: You're too far away from the station!"
+ return 0
+ if(href_list["close"] )
+ var/mob/user = usr
+ var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
+ usr.unset_machine()
+ ui.close()
+ return 0
+ if(href_list["update"])
+ src.updateDialog()
+ return 1
+
+/obj/nano_module/crew_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ user.set_machine(src)
+ src.scan()
+
+ var/data[0]
+ var/turf/T = get_turf(src)
+ var/list/crewmembers = list()
+ for(var/obj/item/clothing/under/C in src.tracked)
+
+ var/turf/pos = get_turf(C)
+
+ if((C) && (C.has_sensor) && (pos) && (T && pos.z == T.z) && (C.sensor_mode != SUIT_SENSOR_OFF))
+ if(istype(C.loc, /mob/living/carbon/human))
+
+ var/mob/living/carbon/human/H = C.loc
+ if(H.w_uniform != C)
+ continue
+
+ var/list/crewmemberData = list("dead"=0, "oxy"=-1, "tox"=-1, "fire"=-1, "brute"=-1, "area"="", "x"=-1, "y"=-1)
+
+ crewmemberData["sensor_type"] = C.sensor_mode
+ crewmemberData["name"] = H.get_authentification_name(if_no_id="Unknown")
+ crewmemberData["rank"] = H.get_authentification_rank(if_no_id="Unknown", if_no_job="No Job")
+ crewmemberData["assignment"] = H.get_assignment(if_no_id="Unknown", if_no_job="No Job")
+
+ if(C.sensor_mode >= SUIT_SENSOR_BINARY)
+ crewmemberData["dead"] = H.stat > 1
+
+ if(C.sensor_mode >= SUIT_SENSOR_VITAL)
+ crewmemberData["oxy"] = round(H.getOxyLoss(), 1)
+ crewmemberData["tox"] = round(H.getToxLoss(), 1)
+ crewmemberData["fire"] = round(H.getFireLoss(), 1)
+ crewmemberData["brute"] = round(H.getBruteLoss(), 1)
+
+ if(C.sensor_mode >= SUIT_SENSOR_TRACKING)
+ var/area/A = get_area(H)
+ crewmemberData["area"] = sanitize(A.name)
+ crewmemberData["x"] = pos.x
+ crewmemberData["y"] = pos.y
+
+ crewmembers[++crewmembers.len] = crewmemberData
+
+ crewmembers = sortByKey(crewmembers, "name")
+
+ data["crewmembers"] = crewmembers
+
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if(!ui)
+ ui = new(user, src, ui_key, "crew_monitor.tmpl", "Crew Monitoring Computer", 900, 800)
+
+ // adding a template with the key "mapContent" enables the map ui functionality
+ ui.add_template("mapContent", "crew_monitor_map_content.tmpl")
+ // adding a template with the key "mapHeader" replaces the map header content
+ ui.add_template("mapHeader", "crew_monitor_map_header.tmpl")
+
+ ui.set_initial_data(data)
+ ui.open()
+
+ // should make the UI auto-update; doesn't seem to?
+ ui.set_auto_update(1)
+
+/obj/nano_module/crew_monitor/proc/scan()
+ for(var/mob/living/carbon/human/H in mob_list)
+ if(istype(H.w_uniform, /obj/item/clothing/under))
+ var/obj/item/clothing/under/C = H.w_uniform
+ if (C.has_sensor)
+ tracked |= C
+ return 1
diff --git a/code/modules/nano/modules/power_monitor.dm b/code/modules/nano/modules/power_monitor.dm
new file mode 100644
index 00000000000..03d9263a802
--- /dev/null
+++ b/code/modules/nano/modules/power_monitor.dm
@@ -0,0 +1,58 @@
+/obj/nano_module/power_monitor
+ name = "Power monitor"
+ var/list/grid_sensors
+ var/active_sensor = null //name_tag of the currently selected sensor
+
+/obj/nano_module/power_monitor/New()
+ ..()
+ refresh_sensors()
+
+/obj/nano_module/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ var/list/data = list()
+ var/list/sensors = list()
+ // Focus: If it remains null if no sensor is selected and UI will display sensor list, otherwise it will display sensor reading.
+ var/obj/machinery/power/sensor/focus = null
+
+ // Build list of data from sensor readings.
+ for(var/obj/machinery/power/sensor/S in grid_sensors)
+ sensors.Add(list(list(
+ "name" = S.name_tag,
+ "alarm" = S.check_grid_warning()
+ )))
+ if(S.name_tag == active_sensor)
+ focus = S
+
+ data["all_sensors"] = sensors
+ if(focus)
+ data["focus"] = focus.return_reading_data()
+
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "power_monitor.tmpl", "Power Monitoring Console", 800, 500)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+// Proc: refresh_sensors()
+// Parameters: None
+// Description: Refreshes list of active sensors kept on this computer.
+/obj/nano_module/power_monitor/proc/refresh_sensors()
+ grid_sensors = list()
+ var/turf/T = get_turf(src)
+ for(var/obj/machinery/power/sensor/S in machines)
+ if((T && S.loc.z == T.z) || (S.long_range)) // Consoles have range on their Z-Level. Sensors with long_range var will work between Z levels.
+ if(S.name_tag == "#UNKN#") // Default name. Shouldn't happen!
+ warning("Powernet sensor with unset ID Tag! [S.x]X [S.y]Y [S.z]Z")
+ else
+ grid_sensors += S
+
+// Proc: Topic()
+// Parameters: 2 (href, href_list - allows us to process UI clicks)
+// Description: Allows us to process UI clicks, which are relayed in form of hrefs.
+/obj/nano_module/power_monitor/Topic(href, href_list)
+ if(..())
+ return
+ if( href_list["clear"] )
+ active_sensor = null
+ else if( href_list["setsensor"] )
+ active_sensor = href_list["setsensor"]
diff --git a/code/modules/nano/modules/rcon.dm b/code/modules/nano/modules/rcon.dm
new file mode 100644
index 00000000000..abdae311d09
--- /dev/null
+++ b/code/modules/nano/modules/rcon.dm
@@ -0,0 +1,116 @@
+/obj/nano_module/rcon
+ name = "Power RCON"
+
+ var/list/known_SMESs = null
+ var/list/known_breakers = null
+ // Allows you to hide specific parts of the UI
+ var/hide_SMES = 0
+ var/hide_SMES_details = 0
+ var/hide_breakers = 0
+
+/obj/nano_module/rcon/ui_interact(mob/user, ui_key = "rcon", datum/nanoui/ui=null, force_open=1)
+ FindDevices() // Update our devices list
+ var/data[0]
+
+ // SMES DATA (simplified view)
+ var/list/smeslist[0]
+ for(var/obj/machinery/power/smes/buildable/SMES in known_SMESs)
+ smeslist.Add(list(list(
+ "charge" = round(SMES.Percentage()),
+ "input_set" = SMES.input_attempt,
+ "input_val" = round(SMES.input_level),
+ "output_set" = SMES.output_attempt,
+ "output_val" = round(SMES.output_level),
+ "output_load" = round(SMES.output_used),
+ "RCON_tag" = SMES.RCon_tag
+ )))
+
+ data["smes_info"] = sortByKey(smeslist, "RCON_tag")
+
+ // BREAKER DATA (simplified view)
+ var/list/breakerlist[0]
+ for(var/obj/machinery/power/breakerbox/BR in known_breakers)
+ breakerlist.Add(list(list(
+ "RCON_tag" = BR.RCon_tag,
+ "enabled" = BR.on
+ )))
+ data["breaker_info"] = breakerlist
+ data["hide_smes"] = hide_SMES
+ data["hide_smes_details"] = hide_SMES_details
+ data["hide_breakers"] = hide_breakers
+
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "rcon.tmpl", "RCON Console", 600, 400)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+// Proc: Topic()
+// Parameters: 2 (href, href_list - allows us to process UI clicks)
+// Description: Allows us to process UI clicks, which are relayed in form of hrefs.
+/obj/nano_module/rcon/Topic(href, href_list)
+ if(..())
+ return
+
+ if(href_list["smes_in_toggle"])
+ var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_in_toggle"])
+ if(SMES)
+ SMES.toggle_input()
+ if(href_list["smes_out_toggle"])
+ var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_out_toggle"])
+ if(SMES)
+ SMES.toggle_output()
+ if(href_list["smes_in_set"])
+ var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_in_set"])
+ if(SMES)
+ var/inputset = input(usr, "Enter new input level (0-[SMES.input_level_max])", "SMES Input Power Control") as num
+ SMES.set_input(inputset)
+ if(href_list["smes_out_set"])
+ var/obj/machinery/power/smes/buildable/SMES = GetSMESByTag(href_list["smes_out_set"])
+ if(SMES)
+ var/outputset = input(usr, "Enter new output level (0-[SMES.output_level_max])", "SMES Input Power Control") as num
+ SMES.set_output(outputset)
+
+ if(href_list["toggle_breaker"])
+ var/obj/machinery/power/breakerbox/toggle = null
+ for(var/obj/machinery/power/breakerbox/breaker in known_breakers)
+ if(breaker.RCon_tag == href_list["toggle_breaker"])
+ toggle = breaker
+ if(toggle)
+ if(toggle.update_locked)
+ usr << "The breaker box was recently toggled. Please wait before toggling it again."
+ else
+ toggle.auto_toggle()
+ if(href_list["hide_smes"])
+ hide_SMES = !hide_SMES
+ if(href_list["hide_smes_details"])
+ hide_SMES_details = !hide_SMES_details
+ if(href_list["hide_breakers"])
+ hide_breakers = !hide_breakers
+
+
+// Proc: GetSMESByTag()
+// Parameters: 1 (tag - RCON tag of SMES we want to look up)
+// Description: Looks up and returns SMES which has matching RCON tag
+/obj/nano_module/rcon/proc/GetSMESByTag(var/tag)
+ if(!tag)
+ return
+
+ for(var/obj/machinery/power/smes/buildable/S in known_SMESs)
+ if(S.RCon_tag == tag)
+ return S
+
+// Proc: FindDevices()
+// Parameters: None
+// Description: Refreshes local list of known devices.
+/obj/nano_module/rcon/proc/FindDevices()
+ known_SMESs = new /list()
+ for(var/obj/machinery/power/smes/buildable/SMES in machines)
+ if(SMES.RCon_tag && (SMES.RCon_tag != "NO_TAG") && SMES.RCon)
+ known_SMESs.Add(SMES)
+
+ known_breakers = new /list()
+ for(var/obj/machinery/power/breakerbox/breaker in machines)
+ if(breaker.RCon_tag != "NO_TAG")
+ known_breakers.Add(breaker)
diff --git a/code/modules/nano/nanoexternal.dm b/code/modules/nano/nanoexternal.dm
index 50e2b706f85..b029019f1a3 100644
--- a/code/modules/nano/nanoexternal.dm
+++ b/code/modules/nano/nanoexternal.dm
@@ -1,5 +1,5 @@
- // This file contains all Nano procs/definitions for external classes/objects
-
+ // This file contains all Nano procs/definitions for external classes/objects
+
/**
* Called when a Nano UI window is closed
* This is how Nano handles closed windows
@@ -15,7 +15,7 @@
if (istype(ui))
ui.close()
-
+
if(ui.ref)
var/href = "close=1"
src.Topic(href, params2list(href), ui.ref) // this will direct to the atom's Topic() proc via client.Topic()
@@ -31,14 +31,14 @@
* ui_interact is currently defined for /atom/movable
*
* @param user /mob The mob who is interacting with this ui
- * @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main")
- * @param ui /datum/nanoui This parameter is passed by the nanoui process() proc when updating an open ui
+ * @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main")
+ * @param ui /datum/nanoui This parameter is passed by the nanoui process() proc when updating an open ui
* @param force_open boolean Force the UI to (re)open, even if it's already open
*
* @return nothing
*/
-/atom/movable/proc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+/atom/movable/proc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/nano_ui/master_ui = null, var/datum/topic_state/custom_state = null)
return
-
+
// Used by the Nano UI Manager (/datum/nanomanager) to track UIs opened by this mob
/mob/var/list/open_uis = list()
diff --git a/code/modules/nano/nanointeraction.dm b/code/modules/nano/nanointeraction.dm
new file mode 100644
index 00000000000..5b0a7ec01ae
--- /dev/null
+++ b/code/modules/nano/nanointeraction.dm
@@ -0,0 +1,127 @@
+/atom/movable/proc/nano_host()
+ return src
+
+/obj/nano_module/nano_host()
+ return loc
+
+
+/atom/movable/proc/CanUseTopic(var/mob/user, href_list, var/datum/topic_state/custom_state)
+ return user.can_use_topic(nano_host(), custom_state)
+
+
+/mob/proc/can_use_topic(var/mob/user, var/datum/topic_state/custom_state)
+ return STATUS_CLOSE // By default no mob can do anything with NanoUI
+
+/mob/dead/observer/can_use_topic()
+ if(check_rights(R_ADMIN, 0))
+ return STATUS_INTERACTIVE // Admins are more equal
+ return STATUS_UPDATE // Ghosts can view updates
+
+/mob/living/silicon/pai/can_use_topic(var/src_object)
+ if(src_object == src && !stat)
+ return STATUS_INTERACTIVE
+ else
+ return ..()
+
+/mob/living/silicon/robot/can_use_topic(var/src_object, var/datum/topic_state/custom_state)
+ if(stat || !client)
+ return STATUS_CLOSE
+ if(lockcharge || stunned || weakened)
+ return STATUS_DISABLED
+ // robots can interact with things they can see within their view range
+ if(!(custom_state.flags & NANO_IGNORE_DISTANCE) && (src_object in view(src)))
+ return STATUS_INTERACTIVE // interactive (green visibility)
+ return STATUS_DISABLED // no updates, completely disabled (red visibility)
+
+/mob/living/silicon/robot/syndicate/can_use_topic(var/src_object)
+ . = ..()
+ if(. != STATUS_INTERACTIVE)
+ return
+
+ if(z in config.admin_levels) // Syndicate borgs can interact with everything on the admin level
+ return STATUS_INTERACTIVE
+ if(istype(get_area(src), /area/syndicate_station)) // If elsewhere, they can interact with everything on the syndicate shuttle
+ return STATUS_INTERACTIVE
+ if(istype(src_object, /obj/machinery)) // Otherwise they can only interact with emagged machinery
+ var/obj/machinery/Machine = src_object
+ if(Machine.emagged)
+ return STATUS_INTERACTIVE
+ return STATUS_UPDATE
+
+/mob/living/silicon/ai/can_use_topic(var/src_object)
+ if(!client || check_unable(1))
+ return STATUS_CLOSE
+ // Prevents the AI from using Topic on admin levels (by for example viewing through the court/thunderdome cameras)
+ // unless it's on the same level as the object it's interacting with.
+ var/turf/T = get_turf(src_object)
+ if(!T || !(z == T.z || (T.z in config.player_levels)))
+ return STATUS_CLOSE
+
+ // If an object is in view then we can interact with it
+ if(src_object in view(client.view, src))
+ return STATUS_INTERACTIVE
+
+ // If we're installed in a chassi, rather than transfered to an inteliCard or other container, then check if we have camera view
+ if(is_in_chassis())
+ //stop AIs from leaving windows open and using then after they lose vision
+ //apc_override is needed here because AIs use their own APC when powerless
+ if(cameranet && !cameranet.checkTurfVis(get_turf(src_object)))
+ return apc_override ? STATUS_INTERACTIVE : STATUS_CLOSE
+ return STATUS_INTERACTIVE
+
+ return STATUS_CLOSE
+
+/mob/living/proc/shared_living_nano_interaction(var/src_object)
+ if (src.stat != CONSCIOUS)
+ return STATUS_CLOSE // no updates, close the interface
+ else if (restrained() || lying || stat || stunned || weakened)
+ return STATUS_UPDATE // update only (orange visibility)
+ return STATUS_INTERACTIVE
+
+//Some atoms such as vehicles might have special rules for how mobs inside them interact with NanoUI.
+/atom/proc/contents_nano_distance(var/src_object, var/mob/living/user)
+ return user.shared_living_nano_distance(src_object)
+
+/mob/living/proc/shared_living_nano_distance(var/atom/movable/src_object)
+ if(!isturf(src_object.loc))
+ if(src_object.loc == src) // Item in the inventory
+ return STATUS_INTERACTIVE
+ if(src.contents.Find(src_object.loc)) // A hidden uplink inside an item
+ return STATUS_INTERACTIVE
+
+ if (!(src_object in view(4, src))) // If the src object is not in visable, disable updates
+ return STATUS_CLOSE
+
+ var/dist = get_dist(src_object, src)
+ if (dist <= 1)
+ return STATUS_INTERACTIVE // interactive (green visibility)
+ else if (dist <= 2)
+ return STATUS_UPDATE // update only (orange visibility)
+ else if (dist <= 4)
+ return STATUS_DISABLED // no updates, completely disabled (red visibility)
+ return STATUS_CLOSE
+
+/mob/living/can_use_topic(var/src_object, var/datum/topic_state/custom_state)
+ . = shared_living_nano_interaction(src_object)
+ if(. == STATUS_INTERACTIVE && !(custom_state.flags & NANO_IGNORE_DISTANCE))
+ if(loc)
+ . = loc.contents_nano_distance(src_object, src)
+ else
+ . = shared_living_nano_distance(src_object)
+ if(STATUS_INTERACTIVE)
+ return STATUS_UPDATE
+
+/mob/living/carbon/human/can_use_topic(var/src_object, var/datum/topic_state/custom_state)
+ . = shared_living_nano_interaction(src_object)
+ if(. == STATUS_INTERACTIVE && !(custom_state.flags & NANO_IGNORE_DISTANCE))
+ . = shared_living_nano_distance(src_object)
+ if(. == STATUS_UPDATE && (TK in mutations)) // If we have telekinesis and remain close enough, allow interaction.
+ return STATUS_INTERACTIVE
+
+/var/global/datum/topic_state/default_state = new()
+
+/datum/topic_state
+ var/flags = 0
+
+/datum/topic_state/proc/href_list(var/mob/user)
+ return list()
\ No newline at end of file
diff --git a/code/modules/nano/nanomanager.dm b/code/modules/nano/nanomanager.dm
index da546ac66da..794d9c57274 100644
--- a/code/modules/nano/nanomanager.dm
+++ b/code/modules/nano/nanomanager.dm
@@ -1,249 +1,250 @@
-// This is the window/UI manager for Nano UI
-// There should only ever be one (global) instance of nanomanger
-/datum/nanomanager
- // a list of current open /nanoui UIs, grouped by src_object and ui_key
- var/open_uis[0]
- // a list of current open /nanoui UIs, not grouped, for use in processing
- var/list/processing_uis = list()
- // a list of asset filenames which are to be sent to the client on user logon
- var/list/asset_files = list()
-
- /**
- * Create a new nanomanager instance.
- * This proc generates a list of assets which are to be sent to each client on connect
- *
- * @return /nanomanager new nanomanager object
- */
-/datum/nanomanager/New()
- var/list/nano_asset_dirs = list(\
- "nano/css/",\
- "nano/images/",\
- "nano/js/",\
- "nano/templates/"\
- )
-
- var/list/filenames = null
- for (var/path in nano_asset_dirs)
- filenames = flist(path)
- for(var/filename in filenames)
- if(copytext(filename, length(filename)) != "/") // filenames which end in "/" are actually directories, which we want to ignore
- if(fexists(path + filename))
- asset_files.Add(fcopy_rsc(path + filename)) // add this file to asset_files for sending to clients when they connect
-
- return
-
- /**
- * Get an open /nanoui ui for the current user, src_object and ui_key and try to update it with data
- *
- * @param user /mob The mob who opened/owns the ui
- * @param src_object /obj|/mob The obj or mob which the ui belongs to
- * @param ui_key string A string key used for the ui
- * @param ui /datum/nanoui An existing instance of the ui (can be null)
- * @param data list The data to be passed to the ui, if it exists
- * @param force_open boolean The ui is being forced to (re)open, so close ui if it exists (instead of updating)
- *
- * @return /nanoui Returns the found ui, for null if none exists
- */
-/datum/nanomanager/proc/try_update_ui(var/mob/user, src_object, ui_key, var/datum/nanoui/ui, data, var/force_open = 0)
- if (isnull(ui)) // no ui has been passed, so we'll search for one
- {
- ui = get_open_ui(user, src_object, ui_key)
- }
- if (!isnull(ui))
- // The UI is already open
- if (!force_open)
- ui.push_data(data)
- return ui
- else
- //testing("nanomanager/try_update_ui mob [user.name] [src_object:name] [ui_key] [force_open] - forcing opening of ui")
- ui.close()
- return null
-
- /**
- * Get an open /nanoui ui for the current user, src_object and ui_key
- *
- * @param user /mob The mob who opened/owns the ui
- * @param src_object /obj|/mob The obj or mob which the ui belongs to
- * @param ui_key string A string key used for the ui
- *
- * @return /nanoui Returns the found ui, or null if none exists
- */
-/datum/nanomanager/proc/get_open_ui(var/mob/user, src_object, ui_key)
- var/src_object_key = "\ref[src_object]"
- if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
- //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - there are no uis open")
- return null
- else if (isnull(open_uis[src_object_key][ui_key]) || !istype(open_uis[src_object_key][ui_key], /list))
- //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - there are no uis open for this object")
- return null
-
- for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key])
- if (ui.user == user)
- return ui
-
- //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - ui not found")
- return null
-
- /**
- * Update all /nanoui uis attached to src_object
- *
- * @param src_object /obj|/mob The obj or mob which the uis are attached to
- *
- * @return int The number of uis updated
- */
-/datum/nanomanager/proc/update_uis(src_object)
- var/src_object_key = "\ref[src_object]"
- if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
- return 0
-
- var/update_count = 0
- for (var/ui_key in open_uis[src_object_key])
- for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key])
- if(ui && ui.src_object && ui.user)
- ui.process(1)
- update_count++
- return update_count
-
- /**
- * Update /nanoui uis belonging to user
- *
- * @param user /mob The mob who owns the uis
- * @param src_object /obj|/mob If src_object is provided, only update uis which are attached to src_object (optional)
- * @param ui_key string If ui_key is provided, only update uis with a matching ui_key (optional)
- *
- * @return int The number of uis updated
- */
-/datum/nanomanager/proc/update_user_uis(var/mob/user, src_object = null, ui_key = null)
- if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
- return 0 // has no open uis
-
- var/update_count = 0
- for (var/datum/nanoui/ui in user.open_uis)
- if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
- ui.process(1)
- update_count++
-
- return update_count
-
- /**
- * Close /nanoui uis belonging to user
- *
- * @param user /mob The mob who owns the uis
- * @param src_object /obj|/mob If src_object is provided, only close uis which are attached to src_object (optional)
- * @param ui_key string If ui_key is provided, only close uis with a matching ui_key (optional)
- *
- * @return int The number of uis closed
- */
-/datum/nanomanager/proc/close_user_uis(var/mob/user, src_object = null, ui_key = null)
- if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
- //testing("nanomanager/close_user_uis mob [user.name] has no open uis")
- return 0 // has no open uis
-
- var/close_count = 0
- for (var/datum/nanoui/ui in user.open_uis)
- if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
- ui.close()
- close_count++
-
- //testing("nanomanager/close_user_uis mob [user.name] closed [open_uis.len] of [close_count] uis")
-
- return close_count
-
- /**
- * Add a /nanoui ui to the list of open uis
- * This is called by the /nanoui open() proc
- *
- * @param ui /nanoui The ui to add
- *
- * @return nothing
- */
-/datum/nanomanager/proc/ui_opened(var/datum/nanoui/ui)
- var/src_object_key = "\ref[ui.src_object]"
- if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
- open_uis[src_object_key] = list(ui.ui_key = list())
- else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
- open_uis[src_object_key][ui.ui_key] = list();
-
- ui.user.open_uis.Add(ui)
- var/list/uis = open_uis[src_object_key][ui.ui_key]
- uis.Add(ui)
- processing_uis.Add(ui)
- //testing("nanomanager/ui_opened mob [ui.user.name] [ui.src_object:name] [ui.ui_key] - user.open_uis [ui.user.open_uis.len] | uis [uis.len] | processing_uis [processing_uis.len]")
-
- /**
- * Remove a /nanoui ui from the list of open uis
- * This is called by the /nanoui close() proc
- *
- * @param ui /nanoui The ui to remove
- *
- * @return int 0 if no ui was removed, 1 if removed successfully
- */
-/datum/nanomanager/proc/ui_closed(var/datum/nanoui/ui)
- var/src_object_key = "\ref[ui.src_object]"
- if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
- return 0 // wasn't open
- else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
- return 0 // wasn't open
-
- processing_uis.Remove(ui)
- ui.user.open_uis.Remove(ui)
- var/list/uis = open_uis[src_object_key][ui.ui_key]
- uis.Remove(ui)
-
- //testing("nanomanager/ui_closed mob [ui.user.name] [ui.src_object:name] [ui.ui_key] - user.open_uis [ui.user.open_uis.len] | uis [uis.len] | processing_uis [processing_uis.len]")
-
- return 1
-
- /**
- * This is called on user logout
- * Closes/clears all uis attached to the user's /mob
- *
- * @param user /mob The user's mob
- *
- * @return nothing
- */
-
-//
-/datum/nanomanager/proc/user_logout(var/mob/user)
- //testing("nanomanager/user_logout user [user.name]")
- return close_user_uis(user)
-
- /**
- * This is called when a player transfers from one mob to another
- * Transfers all open UIs to the new mob
- *
- * @param oldMob /mob The user's old mob
- * @param newMob /mob The user's new mob
- *
- * @return nothing
- */
-/datum/nanomanager/proc/user_transferred(var/mob/oldMob, var/mob/newMob)
- //testing("nanomanager/user_transferred from mob [oldMob.name] to mob [newMob.name]")
- if (isnull(oldMob.open_uis) || !istype(oldMob.open_uis, /list) || open_uis.len == 0)
- //testing("nanomanager/user_transferred mob [oldMob.name] has no open uis")
- return 0 // has no open uis
-
- if (isnull(newMob.open_uis) || !istype(newMob.open_uis, /list))
- newMob.open_uis = list()
-
- for (var/datum/nanoui/ui in oldMob.open_uis)
- ui.user = newMob
- newMob.open_uis.Add(ui)
-
- oldMob.open_uis.Cut()
-
- return 1 // success
-
- /**
- * Sends all nano assets to the client
- * This is called on user login
- *
- * @param client /client The user's client
- *
- * @return nothing
- */
-
-/datum/nanomanager/proc/send_resources(client)
- for(var/file in asset_files)
- client << browse_rsc(file) // send the file to the client
-
+// This is the window/UI manager for Nano UI
+// There should only ever be one (global) instance of nanomanger
+/datum/nanomanager
+ // a list of current open /nanoui UIs, grouped by src_object and ui_key
+ var/open_uis[0]
+ // a list of current open /nanoui UIs, not grouped, for use in processing
+ var/list/processing_uis = list()
+ // a list of asset filenames which are to be sent to the client on user logon
+ var/list/asset_files = list()
+
+ /**
+ * Create a new nanomanager instance.
+ * This proc generates a list of assets which are to be sent to each client on connect
+ *
+ * @return /nanomanager new nanomanager object
+ */
+/datum/nanomanager/New()
+ var/list/nano_asset_dirs = list(\
+ "nano/css/",\
+ "nano/images/",\
+ "nano/js/",\
+ "nano/templates/"\
+ )
+
+ var/list/filenames = null
+ for (var/path in nano_asset_dirs)
+ filenames = flist(path)
+ for(var/filename in filenames)
+ if(copytext(filename, length(filename)) != "/") // filenames which end in "/" are actually directories, which we want to ignore
+ if(fexists(path + filename))
+ asset_files.Add(fcopy_rsc(path + filename)) // add this file to asset_files for sending to clients when they connect
+
+ return
+
+ /**
+ * Get an open /nanoui ui for the current user, src_object and ui_key and try to update it with data
+ *
+ * @param user /mob The mob who opened/owns the ui
+ * @param src_object /obj|/mob The obj or mob which the ui belongs to
+ * @param ui_key string A string key used for the ui
+ * @param ui /datum/nanoui An existing instance of the ui (can be null)
+ * @param data list The data to be passed to the ui, if it exists
+ * @param force_open boolean The ui is being forced to (re)open, so close ui if it exists (instead of updating)
+ *
+ * @return /nanoui Returns the found ui, for null if none exists
+ */
+/datum/nanomanager/proc/try_update_ui(var/mob/user, src_object, ui_key, var/datum/nanoui/ui, data, var/force_open = 0)
+ if (isnull(ui)) // no ui has been passed, so we'll search for one
+ {
+ ui = get_open_ui(user, src_object, ui_key)
+ }
+ if (!isnull(ui))
+ // The UI is already open
+ if (!force_open)
+ ui.push_data(data)
+ return ui
+ else
+ //testing("nanomanager/try_update_ui mob [user.name] [src_object:name] [ui_key] [force_open] - forcing opening of ui")
+ ui.close()
+ return null
+
+ /**
+ * Get an open /nanoui ui for the current user, src_object and ui_key
+ *
+ * @param user /mob The mob who opened/owns the ui
+ * @param src_object /obj|/mob The obj or mob which the ui belongs to
+ * @param ui_key string A string key used for the ui
+ *
+ * @return /nanoui Returns the found ui, or null if none exists
+ */
+/datum/nanomanager/proc/get_open_ui(var/mob/user, src_object, ui_key)
+ var/src_object_key = "\ref[src_object]"
+ if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
+ //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - there are no uis open")
+ return null
+ else if (isnull(open_uis[src_object_key][ui_key]) || !istype(open_uis[src_object_key][ui_key], /list))
+ //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - there are no uis open for this object")
+ return null
+
+ for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key])
+ if (ui.user == user)
+ return ui
+
+ //testing("nanomanager/get_open_ui mob [user.name] [src_object:name] [ui_key] - ui not found")
+ return null
+
+ /**
+ * Update all /nanoui uis attached to src_object
+ *
+ * @param src_object /obj|/mob The obj or mob which the uis are attached to
+ *
+ * @return int The number of uis updated
+ */
+/datum/nanomanager/proc/update_uis(src_object)
+ var/src_object_key = "\ref[src_object]"
+ if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
+ return 0
+
+ var/update_count = 0
+ for (var/ui_key in open_uis[src_object_key])
+ for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key])
+ if(ui && ui.src_object && ui.user && ui.src_object.nano_host())
+ ui.process(1)
+ update_count++
+ return update_count
+
+ /**
+ * Update /nanoui uis belonging to user
+ *
+ * @param user /mob The mob who owns the uis
+ * @param src_object /obj|/mob If src_object is provided, only update uis which are attached to src_object (optional)
+ * @param ui_key string If ui_key is provided, only update uis with a matching ui_key (optional)
+ *
+ * @return int The number of uis updated
+ */
+/datum/nanomanager/proc/update_user_uis(var/mob/user, src_object = null, ui_key = null)
+ if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
+ return 0 // has no open uis
+
+ var/update_count = 0
+ for (var/datum/nanoui/ui in user.open_uis)
+ if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
+ ui.process(1)
+ update_count++
+
+ return update_count
+
+ /**
+ * Close /nanoui uis belonging to user
+ *
+ * @param user /mob The mob who owns the uis
+ * @param src_object /obj|/mob If src_object is provided, only close uis which are attached to src_object (optional)
+ * @param ui_key string If ui_key is provided, only close uis with a matching ui_key (optional)
+ *
+ * @return int The number of uis closed
+ */
+/datum/nanomanager/proc/close_user_uis(var/mob/user, src_object = null, ui_key = null)
+ if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
+ //testing("nanomanager/close_user_uis mob [user.name] has no open uis")
+ return 0 // has no open uis
+
+ var/close_count = 0
+ for (var/datum/nanoui/ui in user.open_uis)
+ if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
+ ui.close()
+ close_count++
+
+ //testing("nanomanager/close_user_uis mob [user.name] closed [open_uis.len] of [close_count] uis")
+
+ return close_count
+
+ /**
+ * Add a /nanoui ui to the list of open uis
+ * This is called by the /nanoui open() proc
+ *
+ * @param ui /nanoui The ui to add
+ *
+ * @return nothing
+ */
+/datum/nanomanager/proc/ui_opened(var/datum/nanoui/ui)
+ var/src_object_key = "\ref[ui.src_object]"
+ if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
+ open_uis[src_object_key] = list(ui.ui_key = list())
+ else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
+ open_uis[src_object_key][ui.ui_key] = list();
+
+ ui.user.open_uis.Add(ui)
+ var/list/uis = open_uis[src_object_key][ui.ui_key]
+ uis.Add(ui)
+ processing_uis.Add(ui)
+ //testing("nanomanager/ui_opened mob [ui.user.name] [ui.src_object:name] [ui.ui_key] - user.open_uis [ui.user.open_uis.len] | uis [uis.len] | processing_uis [processing_uis.len]")
+
+ /**
+ * Remove a /nanoui ui from the list of open uis
+ * This is called by the /nanoui close() proc
+ *
+ * @param ui /nanoui The ui to remove
+ *
+ * @return int 0 if no ui was removed, 1 if removed successfully
+ */
+/datum/nanomanager/proc/ui_closed(var/datum/nanoui/ui)
+ var/src_object_key = "\ref[ui.src_object]"
+ if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
+ return 0 // wasn't open
+ else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
+ return 0 // wasn't open
+
+ processing_uis.Remove(ui)
+ if(ui.user) // Sanity check in case a user has been deleted (say a blown up borg watching the alarm interface)
+ ui.user.open_uis.Remove(ui)
+ var/list/uis = open_uis[src_object_key][ui.ui_key]
+ uis.Remove(ui)
+
+ //testing("nanomanager/ui_closed mob [ui.user.name] [ui.src_object:name] [ui.ui_key] - user.open_uis [ui.user.open_uis.len] | uis [uis.len] | processing_uis [processing_uis.len]")
+
+ return 1
+
+ /**
+ * This is called on user logout
+ * Closes/clears all uis attached to the user's /mob
+ *
+ * @param user /mob The user's mob
+ *
+ * @return nothing
+ */
+
+//
+/datum/nanomanager/proc/user_logout(var/mob/user)
+ //testing("nanomanager/user_logout user [user.name]")
+ return close_user_uis(user)
+
+ /**
+ * This is called when a player transfers from one mob to another
+ * Transfers all open UIs to the new mob
+ *
+ * @param oldMob /mob The user's old mob
+ * @param newMob /mob The user's new mob
+ *
+ * @return nothing
+ */
+/datum/nanomanager/proc/user_transferred(var/mob/oldMob, var/mob/newMob)
+ //testing("nanomanager/user_transferred from mob [oldMob.name] to mob [newMob.name]")
+ if (isnull(oldMob.open_uis) || !istype(oldMob.open_uis, /list) || open_uis.len == 0)
+ //testing("nanomanager/user_transferred mob [oldMob.name] has no open uis")
+ return 0 // has no open uis
+
+ if (isnull(newMob.open_uis) || !istype(newMob.open_uis, /list))
+ newMob.open_uis = list()
+
+ for (var/datum/nanoui/ui in oldMob.open_uis)
+ ui.user = newMob
+ newMob.open_uis.Add(ui)
+
+ oldMob.open_uis.Cut()
+
+ return 1 // success
+
+ /**
+ * Sends all nano assets to the client
+ * This is called on user login
+ *
+ * @param client /client The user's client
+ *
+ * @return nothing
+ */
+
+/datum/nanomanager/proc/send_resources(client)
+ for(var/file in asset_files)
+ client << browse_rsc(file) // send the file to the client
+
diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm
index bdfeffe58e4..0a6b6ede8e3 100644
--- a/code/modules/nano/nanoui.dm
+++ b/code/modules/nano/nanoui.dm
@@ -6,11 +6,6 @@ nanoui class (or whatever Byond calls classes)
nanoui is used to open and update nano browser uis
**********************************************************/
-
-#define STATUS_INTERACTIVE 2 // GREEN Visability
-#define STATUS_UPDATE 1 // ORANGE Visability
-#define STATUS_DISABLED 0 // RED Visability
-
/datum/nanoui
// the user who opened this ui
var/mob/user
@@ -57,10 +52,12 @@ nanoui is used to open and update nano browser uis
// the current status/visibility of the ui
var/status = STATUS_INTERACTIVE
- var/cached_data = null
+ // Relationship between a master interface and its children. Used in update_status
+ var/datum/nanoui/master_ui
+ var/list/datum/nanoui/children = list()
+ var/datum/topic_state/custom_state = null
- // Only allow users with a certain user.stat to get updates. Defaults to 0 (concious)
- var/allowed_user_stat = 0 // -1 = ignore, 0 = alive, 1 = unconcious or alive, 2 = dead concious or alive
+ var/cached_data = null
/**
* Create a new nanoui instance.
@@ -76,17 +73,22 @@ nanoui is used to open and update nano browser uis
*
* @return /nanoui new nanoui object
*/
-/datum/nanoui/New(nuser, nsrc_object, nui_key, ntemplate_filename, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null)
+/datum/nanoui/New(nuser, nsrc_object, nui_key, ntemplate_filename, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null, var/datum/nanoui/master_ui = null, var/datum/topic_state/custom_state = null)
user = nuser
src_object = nsrc_object
ui_key = nui_key
window_id = "[ui_key]\ref[src_object]"
+ src.master_ui = master_ui
+ if(master_ui)
+ master_ui.children += src
+ src.custom_state = custom_state ? custom_state : new/datum/topic_state()
+
// add the passed template filename as the "main" template, this is required
add_template("main", ntemplate_filename)
if (ntitle)
- title = ntitle
+ title = sanitize(ntitle)
if (nwidth)
width = nwidth
if (nheight)
@@ -140,34 +142,14 @@ nanoui is used to open and update nano browser uis
* @return nothing
*/
/datum/nanoui/proc/update_status(var/push_update = 0)
- if (istype(user, /mob/living/silicon/ai) || (get_dist(get_turf(user),get_turf(src_object)) <= 1))
- set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility)
- else if (istype(user, /mob/living/silicon/robot))
- if (src_object in view(7, user)) // robots can see and interact with things they can see within 7 tiles
- set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility)
- else
- set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
+ var/atom/movable/host = src_object.nano_host()
+ var/new_status = host.CanUseTopic(user, list(), custom_state)
+ if(master_ui)
+ new_status = min(new_status, master_ui.status)
+ if(new_status == STATUS_CLOSE)
+ close()
else
- var/dist = get_dist(src_object, user)
-
- if (dist > 4)
- close()
- return
-
- if ((allowed_user_stat > -1) && (user.stat > allowed_user_stat))
- set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
- else if (user.restrained() || user.lying)
- set_status(STATUS_UPDATE, push_update) // update only (orange visibility)
- else if (istype(src_object, /obj/item/device/uplink/hidden)) // You know what if they have the uplink open let them use the UI
- set_status(STATUS_INTERACTIVE, push_update) // Will build in distance checks on the topics for sanity.
- else if (!(src_object in view(4, user))) // If the src object is not in visable, set status to 0
- set_status(STATUS_DISABLED, push_update) // interactive (green visibility)
- else if (dist <= 1)
- set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility)
- else if (dist <= 2)
- set_status(STATUS_UPDATE, push_update) // update only (orange visibility)
- else if (dist <= 4)
- set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
+ set_status(new_status, push_update)
/**
* Set the ui to auto update (every master_controller tick)
@@ -410,7 +392,6 @@ nanoui is used to open and update nano browser uis
* @return nothing
*/
/datum/nanoui/proc/open()
-
var/window_size = ""
if (width && height)
window_size = "size=[width]x[height];"
@@ -430,6 +411,8 @@ nanoui is used to open and update nano browser uis
is_auto_updating = 0
nanomanager.ui_closed(src)
user << browse(null, "window=[window_id]")
+ for(var/datum/nanoui/child in children)
+ child.close()
/**
* Set the UI window to call the nanoclose verb when the window is closed
@@ -494,7 +477,7 @@ nanoui is used to open and update nano browser uis
set_map_z_level(text2num(href_list["mapZLevel"]))
map_update = 1
- if ((src_object && src_object.Topic(href, href_list)) || map_update)
+ if ((src_object && src_object.Topic(href, href_list, 0, custom_state)) || map_update)
nanomanager.update_uis(src_object) // update all UIs attached to src_object
/**
@@ -521,5 +504,4 @@ nanoui is used to open and update nano browser uis
* @return nothing
*/
/datum/nanoui/proc/update(var/force_open = 0)
- src_object.ui_interact(user, ui_key, src, force_open)
-
+ src_object.ui_interact(user, ui_key, src, force_open, master_ui, custom_state)
diff --git a/code/modules/organs/blood.dm b/code/modules/organs/blood.dm
index 067ef6a42e2..ac9b3131cd5 100644
--- a/code/modules/organs/blood.dm
+++ b/code/modules/organs/blood.dm
@@ -31,7 +31,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
for(var/datum/reagent/blood/B in vessel.reagent_list)
if(B.id == "blood")
B.data = list( "donor"=src,"viruses"=null,"species"=species.name,"blood_DNA"=dna.unique_enzymes,"blood_colour"= species.blood_color,"blood_type"=dna.b_type, \
- "resistances"=null,"trace_chem"=null, "virus2" = null, "antibodies" = null)
+ "resistances"=null,"trace_chem"=null, "virus2" = null, "antibodies" = list())
B.color = B.data["blood_colour"]
// Takes care blood loss and regeneration
diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm
index e20da6ccca3..495ce2762c2 100644
--- a/code/modules/organs/organ.dm
+++ b/code/modules/organs/organ.dm
@@ -112,7 +112,7 @@
stance_damage = 0
// Buckled to a bed/chair. Stance damage is forced to 0 since they're sitting on something solid
- if (istype(buckled, /obj/structure/stool/bed))
+ if (istype(buckled, /obj/structure/bed))
return
for (var/organ in list("l_leg","l_foot","r_leg","r_foot"))
diff --git a/code/modules/organs/organ_alien.dm b/code/modules/organs/organ_alien.dm
index 0024865acf0..4a36d236597 100644
--- a/code/modules/organs/organ_alien.dm
+++ b/code/modules/organs/organ_alien.dm
@@ -48,7 +48,7 @@
H.death()
//This is a terrible hack and I should be ashamed.
