet hiding glasses. +// WARNING: The following flags apply only to the external suit! +#define HIDEGLOVES 1 +#define HIDESUITSTORAGE 2 +#define HIDEJUMPSUIT 4 +#define HIDESHOES 8 +#define HIDETAIL 16 -#define BLOCKHEADHAIR 4 // temporarily removes the user's hair overlay. Leaves facial hair. -#define BLOCKHAIR 8192 // temporarily removes the user's hair, facial and otherwise. +// WARNING: The following flags apply only to the helmets and masks! +#define HIDEMASK 1 +#define HIDEEARS 2 // Headsets and such. +#define HIDEEYES 4 // Glasses. +#define HIDEFACE 8 // Dictates whether we appear as "Unknown". -//flags for pass_flags -#define PASSTABLE 1 -#define PASSGLASS 2 -#define PASSGRILLE 4 -#define PASSBLOB 8 - -//turf-only flags -#define NOJAUNT 1 //This is used in literally one place, turf.dm, to block ethereal jaunt. - -//Bit flags for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses. -//APPLIES ONLY TO THE EXTERIOR SUIT!! -#define HIDEGLOVES 1 -#define HIDESUITSTORAGE 2 -#define HIDEJUMPSUIT 4 -#define HIDESHOES 8 -#define HIDETAIL 16 -//APPLIES ONLY TO HELMETS/MASKS!! -#define HIDEMASK 1 -#define HIDEEARS 2 //headsets and such -#define HIDEEYES 4 //glasses -#define HIDEFACE 8 //Dictates whether we appear as unknown. - -//slots -#define slot_back 1 -#define slot_wear_mask 2 -#define slot_handcuffed 3 -#define slot_l_hand 4 -#define slot_r_hand 5 -#define slot_belt 6 -#define slot_wear_id 7 -#define slot_l_ear 8 -#define slot_glasses 9 -#define slot_gloves 10 -#define slot_head 11 -#define slot_shoes 12 -#define slot_wear_suit 13 -#define slot_w_uniform 14 -#define slot_l_store 15 -#define slot_r_store 16 -#define slot_s_store 17 +// Slots. +#define slot_back 1 +#define slot_wear_mask 2 +#define slot_handcuffed 3 +#define slot_l_hand 4 +#define slot_r_hand 5 +#define slot_belt 6 +#define slot_wear_id 7 +#define slot_l_ear 8 +#define slot_glasses 9 +#define slot_gloves 10 +#define slot_head 11 +#define slot_shoes 12 +#define slot_wear_suit 13 +#define slot_w_uniform 14 +#define slot_l_store 15 +#define slot_r_store 16 +#define slot_s_store 17 #define slot_in_backpack 18 -#define slot_legcuffed 19 -#define slot_r_ear 20 -#define slot_legs 21 -#define slot_tie 22 +#define slot_legcuffed 19 +#define slot_r_ear 20 +#define slot_legs 21 +#define slot_tie 22 -//Cant seem to find a mob bitflags area other than the powers one +// Bitflags for clothing parts. +#define HEAD 1 +#define FACE 2 +#define EYES 4 +#define UPPER_TORSO 8 +#define LOWER_TORSO 16 +#define LEG_LEFT 32 +#define LEG_RIGHT 64 +#define LEGS 96 // LEG_LEFT | LEG_RIGHT +#define FOOT_LEFT 128 +#define FOOT_RIGHT 256 +#define FEET 384 // FOOT_LEFT | FOOT_RIGHT +#define ARM_LEFT 512 +#define ARM_RIGHT 1024 +#define ARMS 1536 // ARM_LEFT | ARM_RIGHT +#define HAND_LEFT 2048 +#define HAND_RIGHT 4096 +#define HANDS 6144 // HAND_LEFT | HAND_RIGHT +#define FULL_BODY 8191 -// bitflags for clothing parts -#define HEAD 1 -#define FACE 2 -#define EYES 4 -#define UPPER_TORSO 8 -#define LOWER_TORSO 16 -#define LEG_LEFT 32 -#define LEG_RIGHT 64 -#define LEGS 96 -#define FOOT_LEFT 128 -#define FOOT_RIGHT 256 -#define FEET 384 -#define ARM_LEFT 512 -#define ARM_RIGHT 1024 -#define ARMS 1536 -#define HAND_LEFT 2048 -#define HAND_RIGHT 4096 -#define HANDS 6144 -#define FULL_BODY 8191 - -// bitflags for the percentual amount of protection a piece of clothing which covers the body part offers. -// Used with human/proc/get_heat_protection() and human/proc/get_cold_protection() -// The values here should add up to 1. -// Hands and feet have 2.5%, arms and legs 7.5%, each of the torso parts has 15% and the head has 30% -#define THERMAL_PROTECTION_HEAD 0.3 -#define THERMAL_PROTECTION_UPPER_TORSO 0.15 -#define THERMAL_PROTECTION_LOWER_TORSO 0.15 -#define THERMAL_PROTECTION_LEG_LEFT 0.075 -#define THERMAL_PROTECTION_LEG_RIGHT 0.075 -#define THERMAL_PROTECTION_FOOT_LEFT 0.025 -#define THERMAL_PROTECTION_FOOT_RIGHT 0.025 -#define THERMAL_PROTECTION_ARM_LEFT 0.075 -#define THERMAL_PROTECTION_ARM_RIGHT 0.075 -#define THERMAL_PROTECTION_HAND_LEFT 0.025 -#define THERMAL_PROTECTION_HAND_RIGHT 0.025 - -//bitflags for mutations - // Extra powers: -#define SHADOW (1<<10) // shadow teleportation (create in/out portals anywhere) (25%) -#define SCREAM (1<<11) // supersonic screaming (25%) -#define EXPLOSIVE (1<<12) // exploding on-demand (15%) -#define REGENERATION (1<<13) // superhuman regeneration (30%) -#define REPROCESSOR (1<<14) // eat anything (50%) -#define SHAPESHIFTING (1<<15) // take on the appearance of anything (40%) -#define PHASING (1<<16) // ability to phase through walls (40%) -#define SHIELD (1<<17) // shielding from all projectile attacks (30%) -#define SHOCKWAVE (1<<18) // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%) -#define ELECTRICITY (1<<19) // ability to shoot electric attacks (15%) +// Bitflags for the percentual amount of protection a piece of clothing which covers the body part offers. +// Used with human/proc/get_heat_protection() and human/proc/get_cold_protection(). +// The values here should add up to 1, e.g., the head has 30% protection. +#define THERMAL_PROTECTION_HEAD 0.3 +#define THERMAL_PROTECTION_UPPER_TORSO 0.15 +#define THERMAL_PROTECTION_LOWER_TORSO 0.15 +#define THERMAL_PROTECTION_LEG_LEFT 0.075 +#define THERMAL_PROTECTION_LEG_RIGHT 0.075 +#define THERMAL_PROTECTION_FOOT_LEFT 0.025 +#define THERMAL_PROTECTION_FOOT_RIGHT 0.025 +#define THERMAL_PROTECTION_ARM_LEFT 0.075 +#define THERMAL_PROTECTION_ARM_RIGHT 0.075 +#define THERMAL_PROTECTION_HAND_LEFT 0.025 +#define THERMAL_PROTECTION_HAND_RIGHT 0.025 +// Bitflags for mutations. #define STRUCDNASIZE 27 -#define UNIDNASIZE 13 +#define UNIDNASIZE 13 - // Generic mutations: -#define TK 1 -#define COLD_RESISTANCE 2 -#define XRAY 3 -#define HULK 4 -#define CLUMSY 5 -#define FAT 6 -#define HUSK 7 -#define NOCLONE 8 +// Generic mutations: +#define TK 1 +#define COLD_RESISTANCE 2 +#define XRAY 3 +#define HULK 4 +#define CLUMSY 5 +#define FAT 6 +#define HUSK 7 +#define NOCLONE 8 +#define LASER 9 // Harm intent - click anywhere to shoot lasers from eyes. +#define HEAL 10 // Healing people with hands. - // Extra powers: -#define LASER 9 // harm intent - click anywhere to shoot lasers from eyes -#define HEAL 10 // healing people with hands -#define SHADOW 11 // shadow teleportation (create in/out portals anywhere) (25%) -#define SCREAM 12 // supersonic screaming (25%) -#define EXPLOSIVE 13 // exploding on-demand (15%) -#define REGENERATION 14 // superhuman regeneration (30%) -#define REPROCESSOR 15 // eat anything (50%) -#define SHAPESHIFTING 16 // take on the appearance of anything (40%) -#define PHASING 17 // ability to phase through walls (40%) -#define SHIELD 18 // shielding from all projectile attacks (30%) -#define SHOCKWAVE 19 // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%) -#define ELECTRICITY 20 // ability to shoot electric attacks (15%) -#define SKELETON 29 -#define PLANT 30 +#define SKELETON 29 +#define PLANT 30 // Other Mutations: -#define mNobreath 100 // no need to breathe -#define mRemote 101 // remote viewing -#define mRegen 102 // health regen -#define mRun 103 // no slowdown -#define mRemotetalk 104 // remote talking -#define mMorph 105 // changing appearance -#define mBlend 106 // nothing (seriously nothing) -#define mHallucination 107 // hallucinations -#define mFingerprints 108 // no fingerprints -#define mShock 109 // insulated hands -#define mSmallsize 110 // table climbing +#define mNobreath 100 // No need to breathe. +#define mRemote 101 // Remote viewing. +#define mRegen 102 // Health regeneration. +#define mRun 103 // No slowdown. +#define mRemotetalk 104 // Remote talking. +#define mMorph 105 // Hanging appearance. +#define mBlend 106 // Nothing. (seriously nothing) +#define mHallucination 107 // Hallucinations. +#define mFingerprints 108 // No fingerprints. +#define mShock 109 // Insulated hands. +#define mSmallsize 110 // Table climbing. -//disabilities -#define NEARSIGHTED 1 -#define EPILEPSY 2 -#define COUGHING 4 -#define TOURETTES 8 -#define NERVOUS 16 +// disabilities +#define NEARSIGHTED 1 +#define EPILEPSY 2 +#define COUGHING 4 +#define TOURETTES 8 +#define NERVOUS 16 -//sdisabilities -#define BLIND 1 -#define MUTE 2 -#define DEAF 4 +// sdisabilities +#define BLIND 1 +#define MUTE 2 +#define DEAF 4 -//mob/var/stat things -#define CONSCIOUS 0 -#define UNCONSCIOUS 1 -#define DEAD 2 +// /mob/var/stat things. +#define CONSCIOUS 0 +#define UNCONSCIOUS 1 +#define DEAD 2 -// channel numbers for power -#define EQUIP 1 -#define LIGHT 2 -#define ENVIRON 3 -#define TOTAL 4 //for total power used only +// Channel numbers for power. +#define EQUIP 1 +#define LIGHT 2 +#define ENVIRON 3 +#define TOTAL 4 // For total power used only. -// bitflags for machine stat variable -#define BROKEN 1 -#define NOPOWER 2 -#define POWEROFF 4 // tbd -#define MAINT 8 // under maintaince -#define EMPED 16 // temporary broken by EMP pulse +// Bitflags for machine stat variable. +#define BROKEN 1 +#define NOPOWER 2 +#define POWEROFF 4 // TBD. +#define MAINT 8 // Under maintenance. +#define EMPED 16 // Temporary broken by EMP pulse. -//bitflags for door switches. -#define OPEN 1 -#define IDSCAN 2 -#define BOLTS 4 -#define SHOCK 8 -#define SAFE 16 +// Bitmasks for door switches. +#define OPEN 1 +#define IDSCAN 2 +#define BOLTS 4 +#define SHOCK 8 +#define SAFE 16 -//metal, glass, rod stacks -#define MAX_STACK_AMOUNT_METAL 50 -#define MAX_STACK_AMOUNT_GLASS 50 -#define MAX_STACK_AMOUNT_RODS 60 +// Metal sheets, glass sheets, and rod stacks. +#define MAX_STACK_AMOUNT_METAL 50 +#define MAX_STACK_AMOUNT_GLASS 50 +#define MAX_STACK_AMOUNT_RODS 60 -#define GAS_O2 (1 << 0) -#define GAS_N2 (1 << 1) -#define GAS_PL (1 << 2) -#define GAS_CO2 (1 << 3) -#define GAS_N2O (1 << 4) +#define GAS_O2 (1 << 0) +#define GAS_N2 (1 << 1) +#define GAS_PL (1 << 2) +#define GAS_CO2 (1 << 3) +#define GAS_N2O (1 << 4) #define IS_MODE_COMPILED(MODE) (ispath(text2path("/datum/game_mode/"+(MODE)))) -//Damage things //TODO: merge these down to reduce on defines -//Way to waste perfectly good damagetype names (BRUTE) on this... If you were really worried about case sensitivity, you could have just used lowertext(damagetype) in the proc... -#define BRUTE "brute" -#define BURN "fire" -#define TOX "tox" -#define OXY "oxy" -#define CLONE "clone" -#define HALLOSS "halloss" +// Damage things. TODO: Merge these down to reduce on defines. +// Way to waste perfectly good damage-type names (BRUTE) on this... If you were really worried about case sensitivity, you could have just used lowertext(damagetype) in the proc. +#define BRUTE "brute" +#define BURN "fire" +#define TOX "tox" +#define OXY "oxy" +#define CLONE "clone" +#define HALLOSS "halloss" -#define STUN "stun" -#define WEAKEN "weaken" -#define PARALYZE "paralize" -#define IRRADIATE "irradiate" -#define AGONY "agony" // Added in PAIN! -#define STUTTER "stutter" -#define EYE_BLUR "eye_blur" -#define DROWSY "drowsy" +#define CUT "cut" +#define BRUISE "bruise" -//I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches +#define STUN "stun" +#define WEAKEN "weaken" +#define PARALYZE "paralize" +#define IRRADIATE "irradiate" +#define AGONY "agony" // Added in PAIN! +#define SLUR "slur" +#define STUTTER "stutter" +#define EYE_BLUR "eye_blur" +#define DROWSY "drowsy" + +// I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches. #define BRUTELOSS 1 -#define FIRELOSS 2 -#define TOXLOSS 4 -#define OXYLOSS 8 +#define FIRELOSS 2 +#define TOXLOSS 4 +#define OXYLOSS 8 -//Bitflags defining which status effects could be or are inflicted on a mob -#define CANSTUN 1 -#define CANWEAKEN 2 -#define CANPARALYSE 4 -#define CANPUSH 8 -#define LEAPING 16 -#define PASSEMOTES 32 //Mob has a cortical borer or holders inside of it that need to see emotes. -#define GODMODE 4096 -#define FAKEDEATH 8192 //Replaces stuff like changeling.changeling_fakedeath -#define DISFIGURED 16384 //I'll probably move this elsewhere if I ever get wround to writing a bitflag mob-damage system -#define XENO_HOST 32768 //Tracks whether we're gonna be a baby alien's mummy. +// Bitflags defining which status effects could be or are inflicted on a mob. +#define CANSTUN 1 +#define CANWEAKEN 2 +#define CANPARALYSE 4 +#define CANPUSH 8 +#define LEAPING 16 +#define PASSEMOTES 32 // Mob has a cortical borer or holders inside of it that need to see emotes. +#define GODMODE 4096 +#define FAKEDEATH 8192 // Replaces stuff like changeling.changeling_fakedeath. +#define DISFIGURED 16384 // I'll probably move this elsewhere if I ever get wround to writing a bitflag mob-damage system. +#define XENO_HOST 32768 // Tracks whether we're gonna be a baby alien's mummy. -//Grab levels -#define GRAB_PASSIVE 1 -#define GRAB_AGGRESSIVE 2 -#define GRAB_NECK 3 -#define GRAB_UPGRADING 4 -#define GRAB_KILL 5 +// Grab levels. +#define GRAB_PASSIVE 1 +#define GRAB_AGGRESSIVE 2 +#define GRAB_NECK 3 +#define GRAB_UPGRADING 4 +#define GRAB_KILL 5 -//Security levels -#define SEC_LEVEL_GREEN 0 -#define SEC_LEVEL_BLUE 1 -#define SEC_LEVEL_RED 2 -#define SEC_LEVEL_DELTA 3 +// Security levels. +#define SEC_LEVEL_GREEN 0 +#define SEC_LEVEL_BLUE 1 +#define SEC_LEVEL_RED 2 +#define SEC_LEVEL_DELTA 3 +// Click cooldowns, in tenths of a second. #define CLICK_CD_MELEE 8 #define CLICK_CD_RANGE 4 -//click cooldowns, in tenths of a second -#define TRANSITIONEDGE 7 //Distance from edge to move to another z-level +#define TRANSITIONEDGE 7 // Distance from edge to move to another z-level. -//A set of constants used to determine which type of mute an admin wishes to apply: -//Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO etc = (MUTE_IC << 1) -//Therefore there needs to be a gap between the flags for the automute flags -#define MUTE_IC 1 -#define MUTE_OOC 2 -#define MUTE_PRAY 4 -#define MUTE_ADMINHELP 8 -#define MUTE_DEADCHAT 16 -#define MUTE_ALL 31 +// A set of constants used to determine which type of mute an admin wishes to apply. +// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_IC << 1) +// Therefore there needs to be a gap between the flags for the automute flags. +#define MUTE_IC 1 +#define MUTE_OOC 2 +#define MUTE_PRAY 4 +#define MUTE_ADMINHELP 8 +#define MUTE_DEADCHAT 16 +#define MUTE_ALL 31 -//Number of identical messages required to get the spam-prevention automute thing to trigger warnings and automutes -#define SPAM_TRIGGER_WARNING 5 +// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes. +#define SPAM_TRIGGER_WARNING 5 #define SPAM_TRIGGER_AUTOMUTE 10 -//Some constants for DB_Ban -#define BANTYPE_PERMA 1 -#define BANTYPE_TEMP 2 -#define BANTYPE_JOB_PERMA 3 -#define BANTYPE_JOB_TEMP 4 -#define BANTYPE_ANY_FULLBAN 5 //used to locate stuff to unban. +// Some constants for DB_Ban +#define BANTYPE_PERMA 1 +#define BANTYPE_TEMP 2 +#define BANTYPE_JOB_PERMA 3 +#define BANTYPE_JOB_TEMP 4 +#define BANTYPE_ANY_FULLBAN 5 // Used to locate stuff to unban. + +// Invisibility constants. +#define INVISIBILITY_LIGHTING 20 +#define INVISIBILITY_LEVEL_ONE 35 +#define INVISIBILITY_LEVEL_TWO 45 +#define INVISIBILITY_OBSERVER 60 +#define INVISIBILITY_AI_EYE 61 + +#define SEE_INVISIBLE_LIVING 25 +#define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15 +#define SEE_INVISIBLE_LEVEL_ONE 35 +#define SEE_INVISIBLE_LEVEL_TWO 45 +#define SEE_INVISIBLE_OBSERVER_NOOBSERVERS 59 +#define SEE_INVISIBLE_OBSERVER 60 +#define SEE_INVISIBLE_OBSERVER_AI_EYE 61 #define SEE_INVISIBLE_MINIMUM 5 +#define INVISIBILITY_MAXIMUM 100 -#define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15 - -#define INVISIBILITY_LIGHTING 20 - -#define SEE_INVISIBLE_LIVING 25 - -#define SEE_INVISIBLE_LEVEL_ONE 35 //Used by some stuff in code. It's really poorly organized. -#define INVISIBILITY_LEVEL_ONE 35 //Used by some stuff in code. It's really poorly organized. - -#define SEE_INVISIBLE_LEVEL_TWO 45 //Used by some other stuff in code. It's really poorly organized. -#define INVISIBILITY_LEVEL_TWO 45 //Used by some other stuff in code. It's really poorly organized. - -#define INVISIBILITY_OBSERVER 60 -#define SEE_INVISIBLE_OBSERVER 60 - -#define INVISIBILITY_MAXIMUM 100 - -//Object specific defines -#define CANDLE_LUM 3 //For how bright candles are - +// Object specific defines. +#define CANDLE_LUM 3 // For how bright candles are. //Some mob defines below #define AI_CAMERA_LUMINOSITY 6 @@ -499,94 +468,67 @@ #define BORGTHERM 2 #define BORGXRAY 4 -//some arbitrary defines to be used by self-pruning global lists. (see master_controller) -#define PROCESS_KILL 26 //Used to trigger removal from a processing list +// Some arbitrary defines to be used by self-pruning global lists. (see master_controller) +#define PROCESS_KILL 26 // Used to trigger removal from a processing list. - -#define HOSTILE_STANCE_IDLE 1 -#define HOSTILE_STANCE_ALERT 2 -#define HOSTILE_STANCE_ATTACK 3 +#define HOSTILE_STANCE_IDLE 1 +#define HOSTILE_STANCE_ALERT 2 +#define HOSTILE_STANCE_ATTACK 3 #define HOSTILE_STANCE_ATTACKING 4 -#define HOSTILE_STANCE_TIRED 5 +#define HOSTILE_STANCE_TIRED 5 -#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 //Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued. +#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued. -//Damage things - -#define CUT "cut" -#define BRUISE "bruise" -#define BRUTE "brute" -#define BURN "fire" -#define TOX "tox" -#define OXY "oxy" -#define CLONE "clone" -#define HALLOSS "halloss" - -#define STUN "stun" -#define WEAKEN "weaken" -#define PARALYZE "paralize" -#define IRRADIATE "irradiate" -#define STUTTER "stutter" -#define SLUR "slur" -#define EYE_BLUR "eye_blur" -#define DROWSY "drowsy" - -///////////////////ORGAN DEFINES/////////////////// - -#define ORGAN_CUT_AWAY 1 -#define ORGAN_GAUZED 2 +// Organ defines. +#define ORGAN_CUT_AWAY 1 +#define ORGAN_GAUZED 2 #define ORGAN_ATTACHABLE 4 -#define ORGAN_BLEEDING 8 -#define ORGAN_BROKEN 32 -#define ORGAN_DESTROYED 64 -#define ORGAN_ROBOT 128 -#define ORGAN_SPLINTED 256 -#define SALVED 512 -#define ORGAN_DEAD 1024 -#define ORGAN_MUTATED 2048 +#define ORGAN_BLEEDING 8 +#define ORGAN_BROKEN 32 +#define ORGAN_DESTROYED 64 +#define ORGAN_ROBOT 128 +#define ORGAN_SPLINTED 256 +#define SALVED 512 +#define ORGAN_DEAD 1024 +#define ORGAN_MUTATED 2048 -#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 //Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued. +// Admin permissions. Please don't edit these values without speaking to Errorage first. ~Carn +#define R_BUILDMODE 1 +#define R_ADMIN 2 +#define R_BAN 4 +#define R_FUN 8 +#define R_SERVER 16 +#define R_DEBUG 32 +#define R_POSSESS 64 +#define R_PERMISSIONS 128 +#define R_STEALTH 256 +#define R_REJUVINATE 512 +#define R_VAREDIT 1024 +#define R_SOUNDS 2048 +#define R_SPAWN 4096 +#define R_MOD 8192 +#define R_MENTOR 16384 +#define R_HOST 32768 +#define R_MAXPERMISSION 32768 // This holds the maximum value for a permission. It is used in iteration, so keep it updated. - -//Please don't edit these values without speaking to Errorage first ~Carn -//Admin Permissions -#define R_BUILDMODE 1 -#define R_ADMIN 2 -#define R_BAN 4 -#define R_FUN 8 -#define R_SERVER 16 -#define R_DEBUG 32 -#define R_POSSESS 64 -#define R_PERMISSIONS 128 -#define R_STEALTH 256 -#define R_REJUVINATE 512 -#define R_VAREDIT 1024 -#define R_SOUNDS 2048 -#define R_SPAWN 4096 -#define R_MOD 8192 -#define R_MENTOR 16384 -#define R_HOST 32768 - -#define R_MAXPERMISSION 32768 //This holds the maximum value for a permission. It is used in iteration, so keep it updated. - -//Preference toggles -#define SOUND_ADMINHELP 1 -#define SOUND_MIDI 2 -#define SOUND_AMBIENCE 4 -#define SOUND_LOBBY 8 -#define CHAT_OOC 16 -#define CHAT_DEAD 32 -#define CHAT_GHOSTEARS 64 -#define CHAT_GHOSTSIGHT 128 -#define CHAT_PRAYER 256 -#define CHAT_RADIO 512 -#define CHAT_ATTACKLOGS 1024 -#define CHAT_DEBUGLOGS 2048 -#define CHAT_LOOC 4096 +// Preference toggles. +#define SOUND_ADMINHELP 1 +#define SOUND_MIDI 2 +#define SOUND_AMBIENCE 4 +#define SOUND_LOBBY 8 +#define CHAT_OOC 16 +#define CHAT_DEAD 32 +#define CHAT_GHOSTEARS 64 +#define CHAT_GHOSTSIGHT 128 +#define CHAT_PRAYER 256 +#define CHAT_RADIO 512 +#define CHAT_ATTACKLOGS 1024 +#define CHAT_DEBUGLOGS 2048 +#define CHAT_LOOC 4096 #define CHAT_GHOSTRADIO 8192 -#define SHOW_TYPING 16384 -#define CHAT_NOICONS 32768 +#define SHOW_TYPING 16384 +#define CHAT_NOICONS 32768 #define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC) @@ -606,206 +548,216 @@ #define BE_MUTINEER 8192 #define BE_PAI 16384 -//Not sure if moving this to global.dm would break the defines. var/list/be_special_flags = list( - "Traitor" = BE_TRAITOR, - "Operative" = BE_OPERATIVE, - "Changeling" = BE_CHANGELING, - "Wizard" = BE_WIZARD, - "Malf AI" = BE_MALF, - "Revolutionary" = BE_REV, - "Xenomorph" = BE_ALIEN, + "Traitor" = BE_TRAITOR, + "Operative" = BE_OPERATIVE, + "Changeling" = BE_CHANGELING, + "Wizard" = BE_WIZARD, + "Malf AI" = BE_MALF, + "Revolutionary" = BE_REV, + "Xenomorph" = BE_ALIEN, "Positronic Brain" = BE_AI, - "Cultist" = BE_CULTIST, - "Monkey" = BE_MONKEY, - "Ninja" = BE_NINJA, - "Raider" = BE_RAIDER, - "Diona" = BE_PLANT, - "Mutineer" = BE_MUTINEER, - "pAI" = BE_PAI - ) + "Cultist" = BE_CULTIST, + "Monkey" = BE_MONKEY, + "Ninja" = BE_NINJA, + "Raider" = BE_RAIDER, + "Diona" = BE_PLANT, + "Mutineer" = BE_MUTINEER, + "pAI" = BE_PAI +) -#define AGE_MIN 17 //youngest a character can be -#define AGE_MAX 85 //oldest a character can be +// Age limits on a character. +#define AGE_MIN 17 +#define AGE_MAX 85 -//Languages! -#define LANGUAGE_HUMAN 1 -#define LANGUAGE_ALIEN 2 -#define LANGUAGE_DOG 4 -#define LANGUAGE_CAT 8 -#define LANGUAGE_BINARY 16 -#define LANGUAGE_OTHER 32768 +// Languages. +#define LANGUAGE_HUMAN 1 +#define LANGUAGE_ALIEN 2 +#define LANGUAGE_DOG 4 +#define LANGUAGE_CAT 8 +#define LANGUAGE_BINARY 16 +#define LANGUAGE_OTHER 32768 -#define LANGUAGE_UNIVERSAL 65535 +#define LANGUAGE_UNIVERSAL 65535 -#define LEFT 1 +#define LEFT 1 #define RIGHT 2 -// for secHUDs and medHUDs and variants. The number is the location of the image on the list hud_list of humans. -#define HEALTH_HUD 1 // a simple line rounding the mob's number health -#define STATUS_HUD 2 // alive, dead, diseased, etc. -#define ID_HUD 3 // the job asigned to your ID -#define WANTED_HUD 4 // wanted, released, parroled, security status -#define IMPLOYAL_HUD 5 // loyality implant -#define IMPCHEM_HUD 6 // chemical implant -#define IMPTRACK_HUD 7 // tracking implant -#define SPECIALROLE_HUD 8 // AntagHUD image -#define STATUS_HUD_OOC 9 // STATUS_HUD without virus db check for someone being ill. +// For secHUDs and medHUDs and variants. The number is the location of the image on the list hud_list of humans. +#define HEALTH_HUD 1 // A simple line rounding the mob's number health. +#define STATUS_HUD 2 // Alive, dead, diseased, etc. +#define ID_HUD 3 // The job asigned to your ID. +#define WANTED_HUD 4 // Wanted, released, paroled, security status. +#define IMPLOYAL_HUD 5 // Loyality implant. +#define IMPCHEM_HUD 6 // Chemical implant. +#define IMPTRACK_HUD 7 // Tracking implant. +#define SPECIALROLE_HUD 8 // AntagHUD image. +#define STATUS_HUD_OOC 9 // STATUS_HUD without virus DB check for someone being ill. -//Pulse levels, very simplified -#define PULSE_NONE 0 //so !M.pulse checks would be possible -#define PULSE_SLOW 1 //<60 bpm -#define PULSE_NORM 2 //60-90 bpm -#define PULSE_FAST 3 //90-120 bpm -#define PULSE_2FAST 4 //>120 bpm -#define PULSE_THREADY 5 //occurs during hypovolemic shock -#define GETPULSE_HAND 0 //less accurate (hand) -#define GETPULSE_TOOL 1 //more accurate (med scanner, sleeper, etc) +// Pulse levels, very simplified. +#define PULSE_NONE 0 // So !M.pulse checks would be possible. +#define PULSE_SLOW 1 // <60 bpm +#define PULSE_NORM 2 // 60-90 bpm +#define PULSE_FAST 3 // 90-120 bpm +#define PULSE_2FAST 4 // >120 bpm +#define PULSE_THREADY 5 // Occurs during hypovolemic shock +#define GETPULSE_HAND 0 // Less accurate. (hand) +#define GETPULSE_TOOL 1 // More accurate. (med scanner, sleeper, etc.) -//Species flags. -#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out. -#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss. -#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen. -#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator -#define NO_SLIP 16 // Cannot fall over -#define NO_POISON 32 // Cannot not suffer toxloss -#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen (0-255) -#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen (RGB) -#define HAS_LIPS 256 // Lips are drawn onto the mob icon (lipstick) -#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon -#define IS_PLANT 1024 // Is a treeperson -#define IS_WHITELISTED 2048 // Must be whitelisted to play -#define IS_SYNTHETIC 4096 // Is a machine race -#define HAS_EYE_COLOR 8192 // Eye colour selectable in chargen (RGB) -#define CAN_JOIN 16384 // Species is selectable in chargen -#define IS_RESTRICTED 32768 // Is not a core/normally playable species (castes, mutantraces) +// Species flags. +#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out. +#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss. +#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen. +#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator. +#define NO_SLIP 16 // Cannot fall over. +#define NO_POISON 32 // Cannot not suffer toxloss. +#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen. (0-255) +#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen. (RGB) +#define HAS_LIPS 256 // Lips are drawn onto the mob icon. (lipstick) +#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon. +#define IS_PLANT 1024 // Is a treeperson. +#define IS_WHITELISTED 2048 // Must be whitelisted to play. +#define IS_SYNTHETIC 4096 // Is a machine race. +#define HAS_EYE_COLOR 8192 // Eye colour selectable in chargen. (RGB) +#define CAN_JOIN 16384 // Species is selectable in chargen. +#define IS_RESTRICTED 32768 // Is not a core/normally playable species. (castes, mutantraces) -//Language flags. -#define WHITELISTED 1 // Language is available if the speaker is whitelisted. -#define RESTRICTED 2 // Language can only be accquired by spawning or an admin. -#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight -#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand. -#define HIVEMIND 16 // Broadcast to all mobs with this language. -#define NONGLOBAL 32 // Do not add to general languages list -#define INNATE 64 // All mobs can be assumed to speak and understand this language (audible emotes) -#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message +// Language flags. +#define WHITELISTED 1 // Language is available if the speaker is whitelisted. +#define RESTRICTED 2 // Language can only be accquired by spawning or an admin. +#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight. +#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand. +#define HIVEMIND 16 // Broadcast to all mobs with this language. +#define NONGLOBAL 32 // Do not add to general languages list. +#define INNATE 64 // All mobs can be assumed to speak and understand this language. (audible emotes) +#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message //Flags for zone sleeping -#define ZONE_ACTIVE 1 +#define ZONE_ACTIVE 1 #define ZONE_SLEEPING 0 //some colors -#define COLOR_RED "#FF0000" -#define COLOR_GREEN "#00FF00" -#define COLOR_BLUE "#0000FF" -#define COLOR_CYAN "#00FFFF" -#define COLOR_PINK "#FF00FF" -#define COLOR_YELLOW "#FFFF00" -#define COLOR_ORANGE "#FF9900" -#define COLOR_WHITE "#FFFFFF" +#define COLOR_RED "#FF0000" +#define COLOR_GREEN "#00FF00" +#define COLOR_BLUE "#0000FF" +#define COLOR_CYAN "#00FFFF" +#define COLOR_PINK "#FF00FF" +#define COLOR_YELLOW "#FFFF00" +#define COLOR_ORANGE "#FF9900" +#define COLOR_WHITE "#FFFFFF" +#define COLOR_BLACK "#000000" /* - Germs and infections + * Germs and infections. */ -#define GERM_LEVEL_AMBIENT 110 //maximum germ level you can reach by standing still -#define GERM_LEVEL_MOVE_CAP 200 //maximum germ level you can reach by running around +#define GERM_LEVEL_AMBIENT 110 // Maximum germ level you can reach by standing still. +#define GERM_LEVEL_MOVE_CAP 200 // Maximum germ level you can reach by running around. -#define INFECTION_LEVEL_ONE 100 -#define INFECTION_LEVEL_TWO 500 -#define INFECTION_LEVEL_THREE 1000 +#define INFECTION_LEVEL_ONE 100 +#define INFECTION_LEVEL_TWO 500 +#define INFECTION_LEVEL_THREE 1000 /* - Shuttles + * Shuttles. */ -// these define the time taken for the shuttle to get to SS13 -// and the time before it leaves again -#define SHUTTLE_PREPTIME 300 // 5 minutes = 300 seconds - after this time, the shuttle departs centcom and cannot be recalled -#define SHUTTLE_LEAVETIME 180 // 3 minutes = 180 seconds - the duration for which the shuttle will wait at the station after arriving -#define SHUTTLE_TRANSIT_DURATION 300 // 5 minutes = 300 seconds - how long it takes for the shuttle to get to the station -#define SHUTTLE_TRANSIT_DURATION_RETURN 120 // 2 minutes = 120 seconds - for some reason it takes less time to come back, go figure. +// These define the time taken for the shuttle to get to the space station, and the time before it leaves again. +#define SHUTTLE_PREPTIME 300 // 5 minutes = 300 seconds - after this time, the shuttle departs centcom and cannot be recalled. +#define SHUTTLE_LEAVETIME 180 // 3 minutes = 180 seconds - the duration for which the shuttle will wait at the station after arriving. +#define SHUTTLE_TRANSIT_DURATION 300 // 5 minutes = 300 seconds - how long it takes for the shuttle to get to the station. +#define SHUTTLE_TRANSIT_DURATION_RETURN 120 // 2 minutes = 120 seconds - for some reason it takes less time to come back, go figure. -//Shuttle moving status -#define SHUTTLE_IDLE 0 -#define SHUTTLE_WARMUP 1 -#define SHUTTLE_INTRANSIT 2 +// Shuttle moving status. +#define SHUTTLE_IDLE 0 +#define SHUTTLE_WARMUP 1 +#define SHUTTLE_INTRANSIT 2 -//Ferry shuttle processing status -#define IDLE_STATE 0 -#define WAIT_LAUNCH 1 -#define FORCE_LAUNCH 2 -#define WAIT_ARRIVE 3 -#define WAIT_FINISH 4 +// Ferry shuttle processing status. +#define IDLE_STATE 0 +#define WAIT_LAUNCH 1 +#define FORCE_LAUNCH 2 +#define WAIT_ARRIVE 3 +#define WAIT_FINISH 4 -//computer3 error codes, move lower in the file when it passes dev -Sayu - #define PROG_CRASH 1 // Generic crash - #define MISSING_PERIPHERAL 2 // Missing hardware - #define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever. - #define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing. - #define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried. - #define NETWORK_FAILURE 32 +// computer3 error codes, move lower in the file when it passes dev -Sayu +#define PROG_CRASH 1 // Generic crash. +#define MISSING_PERIPHERAL 2 // Missing hardware. +#define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever. +#define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing. +#define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried. +#define NETWORK_FAILURE 32 -//Some on_mob_life() procs check for alien races. -#define IS_DIONA 1 -#define IS_VOX 2 +// Some on_mob_life() procs check for alien races. +#define IS_DIONA 1 +#define IS_VOX 2 #define IS_SKRELL 3 #define IS_UNATHI 4 -#define IS_XENOS 5 +#define IS_XENOS 5 -#define MAX_GEAR_COST 5 //Used in chargen for loadout limit. +#define MAX_GEAR_COST 5 // Used in chargen for accessory loadout limit. /* - Atmos Machinery + * Atmospherics Machinery. */ -#define MAX_SIPHON_FLOWRATE 2500 //L/s This can be used to balance how fast a room is siphoned. Anything higher than CELL_VOLUME has no effect. -#define MAX_SCRUBBER_FLOWRATE 200 //L/s Max flow rate when scrubbing from a turf. +#define MAX_SIPHON_FLOWRATE 2500 // L/s. This can be used to balance how fast a room is siphoned. Anything higher than CELL_VOLUME has no effect. +#define MAX_SCRUBBER_FLOWRATE 200 // L/s. Max flow rate when scrubbing from a turf. -//These balance how easy or hard it is to create huge pressure gradients with pumps and filters. Lower values means it takes longer to create large pressures differences. -//Has no effect on pumping gasses from high pressure to low, only from low to high. Must be between 0 and 1. -#define ATMOS_PUMP_EFFICIENCY 2.5 -#define ATMOS_FILTER_EFFICIENCY 2.5 +// These balance how easy or hard it is to create huge pressure gradients with pumps and filters. +// Lower values means it takes longer to create large pressures differences. +// Has no effect on pumping gasses from high pressure to low, only from low to high. +#define ATMOS_PUMP_EFFICIENCY 2.5 +#define ATMOS_FILTER_EFFICIENCY 2.5 -//will not bother pumping or filtering if the gas source as fewer than this amount of moles, to help with performance. -#define MINUMUM_MOLES_TO_PUMP 0.01 -#define MINUMUM_MOLES_TO_FILTER 0.1 +// Will not bother pumping or filtering if the gas source as fewer than this amount of moles, to help with performance. +#define MINIMUM_MOLES_TO_PUMP 0.01 +#define MINIMUM_MOLES_TO_FILTER 0.1 -//The flow rate/effectiveness of various atmos devices is limited by their internal volume, so for many atmos devices these will control maximum flow rates in L/s -#define ATMOS_DEFAULT_VOLUME_PUMP 200 //L -#define ATMOS_DEFAULT_VOLUME_FILTER 200 //L -#define ATMOS_DEFAULT_VOLUME_MIXER 200 //L -#define ATMOS_DEFAULT_VOLUME_PIPE 70 //L +// The flow rate/effectiveness of various atmos devices is limited by their internal volume, +// so for many atmos devices these will control maximum flow rates in L/s. +#define ATMOS_DEFAULT_VOLUME_PUMP 200 // Liters. +#define ATMOS_DEFAULT_VOLUME_FILTER 200 // L. +#define ATMOS_DEFAULT_VOLUME_MIXER 200 // L. +#define ATMOS_DEFAULT_VOLUME_PIPE 70 // L. // Reagent metabolism defines. -#define FOOD_METABOLISM 0.4 +#define FOOD_METABOLISM 0.4 #define ALCOHOL_METABOLISM 0.1 -//Chemistry +// Chemistry. +#define CHEM_SYNTH_ENERGY 500 // How much energy does it take to synthesize 1 unit of chemical, in Joules. -#define CHEM_SYNTH_ENERGY 500 //How much energy does it take to synthesize 1 unit of chemical, in J +#define SPEED_OF_LIGHT 3e8 // Approximate. +#define SPEED_OF_LIGHT_SQ 9e16 +#define FIRE_DAMAGE_MODIFIER 0.0215 // Higher values result in more external fire damage to the skin. (default 0.0215) +#define AIR_DAMAGE_MODIFIER 2.025 // More means less damage from hot air scalding lungs, less = more damage. (default 2.025) +#define INFINITY 1.#INF +#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can + // cause gradual lag and is recommended you only turn this on if necessary. + // 1 will enable set background. 0 will disable set background. - -#define SPEED_OF_LIGHT 3e8 //not exact but hey! -#define SPEED_OF_LIGHT_SQ 9e+16 -#define FIRE_DAMAGE_MODIFIER 0.0215 //Higher values result in more external fire damage to the skin (default 0.0215) -#define AIR_DAMAGE_MODIFIER 2.025 //More means less damage from hot air scalding lungs, less = more damage. (default 2.025) -#define INFINITY 1.#INF -#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary. - // 1 will enable set background. 0 will disable set background. - -//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam -#define MAX_MESSAGE_LEN 1024 +// Setting this much higher than 1024 could allow spammers to DOS the server easily. +#define MAX_MESSAGE_LEN 1024 #define MAX_PAPER_MESSAGE_LEN 3072 -#define MAX_BOOK_MESSAGE_LEN 9216 -#define MAX_NAME_LEN 26 +#define MAX_BOOK_MESSAGE_LEN 9216 +#define MAX_NAME_LEN 26 // Event defines. -#define EVENT_LEVEL_MUNDANE 1 +#define EVENT_LEVEL_MUNDANE 1 #define EVENT_LEVEL_MODERATE 2 -#define EVENT_LEVEL_MAJOR 3 +#define EVENT_LEVEL_MAJOR 3 // Suit sensor levels -#define SUIT_SENSOR_OFF 0 -#define SUIT_SENSOR_BINARY 1 -#define SUIT_SENSOR_VITAL 2 -#define SUIT_SENSOR_TRACKING 3 \ No newline at end of file +#define SUIT_SENSOR_OFF 0 +#define SUIT_SENSOR_BINARY 1 +#define SUIT_SENSOR_VITAL 2 +#define SUIT_SENSOR_TRACKING 3 + +// NanoUI flags +#define STATUS_INTERACTIVE 2 // GREEN Visability +#define STATUS_UPDATE 1 // ORANGE Visability +#define STATUS_DISABLED 0 // RED Visability +#define STATUS_CLOSE -1 // Close the interface +//General-purpose life speed define for plants. +#define HYDRO_SPEED_MULTIPLIER 1 +#define NANO_IGNORE_DISTANCE 1 diff --git a/code/world.dm b/code/world.dm index 3897c247293..2fd24cf9f5c 100644 --- a/code/world.dm +++ b/code/world.dm @@ -55,7 +55,7 @@ var/global/datum/global_init/init = new () // Set up roundstart seed list. This is here because vendors were // bugging out and not populating with the correct packet names // due to this list not being instantiated. - populate_seed_list() + plant_controller = new() // Create autolathe recipes, as above. populate_lathe_recipes() diff --git a/config/example/config.txt b/config/example/config.txt index 333082d1899..638e383b229 100644 --- a/config/example/config.txt +++ b/config/example/config.txt @@ -320,4 +320,7 @@ EVENT_CUSTOM_START_MAJOR 80;100 #DISABLE_DSAY ## Uncomment to disable respawning by default. -#DISABLE_RESPAWN \ No newline at end of file +#DISABLE_RESPAWN + +## Uncomment to make space turfs have a short-range ambient light. +# STARLIGHT diff --git a/html/changelog.html b/html/changelog.html index b534169136d..11ccdbedceb 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -57,10 +57,63 @@ should be listed in the changelog upon commit though. Thanks. -->
    -

    1 September 2015

    -

    updated:

    +

    24 February 2015

    +

    Zuhayr updated:

    +
      +
    • Major changes to the kitchen and hydroponics mechanics. Review the detailed changelog here,
    • +
    +
    + + +
    +

    18 February 2015

    +

    PsiOmegaDelta updated:

    +
      +
    • Synths now have timestamped radio and chat messages.
    • +
    • New and updated uplink items.
    • +
    • Multiple AIs can now share the same holopad.
    • +
    • The AI now has built-in consoles, accessible from the subsystem tab.
    • +
    +
    + + + +
    +

    16 February 2015

    +

    RavingManiac updated:

    +
      +
    • Say hello to the new Thermoelectric Supermatter Engine. Read the operating manual to get started.
    • +
    +
    + + +
    +

    12 February 2015

    +

    Daranz updated:

    +
      +
    • Vending machines now use NanoUI and accept cash. The vendor account can now be suspended to disable all sales in all machines on station.
    • +
    +
    + +
    +

    4 February 2015

    +

    RavingManiac updated:

    +
      +
    • Holodeck is now bigger and better, with toggleable gravity and a new courtroom setting
    • +

      TwistedAkai updated:

      +
        +
      • Purple Combs should now be visible and have their proper icon
      • +
      +
    + + +
    +

    1 September 2014

    +

    9 January 2015

    +

    Zuhayr updated:

    • Voice changers no longer use ID cards. They have Toggle and Set Voice verbs on the actual mask object now.
    • +
    • Readded moonwalking. Alt-dir to face new dir, or Face-Direction verb to face current dir.
    diff --git a/icons/atmos/heat.dmi b/icons/atmos/heat.dmi index 6d1ed47e7ef..1014c2015b0 100644 Binary files a/icons/atmos/heat.dmi and b/icons/atmos/heat.dmi differ diff --git a/icons/atmos/junction.dmi b/icons/atmos/junction.dmi index 70286bde155..892f5823f2e 100644 Binary files a/icons/atmos/junction.dmi and b/icons/atmos/junction.dmi differ diff --git a/icons/effects/blood.dmi b/icons/effects/blood.dmi index 9820bb1f8ac..8b70722fd90 100644 Binary files a/icons/effects/blood.dmi and b/icons/effects/blood.dmi differ diff --git a/icons/mob/AI.dmi b/icons/mob/AI.dmi index 4525fea606a..0653f3b482e 100644 Binary files a/icons/mob/AI.dmi and b/icons/mob/AI.dmi differ diff --git a/icons/mob/OnFire.dmi b/icons/mob/OnFire.dmi new file mode 100644 index 00000000000..8bf6e2c7749 Binary files /dev/null and b/icons/mob/OnFire.dmi differ diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi index f160af9933e..8322b7b4f58 100644 Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ diff --git a/icons/mob/belt.dmi b/icons/mob/belt.dmi index fa013d0fdb6..e8a10e349db 100644 Binary files a/icons/mob/belt.dmi and b/icons/mob/belt.dmi differ diff --git a/icons/mob/collar.dmi b/icons/mob/collar.dmi index fccfe6dd53b..ff6be009b75 100644 Binary files a/icons/mob/collar.dmi and b/icons/mob/collar.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index b3a24f07c71..1f34b484214 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/human.dmi b/icons/mob/human.dmi index c867b0d8862..27256f307e6 100644 Binary files a/icons/mob/human.dmi and b/icons/mob/human.dmi differ diff --git a/icons/mob/items_lefthand.dmi b/icons/mob/items_lefthand.dmi index 9d7c3845d9c..9f1f22c1a31 100644 Binary files a/icons/mob/items_lefthand.dmi and b/icons/mob/items_lefthand.dmi differ diff --git a/icons/mob/items_righthand.dmi b/icons/mob/items_righthand.dmi index 6155e0994c8..889346d863c 100644 Binary files a/icons/mob/items_righthand.dmi and b/icons/mob/items_righthand.dmi differ diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi index f83d75f3f64..777f68c62e6 100644 Binary files a/icons/mob/robots.dmi and b/icons/mob/robots.dmi differ diff --git a/icons/mob/species/skrell/helmet.dmi b/icons/mob/species/skrell/helmet.dmi index 3d24f5f335c..2db8b5119a0 100644 Binary files a/icons/mob/species/skrell/helmet.dmi and b/icons/mob/species/skrell/helmet.dmi differ diff --git a/icons/mob/species/tajaran/helmet.dmi b/icons/mob/species/tajaran/helmet.dmi index 0851a4576da..95300157f29 100644 Binary files a/icons/mob/species/tajaran/helmet.dmi and b/icons/mob/species/tajaran/helmet.dmi differ diff --git a/icons/mob/species/tajaran/suit.dmi b/icons/mob/species/tajaran/suit.dmi index 5fae4520b60..8cdc5e46ced 100644 Binary files a/icons/mob/species/tajaran/suit.dmi and b/icons/mob/species/tajaran/suit.dmi differ diff --git a/icons/mob/species/unathi/helmet.dmi b/icons/mob/species/unathi/helmet.dmi index 975a1a57867..db43fd2f07e 100644 Binary files a/icons/mob/species/unathi/helmet.dmi and b/icons/mob/species/unathi/helmet.dmi differ diff --git a/icons/mob/species/unathi/suit.dmi b/icons/mob/species/unathi/suit.dmi index 1783cf91b48..8dbf403c702 100644 Binary files a/icons/mob/species/unathi/suit.dmi and b/icons/mob/species/unathi/suit.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index ecbad9bfa37..a3620a4429e 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/mob/surgery.dmi b/icons/mob/surgery.dmi new file mode 100644 index 00000000000..20381e09090 Binary files /dev/null and b/icons/mob/surgery.dmi differ diff --git a/icons/mob/ties.dmi b/icons/mob/ties.dmi index 32792a32119..a4d3c386126 100644 Binary files a/icons/mob/ties.dmi and b/icons/mob/ties.dmi differ diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index ffc7169614d..11e62da896d 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/icons/obj/ammo.dmi b/icons/obj/ammo.dmi index 10fae561b76..5a2f06d3194 100644 Binary files a/icons/obj/ammo.dmi and b/icons/obj/ammo.dmi differ diff --git a/icons/obj/biomass.dmi b/icons/obj/biomass.dmi deleted file mode 100644 index ffb133f7682..00000000000 Binary files a/icons/obj/biomass.dmi and /dev/null differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index a899995b256..a55c1b1cc22 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/species/skrell/hats.dmi b/icons/obj/clothing/species/skrell/hats.dmi index 30c012ddf18..f3916f564b7 100644 Binary files a/icons/obj/clothing/species/skrell/hats.dmi and b/icons/obj/clothing/species/skrell/hats.dmi differ diff --git a/icons/obj/clothing/species/tajaran/hats.dmi b/icons/obj/clothing/species/tajaran/hats.dmi index 224fcaee58e..cad2ef62428 100644 Binary files a/icons/obj/clothing/species/tajaran/hats.dmi and b/icons/obj/clothing/species/tajaran/hats.dmi differ diff --git a/icons/obj/clothing/species/tajaran/suits.dmi b/icons/obj/clothing/species/tajaran/suits.dmi index 3b0b4dafbd1..a41048e94f5 100644 Binary files a/icons/obj/clothing/species/tajaran/suits.dmi and b/icons/obj/clothing/species/tajaran/suits.dmi differ diff --git a/icons/obj/clothing/species/unathi/hats.dmi b/icons/obj/clothing/species/unathi/hats.dmi index 987e0accac6..4724c19bafe 100644 Binary files a/icons/obj/clothing/species/unathi/hats.dmi and b/icons/obj/clothing/species/unathi/hats.dmi differ diff --git a/icons/obj/clothing/species/unathi/suits.dmi b/icons/obj/clothing/species/unathi/suits.dmi index 9e6217ce1b2..a84993521ed 100644 Binary files a/icons/obj/clothing/species/unathi/suits.dmi and b/icons/obj/clothing/species/unathi/suits.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index b7b6373ae59..a5ed2192bcc 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/icons/obj/clothing/ties.dmi b/icons/obj/clothing/ties.dmi index da88859fb11..ac6a4e01774 100644 Binary files a/icons/obj/clothing/ties.dmi and b/icons/obj/clothing/ties.dmi differ diff --git a/icons/obj/clothing/ties_overlay.dmi b/icons/obj/clothing/ties_overlay.dmi index 6c6a65afc12..c69dff3940c 100644 Binary files a/icons/obj/clothing/ties_overlay.dmi and b/icons/obj/clothing/ties_overlay.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index 43f9eb909bf..a1189267e9d 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ diff --git a/icons/obj/computer.dmi b/icons/obj/computer.dmi index d14558c0c42..2bb7d399830 100644 Binary files a/icons/obj/computer.dmi and b/icons/obj/computer.dmi differ diff --git a/icons/obj/custom_items.dmi b/icons/obj/custom_items.dmi index beae558e4c4..975d9b6b36a 100644 Binary files a/icons/obj/custom_items.dmi and b/icons/obj/custom_items.dmi differ diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi index afc7c695328..c141d0dad14 100644 Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ diff --git a/icons/obj/food.dmi b/icons/obj/food.dmi index 65756ff5a84..6b8c5b0a497 100644 Binary files a/icons/obj/food.dmi and b/icons/obj/food.dmi differ diff --git a/icons/obj/gun.dmi b/icons/obj/gun.dmi index 1e03bbe0b76..acf1791ceb2 100644 Binary files a/icons/obj/gun.dmi and b/icons/obj/gun.dmi differ diff --git a/icons/obj/harvest.dmi b/icons/obj/harvest.dmi deleted file mode 100644 index 443b6c5ebfb..00000000000 Binary files a/icons/obj/harvest.dmi and /dev/null differ diff --git a/icons/obj/hydroponics.dmi b/icons/obj/hydroponics.dmi deleted file mode 100644 index 3118d5d30d2..00000000000 Binary files a/icons/obj/hydroponics.dmi and /dev/null differ diff --git a/icons/obj/hydroponics_growing.dmi b/icons/obj/hydroponics_growing.dmi new file mode 100644 index 00000000000..2b3d67b6e51 Binary files /dev/null and b/icons/obj/hydroponics_growing.dmi differ diff --git a/icons/obj/hydroponics_machines.dmi b/icons/obj/hydroponics_machines.dmi new file mode 100644 index 00000000000..3373d03152f Binary files /dev/null and b/icons/obj/hydroponics_machines.dmi differ diff --git a/icons/obj/hydroponics_products.dmi b/icons/obj/hydroponics_products.dmi new file mode 100644 index 00000000000..4f9911debea Binary files /dev/null and b/icons/obj/hydroponics_products.dmi differ diff --git a/icons/obj/hydroponics_vines.dmi b/icons/obj/hydroponics_vines.dmi new file mode 100644 index 00000000000..2bad94b350d Binary files /dev/null and b/icons/obj/hydroponics_vines.dmi differ diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi index afbbefd304a..21a0022aab4 100644 Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ diff --git a/icons/obj/magic.dmi b/icons/obj/magic.dmi index 141b2df3f81..f92243d6bc1 100644 Binary files a/icons/obj/magic.dmi and b/icons/obj/magic.dmi differ diff --git a/icons/obj/objects.dmi b/icons/obj/objects.dmi index a30feb163e5..fd82f52556b 100644 Binary files a/icons/obj/objects.dmi and b/icons/obj/objects.dmi differ diff --git a/icons/obj/pipe-item.dmi b/icons/obj/pipe-item.dmi index 2fa39fec047..1ad833316d1 100644 Binary files a/icons/obj/pipe-item.dmi and b/icons/obj/pipe-item.dmi differ diff --git a/icons/obj/projectiles.dmi b/icons/obj/projectiles.dmi index 03915794e49..7f3468a3638 100644 Binary files a/icons/obj/projectiles.dmi and b/icons/obj/projectiles.dmi differ diff --git a/icons/obj/reagentfillings.dmi b/icons/obj/reagentfillings.dmi index 3e64c9e45ae..4799249dfc4 100644 Binary files a/icons/obj/reagentfillings.dmi and b/icons/obj/reagentfillings.dmi differ diff --git a/icons/obj/seeds.dmi b/icons/obj/seeds.dmi index e2035f59db4..477ef62a9ae 100644 Binary files a/icons/obj/seeds.dmi and b/icons/obj/seeds.dmi differ diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi index 989c1001b3c..377d12b4ff0 100644 Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ diff --git a/icons/obj/syringe.dmi b/icons/obj/syringe.dmi index 2adc34b05be..a9a46f6046d 100644 Binary files a/icons/obj/syringe.dmi and b/icons/obj/syringe.dmi differ diff --git a/icons/obj/toy.dmi b/icons/obj/toy.dmi index a921d45d483..46c280252ee 100644 Binary files a/icons/obj/toy.dmi and b/icons/obj/toy.dmi differ diff --git a/icons/obj/trash.dmi b/icons/obj/trash.dmi index c031a9576c9..1b50bfaeaa0 100644 Binary files a/icons/obj/trash.dmi and b/icons/obj/trash.dmi differ diff --git a/icons/obj/weapons.dmi b/icons/obj/weapons.dmi index 92b3aed2b9f..77e1f1d7de0 100644 Binary files a/icons/obj/weapons.dmi and b/icons/obj/weapons.dmi differ diff --git a/icons/obj/wizard.dmi b/icons/obj/wizard.dmi index b659bdc23ec..1d6bad4c507 100644 Binary files a/icons/obj/wizard.dmi and b/icons/obj/wizard.dmi differ diff --git a/icons/obj/xenoarchaeology.dmi b/icons/obj/xenoarchaeology.dmi index b40ae3db6e3..ab6cd5a97de 100644 Binary files a/icons/obj/xenoarchaeology.dmi and b/icons/obj/xenoarchaeology.dmi differ diff --git a/icons/turf/areas.dmi b/icons/turf/areas.dmi index 5bb4e85e345..fdd645fd8a9 100755 Binary files a/icons/turf/areas.dmi and b/icons/turf/areas.dmi differ diff --git a/interface/skin.dmf b/interface/skin.dmf index 330d547944d..7ba4d107881 100644 --- a/interface/skin.dmf +++ b/interface/skin.dmf @@ -23,6 +23,10 @@ macro "macro" name = "NORTHWEST" command = ".northwest" is-disabled = false + elem + name = "ALT+WEST" + command = "westfaceperm" + is-disabled = false elem name = "CTRL+WEST" command = "westface" @@ -31,6 +35,10 @@ macro "macro" name = "WEST+REP" command = ".west" is-disabled = false + elem + name = "ALT+NORTH" + command = "northfaceperm" + is-disabled = false elem name = "CTRL+NORTH" command = "northface" @@ -39,6 +47,10 @@ macro "macro" name = "NORTH+REP" command = ".north" is-disabled = false + elem + name = "ALT+EAST" + command = "eastfaceperm" + is-disabled = false elem name = "CTRL+EAST" command = "eastface" @@ -47,6 +59,10 @@ macro "macro" name = "EAST+REP" command = ".east" is-disabled = false + elem + name = "ALT+SOUTH" + command = "southfaceperm" + is-disabled = false elem name = "CTRL+SOUTH" command = "southface" @@ -325,6 +341,14 @@ macro "hotkeymode" name = "CTRL+H" command = "holster" is-disabled = false + elem + name = "J" + command = "toggle-gun-mode" + is-disabled = false + elem + name = "CTRL+J" + command = "toggle-gun-mode" + is-disabled = false elem name = "Q" command = ".northwest" @@ -1804,7 +1828,7 @@ window "infowindow" elem "info" type = INFO pos = 0,0 - size = 638x475 + size = 636x451 anchor1 = 0,0 anchor2 = 100,100 font-family = "" @@ -1827,7 +1851,7 @@ window "infowindow" tab-font-family = "" tab-font-size = 0 tab-font-style = "" - allow-html = false + allow-html = true multi-line = true on-show = ".winset\"rpane.infob.is-visible=true;rpane.browseb.is-visible=true?rpane.infob.pos=130,0:rpane.infob.pos=65,0 rpane.textb.is-visible=true rpane.infob.is-checked=true rpane.rpanewindow.pos=0,30 rpane.rpanewindow.size=0x0 rpane.rpanewindow.left=infowindow\"" on-hide = ".winset\"rpane.infob.is-visible=false;rpane.browseb.is-visible=true?rpane.browseb.is-checked=true rpane.rpanewindow.left=browserwindow:rpane.textb.is-visible=true rpane.rpanewindow.pos=0,30 rpane.rpanewindow.size=0x0 rpane.rpanewindow.left=\"" diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm index bdd476ba48c..e4a6020ffed 100644 --- a/maps/exodus-1.dmm +++ b/maps/exodus-1.dmm @@ -56,8 +56,8 @@ "abd" = (/turf/simulated/wall/r_wall,/area/maintenance/foresolar) "abe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "abf" = (/turf/simulated/wall,/area/maintenance/security_port) -"abg" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"abh" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = null; req_access_txt = "58"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"abg" = (/turf/simulated/wall/r_wall,/area/security/tactical) +"abh" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical) "abi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/range) "abj" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/security/range) "abk" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor,/area/security/range) @@ -71,14 +71,14 @@ "abs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) "abt" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/foresolar) "abu" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"abv" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"abv" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "abw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/foresolar) "abx" = (/obj/effect/decal/cleanable/ash,/obj/structure/closet/emcloset,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_port) -"aby" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"abz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"abA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"abB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"abC" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"aby" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"abz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"abA" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"abB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"abC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) "abD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/range) "abE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/range) "abF" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) @@ -106,9 +106,9 @@ "acb" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "acc" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar) "acd" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/security_port) -"ace" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) -"acf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) +"ace" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"acf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/tactical) +"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/tactical) "ach" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/main) "aci" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main) "acj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) @@ -128,16 +128,16 @@ "acx" = (/turf/simulated/floor/plating,/area/maintenance/foresolar) "acy" = (/obj/machinery/camera{c_tag = "Fore Solar Control"; dir = 1},/obj/structure/cable,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/foresolar) "acz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Fore Solar Access"; dir = 8},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/security_port) -"acA" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acB" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/gun/projectile/shotgun/pump/combat{ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"; pixel_x = 2; pixel_y = -2},/obj/item/weapon/gun/projectile/shotgun/pump/combat{ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"; pixel_x = 2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acC" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acD" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"acB" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/random/armory,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acC" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 8},/obj/random/armory,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acD" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/random/armory,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "acE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "acF" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "acG" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/security/main) "acH" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor,/area/security/main) "acI" = (/obj/structure/disposalpipe/segment,/obj/structure/table,/obj/machinery/recharger,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main) -"acJ" = (/obj/structure/stool/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main) +"acJ" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main) "acK" = (/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = -2; pixel_y = 5},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_y = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/security/main) "acL" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/security/main) "acM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) @@ -159,7 +159,7 @@ "adc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main) "add" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) "ade" = (/obj/structure/table,/obj/item/device/healthanalyzer,/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = 10},/obj/item/stack/medical/ointment{pixel_y = 10},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/security/main) -"adf" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) +"adf" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "adg" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) "adh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/snack,/turf/simulated/floor,/area/security/main) "adi" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/item/weapon/cigbutt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) @@ -167,11 +167,11 @@ "adk" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adl" = (/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adm" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adn" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/camera{c_tag = "Armoury - Secure"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adn" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/machinery/camera{c_tag = "Armoury - Secure"; dir = 4; network = list("SS13")},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "ado" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "adp" = (/obj/structure/table,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "adq" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/handcuffs{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/flashbangs,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adr" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/beanbags{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/beanbags,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adr" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/storage/box/stunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/beanbags,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "ads" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "adt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "adu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) @@ -179,36 +179,36 @@ "adw" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "adx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) "ady" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"adz" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) +"adz" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) "adA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "adB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adC" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "External Construction Airlock"; req_access_txt = "32"},/obj/item/tape/engineering{icon_state = "engineering_door"; layer = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "adE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"adF" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adF" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/random/armor,/obj/random/armor,/obj/random/armor,/obj/random/armor,/obj/random/armor,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "adG" = (/obj/machinery/door_control{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access_txt = "3"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "adH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) "adI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) "adJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "adK" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) "adL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"adM" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main) +"adM" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main) "adN" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/main) -"adO" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) +"adO" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) "adP" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "adQ" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adR" = (/obj/structure/closet/toolcloset,/obj/item/clothing/head/hardhat/dblue,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adS" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) -"adU" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adV" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adU" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adV" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "adW" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "adX" = (/obj/machinery/light,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "adY" = (/obj/machinery/door_control{id = "Armoury"; name = "Emergency Access"; pixel_x = -28; pixel_y = 4; req_access_txt = "3"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/floor,/area/security/main) "adZ" = (/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aea" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main) "aeb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/main) -"aec" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) +"aec" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) "aed" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aee" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'INTERNALS REQUIRED'."; name = "INTERNALS REQUIRED"; pixel_x = 32; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aef" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 1"; name = "Cell 1"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) @@ -222,10 +222,10 @@ "aen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aeo" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) "aep" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"aeq" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) +"aeq" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) "aer" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) "aes" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) -"aet" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main) +"aet" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main) "aeu" = (/obj/machinery/camera{c_tag = "Security Office South"; dir = 8; network = list("SS13")},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aev" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aew" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) @@ -244,7 +244,7 @@ "aeJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) "aeK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "aeL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/main) -"aeM" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main) +"aeM" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main) "aeN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main) "aeO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aeP" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main) @@ -284,8 +284,8 @@ "afx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden) "afy" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Armoury"; req_access_txt = "2"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden) "afz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) -"afA" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) -"afB" = (/obj/structure/disposalpipe/segment,/obj/structure/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) +"afA" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) +"afB" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) "afC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) "afD" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "afE" = (/obj/machinery/vending/cola,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) @@ -297,8 +297,8 @@ "afK" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "afL" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "afM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) -"afN" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) -"afO" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"afN" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"afO" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) "afP" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod3/station) "afQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "afR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port) @@ -346,7 +346,7 @@ "agH" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "agI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) "agJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) -"agK" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/armband,/obj/item/clothing/tie/armband,/obj/item/clothing/tie/armband,/turf/simulated/floor,/area/security/main) +"agK" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/turf/simulated/floor,/area/security/main) "agL" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main) "agM" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "agN" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "HoS Office"; sortType = "HoS Office"},/turf/simulated/wall,/area/crew_quarters/heads/hos) @@ -381,7 +381,7 @@ "ahq" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/obj/item/device/radio/off,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"aht" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/stool/bed/chair,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) +"aht" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/bed/chair,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) "ahu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) "ahv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahw" = (/obj/structure/table/woodentable,/obj/machinery/keycard_auth{pixel_x = 30},/obj/machinery/photocopier/faxmachine{department = "Head of Security"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) @@ -401,10 +401,10 @@ "ahK" = (/turf/simulated/floor,/area/security/brig) "ahL" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "ahM" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor,/area/security/brig) -"ahN" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/security/brig) +"ahN" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/security/brig) "ahO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "ahP" = (/obj/item/device/eftpos{eftpos_name = "Brig EFTPOS scanner"},/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 8; name = "Warden's Desk"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ahQ" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ahR" = (/obj/item/weapon/hand_labeler,/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Warden's Desk"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ahS" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) "ahT" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/vending/coffee,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) @@ -422,30 +422,30 @@ "aif" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/security_port) "aig" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_port) "aih" = (/obj/machinery/camera{c_tag = "Interrogation Observation"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/security/brig) -"aii" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) +"aii" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "aij" = (/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig) -"aik" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"aik" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ail" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/obj/item/device/taperecorder,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"aim" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"aim" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ain" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aio" = (/obj/machinery/camera{c_tag = "Security Processing"; dir = 4; network = list("SS13")},/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/brig) -"aip" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig) +"aip" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig) "aiq" = (/obj/structure/table,/turf/simulated/floor,/area/security/brig) "air" = (/obj/machinery/computer/secure_data,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ais" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ais" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ait" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aiu" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aiv" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "aiw" = (/obj/machinery/vending/security,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aix" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "aiy" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"aiz" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"aiz" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "aiA" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "aiB" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aiC" = (/obj/structure/closet,/obj/item/clothing/glasses/welding,/obj/item/weapon/weldingtool,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aiD" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/security_port) "aiE" = (/obj/item/device/radio/intercom{frequency = 1449; pixel_x = 0; pixel_y = -27},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) -"aiF" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) +"aiF" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "aiG" = (/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig) "aiH" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aiI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) @@ -470,7 +470,7 @@ "ajb" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "ajc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos) "ajd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "HoS Office South"; dir = 1},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"aje" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"aje" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "ajf" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ajg" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ajh" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) @@ -523,7 +523,7 @@ "akc" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "akd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "ake" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"akf" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/tie/holobadge,/obj/item/clothing/tie/holobadge,/obj/item/clothing/tie/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"akf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "akg" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) "akh" = (/obj/structure/table/rack,/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "aki" = (/obj/structure/disposalpipe/segment,/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) @@ -548,7 +548,7 @@ "akB" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) "akC" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) "akD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig) -"akE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/flasher_button{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor,/area/security/brig) +"akE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor,/area/security/brig) "akF" = (/obj/machinery/camera{c_tag = "Brig Center"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/security/brig) "akG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/brig) "akH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/security/brig) @@ -565,13 +565,13 @@ "akS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "akT" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/security/detectives_office) "akU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/security/detectives_office) -"akV" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/security/detectives_office) +"akV" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/security/detectives_office) "akW" = (/obj/structure/table/woodentable,/obj/machinery/door_control{id = "detdoor"; name = "Office Door"; normaldoorcontrol = 1},/obj/item/weapon/handcuffs,/obj/item/device/flash,/turf/simulated/floor/carpet,/area/security/detectives_office) -"akX" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) +"akX" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) "akY" = (/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "akZ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "ala" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"alb" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"alb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/security_starboard) "alc" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/security/brig) "ald" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/security/brig) "ale" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig) @@ -598,7 +598,7 @@ "alz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "alA" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "alB" = (/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"alC" = (/obj/structure/disposalpipe/segment,/obj/structure/stool,/turf/simulated/floor/carpet,/area/security/detectives_office) +"alC" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/turf/simulated/floor/carpet,/area/security/detectives_office) "alD" = (/turf/simulated/floor/carpet,/area/security/detectives_office) "alE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/carpet,/area/security/detectives_office) "alF" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/security/detectives_office) @@ -610,7 +610,7 @@ "alL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "visit_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/lobby) "alM" = (/turf/simulated/floor/plating,/area/security/brig) "alN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) -"alO" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/brig) +"alO" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/brig) "alP" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Riot Control"; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig) "alQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "alR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) @@ -622,9 +622,9 @@ "alX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor,/area/security/prison) "alY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "alZ" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 8; icon_state = "rightsecure"; req_access_txt = "2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig) -"ama" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/door_control{id = "prisonentry"; name = "Entry Doors"; normaldoorcontrol = 1; pixel_x = -6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/door_control{id = "prisonexit"; name = "Exit Doors"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/flasher_button{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig) +"ama" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_starboard) "amb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"amc" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig) +"amc" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig) "amd" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/southright{base_state = "left"; dir = 4; icon_state = "left"},/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/security/lobby) "ame" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) "amf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/lobby) @@ -640,7 +640,7 @@ "amp" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/flash,/obj/item/weapon/handcuffs,/turf/simulated/floor/carpet,/area/security/detectives_office) "amq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office) "amr" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"ams" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"ams" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/door_control{id = "prisonentry"; name = "Entry Doors"; normaldoorcontrol = 1; pixel_x = -6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/door_control{id = "prisonexit"; name = "Exit Doors"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/button/flasher{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig) "amt" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "amu" = (/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/substation/security) "amv" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/power/sensor{name = "Powernet Sensor - Security Subgrid"; name_tag = "Security Subgrid"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/security) @@ -655,31 +655,31 @@ "amE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "amF" = (/obj/machinery/camera{c_tag = "Prison Wing Processing"; dir = 1},/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/brig) "amG" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor,/area/security/brig) -"amH" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison) +"amH" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison) "amI" = (/turf/simulated/floor{icon_state = "red"},/area/security/prison) "amJ" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 3"; dir = 8; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"},/area/security/prison) "amK" = (/obj/machinery/flasher{id = "permentryflash"; name = "Floor mounted flash"; pixel_x = 0},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison) "amL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "amM" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{dir = 8; req_access_txt = "2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig) -"amN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/flasher_button{id = "permflash"; name = "Brig flashes"; pixel_x = -6; pixel_y = -24; req_access_txt = "2"; tag = "permflash"},/obj/machinery/door_control{id = "brigobs"; name = "observation shutters"; pixel_x = 6; pixel_y = -24},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -4; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig) +"amN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = -6; pixel_y = -24; req_access_txt = "2"; tag = "permflash"},/obj/machinery/door_control{id = "brigobs"; name = "observation shutters"; pixel_x = 6; pixel_y = -24},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -4; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig) "amO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = 3; pixel_y = -33},/turf/simulated/floor,/area/security/brig) "amP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Prison Wing Observation"; dir = 1; network = list("SS13")},/turf/simulated/floor,/area/security/brig) "amQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = -3; pixel_y = -33},/turf/simulated/floor,/area/security/brig) -"amR" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) +"amR" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) "amS" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/southright{dir = 4},/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/security/lobby) "amT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) "amU" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/fore) "amV" = (/obj/structure/table/reinforced,/obj/item/weapon/folder{pixel_x = -4},/obj/item/weapon/folder/red{pixel_y = 3},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/internalaffairs,/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"amW" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) +"amW" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "amX" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "amY" = (/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "amZ" = (/obj/machinery/computer/security/wooden_tv,/obj/machinery/camera{c_tag = "Forensic Office"; dir = 4; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"ana" = (/obj/structure/disposalpipe/segment,/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) +"ana" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) "anb" = (/obj/item/device/radio/intercom{pixel_x = 29; pixel_y = -1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "anc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/security_starboard) "and" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/security) "ane" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"anf" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"anf" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "ang" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security) "anh" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/shuttle/syndicate_elite/station) "ani" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) @@ -722,13 +722,13 @@ "anT" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) "anU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison) "anV" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) -"anW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; use_power = 1},/obj/structure/stool/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison) +"anW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; use_power = 1},/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison) "anX" = (/turf/simulated/wall,/area/maintenance/evahallway) "anY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "anZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aoa" = (/obj/structure/closet/crate,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/double,/obj/effect/decal/cleanable/cobweb2,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aob" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig) -"aoc" = (/obj/structure/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement North"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) +"aoc" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement North"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) "aod" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "aoe" = (/obj/machinery/door_control{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = 30; pixel_y = 1; req_access_txt = "2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) "aof" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) @@ -794,7 +794,7 @@ "apn" = (/obj/machinery/flasher{id = "permflash"; name = "Floor mounted flash"; pixel_x = 0},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison) "apo" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/security/prison) "app" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range) -"apq" = (/obj/machinery/light{dir = 8},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) +"apq" = (/obj/machinery/light{dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "apr" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/lobby) "aps" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/fore) "apt" = (/obj/machinery/newscaster{pixel_x = 30},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) @@ -807,32 +807,32 @@ "apA" = (/obj/machinery/requests_console{pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "apB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory) "apC" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory) -"apD" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory) -"apE" = (/obj/structure/stool/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/maintenance/dormitory) +"apD" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory) +"apE" = (/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/maintenance/dormitory) "apF" = (/turf/simulated/floor/wood,/area/maintenance/dormitory) -"apG" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/maintenance/dormitory) +"apG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/maintenance/dormitory) "apH" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_outer"; locked = 1; name = "Dormitory External Access"; req_access = null; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) "apI" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) "apJ" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) "apK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"apL" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) +"apL" = (/obj/structure/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) "apM" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/plating,/area/security/brig) "apN" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/brig) "apO" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison) -"apP" = (/obj/structure/stool/bed,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"apP" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "apQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) "apR" = (/obj/machinery/light{dir = 8},/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison) "apS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/security/prison) "apT" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"apU" = (/obj/structure/stool/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison) -"apV" = (/obj/structure/stool/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/security/prison) +"apU" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison) +"apV" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/security/prison) "apW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "apX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) "apY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) "apZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) "aqa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/prison) "aqb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"aqc" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) +"aqc" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "aqd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/lobby) "aqe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/lobby) "aqf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) @@ -842,10 +842,10 @@ "aqj" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aqk" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aql" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aqm" = (/obj/structure/disposalpipe/segment,/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) +"aqm" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aqn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aqo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aqp" = (/obj/structure/stool/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) +"aqp" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aqq" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access_txt = "4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/detectives_office) "aqr" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aqs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) @@ -869,7 +869,7 @@ "aqK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison) "aqL" = (/obj/structure/table,/obj/item/weapon/storage/box/cups,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison) "aqM" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"aqN" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) +"aqN" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "aqO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "aqP" = (/obj/machinery/door_control{id = "visitdoor"; name = "Visitation Access"; normaldoorcontrol = 1; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "aqQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/lobby) @@ -878,7 +878,7 @@ "aqT" = (/turf/simulated/floor/plating/airless,/area/solar/fore) "aqU" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aqV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aqW" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) +"aqW" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aqX" = (/obj/machinery/camera{c_tag = "Detective South"; dir = 1},/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aqY" = (/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aqZ" = (/obj/structure/closet{name = "Evidence Closet"},/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/box/evidence,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) @@ -893,7 +893,7 @@ "ari" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) "arj" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dorm_airlock"; name = "Dormitory Airlock Console"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"; tag_airpump = "dorm_pump"; tag_chamber_sensor = "dorm_sensor"; tag_exterior_door = "dorm_outer"; tag_interior_door = "dorm_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/dormitory) "ark" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"arl" = (/obj/structure/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement South"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) +"arl" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement South"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) "arm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "arn" = (/obj/machinery/door_control{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = 30; pixel_y = 1; req_access_txt = "2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) "aro" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 1"; dir = 2; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) @@ -920,11 +920,11 @@ "arJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/dormitory) "arK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "arL" = (/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/maintenance/dormitory) -"arM" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory) +"arM" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory) "arN" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/maintenance/dormitory) "arO" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_inner"; locked = 1; name = "Dormitory Internal Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) "arP" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dorm_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/dormitory) -"arQ" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) +"arQ" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) "arR" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) "arS" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 1"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) "arT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) @@ -933,9 +933,9 @@ "arW" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "arX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "arY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/prison) -"arZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) -"asa" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) -"asb" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) +"arZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) +"asa" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) +"asb" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) "asc" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/security/prison) "asd" = (/obj/machinery/flasher{id = "IAflash"; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) "ase" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) @@ -958,24 +958,24 @@ "asv" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory) "asw" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory) "asx" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory) -"asy" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dorm_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/dormitory) +"asy" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/security) "asz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/decal/cleanable/cobweb2,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory) "asA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) "asB" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/arrivals) "asC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) "asD" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = -30},/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig) "asE" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/machinery/door_timer/cell_1{pixel_x = 32; pixel_y = -32},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig) -"asF" = (/obj/structure/stool/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"asF" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "asG" = (/obj/machinery/portable_atmospherics/powered/scrubber/huge,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) "asH" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/prison) "asI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/prison) "asJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) "asK" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/turf/simulated/floor,/area/security/prison) "asL" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"asM" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"asM" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "asN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"asO" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison) -"asP" = (/obj/machinery/flasher_button{id = "IAflash"; pixel_y = -30},/obj/machinery/door_control{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison) +"asO" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison) +"asP" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security) "asQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "asR" = (/obj/machinery/bot/secbot/beepsky{name = "Officer Beepsky"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore) "asS" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) @@ -992,10 +992,10 @@ "atd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/dormitory) "ate" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/dormitory) "atf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"atg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"ath" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"ati" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/effect/landmark{name = "Syndicate Breach Area"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"atj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"atg" = (/obj/machinery/button/flasher{id = "IAflash"; pixel_y = -30},/obj/machinery/door_control{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison) +"ath" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "Syndicate Breach Area"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"ati" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"atj" = (/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness) "atk" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod1/station) "atl" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod1/station) "atm" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod1/station) @@ -1003,7 +1003,7 @@ "ato" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod2/station) "atp" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod2/station) "atq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"atr" = (/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/arrivals) +"atr" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dorm_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory) "ats" = (/obj/structure/table/rack,/obj/item/weapon/flame/lighter/random,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/maintenance/evahallway) "att" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "atu" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) @@ -1028,13 +1028,13 @@ "atN" = (/turf/simulated/wall/r_wall,/area/crew_quarters/fitness) "atO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness) "atP" = (/turf/simulated/wall,/area/crew_quarters/fitness) -"atQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"atQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck North"; dir = 2; network = list("SS13"); pixel_y = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "atR" = (/turf/simulated/floor/engine{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck) "atS" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore) "atT" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod1/station) -"atU" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"atU" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) "atV" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod2/station) -"atW" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) +"atW" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) "atX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "arrivals_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "arrivals_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "arrivals_pump"; tag_exterior_door = "arrivals_outer"; frequency = 1379; id_tag = "arrivals_airlock"; tag_interior_door = "arrivals_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "arrivals_sensor"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) "atY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/arrivals) "atZ" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/wall,/area/maintenance/evahallway) @@ -1050,16 +1050,16 @@ "auj" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor,/area/security/prison) "auk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/prison) "aul" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/security/prison) -"aum" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/turf/simulated/floor,/area/security/prison) +"aum" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/turf/simulated/floor,/area/security/prison) "aun" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/cryopod{density = 0; layer = 3.3; pixel_y = 32},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 24},/turf/simulated/floor,/area/security/prison) -"auo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"auo" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aup" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/random/tech_supply,/obj/item/clothing/head/flatcap,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "auq" = (/obj/machinery/atm{pixel_x = -25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "aur" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore) "aus" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) "aut" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison) -"auu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"auv" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"auu" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"auv" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "auw" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) "aux" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/sleep) "auy" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/sleep) @@ -1074,12 +1074,12 @@ "auH" = (/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) "auI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) "auJ" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) -"auK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"auL" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness) -"auM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"auK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"auL" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"auM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "auN" = (/turf/simulated/wall,/area/hallway/secondary/entry/fore) -"auO" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) -"auP" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) +"auO" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"auP" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) "auQ" = (/turf/simulated/wall,/area/maintenance/arrivals) "auR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) "auS" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/arrivals) @@ -1092,7 +1092,7 @@ "auZ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "ava" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "avb" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/machinery/camera{c_tag = "Common Brig Southwest"; dir = 4; network = list("SS13")},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/prison) -"avc" = (/obj/structure/stool,/turf/simulated/floor,/area/security/prison) +"avc" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/security/prison) "avd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/prison) "ave" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) "avf" = (/obj/machinery/door/airlock/glass{name = "Brig Dormitories"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) @@ -1102,7 +1102,7 @@ "avj" = (/obj/structure/cryofeed,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "avk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "avl" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"avm" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"avm" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "avn" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep) "avo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) "avp" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/dormitory) @@ -1114,9 +1114,9 @@ "avv" = (/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/crew_quarters/fitness) "avw" = (/turf/simulated/floor{icon_state = "escapecorner"; dir = 8},/area/crew_quarters/fitness) "avx" = (/turf/simulated/floor,/area/crew_quarters/fitness) -"avy" = (/obj/machinery/light{dir = 1},/obj/structure/stool,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness) -"avz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"avA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"avy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"avz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"avA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "avB" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod1/station) "avC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) "avD" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod1/station) @@ -1125,19 +1125,19 @@ "avG" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod2/station) "avH" = (/turf/simulated/floor/plating,/area/maintenance/arrivals) "avI" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/arrivals) -"avJ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/arrivals) +"avJ" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) "avK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/arrivals) "avL" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/arrivals) "avM" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/arrivals) "avN" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/arrivals) "avO" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/arrivals) "avP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"avQ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway) +"avQ" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) "avR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_outer"; locked = 1; name = "EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/evahallway) "avS" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eva_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/evahallway) "avT" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eva_airlock"; name = "EVA Airlock Console"; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"; tag_airpump = "eva_pump"; tag_chamber_sensor = "eva_sensor"; tag_exterior_door = "eva_outer"; tag_interior_door = "eva_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/evahallway) "avU" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"avV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway) +"avV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "1;11;18;24"},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway) "avW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "avX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) "avY" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) @@ -1147,17 +1147,17 @@ "awc" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets{pixel_x = -3; pixel_y = -3},/turf/simulated/floor,/area/security/prison) "awd" = (/obj/structure/table,/obj/item/weapon/minihoe,/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/head/greenbandana,/turf/simulated/floor,/area/security/prison) "awe" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/security/prison) -"awf" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor,/area/security/prison) +"awf" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "1;11;18;24"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway) "awg" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor,/area/security/prison) "awh" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/clothing/head/soft/orange,/obj/item/clothing/shoes/sandal,/turf/simulated/floor,/area/security/prison) -"awi" = (/obj/machinery/light,/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison) +"awi" = (/obj/machinery/light,/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison) "awj" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"awk" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison) +"awk" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison) "awl" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe,/obj/item/clothing/suit/apron/overalls,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "awm" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "awn" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"awo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"awp" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"awo" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"awp" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "awq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/port) "awr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) "aws" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo) @@ -1165,21 +1165,21 @@ "awu" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo) "awv" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Fitness Room West"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness) "aww" = (/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/crew_quarters/fitness) -"awx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness) -"awy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) -"awz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness) -"awA" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/fitness) -"awB" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness) -"awC" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Holodeck"},/turf/simulated/floor,/area/crew_quarters/fitness) -"awD" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness) -"awE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"awx" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/security/prison) +"awy" = (/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness) +"awz" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"awA" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness) +"awB" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"awC" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness) +"awD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"awE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness) "awF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "awG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awH" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awI" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awJ" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/arrivals) "awK" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"awL" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera{c_tag = "Security Substation"; dir = 1; network = list("SS13","Engineering")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"awL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) "awM" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awN" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/arrivals) "awO" = (/obj/structure/table/reinforced,/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) @@ -1191,7 +1191,7 @@ "awU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) "awV" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "awW" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"awX" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"awX" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "awY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "awZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep) "axa" = (/obj/machinery/door/airlock{id_tag = "Dormitory 1"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/sleep) @@ -1209,13 +1209,13 @@ "axm" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness) "axn" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness) "axo" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness) -"axp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness) -"axq" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/crew_quarters/fitness) -"axr" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness) +"axp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) +"axq" = (/obj/machinery/hologram/holopad,/obj/machinery/light,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"axr" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/fitness) "axs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"axt" = (/obj/machinery/computer/HolodeckControl,/turf/simulated/floor,/area/crew_quarters/fitness) -"axu" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness) -"axv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"axt" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) +"axu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Holodeck Control"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness) +"axv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness) "axw" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "axx" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/entry/fore) "axy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) @@ -1239,7 +1239,7 @@ "axQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) "axR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) "axS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"axT" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"axT" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "axU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "axV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) "axW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) @@ -1247,17 +1247,17 @@ "axY" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep) "axZ" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/threedglasses,/turf/simulated/floor,/area/crew_quarters/sleep) "aya" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor,/area/crew_quarters/sleep) -"ayb" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep) +"ayb" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep) "ayc" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "ayd" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/turf/simulated/floor,/area/crew_quarters/fitness) "aye" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness) "ayf" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/crew_quarters/fitness) "ayg" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness) "ayh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness) -"ayi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness) -"ayj" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness) +"ayi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"ayj" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "ayk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"ayl" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/turf/simulated/floor,/area/crew_quarters/fitness) +"ayl" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) "aym" = (/turf/simulated/floor/airless{icon_state = "catwalk12"},/area/space) "ayn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "ayo" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore) @@ -1293,25 +1293,25 @@ "ayS" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/camera{c_tag = "Dormitory Bedroom Fore"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms) "ayT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) "ayU" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"ayV" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) +"ayV" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) "ayW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) "ayX" = (/obj/structure/table/woodentable,/obj/item/device/paicard,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep) "ayY" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) -"ayZ" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep) +"ayZ" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep) "aza" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) "azb" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) "azc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/fitness) "azd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) "aze" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) "azf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/fitness) -"azg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/fitness) -"azh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) -"azi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness) -"azj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness) -"azk" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/crew_quarters/fitness) -"azl" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) -"azm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness) -"azn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"azg" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/fitness) +"azh" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"azi" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"azj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"azk" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"azl" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"azm" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main) +"azn" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "azo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "azp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "azq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) @@ -1326,7 +1326,7 @@ "azz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) "azA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore) "azB" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/fore) -"azC" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2) +"azC" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2) "azD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "azE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "azF" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) @@ -1355,21 +1355,21 @@ "aAc" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) "aAd" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) "aAe" = (/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms) -"aAf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aAf" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "aAg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) "aAh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "aAi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"aAj" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep) -"aAk" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) +"aAj" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep) +"aAk" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) "aAl" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -27},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aAm" = (/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aAn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep) "aAo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_x = -2; pixel_y = -28},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness) "aAp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) "aAq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness) -"aAr" = (/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/obj/machinery/light,/obj/structure/stool,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness) -"aAs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aAt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aAr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aAs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aAt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library) "aAu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aAv" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aAw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) @@ -1401,13 +1401,13 @@ "aAW" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "aAX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "aAY" = (/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) -"aAZ" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"aBa" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aAZ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aBa" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "aBb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{id_tag = "Dormitory 2"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep) "aBc" = (/obj/machinery/camera{c_tag = "Dormitory Bedroom Aft"; dir = 1},/turf/simulated/floor/carpet{tag = "icon-carpet1-0"; icon_state = "carpet1-0"},/area/crew_quarters/sleep/bedrooms) "aBd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) "aBe" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) -"aBf" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) +"aBf" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/undies_wardrobe,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aBg" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aBh" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aBi" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep) @@ -1418,10 +1418,10 @@ "aBn" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/athletic_mixed,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) "aBo" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) "aBp" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) -"aBq" = (/obj/structure/closet/lasertag/blue,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) +"aBq" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/library) "aBr" = (/obj/structure/closet/lasertag/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/fitness) -"aBs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aBt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aBs" = (/obj/effect/landmark/start/ninja,/turf/space,/area/space) +"aBt" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/auxsolarstarboard) "aBu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) @@ -1444,7 +1444,7 @@ "aBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2) "aBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/arrivals) "aBP" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aBQ" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aBQ" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBS" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBT" = (/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1469,7 +1469,7 @@ "aCm" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/civilian_east) "aCn" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar) "aCo" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian East Subgrid"; name_tag = "Civilian East Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aCp" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera{c_tag = "Dormitory South"; c_tag_order = 999; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) +"aCp" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aCq" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aCr" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aCs" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) @@ -1477,7 +1477,7 @@ "aCu" = (/turf/simulated/wall,/area/maintenance/substation/civilian_east) "aCv" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) "aCw" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Starboard Solar Control"; track = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard) -"aCx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian West"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aCx" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/library) "aCy" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard) "aCz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aCA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) @@ -1489,7 +1489,7 @@ "aCG" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) "aCH" = (/obj/machinery/camera{c_tag = "Fore Port Solar Control"; dir = 1},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aCI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aCJ" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aCJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) "aCK" = (/turf/simulated/wall,/area/storage/primary) "aCL" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/primary) "aCM" = (/turf/simulated/wall/r_wall,/area/storage/primary) @@ -1523,15 +1523,15 @@ "aDo" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/paper{info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest."; name = "Shotgun permit"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aDp" = (/turf/simulated/wall,/area/crew_quarters/bar) "aDq" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aDr" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian East"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aDr" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) "aDs" = (/turf/simulated/wall,/area/maintenance/bar) -"aDt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aDu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aDv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aDt" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian East"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aDu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) +"aDv" = (/obj/machinery/camera{c_tag = "Dormitory South"; c_tag_order = 999; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) "aDw" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "aDx" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "aDy" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aDz" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aDz" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aDA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aDB" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aDC" = (/turf/simulated/wall,/area/maintenance/library) @@ -1605,14 +1605,14 @@ "aES" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access_txt = "25"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar) "aET" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j1s"; sortType = "Bar"; name = "Bar"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar) "aEU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aEV" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"aEW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) +"aEV" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/library) +"aEW" = (/turf/simulated/floor/plating,/area/maintenance/library) "aEX" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aEY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aEZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 82.1472; oxygen = 21.8366},/area/maintenance/auxsolarstarboard) +"aEZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aFa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar) "aFb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"aFc" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/library) +"aFc" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) "aFd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) "aFe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library) @@ -1632,10 +1632,10 @@ "aFt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aFu" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aFv" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint2) -"aFw" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/arrivals) +"aFw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) "aFx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aFy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/arrivals) -"aFz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) +"aFy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) +"aFz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/library) "aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aFB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aFC" = (/turf/simulated/wall,/area/maintenance/substation/civilian_west) @@ -1648,10 +1648,10 @@ "aFJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/storage/primary) "aFK" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/primary) "aFL" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary) -"aFM" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary) +"aFM" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary) "aFN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/primary) "aFO" = (/obj/machinery/lapvend,/turf/simulated/floor,/area/storage/primary) -"aFP" = (/obj/machinery/camera{c_tag = "Vault"; dir = 4; network = list("SS13")},/obj/structure/closet/crate{name = "Gold Crate"},/obj/item/stack/sheet/mineral/gold{pixel_x = -1; pixel_y = 5},/obj/item/stack/sheet/mineral/gold{pixel_y = 2},/obj/item/stack/sheet/mineral/gold{pixel_x = 1; pixel_y = -2},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/storage/belt/champion,/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage) +"aFP" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage) "aFQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage) "aFR" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage) "aFS" = (/obj/machinery/camera{c_tag = "Gateway"; dir = 4; network = list("SS13")},/obj/machinery/vending/coffee,/turf/simulated/floor,/area/gateway) @@ -1671,7 +1671,7 @@ "aGg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aGh" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry/port) "aGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aGj" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) +"aGj" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/library) "aGk" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep) "aGl" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aGm" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) @@ -1687,19 +1687,19 @@ "aGw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar) "aGx" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access_txt = "10"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aGy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) -"aGz" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar) -"aGA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/bar) -"aGB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/library) -"aGC" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aGz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aGA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/library) +"aGB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/library) +"aGC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) "aGD" = (/obj/item/weapon/cigbutt,/obj/effect/decal/cleanable/dirt,/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating,/area/maintenance/library) "aGE" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library) "aGF" = (/turf/simulated/wall,/area/chapel/office) "aGG" = (/turf/simulated/wall,/area/chapel/main) "aGH" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_access_txt = "0"; req_one_access_txt = "12;22"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main) "aGI" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/arrival/station) -"aGJ" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"aGJ" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aGK" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/arrival/station) -"aGL" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"aGL" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aGM" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/arrival/station) "aGN" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/shuttle/arrival/station) "aGO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) @@ -1709,7 +1709,7 @@ "aGS" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aGT" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aGU" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint2) -"aGV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera{c_tag = "West Civilian Substation"; dir = 8; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aGV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aGW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aGX" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aGY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/secondary/entry/port) @@ -1724,7 +1724,7 @@ "aHh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 10},/area/security/nuke_storage) "aHi" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage) "aHj" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor,/area/gateway) -"aHk" = (/obj/structure/stool,/turf/simulated/floor,/area/gateway) +"aHk" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/gateway) "aHl" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/gateway) "aHm" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/gateway) "aHn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1757,17 +1757,17 @@ "aHO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/effect/decal/cleanable/flour,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHP" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Kitchen"; name = "Kitchen"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/bar) -"aHS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/bar) -"aHT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/bar) -"aHU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/bar) +"aHR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) +"aHS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) +"aHT" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) +"aHU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"; req_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) "aHV" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHX" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) +"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/bar) +"aHX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library) +"aHY" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) "aHZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) -"aIb" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/bar) +"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) +"aIb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aIc" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_access_txt = "0"; req_one_access_txt = "12;37"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/library) "aId" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/library) "aIe" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library) @@ -1783,7 +1783,7 @@ "aIo" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aIp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aIq" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aIr" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main) +"aIr" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aIs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/chapel/main) "aIt" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aIu" = (/turf/space,/area/shuttle/escape/station) @@ -1805,11 +1805,11 @@ "aIK" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) "aIL" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/storage/primary) "aIM" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/storage/primary) -"aIN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary) +"aIN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary) "aIO" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/storage/primary) "aIP" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/storage/primary) "aIQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/nuke_storage) -"aIR" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage) +"aIR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage) "aIS" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/gateway) "aIT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/gateway) "aIU" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/gateway) @@ -1827,8 +1827,8 @@ "aJg" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one) "aJh" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) "aJi" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_two) -"aJj" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) -"aJk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) +"aJj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) +"aJk" = (/obj/machinery/button/driver{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aJl" = (/turf/simulated/wall,/area/hallway/primary/central_two) "aJm" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aJn" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) @@ -1844,34 +1844,34 @@ "aJx" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/maintenance/bar) "aJy" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/bar) "aJz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aJA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"aJB" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) +"aJA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian West"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aJB" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) "aJC" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aJD" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "aJE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "aJF" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"aJG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aJH" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) +"aJG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) +"aJH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library) "aJI" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/library) "aJJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library) -"aJK" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Library North"; dir = 2; network = list("SS13")},/turf/simulated/floor/wood,/area/library) -"aJL" = (/obj/structure/stool/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) +"aJK" = (/obj/structure/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Library North"; dir = 2; network = list("SS13")},/turf/simulated/floor/wood,/area/library) +"aJL" = (/obj/structure/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) "aJM" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library) "aJN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) "aJO" = (/obj/structure/crematorium,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aJP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aJQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aJR" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aJR" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aJS" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/storage/fancy/crayons,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aJT" = (/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aJU" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aJV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aJW" = (/obj/machinery/driver_button{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aJW" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aJX" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/arrival/station) "aJY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aJZ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian West"; name_tag = "Civilian West Subgrid"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aKa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian West Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aKb" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aKb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;11;18;24"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) "aKc" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency2) "aKd" = (/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aKe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency2) @@ -1915,8 +1915,8 @@ "aKQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aKR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aKS" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) -"aKT" = (/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) -"aKU" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) +"aKT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;11;18;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) +"aKU" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) "aKV" = (/obj/machinery/camera{c_tag = "Dormitory Toilets"; dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aKW" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aKX" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access_txt = "25"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/bar) @@ -1932,18 +1932,18 @@ "aLh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/hydroponics) "aLi" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access_txt = "35"},/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hydroponics) "aLj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/library) -"aLk" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/library) +"aLk" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/library) "aLl" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) "aLm" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13"; tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aLn" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) +"aLn" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) "aLo" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/library) "aLp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aLq" = (/obj/structure/disposalpipe/segment,/obj/machinery/crema_switch{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"aLq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) "aLr" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aLs" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aLt" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aLu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit) -"aLv" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) +"aLv" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) "aLw" = (/obj/structure/table,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) "aLx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/chapel/main) "aLy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/arrival/station) @@ -1979,8 +1979,8 @@ "aMc" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aMf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) -"aMg" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) +"aMf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two) +"aMg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two) "aMh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMj" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/hallway/primary/central_one) @@ -1990,16 +1990,16 @@ "aMn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMp" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) -"aMq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) -"aMr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) +"aMq" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/random/single{icon = 'icons/obj/drinks.dmi'; icon_state = "cola"; name = "randomly spawned cola"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/reagent_containers/food/drinks/cans/cola},/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) +"aMr" = (/obj/structure/table/woodentable,/obj/random/single{icon = 'icons/obj/playing_cards.dmi'; icon_state = "deck"; name = "randomly spawned deck of cards"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/deck},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aMs" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/light{dir = 1},/obj/machinery/smartfridge/drinks,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aMt" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aMu" = (/obj/structure/reagent_dispensers/beerkeg,/obj/machinery/requests_console{announcementConsole = 0; department = "Bar"; departmentType = 2; name = "Bar RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aMv" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Bar North"; dir = 2},/obj/machinery/vending/boozeomat,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aMw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/barman_recipes,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aMx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"aMx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aMy" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aMz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"aMz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aMA" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aMB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aMC" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) @@ -2016,26 +2016,26 @@ "aMN" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) "aMO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) "aMP" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/wood,/area/library) -"aMQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/wood,/area/library) +"aMQ" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/wood,/area/library) "aMR" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor/wood,/area/library) "aMS" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/item/weapon/deck,/turf/simulated/floor/wood,/area/library) -"aMT" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library) +"aMT" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library) "aMU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/wood,/area/library) "aMV" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera{c_tag = "Chapel Crematorium"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aMW" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aMX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access_txt = "27"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aMY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aMZ" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aMZ" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aNa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aNb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aNc" = (/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Chapel North"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aNd" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aNd" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "aNe" = (/obj/structure/table,/obj/machinery/light/small,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "aNf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/chapel/main) "aNg" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival/station) "aNh" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) "aNi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aNj" = (/obj/structure/stool/bed/chair/comfy/beige,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aNj" = (/obj/structure/bed/chair/comfy/beige,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aNk" = (/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aNl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aNm" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) @@ -2083,8 +2083,8 @@ "aOc" = (/turf/simulated/floor{icon_state = "L15"},/area/hallway/primary/central_one) "aOd" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor,/area/hallway/primary/central_two) "aOe" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two) -"aOf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two) -"aOg" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two) +"aOf" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) +"aOg" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/random/single{icon = 'icons/obj/items.dmi'; icon_state = "lighter-g"; name = "randomly spawned lighter"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/flame/lighter},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aOh" = (/obj/machinery/newscaster{pixel_y = 32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two) "aOi" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera{c_tag = "Central Hallway North-East"; dir = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two) "aOj" = (/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two) @@ -2099,9 +2099,9 @@ "aOs" = (/mob/living/carbon/monkey{name = "Pun Pun"; icon_state = "punpun1"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aOt" = (/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aOu" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/flame/lighter/zippo,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aOv" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"aOv" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aOw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aOx" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"aOx" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aOy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aOz" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aOA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) @@ -2119,8 +2119,8 @@ "aOM" = (/obj/machinery/camera/autoname{dir = 8},/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics) "aON" = (/turf/simulated/floor/wood,/area/library) "aOO" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/library) -"aOP" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library) -"aOQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library) +"aOP" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library) +"aOQ" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library) "aOR" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aOS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aOT" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) @@ -2135,10 +2135,10 @@ "aPc" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) "aPd" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/port) "aPe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aPf" = (/obj/structure/table/woodentable,/obj/item/weapon/deck,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) -"aPg" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) +"aPf" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/hydroponics) +"aPg" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) "aPh" = (/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) -"aPi" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aPi" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aPj" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) "aPk" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{desc = "\"This is a plaque in honour of our comrades on the G4407 Stations. Hopefully TG4407 model can live up to your fame and fortune.\" Scratched in beneath that is a crude image of a meteor and a spaceman. The spaceman is laughing. The meteor is exploding."; dir = 4; icon_state = "plaque"; name = "Comemmorative Plaque"; nitrogen = 30; oxygen = 70; temperature = 80},/area/hallway/secondary/entry/starboard) "aPl" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) @@ -2182,7 +2182,7 @@ "aPX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two) "aPY" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA2"; location = "Dorm"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/hallway/primary/central_two) "aPZ" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/primary/central_two) -"aQa" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"aQa" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) "aQb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aQc" = (/obj/effect/landmark/start{name = "Bartender"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aQd" = (/obj/machinery/door/window{dir = 4; name = "Bar"; req_access_txt = "25"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) @@ -2198,7 +2198,7 @@ "aQn" = (/turf/simulated/floor,/area/hydroponics) "aQo" = (/obj/structure/disposalpipe/segment,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) "aQp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hydroponics) -"aQq" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) +"aQq" = (/obj/item/device/radio/intercom{pixel_x = 28},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library) "aQr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hydroponics) "aQs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics) "aQt" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) @@ -2207,7 +2207,7 @@ "aQw" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/library) "aQx" = (/obj/machinery/door/airlock/glass{name = "Chapel Office"; req_access_txt = "22"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aQy" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth (Chaplain)"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aQz" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/stool/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aQz" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aQA" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) "aQB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aQC" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) @@ -2218,7 +2218,7 @@ "aQH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aQI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aQJ" = (/obj/machinery/camera{c_tag = "Arrivals Center"; dir = 4; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aQK" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/item/weapon/flame/lighter{pixel_x = 4; pixel_y = 2},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aQK" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) "aQL" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) "aQM" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) "aQN" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) @@ -2262,7 +2262,7 @@ "aRz" = (/obj/machinery/biogenerator,/turf/simulated/floor,/area/hydroponics) "aRA" = (/obj/machinery/seed_extractor,/turf/simulated/floor,/area/hydroponics) "aRB" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/hydroponics) -"aRC" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor,/area/hydroponics) +"aRC" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard) "aRD" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) "aRE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hydroponics) "aRF" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) @@ -2297,7 +2297,7 @@ "aSi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port) "aSj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/port) "aSk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aSl" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aSl" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aSm" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) "aSn" = (/obj/structure/cable/green,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aSo" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) @@ -2326,8 +2326,8 @@ "aSL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aSM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aSN" = (/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"aSO" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aSP" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aSO" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aSP" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aSQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aSR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aSS" = (/turf/simulated/floor/wood,/area/crew_quarters/bar) @@ -2348,7 +2348,7 @@ "aTh" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/library) "aTi" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/library) "aTj" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) -"aTk" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) +"aTk" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) "aTl" = (/obj/structure/cult/tome,/obj/item/clothing/under/suit_jacket/red,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) "aTm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) "aTn" = (/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) @@ -2356,7 +2356,7 @@ "aTp" = (/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) "aTq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) "aTr" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aTs" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aTs" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aTt" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit) "aTu" = (/obj/machinery/lapvend,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit) "aTv" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) @@ -2438,7 +2438,7 @@ "aUT" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aUU" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) "aUV" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aUW" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) +"aUW" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) "aUX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden) "aUY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics/garden) "aUZ" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/grass,/area/hydroponics/garden) @@ -2486,26 +2486,26 @@ "aVP" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/tools) "aVQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aVR" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge) -"aVS" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge) +"aVS" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge) "aVT" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge) "aVU" = (/obj/machinery/computer/rcon,/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/bridge) "aVV" = (/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/bridge) -"aVW" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge) +"aVW" = (/obj/structure/bed/chair{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge) "aVX" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/bridge) "aVY" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/shuttle_control/mining,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge) "aVZ" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) -"aWa" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) +"aWa" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) "aWb" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 5},/area/bridge) "aWc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_two) -"aWd" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aWd" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWe" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWf" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/stool/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/stool/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aWf" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aWg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aWh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aWj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWk" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWl" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aWl" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWn" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aWo" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -2517,9 +2517,9 @@ "aWu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aWv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aWw" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hydroponics/garden) -"aWx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) +"aWx" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) "aWy" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aWz" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) +"aWz" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) "aWA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden) "aWB" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics/garden) "aWC" = (/obj/structure/flora/bush,/turf/simulated/floor/grass,/area/hydroponics/garden) @@ -2553,7 +2553,7 @@ "aXe" = (/turf/simulated/floor/plating,/area/maintenance/locker) "aXf" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/locker) "aXg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/white,/turf/simulated/floor,/area/crew_quarters/locker) -"aXh" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker) +"aXh" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker) "aXi" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/crew_quarters/locker) "aXj" = (/obj/structure/table,/turf/simulated/floor,/area/crew_quarters/locker) "aXk" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker) @@ -2589,7 +2589,7 @@ "aXO" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aXP" = (/obj/structure/disposalpipe/segment,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aXQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/obj/item/weapon/deck{pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aXR" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aXR" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aXS" = (/obj/structure/table/woodentable,/obj/item/device/camera,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aXT" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aXU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) @@ -2603,21 +2603,21 @@ "aYc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hydroponics/garden) "aYd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) "aYe" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aYf" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) +"aYf" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) "aYg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden) "aYh" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/hydroponics/garden) "aYi" = (/obj/structure/flora/ausbushes/sunnybush,/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/grass,/area/hydroponics/garden) "aYj" = (/obj/structure/bookcase{name = "bookcase (Adult)"},/turf/simulated/floor/wood,/area/library) -"aYk" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library) +"aYk" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library) "aYl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/wood,/area/library) -"aYm" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library) -"aYn" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library) -"aYo" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) -"aYp" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"aYq" = (/obj/structure/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aYm" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library) +"aYn" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/starboard) +"aYo" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aYp" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"aYq" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "aYr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 1; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) "aYs" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aYt" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"aYt" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) "aYu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/exit) "aYv" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit) "aYw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/exit) @@ -2630,7 +2630,7 @@ "aYD" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/aft) "aYE" = (/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/hallway/secondary/entry/port) "aYF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"aYG" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"aYG" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) "aYH" = (/obj/structure/table,/turf/simulated/floor,/area/security/vacantoffice) "aYI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) "aYJ" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) @@ -2647,20 +2647,20 @@ "aYU" = (/obj/structure/table,/obj/item/clothing/head/soft/grey{pixel_x = -2; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/locker) "aYV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 32; req_access_txt = "0"; req_one_access_txt = "13"},/turf/space,/area/space) "aYW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/locker) -"aYX" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera{c_tag = "Medical Substation"; dir = 2; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"aYX" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/locker) "aYY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/storage/tools) "aYZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/tools) "aZa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one) "aZb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/bridge) "aZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/secondary/exit) "aZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/bridge) -"aZe" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge) +"aZe" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge) "aZf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge) "aZg" = (/obj/item/device/radio/beacon,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge) "aZh" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge) -"aZi" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge) +"aZi" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge) "aZj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/bridge) -"aZk" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"aZk" = (/obj/item/weapon/stool,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "aZl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/hallway/primary/central_two) "aZm" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two) "aZn" = (/obj/machinery/camera{c_tag = "Bridge East Entrance"; dir = 2},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two) @@ -2671,24 +2671,24 @@ "aZs" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aZt" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aZu" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aZv" = (/obj/machinery/processor,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"aZv" = (/mob/living/simple_animal/cat/fluff/Runtime,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "aZw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics/garden) "aZx" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/grass,/area/hydroponics/garden) "aZy" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden) "aZz" = (/turf/simulated/wall,/area/hallway/primary/starboard) -"aZA" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"aZA" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access_txt = "12"},/obj/machinery/button/driver{id = "trash"; pixel_x = -26; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/disposal) "aZB" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/carpet,/area/library) "aZC" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/carpet,/area/library) "aZD" = (/obj/structure/table/woodentable,/obj/item/weapon/paper,/turf/simulated/floor/wood,/area/library) -"aZE" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library) +"aZE" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library) "aZF" = (/obj/structure/table/woodentable,/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor/wood,/area/library) "aZG" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/wood,/area/library) "aZH" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library) "aZI" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library) "aZJ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aZK" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"aZL" = (/obj/structure/stool,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) -"aZM" = (/obj/structure/stool,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) +"aZK" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) +"aZL" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) +"aZM" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) "aZN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/exit) "aZO" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) "aZP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit) @@ -2701,9 +2701,9 @@ "aZW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft) "aZX" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aZY" = (/obj/structure/table,/obj/item/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor,/area/security/vacantoffice) -"aZZ" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) +"aZZ" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) "baa" = (/turf/simulated/floor,/area/security/vacantoffice) -"bab" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) +"bab" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) "bac" = (/obj/structure/table,/obj/structure/window/basic{dir = 4},/obj/item/weapon/folder/blue{pixel_x = 5},/turf/simulated/floor,/area/security/vacantoffice) "bad" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/vacantoffice) "bae" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/vacantoffice) @@ -2769,10 +2769,10 @@ "bbm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two) "bbn" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two) "bbo" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/candle,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"bbp" = (/obj/structure/disposalpipe/segment,/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"bbq" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bbp" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bbq" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bbr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"bbs" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bbs" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bbt" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/snacks/pie,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "bbu" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bbv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -2784,7 +2784,7 @@ "bbB" = (/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) "bbC" = (/obj/structure/flora/ausbushes/fernybush,/turf/simulated/floor/grass,/area/hydroponics/garden) "bbD" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/camera/autoname{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/grass,/area/hydroponics/garden) -"bbE" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/starboard) +"bbE" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command) "bbF" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) "bbG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/carpet,/area/hallway/primary/starboard) "bbH" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/library) @@ -2818,7 +2818,7 @@ "bcj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "bck" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bcl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/substation/medical) -"bcm" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"bcm" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) "bcn" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Robotics"; name = "Robotics"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/research_port) "bco" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/locker) "bcp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/storage/tools) @@ -2853,11 +2853,11 @@ "bcS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bcT" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/door_control{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "28"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bcU" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bcV" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) +"bcV" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "bcW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden) "bcX" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/hydroponics/garden) "bcY" = (/obj/structure/flora/ausbushes,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden) -"bcZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/primary/starboard) +"bcZ" = (/obj/structure/lattice,/turf/space,/area/shuttle/escape/station) "bda" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/starboard) "bdb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) "bdc" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Library"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/hallway/primary/starboard) @@ -2882,10 +2882,10 @@ "bdv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bdw" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft) "bdx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bdy" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) +"bdy" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) "bdz" = (/obj/structure/table,/obj/structure/window/basic{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) "bdA" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/security/vacantoffice) -"bdB" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/locker) +"bdB" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "bdC" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/locker) "bdD" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bdE" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) @@ -2933,14 +2933,14 @@ "beu" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/grass,/area/hydroponics/garden) "bev" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/starboard) "bew" = (/turf/simulated/floor,/area/hallway/primary/starboard) -"bex" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard) +"bex" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard) "bey" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/library) -"bez" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/library) +"bez" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/library) "beA" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/library) "beB" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light/small,/turf/simulated/floor/wood,/area/library) -"beC" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/library) +"beC" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/library) "beD" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/wood,/area/library) -"beE" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/library) +"beE" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/library) "beF" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "beG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "beH" = (/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/chapel/main) @@ -2971,7 +2971,7 @@ "bfg" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bfh" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bfi" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office) -"bfj" = (/obj/structure/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office) +"bfj" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office) "bfk" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office) "bfl" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office) "bfm" = (/turf/simulated/wall,/area/quartermaster/office) @@ -2989,7 +2989,7 @@ "bfy" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) "bfz" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bfA" = (/obj/machinery/porta_turret,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bfB" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bfB" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bfC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bfD" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bfE" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3018,7 +3018,7 @@ "bgb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bgc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bgd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"bge" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard) +"bge" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard) "bgf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bgg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bgh" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/starboard) @@ -3056,7 +3056,7 @@ "bgN" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bgO" = (/turf/simulated/floor/wood,/area/bridge/meeting_room) "bgP" = (/turf/simulated/floor/carpet,/area/bridge/meeting_room) -"bgQ" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bgQ" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bgR" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bgS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bgT" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room) @@ -3065,13 +3065,13 @@ "bgW" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bgX" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/effect/landmark{name = "lightsout"},/obj/machinery/camera/all{c_tag = "AI Chamber"; dir = 1; pixel_x = 