- var/datum/seed/diona = seed_types["diona"]
+ var/datum/seed/diona = plant_controller.seeds["diona"]
if(!diona)
del(src)
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index b45d0aafa76..4dcc006df6d 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -159,7 +159,7 @@
//If limb took enough damage, try to cut or tear it off
if(body_part != UPPER_TORSO && body_part != LOWER_TORSO) //as hilarious as it is, getting hit on the chest too much shouldn't effectively gib you.
if(config.limbs_can_break && brute_dam >= max_damage * config.organ_health_multiplier)
- if( (edge && prob(5 * brute)) || (brute > 20 && prob(2 * brute)) )
+ if( (edge && prob(5 * brute)) || (brute > 20 && prob(brute)) )
droplimb(1)
return
@@ -497,10 +497,11 @@ Note that amputating the affected organ does in fact remove the infection from t
H = owner
for(var/datum/wound/W in wounds)
- if(W.damage_type == CUT || W.damage_type == BRUISE)
- brute_dam += W.damage
- else if(W.damage_type == BURN)
- burn_dam += W.damage
+ if(!W.internal) //so IB doesn't count towards crit/paincrit
+ if(W.damage_type == CUT || W.damage_type == BRUISE)
+ brute_dam += W.damage
+ else if(W.damage_type == BURN)
+ burn_dam += W.damage
if(!(status & ORGAN_ROBOT) && W.bleeding() && (H && !(H.species.flags & NO_BLOOD)))
W.bleed_timer--
@@ -596,14 +597,11 @@ Note that amputating the affected organ does in fact remove the infection from t
update_damages()
var/obj/organ //Dropped limb object
+ var/list/dropped_items
switch(body_part)
if(HEAD)
- organ= new /obj/item/weapon/organ/head(owner.loc, owner)
- owner.u_equip(owner.glasses)
- owner.u_equip(owner.head)
- owner.u_equip(owner.l_ear)
- owner.u_equip(owner.r_ear)
- owner.u_equip(owner.wear_mask)
+ organ = new /obj/item/weapon/organ/head(owner.loc, owner)
+ dropped_items = list(owner.glasses, owner.head, owner.l_ear, owner.r_ear, owner.wear_mask)
if(ARM_RIGHT)
if(status & ORGAN_ROBOT)
organ = new /obj/item/robot_parts/r_arm(owner.loc)
@@ -627,19 +625,22 @@ Note that amputating the affected organ does in fact remove the infection from t
if(HAND_RIGHT)
if(!(status & ORGAN_ROBOT))
organ= new /obj/item/weapon/organ/r_hand(owner.loc, owner)
- owner.u_equip(owner.gloves)
+ dropped_items = list(owner.gloves) //should probably make it so that you can still wear gloves if you have one hand
if(HAND_LEFT)
if(!(status & ORGAN_ROBOT))
organ= new /obj/item/weapon/organ/l_hand(owner.loc, owner)
- owner.u_equip(owner.gloves)
+ dropped_items = list(owner.gloves)
if(FOOT_RIGHT)
if(!(status & ORGAN_ROBOT))
organ= new /obj/item/weapon/organ/r_foot/(owner.loc, owner)
- owner.u_equip(owner.shoes)
+ dropped_items = list(owner.shoes)
if(FOOT_LEFT)
if(!(status & ORGAN_ROBOT))
organ = new /obj/item/weapon/organ/l_foot(owner.loc, owner)
- owner.u_equip(owner.shoes)
+ dropped_items = list(owner.shoes)
+ if(dropped_items)
+ for(var/obj/O in dropped_items)
+ owner.remove_from_mob(O)
destspawn = 1
//Robotic limbs explode if sabotaged.
diff --git a/code/modules/paperwork/handlabeler.dm b/code/modules/paperwork/handlabeler.dm
index fe519e01d4b..5006af6cc3e 100644
--- a/code/modules/paperwork/handlabeler.dm
+++ b/code/modules/paperwork/handlabeler.dm
@@ -6,12 +6,12 @@
var/label = null
var/labels_left = 30
var/mode = 0 //off or on.
-
+
/obj/item/weapon/hand_labeler/attack()
return
/obj/item/weapon/hand_labeler/afterattack(atom/A, mob/user as mob, proximity)
- if(!proximity)
+ if(!proximity)
return
if(!mode) //if it's off, give up.
return
@@ -39,6 +39,14 @@
if(istype(A, /obj/item/weapon/reagent_containers/glass))
user << "The label can't stick to the [A.name]. (Try using a pen)"
return
+ if(istype(A, /obj/machinery/portable_atmospherics/hydroponics))
+ var/obj/machinery/portable_atmospherics/hydroponics/tray = A
+ if(!tray.mechanical)
+ user << "How are you going to label that?"
+ return
+ tray.labelled = label
+ spawn(1)
+ tray.update_icon()
user.visible_message("[user] labels [A] as [label].", \
"You label [A] as [label].")
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index 944fd914109..18ff946cc89 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -137,3 +137,33 @@
/obj/item/weapon/pen/chameleon/get_signature(var/mob/user)
return signature ? signature : "Anonymous"
+
+/obj/item/weapon/pen/chameleon/verb/set_colour()
+ set name = "Change Pen Colour"
+ set category = "Object"
+
+ var/list/possible_colours = list ("Yellow", "Green", "Pink", "Blue", "Orange", "Cyan", "Red", "Invisible", "Black")
+ var/selected_type = input("Pick new colour.", "Pen Colour", null, null) as null|anything in possible_colours
+
+ if(selected_type)
+ switch(selected_type)
+ if("Yellow")
+ colour = COLOR_YELLOW
+ if("Green")
+ colour = COLOR_GREEN
+ if("Pink")
+ colour = COLOR_PINK
+ if("Blue")
+ colour = COLOR_BLUE
+ if("Orange")
+ colour = COLOR_ORANGE
+ if("Cyan")
+ colour = COLOR_CYAN
+ if("Red")
+ colour = COLOR_RED
+ if("Invisible")
+ colour = COLOR_WHITE
+ else
+ colour = COLOR_BLACK
+ usr << "You select the [lowertext(selected_type)] ink container."
+
diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm
index 34a974064e7..dcd48955bf6 100644
--- a/code/modules/paperwork/photography.dm
+++ b/code/modules/paperwork/photography.dm
@@ -86,7 +86,7 @@ var/global/photo_count = 0
icon = 'icons/obj/items.dmi'
icon_state = "album"
item_state = "briefcase"
- can_hold = list("/obj/item/weapon/photo",)
+ can_hold = list(/obj/item/weapon/photo)
/obj/item/weapon/storage/photo_album/MouseDrop(obj/over_object as obj)
diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm
index b6eb7915d24..23c5e0243a6 100644
--- a/code/modules/power/antimatter/control.dm
+++ b/code/modules/power/antimatter/control.dm
@@ -127,7 +127,7 @@
/obj/machinery/power/am_control_unit/bullet_act(var/obj/item/projectile/Proj)
- if(Proj.flag != "bullet")
+ if(Proj.check_armour != "bullet")
stability -= Proj.force
return 0
diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm
index bdaeb0c6592..5085fb6c85f 100644
--- a/code/modules/power/antimatter/shielding.dm
+++ b/code/modules/power/antimatter/shielding.dm
@@ -117,7 +117,7 @@ proc/cardinalrange(var/center)
/obj/machinery/am_shielding/bullet_act(var/obj/item/projectile/Proj)
- if(Proj.flag != "bullet")
+ if(Proj.check_armour != "bullet")
stability -= Proj.force/2
return 0
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index dc019ccaec6..90b5500ac71 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -183,9 +183,6 @@
if(terminal)
disconnect_terminal()
- //If there's no more APC then there shouldn't be a cause for alarm I guess
- area.poweralert(1, src) //so that alarms don't go on forever
-
..()
/obj/machinery/power/apc/proc/make_terminal()
@@ -724,6 +721,11 @@
// do APC interaction
src.interact(user)
+/obj/machinery/power/apc/attack_ghost(user as mob)
+ if(stat & (BROKEN|MAINT))
+ return
+ return ui_interact(user)
+
/obj/machinery/power/apc/interact(mob/user)
if(!user)
return
@@ -888,6 +890,11 @@
if(!can_use(usr, 1))
return 1
+ if(!istype(usr, /mob/living/silicon) && locked)
+ // Shouldn't happen, this is here to prevent href exploits
+ usr << "You must unlock the panel to use this!"
+ return 1
+
if (href_list["lock"])
coverlocked = !coverlocked
@@ -1154,29 +1161,27 @@
lighting = autoset(lighting, 1)
environ = autoset(environ, 1)
autoflag = 3
- area.poweralert(1, src)
- if(cell.charge >= 4000)
- area.poweralert(1, src)
+ power_alarm.clearAlarm(loc, src)
else if((cell.percent() <= 30) && (cell.percent() > 15) && longtermpower < 0) // <30%, turn off equipment
if(autoflag != 2)
equipment = autoset(equipment, 2)
lighting = autoset(lighting, 1)
environ = autoset(environ, 1)
- area.poweralert(0, src)
+ power_alarm.triggerAlarm(loc, src)
autoflag = 2
else if(cell.percent() <= 15) // <15%, turn off lighting & equipment
if((autoflag > 1 && longtermpower < 0) || (autoflag > 1 && longtermpower >= 0))
equipment = autoset(equipment, 2)
lighting = autoset(lighting, 2)
environ = autoset(environ, 1)
- area.poweralert(0, src)
+ power_alarm.triggerAlarm(loc, src)
autoflag = 1
else // zero charge, turn all off
if(autoflag != 0)
equipment = autoset(equipment, 0)
lighting = autoset(lighting, 0)
environ = autoset(environ, 0)
- area.poweralert(0, src)
+ power_alarm.triggerAlarm(loc, src)
autoflag = 0
// now trickle-charge the cell
@@ -1223,7 +1228,7 @@
equipment = autoset(equipment, 0)
lighting = autoset(lighting, 0)
environ = autoset(environ, 0)
- area.poweralert(0, src)
+ power_alarm.triggerAlarm(loc, src)
autoflag = 0
// update icon & area power if anything changed
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index 12451f9a5e9..4c0d9dfbf70 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -482,8 +482,17 @@ obj/structure/cable/proc/cableColor(var/colorC)
item_state = "coil"
attack_verb = list("whipped", "lashed", "disciplined", "flogged")
+/obj/item/stack/cable_coil/cyborg
+ name = "cable coil synthesizer"
+ desc = "A device that makes cable."
+ gender = NEUTER
+ matter = null
+ uses_charge = 1
+ charge_costs = list(1)
+ stacktype = /obj/item/stack/cable_coil
+
/obj/item/stack/cable_coil/suicide_act(mob/user)
- if(locate(/obj/structure/stool) in user.loc)
+ if(locate(/obj/item/weapon/stool) in user.loc)
user.visible_message("[user] is making a noose with the [src.name]! It looks like \he's trying to commit suicide.")
else
user.visible_message("[user] is strangling \himself with the [src.name]! It looks like \he's trying to commit suicide.")
@@ -576,7 +585,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
usr << "\blue You cannot do that."
..()
-/obj/item/stack/cable_coil/robot/verb/set_colour()
+/obj/item/stack/cable_coil/cyborg/verb/set_colour()
set name = "Change Colour"
set category = "Object"
@@ -606,26 +615,26 @@ obj/structure/cable/proc/cableColor(var/colorC)
// - Cable coil : merge cables
/obj/item/stack/cable_coil/attackby(obj/item/weapon/W, mob/user)
..()
- if( istype(W, /obj/item/weapon/wirecutters) && src.amount > 1)
- src.amount--
+ if( istype(W, /obj/item/weapon/wirecutters) && src.get_amount() > 1)
+ src.use(1)
new/obj/item/stack/cable_coil(user.loc, 1,color)
user << "You cut a piece off the cable coil."
src.update_icon()
return
else if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = W
- if(C.amount >= MAXCOIL)
+ if(C.get_amount() >= get_max_amount())
user << "The coil is too long, you cannot add any more cable to it."
return
- if( (C.amount + src.amount <= MAXCOIL) )
+ if( (C.get_amount() + src.get_amount() <= get_max_amount()) )
user << "You join the cable coils together."
- C.give(src.amount) // give it cable
- src.use(src.amount) // make sure this one cleans up right
+ C.give(src.get_amount()) // give it cable
+ src.use(src.get_amount()) // make sure this one cleans up right
return
else
- var/amt = MAXCOIL - C.amount
+ var/amt = get_max_amount() - C.get_amount()
user << "You transfer [amt] length\s of cable from one coil to the other."
C.give(amt)
src.use(amt)
diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm
index 36ab1047a36..69f0b92a485 100644
--- a/code/modules/power/cell.dm
+++ b/code/modules/power/cell.dm
@@ -128,7 +128,7 @@
rigged = 1 //broken batterys are dangerous
/obj/item/weapon/cell/emp_act(severity)
- charge -= 1000 / severity
+ charge -= maxcharge / severity
if (charge < 0)
charge = 0
if(reliability != 100 && prob(50/severity))
diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm
index c574c37ef83..f6f7f135e26 100644
--- a/code/modules/power/generator.dm
+++ b/code/modules/power/generator.dm
@@ -1,4 +1,3 @@
-
/obj/machinery/power/generator
name = "thermoelectric generator"
desc = "It's a high efficiency thermoelectric generator."
@@ -9,15 +8,24 @@
use_power = 1
idle_power_usage = 100 //Watts, I hope. Just enough to do the computer and display things.
+ var/max_power = 500000
+ var/thermal_efficiency = 0.65
+
var/obj/machinery/atmospherics/binary/circulator/circ1
var/obj/machinery/atmospherics/binary/circulator/circ2
- var/lastgen = 0
- var/lastgenlev = -1
+ var/last_circ1_gen = 0
+ var/last_circ2_gen = 0
+ var/last_thermal_gen = 0
+ var/stored_energy = 0
+ var/lastgen1 = 0
+ var/lastgen2 = 0
+ var/effective_gen = 0
+ var/lastgenlev = 0
/obj/machinery/power/generator/New()
..()
-
+ desc = initial(desc) + " Rated for [round(max_power/1000)] kW."
spawn(1)
reconnect()
@@ -31,11 +39,11 @@
circ2 = null
if(src.loc && anchored)
if(src.dir & (EAST|WEST))
- circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST)
- circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST)
+ circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST)
+ circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST)
if(circ1 && circ2)
- if(circ1.dir != SOUTH || circ2.dir != NORTH)
+ if(circ1.dir != NORTH || circ2.dir != SOUTH)
circ1 = null
circ2 = null
@@ -58,13 +66,19 @@
/obj/machinery/power/generator/process()
if(!circ1 || !circ2 || !anchored || stat & (BROKEN|NOPOWER))
+ stored_energy = 0
return
updateDialog()
var/datum/gas_mixture/air1 = circ1.return_transfer_air()
var/datum/gas_mixture/air2 = circ2.return_transfer_air()
- lastgen = 0
+
+ lastgen2 = lastgen1
+ lastgen1 = 0
+ last_thermal_gen = 0
+ last_circ1_gen = 0
+ last_circ2_gen = 0
if(air1 && air2)
var/air1_heat_capacity = air1.heat_capacity()
@@ -72,10 +86,9 @@
var/delta_temperature = abs(air2.temperature - air1.temperature)
if(delta_temperature > 0 && air1_heat_capacity > 0 && air2_heat_capacity > 0)
- var/efficiency = 0.65
var/energy_transfer = delta_temperature*air2_heat_capacity*air1_heat_capacity/(air2_heat_capacity+air1_heat_capacity)
- var/heat = energy_transfer*(1-efficiency)
- lastgen = energy_transfer*efficiency*0.05
+ var/heat = energy_transfer*(1-thermal_efficiency)
+ last_thermal_gen = energy_transfer*thermal_efficiency
if(air2.temperature > air1.temperature)
air2.temperature = air2.temperature - energy_transfer/air2_heat_capacity
@@ -96,19 +109,29 @@
if(circ2.network2)
circ2.network2.update = 1
- // update icon overlays and power usage only if displayed level has changed
- if(lastgen > 250000 && prob(10))
+ //Exceeding maximum power leads to some power loss
+ if(effective_gen > max_power && prob(5))
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
- lastgen *= 0.5
- var/genlev = max(0, min( round(11*lastgen / 250000), 11))
- if(lastgen > 100 && genlev == 0)
+ stored_energy *= 0.5
+
+ //Power
+ last_circ1_gen = circ1.return_stored_energy()
+ last_circ2_gen = circ2.return_stored_energy()
+ stored_energy += last_thermal_gen + last_circ1_gen + last_circ2_gen
+ lastgen1 = stored_energy*0.4 //smoothened power generation to prevent slingshotting as pressure is equalized, then restored by pumps
+ stored_energy -= lastgen1
+ effective_gen = (lastgen1 + lastgen2) / 2
+
+ // update icon overlays and power usage only if displayed level has changed
+ var/genlev = max(0, min( round(11*effective_gen / max_power), 11))
+ if(effective_gen > 100 && genlev == 0)
genlev = 1
if(genlev != lastgenlev)
lastgenlev = genlev
updateicon()
- add_avail(lastgen)
+ add_avail(effective_gen)
/obj/machinery/power/generator/attack_ai(mob/user)
if(stat & (BROKEN|NOPOWER)) return
@@ -116,8 +139,11 @@
/obj/machinery/power/generator/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/wrench))
+ playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
anchored = !anchored
- user << "\blue You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor."
+ user.visible_message("[user.name] [anchored ? "secures" : "unsecures"] the bolts holding [src.name] to the floor.", \
+ "You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.", \
+ "You hear a ratchet")
use_power = anchored
reconnect()
else
@@ -137,20 +163,33 @@
user.set_machine(src)
- var/t = "Thermo-Electric Generator
"
+ var/t = "Thermoelectric Generator
"
+ t += "Total Output: [round(effective_gen/1000)] kW
"
+ t += "Thermal Output: [round(last_thermal_gen/1000)] kW
"
+ t += "
"
+
+ var/vertical = 0
+ if (dir == NORTH || dir == SOUTH)
+ vertical = 1
if(circ1 && circ2)
- t += "Output : [round(lastgen)] W
"
-
- t += "Primary Circulator (top or right)
"
+ t += "Primary Circulator ([vertical ? "top" : "left"])
"
+ t += "Turbine Output: [round(last_circ1_gen/1000)] kW
"
+ t += "Flow Capacity: [round(circ1.volume_capacity_used*100)]%
"
+ t += "
"
t += "Inlet Pressure: [round(circ1.air1.return_pressure(), 0.1)] kPa
"
t += "Inlet Temperature: [round(circ1.air1.temperature, 0.1)] K
"
+ t += "
"
t += "Outlet Pressure: [round(circ1.air2.return_pressure(), 0.1)] kPa
"
t += "Outlet Temperature: [round(circ1.air2.temperature, 0.1)] K
"
-
- t += "Secondary Circulator (bottom or left)
"
+ t += "
"
+ t += "Secondary Circulator ([vertical ? "bottom" : "right"])
"
+ t += "Turbine Output: [round(last_circ2_gen/1000)] kW
"
+ t += "Flow Capacity: [round(circ2.volume_capacity_used*100)]%
"
+ t += "
"
t += "Inlet Pressure: [round(circ2.air1.return_pressure(), 0.1)] kPa
"
t += "Inlet Temperature: [round(circ2.air1.temperature, 0.1)] K
"
+ t += "
"
t += "Outlet Pressure: [round(circ2.air2.return_pressure(), 0.1)] kPa
"
t += "Outlet Temperature: [round(circ2.air2.temperature, 0.1)] K
"
@@ -158,11 +197,11 @@
t += "Unable to connect to circulators.
"
t += "Ensure both are in position and wrenched into place."
- t += "
"
+ t += "
"
t += "
"
t += "Refresh Close"
- user << browse(t, "window=teg;size=460x300")
+ user << browse(t, "window=teg;size=400x500")
onclose(user, "teg")
return 1
@@ -201,4 +240,4 @@
if (usr.stat || usr.restrained() || anchored)
return
- src.set_dir(turn(src.dir, -90))
\ No newline at end of file
+ src.set_dir(turn(src.dir, -90))
diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm
index 2223f2f9f98..4828280e631 100644
--- a/code/modules/power/port_gen.dm
+++ b/code/modules/power/port_gen.dm
@@ -1,45 +1,3 @@
-//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
-
-/* new portable generator - work in progress
-
-/obj/machinery/power/port_gen
- name = "portable generator"
- desc = "A portable generator used for emergency backup power."
- icon = 'generator.dmi'
- icon_state = "off"
- density = 1
- anchored = 0
- directwired = 0
- var/t_status = 0
- var/t_per = 5000
- var/filter = 1
- var/tank = null
- var/turf/inturf
- var/starter = 0
- var/rpm = 0
- var/rpmtarget = 0
- var/capacity = 1e6
- var/turf/outturf
- var/lastgen
-
-
-/obj/machinery/power/port_gen/process()
-ideally we're looking to generate 5000
-
-/obj/machinery/power/port_gen/attackby(obj/item/weapon/W, mob/user)
-tank [un]loading stuff
-
-/obj/machinery/power/port_gen/attack_hand(mob/user)
-turn on/off
-
-/obj/machinery/power/port_gen/examine(mob/user)
-display round(lastgen) and phorontank amount
-
-*/
-
-//Previous code been here forever, adding new framework for portable generators
-
-
//Baseline portable generator. Has all the default handling. Not intended to be used on it's own (since it generates unlimited power).
/obj/machinery/power/port_gen
name = "Placeholder Generator" //seriously, don't use this. It can't be anchored without VV magic.
@@ -56,6 +14,9 @@ display round(lastgen) and phorontank amount
var/recent_fault = 0
var/power_output = 1
+/obj/machinery/power/port_gen/proc/IsBroken()
+ return (crit_fail || (stat & (BROKEN|EMPED)))
+
/obj/machinery/power/port_gen/proc/HasFuel() //Placeholder for fuel check.
return 1
@@ -69,11 +30,10 @@ display round(lastgen) and phorontank amount
return
/obj/machinery/power/port_gen/process()
- if(active && HasFuel() && !crit_fail && anchored && powernet)
+ if(active && HasFuel() && !IsBroken() && anchored && powernet)
add_avail(power_gen * power_output)
UseFuel()
src.updateDialog()
-
else
active = 0
icon_state = initial(icon_state)
@@ -96,20 +56,58 @@ display round(lastgen) and phorontank amount
else
usr << "\blue The generator is off."
+/obj/machinery/power/port_gen/emp_act(severity)
+ var/duration = 6000 //ten minutes
+ switch(severity)
+ if(1)
+ stat &= BROKEN
+ if(prob(75)) explode()
+ if(2)
+ if(prob(25)) stat &= BROKEN
+ if(prob(10)) explode()
+ if(3)
+ if(prob(10)) stat &= BROKEN
+ duration = 300
+
+ stat |= EMPED
+ if(duration)
+ spawn(duration)
+ stat &= ~EMPED
+
+/obj/machinery/power/port_gen/proc/explode()
+ explosion(src.loc, -1, 3, 5, -1)
+ del(src)
+
+#define TEMPERATURE_DIVISOR 40
+#define TEMPERATURE_CHANGE_MAX 20
+
//A power generator that runs on solid plasma sheets.
/obj/machinery/power/port_gen/pacman
- name = "P.A.C.M.A.N.-type Portable Generator"
- var/sheets = 0
- var/max_sheets = 100
- var/sheet_name = ""
+ name = "\improper P.A.C.M.A.N.-type Portable Generator"
+ desc = "A power generator that runs on solid phoron sheets. Rated for 80 kW max safe output."
+
+ var/sheet_name = "Phoron Sheets"
var/sheet_path = /obj/item/stack/sheet/mineral/phoron
var/board_path = "/obj/item/weapon/circuitboard/pacman"
- var/sheet_left = 0 // How much is left of the sheet
- var/heat = 0
-
- //produces up to 80 kW and lasts for 20 minutes with 50 sheets
- var/time_per_sheet = 96
- power_gen = 20000
+
+ /*
+ These values were chosen so that the generator can run safely up to 80 kW
+ A full 50 phoron sheet stack should last 20 minutes at power_output = 4
+ temperature_gain and max_temperature are set so that the max safe power level is 4.
+ Setting to 5 or higher can only be done temporarily before the generator overheats.
+ */
+ power_gen = 20000 //Watts output per power_output level
+ var/max_power_output = 5 //The maximum power setting without emagging.
+ var/max_safe_output = 4 // For UI use, maximal output that won't cause overheat.
+ var/time_per_sheet = 96 //fuel efficiency - how long 1 sheet lasts at power level 1
+ var/max_sheets = 100 //max capacity of the hopper
+ var/max_temperature = 300 //max temperature before overheating increases
+ var/temperature_gain = 50 //how much the temperature increases per power output level, in degrees per level
+
+ var/sheets = 0 //How many sheets of material are loaded in the generator
+ var/sheet_left = 0 //How much is left of the current sheet
+ var/temperature = 0 //The current temperature
+ var/overheating = 0 //if this gets high enough the generator explodes
/obj/machinery/power/port_gen/pacman/initialize()
..()
@@ -125,8 +123,6 @@ display round(lastgen) and phorontank amount
component_parts += new /obj/item/stack/cable_coil(src)
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
component_parts += new board_path(src)
- var/obj/sheet = new sheet_path(null)
- sheet_name = sheet.name
RefreshParts()
/obj/machinery/power/port_gen/pacman/Del()
@@ -135,76 +131,130 @@ display round(lastgen) and phorontank amount
/obj/machinery/power/port_gen/pacman/RefreshParts()
var/temp_rating = 0
- var/temp_reliability = 0
for(var/obj/item/weapon/stock_parts/SP in component_parts)
if(istype(SP, /obj/item/weapon/stock_parts/matter_bin))
max_sheets = SP.rating * SP.rating * 50
else if(istype(SP, /obj/item/weapon/stock_parts/micro_laser) || istype(SP, /obj/item/weapon/stock_parts/capacitor))
temp_rating += SP.rating
+
+ var/temp_reliability = 0
+ var/part_count = 0
for(var/obj/item/weapon/CP in component_parts)
temp_reliability += CP.reliability
- reliability = min(round(temp_reliability / 4), 100)
+ part_count++
+
+ reliability = min(round(temp_reliability / part_count), 100)
power_gen = round(initial(power_gen) * (max(2, temp_rating) / 2))
/obj/machinery/power/port_gen/pacman/examine(mob/user)
..(user)
- user << "\blue The generator has [sheets] units of [sheet_name] fuel left, producing [power_gen] per cycle."
- if(crit_fail) user << "\red The generator seems to have broken down."
+ user << "\The [src] appears to be producing [power_gen*power_output] W."
+ user << "There [sheets == 1 ? "is" : "are"] [sheets] sheet\s left in the hopper."
+ if(IsBroken()) user << "\The [src] seems to have broken down."
+ if(overheating) user << "\The [src] is overheating!"
/obj/machinery/power/port_gen/pacman/HasFuel()
- if(sheets >= 1 / (time_per_sheet / power_output) - sheet_left)
+ var/needed_sheets = power_output / time_per_sheet
+ if(sheets >= needed_sheets - sheet_left)
return 1
return 0
+//Removes one stack's worth of material from the generator.
/obj/machinery/power/port_gen/pacman/DropFuel()
if(sheets)
- var/fail_safe = 0
- while(sheets > 0 && fail_safe < 100)
- fail_safe += 1
- var/obj/item/stack/sheet/S = new sheet_path(loc)
- var/amount = min(sheets, S.max_amount)
- S.amount = amount
- sheets -= amount
+ var/obj/item/stack/sheet/S = new sheet_path(loc)
+ var/amount = min(sheets, S.max_amount)
+ S.amount = amount
+ sheets -= amount
/obj/machinery/power/port_gen/pacman/UseFuel()
- var/needed_sheets = 1 / (time_per_sheet / power_output)
- var/temp = min(needed_sheets, sheet_left)
- needed_sheets -= temp
- sheet_left -= temp
- sheets -= round(needed_sheets)
- needed_sheets -= round(needed_sheets)
- if (sheet_left <= 0 && sheets > 0)
- sheet_left = 1 - needed_sheets
+ //break down sometimes
+ if (reliability < 100)
+ if (prob(1) && prob(1) && prob(100 - reliability))
+ stat |= BROKEN
+ crit_fail = 1
+ if (prob(100 - reliability))
+ explode()
+
+ //how much material are we using this iteration?
+ var/needed_sheets = power_output / time_per_sheet
+
+ //HasFuel() should guarantee us that there is enough fuel left, so no need to check that
+ //the only thing we need to worry about is if we are going to rollover to the next sheet
+ if (needed_sheets > sheet_left)
sheets--
-
- var/lower_limit = 56 + power_output * 10
- var/upper_limit = 76 + power_output * 10
- var/bias = 0
- if (power_output > 4)
- upper_limit = 400
- bias = power_output * 3
- if (heat < lower_limit)
- heat += 3
+ sheet_left = (1 + sheet_left) - needed_sheets
else
- heat += rand(-7 + bias, 7 + bias)
- if (heat < lower_limit)
- heat = lower_limit
- if (heat > upper_limit)
- heat = upper_limit
+ sheet_left -= needed_sheets
- if (heat > 300)
+ //calculate the "target" temperature range
+ //This should probably depend on the external temperature somehow, but whatever.
+ var/lower_limit = 56 + power_output * temperature_gain
+ var/upper_limit = 76 + power_output * temperature_gain
+
+ /*
+ Hot or cold environments can affect the equilibrium temperature
+ The lower the pressure the less effect it has. I guess it cools using a radiator or something when in vacuum.
+ Gives traitors more opportunities to sabotage the generator or allows enterprising engineers to build additional
+ cooling in order to get more power out.
+ */
+ var/datum/gas_mixture/environment = loc.return_air()
+ if (environment)
+ var/ratio = min(environment.return_pressure()/ONE_ATMOSPHERE, 1)
+ var/ambient = environment.temperature - T20C
+ lower_limit += ambient*ratio
+ upper_limit += ambient*ratio
+
+ var/average = (upper_limit + lower_limit)/2
+
+ //calculate the temperature increase
+ var/bias = 0
+ if (temperature < lower_limit)
+ bias = min(round((average - temperature)/TEMPERATURE_DIVISOR, 1), TEMPERATURE_CHANGE_MAX)
+ else if (temperature > upper_limit)
+ bias = max(round((temperature - average)/TEMPERATURE_DIVISOR, 1), -TEMPERATURE_CHANGE_MAX)
+
+ temperature += rand(-7 + bias, 7 + bias)
+
+ if (temperature > max_temperature)
overheat()
- del(src)
- return
+ else if (overheating > 0)
+ overheating--
/obj/machinery/power/port_gen/pacman/handleInactive()
+ var/cooling_temperature = 20
+ var/datum/gas_mixture/environment = loc.return_air()
+ if (environment)
+ var/ratio = min(environment.return_pressure()/ONE_ATMOSPHERE, 1)
+ var/ambient = environment.temperature - T20C
+ cooling_temperature += ambient*ratio
- if (heat > 0)
- heat = max(heat - 2, 0)
+ if (temperature > cooling_temperature)
+ var/temp_loss = (temperature - cooling_temperature)/TEMPERATURE_DIVISOR
+ temp_loss = between(2, round(temp_loss, 1), TEMPERATURE_CHANGE_MAX)
+ temperature = max(temperature - temp_loss, cooling_temperature)
src.updateDialog()
+ if(overheating)
+ overheating--
+
/obj/machinery/power/port_gen/pacman/proc/overheat()
- explosion(src.loc, 2, 5, 2, -1)
+ overheating++
+ if (overheating > 60)
+ explode()
+
+/obj/machinery/power/port_gen/pacman/explode()
+ //Vapourize all the phoron
+ //When ground up in a grinder, 1 sheet produces 20 u of phoron -- Chemistry-Machinery.dm
+ //1 mol = 10 u? I dunno. 1 mol of carbon is definitely bigger than a pill
+ var/phoron = (sheets+sheet_left)*20
+ var/datum/gas_mixture/environment = loc.return_air()
+ if (environment)
+ environment.adjust_gas_temp("phoron", phoron/10, temperature + T0C)
+
+ sheets = 0
+ sheet_left = 0
+ ..()
/obj/machinery/power/port_gen/pacman/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(istype(O, sheet_path))
@@ -213,16 +263,16 @@ display round(lastgen) and phorontank amount
if(amount < 1)
user << "\blue The [src.name] is full!"
return
- user << "\blue You add [amount] sheets to the [src.name]."
+ user << "\blue You add [amount] sheet\s to the [src.name]."
sheets += amount
addstack.use(amount)
updateUsrDialog()
return
else if (istype(O, /obj/item/weapon/card/emag))
emagged = 1
- emp_act(1)
+ if (active && prob(25))
+ explode() //if they're foolish enough to emag while it's running
else if(!active)
-
if(istype(O, /obj/item/weapon/wrench))
if(!anchored)
@@ -245,18 +295,9 @@ display round(lastgen) and phorontank amount
else if(istype(O, /obj/item/weapon/crowbar) && open)
var/obj/machinery/constructable_frame/machine_frame/new_frame = new /obj/machinery/constructable_frame/machine_frame(src.loc)
for(var/obj/item/I in component_parts)
- if(I.reliability < 100)
- I.crit_fail = 1
I.loc = src.loc
while ( sheets > 0 )
- var/obj/item/stack/sheet/G = new sheet_path(src.loc)
-
- if ( sheets > 50 )
- G.amount = 50
- else
- G.amount = sheets
-
- sheets -= G.amount
+ DropFuel()
new_frame.state = 2
new_frame.icon_state = "box_1"
@@ -266,12 +307,46 @@ display round(lastgen) and phorontank amount
..()
if (!anchored)
return
-
- interact(user)
+ ui_interact(user)
/obj/machinery/power/port_gen/pacman/attack_ai(mob/user as mob)
- interact(user)
+ ui_interact(user)
+/obj/machinery/power/port_gen/pacman/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ if(IsBroken())
+ return
+
+ var/data[0]
+ data["active"] = active
+ if(istype(user, /mob/living/silicon/ai))
+ data["is_ai"] = 1
+ else if(istype(user, /mob/living/silicon/robot) && !Adjacent(user))
+ data["is_ai"] = 1
+ else
+ data["is_ai"] = 0
+ data["output_set"] = power_output
+ data["output_max"] = max_power_output
+ data["output_safe"] = max_safe_output
+ data["output_watts"] = power_output * power_gen
+ data["temperature_current"] = src.temperature
+ data["temperature_max"] = src.max_temperature
+ data["temperature_overheat"] = overheating
+ // 1 sheet = 1000cm3?
+ data["fuel_stored"] = round((sheets * 1000) + (sheet_left * 1000))
+ data["fuel_capacity"] = round(max_sheets * 1000, 0.1)
+ data["fuel_usage"] = active ? round((power_output / time_per_sheet) * 1000) : 0
+ data["fuel_type"] = sheet_name
+
+
+
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "pacman.tmpl", src.name, 500, 560)
+ ui.open()
+ ui.set_auto_update(1)
+
+
+/*
/obj/machinery/power/port_gen/pacman/interact(mob/user)
if (get_dist(src, user) > 1 )
if (!istype(user, /mob/living/silicon/ai))
@@ -289,12 +364,15 @@ display round(lastgen) and phorontank amount
dat += text("[capitalize(sheet_name)]: [sheets] - Eject
")
var/stack_percent = round(sheet_left * 100, 1)
dat += text("Current stack: [stack_percent]%
")
- dat += text("Power output: - [power_gen * power_output] +
")
+ dat += text("Power output: - [power_gen * power_output] Watts+
")
dat += text("Power current: [(powernet == null ? "Unconnected" : "[avail()]")]
")
- dat += text("Heat: [heat]
")
+
+ var/tempstr = "Temperature: [temperature]°C
"
+ dat += (overheating)? "[tempstr]" : tempstr
dat += "
Close"
user << browse("[dat]", "window=port_gen")
onclose(user, "port_gen")
+*/
/obj/machinery/power/port_gen/pacman/Topic(href, href_list)
if(..())
@@ -303,53 +381,68 @@ display round(lastgen) and phorontank amount
src.add_fingerprint(usr)
if(href_list["action"])
if(href_list["action"] == "enable")
- if(!active && HasFuel() && !crit_fail)
+ if(!active && HasFuel() && !IsBroken())
active = 1
icon_state = "portgen1"
- src.updateUsrDialog()
if(href_list["action"] == "disable")
if (active)
active = 0
icon_state = "portgen0"
- src.updateUsrDialog()
if(href_list["action"] == "eject")
if(!active)
DropFuel()
- src.updateUsrDialog()
if(href_list["action"] == "lower_power")
if (power_output > 1)
power_output--
- src.updateUsrDialog()
if (href_list["action"] == "higher_power")
- if (power_output < 4 || emagged)
+ if (power_output < max_power_output || (emagged && power_output < round(max_power_output*2.5)))
power_output++
- src.updateUsrDialog()
- if (href_list["action"] == "close")
- usr << browse(null, "window=port_gen")
- usr.unset_machine()
/obj/machinery/power/port_gen/pacman/super
name = "S.U.P.E.R.P.A.C.M.A.N.-type Portable Generator"
+ desc = "A power generator that utilizes uranium sheets as fuel. Can run for much longer than the standard PACMAN type generators. Rated for 80 kW max safe output."
icon_state = "portgen1"
sheet_path = /obj/item/stack/sheet/mineral/uranium
+ sheet_name = "Uranium Sheets"
+ time_per_sheet = 576 //same power output, but a 50 sheet stack will last 2 hours at max safe power
board_path = "/obj/item/weapon/circuitboard/pacman/super"
-
- //produces 80 kW like the PACMAN but 50 sheets will last for 2 hours
- power_gen = 20000
- time_per_sheet = 576
-
- overheat()
- explosion(src.loc, 3, 3, 3, -1)
+
+/obj/machinery/power/port_gen/pacman/super/UseFuel()
+ //produces a tiny amount of radiation when in use
+ if (prob(2*power_output))
+ for (var/mob/living/L in range(src, 5))
+ L.apply_effect(1, IRRADIATE) //should amount to ~5 rads per minute at max safe power
+ ..()
+
+/obj/machinery/power/port_gen/pacman/super/explode()
+ //a nice burst of radiation
+ var/rads = 50 + (sheets + sheet_left)*1.5
+ for (var/mob/living/L in range(src, 10))
+ //should really fall with the square of the distance, but that makes the rads value drop too fast
+ //I dunno, maybe physics works different when you live in 2D -- SM radiation also works like this, apparently
+ L.apply_effect(max(20, round(rads/get_dist(L,src))), IRRADIATE)
+
+ explosion(src.loc, 3, 3, 5, 3)
+ del(src)
/obj/machinery/power/port_gen/pacman/mrs
name = "M.R.S.P.A.C.M.A.N.-type Portable Generator"
+ desc = "An advanced power generator that runs on tritium. Rated for 200 kW maximum safe output!"
icon_state = "portgen2"
sheet_path = /obj/item/stack/sheet/mineral/tritium
+ sheet_name = "Tritium Fuel Sheets"
+
+ //I don't think tritium has any other use, so we might as well make this rewarding for players
+ //max safe power output (power level = 8) is 200 kW and lasts for 1 hour - 3 or 4 of these could power the station
+ power_gen = 25000 //watts
+ max_power_output = 10
+ max_safe_output = 8
+ time_per_sheet = 576
+ max_temperature = 800
+ temperature_gain = 90
board_path = "/obj/item/weapon/circuitboard/pacman/mrs"
-
- //produces 200 kW and lasts for 1 hour with 50 sheets
- power_gen = 50000
- time_per_sheet = 288
-
- overheat()
- explosion(src.loc, 4, 4, 4, -1)
+
+/obj/machinery/power/port_gen/pacman/mrs/explode()
+ //no special effects, but the explosion is pretty big (same as a supermatter shard).
+ explosion(src.loc, 3, 6, 12, 16, 1)
+ del(src)
diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm
index 366cd9351d4..7cfcc532468 100644
--- a/code/modules/power/power.dm
+++ b/code/modules/power/power.dm
@@ -63,8 +63,10 @@
if(!src.loc)
return 0
- if(!use_power)
- return 1
+ //Don't do this. It allows machines that set use_power to 0 when off (many machines) to
+ //be turned on again and used after a power failure because they never gain the NOPOWER flag.
+ //if(!use_power)
+ // return 1
var/area/A = src.loc.loc // make sure it's in an area
if(!A || !isarea(A) || !A.master)
diff --git a/code/modules/power/rust/core_field.dm b/code/modules/power/rust/core_field.dm
index 2c5806bef57..ad974786b76 100644
--- a/code/modules/power/rust/core_field.dm
+++ b/code/modules/power/rust/core_field.dm
@@ -111,7 +111,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
//init values
major_radius = field_strength * 0.21875// max = 8.75
minor_radius = field_strength * 0.2125// max = 8.625
- volume_covered = PI * major_radius * minor_radius * 2.5 * 2.5 * 1000
+ volume_covered = M_PI * major_radius * minor_radius * 2.5 * 2.5 * 1000
processing_objects.Add(src)
@@ -131,7 +131,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
var/transfer_ratio = field_strength / 50 //higher field strength will result in faster phoron aggregation
major_radius = field_strength * 0.21875// max = 8.75m
minor_radius = field_strength * 0.2125// max = 8.625m
- volume_covered = PI * major_radius * minor_radius * 2.5 * 2.5 * 2.5 * 7 * 7 * transfer_ratio //one tile = 2.5m*2.5m*2.5m
+ volume_covered = M_PI * major_radius * minor_radius * 2.5 * 2.5 * 2.5 * 7 * 7 * transfer_ratio //one tile = 2.5m*2.5m*2.5m
//add phoron from the surrounding environment
var/datum/gas_mixture/environment = loc.return_air()
diff --git a/code/modules/power/rust/virtual_particle_catcher.dm b/code/modules/power/rust/virtual_particle_catcher.dm
index 2d32a9a7855..350d9f66fca 100644
--- a/code/modules/power/rust/virtual_particle_catcher.dm
+++ b/code/modules/power/rust/virtual_particle_catcher.dm
@@ -42,7 +42,7 @@
name = "collector [mysize] OFF"
/obj/effect/rust_particle_catcher/bullet_act(var/obj/item/projectile/Proj)
- if(Proj.flag != "bullet" && parent)
+ if(Proj.check_armour != "bullet" && parent)
parent.AddEnergy(Proj.damage * 20, 0, 1)
update_icon()
return 0
diff --git a/code/modules/power/sensors/sensor_monitoring.dm b/code/modules/power/sensors/sensor_monitoring.dm
index a3b978946b4..54b203a7d43 100644
--- a/code/modules/power/sensors/sensor_monitoring.dm
+++ b/code/modules/power/sensors/sensor_monitoring.dm
@@ -16,12 +16,11 @@
density = 1
anchored = 1.0
circuit = /obj/item/weapon/circuitboard/powermonitor
- var/list/grid_sensors
var/alerting = 0
- var/active_sensor = null //name_tag of the currently selected sensor
use_power = 1
idle_power_usage = 300
active_power_usage = 300
+ var/obj/nano_module/power_monitor/power_monitor
// Proc: process()
// Parameters: None
@@ -53,19 +52,7 @@
/obj/machinery/computer/power_monitor/New()
..()
spawn(50)
- refresh_sensors()
-
-// Proc: refresh_sensors()
-// Parameters: None
-// Description: Refreshes list of active sensors kept on this computer.
-/obj/machinery/computer/power_monitor/proc/refresh_sensors()
- grid_sensors = list()
- for(var/obj/machinery/power/sensor/S in machines)
- if((S.loc.z == src.loc.z) || (S.long_range)) // Consoles have range on their Z-Level. Sensors with long_range var will work between Z levels.
- if(S.name_tag == "#UNKN#") // Default name. Shouldn't happen!
- warning("Powernet sensor with unset ID Tag! [S.x]X [S.y]Y [S.z]Z")
- else
- grid_sensors += S
+ power_monitor = new(src)
// Proc: attack_hand()
// Parameters: None
@@ -77,50 +64,18 @@
return
ui_interact(user)
-// Proc: Topic()
-// Parameters: 2 (href, href_list - allows us to process UI clicks)
-// Description: Allows us to process UI clicks, which are relayed in form of hrefs.
-/obj/machinery/computer/power_monitor/Topic(href, href_list)
- ..()
- if( href_list["clear"] )
- active_sensor = null
- else if( href_list["setsensor"] )
- active_sensor = href_list["setsensor"]
+// Proc: ui_interact()
+// Parameters: 4 (standard NanoUI parameters)
+// Description: Uses dark magic to operate the NanoUI of this computer.
+/obj/machinery/computer/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ power_monitor.ui_interact(user, ui_key, ui, force_open)
+
// Proc: check_warnings()
// Parameters: None
// Description: Verifies if any warnings were registered by connected sensors.
/obj/machinery/computer/power_monitor/proc/check_warnings()
- for(var/obj/machinery/power/sensor/S in grid_sensors)
+ for(var/obj/machinery/power/sensor/S in power_monitor.grid_sensors)
if(S.check_grid_warning())
return 1
return 0
-
-// Proc: ui_interact()
-// Parameters: 4 (standard NanoUI parameters)
-// Description: Uses dark magic to operate the NanoUI of this computer.
-/obj/machinery/computer/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
- var/list/data = list()
- var/list/sensors = list()
- // Focus: If it remains null if no sensor is selected and UI will display sensor list, otherwise it will display sensor reading.
- var/obj/machinery/power/sensor/focus = null
-
- // Build list of data from sensor readings.
- for(var/obj/machinery/power/sensor/S in grid_sensors)
- sensors.Add(list(list(
- "name" = S.name_tag,
- "alarm" = S.check_grid_warning()
- )))
- if(S.name_tag == active_sensor)
- focus = S
-
- data["all_sensors"] = sensors
- if(focus)
- data["focus"] = focus.return_reading_data()
-
- ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
- if (!ui)
- ui = new(user, src, ui_key, "power_monitor.tmpl", "Power Monitoring Console", 800, 500)
- ui.set_initial_data(data)
- ui.open()
- ui.set_auto_update(1)
\ No newline at end of file
diff --git a/code/modules/power/singularity/investigate.dm b/code/modules/power/singularity/investigate.dm
index 6389f10707c..63c54c0e541 100644
--- a/code/modules/power/singularity/investigate.dm
+++ b/code/modules/power/singularity/investigate.dm
@@ -1,4 +1,4 @@
-/area/engine/engineering/poweralert(var/state, var/source)
- if (state != poweralm)
+/area/engineering/power_alert(var/alarming)
+ if (alarming)
investigate_log("has a power alarm!","singulo")
..()
\ No newline at end of file
diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm
index 8d596794745..deeeed0084b 100644
--- a/code/modules/power/smes.dm
+++ b/code/modules/power/smes.dm
@@ -218,6 +218,8 @@
add_fingerprint(user)
ui_interact(user)
+/obj/machinery/power/smes/attack_ghost(mob/user)
+ ui_interact(user)
/obj/machinery/power/smes/attack_hand(mob/user)
add_fingerprint(user)
diff --git a/code/modules/power/smes_construction.dm b/code/modules/power/smes_construction.dm
index 99180db13d8..102c1b6f505 100644
--- a/code/modules/power/smes_construction.dm
+++ b/code/modules/power/smes_construction.dm
@@ -318,14 +318,14 @@
// Parameters: None
// Description: Switches the input on/off depending on previous setting
/obj/machinery/power/smes/buildable/proc/toggle_input()
- input_attempt = !input_attempt
+ inputting(!input_attempt)
update_icon()
// Proc: toggle_output()
// Parameters: None
// Description: Switches the output on/off depending on previous setting
/obj/machinery/power/smes/buildable/proc/toggle_output()
- output_attempt = !output_attempt
+ outputting(!output_attempt)
update_icon()
// Proc: set_input()
diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm
index 9220f847b9a..d31ba648144 100644
--- a/code/modules/projectiles/ammunition.dm
+++ b/code/modules/projectiles/ammunition.dm
@@ -6,73 +6,159 @@
flags = CONDUCT
slot_flags = SLOT_BELT
throwforce = 1
- w_class = 1.0
- var/caliber = "" //Which kind of guns it can be loaded into
- var/projectile_type = ""//The bullet type to create when New() is called
- var/obj/item/projectile/BB = null //The loaded bullet
+ w_class = 1
+ var/caliber = "" //Which kind of guns it can be loaded into
+ var/projectile_type //The bullet type to create when New() is called
+ var/obj/item/projectile/BB = null //The loaded bullet - make it so that the projectiles are created only when needed?
+ var/spent_icon = null
+/obj/item/ammo_casing/New()
+ ..()
+ if(ispath(projectile_type))
+ BB = new projectile_type(src)
+ pixel_x = rand(-10, 10)
+ pixel_y = rand(-10, 10)
- New()
- ..()
- if(projectile_type)
- BB = new projectile_type(src)
- pixel_x = rand(-10.0, 10)
- pixel_y = rand(-10.0, 10)
- set_dir(pick(cardinal))
-
+//removes the projectile from the ammo casing
+/obj/item/ammo_casing/proc/expend()
+ . = BB
+ BB = null
+ set_dir(pick(cardinal)) //spin spent casings
+ update_icon()
/obj/item/ammo_casing/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/screwdriver))
- if(BB)
- if(initial(BB.name) == "bullet")
- var/tmp_label = ""
- var/label_text = sanitize(copytext(input(user, "Inscribe some text into \the [initial(BB.name)]","Inscription",tmp_label), 1, MAX_NAME_LEN))
- if(length(label_text) > 20)
- user << "\red The inscription can be at most 20 characters long."
- else
- if(label_text == "")
- user << "\blue You scratch the inscription off of [initial(BB)]."
- BB.name = initial(BB.name)
- else
- user << "\blue You inscribe \"[label_text]\" into \the [initial(BB.name)]."
- BB.name = "[initial(BB.name)] \"[label_text]\""
- else
- user << "\blue You can only inscribe a metal bullet." //because inscribing beanbags is silly
- else
+ if(!BB)
user << "\blue There is no bullet in the casing to inscribe anything into."
+ return
+
+ var/tmp_label = ""
+ var/label_text = sanitize(copytext(input(user, "Inscribe some text into \the [initial(BB.name)]","Inscription",tmp_label), 1, MAX_NAME_LEN))
+ if(length(label_text) > 20)
+ user << "\red The inscription can be at most 20 characters long."
+ else if(!label_text)
+ user << "\blue You scratch the inscription off of [initial(BB)]."
+ BB.name = initial(BB.name)
+ else
+ user << "\blue You inscribe \"[label_text]\" into \the [initial(BB.name)]."
+ BB.name = "[initial(BB.name)] (\"[label_text]\")"
+
+/obj/item/ammo_casing/update_icon()
+ if(spent_icon && !BB)
+ icon_state = spent_icon
/obj/item/ammo_casing/examine(mob/user)
..()
if (!BB)
user << "This one is spent."
-//Boxes of ammo
+//Gun loading types
+#define SINGLE_CASING 1 //The gun only accepts ammo_casings. ammo_magazines should never have this as their mag_type.
+#define SPEEDLOADER 2 //Transfers casings from the mag to the gun when used.
+#define MAGAZINE 4 //The magazine item itself goes inside the gun
+
+//An item that holds casings and can be used to put them inside guns
/obj/item/ammo_magazine
- name = "ammo box (.357)"
- desc = "A box of ammo"
+ name = "magazine"
+ desc = "A magazine for some kind of gun."
icon_state = "357"
icon = 'icons/obj/ammo.dmi'
flags = CONDUCT
slot_flags = SLOT_BELT
item_state = "syringe_kit"
- matter = list("metal" = 50000)
- throwforce = 2
- w_class = 2.0
+ matter = list("metal" = 500)
+ throwforce = 5
+ w_class = 2
throw_speed = 4
throw_range = 10
+
var/list/stored_ammo = list()
- var/ammo_type = "/obj/item/ammo_casing"
+ var/mag_type = SPEEDLOADER //ammo_magazines can only be used with compatible guns. This is not a bitflag, the load_method var on guns is.
+ var/caliber = "357"
var/max_ammo = 7
+
+ var/ammo_type = /obj/item/ammo_casing //ammo type that is initially loaded
+ var/initial_ammo = null
+
var/multiple_sprites = 0
+ //because BYOND doesn't support numbers as keys in associative lists
+ var/list/icon_keys = list() //keys
+ var/list/ammo_states = list() //values
+/obj/item/ammo_magazine/New()
+ if(multiple_sprites)
+ initialize_magazine_icondata(src)
- New()
- for(var/i = 1, i <= max_ammo, i++)
+ if(isnull(initial_ammo))
+ initial_ammo = max_ammo
+
+ if(initial_ammo)
+ for(var/i in 1 to initial_ammo)
stored_ammo += new ammo_type(src)
+ update_icon()
+
+/obj/item/ammo_magazine/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype(W, /obj/item/ammo_casing))
+ var/obj/item/ammo_casing/C = W
+ if(C.caliber != caliber)
+ user << "[C] does not fit into [src]."
+ return
+ if(stored_ammo.len >= max_ammo)
+ user << "[src] is full!"
+ return
+ user.remove_from_mob(C)
+ C.loc = src
+ stored_ammo.Insert(1, C) //add to the head of the list
update_icon()
-
+/obj/item/ammo_magazine/attack_self(mob/user)
+ if(!stored_ammo.len)
+ user << "[src] is already empty!"
+ return
+ user << "You empty [src]."
+ for(var/obj/item/ammo_casing/C in stored_ammo)
+ C.loc = user.loc
+ C.set_dir(pick(cardinal))
+ stored_ammo.Cut()
update_icon()
- if(multiple_sprites)
- icon_state = "[initial(icon_state)]-[stored_ammo.len]"
- desc = "There are [stored_ammo.len] shell\s left!"
+
+/obj/item/ammo_magazine/update_icon()
+ if(multiple_sprites)
+ //find the lowest key greater than or equal to stored_ammo.len
+ var/new_state = null
+ for(var/idx in 1 to icon_keys.len)
+ var/ammo_count = icon_keys[idx]
+ if (ammo_count >= stored_ammo.len)
+ new_state = ammo_states[idx]
+ break
+ icon_state = (new_state)? new_state : initial(icon_state)
+
+/obj/item/ammo_magazine/examine(mob/user)
+ ..()
+ user << "There [(stored_ammo.len > 1)? "are" : "is"] [stored_ammo.len] round\s left!"
+
+//magazine icon state caching
+/var/global/list/magazine_icondata_keys = list()
+/var/global/list/magazine_icondata_states = list()
+
+/proc/initialize_magazine_icondata(var/obj/item/ammo_magazine/M)
+ var/typestr = "[M.type]"
+ if(!(typestr in magazine_icondata_keys) || !(typestr in magazine_icondata_states))
+ magazine_icondata_cache_add(M)
+
+ M.icon_keys = magazine_icondata_keys[typestr]
+ M.ammo_states = magazine_icondata_states[typestr]
+
+/proc/magazine_icondata_cache_add(var/obj/item/ammo_magazine/M)
+ var/list/icon_keys = list()
+ var/list/ammo_states = list()
+ var/list/states = icon_states(M.icon)
+ for(var/i = 0, i <= M.max_ammo, i++)
+ var/ammo_state = "[M.icon_state]-[i]"
+ if(ammo_state in states)
+ icon_keys += i
+ ammo_states += ammo_state
+
+ magazine_icondata_keys["[M.type]"] = icon_keys
+ magazine_icondata_states["[M.type]"] = ammo_states
+
diff --git a/code/modules/projectiles/ammunition/boxes.dm b/code/modules/projectiles/ammunition/boxes.dm
index f0daf2eebbe..d580e729794 100644
--- a/code/modules/projectiles/ammunition/boxes.dm
+++ b/code/modules/projectiles/ammunition/boxes.dm
@@ -1,38 +1,188 @@
/obj/item/ammo_magazine/a357
- name = "ammo box (.357)"
- desc = "A box of .357 ammo"
- icon_state = "357"
- ammo_type = "/obj/item/ammo_casing/a357"
+ //name = "ammo box (.357)"
+ //desc = "A box of .357 ammo"
+ //icon_state = "357"
+ name = "speed loader (.357)"
+ icon_state = "T38"
+ caliber = "357"
+ ammo_type = /obj/item/ammo_casing/a357
max_ammo = 7
multiple_sprites = 1
/obj/item/ammo_magazine/c38
name = "speed loader (.38)"
icon_state = "38"
- ammo_type = "/obj/item/ammo_casing/c38"
+ caliber = "38"
+ ammo_type = /obj/item/ammo_casing/c38
max_ammo = 6
multiple_sprites = 1
+/obj/item/ammo_magazine/c38/rubber
+ name = "speed loader (.38 rubber)"
+ ammo_type = /obj/item/ammo_casing/c38r
/obj/item/ammo_magazine/c45m
name = "magazine (.45)"
icon_state = "45"
- ammo_type = "/obj/item/ammo_casing/c45"
+ mag_type = MAGAZINE
+ ammo_type = /obj/item/ammo_casing/c45
+ caliber = ".45"
max_ammo = 7
multiple_sprites = 1
-/obj/item/ammo_magazine/c45/empty
- max_ammo = 0
+/obj/item/ammo_magazine/c45m/empty
+ initial_ammo = 0
-/obj/item/ammo_magazine/c45r
+/obj/item/ammo_magazine/c45m/rubber
name = "magazine (.45 rubber)"
- icon_state = "45"
- ammo_type = "/obj/item/ammo_casing/c45r"
+ ammo_type = /obj/item/ammo_casing/c45r
+
+/obj/item/ammo_magazine/c45m/flash
+ name = "magazine (.45 flash)"
+ ammo_type = "/obj/item/ammo_casing/c45f"
+
+/obj/item/ammo_magazine/mc9mm
+ name = "magazine (9mm)"
+ icon_state = "9x19p"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ caliber = "9mm"
+ ammo_type = /obj/item/ammo_casing/c9mm
+ max_ammo = 10
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/mc9mm/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/mc9mm/flash
+ ammo_type = /obj/item/ammo_casing/c9mmf
+
+/obj/item/ammo_magazine/c9mm
+ name = "ammunition Box (9mm)"
+ icon_state = "9mm"
+ origin_tech = "combat=2"
+ caliber = "9mm"
+ ammo_type = /obj/item/ammo_casing/c9mm
+ max_ammo = 30
+
+/obj/item/ammo_magazine/c9mm/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/mc9mmt
+ name = "top mounted magazine (9mm)"
+ icon_state = "9mmt"
+ mag_type = MAGAZINE
+ ammo_type = /obj/item/ammo_casing/c9mm
+ caliber = "9mm"
+ max_ammo = 20
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/mc9mmt/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/mc9mmt/rubber
+ name = "top mounted magazine (9mm rubber)"
+ ammo_type = /obj/item/ammo_casing/c9mmr
+
+/obj/item/ammo_magazine/c45
+ name = "ammunition Box (.45)"
+ icon_state = "9mm"
+ origin_tech = "combat=2"
+ caliber = ".45"
+ ammo_type = /obj/item/ammo_casing/c45
+ max_ammo = 30
+
+/obj/item/ammo_magazine/c9mm/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a12mm
+ name = "magazine (12mm)"
+ icon_state = "12mm"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ caliber = "12mm"
+ ammo_type = "/obj/item/ammo_casing/a12mm"
+ max_ammo = 20
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/a12mm/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a556
+ name = "magazine (5.56)"
+ icon_state = "5.56"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ caliber = "a556"
+ ammo_type = /obj/item/ammo_casing/a556
+ max_ammo = 10
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/a556/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a50
+ name = "magazine (.50)"
+ icon_state = "50ae"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ caliber = ".50"
+ ammo_type = /obj/item/ammo_casing/a50
max_ammo = 7
multiple_sprites = 1
-/obj/item/ammo_magazine/c45r/empty
- max_ammo = 0
+/obj/item/ammo_magazine/a50/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a75
+ name = "ammo magazine (20mm)"
+ icon_state = "75"
+ mag_type = MAGAZINE
+ caliber = "75"
+ ammo_type = /obj/item/ammo_casing/a75
+ multiple_sprites = 1
+ max_ammo = 4
+
+/obj/item/ammo_magazine/a75/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a762
+ name = "magazine box (7.62mm)"
+ icon_state = "a762"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ caliber = "a762"
+ ammo_type = /obj/item/ammo_casing/a762
+ max_ammo = 50
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/a762/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/c762
+ name = "magazine (7.62mm)"
+ icon_state = "c762"
+ mag_type = MAGAZINE
+ caliber = "a762"
+ ammo_type = /obj/item/ammo_casing/a762
+ max_ammo = 20
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/chameleon
+ name = "magazine (.45)"
+ icon_state = "45"
+ mag_type = MAGAZINE
+ caliber = ".45"
+ ammo_type = /obj/item/ammo_casing/chameleon
+ max_ammo = 7
+ multiple_sprites = 1
+ matter = list()
+
+/obj/item/ammo_magazine/chameleon/empty
+ initial_ammo = 0
+
+/*
+//unused garbage
/obj/item/ammo_magazine/a418
name = "ammo box (.418)"
@@ -41,114 +191,10 @@
max_ammo = 7
multiple_sprites = 1
-
-
/obj/item/ammo_magazine/a666
name = "ammo box (.666)"
icon_state = "666"
ammo_type = "/obj/item/ammo_casing/a666"
max_ammo = 4
multiple_sprites = 1
-
-
-/obj/item/ammo_magazine/mc9mm
- name = "magazine (9mm)"
- icon_state = "9x19p"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/c9mm"
- max_ammo = 8
- multiple_sprites = 1
-
-/obj/item/ammo_magazine/mc9mm/empty
- max_ammo = 0
-
-/obj/item/ammo_magazine/c9mm
- name = "Ammunition Box (9mm)"
- icon_state = "9mm"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/c9mm"
- max_ammo = 30
-
-
-
-/obj/item/ammo_magazine/c45
- name = "Ammunition Box (.45)"
- icon_state = "9mm"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/c45"
- max_ammo = 30
-
-
-
-/obj/item/ammo_magazine/a12mm
- name = "magazine (12mm)"
- icon_state = "12mm"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/a12mm"
- max_ammo = 20
- multiple_sprites = 1
-
-
-/obj/item/ammo_magazine/a12mm/empty
- name = "magazine (12mm)"
- icon_state = "12mm"
- ammo_type = "/obj/item/ammo_casing/12mm"
- max_ammo = 0
-
-/obj/item/ammo_magazine/a50
- name = "magazine (.50)"
- icon_state = "50ae"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/a50"
- max_ammo = 7
- multiple_sprites = 1
-
-/obj/item/ammo_magazine/a50/empty
- name = "magazine (.50)"
- icon_state = "50ae"
- ammo_type = "/obj/item/ammo_casing/a50"
- max_ammo = 0
-
-/obj/item/ammo_magazine/a75
- name = "ammo magazine (.75)"
- icon_state = "75"
- ammo_type = "/obj/item/ammo_casing/a75"
- multiple_sprites = 1
- max_ammo = 8
-
-/obj/item/ammo_magazine/a75/empty
- name = "ammo magazine (.75)"
- icon_state = "75"
- ammo_type = "/obj/item/ammo_casing/a75"
- max_ammo = 0
-
-/obj/item/ammo_magazine/a762
- name = "magazine (a762)"
- icon_state = "a762"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/a762"
- max_ammo = 50
- multiple_sprites = 1
-
-/obj/item/ammo_magazine/a762/empty
- name = "magazine (a762)"
- icon_state = "a762"
- ammo_type = "/obj/item/ammo_casing/a762"
- max_ammo = 0
- multiple_sprites = 1
-
-/obj/item/ammo_magazine/chameleon
- name = "magazine (.45)"
- icon_state = "45"
- ammo_type = "/obj/item/ammo_casing/chameleon"
- max_ammo = 7
- multiple_sprites = 1
- matter = list()
-
-/obj/item/ammo_magazine/chameleon/empty
- name = "magazine (.45)"
- icon_state = "45"
- ammo_type = "/obj/item/ammo_casing/chameleon"
- max_ammo = 0
- multiple_sprites = 1
- matter = list()
+*/
diff --git a/code/modules/projectiles/ammunition/bullets.dm b/code/modules/projectiles/ammunition/bullets.dm
index 134b9a6ca34..f0a406e467b 100644
--- a/code/modules/projectiles/ammunition/bullets.dm
+++ b/code/modules/projectiles/ammunition/bullets.dm
@@ -1,113 +1,155 @@
/obj/item/ammo_casing/a357
desc = "A .357 bullet casing."
caliber = "357"
- projectile_type = "/obj/item/projectile/bullet"
+ projectile_type = /obj/item/projectile/bullet/pistol/strong
/obj/item/ammo_casing/a50
desc = "A .50AE bullet casing."
caliber = ".50"
- projectile_type = "/obj/item/projectile/bullet"
-
-/obj/item/ammo_casing/a418
- desc = "A .418 bullet casing."
- caliber = "357"
- projectile_type = "/obj/item/projectile/bullet/suffocationbullet"
-
+ projectile_type = /obj/item/projectile/bullet/pistol/strong
/obj/item/ammo_casing/a75
- desc = "A .75 bullet casing."
+ desc = "A 20mm bullet casing."
caliber = "75"
- projectile_type = "/obj/item/projectile/bullet/gyro"
-
-
-/obj/item/ammo_casing/a666
- desc = "A .666 bullet casing."
- caliber = "357"
- projectile_type = "/obj/item/projectile/bullet/cyanideround"
-
+ projectile_type = /obj/item/projectile/bullet/gyro
/obj/item/ammo_casing/c38
desc = "A .38 bullet casing."
caliber = "38"
- projectile_type = "/obj/item/projectile/bullet/weakbullet"
+ projectile_type = /obj/item/projectile/bullet/pistol
+/obj/item/ammo_casing/c38r
+ desc = "A .38 rubber bullet casing."
+ caliber = "38"
+ projectile_type = /obj/item/projectile/bullet/pistol/rubber
/obj/item/ammo_casing/c9mm
desc = "A 9mm bullet casing."
caliber = "9mm"
- projectile_type = "/obj/item/projectile/bullet/midbullet2"
+ projectile_type = /obj/item/projectile/bullet/pistol
+
+/obj/item/ammo_casing/c9mmf
+ desc = "A 9mm flash shell casing."
+ caliber = "9mm"
+ projectile_type = /obj/item/projectile/energy/flash
+
+/obj/item/ammo_casing/c9mmr
+ desc = "A 9mm rubber bullet casing."
+ caliber = "9mm"
+ projectile_type = /obj/item/projectile/bullet/pistol/rubber
/obj/item/ammo_casing/c45
desc = "A .45 bullet casing."
caliber = ".45"
- projectile_type = "/obj/item/projectile/bullet/midbullet"
+ projectile_type = /obj/item/projectile/bullet/pistol/medium
/obj/item/ammo_casing/c45r
desc = "A .45 rubber bullet casing."
caliber = ".45"
- projectile_type = "/obj/item/projectile/bullet/weakbullet/rubber"
+ projectile_type = /obj/item/projectile/bullet/pistol/rubber
+
+/obj/item/ammo_casing/c45f
+ desc = "A .45 flash shell casing."
+ caliber = ".45"
+ projectile_type = /obj/item/projectile/energy/flash
/obj/item/ammo_casing/a12mm
desc = "A 12mm bullet casing."
caliber = "12mm"
- projectile_type = "/obj/item/projectile/bullet/midbullet2"
+ projectile_type = /obj/item/projectile/bullet/pistol/medium
/obj/item/ammo_casing/shotgun
+ name = "shotgun slug"
+ desc = "A 12 gauge slug."
+ icon_state = "slshell"
+ caliber = "shotgun"
+ projectile_type = /obj/item/projectile/bullet/shotgun
+ matter = list("metal" = 12500)
+
+/obj/item/ammo_casing/shotgun/pellet
name = "shotgun shell"
desc = "A 12 gauge shell."
icon_state = "gshell"
- caliber = "shotgun"
- projectile_type = "/obj/item/projectile/bullet"
+ projectile_type = /obj/item/projectile/bullet/pellet/shotgun
matter = list("metal" = 12500)
-
/obj/item/ammo_casing/shotgun/blank
name = "shotgun shell"
desc = "A blank shell."
icon_state = "blshell"
- projectile_type = "/obj/item/projectile/bullet/chameleon"
+ projectile_type = /obj/item/projectile/bullet/blank
matter = list("metal" = 250)
-
/obj/item/ammo_casing/shotgun/beanbag
name = "beanbag shell"
- desc = "A weak beanbag shell."
+ desc = "A beanbag shell."
icon_state = "bshell"
- projectile_type = "/obj/item/projectile/bullet/weakbullet/beanbag"
+ projectile_type = /obj/item/projectile/bullet/shotgun/beanbag
matter = list("metal" = 500)
-
+//Can stun in one hit if aimed at the head, but
+//is blocked by clothing that stops tasers and is vulnerable to EMP
/obj/item/ammo_casing/shotgun/stunshell
name = "stun shell"
- desc = "A stunning shell."
+ desc = "A 12 gauge taser cartridge."
icon_state = "stunshell"
- projectile_type = "/obj/item/projectile/bullet/stunshot"
- matter = list("metal" = 2500)
+ spent_icon = "stunshell-spent"
+ projectile_type = /obj/item/projectile/energy/electrode/stunshot
+ matter = list("metal" = 1250, "glass" = 1250)
+/obj/item/ammo_casing/shotgun/stunshell/emp_act(severity)
+ if(prob(100/severity)) BB = null
+ update_icon()
-/obj/item/ammo_casing/shotgun/dart
- name = "shotgun darts"
- desc = "A dart for use in shotguns."
- icon_state = "dart"
- projectile_type = "/obj/item/projectile/energy/dart"
- matter = list("metal" = 12500)
+//Does not stun, only blinds, but has area of effect.
+/obj/item/ammo_casing/shotgun/flash
+ name = "flash shell"
+ desc = "A chemical shell used to signal distress or provide illumination."
+ icon_state = "fshell"
+ projectile_type = /obj/item/projectile/energy/flash/flare
+ matter = list("metal" = 250, "glass" = 250)
/obj/item/ammo_casing/a762
- desc = "A 7.62 bullet casing."
+ desc = "A 7.62mm bullet casing."
caliber = "a762"
- projectile_type = "/obj/item/projectile/bullet/a762"
+ projectile_type = /obj/item/projectile/bullet/rifle/a762
+
+/obj/item/ammo_casing/a145
+ name = "shell casing"
+ desc = "A 14.5mm shell."
+ icon_state = "lcasing"
+ spent_icon = "lcasing-spent"
+ caliber = "14.5mm"
+ projectile_type = /obj/item/projectile/bullet/rifle/a145
+
+/obj/item/ammo_casing/a556
+ desc = "A 5.56mm bullet casing."
+ caliber = "a556"
+ projectile_type = /obj/item/projectile/bullet/rifle/a556
/obj/item/ammo_casing/rocket
name = "rocket shell"
desc = "A high explosive designed to be fired from a launcher."
icon_state = "rocketshell"
- projectile_type = "/obj/item/missile"
+ projectile_type = /obj/item/missile
caliber = "rocket"
/obj/item/ammo_casing/chameleon
name = "chameleon bullets"
desc = "A set of bullets for the Chameleon Gun."
- projectile_type = "/obj/item/projectile/bullet/chameleon"
+ projectile_type = /obj/item/projectile/bullet/chameleon
caliber = ".45"
+
+/*
+/obj/item/ammo_casing/a418
+ desc = "A .418 bullet casing."
+ caliber = "357"
+ projectile_type = /obj/item/projectile/bullet/suffocationbullet
+
+/obj/item/ammo_casing/a666
+ desc = "A .666 bullet casing."
+ caliber = "357"
+ projectile_type = /obj/item/projectile/bullet/cyanideround
+*/
\ No newline at end of file
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index fc44ed09fca..c03df810de5 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -1,3 +1,4 @@
+//Parent gun type. Guns are weapons that can be aimed at mobs and act over a distance
/obj/item/weapon/gun
name = "gun"
desc = "Its a gun. It's pretty terrible, though."
@@ -5,59 +6,88 @@
icon_state = "detective"
item_state = "gun"
flags = CONDUCT
- slot_flags = SLOT_BELT
+ slot_flags = SLOT_BELT|SLOT_HOLSTER
matter = list("metal" = 2000)
- w_class = 3.0
+ w_class = 3
throwforce = 5
throw_speed = 4
throw_range = 5
- force = 5.0
+ force = 5
origin_tech = "combat=1"
attack_verb = list("struck", "hit", "bashed")
+ zoomdevicename = "scope"
+ var/fire_delay = 6
var/fire_sound = 'sound/weapons/Gunshot.ogg'
- var/obj/item/projectile/in_chamber = null
- var/caliber = ""
+ var/fire_sound_text = "gunshot"
+ var/recoil = 0 //screen shake
var/silenced = 0
- var/recoil = 0
- var/ejectshell = 1
- var/clumsy_check = 1
- var/tmp/list/mob/living/target //List of who yer targeting.
- var/tmp/lock_time = -100
- var/tmp/mouthshoot = 0 ///To stop people from suiciding twice... >.>
- var/automatic = 0 //Used to determine if you can target multiple people.
+ var/accuracy = 0 //accuracy is measured in tiles. +1 accuracy means that everything is effectively one tile closer for the purpose of miss chance, -1 means the opposite. launchers are not supported, at the moment.
+ var/scoped_accuracy = null
+
+ var/last_fired = 0
+
+ //aiming system stuff
+ var/keep_aim = 1 //1 for keep shooting until aim is lowered
+ //0 for one bullet after tarrget moves and aim is lowered
+ var/multi_aim = 0 //Used to determine if you can target multiple people.
+ var/tmp/list/mob/living/aim_targets //List of who yer targeting.
var/tmp/mob/living/last_moved_mob //Used to fire faster at more than one person.
var/tmp/told_cant_shoot = 0 //So that it doesn't spam them with the fact they cannot hit them.
- var/firerate = 0 //0 for keep shooting until aim is lowered
- // 1 for one bullet after tarrget moves and aim is lowered
- var/fire_delay = 6
- var/last_fired = 0
+ var/tmp/lock_time = -100
- proc/ready_to_fire()
- if(world.time >= last_fired + fire_delay)
- last_fired = world.time
- return 1
- else
- return 0
+/obj/item/weapon/gun/New()
+ ..()
+ if(isnull(scoped_accuracy))
+ scoped_accuracy = accuracy
- proc/load_into_chamber()
+//Returns 1 if the gun is able to be fired
+/obj/item/weapon/gun/proc/ready_to_fire()
+ if(world.time >= last_fired + fire_delay)
+ last_fired = world.time
+ return 1
+ else
return 0
- proc/special_check(var/mob/M) //Placeholder for any special checks, like detective's revolver.
- return 1
+//Checks whether a given mob can use the gun
+//Any checks that shouldn't result in handle_click_empty() being called if they fail should go here.
+//Otherwise, if you want handle_click_empty() to be called, check in consume_next_projectile() and return null there.
+/obj/item/weapon/gun/proc/special_check(var/mob/user)
+ if(!istype(user, /mob/living))
+ return 0
+ if(!user.IsAdvancedToolUser())
+ return 0
+
+ var/mob/living/M = user
+
+ if(HULK in M.mutations)
+ M << "Your fingers are much too large for the trigger guard!"
+ return 0
+ if((CLUMSY in M.mutations) && prob(40)) //Clumsy handling
+ var/obj/P = consume_next_projectile()
+ if(P)
+ if(process_projectile(P, user, user, pick("l_foot", "r_foot")))
+ handle_post_fire(user, user)
+ user.visible_message(
+ "[user] shoots \himself in the foot with \the [src]!",
+ "You shoot yourself in the foot with \the [src]!"
+ )
+ M.drop_item()
+ else
+ handle_click_empty(user)
+ return 0
+ return 1
- emp_act(severity)
- for(var/obj/O in contents)
- O.emp_act(severity)
-
-/obj/item/weapon/gun/afterattack(atom/A as mob|obj|turf|area, mob/living/user as mob|obj, flag, params)
- if(flag) return //It's adjacent, is the user, or is on the user's person
- if(istype(target, /obj/machinery/recharger) && istype(src, /obj/item/weapon/gun/energy)) return//Shouldnt flag take care of this?
+/obj/item/weapon/gun/emp_act(severity)
+ for(var/obj/O in contents)
+ O.emp_act(severity)
+/obj/item/weapon/gun/afterattack(atom/A, mob/living/user, adjacent, params)
+ if(adjacent) return //A is adjacent, is the user, or is on the user's person
//decide whether to aim or shoot normally
var/aiming = 0
- if(user && user.client && !(A in target))
+ if(user && user.client && !(A in aim_targets))
var/client/C = user.client
//If help intent is on and we have clicked on an eligible target, switch to aim mode automatically
if(user.a_intent == "help" && isliving(A) && !C.gun_mode)
@@ -72,36 +102,19 @@
else
Fire(A,user,params) //Otherwise, fire normally.
-/obj/item/weapon/gun/proc/isHandgun()
- return 1
+/obj/item/weapon/gun/attack(atom/A, mob/living/user, def_zone)
+ if (A == user && user.zone_sel.selecting == "mouth" && !mouthshoot)
+ handle_suicide(user)
+ else if(user.a_intent == "hurt") //point blank shooting
+ Fire(A, user, pointblank=1)
+ else
+ return ..() //Pistolwhippin'
-/obj/item/weapon/gun/proc/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)//TODO: go over this
- //Exclude lasertag guns from the CLUMSY check.
- if(clumsy_check)
- if(istype(user, /mob/living))
- var/mob/living/M = user
- if ((CLUMSY in M.mutations) && prob(50))
- M << "[src] blows up in your face."
- M.take_organ_damage(0,20)
- M.drop_item()
- del(src)
- return
-
- if (!user.IsAdvancedToolUser())
- return
- if(istype(user, /mob/living))
- var/mob/living/M = user
- if (HULK in M.mutations)
- M << "Your fingers are much too large for the trigger guard!"
- return
+/obj/item/weapon/gun/proc/Fire(atom/target, mob/living/user, params, pointblank=0, reflex=0)
+ if(!user || !target) return
add_fingerprint(user)
- var/turf/curloc = get_turf(user)
- var/turf/targloc = get_turf(target)
- if (!istype(targloc) || !istype(curloc))
- return
-
if(!special_check(user))
return
@@ -110,128 +123,145 @@
user << "[src] is not ready to fire again!"
return
- if(!load_into_chamber()) //CHECK
- return click_empty(user)
-
- if(!in_chamber)
+ var/obj/projectile = consume_next_projectile(user)
+ if(!projectile)
+ handle_click_empty(user)
return
- in_chamber.firer = user
- in_chamber.def_zone = user.zone_sel.selecting
- if(targloc == curloc)
- user.bullet_act(in_chamber)
- del(in_chamber)
+ user.next_move = world.time + 4
+
+ if(process_projectile(projectile, user, target, user.zone_sel.selecting, params, pointblank, reflex))
+ handle_post_fire(user, target, pointblank, reflex)
+
update_icon()
- return
+ if(user.hand)
+ user.update_inv_l_hand()
+ else
+ user.update_inv_r_hand()
- if(recoil)
- spawn()
- shake_camera(user, recoil + 1, recoil)
+//obtains the next projectile to fire
+/obj/item/weapon/gun/proc/consume_next_projectile()
+ return null
+
+//used by aiming code
+/obj/item/weapon/gun/proc/can_hit(atom/target as mob, var/mob/living/user as mob)
+ if(!special_check(user))
+ return 2
+ //just assume we can shoot through glass and stuff. No big deal, the player can just choose to not target someone
+ //on the other side of a window if it makes a difference. Or if they run behind a window, too bad.
+ return check_trajectory(target, user)
+
+//called if there was no projectile to shoot
+/obj/item/weapon/gun/proc/handle_click_empty(mob/user)
+ if (user)
+ user.visible_message("*click click*", "*click*")
+ else
+ src.visible_message("*click click*")
+ playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1)
+
+//called after successfully firing
+/obj/item/weapon/gun/proc/handle_post_fire(mob/user, atom/target, var/pointblank=0, var/reflex=0)
if(silenced)
playsound(user, fire_sound, 10, 1)
else
playsound(user, fire_sound, 50, 1)
- user.visible_message("[user] fires [src][reflex ? " by reflex":""]!", \
- "You fire [src][reflex ? "by reflex":""]!", \
- "You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!")
+ user.visible_message(
+ "[user] fires [src][pointblank ? " point blank at [target]":""][reflex ? " by reflex":""]!",
+ "You fire [src][reflex ? "by reflex":""]!",
+ "You hear a [fire_sound_text]!"
+ )
+
+ if(recoil)
+ spawn()
+ shake_camera(user, recoil+1, recoil)
+ update_icon()
- in_chamber.original = target
- in_chamber.loc = get_turf(user)
- in_chamber.starting = get_turf(user)
- in_chamber.shot_from = src
- user.next_move = world.time + 4
- in_chamber.silenced = silenced
- in_chamber.current = curloc
- in_chamber.yo = targloc.y - curloc.y
- in_chamber.xo = targloc.x - curloc.x
+//does the actual shooting
+/obj/item/weapon/gun/proc/process_projectile(obj/projectile, mob/user, atom/target, var/target_zone, var/params=null, var/pointblank=0, var/reflex=0)
+ if(!istype(projectile, /obj/item/projectile))
+ return 0 //default behaviour only applies to true projectiles
+
+ var/obj/item/projectile/P = projectile
+
+ //shooting while in shock
+ var/x_offset = 0
+ var/y_offset = 0
if(istype(user, /mob/living/carbon))
var/mob/living/carbon/mob = user
if(mob.shock_stage > 120)
- in_chamber.yo += rand(-2,2)
- in_chamber.xo += rand(-2,2)
+ y_offset = rand(-2,2)
+ x_offset = rand(-2,2)
else if(mob.shock_stage > 70)
- in_chamber.yo += rand(-1,1)
- in_chamber.xo += rand(-1,1)
+ y_offset = rand(-1,1)
+ x_offset = rand(-1,1)
+
+ //Point blank bonus
+ if(pointblank) P.damage *= 1.3
+
+ //TODO: accuracy modifiers
if(params)
- var/list/mouse_control = params2list(params)
- if(mouse_control["icon-x"])
- in_chamber.p_x = text2num(mouse_control["icon-x"])
- if(mouse_control["icon-y"])
- in_chamber.p_y = text2num(mouse_control["icon-y"])
+ P.set_clickpoint(params)
- spawn()
- if(in_chamber)
- in_chamber.process()
- sleep(1)
- in_chamber = null
+ return !P.launch(target, user, src, target_zone, x_offset, y_offset)
- update_icon()
-
- if(user.hand)
- user.update_inv_l_hand()
- else
- user.update_inv_r_hand()
-
-/obj/item/weapon/gun/proc/can_fire()
- return load_into_chamber()
-
-/obj/item/weapon/gun/proc/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
- return in_chamber.check_fire(target,user)
-
-/obj/item/weapon/gun/proc/click_empty(mob/user = null)
- if (user)
- user.visible_message("*click click*", "\red *click*")
- playsound(user, 'sound/weapons/empty.ogg', 100, 1)
- else
- src.visible_message("*click click*")
- playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1)
-
-/obj/item/weapon/gun/attack(mob/living/M as mob, mob/living/user as mob, def_zone)
- //Suicide handling.
- if (M == user && user.zone_sel.selecting == "mouth" && !mouthshoot)
- mouthshoot = 1
- M.visible_message("\red [user] sticks their gun in their mouth, ready to pull the trigger...")
- if(!do_after(user, 40))
- M.visible_message("\blue [user] decided life was worth living")
- mouthshoot = 0
- return
- if (load_into_chamber())
- user.visible_message("[user] pulls the trigger.")
- if(silenced)
- playsound(user, fire_sound, 10, 1)
- else
- playsound(user, fire_sound, 50, 1)
- if(istype(in_chamber, /obj/item/projectile/beam/lastertag))
- user.show_message("You feel rather silly, trying to commit suicide with a toy.")
- mouthshoot = 0
- return
-
- in_chamber.on_hit(M)
- if (in_chamber.damage_type != HALLOSS)
- user.apply_damage(in_chamber.damage*2.5, in_chamber.damage_type, "head", used_weapon = "Point blank shot in the mouth with \a [in_chamber]", sharp=1)
- user.death()
- else
- user << "Ow..."
- user.apply_effect(110,AGONY,0)
- del(in_chamber)
- mouthshoot = 0
- return
+//Suicide handling.
+/obj/item/weapon/gun/var/mouthshoot = 0 //To stop people from suiciding twice... >.>
+/obj/item/weapon/gun/proc/handle_suicide(mob/living/user)
+ if(!ishuman(user))
+ return
+ var/mob/living/carbon/human/M = user
+
+ mouthshoot = 1
+ M.visible_message("\red [user] sticks their gun in their mouth, ready to pull the trigger...")
+ if(!do_after(user, 40))
+ M.visible_message("\blue [user] decided life was worth living")
+ mouthshoot = 0
+ return
+ var/obj/item/projectile/in_chamber = consume_next_projectile()
+ if (istype(in_chamber))
+ user.visible_message("[user] pulls the trigger.")
+ if(silenced)
+ playsound(user, fire_sound, 10, 1)
else
- click_empty(user)
+ playsound(user, fire_sound, 50, 1)
+ if(istype(in_chamber, /obj/item/projectile/beam/lastertag))
+ user.show_message("You feel rather silly, trying to commit suicide with a toy.")
mouthshoot = 0
return
- if (load_into_chamber())
- //Point blank shooting if on harm intent or target we were targeting.
- if(user.a_intent == "hurt")
- user.visible_message("\red \The [user] fires \the [src] point blank at [M]!")
- if(istype(in_chamber)) in_chamber.damage *= 1.3
- Fire(M,user)
- return
- else if(target && M in target)
- Fire(M,user) ///Otherwise, shoot!