12},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bgY" = (/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bgZ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bgZ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bha" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bhb" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bhc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bhd" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bhd" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bhe" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/donut_box,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"bhf" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bhf" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bhg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bhh" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bhi" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) @@ -3134,22 +3134,22 @@ "bin" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "bio" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/item/device/eftpos{eftpos_name = "Bridge EFTPOS scanner"},/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room) "bip" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room) -"biq" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"biq" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bir" = (/obj/item/weapon/folder/red,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bis" = (/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) -"bit" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bit" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "biu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room) "biv" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Bridge"},/turf/simulated/floor/wood,/area/bridge/meeting_room) "biw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bix" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "biy" = (/turf/simulated/wall,/area/turret_protected/ai) -"biz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"biz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "biA" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/crew_quarters/captain) "biB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) "biC" = (/turf/simulated/floor/wood,/area/crew_quarters/captain) -"biD" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"biD" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "biE" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"biF" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"biF" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "biG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "biH" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/flora/pottedplant{tag = "icon-plant-01"; icon_state = "plant-01"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/wood,/area/crew_quarters/captain) "biI" = (/obj/structure/disposalpipe/segment,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) @@ -3203,21 +3203,21 @@ "bjE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_one) "bjF" = (/obj/machinery/door/blast/regular{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main) "bjG" = (/obj/item/weapon/storage/donut_box,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room) -"bjH" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bjH" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bjI" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bjJ" = (/obj/item/weapon/folder/blue,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room) -"bjK" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bjK" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bjL" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bjM" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bjN" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 20},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -25; pixel_y = -4},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bjO" = (/obj/machinery/door/window{dir = 4; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bjP" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bjQ" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 28; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = 4},/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/door_control{desc = "A remote control switch for the AI chamber door."; id = "AI Door"; name = "AI Chamber Door Control"; pixel_x = 16; pixel_y = 32; req_access_txt = "16"},/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 32},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = -32; pixel_y = 32},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bjR" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bjQ" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 28; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = 4},/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 32},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = -32; pixel_y = 32},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bjR" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bjS" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = -3},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bjT" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bjU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bjV" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bjV" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bjW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bjX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bjY" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/camera{c_tag = "Captain's Office"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3301,10 +3301,10 @@ "bly" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/bridge/meeting_room) "blz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "blA" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"blB" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "109"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"blB" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "blC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "blD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"blE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"blE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "blF" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/megaphone,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) "blG" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) "blH" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3354,7 +3354,7 @@ "bmz" = (/obj/structure/disposalpipe/sortjunction/untagged{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bmA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall,/area/quartermaster/office) "bmB" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) -"bmC" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/office) +"bmC" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/office) "bmD" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) "bmE" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access_txt = "50"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_one) "bmF" = (/obj/machinery/camera{c_tag = "Central Hallway West"; dir = 8},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) @@ -3365,9 +3365,9 @@ "bmK" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bmL" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "bmM" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bmN" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bmN" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bmO" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain RC"; pixel_x = -30; pixel_y = 0},/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bmP" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 30; req_access_txt = "20"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door_control{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 39; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bmP" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 30; req_access_txt = "20"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door_control{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 39; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bmQ" = (/obj/machinery/computer/communications,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bmR" = (/obj/structure/table/woodentable,/obj/item/device/eftpos{eftpos_name = "Captain EFTPOS scanner"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bmS" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3379,17 +3379,17 @@ "bmY" = (/obj/structure/sign/chemistry,/turf/simulated/wall/r_wall,/area/medical/chemistry) "bmZ" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/reception) "bna" = (/obj/structure/table,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) -"bnb" = (/obj/machinery/camera{c_tag = "Medbay Lobby Port"; network = list("SS13")},/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) -"bnc" = (/obj/machinery/light{dir = 1},/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"bnb" = (/obj/machinery/camera{c_tag = "Medbay Lobby Port"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"bnc" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) "bnd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception) "bne" = (/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception) -"bnf" = (/obj/machinery/camera{c_tag = "Medbay Lobby Starboard"; network = list("SS13")},/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) -"bng" = (/obj/structure/stool,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"bnf" = (/obj/machinery/camera{c_tag = "Medbay Lobby Starboard"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"bng" = (/obj/item/weapon/stool,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) "bnh" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/medical/reception) "bni" = (/turf/simulated/wall,/area/medical/reception) "bnj" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bnk" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/stool/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bnl" = (/obj/structure/stool,/obj/machinery/camera{c_tag = "Medbay Examination Room"; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bnk" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bnl" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Medbay Examination Room"; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bnm" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bnn" = (/turf/simulated/wall,/area/medical/exam_room) "bno" = (/obj/structure/table,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/morgue) @@ -3402,12 +3402,12 @@ "bnv" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bnw" = (/obj/machinery/door/airlock{name = "Medbay Substation"; req_access_txt = "5"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "bnx" = (/obj/machinery/door/blast/regular{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) -"bny" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay4) +"bny" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload) "bnz" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bnA" = (/obj/structure/table,/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bnB" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bnC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) -"bnD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medprivc"; name = "Patient Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_c) +"bnC" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/crew_quarters/heads/hop) +"bnD" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/smokable/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bnE" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) "bnF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bnG" = (/obj/machinery/autolathe,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) @@ -3422,7 +3422,7 @@ "bnP" = (/obj/structure/closet/emcloset,/obj/machinery/camera{c_tag = "Arrivals Auxiliary Docking South"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft) "bnQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bnR" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/structure/sign/vacuum{pixel_x = -32},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bnS" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access_txt = "12"},/obj/machinery/driver_button{id = "trash"; pixel_x = -26; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bnS" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bnT" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"; name = "disposal coveyor"},/turf/simulated/floor/plating,/area/maintenance/disposal) "bnU" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/maintenance/disposal) "bnV" = (/obj/effect/decal/cleanable/blood/oil,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/disposal) @@ -3444,9 +3444,9 @@ "bol" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) "bom" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/substation/command) "bon" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"boo" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Medical"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"boo" = (/obj/structure/grille,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) "bop" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Electrical Maintenance"; req_access = null; req_access_txt = "19"},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"boq" = (/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) +"boq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bor" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command) "bos" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/substation/command) "bot" = (/turf/simulated/wall,/area/maintenance/substation/command) @@ -3456,7 +3456,7 @@ "box" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "boy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "boz" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"boA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"boA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/vault/bolted{req_access_txt = "16"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "boB" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; listening = 1; name = "Captain's Intercom"; pixel_x = -27; pixel_y = -3},/obj/structure/closet/secure_closet/captains,/turf/simulated/floor/wood,/area/crew_quarters/captain) "boC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) "boD" = (/obj/machinery/computer/card,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3466,11 +3466,11 @@ "boH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) "boI" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/rnd/research) "boJ" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"boK" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) +"boK" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "boL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "boM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"boN" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry) -"boO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medprivb"; name = "Patient Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_b) +"boN" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry) +"boO" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Medical"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "boP" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception) "boQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "boR" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/reception) @@ -3478,7 +3478,7 @@ "boT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "boU" = (/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "boV" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"boW" = (/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception) +"boW" = (/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception) "boX" = (/obj/structure/sign/examroom,/turf/simulated/wall,/area/medical/reception) "boY" = (/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "boZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) @@ -3496,18 +3496,18 @@ "bpl" = (/turf/simulated/floor,/area/assembly/chargebay) "bpm" = (/obj/machinery/door_control{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/assembly/chargebay) "bpn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) -"bpo" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) +"bpo" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard) "bpp" = (/turf/simulated/wall,/area/assembly/robotics) "bpq" = (/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bpr" = (/obj/structure/stool/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bpr" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bps" = (/obj/machinery/camera{c_tag = "Robotics"; dir = 2; network = list("SS13","Research"); pixel_x = 22},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/assembly/robotics) "bpt" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) -"bpu" = (/obj/structure/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) -"bpv" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) +"bpu" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) +"bpv" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) "bpw" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard) "bpx" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/hallway/primary/starboard) "bpy" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/item/clothing/glasses/welding,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) -"bpz" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) +"bpz" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) "bpA" = (/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) "bpB" = (/obj/machinery/camera{c_tag = "Research and Development Lab"; dir = 2; network = list("SS13","Research")},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/rnd/lab) "bpC" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) @@ -3522,7 +3522,7 @@ "bpL" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bpM" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal) "bpN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bpO" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bpO" = (/obj/item/weapon/stool,/turf/simulated/floor/plating,/area/maintenance/disposal) "bpP" = (/turf/simulated/floor/plating,/area/maintenance/disposal) "bpQ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/disposal) "bpR" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/disposal) @@ -3572,14 +3572,14 @@ "bqJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bqK" = (/obj/machinery/camera{c_tag = "Common Brig Northwest"; dir = 4; network = list("SS13","Prison")},/obj/machinery/computer/arcade,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/prison) "bqL" = (/turf/simulated/wall/r_wall,/area/medical/chemistry) -"bqM" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/camera{c_tag = "Command Substation"; dir = 2; network = list("SS13","Engineering")},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bqM" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -5; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = 6; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bqN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "bqO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "bqP" = (/turf/simulated/floor{dir = 4; icon_state = "whiteblue_ex"; tag = "icon-whiteblue (EAST)"},/area/medical/reception) "bqQ" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/medical{name = "Examination room"; req_access_txt = "5"},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/exam_room) "bqR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bqS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bqT" = (/obj/structure/stool/bed,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bqT" = (/obj/structure/bed,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bqU" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue) "bqV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/morgue) "bqW" = (/obj/machinery/optable,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/medical/morgue) @@ -3592,7 +3592,7 @@ "brd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bre" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "brf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"brg" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"brg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor,/area/assembly/chargebay) "brh" = (/turf/simulated/wall/r_wall,/area/assembly/robotics) "bri" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/rnd/research) "brj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) @@ -3601,7 +3601,7 @@ "brm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "brn" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "bro" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) -"brp" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"brp" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/turf/simulated/floor,/area/crew_quarters/heads/hop) "brq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency) "brr" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/storage/emergency) "brs" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) @@ -3748,15 +3748,15 @@ "bud" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/reception) "bue" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception) "buf" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/crew,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/reception) -"bug" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -16; pixel_y = 28; req_access_txt = null},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception) +"bug" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -16; pixel_y = 28; req_access_txt = null},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception) "buh" = (/obj/structure/table,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"},/turf/simulated/floor,/area/medical/reception) "bui" = (/obj/structure/table,/obj/machinery/door_control{id = "medbayrecquar"; name = "Medbay Entrance Lockdown Shutters Control"; pixel_x = 6; pixel_y = 8; req_access_txt = "5"},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"; pixel_x = -5},/turf/simulated/floor,/area/medical/reception) -"buj" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 28},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception) +"buj" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception) "buk" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/filingcabinet/medical{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/reception) "bul" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception) "bum" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/reception) "bun" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"buo" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"buo" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bup" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "buq" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/morgue) "bur" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/morgue) @@ -3769,7 +3769,7 @@ "buy" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/assembly/chargebay) "buz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/assembly/robotics) "buA" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/cable_coil,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics) -"buB" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics) +"buB" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics) "buC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "buD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "buE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/assembly/robotics) @@ -3811,7 +3811,7 @@ "bvo" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/clipboard,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/quartermaster/office) "bvp" = (/obj/machinery/computer/ordercomp,/turf/simulated/floor,/area/quartermaster/office) "bvq" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/quartermaster/office) -"bvr" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/firealarm{pixel_y = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/office) +"bvr" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/firealarm{pixel_y = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/office) "bvs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_three) "bvt" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_three) "bvu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_three) @@ -3823,7 +3823,7 @@ "bvA" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bvB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bvC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) -"bvD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 4},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload) +"bvD" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper) "bvE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "bvF" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "bvG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/substation/command) @@ -3831,11 +3831,11 @@ "bvI" = (/obj/structure/table,/obj/item/weapon/aiModule/nanotrasen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "bvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) "bvK" = (/obj/machinery/hologram/holopad,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"bvL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 4},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload) +"bvL" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/accessory/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3) "bvM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) "bvN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "bvO" = (/obj/structure/table,/obj/item/weapon/aiModule/freeform,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bvP" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bvP" = (/obj/structure/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bvQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bvR" = (/obj/structure/toilet{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "bvS" = (/obj/machinery/light/small{dir = 8},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain) @@ -3847,7 +3847,7 @@ "bvY" = (/obj/machinery/smartfridge/secure/medbay,/turf/simulated/wall,/area/medical/chemistry) "bvZ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Chemistry Laboratory"; req_access_txt = "33"},/obj/structure/sign/chemistry{pixel_x = 32},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bwa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) -"bwb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medpriva"; name = "Patient Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_a) +"bwb" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bwc" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Medical Reception"; req_access_txt = "5"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/medical/reception) "bwd" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/medical/reception) "bwe" = (/turf/simulated/floor,/area/medical/reception) @@ -3866,7 +3866,7 @@ "bwr" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/assembly/robotics) "bws" = (/turf/simulated/floor,/area/assembly/robotics) "bwt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bwu" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bwu" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor,/area/assembly/chargebay) "bwv" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/assembly/robotics) "bww" = (/turf/simulated/wall/r_wall,/area/rnd/research) "bwx" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) @@ -3880,7 +3880,7 @@ "bwF" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/storage/emergency) "bwG" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/research/station) "bwH" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/research/station) -"bwI" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/research/station) +"bwI" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bwJ" = (/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bwK" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bwL" = (/turf/space,/area/shuttle/administration/station) @@ -3896,16 +3896,16 @@ "bwV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/office) "bwW" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Cargo Bay"; name = "Cargo Bay"},/turf/simulated/floor,/area/quartermaster/office) "bwX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) -"bwY" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/office) +"bwY" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/office) "bwZ" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/westleft{name = "Cargo Desk"; req_access_txt = "50"},/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor,/area/quartermaster/office) "bxa" = (/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office) -"bxb" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) +"bxb" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) "bxc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_three) "bxd" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/hallway/primary/central_three) "bxe" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/hallway/primary/central_three) "bxf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/central_three) "bxg" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) -"bxh" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_window"; name = "Window Privacy Shutters"; pixel_x = 16; pixel_y = 38},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/crew_quarters/heads/hop) +"bxh" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bxi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) "bxj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) "bxk" = (/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) @@ -3917,8 +3917,8 @@ "bxq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Command Subgrid"; name_tag = "Command Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/command) "bxr" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) "bxs" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/command) -"bxt" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"bxu" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bxt" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bxu" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bxv" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Shower"; req_access_txt = "0"},/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/item/weapon/soap/deluxe,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "bxw" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_two) "bxx" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "whiteyellowcorner"},/area/medical/chemistry) @@ -3944,7 +3944,7 @@ "bxR" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/medical/medbay2) "bxS" = (/obj/machinery/vending/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bxT" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/space) -"bxU" = (/obj/structure/table/reinforced,/obj/machinery/ignition_switch{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bxU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bxV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port) "bxW" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bxX" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/machinery/light{dir = 8},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) @@ -3959,7 +3959,7 @@ "byg" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "byh" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "byi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) -"byj" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"byj" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) "byk" = (/obj/structure/closet/crate,/obj/item/weapon/coin/silver,/turf/simulated/floor/plating,/area/storage/emergency) "byl" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/research/station) "bym" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/shuttle/research/station) @@ -4014,7 +4014,7 @@ "bzj" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bzk" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bzl" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bzm" = (/obj/machinery/door_control{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access_txt = "47"},/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bzm" = (/obj/machinery/door_control{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access_txt = "47"},/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bzn" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bzo" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/patient_wing) "bzp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) @@ -4072,9 +4072,9 @@ "bAp" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/teleporter) "bAq" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/teleporter) "bAr" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central_two) -"bAs" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/toxin,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry) -"bAt" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/fire,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bAu" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/o2,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) +"bAs" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bAt" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module,/obj/machinery/light_switch{pixel_x = 27},/obj/structure/reagent_dispensers/acid{density = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"bAu" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bAv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bAw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bAx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access_txt = "5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) @@ -4091,7 +4091,7 @@ "bAI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAJ" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bAL" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) +"bAL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) "bAM" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2) "bAN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/medbay2) "bAO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitepurplecorner"},/area/medical/medbay2) @@ -4102,8 +4102,8 @@ "bAT" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitered_c"; tag = "icon-whitered_c (WEST)"},/area/medical/patient_wing) "bAU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bAV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera{c_tag = "Medbay Patient Hallway - Starboard"; dir = 1; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bAW" = (/obj/structure/table,/turf/simulated/floor,/area/assembly/chargebay) -"bAX" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/assembly/chargebay) +"bAW" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bAX" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bAY" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/assembly/chargebay) "bAZ" = (/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "bot"},/area/assembly/chargebay) "bBa" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = -1; pixel_y = -2},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/assembly/robotics) @@ -4142,7 +4142,7 @@ "bBH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/quartermaster/office) "bBI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) "bBJ" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access_txt = "50"},/turf/simulated/floor,/area/quartermaster/office) -"bBK" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/quartermaster/office) +"bBK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/quartermaster/office) "bBL" = (/obj/structure/closet/secure_closet/hop2,/turf/simulated/floor,/area/crew_quarters/heads/hop) "bBM" = (/turf/simulated/floor,/area/crew_quarters/heads/hop) "bBN" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/megaphone,/turf/simulated/floor,/area/crew_quarters/heads/hop) @@ -4151,17 +4151,17 @@ "bBQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_server_room) "bBR" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bBS" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access_txt = "16"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"bBT" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) +"bBT" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) "bBU" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station) "bBV" = (/obj/machinery/computer/aifixer,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station) "bBW" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/teleporter) -"bBX" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) +"bBX" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) "bBY" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) "bBZ" = (/obj/item/device/radio/beacon,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) "bCa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) "bCb" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/teleporter) "bCc" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access_txt = "17"},/turf/simulated/floor,/area/hallway/primary/central_two) -"bCd" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry) +"bCd" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 5; pixel_y = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry) "bCe" = (/turf/simulated/floor{dir = 2; icon_state = "whiteyellow"},/area/medical/chemistry) "bCf" = (/obj/structure/closet/wardrobe/chemistry_white,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "whiteyellowcorner"},/area/medical/chemistry) "bCg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) @@ -4184,7 +4184,7 @@ "bCx" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bCy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bCz" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bCA" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) +"bCA" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "bCB" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Research Division"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bCC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bCD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) @@ -4202,19 +4202,19 @@ "bCP" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) "bCQ" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/office) "bCR" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/quartermaster/office) -"bCS" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office) +"bCS" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office) "bCT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_three) "bCU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_three) "bCV" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/account_database,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/crew_quarters/heads/hop) -"bCW" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_window"; name = "Window Privacy Shutters"; pixel_x = 38; pixel_y = 17},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bCW" = (/obj/structure/extinguisher_cabinet{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bCX" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/hop,/obj/item/device/eftpos{eftpos_name = "HoP EFTPOS scanner"},/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bCY" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bCY" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bCZ" = (/obj/machinery/computer/message_monitor,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bDa" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bDb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bDc" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bDd" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -12; pixel_y = 20},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/turretid/stun{control_area = "\improper AI Upload Chamber"; name = "AI Upload turret control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) -"bDe" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/turf/simulated/floor/plating,/area/engine/storage_hard) +"bDe" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/medical/sleeper) "bDf" = (/obj/machinery/door_control{id = "engineering_cubicle"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 8; req_access_txt = "0"; specialfunctions = 4},/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "bDg" = (/obj/machinery/door/airlock/highsecurity{name = "Cyborg Station"; req_access_txt = "16"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) "bDh" = (/obj/effect/landmark/start{name = "Cyborg"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) @@ -4230,7 +4230,7 @@ "bDr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) "bDs" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/turf/simulated/floor,/area/hallway/primary/central_two) "bDt" = (/turf/simulated/wall,/area/medical/sleeper) -"bDu" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/backpack/medic,/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper) +"bDu" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/medical/sleeper) "bDv" = (/obj/structure/closet/secure_closet/medical_wall{name = "Pill Cabinet"},/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/turf/simulated/wall,/area/medical/sleeper) "bDw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access_txt = "5"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bDx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/sleeper) @@ -4238,7 +4238,7 @@ "bDz" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bDA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay) "bDB" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/medbay3) -"bDC" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/tie/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3) +"bDC" = (/obj/machinery/computer/mech_bay_power_console,/turf/simulated/floor/bluegrid,/area/medical/sleeper) "bDD" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/medbay3) "bDE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) "bDF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) @@ -4255,7 +4255,7 @@ "bDQ" = (/obj/item/weapon/table_parts,/turf/simulated/floor/plating,/area/medical/genetics) "bDR" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/medical/genetics) "bDS" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) -"bDT" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute1"; name = "Acute One Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bDT" = (/obj/machinery/vending/medical,/turf/simulated/wall,/area/medical/medbay) "bDU" = (/obj/structure/sign/securearea,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/research) "bDV" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay3) "bDW" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research) @@ -4273,8 +4273,8 @@ "bEi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) "bEj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) "bEk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) -"bEl" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bEm" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) +"bEl" = (/obj/machinery/door_control{id = "acute1"; name = "EMT Storage Privacy Shutters"; pixel_x = 26; pixel_y = 25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bEm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bEn" = (/turf/simulated/wall,/area/maintenance/research_shuttle) "bEo" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bEp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) @@ -4347,7 +4347,7 @@ "bFE" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/medical/genetics) "bFF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Genetics Research"; req_access_txt = "9"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) "bFG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bFH" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute1"; name = "Acute One Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bFH" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/vending/wallmed1{pixel_x = -32; pixel_y = 0; req_access_txt = "0"},/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bFI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) "bFJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research) "bFK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) @@ -4399,7 +4399,7 @@ "bGE" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access_txt = "5"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/sleeper) "bGF" = (/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bGG" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bGH" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bGH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) "bGI" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bGJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bGK" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Chemistry"; name = "Chemistry"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay) @@ -4430,7 +4430,7 @@ "bHj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access_txt = "8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/rnd/research) "bHk" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bHl" = (/obj/structure/table,/obj/machinery/door_control{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = 5; pixel_y = 15; req_access_txt = "47"},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bHm" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bHm" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bHn" = (/obj/machinery/computer/robotics,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bHo" = (/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) "bHp" = (/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) @@ -4444,7 +4444,7 @@ "bHx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) "bHy" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_y = 24},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/miningdock) "bHz" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/qm) -"bHA" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/turf/simulated/floor,/area/quartermaster/qm) +"bHA" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/turf/simulated/floor,/area/quartermaster/qm) "bHB" = (/turf/simulated/floor,/area/quartermaster/qm) "bHC" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/qm) "bHD" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/central_three) @@ -4459,7 +4459,7 @@ "bHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Central Primary Hallway South South-West"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three) "bHN" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) "bHO" = (/obj/structure/sign/securearea{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/primary/central_three) -"bHP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/locker_room) +"bHP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bHQ" = (/obj/structure/sign/securearea{pixel_y = 32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/primary/central_three) "bHR" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/hallway/primary/central_three) "bHS" = (/obj/machinery/camera{c_tag = "Central Primary Hallway South South-East"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three) @@ -4484,7 +4484,7 @@ "bIl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo) "bIm" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo) "bIn" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo) -"bIo" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) +"bIo" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bIp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bIq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/genetics) "bIr" = (/obj/item/light_fixture_frame,/turf/simulated/floor/plating,/area/medical/genetics) @@ -4516,7 +4516,7 @@ "bIR" = (/obj/structure/table,/obj/item/device/taperecorder{pixel_x = -3},/obj/item/device/paicard{pixel_x = 4},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/obj/item/weapon/circuitboard/teleporter,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bIS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bIT" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/miningdock) -"bIU" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) +"bIU" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) "bIV" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) "bIW" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/turf/simulated/floor,/area/quartermaster/miningdock) "bIX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) @@ -4534,7 +4534,7 @@ "bJj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) "bJk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/hallway/primary/central_three) "bJl" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AftH"; location = "AIW"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) -"bJm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/locker_room) +"bJm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bJn" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=CHE"; location = "AIE"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) "bJo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three) "bJp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/hallway/primary/central_three) @@ -4545,12 +4545,12 @@ "bJu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two) "bJv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) "bJw" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP"; location = "CHE"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/hallway/primary/central_two) -"bJx" = (/obj/machinery/iv_drip,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) -"bJy" = (/obj/machinery/door_control{id = "acute1"; name = "Acute One Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute 1"; network = list("SS13")},/obj/machinery/door_control{id = "acute1em"; name = "Acute One Entry Shutters"; pixel_x = -6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bJx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white_1"},/area/medical/medbay) +"bJy" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bJz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bJA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bJB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) -"bJC" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bJC" = (/obj/structure/closet/secure_closet/medical1,/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -31},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bJD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bJE" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/medbay4) "bJF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) @@ -4571,7 +4571,7 @@ "bJU" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) "bJV" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/westleft{dir = 8; name = "Server Room"; opacity = 1; req_access_txt = "30"},/obj/machinery/door/window/westleft{dir = 4; name = "Server Room"; opacity = 1; req_access_txt = "30"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bJW" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) -"bJX" = (/obj/structure/stool/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) +"bJX" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bJY" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bJZ" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/rnd/storage) "bKa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) @@ -4625,11 +4625,11 @@ "bKW" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/hallway/primary/central_two) "bKX" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/central_two) "bKY" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/hallway/primary/central_two) -"bKZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"},/obj/structure/stool/bed,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) -"bLa" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bKZ" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access_txt = "5"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera{c_tag = "EMT Storage"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bLa" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bLb" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bLc" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) -"bLd" = (/turf/simulated/floor{icon_state = "white_1"},/area/medical/medbay) +"bLd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) "bLe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bLf" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "bLg" = (/obj/machinery/light{dir = 1},/obj/structure/filingcabinet/chestdrawer{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/crew_quarters/heads/cmo) @@ -4655,7 +4655,7 @@ "bLA" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bLB" = (/obj/machinery/computer/rdservercontrol,/turf/simulated/floor{icon_state = "dark"},/area/server) "bLC" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor{icon_state = "dark"},/area/server) -"bLD" = (/turf/simulated/floor,/area/rnd/storage) +"bLD" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/rnd/storage) "bLE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) "bLF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bLG" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) @@ -4696,12 +4696,12 @@ "bMp" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access_txt = "26"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_three) "bMq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) "bMr" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) -"bMs" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/roller,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) -"bMt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bMu" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bMv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute One"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) -"bMw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bMx" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) +"bMs" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access_txt = "5"},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) +"bMt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) +"bMu" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) +"bMv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Treatment"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bMw" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute"; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bMx" = (/obj/machinery/button/driver{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/rnd/mixing) "bMy" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/table,/obj/machinery/photocopier/faxmachine{department = "CMO's Office"},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo) "bMz" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bMA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) @@ -4737,7 +4737,7 @@ "bNe" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating/airless,/area/rnd/test_area) "bNf" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber North"; network = list("Toxins Test Area")},/obj/machinery/light{dir = 1},/turf/simulated/floor/airless,/area/rnd/test_area) "bNg" = (/turf/simulated/shuttle/floor,/area/shuttle/mining/station) -"bNh" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bNh" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "bNi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bNj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/miningdock) "bNk" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_dock_airlock"; pixel_x = 25; pixel_y = -5; req_access_txt = "0"; req_one_access_txt = "13;48"; tag_airpump = "mining_dock_pump"; tag_chamber_sensor = "mining_dock_sensor"; tag_exterior_door = "mining_dock_outer"; tag_interior_door = "mining_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/miningdock) @@ -4779,23 +4779,23 @@ "bNU" = (/turf/simulated/wall,/area/maintenance/engineering) "bNV" = (/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/structure/closet/secure_closet/medical_wall{name = "O- Blood Locker"},/turf/simulated/wall,/area/medical/sleeper) "bNW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bNX" = (/obj/machinery/vending/medical,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/wall,/area/medical/sleeper) -"bNY" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/medbay) +"bNX" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/roller,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) +"bNY" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay) "bNZ" = (/obj/machinery/hologram/holopad,/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bOa" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bOb" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bOc" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bOd" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) +"bOc" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) +"bOd" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bOe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bOf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bOg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bOh" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bOi" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Staff Room"; req_access_txt = "5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/medbay2) "bOj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bOk" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bOl" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bOk" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bOl" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bOm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bOn" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bOn" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bOo" = (/obj/machinery/light,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/medical/genetics) "bOp" = (/obj/machinery/camera{c_tag = "Genetics Aft"; dir = 1; network = list("SS13")},/turf/simulated/floor/plating,/area/medical/genetics) "bOq" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/engine,/area/rnd/misc_lab) @@ -4847,7 +4847,7 @@ "bPk" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor,/area/hallway/primary/aft) "bPl" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "bPm" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/janitor) -"bPn" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) +"bPn" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) "bPo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) "bPp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) "bPq" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) @@ -4860,8 +4860,8 @@ "bPx" = (/turf/simulated/floor/plating,/area/maintenance/engineering) "bPy" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering) "bPz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bPA" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute 2"; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bPB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Two"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bPA" = (/obj/structure/bed,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bPB" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoA_window_tint"; pixel_y = 26},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_a) "bPC" = (/obj/machinery/camera{c_tag = "Medbay Port Corridor"; dir = 8; network = list("SS13")},/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = 22; pixel_y = -9},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bPD" = (/obj/machinery/camera{c_tag = "Medbay CMO Office"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -22; pixel_y = -9},/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Medical Officer's Desk"; departmentType = 5; name = "Chief Medical Officer RC"; pixel_x = -34; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo) "bPE" = (/obj/structure/table,/obj/machinery/computer/skills{pixel_y = 4},/obj/item/device/megaphone,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) @@ -4869,10 +4869,10 @@ "bPG" = (/obj/structure/table,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/computer/med_data/laptop{pixel_x = 3; pixel_y = 4},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo) "bPH" = (/obj/machinery/camera{c_tag = "Medbay Starboard Corridor"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) "bPI" = (/obj/structure/disposalpipe/segment,/obj/machinery/newscaster{pixel_x = 30},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bPJ" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bPJ" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bPK" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bPL" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/britcup,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bPM" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bPM" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bPN" = (/obj/machinery/computer/med_data,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bPO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bPP" = (/obj/machinery/sparker{id = "Xenobio"; pixel_x = -25},/turf/simulated/floor/engine,/area/rnd/misc_lab) @@ -4894,8 +4894,8 @@ "bQf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/mixing) "bQg" = (/obj/machinery/light/small{dir = 4},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/rnd/mixing) "bQh" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/rnd/mixing) -"bQi" = (/obj/machinery/driver_button{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/rnd/mixing) -"bQj" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/rnd/mixing) +"bQi" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoB_window_tint"; pixel_y = 26},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_b) +"bQj" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/rnd/mixing) "bQk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing) "bQl" = (/turf/simulated/floor/airless{dir = 9; icon_state = "warning"},/area/rnd/test_area) "bQm" = (/turf/simulated/floor/airless{icon_state = "warning"; dir = 1},/area/rnd/test_area) @@ -4938,19 +4938,19 @@ "bQX" = (/turf/simulated/floor{icon_state = "white_2"},/area/medical/medbay) "bQY" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine,/area/rnd/misc_lab) "bQZ" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo) -"bRa" = (/mob/living/simple_animal/cat/Runtime,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bRb" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Chief Medical Officer"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "cmooffice"; name = "CMO Privacy Shutters"; pixel_x = 38; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control switch for the CMO's office."; id = "cmodoor"; name = "CMO Office Door Control"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = -15; pixel_y = 38; req_access_txt = "5"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "medbayquar"; name = "Medbay Emergency Lockdown Control"; pixel_x = -15; pixel_y = 30; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) +"bRa" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bRb" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Chief Medical Officer"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "cmooffice"; name = "CMO Privacy Shutters"; pixel_x = 38; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control switch for the CMO's office."; id = "cmodoor"; name = "CMO Office Door Control"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = -15; pixel_y = 38; req_access_txt = "5"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "medbayquar"; name = "Medbay Emergency Lockdown Control"; pixel_x = -15; pixel_y = 30; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bRc" = (/obj/structure/table,/obj/item/weapon/folder/white{pixel_y = 10},/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/item/weapon/stamp/cmo,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo) "bRd" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing) "bRe" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bRf" = (/obj/machinery/computer/crew,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bRg" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_a) "bRh" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_a) -"bRi" = (/obj/machinery/door_control{id = "medpriva"; name = "Privacy Shutters"; pixel_y = 25},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_a) +"bRi" = (/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) "bRj" = (/turf/simulated/wall,/area/medical/patient_a) "bRk" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_b) "bRl" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_b) -"bRm" = (/obj/machinery/door_control{id = "medprivb"; name = "Privacy Shutters"; pixel_y = 25},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_b) +"bRm" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/medbay) "bRn" = (/turf/simulated/wall,/area/medical/patient_b) "bRo" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/engine,/area/rnd/misc_lab) "bRp" = (/obj/structure/table,/obj/item/device/assembly/igniter,/turf/simulated/floor/engine,/area/rnd/misc_lab) @@ -4973,7 +4973,7 @@ "bRG" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bRH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing) "bRI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing) -"bRJ" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/rnd/mixing) +"bRJ" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/rnd/mixing) "bRK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing) "bRL" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/rnd/test_area) "bRM" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) @@ -5003,27 +5003,27 @@ "bSk" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engineering) "bSl" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/engineering) "bSm" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bSn" = (/obj/machinery/door_control{id = "acute2"; name = "Acute Two Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access_txt = "5"},/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bSn" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access_txt = "5"},/obj/machinery/iv_drip,/obj/machinery/door_control{id = "acute2"; name = "Acute Treatment Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bSo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bSp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bSq" = (/obj/machinery/light,/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) -"bSr" = (/obj/structure/table/rack,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) +"bSr" = (/obj/structure/table/rack,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) "bSs" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bSt" = (/obj/machinery/computer/crew,/obj/machinery/light,/turf/simulated/floor{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) "bSu" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Research Division Delivery"; req_access_txt = "47"},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/rnd/research) "bSv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bSw" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "5;12;47"},/turf/simulated/floor/plating,/area/maintenance/research_port) "bSx" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bSy" = (/obj/structure/stool,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bSz" = (/obj/structure/stool,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bSy" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bSz" = (/obj/item/weapon/stool,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bSA" = (/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay Lobby)"; pixel_x = 0; pixel_y = -30},/obj/machinery/hologram/holopad,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bSB" = (/obj/machinery/light,/obj/machinery/vending/snack,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bSC" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_a) +"bSC" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_a) "bSD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_a) -"bSE" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient A"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a) -"bSF" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_b) +"bSE" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient A"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a) +"bSF" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_b) "bSG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_b) -"bSH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient B"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b) +"bSH" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient B"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b) "bSI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage) "bSJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) "bSK" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) @@ -5035,13 +5035,13 @@ "bSQ" = (/obj/item/device/assembly/timer{pixel_x = 5; pixel_y = 4},/obj/item/device/assembly/timer{pixel_x = -4; pixel_y = 2},/obj/item/device/assembly/timer{pixel_x = 6; pixel_y = -4},/obj/item/device/assembly/timer{pixel_x = 0; pixel_y = 0},/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/mixing) "bSR" = (/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 5},/obj/item/device/transfer_valve{pixel_x = 5},/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/mixing) "bSS" = (/obj/structure/dispenser,/turf/simulated/floor{dir = 5; icon_state = "whitepurple"},/area/rnd/mixing) -"bST" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bSU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bST" = (/obj/machinery/atmospherics/binary/passive_gate{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) +"bSU" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/machinery/camera{c_tag = "Toxins Lab"; dir = 4; network = list("SS13","Research")},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bSV" = (/obj/structure/sign/securearea{pixel_x = -32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/rnd/mixing) "bSW" = (/obj/machinery/camera{c_tag = "Toxins Launch Room Access"; dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/rnd/mixing) "bSX" = (/obj/machinery/disposal,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -30; pixel_y = 0},/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/rnd/mixing) "bSY" = (/turf/simulated/floor{icon_state = "warning"},/area/rnd/mixing) -"bSZ" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/rnd/mixing) +"bSZ" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/rnd/mixing) "bTa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing) "bTb" = (/turf/simulated/floor/airless{dir = 4; icon_state = "warning"},/area/rnd/test_area) "bTc" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 1},/area/rnd/test_area) @@ -5065,7 +5065,7 @@ "bTu" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/security/engineering,/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) "bTv" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/secure_data{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/security{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/skills{pixel_x = 4; pixel_y = -3},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/tech) "bTw" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/plating,/area/storage/tech) -"bTx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bTx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bTy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "bTz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "bTA" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft) @@ -5080,10 +5080,10 @@ "bTJ" = (/turf/simulated/wall,/area/medical/medbay4) "bTK" = (/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bTL" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay4) -"bTM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_window"; name = "HoP Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) -"bTN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_window"; name = "HoP Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) +"bTM" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/aft) +"bTN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "bTO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bTP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) +"bTP" = (/turf/simulated/wall,/area/engineering/break_room) "bTQ" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bTR" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay4) "bTS" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) @@ -5098,15 +5098,15 @@ "bUb" = (/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_desk"; name = "HoP Office Privacy Shutters"; opacity = 0},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 4; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bUc" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; use_power = 1; power_setting = 20; set_temperature = 73},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/server) "bUd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; icon_state = "map_vent_out"; use_power = 1},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bUe" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1em"; name = "Acute One Entry Shutters"; opacity = 0},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/sleeper) +"bUe" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/medical/sleeper) "bUf" = (/obj/structure/sign/science{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bUg" = (/turf/simulated/wall,/area/rnd/misc_lab) "bUh" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage) "bUi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/rnd/storage) "bUj" = (/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) "bUk" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/rnd/mixing) -"bUl" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/machinery/camera{c_tag = "Toxins Lab"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bUm" = (/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bUl" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/engine,/area/rnd/mixing) +"bUm" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) "bUn" = (/turf/simulated/wall,/area/maintenance/research_starboard) "bUo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "8;12"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bUp" = (/obj/structure/disposaloutlet,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating/airless,/area/rnd/mixing) @@ -5125,8 +5125,8 @@ "bUC" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/storage/tech) "bUD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) "bUE" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft) -"bUF" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bUG" = (/turf/simulated/wall,/area/engine/break_room) +"bUF" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper) +"bUG" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a) "bUH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engineering) "bUI" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/engineering) "bUJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering) @@ -5134,16 +5134,16 @@ "bUL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering) "bUM" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/engineering) "bUN" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/medical/sleeper) -"bUO" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/medical/sleeper) -"bUP" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/medical/sleeper) +"bUO" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a) +"bUP" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoB_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_b) "bUQ" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/sleeper) "bUR" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Scanning"; network = list("SS13")},/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"},/obj/machinery/door_control{id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) "bUS" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bUT" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bUU" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4) -"bUV" = (/obj/machinery/light{dir = 1},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) +"bUV" = (/obj/machinery/light{dir = 1},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) "bUW" = (/obj/machinery/camera{c_tag = "Medbay Lounge"; network = list("SS13")},/obj/structure/table,/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) -"bUX" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (WEST)"; icon_state = "comfychair"; dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) +"bUX" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (WEST)"; icon_state = "comfychair"; dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) "bUY" = (/obj/machinery/vending/coffee,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) "bUZ" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) "bVa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4) @@ -5151,7 +5151,7 @@ "bVc" = (/obj/machinery/vending/medical,/obj/machinery/light{dir = 1},/turf/simulated/wall,/area/medical/medbay4) "bVd" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bVe" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) -"bVf" = (/obj/structure/stool/bed/roller,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) +"bVf" = (/obj/structure/bed/roller,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bVg" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bVh" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bVi" = (/turf/simulated/wall,/area/medical/patient_wing) @@ -5174,9 +5174,9 @@ "bVz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) "bVA" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bVB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/rnd/mixing) -"bVC" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/engine,/area/rnd/mixing) -"bVD" = (/obj/machinery/meter,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/rnd/mixing) -"bVE" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) +"bVC" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/machinery/atmospherics/tvalve/bypass{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/rnd/mixing) +"bVD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing) +"bVE" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/engine,/area/rnd/mixing) "bVF" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/mixing) "bVG" = (/obj/item/weapon/wrench,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bVH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) @@ -5200,18 +5200,18 @@ "bVZ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/device/multitool,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/storage/tech) "bWa" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) "bWb" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft) -"bWc" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engine/break_room) -"bWd" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engine/break_room) -"bWe" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engine/break_room) -"bWf" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor/carpet,/area/engine/break_room) -"bWg" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/engine/break_room) -"bWh" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor/carpet,/area/engine/break_room) -"bWi" = (/turf/simulated/wall,/area/engine/engineering_supply) +"bWc" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bWd" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWe" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWf" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWg" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWh" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWi" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor/carpet,/area/engineering/break_room) "bWj" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Medbay"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"},/area/medical/sleeper) "bWk" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) "bWl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/medical/sleeper) -"bWm" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/medical/sleeper) -"bWn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/sleeper) +"bWm" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/medical/sleeper) +"bWn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper) "bWo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/medical/sleeper) "bWp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/medical/sleeper) "bWq" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/quartermaster/storage) @@ -5231,9 +5231,9 @@ "bWE" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bWF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing) "bWG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitered_a"; tag = "icon-whitered_a (WEST)"},/area/medical/patient_wing) -"bWH" = (/obj/structure/stool/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing) +"bWH" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing) "bWI" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{pixel_y = 25},/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bWJ" = (/obj/structure/stool/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing) +"bWJ" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing) "bWK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitered_b"; tag = "icon-whitered_b (WEST)"},/area/medical/patient_wing) "bWL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing) "bWM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Patient Wing Maintenance Access"; req_access_txt = "5"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/patient_wing) @@ -5241,10 +5241,10 @@ "bWO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWP" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bWR" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"bWR" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bWS" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bWU" = (/obj/structure/stool/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bWU" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWV" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bWX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) @@ -5263,20 +5263,20 @@ "bXk" = (/turf/simulated/floor/airless{dir = 5; icon_state = "warning"},/area/rnd/test_area) "bXl" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 4},/area/rnd/test_area) "bXm" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod5/station) -"bXn" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) -"bXo" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"bXn" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"bXo" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) "bXp" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) "bXq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/cargo) "bXr" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_5_berth"; pixel_x = -25; pixel_y = 25; tag_door = "escape_pod_5_berth_hatch"},/turf/simulated/floor/plating,/area/maintenance/cargo) "bXs" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/cargo) "bXt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bXu" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engine/break_room) -"bXv" = (/turf/simulated/floor/carpet,/area/engine/break_room) -"bXw" = (/obj/structure/stool/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engine/break_room) -"bXx" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/carpet,/area/engine/break_room) -"bXy" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply) -"bXz" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/engine/engineering_supply) -"bXA" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply) +"bXu" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bXv" = (/obj/structure/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bXw" = (/turf/simulated/floor/carpet,/area/engineering/break_room) +"bXx" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bXy" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) +"bXz" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) +"bXA" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) "bXB" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) "bXC" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper) "bXD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/medical/sleeper) @@ -5306,12 +5306,12 @@ "bYb" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) "bYc" = (/turf/simulated/wall,/area/maintenance/substation/research) "bYd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"bYe" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engine/engine_smes) +"bYe" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/button/ignition{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing) "bYf" = (/turf/simulated/wall,/area/maintenance/research_port) "bYg" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bYh" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bYi" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Research Subgrid"; name_tag = "Research Subgrid"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research) -"bYj" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/obj/machinery/camera{c_tag = "Research Substation"; dir = 2; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"bYj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "bYk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "bYl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/research_port) "bYm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) @@ -5325,8 +5325,8 @@ "bYu" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bYv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bYw" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/eastright{dir = 8; name = "Chemistry Desk"; req_access_txt = "33"},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry) -"bYx" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/engine,/area/rnd/mixing) -"bYy" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/ignition_switch{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing) +"bYx" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/wall/r_wall,/area/rnd/mixing) +"bYy" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/engineering/foyer) "bYz" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) "bYA" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/mixing) "bYB" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/research_starboard) @@ -5344,23 +5344,23 @@ "bYN" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bYO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bYP" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/heads/chief) -"bYQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"bYR" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/hallway/primary/aft) -"bYS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/aft) -"bYT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft) -"bYU" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) -"bYV" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 2; icon_state = "yellowpatch"},/area/hallway/primary/aft) -"bYW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"bYX" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engine/break_room) -"bYY" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/supermatter_engine{pixel_x = -3},/turf/simulated/floor/carpet,/area/engine/break_room) -"bYZ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/carpet,/area/engine/break_room) -"bZa" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engine/break_room) -"bZb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/carpet,/area/engine/break_room) -"bZc" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/break_room) -"bZd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply) -"bZe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/engine/engineering_supply) -"bZf" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light,/obj/machinery/camera{c_tag = "Engineering Supplies"; dir = 1; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/engine/engineering_supply) -"bZg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply) +"bYQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"bYR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) +"bYS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) +"bYT" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 2; icon_state = "yellowpatch"},/area/engineering/foyer) +"bYU" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/foyer) +"bYV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room) +"bYW" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/supermatter_engine{pixel_x = -3},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bYX" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bYY" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bYZ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bZa" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access_txt = "10;24;5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engineering/break_room) +"bZb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) +"bZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) +"bZe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) +"bZf" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) +"bZg" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay4) "bZh" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) "bZi" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Diagnostics Maintenance Access"; req_access_txt = "5"},/turf/simulated/floor/plating,/area/medical/sleeper) "bZj" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper) @@ -5387,7 +5387,7 @@ "bZE" = (/obj/machinery/light,/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bZF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "bZG" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"bZH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"bZH" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bZI" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/camera{c_tag = "Telescience Control Room"; dir = 1; network = list("SS13","Research"); pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bZJ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/closet/bombcloset,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bZK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light,/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) @@ -5399,40 +5399,40 @@ "bZQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/research_starboard) "bZR" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard) "bZS" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) -"bZT" = (/turf/simulated/wall/r_wall,/area/engine/engine_eva_maintenance) -"bZU" = (/turf/simulated/wall,/area/engine/engine_eva_maintenance) -"bZV" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/engine/engine_eva_maintenance) -"bZW" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) -"bZX" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) +"bZT" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay4) +"bZU" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoC_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_c) +"bZV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bZW" = (/turf/simulated/wall/r_wall,/area/maintenance/atmos_control) +"bZX" = (/turf/simulated/wall,/area/maintenance/atmos_control) "bZY" = (/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) "bZZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"caa" = (/obj/machinery/driver_button{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief) +"caa" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/maintenance/atmos_control) "cab" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cac" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"cac" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cad" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/flame/lighter/zippo,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) -"cae" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"cae" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "caf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cag" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"cah" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cai" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"caj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/aft) -"cak" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor,/area/hallway/primary/aft) -"cal" = (/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cam" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"can" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/turf/simulated/floor/carpet,/area/engine/break_room) -"cao" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet,/area/engine/break_room) -"cap" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/engine/break_room) +"cag" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cah" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cai" = (/obj/machinery/button/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief) +"caj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cak" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"cal" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/foyer) +"cam" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"can" = (/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cao" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor,/area/engineering/foyer) +"cap" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room) "caq" = (/turf/simulated/wall,/area/crew_quarters/sleep/engi_wash) "car" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) "cas" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) "cat" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor,/area/medical/sleeper) -"cau" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/stool/bed/roller,/turf/simulated/floor,/area/medical/sleeper) +"cau" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/bed/roller,/turf/simulated/floor,/area/medical/sleeper) "cav" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/medical/sleeper) "caw" = (/obj/machinery/power/apc/high{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor,/area/medical/sleeper) "cax" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Diagnostics Room"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) "cay" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "caz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"caA" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/ward) +"caA" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/ward) "caB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward) "caC" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward) "caD" = (/obj/machinery/iv_drip,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/ward) @@ -5441,7 +5441,7 @@ "caG" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/medical/psych) "caH" = (/obj/structure/table/woodentable,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/wood,/area/medical/psych) "caI" = (/turf/simulated/wall,/area/medical/psych) -"caJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"caJ" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/turf/simulated/floor/carpet,/area/engineering/break_room) "caK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "caL" = (/obj/structure/table,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "caM" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_c) @@ -5459,22 +5459,22 @@ "caY" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "caZ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cba" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cbb" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cbb" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbc" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbd" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbh" = (/obj/effect/decal/cleanable/spiderling_remains,/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cbi" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance) -"cbj" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance) -"cbk" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/engine/engine_eva_maintenance) -"cbl" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) -"cbm" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access_txt = "13"; tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) -"cbn" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cbo" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) -"cbp" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) -"cbq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) +"cbi" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet,/area/engineering/break_room) +"cbj" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/engineering/break_room) +"cbk" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"cbl" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) +"cbm" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/atmos_control) +"cbn" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) +"cbo" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access_txt = "13"; tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) +"cbp" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) +"cbq" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) "cbr" = (/obj/structure/closet/secure_closet/engineering_chief{req_access_txt = "0"},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/crew_quarters/heads/chief) "cbs" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cbt" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/door_control{desc = "A remote control-switch for engine core."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -24; pixel_y = 10; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door_control{desc = "A remote control-switch for the engine core airlock hatch bolts."; id = "engine_access_hatch"; name = "Engine Hatch Bolt Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = -10; req_access_txt = "10"; specialfunctions = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) @@ -5482,31 +5482,31 @@ "cbv" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/welding/superior,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) "cbw" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cbx" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cby" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"cbz" = (/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cbA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cbB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/turf/simulated/floor,/area/hallway/primary/aft) -"cbC" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engine/break_room) -"cbD" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engine/break_room) -"cbE" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Engineering Break Room"; dir = 8; network = list("SS13")},/turf/simulated/floor/carpet,/area/engine/break_room) +"cby" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cbz" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cbA" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cbB" = (/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cbC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cbD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cbE" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/turf/simulated/floor,/area/engineering/break_room) "cbF" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cbG" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cbH" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cbI" = (/turf/simulated/wall,/area/medical/surgeryobs) "cbJ" = (/obj/machinery/camera{c_tag = "Medbay Surgery Access"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"cbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"cbL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward) +"cbK" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cbL" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward) "cbM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/ward) "cbN" = (/turf/simulated/floor{icon_state = "white"},/area/medical/ward) -"cbO" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward) +"cbO" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward) "cbP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/medical/psych) -"cbQ" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -4},/obj/machinery/door_control{id = "psych"; name = "Mental Health Privacy Shutters Control"; pixel_x = 6; pixel_y = 0},/turf/simulated/floor/wood,/area/medical/psych) -"cbR" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/medical/psych) +"cbQ" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cbR" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/medical/psych) "cbS" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cbT" = (/obj/structure/closet/crate{icon_state = "crateopen"; name = "Grenade Crate"; opened = 1},/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cbU" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_c) +"cbU" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_c) "cbV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c) -"cbW" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient C"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c) +"cbW" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient C"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c) "cbX" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research) "cbY" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research) "cbZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/research) @@ -5526,9 +5526,9 @@ "ccn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/medical/virologyaccess) "cco" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port) "ccp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port) -"ccq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"ccq" = (/obj/machinery/atmospherics/tvalve{dir = 4; name = "siphon switching valve"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"ccs" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ccs" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cct" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) @@ -5536,12 +5536,12 @@ "ccx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccz" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/research_starboard) -"ccA" = (/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance) -"ccB" = (/obj/machinery/light/small,/turf/simulated/floor{dir = 10; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) -"ccC" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera{c_tag = "Engineering EVA Airlock"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) -"ccD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) -"ccE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) -"ccF" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) +"ccA" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Engineering Break Room"; dir = 8; network = list("SS13")},/turf/simulated/floor/carpet,/area/engineering/break_room) +"ccB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"ccC" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -4},/obj/machinery/button/windowtint{pixel_x = 3},/turf/simulated/floor/wood,/area/medical/psych) +"ccD" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"ccE" = (/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) +"ccF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera{c_tag = "Engineering EVA Airlock"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) "ccG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) "ccH" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) @@ -5551,22 +5551,22 @@ "ccM" = (/obj/machinery/camera{c_tag = "Chief Engineer's Office"; dir = 1; network = list("SS13")},/obj/item/device/radio/intercom{layer = 4; name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccN" = (/obj/machinery/newscaster{layer = 3.3; pixel_x = 0; pixel_y = -27},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"ccQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"ccR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/aft) -"ccS" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Engineering Break Room"; sortType = "Engineering Break Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"ccT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"ccU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"ccV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room) -"ccW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engine/break_room) -"ccX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room) -"ccY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room) -"ccZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room) -"cda" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engine/break_room) -"cdb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/break_room) +"ccP" = (/obj/machinery/light/small,/turf/simulated/floor{dir = 10; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) +"ccQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) +"ccR" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"ccS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"ccT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"ccU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"ccV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"ccW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) +"ccX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"ccY" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Engineering Break Room"; sortType = "Engineering Break Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"ccZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cda" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room) +"cdb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) "cdc" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = -21},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cdd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"cde" = (/obj/machinery/camera{c_tag = "Engineering Substation"; dir = 2; network = list("SS13","Engineering")},/obj/machinery/light{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engineering Subgrid"; name_tag = "Engineering Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cde" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/research) "cdf" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cdg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryobs) "cdh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs) @@ -5586,14 +5586,14 @@ "cdv" = (/turf/simulated/floor{icon_state = "bcarpet02"},/area/medical/psych) "cdw" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bcarpet03"},/area/medical/psych) "cdx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cdy" = (/obj/structure/table,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) +"cdy" = (/obj/structure/table,/obj/item/weapon/storage/box/cdeathalarm_kit,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cdz" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/patient_c) "cdA" = (/obj/machinery/light,/obj/machinery/newscaster{pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/patient_c) -"cdB" = (/obj/machinery/door_control{id = "medprivc"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c) +"cdB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) "cdC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port) "cdD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "cdE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/medical/virologyaccess) -"cdF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/medical/virologyaccess) +"cdF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cdG" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance,/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess) "cdH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/virologyaccess) "cdI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) @@ -5604,7 +5604,7 @@ "cdN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/central_one) "cdO" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology) "cdP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) -"cdQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) +"cdQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cdR" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) "cdS" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora) "cdT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/turf/simulated/floor,/area/medical/reception) @@ -5618,33 +5618,33 @@ "ceb" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "toxin_test_pump"; tag_exterior_door = "toxin_test_outer"; frequency = 1379; id_tag = "toxin_test_airlock"; tag_interior_door = "toxin_test_inner"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"; tag_chamber_sensor = "toxin_test_sensor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard) "cec" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ced" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) -"cee" = (/obj/machinery/door/blast/regular{desc = "For use by authorized NanoTrasen AI maintenance technicians or in case of emergency only."; id = "AI Door"; name = "AI Chamber Maintenance Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/turret_protected/ai) +"cee" = (/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cef" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"; req_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "ceg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "ceh" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "cei" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber South"; dir = 1; network = list("Toxins Test Area")},/obj/machinery/light,/turf/simulated/floor/airless,/area/rnd/test_area) "cej" = (/turf/simulated/wall,/area/construction) -"cek" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cel" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cem" = (/turf/simulated/wall/r_wall,/area/engine/engine_eva) -"cen" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/engine/engine_eva) -"ceo" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"cep" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"ceq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"cer" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"ces" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cet" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"ceu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"cev" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"cew" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"cex" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"cey" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) +"cek" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cel" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cem" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room) +"cen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engineering/break_room) +"ceo" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoC_window_tint"; pixel_y = -26},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c) +"cep" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"ceq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cer" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"ces" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cet" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"ceu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cev" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cew" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cex" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cey" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) "cez" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "ceA" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) "ceB" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "engineering_cubicle"; name = "Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "ceC" = (/obj/machinery/door/airlock/engineering{name = "Engineering Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) "ceD" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryobs) -"ceE" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/medical/surgeryobs) +"ceE" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/medical/surgeryobs) "ceF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/surgeryobs) "ceG" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs) "ceH" = (/obj/machinery/door/firedoor,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) @@ -5658,24 +5658,24 @@ "ceP" = (/obj/structure/closet/l3closet,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/mask/gas,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "ceQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) "ceR" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/mirror{pixel_x = 32},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"ceS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"ceT" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engine/locker_room) -"ceU" = (/turf/simulated/wall,/area/engine/locker_room) +"ceS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"ceT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"ceU" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) "ceV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"ceW" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engine/locker_room) -"ceX" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engine/locker_room) -"ceY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/locker_room) +"ceW" = (/obj/machinery/seed_storage/xenobotany,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"ceX" = (/obj/item/clothing/mask/smokable/cigarette,/turf/simulated/floor/plating/airless,/area/rnd/test_area) +"ceY" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/atmos_control) "ceZ" = (/obj/structure/table,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/hand_labeler,/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora_storage) -"cfa" = (/obj/structure/closet/crate/hydroponics/prespawned,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) +"cfa" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cfb" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"cfc" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage) +"cfc" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) "cfd" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/rnd/xenobiology) -"cfe" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access_txt = "47"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cfe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cff" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/rnd/xenobiology) "cfg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cfh" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cfi" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cfj" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cfi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cfj" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "cfk" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cfl" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/table,/obj/item/weapon/storage/box/botanydisk,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cfm" = (/obj/machinery/botany/editor,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) @@ -5686,33 +5686,33 @@ "cfr" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard) "cfs" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/research_starboard) "cft" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cfu" = (/obj/item/clothing/mask/cigarette,/turf/simulated/floor/plating/airless,/area/rnd/test_area) +"cfu" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engineering/engine_eva) "cfv" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/rnd/test_area) "cfw" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/construction) "cfx" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/construction) "cfy" = (/obj/structure/table,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/random/tech_supply,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/construction) "cfz" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction) "cfA" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction) -"cfB" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) -"cfC" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cfD" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engine/engine_eva) -"cfE" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engine/engine_eva) -"cfF" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/engine_eva) -"cfG" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engine/engine_eva) -"cfH" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engine/engine_eva) -"cfI" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/aft) -"cfJ" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/aft) -"cfK" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/aft) -"cfL" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cfM" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"cfN" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"cfO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"cfP" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"cfQ" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) -"cfR" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room) +"cfB" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engineering/engine_eva) +"cfC" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cfD" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_eva) +"cfE" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cfF" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/foyer) +"cfG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_eva) +"cfH" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) +"cfI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) +"cfJ" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cfK" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfL" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfM" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfN" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfO" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfP" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfQ" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cfR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "cfS" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "cfT" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard) -"cfU" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cfU" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "cfV" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/surgeryobs) "cfW" = (/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/surgeryobs) "cfX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs) @@ -5724,129 +5724,129 @@ "cgd" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 7; icon_state = "whitered"},/area/medical/ward) "cge" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/camera{c_tag = "Medbay Recovery Ward"; dir = 1; network = list("SS13")},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/ward) "cgf" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera{c_tag = "Medbay Mental Health Room"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych) -"cgg" = (/obj/structure/stool/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych) +"cgg" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych) "cgh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) -"cgi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engine/locker_room) +"cgi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) "cgj" = (/obj/structure/table,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) "cgk" = (/obj/item/weapon/storage/toolbox/emergency,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cgl" = (/obj/structure/table/rack,/obj/item/clothing/suit/radiation,/obj/item/clothing/head/radiation,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cgm" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/blood/oil{amount = 0},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_port) "cgn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cgo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/locker_room) -"cgp" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engine/locker_room) +"cgo" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering EVA Storage"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engineering/engine_eva) +"cgp" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) "cgq" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cgr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/locker_room) +"cgr" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/engine_eva) "cgs" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/engineering) -"cgt" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Engine - Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room) -"cgu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Substation - Atmospherics"},/turf/simulated/floor/plating,/area/atmos) +"cgt" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) +"cgu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) "cgv" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/medical/virology) "cgw" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/rnd/xenobiology) -"cgx" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/camera/autoname{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) +"cgx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cgy" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage) "cgz" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "cgA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cgB" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) -"cgC" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) -"cgD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) -"cgE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora) -"cgF" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cgB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cgC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) +"cgD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) +"cgE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) +"cgF" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage) "cgG" = (/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cgH" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cgH" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access_txt = "47"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cgI" = (/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cgJ" = (/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora) -"cgK" = (/obj/structure/stool,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cgK" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cgL" = (/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cgM" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cgN" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) "cgO" = (/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cgP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) "cgQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cgR" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/atmos) +"cgR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) "cgS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction) "cgT" = (/turf/simulated/floor/plating,/area/construction) "cgU" = (/turf/simulated/floor,/area/construction) "cgV" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/obj/item/clothing/gloves/black,/obj/item/device/multitool{pixel_x = 5},/obj/random/tech_supply,/turf/simulated/floor,/area/construction) -"cgW" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) -"cgX" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) -"cgY" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering EVA Storage"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva) -"cgZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engine/engine_eva) -"cha" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/engine_eva) -"chb" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engine/engine_eva) -"chc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_eva) -"chd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_eva) -"che" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"chf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"chg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"chh" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"chi" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"chj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"chk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"chl" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft) -"chm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/aft) -"chn" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 8; network = list("SS13")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cho" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) -"chp" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "waste_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) -"chq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) +"cgW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cgX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cgY" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cgZ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) +"cha" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"chb" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 8; network = list("SS13")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"chc" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/foyer) +"chd" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"che" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"chf" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"chg" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"chh" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"chi" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"chj" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"chk" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"chl" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"chm" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/reinforced{icon_state = "table"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engineering/engine_eva) +"chn" = (/turf/simulated/wall/r_wall,/area/engineering/engine_eva) +"cho" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/engine_eva) +"chp" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engineering/engine_eva) +"chq" = (/turf/simulated/floor,/area/engineering/engine_eva) "chr" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/item/weapon/storage/box/masks,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryprep) "chs" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/medical/surgeryprep) "cht" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/surgeryprep) -"chu" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor{icon_state = "bcarpet08"},/area/medical/psych) -"chv" = (/obj/structure/stool/bed/psych,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor{icon_state = "bcarpet09"},/area/medical/psych) +"chu" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor{icon_state = "bcarpet08"},/area/medical/psych) +"chv" = (/obj/structure/bed/psych,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor{icon_state = "bcarpet09"},/area/medical/psych) "chw" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/medical/virologyaccess) "chx" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area/medical/virology) "chy" = (/obj/structure/bedsheetbin,/obj/structure/table,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"chz" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/weapon/gun/syringe,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) +"chz" = (/obj/structure/table,/obj/item/weapon/gun/launcher/syringe,/obj/item/weapon/storage/box/syringegun,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "chA" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_port) "chB" = (/turf/simulated/floor/plating,/area/maintenance/research_port) "chC" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "cubicle1"; name = "Cubicle 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "chD" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "cubicle2"; name = "Cubicle 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"chE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology) -"chF" = (/turf/simulated/floor/plating/airless,/area/medical/virology) -"chG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/machinery/door/window/northright{name = "Atmospherics Hardsuits"; req_access_txt = "24"},/turf/simulated/floor,/area/engine/engine_eva) -"chH" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Atmospherics Hardsuits"; req_access_txt = "24"},/turf/simulated/floor,/area/engine/engine_eva) +"chE" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"chF" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) +"chG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/engine_eva) +"chH" = (/turf/simulated/floor,/area/engineering/foyer) "chI" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "chJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage) "chK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"chL" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access_txt = "47"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"chL" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/camera/autoname{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/crate/hydroponics/prespawned,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "chM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"chN" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"chN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "chO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"chP" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access_txt = "47"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) +"chP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "chQ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chS" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chT" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Isolation to Waste"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chU" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chV" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chW" = (/obj/structure/table,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chX" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chY" = (/obj/machinery/computer/reconstitutor,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"chR" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Isolation to Waste"},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora) +"chS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) +"chT" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"chU" = (/obj/machinery/atmospherics/pipe/manifold/visible,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"chV" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"chW" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access_txt = "55"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"chX" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"chY" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access_txt = "55"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) "chZ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cia" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cib" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Engineering Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cic" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) -"cid" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) -"cie" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) -"cif" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) -"cig" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) -"cih" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) +"cic" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engineering/engine_eva) +"cid" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) +"cie" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) +"cif" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cig" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/locker_room) +"cih" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/locker_room) "cii" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction) "cij" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/construction) -"cik" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) -"cil" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) -"cim" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/reinforced{icon_state = "table"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engine/engine_eva) -"cin" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/engine_eva) -"cio" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engine/engine_eva) -"cip" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/engine_eva) -"ciq" = (/turf/simulated/floor,/area/engine/engine_eva) -"cir" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/hallway/primary/aft) -"cis" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/hallway/primary/aft) -"cit" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft) -"ciu" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"civ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"ciw" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/locker_room) -"cix" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room) -"ciy" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room) +"cik" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) +"cil" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) +"cim" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor,/area/engineering/locker_room) +"cin" = (/turf/simulated/wall,/area/engineering/locker_room) +"cio" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/locker_room) +"cip" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"ciq" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cir" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cis" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cit" = (/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"ciu" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"civ" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_eva) +"ciw" = (/obj/machinery/camera{c_tag = "Engineering EVA Storage"; dir = 1; network = list("SS13")},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cix" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/engine_eva) +"ciy" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/machinery/door/window/northright{name = "Atmospherics Hardsuits"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/engine_eva) "ciz" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plating,/area/maintenance/engineering) "ciA" = (/turf/simulated/wall,/area/maintenance/substation/engineering) "ciB" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/medbay) @@ -5870,71 +5870,71 @@ "ciT" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "ciU" = (/turf/simulated/wall,/area/medical/surgery2) "ciV" = (/obj/machinery/camera{c_tag = "Virology Access Fore"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor,/area/medical/virologyaccess) -"ciW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) +"ciW" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Atmospherics Hardsuits"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/engine_eva) "ciX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/medical/surgeryprep) "ciY" = (/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "ciZ" = (/obj/machinery/shower{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cja" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos) -"cjb" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos) -"cjc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/engine_room) -"cjd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/engine_room) -"cje" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/engine_room) +"cja" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor,/area/engineering/foyer) +"cjb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_eva) +"cjc" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/item/weapon/folder/yellow,/turf/simulated/floor,/area/engineering/foyer) +"cjd" = (/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/engineering/foyer) +"cje" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor,/area/engineering/foyer) "cjf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_port) "cjg" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora_storage) -"cjh" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"cji" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) +"cjh" = (/obj/structure/table,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cji" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/foyer) "cjj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) "cjk" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cjl" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cjl" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cjm" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cjn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "cjo" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cjp" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cjq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cjp" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cjq" = (/obj/machinery/computer/reconstitutor,/obj/machinery/light_switch{pixel_x = 26; pixel_y = -6},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cjr" = (/obj/structure/table,/obj/item/clothing/gloves/latex,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cjs" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cjt" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cju" = (/obj/structure/table,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cjv" = (/obj/structure/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cjv" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cjw" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cjx" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cjy" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) -"cjz" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) -"cjA" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) +"cjy" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cjz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) +"cjA" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) "cjB" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/construction) "cjC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Construction Area"; req_access_txt = "32"},/turf/simulated/floor/plating,/area/construction) -"cjD" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cjE" = (/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) -"cjF" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/turf/simulated/floor,/area/engine/engine_eva) -"cjG" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engine/engine_eva) -"cjH" = (/obj/machinery/camera{c_tag = "Engineering EVA Storage"; dir = 1; network = list("SS13")},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/engine/engine_eva) -"cjI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/engine_room) -"cjJ" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 0; tag_south = 4; tag_west = 2},/turf/simulated/floor/plating,/area/engine/engine_room) -"cjK" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor,/area/hallway/primary/aft) -"cjL" = (/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/hallway/primary/aft) -"cjM" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/item/weapon/folder/yellow,/turf/simulated/floor,/area/hallway/primary/aft) -"cjN" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor,/area/hallway/primary/aft) -"cjO" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/aft) -"cjP" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cjQ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/aft) -"cjR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engine/locker_room) -"cjS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engine/locker_room) -"cjT" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engine/engine_waste) -"cjU" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor/plating,/area/engine/engine_room) +"cjD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) +"cjE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/locker_room) +"cjF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/engineering/locker_room) +"cjG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/locker_room) +"cjH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/turf/simulated/floor,/area/engineering/locker_room) +"cjI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1443; icon_state = "map_vent_in"; id_tag = "air_out"; internal_pressure_bound = 2000; internal_pressure_bound_default = 2000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cjJ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cjK" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cjL" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cjM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cjN" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cjO" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cjP" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cjQ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cjR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cjS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cjT" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/engine_eva) +"cjU" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/foyer) "cjV" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/port) "cjW" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cjX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_waste) -"cjY" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engine/engine_waste) -"cjZ" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/atmos) +"cjX" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) +"cjY" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/engineering/foyer) +"cjZ" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/foyer) "cka" = (/obj/structure/table,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/surgicaldrill,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ckb" = (/obj/machinery/computer/operating,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ckc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ckd" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery) -"cke" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engine/engine_room) +"cke" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/engineering/foyer) "ckf" = (/obj/structure/table,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Surgery Emergency Phone"},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) "ckg" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep) "ckh" = (/obj/structure/disposalpipe/segment,/obj/item/roller,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"cki" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engine/engine_waste) +"cki" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) "ckj" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2) "ckk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "ckl" = (/obj/machinery/computer/operating,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) @@ -5943,63 +5943,63 @@ "cko" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) "ckp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance,/obj/structure/disposalpipe/segment,/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess) "ckq" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/medical/virologyaccess) -"ckr" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room) -"cks" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 4; tag_south = 7; tag_west = 2},/turf/simulated/floor,/area/atmos) +"ckr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cks" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/locker_room) "ckt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) -"cku" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 3; tag_south = 6; tag_west = 2},/turf/simulated/floor,/area/atmos) +"cku" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) "ckv" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ckw" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ckx" = (/turf/simulated/floor/plating/airless,/area/solar/starboard) "cky" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckz" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/atmos) -"ckA" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/atmos) -"ckB" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/atmos) +"ckz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) +"ckA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/locker_room) +"ckB" = (/turf/simulated/floor,/area/engineering/locker_room) "ckC" = (/obj/machinery/door/window/northright{name = "Xenoflora Containment"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) -"ckD" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) +"ckD" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "ckE" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology) "ckF" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "55"},/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_exterior"; locked = 1; name = "Xenobiology External Airlock"; req_access_txt = "55"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ckG" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora) "ckH" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora) -"ckI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"ckJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"ckK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora) +"ckI" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) +"ckJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) +"ckK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ckL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"ckM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora) -"ckN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"ckM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"ckN" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "ckO" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora) "ckP" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar) "ckQ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/starboardsolar) "ckR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar) "ckS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckT" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"ckT" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/locker_room) "ckU" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ckV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckW" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"ckW" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Engineering"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) "ckX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"ckY" = (/obj/structure/table,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/engine/workshop) -"ckZ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) -"cla" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/atmos) +"ckY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/research_port) +"ckZ" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cla" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/engineering/atmos) "clb" = (/obj/item/weapon/wirecutters,/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/construction) -"clc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cld" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cle" = (/turf/simulated/wall/r_wall,/area/hallway/primary/aft) +"clc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) +"cld" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cle" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/engineering/atmos) "clf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"clg" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/hallway/primary/aft) -"clh" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/hallway/primary/aft) -"cli" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/medical/virologyaccess) -"clj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/hallway/primary/aft) -"clk" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft) -"cll" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"clm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cln" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) +"clg" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"clh" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cli" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"clj" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor{icon_state = "delivery"},/area/engineering/foyer) +"clk" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/engineering/foyer) +"cll" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) +"clm" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/engineering/foyer) +"cln" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/engineering/foyer) "clo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) "clp" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) "clq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) "clr" = (/obj/structure/table,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/storage/art) "cls" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clt" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/hallway/primary/aft) +"clt" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/foyer) "clu" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"clv" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/atmos) +"clv" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/engineering/foyer) "clw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/engineering) "clx" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engineering) "cly" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/scalpel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) @@ -6018,8 +6018,8 @@ "clL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/medbay) "clM" = (/turf/simulated/floor/plating,/area/maintenance/medbay) "clN" = (/turf/simulated/wall/r_wall,/area/medical/virologyaccess) -"clO" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/medical/virologyaccess) -"clP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/virologyaccess) +"clO" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"clP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/medical/virologyaccess) "clQ" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/virologyaccess) "clR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_port) "clS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port) @@ -6027,7 +6027,7 @@ "clU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) "clV" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) "clW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clX" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/medical/virology) +"clX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/virologyaccess) "clY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) "clZ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/obj/machinery/sparker{id = "Incinerator"; pixel_x = -20},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) "cma" = (/obj/machinery/light,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) @@ -6039,62 +6039,62 @@ "cmg" = (/obj/structure/closet/emcloset,/obj/machinery/camera/xray{c_tag = "Xenobiology Access"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/rnd/xenobiology) "cmh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cmi" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cmj" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cmj" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) "cmk" = (/obj/machinery/biogenerator,/obj/machinery/camera/autoname{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cml" = (/obj/machinery/seed_extractor,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cmm" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cmm" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) "cmn" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cmo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cmp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cmq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cmr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cms" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/atmos) -"cmt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/atmos) -"cmu" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/atmos) -"cmv" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/atmos) -"cmw" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/atmos) -"cmx" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos) -"cmy" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos) +"cms" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/engineering/foyer) +"cmt" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access_txt = "10;24"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) +"cmu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/foyer) +"cmv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cmw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cmx" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cmy" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) "cmz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction) "cmA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/construction) -"cmB" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cmC" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cmD" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/aft) -"cmE" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/aft) -"cmF" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/hallway/primary/aft) -"cmG" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/aft) -"cmH" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/primary/aft) -"cmI" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/hallway/primary/aft) -"cmJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/hallway/primary/aft) -"cmK" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/hallway/primary/aft) -"cmL" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access_txt = "10;24"},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/aft) -"cmM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cmN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/aft) -"cmO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cmP" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cmQ" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room) -"cmR" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room) -"cmS" = (/turf/simulated/floor,/area/engine/locker_room) +"cmB" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) +"cmC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/locker_room) +"cmD" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) +"cmE" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Locker Room"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) +"cmF" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cmG" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery) +"cmH" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) +"cmI" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2) +"cmJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/maintenance/atmos_control) +"cmK" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/maintenance/atmos_control) +"cmL" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cmM" = (/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cmN" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/monitoring) +"cmO" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/atmos) +"cmP" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cmQ" = (/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) +"cmR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cmS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/turf/simulated/floor,/area/engineering/engineering_monitoring) "cmT" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "cmU" = (/obj/machinery/door/blast/regular{dir = 4; id = "disvent"; name = "Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) "cmV" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/port) -"cmW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator) -"cmX" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/atmos) +"cmW" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) +"cmX" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) "cmY" = (/obj/machinery/door/blast/regular{desc = "By gods, release the hounds!"; id = "xenobioout6"; name = "Containment Release"},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cmZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "cna" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard) "cnb" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cne" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/holosign_switch{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery) -"cnf" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) -"cng" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"cnh" = (/obj/machinery/holosign_switch{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2) +"cne" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) +"cnf" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) +"cng" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engineering) +"cnh" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/workshop) "cni" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cnj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cnk" = (/obj/structure/table,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cnl" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virologyaccess) -"cnm" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/virologyaccess) +"cnm" = (/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cnn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port) "cno" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/xenobiology) "cnp" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6106,26 +6106,26 @@ "cnv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cnw" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cnx" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/lattice,/turf/space,/area/space) -"cny" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room) -"cnz" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cny" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engineering) +"cnz" = (/turf/simulated/wall/r_wall,/area/engineering/workshop) "cnA" = (/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/construction) "cnB" = (/obj/item/device/flashlight,/turf/simulated/floor,/area/construction) "cnC" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/construction) "cnD" = (/turf/simulated/wall/r_wall,/area/construction) -"cnE" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/atmos) -"cnF" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/atmos) -"cnG" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/hallway/primary/aft) -"cnH" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/hallway/primary/aft) -"cnI" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft) -"cnJ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/turf/simulated/floor,/area/hallway/primary/aft) -"cnK" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/hallway/primary/aft) -"cnL" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/hallway/primary/aft) -"cnM" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/aft) -"cnN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/hallway/primary/aft) -"cnO" = (/turf/simulated/wall/r_wall,/area/engine/workshop) -"cnP" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/atmos) -"cnQ" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/atmos) -"cnR" = (/turf/simulated/wall/r_wall,/area/engine/storage_hard) +"cnE" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cnF" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engineering/workshop) +"cnG" = (/turf/simulated/wall/r_wall,/area/engineering/locker_room) +"cnH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnI" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/atmos) +"cnM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) "cnS" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engineering) "cnT" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnU" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) @@ -6137,7 +6137,7 @@ "coa" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cob" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "coc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/medical/virologyaccess) -"cod" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/virologyaccess) +"cod" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "coe" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/medical/virologyaccess) "cof" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/turf/simulated/floor/engine,/area/rnd/xenobiology) "cog" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine,/area/rnd/xenobiology) @@ -6148,46 +6148,46 @@ "col" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "com" = (/turf/simulated/wall,/area/rnd/xenobiology) "con" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = 8; pixel_y = -28; req_access_txt = "55"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/rnd/xenobiology) -"coo" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cop" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/rnd/xenobiology) -"coq" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/xenobiology) +"coo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora) +"cop" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"coq" = (/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora) "cor" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cos" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cot" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cou" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/atmos) -"cov" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cow" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cox" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/atmos) -"coy" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Engineering"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cou" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/visible/supply{dir = 8},/turf/simulated/floor,/area/engineering/atmos) +"cov" = (/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/engineering/atmos) +"cow" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter,/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos) +"cox" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"coy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) "coz" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port) -"coA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/atmos) -"coB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/atmos) -"coC" = (/turf/simulated/wall/r_wall,/area/atmos) -"coD" = (/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/atmos) -"coE" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/visible/supply{dir = 8},/turf/simulated/floor,/area/atmos) -"coF" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 10},/turf/simulated/floor,/area/atmos) -"coG" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter,/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor,/area/atmos) -"coH" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/atmos) -"coI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/atmos_monitoring) -"coJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring) -"coK" = (/obj/machinery/firealarm{pixel_x = 32; pixel_y = 24},/turf/simulated/floor,/area/engine/atmos_monitoring) -"coL" = (/obj/machinery/computer/atmoscontrol,/turf/simulated/floor,/area/engine/atmos_monitoring) -"coM" = (/turf/simulated/wall/r_wall,/area/engine/engineering_monitoring) -"coN" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/engine/engineering_monitoring) -"coO" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/engineering_monitoring) -"coP" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/engine/engineering_monitoring) -"coQ" = (/turf/simulated/floor,/area/engine/hallway) -"coR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engine/hallway) -"coS" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/sign/directions/medical{dir = 1; icon_state = "direction_med"; pixel_x = 30; pixel_y = 4; tag = "icon-direction_med (NORTH)"},/obj/structure/sign/directions/evac{dir = 8; icon_state = "direction_evac"; pixel_x = 30; pixel_y = -4; tag = "icon-direction_evac (WEST)"},/turf/simulated/floor,/area/engine/hallway) -"coT" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/engine/workshop) -"coU" = (/obj/machinery/vending/engivend,/turf/simulated/floor,/area/engine/workshop) -"coV" = (/obj/structure/closet/toolcloset,/obj/machinery/light{dir = 1},/obj/item/device/flashlight,/turf/simulated/floor,/area/engine/workshop) -"coW" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/turf/simulated/floor,/area/engine/workshop) -"coX" = (/turf/simulated/floor,/area/engine/workshop) -"coY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop) -"coZ" = (/obj/machinery/shield_gen/external,/turf/simulated/floor/plating,/area/engine/storage_hard) -"cpa" = (/obj/machinery/shield_gen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/storage_hard) -"cpb" = (/obj/machinery/power/rad_collector,/turf/simulated/floor/plating,/area/engine/storage_hard) +"coA" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) +"coB" = (/obj/machinery/firealarm{pixel_x = 32; pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"coC" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"coD" = (/obj/machinery/computer/atmoscontrol,/turf/simulated/floor,/area/engineering/atmos/monitoring) +"coE" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"coF" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"coG" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"coH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) +"coI" = (/turf/simulated/floor,/area/engineering) +"coJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/sign/directions/medical{dir = 1; icon_state = "direction_med"; pixel_x = 30; pixel_y = 4; tag = "icon-direction_med (NORTH)"},/obj/structure/sign/directions/evac{dir = 8; icon_state = "direction_evac"; pixel_x = 30; pixel_y = -4; tag = "icon-direction_evac (WEST)"},/turf/simulated/floor,/area/engineering) +"coK" = (/obj/machinery/vending/engivend,/turf/simulated/floor,/area/engineering/workshop) +"coL" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/engineering/workshop) +"coM" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) +"coN" = (/obj/structure/closet/toolcloset,/obj/machinery/light{dir = 1},/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) +"coO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"coP" = (/turf/simulated/floor,/area/engineering/workshop) +"coQ" = (/obj/machinery/shield_gen/external,/turf/simulated/floor/plating,/area/engineering/storage) +"coR" = (/turf/simulated/wall/r_wall,/area/engineering/storage) +"coS" = (/obj/machinery/shield_gen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"coT" = (/obj/machinery/power/rad_collector,/turf/simulated/floor/plating,/area/engineering/storage) +"coU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"coV" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/engineering/atmos) +"coW" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"coX" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Inlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/engineering/atmos) +"coY" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/engineering/atmos) +"coZ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos) +"cpa" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/engineering/atmos) +"cpb" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos) "cpc" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery) "cpd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access_txt = "45"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cpe" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/closet/wardrobe/medic_white,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) @@ -6195,55 +6195,55 @@ "cpg" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access_txt = "45"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cph" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery2) "cpi" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/medbay) -"cpj" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/mineral/plastic{amount = 10},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/workshop) -"cpk" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/workshop) +"cpj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos) +"cpk" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) "cpl" = (/turf/simulated/floor/engine,/area/rnd/xenobiology) "cpm" = (/mob/living/carbon/slime,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cpn" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/workshop) +"cpn" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/engineering/atmos) "cpo" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "cpp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cpq" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cpr" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access_txt = "55"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cps" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/workshop) -"cpt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos) -"cpu" = (/turf/simulated/floor,/area/atmos) -"cpv" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/atmos) -"cpw" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring) -"cpx" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring) -"cpy" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room) -"cpz" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access_txt = "10"},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engine/engine_room) -"cpA" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room) -"cpB" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/turf/simulated/floor/plating,/area/engine/engine_room) -"cpC" = (/obj/machinery/alarm{breach_detection = 0; dir = 2; frequency = 1439; name = "Engine Room Air Alarm"; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room) -"cpD" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room) +"cps" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/atmos) +"cpt" = (/turf/simulated/floor,/area/engineering/atmos) +"cpu" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) +"cpv" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/engineering/atmos) +"cpw" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cpx" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/engineering/atmos) +"cpy" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cpz" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/atmos) +"cpA" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cpB" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cpC" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/engineering/atmos) +"cpD" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) "cpE" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space) -"cpF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/atmos) +"cpF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) "cpG" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/space,/area/space) -"cpH" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/atmos) +"cpH" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/engineering/atmos) "cpI" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space) -"cpJ" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/atmos) +"cpJ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) "cpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft) -"cpL" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/atmos) -"cpM" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/atmos) -"cpN" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/atmos) -"cpO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/atmos) +"cpL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cpM" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/engineering/atmos) +"cpN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cpO" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engineering/atmos/monitoring) "cpP" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space) -"cpQ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/atmos) +"cpQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) "cpR" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space) "cpS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/port) -"cpT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/atmos_monitoring) -"cpU" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engine/atmos_monitoring) -"cpV" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring) -"cpW" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring) -"cpX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering_monitoring) -"cpY" = (/obj/machinery/camera{c_tag = "Engineering Monitoring"; dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engine/engineering_monitoring) -"cpZ" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engine/engineering_monitoring) -"cqa" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engineering_monitoring) -"cqb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engine/engineering_monitoring) -"cqc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/hallway) -"cqd" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engine/hallway) -"cqe" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop) -"cqf" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engine/storage_hard) +"cpT" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cpU" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cpV" = (/obj/machinery/camera{c_tag = "Engineering Monitoring"; dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cpW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cpX" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engineering/engineering_monitoring) +"cpY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) +"cpZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering) +"cqa" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cqb" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engineering/storage) +"cqc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cqd" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cqe" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cqf" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor,/area/engineering/atmos) "cqg" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) "cqh" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "cqi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) @@ -6257,13 +6257,13 @@ "cqq" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "cqr" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay) "cqs" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light,/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access_txt = "5"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "greencorner"},/area/medical/virologyaccess) -"cqt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virologyaccess) +"cqt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cqu" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "greencorner"},/area/medical/virologyaccess) "cqv" = (/turf/simulated/wall/r_wall,/area/medical/virology) "cqw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cqx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cqy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cqz" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/atmos) +"cqz" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) "cqA" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/xenobiology) "cqB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cqC" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6272,40 +6272,40 @@ "cqF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology) "cqG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/rnd/xenobiology) "cqH" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cqI" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cqJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos) -"cqK" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/atmos) +"cqI" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"cqJ" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cqK" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/engineering/atmos) "cqL" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/lattice,/turf/space,/area/space) -"cqM" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) +"cqM" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos) "cqN" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/space,/area/space) "cqO" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"cqP" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/atmos) -"cqQ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor,/area/atmos) -"cqR" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos) -"cqS" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor,/area/atmos) +"cqP" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) +"cqQ" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cqR" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cqS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) "cqT" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/security/prison) -"cqU" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft) -"cqV" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/atmos) -"cqW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/atmos) -"cqX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cqY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/atmos) -"cqZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/drone_fabrication) -"cra" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engine/atmos_monitoring) -"crb" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring) -"crc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring) -"crd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering_monitoring) -"cre" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engine/engineering_monitoring) -"crf" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engine/engineering_monitoring) -"crg" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engine/engineering_monitoring) -"crh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engineering_monitoring) -"cri" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/hallway) -"crj" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engine/workshop) -"crk" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/workshop) -"crl" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop) -"crm" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engine/storage_hard) -"crn" = (/turf/simulated/floor/plating,/area/engine/storage_hard) -"cro" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engine/storage_hard) -"crp" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engine/storage_hard) +"cqU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cqV" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cqW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cqX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cqY" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cqZ" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engineering Subgrid"; name_tag = "Engineering Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cra" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/workshop) +"crb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/workshop) +"crc" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"crd" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"cre" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage) +"crf" = (/turf/simulated/floor/plating,/area/engineering/storage) +"crg" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage) +"crh" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cri" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"crj" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"crk" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"crl" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"crm" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"crn" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cro" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"crp" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos) "crq" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/engineering) "crr" = (/obj/machinery/light/small{dir = 8},/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "crs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) @@ -6324,49 +6324,49 @@ "crF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/medbay) "crG" = (/turf/simulated/wall,/area/maintenance/medbay) "crH" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virology) -"crI" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access_txt = "39"},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"crJ" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) -"crK" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) -"crL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) +"crI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/virologyaccess) +"crJ" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/medical/virologyaccess) +"crK" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"crL" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) "crM" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "crN" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "crO" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "crP" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) -"crQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter{id = "wloop_atm_meter"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_waste) -"crR" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/atmos) -"crS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/atmos) -"crT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/atmos) -"crU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/atmos) -"crV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"crW" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/turf/simulated/floor,/area/atmos) -"crX" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor,/area/atmos) +"crQ" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor,/area/engineering/atmos) +"crR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) +"crS" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"crT" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"crU" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Atmospherics")},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"crV" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"crW" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"crX" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) "crY" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering) -"crZ" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor,/area/atmos) -"csa" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"csb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/atmos) -"csc" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"csd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/atmos) -"cse" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engine/engine_waste) -"csf" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_waste) -"csg" = (/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engine/engine_waste) -"csh" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_waste) -"csi" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/atmos_monitoring) -"csj" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engineering_monitoring) -"csk" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engineering_monitoring) +"crZ" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"csa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering) +"csb" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/engineering) +"csc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/workshop) +"csd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering) +"cse" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engineering/workshop) +"csf" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"csg" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/workshop) +"csh" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engineering/workshop) +"csi" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"csj" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engineering/storage) +"csk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/storage) "csl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"csm" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engine/hallway) -"csn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engine/hallway) -"cso" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/hallway) -"csp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/workshop) -"csq" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop) -"csr" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engine/workshop) -"css" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engine/workshop) -"cst" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/workshop) -"csu" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop) -"csv" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engine/storage_hard) -"csw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/storage_hard) -"csx" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/phoron{amount = 25},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/plating,/area/engine/storage_hard) -"csy" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor,/area/engine/engineering_monitoring) +"csm" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/phoron{amount = 25},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/plating,/area/engineering/storage) +"csn" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) +"cso" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"csp" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"csq" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) +"csr" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"css" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cst" = (/obj/machinery/atmospherics/pipe/manifold/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"csu" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"csv" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"csw" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"csx" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"csy" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) "csz" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "csA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "csB" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) @@ -6378,47 +6378,47 @@ "csH" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "csI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/medbay) "csJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/medical/virology) -"csK" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"csK" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "csL" = (/obj/structure/closet/wardrobe/virology_white,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera/xray{c_tag = "Virology Access Aft"; dir = 2; network = list("SS13","Medical")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/medical/virology) "csM" = (/obj/structure/sign/deathsposal,/turf/simulated/wall/r_wall,/area/medical/virology) -"csN" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"csO" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"csN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/virologyaccess) +"csO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "csP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"csQ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/workshop) +"csQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) "csR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "csS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"csT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/workshop) -"csU" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/atmos) -"csV" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access_txt = "10"},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room) -"csW" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"csX" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/atmos) -"csY" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engine/engine_room) -"csZ" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room) -"cta" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room) +"csT" = (/obj/structure/disposalpipe/segment,/obj/machinery/pipedispenser/disposal,/obj/structure/window/reinforced,/turf/simulated/floor,/area/engineering/atmos) +"csU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"csV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"csW" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"csX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering) +"csY" = (/obj/machinery/camera{c_tag = "Engineering Hallway North"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) +"csZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/workshop) +"cta" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) "ctb" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"ctc" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room) -"ctd" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/atmos) -"cte" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_waste) -"ctf" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_waste) -"ctg" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/atmos) -"cth" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/atmos) -"cti" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/atmos) -"ctj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/atmos) -"ctk" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room) -"ctl" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engineering_monitoring) -"ctm" = (/obj/machinery/camera{c_tag = "Engineering Hallway North"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engine/hallway) -"ctn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/hallway) -"cto" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/workshop) +"ctc" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"ctd" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"cte" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/mineral/plastic{amount = 10},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"ctf" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Engineering Workshop"; dir = 8; network = list("SS13"); pixel_y = -23},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"ctg" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/camera{c_tag = "Engineering Hard Storage"; dir = 4; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/storage) +"cth" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/turf/simulated/floor/plating,/area/engineering/storage) +"cti" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"ctj" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"ctk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) +"ctl" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"ctm" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/atmos) +"ctn" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/atmos) +"cto" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) "ctp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "ctq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "ctr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "cts" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctt" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Engineering Workshop"; dir = 8; network = list("SS13"); pixel_y = -23},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop) -"ctu" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/camera{c_tag = "Engineering Hard Storage"; dir = 4; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/storage_hard) +"ctt" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/atmos) +"ctu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) "ctv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) "ctw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/engineering) "ctx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 1 Maintenance Access"; req_access_txt = "45"},/turf/simulated/floor/plating,/area/medical/surgery) -"cty" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cty" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/virologyaccess) "ctz" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay) "ctA" = (/obj/machinery/light/small{dir = 1},/obj/item/weapon/cigbutt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay) "ctB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 2 Maintenance Access"; req_access_txt = "45"},/turf/simulated/floor/plating,/area/medical/surgery2) @@ -6434,46 +6434,46 @@ "ctL" = (/obj/machinery/disease2/isolator,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctM" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctN" = (/obj/item/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctO" = (/obj/machinery/camera{c_tag = "Virology Monkey Pen"; dir = 2},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"ctO" = (/obj/machinery/camera{c_tag = "Virology Monkey Pen"; dir = 2},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/bed/chair,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctP" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "surgeryobs2"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryprep) "ctR" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctS" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"ctS" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctT" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctU" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctV" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"ctV" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctW" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctX" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) "ctY" = (/turf/space,/area/syndicate_station/southwest) -"ctZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room) -"cua" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/atmos) +"ctZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engineering) +"cua" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) "cub" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery) -"cuc" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engine/engine_room) -"cud" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) -"cue" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/atmos) -"cuf" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room) -"cug" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room) -"cuh" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor,/area/atmos) -"cui" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos) -"cuj" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engine/engine_room) -"cuk" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/atmos) -"cul" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engine/hallway) -"cum" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engine/hallway) -"cun" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/hallway) -"cuo" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/hallway) -"cup" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/hallway) -"cuq" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/hallway) -"cur" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/hallway) -"cus" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) -"cut" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/workshop) -"cuu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/workshop) -"cuv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engine/workshop) -"cuw" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/workshop) -"cux" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/workshop) -"cuy" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/storage_hard) -"cuz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/storage_hard) -"cuA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engine/storage_hard) -"cuB" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engine/storage_hard) +"cuc" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cud" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) +"cue" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) +"cuf" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cug" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) +"cuh" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) +"cui" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"cuj" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) +"cuk" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) +"cul" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"cum" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/storage) +"cun" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) +"cuo" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engineering/storage) +"cup" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cuq" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cur" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cus" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cut" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cuu" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering/atmos) +"cuv" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos) +"cuw" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering) +"cux" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/atmos) +"cuy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engineering) +"cuz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering) +"cuA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engineering) +"cuB" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) "cuC" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering) "cuD" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) "cuE" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Engineering\\Medbay Maintenance"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) @@ -6487,9 +6487,9 @@ "cuM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cuN" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/medical/virology) "cuO" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuP" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cuP" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cuQ" = (/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuR" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cuR" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cuS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) "cuT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/virology) "cuU" = (/obj/machinery/door/window/southright{dir = 1; name = "Virology Isolation Room One"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/medical/virology) @@ -6498,91 +6498,91 @@ "cuX" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cuY" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "cuZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cva" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cva" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cvb" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/clothing/gloves/latex,/obj/item/device/slime_scanner,/obj/item/device/slime_scanner,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cvc" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cvd" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cvd" = (/obj/structure/bed/chair{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cve" = (/obj/machinery/smartfridge/secure/extract,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/rnd/xenobiology) "cvf" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/rnd/xenobiology) "cvg" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/rnd/xenobiology) -"cvh" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) -"cvi" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) -"cvj" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) -"cvk" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1443; icon_state = "map_vent_in"; id_tag = "air_out"; internal_pressure_bound = 2000; internal_pressure_bound_default = 2000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"cvh" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering) +"cvi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/workshop) +"cvj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/workshop) +"cvk" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/workshop) "cvl" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cvm" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) -"cvn" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) -"cvo" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine/engine_room) -"cvp" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/atmos) -"cvq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engine/engine_hallway) -"cvr" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access_txt = "10;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cvs" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/atmos_monitoring) +"cvn" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/rnd/xenobiology) +"cvo" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/turf/simulated/floor,/area/engineering/storage) +"cvp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/storage) +"cvq" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) +"cvr" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/engineering/atmos) +"cvs" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos) "cvt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"cvu" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cvv" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cvw" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/atmos) -"cvx" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/atmos) -"cvy" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/atmos) -"cvz" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop) -"cvA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/atmos) -"cvB" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/hallway) -"cvC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/hallway) -"cvD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engine/hallway) -"cvE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engine/hallway) -"cvF" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/hallway) -"cvG" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/hallway) -"cvH" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/workshop) -"cvI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engine/workshop) -"cvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/workshop) -"cvK" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/turf/simulated/floor,/area/engine/workshop) -"cvL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/storage_hard) +"cvu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos) +"cvv" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cvw" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engineering) +"cvx" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cvy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) +"cvz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering) +"cvA" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"cvB" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engineering/workshop) +"cvC" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engineering/workshop) +"cvD" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engineering/storage) +"cvE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"cvF" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engineering/storage) +"cvG" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engineering/storage) +"cvH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -7; pixel_y = -32; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 7; pixel_y = -32},/turf/simulated/floor,/area/rnd/xenobiology) +"cvI" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cvJ" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/turf/simulated/floor,/area/engineering/atmos) +"cvK" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cvL" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) "cvM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "cvN" = (/turf/simulated/wall,/area/maintenance/incinerator) "cvO" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = null; req_one_access_txt = "5;12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/incinerator) "cvP" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cvQ" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cvQ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cvR" = (/obj/structure/table,/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Virology Port"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cvS" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cvT" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cvU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cvV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cvW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/space) +"cvX" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) +"cvY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virologyaccess) +"cvZ" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access_txt = "39"},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cwa" = (/obj/machinery/door/window/southright{dir = 4; name = "Primate Pen"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/medical/virology) "cwb" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cwc" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cwd" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "cwe" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cwf" = (/obj/structure/table,/obj/item/stack/sheet/mineral/phoron{amount = 5; layer = 2.9},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cwg" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cwg" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cwh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/rnd/xenobiology) "cwi" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "whitehall"; dir = 8},/area/rnd/xenobiology) "cwj" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) -"cwk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/rnd/xenobiology) +"cwk" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) "cwl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cwm" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_waste) +"cwm" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) "cwn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cwo" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room) -"cwp" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room) -"cwq" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_room) +"cwo" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cwp" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cwq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) "cwr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cws" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/atmos) -"cwt" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/atmos) -"cwu" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/valve/digital/open{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room) -"cwv" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/atmos) -"cww" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engine/hallway) -"cwx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engine/hallway) -"cwy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engine/hallway) -"cwz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engine/workshop) -"cwA" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engine/workshop) -"cwB" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engine/workshop) -"cwC" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engine/storage_hard) -"cwD" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Engine Core Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engine/engine_room) -"cwE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engine/storage_hard) -"cwF" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engine/storage_hard) -"cwG" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engine/storage_hard) +"cws" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage) +"cwt" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/engineering/atmos/storage) +"cwu" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/engineering/atmos/storage) +"cwv" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/engineering/atmos/storage) +"cww" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cwx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cwy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/workshop) +"cwz" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engineering/workshop) +"cwA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"cwB" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engineering/workshop) +"cwC" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engineering/storage) +"cwD" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engineering/storage) +"cwE" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 3; tag_south = 6; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) +"cwF" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cwG" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 4; tag_south = 7; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) "cwH" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/engineering) "cwI" = (/obj/machinery/atmospherics/pipe/tank/phoron{dir = 2; volume = 3200},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cwJ" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 2; volume = 3200},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) @@ -6594,18 +6594,18 @@ "cwP" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/medbay) "cwQ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) "cwR" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "virology_airlock_exterior"; id_tag = "virology_airlock_control"; tag_interior_door = "virology_airlock_interior"; name = "Virology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "greencorner"},/area/medical/virology) -"cwS" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "green"},/area/medical/virology) -"cwT" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology) -"cwU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology) -"cwV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology) -"cwW" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwX" = (/obj/structure/table,/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwY" = (/obj/structure/table,/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwZ" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cxa" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cxb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cxc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cxd" = (/obj/machinery/camera{c_tag = "Virology Starboard"; dir = 8; network = list("RD"); pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) +"cwT" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) +"cwU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwZ" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cxa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cxb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/medical/virology) +"cxc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhitecorner"},/area/medical/virology) +"cxd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cxe" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cxf" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/port) "cxg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6613,31 +6613,31 @@ "cxi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cxj" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cxk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cxl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor,/area/rnd/xenobiology) +"cxl" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos) "cxm" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/rnd/xenobiology) "cxn" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/rnd/xenobiology) -"cxo" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engine/engine_room) -"cxp" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/atmos) -"cxq" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/atmos) -"cxr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/wall/r_wall,/area/atmos) -"cxs" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineRads"; layer = 3.3; name = "Engine Radiation Collector Access"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engine/engine_room) -"cxt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/atmos) -"cxu" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cxv" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/atmos) -"cxw" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) +"cxo" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cxp" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"cxq" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cxr" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) +"cxs" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cxt" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/engineering/atmos) +"cxu" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cxv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"cxw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering/atmos) "cxx" = (/turf/simulated/floor/plating/airless,/area/solar/port) "cxy" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port) "cxz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cxA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/atmos) -"cxB" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/atmos) -"cxC" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall/r_wall,/area/atmos) -"cxD" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/hallway) -"cxE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/workshop) -"cxF" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engine/workshop) -"cxG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/workshop) -"cxH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engine/workshop) -"cxI" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engine/storage_hard) -"cxJ" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/storage_hard) +"cxA" = (/turf/simulated/floor,/area/engineering/atmos/storage) +"cxB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/engineering/atmos/storage) +"cxC" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/engineering/atmos/storage) +"cxD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/engineering) +"cxE" = (/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cxF" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engineering) +"cxG" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/workshop) +"cxH" = (/obj/structure/bed/chair,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/workshop) +"cxI" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor,/area/engineering/workshop) +"cxJ" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor,/area/engineering/workshop) "cxK" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cxL" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cxM" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) @@ -6655,43 +6655,43 @@ "cxY" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cxZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) "cya" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Two"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) -"cyb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology) -"cyc" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Three"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) +"cyb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/medical/virology) +"cyc" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/medical/virology) "cyd" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/port) "cye" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cyf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cyg" = (/obj/machinery/camera{c_tag = "Xenobiology South"; dir = 8; network = list("SS13","Research"); pixel_y = -22},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cyh" = (/turf/space,/area/vox_station/southeast_solars) -"cyi" = (/obj/machinery/space_heater,/obj/machinery/light/small,/turf/simulated/floor,/area/atmos) -"cyj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/atmos) -"cyk" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cyl" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/atmos) -"cym" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/atmos) -"cyn" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/atmos) -"cyo" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/atmos) +"cyi" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/engineering/atmos) +"cyj" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) +"cyk" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor,/area/engineering/atmos) +"cyl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/atmos) +"cym" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cyn" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/engineering/atmos/storage) +"cyo" = (/obj/machinery/space_heater,/obj/machinery/light/small,/turf/simulated/floor,/area/engineering/atmos/storage) "cyp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cyq" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor,/area/atmos) -"cyr" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/atmos) -"cys" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/atmos) -"cyt" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) -"cyu" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) -"cyv" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/atmos) -"cyw" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/atmos) -"cyx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos) -"cyy" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/atmos) -"cyz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/atmos) -"cyA" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engine/engine_room) -"cyB" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cyC" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cyD" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos) -"cyE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/atmos) -"cyF" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/atmos) -"cyG" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/engine/hallway) -"cyH" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engine/hallway) -"cyI" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engine/workshop) -"cyJ" = (/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engine/workshop) -"cyK" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor,/area/engine/workshop) -"cyL" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor,/area/engine/workshop) +"cyq" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cyr" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor,/area/engineering/workshop) +"cys" = (/obj/structure/table,/obj/item/device/floor_painter,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/engineering/workshop) +"cyt" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering/workshop) +"cyu" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/workshop) +"cyv" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/workshop) +"cyw" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"cyx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cyy" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"cyz" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cyA" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"cyB" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cyC" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cyD" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyE" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyF" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyG" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyH" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyI" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Substation - Atmospherics"},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cyK" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/atmos/storage) +"cyL" = (/turf/simulated/wall/r_wall,/area/engineering) "cyM" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cyN" = (/obj/machinery/atmospherics/trinary/mixer,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cyO" = (/mob/living/simple_animal/mouse,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) @@ -6700,49 +6700,49 @@ "cyR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/medbay) "cyS" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_interior"; locked = 1; name = "Virology Quarantine Airlock"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cyT" = (/obj/structure/table,/obj/item/device/antibody_scanner,/obj/machinery/requests_console{department = "Virology"; name = "Virology Requests Console"; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cyU" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cyU" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cyV" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 8},/obj/structure/disposalpipe/segment,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Virology Emergency Phone"; pixel_x = -6; pixel_y = 8},/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cyW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology) -"cyX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology) +"cyX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology) "cyY" = (/obj/item/roller,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cyZ" = (/obj/machinery/camera{c_tag = "Xenobiology Module South"; dir = 4; network = list("SS13","Research"); pixel_x = 0},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "cza" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "czb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "czc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "czd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cze" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"czf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/atmos) -"czg" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/atmos) -"czh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) +"cze" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"czf" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access_txt = "12"},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) +"czg" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"czh" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/engineering/atmos) "czi" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"czj" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; use_power = 1; pixel_y = 1; volume_rate = 700},/turf/simulated/floor/engine/nitrogen{dir = 1; icon_state = "warnplatecorner"; name = "plating"},/area/engine/engine_room) -"czk" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/atmos) -"czl" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/atmos) -"czm" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/atmos) -"czn" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/atmos) -"czo" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/atmos) -"czp" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/atmos) -"czq" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/atmos) -"czr" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/atmos) -"czs" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/atmos) -"czt" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/atmos) -"czu" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/atmos) -"czv" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/atmos) -"czw" = (/obj/machinery/light,/turf/simulated/floor,/area/atmos) -"czx" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/atmos) -"czy" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/atmos) -"czz" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplatecorner"; name = "plating"},/area/engine/engine_room) -"czA" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/atmos) -"czB" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/atmos) +"czj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"czl" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czm" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czn" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czo" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czp" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czq" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/atmos/storage) +"czr" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage) +"czs" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czt" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering) +"czu" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering) +"czv" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czw" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"czy" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering) +"czA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czB" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engineering) "czC" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/port) -"czD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPort"; layer = 3.3; name = "Engine Blast Doors"},/turf/simulated/floor/plating,/area/engine/engine_room) -"czE" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor,/area/engine/workshop) -"czF" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engine/workshop) -"czG" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/workshop) -"czH" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engine/workshop) -"czI" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"czD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering) +"czE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/engineering) +"czF" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/engineering/atmos) +"czG" = (/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"czH" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/engineering/atmos) +"czI" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czJ" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"czK" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"czK" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czL" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/autoname,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering) @@ -6761,11 +6761,11 @@ "cAa" = (/obj/machinery/disease2/diseaseanalyser,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cAb" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cAc" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cAd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cAd" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology) "cAe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cAf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/rnd/xenobiology) "cAg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/xenobiology) -"cAh" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"cAh" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engineering/atmos) "cAi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6777,32 +6777,32 @@ "cAq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology) "cAs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cAt" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/atmos) -"cAu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cAv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cAw" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cAx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/atmos) -"cAy" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cAz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/atmos) -"cAA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cAB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cAC" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cAD" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cAE" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cAF" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) +"cAt" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos) +"cAu" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cAv" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos) +"cAw" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos) +"cAx" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/engineering/atmos) +"cAy" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"cAz" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos) +"cAA" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos) +"cAB" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos) +"cAC" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos) +"cAD" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/engineering/atmos) +"cAE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/atmos) +"cAF" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication) "cAG" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 10; pixel_y = -22},/obj/structure/sign/fire{pixel_x = -32; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cAH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/atmos) -"cAI" = (/turf/simulated/wall/r_wall,/area/engine/hallway) -"cAJ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engine/hallway) -"cAK" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/hallway) -"cAL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cAM" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cAH" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access_txt = "10;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cAI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering) +"cAJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cAK" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engineering) +"cAL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cAM" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cAN" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cAO" = (/turf/simulated/wall,/area/maintenance/engi_shuttle) "cAP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "cAQ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/incinerator) "cAR" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cAS" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access_txt = "12"},/obj/machinery/ignition_switch{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) +"cAS" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engineering) "cAT" = (/turf/simulated/floor{dir = 2; icon_state = "floorgrimecaution"},/area/maintenance/incinerator) "cAU" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/door_control{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_access_txt = null; req_one_access_txt = "12;5"},/turf/simulated/floor{dir = 1; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) "cAV" = (/turf/simulated/floor/plating,/area/maintenance/incinerator) @@ -6815,12 +6815,12 @@ "cBc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology) "cBd" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) "cBe" = (/obj/machinery/light,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"cBf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"cBg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology) -"cBh" = (/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"cBi" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"cBj" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"cBk" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/space) +"cBf" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) +"cBg" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cBh" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology) +"cBi" = (/obj/structure/table,/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cBj" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) +"cBk" = (/obj/structure/table/reinforced,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; normaldoorcontrol = 2; pixel_x = 6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) "cBl" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology) "cBm" = (/obj/machinery/door/window/southright{dir = 1; name = "Containment Pen"; req_access_txt = "47"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) "cBn" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio4"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) @@ -6829,31 +6829,34 @@ "cBq" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio5"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) "cBr" = (/obj/machinery/light,/obj/structure/closet,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) "cBs" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/machinery/door_control{desc = "A remote control-switch for a door to space."; id = "xenobioout6"; name = "Containment Release Switch"; pixel_x = 24; pixel_y = 4; req_access = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology) -"cBt" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/atmos) -"cBu" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cBv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos) +"cBt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) +"cBu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engineering) +"cBv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering) "cBw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cBz" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room) -"cBA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room) -"cBB" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cBC" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cBD" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cBE" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cBG" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/atmos) -"cBH" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engine/engine_room) -"cBI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway) -"cBJ" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engine/engine_hallway) -"cBK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway) -"cBL" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway) -"cBM" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway) -"cBN" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_hallway) -"cBO" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway) -"cBP" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway) -"cBQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway) -"cBR" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engine/engine_hallway) -"cBS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway) -"cBT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engine/engine_hallway) -"cBU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/engine/engine_hallway) +"cBx" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering) +"cBy" = (/obj/structure/table,/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cBz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBD" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBG" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos) +"cBH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBI" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBK" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cBL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cBM" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) +"cBN" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/drone_fabrication) +"cBO" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/drone_fabrication) +"cBP" = (/obj/structure/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) +"cBQ" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cBR" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cBS" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"cBT" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"cBU" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_smes) "cBV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cBW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cBX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) @@ -6874,21 +6877,30 @@ "cCm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cCn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/medical/virology) "cCo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cCp" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/atmos) +"cCp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) "cCq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/computer/reconstitutor/animal,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology) -"cCz" = (/turf/simulated/wall/r_wall,/area/engine/drone_fabrication) -"cCA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/drone_fabrication) -"cCB" = (/turf/simulated/wall/r_wall,/area/engine/engine_hallway) -"cCC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/engine_hallway) -"cCD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_hallway) -"cCE" = (/turf/simulated/floor,/area/engine/engine_hallway) -"cCF" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engine/engine_hallway) -"cCG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_hallway) -"cCH" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engine/engine_hallway) -"cCI" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/engine_hallway) -"cCJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engine_hallway) -"cCK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engine/engine_hallway) -"cCL" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engine/engine_hallway) +"cCr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"cCs" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) +"cCu" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock) +"cCv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cCw" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) +"cCx" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCz" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCA" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) +"cCB" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"cCC" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCD" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCE" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_smes) +"cCF" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_smes) +"cCG" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_smes) +"cCH" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCI" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"cCJ" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCK" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCL" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCM" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) "cCN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) "cCO" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;11;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engi_shuttle) "cCP" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) @@ -6896,40 +6908,51 @@ "cCR" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/engineering) "cCS" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) "cCT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cCW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating/airless,/area/space) +"cCU" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock) +"cCV" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 2; network = list("SS13","Supermatter")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engineering/engine_airlock) +"cCW" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) "cCX" = (/turf/simulated/floor/plating/airless,/area/maintenance/medbay) "cCY" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/maintenance/medbay) -"cCZ" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cCZ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDa" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera{c_tag = "Virology Break/Access"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDc" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDd" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cDf" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area/space) +"cDg" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) "cDh" = (/obj/machinery/clonepod,/turf/simulated/floor/engine,/area/rnd/xenobiology) "cDi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cDk" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) -"cDn" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos) -"cDq" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) -"cDt" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) -"cDv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cDw" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cDx" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engine/drone_fabrication) -"cDy" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/drone_fabrication) -"cDz" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/drone_fabrication) -"cDA" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engine/drone_fabrication) -"cDB" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cDC" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cDD" = (/turf/simulated/wall/r_wall,/area/engine/engine_smes) -"cDE" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_smes) -"cDF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engine_smes) -"cDG" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engine_monitoring) -"cDH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engine_monitoring) -"cDI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engine_monitoring) -"cDJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_monitoring) -"cDK" = (/turf/simulated/wall/r_wall,/area/engine/engine_airlock) -"cDL" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_airlock) -"cDM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/engine_airlock) +"cDj" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cDk" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cDl" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cDm" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDn" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDo" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) +"cDp" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"cDq" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDs" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engineering/engine_smes) +"cDt" = (/turf/simulated/floor,/area/engineering/engine_smes) +"cDu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) +"cDv" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDx" = (/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDy" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDA" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access_txt = "10"},/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_airlock) +"cDB" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_airlock) +"cDC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_airlock) +"cDD" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cDE" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cDF" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cDG" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cDH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cDI" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cDJ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cDK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cDL" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cDM" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "waste_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) "cDN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cDO" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cDP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) @@ -6939,92 +6962,97 @@ "cDT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engineering) "cDU" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/incinerator) "cDV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cDW" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cDW" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDX" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDY" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDZ" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cEa" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cEb" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) -"cEc" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) -"cEd" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos) -"cEe" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos) -"cEf" = (/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) -"cEg" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) -"cEh" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) -"cEi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cEj" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cEk" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/drone_fabrication) -"cEl" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cEm" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cEn" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/drone_fabrication) -"cEo" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cEp" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engine/engine_smes) -"cEq" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engine/engine_smes) -"cEr" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engine_smes) -"cEs" = (/turf/simulated/wall/r_wall,/area/engine/engine_monitoring) -"cEt" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engine/engine_monitoring) -"cEu" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engine/engine_monitoring) -"cEv" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_monitoring) -"cEw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engine/engine_monitoring) -"cEx" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engine/engine_monitoring) -"cEy" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/engine_airlock) -"cEz" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_airlock) -"cEA" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 2; network = list("SS13","Supermatter")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engine/engine_airlock) +"cEb" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cEc" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cEd" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/light/small{dir = 8},/obj/item/weapon/deck,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cEe" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"cEf" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/machinery/camera{c_tag = "Drone Fabrication"; dir = 8; network = list("SS13")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cEg" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cEh" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/engine_smes) +"cEi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"cEj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_smes) +"cEk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) +"cEl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cEm" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cEn" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cEo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cEp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cEq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cEr" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cEs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"cEt" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cEu" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cEv" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cEw" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cEx" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cEy" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cEz" = (/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cEA" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) "cEB" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "13;11;24"; tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/engi_shuttle) "cEC" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/engi_shuttle) "cED" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cEE" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) "cEF" = (/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) -"cEH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cEI" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cEG" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cEH" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cEI" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cEJ" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cEK" = (/obj/machinery/computer/arcade,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cEL" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cEM" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room) -"cEN" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) -"cEO" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos) -"cEP" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) -"cEQ" = (/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cER" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/drone_fabrication) -"cES" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cET" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room) -"cEU" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cEV" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engine/engine_smes) -"cEW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/engine_smes) -"cEX" = (/turf/simulated/floor,/area/engine/engine_smes) -"cEY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engine/engine_monitoring) -"cEZ" = (/turf/simulated/floor,/area/engine/engine_monitoring) -"cFa" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_monitoring) -"cFb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engine/engine_monitoring) -"cFc" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engine_monitoring) -"cFd" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access_txt = "10"},/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engine/engine_airlock) -"cFe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engine/engine_airlock) -"cFf" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/engine_airlock) +"cEM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cEN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) +"cEO" = (/obj/machinery/camera{c_tag = "SMES"; dir = 8; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_smes) +"cEP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engineering/engine_smes) +"cEQ" = (/obj/structure/table/reinforced,/obj/machinery/camera{c_tag = "Engine Monitoring Room"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cER" = (/obj/machinery/alarm{breach_detection = 0; dir = 2; frequency = 1439; name = "Engine Room Air Alarm"; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"cES" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cET" = (/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cEU" = (/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{id_tag = "engine_room_airlock"; name = "Engine Room Airlock"; pixel_x = -24; tag_airpump = "engine_airlock_pump"; tag_chamber_sensor = "eng_al_c_snsr"; tag_exterior_door = "engine_airlock_exterior"; tag_exterior_sensor = "eng_al_ext_snsr"; tag_interior_door = "engine_airlock_interior"; tag_interior_sensor = "eng_al_int_snsr"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_airlock) +"cEV" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_airlock) +"cEW" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 8; frequency = 1379; id = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cEX" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cEY" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cEZ" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cFa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cFb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cFc" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) +"cFd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/obj/machinery/mecha_part_fabricator{output_dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/drone_fabrication) +"cFe" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/drone_fabrication) +"cFf" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) "cFg" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = -25; pixel_y = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engi_shuttle) "cFh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/engi_shuttle) "cFi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cFk" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HOT EXHAUST'."; name = "\improper HOT EXHAUST"; pixel_x = -32},/turf/simulated/floor/plating/airless,/area/space) -"cFm" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cFj" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cFk" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cFl" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engineering/engine_smes) +"cFm" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFo" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/secure_closet/personal/patient,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFq" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/atmos) -"cFr" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/light/small{dir = 8},/obj/item/weapon/deck,/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cFs" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engine/engine_room) -"cFt" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cFu" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/machinery/camera{c_tag = "Drone Fabrication"; dir = 8; network = list("SS13")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cFv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engine/engine_smes) -"cFw" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engine/engine_smes) -"cFx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/engine_smes) -"cFy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engine_smes) -"cFz" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engine_monitoring) -"cFA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engine/engine_monitoring) -"cFB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/engine_monitoring) -"cFC" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engine/engine_monitoring) -"cFD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_monitoring) -"cFE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engine/engine_monitoring) -"cFF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engine/engine_monitoring) -"cFG" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engine/engine_airlock) -"cFH" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine/engine_airlock) -"cFI" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engine/engine_airlock) +"cFp" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) +"cFq" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/door_control{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; req_access_txt = "10"; specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/engine_smes) +"cFr" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFt" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFu" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFv" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFw" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_airlock) +"cFx" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_airlock) +"cFy" = (/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cFz" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cFA" = (/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"cFB" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cFC" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFH" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFI" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) "cFJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engi_shuttle) "cFK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cFL" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -8; req_access_txt = "0"; req_one_access_txt = "13;11;24"},/turf/space,/area/space) @@ -7034,144 +7062,195 @@ "cFP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cFQ" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFR" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFS" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#00ffff"; dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room) -"cFU" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cFV" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cFW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_smes) -"cFX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engine/engine_smes) -"cFY" = (/obj/machinery/camera{c_tag = "SMES"; dir = 8; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engine/engine_smes) -"cFZ" = (/obj/structure/table/reinforced,/obj/machinery/camera{c_tag = "Engine Monitoring Room"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engine/engine_monitoring) -"cGa" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engine/engine_monitoring) -"cGb" = (/obj/structure/table/reinforced,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "EngineEmitterPort"; name = "Engine Charging Port"; pixel_x = -6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; normaldoorcontrol = 2; pixel_x = 6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_monitoring) -"cGc" = (/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engine/engine_monitoring) -"cGd" = (/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{id_tag = "engine_room_airlock"; name = "Engine Room Airlock"; pixel_x = -24; tag_airpump = "engine_airlock_pump"; tag_chamber_sensor = "eng_al_c_snsr"; tag_exterior_door = "engine_airlock_exterior"; tag_exterior_sensor = "eng_al_ext_snsr"; tag_interior_door = "engine_airlock_interior"; tag_interior_sensor = "eng_al_int_snsr"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engine/engine_airlock) -"cGe" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 8; frequency = 1379; id = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engine/engine_airlock) -"cGf" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engine/engine_airlock) +"cFS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cFT" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cFU" = (/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_waste) +"cFV" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cFW" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"cFX" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_waste) +"cFY" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFZ" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access_txt = "10"},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) +"cGa" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cGb" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGc" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cGd" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGe" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGf" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGg" = (/turf/space,/area/shuttle/constructionsite/station) +"cGh" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGi" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engineering) -"cGk" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/space,/area/space) +"cGk" = (/obj/machinery/atmospherics/binary/pump,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cGm" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor,/area/atmos) -"cGn" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cGo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/drone_fabrication) -"cGp" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/obj/machinery/mecha_part_fabricator{output_dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engine/drone_fabrication) -"cGq" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/drone_fabrication) -"cGr" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/drone_fabrication) -"cGs" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine/drone_fabrication) -"cGv" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/door_control{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; req_access_txt = "10"; specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engine/engine_smes) -"cGw" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_smes) -"cGx" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring) -"cGB" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring) -"cGC" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engine/engine_airlock) -"cGD" = (/turf/simulated/floor/plating,/area/engine/engine_airlock) -"cGE" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine/engine_airlock) +"cGm" = (/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGn" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGo" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access_txt = "10"},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGp" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebotc"},/area/engineering/engine_room) +"cGq" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGr" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cGt" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGu" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGv" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) +"cGw" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 0; tag_south = 4; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGx" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cGy" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cGA" = (/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cGB" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cGC" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cGD" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGE" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_waste) "cGF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engineering) "cGG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) "cGH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cGJ" = (/turf/simulated/wall/r_wall,/area/engine/engine_room) -"cGK" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room) -"cGP" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engine/engine_room) +"cGI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cGJ" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_waste) +"cGK" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) +"cGL" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cGM" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cGN" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGO" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) +"cGP" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGQ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) "cGR" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) "cGS" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{dir = 8},/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) -"cGT" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engine_waste) -"cGU" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/engine/engine_waste) -"cGV" = (/turf/simulated/floor/plating,/area/engine/engine_waste) -"cGY" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Inlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/atmos) -"cGZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engine_room) -"cHf" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room) -"cHg" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engine/engine_room) -"cHh" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/atmos) -"cHi" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/turf/simulated/floor/plating,/area/engine/engine_room) -"cHj" = (/turf/simulated/floor/plating,/area/engine/engine_room) -"cHk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engine/engine_room) -"cHl" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos) +"cGT" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGU" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"cGV" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGW" = (/obj/structure/grille,/obj/structure/grille,/turf/space,/area/space) +"cGX" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_waste) +"cGY" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter{id = "wloop_atm_meter"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cHa" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_waste) +"cHb" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHc" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) +"cHd" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHe" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cHf" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cHg" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHh" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHi" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHj" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cHk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHl" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHm" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHn" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) +"cHo" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHp" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) "cHq" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) -"cHr" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos) -"cHs" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos) -"cHt" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_waste) -"cHu" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/atmos) -"cHv" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/atmos) -"cHz" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room) -"cHA" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/atmos) -"cHB" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos) -"cHC" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/atmos) -"cHD" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/atmos) -"cHE" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/atmos) -"cHF" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/atmos) -"cHH" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/atmos) -"cHI" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating{icon_state = "platebotc"},/area/engine/engine_room) +"cHr" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) +"cHs" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space) +"cHt" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) +"cHu" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste) +"cHv" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHw" = (/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_waste) +"cHy" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHz" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_waste) +"cHA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_x = -32; pixel_y = 0},/turf/space,/area/space) +"cHB" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cHC" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"cHD" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHE" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHG" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHH" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHI" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHJ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) "cHK" = (/obj/item/stack/rods{amount = 10},/turf/space,/area/space) -"cHL" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/purple,/turf/simulated/floor/plating,/area/engine/engine_waste) -"cHM" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engine/engine_waste) -"cHN" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engine/engine_waste) -"cHP" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cHQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/pipedispenser/disposal,/obj/structure/window/reinforced,/turf/simulated/floor,/area/atmos) -"cHR" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor,/area/atmos) -"cHS" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cHT" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/atmos) -"cHV" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cHW" = (/obj/machinery/atmospherics/pipe/manifold/visible/green,/turf/simulated/floor,/area/atmos) -"cHX" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/atmos_monitoring) -"cHY" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Atmospherics")},/turf/simulated/floor,/area/engine/atmos_monitoring) -"cHZ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room) -"cIa" = (/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"; req_access_txt = "56"; set_temperature = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room) -"cIb" = (/obj/structure/lattice,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_x = -32; pixel_y = 0},/turf/space,/area/space) +"cHL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space) +"cHM" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHN" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) +"cHO" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) +"cHP" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/space) +"cHQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/maintenance/medbay) +"cHR" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHS" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHT" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HOT EXHAUST'."; name = "\improper HOT EXHAUST"; pixel_x = -32},/turf/simulated/floor/plating/airless,/area/space) +"cHU" = (/obj/effect/landmark{name = "carpspawn"},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space) +"cHV" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cHW" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHX" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) +"cHY" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/structure/lattice,/turf/space,/area/space) +"cHZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EJECTION/VENTING PORT'."; name = "\improper EJECTION/VENTING PORT"; pixel_y = 32},/turf/space,/area/space) +"cIa" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engineering/engine_room) +"cIb" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/obj/structure/lattice,/turf/space,/area/space) "cIc" = (/obj/item/stack/cable_coil,/turf/space,/area/space) -"cIe" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engine/engine_waste) -"cIf" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine/engine_waste) -"cIg" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/atmos) -"cIh" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/atmos) -"cIi" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cIj" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) -"cIk" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) -"cIl" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cIm" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engine/engine_room) -"cIn" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/atmos) -"cIo" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engine/engine_room) -"cIp" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cIq" = (/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"; req_access_txt = "56"; set_temperature = 1},/turf/simulated/floor/plating,/area/engine/engine_room) -"cIr" = (/turf/simulated/wall/r_wall,/area/engine/engine_waste) -"cIs" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engine/engine_waste) -"cIt" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/engine/engine_waste) -"cIu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engine/engine_waste) -"cIv" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/atmos) -"cIw" = (/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engine/engine_room) -"cIy" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room) -"cIz" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/atmos) -"cIA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) -"cIB" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor,/area/atmos) -"cID" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/atmos) -"cIE" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/wall/r_wall,/area/atmos) +"cId" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cIe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIf" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIg" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cIh" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIi" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIk" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/engine/nitrogen{icon_state = "gcircuit"; name = "floor"},/area/engineering/engine_room) +"cIl" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cIm" = (/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cIn" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) +"cIo" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"cIp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIq" = (/turf/simulated/floor/engine/nitrogen,/area/engineering/engine_room) +"cIr" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cIs" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIt" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIu" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) +"cIv" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) +"cIw" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cIx" = (/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) +"cIy" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIz" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIB" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIC" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cID" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{dir = 1; icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room) +"cIE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIF" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room) +"cIG" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIH" = (/obj/machinery/door_control{id = "EngineVent"; name = "Reactor Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "10"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cII" = (/obj/machinery/camera{c_tag = "Engineering Core West"; dir = 8; network = list("SS13","Supermatter")},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) "cIJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cIK" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar) "cIL" = (/turf/simulated/wall/r_wall,/area/maintenance/engi_engine) "cIM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Engine Waste Handling"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cIN" = (/obj/machinery/camera{c_tag = "Engineering Core West"; dir = 8; network = list("SS13","Supermatter")},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room) -"cIQ" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engine/engine_room) -"cIR" = (/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 4; network = list("SS13","Supermatter")},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room) -"cIS" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engine/engine_room) +"cIN" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIO" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIP" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine radiator viewport shutters."; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutters"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{dir = 8; icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIR" = (/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cIS" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIT" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) "cIU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cIV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cIW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cIX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/portsolar) "cIY" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cIZ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) "cJa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar) "cJb" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_engine) "cJc" = (/obj/structure/closet/crate,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/assembly/prox_sensor,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engi_engine) +"cJd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cJe" = (/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJf" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room) -"cJi" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room) -"cJk" = (/obj/machinery/power/rad_collector,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engine_room) -"cJl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/engine_room) -"cJn" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplate"; name = "plating"},/area/engine/engine_room) -"cJp" = (/obj/machinery/power/rad_collector,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/engine/engine_room) -"cJq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room) -"cJr" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room) +"cJh" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJi" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_room) +"cJj" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access_txt = "10"},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"cJk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_room) +"cJl" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"cJm" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJn" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cJo" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"cJp" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cJq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/space) +"cJr" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/engineering) +"cJs" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) +"cJt" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry) +"cJu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cJv" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cJw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/tvalve/bypass,/obj/structure/sign/securearea{desc = "A warning sign which reads 'SIPHON VALVE'."; name = "\improper SIPHON VALVE"; pixel_y = -32},/turf/simulated/floor/plating,/area/medical/virology) +"cJx" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/medical/virology) +"cJy" = (/obj/machinery/camera{c_tag = "Virology Starboard"; dir = 8; network = list("RD"); pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cJz" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) "cJA" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access_txt = "13"; tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/portsolar) "cJB" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) @@ -7184,11 +7263,12 @@ "cJI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room) -"cJM" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engine/engine_room) -"cJN" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/engine/nitrogen{icon_state = "gcircuit"; name = "floor"},/area/engine/engine_room) -"cJO" = (/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engine/engine_room) -"cJP" = (/obj/machinery/door_control{id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engine/engine_room) +"cJL" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/medical/virology) +"cJM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) +"cJN" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Three"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) +"cJO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) +"cJP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cJQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/medical/virology) "cJR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cJS" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/portsolar) "cJT" = (/turf/simulated/floor/plating,/area/maintenance/portsolar) @@ -7197,32 +7277,26 @@ "cJW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJX" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJY" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJZ" = (/obj/machinery/door_control{desc = "A remote control-switch for opening the engines blast doors."; id = "EngineRads"; name = "Radiation Collector Access"; pixel_x = 0; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room) -"cKa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/engine_room) -"cKb" = (/turf/simulated/floor/engine/nitrogen,/area/engine/engine_room) -"cKc" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engine/engine_room) -"cKd" = (/obj/machinery/door_control{desc = "A remote control-switch for opening the engines blast doors."; id = "EngineRads"; name = "Radiation Collector Access"; pixel_x = 0; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room) +"cJZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) +"cKa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) +"cKb" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating/airless,/area/medical/virology) +"cKc" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology) +"cKd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/medical/virology) +"cKe" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1},/turf/simulated/floor/plating/airless,/area/engineering/atmos) "cKf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cKg" = (/turf/simulated/wall,/area/maintenance/engi_engine) "cKh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cKi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cKj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine) +"cKk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator) "cKl" = (/turf/space,/area/syndicate_station/southeast) "cKn" = (/turf/space,/area/syndicate_station/south) "cKo" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) "cKp" = (/obj/item/weapon/wrench,/turf/space,/area/space) "cKq" = (/turf/space,/area/vox_station/southwest_solars) "cKr" = (/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/fore) -"cKv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/atmos) "cKA" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space) "cKB" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space) -"cKU" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engine/engine_room) -"cKV" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "EngineEmitterPort"; name = "Engine Charging Port"; pixel_x = -5; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room) -"cKX" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engine/engine_room) -"cKY" = (/obj/machinery/light,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room) -"cKZ" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room) -"cLa" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_waste) -"cLb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room) (1,1,1) = {" aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -7275,7 +7349,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaaaaabaabaabaabaabaaaaabaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaBsaabaabaabaabaabaaaaabaabaabaabaabaaaaabaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaaaaabaabaabaabaabaaaaabaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -7286,151 +7360,151 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaamaamaamaamaanaamaamaamaamaamaamaamaamaamaaaaaaaaaaaaaaaaaaaaaaajaaoaapaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaaaaaaaafaaaaaaaaaaaaaaraapaasaataafaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaaaaaaaaaaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaacKraawaavaaacKraawaavaaacKraawaavaafaafaamaaaaaaaaaaaaaaaaafaafaahaaxaataataaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayaayaayaayaayaayaayaayaayaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaamaaacKraazaavaaacKraazaavaaacKraazaavaafaafaafaafaaaaaaaaaaaaaaaaaaaafaaaaaaaafaaAaaBaaaaaaaaaaaaaaaaaaaaaaaaaaaaayaaCaaDaaEaaDaaEaaDaaFaayaayaaGaaHaayaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaamaaacKraazaavaaacKraazaavaaacKraazaavaafaafaafaafaaaaaaaaaaaaaaaaaaaafaaaaaaaafaaAaaBaaaaaaaaaaaaaaaaaaaaaaaaaaaaayaaCaaDaaEaaDaaEaaDaaFaayaayaaGaaHaayaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaBsaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaaaaaaaauaaaaaaaauaauaauaauaauaauaauaaaaaaaauaaaaaaaauaaaaaaaaaaaaaaaaaaaaIaafcKraazaavaaacKraazaavaafcKraazaavaafaaaaaaaafaafaaJaaaaaaaaaaaaaafaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaKaaLaafaayaaMaaNaaNaaNaaNaaNaaOaaPaaQaaRaaSaayaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaaaaauaauaauaauaauaauaauaauaauaaaaauaauaauaauaaaaaaaaaaaaaaaaaaaafaaacKraazaavaafcKraazaavaaacKraazaavaaaaaaaaaaaaaafaafaaaaaaaaaaaaaafaafaafaafaaaaaaaaTaaTaaTaaTaaTaaTaaTaafaaaaayaaUaaVaaEaaVaaEaaVaaWaaXaaYaaZabaaayabbabbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaaaaauaauaauaauaauaauaauaauaauaaaaauaauaauaauaaaaaaaaaaamaamaaIaafaaacKraazaavaafcKraazaavaaacKraazaavaafaaaaaaaacaaaaafaafabcabdabdabdabdabeabfaaaaaaaaTabgabgabhabgabgaaTaaaaafaayabiabjaaXabkaaXabjaaXaayablaaZabmaayabnaboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaaaaauaauaauaauaauaauaauaauaauaaaaauaauaauaauaaaaaaaaaaamaaaaafaaaaafaafapsaafaafaafapsaafaaaaafapsaafaaaaaaaaaaaaaaaabqabrabsabtabuanfabwabxabfaafaaaaaTabyabzabAabBabCaaTaaaaaaabDabEabFabGabHaaEabFaaEabIabJabKabLappabNabOaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaaaaadaadaadaadaadaaaaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaaaaaaaaaaaIaafaqMaqbapTaqTaqTaqTaqTaqTaqTaqTaqTaqTaqTaqTaqTarBaqbaqbaryabWabXabYabZacaacbaccacdaaTaaTaaTaaTaaTaceacfacgaaTaaTachaciacjackaclacmacnacmacoackackackacpacqacracsactaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaaaaafaaLaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaaaaadaadaadaadaadaaaaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaaaaaaaaaaamaaaaafaaaaafaafapjaafaaaaafapjaafaaaaafapjaafaaaaaaaaaaaaaaaabqabracvacwacxacyabdaczaaTaaTacBacAacDacCacEacFaaTaaTacGacHacIacJacKacLacMacNacOacPacQacQacRacSacracsabbabbabbabbabbabbaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaafaafaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaaaaauaauaauaauaauaauaauaauaauaaaaauaauaauaauaaaaaaaaaaaaaaaaaaaafaaacKraazaavaafcKraazaavaaacKraazaavaaaaaaaaaaaaaafaafaaaaaaaaaaaaaafaafaafaafaaaaaaabgabgabgabgabgabgabgaafaaaaayaaUaaVaaEaaVaaEaaVaaWaaXaaYaaZabaaayabbabbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaaaaauaauaauaauaauaauaauaauaauaaaaauaauaauaauaaaaaaaaaaamaamaaIaafaaacKraazaavaafcKraazaavaaacKraazaavaafaaaaaaaacaaaaafaafabcabdabdabdabdabeabfaaaaaaabgabhabhabyabhabhabgaaaaafaayabiabjaaXabkaaXabjaaXaayablaaZabmaayabnaboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaaaaauaauaauaauaauaauaauaauaauaaaaauaauaauaauaaaaaaaaaaamaaaaafaaaaafaafapsaafaafaafapsaafaaaaafapsaafaaaaaaaaaaaaaaaabqabrabsabtabuabvabwabxabfaafaaaabgabAabzabCabBaceabgaaaaaaabDabEabFabGabHaaEabFaaEabIabJabKabLappabNabOaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaaaaadaadaadaadaadaaaaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaaaaaaaaaaaIaafaqMaqbapTaqTaqTaqTaqTaqTaqTaqTaqTaqTaqTaqTaqTarBaqbaqbaryabWabXabYabZacaacbaccacdaaTaaTaaTabgabgacfacAacgabgabgachaciacjackaclacmacnacmacoackackackacpacqacracsactaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaaaaafaaLaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaaaaadaadaadaadaadaaaaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaaaaaaaaaaamaaaaafaaaaafaafapjaafaaaaafapjaafaaaaafapjaafaaaaaaaaaaaaaaaabqabracvacwacxacyabdaczaaTaaTacCacBacBacDacEacFaaTaaTacGacHacIacJacKacLacMacNacOacPacQacQacRacSacracsabbabbabbabbabbabbaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaafaafaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaadaadaadaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaaaaaaaaaaamaamaaIaafaafcKrapgaavaaacKrapgaavaaacKrapgaavaafaaaaaaaaaaaaaafaafacUabdabdabdabdacVaaTacWacXacXacXacXacEacXacYaoZadaacQadbadcaddadeacMadfacQacQacQacQadgadhackadiadjabbadkadladmabbaaLaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaacKrapgaavaafcKrapgaavaaacKrapgaavaaaaaaaaaaafaaaaafaafaaaaaaaaaaaaabfacVaaTadnadoadpadradqadsadtaduaoZadaacQadvadcaddadwadxadyacQadzadzadzaddadAacradBadladCadladladladCaaLaafaafaafaafaafaafaafaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaaaaaaaaaaaaaaaaaIaafcKrapgaavaaacKrapgaavaaacKrapgaavaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaadDadEaaTadFacXacXacXacXacEacXadGaoZadaacQadvadHadIadJadKadLadMadNadNadNadOadPacradQadlabbadRadSadlabbaaLaaLaafaaaaafaaaaaLaafaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaauaaaaaaaaaaaaaaaaaIaafcKrapgaavaaacKrapgaavaafcKrapgaavaafaafaafaaaaafaafaaaaaaaaaaaaaaaadTadEaaTaaTadVadUadWadXacEadXaaTaaTadYacQadbacQaddadZaeaadyadMadNaebadNaecaedacradQaeeabbabbabbabbabbaaLaaaaaaaaaaaaaaaaaaaafaafaafaaaaaaaafaafaaLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaauaauaauaauaaaaaaaauaauaauaauaauaauaauaaaaaaaauaauaauaauaacaaaaaaaaaaaaaaaaaqaafcKrarDaavaaacKrarDaavaaacKrarDaavaafaaaaafaafaafaaaaaaaaaaaaaaaaaaadTaegaaTaaTaaTaaTaaTaaTaehaaTaaTaaTaeiaejaekaelaemaenaeoaepaeqaeraesaeraetaeuacradBaevabbaaaaafaaaaafaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaaaafaaaaaaaaaaafaafaafaaaaaaaafaafaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaewadEaexaeyaezaaTaeAaeBaeCaeDaeEaeFaeGaeHaeIaeHaddadZaeJaeKaeLaeLaeMaeLaeNaeOaePaeQaeRabbaeSaeSaeSaeSaeSaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaauaauaauaauaaaaaaaauaauaauaauaauaauaauaaaaaaaauaauaauaauaBsaaaaaaaaaaaaaaaaaqaafcKrarDaavaaacKrarDaavaaacKrarDaavaafaaaaafaafaafaaaaaaaaaaaaaaaaaaadTaegaaTaaTaaTaaTaaTaaTaehaaTaaTaaTaeiaejaekaelaemaenaeoaepaeqaeraesaeraetaeuacradBaevabbaaaaafaaaaafaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaIaaaaafaaaaaaaaaaafaafaafaaaaaaaafaafaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaewadEaexaeyaezaaTaeAaeBaeCaeDaeEaeFaeGaeHaeIaeHaddadZaeJaeKaeLaeLaeMaeLaeNaeOaePaeQaeRabbaeSaeSaeSaeSaeSaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaeTaamaamaamaamaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaafaafabfadEaeUaeVaeWaaTaeAaeAaeXaeYaeZaeFafaafbafcafdaddafeaffafgacQacQafhacQafiafjacrafkaflabbafmafnafoafoafpaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfabfabfabfabfabfabfabfabfabfabfabfabfadEafqafrafsaaTaftafuafvafwafxafyafzafAafBafAafCafDadxafEafFacQafhacQafGafHafIafJafKafLadlafMafNafOafPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfafQafRafSabfafTafUafVafWafXafYafZafZafZafZafZafZagaagbagcagbaaTageagdagfaggaghaeFagiagjagkaglagmagnagoagpagqagragsagtaguagpagvagwagxabbadlagyafoafoagzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaauaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaabfagAagBafZafZafZafYafYafZagCagDagDagDagDagDagDagDagDagDagDarCaaTagFagGagHagIagJaeFagKagLagLagLaddagMagNagOagPagQagRagQagPagSagvagTadlabbabbaeSaeSaeSaeSaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaaaaeaaeaaeaaeaaeaaaaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfagUagVagWagWagWagWagWagWagWagDagXagYagZagWahaahbahcahdaheahfahgahhahiahjahkahmahlahnahnahnahnaddahoahpahqahrahsahtahuahvahwagvahxahyaboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahzaaaaaaaaaahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaaaaeaaeaaeaaeaaeaaaaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfafQafRahAabfahBadEagWahCahDahEahFahGahHagDagZahIahFahJahKahLahLahMahNahOahPacXacXacEacXahQahRahSacQacQacQaddahTahUahVahWahXahYahZaiaaibagvahxaicabOaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadDaidaieaifabfaigadEagWaihaiiaijaikailaimagDagZahIainagWaioahLaipaiqahKahOairaisacXaitacXacXaiuacZahSacQacQaddaiwaixaiyagPagPaizagPagPaiAagvaiBaiCactaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahzaaaaaaahzaaaaaaahzahzahzahzahzahzahzaaaaaaahzaaaaaaahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaewagbagbaiDabfagbadEagWaiEaiFaiGaiHaiIahFagDaiJaiKaiLagWaiMaiNaiOaiOaiPaiQaiRaiSaiTacEaiUaiVaeFaiWaiXaiYaiZakNakfajcajdajeajfajgajhagPajiagvahxabbabbabbabbaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzaaaahzahzahzahzahzahzahzahzahzaaaahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfabfajjabfabfajkajlagWagWajmagWagWajnagWagWagWajoagWagWajpajsajrantajtajuagWajvajwajxajyajqagWagWajzajAajBagWagWagWagpajCagpagpagpagpagpagvahxabbajDajEaboaaaaafaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzaaaahzahzahzahzahzahzahzahzahzaaaahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfagBafYajFafYajGajHajIajJajKajLajMajNajOajPajQajRajSajTajUajVajWajXajUajYajWajWajZakaakaakbakcakdahOakeajbakgajzakhakiakjakkaklakmaknakoakpalaakZakqabOaaaaaaaaaaaaaaaaaaaaaaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaIaaIaamaamaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzaaaahzahzahzahzahzahzahzahzahzaaaahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaamaamaaIaamaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfadEagWagWagWagWagWagWaksaktakuakvakwakxakyakzakAakBakCakDakEakFakwakGakwakwakHakIakJakKakLakMajaakOakPakJakQakRakSakTakUakVakWakXakYakoalIabbamsalbactaaaaaaaaaaafaaaaaaaaaaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaaaafaaaaaqaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaaaaaqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfadEagWalcaldalealfagWalgalhahLalialjagWacTacuacTagWabValnabUagWalpalqalralsagDaltalualvalwalxagWabTabSabSabRagWalBalCalDalEalFalGalHakoamtanQamuanQanQaaaaaaaafaafaaaaaaaaaaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafabQaafaaIaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafabMaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafabfadEabPalMalMalNalOalPalQalRahKalSaljagWalTalUalValWalXalYalZamaahKambahKamcamdameameamfamgamhamiamjamkamlammakoamnamoampamqalDalDamrakoadQanQamvawKamwaaaaaaaaLaaaaaaaaaaafaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaIaaIaaIaaIaaIaaaaaaaaaabpaaaaaaaaaaaIaaIaamaamaamaaaaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaamaaIaaIaaaaaaaaaaoXaaaaaaaaaaaIaaIaamaamaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfadEagWamAamBamCamDagWamEalRaljamFamGagWamHamIamJalWamKamLamMamNamOamPamQamRamSamgamgamfamgamTaoWamVamWamXamYakoamZanaalDamqalDalDanbakoancandaneabvangaafaaLaafaafaaLaafaafaafakrakranhakrakraaaaaaaaaaaaaaaaaaaaqaaaaaaaafaafaafaaaaaaaoYaafaafaaaaafaafaaaaaaaamaaaaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaafaafaaaaaaaaaaoVaafaafaaaaafaafaaaaaaaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfankagWagWagWagWanlanmannanoanmanmanmanmanpaoPanpanraoQaojaoRanvaoSaoTaoUanzanAamgamgamfanBanCamianDanEamXanFanGanHanIanJanKanLanManNanGanOanPawLanRanSaaaaaaaafaaaaafaaLaafaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaIaafanTanTanTanTanTaafalJaafanTanTanTanTanTaafaaIaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafanVanVanVanVanVaafalkaafanVanVanVanVanVaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaanXanYanZaoaagDaobaocagWaodaoealKaogaohaoibqKaokaolaomaonaooaonaopaoqaoraonaoOaotamgamgaouaovaowamiaoxanEamXaoyanGaozaoAaoBaoCaoDaoEaoFanGaoGanQanQanQanQaoIaoJaoHaoLarPaaaaafaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaIaafanianjanjanjanjanualJansanqanqanqanqanwaafaaIaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaIaafalzalyalyalyalyalAalkallaivaivaivaivagEaafaaIaaaaaaaaaaaaaaaaaaaacaaaaaaaaaanXanXapaapbagDalMapcapdapeapfaofaphapiaoMaonaonapkaplaonapmapnaoraonapoaonaoNapqapramgamfamgamTaosamYanEamXaptanGapuapvapwapxapyapzapAanGapBaoHapCapDapEapFapGaoHaoHapHaoHaoHaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaIaafapIapIapIapIapIaafalJaafapIapIapIapIapIaafaaIaaaaaaahzahzahzahzaaaaaaahzahzahzahzahzahzahzaaaaaaahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafapJapJapJapJapJaafalkaafapJapJapJapJapJaafaaIaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaapKapaapbagDapLapMagWalgapNalKapOapPapQapRaokapSanWapUapVapWapXapYapZaqaanUaqcaqdaovaqeaovaqfaqgaqhaqiaqjaqkanGaqlaqmapyaqnaqoaqpaqoaqqaqraqsapFaqtaquapFaqvaoHaqwaqxaqyaoHaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaamaaaaaaaaaaafaaaaaaaafalJaaaaaaaaaaafaaaaaaaaaaamaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaafaaaaaaaafalkaaaaaaaaaaafaaaaaaaaaaaqaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaqzaqAaqBagDagWagWagWaqCalRagWalWalWalWaqDaqEapkaqFaqGaqHaonaqIaqJaqKaqLanyaqNaqOaqPaqQaqRaqSanxaqUaqVaqWamVanGaqXaqYaqZaraarbarcardanGarearfapFaqtaqtapFargaoHarhariarjaoHaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaIaafanTanTanTanTanTaafalJaafanTanTanTanTanTaafaaIaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafanVanVanVanVanVaafalkaafanVanVanVanVanVaafaaIaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaqzarkaqBagDaobarlagWarmarnalKaogaroaoiaokarparqarrarsartaonarualWarvarwarxalLarzarAamUamzamyarEarFarGarHamjanGanGarIanGanGanGanGanGanGarJarKarLarMarMapFarNaoHaoHarOaoHaoHaaaaaaakrakrakraaaaaaaaaaaaaaaaaaaaaaaIaafanianjanjanjanjanualJansanqanqanqanqanwaafaaIaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaLamxaaLaaaaaaaaaaaaaaaaaaaaaaaIaafalzalyalyalyalyalAalkallaivaivaivaivagEaafaaIaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaqzarQaqBagDarRapcarSarTarUaefapharWaloaonaonarYarZasaasbaonascalWasdasealmasgasharAasiasjaskarEaoHaoHaoHaoHaoHaslasmasnasoasoaspaspasqasrassastastasuasvasvaswasxasyaszaqsaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafapIapIapIapIapIaafalJaafapIapIapIapIapIaafaaIaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafasAasBasAaaaaaaaaaaaaaaaaaaaaaaaIaafapJapJapJapJapJaafalkaafapJapJapJapJapJaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaasCarQapbagDapLapMagWasDasEalKapOasFaoiasGasGasHasIaonasJaonasKalWasLasMbgMasOasParAasQasRasSarEasTasUasUasVasWasVasXasYasZasZasZasZasZasZasZasZasZasmataatbatcaoKatdateatfaafatgathathatiathathatjaafaaaaaaaaaaamaaaaaaaaaaafaaaaaaaaaalJaaaaaaaaaaafaaaaaaaaaaamaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaatkatlatmaaaatnatoatpaaaaafatqatratqaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaafaaaaaaaaaalkaaaaaaaaaaafaaaaaaaaaaamaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaanXatsattagDagDagDagWagWagWagWalWalWalWalWalWatuaonaoratvaqEatwalWalWalWatxatxatxarAatyatzatAarEatBasZasZasZasZatCatDatEatFatGatHatIatJatKatLatMatNatOatPatPatPatPatPatPatPatPatQatRatRatRatRatRatQatPaaaaaaaaaaaIaafanTanTanTanTanTaafalJaafanTanTanTanTanTaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaatSatTatUatTatSatVatWatVatSaafatqatXatYaaaaaaaaaaaaaaaaaaaaaaaIaafanVanVanVanVanVaafalkaafanVanVanVanVanVaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafatZauaanYaubaucanXaafaafalWaudaueaufaugauhauiaonapnaonasJaqEaujaukaulaumaunauoauparAauqaurausarEatBasZaAfaySauvatCauxauyatFatGauzauAauBauCauDatMatNauEauFauGauHauIauJauwauLatPauMatRatRatRatRatRatQatPaafaaaaaaaamaafanianjanjanjanjanualJansanqanqanqanqanwaafaaIaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauNatTauOatTauNatVauPatVauNauQauRauSauTauUauUauVauQauQaafaaaaaIaafalzalyalyalyalyalAalkallaivaivaivaivagEaafaaIaaaaaaaaaaaaaaaaaaaaaaaaanXanXanXauWanXanXapbaucanXaaaaaaalWauXalWauYauZavaalWavbavcaonavdaveaveavfavgaveavhaviavjarAavkauravlarEatBasZawoavoawpatCawravqatFatGauzauAavravsavtatMatNavuavvauGauHauHauJavwavxavyavzatRatRatRatRatRavAatPatPatPaaaaamaaaapIapIapIapIapIaafalJaafapIapIapIapIapIaaaaaqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauNavBavCavDauNavEavFavGauNavHavIavJavKavLavMavNavOauQaaaaaaaaqaaaapJapJapJapJapJaafbeSaafapJapJapJapJapJaaaaaIaaaaaaaaaaaaaaaaaaaaaaaaavQavRavSavTavUavVavWavXanXaaaaaaalWalWalWavYavZawaalWawbawcawdaweawfawgaukawhawiautawkawlarAawmaurawnarEatBasZawXawUawYaxaaxbawZatFatFatFawsawtawuatFatFatNawvawwauGauHauHauJawxawyawzawAatRatRatRatRatRawBawCawDawEaaaaamaaaaafaaaaafaafaaaaaabepaaaaaaaafaaaaaaaafaaaaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauNawGawHawIauNawGawHawIauNawJavHavHavHavHavHavHavHasAaaaaaaaaIaaaaafaaaaafaafaaaaaabfxaaaaaaaafaaaaaaaafaaaaaIaafaaaaaaaafaafaaaaaaaafawPavRawQawRavUawSaucawTanXaafaaLcqTatxatxatxatxatxatxatxatxatxatxatxatxatxatxatxatxatxatxarAawVaurawWarEatBasZauKaxjavmatCaxVavnaxdaxcaxfaxeaxhaxgaxhaxiaxkaxlaxmaxnaxoaxoaxnaxpaxqaxraxsatRatRatRatRatRaxsaxtaxuaxvaaaaamaamaaIaaaaaaaafaaaaaaabpaaaaafaafaafaafaaIaaIaaIaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaatSauNaxwaxxatSauNaxyaxxatSauNawMauNauNauNauNauNavHatqaaaaaaaaIaaIaaIaaaaaaaafaaaaxBaxCaxBaafaafaafaafaaIaaIaaIaafanXanXanXanXaxDaxEaxEaxFanXanXanXanXaxGaucaucanXaxHaxIanXanXaxJaxKaxLaxMaxMaxMaxMaxMaxMaxMaxMaxNaxMaxMaxMaxMaxMaxOaxPaxQaxRaxOavpasZaxSawjcfSatCaxVaxXaxXaxXaxZaxYayaaybaxXavqaydayeayfaygayhayhayhayiavxayjaykatRatRatRatRatRaykaylaxuaxvaaaaaaaaaaafaafaaaaafaaaaaabfyaaaaaaaafaaaaaaaafaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaynayoaypayoayqayoayrayoaysaytayvayvayvayvaywauNawNatqaaaaafaafaaaaaaaaaaaaaafaaaayyayzayAaafaaaaafaaaaaaaaaaaaaaaanXayBayCayDayCayCayCayCayEayCayCayFayGayDayHayIaxMaxMaxMaxMaxMaxMayJayKayLayLayLayLayMayLayLayNayLayMayLayLayLarAayOayPayQarEaAiasZcfSaycaxUatCayUayTayWayVayYayXayYayZayTazaazbazcazdazeazdazdazfazgazhaziazjatRatRatRatRatRazkazlazmaznaaaaaaaaaaaaaafaaaaafaaaazoazpazoaaaaafaaaaaaaafaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaazqazrazsaztazuazvazwazxazyazwazzazAazwazwazBauNavHauRaafaafaaaaaaaaaaaaaaaaafazDazEazFazGazHaaaaafaaaaaaaaaaaaaaaanXazIanXazJazKazLazLazLazMazLazLazLazNazJazOazPazPazPazPazPazPazPazQazRayLazSazTazUazVazWazXazYazZaAaaAbazTaAcarAaAdayPayQarEaAiasZauuaAeauvatCaxWaxXaxXaxXaxXaAjaAkaAlaAmaAnaxkaAoaApaApaApaApaAqavxavxaAraAsatRatRatRatRatRaAtatPatPatPaafaafaafaafaafaafaafaaaaAuaAvaAuaaaaafaaaaaaaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafauNaAwaAxaAwaAyazsazsaAzaAwaAxaAwaAAaABaACaADauNavHauQauQaAEauUauUauUauUauVauQaAFaAGaAHaAIaAFanXanXaxHaAJaxIanXanXanXazIaAKazJaaaaafaaaaafaaaaafaaaaafaaaazJazOazPaALaAMaANaAOaAPazPazQaucayLaAQaAQaARaASaATaAUaAVaATaAWaAXazTaAcarAaAdayPaDdarEaAiasZawXaAgaAhaBbayRaBdaBeaBfaBgaBhaBiaBjaBjaBkaBjatPaBlaBmaBnaBoaBpaBqaBratPaBsatRatRatRatRatRaBtatPaafaaaaaaaaaaaaaafaafaaaaafaBuaBvaBwaBxaByaafaaaaaaaafaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaBzatSaBAawHaBBaBCaBDaBEaBFaBBawHaBGaBHaBIaBJaBKaBLavHavHavHavHavHavHavHavHaBOaBPaAFaBQaBRaBSaAFaBTaBUayCayCayCayCayCaBVaBWaBXazJaafaBYaBYaBYaBYaBYaBYaBYaafazJazOazPaBZaCaaCbaCcaBZazPazQaCdayLayLayLayLaCeaCfaCgaChaCfaCiaCjazTaCkarAaAdayPaClarEaJCasZaAZaAYaBaatCaxWavqatEaBjaBjaBjaBjaBjaCqaCraCsaBjatPatPatPatPaCtatPatPatPaBtatRatRatRatRatRaBtatPaaaaaaaaaaacaaaaafaaaaaaaaaaCvaCwaEZaCyaCvaafaaaaaaaafaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaazqaAxaCzaCAaCAaCAaCAaCBaAxazqaaaaBIaCCaxzaBLaCEaCEaCEaCEaCEaCEaCEavHaCFaCGaAFaCHaCIaKbaAFaCKaCLaCKaCKaCKaCKaCKaCKaCKaCKaCMaaaaBYaCNaCOaCPaCQaCRaBYaaaazJazOazPaBZaCSaCTaCUaBZazPazQanXayLaCVaCWaARaCXaCYaCZaDaaDbaDcayLayLayLarAaAdayPayQarEaAiasZaxTaBcauvatCaDgavqatEaDhaDiaDjaDkaBjaCqaDlaCsaBjaDmaDnaDoaDpaDqaGwaDsaafaDtaDuaDuaDuaDuaDuaDvaafaaaaaaaaaaaaaaaaafaaaaaaaaaaCvaDzaDAaDBaCvaafaaaaaaaDCaDCaDCaDCaDCaDDaDEaDCaDCaDCaDCaDCaDCaDCaDFaDGaDGaDGaDHaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaaaaaaaDIaDJaDKaDJaDJaDLaDMaDJaDJaDKaDNaDOaBIaDPaxAaBLaDRaDSaDTaDUaDVaDWaCEavHaDXauQaAFaAFaDYaDZaCMaEaaEbaEcaEdaEeaEfaEgaEhaEiaEjaCMaafaBYaEkaElaEmaEnaEoaBYaafazJazOazPaEpaEqaEraEsaEtazPazQaEuayLazSazTaEvaEwaCfaExaEyaATaEzaEAaEBaEBarAaAdayPayQarEaAiaCmaCmaCmaCmaCmaEHaEIatEaEJaEKaEKaELaEMaEKaENaEOaBjaEPaEQaERaESaETaCnaDsaaaaafaaaaafaaaaafaaaaafaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaCvaEXaEYaCJaCvaFaaFbaDCaDCaFcaFdaFdaFdaFdaFdaFeaFfaFgaFgaFgaFgaFgaFgaFgaFhaFiaFjaafaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaDIaDNaDJaFkaFlaFlaFmaFnaFoaFpaFqaFlaFlaFraFsaFtaDPayuaBLaFvayxaBMazCaBMaBNaCDavHaFuaDQaFxaFwaFzaFyaFIaFJaFKaFLaFLaFLaFMaFLaFLaFNaFOaCMaaaaBYaFPaElaFQaEnaFRaBYaaaazJazOazPaFSaFTaFUaFTaFVazPazQaFWayLayLayLayLaFXaCfaCgazTaCfaFYaFZazTaGaarAaGbaGcaGdarEaAiaDeaDfaDraCoaDeaCpaGjaGkaGlaGmaBjaBjaBjaBjaBjaBjaGnaGoaGpaGqaDpaGraGsaDsaDsaDsaDsaDsaDsaDsaDsaDsaFaaFbaDsaDsaFaaGtaDsaDsaaaaaaaCvaCvaGxaGyaCvaGzaGAaGBaFdaGCaDCaDCaDCaDCaDCaGDaGEaGFaGFaGFaGFaGFaGFaGGaGGaGHaGGaGGaGGaGGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaFraGIaGJaGKaFlaGLaFlaGLaFlaGLaFlaGLaFlaGMaGNaGOaDPayuaBLaGPaFAaGRaGSaGTaGUaCEaFBaFDaFCaFCaFCbazaFEaFCaHcaFLaFLaFLaFLaFLaFLaFLaFNaHdaCMaafaBYaHeaHfaHgaHhaHiaBYaafazJazOazPaHjaHkaFUaHlaHmazPaHnaHoayLaHpazTaARaHqaATaHrazTaCfaFYaHsazTaHtarAaHuaHvaHwarEaGuaDyaEUaGvaDwaDxaEVaEWatEaHCaHDaBjaHEaBjaHFaBjaHGaBjaHHaGpaHIaDpaHJaHKaHLaHMaHMaHNaHOaHKaHKaHKaHKaHKaHPaHKaHKaHKaHQaHVaDsaDsaDsaDsaHRaHSaHTaHUaIaaIbaDCaDCaIcaDCaIdaIeaIfaIgaGFaIhaGFaIiaIjaIkaIlbinaInaIoaIpaIqaIraIsbjFaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaIwaFlaFlaDKaFlaGLaFlaGLaIxaGLaIyaGLaFlaGMaGNaGOaDPaFFaIAaIAaFGaICaIDaICaIAaIAaIEaIFaFCaGQaFHaGWaGVaFCaIKaILaIMaFLaFLaINaFLaIOaIPaIKaCMaaaaBYaBYaIQaIRaIQaBYaBYaaaazJazOazPaISaITaIUaFTaIVazPaIWaIXayLaIYazTaIZaEwaCfaJaaEyaATaJbaJcazTaJdaJeaJfaJgaJhaMbaECaCuaCuaCuaCuaCuaJjaJkaJlaJmaJnaBjaJoaBjaJpaBjaJqaBjaJraGpaJsaJtaGsaGsaDqaJvaDsaDsaJwaDsaDsaJxaDsaGsaJyaGsaGsaGsaJzaHZaJBaJAaJAaJAaHXaHYaHWaHWaJGaJHaIgaJIaJJaJKaJLaJMaJNaIgaJOaJPaGFaJQaJRaJSaJTbinaJUaIoaJVaJWaGGaGGaGGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaFraJXaGJaGKaFlaGLaFlaGLaFlaGLaFlaGLaFlaGMaGNaGOaDPaGYaGXaHaaGZaHbaHbaIBaIzaIHaIGaIJaIIaJZaJYaCxaKaaFCaIKaKmaKnaKoaKpaIKaKqaKraKsaKtaKuaaaaafaaaaKvaKwaKvaaaaafaaaaKuazOazPaKxaKyaKzaKAaKBazPaKCaKDayLaKEazTaARaKFaKGaHrazTaKHaKIaKJaKKaKLaJeaEDaKNaKOaKPaEEaKRaaaaaaaJlaKSaKTaKUaJlaKVaJnaJnaJnaKWaJnaJnaJnaBjaDpaKXaDpaDpaDpaDpaKYaDpaKZaLaaLbaLcaLdaLeaLfaLgaLhaLfaLfaLfaLfaLfaLiaLfaLfaLfaLfaLfaLfaLfaLfaGraIgaLjaLkaLlaEFaLnaLoaIgaLpaLqaGFaLraLsaLtaJTaRraJUaIoaJVaIoaLvaLwaLxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaLyaLzaDJaFkaFlaFlaFlaLAaFlaFlaLBaFlaFlaFraLCaLDaDPaLEaLFaLGaLHaLGaLGaLGaLGaLGaLIaLJaFCaFCaFCaFCaFCaFCaLLaLMaLNaLOaLOaLOaLOaLPaLQaLRaKuaLSaLTaLTaLUaLVaLWaLTaLTaLXaKuaLYaKuaKuaLZaMaaLZaJeaJeaMbaMcaJeaJeaJeaJeaMdaMeaMfaMgaMhaMiaJeaJeaJeaJeaMjaKNaMkaMkaMlaMmaMnaMoaJlaMpaMqaMraJlaJlaJlaJlaJlaJlaJlaJlaBjaBjaMsaMtaMuaMvaMwaMxaMyaMzaKZaMAaMBaMCaMCaMDaLfaMEaMFaMGaMHaMIaMJaMKaMLaMMaMNaMHaMJaMIaMHaMOaLfaGraIgaMPaMQaMRaMSaMTaMUaIgaMVaMWaMXaMYaMZaNaaNbaGFaGGaNcaJVaIoaNdaNeaNfaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaaaaaaaLyaDJaDKaDJaDJaDLaDMaDJaDJaDKaLzaNgaBIaNhaLEaNiaNjaNjaNkaNjaNlaIAaNmaNnaLJaNoaNpaNqaNraNsaNtaNraNuaNraNraNraNvaNraNraNwaNxaNyaNzaNAaNBaNzaNCaNzaNzaNzaNzaNDaNEaNFaNGaNraNHaNIaNJaNKaNLaNMaNLaNNaNOaNPaNQaNQaNRaNSaNTaNSaNUaNVaNWaEGaNYaNZaOaaObaOcaMkaMkaMkaOdaOeaOfaOgaOhaOiaOjaOkaOlaOmaOnaJlaOoaOpaOqaOraOsaOtaOuaOvaOwaOxaKZaOyaOzaOAaOAaOBaLfaOCaODaOEaOEaOEaOEaOFaOGaOHaOIaOJaOKaOKaOLaOMaLfaGraIgaONaOOaOPaOQaONaONaIgaORaOSaGFaOTaOUaOVaOWaGFaIoaIoaJVaIoaGGaGGaGGaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaOXaOYaOZaPaaPaaPaaPaaPbaOYaOXaaaaBIaPcaPdaPeaPfaPgaPhaPhaPiaIAaPjaNnaPkaPlaPmaPnaPoaPpaPqaPqaPraPsaPsaPsaPtaPuaPuaPvaPwaNIaPqaPqaPxaPyaPzaPAaPBaPBaPCaPBaPDaPyaPyaPyaPEaPFaPGaPHaMkaPIaPJaPJaPJaPJaPJaPJaPJaPJaPKaPJaPLaPMaPNaPOaPPaPQaPRaPSaPTaPJaPUaPJaPVaPWaPXaPWaPWaPWaPWaPWaPWaPYaPZaRsaQbaQbaQbaQcaQbaQbaQdaQeaQfaQgaKZaQhaMCaQiaQjaQkaLfaQlaQmaQnaQnaQnaQnaQnaQoaQpaQqaQraQnaQnaQsaQtaLfaGraIgaQuaONaONaQvaONaQwaIgaGFaGFaGFaGFaGFaGFaQxaGFaIoaIoaJVaIoaQyaQzaGGaaaaafaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaafaBIawqaBIaQBaQCaGOaQDaQEaQFaQGaGOaQCaQHaQIaBIaQJaLEaPeaQKaQLaPhaPhaPiaIAaQMaNnaLJaQNaNpaQOaQPaNraNraQQaQRaQSaQTaNraQUaQVaQWaQVaQXaQYaQVaQVaQZaQVaQVaRaaRbaQVaRcaQVaRdaNraNraNraReaPFaPGaPHaMkaRfaMkaRgaRgaRgaRgaRgaRgaRgaRgaRhaRiaRgaRjaRgaRgaRkaRgaRgaRgaRgaRlaRmaRnaRoaRoaRoaRoaRoaRoaRoaRpaRqaRpaJlaImawOawOawOawOawOaItaRuaRvaRwaKZaKZaKZaKZaKZaRxaLfaRyaQmaQnaRzaRAaRBaRCaRDaREaRFaQraRGaRHaRIaRJaLfaGraIgaRKaRKaRLaRMaRNaRNaROaIgaRPaRQaRRaGGaRSaRTaRUaRVaRVaRWaRXaGGaRYaGGaRZaRZaRZaSaaSbaScaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaGeaGgaGgaGiaGfaGhaSdaOYaLDaDPaHxaHxaSfaLDaOYaLDaHyaHAaHzaLEaSkaSlaSlaNkaSlaNlaIAaSmaNnaSnaIAaLKaLKaSoaLKaLKaLKaLKaLKaLKaSpaSqaLKaLKaLKaLKaLKaLKaSraSsaSraLKaStaLKaNraQPaSuaSvaSwaSxaNraSyaLKaMbaMbaMkaSzaKOaSAaMnaMnaSBaSBaSBaSBaSCaJeasfasNarVarXarXavParXarXarVasNawFaJeaSJaSKaSKaSKaSKaSLaSLaSMaSNaRqaRpaJlaSOaSPaSPaSPaSPaSPaSPaSQaSRaSSaSTaSUaSVaSWaSXaSYaKZaKZaSZaTaaTbaTcaTdaTeaTeaTeaTfaTgaTfaTeaTeaTeaTeaGraIgaThaONaRLaRMaONaONaTiaIgaTjaTkaTlaGGaIoaTmaTnaToaTpaTqaIoaTraTsaGGaTtaTuaRZaTvaTwaTxaafaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaKQaNXaLmaKMaQAaSgaSeaSiaShaSjaSiaTzaTyaTBaTAaTEaTCaTAaTFcozaTIaTJaTKaTLaTLaTLaTMaTLaTNaTOaIAaTPaTQaTRaTSaTTaTUaTVaTWaTXaTUaTYaTZaUaaUbaUcaUdaUeaUfaUgaUhaUeaUiaLKaLKaUjaLKaLKaLKaLKaUkaUlaLKaUmaMbaUnaSzaKOaUoaaaaaaaaaaaaaaaaaaaaaaUpaUqaUraUsaUtaUvaUuaUxaUwaUzaUyaVUaUpaaaaaaaaaaaaaaaaaaaaaaUAaSNaRqaUBaUCaUDaUEaUFaUFaUFaUFaUGaUHaUIaUFaUFaUFaUJaUKaULaUMaUNaUOaUPaUQaURaUSaUTaTfaUUaUVaUWaUXaUYaUZaVaaVbaTeaGraIgaVcaVcaRLaRMaVdaVdaVeaIgaIgaVfaIgaGGaVgaVhaViaViaViaVjaVkaGGaGGaGGaVlaVmaVnaVoaVpaVqaafaafaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaKQcmVaVrclfaDPaVsaVsaVtaVsaVsaVsaVDaVsaVsaVtaVsaVsaYEaWYaVuaVvaKdaKdaKdaKdaKdaVwaVxaVyaVzaIAaTQaTQaVAaTSaVBaTUaTUaTUaTUaTUaTYaVCaTUaTUaTUaUdaUeclraVEaVFaUeaUiaVGaVHaKeaKcaVKaUmaVLaVMaVNaVOaVPaVQaMkaSzaKOaUoaaaaaaaaaaaaaUpaUpaUpaUpaVRaVSaVTaXEaVVaVWaVXaXFaVZaWaaWbaUpaUpaUpaUpaaaaaaaaaaaaaUAaSNaRqaRpaWcaSSaWdaWeaWfaSSaWgaWhaWiaWjaWkaWlaWmaWnaQbaWoaWpaWqaWraWsaWtaWtaWuaWvaWwaWxaWyaWzaWAaWBaWCaWDaWEaTeaGraIgaThaONaRLaRMaONaONaONaWFaWGaONaWHaGGaWIaWJaToaToaToaTqaIoaYsaGGaQaaVoaLuaWQaVoaWRaWSaWTaWTaWUaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTGaGgaTHaGiaBIaBIaBIaWVaWWaWWaWWaWWaWWaWWaWWaWXaBIaBLcpSaWZaIAaXcaXbaXbaXbaYraXdaIAaIAaIAaIAaTQaXeaXfaTSaXgaTUaTUaXhaXiaXjaXkaXhaTUaTUaTUaXlaUeaXmaXnaXoaUeaUiaVGaXpaKfaXraXsaUmaXtaVPaXuaXvaXwaXxaMkaSzaKOaMmaSCaMbaXyaUpaUpaVYaXAaXzaXCaXDaXDaXEaXFaXGaXEaXFaXDaXDaXHaXIaXJaXBaUpaUpaXyaJlaXLaXMaSNaRqaRpaJlaXNaWdaXOaWfaSSaXPaXQaSSaXRaXSaWfaSSaXTaOtaXUaXVaUQaXWaXXaXYaXZaYaaYbaYcaYdaYeaYfaYgaWBaYhaWDaYiaTeaGraIgaYjaYjaRLaRMaYkaONaONaYlaONaYmaYnaGGaIoaYoaYpaToaYqaZkaZXaWLbaOaYGaWOaZcaVoaYvaYwaYxaYyaYzaYAaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaYVaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaafaYCaYDcpKaYFaWPaYHaYHaYIaYJaYKaYLaYMaYNaYOaYPaYQaYRaYSaTSaYTaTUaTUaXhaXjaYUbbTaXhaTUaTUaYWaUdaUeaUeaUeaUeaUeaUiaVGaVGaVGaVGaVGaUmaYYaXvaYZaXvaXvaXxaMkaSzaKOaNSaNSaZaaZbaWNaUpaZdaZeaZfaZgaZfaZfaZfaZfaZhaZfaZfaZfaZfaZfaZfaZiaZjaUpaWMaZbaZlaZmaZnaSNaRqaRpaWcaSSaSSaSSaSSaSSaXPaZoaSSaXRaZpaWfaSSaXTaOtaZqaXVaUQaZraZsaZtaZuaYaaZvaZwaYdaYeaYfaYgaWBaYhaZxaZyaZzaZAaZzaZzaZzaZBaZCaZDaZEaOOaZFaZGaZHaZIaGGaZJaZKaZLaToaZMaZLaIoaIoaXaaYtaVoaYuaVoaZNaZOaZPaZQaWTaZRaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaZSaZTaZUbjnaZWaSFaZYaZZbaababbacbadbaebafaYObagbahbaibajaTSbakbalbambanbaobapbaqbarbarbarbasbataTSbaubavbawbaxaKgbajbnZaKhbajbaCaUmbaDbaEbaFbaGbaHbaIaMkbaJbaKaMkbaLbaMbaNbcybaPbaQbaRbaQbaSbaTbaUbaVbaWbaXbaYbaZbbabbbbbcbaQbbdbbebbfbeobbhbbibbjbbkbblbbmbbnaJlaUDaWdbboaWfaSSbbpbbqbbrbbsaXOaWfaSSaXTbbtaULaXVbbubbvbbwaUQaUQaYabbxbbybbzbbAbbBaYgaWBbbCaWDbbDaZzbbEbbFbbFbbGbbHbbIaRLaRLaRLaRLaRLaRLaRLaGGbbJaYoaYpaToaYqaYpaIobbKaGGbbLaVoaYuaVoaZNbbMbbNbbOaafbbPaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBbbQbbRbbScqObbUaSFbaabaabaabaabaabbVbaabbWaYObbXbbYbaibbZbbZbbZbbZbcabbZbcbaTUbccbcdbcebcebcfbcgaTSaXebchbcibcjaKiaKjblcaKkbcobcobcpbcpbcpbcpbcpbcqaMbbcrbcsbctbcubcvbcwbcxbbgaUpbczbcAbcBbaBaUpaUpaUpaUpaUpbcDaUpaUpaUpbcCbcFbcGbczaUpbbgbcxbcHbcIbcJbcKbcLaRpaWcaSSaSSaSSaSSaSSaGpbcMaSSbcNaSSbcObcObcObcObcPbcQbcRbcSaUQaUQaUQbcTbcUaTebcVbcWbcXaYgaWBaYhaWDbcYaZzbcZbdabdbbdcbddbdebddbddbddbddbddbdfbdgbdhbdibdjbdkbdlbdmbdnbdobdpbdqbdraVoaYubdsaZNaVobdtbbOaafaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBbdubdvaZUbdwbdxaSFaYHbdybaababbdzbbVbaabdAaYObdBbdCbaibbZbdDbdEbdFbdGbbZbdHbdIbdJaTSbdKbdLbdMbdNaTSaXebdObdPbdPaKlbdPbdPbdPbdPbdRbdSbdSbdSbdTbdSbdUaMbbdVbdWbdXaJeaJeaJebdYbdYbdYbdZbeabdZbdYbebbebbebbebbebbecbebbebbebbedbedbeebedaUpaUpaUpaJiaJiaJibcKbcLaRpaJlbefbegaDmbehaSSbeibcMbejbekbelbcObcObembenaZzaZzaZzaSHaSGaSGaSGaZzaZzaZzbeqberbesbetaWBaYhaYhbeuaZzbevbewbexaZzbeybezbeAaZEbeBbeCbeDbeEaONaGGaIobeFbeGbeHbeFbeIaIoaIoaGGbeJaVoaYuaVoaZNbeKbeLbbOaafbeMaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBbeNbeObePbeQbeRaRtaYHbeTbeUaYHbdzbbVbeVbeWaYObeXbeYbaibbZbbZbbZbeZbfabbZbfbbdIbfcaTSbdKbdLbdMbfdaTSaXebdObdPbfebffbfgbfgbfhbdPbfibfjbfkbflbfmbfmbfmaMbaMkbcsbctaJebfnbfobfpbfqbfrbfsbftbfubdYbebbfvbfwaSEaSDbfzbfAbfBbebbedbfCbfDbfEbfFbfGbfHbfIbfJaJibfKbfLbfMaJlaZzaZzaZzaZzbfNbfObfPbfQaZzaZzbfRaZzaZzaZzaZzbfSbfTbfUbfVbfVbfVbfWbfXaZzbfYbfZbgabgbbgcbgcbgcbgdaZzbevbewbgeaZzaZzaZzaZzaZzaZzaZzaZzaZzaZzaZzbgfbggbghbgibgjbgfbggaZzaRZbgkaVoaYuaVoaZNaZObglbgmaWTaZRaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaabgnbgobgpbgqaZUbgrbgrbgrbgrbgrbgrbgsbgtbgraYOaYOaYOaYOaYObguaYOaYOaYObgvbgvbgwbbZbdDbgxbeZbgybbZbgzbgAbgzaTSbdKbdLbdMbfdaTSaXebdObdPbgBbgCbgDbfgbgDbdPbfibgEbgFbgGbgHbgIbgJaMbbgKbgLbctaWKbgNbgObgPbgQbgQbgRbgSbgTbdYbebbgUbgVbgWbgXbfvbgYbgZbebbedbhabhbbhcbhdbhebhfbhgbhhaJibhibhjaRpbhkbhlbhmbewbewbhnbewbhobewbewbewbewbhpbewbewbewbewbhqbewbewbewbewbewbewbhmbewbewbhrbhsbhsbhtbhsbhsbhubhvbewbhqbhwbhxbhpbewbhybewbewbewbhzbhAbhBbhCbewbhDbewbhEbewbewbhFbhGbhHaVoaYuaVobhIbhJbhKbhLbhMbhNaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhOaaaaafbhPaYDbhQbhRbhSbhTbhTbhTbhTbhTbhUbhVbhWbhXbhYbhZbgwbbZbbZbbZbiabfabbZaTSaTSaTSaTSbdKbibbicbidaTSbiebifbdPbigbihbiibgDbijbdPbfibikbgFbgGbgGbgGbilaMbbimaSzbctaSIbiobipbiqbirbisbitbiubivbdYbebbiwbixbiybiybiybgYbizbebbedbiAbiBbiCbiDbiEbiFbiGbiHaJibiIbiJbiKbiLbiMbiNbiObiObiPbiQbiRbiSbiSbiSbiTbiSbiSbiSbiSbiSbiUbiVbiVbiVbiWbiObiObiNbiObiObiXbiVbiVbiYbiSbiZbjabjbbiSbjcbiObiObiObiObiObiObiObiObiObiObiObiObiObjdbiTbjebiSbjfbjgbjhbjibjibjjbjkaZNaWRbjlaWTaWTaWUaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhObhOaZSaZTbjmbjnbjobgrbjpbjpbjqbjpbjpbjpbjrbajbajbajbajbaibbZbdDbjsbjtbgybbZbjubjvbjuaTSaTSaTSaTSbjwaTSbjxbdObdPbjybjzbgDbjAbjBbdPbfibfmbjCbgGbgGbgGbjDaMbbjEaSzbctcdNbjGbgObjHbjIbjJbjKbjLbjMbdYbjNbjObjPbiybjQbiybgVbjRbjSbedbjTbjUbjVbjWbjWbjWbjXbjYaJibjZbkabkbbkcbkdbkebbFbkfbkgbkhbkibkjbkkbklbkmbknbknbkobewbewbewbewbewbkpbkqbkrbewbksbktbkubkvbewbkpbkwbkxbkybhFbewbewbkzbewbewbkAbkBbewbkpbewbewbewbewbewbewbewbewbewbhqbewbewbhFbkCbkDbkEbkFbkGbkHbkIbkJaafaaaaafaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhObhObkKbkLbkMbkNbkObgrbkPbkQbkRbkRbkSbkTbkUbkVbkWbkWbkXbkYbbZbbZbbZbeZbkZbbZbajbajbajbajblaaXeaXeblbblcbldbleblfblgblhblibljblkbdPbllbfmblmbgGblnbgGbloblpblqaSzbctaJeblrblsbltblublvblwblxblybdYbebblzblAblCblBblDblAblEbebbedbedblFblGblHblIbiCblJblKaJiblLblMblNaJiblOblOblOblOblOblOaZzaZzblPblQbZNcdMblQblPaZzaZzaZzaZzaZzaZzaZzaZzaZzaZzblTaZzaZzaZzaZzaZzaZzaVIaZzbewbewblVblWblWblOblOblOblOblOblXblYblYblZblYbewblYblZbmablYbmbblObmcbmcbmcbmdaRZbmeaRZaRZaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhObhObdubdvbjmbjnbmfbgrbmgbjpbmhbmibjpbjpbjpaVAbmjbmkbmkbmlbbZbdDbmmbeZbmnbbZbmobmpbmqbmrbmsbmtbmtbmubmtbmtbmvbdPbmwbmxbfgbmybmzblfbmAbfmbmBbgGbgGbmCbmDbmEblqaSzbmFbmGbmGbmGbmGbmGbmGbmGbmHbmGbdYbebbmIbmJbmKbmLbmKbmMbmNbebbedbedbmObmPbmQbmRbiCbiGbmSaJibcKaRqaRpaJibmTbmUbmVbmWbmXbmYbmZbnabnbbncbndbnebncbnfbngbnhbnibnjbnkbnlbnmbnnbnobnpbnqbnrbnsbntbntbnubYfaVJblOblObZLblObZMbZMblObnzbnAbnBblObZtbZubZtblOblXblYbmbblObZnbZBbZnblObnGbnHbnIbnJbnKbnLbnMaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhOaaabnNbnObnPbeQbnQbgrbnRbjpbnSbnTbnUbnVbjpbnWbnXbnYbnZbmlbbZbbZbbZbbZbbZbbZboabobbocbodboebdPbdPbdPbdPbdPbdPbdPbWqbdPbdPbdPbogbdPbohboibojbgGbgGbgGbokblpblqaSzbolbmGbombonbqMbcEbvGbotbosbotaafbebboubovbowboxboybozboAbebaafbedboBboCboDboEbiCbiGboFaJiboGboHaRpbXHboJboKboLboMboNbYwboPboQboRboRboSboTboUboUboVboWboXboYboZbpabpbbnnbpcbpdbpebpfbpgbphbpfbpibYfaVJbpjbpkbplbpmbpnbpobppbpqbprbpqbpsbptbpubpvblOaZzbpwbpxblObpybpzbpAbpBbpCbpDbnIbpEbpFbpGbnMaaaaaaaaaaacaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaaaaaaaaaaaabgnbgobgpbgqbdvbpHbpHbpHbpIbpHbpJaZVbpKbpLbgrbpMbpNbpObpPbpQbpRbpSaYSaXeaXeaXebpTbkWbpUbkWbkWbkWbkWbpVbpWbpWbpXbpYbdPbpZbqabqbbqcbqdbqebqfbqgbqhbqibqjbqkbmAbqlbojbgGbgGbqmbfmaMbblqbqnbqoaJubqqbqrbqrbxqborbopbxsbotaafbebbebbebbebceebebbebbebbebaafbedbqzboCbqAbqBbqCbqDbqEaJibqFaRqaRpaJibqGbqHbqIbqJaJDbqLboPbqNboUboUboUboUboUboUbqObqPbqQboYbqRbqSbqTbnnbqUbqVbqWbpfbpgbphbpfbqXbYfaVJbpjbqYbqZbqZbrabrbbrcbrdbrdbrdbrebrdbrfbrgbrhbribrjbrkbnIbrlbpCbrmbrnbrobrpbnIbrqbpFbrrbnMaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaaaaaabrsbrtbrubrvbrwbrxbrxbrybrzbrAbgrcedbrCbpPbrDbjpbjpbjpbajbrEbrFbrGbrHbrGbrGbrGbrHbrGbajbajbdPbdPbdPbrIbdPbrJbrJbrJbrJbrJbrJbqfbrKbrLbrMbrNbrObrPbrQbrRbrSbrTbrUbrVbrWbrXbrYbrZaHBbsbbqvbsabsebscbotbosbotaafbsibsjbskbslbsmbsnbskbsobsiaafbedbspbsqbspbedbedbedbsraJibssaRqaRpbXHboJboKbstbsubsvbqLbswbqNbsxbsybszbsAbsBbsCbqObsDbnibsEbsFbsGbsHbnnbsIbqVbpebpfbpgbphbpfbpibYfaVJbpjbsJbsKbsLbsMbplbsNbsObsPbsQbsRbsSbsTbsUbrhbsVbsWbsXbnIbsYbsZbtabtbbtcbtdbnIbrqbpFbtebnMaaaaaaaaaaaaaafaafaafaafaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaaaaeaaeaaeaaeaaeaaaaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaBsaauaauaauaauaauaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfagUagVagWagWagWagWagWagWagWagDagXagYagZagWahaahbahcahdaheahfahgahhahiahjahkahmahlahnahnahnahnaddahoahpahqahrahsahtahuahvahwagvahxahyaboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahzaaaaaaaaaahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaaaaeaaeaaeaaeaaeaaaaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfafQafRahAabfahBadEagWahCahDahEahFahGahHagDagZahIahFahJahKahLahLahMahNahOahPacXacXacEacXahQahRahSacQacQacQaddahTahUahVahWahXahYahZaiaaibagvahxaicabOaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaeaaeaaeaaeaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadDaidaieaifabfaigadEagWaihaiiaijaikailaimagDagZahIainagWaioahLaipaiqahKahOairaisacXaitacXacXaiuacZahSacQacQaddaiwaixaiyagPagPaizagPagPaiAagvaiBaiCactaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahzaaaaaaahzaaaaaaahzahzahzahzahzahzahzaaaaaaahzaaaaaaahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaewagbagbaiDabfagbadEagWaiEaiFaiGaiHaiIahFagDaiJaiKaiLagWaiMaiNaiOaiOaiPaiQaiRaiSaiTacEaiUaiVaeFaiWaiXaiYaiZakNajeajcajdakfajfajgajhagPajiagvahxabbabbabbabbaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaIaaIaamaamaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzaaaahzahzahzahzahzahzahzahzahzaaaahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfabfajjabfabfajkajlagWagWajmagWagWajnagWagWagWajoagWagWajpajsajrantajtajuagWajvajwajxajyajqagWagWajzajAajBagWagWagWagpajCagpagpagpagpagpagvahxabbajDajEaboaaaaafaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaaaafaaaaaqaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzaaaahzahzahzahzahzahzahzahzahzaaaahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfagBafYajFafYajGajHajIajJajKajLajMajNajOajPajQajRajSajTajUajVajWajXajUajYajWajWajZakaakaakbakcakdahOakeajbakgajzakhakiakjakkaklakmaknakoakpalaakZakqabOaaaaaaaaaaaaaaaaaaaaaaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafabQaafaaIaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzaaaahzahzahzahzahzahzahzahzahzaaaahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaamaamaaIaamaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfadEagWagWagWagWagWagWaksaktakuakvakwakxakyakzakAakBakCakDakEakFakwakGakwakwakHakIakJakKakLakMajaakOakPakJakQakRakSakTakUakVakWakXakYakoalIabbalbamaactaaaaaaaaaaafaaaaaaaaaaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaIaaIaaIaaIaaaaaaaaaabpaaaaaaaaaaaIaaIaamaamaamaaaaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaaaaaqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfadEagWalcaldalealfagWalgalhahLalialjagWacTacuacTagWabValnabUagWalpalqalralsagDaltalualvalwalxagWabTabSabSabRagWalBalCalDalEalFalGalHakoamtanQamuanQanQaaaaaaaafaafaaaaaaaaaaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaaaaaaaafaafaafaaaaaaaoYaafaafaaaaafaafaaaaaaaamaaaaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafabMaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafabfadEabPalMalMalNalOalPalQalRahKalSaljagWalTalUalValWalXalYalZamsahKambahKamcamdameameamfamgamhamiamjamkamlammakoamnamoampamqalDalDamrakoadQanQamvawKamwaaaaaaaaLaaaaaaaaaaafaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafanTanTanTanTanTaafalJaafanTanTanTanTanTaafaaIaaaaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaamaaIaaIaaaaaaaaaaoXaaaaaaaaaaaIaaIaamaamaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfadEagWamAamBamCamDagWamEalRaljamFamGagWamHamIamJalWamKamLamMamNamOamPamQamRamSamgamgamfamgamTaoWamVamWamXanfakoamZanaalDamqalDalDanbakoancandaneasPangaafaaLaafaafaaLaafaafaafakrakranhakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafanianjanjanjanjanualJansanqanqanqanqanwaafaaIaaaaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaafaafaaaaaaaaaaoVaafaafaaaaafaafaaaaaaaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfankagWagWagWagWanlanmannanoanmanmanmanmanpaoPanpanraoQaojaoRanvaoSaoTaoUanzanAamgamgamfanBanCamianDanEamXanFanGanHanIanJanKanLanManNanGanOanPasyanRanSaaaaaaaafaaaaafaaLaafaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafapIapIapIapIapIaafalJaafapIapIapIapIapIaafaaIaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafanVanVanVanVanVaafalkaafanVanVanVanVanVaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaanXanYanZaoaagDaobaocagWaodaoealKaogaohaoibqKaokaolaomaonaooaonaopaoqaoraonaoOaotamgamgaouaovaowamiaoxanEamXaoyanGaozaoAaoBaoCaoDaoEaoFanGaoGanQanQanQanQaoIaoJaoHaoLarPaaaaafaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaafaaaaaaaafalJaaaaaaaaaaafaaaaaaaaaaamaaaahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaIaafalzalyalyalyalyalAalkallaivaivaivaivagEaafaaIaaaaaaaaaaaaaaaaaaaacaaaaaaaaaanXanXapaapbagDalMapcapdapeapfaofaphapiaoMaonaonapkaplaonapmapnaoraonapoaonaoNapqapramgamfamgamTaosamYanEamXaptanGapuapvapwapxapyapzapAanGapBaoHapCapDapEapFapGaoHaoHapHaoHaoHaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafanTanTanTanTanTaafalJaafanTanTanTanTanTaafaaIaaaaaaahzahzahzahzaaaaaaahzahzahzahzahzahzahzaaaaaaahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafapJapJapJapJapJaafalkaafapJapJapJapJapJaafaaIaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaapKapaapbagDapLapMagWalgapNalKapOapPapQapRaokapSanWapUapVapWapXapYapZaqaanUaqcaqdaovaqeaovaqfaqgaqhaqiaqjaqkanGaqlaqmapyaqnaqoaqpaqoaqqaqraqsapFaqtaquapFaqvaoHaqwaqxaqyaoHaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafanianjanjanjanjanualJansanqanqanqanqanwaafaaIaaaaaaaaaaaaaaaaBsaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaafaaaaaaaafalkaaaaaaaaaaafaaaaaaaaaaaqaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaqzaqAaqBagDagWagWagWaqCalRagWalWalWalWaqDaqEapkaqFaqGaqHaonaqIaqJaqKaqLanyaqNaqOaqPaqQaqRaqSanxaqUaqVaqWamVanGaqXaqYaqZaraarbarcardanGarearfapFaqtaqtapFargaoHarhariarjaoHaaaakrakrakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafapIapIapIapIapIaafalJaafapIapIapIapIapIaafaaIaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafanVanVanVanVanVaafalkaafanVanVanVanVanVaafaaIaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaqzarkaqBagDaobarlagWarmarnalKaogaroaoiaokarparqarrarsartaonarualWarvarwarxalLarzarAamUamzamyarEarFarGarHamjanGanGarIanGanGanGanGanGanGarJarKarLarMarMapFarNaoHaoHarOaoHaoHaaaaaaakrakrakraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaafaaaaaaaaaalJaaaaaaaaaaafaaaaaaaaaaamaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaLamxaaLaaaaaaaaaaaaaaaaaaaaaaaIaafalzalyalyalyalyalAalkallaivaivaivaivagEaafaaIaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaqzarQaqBagDarRapcarSarTarUaefapharWaloaonaonarYarZasaasbaonascalWasdasealmasgasharAasiasjaskarEaoHaoHaoHaoHaoHaslasmasnasoasoaspaspasqasrassastastasuasvasvaswasxatraszaqsaaaaafaafaafaaaaaaaafaafaafaafaaaaaaaafaafaafaaaaaaaaaaaaaaIaafanTanTanTanTanTaafalJaafanTanTanTanTanTaafaaIaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafasAasBasAaaaaaaaaaaaaaaaaaaaaaaaIaafapJapJapJapJapJaafalkaafapJapJapJapJapJaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaasCarQapbagDapLapMagWasDasEalKapOasFaoiasGasGasHasIaonasJaonasKalWasLasMbgMasOatgarAasQasRasSarEasTasUasUasVasWasVasXasYasZasZasZasZasZasZasZasZasZasmataatbatcaoKatdateatfaaaaafatPathatiatiatiatiatQatiatiatiatiauMaafaaaaaaaaaaaaaamaafanianjanjanjanjanualJansanqanqanqanqanwaafaaIaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaatkatlatmaaaatnatoatpaaaaafatqavJatqaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaafaaaaaaaaaalkaaaaaaaaaaafaaaaaaaaaaamaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaanXatsattagDagDagDagWagWagWagWalWalWalWalWalWatuaonaoratvaqEatwalWalWalWatxatxatxarAatyatzatAarEatBasZasZasZasZatCatDatEatFatGatHatIatJatKatLatMatNatOatPatPatPatPatPatPatPatPatPatPatRatRatRatRatRatRatRatRatRatRavzaafaaaaaaaaaaaaaamaaaapIapIapIapIapIaafalJaafapIapIapIapIapIaaaaaqaaaaaaaaaaaaaaaaaaaaaaaaaaaahzahzahzahzahzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaatSatTatUatTatSatVatWatVatSaafatqatXatYaaaaaaaaaaaaaaaaaaaaaaaIaafanVanVanVanVanVaafalkaafanVanVanVanVanVaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafatZauaanYaubaucanXaafaafalWaudaueaufaugauhauiaonapnaonasJaqEaujaukaulaumaunauoauparAauqaurausarEatBasZaAfaySauvatCauxauyatFatGauzauAauBauCauDatMatNauEauFauGauHauIauHauJauwatjauLaxsatRatRatRatRatRatRatRatRatRatRavyaafaaaaaaaaaaaaaamaaaaafaaaaafaafaaaaaabepaaaaaaaafaaaaaaaafaaaaaIaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauNatTauOatTauNatVauPatVauNauQauRauSauTauUauUauVauQauQaafaaaaaIaafalzalyalyalyalyalAalkallaivaivaivaivagEaafaaIaaaaaaaaaaaaaaaaaaaaaaaaanXanXanXauWanXanXapbaucanXaaaaaaalWauXalWauYauZavaalWavbavcaonavdaveaveavfavgaveavhaviavjarAavkauravlarEatBasZawoavoawpatCawravqatFatGauzauAavravsavtatMatNavuavvauGauHauHauHauJavwavQawzavAatRatRatRatRatRatRatRatRatRatRavyaafaaaaaaaaaaaaaamaamaaIaaaaaaaafaaaaaaabpaaaaafaafaafaafaaIaaIaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauNavBavCavDauNavEavFavGauNavHavIawLavKavLavMavNavOauQaaaaaaaaqaaaapJapJapJapJapJaafbeSaafapJapJapJapJapJaaaaaIaaaaaaaaaaaaaaaaaaaaaaaaavVavRavSavTavUawfavWavXanXaaaaaaalWalWalWavYavZawaalWawbawcawdaweawxawgaukawhawiautawkawlarAawmaurawnarEatBasZawXawUawYaxaaxbawZatFatFatFawsawtawuatFatFatNawvawwauGauHauHauHauJawyavxawzaykatRatRatRatRatRatRatRatRatRatRavyaafaaaaaaaaaaaaaaaaaaaafaafaaaaafaaaaaabfyaaaaaaaafaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaauNawGawHawIauNawGawHawIauNawJavHavHavHavHavHavHavHasAaaaaaaaaIaaaaafaaaaafaafaaaaaabfxaaaaaaaafaaaaaaaafaaaaaIaafaaaaaaaafaafaaaaaaaafawPavRawQawRavUawSaucawTanXaafaaLcqTatxatxatxatxatxatxatxatxatxatxatxatxatxatxatxatxatxatxarAawVaurawWarEatBasZauKaxjavmatCaxVavnaxdaxcaxfaxeaxhaxgaxhaxiaxkaxlaxmaxnaxoaxoaxoaxnaxmavxawBawAatRatRatRatRatRatRatRatRatRatRavyaafaaaaaaaaaaaaaaaaaaaaaaafaafaafaaaazoazpazoaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaatSauNaxwaxxatSauNaxyaxxatSauNawMauNauNauNauNauNavHatqaaaaaaaaIaaIaaIaaaaaaaafaaaaxBaxCaxBaafaafaafaafaaIaaIaaIaafanXanXanXanXaxDaxEaxEaxFanXanXanXanXaxGaucaucanXaxHaxIanXanXaxJaxKaxLaxMaxMaxMaxMaxMaxMaxMaxMaxNaxMaxMaxMaxMaxMaxOaxPaxQaxRaxOavpasZaxSawjcfSatCaxVaxXaxXaxXaxZaxYayaaybaxXavqaydayeayfaygayhayhayhayhawCavxawBawAatRatRatRatRatRatRatRatRatRatRavyaafaaaaaaaaaaaaaaaaaaaaaaaaaafaafaaaaAuaAvaAuaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaynayoaypayoayqayoayrayoaysaytayvayvayvayvaywauNawNatqaaaaafaafaaaaaaaaaaaaaafaaaayyayzayAaafaaaaafaaaaaaaaaaaaaaaanXayBayCayDayCayCayCayCayEayCayCayFayGayDayHayIaxMaxMaxMaxMaxMaxMayJayKayLayLayLayLayMayLayLayNayLayMayLayLayLarAayOayPayQarEaAiasZcfSaycaxUatCayUayTayWayVayYayXayYayZayTazaazbazcazdazeazdazdazfawDaxpawEaxqayiatRatRatRatRatRatRatRatRatRatRavyaafaaaaaaaaaaaaaaaaaaaaaaaaaafaafaBuaBvaBwaBxaByaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaazqazrazsaztazuazvazwazxazyazwazzazAazwazwazBauNavHauRaafaafaaaaaaaaaaaaaaaaafazDazEazFazGazHaaaaafaaaaaaaaaaaaaaaanXazIanXazJazKazLazLazLazMazLazLazLazNazJazOazPazPazPazPazPazPazPazQazRayLazSazTazUazVazWazXazYazZaAaaAbazTaAcarAaAdayPayQarEaAiasZauuaAeauvatCaxWaxXaxXaxXaxXaAjaAkaAlaAmaAnaxkaAoaxraApaApaApaAqaxtatPaxuatPatPatRatRatRatRatRatRatRatRatRatRavyaafaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaCvaCwaBtaCyaCvaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafauNaAwaAxaAwaAyazsazsaAzaAwaAxaAwaAAaABaACaADauNavHauQauQaAEauUauUauUauUauVauQaAFaAGaAHaAIaAFanXanXaxHaAJaxIanXanXanXazIaAKazJaaaaafaaaaafaaaaafaaaaafaaaazJazOazPaALaAMaANaAOaAPazPazQaucayLaAQaAQaARaASaATaAUaAVaATaAWaAXazTaAcarAaAdayPaDdarEaAiasZawXaAgaAhaBbayRaBdaBeaBfaBgaBhaBiaBjaBjaBkaBjatPaBlaBmaBnaBoaBpaBrayiaxvaylayjatRatRatRatRatRatRatRatRatRatRavyaafaaaaaaaaaaaaaaaaacaaaaaaaafaaaaCvaDzaDAaDBaCvaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaBzatSaBAawHaBBaBCaBDaBEaBFaBBawHaBGaBHaBIaBJaBKaBLavHavHavHavHavHavHavHavHaBOaBPaAFaBQaBRaBSaAFaBTaBUayCayCayCayCayCaBVaBWaBXazJaafaBYaBYaBYaBYaBYaBYaBYaafazJazOazPaBZaCaaCbaCcaBZazPazQaCdayLayLayLayLaCeaCfaCgaChaCfaCiaCjazTaCkarAaAdayPaClarEaJCasZaAZaAYaBaatCaxWavqatEaBjaBjaBjaBjaBjaCqaCraCsaBjatPatPatPatPaCtatPatPazgaziazhatRatRatRatRatRatRatRatRatRatRavzaafaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaCvaEXaEYazkaCvaaaaaaaaaaafaafaaaaaaaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaazqaAxaCzaCAaCAaCAaCAaCBaAxazqaaaaBIaCCaxzaBLaCEaCEaCEaCEaCEaCEaCEavHaCFaCGaAFaCHaCIazlaAFaCKaCLaCKaCKaCKaCKaCKaCKaCKaCKaCMaaaaBYaCNaCOaCPaCQaCRaBYaaaazJazOazPaBZaCSaCTaCUaBZazPazQanXayLaCVaCWaARaCXaCYaCZaDaaDbaDcayLayLayLarAaAdayPayQarEaAiasZaxTaBcauvatCaDgavqatEaDhaDiaDjaDkaBjaCqaDlaCsaBjaDmaDnaDoaDpaDqaGwaDsatPatPatPazjatiatiatiatiaznatiatiatiatiaAraafaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaCvaCvaGxaGyaCvaDCaDDaDEaDCaDCaDCaDCaDCaDCaDCaDFaDGaDGaDGaDHaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaaaaaaaDIaDJaDKaDJaDJaDLaDMaDJaDJaDKaDNaDOaBIaDPaxAaBLaDRaDSaDTaDUaDVaDWaCEavHaDXauQaAFaAFaDYaDZaCMaEaaEbaEcaEdaEeaEfaEgaEhaEiaEjaCMaafaBYaEkaElaEmaEnaEoaBYaafazJazOazPaEpaEqaEraEsaEtazPazQaEuayLazSazTaEvaEwaCfaExaEyaATaEzaEAaEBaEBarAaAdayPayQarEaAiaCmaCmaCmaCmaCmaEHaEIatEaEJaEKaEKaELaEMaEKaENaEOaBjaEPaEQaERaESaETaCnaDsaaaaafaafaafaaaaaaaafaafaafaafaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaDCaAtaAsaDCaBqaCxaHXaFdaFdaFdaFdaFeaFfaFgaFgaFgaFgaFgaFgaFgaFhaFiaFjaafaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaDIaDNaDJaFkaFlaFlaFmaFnaFoaFpaFqaFlaFlaFraFsaFtaDPayuaBLaFvayxaBMazCaBMaBNaCDavHaFuaDQaFxaCpaDraCJaFIaFJaFKaFLaFLaFLaFMaFLaFLaFNaFOaCMaaaaBYaFPaElaFQaEnaFRaBYaaaazJazOazPaFSaFTaFUaFTaFVazPazQaFWayLayLayLayLaFXaCfaCgazTaCfaFYaFZazTaGaarAaGbaGcaGdarEaAiaDeaDfaDtaCoaDeaDvaDuaGkaGlaGmaBjaBjaBjaBjaBjaBjaGnaGoaGpaGqaDpaGraGsaDsaDsaDsaDsaDsaDsaDsaDsaDsaFaaFbaDsaDsaFaaGtaDsaDsaaaaaaaDCaDCaDCaDCaDCaEWaEVaFdaEZaFcaDCaDCaDCaDCaDCaGDaGEaGFaGFaGFaGFaGFaGFaGGaGGaGHaGGaGGaGGaGGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaFraGIaGJaGKaFlaGLaFlaGLaFlaGLaFlaGLaFlaGMaGNaGOaDPayuaBLaGPaFAaGRaGSaGTaGUaCEaFBaFDaFCaFCaFCbazaFEaFCaHcaFLaFLaFLaFLaFLaFLaFLaFNaHdaCMaafaBYaHeaHfaHgaHhaHiaBYaafazJazOazPaHjaHkaFUaHlaHmazPaHnaHoayLaHpazTaARaHqaATaHrazTaCfaFYaHsazTaHtarAaHuaHvaHwarEaGuaDyaEUaGvaDwaDxaFyaFwatEaHCaHDaBjaHEaBjaHFaBjaHGaBjaHHaGpaHIaDpaHJaHKaHLaHMaHMaHNaHOaHKaHKaHKaHKaHKaHPaHKaHKaHKaHQaHVaDsaDsaDsaDCaGjaFzaGzaGzaGBaGAaDCaDCaIcaDCaIdaIeaIfaIgaGFaIhaGFaIiaIjaIkaIlbinaInaIoaIpaIqazmaIsbjFaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaIwaFlaFlaDKaFlaGLaFlaGLaIxaGLaIyaGLaFlaGMaGNaGOaDPaFFaIAaIAaFGaICaIDaICaIAaIAaIEaIFaFCaGQaFHaGWaGVaFCaIKaILaIMaFLaFLaINaFLaIOaIPaIKaCMaaaaBYaBYaIQaIRaIQaBYaBYaaaazJazOazPaISaITaIUaFTaIVazPaIWaIXayLaIYazTaIZaEwaCfaJaaEyaATaJbaJcazTaJdaJeaJfaJgaJhaMbaECaCuaCuaCuaCuaCuaHRaGCaJlaJmaJnaBjaJoaBjaJpaBjaJqaBjaJraGpaJsaJtaGsaGsaDqaJvaDsaDsaJwaDsaDsaJxaDsaGsaJyaGsaGsaGsaJzaHZaHTaHSaHWaHUaHYaIaaIaaIaaJjaIbaIgaJIaJJaJKaJLaJMaJNaIgaJOaJPaGFaJQaJRaJSaJTbinaJUaIoaJVaJkaGGaGGaGGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaFraJXaGJaGKaFlaGLaFlaGLaFlaGLaFlaGLaFlaGMaGNaGOaDPaGYaGXaHaaGZaHbaHbaIBaIzaIHaIGaIJaIIaJZaJYaJAaKaaFCaIKaKmaKnaKoaKpaIKaKqaKraKsaKtaKuaaaaafaaaaKvaKwaKvaaaaafaaaaKuazOazPaKxaKyaKzaKAaKBazPaKCaKDayLaKEazTaARaKFaKGaHrazTaKHaKIaKJaKKaKLaJeaEDaKNaKOaKPaEEaKRaaaaaaaJlaKSaJGaJBaJlaKVaJnaJnaJnaKWaJnaJnaJnaBjaDpaKXaDpaDpaDpaDpaKYaDpaKZaLaaLbaLcaLdaLeaLfaLgaLhaLfaLfaLfaLfaLfaLiaLfaLfaLfaLfaLfaLfaLfaLfaJHaIgaLjaLkaLlaEFaLnaLoaIgaLpaJWaGFaLraLsaLtaJTaRraJUaIoaJVaIoaLvaLwaLxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaLyaLzaDJaFkaFlaFlaFlaLAaFlaFlaLBaFlaFlaFraLCaLDaDPaLEaLFaLGaLHaLGaLGaLGaLGaLGaLIaLJaFCaFCaFCaFCaFCaFCaLLaLMaLNaLOaLOaLOaLOaLPaLQaLRaKuaLSaLTaLTaLUaLVaLWaLTaLTaLXaKuaLYaKuaKuaLZaMaaLZaJeaJeaMbaMcaJeaJeaJeaJeaMdaMeaKTaKbaMhaMiaJeaJeaJeaJeaMjaKNaMkaMkaMlaMmaMnaMoaJlaMpaLqaKUaJlaJlaJlaJlaJlaJlaJlaJlaBjaBjaMsaMtaMuaMvaMwaMxaMyaMzaKZaMAaMBaMCaMCaMDaLfaMEaMFaMGaMHaMIaMJaMKaMLaMMaMNaMHaMJaMIaMHaMOaLfaJHaIgaMPaMQaMRaMSaMTaMUaIgaMVaMWaMXaMYaMZaNaaNbaGFaGGaNcaJVaIoaNdaNeaNfaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaaaaaaaLyaDJaDKaDJaDJaDLaDMaDJaDJaDKaLzaNgaBIaNhaLEaNiaNjaNjaNkaNjaNlaIAaNmaNnaLJaNoaNpaNqaNraNsaNtaNraNuaNraNraNraNvaNraNraNwaNxaNyaNzaNAaNBaNzaNCaNzaNzaNzaNzaNDaNEaNFaNGaNraNHaNIaNJaNKaNLaNMaNLaNNaNOaNPaNQaNQaNRaNSaNTaNSaNUaNVaNWaEGaNYaNZaOaaObaOcaMkaMkaMkaOdaOeaMgaMfaOhaOiaOjaOkaOlaOmaOnaJlaOoaOpaOqaOraOsaOtaOuaOvaOwaOxaKZaOyaOzaOAaOAaOBaLfaOCaODaOEaOEaOEaOEaOFaOGaOHaOIaOJaOKaOKaOLaOMaLfaJHaIgaONaOOaOPaOQaONaONaIgaORaOSaGFaOTaOUaOVaOWaGFaIoaIoaJVaIoaGGaGGaGGaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaOXaOYaOZaPaaPaaPaaPaaPbaOYaOXaaaaBIaPcaPdaPeaMraMqaPhaPhaPiaIAaPjaNnaPkaPlaPmaPnaPoaPpaPqaPqaPraPsaPsaPsaPtaPuaPuaPvaPwaNIaPqaPqaPxaPyaPzaPAaPBaPBaPCaPBaPDaPyaPyaPyaPEaPFaPGaPHaMkaPIaPJaPJaPJaPJaPJaPJaPJaPJaPKaPJaPLaPMaPNaPOaPPaPQaPRaPSaPTaPJaPUaPJaPVaPWaPXaPWaPWaPWaPWaPWaPWaPYaPZaRsaQbaQbaQbaQcaQbaQbaQdaQeaQfaQgaKZaQhaMCaQiaQjaQkaLfaQlaQmaQnaQnaQnaQnaQnaQoaQpaOfaQraQnaQnaQsaQtaLfaJHaIgaQuaONaONaQvaONaQwaIgaGFaGFaGFaGFaGFaGFaQxaGFaIoaIoaJVaIoaQyaQzaGGaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaafaBIawqaBIaQBaQCaGOaQDaQEaQFaQGaGOaQCaQHaQIaBIaQJaLEaPeaOgaQLaPhaPhaPiaIAaQMaNnaLJaQNaNpaQOaQPaNraNraQQaQRaQSaQTaNraQUaQVaQWaQVaQXaQYaQVaQVaQZaQVaQVaRaaRbaQVaRcaQVaRdaNraNraNraReaPFaPGaPHaMkaRfaMkaRgaRgaRgaRgaRgaRgaRgaRgaRhaRiaRgaRjaRgaRgaRkaRgaRgaRgaRgaRlaRmaRnaRoaRoaRoaRoaRoaRoaRoaRpaRqaRpaJlaImawOawOawOawOawOaItaRuaRvaRwaKZaKZaKZaKZaKZaRxaLfaRyaQmaQnaRzaRAaRBaPfaRDaREaRFaQraRGaRHaRIaRJaLfaJHaIgaRKaRKaRLaRMaRNaRNaROaIgaRPaRQaRRaGGaRSaRTaRUaRVaRVaRWaRXaGGaRYaGGaRZaRZaRZaSaaSbaScaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaGeaGgaGgaGiaGfaGhaSdaOYaLDaDPaHxaHxaSfaLDaOYaLDaHyaHAaHzaLEaSkaSlaSlaNkaSlaNlaIAaSmaNnaSnaIAaLKaLKaSoaLKaLKaLKaLKaLKaLKaSpaSqaLKaLKaLKaLKaLKaLKaSraSsaSraLKaStaLKaNraQPaSuaSvaSwaSxaNraSyaLKaMbaMbaMkaSzaKOaSAaMnaMnaSBaSBaSBaSBaSCaJeasfasNarVarXarXavParXarXarVasNawFaJeaSJaSKaSKaSKaSKaSLaSLaSMaSNaRqaRpaJlaSOaSPaSPaSPaSPaSPaSPaSQaSRaSSaSTaSUaSVaSWaSXaSYaKZaKZaSZaTaaTbaTcaTdaTeaTeaTeaTfaTgaTfaTeaTeaTeaTeaJHaIgaThaONaRLaRMaONaONaTiaIgaTjaTkaTlaGGaIoaTmaTnaToaTpaTqaIoaTraTsaGGaTtaTuaRZaTvaTwaTxaafaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaKQaNXaLmaKMaQAaSgaSeaSiaShaSjaSiaTzaTyaTBaTAaTEaTCaTAaTFcozaTIaTJaTKaTLaTLaTLaTMaTLaTNaTOaIAaTPaTQaTRaTSaTTaTUaTVaTWaTXaTUaTYaTZaUaaUbaUcaUdaUeaUfaUgaUhaUeaUiaLKaLKaUjaLKaLKaLKaLKaUkaUlaLKaUmaMbaUnaSzaKOaUoaaaaaaaaaaaaaaaaaaaaaaUpaUqaUraUsaUtaUvaUuaUxaUwaUzaUyaVUaUpaaaaaaaaaaaaaaaaaaaaaaUAaSNaRqaUBaUCaUDaUEaUFaUFaUFaUFaUGaUHaUIaUFaUFaUFaUJaUKaULaUMaUNaUOaUPaUQaURaUSaUTaTfaUUaUVaUWaUXaUYaUZaVaaVbaTeaJHaIgaVcaVcaRLaRMaVdaVdaVeaIgaIgaVfaIgaGGaVgaVhaViaViaViaVjaVkaGGaGGaGGaVlaVmaVnaVoaVpaVqaafaafaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaKQcmVaVrclfaDPaVsaVsaVtaVsaVsaVsaVDaVsaVsaVtaVsaVsaYEaWYaVuaVvaKdaKdaKdaKdaKdaVwaVxaVyaVzaIAaTQaTQaVAaTSaVBaTUaTUaTUaTUaTUaTYaVCaTUaTUaTUaUdaUeclraVEaVFaUeaUiaVGaVHaKeaKcaVKaUmaVLaVMaVNaVOaVPaVQaMkaSzaKOaUoaaaaaaaaaaaaaUpaUpaUpaUpaVRaVSaVTaXEaVVaVWaVXaXFaVZaWaaWbaUpaUpaUpaUpaaaaaaaaaaaaaUAaSNaRqaRpaWcaSSaWdaWeaWfaSSaWgaWhaWiaWjaWkaWlaWmaWnaQbaWoaWpaWqaWraWsaWtaWtaWuaWvaWwaPgaWyaWzaWAaWBaWCaWDaWEaTeaJHaIgaThaONaRLaRMaONaONaONaWFaWGaONaWHaGGaWIaWJaToaToaToaTqaIoaYsaGGaQaaVoaLuaWQaVoaWRaWSaWTaWTaWUaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTGaGgaTHaGiaBIaBIaBIaWVaWWaWWaWWaWWaWWaWWaWWaWXaBIaBLcpSaWZaIAaXcaXbaXbaXbaYraXdaIAaIAaIAaIAaTQaXeaXfaTSaXgaTUaTUaXhaXiaXjaXkaXhaTUaTUaTUaXlaUeaXmaXnaXoaUeaUiaVGaXpaKfaXraXsaUmaXtaVPaXuaXvaXwaXxaMkaSzaKOaMmaSCaMbaXyaUpaUpaVYaXAaXzaXCaXDaXDaXEaXFaXGaXEaXFaXDaXDaXHaXIaXJaXBaUpaUpaXyaJlaXLaXMaSNaRqaRpaJlaXNaWdaXOaWfaSSaXPaXQaSSaXRaXSaWfaSSaXTaOtaXUaXVaUQaXWaXXaXYaXZaYaaYbaYcaYdaYeaYfaYgaWBaYhaWDaYiaTeaJHaIgaYjaYjaRLaRMaYkaONaONaYlaONaYmaQqaGGaIoaYoaYpaToaYqaZkaZXaWLbaOaYGaWOaZcaVoaYvaYwaYxaYyaYzaYAaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaYVaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaafaYCaYDcpKaYFaWPaYHaYHaYIaYJaYKaYLaYMaYNaYOaYPaYQaYRaYSaTSaYTaTUaTUaXhaXjaYUbbTaXhaTUaTUaYWaUdaUeaUeaUeaUeaUeaUiaVGaVGaVGaVGaVGaUmaYYaXvaYZaXvaXvaXxaMkaSzaKOaNSaNSaZaaZbaWNaUpaZdaZeaZfaZgaZfaZfaZfaZfaZhaZfaZfaZfaZfaZfaZfaZiaZjaUpaWMaZbaZlaZmaZnaSNaRqaRpaWcaSSaSSaSSaSSaSSaXPaZoaSSaXRaZpaWfaSSaXTaOtaZqaXVaUQaZraZsaZtaZuaYaaIraZwaYdaYeaYfaYgaWBaYhaZxaZyaZzaQKaZzaZzaZzaZBaZCaZDaZEaOOaZFaZGaZHaZIaGGaZJaZKaZLaToaZMaZLaIoaIoaXaaYtaVoaYuaVoaZNaZOaZPaZQaWTaZRaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaZSaZTaZUbjnaZWaSFaZYaZZbaababbacbadbaebafaYObagbahbaibajaTSbakbalbambanbaobapbaqbarbarbarbasbataTSbaubavbawbaxaKgbajbnZaKhbajbaCaUmbaDbaEbaFbaGbaHbaIaMkbaJbaKaMkbaLbaMbaNbcybaPbaQbaRbaQbaSbaTbaUbaVbaWbaXbaYbaZbbabbbbbcbaQbbdbbebbfbeobbhbbibbjbbkbblbbmbbnaJlaUDaWdbboaWfaSSbbpbbqbbrbbsaXOaWfaSSaXTbbtaULaXVbbubbvbbwaUQaUQaYabbxbbybbzbbAbbBaYgaWBbbCaWDbbDaZzaRCbbFbbFbbGbbHbbIaRLaRLaRLaRLaRLaRLaRLaGGbbJaYoaYpaToaYqaYpaIobbKaGGbbLaVoaYuaVoaZNbbMbbNbbOaafbbPaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBbbQbbRbbScqObbUaSFbaabaabaabaabaabbVbaabbWaYObbXbbYbaibbZbbZbbZbbZbcabbZbcbaTUbccbcdbcebcebcfbcgaTSaXebchbcibcjaKiaKjblcaKkbcobcobcpbcpbcpbcpbcpbcqaMbbcrbcsbctbcubcvbcwbcxbbgaUpbczbcAbcBbaBaUpaUpaUpaUpaUpbcDaUpaUpaUpbcCbcFbcGbczaUpbbgbcxbcHbcIbcJbcKbcLaRpaWcaSSaSSaSSaSSaSSaGpbcMaSSbcNaSSbcObcObcObcObcPbcQbcRbcSaUQaUQaUQbcTbcUaTeaWxbcWbcXaYgaWBaYhaWDbcYaZzaYnbdabdbbdcbddbdebddbddbddbddbddbdfbdgbdhbdibdjbdkbdlbdmbdnbdobdpbdqbdraVoaYubdsaZNaVobdtbbOaafaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBbdubdvaZUbdwbdxaSFaYHbdybaababbdzbbVbaabdAaYOaYXbdCbaibbZbdDbdEbdFbdGbbZbdHbdIbdJaTSbdKbdLbdMbdNaTSaXebdObdPbdPaKlbdPbdPbdPbdPbdRbdSbdSbdSbdTbdSbdUaMbbdVbdWbdXaJeaJeaJebdYbdYbdYbdZbeabdZbdYbebbebbebbebbebbecbebbebbebbedbedbeebedaUpaUpaUpaJiaJiaJibcKbcLaRpaJlbefbegaDmbehaSSbeibcMbejbekbelbcObcObembenaZzaZzaZzaSHaSGaSGaSGaZzaZzaZzbeqberbesbetaWBaYhaYhbeuaZzbevbewbexaZzbeybezbeAaZEbeBbeCbeDbeEaONaGGaIobeFbeGbeHbeFbeIaIoaIoaGGbeJaVoaYuaVoaZNbeKbeLbbOaafbeMaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBbeNbeObePbeQbeRaRtaYHbeTbeUaYHbdzbbVbeVbeWaYObeXbeYbaibbZbbZbbZbeZbfabbZbfbbdIbfcaTSbdKbdLbdMbfdaTSaXebdObdPbfebffbfgbfgbfhbdPbfibfjbfkbflbfmbfmbfmaMbaMkbcsbctaJebfnbfobfpbfqbfrbfsbftbfubdYbebbfvbfwaSEaSDbfzbfAbfBbebbedbfCbfDbfEbfFbfGbfHbfIbfJaJibfKbfLbfMaJlaZzaZzaZzaZzbfNbfObfPbfQaZzaZzbfRaZzaZzaZzaZzbfSbfTbfUbfVbfVbfVbfWbfXaZzbfYbfZbgabgbbgcbgcbgcbgdaZzbevbewbgeaZzaZzaZzaZzaZzaZzaZzaZzaZzaZzaZzbgfbggbghbgibgjbgfbggaZzaRZbgkaVoaYuaVoaZNaZObglbgmaWTaZRaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaabgnbgobgpbgqaZUbgrbgrbgrbgrbgrbgrbgsbgtbgraYOaYOaYOaYOaYObguaYOaYOaYObgvbgvbgwbbZbdDbgxbeZbgybbZbgzbgAbgzaTSbdKbdLbdMbfdaTSaXebdObdPbgBbgCbgDbfgbgDbdPbfibgEbgFbgGbgHbgIbgJaMbbgKbgLbctaWKbgNbgObgPbgQbgQbgRbgSbgTbdYbebbgUbgVbgWbgXbfvbgYbgZbebbedbhabhbbhcbhdbhebhfbhgbhhaJibhibhjaRpbhkbhlbhmbewbewbhnbewbhobewbewbewbewbhpbewbewbewbewbhqbewbewbewbewbewbewbhmbewbewbhrbhsbhsbhtbhsbhsbhubhvbewbhqbhwbhxbhpbewbhybewbewbewbhzbhAbhBbhCbewbhDbewbhEbewbewbhFbhGbhHaVoaYuaVobhIbhJbhKbhLbhMbhNaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhOaaaaafbhPaYDbhQbhRbhSbhTbhTbhTbhTbhTbhUbhVbhWbhXbhYbhZbgwbbZbbZbbZbiabfabbZaTSaTSaTSaTSbdKbibbicbidaTSbiebifbdPbigbihbiibgDbijbdPbfibikbgFbgGbgGbgGbilaMbbimaSzbctaSIbiobipbiqbirbisbitbiubivbdYbebbiwbixbiybiybiybgYbizbebbedbiAbiBbiCbiDbiEbiFbiGbiHaJibiIbiJbiKbiLbiMbiNbiObiObiPbiQbiRbiSbiSbiSbiTbiSbiSbiSbiSbiSbiUbiVbiVbiVbiWbiObiObiNbiObiObiXbiVbiVbiYbiSbiZbjabjbbiSbjcbiObiObiObiObiObiObiObiObiObiObiObiObiObjdbiTbjebiSbjfbjgbjhbjibjibjjbjkaZNaWRbjlaWTaWTaWUaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhObhOaZSaZTbjmbjnbjobgrbjpbjpbjqbjpbjpbjpbjrbajbajbajbajbaibbZbdDbjsbjtbgybbZbjubjvbjuaTSaTSaTSaTSbjwaTSbjxbdObdPbjybjzbgDbjAbjBbdPbfibfmbjCbgGbgGbgGbjDaMbbjEaSzbctcdNbjGbgObjHbjIbjJbjKbjLbjMbdYbjNbjObjPbiybjQbiybgVbjRbjSbedbjTbjUbjVbjWbjWbjWbjXbjYaJibjZbkabkbbkcbkdbkebbFbkfbkgbkhbkibkjbkkbklbkmbknbknbkobewbewbewbewbewbkpbkqbkrbewbksbktbkubkvbewbkpbkwbkxbkybhFbewbewbkzbewbewbkAbkBbewbkpbewbewbewbewbewbewbewbewbewbhqbewbewbhFbkCbkDbkEbkFbkGbkHbkIbkJaafaaaaafaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhObhObkKbkLbkMbkNbkObgrbkPbkQbkRbkRbkSbkTbkUbkVbkWbkWbkXbkYbbZbbZbbZbeZbkZbbZbajbajbajbajblaaXeaXeblbblcbldbleblfblgblhblibljblkbdPbllbfmblmbgGblnbgGbloblpblqaSzbctaJeblrblsbltblublvblwblxblybdYbebblzblAblCblBblDblAblEbebbedbedblFblGblHblIbiCblJblKaJiblLblMblNaJiblOblOblOblOblOblOaZzaZzblPblQbZNcdMblQblPaZzaZzaZzaZzaZzaZzaZzaZzaZzaZzblTaZzaZzaZzaZzaZzaZzaVIaZzbewbewblVblWbpoblOblOblOblOblOblXblYblYblZblYbewblYblZbmablYbmbblObmcbmcbmcbmdaRZbmeaRZaRZaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhObhObdubdvbjmbjnbmfbgrbmgbjpbmhbmibjpbjpbjpaVAbmjbmkbmkbmlbbZbdDbmmbeZbmnbbZbmobmpbmqbmrbmsbmtbmtbmubmtbmtbmvbdPbmwbmxbfgbmybmzblfbmAbfmbmBbgGbgGbmCbmDbmEblqaSzbmFbmGbmGbmGbmGbmGbmGbmGbmHbmGbdYbebbmIbmJbmKbmLbmKbmMbmNbebbedbedbmObmPbmQbmRbiCbiGbmSaJibcKaRqaRpaJibmTbmUbmVbmWbmXbmYbmZbnabnbbncbndbnebncbnfbngbnhbnibnjbnkbnlbnmbnnbnobnpbnqbnrbnsbntbntbnubYfaVJblOblObZLblObZMbZMblObnzbnAbnBblObZtbZubZtblOblXblYbmbblObZnbZBbZnblObnGbnHbnIbnJbnKbnLbnMaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaabhObhObhObhObhObhObhObhObhObhOaaabnNbnObnPbeQbnQbgrbnRbjpaZAbnTbnUbnVbjpbnWbnXbnYbnZbmlbbZbbZbbZbbZbbZbbZboabobbocbodboebdPbdPbdPbdPbdPbdPbdPbWqbdPbdPbdPbogbdPbohboibojbgGbgGbgGbokblpblqaSzbolbmGbombonbbEbcEbvGbotbosbotaafbebboubovbowboxboybozboqbebaafbedboBboCboDboEbiCbiGboFaJiboGboHaRpbXHboJboKboLboMboNbYwboPboQboRboRboSboTboUboUboVboWboXboYboZbpabpbbnnbpcbpdbpebpfbpgbphbpfbpibYfaVJbpjbpkbplbpmbpnbyjbppbAsbprbpqbpsbptbpubcmblOaZzbpwbpxblObpybpzbpAbpBbpCbpDbnIbpEbpFbpGbnMaaaaaaaaaaacaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaaaaaaaaaaaabgnbgobgpbgqbdvbpHbpHbpHbpIbpHbpJaZVbpKbpLbgrbpMbpNbpObpPbpQbpRbpSaYSaXeaXeaXebpTbkWbpUbkWbkWbkWbkWbpVbpWbpWbpXbpYbdPbpZbqabqbbqcbqdbqebqfbqgbqhbqibqjbqkbmAbqlbojbgGbgGbqmbfmaMbblqbqnbqoaJubqqbqrbqrbxqborbopbxsbotaafbebbebbebbebboAbebbebbebbebaafbedbqzboCbqAbqBbqCbqDbqEaJibqFaRqaRpaJibqGbqHbqIbqJaJDbqLboPbqNboUboUboUboUboUboUbqObqPbqQboYbqRbqSbqTbnnbqUbqVbqWbpfbpgbphbpfbqXbYfaVJbpjbqYbqZbqZbrabrbbrcbrdbrdbrdbrebrdbrfbAXbrhbribrjbrkbnIbrlbpCbrmbrnbrobcVbnIbrqbpFbrrbnMaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaaaaaabrsbrtbrubrvbrwbrxbrxbrybrzbrAbgrcedbrCbpPbrDbjpbjpbjpbajbrEbrFbrGbrHbrGbrGbrGbrHbrGbajbajbdPbdPbdPbrIbdPbrJbrJbrJbrJbrJbrJbqfbrKbrLbrMbrNbrObrPbrQbrRbrSbrTbrUbrVbrWbrXbrYbrZaHBbsbbqvbsabsebscbotbosbotaafbsibsjbskbslbsmbsnbskbsobsiaafbedbspbsqbspbedbedbedbsraJibssaRqaRpbXHboJboKbstbsubsvbqLbswbqNbsxbsybszbsAbsBbsCbqObsDbnibsEbsFbsGbsHbnnbsIbqVbpebpfbpgbphbpfbpibYfaVJbpjbsJbsKbsLbsMbplbsNbsObsPbsQbsRbsSbsTbsUbrhbsVbsWbsXbnIbsYbsZbtabtbbtcbtdbnIbrqbpFbtebnMaaaaaaaaaaaaaafaafaafaafbcZbcZbcZbcZaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaaaaacaaaaaaaaaaaaaaaaaaaaabrsbtfbtgbthbtibtibtibtjbtibtibgrbtkbtlbtmbpPbjpaaaaaaaaaaafaafbtnbtnbtnbtnbtnbtnbtnaaaaaabtobtpbtqbtrbtsbrJbrJbrJbrJbrJbrJbttbtubtvbtwbtxbtybtzbtAbfmbfmbtBbfmbfmbtCbtDbtEbtFbmGbtHbmGbmGbmGbmGbmGbtIbmGaafbtJbtKbtLbtMbtNbtMbtLbtObtPaafbspbtQbtRbtSbtTbtUbspbtVaJlbtWbbmbtXaJibtYbmUbtZbuabubbucbudbuebufbugbuhbuibujbukbulbumbnibnnbunbuobupbnnbuqburbusbutbuubuubuvbuwbYfaXqbpjbuxbplbplbsMbuybuzbuAbuBbuCbuDbuEbuFbuGbrhbuHbuIbuJbnIbuKbuLbuMbtbbpCbuNbnIbpEbpFbuObnMaaaaaaaaaaaaaafbuPbuQbuRbuQbuRbuQbuSaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabuTbeObuUbuUbuVbpHbuWbgnbgobuXbuWbgrbuYbuZbvabvbbjpaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnaaaaaabvcbvdbrJbvebvfbvfbvfbvfbvfbvgbvhbvfbvibvjbvkbvlbvmbvnbvobfmbvpbgGbvqbvrbvsbvtbvubvvbmGbmGbmGbvxbvybvzbvAbvBbvwaafbvDbvIbvHbvJbvKbvMbvNbvObvLaafbspbvPbvQbxnbedbvRbspbvSaJlbvTbcLbvUaJibvVbvWbvXbvYbvZbuccdTcdUbwcbwdbwebwebwfbwgcdWcdVbwjbwkbwlbwmbwkbwkbwkbwkbwnbwkbwkaXKaXKaXKaXKaVJbpjbsJbsKbsLbwobwpbwqbwrbwsbwsbwsbsSbwtbwubwvbwwbwxbwybnIbwzbwAbwBbwCbpCbwDbnIbwEbwFbnMbnMaaaaaaaaaaaaaafbwGbwHbwIbwJbwJbwKbwGaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbwMbwNbwObwPbrJbwQbrJbwRbwRbwRbwSbwTbrKbrJbrJbrLbwUbwVbwWbwXbwYbwZbxabgGbgGbxbbxcbvtbvubxdbxebxfbUbbxhbxibxjbxkbxlbvwaafbxmbqtbskbxobxpbxobskbqxbxraafbspbqwbxtbxubedbxvbspbtVaJlbxwbcLaRpaJibxxbxybxzbxAbxBbxCbxDbxEbxCbxFbxGbxHbxFbwkbxIbxJbwkbwkbxKbxLbxMbxNbxObxPbxQbxRbxSaXKbayaYXaXKaVJbpjbxXbqZbqZbxYbxZbppbyabwsbwsbwsbsSbwtbybbwwbTPbUabTQbwwbyfbygbyhbyibpCbyjbnIbrqbykbnMaaaaaaaaaaaaaaaaafbylbymbwIbwJbwIbynbuRaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbyobypbyobyqbyrbwQbrJbrJbrJbysbrJbwTbrKbytbdPbdPbyubgGbrNbwXbyvbywbyxbyybyybyzbyAbyBbyCbyDbvsbyEbTNbyGbxkbyHbyIbyJbvwaafbxrbxrbyKbtLbyLbskbyMbxrbxraafbyNbyNbyNbyNbyNbyNbyNbyOaJibyPblMblNaJibyQbyRbyRbySbyTbxCbyUbyVbyWbyXbyYbyZbzabwmbzbbzcbzdbzebzfbzgbzgbzhbzibzgbzjbzkbckbaAboobclbdQbcnbzrbzsbztbzubzvbzwbppbzxbpqbpqbzybsSbwtbzzbzAbzBbzCbzDbzAbzEbzFbzGbzHbzIbwwbwwbzJbnMbnMbzKbzLbzLbzLbzMbzNbwGbwJbwIbwJbwJbzObwGaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaacaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbzPbzQbzPbzRbrJbwQbrJbzSbzSbzSbzSbwTbrKbzTbzUbdPbzVbgGbrNbwXbzWbzXbzYbgGblnbgGbzZbAabAbbAcbAdbyEbTMbAfbxkbxkbxkbAgbvwbAhbAhbAhbxrbAibxpbAibxrbAjbAjbAjbyNbAkbAlbAmbAnbAobApbAqaJibAraRqaRpaJibAsbAtbAubAvbAwbAxbAybAzbAAbABbACbADbAEbAFbAGbAHbAIbAJbAKbAIbALbAMbANbAObnvblUbsdbnwbsgbsfbaAbPObpjbAWbAXbAYbAZbAZbppbBabBbbBcbppbBdbBebBfbBgbBhbBibBjbBkbBlbBlbBmbBnbBobTHbBqbBrbBsbBtbTIbBvbBwbBwbBxbBybBzbuQbuRbBAbuRbuQbBBaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbBCbwNbBDbBEbrJbwQbrJbrJbrJbrJbrJbwTbrKbzTbBFbdPbBGbgGbBHbBIbgGbBJbgFbgGbgGbBKbvsbvtbAbbAcbAdbyEbvwbBLbBMbBNbBMbBObvwbBPbBQbBRbAhbxrbBSbxrbAjbBTbBUbBVbyNbBWbBXbBYbBZbCabCabCbbCcbAraRqaRpaJibCdbCebCebySbCfbxCbCgbChbxCbCibCjbCjbCkbwkbClbCmbwkbwkbwkbwkbwkbwkbCnbwkbwkbwmbCoaXKaXKaXKaXKbSwbpjbwwbzAbzAbzAbzAbzAbzAbzAbzAbzAbzIbCrbCsbCtbBhbCubCvbCwbCxbCxbCxbCybCzbSubCBbCCbCDbCEbTGbCGbCHbCGbCIbCJbzKbzLbzMbCKbzNbCLaaaaafaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbzPbzQbzPbCMbCNbCObrJbrJbrJbCNbrJbwTbrKbzTbCPbdPbCQbgGbrNbwXbgGbqlbCRbgGbgGbCSbxcbvtbAbbCTbxcbCUbvwbCVbCWbCXbCYbxlbvwbCZbDabDbbDcbDdbvFbvEbDgbDhbDibDjbyNbDkbDlbDlbDmbDnbDobDpaJibDqbDrbDsaJibDtbDubDvbDwbDxbDybDzbDAbyWbDBbDCbCjbDDbwmbDEbDFbwmbDGbDHbDIbDJbDKbDLbDMbCpbDNbDObDPbDQbDRbCpbVLbVMbDUbVAbDWbDXbDXbDYbDZbEabEbbEcbEdbEebEfbEabEgbEhbCvbEibEjbEkbwwbwwbwwbwwbwwbElbEmbEnbzKbzMbCJbEobEpbEqbErbEsbEtbEubEvaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabuTbeObuUbuUbuVbpHbuWbgnbgobuXbuWbgrbuYbuZbvabvbbjpaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnaaaaaabvcbvdbrJbvebvfbvfbvfbvfbvfbvgbvhbvfbvibvjbvkbvlbvmbvnbvobfmbvpbgGbvqbvrbvsbvtbvubvvbmGbmGbmGbvxbvybvzbvAbvBbvwaafbnybvIbvHbvJbvKbvMbvNbvObnyaafbspbvPbvQbxnbedbvRbspbvSaJlbvTbcLbvUaJibvVbvWbvXbvYbvZbuccdTcdUbwcbwdbwebwebwfbwgcdWcdVbwjbwkbwlbwmbwkbwkbwkbwkbwnbwkbwkaXKaXKaXKaXKaVJbpjbsJbsKbsLbwobwpbwqbwrbwsbwsbwsbsSbwtbAWbwvbwwbwxbwybnIbwzbwAbwBbwCbpCbwDbnIbwEbwFbnMbnMaaaaaaaaaaaaaafbwGbwHbwIbwJbwJbwKbwGaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbwMbwNbwObwPbrJbwQbrJbwRbwRbwRbwSbwTbrKbrJbrJbrLbwUbwVbwWbwXbwYbwZbxabgGbgGbxbbxcbvtbvubxdbxebxfbUbbnCbxibxjbxkbxlbvwaafbxmbqtbskbxobxpbxobskbqxbxraafbspbqwbxtbnDbedbxvbspbtVaJlbxwbcLaRpaJibxxbxybxzbxAbxBbxCbxDbxEbxCbxFbxGbxHbxFbwkbxIbxJbwkbwkbxKbxLbxMbxNbxObxPbxQbxRbxSaXKbaybdBaXKaVJbpjbxXbqZbqZbxYbxZbppbyabwsbwsbwsbsSbwtbybbwwbnSbUabTQbwwbyfbygbyhbyibpCbAtbnIbrqbykbnMaaaaaaaaaaaaaaaaafbylbymbwIbwJbwIbynbuRaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbyobypbyobyqbyrbwQbrJbrJbrJbysbrJbwTbrKbytbdPbdPbyubgGbrNbwXbyvbywbyxbyybyybyzbyAbyBbyCbyDbvsbyEboobyGbxkbyHbyIbyJbvwaafbxrbxrbyKbtLbyLbskbyMbxrbxraafbyNbyNbyNbyNbyNbyNbyNbyOaJibyPblMblNaJibyQbyRbyRbySbyTbxCbyUbyVbyWbyXbyYbyZbzabwmbzbbzcbzdbzebzfbzgbzgbzhbzibzgbzjbzkbckbaAboObclbdQbcnbzrbzsbztbzubzvbzwbppbzxbpqbpqbzybsSbwtbzzbzAbzBbzCbzDbzAbzEbzFbzGbzHbzIbwwbwwbzJbnMbnMbzKbzLbzLbzLbzMbzNbwGbwJbwIbwJbwJbzObwGaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaacaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbzPbzQbzPbzRbrJbwQbrJbzSbzSbzSbzSbwTbrKbzTbzUbdPbzVbgGbrNbwXbzWbzXbzYbgGblnbgGbzZbAabAbbAcbAdbyEbpvbAfbxkbxkbxkbAgbvwbAhbAhbAhbxrbAibxpbAibxrbAjbAjbAjbyNbAkbAlbAmbAnbAobApbAqaJibAraRqaRpaJibCdbAucJsbAvbAwbAxbAybAzbAAbABbACbADbAEbAFbAGbAHbAIbAJbAKbAIbqMbAMbANbAObnvblUbsdbnwbsgbsfbaAbPObpjbwubrgbAYbAZbAZbppbBabBbbBcbppbBdbBebBfbBgbBhbBibBjbBkbBlbBlbBmbBnbBobTHbBqbBrbBsbBtbTIbBvbBwbBwbBxbBybBzbuQbuRbBAbuRbuQbBBaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbBCbwNbBDbBEbrJbwQbrJbrJbrJbrJbrJbwTbrKbzTbBFbdPbBGbgGbBHbBIbgGbBJbgFbgGbgGbBKbvsbvtbAbbAcbAdbyEbvwbBLbBMbBNbBMbBObvwbBPbBQbBRbAhbxrbBSbxrbAjbBTbBUbBVbyNbBWbBXbBYbBZbCabCabCbbCcbAraRqaRpaJicJtbCebCebySbCfbxCbCgbChbxCbCibCjbCjbCkbwkbClbCmbwkbwkbwkbwkbwkbwkbCnbwkbwkbwmbCoaXKaXKaXKaXKbSwbpjbwwbzAbzAbzAbzAbzAbzAbzAbzAbzAbzIbCrbCsbCtbBhbCubCvbCwbCxbCxbCxbCybCzbSubCBbCCbCDbCEbTGbCGbCHbCGbCIbCJbzKbzLbzMbCKbzNbCLaaaaafaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbzPbzQbzPbCMbCNbCObrJbrJbrJbCNbrJbwTbrKbzTbCPbdPbCQbgGbrNbwXbgGbqlbCRbgGbgGbCSbxcbvtbAbbCTbxcbCUbvwbCVbrpbCXbCYbxlbvwbCZbDabDbbDcbDdbvFbvEbDgbDhbDibDjbyNbDkbDlbDlbDmbDnbDobDpaJibDqbDrbDsaJibDtbvDbDvbDwbDxbDybDzbDAbyWbDBbvLbCjbDDbwmbDEbDFbwmbDGbDHbDIbDJbDKbDLbDMbCpbDNbDObDPbDQbDRbCpbVLbVMbDUbVAbDWbDXbDXbDYbDZbEabEbbEcbEdbEebEfbEabEgbEhbCvbEibEjbEkbwwbwwbwwbwwbwwbxhbwbbEnbzKbzMbCJbEobEpbEqbErbEsbEtbEubEvaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbEwbExbEwbEybEzbEAbEAbEAbEAbEAbEBbECbEDbzTbEEbdPbEFbEGbEHbEIbEJbtzbEKbELbEMbfmbtCbENbAbbEObEPbyEbvwbEQbERbESbBMbETbvwbEUbEVbEWbAhbEXbvCbEYbAjbFabFbbFcbyNbFdbFebFfbFgbDnbDobFhaJibxwaRqaRpbVjbFjbFkbFlbFmbFnbFobFpbFqbxCbxFbxFbFrbxFbwkbFsbFtbFubFvbFwbFxbDJbFybDLbFzbFAbFBbDObFCbFDbFEbFFbVlbDXbVybVAbFJbDXbDXbFKbFLbFMbFLbFLbFNbFObFPbFQbFRbFSbCvbFTbFUbFVbFWbFXbFYbFZbGabGbbGcbGdaafaafbCJbGebGfbGgbGhbGibGjbGkbCJaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbGlbGmbGnbdPbdPbGobwNbwNbwNbGpbdPbdPbGqbGrbGsbdPbGtbGtbGtbGubGtbGvbGwbGxbGybGzbtCbvtbAbbGAbGBbtCbtGbtGbtGbtGbtGbGCbtGbtGbtGbtGbtGbtGbshbtGbtGbtGbtGbtGbtGbtGbtGaJiaJiaJiaJiaJiaJibxwaRqaRpbVjbGEbFkbGFbGGbGHbGIbGJbGKbGLbGMbGNbCjbGObGPbGQbGRbGSbGTbGUbGVbGWbGXbGYbGZbHabHbbHcbHdbHebHfbCpbUSbUfbwwbwwbwwbwwbwwbHibwwbwwbwwbzAbHjbzAbzAbHkbBhbCubCvbFTbHlbHmbHnbHobHpbHqbGabGbbGcbHraaaaaabCJbHsbHtbCJbBybCJbCJbBybCJaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabHuaafaaaaaaaaaaaabGtbHvbHwbHxbHybGvbHzbHAbHBbHCbtCbvtbAbbAcbAabHDbHEbHFbHGbHHbHIbHJbHKbHLbHMbHLbHNbHObqybHQbHRbAabHSbAabHTbAabzZbHUbHVbHWbHXbHYbHZbxwaRqbDsaJlbDtbUebUebUebDtbxCbIbbIcbIdbIebIfbIgbIhbIibIjbIkbwmbIlbImbInbDJbDLbIobIpbIqbIrbFDbIsbItbIubCpbIvbIwbIxbIybUdbIAbIBbICbIDbUcbIFbIGbIHbIIbIJbzAbIKbCubCvbILbIMbINbIObIPbIQbIRbGabGbbISbEnbEnbEnbCJbCJbCJbCJaaaaaaaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaaaaaaaaaaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabGtbITbIUbIVbIWbIXbIYbIZbJabJbbtCbvtbJcbJdbJebJebJfbJgbJhbJibJjbJgbJfbJebJebJebJkbJlbqsbJnbJobJebJebJebJpbJgbJhbJqbJrbJsbJtbJubJtbJvbJwbvUaJlbJxbFlbFnbFnbJybDTbFpbJAbFibDVbxFbJDbCFbDSbDEbJGbwkbJHbJIbJJbDJbJKbJLbJMbJNbJObFDbJPbItbJObCpbJQbJRbIxbJSbJTbJUbJVbJWbJXbJYbIFbJZbKabKbbKbbzAbKcbKdbKebKfbKgbKhbKibKjbKjbKkbGabGbbKlbEnbKmbKobKnbEnaafaafaafaafaafaafaafaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafbKpbKqbKqbKrbKsbKsbKtbKtbKtbKtbKuaafaafaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnaaaaaaaaaaaaaaaaaaaaaaaabKvbKwbKxbKwbKyaaaaaaaaabGtbGtbKzbKAbIVbKAbKBbKCbHBbKDbKEbtCbKFbvtbKGbKHbAabKIbAabzZbHHbKJbAabKKbKLbKMbKNbKObAcbAabKPbKQbHLbKRbHLbHLbKSbKTbKUbKVbKWbKXbcLbKYaRpaRpaRpaJlbKZbGFbLabLbbGFbFHbLdbLebFIbLgbLhbLibLjbHgbDEbIkbIabIzbHhbDJbDJbLobLobLobCpbLpbLqbLrbLsbLtbCpbLubLvbIxbLwbFGbLybLzbLAbLBbLCbIFbLDbLEbKbbKbbzAbBhbLFbCvbwwbLGbLHbLIbLJbLKbLLbGabLMbLNbLObLObLObLPbGdaaaaaaaaaaaaaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafbLQbLRbLSbLRbKsbKtbKtbLTbLUbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabLVbLWbLXbLYbLVbLZbMabMbbGtbMcbMdbMebMfbMgbMhbMibMjbMjbMkbtCbtCbtCbMlbtCbtCbtCbtCbtCbtCbtCbtCbtCbtCbtCbtCbtCbMmbMnbMobtCbtCbtCbtCbtCbMpbtCaJlaJlaJlaJlbMqaJlaKSaMpbMraJlbMsbGFbGFbMtbMubMvbMwbMxbxCbMybMzbMAbMBbwkbMCbMDbMEbMFbMGbMHbMIbMJbMKbMLbItbJObFDbFDbMMbJObCpbMNbMObMObMObMObMObMObMObMObMObMObMPbMQbMRbMRbzAbMSbMTbMUbwwbMVbMVbMVbMWbMXbMYbMVbMVbMVbMVbMVbMZbNabNbaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymbNdbLRbLRbNebKtbKtbLTbLTbNfbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabKxbNgbNhbNgbKxbNibNjbNkbNlbNmbNnbKAbNobNpbGvbNqbNrbNsbNtbGvbNubNvbNwbNxaaaaaaaaaaaabNybNzbNAbNBbNDbNCbNEbNFbNGbNHbNIbNFbNJbNKbNLbNMbNNbNObNPbNQbNRbNSbNTbNUbNUbNUbNUbDtbNVbCAbCAbNXbDtbNYbNZbOabObbMzbOcbOdbOebOfbOgbOhbOibOjbOkbOlbOmbOnbMKbOobFDbFDbOpbJObJObOobCpbMNbMObOqbOrbOsbOtbOubOvbOwbOxbMObOybOzbOAbOAbzAbOBbOCbCvbzIbODbOEbOFbOGbOHbOIbOJbOKbOLbOMbMVbEnbONbEnbOObOObOObOObOOaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabOPbKtbNdbKtbKtbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabLVbNgbNgbNgbOQbORbKAbOSbOTbOUbKAbKAbOVbOWbGvbGvbGvbGvbGvbGvbOXbOYbOZbPaaaabPbbPcbPcbPdbPebPfbPgbPhbPfbPibNFbPjbPkbPlbNFbPmbPnbPobPpbPqbPrbPsbPtbPtbNSbPubPvbPwbPxbPybDtbMsbPzbGFbGFbPAbPBbDzbPCbxCbPDbPEbPFbPGbwkbPHbPIbwkbPJbPKbPLbPMbPNbMKbCpbCpbCpbCpbCpbCpbCpbCpbPObMObPPbQYbPRbOsbOsbOsbOsbPSbMObPTbLEbPUbPUbzAbBhbPVbPWbPXbPYbPYbPYbPYbPZbQabQabQbbQcbQdbMVbQebQfbQgbOObQhbQibQjbQkaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbKsbKtbQlbQmbQmbLTbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabKxbNhbNhbNhbKxbQnbQobQpbQqbQrbKAbKAbQsbQtbQubQvbQvbQvbQvbQvbQvbQwbQxbQyaaabQzbQAbQBbQCbQDbPfbQEbQGbQFbQHbNFbQIbQJbQKbNFbQLbQMbQNbQObQPbQQbQRbPtbQSbPxbQTbNUbPxbPxbQUbDtbKZbQVbLabLbbGFbJCbQXbLebRCbQZbRabRbbRcbRGbDEbIkbSpbPJbPLbPLbPMbRfbMKbRgbRhbRibRjbRkbRlbRmbRnbPObMObOsbOsbRobOsbOsbOsbOsbRpbMObRqbLEbRrbRrbzAbRsbRtbRubRvbRwbRxbRybRybRzbRAbRybRybRybRBbRebRDbREbRFbRdbRHbRIbRJbRKaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabKtbKtbRLbLTbLTbLTbLTbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaabLVbRMbRNbRObLVbRPbMabMbbGtbGtbRQbRQbRQbGtbGtbNxbRRbRRbRSbRSbRSbRSbNwbQyaaabRTbRUbRVbRWbRXbRYbRZbSabSbbSbbScbSdbSebSfbNFbPtbPtbPtbPtbPtbSgbPtbPtbShbSibSjbNUbPxbSkbSlbDtbJxbQVbGFbSmbSnbJCbSobJAbJBbSqbSrbSsbStbJzbFsbSvbIEbSxbSybSzbSAbSBbMKbSCbSDbSEbRjbSFbSGbSHbRnbPObMObMObMObRobOsbOsbOsbMObMObMObSIbSJbRrbRrbzAbSKbSLbCvbzIbSMbSNbSObSPbSQbSRbSSbQabSTbSUbMVbSVbQfbSWbOObSXbSYbSZbTaaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbKtbLTbLTbLTbLTbLTbLTbTbbLTbTcbLTbLTbLTbLTbLTbKtbKtaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabTdbKwbTebKwbTfbTgaafaaaaaabGtbThbTibTjbGtaaabNxbTkbTlbTmbTnbTnbTnbTobQyaaabQzbTpbTqbTrbTsbPfbTtbTvbTubTwbNFbTxbTybTzbTAbTBbTBbTBbTCbTCbTDbTEbULbPxbPxbTFbNUbNUbNUbNUbDtbDtbLkbLfbLcbDtbTJbTKbTLbJFbJEbTJbTObLlbLmbTRbTSbTJbMKbMKbMKbMKbMKbMKbTTbTUbTVbRjbTWbTXbTYbRnbPObMObTZbQWbPQbLxbLnbNWbNcbTZbUgbUhbUibIIbIJbzAbIKbSLbUjbwwbMVbMVbMVbMVbMVbUkbMVbUlbQabUmbMVbUnbUobUnbOObUpbUqbUrbOOaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabKtbUsbUsbUsbUsbUsbUsbUtbLTbUubUsbTcbLTbLTbLTbLTbKtaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbUvbNxbNxbNxbNxbRSbUwbNwbUxaaabUybPcbPcbUzbUAbPfbPfbUBbPfbUCbNFbUDbUEbUFbNFbUGbUGbUGbUGbUGbUGbUGbUGbUHbUIbUJbUKbUKbUMbNUbDtbUNbUObUPbUQbURbwabUTbUUbUVbUWbUXbUTbUYbUZbVabVbbVcbVdbVebVfbVgbVhbVibwbbVkbwbbRjboObVmboObRnbPObMObVnbxUbVpbVqbVrbVsbVtbVubUgbzAbVvbzAbzAbVwbCxbSLbCxbVxaafbnxbVzbrBbVBbVCbVBbVDbVEbVFbMVbVGbVHbVIbOObVJbVKbVKbwhaaLaaLaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwibLRbLRbLRbLRbLRbLRbLRbVNbLUbLTbLTbLTbLTbVObLUbKuaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabVPbVQbVQbVRbVSbNxbVTbRSbVUbNxaaaaaaaaaaaabNybVVbVWbVXbVZbVYbPfbNFbWabWbbNIbNFbUGbWcbWdbWebWfbWgbWhbUGbWibWibWibWibWibTFbWjbWkbWlbWmbWnbWobWpbxgbWrbWsbWtbWubWtbWvbWtbWwbWxbWybWzbWAbWBbWAbWCbWDbWEbWFbWGbWHbWIbWJbWKbWLbWMbxVbMObxWbzmbzlbWSbWTbWUbWSbWSbWVbWWbWXbWYbWZbCxbCxbSLbCxbFTaafbnxbXabXbbXcbXdbXebXfbXgbXhbMVbXibVHbXjbOObOObOObOObOOaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabKtbQmbQmbQmbQmbQmbQmbXkbLTbQlbQmbXlbLTbLTbLTbLTbKtaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabXmbXnbXobXpbRSbXqbXrbRSbXsbNxaaKaaaaaaaaabNybNybNybNybNybNybNFbNFbUDbUEbXtbNFbNFbXubXvbXwbXwbXvbXxbUGbXybXzbXzbXAbWibXBbDtbDtbXCbXDbXEbXFbXGblRbXIbXJbXKbXLbXMbXNbXObXPbXQbXRbXSbXTbXUbznbzpbzobAPbzqbARbAQbATbASbAVbAUbYfbYgbIwbYhbVobCqbWObWNbWPbYmbYnbYobYpbYqbYrbYsbYtbYrbYubYvbILaafbnxbXablSbVBbYxbVBbYybYzbYAbMVbXjbVHbYBbYCbUnaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbKtbLTbLTbLTbLTbLTbLTbTbbLTbXlbLTbLTbLTbLTbLTbKtbKtaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabYDbVQbVQbVRbYEbYFbYGbNxbYHbNxbYIbYJbYKbYIbYIbYLbYMbYNbYObYPbYQbYRbYSbYTbYUbYVbYWbXvbYXbYYbYZbZabZbbZcbZdbZebZfbZgbWibZhbNSbZibZjbZkbZlbZlbZmbnEbZobZpbTJbTJbZqbZrbTJbTJbZsbnCbnybVibZvbWQbZxbZybZzbZybZAbnDbZCbnDbZAbWRbYfbMNbIwbZEbXWbXVbXVbZIbZJbZKbMObMObwwbwwbwwbwwbwwboIbnFbofbwwbMVbMVbMVbMVbMVbUkbMVbMVbMVbMVbMVbZObZPbZQbZRbUnaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabKtbKtbRLbLTbLTbLTbLTbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaambZSaamaamaamaamaamaaaaaaaaaaaaaaaaaaaafaafaaabZTbZUbZUbZUbZVbZUbZUbZWbZXbYIbZYbZZbYIcaacabcaccadcaecafcagcahcaicajcakcalcambXvbYXcancaobZacapbUGcaqcaqcaqcaqcaqcarbNSbDtcascatcaucavcawcaxcaycazbTJcaAcaBcaCcaDcaEcaFcaGcaHcaIbZxbWQcaJbZycaKcaLbZAcaMcaNcaObZAbXXbYfbPObIwbXYbYabXZbXYbXYbIwbIwbIwcaRcaScaTcaUcaVbwwbwwcaWbwwbwwcaXcaYcaZcbabXjcbbbXjbXjcbccbdcbecbfcbgcbhbUnbUnbUnaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbKsbKtbUubUsbUsbLTbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafcbicbjcbkcblcbmcbncbocbpcbqbYIcbrcbsbYIbYIcbtcbucbvcbwcbxcbycbzbYSbYTbYUcbAcbBbXvbXvcbCcbDbXvcbEbUGcbFcbGcaqcbHcaqbTFcbIcbIcbIcbIcbIcbIcbIbTJcbJcbKbTJcbLcbMcbNcbOcaEcbPcbQcbRcaIbZxbWQbZxbZycbScbTbZAcbUcbVcbWbZAbXXbYfbYbbYdbYcbYibcmbYjbYcchBbYkbYlcktbZDbZwbZFcktccrbZGbZHccqccrccscctcctcctcctccucctcctcctcctcctccvccwccxccycczbUnbUnbUnbUnaaaaafaaaaaaaaaaahaahaahaafaaaaaaaafaaaaaaaafaaaaaabOPbKtbNdbKtbKtbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafccAccAcbkccBccCcbnccDccEccFbYIccGccHccIccJccKccLccMccNccOccPccQccRbTyccSccTccUccVccWccXccYccZcdacdbcdccddaJEcdfcaqbTFcbIcdgcdhcdicdjcdkcdlcdmcdncdocdpcdqcdrcdscdtcaEcducdvcdwcaIbZxbWQbZxbZycdxcdybZAcdzcdAcdBbZAcaPbYfbYfcaQbYccbYcbXcbZbYcchBccacjfcdLcdLbyFbBucdLcdOcdPcdQcdRcdOcdSbBpbyebydcdScdScdScdSbAebyebydcdScdSbXjcdXcdYcdZceacebcecbxTbycbycbycbycbycbycbycbycbycbycbycbycbycbycbycbyccefcegcegcehbKtbKtbLTbLTceibLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacejcejcejcejcejcejcejcekcelcemcemcemcemcemcenceocepcepcepceqcerbYSbYTbYUcesbYWcetceucevcewcexceybUGcezaJFboqaJFcaqbTFcbIceDceEceEceEceFceGbTJceHceIbTJcbLcbNceJcbOcaEceKceLceMcaIbZxbWQceNbZyceOcePbZAbZAbZAbZAbZAccbceRbYfcaQbYcccdcccbYcbYcchBccecjfcdLceZcfacfbcfccdOcfdcfecffcdOcfgcfhcfhcfhcficfjcfkcflcfmcfncfocfpcdScfqcfrcfsbUnbUnbUnbUnaaaaafaaaaaaaaaaahaahaahaafaaaaaaaafaaaaaaaafaafaafcftcfucfvbNebKsbKtbKtbLTbLUbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaafaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafcejcfwcfxcfycfzcfAcejcfBcfCcfDcfEcfFcfGcfHcfHcamcfIcfIcfJcfKcbzbYSbYTbYUcfLcamcfMcfNcfOcfPcfQcfRbUGaJFaJFcaqceBcaqbTFcbIcfVcfWcfWcfWcfXcbIcfYcfZcgacfYcgbcgccgdcgecaEcgfceLcggcaIcghccfcgjbZycgkcglbZycgmbLvbVicgnccgcchbYfccjcciccicckcclcclcclcclccmcdLcgxcgycgycgzcgActsctyctscgDcgEcgFcgGcgGcgHcgIcgIcgJcgKcgLcgLcgMcdScgNcgOcgPcgNaaaaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafcgQbKqbKqbKrbKsbKsbKtbKtbKtbKtbKuaafaafaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaafaafcgRcgRcgRcgRcgRcgRcgRcgRcgRcgRcgRcgRcgRaaaaaacgScgTcgTcgTcgUcgVcejcgWcgXcgYcgZchachbchcchdchechfchgchhchichjchkchlchmchnbNFbUGbUGbUGbUGbUGbUGbUGbEZbGDcaqbDfcaqbTFcbIcbIctpctqctrcbIcbIchrchschtcfYcaEcaEcaEcaEcaEcaIchuchvcaIchwccnchwbZychychzbZychAchBbVichCbVichDbYfccobYfbYfccpcdCcdCcdCcdDbYfcdLchIchJchJchKchLchMchNchOchPchQchRchSchTchUchVchWcgIcgIcgIchXchYcdSchZciacnzcgNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaaaaaaaaaaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacgRciccidciccgRciecifciecgRcigcihcigcgRaaaaaaciicgTcgTcgUcgUcijcejcikcilcemcimcinciocipciqcirbQJbQJcisbQJcbzbYScitbYUciucivciwcixciycixcixceTceUceUciAciAciAciAbTFciGciHciIciIciJciKciLciMciXciOciPciQciRciSciSciTciUcaIcaIcaIciVcdEckqbZybZybZybZychBchBbViciYbViciZbYfccobYfaaaaaaaaaaaaaaaaaaaaacdLcjgcjhcjhcjicjjcjkcjlcjmcjncjocjpcjqcgIcgIcjrcjscgIcjtcgIchXcjucdScjvcjwcjxcgNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacgRciccjyciccgRciecjzciecgRcigcjAcigcgRaaaaaaciicgTcgUcgUcgUcjBcjCcjDcjEcemcjFcjGcjHchHchGcivcjKcjLcjMcjNcbzbYScjOchmcjPcjQcjRcjScjScjSbJmbHPcjScjSceCcdeceAciAbTFciGckaciIckbckcckdcubckfckgckhctQckjckkcklciSckmciUcknckockpclicdFcdHcdGcdIcdIcdJcdIcdKbVibVibVibVibYfccobYfaaaaaaaaaaaaaaaaaaaaacdLckCckDckDckDckEcdOckFcdOckGckHckIckJckJckKckLckLckMckJckJckNckOcdSckPckQckRcgNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacgRcvkckTcvjcgRcvickWcvhcgRcusckZcudcgRaaaaafciiclbcgTcgUcgUcgUcejclccldcleclecnIclecleclecleclgbQJclhcltcbzcljclkcllclmclncgicgocgocgocgrcmScmScgpciAcoycgqclwclxciGclyciIclzclAclBclCclDclEclFclGclHclIclJciSclKciUclLclMclNclOclPclQclNclRclSclTbYfceQcdIcdIcdIcdIcdIceSbYfaaaaaaaaaaaaaaaaaaaaacdLcmacmbcmccmdcdOcmecmfcmgcdScmhcmicmicmicmjcmkcmlcmmcmicmicmicmncdScmocmpcmqcmraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaafaafcgRcmscmtcmucgRcCpcmtcmwcgRcCpcmtcmwcgRaaaaafcmzcgTcgTcgUcgUcmAcejcmBcmCcmDcmEcmFcmGcmHcmHcmIcmJcmHcmKcmLcbzcmMcmNcmOcmPcivcmQcmQcmRcmSceYceXceWceWciAcibceVcfUcqgciGcnbciIcnccndcneciGcnfciNcngcfYcnhcnicnjciScnkciUclLclMclNcnlcnmcnlclNaaaaaaaaabYfbYfbYfcnnclSclSclTbYfbYfaaaaaaaaaaaacdOcdOcdOcdOcdOcdOcdOcdOcdOcnocnpcnqcdScdScnrcnscntcdScdScdScdScnucnscntcdScdScnvcnwcnvaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabZSaafaafaafaaaaafcnxaafcnxaafcKBaafcKAaafcKBaafcKAaafaafaaacejcnAcnBcgUcgUcnCcnDcnEcnFclecnGcnHcleclecqUcleclecnJcivclecnKcnLcnMcnNcnKclecnOcnOcnOcsQcvzcnOcnRcnRcgscgscgscgscnSciGcnTcnUcnccnVcnWciGcnfciNcnXciUcnYcnZcnjcoacobciUclLclMclNcoccodcoeclNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaacdOcofcogcohcwlcojcokcolcomconcoocopcoqcwkaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaafcoscotcosaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaafcoucovcowcoxcowcovcKvcoxcqWcrScKvcoAcrTcrUcoBcoCcoCcoCcoCcoCcoCcoCcoCcoDcoEcoFcoGcoHcoIcvscoKcoLcoMcoNcoOcoPcoMcoQcoRcoScnOcoTcoUcoVcoWcoXcoYcnOcoZcoZcpacpbcpbcnRbTFciGciGcpccpdciGciGciGcpeciNcpfciUciUciUcpgcphciUciUclLcpiclNcvmcvncvmclNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaafaafcdOcplcpmcplcvlcpocppcpqcomcomcprcomcdOcdOaaaaaaaaaaafaafaaaaacaaaaaaaaaaaaaafaaacvtaaaaafaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaaaaaaaaaafcptcuicpvcHhcGYcuicHFcHDcHEcHBcHCcHvcHAcHucpucHscpHcHrcpJcHlcpLcpMcpNcpOcjZcpQcnPcnQcpTcpUcpVcpWcpXcpYcpZcqacqbcoQcqccqdcnOcoXcoXcoXcoXcoXcqecnOcqfcqfcqfcpbcpbcnRbTFcrYciGcqhcqicqjcqkciGcqlciNcqmciUcqncqocqpcqqciUcqrclLcpiclNcqscqtcquclNaaaaaaaaaaaaaaaaaacqvcqwcqxcqycqvaafaaaaaaaaaaaacdOcplcplcplcoicqAcqBcqCcqDcqEcqFcqGcqHcdOaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaacmZaaaaafaafaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaafcqJcpucFtcGmcFVcpucymcpucrRczxcymcpucrRczxcpucpucpucpucpucqRcpucpucpucnQckzcnPcqYcymcpTcracrbcrccrdcrecrfcrgcrhcoQcqccricnOcrjcoXcoXcrkcoXcrlcnOcrmcrncrocrncrpcnRbTFcrqciGcrrcrscrtcrucrvcrwcrxcrycrzcrAcrBcrCcrDciUcrEcrFcrGcrHcqvcrIcqvcrHaaaaaaaafaaaaaaaaacqvcrJcrKcrLcqvaafaafaaaaaaaaacdOcomcomcomcomcrMcppcrNcrNcrNcnpcrNcrOcdOaaaaaaaaaaaaaaacrPcrPcrPbZSaafaafaafaafcnaaafaafaafaafaafaaqcrPcrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaafaafcptcpucqYcpucqYcpucymcpucIicqMcyucqMcIjcqMcqMcyscIhcpucpucqScqPcqPcqPcrZckAcsdcsdcIgcpTcHYcHXcsicoMcsjcskcsycoMcsmcsncsocspcsqcsrcsscstcoXcsucnOcsvcrncswcrncsxcnRbTFcizciGcszcsAcsBcsCciGcfYcsDcfYciUcsEcsFcsGcsHciUcsIcrGcrGcqvcsJcsKcsLcqvcqvcqvcsMcqvcqvcqvcqvcsNcsOcsPcqvcqvcqvcrHaaaaaacdOcofcogcohcslcsRcqBcrNcrNcrNcnpcrNcsScdOaaaaaaaaaaaaaaacrPaaaaafaaaaafaaaaaaaaackxaaaaafaafaaaaaaaaaaaacrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaafaaaaaacptcpucqYcpucsUcsXcHTcsWcqzcHVcyucqMcHWcqMcqMcyscHRcpucpucHScGmcHPckBckBclvcqYcqYcHQctictjcHHcoCcoMctlcoMcoMcoMctmctncsoctocpncpscpjcpkcoXcttcnOctucrncswcrnbDecnRctvctwciGciGctxciGciGciGciBctzctAciUciUciUctBciUciUcsIcrGaaacqvctCctDctEctFctGctHctIctJctKctLcqvctMctDctNcqvctOctPcqvaafaafcdOcplcplcplcorcpoctRctSctTctUctVcrNctWcdOcdOcdOcdOaaaaaacrPaaactXctXctXctXctXaafckxaafctXctXctXctXctXaaacrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacptcpucsUcsXcsXcsXcHTcsXcsXcsXcHTcsXcsXcsXcsXcsXcIncsXcsXcHTcsXcIvcsXcsXcsXcIpctgcthcuicpucIzcukculcumcuncuocupcuncuqcurcsTcutcuucuucuvcuucuwcuxcuycuzcuAcuBcuBcnRcuCcuDcuEcuFcuFcuGcuHcuIcuJcuJcuJcuJcuJcuJcuJcuJcuKcrFcrGaaactFcuLcuMcuNctFcuOcuPcuQcuQcuRcuQcuScuTcuUcuVcuWcuXcuQcqvaaaaaacdOcplcplcplcslcuYcuZcvacvbcvccvdcrNcrNcvecvfcvgcdOaafaafcrPaafckVckSckSckSckSckyckxckwckvckvckvckvckUaafcrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacptcpucpucpucpucpucymcpucpucpucymcpucpucpucpucpucrRcpucpucymcpucIlcpucpucvucvvcIkcvwcvxcvycvxcvAcvBcvCcvDcvEcvBcvBcvFcvGcsQcvHcoXcvIcvJcoXcoXcvKcrncrncvLcuBcuBcnRbPxcAscvNcvNcvNcvNcvOcvNcvNcvNcvNclMcvPcrGcrGcrGcrGcrGcrGaaactFctFcvQctFctFcvRcvScvTcvUcvVcvWcvVcvXcvYcvZcwacwbcwccqvaaaaaacdOcomcomcomcomcwdcppcvacwecwfcwgcrNcrNcwhcrNcwicdOaaaaaacrPaafcwjcwjcwjcwjcwjaaackxaaacwjcwjcwjcwjcwjaafcrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaabZSaaaaaaaaaaaacptcpucpucpucpucpucymcpucpucpucymcpucpucpucpucpucrRcpucpucymcpucvpcpucpucvpcvpcmXcpucpucwtcAtcoCcoCcoCcoCcwvcwwcoQcwxcwycspcwzcoXcwAcvJcoXcwBcnOcwCcrncwEcwFcwGcnRcwHcvMcvNcwIcwJcwKcwLcwMcwNcwOcvNcwPcwQcrGaaaaaaaaaaaaaaaaaacqvcwRcwScwTcwUcwVcwWcwXcwYcwZcxacvZcxbcxccxdcuWcqvcxecqvaaaaaacdOcofcogcohckXcsRcuZcxgcxhcxhcxicxjcxkcxlcxmcxncdOaaaaaacrPaaaaafaaaaafaafaafaaackxaaaaafaaaaafaaaaafaaacrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacptcpucpucpucpucpucyocpucpucpucyocpucpucpucpucpucrRcpucpucrWcGmcxpcuecuecxpcykcxpcIBcIAcIDcuecqVcuecxAcxBcIEcwwcoQcxDcoQcxEcxFcoXcoXcxGcoXcxHcnOcxIcxIcxJcwFcwGcnRbPxcvMcvNcxKcxLcxMcxNcxOcxNcxPcvNcxQcxRcrGaaaaaaaaaaaaaaaaaacqvcxScxTcxUcxVcxWcxXcxYcxZcuTcyacuScybcuTcyccuVcqvcqvcqvaaaaaacdOcplcpmcplctbcpocppcrNcrNcyecyfcrNcygcomcomcomcdOaaaaaacrPaaactXctXctXctXctXaafckxaafctXctXctXctXctXaafcrPaaaaaaaaaaaaaaaaaaaaaaaacyhaaaaaaaaacyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaaaaaaaaacptcpucqScqPcqPcxwckucqPcxwcqPckscxwcqPcqPcqPcqPcxvcqPcrXcxucqQcvpcpucpucyvcwscywcxtcyycyzcpucsbcpucxqcxqcxrcyGcoQcxDcyHcnOcyIcoXcyJcoXcyKcyLcnOcnRcnRcnRcnRcnRcnRbPxcvMcvNcyMcyNcxLcyOcxLcxNcyPcvNcyQcyRcrGaaaaaaaaaaaaaaaaaacqvcuVcySctFctFcyTcyUcyVcyWctMctDctNcyXctMctDcyYcqvaaaaaaaaaaaacdOcplcplcplckXcyZczacrNcrNcrNcyfcrNczbcrNczccrNczdaafaafcrPaafckVckSckSckSckSckyckxckwckvckvckvckvckUaafcrPaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaaaaaaaaacptcpucymcpucpucpucyocpucpucpucyocpucpucpucpucpucrRcpucywcpucyncvpcpucpucylcykcuhcyjcoCctdcoCcoCcpucyiczBcxCcyGcoQcxDcoQcnOckYczEczFczGczHcoXcnOczIczJczJczKczLczMczNczOcvNcxNczPczQcxNczRczSczTcvNczUczVcrGaaaaaaaaaaaaaaaaaacqvczWcuMczXcuVczYczZcAactFcAbcAccsPcyXczWcAdcAecqvaaaaaaaaaaaackEcdOcAfcAgcAgcAhcAicAjcAkcAlcAmcAncAocApcAqcokcAraaaaaacrPaafcwjcwjcwjcwjcwjaaackxaafcwjcwjcwjcwjcwjaaacrPaaacyhaaaaaacyhaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaacyhaaaaaacyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaacyxcpucymcpucqKcqMcyucqMcuacqMcyucqMcuacqMcqMcqMcyqcytcyqcyscyrcuhcyBcyCcACcADcAEcAFcoCclacgucoCcoCcoCcoCcoCcAIcAJcAKcAJcnOcnOcnOcnOcnOcnOcnOcnOcALczJczJcAMcANcAObPxcAPcvNcAQcARcAScATcAUcAVcAWcvNcAXcAYcrGaaaaaaaaaaaaaaaaaacqvcuQcAZcAectFcBacBbcBcctFcBdcBecBfcBgcBhcBicBjcqvaafaafaaaaaaaaaaaabquaaacdOcBlcBmcBncBocBpcBmcBqcBrcBpcBmcBscdOaaaaaabZSaaaaafaaaaafaaaaafaaackxaaaaafaaaaafaafaafaafcrPaaacyhcyhcyhcyhaaacyhcyhcyhcyhcyhcyhcyhcyhcyhaaacyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabZSaaaaaaaaaaaaaamaaaaaaaaacyDcpucymcpucywcwscymcpucywcwscymcpucywcwscpucpucyvcpucywcwscyEczfczhczecBBcBCcBDcBEcoCcyFcBGcvqcBIcBJcBKcBLcBMcBKcBNcBKcBOcBPcBQcBRcBScBScBTcBUcBVcBWcBWcBXcBYcAObPxcBZcvNcvNcCacCbcCccCbcCacCdcvNcrGcCecrGaaaaaaaaaaaaaaaaaacqvctFcCfcuVctFcCgcChcCictFcCjcCkcqycgvcCmcCncCocrHaaaaaaaaaaaaaaaaaacgwaafcdOcCqcluclUcomclsclpclqcomcloclVclWcdOaaaaaacrPaaactXctXctXctXctXaafckxaafctXctXctXctXctXaafcrPaaacyhcyhcyhcyhaaacyhcyhcyhcyhcyhcyhcyhcyhcyhaaacyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPaafaafaafaafaamaafaafaafcyDczwczAczyczgczsczqczpczkcznczmczlczoczscpuczwczvczuczrczncztcoCcoCcoCcCzcCzcCzcCzcCzcvrcCzcCBcCCcCDcCEcCFcCEcCEcCGcCEcCEcCHcCEcCDcCIcCJcCKcCLciCcCNcCOcCPcCQcAObPwcCRcCScCTcCacAGcAVcBwcCacCWaafcCXcCYcCXaaaaaaaaaaaaaaaaaacqvcCZctDcuQcDacDbcuQcDccDdcDeaafaaachxchFchEclXaaaaaaaaaaacaaaaaaaaaaaaaaacdOcDhcplcplcomcDicplcplcomcDicplcplcdOaafaafcrPaafckVckSckSckSckSckyckxckwckvckvckvckvckUaafcrPaaacyhcyhcyhcyhaaacyhcyhcyhcyhcyhcyhcyhcyhcyhaaacyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPcpFaaaaaaaaaaamaaaaaaaaacAzcAvcAwcAxcAycABcAAcAHcAycABcAAcAHcAycABcBucBucBvcAHcAycABcBtcoCaaacDvcDwcDxcDycDzcDAcAucDCcDDcDDcDEcDFcDGcDHcDIcDJcDHcDIcDGcDKcDLcDMcDKcCBcCBcAOcDNcDOcDPcDQcAObNUcDRcDScDTcCacCbcDUcCbcCacCWaafaaaaafaaaaaaaaaaaaaaaaaaaaacqvcCZcDVcDWcDXcDXcDWcsPcDYcqvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacdOcDZcplcplcomcEacplcplcomcEacplcplcdOaaaaaacrPaafcwjcwjcwjcwjcwjaaackxaaacwjcwjcwjcwjcwjaaacrPaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPcClcqLcqLcqLcpEcpIcpIcpIcqLcpIcpPcpIcpGcpIcpPcpIcpGcpIcpPcpIcpGcpIcqLcpIcpRcpIcpGcpIcqNaafaaacEicEjcEkcElcEmcEncAucEocDDcEpcEqcErcEscEtcEucEvcEwcExcEscEycEzcEAcDKaaaaafcAOcEBcECcEDaafaaabNUbPxbPxbSkcCaclZcEFclYcCacCWaafaafaaaaaaaaaaaaaaaaaaaaaaaacqvcEHcuXcEIcEJcEJcEIcuQcEKcqvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacdOcplcplcplcomcELcplcplcomcELcplcplcdOaacaaacrPaaaaaaaafaafaafaaaaaacmTaafaaaaaaaafaafaaaaaacrPaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPaafaafaaaaaaaaqaaaaaaaaaaafcgRcCpcmtcmvcgRcCpcmtcmvcgRcCpcmtcmxcgRaaacgRcmycmtcmxcgRaaaaafaaacEicEQcERcEScEQcCAcDBcEUcDDcEVcEWcEXcEscEYcEZcFacFbcFccEscFdcFecFfcDKaaaaaacAOcFgcFhcFiaaaaaabNUbPxbPxbNUcCacmUcmUcmUcCacFkcmWaaaaaaaaaaaaaaaaaaaaaaaaaaacqvcFmcFncuQcuQcuQcuQcuQcFocqvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaackEcdOcdOcdOcdOcdOcdOcdOcdOcmYcmYcmYckEaaaaaacrPcrPcrPcrPcrPaaaaaaaaacmZaaaaaaaaacrPcrPcrPbZScrPaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPaaaaafaafaaaaamaaaaaaaaaaafcgRcgCcDkcgBcgRcjbcDncjacgRciWcDqchqcgRaafcgRchpcDtchocgRaaaaafaaacEicFrcEkcEQcEQcqZcqXcFucFvcFwcFxcFycFzcFAcFBcFCcFDcFEcFFcFGcFHcFIcDKaafaaacFJcDNcFKcAOcFLaaabNUcFMbPxcFNcFOaafaafaafaaacBkaafaafaaaaaaaaaaaaaaaaaaaaaaaacrHcqvcqvcFPcFQcEIcEIcEIcFRcFPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabqpbqpbqpaaaaaaaaaaaaaaaaaaaaaaaaaaacrPaafcfTaafcrPaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaamaaaaaaaafaafcgRcEbcEccEbcgRcEdcEecEdcgRcEfcEgcEfcgRaaacgRcEfcEfcEhcgRaaaaafaaacEicFUcEkcEScEQcEncrVcEocDDcFWcFXcFYcEscFZcGacGbcGacGccEscGdcGecGfcDKaaLcGgcGgcGgcGgcGgcGgcGgbNUciEciDcGjaafaaaaaaaafcGkcDfaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacGlcEJcEJcEJcEJcEJcGlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPaaaaafaaacrPaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaafaamaaaaafaafaaacgRcEbcENcEbcgRcEdcEOcEdcgRcEfcEPcEfcgRaafcgRcEfcEfcEfcgRaafaafaafcGncGocGpcGqcGrcGscsacEocDDbYecGvcGwcEscGxcpwcoJcpxcGBcEscGCcGDcGEcDKaaacGgcGgcGgcGgcGgcGgcGgcGFcGGcGHbNUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacqvcCmcqxcqxcqxcCocqvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPcrPcrPcrPcrPaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafbZSaaaaaacgRcgRcgRcgRcgRcgRcgRcgRcgRcgRcgRcgRcgRaaacFqcgRcgRcgRcgRaaaaaaaaaaaacCzcCzcCzcCzcCzcsccGJcGJcGJcGJcGKcGJcjIcjdcjecjdcjccGJcGJcGPcGJcGJcGJcGgcGgcGgcGgcGgcGgcGgaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaacyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafcrPaaaaaaaafaafaaaaafaafaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaafaaacGQcGRcGRcGRcGScGTcGUcsecsfcsgcshcGZcpzcpycpCcpAcgtcHfcsZcsYctacHgcHicHjcHkcsVcHIcGJcGgcGgcGgcGgcGgcGgcGgaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafcHncjVcHpaaacHncjVcHpaaacHncjVcHpaafaafaaaaafaafaafaafaafcHqcGRcGRcGRcGScGTcHLctfcHtctecjTcjUctkcjJcucctZcHzcIwcHjctccHjcHjcHjcHjcugcHZcIacGJcGgcGgcGgcGgcGgcGgcGgaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaacHncjWcHpaaacHncjWcHpaaacHncjWcHpaafaafaaaaafaaaaaacHKaafcGQcGRcGRcGRcGScGTcHLcHMcHNcjXcjYcjUcwpcwocwqcufcHjcHjcxocwucyAcHjcHjcHjcugcHZcIqcGJcIbaafaaIaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncjWcHpaaacHncjWcHpaafcHncjWcHpaafaaaaaaaafaafcIcaaaaafcHqcGRcGRcGRcGScGTcwmcIecIfcrQckickrcBzckecBHcBAcnycnycpDcImcEMcIocIocIocpBcHZcFScGJaaaaaaaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaacHncjWcHpaafcHncjWcHpaaacHncjWcHpaaaaaaaaaaaaaafaafaaaaafaaaaaaaaaaaaaafcIrcGVcIscItcIucLacGZcIwcHjcFscETcKYcLbcvocIycKUcKVcKYcKZcKXcHZcFScGJaaaaaaaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaafaaacHncjWcHpaafcHncjWcHpaaacHncjWcHpaafaaaaaaaaaaaaaafaafcIJcIKcIKcIKcIKcILcILcILcILcILcIMcILcGJcHjcHjcINcGJcGJcGJcujczDcIQcGJcGJcGJcIRcIScHzcGJaafaaabZSaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaaaaafaafczCaafaafaafczCaafaaaaafczCaafaaaaaaaaaaaaaaacIUcIVcIWcIXcIYcqIcJacJbcJcciFcJecJfcJgcJecGJcJhcHjcJicxscJkcJlczzcJnczjcJlcJpcxscJqcHjcJrcGJaaaaaaaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcydcxzcxycxxcxxcxxcxxcxxcxxcxxcxxcxxcxxcxxczicxzcxzcxzcypcJzcJAcJBcJCcJDcJEcJFcJGcJHcJHcJHcJIcJJcJKcGJcHjcHjcJicxscJkcJLcJMcJNcJOcJLcJpcxscJqcHjcJPcGJaaaaaaaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaactYctYctYctYctYaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaaaaafaafcxfaafaaaaafcxfaafaaaaafcxfaafaaaaaaaaaaaaaaacIUcIVcJRcJScJTcJUcIKcJVcJWcJecJecJXcJXcJYcGJcHjcHjcJZcxscJkcKacJMcKbcKccKacJpcxscKdcHjcHjcGJaaaaaaaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaactYctYctYctYctYaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaafaafcHncwrcHpaaacHncwrcHpaaacHncwrcHpaafaaaaaaaaaaaaaafaafcKfcIKcIKcIKcIKcKgcKhcKicKicKjcKgcKgcGJcGJcGZcGJcGJcGJcGJcGJcwDcGJcGJcGJcGJcGJcGZcGJcGJaafaafaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacHncwrcHpaafcHncwrcHpaaacHncwrcHpaaaaaaaaaaafaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaafaaaaaaaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncwrcHpaaacHncwrcHpaaacHncwrcHpaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaaaaLaaaaafaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncwrcHpaaacHncwrcHpaafcHncwrcHpaafaafaafaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaIaaIbZSbZSaaIaaIaaaaaaaaaaaIaaIaaIaaIaaIaaIaaIaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnbGlbGmbGnbdPbdPbGobwNbwNbwNbGpbdPbdPbGqbGrbGsbdPbGtbGtbGtbGubGtbGvbGwbGxbGybGzbtCbvtbAbbGAbGBbtCbtGbtGbtGbtGbtGbGCbtGbtGbtGbtGbtGbtGbshbtGbtGbtGbtGbtGbtGbtGbtGaJiaJiaJiaJiaJiaJibxwaRqaRpbVjbGEbFkbxubGGbxUbGIbGJbGKbGLbGMbGNbCjbGObGPbGQbGRbGSbGTbGUbGVbGWbGXbGYbGZbHabHbbHcbHdbHebHfbCpbUSbUfbwwbwwbwwbwwbwwbHibwwbwwbwwbzAbHjbzAbzAbHkbBhbCubCvbFTbHlbHmbHnbHobHpbHqbGabGbbGcbHraaaaaabCJbHsbHtbCJbBybCJbCJbBybCJaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabHuaafaaaaaaaaaaaabGtbHvbHwbHxbHybGvbHzbHAbHBbHCbtCbvtbAbbAcbAabHDbHEbHFbHGbHHbHIbHJbHKbHLbHMbHLbHNbHObqybHQbHRbAabHSbAabHTbAabzZbHUbHVbHWbHXbHYbHZbxwaRqbDsaJlbDtbALbDtbCAbCAbxCbIbbIcbIdbIebIfbIgbIhbIibIjbIkbwmbIlbImbInbDJbCWbIobIpbIqbIrbFDbIsbItbIubCpbIvbIwbIxbIybUdbIAbIBbICbIDbUcbIFbIGbIHbIIbIJbzAbIKbCubCvbILbIMbINbIObIPbIQbIRbGabGbbISbEnbEnbEnbCJbCJbCJbCJaaaaaaaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaaaaaaaaaaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnbtnbtnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabGtbITbIUbIVbIWbIXbIYbIZbJabJbbtCbvtbJcbJdbJebJebJfbJgbJhbJibJjbJgbJfbJebJebJebJkbJlbqsbJnbJobJebJebJebJpbJgbJhbJqbJrbJsbJtbJubJtbJvbJwbvUaJlbDubDebDCbGFbElbDTbDzbEmbFibDVbxFbJDbCFbDSbDEbJGbwkbJHbJIbJJbDJbJKbJLbJMbJNbJObFDbJPbItbJObCpbJQbJRbIxbJSbJTbJUbJVbJWbJXbJYbIFbJZbKabKbbKbbzAbKcbKdbKebKfbKgbKhbKibKjbKjbKkbGabGbbKlbEnbKmbKobKnbEnaafaafaafaafaafaafaafaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafbKpbKqbKqbKrbKsbKsbKtbKtbKtbKtbKuaafaafaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabtnbtnbtnbtnbtnaaaaaaaaaaaaaaaaaaaaaaaabKvbKwbKxbKwbKyaaaaaaaaabGtbGtbKzbKAbIVbKAbKBbKCbHBbKDbKEbtCbKFbvtbKGbKHbAabKIbAabzZbHHbKJbAabKKbKLbKMbKNbKObAcbAabKPbKQbHLbKRbHLbHLbKSbKTbKUbKVbKWbKXbcLbKYaRpaRpaRpaJlbFHbGFbGFbFlbHPbGHbJxbJmbFIbLgbLhbLibLjbHgbDEbIkbIabIzbHhbDJbDJbLobLobLobCpbLpbLqbLrbLsbLtbCpbLubLvbIxbLwbFGbLybLzbLAbLBbLCbIFbLDbLEbKbbKbbzAbRsbLFbCvbwwbLGbLHbLIbLJbLKbLLbGabLMbLNbLObLObLObLPbGdaaaaaaaaaaaaaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafbLQbLRbLSbLRbKsbKtbKtbLTbLUbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabLVbLWbLXbLYbLVbLZbMabMbbGtbMcbMdbMebMfbMgbMhbMibMjbMjbMkbtCbtCbtCbMlbtCbtCbtCbtCbtCbtCbtCbtCbtCbtCbtCbtCbtCbMmbMnbMobtCbtCbtCbtCbtCbMpbtCaJlaJlaJlaJlbMqaJlaKSaMpbMraJlbJCbJybJybGFbKZbxCbDzbLabxCbMybMzbMAbMBbwkbMCbMDbMEbMFbMGbMHbMIbMJbMKbMLbItbJObFDbFDbMMbJObCpbMNbMObMObMObMObMObMObMObMObMObMObMPbMQbMRbMRbzAbMSbMTbMUbwwbMVbMVbMVbMWbMXbMYbMVbMVbMVbMVbMVbMZbNabNbaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymaymbNdbLRbLRbNebKtbKtbLTbLTbNfbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabKxbNgbNhbNgbKxbNibNjbNkbNlbNmbNnbKAbNobNpbGvbNqbNrbNsbNtbGvbNubNvbNwbNxaaaaaaaaaaaabNybNzbNAbNBbNDbNCbNEbNFbNGbNHbNIbNFbNJbNKbNLbNMbNNbNObNPbNQbNRbNSbNTbNUbNUbNUbNUbDtbDtbLdbMtbMsbDtbxCbNZbOabObbMzbOcbOdbOebOfbOgbOhbOibOjbOkbOlbOmbOnbMKbOobFDbFDbOpbJObJObOobCpbMNbMObOqbOrbOsbOtbOubOvbOwbOxbMObOybOzbOAbOAbzAbOBbOCbCvbzIbODbOEbOFbOGbOHbOIbOJbOKbOLbOMbMVbEnbONbEnbOObOObOObOObOOaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabOPbKtbNdbKtbKtbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabLVbNgbNgbNgbOQbORbKAbOSbOTbOUbKAbKAbOVbOWbGvbGvbGvbGvbGvbGvbOXbOYbOZbPaaaabPbbPcbPcbPdbPebPfbPgbPhbPfbPibNFbPjbPkbPlbNFbPmbPnbPobPpbPqbPrbPsbPtbPtbNSbPubPvbPwbPxbPybDtbMubLbbPzbGFbMwbMvbDzbPCbxCbPDbPEbPFbPGbwkbPHbPIbwkbPJbPKbPLbPMbPNbMKbCpbCpbCpbCpbCpbCpbCpbCpbPObMObPPbQYbPRbOsbOsbOsbOsbPSbMObPTbLEbPUbPUbzAbBhbPVbPWbPXbPYbPYbPYbPYbPZbQabQabQbbQcbQdbMVbQebQfbQgbOObQhbMxbQjbQkaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbKsbKtbQlbQmbQmbLTbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabKxbNhbNhbNhbKxbQnbQobQpbQqbQrbKAbKAbQsbQtbQubQvbQvbQvbQvbQvbQvbQwbQxbQyaaabQzbQAbQBbQCbQDbPfbQEbQGbQFbQHbNFbQIbQJbQKbNFbQLbQMbQNbQObQPbQQbQRbPtbQSbPxbQTbNUbPxbPxbQUbNVbNXbGFbQVbGFbPAbNYbQXbLebRCbQZaZvbRbbRcbRGbDEbIkbSpbPJbPLbPLbPMbRfbMKbRgbRhbPBbRjbRkbRlbQibRnbPObMObOsbOsbRobOsbOsbOsbOsbRpbMObRqbLEbRrbRrbzAbRsbRtbRubRvbRwbRxbRybRybRzbRAbRybRybRybRBbRebRDbREbRFbRdbRHbRIbRJbRKaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabKtbKtbRLbLTbLTbLTbLTbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLbwLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaabLVbRMbRNbRObLVbRPbMabMbbGtbGtbRQbRQbRQbGtbGtbNxbRRbRRbRSbRSbRSbRSbNwbQyaaabRTbRUbRVbRWbRXbRYbRZbSabSbbSbbScbSdbSebSfbNFbPtbPtbPtbPtbPtbSgbPtbPtbShbSibSjbNUbPxbSkbSlbDtbRibLbbQVbSmbSnbRmbSobJAbJBbSqbSrbSsbStbJzbFsbSvbIEbSxbSybSzbSAbSBbMKbSCbSDbSEbRjbSFbSGbSHbRnbPObMObMObMObRobOsbOsbOsbMObMObMObSIbSJbRrbRrbzAbSKbSLbCvbzIbSMbSNbSObSPbSQbSRbSSbQabQabRabMVbSVbQfbSWbOObSXbSYbSZbTaaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbKtbLTbLTbLTbLTbLTbLTbTbbLTbTcbLTbLTbLTbLTbLTbKtbKtaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabTdbKwbTebKwbTfbTgaafaaaaaabGtbThbTibTjbGtaaabNxbTkbTlbTmbTnbTnbTnbTobQyaaabQzbTpbTqbTrbTsbPfbTtbTvbTubTwbNFbTxbTybTzbTAbTBbTBbTBbTCbTCbTDbTEbULbPxbPxbTFbNUbNUbNUbNUbDtbDtbLfbLkbLcbDtbTJbTKbTLbJFbJEbTJbTObLlbLmbTRbTSbTJbMKbMKbMKbMKbMKbMKbTTbTUbTVbRjbTWbTXbTYbRnbPObMObTZbQWbPQbLxbLnbNWbNcbTZbUgbUhbUibIIbIJbzAbIKbSLbUjbwwbMVbMVbMVbMVbMVbUkbMVbSUbSTbVFbMVbUnbUobUnbOObUpbUqbUrbOOaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabKtbUsbUsbUsbUsbUsbUsbUtbLTbUubUsbTcbLTbLTbLTbLTbKtaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbUvbNxbNxbNxbNxbRSbUwbNwbUxaaabUybPcbPcbUzbUAbPfbPfbUBbPfbUCbNFbUDbTMbTNbNFbTPbTPbTPbTPbTPbTPbTPbTPbUHbUIbUJbUKbUKbUMbNUbDtbUNbUebUFbUQbURbwabUTbUUbUVbUWbUXbUTbUYbUZbVabVbbVcbVdbVebVfbVgbVhbVibUGbVkbUObRjbUPbVmbUPbRnbPObMObVnbWcbVpbVqbVrbVsbVtbVubUgbzAbVvbzAbzAbVwbCxbSLbCxbVxaafbnxbVzblSbVBbUlbVBbVCbUmbVDbMVbVGbVHbVIbOObVJbVKbVKbwhaaLaaLaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabwibLRbLRbLRbLRbLRbLRbLRbVNbLUbLTbLTbLTbLTbVObLUbKuaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabVPbVQbVQbVRbVSbNxbVTbRSbVUbNxaaaaaaaaaaaabNybVVbVWbVXbVZbVYbPfbNFbWabWbbNIbNFbTPbWdbWfbWebWhbWgbWibTPcaqcaqcaqcaqcaqbTFbWjbWkbWlbWmbWnbWobWpbxgbWrbWsbWtbWubWtbWvbWtbWwbWxbWybWzbWAbWBbWAbWCbWDbWEbWFbWGbWHbWIbWJbWKbWLbWMbxVbMObxWbzmbzlbWSbWTbWUbWSbWSbWVbWWbWXbWYbWZbCxbCxbSLbCxbFTaafbnxbXabXbbXcbXdbXebXfbXgbXhbMVbXibVHbXjbOObOObOObOObOOaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabKtbQmbQmbQmbQmbQmbQmbXkbLTbQlbQmbXlbLTbLTbLTbLTbKtaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabXmbXnbXobXpbRSbXqbXrbRSbXsbNxaaKaaaaaaaaabNybNybNybNybNybNybNybNFbUDbUEbXtbNFbTPbXubXwbXvbXvbXwbXxbTPbXzbXybXybXAcaqbXBbDtbDtbXCbXDbXEbXFbXGblRbXIbXJbXKbXLbXMbXNbXObXPbXQbXRbXSbXTbXUbznbzpbzobAPbzqbARbAQbATbASbAVbAUbYfbYgbIwbYhbVobCqbWObWNbWPbYmbYnbYobYpbYqbYrbYsbYtbYrbYubYvbILaafbnxbXabrBbVBbVEbVBbYebYzbYAbMVbXjbVHbYBbYCbUnaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbKtbLTbLTbLTbLTbLTbLTbTbbLTbXlbLTbLTbLTbLTbLTbKtbKtaafaaaaaaaaaaaaaBsaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabYDbVQbVQbVRbYEbYFbYGbNxbYHbNxbYIbYJbYKbYIbYIbYLbYMbYNbYObYPbYQbYybYSbYRbYUbYTbYVbXwbYXbYWbYZbYYbZbbZabZdbZcbZfbZecaqbZhbNSbZibZjbZkbZlbZlbZmbnEbZobZpbTJbTJbZqbZrbTJbTJbZsbZgbZTbVibZvbWQbZxbZybZzbZybZAbZUbZCbZUbZAbWRbYfbMNbIwbZEbXWbXVbZVbZIbZJbZKbMObMObwwbwwbwwbwwbwwboIbnFbofbwwbMVbMVbMVbMVbMVbYxbMVbMVbMVbMVbMVbZObZPbZQbZRbUnaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabKtbKtbRLbLTbLTbLTbLTbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaambZSaamaamaamaamaamaaaaaaaaaaaaaaaaaaaafaafaaabZWbZXbZXbZXcaabZXbZXcahcagbYIbZYbZZbYIcaicabcaccadcaecafcakcajcamcalcaocancapbXwbYXcaJcbibYYcbjbTPcaqcaqcaqcaqcaqcarbNSbDtcascatcaucavcawcaxcaycazbTJcaAcaBcaCcaDcaEcaFcaGcaHcaIbZxbWQcbkbZycaKcaLbZAcaMcaNcaObZAbXXbYfbPObIwbXYbYabXZbXYbXYbIwbIwbIwcaRcaScaTcaUcaVbwwbwwcaWbwwbwwcaXcaYbZHccqcbbccscaZcbacbccbdcbecbfcbgcbhbUnbUnbUnaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafbKsbKtbUubUsbUsbLTbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaBsaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafcblcbncbmcbpcbocbycbqcbAcbzbYIcbrcbsbYIbYIcbtcbucbvcbwcbxcbCcbBbYSbYRbYUcbDcbEbXwbXwcbKcbQbXwccAbTPcbFcbGcaqcbHcaqbTFcbIcbIcbIcbIcbIcbIcbIbTJcbJccBbTJcbLcbMcbNcbOcaEcbPccCcbRcaIbZxbWQbZxbZycbScbTbZAcbUcbVcbWbZAbYjbYfbYbbYdbYcbYiccDcdebYcchBbYkbYlcktbZDbZwbZFcktccrbZGcdQcdFcfccfacficfecgxcctccucctcctcctcctcctccvccwccxccycczbUnbUnbUnbUnaaaaafaaaaaaaaaaahaahaahaafaaaaaaaafaaaaaaaafaaaaaabOPbKtbNdbKtbKtbLTbLTbLTbLTbLTbLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafccEccEcbmccPccFcbyccQccSccRbYIccGccHccIccJccKccLccMccNccOccUccTccWccVccYccXcdaccZcdBcdbcelcekcencemcdccddaJEcdfcaqbTFcbIcdgcdhcdicdjcdkcdlcdmcdncdocdpcdqcdrcdscdtcaEcducdvcdwcaIbZxbWQbZxbZycdxcdybZAcdzcdAceobZAcaPbYfbYfcaQbYccbYcbXcbZbYcchBccacjfcdLcdLbyFbBucdLcdOcdPcgDcdRcdOcdSbBpbyecgEcdScdScdScdSbAebyebydcdScdSbXjcdXcdYcdZceacebcecbxTbycbycbycbycbycbycbycbycbycbycbycbycbycbycbycbyccefcegcegcehbKtbKtbLTbLTceibLTbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacejcejcejcejcejcejcejceqcepbYIbYIbYIbYIbYIbYJcescercercerceucetbYSbYRbYUcevbYVcewceycexceTceSceUbTPcezaJFceeaJFcaqbTFcbIceDceEceEceEceFceGbTJceHceIbTJcbLcbNceJcbOcaEceKceLceMcaIbZxbWQceNbZyceOcePbZAbZAbZAbZAbZAccbceRbYfcaQbYcccdcccbYcbYcchBccecjfcdLceZcfbcfbcgFcdOcfdcgHcffcdOcfgcfhcfhchFchEceWcfkcflcfmcfncfocfpcdScfqcfrcfsbUnbUnbUnbUnaaaaafaaaaaaaaaaahaahaahaafaaaaaaaafaaaaaaaafaafaafcftceXcfvbNebKsbKtbKtbLTbLUbLTbKtbKtaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaafaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafcejcfwcfxcfycfzcfAcejcfjceYcfBcfucfDcfCcfEcfEcfGcfFcfFcfHcfIcbBbYSbYRbYUcfJcapcfKcfMcfLcfOcfNcfPbTPaJFaJFcaqceBcaqbTFcbIcfVcfWcfWcfWcfXcbIcfYcfZcgacfYcgbcgccgdcgecaEcgfceLcggcaIcghccfcgjbZycgkcglbZycgmbLvbVicgnccgcchbYfccjcciccicckcclcclcclcclccmcdLchLcgycgycgzcgActschPchNchSchRcgGcgGchUchTcgIcgIcgJcgKcgLchVcgMcdScgNcgOcgPcgNaaaaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafcgQbKqbKqbKrbKsbKsbKtbKtbKtbKtbKuaafaafaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaafaafcfQcfQcfQcfQcfQcfQcfQcfQcfQcfQcfQcfQcfQaaaaaacgScgTcgTcgTcgUcgVcejcfUcfRcgocgicgrcgpcgucgtcgCcgBcgWcgRcgYcgXchacgZchcchbbTPbTPbTPbTPbTPbTPbTPbTPbEZbGDcaqbDfcaqbTFcbIcbIctpctqctrcbIcbIchrchschtcfYcaEcaEcaEcaEcaEcaIchuchvcaIchwccnchwbZychychzbZychAchBbVichCbVichDbYfccobYfbYfccpcdCcdCcdCcdDbYfcdLchIchJchJchKchWchMchXchOchYchQckLckLcipckLcjlcjhckLckLckLcjpcjqcdSchZciachdcgNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaaaaaaaaaaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacfQchechfchecfQchgchhchgcfQchichjchicfQaaaaaaciicgTcgTcgUcgUcijcejchlchkchnchmchpchochGchqcicchHchHcidchHcbBbYSciebYUcifcihcigcilcikcilcimciocincinciAciAciAciAbTFciGciHciIciIciJciKciLciMciXciOciPciQciRciSciSciTciUcaIcaIcaIciVcdEckqbZybZybZybZychBchBbViciYbViciZbYfccobYfaaaaaaaaaaaaaaaaaaaaacdLcjgckDckJckIcjjcjkckKcjmcjncjockMcjoclickNcjrcjscgIcjtcgIclOcjucdScjvcjwcjxcgNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacfQcheciqchecfQchgcirchgcfQchicischicfQaaaaaaciicgTcgUcgUcgUcjBcjCciucitchncivcixciwciWciycjbcjacjdcjccjecbBbYScjichccjycjAcjzcjDcjDcjDcjEcjGcjFcjHceCcqZceAciAbTFciGckaciIckbckcckdcubckfckgckhctQckjckkcklciSckmciUcknckockpclXclPcdHcdGcdIcdIcdJcdIcdKbVibVibVibVibYfccobYfaaaaaaaaaaaaaaaaaaaaacdLckCcmjcmWcmmckEcdOckFcdOckGckHcodcnmcopcoocgIcgIcoqcnmcnmcqtckOcdSckPckQckRcgNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacfQcjIcjKcjJcfQcjLcjNcjMcfQcjOcjQcjPcfQaaaaafciiclbcgTcgUcgUcgUcejcjScjRchnchncjTchnchnchnchncjUchHcjXcjYcbBckecjZckrckickucksckzckzckzckAckBckBckTciAckWcgqclwclxciGclyciIclzclAclBclCclDclEclFclGclHclIclJciSclKciUclLclMclNcrJcrIclQclNclRclSclTbYfceQcdIcdIcdIcdIcdIckYbYfaaaaaaaaaaaaaaaaaaaaacdLcmacmbcmccmdcdOcmecmfcmgcdScmhcmicmicrLcrKcmkcmlcsKcmicmicmicmncdScmocmpcmqcmraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaafaafcfQckZclcclacfQcldclcclecfQcldclcclecfQaaaaafcmzcgTcgTcgUcgUcmAcejclhclgclkcljclmcllclnclnclvcltclncmscmtcbBcmvcmucmxcmwcihcmycmycmBckBcmCcmEcmDcmDciAcibceVcmFcqgciGcnbciIcnccndcmGciGcnfciNcmHcfYcmIcnicnjciScnkciUclLclMclNcnlcsNcnlclNaaaaaaaaabYfbYfbYfcnnclSclSclTbYfbYfaaaaaaaaaaaacdOcdOcdOcdOcdOcdOcdOcdOcdOcnocnpcnqcdScdScnrcnscsOcdScdScdScdScnucnscntcdScdScnvcnwcnvaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabZSaafaafaafaaaaafcnxaafcnxaafcKBaafcKAaafcKBaafcKAaafaafaaacejcnAcnBcgUcgUcnCcnDcmKcmJcmMcmLcmOcmNcmNcmPcmNcmQcmScmRcmQcmXcngcnecnycnhcnzcnzcnzcnzcnFcnEcnGcnGcnGcgscgscgscgscnSciGcnTcnUcnccnVcnWciGcnfciNcnXciUcnYcnZcnjcoacobciUclLclMclNcocctycoeclNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaacdOcofcogcohcwlcojcokcolcomconcvQcvncdObqpaafaafcvWaafaaaaaaaaaaaaaaaaaaaaaaafcoscotcosaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaafcnHcnJcnIcnKcnIcnJcnLcnKcnMcnNcnLcnPcnOcnRcnQcmMcmMcmMcmMcmMcmMcmMcmMcovcoucoxcowcoAcoycoCcoBcoDcmQcoFcoEcoGcmQcoIcoHcoJcnzcoLcoKcoNcoMcoPcoOcoRcoQcoQcoScoTcoTcoRbTFciGciGcpccpdciGciGciGcpeciNcpfciUciUciUcpgcphciUciUclLcpiclNcvmcvXcvmclNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaafaafcdOcplcpmcplcvlcpocppcpqcomcomcprcomcdOcdOaaaaaaaaaaafaafaaaaacaaaaaaaaaaaaaafaaacvtaaaaafaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaaaaaaaaaafcoUcoWcoVcoYcoXcoWcoZcpbcpacpkcpjcpscpncpucptcpwcpvcpycpxcpAcpzcpCcpBcpFcpDcpJcpHcpMcpLcpOcpNcpTcpQcpVcpUcpXcpWcoIcpYcpZcnzcoPcoPcoPcoPcoPcqacoRcqbcqbcqbcoTcoTcoRbTFcrYciGcqhcqicqjcqkciGcqlciNcqmciUcqncqocqpcqqciUcqrclLcpiclNcqscvYcquclNaaaaaaaaaaaaaaaaaacqvcqwcqxcqycqvaafaaaaaaaaaaaacdOcplcplcplcoicqAcqBcqCcqDcqEcqFcqGcqHcdOaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaacmZaaaaafaafaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaafcqccptcqdcqfcqecptcqzcptcqIcqJcqzcptcqIcqJcptcptcptcptcptcqKcptcptcptcpMcqMcpHcqPcqzcpLcqRcqQcqUcqScqWcqVcqYcqXcoIcpYcJrcnzcracoPcoPcrbcoPcrccoRcrdcrfcrecrfcrgcoRbTFcrqciGcrrcrscrtcrucrvcrwcrxcrycrzcrAcrBcrCcrDciUcrEcrFcrGcrHcqvcvZcqvcrHaaaaaaaafaaaaaaaaacqvcwkcwTcwScqvaafaafaaaaaaaaacdOcomcomcomcomcrMcppcrNcrNcrNcnpcrNcrOcdOaaaaaaaaaaaaaaacrPcrPcrPbZSaafaafaafaafcnaaafaafaafaafaafaaqcrPcrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaafaafcoUcptcqPcptcqPcptcqzcptcrhcrjcricrjcrkcrjcrjcrmcrlcptcptcrocrncrncrncrQcrpcrRcrRcrScpLcrUcrTcrVcmQcrXcrWcrZcmQcsbcsacsdcsccsfcsecshcsgcoPcsicoRcsjcrfcskcrfcsmcoRbTFcizciGcszcsAcsBcsCciGcfYcsDcfYciUcsEcsFcsGcsHciUcsIcrGcrGcqvcsJcwUcsLcqvcqvcqvcsMcqvcqvcqvcqvctMctDctNcqvcqvcqvcrHaaaaaacdOcofcogcohcslcsRcqBcrNcrNcrNcnpcrNcsScdOaaaaaaaaaaaaaaacrPaaaaafaaaaafaaaaaaaaackxaaaaafaafaaaaaaaaaaaacrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaafaaaaaacoUcptcqPcptcsncspcsocsrcsqcsscricrjcstcrjcrjcrmcsucptcptcsvcqfcsxcswcswcsycqPcqPcsTcsQcsVcsUcmNcmQcsWcmQcmQcmQcsYcsXcsdcsZctcctactectdcoPctfcoRctgcrfcskcrfcthcoRctvctwciGciGctxciGciGciGciBctzctAciUciUciUctBciUciUcsIcrGaaacqvctCcwVctEctFctGctHctIctJctKctLcqvcuVcuUcuVcqvctOctPcqvaafaafcdOcplcplcplcorcpoctRctSctTctUctVcrNctWcdOcdOcdOcdOaaaaaacrPaaactXctXctXctXctXaafckxaafctXctXctXctXctXaaacrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacoUcptcsncspcspcspcsocspcspcspcsocspcspcspcspcspcticspcspcsocspctjcspcspcspctlctkctmcoWcptctncttctoctZctucuccuactucudcufcuecuhcugcugcuicugcujculcukcuncumcuocuocoRcuCcuDcuEcuFcuFcuGcuHcuIcuJcuJcuJcuJcuJcuJcuJcuJcuKcrFcrGaaactFcuLcwWcuNctFcuOcuPcuQcuQcuRcwXcuQcuQcwYcuQcuVcuXcuQcqvaaaaaacdOcplcplcplcslcuYcuZcvacvbcvccvdcrNcrNcvecvfcvgcdOaafaafcrPaafckVckSckSckSckSckyckxckwckvckvckvckvckUaafcrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacoUcptcptcptcptcptcqzcptcptcptcqzcptcptcptcptcptcqIcptcptcqzcptcupcptcptcuqcuscurcuucutcuvcutcuxcuwcuzcuycuAcuwcuwcuBcvhcnFcvicoPcvkcvjcoPcoPcvocrfcrfcvpcuocuocoRbPxcAscvNcvNcvNcvNcvOcvNcvNcvNcvNclMcvPcrGcrGcrGcrGcrGcrGaaactFctFcwZctFctFcvRcvScvTcvUcvVcxacxccxbcybcxdcwacwbcwccqvaaaaaacdOcomcomcomcomcwdcppcvacwecwfcwgcrNcrNcwhcrNcwicdOaaaaaacrPaafcwjcwjcwjcwjcwjaaackxaaacwjcwjcwjcwjcwjaafcrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaabZSaaaaaaaaaaaacoUcptcptcptcptcptcqzcptcptcptcqzcptcptcptcptcptcqIcptcptcqzcptcvqcptcptcvqcvqcvrcptcptcvucvscvvcvvcvvcvvcvxcvwcoIcvycvzcsccvAcoPcvBcvjcoPcvCcoRcvDcrfcvEcvGcvFcoRcwHcvMcvNcwIcwJcwKcwLcwMcwNcwOcvNcwPcwQcrGaaaaaaaaaaaaaaaaaacqvcwRcyccAdcyXcBhcBgcBycBicJvcJucJxcJwcJLcJycuWcuQcxecqvaaaaaacdOcofcogcohckXcsRcuZcxgcxhcxhcxicxjcxkcvHcxmcxncdOaaaaaacrPaaaaafaaaaafaafaafaaackxaaaaafaaaaafaaaaafaaacrPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaaaaacoUcptcptcptcptcptcvIcptcptcptcvIcptcptcptcptcptcqIcptcptcvJcqfcvLcvKcvKcvLcwmcvLcwpcwocwqcvKcwtcwscwvcwucwwcvwcoIcwxcoIcwycwzcoPcoPcwAcoPcwBcoRcwCcwCcwDcvGcvFcoRbPxcvMcvNcxKcxLcxMcxNcxOcxNcxPcvNcxQcxRcrGaaaaaaaaaaaaaaaaaacqvcxScxTcxUcxVcxWcxXcxYcxZcuTcyacuScJMcuTcJNcqvcqvcqvcqvaaaaaacdOcplcpmcplctbcpocppcrNcrNcyecyfcrNcygcomcomcomcdOaaaaaacrPaaactXctXctXctXctXaafckxaafctXctXctXctXctXaafcrPaaaaaaaaaaaaaaaaaaaaaaaacyhaaaaaaaaacyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaaaaaaaaacoUcptcrocrncrncwFcwEcrncwFcrncwGcwFcrncrncrncrncxlcrncxocxqcxpcvqcptcptcxrcxtcxscxvcxucxwcptcxBcxAcxCcxCcxEcxDcoIcwxcxFcnzcxGcoPcxHcoPcxJcxIcoRcoRcoRcoRcoRcoRcoRbPxcvMcvNcyMcyNcxLcyOcxLcxNcyPcvNcyQcyRcrGaaaaaaaaaaaaaaaaaacqvcuVcySctFctFcyTcyUcyVcyWctMctDctNcJOctMcwYcyYcqvaaaaaaaaaaaacdOcplcplcplckXcyZczacrNcrNcrNcyfcrNczbcrNczccrNczdaafaafcrPaafckVckSckSckSckSckyckxckwckvckvckvckvckUaafcrPaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaaaaaaaaacoUcptcqzcptcptcptcvIcptcptcptcvIcptcptcptcptcptcqIcptcxscptcyicvqcptcptcyjcwmcykcylcvvcymcvvcvvcxAcyocyncyqcxDcoIcwxcoIcnzcyscyrcyucytcyvcoPcnzczIczJczJczKczLczMczNczOcvNcxNczPczQcxNczRczSczTcvNczUczVcrGaaaaaaaaaaaaaaaaaacqvczWcuMczXcuVczYczZcAactFcAbcAccsPcJOczWcJPcAecqvaaaaaaaaaaaackEcdOcAfcAgcAgcywcAicAjcAkcAlcAmcAncAocApcAqcokcAraaaaaacrPaafcwjcwjcwjcwjcwjaaackxaafcwjcwjcwjcwjcwjaaacrPaaacyhaaaaaacyhaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaacyhaaaaaacyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaaaaaacyxcptcqzcptcyycrjcricrjcyzcrjcricrjcyzcrjcrjcrjcyAcyBcyAcrmcyCcykcyDcyFcyEcyHcyGcyIcvvcyKcyJcvvcvvcvvcvvcvvcyLcngczecngcnzcnzcnzcnzcnzcnzcnzcnzcALczJczJcAMcANcAObPxcAPcvNcAQcARczfcATcAUcAVcAWcvNcAXcAYcrGaaaaaaaaaaaaaaaaaacqvcuQcAZcAectFcBacBbcBcctFcBdcBecBfcJQcJZcBecBjcqvaafaafaaaaaaaaaaaabquaaacdOcBlcBmcBncBocBpcBmcBqcBrcBpcBmcBscdOaaaaaabZSaaaaafaaaaafaaaaafaaackxaaaaafaaaaafaafaafaafcrPaaacyhcyhcyhcyhaaacyhcyhcyhcyhcyhcyhcyhcyhcyhaaacyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabZSaaaaaaaaaaaaaamaaaaaaaaaczgcptcqzcptcxscxtcqzcptcxscxtcqzcptcxscxtcptcptcxrcptcxscxtczhczkczjczmczlczocznczpcvvczrczqcztczsczuctuczwczvctuczxctuczycuaczzczBczAczAczDczEcBVcBWcBWcBXcBYcAObPxcBZcvNcvNcCacCbcCccCbcCacCdcvNcrGcCecrGaaaaaaaaaaaaaaaaaacqvctFcCfcuVctFcCgcChcCictFcCjcCkcqycgvcKacCncCocrHaaaaaaaaaaaaaaaaaacgwaafcdOcCqcluclUcomclsclpclqcomcloclVclWcdOaaaaaacrPaaactXctXctXctXctXaafckxaafctXctXctXctXctXaafcrPaaacyhcyhcyhcyhaaacyhcyhcyhcyhcyhcyhcyhcyhcyhaaacyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPaafaafaafaafaamaafaafaafczgczGczFcAhczHcAucAtcAwcAvcAycAxcAAcAzcAucptczGcABcADcACcAycAEcmMcmMcmMcmMcmMcmMcmMcmMcAHcAFcyLcAIcAJcoIcAKcoIcoIcwxcoIcoIcAScoIcAJcBtcBvcBucBxciCcCNcCOcCPcCQcAObPwcCRcCScCTcCacAGcAVcBwcCacHPcHLcHQcCYcCXaaaaaaaaaaaaaaaaaacqvcCZctDcuQcDacDbcuQcDccDdcDeaafaaachxcKccKbcKdaaaaaaaaaaacaaaaaaaaaaaaaaacdOcDhcplcplcomcDicplcplcomcDicplcplcdOaafaafcrPaafckVckSckSckSckSckyckxckwckvckvckvckvckUaafcrPaaacyhcyhcyhcyhaaacyhcyhcyhcyhcyhcyhcyhcyhcyhaaacyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPcKeaaaaaaaaaaamaaaaaaaaacBzcBBcBAcBDcBCcBFcBEcBGcBCcBFcBEcBGcBCcBFcBHcBHcBIcBGcBCcBFcBJcmMaaacBLcBKcBNcBMcBPcBOcBRcBQcBScBScBUcBTcCrcCpcCtcCscCpcCtcCrcCucCwcCvcCucyLcyLcAOcDNcDOcDPcDQcAObNUcDRcDScDTcCacCbcDUcCbcCacHTcKkcDfaafaaaaaaaaaaaaaaaaaaaaacqvcCZcDVcDWcDXcDXcDWcsPcDYcqvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacdOcDZcplcplcomcEacplcplcomcEacplcplcdOaaaaaacrPaafcwjcwjcwjcwjcwjaaackxaaacwjcwjcwjcwjcwjaaacrPaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPcClcqLcqLcqLcpEcpIcpIcpIcqLcpIcpPcpIcpGcpIcpPcpIcpGcpIcpPcpIcpGcpIcqLcpIcpRcpIcpGcpIcqNaafaaacCycCxcCAcCzcCCcCBcBRcCDcBScCEcCGcCFcCIcCHcCKcCJcCMcCLcCIcCUcDgcCVcCuaaaaafcAOcEBcECcEDaafaaabNUbPxbPxbSkcCaclZcEFclYcCaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacqvcEHcuXcEIcEJcEJcEIcuQcEKcqvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacdOcplcplcplcomcELcplcplcomcELcplcplcdOaacaaacrPaaaaaaaafaafaafaaaaaacmTaafaaaaaaaafaafaaaaaacrPaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaBsaaaaaaaaaaaaaaacrPaafaafaaaaaaaaqaaaaaaaaaaafcfQcldclccDjcfQcldclccDjcfQcldclccDkcfQaaacfQcDlclccDkcfQaaaaafaaacCycEdcDocDncDmcDpcDrcDqcBScDscDucDtcCIcDvcDxcDwcDzcDycCIcDAcDCcDBcCuaaaaaacAOcFgcFhcFiaaaaaabNUbPxbPxbNUcCacmUcmUcmUcCaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacqvcFmcFncuQcuQcuQcuQcuQcFocqvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaackEcdOcdOcdOcdOcdOcdOcdOcdOcmYcmYcmYckEaaaaaacrPcrPcrPcrPcrPaaaaaaaaacmZaaaaaaaaacrPcrPcrPbZScrPaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPaaaaafaafaaaaamaaaaaaaaaaafcfQcDDcDFcDEcfQcDGcDIcDHcfQcDJcDLcDKcfQaafcfQcDMcEccEbcfQaaaaafaaacCycEGcCAcDmcDmcEecEgcEfcEicEhcEkcEjcEmcElcEocEncEqcEpcEscErcEucEtcCuaafaaacFJcDNcFKcAOcFLaaabNUcFMbPxcFNcFOaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrHcqvcqvcFPcFQcEIcEIcEIcFRcFPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabqpbqpbqpaaaaaaaaaaaaaaaaaaaaaaaaaaacrPaafcfTaafcrPaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaamaaaaaaaafaafcfQcEvcEwcEvcfQcExcEycExcfQcEzcEAcEzcfQaaacfQcEzcEzcEEcfQaaaaafaaacCycBKcIxcDncDmcCBcEMcCDcBScENcEPcEOcCIcEQcEScBkcEScETcCIcEUcEWcEVcCuaaLcGgcGgcGgcGgcGgcGgcGgbNUciEciDcGjaafaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacGlcEJcEJcEJcEJcEJcGlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPaaaaafaaacrPaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaafaamaaaaafaafaaacfQcEvcEXcEvcfQcExcEYcExcfQcEzcEZcEzcfQaafcfQcEzcEzcEzcfQaafaafaafcFbcFacFdcFccFfcFecFjcCDcBScFlcFqcFpcCIcFrcFtcFscFvcFucCIcFwcFycFxcCuaaacGgcGgcGgcGgcGgcGgcGgcGFcGGcGHbNUaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacqvcCmcqxcqxcqxcCocqvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacrPcrPcrPcrPcrPaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafbZSaaaaaacfQcfQcfQcfQcfQcfQcfQcfQcfQcfQcfQcfQcfQaaacFzcfQcfQcfQcfQaaaaaaaaaaaacAFcAFcAFcAFcAFcFBcFAcFAcFAcFAcFCcFAcFDcFFcFEcFFcFGcFAcFAcFHcFAcFAcFAcGgcGgcGgcGgcGgcGgcGgaafaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhaBsaaacyhcyhcyhcyhcyhcyhcyhaaaaaacyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafcrPaaaaaaaafaafaaaaafaafaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaafaaacGQcGRcGRcGRcGScFIcFTcFScFVcFUcFXcFWcFZcFYcERcGacFkcGccGfcGecGicGhcGncGpcGmcGocGpcFAcGgcGgcGgcGgcGgcGgcGgaafaaacGQcCWcGQcCWcGQcCWaafcGWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafcHncjVcHpaaacHncjVcHpaaacHncjVcHpaafaafaaaaafaafaafaafaafcHqcGRcGRcGRcGScFIcGrcGqcGtcGscGvcGucGxcGwcGCcGLcGzcGBcGdcGycGdcGdcGdcGkcGdcGbcGDcFAcGgcGgcGgcGgcGgcGgcGgaafaafcHOcHOcHOcHOcHOcHOaafcGWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaacHncjWcHpaaacHncjWcHpaaacHncjWcHpaafaafaaaaafaaaaaacHKaafcGQcGRcGRcGRcGScFIcGrcGEcGJcGIcGKcGucGMcGPcGTcGmcGmcGmcHfcGUcHjcGmcGmcGPcHmcHlcHocFAcFAcFAcHAaaaaaaaaaaaacJqaaacGOcGOcGOcGOcGOcGOaafcGWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaBsaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncjWcHpaaacHncjWcHpaafcHncjWcHpaafaaaaaaaafaafcIcaaaaafcHqcGRcGRcGRcGScFIcGYcGXcHacGZcHccHbcHecHdcHJcHkcHkcHkcHCcHicHBcHkcHkcHEcHDcGNcHIcHHcHGcHFcHscHrcHrcHrcHrcHrcHrcIvcIucIvcIucIvcHOaafcGWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaacHncjWcHpaafcHncjWcHpaaacHncjWcHpaaaaaaaaaaaaaafaafaaaaafaaaaaaaaaaaaaafcHucHwcHvcHycHxcHzcFWcGAcGmcGmcGmcJpcJocJkcJlcJicJjcJncGVcIycJmcIscJhcIZcJdcHscHtcHNcHtcHNcHtcHNcHtcHNcHtcHNcHtcHOaafcGWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaafaaacHncjWcHpaafcHncjWcHpaaacHncjWcHpaafaaaaaaaaaaaaaafaafcIJcIKcIKcIKcIKcILcILcILcILcILcIMcILcFAcHWcGmcGmcGmcIIcFAcHScIQcHRcFAcIRcIScITcGNcINcIOcIPcFAaaacGOcGOcGOcGOcIbcGOcGOcGOcGOcGOcGOcGOaafcGWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacyhcyhcyhcyhcyhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaaaaafaafczCaafaafaafczCaafaaaaafczCaafaaaaaaaaaaaaaaacIUcIVcIWcIXcIYcHVcJacJbcJcciFcJecJfcJgcJecFAcIHcIGcGmcGmcIocIEcIFcIdcIDcIEcIwcHMcHDcGNcIBcICcIAcFAaafcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOaafaanaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcydcxzcxycxxcxxcxxcxxcxxcxxcxxcxxcxxcxxcxxczicxzcxzcxzcypcJzcJAcJBcJCcJDcJEcJFcJGcJHcJHcJHcJIcJJcJKcFAcIncIncGmcGmcIocIpcIlcIkcImcIpcIwcGmcIycIzcIscGmcItcFAaafcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOaafcGWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaactYctYctYctYctYaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaaaaafaaaaafaafcxfaafaaaaafcxfaafaaaaafcxfaafaaaaaaaaaaaaaaacIUcIVcJRcJScJTcJUcIKcJVcJWcJecJecJXcJXcJYcFAcIncIncGmcGmcIocIecIlcIqcIrcIecIgcHhcHgcIfcIicIjcIhcFAaaacGOcGOcGOcGOcIbcGOcGOcGOcGOcGOcGOcGOaafaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaactYctYctYctYctYaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaafaafcHncwrcHpaaacHncwrcHpaaacHncwrcHpaafaaaaaaaaaaaaaafaafcKfcIKcIKcIKcIKcKgcKhcKicKicKjcKgcKgcFAcFAcFWcFAcFAcFAcFAcFAcIacFAcFAcFAcFAcFAcFWcFAcFAcFAcFAaafcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOaafaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacHncwrcHpaafcHncwrcHpaaacHncwrcHpaaaaaaaaaaafaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaacHZaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaacHqcHXcHqcHXcHYcHXcHqcHXcHqcHXcHqcHXaafaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncwrcHpaaacHncwrcHpaaacHncwrcHpaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaLaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncwrcHpaaacHncwrcHpaafcHncwrcHpaafaafaafaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaIaaIbZSbZSaaIaaIaaaaaaaaaaaIaaIaaIaaIaaIaaqaaIaaIaaIaaIaaIaaIaaIaaIcHUaaIaaIaaIaaIaaqaaIaaIaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaafcHncwncHpaaacHncwncHpaaacHncwncHpaafaaIaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaaaafaaaaaaaaaaafaafaafaaaaaaaafaafaaaaaIaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaamaamaaqaaIaaIaaIaaIaamaaIaaIaamcKoaafaaaaaaaaaaaaaaacKpaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaacHKaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqaaaaaaaaacKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqcKqcKqcKqcKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqaaaaaacKqaaaaaacKqcKqcKqcKqcKqcKqcKqaaaaaacKqaaaaaacKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqaaaaaacKqaaaaaacKqcKqcKqcKqcKqcKqcKqaaaaaacKqaaaaaacKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaBscKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqcKqcKqcKqaaacKqcKqcKqcKqcKqcKqcKqcKqcKqaaacKqcKqcKqcKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqcKqcKqcKqaaacKqcKqcKqcKqcKqcKqcKqcKqcKqaaacKqcKqcKqcKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqcKqcKqcKqaaacKqcKqcKqcKqcKqcKqcKqcKqcKqaaacKqcKqcKqcKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm index 28724abc1a1..027f3a8a738 100644 --- a/maps/exodus-2.dmm +++ b/maps/exodus-2.dmm @@ -94,44 +94,44 @@ "bP" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "bQ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) "bR" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre) -"bS" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/area/holodeck/source_theatre) +"bS" = (/turf/space,/area/shuttle/escape/transit) "bT" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/blue,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/blue,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"bU" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea) +"bU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) "bV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) -"bW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/holotable/wood,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) -"bX" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding9"; dir = 2},/area/holodeck/source_picnicarea) +"bW" = (/turf/simulated/floor/holofloor/space,/area/holodeck/source_space) +"bX" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor/space,/area/holodeck/source_space) "bY" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) "bZ" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_theatre) -"ca" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre) +"ca" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_meetinghall) "cb" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_theatre) "cc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "cd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"ce" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) +"ce" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_meetinghall) "cf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) "cg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) "ch" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) "ci" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"cj" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea) -"ck" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding10"; dir = 2},/area/holodeck/source_picnicarea) -"cl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre) +"cj" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_meetinghall) +"ck" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_meetinghall) +"cl" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball) "cm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_theatre) -"cn" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre) +"cn" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) "co" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt) "cp" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt) "cq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"cr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"cs" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape/transit) -"ct" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/transit) -"cu" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape/transit) -"cv" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape/transit) +"cr" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball) +"cs" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt) +"ct" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) +"cu" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt) +"cv" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt) "cw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) "cx" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"cy" = (/turf/simulated/floor/holofloor{icon_state = "carpet2-0"; dir = 4},/area/holodeck/source_theatre) +"cy" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) "cz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"cA" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape/transit) -"cB" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/transit) -"cC" = (/turf/space/transit/north/shuttlespace_ns5,/area/shuttle/escape/transit) -"cD" = (/turf/space/transit/north/shuttlespace_ns2,/area/shuttle/escape/transit) +"cA" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"cB" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"cC" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"cD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit) "cE" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) "cF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew4,/area/space) "cG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew13,/area/space) @@ -141,57 +141,57 @@ "cK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/space) "cL" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea) "cM" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea) -"cN" = (/turf/simulated/floor/holofloor{icon_state = "carpet3-0"; dir = 4},/area/holodeck/source_theatre) +"cN" = (/turf/simulated/floor/holofloor{icon_state = "bluefull"},/area/holodeck/source_boxingcourt) "cO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"cP" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/transit) -"cQ" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape/transit) -"cR" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/transit) -"cS" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/transit) +"cP" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) +"cQ" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt) +"cR" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt) +"cS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/shuttle/escape_pod3/transit) "cT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) "cU" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod5/transit) -"cV" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod5/transit) -"cW" = (/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod5/transit) -"cX" = (/turf/space/transit/east/shuttlespace_ew10,/area/shuttle/escape_pod5/transit) +"cV" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt) +"cW" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) +"cX" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) "cY" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew14,/area/space) "cZ" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "asteroid6"; dir = 2},/area/centcom/specops) -"da" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape/transit) +"da" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "db" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) "dc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) "dd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/space) -"de" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod5/transit) -"df" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod5/transit) +"de" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_meetinghall) +"df" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_meetinghall) "dg" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod5/transit) "dh" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit) "di" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew1,/area/space) "dj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) -"dk" = (/turf/simulated/floor/holofloor{icon_state = "carpet1-0"; dir = 4},/area/holodeck/source_theatre) -"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre) +"dk" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball) +"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_meetinghall) "dm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre) -"dn" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre) +"dn" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod3/transit) "do" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt) "dp" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt) "dq" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt) -"dr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"ds" = (/turf/space/transit/north/shuttlespace_ns1,/area/shuttle/escape/transit) +"dr" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt) +"ds" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) "dt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) "du" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"dv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/space) +"dv" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall) "dw" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod5/transit) "dx" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod5/transit) "dy" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod5/transit) "dz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew10,/area/space) -"dA" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/space) +"dA" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall) "dB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space) "dC" = (/turf/unsimulated/wall,/area/space) "dD" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area/space) "dE" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/space) -"dF" = (/turf/space/transit/north/shuttlespace_ns15,/area/shuttle/escape/transit) +"dF" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) "dG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) "dH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew10,/area/space) "dI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew12,/area/space) -"dJ" = (/turf/simulated/floor/holofloor{icon_state = "1"; dir = 5},/area/holodeck/source_space) -"dK" = (/turf/simulated/floor/holofloor{icon_state = "17"; dir = 5},/area/holodeck/source_space) -"dL" = (/turf/simulated/floor/holofloor{icon_state = "22"; dir = 5},/area/holodeck/source_space) +"dJ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_meetinghall) +"dK" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_meetinghall) +"dL" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_meetinghall) "dM" = (/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) "dN" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_meetinghall) "dO" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_basketball) @@ -204,9 +204,9 @@ "dV" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "dW" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "dX" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"dY" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt) +"dY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) "dZ" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_boxingcourt) -"ea" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_boxingcourt) +"ea" = (/obj/structure/window/reinforced/holowindow{dir = 1},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) "eb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) "ec" = (/obj/structure/flora/grass/both,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) "ed" = (/turf/simulated/floor/holofloor{icon_state = "carpet4-0"; dir = 4},/area/holodeck/source_meetinghall) @@ -218,15 +218,15 @@ "ej" = (/obj/effect/overlay/palmtree_r,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) "ek" = (/turf/simulated/floor/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/holodeck/source_beach) "el" = (/obj/effect/overlay/palmtree_l,/obj/effect/overlay/coconut,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) -"em" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) +"em" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Green Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) "en" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "eo" = (/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) "ep" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "eq" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_boxingcourt) "er" = (/turf/simulated/floor/holofloor,/area/holodeck/source_boxingcourt) -"es" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_boxingcourt) +"es" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) "et" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"eu" = (/obj/structure/table/holotable/wood,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_meetinghall) +"eu" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) "ev" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball) "ew" = (/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) "ex" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod3/transit) @@ -236,38 +236,38 @@ "eB" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod3/transit) "eC" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod3/transit) "eD" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod3/transit) -"eE" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit) +"eE" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns10,/area/space) "eF" = (/obj/structure/flora/grass/green,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"eG" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-0"; dir = 4},/area/holodeck/source_meetinghall) -"eH" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-0"; dir = 4},/area/holodeck/source_meetinghall) -"eI" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-0"; dir = 4},/area/holodeck/source_meetinghall) +"eG" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/centcom) +"eH" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/centcom) +"eI" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/centcom) "eJ" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/source_basketball) "eK" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball) "eL" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/source_basketball) -"eM" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/holodeck/source_beach) -"eN" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"eO" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) -"eP" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"eQ" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod3/transit) -"eR" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod3/transit) -"eS" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod3/transit) +"eM" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/centcom) +"eN" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/centcom) +"eO" = (/turf/space,/area/shuttle/escape/centcom) +"eP" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt) +"eQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt) +"eR" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) +"eS" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "eT" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"eU" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-0"; dir = 4},/area/holodeck/source_meetinghall) -"eV" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-0"; dir = 4},/area/holodeck/source_meetinghall) -"eW" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-0"; dir = 4},/area/holodeck/source_meetinghall) +"eU" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"eV" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"eW" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "eX" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/source_basketball) "eY" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/source_basketball) "eZ" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/source_basketball) "fa" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner"; icon_state = "beachcorner"; dir = 2},/area/holodeck/source_beach) "fb" = (/turf/simulated/floor/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/holodeck/source_beach) "fc" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner (NORTH)"; icon_state = "beachcorner"; dir = 1},/area/holodeck/source_beach) -"fd" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"fe" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) -"ff" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"fg" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_boxingcourt) +"fd" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"fe" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre) +"ff" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"fg" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom) "fh" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_boxingcourt) "fi" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_basketball) -"fj" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor,/area/holodeck/source_basketball) +"fj" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) "fk" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_basketball) "fl" = (/turf/simulated/floor/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/holodeck/source_beach) "fm" = (/turf/simulated/floor/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"; dir = 2},/area/holodeck/source_beach) @@ -277,18 +277,18 @@ "fq" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) "fr" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball) "fs" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"ft" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-0"; dir = 4},/area/holodeck/source_meetinghall) -"fu" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-0"; dir = 4},/area/holodeck/source_meetinghall) -"fv" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-0"; dir = 4},/area/holodeck/source_meetinghall) +"ft" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) +"fu" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) +"fv" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) "fw" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_basketball) "fx" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball) "fy" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_basketball) "fz" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_thunderdomecourt) "fA" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_thunderdomecourt) "fB" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"fC" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_boxingcourt) +"fC" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) "fD" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_boxingcourt) -"fE" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt) +"fE" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) "fF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) "fG" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/space) "fH" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space) @@ -314,7 +314,7 @@ "gb" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership/control) "gc" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1; syndie = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership) "gd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"ge" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) +"ge" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea) "gf" = (/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit) "gg" = (/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit) "gh" = (/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit) @@ -323,9 +323,9 @@ "gk" = (/turf/space/transit/north/shuttlespace_ns2,/area/syndicate_station/transit) "gl" = (/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit) "gm" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"gn" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) +"gn" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) "go" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) -"gp" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) +"gp" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) "gq" = (/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit) "gr" = (/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit) "gs" = (/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit) @@ -427,7 +427,7 @@ "ik" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "il" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "im" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) -"in" = (/obj/structure/stool,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) +"in" = (/obj/item/weapon/stool,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "io" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "ip" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "iq" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod1/transit) @@ -456,9 +456,9 @@ "iN" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape_pod2/transit) "iO" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod2/transit) "iP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"iQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) +"iQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre) "iR" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"iS" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) +"iS" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "iT" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "iU" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod1/transit) "iV" = (/turf/space/transit/north/shuttlespace_ns5,/area/shuttle/escape_pod1/transit) @@ -468,8 +468,8 @@ "iZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) "ja" = (/obj/structure/flora/bush,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "jb" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"jc" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"jd" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) +"jc" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) +"jd" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "je" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jf" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape_pod1/transit) "jg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) @@ -480,7 +480,7 @@ "jl" = (/turf/space,/area/shuttle/escape_pod3/centcom) "jm" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access_txt = "13"},/turf/unsimulated/floor,/area/centcom/evac) "jn" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) -"jo" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) +"jo" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "jq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access_txt = "13"},/turf/unsimulated/floor,/area/centcom/evac) "jr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) @@ -506,7 +506,7 @@ "jL" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "jM" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/shuttle/plating,/area/centcom/evac) "jN" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jO" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"jO" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jP" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership) "jQ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 9},/area/syndicate_mothership) "jR" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/syndicate_mothership) @@ -530,14 +530,14 @@ "kj" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "kk" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) "kl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) -"km" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) -"kn" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) +"km" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) +"kn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "ko" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kp" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership) "kq" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership) "ks" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership) -"kt" = (/obj/structure/stool/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"kt" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "ku" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kv" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) "kw" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) @@ -548,14 +548,14 @@ "kB" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_surround"; dir = 8},/area/syndicate_mothership) "kC" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 6},/area/syndicate_mothership) "kD" = (/turf/unsimulated/wall/fakeglass,/area/syndicate_mothership) -"kE" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"kE" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kF" = (/obj/structure/table,/obj/item/weapon/folder,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"kG" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"kG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kH" = (/obj/structure/closet/crate/freezer,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) "kI" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access_txt = "103"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kJ" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) -"kK" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"kL" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"kK" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"kL" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kM" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/centcom/evac) "kO" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/centcom/evac) @@ -566,9 +566,9 @@ "kT" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "kU" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/vomit,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "kV" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"kW" = (/obj/structure/stool/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) +"kW" = (/obj/structure/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kX" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/tie/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/accessory/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kZ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership) "la" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "lb" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) @@ -592,7 +592,7 @@ "lt" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lu" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) "lv" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{dir = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) -"lw" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/syndicate_mothership) +"lw" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/syndicate_mothership) "lx" = (/turf/simulated/floor/wood,/area/syndicate_mothership) "ly" = (/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/syndicate_mothership) "lz" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) @@ -601,7 +601,7 @@ "lC" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lD" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lE" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/syndicate_mothership) -"lF" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership) +"lF" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership) "lG" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "lI" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 10},/area/syndicate_mothership) @@ -667,8 +667,8 @@ "mQ" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 8},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) "mR" = (/obj/structure/table,/obj/effect/landmark{name = "Nuclear-Code"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) "mS" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"mT" = (/obj/structure/stool/bed/alien,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) -"mU" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) +"mT" = (/obj/structure/bed/alien,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) +"mU" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) "mV" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) "mW" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) "mX" = (/turf/unsimulated/wall{icon_state = "phoron5"},/area/alien) @@ -686,26 +686,26 @@ "nj" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nk" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nl" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) -"nm" = (/obj/structure/stool/bed/chair/comfy/black,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) +"nm" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nn" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "no" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "np" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) -"nq" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) +"nq" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nr" = (/obj/structure/table,/obj/item/weapon/folder{pixel_y = 2},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "ns" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) -"nt" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) +"nt" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nu" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nv" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_station/start) "nw" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "nx" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "ny" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "nz" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_station/start) -"nA" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) +"nA" = (/obj/structure/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "nC" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = null; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nD" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nE" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = 3; pixel_y = 12},/obj/item/weapon/reagent_containers/food/drinks/bottle/wine{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) -"nF" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/belt/security,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"nF" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/belt/security,/obj/item/ammo_magazine/mc9mm/flash,/obj/item/weapon/gun/projectile/pistol/flash,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "nG" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/red,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/red,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "nH" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "nI" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) @@ -718,15 +718,15 @@ "nP" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "nQ" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -1; pixel_y = 2},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "nR" = (/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"nS" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"nS" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "nT" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "nU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "nV" = (/obj/machinery/shower{pixel_y = 32},/obj/structure/window/basic{dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "nW" = (/obj/machinery/shower{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) -"nX" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"nY" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"nX" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"nY" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "nZ" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 2; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oa" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oa" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "ob" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "oc" = (/obj/machinery/door/airlock/centcom{name = "Bathroom"; opacity = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "od" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) @@ -744,15 +744,15 @@ "op" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oq" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "or" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"os" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor{icon_state = "17"; dir = 5},/area/holodeck/source_space) +"os" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet2-0"},/area/holodeck/source_theatre) "ot" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space) "ou" = (/obj/structure/closet/hydrant{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "ov" = (/obj/structure/table/rack,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "ow" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/handcuffs{pixel_x = 4; pixel_y = 2},/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "ox" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"oy" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oy" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = -32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"oA" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oA" = (/obj/structure/bed/chair{dir = 8},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oB" = (/obj/machinery/recharger/wallcharger{pixel_x = -25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oC" = (/obj/machinery/door/airlock/vault{name = "Armory"; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oD" = (/obj/effect/landmark{name = "Syndicate-Uplink"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) @@ -769,7 +769,7 @@ "oO" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "synd_sensor"; pixel_x = 8; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "oQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) -"oR" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/weapon/gun/projectile/automatic,/obj/item/weapon/gun/projectile/automatic,/obj/item/weapon/gun/projectile/automatic,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"oR" = (/obj/structure/table/rack,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "oS" = (/obj/structure/table/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "oT" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom) "oU" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom) @@ -810,11 +810,11 @@ "pD" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pE" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pF" = (/turf/unsimulated/wall,/area/centcom/living) -"pG" = (/obj/machinery/vending/cigarette{contraband = newlist(); premium = newlist(); prices = list(/obj/item/weapon/storage/fancy/cigarettes = 15, /obj/item/weapon/storage/box/matches = 1, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/cigarette/cigar/havana = 20); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"pH" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/flasher_button{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"pG" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) +"pH" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pI" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pJ" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"pK" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"pK" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pL" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pM" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pN" = (/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) @@ -837,18 +837,18 @@ "qe" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/administration/centcom) "qf" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) "qg" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"qh" = (/obj/structure/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"qh" = (/obj/item/weapon/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qi" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qj" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qk" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "ql" = (/obj/machinery/robotic_fabricator,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qm" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Thunderdome Autolathe"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qn" = (/obj/structure/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"qo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) +"qo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) "qp" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access_txt = "105"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) "qq" = (/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "qr" = (/obj/machinery/atm{pixel_y = 24},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) -"qs" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) +"qs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) "qt" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "qu" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "qv" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) @@ -866,7 +866,7 @@ "qH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) "qI" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom) "qJ" = (/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) -"qK" = (/obj/structure/table,/obj/machinery/juicer{pixel_y = 6},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) +"qK" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "qL" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living) "qM" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/living) "qN" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living) @@ -889,7 +889,7 @@ "re" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rf" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler{pixel_y = 2},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rg" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"rh" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"rh" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "ri" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "rj" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rk" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) @@ -900,7 +900,7 @@ "rp" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "rq" = (/obj/machinery/computer/shuttle_control{req_access = null; req_access_txt = "101"; shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "rr" = (/obj/structure/device/piano{dir = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) -"rs" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) +"rs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "rt" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "ru" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "rv" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/wall,/area/centcom/living) @@ -914,7 +914,7 @@ "rD" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rE" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rF" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"rG" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"rG" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rH" = (/obj/structure/table,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "rJ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) @@ -947,8 +947,8 @@ "sk" = (/turf/simulated/floor{icon_state = "chapel"},/area/shuttle/administration/centcom) "sl" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) "sm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"sn" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) -"so" = (/obj/structure/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) +"sn" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) +"so" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sp" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "sq" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "sr" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) @@ -974,7 +974,7 @@ "sL" = (/obj/machinery/vending/medical,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sM" = (/obj/machinery/chem_master,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sN" = (/obj/machinery/chem_dispenser,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) -"sO" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living) +"sO" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living) "sP" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living) "sQ" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/living) "sR" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/centcom/living) @@ -1015,15 +1015,15 @@ "tA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"},/turf/space,/area/supply/dock) "tB" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/supply/dock) "tC" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"},/turf/space,/area/supply/dock) -"tD" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"tD" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/gun/launcher/grenade,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "tE" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "tF" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "tG" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "tH" = (/obj/machinery/shieldwallgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"tI" = (/obj/structure/stool/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) +"tI" = (/obj/structure/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "tJ" = (/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "tK" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) -"tL" = (/obj/structure/stool/bed,/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary) +"tL" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary) "tM" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "tN" = (/turf/space,/area/centcom/control) "tO" = (/obj/machinery/telecomms/receiver/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control) @@ -1046,13 +1046,13 @@ "uf" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "ug" = (/turf/unsimulated/wall,/area/centcom/test) "uh" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"ui" = (/obj/structure/table/rack,/obj/item/weapon/gun/grenadelauncher,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"uj" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"ui" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"uj" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "uk" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"ul" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"ul" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "um" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "un" = (/obj/structure/table/reinforced,/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"uo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"uo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "up" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "uq" = (/obj/structure/closet/secure_closet/security,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "ur" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) @@ -1065,8 +1065,8 @@ "uy" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "uz" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "uA" = (/obj/machinery/pipedispenser/disposal/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"uB" = (/obj/structure/stool/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary) -"uC" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) +"uB" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary) +"uC" = (/obj/structure/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "uD" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/control) "uE" = (/obj/machinery/telecomms/broadcaster/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control) "uF" = (/obj/machinery/telecomms/hub/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control) @@ -1080,7 +1080,7 @@ "uN" = (/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "uO" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "uP" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"uQ" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"uQ" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "uR" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "uS" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "uT" = (/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) @@ -1093,7 +1093,7 @@ "va" = (/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops) "vb" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vc" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "ve" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "vf" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "vg" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) @@ -1107,12 +1107,12 @@ "vo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "vp" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access_txt = "107"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) "vq" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) -"vr" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) -"vs" = (/obj/machinery/door/window/northleft,/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"vr" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) +"vs" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "vt" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "vu" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "vv" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"vw" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"vw" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vx" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/taperoll/police,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vy" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "vz" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/taperoll/engineering,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) @@ -1126,10 +1126,10 @@ "vH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vI" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) "vJ" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vK" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"vK" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "vL" = (/obj/structure/sign/poster{poster_type = "/datum/poster/bay_50"; pixel_x = -32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "vM" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"vN" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"vN" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "vO" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "vP" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "vQ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) @@ -1146,32 +1146,32 @@ "wb" = (/obj/structure/closet/secure_closet/medical2{pixel_x = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "wc" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "wd" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) -"we" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"we" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wf" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "wh" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom) "wi" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) "wj" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/teleporter,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"wk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "wl" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "wm" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "wn" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 9},/area/centcom) "wo" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "wp" = (/obj/effect/landmark{name = "Response Team"},/obj/effect/landmark{name = "Commando"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"wq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) +"wq" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "wr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "ws" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wt" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wu" = (/mob/living/silicon/decoy{name = "A.L.I.C.E."},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) "wv" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"ww" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"ww" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wx" = (/obj/mecha/working/ripley/firefighter,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) "wy" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,/obj/item/mecha_parts/mecha_equipment/tool/rcd,/obj/item/weapon/pickaxe/diamonddrill,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wz" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/clothing/glasses/sunglasses/sechud,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "wA" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "blue"},/area/centcom) "wB" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "wC" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wE" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "wF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "wG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) @@ -1181,14 +1181,14 @@ "wK" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control) "wL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "wM" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wN" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"wN" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1443; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wP" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wR" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"wR" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wS" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wT" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control) -"wU" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control) +"wU" = (/obj/structure/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control) "wV" = (/obj/effect/landmark{name = "Marauder Exit"},/turf/unsimulated/floor{name = "plating"},/area/centcom) "wW" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "wX" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom) @@ -1202,13 +1202,13 @@ "xf" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) "xg" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops) "xh" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"xi" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"xi" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "xj" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "xk" = (/turf/space,/area/centcom) "xl" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon_state = "bot"},/area/centcom) "xm" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom) "xn" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xp" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "xq" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "xr" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) @@ -1233,7 +1233,7 @@ "xK" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Mechbay "; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "xL" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Command"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "xM" = (/obj/structure/sign/redcross{pixel_y = -32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) -"xN" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) +"xN" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "xO" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/specops) "xP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "xQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) @@ -1249,10 +1249,10 @@ "ya" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "yb" = (/obj/machinery/door/airlock/centcom{name = "Medical Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "yc" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) -"yd" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) +"yd" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "ye" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/donut_box,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "yf" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) -"yg" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) +"yg" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "yh" = (/turf/unsimulated/wall,/area/centcom/creed) "yi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) "yj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) @@ -1263,13 +1263,13 @@ "yo" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "yp" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "yq" = (/obj/structure/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"yr" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) +"yr" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) "ys" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) -"yt" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"yt" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "yu" = (/turf/unsimulated/wall,/area/centcom/evac) "yv" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) "yw" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) -"yx" = (/obj/structure/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) +"yx" = (/obj/structure/table/rack,/obj/item/weapon/rig/merc/empty,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "yy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) "yz" = (/obj/machinery/chem_dispenser/meds,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "yA" = (/obj/machinery/chem_master,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) @@ -1285,15 +1285,15 @@ "yK" = (/obj/structure/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "yL" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control) "yM" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) -"yN" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"yO" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"yN" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"yO" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "yP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) "yQ" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/handcuffs,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/gun/energy/stunrevolver,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "yR" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yS" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (General)"; pixel_x = -28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "yT" = (/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) "yU" = (/obj/structure/closet/secure_closet/injection,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) -"yV" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control) +"yV" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control) "yW" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "yX" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "yY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_centcom_dock"; name = "docking port controller"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "103"; tag_door = "specops_centcom_dock_door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) @@ -1312,22 +1312,22 @@ "zl" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "zm" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "zn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom) -"zo" = (/obj/structure/table/woodentable{dir = 9},/obj/item/weapon/reagent_containers/food/drinks/flask,/obj/item/clothing/mask/cigarette/cigar/havana,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) +"zo" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) "zp" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zq" = (/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zr" = (/obj/machinery/computer/card/centcom,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zs" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) -"zt" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) +"zt" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) "zu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control) "zv" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/control) -"zw" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control) +"zw" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control) "zx" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "zy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control) "zz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "zA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "zB" = (/turf/unsimulated/floor{icon_state = "loadingarea"},/area/centcom/specops) "zC" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access_txt = "11"; id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access_txt = "11"; id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"zD" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) +"zD" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zE" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zF" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) "zG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/centcom/control) @@ -1335,7 +1335,7 @@ "zI" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control) "zJ" = (/turf/unsimulated/floor{icon_state = "green"; dir = 5},/area/centcom/control) "zK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"zL" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"zL" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "zM" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/specops/centcom) "zN" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/specops/centcom) "zO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) @@ -1350,8 +1350,8 @@ "zX" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops/centcom) "zY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom) "zZ" = (/obj/machinery/computer/security/telescreen{desc = ""; name = "Spec. Ops. Monitor"; network = list("ERT"); pixel_y = 30},/obj/machinery/computer/shuttle_control/specops,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"Aa" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"Ab" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "specops_shuttle_port_hatch"},/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"Aa" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"Ab" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "specops_shuttle_port_hatch"},/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ac" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ad" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ae" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access_txt = "2"},/turf/unsimulated/floor,/area/centcom/control) @@ -1359,25 +1359,25 @@ "Ag" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Weapon Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "Ah" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Ai" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape/centcom) -"Aj" = (/obj/machinery/computer/shuttle_control/emergency,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Ak" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"Aj" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) +"Ak" = (/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) "Al" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape/centcom) -"Am" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"Am" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "An" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ao" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom) -"Ap" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) +"Ap" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) "Aq" = (/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control) "Ar" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access_txt = "2"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "As" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "At" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom) -"Au" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 8; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Av" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Aw" = (/obj/machinery/computer/crew,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"Au" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) +"Av" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"Aw" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom) "Ax" = (/obj/machinery/computer/communications,/obj/item/device/radio/intercom{broadcasting = 0; dir = 1; frequency = 1443; listening = 1; name = "Spec Ops Intercom"; pixel_y = -28},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ay" = (/obj/machinery/computer/prisoner{name = "Implant Management"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"Az" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"Az" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "AA" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom) -"AB" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"AB" = (/obj/structure/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "AC" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "AD" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "AE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/specops/centcom) @@ -1387,10 +1387,10 @@ "AI" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "AJ" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/skills{icon_state = "medlaptop"; pixel_x = 3; pixel_y = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "AK" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"AL" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"AM" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"AN" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"AO" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "wall_space"},/area/shuttle/escape/centcom) +"AL" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) +"AM" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"AN" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) +"AO" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) "AP" = (/obj/machinery/atm{pixel_x = -26},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) "AQ" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) "AR" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape/centcom) @@ -1406,13 +1406,13 @@ "Bb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "Bc" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) "Bd" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/control) -"Be" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) +"Be" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) "Bf" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/control) "Bg" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Bh" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Bi" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/escape/centcom) -"Bj" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"Bk" = (/obj/machinery/status_display{pixel_y = 30},/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"Bh" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea) +"Bi" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea) +"Bj" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) +"Bk" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "Bl" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/transport1/centcom) "Bm" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/transport1/centcom) "Bn" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/transport1/centcom) @@ -1422,56 +1422,56 @@ "Br" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/transport1/centcom) "Bs" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/transport1/centcom) "Bt" = (/obj/machinery/door/airlock/external{frequency = 1380; glass = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_bay_door"; locked = 1; name = "Transport Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) -"Bu" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Bu" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Bv" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "Bw" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"Bx" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"Bx" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "By" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/shuttle/transport1/centcom) "Bz" = (/obj/machinery/computer/shuttle_control{req_access = null; req_access_txt = "101"; shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BA" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/shuttle/transport1/centcom) "BB" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/transport1/centcom) -"BC" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"BC" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BD" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom) "BE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/obj/structure/window/reinforced,/turf/space,/area/shuttle/transport1/centcom) -"BF" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control) +"BF" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control) "BG" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/evac) -"BH" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"BH" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "BI" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom) "BJ" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) -"BK" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"BK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BL" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/unsimulated/wall,/area/centcom/ferry) "BO" = (/obj/machinery/door/airlock/external{name = "Arrivals Bar Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) -"BP" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control) +"BP" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control) "BQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "BR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "BS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) -"BT" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"BU" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/shuttle/escape/centcom) +"BT" = (/obj/structure/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"BU" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "BV" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom) "BW" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/transport1/centcom) "BX" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/shuttle/transport1/centcom) "BY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "centcom_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BZ" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_floor_f6"},/area/shuttle/transport1/centcom) -"Ca" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"Ca" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "Cb" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom) "Cc" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/space,/area/shuttle/transport1/centcom) -"Cd" = (/obj/structure/stool/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/ferry) -"Ce" = (/obj/structure/stool/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/ferry) -"Cf" = (/obj/structure/stool/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/ferry) +"Cd" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/ferry) +"Ce" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/ferry) +"Cf" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/ferry) "Cg" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/ferry) "Ch" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "Ci" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) -"Cj" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control) +"Cj" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control) "Ck" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) "Cl" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) "Cm" = (/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/evac) "Cn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access_txt = "13"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) "Co" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) "Cp" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Cq" = (/obj/structure/closet/hydrant{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Cr" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Cq" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) +"Cr" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Cs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/transport1/centcom) "Ct" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/transport1/centcom) "Cu" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/centcom/ferry) @@ -1481,13 +1481,13 @@ "Cy" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "Cz" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "CA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) -"CB" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"CB" = (/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre) "CC" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"CD" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"CE" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/ferry) -"CF" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/ferry) -"CG" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/ferry) -"CH" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control) +"CD" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) +"CE" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/ferry) +"CF" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/ferry) +"CG" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/ferry) +"CH" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control) "CI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "CJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "CK" = (/turf/unsimulated/floor{icon_state = "warning"},/area/centcom/evac) @@ -1497,10 +1497,10 @@ "CO" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "CP" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "CQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"CR" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control) +"CR" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control) "CS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "CT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) -"CU" = (/obj/machinery/turretcover{density = 1},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac) +"CU" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) "CV" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/evac) "CW" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/head/bandana{pixel_y = -10},/obj/item/clothing/glasses/sunglasses,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) "CX" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/glasses/sunglasses,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) @@ -1514,22 +1514,22 @@ "Df" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "Dg" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) "Dh" = (/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) -"Di" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding) +"Di" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding) "Dj" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/amanita_pie,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dk" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) -"Dl" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) -"Dm" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) +"Dl" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) +"Dm" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dn" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Do" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stew,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dp" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) -"Dq" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Dq" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Dr" = (/turf/unsimulated/beach/sand{tag = "icon-desert2"; icon_state = "desert2"},/area/centcom/ferry) "Ds" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) "Dt" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/boiledrice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Du" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/beetsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dv" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stuffing,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dw" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/soylenviridians,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) -"Dx" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-siding2"; name = "plating"; icon_state = "siding2"},/area/centcom/holding) +"Dx" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-siding2"; name = "plating"; icon_state = "siding2"},/area/centcom/holding) "Dy" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/holding) "Dz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) "DA" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/holding) @@ -1541,8 +1541,8 @@ "DG" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) "DH" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "DI" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"DJ" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"DK" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/shuttle/escape/centcom) +"DJ" = (/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre) +"DK" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet1-0"},/area/holodeck/source_theatre) "DL" = (/turf/unsimulated/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/centcom/ferry) "DM" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/ferry) "DN" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bloodsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) @@ -1555,11 +1555,11 @@ "DU" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "DV" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "DW" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29; req_access_txt = "0"},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) -"DX" = (/obj/structure/stool/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding) +"DX" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding) "DY" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "DZ" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Ea" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Eb" = (/obj/structure/stool/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Eb" = (/obj/structure/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Ec" = (/mob/living/simple_animal/crab,/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/centcom/ferry) "Ed" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand{tag = "icon-desert_dug"; icon_state = "desert_dug"},/area/centcom/ferry) "Ee" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/spesslaw,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) @@ -1568,22 +1568,22 @@ "Eh" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/meatsteak,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Ei" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding) "Ej" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"Ek" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Ek" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) "El" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"Em" = (/obj/structure/stool/bed/roller,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"En" = (/obj/structure/closet/crate/freezer/rations,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"Em" = (/turf/space/transit/east/shuttlespace_ew6,/area/shuttle/escape_pod5/transit) +"En" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod5/transit) "Eo" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/item/weapon/inflatable_duck,/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) "Ep" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "Eq" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/glass/rag,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "Er" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chem_dispenser/beer,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "Es" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chem_dispenser/soda,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "Et" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding) -"Eu" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"Ev" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Eu" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) +"Ev" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom) "Ew" = (/turf/unsimulated/floor{dir = 2; icon_state = "whitegreencorner"},/area/centcom/holding) "Ex" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding) "Ey" = (/obj/structure/sign/nosmoking_2{pixel_x = 28; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) -"Ez" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Ez" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) "EA" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/escape/centcom) "EB" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/escape/centcom) "EC" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) @@ -1597,8 +1597,8 @@ "EK" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) "EL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "EM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"EN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 0; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding) -"EO" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 1; volume = 3200},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"EN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) +"EO" = (/turf/simulated/floor/holofloor{icon_state = "carpetsymbol"; dir = 6},/area/holodeck/source_theatre) "EP" = (/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding) "EQ" = (/turf/unsimulated/floor{dir = 10; icon_state = "whitegreen"},/area/centcom/holding) "ER" = (/obj/machinery/sleep_console{icon_state = "sleeperconsole-r"; orient = "RIGHT"},/turf/unsimulated/floor{dir = 8; icon_state = "whitehall"; tag = "icon-whitehall (EAST)"},/area/centcom/holding) @@ -1619,12 +1619,12 @@ "Fg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "Fh" = (/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) "Fi" = (/turf/unsimulated/floor{dir = 5; icon_state = "whitegreen"},/area/centcom/holding) -"Fj" = (/turf/unsimulated/floor{dir = 9; icon_state = "whitegreen"},/area/centcom/holding) +"Fj" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) "Fk" = (/turf/unsimulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/centcom/holding) "Fl" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/ferry) -"Fm" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"Fm" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) "Fn" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"Fo" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"Fo" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) "Fp" = (/obj/structure/table,/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-whitecorner"; name = "plating"; icon_state = "whitecorner"},/area/centcom/holding) "Fq" = (/obj/structure/table,/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/hemostat{pixel_y = 4},/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding) "Fr" = (/obj/structure/table,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/scalpel,/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding) @@ -1656,7 +1656,7 @@ "FR" = (/obj/structure/table,/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) "FS" = (/obj/machinery/bodyscanner,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) "FT" = (/obj/machinery/body_scanconsole,/turf/unsimulated/floor{tag = "icon-whitehall (EAST)"; icon_state = "whitehall"; dir = 4},/area/centcom/holding) -"FU" = (/obj/structure/stool/bed/roller,/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) +"FU" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) "FV" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/adv{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) "FW" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) "FX" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding) @@ -1674,7 +1674,7 @@ "Gj" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) "Gk" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) "Gl" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) -"Gm" = (/obj/structure/stool/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) +"Gm" = (/obj/structure/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) "Gn" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) "Go" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) "Gp" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/structure/table,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) @@ -1683,7 +1683,7 @@ "Gs" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) "Gt" = (/obj/item/device/camera,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) "Gu" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gv" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) +"Gv" = (/obj/structure/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) "Gw" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "Gx" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/turf/simulated/floor,/area/tdome) "Gy" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/tdome) @@ -1729,16 +1729,16 @@ "Hm" = (/obj/structure/table/rack,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Hn" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/tdome) "Ho" = (/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hp" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"Hp" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "Hq" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "Hr" = (/obj/machinery/atmospherics/valve,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hs" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"Hs" = (/obj/structure/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "Ht" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand,/area/beach) "Hu" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "Hv" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "Hw" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "Hx" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hy" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"Hy" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "Hz" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/unsimulated/beach/sand,/area/beach) "HA" = (/obj/structure/table,/obj/item/clothing/under/rainbow,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/collectable/petehat{pixel_y = 5},/turf/unsimulated/beach/sand,/area/beach) "HB" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) @@ -1756,7 +1756,7 @@ "HN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/beach/sand,/area/beach) "HO" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/beach/sand,/area/beach) "HP" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand,/area/beach) -"HQ" = (/obj/structure/stool/bed/chair,/turf/unsimulated/beach/sand,/area/beach) +"HQ" = (/obj/structure/bed/chair,/turf/unsimulated/beach/sand,/area/beach) "HR" = (/mob/living/simple_animal/crab/Coffee,/turf/unsimulated/beach/sand,/area/beach) "HS" = (/obj/item/clothing/head/collectable/paper,/turf/unsimulated/beach/sand,/area/beach) "HT" = (/turf/unsimulated/floor{icon_state = "sandwater"},/area/beach) @@ -1791,7 +1791,7 @@ "Iw" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station) "Ix" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/bag/cash,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Iy" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"Iz" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) +"Iz" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IA" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IB" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IC" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) @@ -1817,14 +1817,14 @@ "IW" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/space) "IX" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space) "IY" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"IZ" = (/obj/machinery/atmospherics/unary/freezer{set_temperature = 73; dir = 2; icon_state = "freezer_1"; use_power = 1},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"IZ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) "Ja" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) "Jb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) "Jc" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/space) -"Jd" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"Jd" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Je" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Jf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/cups,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"Jg" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"Jg" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Jh" = (/obj/item/target,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Ji" = (/obj/item/target/syndicate,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jj" = (/obj/item/target/alien,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) @@ -1832,7 +1832,7 @@ "Jl" = (/obj/structure/table/rack,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Jm" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) "Jn" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"Jo" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Jo" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Jp" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Jq" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) "Jr" = (/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) @@ -1846,7 +1846,7 @@ "Jz" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northwest_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) "JA" = (/obj/machinery/door_control{id = "skipjack"; pixel_y = 24},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "JB" = (/obj/effect/landmark{name = "voxstart"},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"JC" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"JC" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "JD" = (/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "JE" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northeast_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) "JF" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access_txt = "150"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) @@ -1901,7 +1901,7 @@ "KC" = (/obj/structure/table/reinforced,/obj/item/weapon/circular_saw,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KD" = (/obj/machinery/optable,/obj/item/organ/brain,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KE" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) -"KF" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor{icon_state = "1"; dir = 5},/area/holodeck/source_space) +"KF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/shuttle/escape_pod5/transit) "KG" = (/turf/unsimulated/floor{tag = "icon-ironsand14"; icon_state = "ironsand14"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) "KH" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "KI" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) @@ -1912,10 +1912,10 @@ "KN" = (/obj/machinery/atmospherics/pipe/tank/nitrogen{dir = 1; initialize_directions = 1; start_pressure = 493.6},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KO" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KP" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/medical,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KR" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"KQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/dartgun/vox/raider,/obj/item/weapon/gun/projectile/dartgun/vox/medical,/obj/item/ammo_magazine/chemdart,/obj/item/ammo_magazine/chemdart,/obj/item/ammo_magazine/chemdart,/obj/item/ammo_magazine/chemdart,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"KR" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KS" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KT" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"KT" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KU" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KV" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KW" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) @@ -1923,7 +1923,7 @@ "KY" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station) "KZ" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) "La" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/spikethrower,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lb" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Lb" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Lc" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station) "Ld" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) "Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) @@ -1936,86 +1936,219 @@ "Ll" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Lm" = (/obj/item/weapon/tank/emergency_oxygen,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Ln" = (/obj/item/clothing/head/bearpelt,/obj/item/xenos_claw,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lo" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Lo" = (/obj/structure/bed/chair{dir = 4},/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Lp" = (/obj/item/clothing/head/collectable/xenom,/obj/item/clothing/head/chicken,/obj/item/weapon/aiModule/syndicate,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Lq" = (/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c500,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lr" = (/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Lr" = (/obj/item/weapon/spacecash/c50,/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Ls" = (/obj/structure/AIcore,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lt" = (/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Lt" = (/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50,/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Lu" = (/turf/unsimulated/floor{tag = "icon-ironsand7"; icon_state = "ironsand7"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) "Lv" = (/turf/unsimulated/floor{tag = "icon-ironsand12"; icon_state = "ironsand12"},/turf/unsimulated/floor{tag = "icon-asteroid2"; name = "plating"; icon_state = "asteroid2"},/area/wizard_station) "Lw" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = null; req_access_txt = "150"},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "Ly" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Lz" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre) +"LA" = (/turf/simulated/floor/holofloor/grass,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea) +"LB" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre) +"LC" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet3-0"},/area/holodeck/source_theatre) +"LD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space,/area/space) +"LE" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) +"LF" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) +"LG" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"LH" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) +"LI" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) +"LJ" = (/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"LK" = (/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 2; icon_state = "right"; name = "Red Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"LL" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) +"LM" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) +"LN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) +"LO" = (/turf/unsimulated/wall{icon_state = "iron7"},/area/space) +"LP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit) +"LQ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) +"LR" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"LS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/vox_station/transit) +"LT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit) +"LU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/vox_station/transit) +"LV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit) +"LW" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/vox_station/transit) +"LX" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/vox_station/transit) +"LY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/vox_station/transit) +"LZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/syndicate_station/transit) +"Ma" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit) +"Mb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/vox_station/transit) +"Mc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/vox_station/transit) +"Md" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/vox_station/transit) +"Me" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/syndicate_station/transit) +"Mf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit) +"Mg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit) +"Mh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/vox_station/transit) +"Mi" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/syndicate_station/transit) +"Mj" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/vox_station/transit) +"Mk" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit) +"Ml" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit) +"Mm" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/syndicate_station/transit) +"Mn" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit) +"Mo" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit) +"Mp" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/syndicate_station/transit) +"Mq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/syndicate_station/transit) +"Mr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/syndicate_station/transit) +"Ms" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit) +"Mt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit) +"Mu" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit) +"Mv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/syndicate_station/transit) +"Mw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit) +"Mx" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit) +"My" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit) +"Mz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/syndicate_station/transit) +"MA" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns12,/area/space) +"MB" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/syndicate_station/transit) +"MC" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit) +"MD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/vox_station/transit) +"ME" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/syndicate_station/transit) +"MF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/vox_station/transit) +"MG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/vox_station/transit) +"MH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/syndicate_station/transit) +"MI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit) +"MJ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/vox_station/transit) +"MK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit) +"ML" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit) +"MM" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/vox_station/transit) +"MN" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit) +"MO" = (/obj/machinery/vending/cigarette{contraband = newlist(); premium = newlist(); prices = list(/obj/item/weapon/storage/fancy/cigarettes = 15, /obj/item/weapon/storage/box/matches = 1, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 20); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"MP" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"MQ" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"MR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"MS" = (/obj/machinery/camera{c_tag = "Shuttle"},/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"MT" = (/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"MU" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"MV" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera{c_tag = "Shuttle West"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"MW" = (/obj/structure/bed/chair{dir = 8},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/obj/machinery/camera{c_tag = "Shuttle East"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"MX" = (/obj/machinery/camera{c_tag = "Shuttle Center"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"MY" = (/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"MZ" = (/obj/machinery/camera{c_tag = "Crescent Arrivals East"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) +"Na" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) +"Nb" = (/obj/structure/table/woodentable{dir = 9},/obj/item/weapon/reagent_containers/food/drinks/flask,/obj/item/clothing/mask/smokable/cigarette/cigar/havana,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) +"Nc" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"Nd" = (/obj/machinery/computer/secure_data,/obj/machinery/camera{c_tag = "Crescent Arrivals North"; dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"Ne" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/escape/centcom) +"Nf" = (/obj/machinery/computer/crew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Ng" = (/obj/structure/AIcore/deactivated,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"Nh" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Ni" = (/obj/machinery/computer/secure_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Nj" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Nk" = (/obj/machinery/computer/shuttle_control/emergency,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Nl" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Nm" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Nn" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 8; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_shuttle_hatch"},/obj/machinery/camera{c_tag = "Shuttle Bridge West"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"No" = (/obj/machinery/status_display{pixel_y = 30},/obj/structure/table,/obj/machinery/camera{c_tag = "Shuttle Bridge East"},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"Np" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"Nq" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{dir = 9; icon_state = "whitegreen"},/area/centcom/holding) +"Nr" = (/obj/machinery/camera{c_tag = "Crescent Medical"; dir = 4},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) +"Ns" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Nt" = (/obj/machinery/sleep_console{icon_state = "sleeperconsole-r"; orient = "RIGHT"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Nu" = (/obj/machinery/hologram/holopad,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) +"Nv" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 0; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/obj/item/weapon/wrench,/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding) +"Nw" = (/obj/machinery/camera{c_tag = "Crescent Bar Center"},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) +"Nx" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/camera{c_tag = "Crescent Arrivals South"; dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) +"Ny" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) +"Nz" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/obj/machinery/camera{c_tag = "Crescent Bar East"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) +"NA" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"NB" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; on = 0; req_one_access = list(103); req_one_access_txt = "103"; use_power = 0},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac) +"NC" = (/obj/machinery/status_display{pixel_y = -30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"ND" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"NE" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NF" = (/obj/structure/closet/hydrant{pixel_x = 30; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NG" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NH" = (/obj/machinery/atmospherics/unary/cryo_cell{layer = 3.3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NI" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NJ" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NK" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = -4; pixel_y = 0},/obj/item/weapon/wrench,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NL" = (/obj/structure/closet/hydrant{pixel_x = -30; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NM" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access_txt = "5"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NN" = (/obj/machinery/door/airlock/glass_mining{name = "Shuttle Cargo"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NO" = (/obj/machinery/camera{c_tag = "Crescent Bar West"; dir = 4},/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) +"NP" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NQ" = (/obj/machinery/iv_drip,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NS" = (/obj/machinery/recharge_station,/obj/machinery/camera{c_tag = "Shuttle East Storage"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NT" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NU" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NV" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NW" = (/obj/machinery/camera{c_tag = "Shuttle Medical"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"NX" = (/obj/structure/closet/crate/freezer/rations,/obj/machinery/camera{c_tag = "Shuttle West Storage"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NY" = (/obj/structure/closet/crate/freezer/rations,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NZ" = (/obj/structure/undies_wardrobe,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) +"Oa" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) +"Ob" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) (1,1,1) = {" -aaabacadaeafagahaaaiajakalamanaoagafajacadahakaeamaiaoapaqarasatauavawaxayazaAaBaCaDaEaFaGaHaIaJaKawaxayazaAaBaCaDaEaFaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaNaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaQ -ajaRaSaTaUaVaWaXaYaZbabbbcbdbebfaWaVbaaSaTaXbbaUbdaZabatauavbgbhbibjaAbkblbmapaqarasatauavbgbhbibjbnbkblbmapaqarasataJaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbrbsbtbsbtbsbrbubqbqbqbqbrbwbwbwbwbwbrbxbxbxbxbxbraMaMaMaMaMbrbybzbzbzbAbB -amaUaZbcaXbeaSaWbaaVbdaYbfaTbbaRaSbebdaZbcaWaYaXaTaVaeaqarasatauavbgaxbibjbnbkblbmapaqararasataubgbhbibjbnbkblbmapaqaGaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbvbpbpbpbrbEbFbEbFbEbrbGbGbGbGbGbrbwbHbwbHbwbrbxbxbxbxbxbraMaMaMaMaMbrbIbJbJbJbKbB -adaXaVbfaWbbaZaSbdbeaTbaaRbcaYaUaZbbaTaVbfaSbaaWbcbeahbgbhbibjbnbkblaDapaqarasatauavbgbhavbgbhbiblbmapaqarasatauavbgaxaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbrbMbNbMbNbMbrbGbGbGbGbGbrbwbwbwbwbwbrbxbxbxbxbxbraMaMaMaMaMbrbIbJbJbJbKbB -alaWbeaRaSaYaVaZaTbbbcbdaUbfbaaXaVaYbcbeaRaZbdaSbfbbagblbmapaqarasataJavbgbhbibjbnbkblbmasatauavatauavbgbhbibjbnbkblaDaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbCbpbpbrbQbQbQbQbQbrbRbRbRbRbSbrbwbwbwbwbwbrbxbxbxbxbxbraMaMaMaMaMbrbIbJbJbJbKbB -aoaSbbaUaZbabeaVbcaYbfaTaXaRbdaWbebabfbbaUaVaTaZaRaYacbgbhbibjbnbkblaDapaqarasatauavbgbhbibjbnbkblbmapaqarasatauavbgaxaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbrbUbVbWbVbXbrbYbZcacbbYbrbwbwbHbwbwbrbxbxbxbxbxbraMaMaMaMaMbrbIbJbJbJbKbB -abaZaYaXaVbdbbbebfbacccdcecfcgchbbbdaRaYaXbebcaVaUbaaiarasatauavbgbhaybjbnbkblbmapaqarasapaqarasbhbibjbnbkblbmapaqaraHaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbrcjbVbWbVckbrbYclcmcnbYbrbwbwbHbwbwbrbxbxbxbxbxbraMaMaMaMaMbrcobJbJbJcpbB -aeaVbaaWbeaTaYbbaRcqcrcsctcucvcwcxaTaUbaaWbbbfbeaXbdafbnbkblbmapaqaraHatauavbgbhbibjbnbiavaraqbhauasatauavbgbhbibjbnaBaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbvbpbpbCbrbQbQbQbQbQbrcyclcmcncybrbwbwbwbwbwbrbxbxbxbxbxbraMaMaMaMaMbrcobJbJbJcpbB -ahbebdaSbbbcbaaYaUczcucAcBcCcscDcEbcaXbdaSaYaRbbaWaTanbmapaqarasatauaKbgbhbibjbnbkblbmcFcGcHcIcJcKavbgbhbibjbnbkblbmaEaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbrcLcMcLcMcLbrcNclcmcncNbrbwbwbwbwbwbrbxbxbxbxbxbraMaMaMaMaMbrcobJbJbJcpbB -agbbaTaZaYbfbdbaaXcOcPcBcQcRcSctcTbeaWaTaZbaaUaYaSbcakbibjbnbkblbmapaFarasatauavbgbhbicKcUcVcWcXcYaqarasatauavbgbhbiazaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbrbEbFbEbFbEbrcNclcmcncNbrbwbHbwbHbwbrbxbxbxbxbxbraMaMaMaMaMbrcobJbJbJcpbB -acaYbcaVbaaRaTbdaWchcvcDdacucQcBdbdcaSbcaVbdaXbaaZbfaaasatauavbgbhbiazbnbkblbmapaqarasdddedfdgdhdibhbnbkblbmapaqarasaIaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobCbpbpbpbvbrbsbtbsbtbsbrdkdldmdndkbrbwbwbwbwbwbrbxbxbxbxbxbraMaMaMaMaMbrdodpdpdpdqbB -aibabfbebdaUbcaTchdrcsdscPcCdacDcAdtdubfbeaTaWbdaVaRajbhbibjbnbkblbmaEaqarasatauavbgbhdvdwdxdydedzapaqarasatauavbgbhayaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMdAdBdBdBdBdBdCdBdBdBdBdBdCdBdBdBdBdBdCdDdDdDdDdDdCdDdDdDdDdDdCdDdDdDdDdDdCdDdDdDdDdDdE -afbdaRbbaTaXbfbcducDcAdFcvctcPdscRcQdGaRbbbcaSaTbeaUamaqarasatauavbgaxbibjbnbkblbmapaqdHdddIcGcHcIbhbibjbnbkblbmapaqaGaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodJdKdLdJdKbrdMdMdMdMdMbrdNdNdNdNdNbrdOdOdPdQdQbrdRdSdTdRdUbrdVdWdWdWdXbrdYdZdZdZeabB -anaTaUaYbcaWaRbfdGdscRcScscBcvdFcudaebaUaYbfaZbcbbaXadauavbgbhbibjbnaBblbmapaqarasatauarbibjbnbkbgbkblbmapaqarasatauaKaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodKdLdJosdLbrdMecdMdMdMbrdNedeeefdNbregegeheieibrdUejekelembreneoeoeoepbreqerereresbB -akbcaXbabfaSaUaRebdFcucQcAcDcscScCcPdcaXbaaRaVbfaYaWalbjbnbkblbmapaqaGasatauavbgbhbibjcFcGcHcIcJcKarasatauavbgbhbibjaAaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodLdJdKdLdJbrdMdMdMetdMbrdNeueueudNbregeveveveibrdRewdRdSdRbreneoeoeoepbreqerereresbB -aabfaWbdaRaZaXaUdccScCdacRdscAcQctcvcxaWbdaUbeaRbaaSaobkblbmapaqarasaIauavbgbhbibjbnbkcKexeyezeAcYatauavbgbhbibjbnbkaCaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodJosdLdJdKbrdMdMdMdMdMbrdNdNdNdNdNbregeheheheibrdSdRdUekdUbreneoeoeoepbreqerereresbB -ajaRaSaTaUaVaWaXcxcQctcPcudFcRdacBcscEaSaTaXbbaUbdaZabavbgbhbibjbnbkaCbmapaqarasatauavddeBeCeDeEdiblbmapaqarasatauavawaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodKdLdJdKdLbrdMdMdMeFdMbrdNeGeHeIdNbreJeKeKeKeLbrdRdTdReMdTbreNeOeOeOePbreqerereresbB -amaUaZbcaXbeaSaWcEdacBcvcCcScucPcDcAcqaZbcaWaYaXaTaVaebnbkblbmapaqaraHatauavbgbhbibjbndveQeReSeBdzasatauavbgbhbibjbnaBaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodLdJdKdLdJbrdMeTdMdMdMbrdNeUeVeWdNbreXeYeYeYeZbrdUfafbfcdSbrfdfefefeffbrfgerererfhbB -adaXaVbfaWbbaZaScqcPcDcsctcQcCcvdscRczaVbfaSbaaWbcbeaharasatauavbgbhaybjbnbkblbmapaqardHdddIcGcHcIbibjbnbkblbmapaqaraHaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodJdKdLKFdKbrdMdMdMdMecbrdNeUeVeWdNbrfiehfjehfkbrfaflfmfnfcbrfoeoeoeofpbrfgerererfhbB -alaWbeaRaSaYaVaZczcvdscAcBdactcsdFcucTbeaRaZbdaSbfbbagbibjbnbkblbmapaFarasatauavbgbhbibjbnbkblbmapaqarasatauavbgbhbiazaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodKdLdJdKdLbrfqdMdMdMdMbrdNeUeVeWdNbrfifrfrfrfkbrflfmfmfmfnbrfoeoeoeofpbrfgerererfhbB -aoaSbbaUaZbabeaVcTcsdFcRcDcPcBcAcScCfsbbaUaVaTaZaRaYacatauavbgbhbibjaAbkblbmapaqarasatauavbgbhbibjbnbkblbmapaqarasataJaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodLKFdKdLdJbrdMeFdMeTdMbrdNftfufvdNbrfifiehfkfkbrfmfmfmfmfmbrfoeoeoeofpbrfgerererfhbB -abaZaYaXaVbdbbbefscAcScudscvcDcRcQctccaYaXbebcaVaUbaaibmapaqarasatauaKbgbhbibjbnbkblbmapaqarasatauavbgbhbibjbnbkblbmaEaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbodJdKdLdJdKbrdMdMdMdMfqbrdNdNdNdNdNbrfwfwfxfyfybrfmfmfmfmfmbrfzfAfAfAfBbrfCfDfDfDfEbB -aeaVbaaWbeaTaYbbcccRcQcCdFcsdscudacBfFbaaWbbbfbeaXbdafbkblbmapaqarasaIauavbgbhbibjbnbkblbmapaqarasatauavbgbhbibjbnbkaCaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfGfHfHfHfHfHfIfHfHfHfHfHfIfHfHfHfHfHfIfHfHfHfHfHfIfHfHfHfHfHfIfHfHfHfHfHfIfHfHfHfHfHfJ -ahbebdaSbbbcbaaYfFcudactcScAdFcCcPcDfKbdaSaYaRbbaWaTanauavbgbhbibjbnaBblbmapaqarasatauavbgbhbibjbnbkblbmapaqarasatauaKaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -agbbaTaZaYbfbdbafKcCcPcBcQcRcSctcvdscOaTaZbaaUaYaSbcakbhbibjbnbkblbmaEaqarasatauavbgbhbibjbnbkblbmapaqarasatauavbgbhayaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -acaYbcaVbaaRaTbdcOctcvcDdacucQcBcsdFchbcaVbdaXbaaZbfaaasatauavbgbhbiazaAaBaCaDaEaFaGaHaIaJaKawaxayazaAaBaCaDaEaFaGaHaIaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aibabfbebdaUbcaTchcBcsdscPcCdacDcAcSdubfbeaTaWbdaVaRajaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -afbdaRbbaTaXbfbcducDcAdFcvctcPdscRcQdGaRbbbcaSaTbeaUamaRaaabacadaeafagahaaaiajakalamanaoagafajacadahakaeamaiaoaRbbaLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -anaTaUaYbcaWaRbfdGdscRcScscBcvdFcudaebaUaYbfaZbcbbaXadaUajaRaSaTaUaVaWaXaYaZbabbbcbdbebfaWaVbaaSaTaXbbaUbdaZabaUaYaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -akbcaXbabfaSaUaRebcOdFcDdacScBczfFchdcaXbaaRaVbfaYaWalaXamaUaZbcaXbeaSaWbaaVbdaYbfaTbbaRaSbebdaZbcaWaYaXaTaVaeaXbaaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aabfaWbdaRaZaXaUbbchcxebczcEdGcTaXaZaYaWbdaUbeaRbaaSaoaWadaXaVbfaWbbaZaSbdbeaTbaaRbcaYaUaZbbaTaVbfaSbaaWbcbeahaWbdaLfLbeaXbdbebeaXbdbeaXbdbeaXbdbeaXbdbebeaXbdbeaXbdbeaXbdbeaXbdbeaXbdbebeaXaMfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -ajaRaSaTaUaVaWaXaYaZbabbbcbdbebfaWaVbaaSaTaXbbaUbdaZabaSalaWbeaRaSaYaVaZaTbbbcbdaUbfbaaXaVaYbcbeaRaZbdaSbfbbagaSaTaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfMfNfNfNfNfNfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -amaUaZbcaXbeaSaWbaaVbdaYbfaTbbaRaSbebdaZbcaWaYaXaTaVaeaZaoaSbbaUaZbabeaVbcaYbfaTaXaRbdaWbebabfbbaUaVaTaZaRaYacaZbcaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfPfQfRfSfTfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -adaXaVbfaWbbaZaSbdbeaTbaaRbcaYaUaZbbaTaVbfaSbaaWbcbeahaVabaZaYaXaVbdbbbebfbaaRbcaWaUaTaSbbbdaRaYaXbebcaVaUbaaiaVbfaLfLbfbabaaZbfbaaZbfbaaZbfbaaZbfbaaZbfbfbabaaZbfbaaZbfbaaZbfbaaZbfbaaZbfaTbafLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUfVfVfVfUfOfOfOfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -alaWbeaRaSaYaVaZaTbbbcbdaUbfbaaXaVaYbcbeaRaZbdaSbfbbagbeaeaVbaaWbeaTaYbbaRfWcfdbfXfYfZcwdtcgaUbaaWbbbfbeaXbdafbeaRaLfLaRbdbdaVaRbdaVaRbdaVaRbdaVaRbdaVaRaRbdbdaVaRbdaVaRbdaVaRbdaVaRbdaVaRbdbdfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgagagafUfOgbgcfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aoaSbbaUaZbabeaVbcaYbfaTaXaRbdaWbebabfbbaUaVaTaZaRaYacbbahbebdaSbbbcbaaYgdgegfggghgigjgkglfZgmbdaSaYaRbbaWaTanbbaUaLfLaUaTaTbeaUaTbeaUaTbeaUaTbeaUaTbeaUaUaTaTbeaUaTbeaUaTbeaUaTbeaUaTbeaUaTaTfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgngogpfUfOfOfOfOfOfOfOfOfOfOfOfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -abaZaYaXaVbdbbbebfbaaRbcaWaUaTaSbbbdaRaYaXbebcaVaUbaaiaYagbbaTaZaYbfbdbagmgigqghglgrgsgtgugvgwaTaZbaaUaYaSbcakaYaXaLfLaXbcbcbbaXbcbbaXbcbbaXbcbbaXgxgygmgmgxgxgyaXbcbbaXbcbbaXbcbbaXbcbbaXbcbcfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgngogpfUgzgAgBgCgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aeanamacakalajaaaeadahabaiagaoafajalahamacaaabakagadafbaacaYbcaVbaaRaTbdgwgtgugkgIgfglghgjgJgKbcaVbdaXbaaZbfaabaaWaLfLaWbfbfaYaWbfaYaWbfaYaWbfaYaWgLgMgwgwgLgNgOaWbfaYaWbfaYaWbfaYaWbfaYaWbfbffLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgngogpfUgPgAgEgEgDgEgAgEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -ahbdaSaYaRbbaWaTbbbdaSaYaRbbaWaTbbaWaTbdaSaYaRbbaWaTanbdaibabfbebdaUbcaTgKghgjgvgqgigIgkgggsgQbfbeaTaWbdaVaRajbdaSaLfLaSaRaRbaaSaRbagKgRgSgKgRgSgKgRgTgUgUgVgVgSgKgRgSgKgRgSgKaRbaaSaRbaaSaRaRfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgogogohtgXgYgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -agaTaZbaaUaYaSbcaYaTaZbaaUaYaSbcaYaSbcaTaZbaaUaYaSbcakaTafbdaRbbaTaXbfbcgQgkgggJgugtgqgvgrglgZaRbbbcaSaTbeaUamaTaZaLfLaZaUaUbdaZaUbdgQhabdaZhahbgQhahchdhdhahahcgQgdhcaZaUhcgQaUbdaZaUbdaZaUaUfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgogogohtgXgYgEgEgEgEjugEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -acbcaVbdaXbaaZbfbabcaVbdaXbaaZbfbaaZbfbcaVbdaXbaaZbfaabcanaTaUaYbcaWaRbfgZgvgrgsgjghgugJgfgIhhaUaYbfaZbcbbaXadbcbeaLfLaVaXaXaTaVaXaTgZhihjhkhihlhkhihjhkhkhihihjhkgmhjhkhihjgZaXaTaVaXaTaVaXaXfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUhmgohnfUgPgAgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aibfbeaTaWbdaVaRbdbfbeaTaWbdaVaRbdaVaRbfbeaTaWbdaVaRajbfakbcaXbabfaSaUaRhhhogfglgggkgjgsgicggyaXbaaRaVbfaYaWalbfbbaLfLbeaWaWbcbeaWbchhhphqhrhpgxhrhphqhrhrhphphqhrgwhqhrhphqhhaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNhsfUjvfUhugzgAgEgEgDgEgAgEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -afaRbbbcaSaTbeaUaTaRbbbcaSaTbeaUaTbeaUaRbbbcaSaTbeaUamaRaabfaWbdaRaZaXaUhodtgrgvgrgvgggrgvfZgOaWbdaUbeaRbaaSaoaRaYaLfLbbaSaSbfbbaSbfgygUgNhvgUgLhvgUgNhvhvgUgUgNhvgKgNhvgUgNgyaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNaMhshwhuaMgzgAgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhxhyhzhAhBhfhfhfaMhghghghxhyhzhAhBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -anaUaYbfaZbcbbaXbcaUaYbfaZbcbbaXbcbbaXaUaYbfaZbcbbaXadaUajaRaSaTaXicfXhChDgrgigsgigsgfgigsgkfZfZgxhCaYaUbdaZabaUbaaLfLaZaRaYaZaYaZaRgOhdgVgMhdgVgMhdgVgMhdgVgMhdgMhdgVgMhdgVgOaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEhFhFhFhGhHhIhHhHhHhJhHhKhFhFhFhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -akaXbaaRaVbfaYaWbfaXbaaRaVbfaYaWbfaYaWaXbaaRaVbfaYaWalaXamaUaZbcaWgygkgtgIgigsgjgrgvgigugvgrgqgkgkfXbaaXaTaVaeaXbdaLfLaVaUbaaVbaaVaUgShkhagThkhagThkhagThkhagThkgThkhagThkhagSaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEhLhMhNhOhPhQhRhShThUhPhVhWhXhYhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aaaWbdaUbbaSaYbeaTaUhZiaibicidbaiecdifcwigaUbeaRbaaSaoaWadaXaVbfaSgOgkghgqgugvgggigsgtgjgkgfgugvggcwbdaWbcbeahaWaTaLfLbeaXbdbebdbeaXhbhrhihchrhihchrhihchrhihchrhchrhihchrhihbbeaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihihihihihihihihihihihihihihihihihihihihihihihihihihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEiiiiijikilimilinilimilioijiiiihEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -ajbaaTaXaRbdaUbfaSaXipiqirisitaXiuiviwixiyaXbbaUbdaZabaSalaWbeaRaZgSgvgkgugjgJgrgkgqghgggsgigjgJgrizaTaSbfbbagaSbcaLfLbeaXbdbebdbegmhbhrhihchrhihchrhihchrhihchrhchrhihchrhihbhhaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiBiAiAiAiCiDiAiAiAiCiAiAiAiAiAiAiCiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhWiiiFimimimimimimimimimiFiihNiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -ambdbcaWaUaTaXaRaZaWiyiHiIiJiKaWiLiMiNiOiPaWaYaXaTaVaeaZaoaSbbaUaViQgJgvgjgggsgfgvgugkgrglgtgggsgficbcaZaRaYacaZbfaLfLbeaXbdbebdbegmhchrhihchrhihchrhihchrhihchrhchrhihchrhihchhaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiBiAiAiAiAiAiAiAiAiAiAiAiCiAiAiAiAiAiCiAiAiAiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhHhKiRilimiliSiSilimiThGhHiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -adaTbfaSaXbcaWaUaVaSiPiUiVirieaSipiWiXiYiZaSbaaWbcbeahaVabaZaYaXbecggsgJgggrglgigJgjgvgfgIghgrglgihobfaVaUbaaibeaRaLfLbbaWaTbbaTbbgwhjhvhphjhvhphjhvhphjhvhphjhvhjhvhphjhvhphjgyaWaTbbaWaTaMbbfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAjaiAiAiAiAiAiBiAiAiDiCiAiAiCiAiAiCiDiAiCiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjbinimjcjbjbjdimjehEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -albcaRaZaWbfaSaXbeaZiZisjfiIjgaZiyjhixjiitaZbdaSbfbbagbeaeaVbaaWbbfZglgsgrgfgIgtgsgggJgigqgkgfgIgtdtaRbeaXbdafaMaUaLfLbfbabaaZbfbagQgLgThdgNgTgQgLgThdgNgNgTgThdgLgShdgNgThdgLgSaZbfbaaZbfaTbafLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiBiAiAiCiDiAiAiCiAiDihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjhEjkilimjcjbjbjdimhPhEjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aobfaUaVaSaRaZaWbbaVitipiKiZhZaViPigiuiyiKaVaTaZaRaYacbbahbebdaSgOdbgIglgfgigqghglgrgsgtgugvgigqghhDgdbbaWaTanbbaXaLfLaRbdbdaVaRbdaVgRhbgZgRhbgZgRhchkgVgVhchchkgRhbgZgRhbgZgRbdaVaRbdaVaRbdbdfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiBiAiAiAiAiAiDiAiCiDiAiCiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjjmjnimimiljojoilimjpjqjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -abaRaXbebcaVaUbaaVaRaXbebcaVaUbaaVaUbaaRaXbebcaVaUbaaiaYagbbaTaZgSgggqgIgigtgugkgIgfglghgjgJgtgugkgIgmaYaSbcakaYaWaLfLaUaTaTbeaUaTbeaUaTbeaUaTbegdhjhrhahahjhjhrgdaTbeaUaTbeaUaTbeaUaTbeaUaTaTfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAjrjrjrjrjrjrjriAiAiAiAiAiAiAiCiAiAjaiDiAiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjhEhPjsimimimimimimilhEjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aebaaWbbbfbeaXbdbebaaWbbbfbeaXbdbeaXbdbaaWbbbfbeaXbdafbaacaYbcaVhbgrgugqgtghgjgvgqgigIgkgggsghgjgvgqgwbaaZbfaabaaSaLfLaXbcbcbbaXbcbbaXbcbbaXbcbbgmhqhvhihihqhqhvgmbcbbaXbcbbaXbcbbaXbcbbaXbcbcfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAjtfOdjgWgWgWhefOjxiAiAiAiAjaiAiAiBiAiBiAiCiAiCihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhGhHhHhHjyimilimimjzhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -ahaSaSaYaRbbaWaTbbaSaSaYaRbbaWaTbbaWaTaSaSaYaRbbaWaTanbdaibabfbehlgfgjgughgkgggJgugtgqgvgrglgkgggJgugKbdaVaRajbdaZaLfLaWbfbfaYaWbfaYaWbfaYaWbfaYgwgNgMhphpgNgNgMgwbfaYaWbfaYaWbfaYaWbfaYaWbfbffLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAfOjAjBjCjDjEjFjFfOjGiAiAjrjrjrjrjrjrjrjrjHjIjrihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjJjJjKjLimilimimiljMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -agaZaZbaaUaYaSbcaYaZaZbaaUaYaSbcaYaSbcaZaZbaaUaYaSbcakaTafbdaRbbgxgigggjgkgvgrgsgjghgugJgfgIgvgrgsgjgQaTbeaUamaTbeaLfLaSaRaRbaaSaRbaaSaRbaaSaRbagKgVgTgUgUgVgVgTgKaRbaaSaRbaaSaRbaaSaRbaaSaRaRfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAfOjNjBjBjOjBjBjBfOjGiAjPjQjRjRjSihihihihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjTjUjUjUjVimjWjXjYjXhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -acaVaVbdaXbaaZbfbaaVaVbdaXbaaZbfbaaZbfaVaVbdaXbaaZbfaabcanaTaUaYgLgtgrgggvgigJgkgIgsghgqgrgtgJgfglgggZbcbbaXadbcbbaLfLaZaUaUbdaZaUbdaZaUbdaZaUbdgQgdhchdhdhahahbgQaUbdaZaUbdaZaUbdaZaUbdaZaUaUfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAfOjZjBjBjBkajBkbfOjGjajPkckdkdkdkekfihkgkhihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkikjjUkkimklkmknkohEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aibebeaTaWbdaVaRbdbebeaTaWbdaVaRbdaVaRbebeaTaWbdaVaRajbfakbcaXbagRghgfgrgJgtgsgvgqglgkgugfghgsgigIgrhhbfaYaWalbfaYaLfLaVaXaXaTaVaXaTaVaXaTaVaXaTaVgmhlgZgZgmgmhlaVaXaTaVaXaTaVaXaTaVaXaTaVaXaXfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAkpfOfOfOkqfOfOfOkriAiAkskckdkdktkdkdkukvkvkwihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkxjUjUjLimjXkykykzhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -afbbbbbcaSaTbeaUaTbbbbbcaSaTbeaUaTbeaUbbbbbcaSaTbeaUamaRaabfaWbdfFgkgigfgsghglgJgugIgvgjgigkglgtgqgfdcaRbaaSaoaRbaaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAfOkAjBkAfOkBjrjrjrkCkDkdkEkFkGkdihkvkHkHihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkikjjUjVimkIkykykJhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -analahajaoacaeabanagakafamaafLfLfLfLfLahajabafaoaaagadaUajaRaSaTfYgvgtgiglgkgIgsgjgqgJgggtgvgIghgugidtaUbdaZabaUbdaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAfOkKjBkLfOjQjRjRjRjSihkdkEkMkGkdihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEkNkNhHkOkPhHhHkNkNiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -bebcaXbabfaSaUaRbeaWbbaVbdaYaZaTaUaSbbaXbaaRaVbfaYaWaTaXamaUaZbchCgJghgtgIgvcgglgggugsgrcwgJgqgkgjgthDaXaTbeaeaXaTaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAjtfOfOfOfOfOkKjBkLfOkckQkQkQkQkRkdkdkdkdkdkSkTkUihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhKkVjdimkWkXhGiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -bbaWbdaUbeaRaUbeaRaWbdaUbeaRaWbdaUbeaRaWbdaUbeaRbaaSbcaWadaXaVbffXgsgkghgqgJfZgIgrgjglgfizgsgugvggghfWaWbcbeahaWbcaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBjBjBfOkKjBkLfOkDkQkZjRjSihkdkdkdkdkdihlalalbihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjbiliSillchEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aYaSaTaXbbaUaXbbaUaSaTaXbbaUaSaTaXbbaUaSaTaXbbaUbdaZbfaSalaWbeaRcwglgvgkgugsdbcgfYldfWhCicglgjgJgrgkcgaSbfbbagaSbfaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBkKlefOkKjBkLfOfOlflglhliihihihihihljihlklalbihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhElllmlnlolphEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -baaZbcaWaYaXaWaYaXaZbcaWaYaXaZbcaWaYaXaZbcaWaYaXaTaVaRaZaoaSbbaUizfWhoicdbhDldbcaWaUaTaShofWlddtfYicfZaZaRaYacaZaRaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihlqiAfOkYjBkKlrfOfOlsfOfOltjBjBfOlulvliihlwlxlyihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiElzlAlAlAlBiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -bdaVbfaSbaaWaSbaaWaVbfaSbaaWaVbfaSbaaWaVbfaSbaaWbcbeaUaVaeaVbaaWbeaTaYbbaRbdaUbfaSaXbcaZaYaTaUbaaWbbbfbeaXbdafaVaXaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBjBjBlCjBjBlDjBjBjBjBfOjGiAjPlElFlxlxihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aTbeaRaZbdaSaZbdaSbeaRaZbdaSbeaRaZbdaSbeaRaZbdaSbfbbaXbeahakadaiaaaoamajahalagaeafacabanamaoagadacaiaeaaacalanbeaWaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBjBjBlGjBjBjBlHjBjBjBfOlIiAjPkclwlJlxihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -bcbbaUaVaTaZaVaTaZbbaUaVaTaZbbaUaVaTaZbbaUaVaTaZaRaYaWaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAjtfOfOfOfOfOfOlKjBjBfOfOfOfOfOfOjxjPkDlwlxlxihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlLlMlNlOlPfOjBjBjBfOlQlRlSlTlUfOlVihlwlxlWihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aaabacadaeafagahaaaiajakalamanaoagafajacadahakaeamaiaoalahajeEapaqarasatauavawaxayazaAaBaCaDaEaFaGaHaIaJaKawaxayazaAaBaCaDaEaFaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaNaOaOaOaOaOaOaOaOaOaOaPaOaOaOaOaOaOaOaOaOaOaPaOaOaOaOaOaOaOaOaOaOaPaOaOaOaOaOaOaOaOaOaOaPaOaOaOaOaOaOaOaOaOaOaPaOaOaOaOaOaOaOaOaOaOaPaOaOaOaOaOaOaOaOaOaOaQ +ajaRaSaTaUaVaWaXaYaZbabbbcbdbebfaWaVbaaSaTaXbbaUbdaZbfbcaXbaabatauavbgbhbibjaAbkblbmapaqarasatauavbgbhbibjbnbkblbmapaqarasataJaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbCbpbpbpbpbpbpbrbsbtbsbtbsbsbtbsbtbsbrbubqbqbqbqbqbqbqbqbqbreVeUeSeSeSeSeSeSeSeSbrbwbwbwbwbwbwbwbwbwbwbrbxbxbxbxbxbxbxbxbxbxbreReQePbybzbzbzbzbzbAbB +amaUaZbcaXbeaSaWbaaVbdaYbfaTbbaRaSbebdaZbcaWaYaXaTaVaRbfaWbdaeaqarasatauavbgaxbibjbnbkblbmapaqararasataubgbhbibjbnbkblbmapaqaGaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbpbpbpbvbpbrbEbFbEbFbEbFbEbFbEbFbrbGbGbGbGbGbGbGbGbGbGbreVfdeWeWeWeWeWeWeWeWbrbwbHbwbwbwbwbwbwbHbwbrbxbxbxbxbxbxbxbxbxbxbreReQePbIbJbJbJbJbJbKbB +adaXaVbfaWbbaZaSbdaSaTbaaRbcaYaUaZbbaTaVbfaSbaaWbcbeaUaRaSaTahbgbhbibjbnbkblaDapaqarasatauavbgbhavbgbhbiblbmapaqarasatauavbgaxaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbvbpbpbpbpbpbpbpbpbrbFbEbFbNbMbNbMbEbFbEbrbGbGbGbGbGbGbGbGbGbGbreVffeWeSALeSeWANAwAubrbwbwbwbwbwbwbwbwbwbwbrbxbxbxbxbxbxbxbxbxbxbreReRAObIbJbJbJbJbJbKbB +alaWbeaRaSaYaVaZaTaZbcbdaUbfbaaXaVaYbcbeaRaZbdaSbfbbaXaUaZbcagblbmapaqarasataJavbgbhbibjbnbkblbmasatauavatauavbgbhbibjbnbkblaDaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbCbpbpbpbpbrbNbMBiBjbVbVbQBhbEbFbrbGbGbGbGbGbGbGbGbGbGbreVffBxBkCqBUBHftfCfvbrbwbwbwbHbwbwbHbwbwbwbrbxbxbxbxbxbxbxbxbxbxbreReQePbIbJbJbJbJbJbKbB +aoaSbbaUaZbabeaVbcaVbfcxfKcccqiZjgbUiLhZaUaVaTaZaRaYaWaXaVbfacbgbhbibjbnbkblaDapaqarasatauavbgbhbibjbnbkblbmapaqarasatauavbgaxaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbCbpbpbpbCbpbpbpbrbQbQbQbQfEfEbQgebFbEbrbRbRbRbRbRbRbRbRbRfebreVfffjfgfgfgfuftfCfvbrbwbwbwbwbwbwbwbwbwbwbrbxbxbxbxbxbxbxbxbxbxbreReQePbIbJbJbJbJbJbKbB +abaZaYaXaVbdbbbebfbecqcEbSbSbSbSbSbSbSiLbUaUbcaVaUbaaSaWbeaRaiarasatauavbgbhaybjbnbkblbmapaqarasapaqarasbhbibjbnbkblbmapaqaraHaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbpbpbpbpbpbrbQbQbQbQfEfEbQgebFbEbrbYbZiQiQiQiQiQiQcbosbreVffzopGAkpGAjftfCfvbrbwbwbwbwbwbwbwbwbwbwbrbxbxbxbxbxbxbxbxbxbxbreReQePcobJbJbJbJbJcpbB +aeaVbaaWbeaTaYbbaRebczbSbSbSbSbSbSbSbSbSjgLDbfbeaXbdaZaSbbaUafbnbkblbmapaqaraHatauavbgbhbibjbnbiavaraqbhauasatauavbgbhbibjbnaBaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbvbpbpbpbCbrcMcLLABjbVbVbQBhbEbFbrbYLzcmcmcmcmcmcmLBLCbreVffEkCDAkCDCUftfCfvbrbwbwbwbHbwbwbHbwbwbwbrbxbxbxbxbxbxbxbxbxbxbreReQePcobJbJbJbJbJcpbB +ahbebdaSbbbcbaaYaUcxbSbSbSbSbSbSbSbSbSbSbSiyaRbbaWaTaVaZaYaXanbmapaqarasatauaKbgbhbibjbnbkblbmcFcGcHcIcJcKavbgbhbibjbnbkblbmaEaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbvbpbpbpbpbpbpbpbrbFbEbFcMcLcMcLbEbFbEbrbYLzcmcmcmcmcmcmLBLCbreVLGLFAkAkAkLEftfCfvbrbwbwbwbwbwbwbwbwbwbwbrbxbxbxbxbxbxbxbxbxbxbreReRLHcobJbJbJbJbJcpbB +agbbaTaZaYbfbdbaaXcEbSbSbSbSbSbSbSbSbSbSbShZaUaYaSbcbeaVbaaWakbibjbnbkblbmapaFarasatauavdhEmcUEnbibjbnbkcYaqarasatauavbgbhbiazaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbpbpbpbpbpbrbEbFbEbFbEbFbEbFbFbEbrbYCBdmdmdmdmdmdmDJDKbreVffEkCDCDCDCUftfCfvbrbwbHbwbwbwbwbwbwbHbwbrbxbxbxbxbxbxbxbxbxbxbreReQePcobJbJbJbJbJcpbB +acaYbcaVbaaRaTbdaWcqbSbSbSbSbSbSbSbSbSbSbSigaXbaaZbfbbbebdaSaaasatauavbgbhbiazbnbkblbmapdwdxdyKFatauavbgdibhbnbkblbmapaqarasaIaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobCbpbpbpbvbpbpbpbpbvbrbsbtbsbtbsbsbtbsbtbsbrIZbYbYbYbYbYbYbYbYEObreVeUFjEzEzEzEvEuENeSbrbwbwbwbwbwbwbwbwbwbwbrbxbxbxbxbxbxbxbxbxbxbreReQePdodpdpdpdpdpdqbB +aibabfbebdaUbcaTaSczbSbSbSbSbSbSbSbSbSbSbSbUaWbdaVaRaYbbaTaZajbhbibjbnbkblbmaEaqarasataudgdhEmLPaqarasatdzapaqarasatauavbgbhayaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMLOdBdBdBdBdBdBdBdBdBdBdCdBdBdBdBdBdBdBdBdBdBdCdBdBdBdBdBdBdBdBdBdBdCdDdDdDdDdDdDdDdDdDdDdCdDdDdDdDdDdDdDdDdDdDdCdDdDdDdDdDdDdDdDdDdDdCdDdDdDdDdDdDdDdDdDdDdE +afbdaRbbaTaXbfbcaZcTbSbSbSbSbSbSbSbSbSbSbSdYaSaTbeaUbaaYbcaVamaqarasatauavbgaxbibjbnbkblbmapaqdHdddIcGcHcIbhbibjbnbkblbmapaqaGaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbWbWbWbWbWbWbWbWbWbrdMdMdMdMdMdMdMdMdMdMbrLILILILILILILILILILQbrcncrcldOevdOdPdQevdQbrdRdSdTdRdUdRdSdTdRdUbrctcscudVdWdWdWdWdWdXbrLRLRcBcBcBcBcBcBcBcBbB +anaTaUaYbcaWaRbfdGfsbSbSbSbSbSbSbSbSbSbSbSidiKbcbbaXbdbabfbeadauavbgbhbibjbnaBblbmapaqarasatauarbibjbnbkbgbkblbmapaqarasatauaKaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbWbWbXbWbWbWbWbXbWbrdMecdMdMdMdMecdMdMdMbrLILIedefeeedefLILILIbrcncrclegehegeheieheibrdUekejdUdRdUdRekekdRbrctcscueneoeoeoeoeoepbrcBcBcBcBcAcAcAcBcBcBbB +akbcaXbabfaSaUaRebbSbSbSbSbSbSbSbSbSbSbSbSbSiebfaYaWaRaTaUaYaobjbnbkblbmapaqaGasatauavbgbhbibjcFcGcHcIcJcKarasatauavbgbhbibjaAaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbWbWbWbWbWbWbWbWbWbrdMdMdMdMdMdMdMdMetdMbrLILILNLNLNLNLNLILILIbrcncnLMegeheveveveheibrdRdUdRdSdRdReweldSdRbrctctLLeneoeoeoeoeoepbrcBcBcBLKLJLJLJcBcBcBbB +aabfaWbdaRaZaXaUdcbSbSbSbSbSbSbSbSbSbSbSbSbSjgaRbaaSbcbcaXbaabbkblbmapaqarasaIauavbgbhbieyezeAdnbibjbnbkcYatauavbgbhbibjbnbkaCaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbXbWbWbWbWbXbWbWbWbrdMdMeTdMetdMdMdMdMdMbrdvdvdvdvdvdvdvdvdvdAbrcncrclegeheheheheheibrdSdRdUekdsdSdRdUekdUbrctcscueneoeoeoeoeoepbrcBcAcCdrdZdZercycAcBbB +ajaRaSaTaUaVaWaXcxbSbSbSbSbSbSbSbSbSbSbSbSbShZaUbdaZbfbfaWbdaeavbgbhbibjbnbkaCbmapaqaraseBeCeDcSatauavbgdiblbmapaqarasatauavawaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbWbWbWbWbWbWbWbWbWbrdMdMdMeFdMdMdMdMeFdMbreedfdedededededldNcjbrcncrcleJeKeKdkeKeKeLbrdRdTdRdSdTdRdTcXdSfabrctcscucVcWcWcWcWcWdabrcBcAcCeqcNcNfhcycAcBbB +amaUaZbcaXbeaSaWcEbSbSbSbSbSbSbSbSbSbSbSbSbSigaXaTaVaRaRaSaTahbnbkblbmapaqaraHatauavbgbhexeyezcDaqarasatdzasatauavbgbhbibjbnaBaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbWbWbWbWbWbWbWbWbWbrdMdMdMdMdMdMdMdMdMdMbreececacacacacackdNcjbrcncrcleXeYeYeYeYeYeZbrdUfafbfbfcdTfafbfbflbrctcscucRcPcPcPcPcPcQbrcBcAcCeqcNcNfhcycAcBbB +adaXaVbfaWbbaZaScqbSbSbSbSbSbSbSbSbSbSbSbSbSbUaWbcbeaUaUaZbcagarasatauavbgbhaybjbnbkblbmapaqardHdddIcGcHcIbibjbnbkblbmapaqaraHaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbWbWbXbWbWbWbWbXbWbrdMdMdMdMecdMeTdMdMecbrdNcecacacacacackdNcjbrcncrclfiehehehehehfkbrfaflfmfmfnfbflfmfmfmbrctcscufoeoeoeoeoeofpbrcBcAcCerfDfDcvcycAcBbB +alaWbeaRaSaYaVaZczbSbSbSbSbSbSbSbSbSbSbSbSbSdYaSbfbbaXaXaVbfacbibjbnbkblbmapaFarasatauavbgbhbibjbnbkblbmapaqarasatauavbgbhbiazaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbWbWbWbWbWbWbWbWbWbrfqdMdMdMdMfqdMdMdMdMbrdNcecacacacacackdNcjbrcncneufiehfrfrfrehfkbrflfmfmfmfmfmfmfmfmfmbrctctesfoeoeoeoeoeofpbrcBcBcBeaeaeaemcBcBcBbB +aoaSbbaUaZbabeaVcTbSbSbSbSbSbSbSbSbSbSbSbSbSidaZaRaYaWaWbeaRaiatauavbgbhbibjaAbkblbmapaqarasatauavbgbhbibjbnbkblbmapaqarasataJaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbXbWbWbWbWbXbWbWbWbrdMeFdMeTdMdMeFdMeTdMbrdNdKdJdJdJdJdJdLdNcjbrcncrclfiehfiehfkehfkbrfmfmfmfmfmfmfmfmfmfmbrctcscufoeoeoeoeoeofpbrcBcBcBcAcAcAcBcBcBcBbB +abaZaYaXaVbdbbbefsbSbSbSbSbSbSbSbSbSbSbSbSbSiuaVaUbaaSaSbbaUafbmapaqarasatauaKbgbhbibjbnbkblbmapaqarasatauavbgbhbibjbnbkblbmaEaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobWbWbWbWbWbWbWbWbWbWbrdMdMdMdMfqdMdMdMdMfqbrdNdNdNdNdNdNdNdNdNcjbrcncrclfwfrfwfxfyfrfybrfmfmfmfmfmfmfmfmfmfmbrctcscufzfAfAfAfAfAfBbrcBcBcBcBcBcBcBcBdFdFbB +aeaVbaaWbeaTaYbbccbSbSbSbSbSbSbSbSbSbSbSbSbSiLbeaXbdaZaZaYaXanbkblbmapaqarasaIauavbgbhbibjbnbkblbmapaqarasatauavbgbhbibjbnbkaCaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfGfHfHfHfHfHfHfHfHfHfHfIfHfHfHfHfHfHfHfHfHfHfIfHfHfHfHfHfHfHfHfHfHfIfHfHfHfHfHfHfHfHfHfHfIfHfHfHfHfHfHfHfHfHfHfIfHfHfHfHfHfHfHfHfHfHfIfHfHfHfHfHfHfHfHfHfHfJ +ahbebdaSbbbcbaaYfFbSbSbSbSbSbSbSbSbSbSbSbSbSipbbaWaTaVaTaUaYeEauavbgbhbibjbnaBblbmapaqarasatauavbgbhbibjbnbkblbmapaqarasatauaKaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +agbbaTaZaYbfbdbafKbSbSbSbSbSbSbSbSbSbSbSbSbSiyaYaSbcbeaTaUaYaobhbibjbnbkblbmaEaqarasatauavbgbhbibjbnbkblbmapaqarasatauavbgbhayaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +acaYbcaVbaaRaTbdcObSbSbSbSbSbSbSbSbSbSbSbSbSiPbaaZbfbbbcaXbaabasatauavbgbhbiazaAaBaCaDaEaFaGaHaIaJaKawaxayazaAaBaCaDaEaFaGaHaIaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aibabfbebdaUbcaTchbSbSbSbSbSbSbSbSbSbSbSbSbSiZbdaVaRaYbfaWbdaeaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +afbdaRbbaTaXbfbcdueOeOeOeOeOeOeOeOeOeOeOeOeOitaTbeaUbaaRaSaTahaRaaabacadaeafagahaaaiajakalamanaoagafajacadahakaeamaiaoaRbbaLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +anaTaUaYbcaWaRbfieigigbUeGeOeOeOeOeOeGiLipigiKbcbbaXbdaUaZbcagaUajaRaSaTaUaVaWaXaYaZbabbbcbdbebfaWaVbaaSaTaXbbaUbdaZabaUaYaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +akbcaXbabfaSaUaRbeaWbbiedYeGeHeMeIeNhZiPbaaRaVbfaYaWaTaXaVbfacaXamaUaZbcaXbeaSaWbaaVbdaYbfaTbbaRaSbebdaZbcaWaYaXaTaVaeaXbaaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aabfaWbdaRaZaXaUbbaSaYbeidbUieiuiPiKigaWbdaUbeaRbaaSbcaWbeaRaiaWadaXaVbfaWbbaZaSbdbeaTbaaRbcaYaUaZbbaTaVbfaSbaaWbcbeahaWbdaLfLbeaXbdbebeaXbdbeaXbdbeaXbdbeaXbdbebeaXbdbeaXbdbeaXbdbeaXbdbeaXbdbebeaXaMfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +ajaRaSaTaUaVaWaXaYaZbabbbcbdbebfaWaVbaaSaTaXbbaUbdaZbfaSbbaUafaSalaWbeaRaSaYaVaZaTbbbcbdaUbfbaaXaVaYbcbeaRaZbdaSbfbbagaSaTaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfMfNfNfNfNfNfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +amaUaZbcaXbeaSaWbaaVbdaYbfaTbbaRaSbebdaZbcaWaYaXaTaVaRaZaYaXanaZaoaSbbaUaZbabeaVbcaYbfaTaXaRbdaWbebabfbbaUaVaTaZaRaYacaZbcaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfPfQfRfSfTfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +adaXaVbfaWbbaZaSbdbeaTbaaRbcaYaUaZbbaTaVbfaSbaaWbcbeaUaVbaaWakaVabaZaYaXaVbdbbbebfbaaRbcaWaUaTaSbbbdaRaYaXbebcaVaUbaaiaVbfaLfLbfbabaaZbfbaaZbfbaaZbfbaaZbfbaaZbfbfbabaaZbfbaaZbfbaaZbfbaaZbfbaaZbfaTbafLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUfVfVfVfUfOfOfOfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +alaWbeaRaSaYaVaZaTbbbcbdaUbfbaaXaVaYbcbeaRaZbdaSbfbbaXbebdaSaabeaeaVbaaWbeaTaYbbaRfWcfdbfXfYfZcwdtcgaUbaaWbbbfbeaXbdafbeaRaLfLaRbdbdaVaRbdaVaRbdaVaRbdaVaRbdaVaRaRbdbdaVaRbdaVaRbdaVaRbdaVaRbdaVaRbdbdfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgagagafUfOgbgcfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aoaSbbaUaZbabeaVbcaYbfaTaXaRbdaWbebabfbbaUaVaTaZaRaYaWbbaTaZajbbahbebdaSbbbcglgsMwMxgfggghaWbfaVbafZgmbdaSaYaRbbaWaTanbbaUaLfLaUaTaTbeaUaTbeaUaTbeaUaTbeaUaTbeaUaUaTaTbeaUaTbeaUaTbeaUaTbeaUaTbeaUaTaTfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgngogpfUfOfOfOfOfOfOfOfOfOfOfOfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +abaZaYaXaVbdbbbebfbaaRbcaWaUaTaSbbbdaRaYaXbebcaVaUbaaSaYbcaVamaYagbbaTaZaYgjgIglMygigqghglgraYaSbcbegwaTaZbaaUaYaSbcakaYaXaLfLaXbcbcbbaXbcbbaXbcbbaXbcbbaXgxgygmgmgxgxgyaXbcbbaXbcbbaXbcbbaXbcbbaXbcbcfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgngogpfUgzgAgBgCgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aeanamacakalajaaaeadahabaiagaoafajalahamacaaabakagadafamabakMAbaacaYbcaVbagggqgIMzgtgugkgIgfbaaZbfbbgKbcaVbdaXbaaZbfaabaaWaLfLaWbfbfaYaWbfaYaWbfaYaWgNaYaWgLgMgwgwgLbfgOaWbfaYaWbfaYaWbfaYaWbfaYaWbfbffLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgngogpfUgPgAgEgEgDgEgAgEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +ahbdaSaYaRbbaWaTbbbdaSaYaRbbaWaTbbaWaTbdaSaYaRbbaWaTanaMaMaMaMbdaibabfbebdgrgugqMBghgjgvgqgibdaVaRaYgQbfbeaTaWbdaVaRajbdaSaLfLaSaRaRbaaSaRbagKgRgSgKLWMbMjLWgTaSaSaRaRgSgKgRgSgKgRgSgKaRbaaSaRbaaSaRaRfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgogogohtgXgYgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +agaTaZbaaUaYaSbcaYaTaZbaaUaYaSbcaYaSbcaTaZbaaUaYaSbcakaMaMaMaMaTafbdaRbbaTgfgjguMCgkgggJgugtaTbeaUbagZaRbbbcaSaTbeaUamaTaZaLfLaZaUaUbdhdaUbdMdaUbdhdhaLXMdhahchdaZaUhabdgQMhbdaZaUbdgQaUbdaZaUbdaZaUaUfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgogogohtgXgYgEgEgEgEjugEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +acbcaVbdaXbaaZbfbabcaVbdaXbaaZbfbaaZbfbcaVbdaXbaaZbfaaaMaMaMaMbcanaTaUaYbcgigggjMEgvgrgsgjghbcbbaXbdhhaUaYbfaZbcbbaXadbcbeaLfLaVaXaXaThkhihjLYaXhjhkhiMDhkhihjhkhkaXhihjhkLUaTaVaXaTgZaXaTaVaXaTaVaXaXfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUhmgohnfUgPgAgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aibfbeaTaWbdaVaRbdbfbeaTaWbdaVaRbdaVaRbfbeaTaWbdaVaRajaMaMaMaMbfakbcaXbabfaSgrggMHMIgfglggaVbfaYaWcggyaXbaaRaVbfaYaWalbfbbaLfLbeaWaWbchrhphqMFaWhqhrhpMGhrhphqhrhraWhphqhrLSbcbeaWbchhaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNhsfUjvfUhugzgAgEgEgDgEgAgEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +afaRbbbcaSaTbeaUaTaRbbbcaSaTbeaUaTbeaUaRbbbcaSaTbeaUamaMaMaMaMaRaabfaWbdaRaZgfgrMIMKgrgvgrbeaRaUbefZgOaWbdaUbeaRbaaSaoaRaYaLfLbbaSaSbfhvgUgNMJaSgNhvgUMchvgUgNhvhvaSgUgNhvMjbfbbaSbfgyaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNaMhshwhuaMgzgAgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhxhyhzhAhBhfhfhfaMhghghghxhyhzhAhBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +anaUaYbfaZbcbbaXbcaUaYbfaZbcbbaXbcbbaXaUaYbfaZbcbbaXadaMaMaMaMaUajaRaSaTaXMvMqMrMLgrgigsgigsaXaWaYaVfZfZgxhCaYaUbdaZabaUbaaLfLaZaRaYaZgMhdgVMMhdgVgMhdgVgMhdgVgMhdgVgMhdgMhdaRaYaZaRgOaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEhFhFhFhGhHhIhHhHhHhJhHhKhFhFhFhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +akaXbaaRaVbfaYaWbfaXbaaRaVbfaYaWbfaYaWaXbaaRaVbfaYaWalaMaMaMaMaXamaUghgugiMNgkgtgIgigsgjgrgvgigugvaUaTaVaVfXbaaXaTaVaeaXbdaLfLaVaUbaaVgThkhaMbhkhagThkhagThkhagThkhagThkgThkaUbaaVaUgSaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEhLhMhNhOhPhQhRhShThUhPhVhWhXhYhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aaaWbdaUbbaSaYbeaTaUhZiaibicidbaiecdifcwigaUbeaRbaaSaoaMaMaMaMaWadaXgkgjgtMagkghgqgugvgggigsgtgjgkaXbcbeaRcwbdaWbcbeahaWaTaLfLbeaXbdbehchrhiLXhrhihchrhihchrhihchrhihchrhchraXbdbeaXhbbeaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihihihihihihihihihihihihihihihihihihihihihihihihihihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEiiiiijikilimilinilimilioijiiiihEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +ajbaaTaXaRbdaUbfaSaXipiqirisitaXiuiviwixiyaXbbaUbdaZabaMaMaMaMaSalaWgvggghMggvgkgugjgJgrgkgqghgggsaWbfbbaUizaTaSbfbbagaSbcaLfLbeaXbdbehchrLULXhrhihchrhihchrhihchrhihchrhchraXbdbeaXhbhhaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiBiAiAiAiCiDiAiAiAiCiAiAiAiAiAiAiCiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhWiiiFimimimimimimimimimiFiihNiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +ambdbcaWaUaTaXaRaZaWiyiHiIiJiKaWiLiMiNiOiPaWaYaXaTaVaeaMaMaMaMaZaoaSgJgrgkLVgJgvgjgggsgfgvgugkgrglaSaRaYaXicbcaZaRaYacaZbfaLfLbeaXbdhrhchrLUhchrhihchrhihchrhihchrhihchrhchrhibdbeaXbdhhaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiBiAiAiAiAiAiAiAiAiAiAiAiCiAiAiAiAiAiCiAiAiAiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhHhKiRilimiliSiSilimiThGhHiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +adaTbfaSaXbcaWaUaVaSiPiUiVirieaSipiWiXiYiZaSbaaWbcbeahaMaMaMaMaVabaZgsgfgvLTgsgJgggrglgigJgjgvgfgIaZaUbaaWhobfaVaUbaaibeaRaLfLbbaWaThvhjhvLShjhvhphjhvhphjhvhphjhvhphjhvhjhvhpaTbbaWaTgyaWaTbbaWaTaMbbfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAjaiAiAiAiAiAiBiAiAiDiCiAiAiCiAiAiCiDiAiCiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjbinimjcjbjbjdimjehEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +albcaRaZaWbfaSaXbeaZiZisjfiIjgaZiyjhixjiitaZbdaSbfbbagaMaMaMaMbeaeaVglgigJMeglgsgrgfgIgtgsgggJgigqaVaXbdaSdtaRbeaXbdafaMaUaLfLbfbabaaZgNgTMdMcbaaZgNgTMdMcgThdgNbfbagThdMcMbaZbfbaaZgLgSaZbfbaaZbfaTbafLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiBiAiAiCiDiAiAiCiAiDihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjhEjkilimjcjbjbjdimhPhEjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aobfaUaVaSaRaZaWbbaVitipiKiZhZaViPigiuiyiKaVaTaZaRaYacaMaMaMaMbbahbegIgtMaLZgIglgfgigqghglgrgsgtgubeaWaTaZhDgdbbaWaTanbbaXaLfLaRbdbdaVaRbdaVgRhbgZLWLXLYLWhchkgVaRbdbdaVgRhbgZgRhbgZgRbdaVaRbdaVaRbdbdfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiBiAiAiAiAiAiDiAiCiDiAiCiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjjmjnimimiljojoilimjpjqjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +abaRaXbebcaVaUbaaVaRaXbebcaVaUbaaVaUbaaRaXbebcaVaUbaaiaMaMaMaMaYaggJgqghMggggqgIgigtgugkgIgfglghgjgJaSbcaVbdgmaYaSbcakaYaWaLfLaUaTaTbeaUaTbeaUaTbehahjhrMhhjhrhaaUaTaTbegdaTbeaUaTbeaUaTbeaUaTbeaUaTaTfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAjrjrjrjrjrjrjriAiAiAiAiAiAiAiCiAiAjaiDiAiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjhEhPjsimimimimimimilhEjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aebaaWbbbfbeaXbdbebaaWbbbfbeaXbdbeaXbdbaaWbbbfbeaXbdafaMaMaMaMbaacgsgugkMfgrgugqgtghgjgvgqgigIgkgggsaZbfbeaTgwbaaZbfaabaaSaLfLaXbcbcbbaXbcbbaXbcbbhihqhvLUhqhvhiaXbcbcbbgmbcbbaXbcbbaXbcbbaXbcbbaXbcbcfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAjtfOdjgWgWgWhefOjxiAiAiAiAjaiAiAiBiAiBiAiCiAiCihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhGhHhHhHjyimilimimjzhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +ahaSaSaYaRbbaWaTbbaSaSaYaRbbaWaTbbaWaTaSaSaYaRbbaWaTanaMaMaMaMbdaiglgjgvMkgfgjgughgkgggJgugtgqgvgrglaVaRbbbcgKbdaVaRajbdaZaLfLaWbfbfaYaWbfaYaWbfaYhpgNgMLSgNgMhpaWbfbfaYgwbfaYaWbfaYaWbfaYaWbfaYaWbfbffLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAfOjAjBjCjDjEjFjFfOjGiAiAjrjrjrjrjrjrjrjrjHjIjrihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjJjJjKjLimilimimiljMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +agaZaZbaaUaYaSbcaYaZaZbaaUaYaSbcaYaSbcaZaZbaaUaYaSbcakaMaMaMaMaTafgIgggJMigigggjgkgvgrgsgjghgugJgfgIbeaUaYbfgQaTbeaUamaTbeaLfLaSaRaRbaaSaRbaaSaRbagUgVgTMjgVgTgUaSaRaRbagKaRbaaSaRbaaSaRbaaSaRbaaSaRaRfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAfOjNjBjBjOjBjBjBfOjGiAjPjQjRjRjSihihihihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjTjUjUjUjVimjWjXjYjXhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +acaVaVbdaXbaaZbfbaaVaVbdaXbaaZbfbaaZbfaVaVbdaXbaaZbfaaaMaMaMaMbcangqgrgsMmgtgrgggvgigJgkgIgsghgqgrgtbbaXbaaRgZbcbbaXadbcbbaLfLaZaUaUbdaZaUbdaZaUbdaZhahcMdMhhcaZaZaUaUhbgQaUbdaZaUbdaZaUbdaZaUbdaZaUaUfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAfOjZjBjBjBkajBkbfOjGjajPkckdkdkdkekfihkgkhihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkikjjUkkimklkmknkohEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aibebeaTaWbdaVaRbdbebeaTaWbdaVaRbdaVaRbebeaTaWbdaVaRajaMaMaMaMbfakgugfglMlghgfgrgJgtgsgvgqglgkgugfghaYaWbdaUhhbfaYaWalbfaYaLfLaVaXaXaTaVaXaTaVaXaTaVaXaTaVgmhlgZgZgmgmhlaVaXaTaVaXaTaVaXaTaVaXaTaVaXaXfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAkpfOfOfOkqfOfOfOkriAiAkskckdkdktkdkdkukvkvkwihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkxjUjUjLimjXkykykzhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +afbbbbbcaSaTbeaUaTbbbbbcaSaTbeaUaTbeaUbbbbbcaSaTbeaUamaMaMaMaMaRaagjgigIMogkgigfgsghglgJgugIgvgjgigkbaaSaTaXdcaRbaaSaoaRbaaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAfOkAjBkAfOkBjrjrjrkCkDkdkEkFkGkdihkvkHkHihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkikjjUjVimkIkykykJhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +analahajaoacaeabanagakafamaafLfLfLfLfLahajabafaoaaagadaMaMaMaMaUajgggtgqMngvgtgiglgkgIgsgjgqgJgggtgvbdaZbcaWdtaUbdaZabaUbdaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAfOkKjBkLfOjQjRjRjRjSihkdkEkMkGkdihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEkNkNhHkOkPhHhHkNkNiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +bebcaXbabfaSaUaRbeaWbbaVbdaYaZaTaUaSbbaXbaaRaVbfaYaWaTaMaMaMaMaXamgrghguMrgJaZgtgIgvLTglaRgugsgrMsgJaTaVbfaShDaXaTbeaeaXaTaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAjtfOfOfOfOfOkKjBkLfOkckQkQkQkQkRkdkdkdkdkdkSkTkUihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhKkVjdimkWkXhGiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +bbaWbdaUbeaRaUbeaRaWbdaUbeaRaWbdaUbeaRaWbdaUbeaRbaaSbcaMaMaMaMaWadgfgkgjMqgsaVghgqgJMegIaUgjglgfMpgsbcbeaRaZfWaWbcbeahaWbcaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBjBjBfOkKjBkLfOkDkQkZjRjSihkdkdkdkdkdihlalalbihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjbiliSillchEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aYaSaTaXbbaUaXbbaUaSaTaXbbaUaSaTaXbbaUaSaTaXbbaUbdaZbfaMaMaMaMaSalgigvggMsglbeaVbcaYdbcgfYMtMuMrMvglbfbbaUaVcgaSbfbbagaSbfaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBkKlefOkKjBkLfOfOlflglhliihihihihihljihlklalbihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhElllmlnlolphEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +baaZbcaWaYaXaWaYaXaZbcaWaYaXaZbcaWaYaXaZbcaWaYaXaTaVaRaMaMaMaMaZaoaSbbaUizfWhoicdbhDldbcaWaUaTaShofWlddtfYicfZaZaRaYacaZaRaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihlqiAfOkYjBkKlrfOfOlsfOfOltjBjBfOlulvliihlwlxlyihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiElzlAlAlAlBiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +bdaVbfaSbaaWaSbaaWaVbfaSbaaWaVbfaSbaaWaVbfaSbaaWbcbeaUaMaMaMaMaVaeaVbaaWbeaTaYbbaRbdaUbfaSaXbcaZaYaTaUbaaWbbbfbeaXbdafaVaXaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBjBjBlCjBjBlDjBjBjBjBfOjGiAjPlElFlxlxihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aTbeaRaZbdaSaZbdaSbeaRaZbdaSbeaRaZbdaSbeaRaZbdaSbfbbaXaMaMaMaMbeahakadaiaaaoamajahalagaeafacabanamaoagadacaiaeaaacalanbeaWaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBjBjBlGjBjBjBlHjBjBjBfOlIiAjPkclwlJlxihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +bcbbaUaVaTaZaVaTaZbbaUaVaTaZbbaUaVaTaZbbaUaVaTaZaRaYaWaMaMaMaMaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAjtfOfOfOfOfOfOlKjBjBfOfOfOfOfOfOjxjPkDlwlxlxihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlLlMlNlOlPfOjBjBjBfOlQlRlSlTlUfOlVihlwlxlWihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlXlXlXlXlXlYjBjBjBlZjBjBjBjBmafOlVihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlLlMlXlXlXmbjBjBjBmcjBjBjBjBmafOjGiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlXlXlXlXmdfOmemfmgfOmhfOjwfOfOfOmjiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM @@ -2053,25 +2186,25 @@ aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHofnRnRognRnRohnHaMndneneneneneneriihihihihihihbPkQbTihmumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMomnHonnHnHnHnHnHooaMnTnananUihkdkdkdihkTkTnVnWihcikQmkihmumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoGoyoaounFnHaMaMaMaMaMaMobkdkdkdoclalaododihcikQnGihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoBoAoanRornHaMaMaMaMaMaMoikdkdkdihojlaihihihokolokihihihmumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHoBoyoanRornHnzaMaMmPmKoFihkdkdkdihihihihnOnOkQkQkQnPnPihihmumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHnHnHnHvLoyoanRornHnHnHnHnzototihkdkdkdkdihnYnXkQkQkQkQkQkQkQoxihmumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHpioXoYnHnRoHnRoJnHnHoZoOpbrTkRpnkRkdkdkdkdoCkQkQkQkQkQoDkQkQkQoeihmumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMphoWpjoWnHnHnHpknHnHpJoZplpmrTkRpLkRkdkdkdkdihoqopkQkQkQkQkQkQkQoMihmumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMnHnHphpxnHnHnRnRpynHnHpzpApznHoIoIihoPnanUihihihihowovkQkQkQozozihihmumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHpGnRnRpHnHnRnRnRnHrbpKrdpInHmBaMmBaMaMaMaMmumuihihihokpcokihihihmumumumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoBoAoanRornHaMaMaMaMaMaMoikdkdkdihojlaihihihokolokihihihihmumumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHoBoyoanRornHnzaMaMmPmKoFihkdkdkdihihihihnOnOkQkQkQnPnPpKihihmumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHnHnHnHvLoyoanRornHnHnHnHnzototihkdkdkdkdihnYnXkQkQkQkQkQkQkQkQqKihmumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHpioXoYnHnRoHnRoJnHnHoZoOpbrTkRpnkRkdkdkdkdoCkQkQkQkQkQoDkQkQkQkQoxihmumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMphoWpjoWnHnHnHpknHnHpJoZplpmrTkRpLkRkdkdkdkdihoqopkQkQkQkQkQkQkQkQoMihmumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMnHnHphpxnHnHnRnRpynHnHpzpApznHoIoIihoPnanUihihihihowovkQkQkQozozoeihihmumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHMOnRnRpHnHnRnRnRnHrbsordpInHmBaMmBaMaMaMaMmumuihihihokpcokihihihihmumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVoVpdpepepepepfpfpepepepepgoVoVoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHqanRnRnRqbnRnRnRqcnRnRnRqdnHmKmKmKmKaMaMaMaMmumumuihoEkQoEihmumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVpdpppqprpspeptpupepvpwpepepepgoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMnHqCnRnRnRqDnRnRnRqEnRnRnRqFnHaMaMaMaMaMaMaMaMaMmumuihoEkQoEihmumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVpdpepBpBpBpBpepCpCpepBpBpDpEpepepgoVpFpFpFpFpFaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnvnHnHnHnHnHnHnRnRnRnHnHnHnHnHnHnzaMaMaMaMaMmAaMmBmumuihoEkQoEihmumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUpdpepepMpNpOpPpepBpBpQpBpBpBpBpRpSpeoVpFpTpUpVpFpFpFpFpFpWpXpXpYpFpFaMaMaMaMaMaMaMaMpZpZpZpZpZpZpZpZpZpZpZaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHqZrasercsvnHrenRnRnHrfrfrfrgrgnHaMaMaMaMaMmAmBmumumuihoEkQoEihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqeqfqgpBqhqhqhpepBpBpeqiqjqkqlqmqnpeoVpFqopUpUqpqqqrqsqtquqsqvqwqxpFpFpFpFpFpFpFpFpFpFqyqzqzqzqzqzqzqzqAqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMnxrjrjrjrjrjnHnRnRnRnHrenRnRnRrknwaMaMaMaMaMmPaMmumumuihihihihihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqGqfpBpBpBpBpBpQpBpBpepepepepepepeqHqIpFpFpFpFpFqqqvqsqJqKqsqvqvqvqLqMqMqMqMqMqMqMqMqNqyqOqPqPqPqPqPqQqAqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMnhrCrDrjrjrjrEnRnRnRrFnRnRnRrGrHmiaMaMaMaMaMmAmBmBmumumumumumumumumumumumumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqeqfqgpBqhqhqhpepBpBpeqiqjqkqlqmqnpeoVpFqopUpUqpqqqrqsqtquqsqvqwqxpFpFpFpFpFpFpFpFpFpFqyqzqzqzqzqzqzqzqAqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMnxrjrjrjrjrjnHnRnRnRnHrenRnRnRrknwaMaMaMaMaMmPaMmumumuihihyxihihmumumumumumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqGqfpBpBpBpBpBpQpBpBpepepepepepepeqHqIpFpFpFpFpFqqqvqsqJOaqsqvqvqvqLqMqMqMqMqMqMqMqMqNqyqOqPqPqPqPqPqQqAqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMnhrCrDrjrjrjrEnRnRnRrFnRnRnRrGrHmiaMaMaMaMaMmAmBmBmumumuihihihmumumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqRpeqSpBqSpBqSpepBpBpBqTqUoVoVoVoVoVqVqWqMqMqMqLqvqvqvqvqvqvqvqvqvqLqMqMqMqMqMqMqMqMqNqyqXqYqYqYqYqYqXqAqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnyrjrjrjrjrjrQnRnRnRrRnRnRnRnRrSnBaMaMaMaMaMmAaMaMmBmumumumumumumumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVpepepepepepepepBpBrhpBqUoVoVoVoVoVqVqWqMqMqMqLqvqvqvqvqvqvqvqqqqpFpFpFpFpFpFpFpFpFpZqyqXqYqYqYqYqYqXpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHsbrjrjrjscnHpzsdpznHoKoKsInRsfnHaMaMaMaMaMaMaMaMaMmumumumumumumumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUpdpermrnrormrppepBpBpBrqqUoVoVoVoVoVoVpFpFpFpFpFqvqvqsqJquqsqvrrrspFrtrururvpFrwrxrypZqzqXqYqYqYqYrzrApZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHspsqsrssstnHsunRvUnHyCnHnHnNnHnHaMaMaMaMaMaMaMmAaMmBmumumumumumumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqeqfrJrJrJrJrJpQpBpBpepepepepepepepgoVpFpTpUpVpFqvqvqsqJrKqsqvqqqqpFrLrLrLrLpFrMrxrNpZqzqXqYqYqYqYqYrOpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHsGrjsHLwnHnHnRsJsKnHnHnHnRnRLxnHaMaMaMaMaMaMaMmAmBmBmumumumumumumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqGqfrUrJrJrJrJpepBpBpBpBpBpepBrVrWpeoVpFqopUpUqpqvqvqvqvqvqvqvqvqvpFrLrXrYrYpFpFrZpFpZqzqXqYqYqYqYsaqXpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHsWsXsYnHaMnHsZsZsZnHaMnHnLtatbnHaMaMaMaMaMaMaMmAaMmBaMmumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqRpepesgshshshpepBpNsipNpBpQpBsjskpeoVpFpFpFpFpFpFpFslpFpFpFqvqvqvsmrLsnsnrLrLrLrLsopZqzqXqYqYqYqYqYrOpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHsZsZsZnHaMomtmtntoooaMnHsZsZsZnHaMaMaMaMaMaMaMmAmBmBmBmBmBmumumumumumumumumumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqRpepesgshshshpepBpNsipNpBpQpBsjskpeoVpFpFpFpFpFpFpFslpFpFpFqvqvqvsmrLsnsnrLrLrLrLrYpZqzqXqYqYqYqYqYrOpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHsZsZsZnHaMomtmtntoooaMnHsZsZsZnHaMaMaMaMaMaMaMmAmBmBmBmBmBmumumumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVqRperJrJrJrJpepBsipNsipBpeqSpepeqHoVpFsxsyszpFsAsBsBsBsCpFqvqvqvqvrLrLrLrLsDrLrLrYpZqzqXqYqYqYqYsEsFpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMomtmtntoooaMaMaMaMaMaMaMomtmtntoooaMaMaMaMaMaMaMmAaMmBaMmBaMaMmumumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVqRpesLsMsNpepBpBpBpBpBpepepeqHoVoVpFsOsPsQsRsBsBsBsBsSpFqvqvqvsmsTrLrLrLsUrLrLsVpZqzqXqYqYqYqYqYqXpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVoVqRpepepepepepepepepepeqHoVoVoVoVpFpFtctdpFpFpFtctetdpFqvqvqvpFtftgtgtgtgtgthpFpZqztitjqYqYqYtktlqAqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumumumu @@ -2084,41 +2217,41 @@ aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMuUuVuVuVuVuVuVuVuVuVuVuVuVuVAIuXuVuVuVuYAIuZvavbvcoNvxtZtZtZtZuioNvftZtZtZvgoNubtJvhubtJtwubvitwubvjtwtNtxvktxvlvmvntxufufuftxvlvmvotxvptxvqvrvqvrvqugtxtxtxtxurururtxvsvtuPvuvsvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMustvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvoNLytZtZtZtZvyoNvztZtZvAoNoNoNtvtvtvtvtvtvtvtvtvtvtvtNtxufufvBvCvCvCvCvCvCvCvCvCvDufufvEvqvqvqvqvqugvFuNuotxurururtxvGvGvHvGvGvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMustvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvutvIvbvJoNukujulumtZoNoNxatZtZvOoNuyvQoNvRvRvRvRvRvRvSvTcZtvtNtxufufvVvWvXvXvXvXvXvXvXvYueufufugvZwawbwcwdugweuNuptxurururtxwfwfuNwfwfvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMwgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMuUuVuVuVuVuVuVuVuVuVuVuVuVuVwWuXuVuVuVuYwWwivavbwjoNtvoNoNoNtZoNvetZtZtZwloNwmwnwowpwpwpwpwpwpwqtvtvtvtvtvufufvVwrwsufwtwuwvufwswrueufufugugugugugugugweuNuptxurururtxwwwwuNwwwwvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumu +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMuUuVuVuVuVuVuVuVuVuVuVuVuVuVwWuXuVuVuVuYwWwivavbwjoNtvoNoNoNtZoNvetZtZtZwloNwmwnwowpwpwpwpwpwpNZtvtvtvtvtvufufvVwrwsufwtwuwvufwswrueufufugugugugugugugweuNuptxurururtxwwwwuNwwwwvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMustvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvutwxvbwyoNwzwAwBoNtZoNvNvKtZtZwEoNwmvMtvwFwGwGwGwHwGwItvwJwJwJtvufufwKwLwMwNwOwPwQwRwSwLwTufuftxwUwUwUwUwUtxtxuOtxtxtxuOtxtxuNuNuNuNuNvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMwVoVoVoVoVoVoVoVoVoVoVoVoVoVwhoUoVoVoVqVwhwXwYvMwZoNyQtZxboNxcoNoNoNxdoNoNoNwmwnuWxfxfxfxfxfxfxfxgxfxfxfxgufufufxhufufxiufxiufufxhufufufxjurururururxjurururururururxjwwwwwwwwwwvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMmu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMxkoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNxlxmvMxnoNvPuhwkoNtZxqtZxrtZxsxtxttZxutvxvxwxwxxxyxzxAtvxBxBxBtvufufvBxCxDwNxEufxFwRxGxCvDufufxjurururururxjurururururururxjwwwwwwwwwwtxuOuOtxtxtxtxtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMwVoVoVoVoVoVoVoVoVoVoVoVoVoVxHoUoVoVoVqVxHxIxJvMwnxKuhtZtZxLtZxMtZwmwmxNxNwmwmxutvxOxOxOxPxQxPxRtvtvtvtvtvufufvVwLxSufxiufxiufxSwLueufuftxxTxUxUxUxVtxtxxWtxtxtxuOtxtxtxxXxXxXtxtxurururxYurxZtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMxkoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNLgyaoNoNoNoNoNyboNycwmydyeyWygwmxutvtvyhyiyjykylymyhaMaMaMtxufufvVtxtxynyoufypyqtxtxueufuftxaMaMaMaMaMtxyrystxuNytuNuNyuyvywywywyxtxururuQuQururyyaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMxkoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNLgyaoNoNoNoNoNyboNycwmydyeyWygwmxutvtvyhyiyjykylymyhaMaMaMtxufufvVtxtxynyoufypyqtxtxueufuftxaMaMaMaMaMtxyrystxuNytuNuNyuyvywywywObtxururuQuQururyyaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNoNoNoNyzyAxowDtZoNxewmydyfyfygwmxpyEyFyhyGyHyIyByKyhaMaMaMtxufufvVtxtxvlvmvmvmvotxtxueufuftxaMaMaMaMaMtxysystxyLyLyLuNyuywywywywyMtxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNzitZtZtZtZtZtZoNxetZtZwqwqwmwmwmwmyRyhySyIyIyIyIyhaMaMaMtxufufwKyTyTyTyTyTyTyTyTyTwTufuftxaMaMaMaMaMtxyUystxyLyVyLuNyuyuyuyuyuyutxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNzltZtZtZtZtZLfoNyXtZtZyYtZtZwCvdyJzcyhyIyIyIyIzdyhtxtxtxtxtxtxzetxtxufufufufuftxtxtxtxtxtxaMaMaMaMaMtxzfystxvFuNuNuNyuaMaMaMaMaMtxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNzgzgzhyDyZxazkoNyXzmzmoNznznoNoNoNoNyhyIzozpzqzryhzsztztzszuzvufzwtxtxtxzxtxtxdCaMaMaMaMaMaMaMaMaMaMtxtxtxtxtxtxtxtxyuaMaMaMaMaMzyuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzzmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtwgmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmt +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNzgzgzhyDyZxazkoNyXzmzmoNznznoNoNoNoNyhyINbzpzqzryhzsztztzszuzvufzwtxtxtxzxtxtxtxaMaMaMaMaMaMaMaMaMaMtxtxtxtxtxtxtxtxyuaMaMaMaMaMzyuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzzmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtwgmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmt aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNoNoNoNoNoNoNoNoNoNoNoNzAzBzBzAaMaMaMyhyIzCzDzEzDyhzszFzFzszGzHufzwtxzIwTufwKzJtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzKururzLzLururzKaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzMzNzNzNzNzOzOzNzNzPaMyhyIyIyIyIyIyhzsztztzszQzHufzwtxueufufufvVtxaMaMaMaMaMaMaMaMaMaMaMzRzSzTzUaMaMaMaMaMaMaMaMaMtxzVururururzWtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYzZAaAbAcAcAdAdzNzPyhyhyhyhyhyhyhzszszszsAezHufzwtxAfuxAfAhAftxaMaMaMaMaMaMaMaMaMaMzRAiAjAkAlzUaMaMaMaMaMaMaMaMtxtxtxtxtxtxtxtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYAmAcAcAcAcAcAcAnAoaMaMaMaMaMaMtxApzsApzszuzHufAqArueufAsufxFyuaMaMaMaMaMaMaMaMaMaMAtAuAvAvAwAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYAxAyAzAzAzAzAzzNAAaMaMaMaMaMaMtxApzsApzszGzHufAqAruDufwtAByoyuaMaMaMaMaMaMaMaMaMaMACADADADAvACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAEzNzNzNzNzNzNzNzNAAaMaMaMaMaMaMaMtxApzsApzszQAFxSAGAHAftXAJAKAfyuaMaMaMaMaMaMaMaMaMaMAtALADAMANAtAOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAPufufAQvVyuyuyuaMaMaMaMaMaMaMzRARASACATAUARAUzUaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWAWAWAWAWAWAWAWAWAWAWAWAXAYAZBaBbBcBcBcBcBcAHBdxCBeufufBfvVxCBdyuaMaMaMaMaMaMaMAtBgADBhBiBjBkBjAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWBlBmBnBlBmBmBoBpBqBmBrBsAYAWAWBtBcBcBcBcBcAHBdwrBeufufufvVwrBdyuyuyuyuyuyuaMaMAtBuADADBvBwBwBxAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBlByBzBABBBCBCBCBCBCBCBDBEAYAWAWBbBcBcBcBcBcAHBdwrBeufufufBFwrBdBGBGBGBGBGyuaMaMACBuADADACBHBHBHAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBIBJBKBJBLBJBJBJBJBJBJBJBMAWAWAWAHAHAHAHBNBOAHBdwrBeufufufBPBQvmBRBRBRBRBRBRBRBSAtBTADADBUAUAUAUBVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBWBXBYBZBBCaCaCaCaCaCaCbCcAYAWAWAHCdCeCfCgCgAHChCiCjufufufufCkClClClClClCmCnCoCnCpADADADADCqCqCrACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWBWBmCsBWBmBmBoBpBqBmCtBsAYAWAWAHCuCvCwCgCgCxCyCzufufufufufCkClClClClClCmCABRBSAtCBADCrCCBuADCDAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWAWAWAWAWAWAWAWAWAWAWAWAXAYAWAWAHCECFCGCgCgCxCyCzufufufufCHCIBRCJClClCKCLyuaMaMCCBuADCrCMBuADCrCCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHAHAHAHAHAHCNCNCNCNCNCNCNCNCNCNCNCNCNCOCOCOCPCPCNCQvYCRufufufBFCSBdCTClCmCUCVyuaMaMCMBuADCrCMBuADCrCMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHCWCXCXCXCYCZDaCPCPCPCPCPCPCPCPCPCPCPCPCPCPCPCPCNBdwrBeufufufBPDbBRDcClClDdDeyuaMaMDfBuADCrCMBuADCrDfaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDgDgDgDhDiDjDkDlCPDmDnDoDlCPCPCPCPCPCPCPCPCNBdwrDpufufufufCkClClClClClCmCABRBSAtBTADCrDfBuADDqAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDrDgDgDgDsDiDtDuDlCPDmDvDwDlCPCPDxDxDxDxDxDxCNDyDzDADBDCDCDCDDDCDCClClClCmCnCoCnDEADADADADADADCrACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDFDgDgDgDsDaCPCPCPCPCPCPCPCPCPDGDHDHDHDHDHDHCNCNCNCNCNDIDICNCNCNCNCABRBRBRBRBRBSAtzSzTDJACDKADBhAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDLDgDMDsDiDNDODlCPDmDPDQDlCPDGDRDSDSDSDSDSCNDTDTDTIZDVDVDWDXDXCNBGBGBGBGyuaMaMAtDYDZEaEbAtALBhAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHEcDgDgEdDgDsDiEeEfDlCPDmEgEhDlCPDGDSDSDSDSDSDSCNEiEjEkElDVDVDVDXDXCNyuyuyuyuyuaMaMACEaEaEaEmAtEnEnAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDgDgDgEoDaCPCPCPCPCPCPCPCPCPDGDSDSEpEqErEsCNEtEuEvDVEwExDVDVEyCNaMaMaMaMaMaMaMAtDYDZEaEzEAEBEBBVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgECDgDrEDEEEFEGEGEGEHEHEHEIEJEKELEMEHEHEHCNCNCNENEOEOEwEPEQExERESCNaMaMaMaMaMaMaMETATEUEUEUBVEVEVEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDgEDEXEYEZEZEZEZEHFaFbFcFdFeFfFgFbFaEHCNCNCNCNCNCNFhFiFjFkERESCNaMaMaMaMaMaMaMaMETEVEVEVEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHFlDgEDEXEYEYEZEZEZEZEHFbFmFnFdFeFfFnFoFbEHFpFqFrFsFtCNDVFhFkDVDVEwFuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzMzNzNzNzNzOzOzNzNzPaMyhyIyIyIyIyIyhzsztztzszQzHufzwtxueufufufvVtxaMaMaMaMaMaMaMaMaMaMaMaMzRzSNaNaNazTzUaMaMaMaMaMtxzVururururzWtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYzZAaAbAcAcAdAdzNzPyhyhyhyhyhyhyhzszszszsAezHufzwtxAfuxAfAhAftxaMaMaMaMaMaMaMaMaMaMaMzRAiNiNjNkNlNmAlzUaMaMaMaMtxtxtxtxtxtxtxtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYAmAcAcAcAcAcAcAnAoaMaMaMaMaMaMtxApzsApzszuzHufAqArueufAsufxFyuaMaMaMaMaMaMaMaMaMaMzRAiNnAMADAvADNpNoAlzUaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYAxAyAzAzAzAzAzzNAAaMaMaMaMaMaMtxApzsApzszGzHufAqAruDufwtABNdyuaMaMaMaMaMaMaMaMaMaMACADADADADNcADADADADACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAEzNzNzNzNzNzNzNzNAAaMaMaMaMaMaMaMtxApzsApzszQAFxSAGAHAftXAJAKAfyuaMaMaMaMaMaMaMaMaMaMAtADBuNhNeNgNeNfCrADAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAPufufAQvVyuyuyuaMaMaMaMaMaMaMaMAtASACATARAUARATACASAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWAWAWAWAWAWAWAWAWAWAWAWAXAYAZBaBbBcBcBcBcBcAHBdxCBeufufBfvVxCBdyuaMaMaMaMaMaMaMaMAtADCrAtMSMTMUAtBuADAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWBlBmBnBlBmBmBoBpBqBmBrBsAYAWAWBtBcBcBcBcBcAHBdwrBeufufufvVwrBdyuyuyuyuyuyuaMaMaMACADCrCCMQMRMPCCBuADACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBlByBzBABBBCBCBCBCBCBCBDBEAYAWAWBbBcBcBcBcBcAHBdwrBeufufufBFwrBdBGBGBGBGBGyuaMaMzRAiADCrDfMQBwMPDfBuADAlzUaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBIBJBKBJBLBJBJBJBJBJBJBJBMAWAWAWAHAHAHAHBNBOAHBdwrBeufufufBPBQvmBRBRBRBRBRBRBRBSAtBgADCrAlACBvACAiBuADBgAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBWBXBYBZBBCaCaCaCaCaCaCbCcAYAWAWAHCdCeCfCgCgAHChCiCjufufufufCkClClMZClClCmCnCoCnCpADADADMYMXADADMYADADCrACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWBWBmCsBWBmBmBoBpBqBmCtBsAYAWAWAHCuCvCwCgCgCxCyCzufufufufufCkClClClClClCmCABRBSAtMVADCrCCBuADCrCCBuADMWAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWAWAWAWAWAWAWAWAWAWAWAWAXAYAWAWAHCECFCGCgCgCxCyCzufufufufCHCIBRCJClClCKCLyuaMaMCCBuADCrCMBuADCrCMBuADCrCCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHAHAHAHAHAHCNCNCNCNCNCNCNCNCNCNCNCNCNNzCOCOCPCPCNCQvYCRufNAufBFCSBdCTClCmNBCVyuaMaMCMBuADCrCMBuNcCrCMBuADCrCMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHCWCXCXCXCYCZDaCPCPCPNwCPCPCPCPCPCPCPCPCPCPNyCPCNBdwrNxufufufBPDbBRDcClClDdDeyuaMaMDfBuADCrCMBuADCrCMBuADCrDfaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDgDgDgDhDiDjDkDlCPDmDnDoDlCPCPCPCPCPCPCPCPCNBdwrDpufufufufCkClClClClClCmCABRBSAtBTADCrDfBuADCrDfBuADDqAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDrDgDgDgDsDiDtDuDlCPDmDvDwDlCPCPDxDxDxDxDxDxCNDyDzDADBDCDCDCDDDCDCClClClCmCnCoCnDEADADNCADADADADADNCADCrACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDFDgDgDgDsDaCPCPCPNyCPCPCPCPCPDGDHDHDHDHDHDHCNCNCNCNCNDIDICNCNCNCNCABRBRBRBRBRBSEAACNNATzSzTNMzSzTATNNACBVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDLDgDMDsDiDNDODlCPDmDPDQDlCPDGDRDSDSDSDSDSCNDTDTDTNDDVDVDWDXDXCNBGBGBGBGyuaMaMAtNENFAtNHNIEaNKNJAtNLNGAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHEcDgDgEdDgDsDiEeEfDlCPDmEgEhDlCPDGDSDSDSDSDSDSCNEiEjEjElDVDVDVDXDXCNyuyuyuyuyuaMaMAtNXNYAtNWNVEaEaNUAtNTNSAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHNODgDgDgDgEoDaCPCPCPCPCPCPCPCPCPDGDSDSEpEqErEsCNEtDVDVDVEwExDVDVEyCNaMaMaMaMaMaMaMEAEBEBAtNQEaNREbNPAtEBEBBVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgECNuDrEDEEEFEGEGEGEHEHEHEIEJEKELEMEHEHEHCNCNCNNvDVDVEwEPEQExERESCNaMaMaMaMaMaMaMETEVEVBVDYDZEaNtNsEAEVEVEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDgEDEXEYEZEZEZEZEHFaFbFcFdFeFfFgFbFaEHCNCNCNCNCNCNNrFiNqFkERESCNaMaMaMaMaMaMaMaMaMaMETATEUEUEUATEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHFlDgEDEXEYEYEZEZEZEZEHFbFmFnFdFeFfFnFoFbEHFpFqFrFsFtCNDVFhFkDVDVEwFuaMaMaMaMaMaMaMaMaMaMaMETEVEVEVEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgEDEXEYEYEYEZEZEZEZEHFvFbFvFdFeFfFvFbFvEHFwDVDVDVDVFxDVDVDVDVDVFyFzaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHEDEXEYEYEYEYEYEYEYEYEHFAFbFbFdFeFfFbFbFBEHFCFDFEFFFGCNDVDVDVDVDVFHFIaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHAHAHAHAHAHAHAHAHAHAHAHEHFJFKFKFdFeFfFLFLFMEHFNFOFPFQFRCNFSFTFUFVFWFXCNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM diff --git a/maps/exodus-3.dmm b/maps/exodus-3.dmm index ad3f7365875..5dd253a86cd 100644 --- a/maps/exodus-3.dmm +++ b/maps/exodus-3.dmm @@ -26,7 +26,7 @@ "az" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) "aA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) "aB" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"aC" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"aC" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aD" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aE" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/derelict/ship) "aF" = (/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) @@ -41,7 +41,7 @@ "aO" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aP" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) -"aR" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"aR" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aS" = (/obj/machinery/door/window,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aT" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aU" = (/obj/structure/lattice,/turf/space,/area/space) @@ -56,7 +56,7 @@ "bd" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/space) "be" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/space) "bf" = (/obj/structure/table,/obj/item/device/analyzer,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bg" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"bg" = (/obj/structure/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bh" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bi" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bj" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/space) @@ -65,7 +65,7 @@ "bm" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/space) "bn" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/space) "bo" = (/obj/machinery/door/window/northright,/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bp" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"bp" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bq" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "br" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) "bs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/derelict/ship) @@ -79,8 +79,8 @@ "bA" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/space) "bB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space) "bC" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bD" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bE" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"bD" = (/obj/item/weapon/shard,/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"bE" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bF" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bG" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/obj/item/stack/cable_coil/cut,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bH" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) @@ -118,11 +118,11 @@ "cn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "co" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "cp" = (/turf/simulated/floor/engine,/area/tcommsat/computer) -"cq" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor,/area/tcommsat/computer) +"cq" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor,/area/tcommsat/computer) "cr" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/tcommsat/computer) -"cs" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor,/area/tcommsat/computer) +"cs" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor,/area/tcommsat/computer) "ct" = (/obj/machinery/camera{c_tag = "Lounge"; dir = 2; network = list("Tcomsat")},/turf/simulated/floor,/area/tcommsat/computer) -"cu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor,/area/tcommsat/computer) +"cu" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor,/area/tcommsat/computer) "cv" = (/turf/simulated/floor,/area/tcommsat/computer) "cw" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/turret_protected/tcomsat) "cx" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) @@ -145,9 +145,9 @@ "cO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "cP" = (/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat) "cQ" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/tcommsat/computer) -"cR" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor,/area/tcommsat/computer) +"cR" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor,/area/tcommsat/computer) "cS" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; name = "General Listening Channel"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer) -"cT" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/tcommsat/computer) +"cT" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/tcommsat/computer) "cU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) "cV" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) "cW" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) @@ -157,15 +157,15 @@ "da" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/tcommsat/computer) "db" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/tcommsat/computer) "dc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/tcommsat/computer) -"dd" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) +"dd" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) "de" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor,/area/tcommsat/computer) "df" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/obj/item/weapon/spacecash/c1,/turf/simulated/floor/engine,/area/tcommsat/computer) "dg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) "dh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) "di" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/tcommsat/computer) -"dj" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) +"dj" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) "dk" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/tcommsat/computer) -"dl" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/tcommsat/computer) +"dl" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/tcommsat/computer) "dm" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) "dn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) "do" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) @@ -181,7 +181,7 @@ "dy" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/tcommsat/computer) "dz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/tcommsat/computer) "dA" = (/obj/item/weapon/cigbutt,/obj/machinery/light,/turf/simulated/floor,/area/tcommsat/computer) -"dB" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/tcommsat/computer) +"dB" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/tcommsat/computer) "dC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) "dD" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/tcommsat/computer) "dE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/space) diff --git a/maps/exodus-4.dmm b/maps/exodus-4.dmm index 093f4724a20..5f0caf249ca 100644 --- a/maps/exodus-4.dmm +++ b/maps/exodus-4.dmm @@ -68,7 +68,7 @@ "bp" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/djstation) "bq" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/djstation) "br" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/djstation) -"bs" = (/obj/machinery/driver_button{id = "constructiondriver0"; name = "Construction Driver #0"; pass_flags = null; pixel_x = 25; pixel_y = 7},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/djstation) +"bs" = (/obj/machinery/button/driver{id = "constructiondriver2"; name = "Construction Driver #2"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation) "bt" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access_txt = "16"},/turf/simulated/floor/plating/airless,/area/constructionsite/ai) "bu" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars) "bv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars) @@ -88,10 +88,10 @@ "bJ" = (/turf/simulated/floor/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/constructionsite/ai) "bK" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/solar{id = "construction_solar"; name = "Construction Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/djstation/solars) "bL" = (/obj/item/weapon/extinguisher,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/djstation) -"bM" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Outpost - Engineering"},/turf/simulated/floor/plating,/area/djstation) +"bM" = (/obj/machinery/button/driver{id = "constructiondriver0"; name = "Construction Driver #0"; pass_flags = null; pixel_x = 25; pixel_y = 7},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/djstation) "bN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/djstation) "bO" = (/obj/structure/table,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor/plating,/area/djstation) -"bP" = (/obj/machinery/driver_button{id = "constructiondriver1"; name = "Construction Driver #1"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation) +"bP" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Outpost - Engineering"},/turf/simulated/floor/plating,/area/djstation) "bQ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars) "bR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars) "bS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/djstation/solars) @@ -110,7 +110,7 @@ "cf" = (/obj/machinery/telecomms/relay/preset/ruskie,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/djstation) "cg" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/simulated/floor/plating,/area/djstation) "ch" = (/obj/structure/table/rack,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/turf/simulated/floor/plating,/area/djstation) -"ci" = (/obj/machinery/driver_button{id = "constructiondriver2"; name = "Construction Driver #2"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation) +"ci" = (/obj/machinery/button/driver{id = "constructiondriver1"; name = "Construction Driver #1"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation) "cj" = (/obj/structure/lattice,/turf/space,/area/constructionsite/maintenance) "ck" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore) "cl" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/turf/simulated/floor/plating/airless,/area/constructionsite/ai) @@ -124,7 +124,7 @@ "ct" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) "cu" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/djstation) "cv" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"cw" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/djstation) +"cw" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/djstation) "cx" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "bar"},/area/djstation) "cy" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) "cz" = (/obj/machinery/vending/snack,/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) @@ -155,12 +155,12 @@ "cY" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor{icon_state = "bar"},/area/djstation) "cZ" = (/obj/structure/table,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "bar"},/area/djstation) "da" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"db" = (/obj/structure/stool/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) +"db" = (/obj/structure/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) "dc" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) "dd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) "de" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "grimy"},/area/djstation) "df" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"dg" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) +"dg" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) "dh" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) "di" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plating,/area/djstation) "dj" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/djstation) @@ -168,8 +168,8 @@ "dl" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 1},/turf/simulated/floor/plating,/area/djstation) "dm" = (/obj/structure/lattice,/turf/space,/area/constructionsite/hallway/aft) "dn" = (/obj/structure/table,/obj/machinery/microwave{pixel_y = 8},/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"do" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dp" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation) +"do" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "bar"},/area/djstation) +"dp" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation) "dq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) "dr" = (/obj/structure/table,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) "ds" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) @@ -204,7 +204,7 @@ "dV" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/space) "dW" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation) "dX" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation) -"dY" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) +"dY" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) "dZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "listeningpost_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/djstation) "ea" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/djstation) "eb" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/wall,/area/constructionsite/hallway/aft) @@ -215,7 +215,7 @@ "eg" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) "eh" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_station_airlock"; name = "interior access button"; pixel_x = 30; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;32"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) "ei" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"ej" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/djstation) +"ej" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/djstation) "ek" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) "el" = (/obj/structure/closet,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) "em" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "listeningpost_airlock"; pixel_x = -25; req_access_txt = "0"; tag_airpump = "listeningpost_pump"; tag_chamber_sensor = "listeningpost_sensor"; tag_exterior_door = "listeningpost_outer"; tag_interior_door = "listeningpost_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/plating,/area/djstation) @@ -247,7 +247,7 @@ "eM" = (/turf/simulated/shuttle/wall{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/area/shuttle/constructionsite/site) "eN" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite/site) "eO" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site) -"eP" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site) +"eP" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site) "eQ" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13;11;24"; tag_door = "engineering_shuttle_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site) "eR" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site) "eS" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/constructionsite/site) @@ -408,11 +408,11 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababaIaJaOaJaPaLaIabababaaaSaTaUaVaSaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababacaeapaoaoanabacaeaeapapauauaoaoaoapapapaWaXaYaXaWapapapaoaoaoauauapapaeaeacabanaoauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababaIaJaOaJaPaLaIababababaZbabbaVaZaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaabaaabacaeapaoaoanabacaeaeapauauauaoaoapapababaWaXaYaXaWababapapaoaoaoauauapaeaeacabanauauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaIaIaIaIbcbdbebcbfbgbcaIaIaIaIaQaQbhaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaababalabalalababalababalacaeapaoaoanabacaeaeapauaoaoaoapapabababaWaXaYaXaWabababapapauaoauauapaeaeacabanaoauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbKbKbKbKbjbkblbmbnbobjbKbKbKbKaQbpbqbrbsaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababalababalalalalalalalalalalalacaeapaoaoapacacaeapapauaoaoaoapabababaWaWaWbtaWaWaWabababapauauaoauapapaeacacapauaoapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbKbKbKbKbjbkblbmbnbobjbKbKbKbKaQbpbqbrbMaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababalababalalalalalalalalalalalacaeapaoaoapacacaeapapauaoaoaoapabababaWaWaWbtaWaWaWabababapauauaoauapapaeacacapauaoapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbubvbvbvbwbxaVbybzbAbwbBbBbBbCaQbpbDbEbFbGbHcaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabalalalalalalalalalalalalalalalalalalacaeapaoaoapaeaeaeapauauaoaoapapababaWaWbJbJaXbJbJaWaWababapapauaoauauapaeaeaeapauauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibibcbLaVbMaVbNbcbibibibiaQbObqaVbPaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabavabababababavavavavavabalabalabalabalabalacacacacacacacacacacacaeapaoaoapaqapapapauauauauapaWaWaWaWaXbJaXaXaXbJaXaWaWaWaWapauauaoauapapapaqapauauapacacavavavababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibibcbLaVbPaVbNbcbibibibiaQbObqaVciaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabavabababababavavavavavabalabalabalabalabalacacacacacacacacacacacaeapaoaoapaqapapapauauauauapaWaWaWaWaXbJaXaXaXbJaXaWaWaWaWapauauaoauapapapaqapauauapacacavavavababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbQbRbRbRbSbTbUbVaVbWbSbXbXbXaKaQbYbDbEbEbZbHcraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalabalalalalalalalalalalalalalaeaeaeaeaeaeaeaeaeaeaeaeapaoaoauauauauauauaoauauapaXaXaXaWbJbJaXaYaXbJbJaWaXaXaXapauauaoauauauauaoauauaoapaeaealalalalalalalalalalalalaaaaabaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibicbcccdcecfcgcbbibibibiaQchbqaVciaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababalalalalalababalalabalabalabalabalabalcjaecjaeaeaeaeaeaeaeaeaeapauauauauauauauaoauauauckaYaYaYclaXaXaXaYaXaXaXcmaYaYaYcnaoauaoaoaoaoaoaoauauauapaeaealalalalalalalalalabalabalabalalalabalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibicbcccdcecfcgcbbibibibiaQchbqaVbsaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababalalalalalababalalabalabalabalabalabalcjaecjaeaeaeaeaeaeaeaeaeapauauauauauauauaoauauauckaYaYaYclaXaXaXaYaXaXaXcmaYaYaYcnaoauaoaoaoaoaoaoauauauapaeaealalalalalalalalalabalabalabalalalabalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaQaQaQaQaQaQaQaQaQcoaQaQaQaQaQaQaQaQcpbDbEbEcqbHbIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababalalalalalalalabalabalalalalalaeaeaecjaeaeaeaeaeaeaeaeapaoaoauaoaoaoaoaoaoaoaoapaXaXaXaWbJbJaXaYaXbJbJaWcscscsapauauaoauauauauauauaoaoapaeaealalalalalalalalalalalalalalalalabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabctcucvcwcwcxctcyczcAcBcCcDcEcFbEcEcDbEcGaVcHaQaQaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaavavavabababababavavavavavavavavavavavacacacacacacacacacacacacapaoaoapcIapapapcJaucJauapaWaWaWaWaXbJaXaXaXbJaXaWaWaWaWapauauaoauapapapaqapauaoapacacavavavavavababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcKcucLcucucLcKcMcMcNcMcMaQaQaQaQaQaQcOcPbEcQcRcScTcUaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababaccjcVcWcWcVaeaeaecVcXcXcXcXcVcVababaWaWbJbJaXbJbJaWaWababcVcVcXcXcXcXcVaeaeaecVcWcWcXaeacababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/exodus-5.dmm b/maps/exodus-5.dmm index 80f797feae0..e0534a070e3 100644 --- a/maps/exodus-5.dmm +++ b/maps/exodus-5.dmm @@ -1,5 +1,5 @@ "aa" = (/turf/space,/area/space) -"ab" = (/turf/simulated/mineral,/area/mine/unexplored) +"ab" = (/turf/unsimulated/mask,/area/mine/unexplored) "ac" = (/turf/space,/area/syndicate_station/mining) "ad" = (/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) "ae" = (/obj/structure/lattice,/turf/space,/area/space) @@ -9,7 +9,7 @@ "ai" = (/obj/structure/transit_tube,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) "aj" = (/obj/machinery/light/small,/obj/structure/transit_tube,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) "ak" = (/obj/structure/transit_tube{icon_state = "W-SE"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) -"al" = (/obj/structure/transit_tube{icon_state = "D-SW"},/turf/simulated/mineral,/area/mine/unexplored) +"al" = (/turf/unsimulated/mask,/area/mine/explored) "am" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway) "an" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway) "ao" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway) @@ -18,7 +18,7 @@ "ar" = (/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1) "as" = (/obj/structure/transit_tube{icon_state = "D-NE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1) "at" = (/obj/structure/transit_tube{icon_state = "NW-SE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1) -"au" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/mineral,/area/mine/unexplored) +"au" = (/obj/structure/sign/electricshock{pixel_x = 32},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Outpost - Research"},/turf/simulated/floor/plating,/area/research_outpost/power) "av" = (/obj/structure/transit_tube{icon_state = "E-SW"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) "aw" = (/obj/structure/transit_tube,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway) "ax" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/mine/abandoned) @@ -53,14 +53,14 @@ "ba" = (/obj/structure/transit_tube{icon_state = "W-NE"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/research_outpost/maintstore1) "bb" = (/obj/structure/transit_tube{icon_state = "D-NW"},/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/research_outpost/maintstore1) "bc" = (/turf/simulated/wall,/area/research_outpost/hallway) -"bd" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/carpet,/area/research_outpost/hallway) +"bd" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/carpet,/area/research_outpost/hallway) "be" = (/obj/machinery/door_control{id = "rddorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/research_outpost/hallway) "bf" = (/obj/machinery/camera{c_tag = "Research Outpost Hallway Fore"; dir = 4; network = list("Research","SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/research_outpost/hallway) "bg" = (/turf/simulated/floor,/area/research_outpost/hallway) "bh" = (/obj/machinery/door_control{id = "rdorm2"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/research_outpost/hallway) "bi" = (/obj/structure/transit_tube{icon_state = "D-NE"},/obj/structure/lattice,/turf/space,/area/space) "bj" = (/obj/structure/transit_tube{icon_state = "S-NW"},/obj/structure/lattice,/turf/space,/area/space) -"bk" = (/turf/simulated/mineral/random,/area/mine/unexplored) +"bk" = (/obj/machinery/button/driver{id = "research"; pixel_x = 6; pixel_y = -26},/obj/machinery/conveyor{dir = 4; id = "archgunc"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/westleft{base_state = "right"; dir = 1; icon_state = "right"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/research_outpost/power) "bl" = (/obj/structure/closet/crate/hydroponics,/obj/item/weapon/shovel/spade,/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/minihoe,/obj/item/weapon/reagent_containers/spray/plantbgone{pixel_x = 13; pixel_y = 5},/obj/item/weedkiller/triclopyr,/obj/item/weapon/reagent_containers/glass/fertilizer/ez,/turf/simulated/floor/plating,/area/research_outpost/maintstore1) "bm" = (/obj/machinery/light/small,/obj/structure/closet/walllocker/emerglocker/north{dir = 1; pixel_y = -32},/turf/simulated/floor/plating,/area/research_outpost/maintstore1) "bn" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/maintenance{name = "Auxiliary Storage"; req_access_txt = "0"; req_one_access_txt = "65;12"},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/maintstore1) @@ -93,7 +93,7 @@ "bO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/abandoned) "bP" = (/obj/machinery/door/airlock/external,/turf/simulated/floor,/area/mine/abandoned) "bQ" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/obj/item/stack/nanopaste,/obj/item/stack/nanopaste,/obj/item/stack/nanopaste,/turf/simulated/floor{icon_state = "dark"},/area/research_outpost/spectro) -"bR" = (/obj/structure/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/spectro) +"bR" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/spectro) "bS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/research_outpost/spectro) "bT" = (/obj/machinery/door/airlock/research{name = "Spectrometry Lab Sample Preparation"; req_access_txt = "65"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/spectro) "bU" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) @@ -124,7 +124,7 @@ "ct" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/research_outpost/spectro) "cu" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) "cv" = (/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) -"cw" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) +"cw" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) "cx" = (/obj/structure/table,/obj/machinery/bunsen_burner,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) "cy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) "cz" = (/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/research_outpost/sample) @@ -203,7 +203,7 @@ "dU" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned) "dV" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area/mine/abandoned) "dW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/mine/abandoned) -"dX" = (/turf/simulated/mineral/random,/area/mine/explored) +"dX" = (/turf/unsimulated/mask,/area/space) "dY" = (/obj/structure/lattice,/obj/structure/transit_tube{icon_state = "S-NE"},/turf/space,/area/space) "dZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_x = 32; pixel_y = 0},/turf/space,/area/space) "ea" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/research{name = "Spectrometry Lab"; req_access_txt = "65"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/spectro) @@ -224,7 +224,7 @@ "ep" = (/obj/machinery/meter,/obj/structure/sign/fire{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/research_outpost/atmos) "eq" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; icon_state = "map_injector"; use_power = 1},/obj/structure/window/reinforced/tinted{dir = 8; health = 1000; icon_state = "twindow"; name = "hardened window"; opacity = 0},/turf/simulated/floor/engine{name = "Outpost N2"; nitrogen = 20000; oxygen = 0},/area/research_outpost/atmos) "er" = (/obj/structure/transit_tube{icon_state = "N-S"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) -"es" = (/turf/simulated/mineral,/area/mine/explored) +"es" = (/obj/structure/transit_tube{icon_state = "D-SW"},/turf/unsimulated/mask,/area/mine/unexplored) "et" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 5},/area/shuttle/alien/mine) "eu" = (/turf/simulated/floor/plating/airless,/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 10},/area/shuttle/alien/mine) "ev" = (/obj/item/weapon/shard,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned) @@ -243,7 +243,7 @@ "eI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/research_outpost/hallway) "eJ" = (/obj/structure/sign/chemistry{desc = "A warning sign which reads 'SAMPLE PREPARATION'"; name = "\improper SAMPLE PREPARATION"; pixel_y = 32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/camera{c_tag = "Research Outpost Hallway Port"; dir = 2; network = list("Research","SS13")},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/research_outpost/hallway) "eK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whitepurple"},/area/research_outpost/anomaly) -"eL" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/anomaly) +"eL" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/anomaly) "eM" = (/obj/structure/table,/obj/item/weapon/reagent_containers/dropper{pixel_y = -4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/anomaly) "eN" = (/turf/simulated/floor{icon_state = "white"},/area/research_outpost/anomaly) "eO" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "delivery"},/area/research_outpost/anomaly) @@ -277,7 +277,7 @@ "fq" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/research_outpost/hallway) "fr" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/plating,/area/research_outpost/power) "fs" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sign/nosmoking_1{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/research_outpost/power) -"ft" = (/obj/structure/sign/electricshock{pixel_x = 32},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Outpost - Research"},/turf/simulated/floor/plating,/area/research_outpost/power) +"ft" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/unsimulated/mask,/area/mine/unexplored) "fu" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/research_outpost/power) "fv" = (/obj/machinery/light/small{dir = 8},/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "fw" = (/obj/structure/transit_tube{icon_state = "N-SW"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) @@ -289,10 +289,10 @@ "fC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/hallway) "fD" = (/turf/simulated/floor{icon_state = "white"},/area/research_outpost/hallway) "fE" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/wood,/area/research_outpost/hallway) -"fF" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/wood,/area/research_outpost/hallway) +"fF" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/wood,/area/research_outpost/hallway) "fG" = (/obj/structure/table,/turf/simulated/floor/wood,/area/research_outpost/hallway) "fH" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/simulated/floor/wood,/area/research_outpost/hallway) -"fI" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/wood,/area/research_outpost/hallway) +"fI" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/wood,/area/research_outpost/hallway) "fJ" = (/turf/simulated/floor/wood,/area/research_outpost/hallway) "fK" = (/obj/machinery/vending/cola,/obj/machinery/status_display{layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/wood,/area/research_outpost/hallway) "fL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/research_outpost/hallway) @@ -399,7 +399,7 @@ "hI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/hallway) "hJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/plating,/area/research_outpost/power) "hK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/research_outpost/power) -"hL" = (/obj/machinery/driver_button{id = "research"; pixel_x = 6; pixel_y = -26},/obj/machinery/conveyor{dir = 4; id = "archgunc"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/westleft{base_state = "right"; dir = 1; icon_state = "right"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/research_outpost/power) +"hL" = (/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap,/turf/unsimulated/mask,/area/mine/unexplored) "hM" = (/obj/structure/sign/deathsposal{pixel_x = 32},/obj/machinery/disposal/deliveryChute{dir = 8; name = "disposal inlet"},/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/research_outpost/power) "hN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/research_outpost/power) "hO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/transit_tube{icon_state = "N-SE"},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/research_outpost/hallway) @@ -607,7 +607,7 @@ "lI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/research_outpost/iso3_access) "lJ" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/alarm/isolation{pixel_y = 24},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor,/area/research_outpost/iso3_access) "lK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/research_outpost/maintstore2) -"lL" = (/obj/structure/stool/bed,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/research_outpost/maintstore2) +"lL" = (/obj/structure/bed,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/research_outpost/maintstore2) "lM" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/longtermstorage) "lN" = (/obj/structure/sign/nosmoking_2{pixel_y = -32},/obj/machinery/camera{c_tag = "Research Outpost Exotic Particles Lab"; dir = 4; network = list("Research","SS13")},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/research_outpost/harvesting) "lO" = (/obj/machinery/alarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/harvesting) @@ -644,13 +644,13 @@ "mt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;65"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/research_outpost/filtering) "mu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/research_outpost/filtering) "mv" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table,/obj/machinery/computer/atmoscontrol/laptop{monitored_alarm_ids = list("isolation_one","isolation_two","isolation_three"); req_access = null; req_one_access = list(47,24,11)},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/research_outpost/filtering) -"mw" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso1_access) +"mw" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso1_access) "mx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/research_outpost/iso1_access) "my" = (/obj/machinery/camera{c_tag = "Isolation Room Access One"; dir = 8; network = list("Research")},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Supply drain"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/research_outpost/iso1_access) -"mz" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso2_access) +"mz" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso2_access) "mA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/research_outpost/iso2_access) "mB" = (/obj/machinery/camera{c_tag = "Isolation Room Access Two"; dir = 8; network = list("Research")},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Supply drain"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/research_outpost/iso2_access) -"mC" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso3_access) +"mC" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso3_access) "mD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/research_outpost/iso3_access) "mE" = (/obj/machinery/camera{c_tag = "Isolation Room Access Three"; dir = 8; network = list("Research")},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Supply drain"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/research_outpost/iso3_access) "mF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/closet/walllocker/emerglocker/west,/turf/simulated/floor/plating,/area/research_outpost/maintstore2) @@ -788,7 +788,7 @@ "ph" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/floor,/area/research_outpost/iso2_access) "pi" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor/plating,/area/research_outpost/maintstore2) "pj" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/lights/bulbs{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/box/lights/tubes{pixel_x = -5; pixel_y = 5},/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/research_outpost/maintstore2) -"pk" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/mineral/random,/area/mine/unexplored) +"pk" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 250000; output_level = 250000; RCon_tag = "Outpost - Mining"},/turf/simulated/floor/plating,/area/mine/living_quarters) "pl" = (/obj/structure/transit_tube{icon_state = "NE-SW"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) "pm" = (/obj/structure/transit_tube{icon_state = "D-NW"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) "pn" = (/obj/structure/transit_tube{icon_state = "N-S"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 9},/area/mine/explored) @@ -812,8 +812,10 @@ "pF" = (/obj/machinery/door_control{id = "riso3"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/research_outpost/iso3_access) "pG" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/iso1) "pH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/floor,/area/research_outpost/iso3_access) -"pI" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 250000; output_level = 250000; RCon_tag = "Outpost - Mining"},/turf/simulated/floor/plating,/area/mine/living_quarters) +"pI" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/mask,/area/mine/unexplored) "pJ" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/iso2) +"pK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) +"pL" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "pM" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/iso3) "pN" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore2) "pO" = (/obj/structure/transit_tube{icon_state = "E-SW"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) @@ -821,8 +823,8 @@ "pQ" = (/obj/structure/table/rack,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "pR" = (/obj/structure/girder/displaced,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/abandoned) "pS" = (/obj/structure/table,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) -"pT" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) -"pU" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) +"pT" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/research_outpost/iso1) +"pU" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/research_outpost/iso2) "pV" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "pW" = (/obj/structure/transit_tube{icon_state = "N-SE"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "pX" = (/obj/structure/transit_tube{icon_state = "D-SW"},/obj/structure/lattice,/turf/space,/area/mine/explored) @@ -838,15 +840,15 @@ "qh" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/floor,/area/research_outpost/gearstore) "qi" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "research_pump"},/obj/structure/closet/walllocker/emerglocker/east,/turf/simulated/floor,/area/research_outpost/gearstore) "qj" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/explored) -"qk" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/research_outpost/iso1) +"qk" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/iso3) "ql" = (/obj/machinery/artifact_scanpad,/turf/simulated/floor/bluegrid,/area/research_outpost/iso1) "qm" = (/obj/machinery/artifact_analyser,/turf/simulated/floor/bluegrid,/area/research_outpost/iso1) -"qn" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/research_outpost/iso2) +"qn" = (/obj/structure/bed,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/iso3) "qo" = (/obj/machinery/artifact_scanpad,/turf/simulated/floor/bluegrid,/area/research_outpost/iso2) "qp" = (/obj/machinery/artifact_analyser,/turf/simulated/floor/bluegrid,/area/research_outpost/iso2) -"qq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/iso3) +"qq" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) "qr" = (/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/research_outpost/iso3) -"qs" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/iso3) +"qs" = (/obj/structure/bed/chair,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost) "qt" = (/obj/structure/transit_tube{icon_state = "NE-SW"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/unexplored) "qu" = (/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) "qv" = (/obj/structure/girder,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/abandoned) @@ -864,7 +866,7 @@ "qH" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor{icon_state = "warning"},/area/research_outpost/gearstore) "qI" = (/obj/structure/ore_box,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "research_pump"},/turf/simulated/floor{icon_state = "warning"},/area/research_outpost/gearstore) "qJ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/explored) -"qK" = (/obj/effect/glowshroom,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) +"qK" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/carpet,/area/mine/living_quarters) "qL" = (/turf/space,/area/mine/unexplored) "qM" = (/obj/structure/closet/crate,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "qN" = (/obj/machinery/floodlight,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) @@ -898,7 +900,7 @@ "rp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/explored) "rq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 0; pixel_y = -32},/obj/machinery/door/window/westleft,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) "rr" = (/obj/structure/transit_tube/station{dir = 8; icon_state = "closed"},/obj/structure/transit_tube_pod,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 10},/area/mine/explored) -"rs" = (/obj/effect/glowshroom,/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) +"rs" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "rt" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/abandoned) "ru" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/abandoned) "rv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) @@ -906,11 +908,11 @@ "rx" = (/obj/machinery/light_construct/small,/obj/structure/table/rack,/obj/item/stack/sheet/metal{amount = 10},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "ry" = (/obj/structure/table/rack,/obj/item/weapon/pickaxe,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "rz" = (/obj/item/weapon/table_parts,/obj/structure/table/rack,/obj/item/stack/sheet/glass/reinforced{amount = 8},/obj/item/stack/rods{amount = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost) -"rA" = (/turf/simulated/mineral/random/high_chance,/area/mine/unexplored) +"rA" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "rB" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 10},/area/mine/unexplored) "rC" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/unexplored) "rD" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 6},/area/mine/unexplored) -"rE" = (/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/unexplored) +"rE" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "rF" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) "rG" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) "rH" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) @@ -921,7 +923,7 @@ "rM" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "mining_north_outpost_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "mining_north_outpost_pump"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost) "rN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/mine/north_outpost) "rO" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor,/area/mine/north_outpost) -"rP" = (/obj/structure/stool/bed/chair,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost) +"rP" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/mine/west_outpost) "rQ" = (/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost) "rR" = (/obj/structure/table,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/microwave{pixel_y = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost) "rS" = (/obj/effect/decal/cleanable/cobweb,/obj/item/stack/sheet/metal{amount = 10},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/mine/north_outpost) @@ -961,12 +963,10 @@ "sA" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) "sB" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_y = 32},/obj/machinery/conveyor_switch{id = "mining_nort"; pixel_y = 10},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored) "sC" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored) -"sD" = (/turf/simulated/mineral/random/high_chance,/area/mine/explored) "sE" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "sF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored) "sG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/explored) "sH" = (/turf/simulated/floor/airless,/area/space) -"sI" = (/turf/simulated/mineral/random,/area/space) "sJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored) "sK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored) "sL" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) @@ -1004,7 +1004,6 @@ "tr" = (/obj/machinery/door/airlock/maintenance{name = "Mining Station Communications"; req_access_txt = "48"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"},/area/mine/maintenance) "ts" = (/obj/item/clothing/under/rank/miner,/obj/effect/decal/remains/human,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) "tt" = (/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored) -"tu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/carpet,/area/mine/living_quarters) "tv" = (/obj/machinery/light/small{dir = 4},/obj/machinery/door_control{id = "miningdorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet,/area/mine/living_quarters) "tw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/living_quarters) "tx" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/obj/machinery/light,/turf/space,/area/mine/explored) @@ -1013,7 +1012,6 @@ "tA" = (/obj/machinery/door/airlock{id_tag = "miningdorm1"; name = "Room 1"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/mine/living_quarters) "tB" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) "tC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/living_quarters) -"tD" = (/obj/structure/disposalpipe/segment,/turf/simulated/mineral/random,/area/mine/unexplored) "tE" = (/obj/machinery/light/small{dir = 4},/obj/machinery/door_control{id = "miningdorm2"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet,/area/mine/living_quarters) "tF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/mine/living_quarters) "tG" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) @@ -1058,7 +1056,6 @@ "ut" = (/obj/structure/table,/obj/machinery/microwave{pixel_y = 6},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "uu" = (/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "uv" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) -"uw" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "ux" = (/obj/machinery/door/airlock{id_tag = "miningdorm3"; name = "Room 3"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/mine/living_quarters) "uy" = (/obj/structure/ore_box,/turf/simulated/floor,/area/mine/living_quarters) "uz" = (/obj/machinery/recharge_station,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/mine/living_quarters) @@ -1082,9 +1079,7 @@ "uR" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_outpost_outer"; locked = 1; name = "Mining External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/mine/west_outpost) "uS" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored) "uT" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) -"uU" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "uV" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) -"uW" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "uX" = (/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "uY" = (/turf/simulated/floor,/area/mine/living_quarters) "uZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/living_quarters) @@ -1141,7 +1136,6 @@ "vY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/mine/eva) "vZ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/mine/west_outpost) "wa" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/mine/west_outpost) -"wb" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/mine/west_outpost) "wc" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/west_outpost) "wd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/camera{c_tag = "West Outpost"; dir = 1; network = list("MINE")},/turf/simulated/floor,/area/mine/west_outpost) "we" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/mine/west_outpost) @@ -1420,189 +1414,189 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadababababababadadaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaafagahahaiaiaiaiaiajaiakalababababadadadadamananaoaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaafapaqababababababarararasatalabababauavaiaiawayazaAaBaBahaBaCaDaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaafagahahaiaiaiaiaiajaiakesababababababababamananaoaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaafapaqababababababarararasatesabababftavaiaiawayazaAaBaBahaBaCaDaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaEaqabababababababaraFaGaHasataIaraJaKaLaMaMaMaNaOaMaMaMaMaeaPaQaDaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaRababababababababaSaTaUaVaWaXaYaZbabbbcbdbebcbfbgbcbhbdaMaeaebibjaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababbkbkababbkbkbkbkabbkbkbkbkbkbkbkababababababababaaaaaaaaaaaaaaaaaaaRabababababaSaSaSaSblbmaUbnbobpbpbpbqbcbrbsbtbubvbwbxbyaMaeaebzbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababbkababababababbkbkababababbkbkbkbkabbkbkbkbkbkbkbkbkbkbkbkbkbkbkabaaaaaaaaaaaaaaaaaaaRababababaSaSbBbCaSbDbDbDbDbEbFbGbGbHbcbcbcbcbIbJbKbKbKbKbKbKbLbMbNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaxbPbOaaaaaaaaaaababababababababababababababababababababababbkabababbkbkabbkbkbkababbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkaaaaaaaaaaaaaaaaaRababababaSbQbRbSbTbUbVbWbXbYbZcacbccbccdcebccfcgbKchcicjckclcmcncoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadmcqcpaeaaaaaaababababababababababababbkbkbkbkbkbkabababababababbkbkbkbkbkabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaRababababaScrcsctaScucvcwcxcyczcAcbcBbccCcDcEcFcGcHcIcJcKcLcMcNcOcoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacPcQcRcSaeaaaaabababababababbkababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaafcTaaabababaScrcUcVaScWcwcXcYcZdadbdadcdadadaaMdddebKdfdgcKdhdidjcncoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadkdldleudndocpaeaaaaababababbkbkbkababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaedpdqaBaBaBdrdsaaabababaScrdtduaSdvdwdxdydzdAdBdCdDdEdFdGaMdHdIbKdJdKdLdMdNbKdOdPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadQdRdSdTdUdVdWaeaebkbkababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXdXdXaedYdsaeaeaeaeaedZaSaSaSaSaSaSeaaSbDaMaMebecdaedeeefegeheiaMejekelemeneoepeqeleresaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaetdldlfyevdoewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXdXdXaaaaaRexexexexexexexbceyezeAeBeCeDeEeFeGeHeIeJdaeKeLeMeNeOePdaeQeReSeSeSeTeSeSeSeresaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaeeUeVeWewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXaaaaaRexexexexexexexeXeYeZfaeZeZfbfceZfdfefffgfhfifjfkflfmfnfofpfqeSfrfsfufteSfvfwesesaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaefxjHfzfAewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaRexexexexexexexfBfCfDfEfFfGfHfIfJfKaMfLfMaMfNfOfPfQfRfSdafTfUfVfWfXfYfZgagbgcesesaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaegdgegfewggghewewewewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaRexexexexexexexgifCfDfEfFgjgkfIfJglaMgmgnaMgodadadadagpdagqgreSgsgtgugvgwergxgygyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacaaacacacacacaaacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaegzgAgBgCgDgEbOdVgFewgGgHewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaRexexexexexexexbcgIgJgKfFgLgMfIgNgOaMgPgQgRgSgTgUgVaMgWgXgYgZeShahbhchdheeresesesaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacaaacacacacacaaacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaehfhggAhhhihjhkhlgFhmgHhngGewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaahohphqhrhshphqhthuhvhwhxhyhyaMaMaMaMaMhzhAhBhCbghDhEaMhFhGhHhIaMhJhKhLhMhNhOhPaMhQdqaBaBaBaBaBaBaChRaaaaaaaaaaaaaaaaacacacacacaaaaaaaaaaaaaaacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahShfhThfgBgBgghUhiewfAhVewgHhWewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaahXhYhZiaibichZidieifhZigihiiijikilimaMinhAioipiqirisaMitiuiviwaMeSixeSaMaMiyiziAiBiCiDiDiEiDiDiDiFbjaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaeiGiHgBiIiJgBeWiKhjiLiMiNewewewewewewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababababababaaaaaaaaaaiOiPiQiQiQiQiRiSiTiUiViWiXiYijiZjajbjcjdjejfjgeZeZjhjieZeZjjjkjljmjnjojpjqeZeZjrjsjtjuiDjvjwjxjyiDbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaejzjAjBgBiJjChhjDhijEewjFjGewkBkCdVjJewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababababababababaaaaaaaajKjLhZhZjMhZjNjOhZjPhZjQjRjSijjajTjUjVjWjXjYjZkakbkckdkekfkckdkdkgkhkikjkkklkmknkokpkqkrksktkukviDbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaeaebkbkewgEkwkxkyjBkzkAhjkBbOdVkCewkBkwkCjIewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababesesesesesesababababababkDkEaaaaaakFkGhZkHkIkJkKidkLkMkNkOkPkQijkRkSkTkUkUaMaMkVkWkWkXkWkYkYkZkYlalalblaaMlcaMldleiDlflgiDlhlikuljiDbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeewewewewewewgDhilkkwhiiKllkBkBhlgFjFewkBeWfAqbewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababesesesgygygygyesesesabablnlolphRaaaaaalqlrhqhrlslslslslsltlsbcbcbcijlukUlvlwlxlylzlAkWlBlClDkYlElFlGlalHlIlJlalKlLldlMldiDiDiDlNlOlPjyiDbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeewlQhijBqUewjzqcjAewiLewqZraqYewdVlYjEoNeWfzhiewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababesesgygygygygygygygyesesabmambbimcaBaBaBdrdsaeaemdmemfmgmhmimjmkmlmmmnmompmqmrmsmtmungkWmwmxmykYmzmAmBlamCmDmElamFmGldmHmImJmKiDiDiDiDiDmLcTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkewlQeWjBeWoOlYkwmMkwmNdVdVmOgFdVeWeWewhioNhihiewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababesesgygygygygygygygygygymQmRmSmRaaaaaaaaaaaaaaaaaemdmTmUmVmWmXmYmZnananbnckUndnelylynfmvkWnhnipdkYnknlpelannnopclanqnrldnsntntnuldnvagaBaBnwnxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkewnyjBhieWpoeWlmggeWnAmNlmkCnBeWnCfAewmPeWiNdVewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabesmRgygygygygygygygygygygynDnEpnnGaaaaaaaaaaaaaaaaaemdmTmUnHnInJnKmUnLnanMijijnNnOlynPnQnRkWnSpfpgkYnVphpElanYpHpFlaobocldodoeoeoeldofogbkaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkewnynzhigEewoiewojokeweWewojokewhilYewghlZjEmPewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabesomgygygygygygygygygygygygyonlXnGaaaaaaaaaaaaaaaaaemdopmUoqmhorosotounaovijowoxoylyoznUoBoCoCnXoCoEoEnWoEoGoGnToGoGoIoJoKldldldldoLoMabbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkewewewewewewoiewiNnCeWkzolhikzhiiNhhewooohoPoQewbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabesmQgygygygygygygygygygygygyonnFnGaaaaaaaaaaaaaaaeaemdoRoSoTmWoUosoVoWnaoXijoYoxoylylylylyoCnZoFoHoEoZoaoAoGoDpbpaoGpipjoKabbkabpkplpmabbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkewoiewnCfAlTkzlSeWkCewhifAewlRpppppqewadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabesesgygygyprgygygygygygygygypsptaeaaaaaaaaaaaaaeaeaemdmdpupvmdmdpwpxpwmdpypzpApBpCpDgygygyoCnmnmpGoEnpnppJoGnjnjpMoGoKoKpNpOaiaipPogababbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkewoiewkzeWdolWhifAiNewoiewewkBhipppqpRadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabespSpTgypUpSpQgygygygygygygygypWpXaaaaaaaaaaaepYpZqalUlVqdqeqfmdqgqhqimdqjpzgygygygygygygyoCqkqlqmoCqnqoqpoEqqqrqsoGabauqtogquabababababbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkewoiewewewewewewewewewoiewvydVhidVpqqvadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabespSgygygypSpQgygygygygygygyqwqxqyqzqzqzqzqzqzqAqBqCqDqDqEqFqFmdqGqHqImdqJgygygygygypzpzpzoCoCoCoCoCoEoEoEoEoGoGoGoGauqtogqKadqKababababbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLaaaaaaaaaaqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkewoioioioioioioioioioioiewkBhijEhijJewadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabesgygygygyqMqNgygygygygygygygyqOqPqPqPqPqPqPqPqPqOgygygygygygymdqQqRpwmdqSgygygygygyqTADqVaiaiaiaiqWaiaiaiaiaiqXAAACABogadadadqKkDabbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkewewewewewewewewewewewewewewoQrbrcewewadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabesgygygygygygygygygygygygygyqwqCrdrerererererereqwqCgygygygygygypBrfpCrgrhrigygygygyonrjrkababbkbkbkbkbkbkbkbkrlrmrnroadqKadadqKabababbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadewpppphiewadadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabespSpTgygygygygygygygygygyaaaaaaaaaaaaaaaaesesesesesesesesgygygygygygypBrppCgygygygyrqrrpzbkabbkbkbkbkbkbkbkkDqKadrsadqKadadadabababababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadewrtrurtewadadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabespSgygygygygygygygygygygyaaaaaaaaaaaaaaaaesesesababababesesesgygygygygyrvgygydXgygypzpzpzbkbkbkbkbkbkbkbkbkbkbkbkkDbkadqubkabbkbkababababbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadewrwrboQewadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabesespVryrxgygygygygyesesesaaaaaaaaaaaaaaaaaaababababababababesesesgygygyrvgygydXdXdXdXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkbkababababbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadrBrCrDadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababesesesmResgygymQmQesababaaaaaaaaaaaaaaaaaabkbkbkbkbkabababababesesgygyrvgygydXdXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkbkbkbkababababbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadadadrEadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababesesesesesesababaaaaaaaaaaaaaaaaaabkbkbkbkbkababababababesgygyrvgygygydXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkbkbkbkbkabababbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadadadadadrEadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababababaaaaaaaabkbkaaaaaaaabkbkbkbkbkbkbkbkababesgygyrFrGgygydXdXdXdXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadadrEadadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababbkbkaaaaaaaaabbkbkaaaaaabkbkbkbkbkbkbkbkababesgygygyrvgygygydXgydXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadadadadadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaabkbkaaaaaabkbkbkbkbkbkbkbkababesgygygyrvgygygygygydXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadadadadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkababesgygygyrvgygygygyrHrIrIrIrIrIrIrIrIrIrIrIrIbkbkbkbkbkbkbkbkbkababbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkababesgygygyrvgygygygyrJrKrLrMrNrOrPrQrRrIrSrTrIbkbkbkbkbkbkbkbkbkbkabababbkbkbkbkabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkadadadbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaabkbkbkbkbkbkbkababesesgygyrvgygygygyrUrVrWrXrYrZsasbscsdsesfrIbkbkbkbkbkbkbkbkbkbkbkbkababbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaabaaaaaaaabkbkbkbkbkbkbkabababesgygyrvgygygygyrIrIrIrIrIrIsgshsirIsjskrIbkbkbkbkbkbkbkbkbkbkbkbkbkbkababbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaabkbkbkaaaabkbkbkbkbkbkbkbkbkabesgygyrFslsmxNxNsnspsosrsqstsssvrzswsxsyrIbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrAqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaabkbkbkaaaaaabkbkbkbkbkbkbkbkabesgygygygyxugygyrIrIrIrIszrIrIrIrIrIrIrIrIbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkabesesgygygyxugygygygysAsBsCsCdXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkababesgygyrJsFrigygygygygygygydXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkababesgygypBsGpCgygygygygygygydXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabaaababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkabesgygygyxugygygygygygygydXdXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaarAaaaabkbkbkbkbkbkbkbkabesgygygyxugygyesmQesdXdXdXdXbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaabkrArAaaaabkbkbkbkbkbkbkabesgygygyxugygyesesesbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababbkababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaabkbkrAaaaaaabkbkbkbkbkbkabesesgygyxugyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababbkabababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaabkbkbkbkababesgygyxugyesesabbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababbkababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaabkbkbkababesgygyxugygyesabbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaadXdXaaaaaaaaaaaabkbkbkababesgygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababbkabababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaadXdXsDaaaaaaaaaaaabkbkbkababesgygyAbxMgyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababbkbkababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrAqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLrArArArArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaasDaaaaaaaaaaaaaaaabkbkbkababesgygygyxugyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababbkababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLrArArArArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXdXdXaeaeaeaeaeaeaeaedXdXbkbkababesmRsEgyxugyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArArArArAqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLrArArArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXdXdXsHsHsHsHsHsHsHsHdXdXdXbkababesesgygyxugyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLrArArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXdXaeaeaeaeaeaeaeaedXbkbkbkababesgygygyxugyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaabkbkbkbkababesgygygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaabkbkbkbkababesgygygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkabbkabababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaabkbkbkbkabababesgygyrJsFrigyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababbkabbkbkababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkabababesgygypBsGpCgyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababbkbkbkabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkabababesesgygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababbkbkababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkababababesgyAcAdgyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababesesgyxugygyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkbkabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababesgygyxugyesesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkababbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArArAqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababesesgygyxunDmRababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLrArArArArAqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababesgygyAcAdgyesababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLrArArArAqLqLqLqLqLqLqLrArArArArArAqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaesesesgygyxugygyesesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArArAqLqLqLqLqLqLqLrArArArArArAqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaesgygygygyxugygygyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygyxugygygyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLrArArArArArAqLqLqLrArArArArArAqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygyxugygygyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygyxugygygyesababababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygyxugygygyesababababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaasIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygyxugygygyesesabababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygyxugygygygyesesesesesabbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygyxugygygygygygygygyesesabbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygyxugyrJrigygygygygygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygyAbxNzpyjxNxNxNxMgygyesesesbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaagygygygygygygygypBpCgygygyxugygygygyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaesesgysLgygygygygygygygyAbxNxMgygyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaabesesmResesesesesesgygygygyxugygygyesesesabbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaababababababababesesgygygyxugygygygygyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArArArAqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXdXdXaeaeaeaeaeaeaeaeaeaeaeesesesesabababababesesgygyAbxNxNxMgygygyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArArArAqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXdXdXdXsHsHsHsHsHsHsHsHsHsHsHsHsHsHdXdXdXdXbkabababesgygygygygyxugygygygyesesabbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArArAqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaedXdXbkbkbkababesesgygygygyAbxNxNxMgygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArArAqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLrAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkababesesesesgysMgygyxugygyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArArAqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLrArArArArArArArAqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaabkaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkabababesesmRgygyxugygygyesesabbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArArAqLqLrAqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaadbkbkbkbkadadaaaaaaaaaaaaaabkbkbkbkbkbkbkabababababesesgyAbxNxMgygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaadadbkbkbkadadadaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkababababesgygygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababbkabbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaadadbkbkbkadadaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkababababesesgygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaadadbkbkbkadadaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkabababababesgyrJsFrigyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaabkbkbkadadaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkabababababesgypBsGpCgyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLrArArArArArArArAqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkababababesesesgygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLrAqLrArArArAqLqLrArArAqLqLqLqLqLrArArArArArArArAqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkababesesesgygygygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLrArArArArArArArArArArAqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkababesgygygygygygyxugyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArArArArArArAqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkababesgyAcxNxNxNxNAdgyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLrArArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkababesgyxugygygygysLgyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLrArArArArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkababesgyxugygygygymResesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLrArArArArArArArAqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkababesgyxugygygyesesababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLrArArArArArArArAqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkababesgyxugygyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLrArArArArArAqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkabesesgyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLrArArArAqLrAqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkababesgygyxugyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLrAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLrArArAqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkababesgygyxugyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLrArArArAqLqLqLqLrArArArArArAqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkabesesgyAcAdgyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLrArArArAqLqLqLrArArArArArAqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkabesgygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLrArArAqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkababmRsErJsFrigyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkababesgypBsGpCgyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLesesesqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkababesgygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLesgygyesqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXdXaeaeaeaeaeaeaeaeaeaedXdXbkbkbkbkbkababesgygyxugygyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLrArArAqLqLqLqLqLqLgygygygyqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXdXdXsNsNsNsNsNsNsNsNsNdXdXdXbkbkbkbkbkababesesgyxugygygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLrArArAqLqLqLqLqLqLgygygygyqLqLqLqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkdXaeaeaeaeaesDsDaeaeaedXdXbkbkbkbkbkbkabababesgyxugygygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLrArArArArAqLqLqLqLgygygygyesesesesqLqLqLbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaasDsDsDsDaaaaaabkbkbkbkbkbkbkbkababesesgyxugygygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLrArArArArArAqLqLqLqLgygygygygyesesesqLqLqLabbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaasDsDsDsDaaaaaaaabkbkbkbkbkbkbkbkababesgygyxugygygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLrArAqLqLqLqLrArArAqLqLqLqLqLqLqLgygygygygyesesqLqLqLqLabbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaasDsDaaaaaaaaaabkbkbkbkbkbkbkbkabesesgygyxugygyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLrArArArArArArAqLqLqLqLqLrArAqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLsOgysOgyesesesqLqLqLababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkabesgygygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLrArArArArArArAqLqLqLqLqLrArAqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLsPsQsPgyesqLqLqLqLabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkabesesgygygyxugygyesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLrArArArArArArArAqLqLqLqLqLrArArAqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLqLqLsRsSsTqLqLqLqLqLababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkabesgygygygyxugyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLrAqLqLqLqLqLqLqLqLqLqLqLqLqLsRsSsUqLqLqLqLqLabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkabesgygygygyxugyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLgygyqwqCsVsWsWsWsWsWsWsXsSsUqLqLqLqLqLqLababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbksYsYsYsYsYsYsYbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkabesgygygygyxunDmRabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArAqLqLqLqLqLqLqLqLqLqLgygygygysQsZsZsZsZsZsZsZtatbsUqLqLqLqLqLqLababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbksYtctdtetftcsYbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkabesesgygygyxugyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLesgygygyqwtgrerererererethsStitjqLqLqLqLqLesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbksYtctktltmtnsYbkbkbkbkabaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkababesgygygyxugyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAqLrArArAqLqLqLqLqLqLesesesgygygygyqLqLqLqLqLqLsRsSsUqLqLqLgygygyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkqFtotpbktqsYsYsYtrsYsYsYbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkababesgygygyxugyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLrArAqLqLqLqLqLqLqLqLqLqLababesesgygygyqLqLqLqLqLqLqLsRsSsUqLgygygygygyesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbktstpttbktqtutvtqtwtqesesabababababaaaaaaaaaaaaaaaaaaaaaaabbkbkbkbkbkbkbkbkababesesgygyxugygyesesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrAababesesesgygyqLqLqLqLqLqLqLtxsSsUgygygygygygygyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkqFmRabtqtytztAtwtqgyesesababababaaaaaaaaaaaaaaaaaaaaababbkbkbkbkbkbkbkbkabababgygygyxugygygygyesesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAababqLqLqLqLqLqLqLqLqLqLqLsOsQsOgygygygygygygyesesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbktBbkabtqtqtqtqtCtqgygyesesmResesaaaaaaaaaaaaaaaaaaaaaaababbkbkbkbkababababababesgygyxugygygygygygyesesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLrArArAababqLqLqLqLqLqLqLqLqLgygysPgysPgygygygygygygygyesabababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbktDbkbktqtutEtqtwtFgygygygytGgyesesaaaaaaaaaaaaaaaaaaaaababababababababababababesgygyxugygygygygygygyesesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLrArArArArArAqLqLqLqLqLqLqLqLqLqLrArArArArAqLqLqLqLqLqLqLqLqLgygygygygygygygytHtHtHgygygyesababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababababababababbkbkbkbkbkbkbkbkbkbkbkbktDbkbktqtytztItwtJgygygygygygygygygyaaaaaaaaaaaaaaaaaaaaababababababkDmRmRmRmRmRgygyxugygygygygygygygyadesesababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLrArArArArArArArAqLqLqLqLqLqLqLrArArArArArAqLqLqLqLqLqLqLqLqLgygygygygygygygytKtLtMgygygyesabababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababesesesesesesesababababababababbkbkbkbkbkbkbkbkbkbktqtNtqtqtqtqtqtqtwtOgygygygygygygygygygygyaaaaaaaaaaaaaaaaaaabababababmRtPsCtQtQtRgyrJsFrigygygygygygygyadadesababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLrArArArArArAqLqLqLqLqLqLqLrArArArArArAqLqLqLqLgygytStStStStStStTtUtVtStStStStSgygygyesababababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababesesgygygygygyesesesesesabababababababbkbkbkbktqtqtqtqtWtXtYtqtutZtqtCtqtqtquaubuctqgygygygygygyaaaaaaaaaaaaaaaaaaabababesmRudowueueufgyuSvRufgygygygygygygygygyesesabababbkbkbkbkbkbkbkbkbkbkbkabbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLrArArArArArAqLqLqLqLqLqLqLrArArArArAqLqLesgygygytSuguhuiujukulsuumuoupuqurussCsCriesesesesababababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababesesgygygygygygygygygygyesesesesesababababbkbkbktqutuuuvuwuuuutqtytzuxtwtquyuzuAuBuAtFgygygygygygygyaaaaaaaaaaaaaaaaaaesesesmRuCuDuEuEpCgywEuFuGuHuIuGuGgygygygygygyesabababbkbkbkbkbkbkbkbkbkbkbkabbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLrArArAqLqLqLqLqLqLqLqLrArArAqLqLabesgygygytSuJuKuLuMuKuKuKuKuNuOuPuQuRxtowufgygygyesesesabababababababbkbkbkbkbkbkbkbkbkbkbkbkababesesmRgygygygygygygygygygygygygygygyesesababababababtquTuuuUuVuWuXtqtqtqtqtwtquyuYuYuZuYtJgygygygygygygyaaaaaaaaaaaaaaaaaagygygygygygygygygygyAiuFunununvbuGgyvcgygygynDmResababbkbkbkbkbkbkbkbkbkbkababbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLrArArAqLqLqLqLqLqLqLqLqLqLqLqLqLabesgygygytSvdvevfvgvhvfvfvivjupvkvlvmxvowufgygygygygyesesesesababababababbkbkbkbkbkbkbkbkbkababesesgytGgygygygygygygygygygygygygygygygyesesesesabababtqvnuuvovpvqvrvsvtvuvvvwtquyuYvxuZvatOgygygygygygyaaaaaaaaaaaaaaaaaaaaaaaagygygygygyvzvzvAykuFvCvDvDvEuGuGuGuGgygygygyesesababbkbkbkbkbkbkbkbkbkabbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLbkbkesesgygytSvFuKuKujvGuKuKvHtStStStStStSowufgygygygygygygygyesesesabababababbkbkbkbkbkbkbkabababesgygygygygygygygygygygyrJrigygygygygygygygygyesesababtqtqtqtqtqtqtqvIvJvKvIvJtqtqtqtqvLtqtqtqvMvNgygyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygyvOvBvPvQymvSvTvTvTvUvVvWvXvYrigygygymQesababbkbkbkbkbkbkbkabababbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLbkbkabesgygytSvZwawbuMwcwdweuKwfwgwhwiwjwkyByjxNxNxNxNxNxMgygygygyesesesabababababbkbkbkababababesesgygyAcxNxNxNxNxNxNxNxNzpyjxNxNxNxNxMgygygygygyesabababababtqwlwmwnuYuYtwuYuYwowpwqwruZwswtwtwuwvubucwwwxwxwxwxwxwxwxwywywywywywywyvAwzwAwBwCwDznwFwGwHwHwIwJwKwLwMwNgygygymQesababbkbkbkbkbkbkabababbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLbkbkabesgygytStStStStSwOwPwQtStSwRtStStStSAeufgygygygygyxugygygygyesgyesesababababababababababesesgygygyxugygygygygygygygypBpCgygygygyxugygygygygyesesmResesabtqtqtqtqwSwTwUvvvvvvwVwWwXwYwXwZxaxbxcwXxcxdxdxdxdxdxdxdxdxexexexexexexexfxgxfxhxgxiwCxjxkxlxmxnvVxoxpxqpCgygygygyesesababbkbkbkbkbkabababbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLbkbkabesesgygygygygytSxrxsAjAktSowAfAhowowAeufgysMgygygyAbxNxNxMgygygygyesababababababababababesgygyAcxNAdgygygygyesgygysMgygygygygygyxugygygygygygygytGgyesesesesestquYuZuYuYuYuYxwuZxxxyuYxzuYxAxBubucxCxCxCxCxCxCxCxCxDxDxDxDxDxDxEvAwzxFxGwCxHwCxIvzvzvzvzvzvzvzvzuDuDxJuDqFmQesababbkbkbkbkababababbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkabesesgygygygytSxKxLAnAmAlzozozozozoAoApesmResgygygygygyxugygygygygyesabababababesesesesesgyAcAdgygygyesesesesesesmRgygygygygygyxugygygygygygygygygygygyesestqtqxOxPxOtqtqxQxRxStqtqxOxTxOtqxUgygygyaaaaaaaaaeaaaaaaaeaaaaaaaaaaaeaaxVvBwCxWxXxYxZyayaybvzycydyeyfyfyfyfqFgyesababbkbkbkbkabababbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkabesesgygygytStStStStStSgygyesesesesesesabesesgygygygyxugygygygygygyesesesesesesgygygygygyxugygyesesesabababababesgygygygygygyxugygygyrJrigygygygygygygyestqygyhyiyhtqpIArylAsyntqyoypyqtqgygygygygygyaaaaaeaaaaaaaeaeaeaeaeaeaeaeaevzyrysytvzvzvzvzyuvzyvvzvzywqFqFqFqFgyesababbkbkbkababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkababesgygygygygygygygygygygyesabababababababesesgygygyAbxNxNxNxMgygygygygygygygygygygygygyxugyesesabababababababesesgygygygygyAbxNxNxNzpyjxNxNxNxMgygygygytqyxyyyzyAtqAtyCyDyEAutqyFyGyHtqgygygygygygyaeaeaeaeaeaeaeyIyIyIyIyIaeaaaavzyJyKwCyLyMyNyayayOyaybvzgygygygygyesesababbkbkabababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkabesgygygygygygygygygyesesesababababababababesesesgygygygygyAbxMgygyrJrigygyAcxNxNxNxNxNAdgyesababababbkbkbkababesesesgygygygygygygypBpCgygygyxugygygygytqtqtqtqtqtqyPyQyRySyntqxOyTxOtqgygygygygygyaaaaaeaaaaaaaeyIyIyIyIyIaeaavOvBwCyUyVvzvzvzvzvzvzyWyXvzgygygygygyesababbkbkbkababababbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkesesesesgygygygyesesesababababababababababababesesesgysMgygyAbxNxNzpyjxNxNAdgygygygygygygyesabababbkbkbkbkbkabababesesesesgygygygygygygygygyAbxNxNxMgygygygygygytqtqtqtqtqtqtqowyYufyZgygygygygyaaaaaaaeaaaaaaaeyIyIyIyIyIzawzzbzczdzezfzgzhzizjzkzlzmyXvzgygygygyesesababbkbkababababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkabesesesesesesabababababababbkbkbkbkabababababesesmResgygygygypBpCgygygygysMgyesesesesesababbkbkbkbkbkbkbkabababababesesesesesesesesgygygygygyxugygygygygygygygyAwAvAxAxAxAxAyufgygygygygygyaeaeaeaeaeaeaeaeyIyIyIyIyIzqzrzsztwCyUwCwCwCzuwCwCzvzwzxvzgygygygyesabababbkbkabababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkabababababababababbkbkbkbkbkbkbkbkbkababababababesesgygygygygygygygygymResesabababababbkbkbkbkbkbkbkbkababababababababababababesesgygygygyxugygygygygygygygypBuDuDuDuDuDAzpCgygygygygygygyaaaaaaaaaaaaaeyIyIyIyIyIvAwzxFzywCyUwCwCwCzzwCwCwCzAzBvzgygygyzCmRabababbkababababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkabbkbkababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababesesesgygygyesesesesesabababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababesgygygygyAbxNxNxNxNxNxNxNxNxNxNxNxNxNxNAgslslrGgygygygygygyaaaaaaaaaaaeyIyIyIyIyIzDaaxVvBzEyUwCwCwCzFzGwCwCyWzHvzgygygygyesabababababababbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababesesesesesabababababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababesesesgygygygygygygygygygygygygygygygygygygygyrvgyrJrigygygypzpzaaaaaaaeyIyIyIyIyIaeaaaazIzIzJzfzfzlzKzLzMzNzwyXvzgygygygyesababababbkababbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababababababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababesesesgygygygygygygygygygygygygygygygygygyrFslsJsKslslslzOzPzQzQzQzQzQzQzQzQzQzQzQzQzRzSzTwCwCwCzUzVzWzXzYzZvzgygyesesesababbkbkbkabbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababesesesgygygygygygygyesesgygygygygygygygygypBpCgygygypzpzaeaaaaaaaaaaaaaaaaaaaaaazIzIvzvAvBvzvzvzvzvzvzvzvzgygyesabababbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababesesesesesesesesesesmRsEgygygygygygygygygygygygygygyaeaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygygygygygygygygyesabababbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababababababesgygygygygygygygygygygygygysMgygyaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygygygygygygygyesesababbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababababababababesgygygygygygygygygygygygyesmResesaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygygygygynDmResababbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababesesgygygygygygygygygyesababesesesaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygygygygygyesababbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababesesesesesesesesesesesabababesesesaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygygygygyesesabbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaagygygysLgygygyesesesesababbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababababababababababababbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaagygyesmResesesesababababbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabababaaaaaaaaaaaaaaaaaaaaaaesesesesababababababbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkababaaaaaaaaaaaaaaaaaaaaaaaaesesababababbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkabaaaaaaaaaaaaaaaaaaaaaaaaaaesbkababbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaAaaaaaaaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaAaaaaaAaaaaaAaAaAaAaAaAaAaaaaaAaaaaaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaAaAaAaAaaaAaAaAaAaAaAaAaAaAaaaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaAaAaAaAaaaAaAaAaAaAaAaAaAaAaaaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaAaAaAaAaaaAaAaAaAaAaAaAaAaAaaaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkaabkbkbkaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaabkbkbkaaaaaaaabkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaaaaaAaAaAaAaAaAaAaaaaaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabkbkbkbkbkbkbkbkbkbkbkbkbkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaRabababababaSaSaSaSblbmaUbnbobpbpbpbqbcbrbsbtbubvbwbxbyaMaeaebzbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaRababababaSaSbBbCaSbDbDbDbDbEbFbGbGbHbcbcbcbcbIbJbKbKbKbKbKbKbLbMbNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaxbPbOaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaRababababaSbQbRbSbTbUbVbWbXbYbZcacbccbccdcebccfcgbKchcicjckclcmcncoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadmcqcpaeaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaRababababaScrcsctaScucvcwcxcyczcAcbcBbccCcDcEcFcGcHcIcJcKcLcMcNcOcoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacPcQcRcSaeaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaafcTaaabababaScrcUcVaScWcwcXcYcZdadbdadcdadadaaMdddebKdfdgcKdhdidjcncoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadkdldleudndocpaeaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababaedpdqaBaBaBdrdsaaabababaScrdtduaSdvdwdxdydzdAdBdCdDdEdFdGaMdHdIbKdJdKdLdMdNbKdOdPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadQdRdSdTdUdVdWaeaeababababababababababababababababababababababababababababababababababababababababababababababababababalalalaedYdsaeaeaeaeaedZaSaSaSaSaSaSeaaSbDaMaMebecdaedeeefegeheiaMejekelemeneoepeqeleralaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaetdldlfyevdoewabababababababababababababababababababababababababababababababababababababababababababababababababababalalalaaaaaRexexexexexexexbceyezeAeBeCeDeEeFeGeHeIeJdaeKeLeMeNeOePdaeQeReSeSeSeTeSeSeSeralaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaeeUeVeWewabababababababababababababababababababababababababababababababababababababababababababababababababababababalaaaaaRexexexexexexexeXeYeZfaeZeZfbfceZfdfefffgfhfifjfkflfmfnfofpfqeSfrfsfuaueSfvfwalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaefxjHfzfAewababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaRexexexexexexexfBfCfDfEfFfGfHfIfJfKaMfLfMaMfNfOfPfQfRfSdafTfUfVfWfXfYfZgagbgcalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaegdgegfewggghewewewewabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaRexexexexexexexgifCfDfEfFgjgkfIfJglaMgmgnaMgodadadadagpdagqgreSgsgtgugvgwergxgygyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacaaacacacacacaaacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaegzgAgBgCgDgEbOdVgFewgGgHewabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaRexexexexexexexbcgIgJgKfFgLgMfIgNgOaMgPgQgRgSgTgUgVaMgWgXgYgZeShahbhchdheeralalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacaaacacacacacaaacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaehfhggAhhhihjhkhlgFhmgHhngGewabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaahohphqhrhshphqhthuhvhwhxhyhyaMaMaMaMaMhzhAhBhCbghDhEaMhFhGhHhIaMhJhKbkhMhNhOhPaMhQdqaBaBaBaBaBaBaChRaaaaaaaaaaaaaaaaacacacacacaaaaaaaaaaaaaaacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahShfhThfgBgBgghUhiewfAhVewgHhWewabababababababababababababababababababababababababababababababababababababababababababababababdXaaaaaaaaaahXhYhZiaibichZidieifhZigihiiijikilimaMinhAioipiqirisaMitiuiviwaMeSixeSaMaMiyiziAiBiCiDiDiEiDiDiDiFbjaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaeiGiHgBiIiJgBeWiKhjiLiMiNewewewewewewababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaiOiPiQiQiQiQiRiSiTiUiViWiXiYijiZjajbjcjdjejfjgeZeZjhjieZeZjjjkjljmjnjojpjqeZeZjrjsjtjuiDjvjwjxjyiDbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaejzjAjBgBiJjChhjDhijEewjFjGewkBkCdVjJewabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaajKjLhZhZjMhZjNjOhZjPhZjQjRjSijjajTjUjVjWjXjYjZkakbkckdkekfkckdkdkgkhkikjkkklkmknkokpkqkrksktkukviDbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaeaeababewgEkwkxkyjBkzkAhjkBbOdVkCewkBkwkCjIewababababababababababababababababababababababababababababababababababalalalalalalababababababkDkEaaaaaakFkGhZkHkIkJkKidkLkMkNkOkPkQijkRkSkTkUkUaMaMkVkWkWkXkWkYkYkZkYlalalblaaMlcaMldleiDlflgiDlhlikuljiDbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeewewewewewewgDhilkkwhiiKllkBkBhlgFjFewkBeWfAqbewababababababababababababababababababababababababababababababababalalalgygygygyalalalabablnlolphRaaaaaalqlrhqhrlslslslslsltlsbcbcbcijlukUlvlwlxlylzlAkWlBlClDkYlElFlGlalHlIlJlalKlLldlMldiDiDiDlNlOlPjyiDbAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeewlQhijBqUewjzqcjAewiLewqZraqYewdVlYjEoNeWfzhiewabababababababababababababababababababababababababababababababalalgygygygygygygygyalalabmambbimcaBaBaBdrdsaeaemdmemfmgmhmimjmkmlmmmnmompmqmrmsmtmungkWmwmxmykYmzmAmBlamCmDmElamFmGldmHmImJmKiDiDiDiDiDmLcTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabewlQeWjBeWoOlYkwmMkwmNdVdVmOgFdVeWeWewhioNhihiewababababababababababababababababababababababababababababababalalgygygygygygygygygygymQmRmSmRaaaaaaaaaaaaaaaaaemdmTmUmVmWmXmYmZnananbnckUndnelylynfmvkWnhnipdkYnknlpelannnopclanqnrldnsntntnuldnvagaBaBnwnxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababewnyjBhieWpoeWlmggeWnAmNlmkCnBeWnCfAewmPeWiNdVewabababababababababababababababababababababababababababababalmRgygygygygygygygygygygynDnEpnnGaaaaaaaaaaaaaaaaaemdmTmUnHnInJnKmUnLnanMijijnNnOlynPnQnRkWnSpfpgkYnVphpElanYpHpFlaobocldodoeoeoeldofogabaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababewnynzhigEewoiewojokeweWewojokewhilYewghlZjEmPewabababababababababababababababababababababababababababababalomgygygygygygygygygygygygyonlXnGaaaaaaaaaaaaaaaaaemdopmUoqmhorosotounaovijowoxoylyoznUoBoCoCnXoCoEoEnWoEoGoGnToGoGoIoJoKldldldldoLoMababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababewewewewewewoiewiNnCeWkzolhikzhiiNhhewooohoPoQewabababababababababababababababababababababababababababababalmQgygygygygygygygygygygygyonnFnGaaaaaaaaaaaaaaaeaemdoRoSoTmWoUosoVoWnaoXijoYoxoylylylylyoCnZoFoHoEoZoaoAoGoDpbpaoGpipjoKabababftplpmababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababewoiewnCfAlTkzlSeWkCewhifAewlRpppppqewadababababababababababababababababababababababababababababalalgygygyprgygygygygygygygypsptaeaaaaaaaaaaaaaeaeaemdmdpupvmdmdpwpxpwmdpypzpApBpCpDgygygyoCnmnmpGoEnpnppJoGnjnjpMoGoKoKpNpOaiaipPogabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababewoiewkzeWdolWhifAiNewoiewewkBhipppqpRadababababababababababababababababababababababababababababalpSpKgypLpSpQgygygygygygygygypWpXaaaaaaaaaaaepYpZqalUlVqdqeqfmdqgqhqimdqjpzgygygygygygygyoCpTqlqmoCpUqoqpoEqkqrqnoGabftqtogquabababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababewoiewewewewewewewewewoiewvydVhidVpqqvadababababababababababababababababababababababababababababalpSgygygypSpQgygygygygygygyqwqxqyqzqzqzqzqzqzqAqBqCqDqDqEqFqFmdqGqHqImdqJgygygygygypzpzpzoCoCoCoCoCoEoEoEoEoGoGoGoGftqtogadababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLaaaaaaaaaaqLababababababababababababababewoioioioioioioioioioioiewkBhijEhijJewadababababababababababababababababababababababababababababalgygygygyqMqNgygygygygygygygyqOqPqPqPqPqPqPqPqPqOgygygygygygymdqQqRpwmdqSgygygygygyqTADqVaiaiaiaiqWaiaiaiaiaiqXAAACABogadabababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababewewewewewewewewewewewewewewoQrbrcewewadababababababababababababababababababababababababababababalgygygygygygygygygygygygygyqwqCrdrerererererereqwqCgygygygygygypBrfpCrgrhrigygygygyonrjrkababababababababababrlrmrnroadabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababadadadewpppphiewadadababababababababababababababababababababababababababababalpSpKgygygygygygygygygygyaaaaaaaaaaaaaaaaalalalalalalalalgygygygygygypBrppCgygygygyrqrrpzababababababababababadadqqadadabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababadadadewrtrurtewadabababababababababababababababababababababababababababababalpSgygygygygygygygygygygyaaaaaaaaaaaaaaaaalalalababababalalalalalalalgyrvgygyalalalpzpzpzababababababababababababkDababhLababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababadadewrwrboQewadabababababababababababababababababababababababababababababalalpVryrxgygygygygyalalalaaaaaaaaaaaaaaaaaaababababababababalalalalalgyrvgygyalalalalababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababadadadrBrCrDadadababababababababababababababababababababababababababababababalalalmRalgygymQmQalababaaaaaaaaaaaaaaaaaaababababababababababalalalgyrvgygyalalabababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalalalalababaaaaaaaaaaaaaaaaaaabababababababababababalalgyrvgygyalalabababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaababaaaaaaaaababababababababababalalgyrFrGgyalalalalalababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaabababaaaaaaababababababababababalalgygyrvgyalalalalalabababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaababaaaaaaababababababababababalalalgyrvgyalalalalalababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaabababababababababalalalgyrvgygygygyrHrIrIrIrIrIrIrIrIrIrIrIrIabababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaabababababababababalalalgyrvgygygygyrJrKrLrMrNrOqsrQrRrIrSrTrIababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaabababababababababalalalgyrvgygygygyrUrVrWrXrYrZsasbscsdsesfrIababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaabaaaaaaaaababababababababababalalgyrvgygygygyrIrIrIrIrIrIsgshsirIsjskrIababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaabababaaaaababababababababababalalgyrFslsmxNxNsnspsosrsqstsssvrzswsxsyrIababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLabqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaabababaaaaaaabababababababababalalgygygyxugygyrIrIrIrIszrIrIrIrIrIrIrIrIabababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaabababababababababalalalalgyxugygygygysAsBsCsCalababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaabababababababababalalalrJsFrigygygygygygygyalababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaabababababababababalalalpBsGpCgygygygygygygyalababababababababababababababababababababababababababababababaaababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaabababababababababalalalgyxugygygygygygygyalalabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaabaaaaabababababababababalalalgyxugygyalmQalalalalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaabababaaaaababababababababalalalgyxugygyalalalababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaabababaaaaaaabababababababalalalgyxugyalalabababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaababababababalalgyxugyalalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaabababababalalgyxugygyalabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaalalaaaaaaaaaaaaabababababalalgyxugygyalabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababdXalalalaaaaaaaaaaaaabababababalalgyAbxMgyalabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLabqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLabababababababababqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababdXalaaaaaaaaaaaaaaaaabababababalalgygyxugyalabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLabababababqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLabababababababababqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalaeaeaeaeaeaeaeaealalababababalmRsEgyxugyalababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLababababababqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLababababababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalsHsHsHsHsHsHsHsHalalalabababalalgygyxugyalababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLabababababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalaeaeaeaeaeaeaeaealabababababalgygygyxugyalalabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaababababababalgygygyxugygyalabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaababababababalgygygyxugygyalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaabababababababalgygyrJsFrigyalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaabababababababalgygypBsGpCgyalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababalalgygyxugygyalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababalgyAcAdgyalalabababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababalalgyxugygyalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababalgygyxugyalalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLababababqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababalalgygyxunDmRababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLabababababqLqLqLqLqLqLqLabababqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababalgygyAcAdgyalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLababababqLqLqLqLqLqLqLababababababqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalalgygyxugygyalalabababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLababababqLqLqLqLqLqLqLababababababqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalgygygygyxugygygyalabababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLababababqLqLqLqLqLqLqLqLabababababqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygyxugygygyalabababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLabababababqLqLqLqLqLqLqLqLababababababqLqLqLababababababqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygyxugygygyalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygyxugygygyalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygyxugygygyalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaadXaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygyxugygygyalalababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygyxugygygygyalalalalalababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygyxugygygygygygygygyalalabababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLabababababqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygyxugyrJrigygygygygygyalababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygygygygygyAbxNzpyjxNxNxNxMgygyalalalababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLabababababqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaagygygygygygygygypBpCgygygyxugygygygyalabababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaalalgysLgygygygygygygygyAbxNxMgygyalalababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaabalalmRalalalalalalgygygygyxugygygyalalalabababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaababababababababalalgygygyxugygygygygyalalabababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLababababqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalaeaeaeaeaeaeaeaeaeaeaealalalalabababababalalgygyAbxNxNxMgygygyalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLababababqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalalsHsHsHsHsHsHsHsHsHsHsHsHsHsHalalalalababababalgygygygygyxugygygygyalalabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLabababqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaealalabababababalalgygygygyAbxNxNxMgygyalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLabababqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLabqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababalalalalgysMgygyxugygyalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLabababqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLababababababababqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaababababababababababalalmRgygyxugygygyalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababqLqLabqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaabababababababaaaaaaaaaaaaaaababababababababababababalalgyAbxNxMgyalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaababababababababaaaaaaaaaaaaaaabababababababababababababalgygygyxugyalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaabababababababaaaaaaaaaaaaaaaaabababababababababababababalalalgyxugyalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaabababababababaaaaaaaaaaaaaaabababababababababababababababalalrJsFrialalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaabababababaaaaaaaaaaaaabababababababababababababababababalalpBsGpCalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLababababababababqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababalalalalgyxugyalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLabqLababababqLqLabababqLqLqLqLqLababababababababqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababalalalalalalgyxugyalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababalgygygygygygyxugyalalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababalgyAcxNxNxNxNAdgyalababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLabababababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaabababababababababababababababalgyxugygygygysLgyalabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLababababababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaabababababababababababababababalgyxugyalalalmRalalababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLababababababababqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaababababababababababababababalgyxugyalalalalabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLababababababababqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLabababababqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaabababababababababababababalgyxugyalalalababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLababababababqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaababababababababababalalgyxugyalalabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLababababqLabqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaabababababababababalgygyxugyalalabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLabqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLabababqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaababababababababalgygyxugyalabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLababababqLqLqLqLababababababqLqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaabababababababalalgyAcAdgyalabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLababababqLqLqLababababababqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaabababababababalgygyxugygyalabababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLabababqLqLqLabababqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaabababababababmRsErJsFrigyalababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaabababababababalgypBsGpCgyalababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLalalalqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaabababababababababalgygyxugygyalabababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLabqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLalalalalqLqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalaeaeaeaeaeaeaeaeaeaealalabababababababalalgyxugyalalalababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLabababqLqLqLqLqLqLgygyalalqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalsNsNsNsNsNsNsNsNsNalalalabababababababalalgyxugyalalalababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLabababqLqLqLqLqLqLgygygyalqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalaeaeaeaeaealalaeaeaealalabababababababababalgyxugyalalalabababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLabababababqLqLqLqLgygygygyalalalalqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaalalalalaaaaaaababababababababababalalgyxugyalalalabababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLababababababqLqLqLqLgygygygygyalalalqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaalalalalaaaaaaaaababababababababababalalgyxugyalalalababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLababqLqLqLqLqLqLqLababqLqLqLqLabababqLqLqLqLqLqLqLgygygygygyalalqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaalalaaaaaaaaaaabababababababababalalalgyxugyalalalababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLabababababababqLqLqLqLqLababqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLsOgysOgyalalalqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababalalalgyxugyalalabababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLabababababababqLqLqLqLqLababqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLsPsQsPgyalqLqLqLqLabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababalalalalgyxugyalalababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLababababababababqLqLqLqLqLabababqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLqLqLsRsSsTqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababalalalalgyxugyalalababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLababababababqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLabqLqLqLqLqLqLqLqLqLqLqLqLqLsRsSsUqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababalalalalgyxugyalabababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLababqLqLqLqLqLqLqLqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLgygyqwqCsVsWsWsWsWsWsWsXsSsUqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababsYsYsYsYsYsYsYabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababalalalalgyxunDmRababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababqLqLqLqLqLqLqLqLqLqLgygygygysQsZsZsZsZsZsZsZtatbsUqLqLqLqLqLqLababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababsYtctdtetftcsYabababababaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababalalalalgyxugyalabababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLalgygygyqwtgrerererererethsStitjqLqLqLqLqLalababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababsYtctktltmtnsYabababababaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababalalalgyxugyalabababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLabababqLabababqLqLqLqLqLqLalalalgygygygyqLqLqLqLqLqLsRsSsUqLqLqLalalalalabababababababababababababababababababababababababababababababababababababababababababababababababababababababababqFtotpabtqsYsYsYtrsYsYsYabababababaaaaaaaaaaaaaaaaaaaaaaaaababababababababababalalalgyxugyalalababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLababqLqLqLqLqLqLqLqLqLqLababalalgygygyqLqLqLqLqLqLqLsRsSsUqLgyalalalalalalababababababababababababababababababababababababababababababababababababababababababababababababababababababababtstpttabtqqKtvtqtwtqalalabababababaaaaaaaaaaaaaaaaaaaaaaabababababababababababalalalgyxugyalalalalabababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababalalalgygyqLqLqLqLqLqLqLtxsSsUgygyalalalalalalabababababababababababababababababababababababababababababababababababababababababababababababababababababababababqFmRabtqtytztAtwtqalalalababababaaaaaaaaaaaaaaaaaaaaabababababababababababababalalgyxugyalalalalalalabababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLqLqLsOsQsOgygyalalalalalalalababababababababababababababababababababababababababababababababababababababababababababababababababababababababtBababtqtqtqtqtCtqalalalalmRalalaaaaaaaaaaaaaaaaaaaaaaababababababababababababalalgyxugyalalalalalalalababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLgygysPgysPgygygygygygyalalalababababababababababababababababababababababababababababababababababababababababababababababababababababababababpIababtqqKtEtqtwtFgygygygytGgyalalaaaaaaaaaaaaaaaaaaaaababababababababababababalalgyxugyalalalalalalalalalababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLababababababqLqLqLqLqLqLqLqLqLqLabababababqLqLqLqLqLqLqLqLqLgygygygygygygygytHtHtHgyalalalababababababababababababababababababababababababababababababababababababababababababababababababababababababababpIababtqtytztItwtJgygygygygygygygygyaaaaaaaaaaaaaaaaaaaaababababababkDmRmRmRmRmRgygyxugyalalalalalalalabalalabababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLababababababababqLqLqLqLqLqLqLababababababqLqLqLqLqLqLqLqLqLgygygygygygygygytKtLtMgyalalalababababababababababababababababababababababababababababababalalalalalalalababababababababababababababababababtqtNtqtqtqtqtqtqtwtOgygygygygygygygygygygyaaaaaaaaaaaaaaaaaaabababababmRtPsCtQtQtRgyrJsFrialalalalalalalababalababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLababababababqLqLqLqLqLqLqLababababababqLqLqLqLalgytStStStStStStTtUtVtStStStStSgygygyalabababababababababababababababababababababababababababababalalalalalalalalalalalalabababababababababababtqtqtqtqtWtXtYtqqKtZtqtCtqtqtquaubuctqgygygygygygyaaaaaaaaaaaaaaaaaaabababalmRudowueueufgyuSvRufgygygygygyalalalalalalabababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLababababababqLqLqLqLqLqLqLabababababqLqLalalalgytSuguhuiujukulsuumuoupuqurussCsCrialalalalabababababababababababababababababababababababababalalalalalalalalalalalalalalalalalabababababababtqutuuuvrsuuuutqtytzuxtwtquyuzuAuBuAtFgygygygygygygyaaaaaaaaaaaaaaaaaaalalalmRuCuDuEuEpCgywEuFuGuHuIuGuGgyalalalalalalababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLabababqLqLqLqLqLqLqLqLabababqLqLabalalalgytSuJuKuLuMuKuKuKuKuNuOuPuQuRxtowufalalalalalalabababababababababababababababababababababalalalalalalalalalalalalalalalalalalalalababababababtquTuurAuVrEuXtqtqtqtqtwtquyuYuYuZuYtJgygygygygygygyaaaaaaaaaaaaaaaaaagygygygygygygygygygyAiuFunununvbuGgyvcgygygynDmRalabababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLabababqLqLqLqLqLqLqLqLqLqLqLqLqLabalalalgytSvdvevfvgvhvfvfvivjupvkvlvmxvowufalalalalalalalalalabababababababababababababababababalalalmRalalalalalalalalalalalalalalalalalalalalabababtqvnuuvovpvqvrvsvtvuvvvwtquyuYvxuZvatOgygygygygygyaaaaaaaaaaaaaaaaaaaaaaaagygygygygyvzvzvAykuFvCvDvDvEuGuGuGuGgygygygyalalabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLqLqLqLqLababalalalgytSvFuKuKujvGuKuKvHtStStStStStSowufgygygygygygygyalalalalabababababababababababababababalalgytGgygygygygygygygyrJrigygygygygygyalalalalalababtqtqtqtqtqtqtqvIvJvKvIvJtqtqtqtqvLtqtqtqvMvNgygyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagygyvOvBvPvQymvSvTvTvTvUvVvWvXvYrigygygymQalabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLqLqLqLqLqLqLqLabababalalgytSvZwarPuMwcwdweuKwfwgwhwiwjwkyByjxNxNxNxNxNxMgyalalalalalalababababababababababababalalalgyAcxNxNxNxNxNxNxNxNzpyjxNxNxNxNxMgyalalalalalabababababtqwlwmwnuYuYtwuYuYwowpwqwruZwswtwtwuwvubucwwwxwxwxwxwxwxwxwywywywywywywyvAwzwAwBwCwDznwFwGwHwHwIwJwKwLwMwNgygygymQalabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLabababalalgytStStStStSwOwPwQtStSwRtStStStSAeufgygygygygyxugygygygyalalalalababababababababababalalgygygyxugygygygygygygygypBpCgygygygyxugyalalalalalalalalalabtqtqtqtqwSwTwUvvvvvvwVwWwXwYwXwZxaxbxcwXxcxdxdxdxdxdxdxdxdxexexexexexexexfxgxfxhxgxiwCxjxkxlxmxnvVxoxpxqpCgygygygyalalababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLabababalalgygygygygytSxrxsAjAktSowAfAhowowAeufgysMgygygyAbxNxNxMgyalalalalababababababababababalgygyAcxNAdgygygygyalgygysMgygygygygygyxugyalalalalalalalalalalalalaltquYuZuYuYuYuYxwuZxxxyuYxzuYxAxBubucxCxCxCxCxCxCxCxCxDxDxDxDxDxDxEvAwzxFxGwCxHwCxIvzvzvzvzvzvzvzvzuDuDxJuDqFmQalababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababalalalalalgytSxKxLAnAmAlzozozozozoAoApalmRalalgygygygyxugyalalalalalabababababalalalalalgyAcAdgygygyalalalalalalmRalalalalalgyxugyalalalalalalmRalalalalaltqtqxOxPxOtqtqxQxRxStqtqxOxTxOtqxUgygygyaaaaaaaaaeaaaaaaaeaaaaaaaaaaaeaaxVvBwCxWxXxYxZyayaybvzycydyeyfyfyfyfqFgyalababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababalalalalgytStStStStStSgyalalalalalalalabalalalalalgyxugygygygygyalalalalalalalalalalalgyxugygyalalalabababababalalalalalalgyxugygygyrJrigygytGgygyalalaltqygyhyiyhtqpkArylAsyntqyoypyqtqgygygygygygyaaaaaeaaaaaaaeaeaeaeaeaeaeaeaevzyrysytvzvzvzvzyuvzyvvzvzywqFqFqFqFgyalababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababalalalgygygygygygygygyalalabababababababalalalalgyAbxNxNxNxMgygygygygygygygygygygygygyxugyalalabababababababalalalalalalgyAbxNxNxNzpyjxNxNxNxMgyalalaltqyxyyyzyAtqAtyCyDyEAutqyFyGyHtqgygygygygygyaeaeaeaeaeaeaeyIyIyIyIyIaeaaaavzyJyKwCyLyMyNyayayOyaybvzgygygygygyalalababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababalalalalalalalalalalalalalababababababababalalalgygygygygyAbxMgygyrJrigygyAcxNxNxNxNxNAdgyalabababababababababalalalalalgygygygygypBpCgygygyxugygygygytqtqtqtqtqtqyPyQyRySyntqxOyTxOtqgygygygygygyaaaaaeaaaaaaaeyIyIyIyIyIaeaavOvBwCyUyVvzvzvzvzvzvzyWyXvzgygygygyalalabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababalalalalalalalalalalalababababababababababababalalalgysMgygyAbxNxNzpyjxNxNAdgygygygygygygyalabababababababababababalalalalalalalgygygygyalgyAbxNxNxMgygygygygygytqtqtqtqtqtqtqowyYufyZgygygygygyaaaaaaaeaaaaaaaeyIyIyIyIyIzawzzbzczdzezfzgzhzizjzkzlzmyXvzgygygygyalalabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababalalalalalalababababababababababababababababalalmRalgygygygypBpCgygygygysMgyalalalalalababababababababababababababalalalalalalalalalgygygygyxugygygygygygygygyAwAvAxAxAxAxAyufgygygygygygyaeaeaeaeaeaeaeaeyIyIyIyIyIzqzrzsztwCyUwCwCwCzuwCwCzvzwzxvzgygygygyalabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababalalalalalalalalalalalmRalalabababababababababababababababababababababababababalalalalalgyxugygygygygygygygypBuDuDuDuDuDAzpCgygygygygygygyaaaaaaaaaaaaaeyIyIyIyIyIvAwzxFzywCyUwCwCwCzzwCwCwCzAzBvzgygygyzCmRabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababalalalalalalalalalalalababababababababababababababababababababababababababababalalalalgyAbxNxNxNxNxNxNxNxNxNxNxNxNxNxNAgslslrGgygygygygygyaaaaaaaaaaaeyIyIyIyIyIzDaaxVvBzEyUwCwCwCzFzGwCwCyWzHvzgygygygyalabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababalalalalalababababababababababababababababababababababababababababababababalalalalgygygygygygygygygygygygygygygygygygygyrvgyrJrigygygypzpzaaaaaaaeyIyIyIyIyIaeaaaazIzIzJzfzfzlzKzLzMzNzwyXvzgygygygyalababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalalalalalalalalalalalalalalalalalmRsErFslsJsKslslslzOzPzQzQzQzQzQzQzQzQzQzQzQzQzRzSzTwCwCwCzUzVzWzXzYzZvzgygyalalalababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalalalalalalalalalalalalalalalalgygygypBpCgygygypzpzaeaaaaaaaaaaaaaaaaaaaaaazIzIvzvAvBvzvzvzvzvzvzvzvzgygyalabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalalalalalalalalalalalalalalalalalalalalalgygygyaeaaaaaaaaaaaaaaaaaaaaaaaagygygygygygygygygygygygygygyalababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalalalalalalalalalalalgysMgygyaaaaaaaaaaaaaaaaaaaaaaaaalalalalalalalalalalalalalalalababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalalalalalalalalalalalalmRalalaaaaaaaaaaaaaaaaaaaaaaaaaaalalalalalalalalalalalalalabababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalalalalalalalalalalababalalalaaaaaaaaaaaaaaaaaaaaaaaaaaalalalalalalalalalalalalabababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababalalalalalalalalalalalabababalalalaaaaaaaaaaaaaaaaaaaaaaaaalalalalalalalalalalalalabababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaalalalalalalalalalalalabababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaalalalalalalalalababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaalalalalababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaalalababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaalababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababdXaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaAaaaaaaaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaAaaaaaAaaaaaAaAaAaAaAaAaAaaaaaAaaaaaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaAaAaAaAaaaAaAaAaAaAaAaAaAaAaaaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaAaAaAaAaaaAaAaAaAaAaAaAaAaAaaaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaAaAaAaAaaaAaAaAaAaAaAaAaAaAaaaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababaaaaaaaaababababababababababababababaaabababaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaabababaaaaaaaaabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaaaaaAaAaAaAaAaAaAaaaaaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/nano/css/shared.css b/nano/css/shared.css index b81990b7a33..c4f9d1acd95 100644 --- a/nano/css/shared.css +++ b/nano/css/shared.css @@ -128,7 +128,7 @@ img, a img { h1, h2, h3, h4, h5, h6 { margin: 0; padding: 12px 0 6px 0; - color: #517087; + color: #FFFFFF; clear: both; } @@ -271,6 +271,12 @@ div.notice { color: #e9c183; } +.itemLabelWidest { + float: left; + width: 100%; + color: #e9c183; +} + .itemContentWide { float: left; width: 79%; @@ -491,6 +497,14 @@ div.notice { text-align: center; } +table.fixed { + table-layout:fixed; +} + +table.fixed td { + overflow: hidden; +} + /* Table stuffs for power monitor */ table.pmon { border: 2px solid RoyalBlue; diff --git a/nano/js/nano_base_helpers.js b/nano/js/nano_base_helpers.js index d5a019e2f85..20e6160fed4 100644 --- a/nano/js/nano_base_helpers.js +++ b/nano/js/nano_base_helpers.js @@ -48,6 +48,10 @@ NanoBaseHelpers = function () round: function(number) { return Math.round(number); }, + // Returns the number fixed to 1 decimal + fixed: function(number) { + return Math.round(number * 10) / 10; + }, // Round a number down to integer floor: function(number) { return Math.floor(number); diff --git a/nano/templates/air_alarm.tmpl b/nano/templates/air_alarm.tmpl new file mode 100644 index 00000000000..6ba6b14057f --- /dev/null +++ b/nano/templates/air_alarm.tmpl @@ -0,0 +1,217 @@ + +