- return
+ in_chamber.on_hit(M)
+ if (in_chamber.damage_type != HALLOSS)
+ user.apply_damage(in_chamber.damage*2.5, in_chamber.damage_type, "head", used_weapon = "Point blank shot in the mouth with \a [in_chamber]", sharp=1)
+ user.death()
+ else
+ user << "Ow..."
+ user.apply_effect(110,AGONY,0)
+ del(in_chamber)
+ mouthshoot = 0
+ return
else
- return ..() //Pistolwhippin'
+ handle_click_empty(user)
+ mouthshoot = 0
+ return
+
+/obj/item/weapon/gun/proc/toggle_scope(var/zoom_amount=2.0)
+ //looking through a scope limits your periphereal vision
+ //still, increase the view size by a tiny amount so that sniping isn't too restricted to NSEW
+ var/zoom_offset = round(world.view * zoom_amount)
+ var/view_size = round(world.view + zoom_amount)
+ var/scoped_accuracy_mod = zoom_offset
+
+ zoom(zoom_offset, view_size)
+ if(zoom)
+ accuracy = scoped_accuracy + scoped_accuracy_mod
+ if(recoil)
+ recoil = round(recoil*zoom_amount+1) //recoil is worse when looking through a scope
+
+//make sure accuracy and recoil are reset regardless of how the item is unzoomed.
+/obj/item/weapon/gun/zoom()
+ ..()
+ if(!zoom)
+ accuracy = initial(accuracy)
+ recoil = initial(recoil)
diff --git a/code/modules/projectiles/guns/alien.dm b/code/modules/projectiles/guns/alien.dm
index fb678d9b4de..797d0b07c27 100644
--- a/code/modules/projectiles/guns/alien.dm
+++ b/code/modules/projectiles/guns/alien.dm
@@ -1,6 +1,6 @@
//Vox pinning weapon.
/obj/item/weapon/gun/launcher/spikethrower
- name = "Vox spike thrower"
+ name = "vox spike thrower"
desc = "A vicious alien projectile weapon. Parts of it quiver gelatinously, as though the thing is insectile and alive."
var/last_regen = 0
@@ -24,7 +24,6 @@
..()
/obj/item/weapon/gun/launcher/spikethrower/process()
-
if(spikes < max_spikes && world.time > last_regen + spike_gen_time)
spikes++
last_regen = world.time
@@ -32,35 +31,26 @@
/obj/item/weapon/gun/launcher/spikethrower/examine(mob/user)
..(user)
- user << "It has [spikes] [spikes == 1 ? "spike" : "spikes"] remaining."
+ user << "It has [spikes] spike\s remaining."
/obj/item/weapon/gun/launcher/spikethrower/update_icon()
icon_state = "spikethrower[spikes]"
-/obj/item/weapon/gun/launcher/spikethrower/emp_act(severity)
- return
-
/obj/item/weapon/gun/launcher/spikethrower/special_check(user)
if(istype(user,/mob/living/carbon/human))
var/mob/living/carbon/human/H = user
if(H.species && H.species.name != "Vox" && H.species.name != "Vox Armalis")
- user << "\red \The [src] does not respond to you!"
+ user << "\The [src] does not respond to you!"
return 0
- return 1
+ return ..()
/obj/item/weapon/gun/launcher/spikethrower/update_release_force()
return
-/obj/item/weapon/gun/launcher/spikethrower/load_into_chamber()
- if(in_chamber) return 1
- if(spikes < 1) return 0
-
+/obj/item/weapon/gun/launcher/spikethrower/consume_next_projectile()
+ if(spikes < 1) return null
spikes--
- in_chamber = new /obj/item/weapon/spike(src)
- return 1
-
-/obj/item/weapon/gun/launcher/spikethrower/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
- if(..()) update_icon()
+ return new /obj/item/weapon/spike(src)
//This gun only functions for armalis. The on-sprite is too huge to render properly on other sprites.
/obj/item/weapon/gun/energy/noisecannon
@@ -73,8 +63,8 @@
recoil = 1
force = 10
- projectile_type = "/obj/item/projectile/energy/sonic"
- cell_type = "/obj/item/weapon/cell/super"
+ projectile_type = /obj/item/projectile/energy/sonic
+ cell_type = /obj/item/weapon/cell/super
fire_delay = 40
fire_sound = 'sound/effects/basscannon.ogg'
@@ -91,13 +81,9 @@
if(H.species.name == "Vox Armalis")
..()
return
- user << "\red \The [src] is far too large for you to pick up."
+ user << "\The [src] is far too large for you to pick up."
return
-/obj/item/weapon/gun/energy/noisecannon/load_into_chamber() //Does not have ammo.
- in_chamber = new projectile_type(src)
- return 1
-
/obj/item/weapon/gun/energy/noisecannon/update_icon()
return
@@ -108,7 +94,7 @@
icon_state = "particle"
damage = 60
damage_type = BRUTE
- flag = "bullet"
+ check_armour = "bullet"
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
embed = 0
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index 8a38a0325db..19f11573718 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -3,41 +3,86 @@
desc = "A basic energy-based gun."
icon_state = "energy"
fire_sound = 'sound/weapons/Taser.ogg'
+ fire_sound_text = "laser blast"
var/obj/item/weapon/cell/power_supply //What type of power cell this uses
var/charge_cost = 100 //How much energy is needed to fire.
- var/cell_type = "/obj/item/weapon/cell"
- var/projectile_type = "/obj/item/projectile/beam/practice"
+ var/cell_type = /obj/item/weapon/cell
+ var/projectile_type = /obj/item/projectile/beam/practice
var/modifystate
+ var/charge_meter = 1 //if set, the icon state will be chosen based on the current charge
+
+ //self-recharging
+ var/self_recharge = 0 //if set, the weapon will recharge itself
+ var/use_external_power = 0 //if set, the weapon will look for an external power source to draw from, otherwise it recharges magically
+ var/recharge_time = 4
+ var/charge_tick = 0
- emp_act(severity)
- power_supply.use(round(power_supply.maxcharge / severity))
- update_icon()
- ..()
-
-
- New()
- ..()
- if(cell_type)
- power_supply = new cell_type(src)
- else
- power_supply = new(src)
- power_supply.give(power_supply.maxcharge)
- return
-
-
- load_into_chamber()
- if(in_chamber) return 1
- if(!power_supply) return 0
- if(!power_supply.use(charge_cost)) return 0
- if(!projectile_type) return 0
- in_chamber = new projectile_type(src)
- return 1
-
-
+/obj/item/weapon/gun/energy/emp_act(severity)
+ ..()
update_icon()
+
+/obj/item/weapon/gun/energy/New()
+ ..()
+ if(cell_type)
+ power_supply = new cell_type(src)
+ power_supply.give(power_supply.maxcharge)
+ if(self_recharge)
+ processing_objects.Add(src)
+
+/obj/item/weapon/gun/energy/Del()
+ if(self_recharge)
+ processing_objects.Remove(src)
+ ..()
+
+/obj/item/weapon/gun/energy/process()
+ if(self_recharge) //Every [recharge_time] ticks, recharge a shot for the cyborg
+ charge_tick++
+ if(charge_tick < recharge_time) return 0
+ charge_tick = 0
+
+ if(!power_supply || power_supply.charge >= power_supply.maxcharge)
+ return 0 // check if we actually need to recharge
+
+ if(use_external_power)
+ var/obj/item/weapon/cell/external = get_external_power_supply()
+ if(!external || !external.use(charge_cost)) //Take power from the borg...
+ return 0
+
+ power_supply.give(charge_cost) //... to recharge the shot
+ update_icon()
+ return 1
+
+/obj/item/weapon/gun/energy/consume_next_projectile()
+ if(!power_supply) return null
+ if(!ispath(projectile_type)) return null
+ if(!power_supply.use(charge_cost)) return null
+ return new projectile_type(src)
+
+/obj/item/weapon/gun/energy/proc/get_external_power_supply()
+ if(isrobot(src.loc))
+ var/mob/living/silicon/robot/R = src.loc
+ return R.cell
+ if(istype(src.loc, /obj/item/rig_module))
+ var/obj/item/rig_module/module = src.loc
+ if(module.holder && module.holder.wearer)
+ var/mob/living/carbon/human/H = module.holder.wearer
+ if(istype(H) && H.back)
+ var/obj/item/weapon/rig/suit = H.back
+ if(istype(suit))
+ return suit.cell
+ return null
+
+/obj/item/weapon/gun/energy/update_icon()
+ if(charge_meter)
var/ratio = power_supply.charge / power_supply.maxcharge
- ratio = round(ratio, 0.25) * 100
+
+ //make sure that rounding down will not give us the empty state even if we have charge for a shot left.
+ if(power_supply.charge < charge_cost)
+ ratio = 0
+ else
+ ratio = max(round(ratio, 0.25) * 100, 25)
+
if(modifystate)
icon_state = "[modifystate][ratio]"
else
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index 40a4b066898..5046343821e 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -1,92 +1,58 @@
/obj/item/weapon/gun/energy/laser
name = "laser carbine"
- desc = "A basic weapon designed to kill with concentrated energy bolts."
+ desc = "A common laser weapon, designed to kill with concentrated energy blasts."
icon_state = "laser"
item_state = "laser"
fire_sound = 'sound/weapons/Laser.ogg'
- w_class = 3.0
+ slot_flags = SLOT_BELT|SLOT_BACK
+ w_class = 3
+ force = 10 //it has a stock, might as well give some kind of perk over the egun
matter = list("metal" = 2000)
origin_tech = "combat=3;magnets=2"
projectile_type = /obj/item/projectile/beam
+ charge_cost = 75
+ fire_delay = 1
+
+/obj/item/weapon/gun/energy/laser/mounted
+ self_recharge = 1
+ use_external_power = 1
/obj/item/weapon/gun/energy/laser/practice
name = "practice laser gun"
desc = "A modified version of the basic laser gun, this one fires less concentrated energy bolts designed for target practice."
projectile_type = /obj/item/projectile/beam/practice
- clumsy_check = 0
obj/item/weapon/gun/energy/laser/retro
name = "retro laser"
icon_state = "retro"
desc = "An older model of the basic lasergun, no longer used by Nanotrasen's security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws."
-
-/obj/item/weapon/gun/energy/laser/captain
+/obj/item/weapon/gun/energy/captain
name = "antique laser gun"
icon_state = "caplaser"
desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding."
- force = 10
+ force = 5
+ slot_flags = SLOT_BELT
origin_tech = null
- var/charge_tick = 0
-
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- update_icon()
- return 1
-
-
-
-/obj/item/weapon/gun/energy/laser/cyborg/load_into_chamber()
- if(in_chamber)
- return 1
- if(isrobot(src.loc))
- var/mob/living/silicon/robot/R = src.loc
- if(R && R.cell)
- R.cell.use(100)
- in_chamber = new/obj/item/projectile/beam(src)
- return 1
- return 0
-
+ self_recharge = 1
/obj/item/weapon/gun/energy/lasercannon
name = "laser cannon"
- desc = "With the L.A.S.E.R. cannon, the lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. This incredible technology may help YOU achieve high excitation rates with small laser volumes!"
+ desc = "With the laser cannon, the lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. This incredible technology may help YOU achieve high excitation rates with small laser volumes!"
icon_state = "lasercannon"
+ item_state = "laser"
fire_sound = 'sound/weapons/lasercannonfire.ogg'
origin_tech = "combat=4;materials=3;powerstorage=3"
- projectile_type = "/obj/item/projectile/beam/heavylaser"
-
+ slot_flags = SLOT_BELT|SLOT_BACK
+ projectile_type = /obj/item/projectile/beam/heavylaser
+ charge_cost = 250
fire_delay = 20
- isHandgun()
- return 0
-
-/obj/item/weapon/gun/energy/lasercannon/cyborg/load_into_chamber()
- if(in_chamber)
- return 1
- if(isrobot(src.loc))
- var/mob/living/silicon/robot/R = src.loc
- if(R && R.cell)
- R.cell.use(250)
- in_chamber = new/obj/item/projectile/beam/heavylaser(src)
- return 1
- return 0
+/obj/item/weapon/gun/energy/lasercannon/mounted
+ self_recharge = 1
+ use_external_power = 1
+ recharge_time = 25
/obj/item/weapon/gun/energy/xray
name = "xray laser gun"
@@ -94,80 +60,58 @@ obj/item/weapon/gun/energy/laser/retro
icon_state = "xray"
fire_sound = 'sound/weapons/laser3.ogg'
origin_tech = "combat=5;materials=3;magnets=2;syndicate=2"
- projectile_type = "/obj/item/projectile/beam/xray"
+ projectile_type = /obj/item/projectile/beam/xray
charge_cost = 50
+/obj/item/weapon/gun/energy/sniperrifle
+ name = "\improper L.W.A.P. sniper rifle"
+ desc = "A high-power laser rifle fitted with a SMART aiming-system scope."
+ icon_state = "sniper"
+ item_state = "laser"
+ fire_sound = 'sound/weapons/marauder.ogg'
+ origin_tech = "combat=6;materials=5;powerstorage=4"
+ projectile_type = /obj/item/projectile/beam/sniper
+ slot_flags = SLOT_BACK
+ charge_cost = 250
+ fire_delay = 35
+ force = 10
+ w_class = 4
+ accuracy = -3 //shooting at the hip
+ scoped_accuracy = 0
+
+/obj/item/weapon/gun/energy/sniperrifle/verb/scope()
+ set category = "Object"
+ set name = "Use Scope"
+ set popup_menu = 1
+
+ toggle_scope(2.0)
////////Laser Tag////////////////////
-/obj/item/weapon/gun/energy/laser/bluetag
+/obj/item/weapon/gun/energy/lasertag
name = "laser tag gun"
+ item_state = "laser"
+ desc = "Standard issue weapon of the Imperial Guard"
+ origin_tech = "combat=1;magnets=2"
+ self_recharge = 1
+ matter = list("metal" = 2000)
+ fire_sound = 'sound/weapons/Laser.ogg'
+ projectile_type = /obj/item/projectile/beam/lastertag/blue
+ var/required_vest
+
+/obj/item/weapon/gun/energy/lasertag/special_check(var/mob/living/carbon/human/M)
+ if(ishuman(M))
+ if(!istype(M.wear_suit, required_vest))
+ M << "You need to be wearing your laser tag vest!"
+ return 0
+ return ..()
+
+/obj/item/weapon/gun/energy/lasertag/blue
icon_state = "bluetag"
- desc = "Standard issue weapon of the Imperial Guard"
- projectile_type = "/obj/item/projectile/beam/lastertag/blue"
- origin_tech = "combat=1;magnets=2"
- clumsy_check = 0
- var/charge_tick = 0
+ projectile_type = /obj/item/projectile/beam/lastertag/blue
+ required_vest = /obj/item/clothing/suit/bluetag
- special_check(var/mob/living/carbon/human/M)
- if(ishuman(M))
- if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag))
- return 1
- M << "\red You need to be wearing your laser tag vest!"
- return 0
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- update_icon()
- return 1
-
-
-
-/obj/item/weapon/gun/energy/laser/redtag
- name = "laser tag gun"
+/obj/item/weapon/gun/energy/lasertag/red
icon_state = "redtag"
- desc = "Standard issue weapon of the Imperial Guard"
- projectile_type = "/obj/item/projectile/beam/lastertag/red"
- origin_tech = "combat=1;magnets=2"
- clumsy_check = 0
- var/charge_tick = 0
-
- special_check(var/mob/living/carbon/human/M)
- if(ishuman(M))
- if(istype(M.wear_suit, /obj/item/clothing/suit/redtag))
- return 1
- M << "\red You need to be wearing your laser tag vest!"
- return 0
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- update_icon()
- return 1
+ projectile_type = /obj/item/projectile/beam/lastertag/red
+ required_vest = /obj/item/clothing/suit/redtag
diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm
index e2a55a5ed47..e2b97672c7f 100644
--- a/code/modules/projectiles/guns/energy/nuclear.dm
+++ b/code/modules/projectiles/guns/energy/nuclear.dm
@@ -1,129 +1,119 @@
/obj/item/weapon/gun/energy/gun
name = "energy gun"
- desc = "A basic energy-based gun with two settings: Stun and kill."
+ desc = "An energy-based gun with two settings: Stun and kill."
icon_state = "energystun100"
item_state = null //so the human update icon uses the icon_state instead.
fire_sound = 'sound/weapons/Taser.ogg'
charge_cost = 100 //How much energy is needed to fire.
- projectile_type = "/obj/item/projectile/beam/stun"
+ projectile_type = /obj/item/projectile/beam/stun
origin_tech = "combat=3;magnets=2"
modifystate = "energystun"
var/mode = 0 //0 = stun, 1 = kill
+/obj/item/weapon/gun/energy/gun/attack_self(mob/living/user as mob)
+ switch(mode)
+ if(0)
+ mode = 1
+ charge_cost = 100
+ fire_sound = 'sound/weapons/Laser.ogg'
+ user << "[src.name] is now set to kill."
+ projectile_type = /obj/item/projectile/beam
+ modifystate = "energykill"
+ if(1)
+ mode = 0
+ charge_cost = 100
+ fire_sound = 'sound/weapons/Taser.ogg'
+ user << "[src.name] is now set to stun."
+ projectile_type = /obj/item/projectile/beam/stun
+ modifystate = "energystun"
+ update_icon()
+ if(user.l_hand == src)
+ user.update_inv_l_hand()
+ else
+ user.update_inv_r_hand()
- attack_self(mob/living/user as mob)
- switch(mode)
- if(0)
- mode = 1
- charge_cost = 100
- fire_sound = 'sound/weapons/Laser.ogg'
- user << "\red [src.name] is now set to kill."
- projectile_type = "/obj/item/projectile/beam"
- modifystate = "energykill"
- if(1)
- mode = 0
- charge_cost = 100
- fire_sound = 'sound/weapons/Taser.ogg'
- user << "\red [src.name] is now set to stun."
- projectile_type = "/obj/item/projectile/beam/stun"
- modifystate = "energystun"
- update_icon()
- if(user.l_hand == src)
- user.update_inv_l_hand()
- else
- user.update_inv_r_hand()
+/obj/item/weapon/gun/energy/gun/mounted
+ self_recharge = 1
+ use_external_power = 1
/obj/item/weapon/gun/energy/gun/nuclear
name = "advanced energy gun"
desc = "An energy gun with an experimental miniaturized reactor."
icon_state = "nucgun"
- origin_tech = "combat=3;materials=5;powerstorage=3"
+ origin_tech = "combat=3;materials=5;powerstorage=3"
+ slot_flags = SLOT_BELT
+ force = 8 //looks heavier than a pistol
+ self_recharge = 1
var/lightfail = 0
- var/charge_tick = 0
- New()
- ..()
- processing_objects.Add(src)
+//override for failcheck behaviour
+/obj/item/weapon/gun/energy/gun/nuclear/process()
+ charge_tick++
+ if(charge_tick < 4) return 0
+ charge_tick = 0
+ if(!power_supply) return 0
+ if((power_supply.charge / power_supply.maxcharge) != 1)
+ if(!failcheck()) return 0
+ power_supply.give(charge_cost)
+ update_icon()
+ return 1
-
- Del()
+/obj/item/weapon/gun/energy/gun/nuclear/proc/failcheck()
+ lightfail = 0
+ if (prob(src.reliability)) return 1 //No failure
+ if (prob(src.reliability))
+ for (var/mob/living/M in range(0,src)) //Only a minor failure, enjoy your radiation if you're in the same tile or carrying it
+ if (src in M.contents)
+ M << "Your gun feels pleasantly warm for a moment."
+ else
+ M << "You feel a warm sensation."
+ M.apply_effect(rand(3,120), IRRADIATE)
+ lightfail = 1
+ else
+ for (var/mob/living/M in range(rand(1,4),src)) //Big failure, TIME FOR RADIATION BITCHES
+ if (src in M.contents)
+ M << "Your gun's reactor overloads!"
+ M << "You feel a wave of heat wash over you."
+ M.apply_effect(300, IRRADIATE)
+ crit_fail = 1 //break the gun so it stops recharging
processing_objects.Remove(src)
- ..()
+ update_icon()
+ return 0
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- if((power_supply.charge / power_supply.maxcharge) != 1)
- if(!failcheck()) return 0
- power_supply.give(100)
- update_icon()
- return 1
+/obj/item/weapon/gun/energy/gun/nuclear/proc/update_charge()
+ if (crit_fail)
+ overlays += "nucgun-whee"
+ return
+ var/ratio = power_supply.charge / power_supply.maxcharge
+ ratio = round(ratio, 0.25) * 100
+ overlays += "nucgun-[ratio]"
+/obj/item/weapon/gun/energy/gun/nuclear/proc/update_reactor()
+ if(crit_fail)
+ overlays += "nucgun-crit"
+ return
+ if(lightfail)
+ overlays += "nucgun-medium"
+ else if ((power_supply.charge/power_supply.maxcharge) <= 0.5)
+ overlays += "nucgun-light"
+ else
+ overlays += "nucgun-clean"
- proc
- failcheck()
- lightfail = 0
- if (prob(src.reliability)) return 1 //No failure
- if (prob(src.reliability))
- for (var/mob/living/M in range(0,src)) //Only a minor failure, enjoy your radiation if you're in the same tile or carrying it
- if (src in M.contents)
- M << "\red Your gun feels pleasantly warm for a moment."
- else
- M << "\red You feel a warm sensation."
- M.apply_effect(rand(3,120), IRRADIATE)
- lightfail = 1
- else
- for (var/mob/living/M in range(rand(1,4),src)) //Big failure, TIME FOR RADIATION BITCHES
- if (src in M.contents)
- M << "\red Your gun's reactor overloads!"
- M << "\red You feel a wave of heat wash over you."
- M.apply_effect(300, IRRADIATE)
- crit_fail = 1 //break the gun so it stops recharging
- processing_objects.Remove(src)
- update_icon()
- return 0
+/obj/item/weapon/gun/energy/gun/nuclear/proc/update_mode()
+ if (mode == 0)
+ overlays += "nucgun-stun"
+ else if (mode == 1)
+ overlays += "nucgun-kill"
+/obj/item/weapon/gun/energy/gun/nuclear/emp_act(severity)
+ ..()
+ reliability -= round(15/severity)
- update_charge()
- if (crit_fail)
- overlays += "nucgun-whee"
- return
- var/ratio = power_supply.charge / power_supply.maxcharge
- ratio = round(ratio, 0.25) * 100
- overlays += "nucgun-[ratio]"
-
-
- update_reactor()
- if(crit_fail)
- overlays += "nucgun-crit"
- return
- if(lightfail)
- overlays += "nucgun-medium"
- else if ((power_supply.charge/power_supply.maxcharge) <= 0.5)
- overlays += "nucgun-light"
- else
- overlays += "nucgun-clean"
-
-
- update_mode()
- if (mode == 0)
- overlays += "nucgun-stun"
- else if (mode == 1)
- overlays += "nucgun-kill"
-
-
- emp_act(severity)
- ..()
- reliability -= round(15/severity)
-
-
- update_icon()
- overlays.Cut()
- update_charge()
- update_reactor()
- update_mode()
+/obj/item/weapon/gun/energy/gun/nuclear/update_icon()
+ overlays.Cut()
+ update_charge()
+ update_reactor()
+ update_mode()
diff --git a/code/modules/projectiles/guns/energy/pulse.dm b/code/modules/projectiles/guns/energy/pulse.dm
index 74b6af43c3d..82ab47438b8 100644
--- a/code/modules/projectiles/guns/energy/pulse.dm
+++ b/code/modules/projectiles/guns/energy/pulse.dm
@@ -1,70 +1,57 @@
/obj/item/weapon/gun/energy/pulse_rifle
name = "pulse rifle"
- desc = "A heavy-duty, pulse-based energy weapon, preferred by front-line combat personnel."
+ desc = "A weapon that uses advanced pulse-based beam generation technology to emit powerful laser blasts. Because of its complexity and cost, it is rarely seen in use except by specialists."
icon_state = "pulse"
item_state = null //so the human update icon uses the icon_state instead.
+ slot_flags = SLOT_BELT|SLOT_BACK
force = 10
fire_sound = 'sound/weapons/pulse.ogg'
charge_cost = 200
- projectile_type = "/obj/item/projectile/beam/pulse"
- cell_type = "/obj/item/weapon/cell/super"
+ projectile_type = /obj/item/projectile/beam/pulse
+ cell_type = /obj/item/weapon/cell/super
var/mode = 2
fire_delay = 25
- attack_self(mob/living/user as mob)
- switch(mode)
- if(2)
- mode = 0
- charge_cost = 100
- fire_sound = 'sound/weapons/Taser.ogg'
- user << "\red [src.name] is now set to stun."
- projectile_type = "/obj/item/projectile/beam/stun"
- if(0)
- mode = 1
- charge_cost = 100
- fire_sound = 'sound/weapons/Laser.ogg'
- user << "\red [src.name] is now set to kill."
- projectile_type = "/obj/item/projectile/beam"
- if(1)
- mode = 2
- charge_cost = 200
- fire_sound = 'sound/weapons/pulse.ogg'
- user << "\red [src.name] is now set to DESTROY."
- projectile_type = "/obj/item/projectile/beam/pulse"
- return
-
- isHandgun()
- return 0
-
-/obj/item/weapon/gun/energy/pulse_rifle/cyborg/load_into_chamber()
- if(in_chamber)
- return 1
- if(isrobot(src.loc))
- var/mob/living/silicon/robot/R = src.loc
- if(R && R.cell)
- R.cell.use(charge_cost)
- in_chamber = new/obj/item/projectile/beam(src)
- return 1
- return 0
+/obj/item/weapon/gun/energy/pulse_rifle/attack_self(mob/living/user as mob)
+ switch(mode)
+ if(2)
+ mode = 0
+ charge_cost = 100
+ fire_sound = 'sound/weapons/Taser.ogg'
+ user << "[src.name] is now set to stun."
+ projectile_type = /obj/item/projectile/beam/stun
+ if(0)
+ mode = 1
+ charge_cost = 100
+ fire_sound = 'sound/weapons/Laser.ogg'
+ user << "[src.name] is now set to kill."
+ projectile_type = /obj/item/projectile/beam
+ if(1)
+ mode = 2
+ charge_cost = 200
+ fire_sound = 'sound/weapons/pulse.ogg'
+ user << "[src.name] is now set to DESTROY."
+ projectile_type = /obj/item/projectile/beam/pulse
+/obj/item/weapon/gun/energy/pulse_rifle/mounted
+ self_recharge = 1
+ use_external_power = 1
/obj/item/weapon/gun/energy/pulse_rifle/destroyer
name = "pulse destroyer"
- desc = "A heavy-duty, pulse-based energy weapon."
- cell_type = "/obj/item/weapon/cell/infinite"
+ desc = "A heavy-duty, pulse-based energy weapon. Because of its complexity and cost, it is rarely seen in use except by specialists."
+ cell_type = /obj/item/weapon/cell/infinite
fire_delay = 10
- attack_self(mob/living/user as mob)
- user << "\red [src.name] has three settings, and they are all DESTROY."
-
+/obj/item/weapon/gun/energy/pulse_rifle/destroyer/attack_self(mob/living/user as mob)
+ user << "[src.name] has three settings, and they are all DESTROY."
+//WHY?
/obj/item/weapon/gun/energy/pulse_rifle/M1911
name = "\improper M1911-P"
desc = "It's not the size of the gun, it's the size of the hole it puts through people."
+ slot_flags = SLOT_BELT|SLOT_HOLSTER
icon_state = "m1911-p"
- cell_type = "/obj/item/weapon/cell/infinite"
+ cell_type = /obj/item/weapon/cell/infinite
fire_delay = 10
-
- isHandgun()
- return 1
diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm
index d5417496bfa..76bcebac3c2 100644
--- a/code/modules/projectiles/guns/energy/special.dm
+++ b/code/modules/projectiles/guns/energy/special.dm
@@ -2,20 +2,27 @@
name = "ion rifle"
desc = "A man portable anti-armor weapon designed to disable mechanical threats"
icon_state = "ionrifle"
+ item_state = "ionrifle"
fire_sound = 'sound/weapons/Laser.ogg'
origin_tech = "combat=2;magnets=4"
- w_class = 4.0
+ w_class = 4
+ force = 10
flags = CONDUCT
slot_flags = SLOT_BACK
charge_cost = 100
- projectile_type = "/obj/item/projectile/ion"
+ projectile_type = /obj/item/projectile/ion
/obj/item/weapon/gun/energy/ionrifle/emp_act(severity)
- if(severity <= 2)
- power_supply.use(round(power_supply.maxcharge / severity))
- update_icon()
+ if(severity > 2)
+ return //so it doesn't EMP itself, I guess
+ ..()
+
+/obj/item/weapon/gun/energy/ionrifle/update_icon()
+ ..()
+ if(power_supply.charge < charge_cost)
+ item_state = "ionrifle-empty"
else
- return
+ item_state = initial(item_state)
/obj/item/weapon/gun/energy/decloner
name = "biological demolecularisor"
@@ -24,9 +31,89 @@
fire_sound = 'sound/weapons/pulse3.ogg'
origin_tech = "combat=5;materials=4;powerstorage=3"
charge_cost = 100
- projectile_type = "/obj/item/projectile/energy/declone"
+ projectile_type = /obj/item/projectile/energy/declone
-obj/item/weapon/gun/energy/staff
+/obj/item/weapon/gun/energy/floragun
+ name = "floral somatoray"
+ desc = "A tool that discharges controlled radiation which induces mutation in plant cells."
+ icon_state = "floramut100"
+ item_state = "obj/item/gun.dmi"
+ fire_sound = 'sound/effects/stealthoff.ogg'
+ charge_cost = 100
+ projectile_type = /obj/item/projectile/energy/floramut
+ origin_tech = "materials=2;biotech=3;powerstorage=3"
+ modifystate = "floramut"
+ self_recharge = 1
+ var/mode = 0 //0 = mutate, 1 = yield boost
+
+/obj/item/weapon/gun/energy/floragun/attack_self(mob/living/user as mob)
+ switch(mode)
+ if(0)
+ mode = 1
+ charge_cost = 100
+ user << "The [src.name] is now set to increase yield."
+ projectile_type = /obj/item/projectile/energy/florayield
+ modifystate = "florayield"
+ if(1)
+ mode = 0
+ charge_cost = 100
+ user << "The [src.name] is now set to induce mutations."
+ projectile_type = /obj/item/projectile/energy/floramut
+ modifystate = "floramut"
+ update_icon()
+ return
+
+/obj/item/weapon/gun/energy/floragun/afterattack(obj/target, mob/user, adjacent_flag)
+ //allow shooting into adjacent hydrotrays regardless of intent
+ if(adjacent_flag && istype(target,/obj/machinery/portable_atmospherics/hydroponics))
+ user.visible_message("\The [user] fires \the [src] into \the [target]!")
+ Fire(target,user)
+ return
+ ..()
+
+/obj/item/weapon/gun/energy/meteorgun
+ name = "meteor gun"
+ desc = "For the love of god, make sure you're aiming this the right way!"
+ icon_state = "riotgun"
+ item_state = "c20r"
+ slot_flags = SLOT_BELT|SLOT_BACK
+ w_class = 4
+ projectile_type = /obj/item/projectile/meteor
+ charge_cost = 100
+ cell_type = /obj/item/weapon/cell/potato
+ self_recharge = 1
+ recharge_time = 5 //Time it takes for shots to recharge (in ticks)
+ charge_meter = 0
+
+/obj/item/weapon/gun/energy/meteorgun/pen
+ name = "meteor pen"
+ desc = "The pen is mightier than the sword."
+ icon = 'icons/obj/bureaucracy.dmi'
+ icon_state = "pen"
+ item_state = "pen"
+ w_class = 1
+ slot_flags = SLOT_BELT
+
+
+/obj/item/weapon/gun/energy/mindflayer
+ name = "mind flayer"
+ desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon."
+ icon_state = "xray"
+ projectile_type = /obj/item/projectile/beam/mindflayer
+ fire_sound = 'sound/weapons/Laser.ogg'
+
+/obj/item/weapon/gun/energy/toxgun
+ name = "phoron pistol"
+ desc = "A specialized firearm designed to fire lethal bolts of phoron."
+ icon_state = "toxgun"
+ fire_sound = 'sound/effects/stealthoff.ogg'
+ w_class = 3.0
+ origin_tech = "combat=5;phorontech=4"
+ projectile_type = /obj/item/projectile/energy/phoron
+
+/* Staves */
+
+/obj/item/weapon/gun/energy/staff
name = "staff of change"
desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
icon = 'icons/obj/gun.dmi'
@@ -37,199 +124,91 @@ obj/item/weapon/gun/energy/staff
slot_flags = SLOT_BACK
w_class = 4.0
charge_cost = 200
- projectile_type = "/obj/item/projectile/change"
+ projectile_type = /obj/item/projectile/change
origin_tech = null
- clumsy_check = 0
- var/charge_tick = 0
+ self_recharge = 1
+ charge_meter = 0
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(200)
- return 1
-
- update_icon()
- return
-
-
- click_empty(mob/user = null)
- if (user)
- user.visible_message("*fizzle*", "\red *fizzle*")
- else
- src.visible_message("*fizzle*")
- playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
+/obj/item/weapon/gun/energy/staff/handle_click_empty(mob/user = null)
+ if (user)
+ user.visible_message("*fizzle*", "*fizzle*")
+ else
+ src.visible_message("*fizzle*")
+ playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
/obj/item/weapon/gun/energy/staff/animate
name = "staff of animation"
desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
- projectile_type = "/obj/item/projectile/animate"
+ projectile_type = /obj/item/projectile/animate
charge_cost = 100
-/obj/item/weapon/gun/energy/floragun
- name = "floral somatoray"
- desc = "A tool that discharges controlled radiation which induces mutation in plant cells."
- icon_state = "floramut100"
- item_state = "obj/item/gun.dmi"
- fire_sound = 'sound/effects/stealthoff.ogg'
- charge_cost = 100
- projectile_type = "/obj/item/projectile/energy/floramut"
- origin_tech = "materials=2;biotech=3;powerstorage=3"
- modifystate = "floramut"
- var/charge_tick = 0
- var/mode = 0 //0 = mutate, 1 = yield boost
-
-/obj/item/weapon/gun/energy/floragun/New()
- ..()
- processing_objects.Add(src)
-
-/obj/item/weapon/gun/energy/floragun/Del()
- processing_objects.Remove(src)
- ..()
-
-/obj/item/weapon/gun/energy/floragun/process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- update_icon()
- return 1
-
-/obj/item/weapon/gun/energy/floragun/attack_self(mob/living/user as mob)
- switch(mode)
- if(0)
- mode = 1
- charge_cost = 100
- user << "\red The [src.name] is now set to increase yield."
- projectile_type = "/obj/item/projectile/energy/florayield"
- modifystate = "florayield"
- if(1)
- mode = 0
- charge_cost = 100
- user << "\red The [src.name] is now set to induce mutations."
- projectile_type = "/obj/item/projectile/energy/floramut"
- modifystate = "floramut"
- update_icon()
- return
-
-/obj/item/weapon/gun/energy/floragun/afterattack(obj/target, mob/user, flag)
-
- if(flag && istype(target,/obj/machinery/portable_atmospherics/hydroponics))
- var/obj/machinery/portable_atmospherics/hydroponics/tray = target
- if(load_into_chamber())
- user.visible_message("\red \The [user] fires \the [src] into \the [tray]!")
- Fire(target,user)
- return
-
- ..()
-
-/obj/item/weapon/gun/energy/meteorgun
- name = "meteor gun"
- desc = "For the love of god, make sure you're aiming this the right way!"
- icon_state = "riotgun"
- item_state = "c20r"
- w_class = 4
- projectile_type = "/obj/item/projectile/meteor"
- charge_cost = 100
- cell_type = "/obj/item/weapon/cell/potato"
- clumsy_check = 0 //Admin spawn only, might as well let clowns use it.
- var/charge_tick = 0
- var/recharge_time = 5 //Time it takes for shots to recharge (in ticks)
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
- process()
- charge_tick++
- if(charge_tick < recharge_time) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
-
- update_icon()
- return
-
-
-/obj/item/weapon/gun/energy/meteorgun/pen
- name = "meteor pen"
- desc = "The pen is mightier than the sword."
- icon = 'icons/obj/bureaucracy.dmi'
- icon_state = "pen"
- item_state = "pen"
- w_class = 1
-
-
-/obj/item/weapon/gun/energy/mindflayer
- name = "mind flayer"
- desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon."
- icon_state = "xray"
- projectile_type = "/obj/item/projectile/beam/mindflayer"
- fire_sound = 'sound/weapons/Laser.ogg'
-
obj/item/weapon/gun/energy/staff/focus
name = "mental focus"
desc = "An artefact that channels the will of the user into destructive bolts of force. If you aren't careful with it, you might poke someone's brain out."
icon = 'icons/obj/wizard.dmi'
icon_state = "focus"
item_state = "focus"
- projectile_type = "/obj/item/projectile/forcebolt"
+ slot_flags = SLOT_BACK
+ projectile_type = /obj/item/projectile/forcebolt
/*
attack_self(mob/living/user as mob)
if(projectile_type == "/obj/item/projectile/forcebolt")
charge_cost = 200
- user << "\red The [src.name] will now strike a small area."
+ user << "The [src.name] will now strike a small area."
projectile_type = "/obj/item/projectile/forcebolt/strong"
else
charge_cost = 100
- user << "\red The [src.name] will now strike only a single person."
+ user << "The [src.name] will now strike only a single person."
projectile_type = "/obj/item/projectile/forcebolt"
*/
-/obj/item/weapon/gun/energy/toxgun
- name = "phoron pistol"
- desc = "A specialized firearm designed to fire lethal bolts of phoron."
- icon_state = "toxgun"
- fire_sound = 'sound/effects/stealthoff.ogg'
- w_class = 3.0
- origin_tech = "combat=5;phorontech=4"
- projectile_type = "/obj/item/projectile/energy/phoron"
+/* Adminbus guns */
-/obj/item/weapon/gun/energy/sniperrifle
- name = "\improper L.W.A.P. sniper rifle"
- desc = "A rifle constructed of lightweight materials, fitted with a SMART aiming-system scope."
- icon = 'icons/obj/gun.dmi'
- icon_state = "sniper"
- fire_sound = 'sound/weapons/marauder.ogg'
- origin_tech = "combat=6;materials=5;powerstorage=4"
- projectile_type = "/obj/item/projectile/beam/sniper"
- slot_flags = SLOT_BACK
- charge_cost = 250
- fire_delay = 35
- w_class = 4.0
- zoomdevicename = "scope"
+// Serves as a target spotter for the Icarus.
+/obj/item/weapon/gun/energy/icarus
+ name = "rubber ducky"
+ desc = "It's a cute rubber duck. With an evil gleam in it's eye."
+ projectile_type = /obj/item/projectile/icarus/pointdefense
+ icon = 'icons/obj/watercloset.dmi'
+ icon_state = "rubberducky"
+ item_state = "rubberducky"
+ charge_cost = 0
+ silenced = 1
-/obj/item/weapon/gun/energy/sniperrifle/verb/scope()
+/obj/item/weapon/gun/energy/icarus/attack_self(mob/living/user as mob)
+ if(projectile_type == /obj/item/projectile/icarus/pointdefense)
+ projectile_type = /obj/item/projectile/icarus/guns
+ user << "You inform the Icarus to switch to the main guns."
+ else
+ projectile_type = /obj/item/projectile/icarus/pointdefense
+ user << "You inform the Icarus to switch to the point-defense lasers."
+
+ . = ..()
+
+/obj/item/weapon/gun/energy/icarus/update_icon()
+ return
+
+/obj/item/weapon/gun/energy/icarus/verb/SetIcarusAngle()
+ set src in usr
+ set name = "Set Firing Angle"
+ set desc = "Sets the angle from which the icarus will fire."
set category = "Object"
- set name = "Use Scope"
- set popup_menu = 1
- zoom()
+ Icarus_SetPosition(usr)
+
+
+/obj/item/weapon/gun/energy/variable
+ name = "abstract weapon"
+ desc = "It seems to shift and flow as you watch."
+ charge_cost = 0
+ silenced = 1
+
+/obj/item/weapon/gun/energy/variable/update_icon()
+ return
+
+/obj/item/weapon/gun/energy/variable/attack_self(mob/living/user as mob)
+ var/type = input(user,"What projectile type?","Projectile", null) as null|anything in typesof(/obj/item/projectile)
+ if(!type)
+ return ..()
+ projectile_type = type
+ . = ..()
diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm
index 91b64a1de4c..a99b71337ad 100644
--- a/code/modules/projectiles/guns/energy/stun.dm
+++ b/code/modules/projectiles/guns/energy/stun.dm
@@ -5,51 +5,27 @@
item_state = null //so the human update icon uses the icon_state instead.
fire_sound = 'sound/weapons/Taser.ogg'
charge_cost = 100
- projectile_type = "/obj/item/projectile/beam/stun"
- cell_type = "/obj/item/weapon/cell/crap"
+ projectile_type = /obj/item/projectile/beam/stun
+ cell_type = /obj/item/weapon/cell/crap
-/obj/item/weapon/gun/energy/taser/cyborg
- cell_type = "/obj/item/weapon/cell/secborg"
- var/charge_tick = 0
- var/recharge_time = 10 //Time it takes for shots to recharge (in ticks)
+/obj/item/weapon/gun/energy/taser/mounted
+ self_recharge = 1
+ use_external_power = 1
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
- process() //Every [recharge_time] ticks, recharge a shot for the cyborg
- charge_tick++
- if(charge_tick < recharge_time) return 0
- charge_tick = 0
-
- if(!power_supply) return 0 //sanity
- if(power_supply.charge >= power_supply.maxcharge) return 0 // check if we actually need to recharge
-
- if(isrobot(src.loc))
- var/mob/living/silicon/robot/R = src.loc
- if(R && R.cell)
- R.cell.use(charge_cost) //Take power from the borg...
- power_supply.give(charge_cost) //... to recharge the shot
-
- update_icon()
- return 1
+/obj/item/weapon/gun/energy/taser/mounted/cyborg
+ cell_type = /obj/item/weapon/cell/secborg
+ recharge_time = 10 //Time it takes for shots to recharge (in ticks)
/obj/item/weapon/gun/energy/stunrevolver
name = "stun revolver"
desc = "A high-tech revolver that fires stun cartridges. The stun cartridges can be recharged using a conventional energy weapon recharger."
icon_state = "stunrevolver"
- fire_sound = 'sound/weapons/Taser.ogg'
+ fire_sound = 'sound/weapons/Gunshot.ogg'
origin_tech = "combat=3;materials=3;powerstorage=2"
charge_cost = 125
- projectile_type = "/obj/item/projectile/beam/stun"
- cell_type = "/obj/item/weapon/cell"
-
+ projectile_type = /obj/item/projectile/energy/electrode/stunshot
+ cell_type = /obj/item/weapon/cell
/obj/item/weapon/gun/energy/crossbow
@@ -60,43 +36,22 @@
item_state = "crossbow"
matter = list("metal" = 2000)
origin_tech = "combat=2;magnets=2;syndicate=5"
+ slot_flags = SLOT_BELT
silenced = 1
fire_sound = 'sound/weapons/Genhit.ogg'
- projectile_type = "/obj/item/projectile/energy/bolt"
- cell_type = "/obj/item/weapon/cell/crap"
- var/charge_tick = 0
-
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- return 1
-
-
- update_icon()
- return
+ projectile_type = /obj/item/projectile/energy/bolt
+ cell_type = /obj/item/weapon/cell/crap
+ self_recharge = 1
+ charge_meter = 0
/obj/item/weapon/gun/energy/crossbow/ninja
name = "energy dart thrower"
- projectile_type = "/obj/item/projectile/energy/dart"
+ projectile_type = /obj/item/projectile/energy/dart
/obj/item/weapon/gun/energy/crossbow/largecrossbow
- name = "Energy Crossbow"
+ name = "energy crossbow"
desc = "A weapon favored by mercenary infiltration teams."
- w_class = 4.0
+ w_class = 4
force = 10
matter = list("metal" = 200000)
- projectile_type = "/obj/item/projectile/energy/bolt/large"
+ projectile_type = /obj/item/projectile/energy/bolt/large
diff --git a/code/modules/projectiles/guns/energy/temperature.dm b/code/modules/projectiles/guns/energy/temperature.dm
index 1e61590f21f..ad4db3d5ca6 100644
--- a/code/modules/projectiles/guns/energy/temperature.dm
+++ b/code/modules/projectiles/guns/energy/temperature.dm
@@ -7,74 +7,73 @@
var/current_temperature = T20C
charge_cost = 100
origin_tech = "combat=3;materials=4;powerstorage=3;magnets=2"
+ slot_flags = SLOT_BELT|SLOT_BACK
- projectile_type = "/obj/item/projectile/temp"
- cell_type = "/obj/item/weapon/cell/crap"
+ projectile_type = /obj/item/projectile/temp
+ cell_type = /obj/item/weapon/cell/crap
- New()
- ..()
- processing_objects.Add(src)
+/obj/item/weapon/gun/energy/temperature/New()
+ ..()
+ processing_objects.Add(src)
- Del()
- processing_objects.Remove(src)
- ..()
+/obj/item/weapon/gun/energy/temperature/Del()
+ processing_objects.Remove(src)
+ ..()
- attack_self(mob/living/user as mob)
- user.set_machine(src)
- var/temp_text = ""
- if(temperature > (T0C - 50))
- temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)"
+/obj/item/weapon/gun/energy/temperature/attack_self(mob/living/user as mob)
+ user.set_machine(src)
+ var/temp_text = ""
+ if(temperature > (T0C - 50))
+ temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)"
+ else
+ temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)"
+
+ var/dat = {"Freeze Gun Configuration:
+ Current output temperature: [temp_text]
+ Target output temperature: - - - [current_temperature] + + +
+ "}
+
+ user << browse(dat, "window=freezegun;size=450x300;can_resize=1;can_close=1;can_minimize=1")
+ onclose(user, "window=freezegun", src)
+
+
+/obj/item/weapon/gun/energy/temperature/Topic(href, href_list)
+ if (..())
+ return
+ usr.set_machine(src)
+ src.add_fingerprint(usr)
+
+
+
+ if(href_list["temp"])
+ var/amount = text2num(href_list["temp"])
+ if(amount > 0)
+ src.current_temperature = min(500, src.current_temperature+amount)
else
- temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)"
-
- var/dat = {"Freeze Gun Configuration:
- Current output temperature: [temp_text]
- Target output temperature: - - - [current_temperature] + + +
- "}
+ src.current_temperature = max(0, src.current_temperature+amount)
+ if (istype(src.loc, /mob))
+ attack_self(src.loc)
+ src.add_fingerprint(usr)
+ return
- user << browse(dat, "window=freezegun;size=450x300;can_resize=1;can_close=1;can_minimize=1")
- onclose(user, "window=freezegun", src)
+/obj/item/weapon/gun/energy/temperature/process()
+ switch(temperature)
+ if(0 to 100) charge_cost = 1000
+ if(100 to 250) charge_cost = 500
+ if(251 to 300) charge_cost = 100
+ if(301 to 400) charge_cost = 500
+ if(401 to 500) charge_cost = 1000
-
- Topic(href, href_list)
- if (..())
- return
- usr.set_machine(src)
- src.add_fingerprint(usr)
-
-
-
- if(href_list["temp"])
- var/amount = text2num(href_list["temp"])
- if(amount > 0)
- src.current_temperature = min(500, src.current_temperature+amount)
+ if(current_temperature != temperature)
+ var/difference = abs(current_temperature - temperature)
+ if(difference >= 10)
+ if(current_temperature < temperature)
+ temperature -= 10
else
- src.current_temperature = max(0, src.current_temperature+amount)
- if (istype(src.loc, /mob))
- attack_self(src.loc)
- src.add_fingerprint(usr)
- return
-
-
- process()
- switch(temperature)
- if(0 to 100) charge_cost = 1000
- if(100 to 250) charge_cost = 500
- if(251 to 300) charge_cost = 100
- if(301 to 400) charge_cost = 500
- if(401 to 500) charge_cost = 1000
-
- if(current_temperature != temperature)
- var/difference = abs(current_temperature - temperature)
- if(difference >= 10)
- if(current_temperature < temperature)
- temperature -= 10
- else
- temperature += 10
- else
- temperature = current_temperature
- return
+ temperature += 10
+ else
+ temperature = current_temperature
diff --git a/code/modules/projectiles/guns/launcher.dm b/code/modules/projectiles/guns/launcher.dm
new file mode 100644
index 00000000000..98b09e12c7a
--- /dev/null
+++ b/code/modules/projectiles/guns/launcher.dm
@@ -0,0 +1,31 @@
+/obj/item/weapon/gun/launcher
+ name = "launcher"
+ desc = "A device that launches things."
+ w_class = 5.0
+ flags = CONDUCT
+ slot_flags = SLOT_BACK
+
+ var/release_force = 0
+ var/throw_distance = 10
+ fire_sound_text = "a launcher firing"
+
+//This normally uses a proc on projectiles and our ammo is not strictly speaking a projectile.
+/obj/item/weapon/gun/launcher/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
+ return 1
+
+//Override this to avoid a runtime with suicide handling.
+/obj/item/weapon/gun/launcher/handle_suicide(mob/living/user)
+ user << "\red Shooting yourself with \a [src] is pretty tricky. You can't seem to manage it."
+ return
+
+/obj/item/weapon/gun/launcher/proc/update_release_force(obj/item/projectile)
+ return 0
+
+/obj/item/weapon/gun/launcher/process_projectile(obj/item/projectile, mob/user, atom/target, var/target_zone, var/params=null, var/pointblank=0, var/reflex=0)
+ update_release_force(projectile)
+ projectile.loc = get_turf(user)
+ projectile.throw_at(target, throw_distance, release_force, user)
+ return 1
+
+/obj/item/weapon/gun/launcher/attack_self(mob/living/user as mob)
+ return
diff --git a/code/modules/projectiles/guns/projectile/crossbow.dm b/code/modules/projectiles/guns/launcher/crossbow.dm
similarity index 76%
rename from code/modules/projectiles/guns/projectile/crossbow.dm
rename to code/modules/projectiles/guns/launcher/crossbow.dm
index faa3f8509f4..860169d7b27 100644
--- a/code/modules/projectiles/guns/projectile/crossbow.dm
+++ b/code/modules/projectiles/guns/launcher/crossbow.dm
@@ -48,46 +48,43 @@
/obj/item/weapon/gun/launcher/crossbow
name = "powered crossbow"
desc = "A 2557AD twist on an old classic. Pick up that can."
+ icon = 'icons/obj/weapons.dmi'
icon_state = "crossbow"
item_state = "crossbow-solid"
fire_sound = 'sound/weapons/punchmiss.ogg' // TODO: Decent THWOK noise.
- ejectshell = 0 // No spent shells.
- mouthshoot = 1 // No suiciding with this weapon, causes runtimes.
fire_sound_text = "a solid thunk"
fire_delay = 25
+ slot_flags = SLOT_BACK
+ var/obj/item/bolt
var/tension = 0 // Current draw on the bow.
var/max_tension = 5 // Highest possible tension.
var/release_speed = 5 // Speed per unit of tension.
var/obj/item/weapon/cell/cell = null // Used for firing superheated rods.
var/current_user // Used to check if the crossbow has changed hands since being drawn.
-/obj/item/weapon/gun/launcher/crossbow/emp_act(severity)
- if(cell && severity)
- cell.use(100*severity)
-
-/obj/item/weapon/gun/launcher/crossbow/special_check(user)
- if(tension <= 0)
- user << "\red \The [src] is not drawn back!"
- return 0
- return 1
-
/obj/item/weapon/gun/launcher/crossbow/update_release_force()
release_force = tension*release_speed
-/obj/item/weapon/gun/launcher/crossbow/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
+/obj/item/weapon/gun/launcher/crossbow/consume_next_projectile(mob/user=null)
+ if(tension <= 0)
+ user << "\red \The [src] is not drawn back!"
+ return null
+ return bolt
- if(!..()) return //Only do this on a successful shot.
+/obj/item/weapon/gun/launcher/crossbow/handle_post_fire(mob/user, atom/target)
+ bolt = null
icon_state = "crossbow"
tension = 0
+ ..()
/obj/item/weapon/gun/launcher/crossbow/attack_self(mob/living/user as mob)
if(tension)
- if(in_chamber && in_chamber.loc == src) //Just in case they click it the tick after firing.
- user.visible_message("[user] relaxes the tension on [src]'s string and removes [in_chamber].","You relax the tension on [src]'s string and remove [in_chamber].")
- in_chamber.loc = get_turf(src)
- var/obj/item/weapon/arrow/A = in_chamber
- in_chamber = null
+ if(bolt)
+ user.visible_message("[user] relaxes the tension on [src]'s string and removes [bolt].","You relax the tension on [src]'s string and remove [bolt].")
+ bolt.loc = get_turf(src)
+ var/obj/item/weapon/arrow/A = bolt
+ bolt = null
A.removed(user)
else
user.visible_message("[user] relaxes the tension on [src]'s string.","You relax the tension on [src]'s string.")
@@ -98,7 +95,7 @@
/obj/item/weapon/gun/launcher/crossbow/proc/draw(var/mob/user as mob)
- if(!in_chamber)
+ if(!bolt)
user << "You don't have anything nocked to [src]."
return
@@ -106,50 +103,57 @@
return
current_user = user
- user.visible_message("[user] begins to draw back the string of [src].","You begin to draw back the string of [src].")
+ user.visible_message("[user] begins to draw back the string of [src].","You begin to draw back the string of [src].")
tension = 1
- spawn(25) increase_tension(user) //TODO: This needs to be changed to something less shit.
+
+ while(bolt && tension && current_user == user)
+ if(!do_after(user, 25)) //crossbow strings don't just magically pull back on their own.
+ user.visible_message("[usr] stops drawing and relaxes the string of [src].","You stop drawing back and relax the string of [src].")
+ tension = 0
+ icon_state = "crossbow"
+ return
+
+ tension++
+ icon_state = "crossbow-drawn"
+
+ if(tension >= max_tension)
+ tension = max_tension
+ usr << "[src] clunks as you draw the string to its maximum tension!"
+ return
+
+ user.visible_message("[usr] draws back the string of [src]!","You continue drawing back the string of [src]!")
/obj/item/weapon/gun/launcher/crossbow/proc/increase_tension(var/mob/user as mob)
- if(!in_chamber || !tension || current_user != user) //Arrow has been fired, bow has been relaxed or user has changed.
+ if(!bolt || !tension || current_user != user) //Arrow has been fired, bow has been relaxed or user has changed.
return
- tension++
- icon_state = "crossbow-drawn"
-
- if(tension>=max_tension)
- tension = max_tension
- usr << "[src] clunks as you draw the string to its maximum tension!"
- else
- user.visible_message("[usr] draws back the string of [src]!","You continue drawing back the string of [src]!")
- spawn(25) increase_tension(user)
/obj/item/weapon/gun/launcher/crossbow/attackby(obj/item/W as obj, mob/user as mob)
- if(!in_chamber)
+ if(!bolt)
if (istype(W,/obj/item/weapon/arrow))
user.drop_item()
- in_chamber = W
- in_chamber.loc = src
- user.visible_message("[user] slides [in_chamber] into [src].","You slide [in_chamber] into [src].")
+ bolt = W
+ bolt.loc = src
+ user.visible_message("[user] slides [bolt] into [src].","You slide [bolt] into [src].")
icon_state = "crossbow-nocked"
return
else if(istype(W,/obj/item/stack/rods))
var/obj/item/stack/rods/R = W
if (R.use(1))
- in_chamber = new /obj/item/weapon/arrow/rod(src)
- in_chamber.fingerprintslast = src.fingerprintslast
- in_chamber.loc = src
+ bolt = new /obj/item/weapon/arrow/rod(src)
+ bolt.fingerprintslast = src.fingerprintslast
+ bolt.loc = src
icon_state = "crossbow-nocked"
- user.visible_message("[user] jams [in_chamber] into [src].","You jam [in_chamber] into [src].")
+ user.visible_message("[user] jams [bolt] into [src].","You jam [bolt] into [src].")
superheat_rod(user)
return
if(istype(W, /obj/item/weapon/cell))
if(!cell)
user.drop_item()
- W.loc = src
cell = W
+ cell.loc = src
user << "You jam [cell] into [src] and wire it to the firing coil."
superheat_rod(user)
else
@@ -168,14 +172,14 @@
..()
/obj/item/weapon/gun/launcher/crossbow/proc/superheat_rod(var/mob/user)
- if(!user || !cell || !in_chamber) return
+ if(!user || !cell || !bolt) return
if(cell.charge < 500) return
- if(in_chamber.throwforce >= 15) return
- if(!istype(in_chamber,/obj/item/weapon/arrow/rod)) return
+ if(bolt.throwforce >= 15) return
+ if(!istype(bolt,/obj/item/weapon/arrow/rod)) return
- user << "[in_chamber] plinks and crackles as it begins to glow red-hot."
- in_chamber.throwforce = 15
- in_chamber.icon_state = "metal-rod-superheated"
+ user << "[bolt] plinks and crackles as it begins to glow red-hot."
+ bolt.throwforce = 15
+ bolt.icon_state = "metal-rod-superheated"
cell.use(500)
diff --git a/code/modules/projectiles/guns/launcher/grenade_launcher.dm b/code/modules/projectiles/guns/launcher/grenade_launcher.dm
new file mode 100644
index 00000000000..38facb34b84
--- /dev/null
+++ b/code/modules/projectiles/guns/launcher/grenade_launcher.dm
@@ -0,0 +1,81 @@
+/obj/item/weapon/gun/launcher/grenade
+ name = "grenade launcher"
+ desc = "A bulky pump-action grenade launcher. Holds up to 5 grenades in a revolving magazine."
+ icon_state = "riotgun"
+ item_state = "riotgun"
+ w_class = 4
+ force = 10
+
+ fire_sound = 'sound/weapons/empty.ogg'
+ fire_sound_text = "a metallic thunk"
+ recoil = 0
+ throw_distance = 7
+ release_force = 5
+
+ var/obj/item/weapon/grenade/chambered
+ var/list/grenades = new/list()
+ var/max_grenades = 4 //holds this + one in the chamber
+ matter = list("metal" = 2000)
+
+//revolves the magazine, allowing players to choose between multiple grenade types
+/obj/item/weapon/gun/launcher/grenade/proc/pump(mob/M as mob)
+ playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1)
+
+ var/obj/item/weapon/grenade/next
+ if(grenades.len)
+ next = grenades[1] //get this first, so that the chambered grenade can still be removed if the grenades list is empty
+ if(chambered)
+ grenades += chambered //rotate the revolving magazine
+ chambered = null
+ if(next)
+ grenades -= next //Remove grenade from loaded list.
+ chambered = next
+ M << "You pump [src], loading \a [next] into the chamber."
+ else
+ M << "You pump [src], but the magazine is empty."
+ update_icon()
+
+/obj/item/weapon/gun/launcher/grenade/examine(mob/user)
+ if(..(user, 2))
+ var/grenade_count = grenades.len + (chambered? 1 : 0)
+ user << "Has [grenade_count] grenade\s remaining."
+ if(chambered)
+ user << "\A [chambered] is chambered."
+
+/obj/item/weapon/gun/launcher/grenade/attack_self(mob/user)
+ pump(user)
+
+/obj/item/weapon/gun/launcher/grenade/attackby(obj/item/I, mob/user)
+ if((istype(I, /obj/item/weapon/grenade)))
+ if(grenades.len >= max_grenades)
+ user << "[src] is full."
+ return
+ user.remove_from_mob(I)
+ I.loc = src
+ grenades.Insert(1, I) //add to the head of the list, so that it is loaded on the next pump
+ user.visible_message("[user] inserts \a [I] into [src].", "You insert \a [I] into [src].")
+ else
+ ..()
+
+/obj/item/weapon/gun/launcher/grenade/attack_hand(mob/user)
+ if(user.get_inactive_hand() == src)
+ if(grenades.len)
+ var/obj/item/weapon/grenade/G = grenades[grenades.len]
+ grenades.len--
+ user.put_in_hands(G)
+ user.visible_message("[user] removes \a [G] from [src].", "You remove \a [G] from [src].")
+ else
+ user << "[src] is empty."
+ else
+ ..()
+
+/obj/item/weapon/gun/launcher/grenade/consume_next_projectile()
+ if(chambered)
+ chambered.det_time = 10
+ chambered.activate(null)
+ return chambered
+
+/obj/item/weapon/gun/launcher/grenade/handle_post_fire(mob/user)
+ message_admins("[key_name_admin(user)] fired a grenade ([chambered.name]) from a grenade launcher ([src.name]).")
+ log_game("[key_name_admin(user)] used a grenade ([chambered.name]).")
+ chambered = null
diff --git a/code/modules/projectiles/guns/projectile/pneumatic.dm b/code/modules/projectiles/guns/launcher/pneumatic.dm
similarity index 85%
rename from code/modules/projectiles/guns/projectile/pneumatic.dm
rename to code/modules/projectiles/guns/launcher/pneumatic.dm
index 43a5bc8e9ad..138c823f878 100644
--- a/code/modules/projectiles/guns/projectile/pneumatic.dm
+++ b/code/modules/projectiles/guns/launcher/pneumatic.dm
@@ -1,9 +1,9 @@
/obj/item/weapon/gun/launcher/pneumatic
name = "pneumatic cannon"
desc = "A large gas-powered cannon."
- icon = 'icons/obj/gun.dmi'
icon_state = "pneumatic"
item_state = "pneumatic"
+ slot_flags = SLOT_BELT
w_class = 5.0
flags = CONDUCT
fire_sound_text = "a loud whoosh of moving air"
@@ -61,8 +61,7 @@
icon_state = "pneumatic-tank"
item_state = "pneumatic-tank"
user.update_icons()
- else if(W.w_class <= max_w_class)
-
+ else if(istype(W) && W.w_class <= max_w_class)
var/total_stored = 0
for(var/obj/item/O in src.contents)
total_stored += O.w_class
@@ -79,9 +78,6 @@
/obj/item/weapon/gun/launcher/pneumatic/attack_self(mob/user as mob)
if(contents.len > 0)
var/obj/item/removing = contents[contents.len]
- if(removing == in_chamber)
- in_chamber = null
-
removing.loc = get_turf(src)
user.put_in_hands(removing)
user << "You remove [removing] from the hopper."
@@ -89,12 +85,19 @@
user << "There is nothing to remove in \the [src]."
return
-/obj/item/weapon/gun/launcher/pneumatic/load_into_chamber()
+/obj/item/weapon/gun/launcher/pneumatic/consume_next_projectile(mob/user=null)
if(!contents.len)
- return 0
+ return null
+ if (!tank)
+ user << "There is no gas tank in [src]!"
+ return null
- in_chamber = contents[1]
- return !isnull(in_chamber)
+ var/fire_pressure = (tank.air_contents.return_pressure()/100)*pressure_setting
+ if(fire_pressure < minimum_tank_pressure)
+ user << "There isn't enough gas in the tank to fire [src]."
+ return null
+
+ return contents[1]
/obj/item/weapon/gun/launcher/pneumatic/examine(mob/user)
if(!..(user, 2))
@@ -105,31 +108,21 @@
else
user << "Nothing is attached to the tank valve!"
-/obj/item/weapon/gun/launcher/pneumatic/special_check(user)
+/obj/item/weapon/gun/launcher/pneumatic/update_release_force(obj/item/projectile)
+ if(tank)
+ release_force = ((fire_pressure*tank.volume)/projectile.w_class)/force_divisor //projectile speed.
+ if(release_force > 80) release_force = 80 //damage cap.
+ else
+ release_force = 0
- if (!tank)
- user << "There is no gas tank in [src]!"
- return 0
-
- fire_pressure = (tank.air_contents.return_pressure()/100)*pressure_setting
- if (fire_pressure < minimum_tank_pressure)
- user << "There isn't enough gas in the tank to fire [src]."
- return 0
-
- return 1
-
-/obj/item/weapon/gun/launcher/pneumatic/update_release_force()
- if(!in_chamber) return
- release_force = ((fire_pressure*tank.volume)/in_chamber.w_class)/force_divisor //projectile speed.
- if(release_force >80) release_force = 80 //damage cap.
-
-/obj/item/weapon/gun/launcher/pneumatic/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
-
- if(!tank || !..()) return //Only do this on a successful shot.
-
- var/lost_gas_amount = tank.air_contents.total_moles*(pressure_setting/100)
- var/datum/gas_mixture/removed = tank.air_contents.remove(lost_gas_amount)
- user.loc.assume_air(removed)
+/obj/item/weapon/gun/launcher/pneumatic/handle_post_fire()
+ if(tank)
+ var/lost_gas_amount = tank.air_contents.total_moles*(pressure_setting/100)
+ var/datum/gas_mixture/removed = tank.air_contents.remove(lost_gas_amount)
+
+ var/turf/T = get_turf(src.loc)
+ if(T) T.assume_air(removed)
+ ..()
//Constructable pneumatic cannon.
diff --git a/code/modules/projectiles/guns/launcher/rocket.dm b/code/modules/projectiles/guns/launcher/rocket.dm
new file mode 100644
index 00000000000..fd86302fb8d
--- /dev/null
+++ b/code/modules/projectiles/guns/launcher/rocket.dm
@@ -0,0 +1,48 @@
+/obj/item/weapon/gun/launcher/rocket
+ name = "rocket launcher"
+ desc = "MAGGOT."
+ icon_state = "rocket"
+ item_state = "rocket"
+ w_class = 4.0
+ throw_speed = 2
+ throw_range = 10
+ force = 5.0
+ flags = CONDUCT | USEDELAY
+ slot_flags = 0
+ origin_tech = "combat=8;materials=5"
+ fire_sound = 'sound/effects/bang.ogg'
+
+ release_force = 15
+ throw_distance = 30
+ var/max_rockets = 1
+ var/list/rockets = new/list()
+
+/obj/item/weapon/gun/launcher/rocket/examine(mob/user)
+ if(!..(user, 2))
+ return
+ user << "\blue [rockets.len] / [max_rockets] rockets."
+
+/obj/item/weapon/gun/launcher/rocket/attackby(obj/item/I as obj, mob/user as mob)
+ if(istype(I, /obj/item/ammo_casing/rocket))
+ if(rockets.len < max_rockets)
+ user.drop_item()
+ I.loc = src
+ rockets += I
+ user << "\blue You put the rocket in [src]."
+ user << "\blue [rockets.len] / [max_rockets] rockets."
+ else
+ usr << "\red [src] cannot hold more rockets."
+
+/obj/item/weapon/gun/launcher/rocket/consume_next_projectile()
+ if(rockets.len)
+ var/obj/item/ammo_casing/rocket/I = rockets[1]
+ var/obj/item/missile/M = new (src)
+ M.primed = 1
+ rockets -= I
+ return M
+ return null
+
+/obj/item/weapon/gun/launcher/rocket/handle_post_fire(mob/user, atom/target)
+ message_admins("[key_name_admin(user)] fired a rocket from a rocket launcher ([src.name]) at [target].")
+ log_game("[key_name_admin(user)] used a rocket launcher ([src.name]) at [target].")
+ ..()
diff --git a/code/modules/projectiles/guns/launcher/syringe_gun.dm b/code/modules/projectiles/guns/launcher/syringe_gun.dm
new file mode 100644
index 00000000000..75c015d579e
--- /dev/null
+++ b/code/modules/projectiles/guns/launcher/syringe_gun.dm
@@ -0,0 +1,136 @@
+/obj/item/weapon/syringe_cartridge
+ name = "syringe gun cartridge"
+ desc = "An impact-triggered compressed gas cartridge that can be fitted to a syringe for rapid injection."
+ icon = 'icons/obj/ammo.dmi'
+ icon_state = "syringe-cartridge"
+ var/icon_flight = "syringe-cartridge-flight" //so it doesn't look so weird when shot
+ matter = list("metal" = 125, "glass" = 375)
+ flags = CONDUCT
+ slot_flags = SLOT_BELT
+ throwforce = 3
+ force = 3
+ w_class = 1
+ var/obj/item/weapon/reagent_containers/syringe/syringe
+
+/obj/item/weapon/syringe_cartridge/update_icon()
+ underlays.Cut()
+ if(syringe)
+ underlays += image(syringe.icon, src, syringe.icon_state)
+ underlays += syringe.filling
+
+/obj/item/weapon/syringe_cartridge/attackby(obj/item/I, mob/user)
+ if(istype(I, /obj/item/weapon/reagent_containers/syringe))
+ syringe = I
+ user << "You carefully insert [syringe] into [src]."
+ user.remove_from_mob(syringe)
+ syringe.loc = src
+ sharp = 1
+ name = "syringe dart"
+ update_icon()
+
+/obj/item/weapon/syringe_cartridge/attack_self(mob/user)
+ if(syringe)
+ user << "You remove [syringe] from [src]."
+ user.put_in_hands(syringe)
+ syringe = null
+ sharp = initial(sharp)
+ name = initial(name)
+ update_icon()
+
+/obj/item/weapon/syringe_cartridge/proc/prime()
+ //the icon state will revert back when update_icon() is called from throw_impact()
+ icon_state = icon_flight
+ underlays.Cut()
+
+/obj/item/weapon/syringe_cartridge/throw_impact(atom/hit_atom, var/speed)
+ ..() //handles embedding for us. Should have a decent chance if thrown fast enough
+ if(syringe)
+ //check speed to see if we hit hard enough to trigger the rapid injection
+ //incidentally, this means syringe_cartridges can be used with the pneumatic launcher
+ if(speed >= 10 && isliving(hit_atom))
+ var/mob/living/L = hit_atom
+ //unfortuately we don't know where the dart will actually hit, since that's done by the parent.
+ if(L.can_inject())
+ if(syringe.reagents)
+ syringe.reagents.trans_to(L, 15)
+
+ syringe.break_syringe(iscarbon(hit_atom)? hit_atom : null)
+ syringe.update_icon()
+
+ icon_state = initial(icon_state) //reset icon state
+ update_icon()
+
+/obj/item/weapon/gun/launcher/syringe
+ name = "syringe gun"
+ desc = "A spring loaded rifle designed to fit syringes, designed to incapacitate unruly patients from a distance."
+ icon_state = "syringegun"
+ item_state = "syringegun"
+ w_class = 3
+ force = 7
+ matter = list("metal" = 2000)
+ slot_flags = SLOT_BELT
+
+ fire_sound = 'sound/weapons/empty.ogg'
+ fire_sound_text = "a metallic thunk"
+ recoil = 0
+ release_force = 10
+ throw_distance = 10
+
+ var/list/darts = list()
+ var/max_darts = 1
+ var/obj/item/weapon/syringe_cartridge/next
+
+/obj/item/weapon/gun/launcher/syringe/consume_next_projectile()
+ if(next)
+ next.prime()
+ return next
+ return null
+
+/obj/item/weapon/gun/launcher/syringe/handle_post_fire()
+ ..()
+ darts -= next
+ next = null
+
+/obj/item/weapon/gun/launcher/syringe/attack_self(mob/living/user as mob)
+ if(next)
+ user.visible_message("[user] unlatches and carefully relaxes the bolt on [src].", "You unlatch and carefully relax the bolt on [src], unloading the spring.")
+ next = null
+ else if(darts.len)
+ playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ user.visible_message("[user] draws back the bolt on [src], clicking it into place.", "You draw back the bolt on the [src], loading the spring!")
+ next = darts[1]
+ add_fingerprint(user)
+
+/obj/item/weapon/gun/launcher/syringe/attack_hand(mob/living/user as mob)
+ if(user.get_inactive_hand() == src)
+ if(!darts.len)
+ user << "[src] is empty."
+ return
+ if(next)
+ user << "[src]'s cover is locked shut."
+ return
+ var/obj/item/weapon/syringe_cartridge/C = darts[1]
+ darts -= C
+ user.put_in_hands(C)
+ user.visible_message("[user] removes \a [C] from [src].", "You remove \a [C] from [src].")
+ else
+ ..()
+
+/obj/item/weapon/gun/launcher/syringe/attackby(var/obj/item/A as obj, mob/user as mob)
+ if(istype(A, /obj/item/weapon/syringe_cartridge))
+ var/obj/item/weapon/syringe_cartridge/C = A
+ if(darts.len >= max_darts)
+ user << "[src] is full!"
+ return
+ user.remove_from_mob(C)
+ C.loc = src
+ darts += C //add to the end
+ user.visible_message("[user] inserts \a [C] into [src].", "You insert \a [C] into [src].")
+ else
+ ..()
+
+/obj/item/weapon/gun/launcher/syringe/rapid
+ name = "syringe gun revolver"
+ desc = "A modification of the syringe gun design, using a rotating cylinder to store up to five syringes. The spring still needs to be drawn between shots."
+ icon_state = "rapidsyringegun"
+ max_darts = 5
diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm
index f096b819c89..944a9fe99fd 100644
--- a/code/modules/projectiles/guns/projectile.dm
+++ b/code/modules/projectiles/guns/projectile.dm
@@ -1,119 +1,205 @@
-#define SPEEDLOADER 0
-#define FROM_BOX 1
-#define MAGAZINE 2
+#define HOLD_CASINGS 0 //do not do anything after firing. Manual action, like pump shotguns, or guns that want to define custom behaviour
+#define EJECT_CASINGS 1 //drop spent casings on the ground after firing
+#define CYCLE_CASINGS 2 //experimental: cycle casings, like a revolver. Also works for multibarrelled guns
/obj/item/weapon/gun/projectile
- name = "revolver"
- desc = "A classic revolver. Uses 357 ammo"
+ name = "gun"
+ desc = "A gun that fires bullets."
icon_state = "revolver"
- caliber = "357"
origin_tech = "combat=2;materials=2"
- w_class = 3.0
+ w_class = 3
matter = list("metal" = 1000)
recoil = 1
- var/ammo_type = "/obj/item/ammo_casing/a357"
- var/list/loaded = list()
- var/max_shells = 7
- var/load_method = SPEEDLOADER //0 = Single shells or quick loader, 1 = box, 2 = magazine
- var/obj/item/ammo_magazine/empty_mag = null
+
+ var/caliber = "357" //determines which casings will fit
+ var/handle_casings = EJECT_CASINGS //determines how spent casings should be handled
+ var/load_method = SINGLE_CASING|SPEEDLOADER //1 = Single shells, 2 = box or quick loader, 3 = magazine
+ var/obj/item/ammo_casing/chambered = null
+ //For SINGLE_CASING or SPEEDLOADER guns
+ var/max_shells = 0 //the number of casings that will fit inside
+ var/ammo_type = null //the type of ammo that the gun comes preloaded with
+ var/list/loaded = list() //stored ammo
+
+ //For MAGAZINE guns
+ var/magazine_type = null //the type of magazine that the gun comes preloaded with
+ var/obj/item/ammo_magazine/ammo_magazine = null //stored magazine
+ var/auto_eject = 0 //if the magazine should automatically eject itself when empty.
+ var/auto_eject_sound = null
+ //TODO generalize ammo icon states for guns
+ //var/magazine_states = 0
+ //var/list/icon_keys = list() //keys
+ //var/list/ammo_states = list() //values
/obj/item/weapon/gun/projectile/New()
..()
- for(var/i = 1, i <= max_shells, i++)
- loaded += new ammo_type(src)
+ if(ispath(ammo_type) && (load_method & (SINGLE_CASING|SPEEDLOADER)))
+ for(var/i in 1 to max_shells)
+ loaded += new ammo_type(src)
+ if(ispath(magazine_type) && (load_method & MAGAZINE))
+ ammo_magazine = new magazine_type(src)
update_icon()
- return
+
+/obj/item/weapon/gun/projectile/consume_next_projectile()
+ //get the next casing
+ if(loaded.len)
+ chambered = loaded[1] //load next casing.
+ if(handle_casings != HOLD_CASINGS)
+ loaded -= chambered
+ else if(ammo_magazine && ammo_magazine.stored_ammo.len)
+ chambered = ammo_magazine.stored_ammo[1]
+ if(handle_casings != HOLD_CASINGS)
+ ammo_magazine.stored_ammo -= chambered
+
+ if (chambered)
+ return chambered.BB
+ return null
+
+/obj/item/weapon/gun/projectile/handle_post_fire()
+ ..()
+ if(chambered)
+ chambered.expend()
+ process_chambered()
+
+/obj/item/weapon/gun/projectile/handle_click_empty()
+ ..()
+ process_chambered()
+
+/obj/item/weapon/gun/projectile/proc/process_chambered()
+ if (!chambered) return
+
+ switch(handle_casings)
+ if(EJECT_CASINGS) //eject casing onto ground.
+ chambered.loc = get_turf(src)
+ if(CYCLE_CASINGS) //cycle the casing back to the end.
+ if(ammo_magazine)
+ ammo_magazine.stored_ammo += chambered
+ else
+ loaded += chambered
+
+ if(handle_casings != HOLD_CASINGS)
+ chambered = null
-/obj/item/weapon/gun/projectile/load_into_chamber()
- if(in_chamber)
- return 1 //{R}
+//Attempts to load A into src, depending on the type of thing being loaded and the load_method
+//Maybe this should be broken up into separate procs for each load method?
+/obj/item/weapon/gun/projectile/proc/load_ammo(var/obj/item/A, mob/user)
+ if(istype(A, /obj/item/ammo_magazine))
+ var/obj/item/ammo_magazine/AM = A
+ if(!(load_method & AM.mag_type) || caliber != AM.caliber)
+ return //incompatible
- if(!loaded.len)
- return 0
- var/obj/item/ammo_casing/AC = loaded[1] //load next casing.
- loaded -= AC //Remove casing from loaded list.
- if(isnull(AC) || !istype(AC))
- return 0
- AC.loc = get_turf(src) //Eject casing onto ground.
- if(AC.BB)
- in_chamber = AC.BB //Load projectile into chamber.
- AC.BB.loc = src //Set projectile loc to gun.
- return 1
- return 0
+ switch(AM.mag_type)
+ if(MAGAZINE)
+ if(ammo_magazine)
+ user << "[src] already has a magazine loaded." //already a magazine here
+ return
+ user.remove_from_mob(AM)
+ AM.loc = src
+ ammo_magazine = AM
+ user.visible_message("[user] inserts [AM] into [src].", "You insert [AM] into [src].")
+ playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ if(SPEEDLOADER)
+ if(loaded.len >= max_shells)
+ user << "[src] is full!"
+ return
+ var/count = 0
+ for(var/obj/item/ammo_casing/C in AM.stored_ammo)
+ if(loaded.len >= max_shells)
+ break
+ if(C.caliber == caliber)
+ C.loc = src
+ loaded += C
+ AM.stored_ammo -= C //should probably go inside an ammo_magazine proc, but I guess less proc calls this way...
+ count++
+ if(count)
+ user.visible_message("[user] reloads [src].", "You load [count] round\s into [src].")
+ playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ AM.update_icon()
+ else if(istype(A, /obj/item/ammo_casing))
+ var/obj/item/ammo_casing/C = A
+ if(!(load_method & SINGLE_CASING) || caliber != C.caliber)
+ return //incompatible
+ if(loaded.len >= max_shells)
+ user << "[src] is full."
+ return
+ user.remove_from_mob(C)
+ C.loc = src
+ loaded.Insert(1, C) //add to the head of the list
+ user.visible_message("[user] inserts \a [C] into [src].", "You insert \a [C] into [src].")
+ playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+
+ update_icon()
+
+//attempts to unload src. If allow_dump is set to 0, the speedloader unloading method will be disabled
+/obj/item/weapon/gun/projectile/proc/unload_ammo(mob/user, var/allow_dump=1)
+ if(ammo_magazine)
+ user.put_in_hands(ammo_magazine)
+ user.visible_message("[user] removes [ammo_magazine] from [src].", "You remove [ammo_magazine] from [src].")
+ playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ ammo_magazine.update_icon()
+ ammo_magazine = null
+ else if(loaded.len)
+ //presumably, if it can be speed-loaded, it can be speed-unloaded.
+ if(allow_dump && (load_method & SPEEDLOADER))
+ var/count = 0
+ var/turf/T = get_turf(user)
+ if(T)
+ for(var/obj/item/ammo_casing/C in loaded)
+ C.loc = T
+ count++
+ loaded.Cut()
+ if(count)
+ user.visible_message("[user] unloads [src].", "You unload [count] round\s from [src].")
+ else if(load_method & SINGLE_CASING)
+ var/obj/item/ammo_casing/C = loaded[loaded.len]
+ loaded.len--
+ user.put_in_hands(C)
+ user.visible_message("[user] removes \a [C] from [src].", "You remove \a [C] from [src].")
+ else
+ user << "[src] is empty."
+ update_icon()
/obj/item/weapon/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob)
-
- var/num_loaded = 0
- if(istype(A, /obj/item/ammo_magazine))
- if((load_method == MAGAZINE) && loaded.len) return
- var/obj/item/ammo_magazine/AM = A
- if(AM.stored_ammo.len <= 0)
- user << "The magazine is empty!"
- return
- for(var/obj/item/ammo_casing/AC in AM.stored_ammo)
- if(loaded.len >= max_shells)
- break
- if(AC.caliber == caliber && loaded.len < max_shells)
- AC.loc = src
- AM.stored_ammo -= AC
- loaded += AC
- num_loaded++
- if(load_method == MAGAZINE)
- user.remove_from_mob(AM)
- empty_mag = AM
- empty_mag.loc = src
- if(istype(A, /obj/item/ammo_casing) && load_method == SPEEDLOADER)
- var/obj/item/ammo_casing/AC = A
- if(AC.caliber == caliber && loaded.len < max_shells)
- user.drop_item()
- AC.loc = src
- loaded += AC
- num_loaded++
- if(num_loaded)
- user << "\blue You load [num_loaded] shell\s into the gun!"
- A.update_icon()
- update_icon()
- return
+ load_ammo(A, user)
/obj/item/weapon/gun/projectile/attack_self(mob/user as mob)
- if (target)
- return ..()
- if (loaded.len)
- if (load_method == SPEEDLOADER)
- var/obj/item/ammo_casing/AC = loaded[1]
- loaded -= AC
- AC.loc = get_turf(src) //Eject casing onto ground.
- user << "\blue You unload shell from \the [src]!"
- if (load_method == MAGAZINE)
- var/obj/item/ammo_magazine/AM = empty_mag
- for (var/obj/item/ammo_casing/AC in loaded)
- AM.stored_ammo += AC
- loaded -= AC
- AM.loc = get_turf(src)
- empty_mag = null
- update_icon()
- AM.update_icon()
- user << "\blue You unload magazine from \the [src]!"
+ unload_ammo(user)
+
+/obj/item/weapon/gun/projectile/attack_hand(mob/user as mob)
+ if(user.get_inactive_hand() == src)
+ unload_ammo(user, allow_dump=0)
else
- user << "\red Nothing loaded in \the [src]!"
-
+ return ..()
+/obj/item/weapon/gun/projectile/afterattack(atom/A, mob/living/user)
+ ..()
+ if(auto_eject && ammo_magazine && ammo_magazine.stored_ammo && !ammo_magazine.stored_ammo.len)
+ ammo_magazine.loc = get_turf(src.loc)
+ user.visible_message(
+ "[ammo_magazine] falls out and clatters on the floor!",
+ "[ammo_magazine] falls out and clatters on the floor!"
+ )
+ if(auto_eject_sound)
+ playsound(user, auto_eject_sound, 40, 1)
+ ammo_magazine.update_icon()
+ ammo_magazine = null
+ update_icon() //make sure to do this after unsetting ammo_magazine
/obj/item/weapon/gun/projectile/examine(mob/user)
..(user)
user << "Has [getAmmo()] round\s remaining."
-// if(in_chamber && !loaded.len)
-// user << "However, it has a chambered round."
-// if(in_chamber && loaded.len)
-// user << "It also has a chambered round." {R}
+ if(ammo_magazine)
+ user << "It has \a [ammo_magazine] loaded."
return
/obj/item/weapon/gun/projectile/proc/getAmmo()
var/bullets = 0
- for(var/obj/item/ammo_casing/AC in loaded)
- if(istype(AC))
- bullets += 1
+ if(loaded)
+ bullets += loaded.len
+ if(ammo_magazine && ammo_magazine.stored_ammo)
+ bullets += ammo_magazine.stored_ammo.len
+ if(chambered)
+ bullets += 1
return bullets
diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm
index ee0d8a6427d..e331482d97f 100644
--- a/code/modules/projectiles/guns/projectile/automatic.dm
+++ b/code/modules/projectiles/guns/projectile/automatic.dm
@@ -2,71 +2,111 @@
name = "submachine gun"
desc = "A lightweight, fast firing gun. Uses 9mm rounds."
icon_state = "saber" //ugly
- w_class = 3.0
- max_shells = 18
+ w_class = 3
+ load_method = SPEEDLOADER //yup. until someone sprites a magazine for it.
+ max_shells = 22
caliber = "9mm"
origin_tech = "combat=4;materials=2"
- ammo_type = "/obj/item/ammo_casing/c9mm"
- automatic = 1
-
+ slot_flags = SLOT_BELT
+ ammo_type = /obj/item/ammo_casing/c9mm
+ multi_aim = 1
fire_delay = 0
- isHandgun()
- return 0
-
-
/obj/item/weapon/gun/projectile/automatic/mini_uzi
name = "\improper Uzi"
desc = "A lightweight, fast firing gun, for when you want someone dead. Uses .45 rounds."
icon_state = "mini-uzi"
- w_class = 3.0
- max_shells = 16
+ w_class = 3
+ load_method = SPEEDLOADER //yup. until someone sprites a magazine for it.