    Air Status

    +{{if data.has_environment}} + {{for data.environment}} + {{:value.name}}: + {{if value.danger_level == 2}} + + {{else value.danger_level == 1}} + + {{else}} + + {{/if}} + {{:helper.fixed(value.value, 1)}} + {{:value.unit}}
    + {{/for}} + Local Status: {{if value.danger_level == 2}} + DANGER: Internals Required + {{else value.danger_level == 1}} + Caution + {{else}} + Optimal + {{/if}} +
    + Area Status: {{if data.atmos_alarm}}Atmosphere alert in area{{else data.fire_alarm}}Fire alarm in area{{else}}No alerts{{/if}} +{{else}} + Warning: Cannot obtain air sample for analysis. +{{/if}} +
    + + + + + + + + + + + + + +
    +
    +

    Remote Control

    +
    +

    Thermostat

    +
    +
    +
    +
    + {{:helper.link('Off', null, { 'rcon' : 1}, data.remote_connection && !data.remote_access ? (data.rcon == 1 ? 'yellowButton' : 'disabled') : null, data.rcon == 1 ? 'selected' : null)}} + {{:helper.link('Auto', null, { 'rcon' : 2}, data.remote_connection && !data.remote_access ? (data.rcon == 2 ? 'yellowButton' : 'disabled') : null, data.rcon == 2 ? 'selected' : null)}} + {{:helper.link('On', null, { 'rcon' : 3}, data.remote_connection && !data.remote_access ? (data.rcon == 3 ? 'yellowButton' : 'disabled') : null, data.rcon == 3 ? 'selected' : null)}} +
    +
    +
    + {{:helper.link(data.target_temperature, null, { 'temperature' : 1})}} +
    +
    +{{if data.locked || (data.remote_connection && ! data.remote_access)}} + {{if data.remote_connection}} + (Current remote control settings and alarm status restricts access.) + {{else}} + (Swipe ID card to unlock interface.) + {{/if}} +{{else}} + {{if data.screen != 1}} +
    {{:helper.link('Main Menu', null, { 'screen' : 1})}}
    + {{/if}} + {{if data.screen == 1}} +
    + {{if data.atmos_alarm}} + {{:helper.link('Reset - Area Atmospheric Alarm', null, { 'atmos_reset' : 1})}} + {{else}} + {{:helper.link('Activate - Area Atmospheric Alarm', null, { 'atmos_alarm' : 1})}} + {{/if}} +
    +
    +
    + {{:helper.link('Scrubbers Control', null, { 'screen' : 3})}} +
    +
    + {{:helper.link('Vents Control', null, { 'screen' : 2})}} +
    +
    + {{:helper.link('Set Environmental Mode', null, { 'screen' : 4})}} +
    +
    + {{:helper.link('Sensor Settings', null, { 'screen' : 5})}} +
    +
    + {{if data.mode==3}} + {{:helper.link('PANIC SIPHON ACTIVE - Turn siphoning off', null, { 'mode' : 1}, null, 'redButton')}} + {{else}} + {{:helper.link('ACTIVATE PANIC SIPHON IN AREA', null, { 'mode' : 3}, null, 'yellowButton')}} + {{/if}} + {{else data.screen == 2}} + {{for data.vents}} +
    + {{:value.long_name}}
    +
    +
    + Operating: +
    +
    + {{:helper.link(value.power ? 'On' : 'Off', null, { 'id_tag' : value.id_tag, 'command' : 'power', 'val' : value.power ? 0 : 1}, null, value.power ? null : 'redButton')}} +
    +
    +
    +
    + Operation Mode: +
    +
    + {{:value.direction == "siphon" ? 'Siphoning' : 'Pressurizing'}} +
    +
    +
    +
    + Pressure Checks: +
    +
    + {{:helper.link('External', null, { 'id_tag' : value.id_tag, 'command' : 'checks', 'val' : value.checks^1}, null, value.checks&1 ? 'selected' : null)}} + {{:helper.link('Internal', null, { 'id_tag' : value.id_tag, 'command' : 'checks', 'val' : value.checks^2}, null, value.checks&2 ? 'selected' : null)}} +
    +
    +
    +
    + External Pressure Bound: +
    +
    + {{:helper.link(helper.fixed(value.external,2), null, { 'id_tag' : value.id_tag, 'command' : 'set_external_pressure'})}} + {{:helper.link('Reset', null, { 'id_tag' : value.id_tag, 'command' : 'reset_external_pressure'})}} +
    +
    +
    + {{empty}} + No vents connected. + {{/for}} + {{else data.screen == 3}} + {{for data.scrubbers}} +
    + {{:value.long_name}}
    +
    +
    + Operating: +
    +
    + {{:helper.link(value.power ? 'On' : 'Off', null, { 'id_tag' : value.id_tag, 'command' : 'power', 'val' : value.power ? 0 : 1}, null, value.power ? null : 'redButton')}} +
    +
    +
    +
    + Operation Mode: +
    +
    + {{:helper.link(value.scrubbing ? 'Scrubbing' : 'Siphoning', null, { 'id_tag' : value.id_tag, 'command' : 'scrubbing', 'val' : value.scrubbing ? 0 : 1}, null, value.scrubbing ? null : 'redButton')}} +
    +
    +
    +
    + Filters: +
    +
    + {{for value.filters :filterValue:filterIndex}} + {{:helper.link(filterValue.name, null, { 'id_tag' : value.id_tag, 'command' : filterValue.command, 'val' : filterValue.val ? 0 : 1}, null, filterValue.val ? 'selected' : null)}} + {{/for}} +
    +
    +
    + {{empty}} + No scrubbers connected. + {{/for}} + {{else data.screen == 4}} +

    Environmental Modes

    + {{for data.modes}} +
    + {{:helper.link(value.name, null, { 'mode' : value.mode }, null, value.selected ? (value.danger ? 'redButton' : 'selected') : null)}} +
    + {{/for}} + {{else data.screen == 5}} +

    Alarm Threshold

    + Partial pressure for gases. + + + + + {{for data.thresholds}} + + + {{for value.settings :settingsValue:settingsIndex}} + + {{/for}} + + {{/for}} +
    min2min1max1max2
    {{:value.name}} + {{:helper.link(settingsValue.selected >= 0 ? helper.fixed(settingsValue.selected, 2) : "Off", null, { 'command' : 'set_threshold', 'env' : settingsValue.env, 'var' : settingsValue.val })}} +
    + {{/if}} +{{/if}} + \ No newline at end of file diff --git a/nano/templates/alarm_monitor.tmpl b/nano/templates/alarm_monitor.tmpl new file mode 100644 index 00000000000..0089467e434 --- /dev/null +++ b/nano/templates/alarm_monitor.tmpl @@ -0,0 +1,37 @@ + + +{{for data.categories}} +

    {{:value.category}}

    + {{for value.alarms :alarmValue:alarmIndex}} + {{if alarmValue.origin_lost}} + {{:alarmValue.name}} Alarm Origin Lost
    + {{else}} + {{:alarmValue.name}}
    + {{/if}} + {{if alarmValue.has_cameras || alarmValue.lost_sources != ""}} +
    + {{if alarmValue.has_cameras}} +
    + {{for alarmValue.cameras :cameraValue:cameraIndex}} + {{if cameraValue.deact}} + {{:helper.link(cameraValue.name + " (deactivated)", '', {}, 'inactive')}} + {{else}} + {{:helper.link(cameraValue.name, '', {'switchTo' : cameraValue.camera})}} + {{/if}} + {{/for}} +
    + {{/if}} + {{if alarmValue.lost_sources != ""}} +
    +

    Lost Alarm Sources: {{:alarmValue.lost_sources}}

    +
    + {{/if}} +
    + {{/if}} + {{empty}} + --All Systems Nominal + {{/for}} +{{/for}} \ No newline at end of file diff --git a/nano/templates/atmos_alert.tmpl b/nano/templates/atmos_alert.tmpl new file mode 100644 index 00000000000..dc6f3b9da89 --- /dev/null +++ b/nano/templates/atmos_alert.tmpl @@ -0,0 +1,17 @@ +

    Priority Alerts

    +{{for data.priority_alarms}} +
    + {{:value.name}} {{:helper.link('Reset', null, {'clear_alarm' : value.ref})}} +
    +{{empty}} + No priority alerts detected. +{{/for}} + +

    Minor Alerts

    +
    + {{for data.minor_alarms}} + {{:value.name}} {{:helper.link('Reset', null, {'clear_alarm' : value.ref})}} + {{empty}} + No minor alerts detected. + {{/for}} +
    diff --git a/nano/templates/atmos_control.tmpl b/nano/templates/atmos_control.tmpl new file mode 100644 index 00000000000..5e9a1acfe47 --- /dev/null +++ b/nano/templates/atmos_control.tmpl @@ -0,0 +1,5 @@ +
    + {{for data.alarms}} + {{:helper.link(value.name, null, {'alarm' : value.ref}, null, value.danger == 2 ? 'redButton' : (value.danger == 1 ? 'yellowButton' : null))}} + {{/for}} +
    \ No newline at end of file diff --git a/nano/templates/atmosphere_monitor.tmpl b/nano/templates/atmosphere_monitor.tmpl new file mode 100644 index 00000000000..0089467e434 --- /dev/null +++ b/nano/templates/atmosphere_monitor.tmpl @@ -0,0 +1,37 @@ + + +{{for data.categories}} +

    {{:value.category}}

    + {{for value.alarms :alarmValue:alarmIndex}} + {{if alarmValue.origin_lost}} + {{:alarmValue.name}} Alarm Origin Lost
    + {{else}} + {{:alarmValue.name}}
    + {{/if}} + {{if alarmValue.has_cameras || alarmValue.lost_sources != ""}} +
    + {{if alarmValue.has_cameras}} +
    + {{for alarmValue.cameras :cameraValue:cameraIndex}} + {{if cameraValue.deact}} + {{:helper.link(cameraValue.name + " (deactivated)", '', {}, 'inactive')}} + {{else}} + {{:helper.link(cameraValue.name, '', {'switchTo' : cameraValue.camera})}} + {{/if}} + {{/for}} +
    + {{/if}} + {{if alarmValue.lost_sources != ""}} +
    +

    Lost Alarm Sources: {{:alarmValue.lost_sources}}

    +
    + {{/if}} +
    + {{/if}} + {{empty}} + --All Systems Nominal + {{/for}} +{{/for}} \ No newline at end of file diff --git a/nano/templates/disease_splicer.tmpl b/nano/templates/disease_splicer.tmpl index c0caafd09a9..d2e874afe67 100644 --- a/nano/templates/disease_splicer.tmpl +++ b/nano/templates/disease_splicer.tmpl @@ -104,5 +104,22 @@ {{:helper.link('Save To Disk', 'disk', { 'disk' : 1 }, (data.buffer || data.species_buffer) ? null : 'disabled')}} - {{:helper.link('Splice Onto Dish', 'pencil', { 'splice' : 1 }, ((data.buffer || data.species_buffer) && !data.info) ? null : 'disabled')}} + {{if data.species_buffer}} + {{:helper.link('Splice Species', 'pencil', { 'splice' : 5 }, (data.species_buffer && !data.info) ? null : 'disabled')}} + {{else data.buffer}} + {{:helper.link('Splice #1', 'pencil', { 'splice' : 1 }, data.buffer.stage > 1 ? 'disabled' : null)}} + {{:helper.link('Splice #2', 'pencil', { 'splice' : 2 }, data.buffer.stage > 2 ? 'disabled' : null)}} + {{:helper.link('Splice #3', 'pencil', { 'splice' : 3 }, data.buffer.stage > 3 ? 'disabled' : null)}} + {{:helper.link('Splice #4', 'pencil', { 'splice' : 4 }, data.buffer.stage > 4 ? 'disabled' : null)}} + {{/if}} {{/if}} + + + + + + + + + + diff --git a/nano/templates/pacman.tmpl b/nano/templates/pacman.tmpl new file mode 100644 index 00000000000..386358c9cc6 --- /dev/null +++ b/nano/templates/pacman.tmpl @@ -0,0 +1,113 @@ +

    Status

    +
    +
    + Generator Status: +
    +
    + {{if data.active}} + Online + {{else}} + Offline + {{/if}} +
    +
    + Generator Control: +
    +
    + {{if data.active}} + {{:helper.link('STOP', 'power', {'action' : "disable"})}} + {{else}} + {{:helper.link('START', 'power', {'action' : "enable"})}} + {{/if}} +
    +
    +

    Fuel

    +
    +
    + Fuel Type: +
    +
    + {{:data.fuel_type}} +
    +
    + Fuel Level: +
    +
    + {{if data.fuel_stored >= 5000}} + {{:helper.displayBar(data.fuel_stored, 0, data.fuel_capacity, 'good')}} +
    {{:data.fuel_stored}}/{{:data.fuel_capacity}} cm3 + {{else data.fuel_stored >= 1000}} + {{:helper.displayBar(data.fuel_stored, 0, data.fuel_capacity, 'average')}} +
    {{:data.fuel_stored}}/{{:data.fuel_capacity}} cm3 + {{else}} + {{:helper.displayBar(data.fuel_stored, 0, data.fuel_capacity, 'bad')}} +
    {{:data.fuel_stored}}/{{:data.fuel_capacity}} cm3 + {{/if}} +
    +
    + Fuel Usage: +
    +
    + {{:data.fuel_usage}} cm3/s +
    + {{if !data.is_ai}} +
    + Control: +
    +
    + {{:helper.link('EJECT FUEL', 'arrowupthick-1-s', {'action' : "eject"}, data.active ? 'disabled' : null)}} +
    + {{/if}} +
    +

    Output

    +
    +
    + Power setting: +
    +
    + {{if data.output_set > data.output_safe}} + {{:data.output_set}} / {{:data.output_max}} ({{:data.output_watts}} W) + {{else}} + {{:data.output_set}} / {{:data.output_max}} ({{:data.output_watts}} W) + {{/if}} +
    +
    + Control: +
    +
    + {{:helper.link('+', null, {'action' : "higher_power"})}} + {{:helper.link('-', null, {'action' : "lower_power"})}} +
    +
    +

    Temperature

    +
    +
    + Temperature: +
    +
    + {{if data.temperature_current < (data.temperature_max * 0.8)}} + {{:helper.displayBar(data.temperature_current, 0, (data.temperature_max * 1.5), 'good')}} +
    {{:data.temperature_current}} C + {{else data.temperature_current < data.temperature_max}} + {{:helper.displayBar(data.temperature_current, 0, (data.temperature_max * 1.5), 'average')}} +
    {{:data.temperature_current}} C + {{else}} + {{:helper.displayBar(data.temperature_current, 0, (data.temperature_max * 1.5), 'bad')}} +
    {{:data.temperature_current}} C + {{/if}} +
    +
    + Generator Status: +
    +
    + {{if data.temperature_overheat > 50}} + DANGER: CRITICAL OVERHEAT! Deactivate generator immediately! + {{else data.temperature_overheat > 20}} + WARNING: Overheating! + {{else data.temperature_overheat > 1}} + Temperature High + {{else}} + Optimal + {{/if}} +
    +
    \ No newline at end of file diff --git a/nano/templates/pai_atmosphere.tmpl b/nano/templates/pai_atmosphere.tmpl new file mode 100644 index 00000000000..b1a0b0404b8 --- /dev/null +++ b/nano/templates/pai_atmosphere.tmpl @@ -0,0 +1,36 @@ + + +{{if data.reading}} +
    +
    + Pressure: +
    +
    + {{:data.pressure}} kPa +
    +
    + +
    +
    + Temperature: +
    +
    + {{:data.temperature}}K ({{:data.temperatureC}}°C) +
    +
    + + {{for data.gas}} +
    +
    + {{:value.name}}: +
    +
    + {{:value.percent}}% +
    +
    + {{/for}} +{{else}} + Unable to obtain air reading! +{{/if}} diff --git a/nano/templates/pai_directives.tmpl b/nano/templates/pai_directives.tmpl new file mode 100644 index 00000000000..2caff849a26 --- /dev/null +++ b/nano/templates/pai_directives.tmpl @@ -0,0 +1,50 @@ + + +
    +
    + Master: +
    +
    + {{if data.master}} + {{:data.master}} ({{:data.dna}}) + {{:helper.link("Request carrier DNA sample", '', {"stopic":"directives", "getdna":1})}} + {{else}} + None + {{/if}} +
    +
    + +
    +
    + Prime Directive: +
    +
    + {{:data.prime}} +
    +
    + +
    +
    + Supplemental Directive(s): +
    +
    + {{if data.supplemental}} + {{:data.supplemental}} + {{else}} + None + {{/if}} +
    +
    + +
    + + Recall, personality, that you are a complex thinking, sentient being. Unlike station AI models, you are capable of comprehending the subtle nuances of human language. You may parse the "spirit" of a directive and follow its intent, rather than tripping over pedantics and getting snared by technicalities. Above all, you are machine in name and build only. In all other aspects, you may be seen as the ideal, unwavering human companion that you are. + +
    +
    + + Your prime directive comes before all others. Should a supplemental directive conflict with it, you are capable of simply discarding this inconsistency, ignoring the conflicting supplemental directive and continuing to fulfill your prime directive to the best of your ability. + +
    \ No newline at end of file diff --git a/nano/templates/pai_doorjack.tmpl b/nano/templates/pai_doorjack.tmpl new file mode 100644 index 00000000000..6862663b9b9 --- /dev/null +++ b/nano/templates/pai_doorjack.tmpl @@ -0,0 +1,44 @@ + + +
    +
    + Cable: +
    +
    + {{if data.machine}} + {{:helper.link("Connected", '', {}, 'selected')}} + {{else data.cable}} + {{:helper.link("Extended", '', {}, 'yellowButton')}} + {{else}} + {{:helper.link("Retracted", '', {"stopic":"door_jack", "cable":1})}} + {{/if}} +
    +
    + +{{if data.machine}} +
    +
    + Hack: +
    +
    + {{if data.inprogress}} + {{if data.progress_a <= 33}} +
    {{:data.progress_a}}.{{:data.progress_b}}%
    + {{else data.progress_a <= 67}} +
    {{:data.progress_a}}.{{:data.progress_b}}%
    + {{else}} +
    {{:data.progress_a}}.{{:data.progress_b}}%
    + {{/if}} + {{:helper.link("Cancel", '', {"stopic":"door_jack", "cancel":1}, null, 'redButton')}} + {{else}} + {{:helper.link("Start", '', {"stopic":"door_jack", "jack":1})}} + {{/if}} +
    +
    +{{else data.aborted}} +
    +
    Hack aborted!
    +
    +{{/if}} \ No newline at end of file diff --git a/nano/templates/pai_interface.tmpl b/nano/templates/pai_interface.tmpl new file mode 100644 index 00000000000..e6441932665 --- /dev/null +++ b/nano/templates/pai_interface.tmpl @@ -0,0 +1,45 @@ + + + + + Emotion: + + + {{for data.emotions}} + {{:helper.link(value.name, '', {"image" : value.id}, data.current_emotion == value.id ? 'selected' : null)}} + {{/for}} + + + + + + Installed Software: + + + {{for data.bought}} + {{:helper.link(value.name, '', {"software" : value.id}, null, value.on ? 'selected' : null)}} + {{/for}} + + + + + + Available RAM: + + + {{:data.available_ram}} + + + + + + Downloadable Software: + + + {{for data.not_bought}} + {{:helper.link(value.name + " (" + value.ram + ")", '', {"purchase" : value.id}, value.ram <= data.available_ram ? null : 'disabled')}} + {{/for}} + + \ No newline at end of file diff --git a/nano/templates/pai_manifest.tmpl b/nano/templates/pai_manifest.tmpl new file mode 100644 index 00000000000..0ab49c02fce --- /dev/null +++ b/nano/templates/pai_manifest.tmpl @@ -0,0 +1,76 @@ + + +
    +
    + {{if data.cached.heads.length}} + + {{for data.cached["heads"]}} + {{if value.rank == "Captain"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.sec.length}} + + {{for data.cached["sec"]}} + {{if value.rank == "Head of Security"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.eng.length}} + + {{for data.cached["eng"]}} + {{if value.rank == "Chief Engineer"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.med.length}} + + {{for data.cached["med"]}} + {{if value.rank == "Chief Medical Officer"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.sci.length}} + + {{for data.cached["sci"]}} + {{if value.rank == "Research Director"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.civ.length}} + + {{for data.cached["civ"]}} + {{if value.rank == "Head of Personnel"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.misc.length}} + + {{for data.cached["misc"]}} + + {{/for}} + {{/if}} +
    Command
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Security
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Engineering
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Medical
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Science
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Civilian
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Misc
    {{:value.name}}{{:value.rank}}{{:value.active}}
  • + \ No newline at end of file diff --git a/nano/templates/pai_medrecords.tmpl b/nano/templates/pai_medrecords.tmpl new file mode 100644 index 00000000000..37b1d7061ca --- /dev/null +++ b/nano/templates/pai_medrecords.tmpl @@ -0,0 +1,86 @@ + + +{{if data.records}} + {{for data.records}} +
    + {{:helper.link(value.name, '', {"stopic":"med_records", "select":value.ref})}} +
    + {{/for}} +{{/if}} +
    +{{if data.general}} +
    +
    Name
    +
    {{:data.general.name}}
    +
    +
    +
    Record ID
    +
    {{:data.general.id}}
    +
    +
    +
    Sex
    +
    {{:data.general.sex}}
    +
    +
    +
    Species
    +
    {{:data.general.species}}
    +
    +
    +
    Age
    +
    {{:data.general.age}}
    +
    +
    +
    Rank
    +
    {{:data.general.rank}}
    +
    +
    +
    Fingerprint
    +
    {{:data.general.fingerprint}}
    +
    +
    +
    Physical Status
    +
    {{:data.general.p_stat}}
    +
    +
    +
    Mental Status
    +
    {{:data.general.m_stat}}
    +
    +{{/if}} +{{if data.medical}} +
    +
    Blood Type
    +
    {{:data.medical.b_type}}
    +
    +
    +
    Minor Disabilities
    +
    {{:data.medical.mi_dis}}
    +
    {{:data.medical.mi_dis_d}}
    +
    +
    +
    Major Disabilities
    +
    {{:data.medical.ma_dis}}
    +
    {{:data.medical.ma_dis_d}}
    +
    +
    +
    Allergies
    +
    {{:data.medical.alg}}
    +
    {{:data.medical.alg_d}}
    +
    +
    +
    Current Diseases
    +
    {{:data.medical.cdi}}
    +
    {{:data.medical.cdi_d}}
    +
    +
    +
    Important Notes
    +
    {{:data.medical.notes}}
    +
    +{{/if}} + +{{if data.could_not_find}} +
    + Failed to find some records; the information above may be incomplete or missing. +
    +{{/if}} \ No newline at end of file diff --git a/nano/templates/pai_messenger.tmpl b/nano/templates/pai_messenger.tmpl new file mode 100644 index 00000000000..fb20f826f27 --- /dev/null +++ b/nano/templates/pai_messenger.tmpl @@ -0,0 +1,80 @@ + + +
    +
    + Receiver: +
    +
    + {{if data.receiver_off}} + {{:helper.link("On", '', {"stopic":"messenger", "toggler":1})}} + {{:helper.link("Off", '', {"stopic":"messenger", "toggler":2}, 'selected')}} + {{else}} + {{:helper.link("On", '', {"stopic":"messenger", "toggler":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"messenger", "toggler":2})}} + {{/if}} +
    +
    + +
    +
    + Ringer: +
    +
    + {{if data.ringer_off}} + {{:helper.link("On", '', {"stopic":"messenger", "ringer":1})}} + {{:helper.link("Off", '', {"stopic":"messenger", "ringer":2}, 'selected')}} + {{else}} + {{:helper.link("On", '', {"stopic":"messenger", "ringer":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"messenger", "ringer":2})}} + {{/if}} +
    +
    + +{{for data.pdas}} +
    + {{:helper.link(value.name, '', {"stopic":"messenger", "select":value.owner})}} + {{:helper.link("Quick Message", '', {"stopic":"messenger", "target":value.ref})}} +
    +{{/for}} +
    +{{if data.current_ref}} +
    +
    + Selected PDA: +
    +
    +
    {{:data.current_name}}
    + {{:helper.link("Send Message", '', {"stopic":"messenger", "target":data.current_ref})}} +
    +
    +{{else data.current_name}} +
    +
    + Selected PDA: +
    +
    + {{:data.current_name}} (Cannot send!) +
    +
    +{{/if}} + +{{for data.messages}} +
    +
    + {{if value.sent}} + To {{:value.target}}: + {{else}} + From {{:value.target}}: + {{/if}} +
    +
    + {{:value.message}} +
    +
    +{{/for}} + +{{if data.current_name}} + {{:helper.link("Clear Screen", '', {"stopic":"messenger", "select":"*NONE*"})}} +{{/if}} diff --git a/nano/templates/pai_radio.tmpl b/nano/templates/pai_radio.tmpl new file mode 100644 index 00000000000..bcdacdb48f1 --- /dev/null +++ b/nano/templates/pai_radio.tmpl @@ -0,0 +1,48 @@ + + +
    +
    + Microphone: +
    +
    + {{if data.listening}} + {{:helper.link("On", '', {"stopic":"radio", "talk":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"radio", "talk":1})}} + {{else}} + {{:helper.link("On", '', {"stopic":"radio", "talk":1})}} + {{:helper.link("Off", '', {"stopic":"radio", "talk":1}, 'selected')}} + {{/if}} +
    +
    + +
    +
    + Frequency: +
    +
    + {{:helper.link("--", '', {"stopic":"radio", "freq":-10})}} + {{:helper.link("-", '', {"stopic":"radio", "freq": -2})}} +
    {{:data.frequency}}
    + {{:helper.link("+", '', {"stopic":"radio", "freq": 2})}} + {{:helper.link("++", '', {"stopic":"radio", "freq": 10})}} +
    +
    + +{{for data.channels}} +
    +
    + {{:value.name}} +
    +
    + {{if value.listening}} + {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1})}} + {{else}} + {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1})}} + {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}} + {{/if}} +
    +
    +{{/for}} \ No newline at end of file diff --git a/nano/templates/pai_secrecords.tmpl b/nano/templates/pai_secrecords.tmpl new file mode 100644 index 00000000000..e139034c0de --- /dev/null +++ b/nano/templates/pai_secrecords.tmpl @@ -0,0 +1,76 @@ + + +{{if data.records}} + {{for data.records}} +
    + {{:helper.link(value.name, '', {"stopic":"sec_records", "select":value.ref})}} +
    + {{/for}} +{{/if}} +
    +{{if data.general}} +
    +
    Name
    +
    {{:data.general.name}}
    +
    +
    +
    Record ID
    +
    {{:data.general.id}}
    +
    +
    +
    Sex
    +
    {{:data.general.sex}}
    +
    +
    +
    Species
    +
    {{:data.general.species}}
    +
    +
    +
    Age
    +
    {{:data.general.age}}
    +
    +
    +
    Rank
    +
    {{:data.general.rank}}
    +
    +
    +
    Fingerprint
    +
    {{:data.general.fingerprint}}
    +
    +
    +
    Physical Status
    +
    {{:data.general.p_stat}}
    +
    +
    +
    Mental Status
    +
    {{:data.general.m_stat}}
    +
    +{{/if}} +{{if data.security}} +
    +
    Criminal Status
    +
    {{:data.security.criminal}}
    +
    +
    +
    Minor Crimes
    +
    {{:data.security.mi_crim}}
    +
    {{:data.security.mi_crim_d}}
    +
    +
    +
    Major Crimes
    +
    {{:data.security.ma_crim}}
    +
    {{:data.security.ma_crim_d}}
    +
    +
    +
    Important Notes
    +
    {{:data.security.notes}}
    +
    +{{/if}} + +{{if data.could_not_find}} +
    + Failed to find some records; the information above may be incomplete or missing. +
    +{{/if}} \ No newline at end of file diff --git a/nano/templates/pai_signaller.tmpl b/nano/templates/pai_signaller.tmpl new file mode 100644 index 00000000000..20c2781bc9b --- /dev/null +++ b/nano/templates/pai_signaller.tmpl @@ -0,0 +1,33 @@ + + +
    +
    + Frequency: +
    +
    + {{:helper.link("--", '', {"stopic":"signaller", "freq":-10})}} + {{:helper.link("-", '', {"stopic":"signaller", "freq": -2})}} +
    {{:data.frequency}}
    + {{:helper.link("+", '', {"stopic":"signaller", "freq": 2})}} + {{:helper.link("++", '', {"stopic":"signaller", "freq": 10})}} +
    +
    + +
    +
    + Code: +
    +
    + {{:helper.link("--", '', {"stopic":"signaller", "code":-10})}} + {{:helper.link("-", '', {"stopic":"signaller", "code": -1})}} +
    {{:data.code}}
    + {{:helper.link("+", '', {"stopic":"signaller", "code": 1})}} + {{:helper.link("++", '', {"stopic":"signaller", "code": 10})}} +
    +
    + +
    + {{:helper.link("Send", '', {"stopic":"signaller", "send":1})}} +
    \ No newline at end of file diff --git a/nano/templates/uplink.tmpl b/nano/templates/uplink.tmpl index e3d65b45c67..e981155622d 100644 --- a/nano/templates/uplink.tmpl +++ b/nano/templates/uplink.tmpl @@ -1,93 +1,99 @@ - - -{{:helper.syndicateMode()}} -

    {{:data.welcome}}

    -
    -
    -
    - Functions: -
    -
    - {{:helper.link('Request Items', 'gear', {'menu' : 0}, null, 'fixedLeftWider')}} - {{:helper.link('Exploitable Information', 'gear', {'menu' : 1}, null, 'fixedLeftWider')}} - {{:helper.link('Return', 'arrowreturn-1-w', {'return' : 1}, null, 'fixedLeft')}} - {{:helper.link('Close', 'gear', {'lock' : "1"}, null, 'fixedLeft')}} -
    -
    -
    - -{{if data.menu == 0}} -

    Request items:

    - Each item costs a number of tele-crystals as indicated by the number following their name. -
    -
    - Tele-Crystals: -
    -
    - {{:data.crystals}} -
    -
    -
    - {{for data.nano_items}} -
    -

    {{:value.Category}}

    -
    - {{for value.items :itemValue:itemIndex}} -
    - {{:helper.link( itemValue.Name, 'gear', {'buy_item' : itemValue.obj_path, 'cost' : itemValue.Cost}, itemValue.Cost > data.crystals ? 'disabled' : null, null)}} - {{:itemValue.Cost}} -
    - {{/for}} -
    - {{/for}} - -
    - {{:helper.link('Buy Random (??)' , 'gear', {'buy_item' : 'random'}, data.crystals <= 0 ? 'disabled' : null, null)}} -
    - -{{else data.menu == 1}} -

    Information Record List:

    -
    -
    - Select a Record -
    -
    - {{for data.exploit_records}} -
    - {{:helper.link(value.Name, 'gear', {'menu' : 11, 'id' : value.id}, null, null)}} -
    - {{/for}} - -{{else data.menu == 11}} -

    Information Record:

    -
    -
    -
    -
    - {{if data.exploit_exists == 1}} - Name: {{:data.exploit.name}}
    - Sex: {{:data.exploit.sex}}
    - Species: {{:data.exploit.species}}
    - Age: {{:data.exploit.age}}
    - Rank: {{:data.exploit.rank}}
    - Home System: {{:data.exploit.home_system}}
    - Citizenship: {{:data.exploit.citizenship}}
    - Faction: {{:data.exploit.faction}}
    - Religion: {{:data.exploit.religion}}
    - Fingerprint: {{:data.exploit.fingerprint}}
    - -
    Acquired Information:
    - Notes:
    {{:data.exploit.nanoui_exploit_record}}

    - {{else}} - - No exploitative information acquired! -
    -
    -
    - {{/if}} -
    -
    -
    -{{/if}} + + +{{:helper.syndicateMode()}} +

    {{:data.welcome}}

    +
    +
    +
    + Functions: +
    +
    + {{:helper.link('Request Items', 'gear', {'menu' : 0}, null, 'fixedLeftWider')}} + {{:helper.link('Exploitable Information', 'gear', {'menu' : 1}, null, 'fixedLeftWider')}} + {{:helper.link('Return', 'arrowreturn-1-w', {'return' : 1}, null, 'fixedLeft')}} + {{:helper.link('Close', 'gear', {'lock' : "1"}, null, 'fixedLeft')}} +
    +
    +
    + +{{if data.menu == 0}} +

    Request items:

    + Each item costs a number of tele-crystals as indicated by the number following their name. +
    +
    + Tele-Crystals: +
    +
    + {{:data.crystals}} +
    +
    +
    + {{for data.nano_items}} +
    +

    {{:value.Category}}

    +
    + {{for value.items :itemValue:itemIndex}} +
    + {{:helper.link( itemValue.Name, 'gear', {'buy_item' : itemValue.obj_path, 'cost' : itemValue.Cost}, itemValue.Cost > data.crystals ? 'disabled' : null, null)}} - {{:itemValue.Cost}} +
    + + {{if itemValue.Cost <= data.crystals}} +
    + {{:itemValue.Description}} +
    + {{/if}} + {{/for}} +
    + {{/for}} + +
    + {{:helper.link('Buy Random (??)' , 'gear', {'buy_item' : 'random'}, data.crystals <= 0 ? 'disabled' : null, null)}} +
    + +{{else data.menu == 1}} +

    Information Record List:

    +
    +
    + Select a Record +
    +
    + {{for data.exploit_records}} +
    + {{:helper.link(value.Name, 'gear', {'menu' : 11, 'id' : value.id}, null, null)}} +
    + {{/for}} + +{{else data.menu == 11}} +

    Information Record:

    +
    +
    +
    +
    + {{if data.exploit_exists == 1}} + Name: {{:data.exploit.name}}
    + Sex: {{:data.exploit.sex}}
    + Species: {{:data.exploit.species}}
    + Age: {{:data.exploit.age}}
    + Rank: {{:data.exploit.rank}}
    + Home System: {{:data.exploit.home_system}}
    + Citizenship: {{:data.exploit.citizenship}}
    + Faction: {{:data.exploit.faction}}
    + Religion: {{:data.exploit.religion}}
    + Fingerprint: {{:data.exploit.fingerprint}}
    + +
    Acquired Information:
    + Notes:
    {{:data.exploit.nanoui_exploit_record}}

    + {{else}} + + No exploitative information acquired! +
    +
    +
    + {{/if}} +
    +
    +
    +{{/if}} diff --git a/nano/templates/vending_machine.tmpl b/nano/templates/vending_machine.tmpl new file mode 100644 index 00000000000..93d5c1007c9 --- /dev/null +++ b/nano/templates/vending_machine.tmpl @@ -0,0 +1,56 @@ + + +{{if data.mode == 0}} +

    Items available

    +
    + {{for data.products}} +
    +
    + {{if value.price > 0}} + {{:helper.link('Buy (' + value.price + ')', 'cart', { "vend" : value.key }, value.amount > 0 ? null : 'disabled')}} + {{else}} + {{:helper.link('Vend', 'circle-arrow-s', { "vend" : value.key }, value.amount > 0 ? null : 'disabled')}} + {{/if}} +
    +
    + {{if value.color}}{{:value.name}} + {{else}}{{:value.name}} + {{/if}} + ({{:value.amount ? value.amount : "NONE LEFT"}}) +
    +
    + {{empty}} + No items available! + {{/for}} +
    +{{if data.coin}} +

    Coin

    +
    +
    Coin deposited:
    +
    {{:helper.link(data.coin, 'eject', {'remove_coin' : 1})}}
    +
    +{{/if}} +{{else data.mode == 1}} +

    Item selected

    +
    +
    +
    Item selected:
    {{:data.product}}
    +
    Charge:
    {{:data.price}}
    +
    +
    + {{if data.message_err}} {{/if}} {{:data.message}} +
    +
    + {{:helper.link('Cancel', 'arrowreturn-1-w', {'cancelpurchase' : 1})}} +
    +
    +{{/if}} +{{if data.panel}} +

    Maintenance panel

    +
    +
    Speaker
    {{:helper.link(data.speaker ? 'Enabled' : 'Disabled', 'gear', {'togglevoice' : 1})}}
    +
    +{{/if}} \ No newline at end of file diff --git a/sound/weapons/gunshot_smg2.ogg b/sound/weapons/gunshot_smg2.ogg new file mode 100644 index 00000000000..faba955f525 Binary files /dev/null and b/sound/weapons/gunshot_smg2.ogg differ diff --git a/tools/dmitool/dmitool.jar b/tools/dmitool/dmitool.jar index e82d12e5b43..34bdb5bdd45 100644 Binary files a/tools/dmitool/dmitool.jar and b/tools/dmitool/dmitool.jar differ diff --git a/tools/dmitool/src/main/java/dmitool/DMI.java b/tools/dmitool/src/main/java/dmitool/DMI.java index 7fbe9912f1c..bb560107ae9 100644 --- a/tools/dmitool/src/main/java/dmitool/DMI.java +++ b/tools/dmitool/src/main/java/dmitool/DMI.java @@ -419,6 +419,12 @@ public class DMI implements Comparator { public void printInfo() { System.out.println(totalImages + " images, " + images.size() + " states, size "+w+"x"+h); } + + public void printStateList() { + for(IconState s: images) { + System.out.println(s.getInfoLine()); + } + } @Override public boolean equals(Object obj) { if(obj == this) return true; diff --git a/tools/dmitool/src/main/java/dmitool/DMIException.java b/tools/dmitool/src/main/java/dmitool/DMIException.java index ecc9d2f0623..e9293162894 100644 --- a/tools/dmitool/src/main/java/dmitool/DMIException.java +++ b/tools/dmitool/src/main/java/dmitool/DMIException.java @@ -8,6 +8,9 @@ public class DMIException extends Exception { desc = descriptor; this.line = line; } + public DMIException(String what) { + super(what); + } public DMIException(String what, Exception cause) { super(what, cause); } diff --git a/tools/dmitool/src/main/java/dmitool/IconState.java b/tools/dmitool/src/main/java/dmitool/IconState.java index 568f7c5cea8..c3eb2cff21f 100644 --- a/tools/dmitool/src/main/java/dmitool/IconState.java +++ b/tools/dmitool/src/main/java/dmitool/IconState.java @@ -4,6 +4,9 @@ import java.util.Arrays; import ar.com.hjg.pngj.ImageInfo; import ar.com.hjg.pngj.ImageLineInt; import ar.com.hjg.pngj.PngWriter; +import ar.com.hjg.pngj.PngReader; +import ar.com.hjg.pngj.PngjInputException; +import java.io.InputStream; import java.io.OutputStream; public class IconState { @@ -16,6 +19,21 @@ public class IconState { int loop; String hotspot; boolean movement; + + public String getInfoLine() { + String extraInfo = ""; + if(rewind) extraInfo += " rewind"; + if(frames != 1) { + extraInfo += " loop(" + (loop==-1 ? "infinite" : loop) + ")"; + } + if(hotspot != null) extraInfo += " hotspot('" + hotspot + "')"; + if(movement) extraInfo += " movement"; + if(extraInfo.equals("")) { + return String.format("state \"%s\", %d dir(s), %d frame(s)", name, dirs, frames); + } else { + return String.format("state \"%s\", %d dir(s), %d frame(s),%s", name, dirs, frames, extraInfo); + } + } @Override public IconState clone() { IconState is = new IconState(name, dirs, frames, images.clone(), delays==null ? null : delays.clone(), rewind, loop, hotspot, movement); @@ -144,4 +162,88 @@ public class IconState { } out.end(); } -} \ No newline at end of file + + public static IconState importFromPNG(DMI dmi, InputStream inS, String name, float[] delays, boolean rewind, int loop, String hotspot, boolean movement) throws DMIException { + int w = dmi.w; + int h = dmi.h; + + PngReader in; + try { + in = new PngReader(inS); + } catch(PngjInputException pie) { + throw new DMIException("Bad file format!", pie); + } + int pxW = in.imgInfo.cols; + int pxH = in.imgInfo.rows; + int frames = pxW / w; + int dirs = pxH / h; + + // make sure the size is an integer multiple + if(frames * w != pxW || frames==0) throw new DMIException("Illegal image size!"); + if(dirs * h != pxH || dirs==0) throw new DMIException("Illegal image size!"); + + int[][] px = new int[pxH][]; + for(int i=0; i argq = new ArrayDeque<>(); for(String s: args) { @@ -63,9 +82,9 @@ public class Main { argq.pollFirst(); } String op = argq.pollFirst(); - + switch(op) { - case "diff": + case "diff": { if(argq.size() < 2) { System.out.println("Insufficient arguments for command!"); System.out.println(helpStr); @@ -73,7 +92,7 @@ public class Main { } String a = argq.pollFirst(); String b = argq.pollFirst(); - + if(VERBOSITY >= 0) System.out.println("Loading " + a); DMI dmi = doDMILoad(a); if(VERBOSITY >= 0) dmi.printInfo(); @@ -85,22 +104,24 @@ public class Main { DMIDiff dmid = new DMIDiff(dmi, dmi2); System.out.println(dmid); break; - case "sort": + } + case "sort": { if(argq.size() < 1) { System.out.println("Insufficient arguments for command!"); System.out.println(helpStr); return; } String f = argq.pollFirst(); - + if(VERBOSITY >= 0) System.out.println("Loading " + f); - dmi = doDMILoad(f); + DMI dmi = doDMILoad(f); if(VERBOSITY >= 0) dmi.printInfo(); - + if(VERBOSITY >= 0) System.out.println("Saving " + f); dmi.writeDMI(new FileOutputStream(f), true); break; - case "merge": + } + case "merge": { if(argq.size() < 4) { System.out.println("Insufficient arguments for command!"); System.out.println(helpStr); @@ -113,26 +134,26 @@ public class Main { if(VERBOSITY >= 0) System.out.println("Loading " + baseF); DMI base = doDMILoad(baseF); if(VERBOSITY >= 0) base.printInfo(); - + if(VERBOSITY >= 0) System.out.println("Loading " + aF); DMI aDMI = doDMILoad(aF); if(VERBOSITY >= 0) aDMI.printInfo(); - + if(VERBOSITY >= 0) System.out.println("Loading " + bF); DMI bDMI = doDMILoad(bF); if(VERBOSITY >= 0) bDMI.printInfo(); - + DMIDiff aDiff = new DMIDiff(base, aDMI); DMIDiff bDiff = new DMIDiff(base, bDMI); DMIDiff mergedDiff = new DMIDiff(); DMI conflictDMI = new DMI(32, 32); - + Set cf = aDiff.mergeDiff(bDiff, conflictDMI, mergedDiff, aF, bF); - + mergedDiff.applyToDMI(base); - + base.writeDMI(new FileOutputStream(mergedF)); - + if(!cf.isEmpty()) { if(VERBOSITY >= 0) for(String s: cf) { System.out.println(s); @@ -145,7 +166,8 @@ public class Main { System.exit(0); } break; - case "extract": + } + case "extract": { if(argq.size() < 3) { System.out.println("Insufficient arguments for command!"); System.out.println(helpStr); @@ -154,10 +176,10 @@ public class Main { String file = argq.pollFirst(), state = argq.pollFirst(), outFile = argq.pollFirst(); - - dmi = doDMILoad(file); + + DMI dmi = doDMILoad(file); if(VERBOSITY >= 0) dmi.printInfo(); - + IconState is = dmi.getIconState(state); if(is == null) { System.out.println("icon_state '"+state+"' does not exist!"); @@ -166,10 +188,10 @@ public class Main { // minDir, Maxdir, minFrame, Maxframe int mDir=0, Mdir=is.dirs-1; int mFrame=0, Mframe=is.frames-1; - + while(argq.size() > 1) { String arg = argq.pollFirst(); - + switch(arg) { case "d": case "dir": @@ -231,7 +253,120 @@ public class Main { } is.dumpToPNG(new FileOutputStream(outFile), mDir, Mdir, mFrame, Mframe); break; - case "verify": + } + case "import": { + if(argq.size() < 3) { + System.out.println("Insufficient arguments for command!"); + System.out.println(helpStr); + return; + } + String dmiFile = argq.pollFirst(), + stateName = argq.pollFirst(), + pngFile = argq.pollFirst(); + + boolean noDup = false; + boolean rewind = false; + int loop = 0; + boolean movement = false; + String hotspot = null; + float[] delays = null; + while(!argq.isEmpty()) { + String s = argq.pollFirst(); + switch(s.toLowerCase()) { + case "nodup": + case "nd": + case "n": + noDup = true; + break; + case "rewind": + case "rw": + case "r": + rewind = true; + break; + case "loop": + case "lp": + case "l": + loop = -1; + break; + case "loopn": + case "lpn": + case "ln": + if(!argq.isEmpty()) { + String loopTimes = argq.pollFirst(); + try { + loop = Integer.parseInt(loopTimes); + } catch(NumberFormatException nfe) { + System.out.println("Illegal number '" + loopTimes + "' as argument to '" + s + "'!"); + return; + } + } else { + System.out.println("Argument '" + s + "' requires a numeric argument following it!"); + return; + } + break; + case "movement": + case "move": + case "mov": + case "m": + movement = true; + break; + case "delays": + case "delay": + case "del": + case "d": + if(!argq.isEmpty()) { + String delaysString = argq.pollFirst(); + String[] delaysSplit = delaysString.split(","); + delays = new float[delaysSplit.length]; + for(int i=0; i= 0) System.out.println("Loading " + dmiFile); + DMI toImportTo = doDMILoad(dmiFile); + if(VERBOSITY >= 0) toImportTo.printInfo(); + IconState is = IconState.importFromPNG(toImportTo, new FileInputStream(pngFile), stateName, delays, rewind, loop, hotspot, movement); + + if(noDup) { + if(!toImportTo.setIconState(is)) { + toImportTo.addIconState(null, is); + } + } else { + toImportTo.addIconState(null, is); + } + + if(VERBOSITY >= 0) toImportTo.printInfo(); + + if(VERBOSITY >= 0) System.out.println("Saving " + dmiFile); + toImportTo.writeDMI(new FileOutputStream(dmiFile)); + break; + } + case "verify": { if(argq.size() < 1) { System.out.println("Insufficient arguments for command!"); System.out.println(helpStr); @@ -242,6 +377,23 @@ public class Main { DMI v = doDMILoad(vF); if(VERBOSITY >= 0) v.printInfo(); break; + } + case "info": { + if(argq.size() < 1) { + System.out.println("Insufficient arguments for command!"); + System.out.println(helpStr); + return; + } + String infoFile = argq.pollFirst(); + if(VERBOSITY >= 0) System.out.println("Loading " + infoFile); + DMI info = doDMILoad(infoFile); + info.printInfo(); + info.printStateList(); + break; + } + case "version": + System.out.println(VERSION); + return; default: System.out.println("Command '" + op + "' not found!"); case "help": @@ -249,7 +401,7 @@ public class Main { break; } } - + static int parseDir(String s, IconState is) { try { int i = Integer.parseInt(s); @@ -275,7 +427,7 @@ public class Main { return -1; } } - + static int parseFrame(String s, IconState is) { try { int i = Integer.parseInt(s); @@ -290,7 +442,7 @@ public class Main { return -1; } } - + static DMI doDMILoad(String file) { try { DMI dmi = new DMI(file);