+ max_shells = 15
caliber = ".45"
origin_tech = "combat=5;materials=2;syndicate=8"
- ammo_type = "/obj/item/ammo_casing/c45"
-
- isHandgun()
- return 1
-
+ ammo_type = /obj/item/ammo_casing/c45
/obj/item/weapon/gun/projectile/automatic/c20r
name = "\improper C-20r SMG"
- desc = "A lightweight, fast firing gun, for when you REALLY need someone dead. Uses 12mm rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp"
+ desc = "A lightweight, fast firing gun, for when you REALLY need someone dead. Uses 12mm pistol rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp"
icon_state = "c20r"
item_state = "c20r"
- w_class = 3.0
- max_shells = 20
+ w_class = 3
+ force = 10
caliber = "12mm"
origin_tech = "combat=5;materials=2;syndicate=8"
- ammo_type = "/obj/item/ammo_casing/a12mm"
+ slot_flags = SLOT_BELT|SLOT_BACK
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
- load_method = 2
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a12mm
+ auto_eject = 1
+ auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg'
+/obj/item/weapon/gun/projectile/automatic/c20r/update_icon()
+ ..()
+ if(ammo_magazine)
+ icon_state = "c20r-[round(ammo_magazine.stored_ammo.len,4)]"
+ else
+ icon_state = "c20r"
+ return
- New()
- ..()
- empty_mag = new /obj/item/ammo_magazine/a12mm/empty(src)
- update_icon()
- return
+/obj/item/weapon/gun/projectile/automatic/wt550
+ name = "\improper W-T 550 Saber"
+ desc = "A cheap, mass produced Ward-Takahashi PDW. Uses 9mm rounds."
+ icon_state = "wt550"
+ w_class = 3.0
+ caliber = "9mm"
+ origin_tech = "combat=5;materials=2"
+ slot_flags = SLOT_BELT
+ ammo_type = "/obj/item/ammo_casing/c9mmr"
+ fire_sound = 'sound/weapons/Gunshot_smg.ogg'
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/mc9mmt/rubber
+/obj/item/weapon/gun/projectile/automatic/wt550/update_icon()
+ ..()
+ if(ammo_magazine)
+ icon_state = "wt550-[round(ammo_magazine.stored_ammo.len,4)]"
+ else
+ icon_state = "wt550"
+ return
- afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
- ..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1)
- update_icon()
- return
+/obj/item/weapon/gun/projectile/automatic/z8
+ name = "\improper Z8 Bulldog"
+ desc = "An older model bullpup carbine, made by the now defunct Zendai Foundries. Uses armor piercing 5.56mm rounds. Makes you feel like a space marine when you hold it."
+ icon_state = "carbine"
+ item_state = "shotgun"
+ w_class = 4
+ force = 10
+ caliber = "a556"
+ origin_tech = "combat=8;materials=3"
+ ammo_type = "/obj/item/ammo_casing/a556"
+ fire_sound = 'sound/weapons/Gunshot.ogg'
+ slot_flags = SLOT_BACK
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a556
+/obj/item/weapon/gun/projectile/automatic/z8/update_icon()
+ ..()
+ if(ammo_magazine)
+ icon_state = "carbine-[round(ammo_magazine.stored_ammo.len,2)]"
+ else
+ icon_state = "carbine"
+ return
- update_icon()
- ..()
- if(empty_mag)
- icon_state = "c20r-[round(loaded.len,4)]"
- else
- icon_state = "c20r"
- return
+/obj/item/weapon/gun/projectile/automatic/sts35
+ name = "\improper STS-35 automatic rifle"
+ desc = "A durable, rugged looking automatic weapon of a make popular on the frontier. Uses 7.62mm rounds. It is unmarked."
+ icon_state = "assltrifle"
+ item_state = "shotgun"
+ w_class = 4
+ force = 10
+ caliber = "a762"
+ origin_tech = "combat=6;materials=1;syndicate=4"
+ slot_flags = SLOT_BACK
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/c762
+
+/obj/item/weapon/gun/projectile/automatic/sts35/update_icon()
+ ..()
+ icon_state = (ammo_magazine)? "assltrifle" : "assltrifle-noclip"
/obj/item/weapon/gun/projectile/automatic/l6_saw
name = "\improper L6 SAW"
@@ -74,74 +114,39 @@
icon_state = "l6closed100"
item_state = "l6closedmag"
w_class = 4
+ force = 10
slot_flags = 0
max_shells = 50
caliber = "a762"
- origin_tech = "combat=5;materials=1;syndicate=2"
+ origin_tech = "combat=6;materials=1;syndicate=2"
+ slot_flags = SLOT_BACK
ammo_type = "/obj/item/ammo_casing/a762"
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
- load_method = 2
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a762
var/cover_open = 0
- var/mag_inserted = 1
-
/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_self(mob/user as mob)
cover_open = !cover_open
user << "You [cover_open ? "open" : "close"] [src]'s cover."
update_icon()
-
/obj/item/weapon/gun/projectile/automatic/l6_saw/update_icon()
- icon_state = "l6[cover_open ? "open" : "closed"][mag_inserted ? round(loaded.len, 25) : "-empty"]"
+ icon_state = "l6[cover_open ? "open" : "closed"][ammo_magazine ? round(ammo_magazine.stored_ammo.len, 25) : "-empty"]"
-
-/obj/item/weapon/gun/projectile/automatic/l6_saw/afterattack(atom/target as mob|obj|turf, mob/living/user as mob|obj, flag, params) //what I tried to do here is just add a check to see if the cover is open or not and add an icon_state change because I can't figure out how c-20rs do it with overlays
+/obj/item/weapon/gun/projectile/automatic/l6_saw/special_check(mob/user)
if(cover_open)
- user << "[src]'s cover is open! Close it before firing!"
- else
- ..()
- update_icon()
+ user << "[src]'s cover is open! Close it before firing!"
+ return 0
+ return ..()
-
-/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_hand(mob/user as mob)
- if(loc != user)
- ..()
- return //let them pick it up
- if(!cover_open || (cover_open && !mag_inserted))
- ..()
- else if(cover_open && mag_inserted)
- //drop the mag
- empty_mag = new /obj/item/ammo_magazine/a762(src)
- empty_mag.stored_ammo = loaded
- empty_mag.icon_state = "a762-[round(loaded.len, 10)]"
- empty_mag.desc = "There are [loaded.len] shells left!"
- empty_mag.loc = get_turf(src.loc)
- user.put_in_hands(empty_mag)
- empty_mag = null
- mag_inserted = 0
- loaded = list()
- update_icon()
- user << "You remove the magazine from [src]."
-
-
-/obj/item/weapon/gun/projectile/automatic/l6_saw/attackby(var/obj/item/A as obj, mob/user as mob)
+/obj/item/weapon/gun/projectile/automatic/l6_saw/load_ammo(var/obj/item/A, mob/user)
if(!cover_open)
- user << "[src]'s cover is closed! You can't insert a new mag!"
+ user << "You need to open the cover to load [src]."
return
- else if(cover_open && mag_inserted)
- user << "[src] already has a magazine inserted!"
- return
- else if(cover_open && !mag_inserted)
- mag_inserted = 1
- user << "You insert the magazine!"
- update_icon()
..()
-
-/* The thing I found with guns in ss13 is that they don't seem to simulate the rounds in the magazine in the gun.
- Afaik, since projectile.dm features a revolver, this would make sense since the magazine is part of the gun.
- However, it looks like subsequent guns that use removable magazines don't take that into account and just get
- around simulating a removable magazine by adding the casings into the loaded list and spawning an empty magazine
- when the gun is out of rounds. Which means you can't eject magazines with rounds in them. The below is a very
- rough and poor attempt at making that happen. -Ausops */
-
\ No newline at end of file
+/obj/item/weapon/gun/projectile/automatic/l6_saw/unload_ammo(mob/user, var/allow_dump=1)
+ if(!cover_open)
+ return
+ ..()
diff --git a/code/modules/projectiles/guns/projectile/dartgun.dm b/code/modules/projectiles/guns/projectile/dartgun.dm
new file mode 100644
index 00000000000..4d90a0fef3c
--- /dev/null
+++ b/code/modules/projectiles/guns/projectile/dartgun.dm
@@ -0,0 +1,202 @@
+/obj/item/projectile/bullet/chemdart
+ name = "dart"
+ icon_state = "dart"
+ damage = 5
+ sharp = 1
+ embed = 1 //the dart is shot fast enough to pierce space suits, so I guess splintering inside the target can be a thing. Should be rare due to low damage.
+ var/reagent_amount = 15
+ kill_count = 15 //shorter range
+
+/obj/item/projectile/bullet/chemdart/New()
+ reagents = new/datum/reagents(reagent_amount)
+ reagents.my_atom = src
+
+/obj/item/projectile/bullet/chemdart/on_hit(var/atom/target, var/blocked = 0, var/def_zone = null)
+ if(blocked < 2 && isliving(target))
+ var/mob/living/L = target
+ if(L.can_inject(target_zone=def_zone))
+ reagents.trans_to(L, reagent_amount)
+
+/obj/item/ammo_casing/chemdart
+ name = "chemical dart"
+ desc = "A small hardened, hollow dart."
+ icon_state = "dart"
+ caliber = "dart"
+ projectile_type = /obj/item/projectile/bullet/chemdart
+
+/obj/item/ammo_casing/chemdart/expend()
+ del(src)
+
+/obj/item/ammo_magazine/chemdart
+ name = "dart cartridge"
+ desc = "A rack of hollow darts."
+ icon_state = "darts"
+ item_state = "rcdammo"
+ origin_tech = "materials=2"
+ mag_type = MAGAZINE
+ caliber = "dart"
+ ammo_type = /obj/item/ammo_casing/chemdart
+ max_ammo = 5
+ multiple_sprites = 1
+
+/obj/item/weapon/gun/projectile/dartgun
+ name = "dart gun"
+ desc = "A small gas-powered dartgun, capable of delivering chemical cocktails swiftly across short distances."
+ icon_state = "dartgun-empty"
+
+ caliber = "dart"
+ fire_sound = 'sound/weapons/empty.ogg'
+ fire_sound_text = "a metallic click"
+ recoil = 0
+ silenced = 1
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/chemdart
+ auto_eject = 0
+
+ var/list/beakers = list() //All containers inside the gun.
+ var/list/mixing = list() //Containers being used for mixing.
+ var/max_beakers = 3
+ var/dart_reagent_amount = 15
+ var/container_type = /obj/item/weapon/reagent_containers/glass/beaker
+ var/list/starting_chems = null
+
+/obj/item/weapon/gun/projectile/dartgun/dartgun/New()
+ ..()
+ if(starting_chems)
+ for(var/chem in starting_chems)
+ var/obj/B = new container_type(src)
+ B.reagents.add_reagent(chem, 60)
+ beakers += B
+ update_icon()
+
+/obj/item/weapon/gun/projectile/dartgun/update_icon()
+ if(!ammo_magazine)
+ icon_state = "dartgun-empty"
+ return 1
+
+ if(!ammo_magazine.stored_ammo || ammo_magazine.stored_ammo.len)
+ icon_state = "dartgun-0"
+ else if(ammo_magazine.stored_ammo.len > 5)
+ icon_state = "dartgun-5"
+ else
+ icon_state = "dartgun-[ammo_magazine.stored_ammo.len]"
+ return 1
+
+/obj/item/weapon/gun/projectile/dartgun/consume_next_projectile()
+ . = ..()
+ var/obj/item/projectile/bullet/chemdart/dart = .
+ if(istype(dart))
+ fill_dart(dart)
+
+/obj/item/weapon/gun/projectile/dartgun/examine(mob/user)
+ //update_icon()
+ //if (!..(user, 2))
+ // return
+ ..()
+ if (beakers.len)
+ user << "\blue [src] contains:"
+ for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
+ if(B.reagents && B.reagents.reagent_list.len)
+ for(var/datum/reagent/R in B.reagents.reagent_list)
+ user << "\blue [R.volume] units of [R.name]"
+
+/obj/item/weapon/gun/projectile/dartgun/attackby(obj/item/I as obj, mob/user as mob)
+ if(istype(I, /obj/item/weapon/reagent_containers/glass))
+ if(!istype(I, container_type))
+ user << "\blue [I] doesn't seem to fit into [src]."
+ return
+ if(beakers.len >= max_beakers)
+ user << "\blue [src] already has [max_beakers] beakers in it - another one isn't going to fit!"
+ return
+ var/obj/item/weapon/reagent_containers/glass/beaker/B = I
+ user.drop_item()
+ B.loc = src
+ beakers += B
+ user << "\blue You slot [B] into [src]."
+ src.updateUsrDialog()
+ return 1
+ ..()
+
+//fills the given dart with reagents
+/obj/item/weapon/gun/projectile/dartgun/proc/fill_dart(var/obj/item/projectile/bullet/chemdart/dart)
+ if(mixing.len)
+ var/mix_amount = dart.reagent_amount/mixing.len
+ for(var/obj/item/weapon/reagent_containers/glass/beaker/B in mixing)
+ B.reagents.trans_to(dart, mix_amount)
+
+/obj/item/weapon/gun/projectile/dartgun/attack_self(mob/user)
+ user.set_machine(src)
+ var/dat = "[src] mixing control:
"
+
+ if (beakers.len)
+ var/i = 1
+ for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
+ dat += "Beaker [i] contains: "
+ if(B.reagents && B.reagents.reagent_list.len)
+ for(var/datum/reagent/R in B.reagents.reagent_list)
+ dat += "
[R.volume] units of [R.name], "
+ if (check_beaker_mixing(B))
+ dat += text("Mixing ")
+ else
+ dat += text("Not mixing ")
+ else
+ dat += "nothing."
+ dat += " \[Eject\]
"
+ i++
+ else
+ dat += "There are no beakers inserted!
"
+
+ if(ammo_magazine)
+ if(ammo_magazine.stored_ammo && ammo_magazine.stored_ammo.len)
+ dat += "The dart cartridge has [ammo_magazine.stored_ammo.len] shots remaining."
+ else
+ dat += "The dart cartridge is empty!"
+ dat += " \[Eject\]"
+
+ user << browse(dat, "window=dartgun")
+ onclose(user, "dartgun", src)
+
+/obj/item/weapon/gun/projectile/dartgun/proc/check_beaker_mixing(var/obj/item/B)
+ if(!mixing || !beakers)
+ return 0
+ for(var/obj/item/M in mixing)
+ if(M == B)
+ return 1
+ return 0
+
+/obj/item/weapon/gun/projectile/dartgun/Topic(href, href_list)
+ src.add_fingerprint(usr)
+ if(href_list["stop_mix"])
+ var/index = text2num(href_list["stop_mix"])
+ if(index <= beakers.len)
+ for(var/obj/item/M in mixing)
+ if(M == beakers[index])
+ mixing -= M
+ break
+ else if (href_list["mix"])
+ var/index = text2num(href_list["mix"])
+ if(index <= beakers.len)
+ mixing += beakers[index]
+ else if (href_list["eject"])
+ var/index = text2num(href_list["eject"])
+ if(index <= beakers.len)
+ if(beakers[index])
+ var/obj/item/weapon/reagent_containers/glass/beaker/B = beakers[index]
+ usr << "You remove [B] from [src]."
+ mixing -= B
+ beakers -= B
+ B.loc = get_turf(src)
+ else if (href_list["eject_cart"])
+ unload_ammo(usr)
+ src.updateUsrDialog()
+ return
+
+/obj/item/weapon/gun/projectile/dartgun/vox
+ name = "alien dart gun"
+ desc = "A small gas-powered dartgun, fitted for nonhuman hands."
+
+/obj/item/weapon/gun/projectile/dartgun/vox/medical
+ starting_chems = list("kelotane","bicaridine","anti_toxin")
+
+/obj/item/weapon/gun/projectile/dartgun/vox/raider
+ starting_chems = list("space_drugs","stoxin","impedrezene")
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/projectile/launcher.dm b/code/modules/projectiles/guns/projectile/launcher.dm
deleted file mode 100644
index 6626d809cd2..00000000000
--- a/code/modules/projectiles/guns/projectile/launcher.dm
+++ /dev/null
@@ -1,89 +0,0 @@
-/obj/item/weapon/gun/launcher
- name = "launcher"
- desc = "A device that launches things."
- icon = 'icons/obj/weapons.dmi'
- w_class = 5.0
- flags = CONDUCT
- slot_flags = SLOT_BACK
-
- var/release_force = 0
- var/fire_sound_text = "a launcher firing"
-
-//Check if we're drawing and if the bow is loaded.
-/obj/item/weapon/gun/launcher/load_into_chamber()
- return (!isnull(in_chamber))
-
-//This should not fit in a combat belt or holster.
-/obj/item/weapon/gun/launcher/isHandgun()
- return 0
-
-//Launchers are mechanical, no other impact.
-/obj/item/weapon/gun/launcher/emp_act(severity)
- return
-
-//This normally uses a proc on projectiles and our ammo is not strictly speaking a projectile.
-/obj/item/weapon/gun/launcher/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
- return
-
-//Override this to avoid a runtime with suicide handling.
-/obj/item/weapon/gun/launcher/attack(mob/living/M as mob, mob/living/user as mob, def_zone)
- if (M == user && user.zone_sel.selecting == "mouth")
- user << "\red Shooting yourself with \a [src] is pretty tricky. You can't seem to manage it."
- return
- ..()
-
-/obj/item/weapon/gun/launcher/proc/update_release_force()
- return 0
-
-/obj/item/weapon/gun/launcher/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
-
- if (!user.IsAdvancedToolUser())
- return 0
-
- add_fingerprint(user)
-
- //Make sure target turfs both exist.
- var/turf/curloc = get_turf(user)
- var/turf/targloc = get_turf(target)
- if (!istype(targloc) || !istype(curloc))
- return 0
-
- if(!special_check(user))
- return 0
-
- if (!ready_to_fire())
- if (world.time % 3) //to prevent spam
- user << "[src] is not ready to fire again!"
- return 0
-
- if(!load_into_chamber()) //CHECK
- return click_empty(user)
-
- if(!in_chamber)
- return 0
-
- update_release_force()
-
- playsound(user, fire_sound, 50, 1)
- user.visible_message("[user] fires [src][reflex ? " by reflex":""]!", \
- "You fire [src][reflex ? "by reflex":""]!", \
- "You hear [fire_sound_text]!")
-
- in_chamber.loc = get_turf(user)
- in_chamber.throw_at(target,10,release_force)
-
- sleep(1)
-
- in_chamber = null
-
- update_icon()
-
- if(user.hand)
- user.update_inv_l_hand()
- else
- user.update_inv_r_hand()
-
- return 1
-
-/obj/item/weapon/gun/launcher/attack_self(mob/living/user as mob)
- return
diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm
index b963924614e..b2eb804aecc 100644
--- a/code/modules/projectiles/guns/projectile/pistol.dm
+++ b/code/modules/projectiles/guns/projectile/pistol.dm
@@ -1,52 +1,85 @@
+/obj/item/weapon/gun/projectile/colt
+ name = "\improper Colt M1911"
+ desc = "A cheap Martian knock-off of a Colt M1911."
+ magazine_type = /obj/item/ammo_magazine/c45m
+ icon_state = "colt"
+ caliber = ".45"
+ origin_tech = "combat=2;materials=2"
+ load_method = MAGAZINE
+
+/obj/item/weapon/gun/projectile/colt/flash
+ name = "\improper Colt M1911 signal pistol"
+ desc = "A cheap Martian knock-off of a Colt M1911. Uses .45 signal flash rounds."
+ magazine_type = /obj/item/ammo_magazine/c45m/flash
+
+/obj/item/weapon/gun/projectile/colt/detective
+ desc = "A cheap Martian knock-off of a Colt M1911. Uses less-than-lethal .45 rounds."
+ magazine_type = /obj/item/ammo_magazine/c45m/rubber
+
+/obj/item/weapon/gun/projectile/colt/detective/verb/rename_gun()
+ set name = "Name Gun"
+ set category = "Object"
+ set desc = "Rename your gun. If you're the detective."
+
+ var/mob/M = usr
+ if(!M.mind) return 0
+ if(!M.mind.assigned_role == "Detective")
+ M << "You don't feel cool enough to name this gun, chump."
+ return 0
+
+ var/input = stripped_input(usr,"What do you want to name the gun?", ,"", MAX_NAME_LEN)
+
+ if(src && input && !M.stat && in_range(M,src))
+ name = input
+ M << "You name the gun [input]. Say hello to your new friend."
+ return 1
+
+/obj/item/weapon/gun/projectile/sec
+ desc = "A Nanotrasen designed sidearm, found pretty much everywhere humans are. Uses less-than-lethal .45 rounds."
+ name = "\improper NT Mk58"
+ icon_state = "secguncomp"
+ magazine_type = /obj/item/ammo_magazine/c45m/rubber
+ caliber = ".45"
+ origin_tech = "combat=3;materials=2"
+ load_method = MAGAZINE
+
+
+/obj/item/weapon/gun/projectile/sec/wood
+ desc = "A Nanotrasen designed sidearm, this one has a sweet wooden grip. Uses less-than-lethal .45 rounds."
+ name = "\improper Custom NT Mk58"
+ icon_state = "secgundark"
+
/obj/item/weapon/gun/projectile/silenced
name = "silenced pistol"
desc = "A small, quiet, easily concealable gun. Uses .45 rounds."
icon_state = "silenced_pistol"
- w_class = 3.0
- max_shells = 12
+ w_class = 3
caliber = ".45"
silenced = 1
origin_tech = "combat=2;materials=2;syndicate=8"
- ammo_type = "/obj/item/ammo_casing/c45"
-
-
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/c45m
/obj/item/weapon/gun/projectile/deagle
name = "desert eagle"
desc = "A robust handgun that uses .50 AE ammo"
icon_state = "deagle"
force = 14.0
- max_shells = 7
caliber = ".50"
- ammo_type ="/obj/item/ammo_casing/a50"
- load_method = 2
- New()
- ..()
- empty_mag = new /obj/item/ammo_magazine/a50/empty(src)
- update_icon()
- return
-
-
- afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
- ..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1)
- update_icon()
- return
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a50
+ auto_eject = 1
/obj/item/weapon/gun/projectile/deagle/gold
desc = "A gold plated gun folded over a million times by superior martian gunsmiths. Uses .50 AE ammo."
icon_state = "deagleg"
item_state = "deagleg"
-
-
/obj/item/weapon/gun/projectile/deagle/camo
desc = "A Deagle brand Deagle for operators operating operationally. Uses .50 AE ammo."
icon_state = "deaglecamo"
item_state = "deagleg"
+ auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg'
@@ -59,57 +92,36 @@
fire_sound = 'sound/effects/Explosion1.ogg'
origin_tech = "combat=3"
ammo_type = "/obj/item/ammo_casing/a75"
- load_method = 2
- New()
- ..()
- empty_mag = new /obj/item/ammo_magazine/a75/empty(src)
- update_icon()
- return
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a75
+ auto_eject = 1
+ auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg'
-
- afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
- ..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1)
- update_icon()
- return
-
- update_icon()
- ..()
- if(empty_mag)
- icon_state = "gyropistolloaded"
- else
- icon_state = "gyropistol"
- return
+/obj/item/weapon/gun/projectile/gyropistol/update_icon()
+ ..()
+ if(ammo_magazine)
+ icon_state = "gyropistolloaded"
+ else
+ icon_state = "gyropistol"
/obj/item/weapon/gun/projectile/pistol
name = "\improper Stechtkin pistol"
desc = "A small, easily concealable gun. Uses 9mm rounds."
icon_state = "pistol"
w_class = 2
- max_shells = 8
caliber = "9mm"
silenced = 0
origin_tech = "combat=2;materials=2;syndicate=2"
- ammo_type = "/obj/item/ammo_casing/c9mm"
- load_method = 2
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/mc9mm
-/obj/item/weapon/gun/projectile/pistol/New()
- ..()
- empty_mag = new /obj/item/ammo_magazine/mc9mm/empty(src)
- return
-
-/obj/item/weapon/gun/projectile/pistol/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
- ..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- return
+/obj/item/weapon/gun/projectile/pistol/flash
+ name = "\improper Stechtkin signal pistol"
+ desc = "A small, easily concealable gun. Uses 9mm signal flash rounds."
+ magazine_type = /obj/item/ammo_magazine/mc9mm/flash
/obj/item/weapon/gun/projectile/pistol/attack_hand(mob/user as mob)
- if(loc == user)
+ if(user.get_inactive_hand() == src)
if(silenced)
if(user.l_hand != src && user.r_hand != src)
..()
@@ -122,7 +134,6 @@
return
..()
-
/obj/item/weapon/gun/projectile/pistol/attackby(obj/item/I as obj, mob/user as mob)
if(istype(I, /obj/item/weapon/silencer))
if(user.l_hand != src && user.r_hand != src) //if we're not in his hands
diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm
index f1eac3e8580..9bef0c40d34 100644
--- a/code/modules/projectiles/guns/projectile/revolver.dm
+++ b/code/modules/projectiles/guns/projectile/revolver.dm
@@ -1,184 +1,42 @@
-/obj/item/weapon/gun/projectile/detective
+/obj/item/weapon/gun/projectile/revolver
+ name = "revolver"
+ desc = "A classic revolver. Uses .357 ammo"
+ icon_state = "revolver"
+ caliber = "357"
+ origin_tech = "combat=2;materials=2"
+ handle_casings = CYCLE_CASINGS
+ max_shells = 7
+ ammo_type = /obj/item/ammo_casing/a357
+
+/obj/item/weapon/gun/projectile/revolver/mateba
+ name = "mateba"
+ desc = "When you absolutely, positively need a 10mm hole in the other guy. Uses .357 ammo." //>10mm hole >.357
+ icon_state = "mateba"
+ origin_tech = "combat=2;materials=2"
+
+/obj/item/weapon/gun/projectile/revolver/detective
name = "revolver"
desc = "A cheap Martian knock-off of a Smith & Wesson Model 10. Uses .38-Special rounds."
icon_state = "detective"
max_shells = 6
caliber = "38"
origin_tech = "combat=2;materials=2"
- ammo_type = "/obj/item/ammo_casing/c38"
+ ammo_type = /obj/item/ammo_casing/c38
+/obj/item/weapon/gun/projectile/revolver/detective/verb/rename_gun()
+ set name = "Name Gun"
+ set category = "Object"
+ set desc = "Click to rename your gun. If you're the detective."
- special_check(var/mob/living/carbon/human/M)
- if(caliber == initial(caliber))
- return 1
- if(prob(70 - (loaded.len * 10))) //minimum probability of 10, maximum of 60
- M << "[src] blows up in your face."
- M.take_organ_damage(0,20)
- M.drop_item()
- del(src)
- return 0
+ var/mob/M = usr
+ if(!M.mind) return 0
+ if(!M.mind.assigned_role == "Detective")
+ M << "You don't feel cool enough to name this gun, chump."
+ return 0
+
+ var/input = stripped_input(usr,"What do you want to name the gun?", ,"", MAX_NAME_LEN)
+
+ if(src && input && !M.stat && in_range(M,src))
+ name = input
+ M << "You name the gun [input]. Say hello to your new friend."
return 1
-
- verb/rename_gun()
- set name = "Name Gun"
- set category = "Object"
- set desc = "Click to rename your gun. If you're the detective."
-
- var/mob/M = usr
- if(!M.mind) return 0
- if(!M.mind.assigned_role == "Detective")
- M << "You don't feel cool enough to name this gun, chump."
- return 0
-
- var/input = stripped_input(usr,"What do you want to name the gun?", ,"", MAX_NAME_LEN)
-
- if(src && input && !M.stat && in_range(M,src))
- name = input
- M << "You name the gun [input]. Say hello to your new friend."
- return 1
-
- attackby(var/obj/item/A as obj, mob/user as mob)
- ..()
- if(istype(A, /obj/item/weapon/screwdriver))
- if(caliber == "38")
- user << "You begin to reinforce the barrel of [src]."
- if(loaded.len)
- afterattack(user, user) //you know the drill
- playsound(user, fire_sound, 50, 1)
- user.visible_message("[src] goes off!", "[src] goes off in your face!")
- return
- if(do_after(user, 30))
- if(loaded.len)
- user << "You can't modify it!"
- return
- caliber = "357"
- desc = "The barrel and chamber assembly seems to have been modified."
- user << "You reinforce the barrel of [src]! Now it will fire .357 rounds."
- else if (caliber == "357")
- user << "You begin to revert the modifications to [src]."
- if(loaded.len)
- afterattack(user, user) //and again
- playsound(user, fire_sound, 50, 1)
- user.visible_message("[src] goes off!", "[src] goes off in your face!")
- return
- if(do_after(user, 30))
- if(loaded.len)
- user << "You can't modify it!"
- return
- caliber = "38"
- desc = initial(desc)
- user << "You remove the modifications on [src]! Now it will fire .38 rounds."
-
-
-/obj/item/weapon/gun/projectile/detective/semiauto
- name = "\improper Colt M1911"
- desc = "A cheap Martian knock-off of a Colt M1911. Uses less-than-lethal .45 rounds."
- icon_state = "colt"
- max_shells = 7
- caliber = ".45"
- ammo_type = "/obj/item/ammo_casing/c45r"
- load_method = 2
-
-/obj/item/weapon/gun/projectile/detective/semiauto/New()
- ..()
- empty_mag = new /obj/item/ammo_magazine/c45r/empty(src)
- return
-
-/obj/item/weapon/gun/projectile/detective/semiauto/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
- ..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- user << "The Magazine falls out and clatters on the floor!"
- return
-
-
-/obj/item/weapon/gun/projectile/mateba
- name = "mateba"
- desc = "When you absolutely, positively need a 10mm hole in the other guy. Uses .357 ammo." //>10mm hole >.357
- icon_state = "mateba"
- origin_tech = "combat=2;materials=2"
-
-// A gun to play Russian Roulette!
-// You can spin the chamber to randomize the position of the bullet.
-
-/obj/item/weapon/gun/projectile/russian
- name = "\improper Russian revolver"
- desc = "A Russian made revolver. Uses .357 ammo. It has a single slot in it's chamber for a bullet."
- max_shells = 6
- origin_tech = "combat=2;materials=2"
-
-/obj/item/weapon/gun/projectile/russian/New()
- Spin()
- update_icon()
-
-/obj/item/weapon/gun/projectile/russian/proc/Spin()
- for(var/obj/item/ammo_casing/AC in loaded)
- del(AC)
- loaded = list()
- var/random = rand(1, max_shells)
- for(var/i = 1; i <= max_shells; i++)
- if(i != random)
- loaded += i // Basically null
- else
- loaded += new ammo_type(src)
-
-
-/obj/item/weapon/gun/projectile/russian/attackby(var/obj/item/A as obj, mob/user as mob)
- if(!A) return
-
- var/num_loaded = 0
- if(istype(A, /obj/item/ammo_magazine))
-
- if((load_method == 2) && loaded.len) return
- var/obj/item/ammo_magazine/AM = A
- for(var/obj/item/ammo_casing/AC in AM.stored_ammo)
- if(getAmmo() > 0 || loaded.len >= max_shells)
- break
- if(AC.caliber == caliber && loaded.len < max_shells)
- AC.loc = src
- AM.stored_ammo -= AC
- loaded += AC
- num_loaded++
- break
- A.update_icon()
-
- if(num_loaded)
- user.visible_message("[user] loads a single bullet into the revolver and spins the chamber.", "You load a single bullet into the chamber and spin it.")
- else
- user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.")
- if(getAmmo() > 0)
- Spin()
- update_icon()
- return
-
-/obj/item/weapon/gun/projectile/russian/attack_self(mob/user as mob)
- user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.")
- if(getAmmo() > 0)
- Spin()
-
-/obj/item/weapon/gun/projectile/russian/attack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj)
- if(!loaded.len)
- user.visible_message("\red *click*", "\red *click*")
- playsound(user, 'sound/weapons/empty.ogg', 100, 1)
- return
-
- if(isliving(target) && isliving(user))
- if(target == user)
- var/datum/organ/external/affecting = user.zone_sel.selecting
- if(affecting == "head")
-
- var/obj/item/ammo_casing/AC = loaded[1]
- if(!load_into_chamber())
- user.visible_message("\red *click*", "\red *click*")
- playsound(user, 'sound/weapons/empty.ogg', 100, 1)
- return
- if(!in_chamber)
- return
- var/obj/item/projectile/P = new AC.projectile_type
- playsound(user, fire_sound, 50, 1)
- user.visible_message("[user.name] fires [src] at \his head!", "You fire [src] at your head!", "You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!")
- if(!P.nodamage)
- user.apply_damage(300, BRUTE, affecting, sharp=1) // You are dead, dead, dead.
- return
- ..()
diff --git a/code/modules/projectiles/guns/projectile/rocket.dm b/code/modules/projectiles/guns/projectile/rocket.dm
deleted file mode 100644
index 27fb15d5713..00000000000
--- a/code/modules/projectiles/guns/projectile/rocket.dm
+++ /dev/null
@@ -1,51 +0,0 @@
-/obj/item/weapon/gun/rocketlauncher
- name = "rocket launcher"
- desc = "MAGGOT."
- icon_state = "rocket"
- item_state = "rocket"
- w_class = 4.0
- throw_speed = 2
- throw_range = 10
- force = 5.0
- flags = CONDUCT | USEDELAY
- slot_flags = 0
- origin_tech = "combat=8;materials=5"
- var/projectile = /obj/item/missile
- var/missile_speed = 2
- var/missile_range = 30
- var/max_rockets = 1
- var/list/rockets = new/list()
-
-/obj/item/weapon/gun/rocketlauncher/examine(mob/user)
- if(!..(user, 2))
- return
- user << "\blue [rockets.len] / [max_rockets] rockets."
-
-/obj/item/weapon/gun/rocketlauncher/attackby(obj/item/I as obj, mob/user as mob)
- if(istype(I, /obj/item/ammo_casing/rocket))
- if(rockets.len < max_rockets)
- user.drop_item()
- I.loc = src
- rockets += I
- user << "\blue You put the rocket in [src]."
- user << "\blue [rockets.len] / [max_rockets] rockets."
- else
- usr << "\red [src] cannot hold more rockets."
-
-/obj/item/weapon/gun/rocketlauncher/can_fire()
- return rockets.len
-
-/obj/item/weapon/gun/rocketlauncher/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
- if(rockets.len)
- var/obj/item/ammo_casing/rocket/I = rockets[1]
- var/obj/item/missile/M = new projectile(user.loc)
- playsound(user.loc, 'sound/effects/bang.ogg', 50, 1)
- M.primed = 1
- M.throw_at(target, missile_range, missile_speed,user)
- message_admins("[key_name_admin(user)] fired a rocket from a rocket launcher ([src.name]).")
- log_game("[key_name_admin(user)] used a rocket launcher ([src.name]).")
- rockets -= I
- del(I)
- return
- else
- usr << "\red [src] is empty."
diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm
index 6db93003753..225ebd46406 100644
--- a/code/modules/projectiles/guns/projectile/shotgun.dm
+++ b/code/modules/projectiles/guns/projectile/shotgun.dm
@@ -10,127 +10,79 @@
slot_flags = SLOT_BACK
caliber = "shotgun"
origin_tech = "combat=4;materials=2"
- ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"
+ load_method = SINGLE_CASING
+ ammo_type = /obj/item/ammo_casing/shotgun/beanbag
+ handle_casings = HOLD_CASINGS
var/recentpump = 0 // to prevent spammage
- var/pumped = 0
- var/obj/item/ammo_casing/current_shell = null
- isHandgun()
- return 0
+/obj/item/weapon/gun/projectile/shotgun/pump/consume_next_projectile()
+ if(chambered)
+ return chambered.BB
+ return null
- load_into_chamber()
- if(in_chamber)
- return 1
- return 0
-
-
- attack_self(mob/living/user as mob)
- if(recentpump) return
+/obj/item/weapon/gun/projectile/shotgun/pump/attack_self(mob/living/user as mob)
+ if(world.time >= recentpump + 10)
pump(user)
- recentpump = 1
- spawn(10)
- recentpump = 0
- return
+ recentpump = world.time
+/obj/item/weapon/gun/projectile/shotgun/pump/proc/pump(mob/M as mob)
+ playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1)
- proc/pump(mob/M as mob)
- playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1)
- pumped = 0
- if(current_shell)//We have a shell in the chamber
- current_shell.loc = get_turf(src)//Eject casing
- current_shell = null
- if(in_chamber)
- in_chamber = null
- if(!loaded.len) return 0
+ if(chambered)//We have a shell in the chamber
+ chambered.loc = get_turf(src)//Eject casing
+ chambered = null
+
+ if(loaded.len)
var/obj/item/ammo_casing/AC = loaded[1] //load next casing.
loaded -= AC //Remove casing from loaded list.
- current_shell = AC
- if(AC.BB)
- in_chamber = AC.BB //Load projectile into chamber.
- update_icon() //I.E. fix the desc
- return 1
+ chambered = AC
+
+ update_icon()
/obj/item/weapon/gun/projectile/shotgun/pump/combat
name = "combat shotgun"
icon_state = "cshotgun"
- max_shells = 8
origin_tech = "combat=5;materials=2"
- ammo_type = "/obj/item/ammo_casing/shotgun"
+ max_shells = 8
+ ammo_type = /obj/item/ammo_casing/shotgun
+
-//this is largely hacky and bad :( -Pete
/obj/item/weapon/gun/projectile/shotgun/doublebarrel
name = "double-barreled shotgun"
desc = "A true classic."
icon_state = "dshotgun"
item_state = "shotgun"
+ //SPEEDLOADER because rapid unloading.
+ //In principle someone could make a speedloader for it, so it makes sense.
+ load_method = SINGLE_CASING|SPEEDLOADER
+ handle_casings = CYCLE_CASINGS
max_shells = 2
- w_class = 4.0
+ w_class = 4
force = 10
flags = CONDUCT
slot_flags = SLOT_BACK
caliber = "shotgun"
origin_tech = "combat=3;materials=1"
- ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"
+ ammo_type = /obj/item/ammo_casing/shotgun/beanbag
- New()
- for(var/i = 1, i <= max_shells, i++)
- loaded += new ammo_type(src)
-
- update_icon()
- return
-
- load_into_chamber()
-// if(in_chamber)
-// return 1 {R}
- if(!loaded.len)
- return 0
-
- var/obj/item/ammo_casing/AC = loaded[1] //load next casing.
- loaded -= AC //Remove casing from loaded list.
- AC.desc += " This one is spent."
-
- if(AC.BB)
- in_chamber = AC.BB //Load projectile into chamber.
- return 1
- return 0
-
- attack_self(mob/living/user as mob)
- if(!(locate(/obj/item/ammo_casing/shotgun) in src) && !loaded.len)
- user << "\The [src] is empty."
- return
-
- for(var/obj/item/ammo_casing/shotgun/shell in src) //This feels like a hack. //don't code at 3:30am kids!!
- if(shell in loaded)
- loaded -= shell
- shell.loc = get_turf(src.loc)
-
- user << "You break \the [src]."
- update_icon()
-
- attackby(var/obj/item/A as obj, mob/user as mob)
- if(istype(A, /obj/item/ammo_casing) && !load_method)
- var/obj/item/ammo_casing/AC = A
- if(AC.caliber == caliber && (loaded.len < max_shells) && (contents.len < max_shells)) //forgive me father, for i have sinned
- user.drop_item()
- AC.loc = src
- loaded += AC
- user << "You load a shell into \the [src]!"
- A.update_icon()
- update_icon()
- if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/melee/energy) || istype(A, /obj/item/weapon/pickaxe/plasmacutter))
- user << "You begin to shorten the barrel of \the [src]."
- if(loaded.len)
- afterattack(user, user) //will this work?
- afterattack(user, user) //it will. we call it twice, for twice the FUN
+//this is largely hacky and bad :( -Pete
+/obj/item/weapon/gun/projectile/shotgun/doublebarrel/attackby(var/obj/item/A as obj, mob/user as mob)
+ if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/melee/energy) || istype(A, /obj/item/weapon/pickaxe/plasmacutter))
+ user << "You begin to shorten the barrel of \the [src]."
+ if(loaded.len)
+ for(var/i in 1 to max_shells)
+ afterattack(user, user) //will this work? //it will. we call it twice, for twice the FUN
playsound(user, fire_sound, 50, 1)
- user.visible_message("The shotgun goes off!", "The shotgun goes off in your face!")
- return
- if(do_after(user, 30)) //SHIT IS STEALTHY EYYYYY
- icon_state = "sawnshotgun"
- w_class = 3.0
- item_state = "gun"
- slot_flags &= ~SLOT_BACK //you can't sling it on your back
- slot_flags |= SLOT_BELT //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally)
- name = "sawn-off shotgun"
- desc = "Omar's coming!"
- user << "You shorten the barrel of \the [src]!"
+ user.visible_message("The shotgun goes off!", "The shotgun goes off in your face!")
+ return
+ if(do_after(user, 30)) //SHIT IS STEALTHY EYYYYY
+ icon_state = "sawnshotgun"
+ w_class = 3
+ item_state = "gun"
+ slot_flags &= ~SLOT_BACK //you can't sling it on your back
+ slot_flags |= (SLOT_BELT|SLOT_HOLSTER) //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally) - or in a holster, why not.
+ name = "sawn-off shotgun"
+ desc = "Omar's coming!"
+ user << "You shorten the barrel of \the [src]!"
+ else
+ ..()
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm
new file mode 100644
index 00000000000..6c3be17c688
--- /dev/null
+++ b/code/modules/projectiles/guns/projectile/sniper.dm
@@ -0,0 +1,67 @@
+/obj/item/weapon/gun/projectile/heavysniper
+ name = "\improper PTRS-7 rifle"
+ desc = "A portable anti-armour rifle fitted with a scope. Originally designed to used against armoured exosuits, it is capable of punching through windows and non-reinforced walls with ease. Fires armor piercing 14.5mm shells."
+ icon_state = "heavysniper"
+ item_state = "shotgun"
+ w_class = 4
+ force = 10
+ slot_flags = SLOT_BACK
+ origin_tech = "combat=8;materials=2;syndicate=8"
+ caliber = "14.5mm"
+ recoil = 2 //extra kickback
+ //fire_sound = 'sound/weapons/sniper.ogg'
+ handle_casings = HOLD_CASINGS
+ load_method = SINGLE_CASING
+ max_shells = 1
+ ammo_type = /obj/item/ammo_casing/a145
+ //+2 accuracy over the LWAP because only one shot
+ accuracy = -1
+ scoped_accuracy = 2
+ var/bolt_open = 0
+
+/obj/item/weapon/gun/projectile/heavysniper/update_icon()
+ if(bolt_open)
+ icon_state = "heavysniper-open"
+ else
+ icon_state = "heavysniper"
+
+/obj/item/weapon/gun/projectile/heavysniper/attack_self(mob/user as mob)
+ playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ bolt_open = !bolt_open
+ if(bolt_open)
+ if(chambered)
+ user << "You work the bolt open, ejecting [chambered]!"
+ chambered.loc = get_turf(src)
+ loaded -= chambered
+ chambered = null
+ else
+ user << "You work the bolt open."
+ else
+ user << "You work the bolt closed."
+ bolt_open = 0
+ add_fingerprint(user)
+ update_icon()
+
+/obj/item/weapon/gun/projectile/heavysniper/special_check(mob/user)
+ if(bolt_open)
+ user << "You can't fire [src] while the bolt is open!"
+ return 0
+ return ..()
+
+/obj/item/weapon/gun/projectile/heavysniper/load_ammo(var/obj/item/A, mob/user)
+ if(!bolt_open)
+ return
+ ..()
+
+/obj/item/weapon/gun/projectile/heavysniper/unload_ammo(mob/user, var/allow_dump=1)
+ if(!bolt_open)
+ return
+ ..()
+
+/obj/item/weapon/gun/projectile/heavysniper/verb/scope()
+ set category = "Object"
+ set name = "Use Scope"
+ set popup_menu = 1
+
+ toggle_scope(2.0)
+
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 3b5ed8bd531..9b710409a1f 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -36,8 +36,10 @@
var/damage = 10
var/damage_type = BRUTE //BRUTE, BURN, TOX, OXY, CLONE are the only things that should be in here
var/nodamage = 0 //Determines if the projectile will skip any damage inflictions
- var/flag = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid
- var/projectile_type = "/obj/item/projectile"
+ var/taser_effect = 0 //If set then the projectile will apply it's agony damage using stun_effect_act() to mobs it hits, and other damage will be ignored
+ var/check_armour = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid
+ var/projectile_type = /obj/item/projectile
+ var/penetrating = 0 //If greater than zero, the projectile will pass through dense objects as specified by on_penetrate()
var/kill_count = 50 //This will de-increment every process(). When 0, it will delete the projectile.
//Effects
var/stun = 0
@@ -50,116 +52,212 @@
var/agony = 0
var/embed = 0 // whether or not the projectile can embed itself in the mob
- proc/on_hit(var/atom/target, var/blocked = 0)
- if(blocked >= 2) return 0//Full block
- if(!isliving(target)) return 0
- if(isanimal(target)) return 0
- var/mob/living/L = target
- L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, agony, blocked) // add in AGONY!
+//TODO: make it so this is called more reliably, instead of sometimes by bullet_act() and sometimes not
+/obj/item/projectile/proc/on_hit(var/atom/target, var/blocked = 0, var/def_zone = null)
+ if(blocked >= 2) return 0//Full block
+ if(!isliving(target)) return 0
+ if(isanimal(target)) return 0
+ var/mob/living/L = target
+ L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, agony, blocked) // add in AGONY!
+ return 1
+
+//called when the projectile stops flying because it collided with something
+/obj/item/projectile/proc/on_impact(var/atom/A)
+ return
+
+//Checks if the projectile is eligible for embedding. Not that it necessarily will.
+/obj/item/projectile/proc/can_embed()
+ //embed must be enabled and damage type must be brute
+ if(!embed || damage_type != BRUTE)
+ return 0
+ return 1
+
+//return 1 if the projectile should be allowed to pass through after all, 0 if not.
+/obj/item/projectile/proc/check_penetrate(var/atom/A)
+ return 1
+
+/obj/item/projectile/proc/check_fire(atom/target as mob, var/mob/living/user as mob) //Checks if you can hit them or not.
+ check_trajectory(target, user, pass_flags, flags)
+
+//sets the click point of the projectile using mouse input params
+/obj/item/projectile/proc/set_clickpoint(var/params)
+ var/list/mouse_control = params2list(params)
+ if(mouse_control["icon-x"])
+ p_x = text2num(mouse_control["icon-x"])
+ if(mouse_control["icon-y"])
+ p_y = text2num(mouse_control["icon-y"])
+
+//called to launch a projectile from a gun
+/obj/item/projectile/proc/launch(atom/target, mob/user, obj/item/weapon/gun/launcher, var/target_zone, var/x_offset=0, var/y_offset=0)
+ var/turf/curloc = get_turf(user)
+ var/turf/targloc = get_turf(target)
+ if (!istype(targloc) || !istype(curloc))
return 1
- proc/check_fire(var/mob/living/target as mob, var/mob/living/user as mob) //Checks if you can hit them or not.
- if(!istype(target) || !istype(user))
- return 0
- var/obj/item/projectile/test/in_chamber = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test....
- in_chamber.target = target
- in_chamber.flags = flags //Set the flags...
- in_chamber.pass_flags = pass_flags //And the pass flags to that of the real projectile...
- in_chamber.firer = user
- var/output = in_chamber.process() //Test it!
- del(in_chamber) //No need for it anymore
- return output //Send it back to the gun!
+ firer = user
+ def_zone = user.zone_sel.selecting
- Bump(atom/A as mob|obj|turf|area)
- if(A == firer)
- loc = A.loc
- return 0 //cannot shoot yourself
+ if(user == target) //Shooting yourself
+ user.bullet_act(src, target_zone)
+ on_impact(user)
+ del(src)
+ return 0
+ if(targloc == curloc) //Shooting something in the same turf
+ target.bullet_act(src, target_zone)
+ on_impact(target)
+ del(src)
+ return 0
- if(bumped) return 0
- var/forcedodge = 0 // force the projectile to pass
+ original = target
+ loc = curloc
+ starting = curloc
+ current = curloc
+ yo = targloc.y - curloc.y + y_offset
+ xo = targloc.x - curloc.x + x_offset
- bumped = 1
- if(firer && istype(A, /mob))
- var/mob/M = A
- if(!istype(A, /mob/living))
- loc = A.loc
- return 0// nope.avi
+ shot_from = launcher
+ silenced = launcher.silenced
- var/distance = get_dist(starting,loc)
- var/miss_modifier = -30
+ spawn()
+ process()
- if (istype(shot_from,/obj/item/weapon/gun)) //If you aim at someone beforehead, it'll hit more often.
- var/obj/item/weapon/gun/daddy = shot_from //Kinda balanced by fact you need like 2 seconds to aim
- if (daddy.target && original in daddy.target) //As opposed to no-delay pew pew
- miss_modifier += -30
- def_zone = get_zone_with_miss_chance(def_zone, M, miss_modifier + 15*distance)
+ return 0
- if(!def_zone)
- visible_message("\blue \The [src] misses [M] narrowly!")
- forcedodge = -1
- else
- if(silenced)
- M << "\red You've been shot in the [parse_zone(def_zone)] by the [src.name]!"
- else
- visible_message("\red [A.name] is hit by the [src.name] in the [parse_zone(def_zone)]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
- if(istype(firer, /mob))
- M.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]"
- firer.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]"
- msg_admin_attack("[firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
- else
- M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a [src]"
- msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
+//Used to change the direction of the projectile in flight.
+/obj/item/projectile/proc/redirect(var/new_x, var/new_y, var/atom/starting_loc, var/mob/new_firer=null)
+ original = locate(new_x, new_y, src.z)
+ starting = starting_loc
+ current = starting_loc
+ if(new_firer)
+ firer = src
- if(A)
- if (!forcedodge)
- forcedodge = A.bullet_act(src, def_zone) // searches for return value
- if(forcedodge == -1) // the bullet passes through a dense object!
- bumped = 0 // reset bumped variable!
- if(istype(A, /turf))
- loc = A
- else
- loc = A.loc
- permutated.Add(A)
- return 0
- if(istype(A,/turf))
- for(var/obj/O in A)
- O.bullet_act(src)
- for(var/mob/M in A)
- M.bullet_act(src, def_zone)
- density = 0
- invisibility = 101
- del(src)
- return 1
+ yo = new_y - starting_loc.y
+ xo = new_x - starting_loc.x
+//Called when the projectile intercepts a mob. Returns 1 if the projectile hit the mob, 0 if it missed and should keep flying.
+/obj/item/projectile/proc/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier)
+ //accuracy bonus from aiming
+ if (istype(shot_from, /obj/item/weapon/gun)) //If you aim at someone beforehead, it'll hit more often.
+ var/obj/item/weapon/gun/daddy = shot_from //Kinda balanced by fact you need like 2 seconds to aim
+ miss_modifier -= round(15*daddy.accuracy)
+ if (daddy.aim_targets && original in daddy.aim_targets) //As opposed to no-delay pew pew
+ miss_modifier += -30
- CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
- if(air_group || (height==0)) return 1
+ //roll to-hit
+ var/hit_zone = get_zone_with_miss_chance(def_zone, target_mob, max(miss_modifier + 15*(distance-2), 0))
+ if(!hit_zone)
+ visible_message("\The [src] misses [target_mob] narrowly!")
+ return 0
- if(istype(mover, /obj/item/projectile))
- return prob(95)
+ //set def_zone, so if the projectile ends up hitting someone else later (to be implemented), it is more likely to hit the same part
+ def_zone = hit_zone
+
+ //hit messages
+ if(silenced)
+ target_mob << "You've been hit in the [parse_zone(def_zone)] by \the [src]!"
+ else
+ visible_message("\The [target_mob] is hit by \the [src] in the [parse_zone(def_zone)]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
+
+ //admin logs
+ if(istype(firer, /mob))
+ target_mob.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [target_mob]/[target_mob.ckey] with a [src.type]"
+ firer.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [target_mob]/[target_mob.ckey] with a [src.type]"
+ msg_admin_attack("[firer] ([firer.ckey]) shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
+ else if(firer)
+ target_mob.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [target_mob]/[target_mob.ckey] with a [src]"
+ msg_admin_attack("UNKNOWN shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
+ else
+ target_mob.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [target_mob]/[target_mob.ckey] with a [src]"
+ msg_admin_attack("UNKNOWN shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
+
+ //sometimes bullet_act() will want the projectile to continue flying
+ if (target_mob.bullet_act(src, def_zone) == -1)
+ return 0
+
+ return 1
+
+/obj/item/projectile/Bump(atom/A as mob|obj|turf|area)
+ if(A == src)
+ return 0 //no
+
+ if(A == firer)
+ loc = A.loc
+ return 0 //cannot shoot yourself
+
+ if(bumped || (A in permutated))
+ return 0
+
+ var/passthrough = 0 //if the projectile should continue flying
+ var/distance = get_dist(starting,loc)
+
+ bumped = 1
+ if(ismob(A))
+ var/mob/M = A
+ if(istype(A, /mob/living))
+ passthrough = !attack_mob(M, distance)
else
- return 1
+ passthrough = 1 //so ghosts don't stop bullets
+ else
+ passthrough = (A.bullet_act(src, def_zone) == -1) //backwards compatibility
+ if(isturf(A))
+ for(var/obj/O in A)
+ O.bullet_act(src)
+ for(var/mob/M in A)
+ attack_mob(M, distance)
+ //penetrating projectiles can pass through things that otherwise would not let them
+ if(!passthrough && penetrating > 0)
+ if(check_penetrate(A))
+ passthrough = 1
+ penetrating--
- process()
- if(kill_count < 1)
+ //the bullet passes through a dense object!
+ if(passthrough)
+ //move ourselves onto A so we can continue on our way.
+ if(A)
+ if(istype(A, /turf))
+ loc = A
+ else
+ loc = A.loc
+ permutated.Add(A)
+ bumped = 0 //reset bumped variable!
+ return 0
+
+ //stop flying
+ on_impact(A)
+
+ density = 0
+ invisibility = 101
+ del(src)
+ return 1
+
+/obj/item/projectile/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+ if(air_group || (height==0)) return 1
+
+ if(istype(mover, /obj/item/projectile))
+ return prob(95) //ha
+ else
+ return 1
+
+/obj/item/projectile/process()
+ spawn while(src)
+ if(kill_count-- < 1)
+ on_impact(src.loc) //for any final impact behaviours
del(src)
- kill_count--
- spawn while(src)
- if((!( current ) || loc == current))
- current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z)
- if((x == 1 || x == world.maxx || y == 1 || y == world.maxy))
- del(src)
- return
- step_towards(src, current)
- sleep(1)
- if(!bumped && !isturf(original))
- if(loc == get_turf(original))
- if(!(original in permutated))
- Bump(original)
- sleep(1)
- return
-
+ if((!( current ) || loc == current))
+ current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z)
+ if((x == 1 || x == world.maxx || y == 1 || y == world.maxy))
+ del(src)
+ return
+ step_towards(src, current)
+ sleep(1)
+ if(!bumped && !isturf(original))
+ if(loc == get_turf(original))
+ if(!(original in permutated))
+ Bump(original)
+ sleep(1)
+
+//"Tracing" projectile
/obj/item/projectile/test //Used to see if you can hit them.
invisibility = 101 //Nope! Can't see me!
yo = null
@@ -167,36 +265,49 @@
var/target = null
var/result = 0 //To pass the message back to the gun.
- Bump(atom/A as mob|obj|turf|area)
- if(A == firer)
- loc = A.loc
- return //cannot shoot yourself
- if(istype(A, /obj/item/projectile))
- return
- if(istype(A, /mob/living))
- result = 2 //We hit someone, return 1!
- return
- result = 1
+/obj/item/projectile/test/Bump(atom/A as mob|obj|turf|area)
+ if(A == firer)
+ loc = A.loc
+ return //cannot shoot yourself
+ if(istype(A, /obj/item/projectile))
return
+ if(istype(A, /mob/living))
+ result = 2 //We hit someone, return 1!
+ return
+ result = 1
+ return
- process()
- var/turf/curloc = get_turf(src)
- var/turf/targloc = get_turf(target)
- if(!curloc || !targloc)
- return 0
- yo = targloc.y - curloc.y
- xo = targloc.x - curloc.x
- target = targloc
- while(src) //Loop on through!
- if(result)
- return (result - 1)
- if((!( target ) || loc == target))
- target = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge
- step_towards(src, target)
- var/mob/living/M = locate() in get_turf(src)
- if(istype(M)) //If there is someting living...
- return 1 //Return 1
- else
- M = locate() in get_step(src,target)
- if(istype(M))
- return 1
+/obj/item/projectile/test/process()
+ var/turf/curloc = get_turf(src)
+ var/turf/targloc = get_turf(target)
+ if(!curloc || !targloc)
+ return 0
+ yo = targloc.y - curloc.y
+ xo = targloc.x - curloc.x
+ target = targloc
+ while(src) //Loop on through!
+ if(result)
+ return (result - 1)
+ if((!( target ) || loc == target))
+ target = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge
+ step_towards(src, target)
+ var/mob/living/M = locate() in get_turf(src)
+ if(istype(M)) //If there is someting living...
+ return 1 //Return 1
+ else
+ M = locate() in get_step(src,target)
+ if(istype(M))
+ return 1
+
+/proc/check_trajectory(atom/target as mob, var/mob/living/user as mob, var/pass_flags=PASSTABLE|PASSGLASS|PASSGRILLE, flags=null) //Checks if you can hit them or not.
+ if(!istype(target) || !istype(user))
+ return 0
+ var/obj/item/projectile/test/trace = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test....
+ trace.target = target
+ if(!isnull(flags))
+ trace.flags = flags //Set the flags...
+ trace.pass_flags = pass_flags //And the pass flags to that of the real projectile...
+ trace.firer = user
+ var/output = trace.process() //Test it!
+ del(trace) //No need for it anymore
+ return output //Send it back to the gun!
\ No newline at end of file
diff --git a/code/modules/projectiles/projectile/animate.dm b/code/modules/projectiles/projectile/animate.dm
index 490227d2330..0f92729ad4e 100644
--- a/code/modules/projectiles/projectile/animate.dm
+++ b/code/modules/projectiles/projectile/animate.dm
@@ -4,7 +4,7 @@
damage = 0
damage_type = BURN
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
/obj/item/projectile/animate/Bump(var/atom/change)
if((istype(change, /obj/item) || istype(change, /obj/structure)) && !is_type_in_list(change, protected_objects))
diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm
index b811eb92817..b5ce31b1681 100644
--- a/code/modules/projectiles/projectile/beams.dm
+++ b/code/modules/projectiles/projectile/beams.dm
@@ -14,71 +14,72 @@ var/list/beam_master = list()
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 40
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
eyeblur = 4
var/frequency = 1
- process()
- var/reference = "\ref[src]" //So we do not have to recalculate it a ton
- var/first = 1 //So we don't make the overlay in the same tile as the firer
- spawn while(src) //Move until we hit something
- if((!( current ) || loc == current)) //If we pass our target
- current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z)
- if((x == 1 || x == world.maxx || y == 1 || y == world.maxy))
- del(src) //Delete if it passes the world edge
- return
- step_towards(src, current) //Move~
+/obj/item/projectile/beam/process()
+ var/reference = "\ref[src]" //So we do not have to recalculate it a ton
+ var/first = 1 //So we don't make the overlay in the same tile as the firer
+ spawn while(src) //Move until we hit something
- if(kill_count < 1)
- del(src)
- kill_count--
+ if((!( current ) || loc == current)) //If we pass our target
+ current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z)
+ if((x == 1 || x == world.maxx || y == 1 || y == world.maxy))
+ del(src) //Delete if it passes the world edge
+ return
+ step_towards(src, current) //Move~
- if(!bumped && !isturf(original))
- if(loc == get_turf(original))
- if(!(original in permutated))
- Bump(original)
+ if(kill_count < 1)
+ del(src)
+ kill_count--
- if(!first) //Add the overlay as we pass over tiles
- var/target_dir = get_dir(src, current) //So we don't call this too much
+ if(!bumped && !isturf(original))
+ if(loc == get_turf(original))
+ if(!(original in permutated))
+ Bump(original)
- //If the icon has not been added yet
- if( !("[icon_state][target_dir]" in beam_master) )
- var/image/I = image(icon,icon_state,10,target_dir) //Generate it.
- beam_master["[icon_state][target_dir]"] = I //And cache it!
+ if(!first) //Add the overlay as we pass over tiles
+ var/target_dir = get_dir(src, current) //So we don't call this too much
- //Finally add the overlay
- src.loc.overlays += beam_master["[icon_state][target_dir]"]
+ //If the icon has not been added yet
+ if( !("[icon_state][target_dir]" in beam_master) )
+ var/image/I = image(icon,icon_state,10,target_dir) //Generate it.
+ beam_master["[icon_state][target_dir]"] = I //And cache it!
- //Add the turf to a list in the beam master so they can be cleaned up easily.
- if(reference in beam_master)
- var/list/turf_master = beam_master[reference]
- if("[icon_state][target_dir]" in turf_master)
- var/list/turfs = turf_master["[icon_state][target_dir]"]
- turfs += loc
- else
- turf_master["[icon_state][target_dir]"] = list(loc)
+ //Finally add the overlay
+ src.loc.overlays += beam_master["[icon_state][target_dir]"]
+
+ //Add the turf to a list in the beam master so they can be cleaned up easily.
+ if(reference in beam_master)
+ var/list/turf_master = beam_master[reference]
+ if("[icon_state][target_dir]" in turf_master)
+ var/list/turfs = turf_master["[icon_state][target_dir]"]
+ turfs += loc
else
- var/list/turfs = list()
- turfs["[icon_state][target_dir]"] = list(loc)
- beam_master[reference] = turfs
+ turf_master["[icon_state][target_dir]"] = list(loc)
else
- first = 0
- cleanup(reference)
- return
+ var/list/turfs = list()
+ turfs["[icon_state][target_dir]"] = list(loc)
+ beam_master[reference] = turfs
+ else
+ first = 0
+ cleanup(reference)
+ return
- Del()
- cleanup("\ref[src]")
- ..()
+/obj/item/projectile/beam/Del()
+ cleanup("\ref[src]")
+ ..()
- proc/cleanup(reference) //Waits .3 seconds then removes the overlay.
- src = null //we're getting deleted! this will keep the code running
- spawn(3)
- var/list/turf_master = beam_master[reference]
- for(var/laser_state in turf_master)
- var/list/turfs = turf_master[laser_state]
- for(var/turf/T in turfs)
- T.overlays -= beam_master[laser_state]
- return
+/obj/item/projectile/beam/proc/cleanup(reference) //Waits .3 seconds then removes the overlay.
+ src = null //we're getting deleted! this will keep the code running
+ spawn(3)
+ var/list/turf_master = beam_master[reference]
+ for(var/laser_state in turf_master)
+ var/list/turfs = turf_master[laser_state]
+ for(var/turf/T in turfs)
+ T.overlays -= beam_master[laser_state]
+ return
/obj/item/projectile/beam/practice
name = "laser"
@@ -86,10 +87,9 @@ var/list/beam_master = list()
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 0
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
eyeblur = 2
-
/obj/item/projectile/beam/heavylaser
name = "heavy laser"
icon_state = "heavylaser"
@@ -105,12 +105,15 @@ var/list/beam_master = list()
icon_state = "u_laser"
damage = 50
+/obj/item/projectile/beam/pulse/on_hit(var/atom/target, var/blocked = 0)
+ if(isturf(target))
+ target.ex_act(2)
+ ..()
/obj/item/projectile/beam/emitter
name = "emitter beam"
icon_state = "emitter"
- damage = 30
-
+ damage = 0 // The actual damage is computed in /code/modules/power/singularity/emitter.dm
/obj/item/projectile/beam/lastertag/blue
name = "lasertag beam"
@@ -118,14 +121,14 @@ var/list/beam_master = list()
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 0
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
- on_hit(var/atom/target, var/blocked = 0)
- if(istype(target, /mob/living/carbon/human))
- var/mob/living/carbon/human/M = target
- if(istype(M.wear_suit, /obj/item/clothing/suit/redtag))
- M.Weaken(5)
- return 1
+/obj/item/projectile/beam/lastertag/blue/on_hit(var/atom/target, var/blocked = 0)
+ if(istype(target, /mob/living/carbon/human))
+ var/mob/living/carbon/human/M = target
+ if(istype(M.wear_suit, /obj/item/clothing/suit/redtag))
+ M.Weaken(5)
+ return 1
/obj/item/projectile/beam/lastertag/red
name = "lasertag beam"
@@ -133,14 +136,14 @@ var/list/beam_master = list()
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 0
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
- on_hit(var/atom/target, var/blocked = 0)
- if(istype(target, /mob/living/carbon/human))
- var/mob/living/carbon/human/M = target
- if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag))
- M.Weaken(5)
- return 1
+/obj/item/projectile/beam/lastertag/red/on_hit(var/atom/target, var/blocked = 0)
+ if(istype(target, /mob/living/carbon/human))
+ var/mob/living/carbon/human/M = target
+ if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag))
+ M.Weaken(5)
+ return 1
/obj/item/projectile/beam/lastertag/omni//A laser tag bolt that stuns EVERYONE
name = "lasertag beam"
@@ -148,26 +151,27 @@ var/list/beam_master = list()
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 0
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
- on_hit(var/atom/target, var/blocked = 0)
- if(istype(target, /mob/living/carbon/human))
- var/mob/living/carbon/human/M = target
- if((istype(M.wear_suit, /obj/item/clothing/suit/bluetag))||(istype(M.wear_suit, /obj/item/clothing/suit/redtag)))
- M.Weaken(5)
- return 1
+/obj/item/projectile/beam/lastertag/omni/on_hit(var/atom/target, var/blocked = 0)
+ if(istype(target, /mob/living/carbon/human))
+ var/mob/living/carbon/human/M = target
+ if((istype(M.wear_suit, /obj/item/clothing/suit/bluetag))||(istype(M.wear_suit, /obj/item/clothing/suit/redtag)))
+ M.Weaken(5)
+ return 1
/obj/item/projectile/beam/sniper
name = "sniper beam"
icon_state = "xray"
damage = 60
- stun = 5
- weaken = 5
- stutter = 5
+ stun = 3
+ weaken = 3
+ stutter = 3
/obj/item/projectile/beam/stun
name = "stun beam"
icon_state = "stun"
nodamage = 1
+ taser_effect = 1
agony = 40
damage_type = HALLOSS
diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm
index d1216d15590..f2c2caadefc 100644
--- a/code/modules/projectiles/projectile/bullets.dm
+++ b/code/modules/projectiles/projectile/bullets.dm
@@ -4,66 +4,179 @@
damage = 60
damage_type = BRUTE
nodamage = 0
- flag = "bullet"
+ check_armour = "bullet"
embed = 1
sharp = 1
+ var/mob_passthrough_check = 0
- on_hit(var/atom/target, var/blocked = 0)
- if (..(target, blocked))
- var/mob/living/L = target
- shake_camera(L, 3, 2)
+/obj/item/projectile/bullet/on_hit(var/atom/target, var/blocked = 0)
+ if (..(target, blocked))
+ var/mob/living/L = target
+ shake_camera(L, 3, 2)
-/obj/item/projectile/bullet/weakbullet // "rubber" bullets
+/obj/item/projectile/bullet/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier)
+ if(penetrating > 0 && damage > 20 && prob(damage))
+ mob_passthrough_check = 1
+ else
+ mob_passthrough_check = 0
+ ..()
+
+/obj/item/projectile/bullet/can_embed()
+ //prevent embedding if the projectile is passing through the mob
+ if(mob_passthrough_check)
+ return 0
+ return ..()
+
+/obj/item/projectile/bullet/check_penetrate(var/atom/A)
+ if(!A || !A.density) return 1 //if whatever it was got destroyed when we hit it, then I guess we can just keep going
+
+ if(istype(A, /obj/mecha))
+ return 1 //mecha have their own penetration handling
+
+ if(ismob(A))
+ if(!mob_passthrough_check)
+ return 0
+ if(iscarbon(A))
+ damage *= 0.7 //squishy mobs absorb KE
+ return 1
+
+ var/chance = 0
+ if(istype(A, /turf/simulated/wall))
+ var/turf/simulated/wall/W = A
+ chance = round(damage/W.damage_cap*250)
+ else if(istype(A, /obj/machinery/door))
+ var/obj/machinery/door/D = A
+ chance = round(damage/D.maxhealth*150)
+ else if(istype(A, /obj/structure/girder) || istype(A, /obj/structure/cultgirder))
+ chance = 100
+ else if(istype(A, /obj/machinery) || istype(A, /obj/structure))
+ chance = 25
+
+ if(prob(chance))
+ if(A.opacity)
+ //display a message so that people on the other side aren't so confused
+ A.visible_message("\The [src] pierces through \the [A]!")
+ return 1
+
+ return 0
+
+//For projectiles that actually represent clouds of projectiles
+/obj/item/projectile/bullet/pellet
+ name = "shrapnel" //'shrapnel' sounds more dangerous (i.e. cooler) than 'pellet'
+ damage = 20
+ //icon_state = "bullet" //TODO: would be nice to have it's own icon state
+ var/pellets = 4 //number of pellets
+ var/range_step = 2 //effective pellet count decreases every few tiles
+ var/base_spread = 90 //lower means the pellets spread more across body parts
+ var/spread_step = 10 //higher means the pellets spread more across body parts with distance
+
+/obj/item/projectile/bullet/pellet/Bumped()
+ . = ..()
+ bumped = 0 //can hit all mobs in a tile. pellets is decremented inside attack_mob so this should be fine.
+
+/obj/item/projectile/bullet/pellet/attack_mob(var/mob/living/target_mob, var/distance)
+ if (pellets < 0) return 1
+
+ var/pellet_loss = round((distance - 1)/range_step) //pellets lost due to distance
+ var/total_pellets = max(pellets - pellet_loss, 1)
+ var/spread = max(base_spread - (spread_step*distance), 0)
+ var/hits = 0
+ for (var/i in 1 to total_pellets)
+ //pellet hits spread out across different zones, but 'aim at' the targeted zone with higher probability
+ //whether the pellet actually hits the def_zone or a different zone should still be determined by the parent using get_zone_with_miss_chance().
+ var/old_zone = def_zone
+ def_zone = ran_zone(def_zone, spread)
+ if (..()) hits++
+ def_zone = old_zone //restore the original zone the projectile was aimed at
+
+ pellets -= hits //each hit reduces the number of pellets left
+ if (hits >= total_pellets || pellets <= 0)
+ return 1
+ return 0
+
+/* short-casing projectiles, like the kind used in pistols or SMGs */
+
+/obj/item/projectile/bullet/pistol
+ damage = 20
+
+/obj/item/projectile/bullet/pistol/medium
+ damage = 25
+
+/obj/item/projectile/bullet/pistol/strong //revolvers and matebas
+ damage = 60
+
+/obj/item/projectile/bullet/pistol/rubber //"rubber" bullets
+ name = "rubber bullet"
damage = 10
agony = 40
embed = 0
sharp = 0
-/obj/item/projectile/bullet/weakbullet/beanbag //because beanbags are not bullets
+/* shotgun projectiles */
+
+/obj/item/projectile/bullet/shotgun
+ name = "slug"
+ damage = 60
+
+/obj/item/projectile/bullet/shotgun/beanbag //because beanbags are not bullets
name = "beanbag"
damage = 20
agony = 60
embed = 0
sharp = 0
-/obj/item/projectile/bullet/weakbullet/rubber
- name = "rubber bullet"
+//Should do about 80 damage at 1 tile distance (adjacent), and 50 damage at 3 tiles distance.
+//Overall less damage than slugs in exchange for more damage at very close range and more embedding
+/obj/item/projectile/bullet/pellet/shotgun
+ name = "shrapnel"
+ damage = 13
+ pellets = 6
+ range_step = 1
+ spread_step = 10
-/obj/item/projectile/bullet/midbullet
- damage = 20
+/* "Rifle" rounds */
-/obj/item/projectile/bullet/midbullet2
- damage = 25
+/obj/item/projectile/bullet/rifle/a762
+ damage = 30
+ penetrating = 1
+
+/obj/item/projectile/bullet/rifle/a145
+ damage = 60
+ stun = 3
+ weaken = 3
+ penetrating = 5
+
+/obj/item/projectile/bullet/rifle/a556
+ damage = 40
+ penetrating = 1
+
+/* Miscellaneous */
/obj/item/projectile/bullet/suffocationbullet//How does this even work?
name = "co bullet"
damage = 20
damage_type = OXY
-
/obj/item/projectile/bullet/cyanideround
name = "poison bullet"
damage = 40
damage_type = TOX
-
-/obj/item/projectile/bullet/burstbullet//I think this one needs something for the on hit
+/obj/item/projectile/bullet/burstbullet
name = "exploding bullet"
damage = 20
embed = 0
edge = 1
+/obj/item/projectile/bullet/gyro/on_hit(var/atom/target, var/blocked = 0)
+ if(isturf(target))
+ explosion(target, -1, 0, 2)
+ ..()
-/obj/item/projectile/bullet/stunshot
- name = "stunshot"
- damage = 5
- agony = 80
- stutter = 10
+/obj/item/projectile/bullet/blank
+ invisibility = 101
+ damage = 1
embed = 0
- sharp = 0
-
-/obj/item/projectile/bullet/a762
- damage = 25
/obj/item/projectile/bullet/chameleon
damage = 1 // stop trying to murderbone with a fake gun dumbass!!!
diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm
index 215c1173424..24e2d4b6efb 100644
--- a/code/modules/projectiles/projectile/change.dm
+++ b/code/modules/projectiles/projectile/change.dm
@@ -4,7 +4,7 @@
damage = 0
damage_type = BURN
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
on_hit(var/atom/change)
wabbajack(change)
diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm
index b94bda70adf..2a114e90677 100644
--- a/code/modules/projectiles/projectile/energy.dm
+++ b/code/modules/projectiles/projectile/energy.dm
@@ -3,9 +3,43 @@
icon_state = "spark"
damage = 0
damage_type = BURN
- flag = "energy"
+ check_armour = "energy"
+//releases a burst of light on impact or after travelling a distance
+/obj/item/projectile/energy/flash
+ name = "chemical shell"
+ icon_state = "bullet"
+ damage = 5
+ kill_count = 15 //if the shell hasn't hit anything after travelling this far it just explodes.
+ var/flash_range = 0
+ var/brightness = 7
+ var/light_duration = 5
+
+/obj/item/projectile/energy/flash/on_impact(var/atom/A)
+ var/turf/T = flash_range? src.loc : get_turf(A)
+ if(!istype(T)) return
+
+ //blind adjacent people
+ for (var/mob/living/carbon/M in viewers(T, flash_range))
+ if(M.eyecheck() < 1)
+ flick("e_flash", M.flash)
+
+ //snap pop
+ playsound(src, 'sound/effects/snap.ogg', 50, 1)
+ src.visible_message("\The [src] explodes in a bright flash!")
+
+ new /obj/effect/decal/cleanable/ash(src.loc) //always use src.loc so that ash doesn't end up inside windows
+ new /obj/effect/effect/sparks(T)
+ new /obj/effect/effect/smoke/illumination(T, brightness=max(flash_range*2, brightness), lifetime=light_duration)
+
+//blinds people like the flash round, but can also be used for temporary illumination
+/obj/item/projectile/energy/flash/flare
+ damage = 10
+ flash_range = 1
+ brightness = 9 //similar to a flare
+ light_duration = 200
+
/obj/item/projectile/energy/electrode
name = "electrode"
icon_state = "spark"
@@ -15,11 +49,16 @@
weaken = 10
stutter = 10
*/
+ taser_effect = 1
agony = 40
damage_type = HALLOSS
//Damage will be handled on the MOB side, to prevent window shattering.
-
+/obj/item/projectile/energy/electrode/stunshot
+ name = "stunshot"
+ damage = 5
+ taser_effect = 1
+ agony = 80
/obj/item/projectile/energy/declone
name = "declone"
diff --git a/code/modules/projectiles/projectile/force.dm b/code/modules/projectiles/projectile/force.dm
index 4dffe4ce895..71b7d34d042 100644
--- a/code/modules/projectiles/projectile/force.dm
+++ b/code/modules/projectiles/projectile/force.dm
@@ -3,7 +3,7 @@
icon = 'icons/obj/projectiles.dmi'
icon_state = "ice_1"
damage = 20
- flag = "energy"
+ check_armour = "energy"
/obj/item/projectile/forcebolt/strong
name = "force bolt"
diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm
index 49cd4209943..fc69f6ec943 100644
--- a/code/modules/projectiles/projectile/special.dm
+++ b/code/modules/projectiles/projectile/special.dm
@@ -4,7 +4,7 @@
damage = 0
damage_type = BURN
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
on_hit(var/atom/target, var/blocked = 0)
@@ -16,7 +16,7 @@
name ="explosive bolt"
icon_state= "bolter"
damage = 50
- flag = "bullet"
+ check_armour = "bullet"
sharp = 1
edge = 1
@@ -30,7 +30,7 @@
damage = 0
damage_type = BURN
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
var/temperature = 300
@@ -47,7 +47,7 @@
damage = 0
damage_type = BRUTE
nodamage = 1
- flag = "bullet"
+ check_armour = "bullet"
Bump(atom/A as mob|obj|turf|area)
if(A == firer)
@@ -76,7 +76,7 @@
damage = 0
damage_type = TOX
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
on_hit(var/atom/target, var/blocked = 0)
var/mob/living/M = target
@@ -115,7 +115,7 @@
damage = 0
damage_type = TOX
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
on_hit(var/atom/target, var/blocked = 0)
var/mob/M = target
@@ -137,3 +137,16 @@
var/mob/living/carbon/human/M = target
M.adjustBrainLoss(20)
M.hallucination += 20
+
+/obj/item/projectile/icarus/pointdefense/process()
+ Icarus_FireLaser(get_turf(original))
+ spawn
+ del src
+
+ return
+
+/obj/item/projectile/icarus/guns/process()
+ Icarus_FireCannon(get_turf(original))
+ spawn
+ del src
+ return
diff --git a/code/modules/projectiles/targeting.dm b/code/modules/projectiles/targeting.dm
index 496455f24e4..c3988ff2ffe 100644
--- a/code/modules/projectiles/targeting.dm
+++ b/code/modules/projectiles/targeting.dm
@@ -1,10 +1,10 @@
/obj/item/weapon/gun/verb/toggle_firerate()
- set name = "Toggle Firerate"
+ set name = "Toggle Continue Aiming"
set category = "Object"
- firerate = !firerate
+ keep_aim = !keep_aim
- if (firerate)
+ if (keep_aim)
loc << "You will now continue firing when your target moves."
else
loc << "You will now only fire once, then lower your aim, when your target moves."
@@ -12,7 +12,7 @@
/obj/item/weapon/gun/verb/lower_aim()
set name = "Lower Aim"
set category = "Object"
- if(target)
+ if(aim_targets)
stop_aim()
usr.visible_message("\blue \The [usr] lowers \the [src]...")
@@ -34,13 +34,13 @@
user.client.remove_gun_icons()
return ..()
-//Removes lock fro mall targets
+//Removes lock from all targets
/obj/item/weapon/gun/proc/stop_aim()
- if(target)
- for(var/mob/living/M in target)
+ if(aim_targets)
+ for(var/mob/living/M in aim_targets)
if(M)
M.NotTargeted(src) //Untargeting people.
- del(target)
+ del(aim_targets)
//Compute how to fire.....
//Return 1 if a target was found, 0 otherwise.
@@ -49,13 +49,13 @@
if(lock_time > world.time - 2) return
user.set_dir(get_cardinal_dir(src, A))
- if(isliving(A) && !(A in target))
+ if(isliving(A) && !(A in aim_targets))
Aim(A) //Clicked a mob, aim at them
return 1
//Didn't click someone, check if there is anyone along that guntrace
var/mob/living/M = GunTrace(usr.x,usr.y,A.x,A.y,usr.z,usr) //Find dat mob.
- if(isliving(M) && (M in view(user)) && !(M in target))
+ if(isliving(M) && (M in view(user)) && !(M in aim_targets))
Aim(M) //Aha! Aim at them!
return 1
@@ -63,13 +63,13 @@
//Aiming at the target mob.
/obj/item/weapon/gun/proc/Aim(var/mob/living/M)
- if(!target || !(M in target))
+ if(!aim_targets || !(M in aim_targets))
lock_time = world.time
- if(target && !automatic) //If they're targeting someone and they have a non automatic weapon.
- for(var/mob/living/L in target)
+ if(aim_targets && !multi_aim) //If they're targeting someone and they have a non multi_aim weapon.
+ for(var/mob/living/L in aim_targets)
if(L)
L.NotTargeted(src)
- del(target)
+ del(aim_targets)
usr.visible_message("\red [usr] turns \the [src] on [M]!")
else
usr.visible_message("\red [usr] aims \a [src] at [M]!")
@@ -90,29 +90,26 @@
return
M.last_move_intent = world.time
- if(can_fire())
- var/firing_check = can_hit(T,usr) //0 if it cannot hit them, 1 if it is capable of hitting, and 2 if a special check is preventing it from firing.
- if(firing_check > 0)
- if(firing_check == 1)
- Fire(T,usr, reflex = 1)
- else if(!told_cant_shoot)
- M << "\red They can't be hit from here!"
- told_cant_shoot = 1
- spawn(30)
- told_cant_shoot = 0
- else
- click_empty(M)
+ var/firing_check = can_hit(T,usr) //0 if it cannot hit them, 1 if it is capable of hitting, and 2 if a special check is preventing it from firing.
+ if(firing_check > 0)
+ if(firing_check == 1)
+ Fire(T,usr, reflex = 1)
+ else if(!told_cant_shoot)
+ M << "\red They can't be hit from here!"
+ told_cant_shoot = 1
+ spawn(30)
+ told_cant_shoot = 0
usr.set_dir(get_cardinal_dir(src, T))
- if (!firerate) // If firerate is set to lower aim after one shot, untarget the target
+ if (!keep_aim) // If keep_aim is set to lower aim after one shot, untarget the target
T.NotTargeted(src)
//Yay, math!
#define SIGN(X) ((X<0)?-1:1)
-proc/GunTrace(X1,Y1,X2,Y2,Z=1,exc_obj,PX1=16,PY1=16,PX2=16,PY2=16)
+/proc/GunTrace(X1,Y1,X2,Y2,Z=1,exc_obj,PX1=16,PY1=16,PX2=16,PY2=16)
//bluh << "Tracin' [X1],[Y1] to [X2],[Y2] on floor [Z]."
var/turf/T
var/mob/living/M
@@ -150,19 +147,19 @@ proc/GunTrace(X1,Y1,X2,Y2,Z=1,exc_obj,PX1=16,PY1=16,PX2=16,PY2=16)
//Targeting management procs
-mob/var
+/mob/var
list/targeted_by
target_time = -100
last_move_intent = -100
last_target_click = -5
target_locked = null
-mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory.
- if(!I.target)
- I.target = list(src)
- else if(I.automatic && I.target.len < 5) //Automatic weapon, they can hold down a room.
- I.target += src
- else if(I.target.len >= 5)
+/mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory.
+ if(!I.aim_targets)
+ I.aim_targets = list(src)
+ else if(I.multi_aim && I.aim_targets.len < 5) //multi_aim weapon, they can hold down a room.
+ I.aim_targets += src
+ else if(I.aim_targets.len >= 5)
if(ismob(I.loc))
I.loc << "You can only target 5 people at once!"
return
@@ -223,43 +220,43 @@ mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory.
I.last_moved_mob = src
sleep(1)
-mob/living/proc/NotTargeted(var/obj/item/weapon/gun/I)
+/mob/living/proc/NotTargeted(var/obj/item/weapon/gun/I)
if(!I.silenced)
for(var/mob/living/M in viewers(src))
M << 'sound/weapons/TargetOff.ogg'
targeted_by -= I
- I.target.Remove(src) //De-target them
- if(!I.target.len)
- del(I.target)
+ I.aim_targets.Remove(src) //De-target them
+ if(!I.aim_targets.len)
+ del(I.aim_targets)
var/mob/living/T = I.loc //Remove the targeting icons
- if(T && ismob(T) && !I.target)
+ if(T && ismob(T) && !I.aim_targets)
T.client.remove_gun_icons()
if(!targeted_by.len)
del target_locked //Remove the overlay
del targeted_by
spawn(1) update_targeted()
-mob/living/Move()
+/mob/living/Move()
. = ..()
for(var/obj/item/weapon/gun/G in targeted_by) //Handle moving out of the gunner's view.
var/mob/living/M = G.loc
if(!(M in view(src)))
NotTargeted(G)
for(var/obj/item/weapon/gun/G in src) //Handle the gunner loosing sight of their target/s
- if(G.target)
- for(var/mob/living/M in G.target)
+ if(G.aim_targets)
+ for(var/mob/living/M in G.aim_targets)
if(M && !(M in view(src)))
M.NotTargeted(G)
//If you move out of range, it isn't going to still stay locked on you any more.
-client/var
+/client/var
target_can_move = 0
target_can_run = 0
target_can_click = 0
gun_mode = 0
//These are called by the on-screen buttons, adjusting what the victim can and cannot do.
-client/proc/add_gun_icons()
+/client/proc/add_gun_icons()
screen += usr.item_use_icon
screen += usr.gun_move_icon
if (target_can_move)
@@ -267,14 +264,15 @@ client/proc/add_gun_icons()
-client/proc/remove_gun_icons()
+/client/proc/remove_gun_icons()
if(!usr) return 1 // Runtime prevention on N00k agents spawning with SMG
screen -= usr.item_use_icon
screen -= usr.gun_move_icon
if (target_can_move)
screen -= usr.gun_run_icon
-client/verb/ToggleGunMode()
+/client/verb/ToggleGunMode()
+ set name = "Toggle Gun Mode"
set hidden = 1
gun_mode = !gun_mode
if(gun_mode)
@@ -288,7 +286,7 @@ client/verb/ToggleGunMode()
usr.gun_setting_icon.icon_state = "gun[gun_mode]"
-client/verb/AllowTargetMove()
+/client/verb/AllowTargetMove()
set hidden=1
//Changing client's permissions
@@ -310,8 +308,8 @@ client/verb/AllowTargetMove()
//Handling change for all the guns on client
for(var/obj/item/weapon/gun/G in usr)
G.lock_time = world.time + 5
- if(G.target)
- for(var/mob/living/M in G.target)
+ if(G.aim_targets)
+ for(var/mob/living/M in G.aim_targets)
if(target_can_move)
M << "Your character may now walk at the discretion of their targeter."
if(!target_can_run)
@@ -320,7 +318,7 @@ client/verb/AllowTargetMove()
else
M << "\red Your character will now be shot if they move."
-mob/living/proc/set_m_intent(var/intent)
+/mob/living/proc/set_m_intent(var/intent)
if (intent != "walk" && intent != "run")
return 0
m_intent = intent
@@ -346,14 +344,14 @@ client/verb/AllowTargetRun()
//Handling change for all the guns on client
for(var/obj/item/weapon/gun/G in src)
G.lock_time = world.time + 5
- if(G.target)
- for(var/mob/living/M in G.target)
+ if(G.aim_targets)
+ for(var/mob/living/M in G.aim_targets)
if(target_can_run)
M << "Your character may now run at the discretion of their targeter."
else
M << "\red Your character will now be shot if they run."
-client/verb/AllowTargetClick()
+/client/verb/AllowTargetClick()
set hidden=1
//Changing client's permissions
@@ -370,8 +368,8 @@ client/verb/AllowTargetClick()
//Handling change for all the guns on client
for(var/obj/item/weapon/gun/G in src)
G.lock_time = world.time + 5
- if(G.target)
- for(var/mob/living/M in G.target)
+ if(G.aim_targets)
+ for(var/mob/living/M in G.aim_targets)
if(target_can_click)
M << "Your character may now use items at the discretion of their targeter."
else
diff --git a/code/modules/random_map/mining_distribution.dm b/code/modules/random_map/mining_distribution.dm
new file mode 100644
index 00000000000..76c3b5bcc09
--- /dev/null
+++ b/code/modules/random_map/mining_distribution.dm
@@ -0,0 +1,242 @@
+#define MIN_SURFACE_COUNT 500
+#define MIN_RARE_COUNT 200
+#define MIN_DEEP_COUNT 100
+#define RESOURCE_HIGH_MAX 4
+#define RESOURCE_HIGH_MIN 2
+#define RESOURCE_MID_MAX 3
+#define RESOURCE_MID_MIN 1
+#define RESOURCE_LOW_MAX 1
+#define RESOURCE_LOW_MIN 0
+
+/*
+Surface minerals:
+ silicates
+ iron
+ gold
+ silver
+Rare minerals:
+ uranium
+ diamond
+Deep minerals:
+ phoron
+ osmium (platinum)
+ tritium (hydrogen)
+*/
+
+/datum/random_map/ore
+
+ descriptor = "resource distribution map"
+ real_size = 65 // Must be (power of 2)+1 for diamond-square.
+ cell_range = 255 // These values are used to seed ore values rather than to determine a turf type.
+ iterations = 0 // We'll handle iterating on our end (recursive, with args).
+
+ var/chunk_size = 4 // Size each cell represents on map
+ var/random_variance_chance = 25 // % chance of applying random_element.
+ var/random_element = 0.5 // Determines the variance when smoothing out cell values.
+ var/deep_val = 0.8 // Threshold for deep metals, set in new as percentage of cell_range.
+ var/rare_val = 0.7 // Threshold for rare metal, set in new as percentage of cell_range.
+ var/cell_base // Set in New()
+ var/initial_cell_range // Set in New()
+
+/datum/random_map/ore/New()
+ rare_val = cell_range * rare_val
+ deep_val = cell_range * deep_val
+
+ initial_cell_range = cell_range/5
+ cell_base = cell_range/2
+ ..()
+
+/datum/random_map/ore/check_map_sanity()
+
+ var/rare_count = 0
+ var/surface_count = 0
+ var/deep_count = 0
+
+ // Increment map sanity counters.
+ for(var/value in map)
+ if(value < rare_val)
+ surface_count++
+ else if(value < deep_val)
+ rare_count++
+ else
+ deep_count++
+ // Sanity check.
+ if(surface_count < MIN_SURFACE_COUNT)
+ world << "Insufficient surface minerals. Rerolling..."
+ return 0
+ else if(rare_count < MIN_RARE_COUNT)
+ world << "Insufficient rare minerals. Rerolling..."
+ return 0
+ else if(deep_count < MIN_DEEP_COUNT)
+ world << "Insufficient deep minerals. Rerolling..."
+ return 0
+ else
+ return 1
+
+//Halfassed diamond-square algorithm with some fuckery since it's a single dimension array.
+/datum/random_map/ore/seed_map()
+
+ // Instantiate the grid.
+ for(var/x = 1, x <= real_size, x++)
+ for(var/y = 1, y <= real_size, y++)
+ map[get_map_cell(x,y)] = 0
+
+ // Now dump in the actual random data.
+ map[get_map_cell(1,1)] = cell_base+rand(initial_cell_range)
+ map[get_map_cell(1,real_size)] = cell_base+rand(initial_cell_range)
+ map[get_map_cell(real_size,real_size)] = cell_base+rand(initial_cell_range)
+ map[get_map_cell(real_size,1)] = cell_base+rand(initial_cell_range)
+ iterate(1,1,1,(real_size-1)) // Start the recursion here.
+
+/datum/random_map/ore/display_map(atom/user)
+
+ if(!user)
+ user = world
+
+ for(var/x = 1, x <= real_size, x++)
+ var/line = ""
+ for(var/y = 1, y <= real_size, y++)
+ var/current_cell = get_map_cell(x,y)
+ if(within_bounds(current_cell) && map[current_cell])
+ if(map[current_cell] < rare_val)
+ line += "S"
+ else if(map[current_cell] < deep_val)
+ line += "R"
+ else
+ line += "D"
+ else
+ line += "X"
+ user << line
+
+/datum/random_map/ore/iterate(var/iteration,var/x,var/y,var/input_size)
+
+ // Infinite loop check!
+ if(iteration>=iterate_before_fail)
+ world << "Iteration count exceeded, aborting."
+ return
+
+ var/isize = input_size
+ var/hsize = round(input_size/2)
+
+ /*
+ (x,y+isize)----(x+hsize,y+isize)----(x+size,y+isize)
+ | | |
+ | | |
+ | | |
+ (x,y+hsize)----(x+hsize,y+hsize)----(x+isize,y)
+ | | |
+ | | |
+ | | |
+ (x,y)----------(x+hsize,y)----------(x+isize,y)
+ */
+ // Central edge values become average of corners.
+ map[get_map_cell(x+hsize,y+isize)] = round((\
+ map[get_map_cell(x,y+isize)] + \
+ map[get_map_cell(x+isize,y+isize)] \
+ )/2)
+
+ map[get_map_cell(x+hsize,y)] = round(( \
+ map[get_map_cell(x,y)] + \
+ map[get_map_cell(x+isize,y)] \
+ )/2)
+
+ map[get_map_cell(x,y+hsize)] = round(( \
+ map[get_map_cell(x,y+isize)] + \
+ map[get_map_cell(x,y)] \
+ )/2)
+
+ map[get_map_cell(x+isize,y+hsize)] = round(( \
+ map[get_map_cell(x+isize,y+isize)] + \
+ map[get_map_cell(x+isize,y)] \
+ )/2)
+
+ // Centre value becomes the average of all other values + possible random variance.
+ var/current_cell = get_map_cell(x+hsize,y+hsize)
+ map[current_cell] = round((map[get_map_cell(x+hsize,y+isize)]+map[get_map_cell(x+hsize,y)]+map[get_map_cell(x,y+hsize)]+map[get_map_cell(x+isize,y)])/4)
+
+ if(prob(random_variance_chance))
+ map[current_cell] *= (rand(1,2)==1 ? (1.0-random_element) : (1.0+random_element))
+ map[current_cell] = max(0,min(cell_range,map[current_cell]))
+
+ // Recurse until size is too small to subdivide.
+ if(isize>3)
+ sleep(-1)
+ iteration++
+ iterate(iteration, x, y, hsize)
+ iterate(iteration, x+hsize, y, hsize)
+ iterate(iteration, x, y+hsize, hsize)
+ iterate(iteration, x+hsize, y+hsize, hsize)
+
+/datum/random_map/ore/apply_to_map()
+ for(var/x = 0, x < real_size, x++)
+ if((origin_x + x) > limit_x) continue
+ for(var/y = 0, y < real_size, y++)
+ if((origin_y + y) > limit_y) continue
+ sleep(-1)
+ apply_to_turf(x,y)
+
+/datum/random_map/ore/apply_to_turf(var/x,var/y)
+
+ var/tx = origin_x+((x-1)*chunk_size)
+ var/ty = origin_y+((y-1)*chunk_size)
+
+ for(var/i=0,ilimit_y)
+ continue
+ for(var/j=0,jlimit_x)
+ continue
+
+ var/turf/T = locate(tx+j, ty+i, origin_z)
+ if(!T || !T.has_resources)
+ continue
+
+ sleep(-1)
+
+ T.resources = list()
+ T.resources["silicates"] = rand(3,5)
+ T.resources["carbonaceous rock"] = rand(3,5)
+
+ var/current_cell = map[get_map_cell(x,y)]
+ if(current_cell < rare_val) // Surface metals.
+ T.resources["iron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
+ T.resources["gold"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["silver"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["diamond"] = 0
+ T.resources["phoron"] = 0
+ T.resources["osmium"] = 0
+ T.resources["hydrogen"] = 0
+ else if(current_cell < deep_val) // Rare metals.
+ T.resources["gold"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["silver"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["uranium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["phoron"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["osmium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["hydrogen"] = 0
+ T.resources["diamond"] = 0
+ T.resources["iron"] = 0
+ else // Deep metals.
+ T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["diamond"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["phoron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
+ T.resources["osmium"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
+ T.resources["hydrogen"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["iron"] = 0
+ T.resources["gold"] = 0
+ T.resources["silver"] = 0
+
+ return
+
+/datum/random_map/ore/cleanup()
+ return 1
+
+#undef MIN_SURFACE_COUNT
+#undef MIN_RARE_COUNT
+#undef MIN_DEEP_COUNT
+#undef RESOURCE_HIGH_MAX
+#undef RESOURCE_HIGH_MIN
+#undef RESOURCE_MID_MAX
+#undef RESOURCE_MID_MIN
+#undef RESOURCE_LOW_MAX
+#undef RESOURCE_LOW_MIN
\ No newline at end of file
diff --git a/code/modules/random_map/random_map.dm b/code/modules/random_map/random_map.dm
new file mode 100644
index 00000000000..e6f4ec14096
--- /dev/null
+++ b/code/modules/random_map/random_map.dm
@@ -0,0 +1,173 @@
+#define ORE_COUNT 1000
+/*
+ This module is used to generate the debris fields/distribution maps/procedural stations.
+*/
+
+var/global/list/random_maps = list()
+
+/datum/random_map
+ var/descriptor = "asteroid" // Display name.
+ var/real_size = 246 // Size of each edge (must be square :().
+ var/cell_range = 2 // Random range for initial cells.
+ var/iterations = 5 // Number of times to apply the automata rule.
+ var/max_attempts = 5 // Fail if a sane map isn't generated by this point.
+ var/raw_map_size // Used for creating new maps each iteration. Value must be real_size^2
+ var/list/map = list() // Actual map.
+ var/origin_x = 1 // Origin point, left.
+ var/origin_y = 1 // Origin point, bottom.
+ var/origin_z = 1 // Target Z-level.
+ var/limit_x = 256 // Maximum x bound.
+ var/limit_y = 256 // Maximum y bound.
+ var/iterate_before_fail = 120 // Infinite loop safeguard.
+
+/datum/random_map/proc/get_map_cell(var/x,var/y)
+ return ((y-1)*real_size)+x
+
+/datum/random_map/proc/display_map(atom/user)
+
+ if(!user)
+ user = world
+
+ for(var/x = 1, x <= real_size, x++)
+ var/line = ""
+ for(var/y = 1, y <= real_size, y++)
+ var/current_cell = get_map_cell(x,y)
+ if(within_bounds(current_cell))
+ if(map[current_cell] == 2)
+ line += "#"
+ else
+ line += "."
+ user << line
+
+/datum/random_map/New(var/seed, var/tx, var/ty, var/tz, var/tlx, var/tly)
+
+ // Store this for debugging.
+ random_maps |= src
+
+ // Initialize map.
+ set_map_size()
+
+ // Get origins for applying the map later.
+ if(tx) origin_x = tx
+ if(ty) origin_y = ty
+ if(tz) origin_z = tz
+ if(tlx) limit_x = tlx
+ if(tly) limit_y = tly
+
+ // testing needed to see how reliable this is (asynchronous calls, called during worldgen), DM ref is not optimistic
+ if(seed) rand_seed(seed)
+
+ var/start_time = world.timeofday
+ world << "Generating [descriptor]."
+ for(var/i = 0;i[capitalize(descriptor)] generation completed in [round(0.1*(world.timeofday-start_time),0.1)] seconds."
+ return
+ world << "[capitalize(descriptor)] generation failed in [round(0.1*(world.timeofday-start_time),0.1)] seconds: could not produce sane map."
+
+/datum/random_map/proc/within_bounds(var/val)
+ return (val>0) && (val<=raw_map_size)
+
+/datum/random_map/proc/set_map_size(var/raw_size)
+ if(!raw_size)
+ raw_size = real_size * real_size
+ raw_map_size = raw_size
+ map.len = raw_map_size
+
+/datum/random_map/proc/seed_map()
+ for(var/x = 1, x <= real_size, x++)
+ for(var/y = 1, y <= real_size, y++)
+ var/current_cell = get_map_cell(x,y)
+ if(prob(55))
+ map[current_cell] = 2
+ else
+ map[current_cell] = 1
+
+/datum/random_map/proc/clear_map()
+ for(var/x = 1, x <= real_size, x++)
+ for(var/y = 1, y <= real_size, y++)
+ map[get_map_cell(x,y)] = 0
+
+/datum/random_map/proc/generate()
+ seed_map()
+ for(var/i=1;i<=iterations;i++)
+ iterate(i)
+ if(check_map_sanity())
+ cleanup()
+ apply_to_map()
+ return 1
+ return 0
+
+/datum/random_map/proc/iterate(var/iteration)
+ var/list/next_map[raw_map_size]
+ for(var/x = 1, x <= real_size, x++)
+ for(var/y = 1, y <= real_size, y++)
+ var/current_cell = get_map_cell(x,y)
+ // Sanity check.
+ if(!within_bounds(current_cell))
+ continue
+ // Copy over original value.
+ next_map[current_cell] = map[current_cell]
+ // Check all neighbors.
+ var/count = 0
+ for(var/cell in list(current_cell,get_map_cell(x+1,y+1),get_map_cell(x-1,y-1),get_map_cell(x+1,y-1),get_map_cell(x-1,y+1),get_map_cell(x-1,y),get_map_cell(x,y-1),get_map_cell(x+1,y),get_map_cell(x,y+1)))
+ if(within_bounds(cell) && map[cell] == 2)
+ count++
+ if(count>=5)
+ next_map[current_cell] = 2 // becomes a wall
+ else
+ next_map[current_cell] = 1 // becomes a floor
+ map = next_map
+
+/datum/random_map/proc/check_map_sanity()
+ return 1
+
+/datum/random_map/proc/apply_to_map()
+ for(var/x = 0, x < real_size, x++)
+ if((origin_x + x) > limit_x) continue
+ for(var/y = 0, y < real_size, y++)
+ if((origin_y + y) > limit_y) continue
+ sleep(-1)
+ apply_to_turf(origin_x+x,origin_y+y)
+
+/datum/random_map/proc/apply_to_turf(var/x,var/y)
+ var/current_cell = get_map_cell(x,y)
+ if(!within_bounds(current_cell))
+ return
+ var/turf/T = locate(x,y,origin_z)
+ if(!T || !istype(T,/turf/unsimulated/mask))
+ return
+ switch(map[current_cell])
+ if(1)
+ T.ChangeTurf(/turf/simulated/floor/plating/airless/asteroid)
+ if(2)
+ T.ChangeTurf(/turf/simulated/mineral)
+ if(3)
+ T.ChangeTurf(/turf/simulated/mineral/random)
+ if(4)
+ T.ChangeTurf(/turf/simulated/mineral/random/high_chance)
+
+/datum/random_map/proc/cleanup()
+
+ sleep(-1)
+ // Create ore.
+ var/ore_count = ORE_COUNT
+ while(ore_count)
+ var/check_cell = get_map_cell(rand(1,real_size),rand(1,real_size))
+ if(!(within_bounds(check_cell)) || map[check_cell] != 2)
+ continue
+ if(prob(25))
+ map[check_cell] = 4
+ else
+ map[check_cell] = 3
+ ore_count--
+
+ sleep(-1)
+
+ // Place random asteroid rooms.
+ var/rooms_placed = 0
+ for(var/i = 0, i < max_secret_rooms, i++)
+ if(make_mining_asteroid_secret())
+ rooms_placed++
+ world << "Placed [rooms_placed] secrets."
+ return 1
\ No newline at end of file
diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm
index 78a48cf8e0e..6c6c194af58 100644
--- a/code/modules/reagents/Chemistry-Holder.dm
+++ b/code/modules/reagents/Chemistry-Holder.dm
@@ -79,9 +79,9 @@ datum
if(A.volume > the_volume)
the_volume = A.volume
the_reagent = A
-
+
return the_reagent
-
+
get_master_reagent_name()
var/the_name = null
var/the_volume = 0
@@ -353,8 +353,11 @@ datum
if(C.result)
feedback_add_details("chemical_reaction","[C.result]|[C.result_amount*multiplier]")
multiplier = max(multiplier, 1) //this shouldnt happen ...
- add_reagent(C.result, C.result_amount*multiplier)
- set_data(C.result, preserved_data)
+ if(!isnull(C.resultcolor)) //paints
+ add_reagent(C.result, C.result_amount*multiplier, C.resultcolor)
+ else
+ add_reagent(C.result, C.result_amount*multiplier)
+ set_data(C.result, preserved_data)
//add secondary products
for(var/S in C.secondary_results)
@@ -458,7 +461,7 @@ datum
else R.reaction_obj(A, R.volume+volume_modifier)
return
- add_reagent(var/reagent, var/amount, var/list/data=null, var/safety = 0)
+ add_reagent(var/reagent, var/amount, var/data=null, var/safety = 0)
if(!isnum(amount)) return 1
update_total()
if(total_volume + amount > maximum_volume) amount = (maximum_volume - total_volume) //Doesnt fit in. Make it disappear. Shouldnt happen. Will happen.
@@ -469,7 +472,6 @@ datum
if (R.id == reagent)
R.volume += amount
update_total()
- my_atom.on_reagent_change()
// mix dem viruses
if(R.id == "blood" && reagent == "blood")
@@ -495,9 +497,23 @@ datum
if(!istype(D, /datum/disease/advance))
preserve += D
R.data["viruses"] = preserve
-
+ if(R.id == "paint" && reagent == "paint")
+ if(R.color && data)
+ var/list/mix = new /list(2)
+ //fill the list
+ var/datum/reagent/paint/P = chemical_reagents_list["paint"]
+ var/datum/reagent/paint/P1 = new P.type()
+ P1.color = R.color
+ P1.volume = R.volume - amount //since we just increased that
+ var/datum/reagent/paint/P2 = new P.type()
+ P2.color = data
+ P2.volume = amount
+ mix[1] = P1
+ mix[2] = P2
+ R.color = mix_color_from_reagents(mix)
if(!safety)
handle_reactions()
+ my_atom.on_reagent_change()
return 0
var/datum/reagent/D = chemical_reagents_list[reagent]
@@ -507,7 +523,10 @@ datum
reagent_list += R
R.holder = src
R.volume = amount
- SetViruses(R, data) // Includes setting data
+ if(reagent == "paint")
+ R.color = data
+ else
+ SetViruses(R, data) // Includes setting data for blood
//debug
//world << "Adding data"
@@ -611,6 +630,7 @@ datum
my_atom.reagents = null
copy_data(var/datum/reagent/current_reagent)
+ if (current_reagent.id == "paint") return current_reagent.color
if (!current_reagent || !current_reagent.data) return null
if (!istype(current_reagent.data, /list)) return current_reagent.data
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index 7f754e56b37..8d3f0016cf7 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -3,6 +3,8 @@
#define GAS 3
#define CHEM_DISPENSER_ENERGY_COST 0.1 //How many energy points do we use per unit of chemical?
+#define BOTTLE_SPRITES list("bottle-1", "bottle-2", "bottle-3", "bottle-4") //list of available bottle sprites
+#define REAGENTS_PER_SHEET 20
/obj/machinery/chem_dispenser
name = "chem dispenser"
@@ -262,7 +264,7 @@
var/condi = 0
var/useramount = 30 // Last used amount
var/pillamount = 10
- var/bottlesprite = "1" //yes, strings
+ var/bottlesprite = "bottle-1" //yes, strings
var/pillsprite = "1"
var/client/has_sprites = list()
var/max_pill_count = 20
@@ -442,7 +444,7 @@
P.name = "[name] bottle"
P.pixel_x = rand(-7, 7) //random position
P.pixel_y = rand(-7, 7)
- P.icon_state = "bottle-"+bottlesprite
+ P.icon_state = bottlesprite
reagents.trans_to(P,60)
P.update_icon()
else
@@ -457,10 +459,9 @@
usr << browse(dat, "window=chem_master")
return
else if(href_list["change_bottle"])
- #define MAX_BOTTLE_SPRITE 4 //max icon state of the bottle sprites
var/dat = ""
- for(var/i = 1 to MAX_BOTTLE_SPRITE)
- dat += " |
"
+ for(var/sprite in BOTTLE_SPRITES)
+ dat += " |
"
dat += "
"
usr << browse(dat, "window=chem_master")
return
@@ -484,8 +485,8 @@
has_sprites += user.client
for(var/i = 1 to MAX_PILL_SPRITE)
usr << browse_rsc(icon('icons/obj/chemical.dmi', "pill" + num2text(i)), "pill[i].png")
- for(var/i = 1 to MAX_BOTTLE_SPRITE)
- usr << browse_rsc(icon('icons/obj/chemical.dmi', "bottle-" + num2text(i)), "bottle-[i].png")
+ for(var/sprite in BOTTLE_SPRITES)
+ usr << browse_rsc(icon('icons/obj/chemical.dmi', sprite), "[sprite].png")
var/dat = ""
if(!beaker)
dat = "Please insert beaker.
"
@@ -529,7 +530,7 @@
if(!condi)
dat += "
Create pill (60 units max)
"
dat += "Create multiple pills
"
- dat += "Create bottle (60 units max)
"
+ dat += "Create bottle (60 units max)
"
else
dat += "Create bottle (50 units max)"
if(!condi)
@@ -635,7 +636,7 @@
else if (href_list["create_virus_culture"])
if(!wait)
var/obj/item/weapon/reagent_containers/glass/bottle/B = new/obj/item/weapon/reagent_containers/glass/bottle(src.loc)
- B.icon_state = "bottle3"
+ B.icon_state = "bottle-1"
var/type = text2path(href_list["create_virus_culture"])//the path is received as string - converting
var/datum/disease/D = null
if(!type)
@@ -646,11 +647,12 @@
if(type in diseases) // Make sure this is a disease
D = new type(0, null)
var/list/data = list("viruses"=list(D))
- var/name = sanitize(copytext(input(usr,"Name:","Name the culture",D.name), 1, MAX_NAME_LEN))
+ var/name = sanitize(input(usr,"Name:","Name the culture",D.name))
if(!name || name == " ") name = D.name
B.name = "[name] culture bottle"
B.desc = "A small bottle. Contains [D.agent] culture in synthblood medium."
B.reagents.add_reagent("blood",20,data)
+ B.update_icon()
src.updateUsrDialog()
wait = 1
spawn(1000)
@@ -824,54 +826,15 @@
var/inuse = 0
var/obj/item/weapon/reagent_containers/beaker = null
var/limit = 10
- var/list/blend_items = list (
-
- //Sheets
- /obj/item/stack/sheet/mineral/phoron = list("phoron" = 20),
- /obj/item/stack/sheet/mineral/uranium = list("uranium" = 20),
- /obj/item/stack/sheet/mineral/silver = list("silver" = 20),
- /obj/item/stack/sheet/mineral/gold = list("gold" = 20),
- /obj/item/weapon/grown/nettle/death = list("pacid" = 0),
- /obj/item/weapon/grown/nettle = list("sacid" = 0),
-
- //Blender Stuff
- /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans = list("soymilk" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/tomato = list("ketchup" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/corn = list("cornoil" = 0),
- ///obj/item/weapon/reagent_containers/food/snacks/grown/wheat = list("flour" = -5),
- /obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk = list("rice" = -5),
- /obj/item/weapon/reagent_containers/food/snacks/grown/cherries = list("cherryjelly" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/plastellium = list("plasticide" = 5),
-
-
- //archaeology!
- /obj/item/weapon/rocksliver = list("ground_rock" = 50),
-
-
-
- //All types that you can put into the grinder to transfer the reagents to the beaker. !Put all recipes above this.!
- /obj/item/weapon/reagent_containers/pill = list(),
- /obj/item/weapon/reagent_containers/food = list()
- )
-
- var/list/juice_items = list (
-
- //Juicer Stuff
- /obj/item/weapon/reagent_containers/food/snacks/grown/tomato = list("tomatojuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/carrot = list("carrotjuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/berries = list("berryjuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/banana = list("banana" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/potato = list("potato" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/lemon = list("lemonjuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/orange = list("orangejuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/lime = list("limejuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/watermelonslice = list("watermelonjuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/grapes = list("grapejuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries = list("poisonberryjuice" = 0),
- )
-
-
var/list/holdingitems = list()
+ var/list/sheet_reagents = list(
+ /obj/item/stack/sheet/mineral/iron = "iron",
+ /obj/item/stack/sheet/mineral/uranium = "uranium",
+ /obj/item/stack/sheet/mineral/phoron = "phoron",
+ /obj/item/stack/sheet/mineral/gold = "gold",
+ /obj/item/stack/sheet/mineral/silver = "silver",
+ /obj/item/stack/sheet/mineral/mhydrogen = "hydrogen"
+ )
/obj/machinery/reagentgrinder/New()
..()
@@ -882,10 +845,8 @@
icon_state = "juicer"+num2text(!isnull(beaker))
return
-
/obj/machinery/reagentgrinder/attackby(var/obj/item/O as obj, var/mob/user as mob)
-
if (istype(O,/obj/item/weapon/reagent_containers/glass) || \
istype(O,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass) || \
istype(O,/obj/item/weapon/reagent_containers/food/drinks/shaker))
@@ -904,25 +865,35 @@
usr << "The machine cannot hold anymore items."
return 1
- //Fill machine with the plantbag!
- if(istype(O, /obj/item/weapon/storage/bag/plants))
+ if(!istype(O))
+ return
- for (var/obj/item/weapon/reagent_containers/food/snacks/grown/G in O.contents)
+ if(istype(O,/obj/item/weapon/storage/bag/plants))
+ var/failed = 1
+ for (var/obj/item/G in O.contents)
+ if(!O.reagents || !O.reagents.total_volume)
+ continue
+ failed = 0
O.contents -= G
G.loc = src
holdingitems += G
- if(holdingitems && holdingitems.len >= limit) //Sanity checking so the blender doesn't overfill
- user << "You fill the All-In-One grinder to the brim."
+ if(holdingitems && holdingitems.len >= limit)
break
+ if(failed)
+ user << "Nothing in the plant bag is usable."
+ return 1
+
if(!O.contents.len)
- user << "You empty the plant bag into the All-In-One grinder."
+ user << "You fill \the [src]."
+ else
+ user << "You fill \the [src]. Some of the things in the plant bag aren't suitable."
src.updateUsrDialog()
return 0
- if (!is_type_in_list(O, blend_items) && !is_type_in_list(O, juice_items))
- user << "Cannot refine into a reagent."
+ if(!sheet_reagents[O.type] && (!O.reagents || !O.reagents.total_volume))
+ user << "\The [O] is not suitable for blending."
return 1
user.before_take_item(O)
@@ -971,8 +942,7 @@
[beaker_contents]
"}
if (is_beaker_ready && !is_chamber_empty && !(stat & (NOPOWER|BROKEN)))
- dat += "Grind the reagents
"
- dat += "Juice the reagents
"
+ dat += "Process the reagents
"
if(holdingitems && holdingitems.len > 0)
dat += "Eject the reagents
"
if (beaker)
@@ -991,8 +961,6 @@
switch(href_list["action"])
if ("grind")
grind()
- if("juice")
- juice()
if("eject")
eject()
if ("detach")
@@ -1022,175 +990,49 @@
holdingitems -= O
holdingitems = list()
-/obj/machinery/reagentgrinder/proc/is_allowed(var/obj/item/weapon/reagent_containers/O)
- for (var/i in blend_items)
- if(istype(O, i))
- return 1
- return 0
-
-/obj/machinery/reagentgrinder/proc/get_allowed_by_id(var/obj/item/weapon/grown/O)
- for (var/i in blend_items)
- if (istype(O, i))
- return blend_items[i]
-
-/obj/machinery/reagentgrinder/proc/get_allowed_snack_by_id(var/obj/item/weapon/reagent_containers/food/snacks/O)
- for(var/i in blend_items)
- if(istype(O, i))
- return blend_items[i]
-
-/obj/machinery/reagentgrinder/proc/get_allowed_juice_by_id(var/obj/item/weapon/reagent_containers/food/snacks/O)
- for(var/i in juice_items)
- if(istype(O, i))
- return juice_items[i]
-
-/obj/machinery/reagentgrinder/proc/get_grownweapon_amount(var/obj/item/weapon/grown/O)
- if (!istype(O))
- return 5
- else if (O.potency == -1)
- return 5
- else
- return round(O.potency)
-
-/obj/machinery/reagentgrinder/proc/get_juice_amount(var/obj/item/weapon/reagent_containers/food/snacks/grown/O)
- if (!istype(O))
- return 5
- else if (O.potency == -1)
- return 5
- else
- return round(5*sqrt(O.potency))
-
/obj/machinery/reagentgrinder/proc/remove_object(var/obj/item/O)
holdingitems -= O
del(O)
-/obj/machinery/reagentgrinder/proc/juice()
- power_change()
- if(stat & (NOPOWER|BROKEN))
- return
- if (!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume))
- return
- playsound(src.loc, 'sound/machines/juicer.ogg', 20, 1)
- inuse = 1
- spawn(50)
- inuse = 0
- interact(usr)
- //Snacks
- for (var/obj/item/weapon/reagent_containers/food/snacks/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
-
- var/allowed = get_allowed_juice_by_id(O)
- if(isnull(allowed))
- break
-
- for (var/r_id in allowed)
-
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = get_juice_amount(O)
-
- beaker.reagents.add_reagent(r_id, min(amount, space))
-
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
-
- remove_object(O)
-
/obj/machinery/reagentgrinder/proc/grind()
power_change()
if(stat & (NOPOWER|BROKEN))
return
+
+ // Sanity check.
if (!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume))
return
+
playsound(src.loc, 'sound/machines/blender.ogg', 50, 1)
inuse = 1
+
+ // Reset the machine.
spawn(60)
inuse = 0
interact(usr)
- //Snacks and Plants
- for (var/obj/item/weapon/reagent_containers/food/snacks/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- var/allowed = get_allowed_snack_by_id(O)
- if(isnull(allowed))
- break
+ // Process.
+ for (var/obj/item/O in holdingitems)
- for (var/r_id in allowed)
+ if(!O || !istype(O))
+ holdingitems -= null
+ continue
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = allowed[r_id]
- if(amount <= 0)
- if(amount == 0)
- if (O.reagents != null && O.reagents.has_reagent("nutriment"))
- beaker.reagents.add_reagent(r_id, min(O.reagents.get_reagent_amount("nutriment"), space))
- O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space))
- else
- if (O.reagents != null && O.reagents.has_reagent("nutriment"))
- beaker.reagents.add_reagent(r_id, min(round(O.reagents.get_reagent_amount("nutriment")*abs(amount)), space))
- O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space))
+ var/remaining_volume = beaker.reagents.maximum_volume - beaker.reagents.total_volume
+ if(sheet_reagents[O.type])
+ var/obj/item/stack/stack = O
+ if(istype(stack))
+ var/amount_to_take = max(0,min(stack.amount,round(remaining_volume/REAGENTS_PER_SHEET)))
+ if(amount_to_take)
+ stack.use(amount_to_take)
+ beaker.reagents.add_reagent(sheet_reagents[stack.type], (amount_to_take*REAGENTS_PER_SHEET))
+ continue
- else
- O.reagents.trans_id_to(beaker, r_id, min(amount, space))
-
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
-
- if(O.reagents.reagent_list.len == 0)
+ O.reagents.trans_to(beaker, min(O.reagents.total_volume, remaining_volume))
+ if(O.reagents.total_volume == 0)
remove_object(O)
-
- //Sheets
- for (var/obj/item/stack/sheet/O in holdingitems)
- var/allowed = get_allowed_by_id(O)
if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
break
- for(var/i = 1; i <= round(O.amount, 1); i++)
- for (var/r_id in allowed)
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = allowed[r_id]
- beaker.reagents.add_reagent(r_id,min(amount, space))
- if (space < amount)
- break
- if (i == round(O.amount, 1))
- remove_object(O)
- break
- //Plants
- for (var/obj/item/weapon/grown/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- var/allowed = get_allowed_by_id(O)
- for (var/r_id in allowed)
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = allowed[r_id]
- if (amount == 0)
- if (O.reagents != null && O.reagents.has_reagent(r_id))
- beaker.reagents.add_reagent(r_id,min(O.reagents.get_reagent_amount(r_id), space))
- else
- beaker.reagents.add_reagent(r_id,min(amount, space))
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- remove_object(O)
-
- //xenoarch
- for(var/obj/item/weapon/rocksliver/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- var/allowed = get_allowed_by_id(O)
- for (var/r_id in allowed)
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = allowed[r_id]
- beaker.reagents.add_reagent(r_id,min(amount, space), O.geological_data)
-
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- remove_object(O)
-
- //Everything else - Transfers reagents from it into beaker
- for (var/obj/item/weapon/reagent_containers/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- var/amount = O.reagents.total_volume
- O.reagents.trans_to(beaker, amount)
- if(!O.reagents.total_volume)
- remove_object(O)
+#undef REAGENTS_PER_SHEET
\ No newline at end of file
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index 6fd9de29f78..afa8cf6eadf 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -88,7 +88,7 @@ datum
on_new(var/data)
return
- // Called when two reagents of the same are mixing.
+ // Called when two reagents of the same are mixing. <-- Blatant lies
on_merge(var/data)
return
@@ -98,7 +98,7 @@ datum
blood
- data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = null)
+ data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = list())
name = "Blood"
id = "blood"
reagent_state = LIQUID
@@ -192,6 +192,13 @@ datum
M.resistances += self.data
return
+ woodpulp
+ name = "Wood Pulp"
+ id = "woodpulp"
+ description = "A mass of wood fibers."
+ reagent_state = LIQUID
+ color = "#B97A57"
+
#define WATER_LATENT_HEAT 19000 // How much heat is removed when applied to a hot turf, in J/unit (19000 makes 120 u of water roughly equivalent to 4L)
water
name = "Water"
@@ -258,10 +265,15 @@ datum
if(!cube.wrapped)
cube.Expand()
- reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+ reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
if (istype(M, /mob/living/carbon/slime))
var/mob/living/carbon/slime/S = M
- S.apply_water()
+ S.apply_water(volume)
+ if(method == TOUCH && isliving(M))
+ M.adjust_fire_stacks(-(volume / 10))
+ if(M.fire_stacks <= 0)
+ M.ExtinguishMob()
+ return
water/holywater
name = "Holy Water"
@@ -427,7 +439,7 @@ datum
holder.remove_reagent(src.id, 0.25 * REAGENTS_METABOLISM)
return
-/* silicate
+ silicate
name = "Silicate"
id = "silicate"
description = "A compound that can be used to reinforce glass."
@@ -437,31 +449,9 @@ datum
reaction_obj(var/obj/O, var/volume)
src = null
if(istype(O,/obj/structure/window))
- if(O:silicate <= 200)
-
- O:silicate += volume
- O:health += volume * 3
-
- if(!O:silicateIcon)
- var/icon/I = icon(O.icon,O.icon_state,O.dir)
-
- var/r = (volume / 100) + 1
- var/g = (volume / 70) + 1
- var/b = (volume / 50) + 1
- I.SetIntensity(r,g,b)
- O.icon = I
- O:silicateIcon = I
- else
- var/icon/I = O:silicateIcon
-
- var/r = (volume / 100) + 1
- var/g = (volume / 70) + 1
- var/b = (volume / 50) + 1
- I.SetIntensity(r,g,b)
- O.icon = I
- O:silicateIcon = I
-
- return*/
+ var/obj/structure/window/W = O
+ W.apply_silicate(volume)
+ return
oxygen
name = "Oxygen"
@@ -682,15 +672,13 @@ datum
for (var/ID in C.virus2)
var/datum/disease2/disease/V = C.virus2[ID]
if(prob(5))
- M:antibodies |= V.antigen
+ C.antibodies |= V.antigen
if(prob(50))
M.radiation += 50 // curing it that way may kill you instead
var/absorbed
- if(istype(C,/mob/living/carbon))
- var/mob/living/carbon/H = C
- var/datum/organ/internal/diona/nutrients/rad_organ = locate() in H.internal_organs
- if(rad_organ && !rad_organ.is_broken())
- absorbed = 1
+ var/datum/organ/internal/diona/nutrients/rad_organ = locate() in C.internal_organs
+ if(rad_organ && !rad_organ.is_broken())
+ absorbed = 1
if(!absorbed)
M.adjustToxLoss(100)
..()
@@ -933,6 +921,12 @@ datum
M.adjustToxLoss(1)
..()
return
+ reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with welding fuel to make them easy to ignite!
+ if(!istype(M, /mob/living))
+ return
+ if(method == TOUCH)
+ M.adjust_fire_stacks(volume / 10)
+ return
space_cleaner
name = "Space cleaner"
@@ -1537,6 +1531,84 @@ datum
..()
return
+//////////////////////////Ground crayons/////////////////////
+
+
+ crayon_dust
+ name = "Crayon dust"
+ id = "crayon_dust"
+ description = "Intensely coloured powder obtained by grinding crayons."
+ reagent_state = LIQUID
+ color = "#888888"
+ overdose = 5
+
+ red
+ name = "Red crayon dust"
+ id = "crayon_dust_red"
+ color = "#FE191A"
+
+ orange
+ name = "Orange crayon dust"
+ id = "crayon_dust_orange"
+ color = "#FFBE4F"
+
+ yellow
+ name = "Yellow crayon dust"
+ id = "crayon_dust_yellow"
+ color = "#FDFE7D"
+
+ green
+ name = "Green crayon dust"
+ id = "crayon_dust_green"
+ color = "#18A31A"
+
+ blue
+ name = "Blue crayon dust"
+ id = "crayon_dust_blue"
+ color = "#247CFF"
+
+ purple
+ name = "Purple crayon dust"
+ id = "crayon_dust_purple"
+ color = "#CC0099"
+
+ grey //Mime
+ name = "Grey crayon dust"
+ id = "crayon_dust_grey"
+ color = "#808080"
+
+ brown //Rainbow
+ name = "Brown crayon dust"
+ id = "crayon_dust_brown"
+ color = "#846F35"
+
+//////////////////////////Paint//////////////////////////////
+
+ paint
+ name = "Paint"
+ id = "paint"
+ description = "This paint will stick to almost any object."
+ reagent_state = LIQUID
+ color = "#808080"
+ overdose = 15
+
+ reaction_turf(var/turf/T, var/volume)
+ ..()
+ if(istype(T) && !istype(T, /turf/space))
+ T.color = color
+
+ reaction_obj(var/obj/O, var/volume)
+ ..()
+ if(istype(O,/obj))
+ O.color = color
+
+ reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+ ..()
+ if(istype(M,/mob) && !istype(M,/mob/dead))
+ //painting ghosts: not allowed
+ M.color = color
+
+
//////////////////////////Poison stuff///////////////////////
toxin
@@ -1615,6 +1687,12 @@ datum
src = null
T.assume_gas("volatile_fuel", volume, T20C)
return
+ reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel!
+ if(!istype(M, /mob/living))
+ return
+ if(method == TOUCH)
+ M.adjust_fire_stacks(volume / 5)
+ return
toxin/lexorin
name = "Lexorin"
@@ -1631,8 +1709,8 @@ datum
if(!M) M = holder.my_atom
if(prob(33))
M.take_organ_damage(1*REM, 0)
- M.adjustOxyLoss(3)
- if(prob(20)) M.emote("gasp")
+ if(M.losebreath < 15)
+ M.losebreath++
..()
return
@@ -1777,10 +1855,12 @@ datum
var/obj/effect/alien/weeds/alien_weeds = O
alien_weeds.health -= rand(15,35) // Kills alien weeds pretty fast
alien_weeds.healthcheck()
- else if(istype(O,/obj/effect/glowshroom)) //even a small amount is enough to kill it
+ else if(istype(O,/obj/effect/plant)) //even a small amount is enough to kill it
del(O)
- else if(istype(O,/obj/effect/plantsegment))
- if(prob(50)) del(O) //Kills kudzu too.
+ else if(istype(O,/obj/effect/plant))
+ if(prob(50))
+ var/obj/effect/plant/plant = O
+ plant.die_off()
else if(istype(O,/obj/machinery/portable_atmospherics/hydroponics))
var/obj/machinery/portable_atmospherics/hydroponics/tray = O
@@ -1827,10 +1907,10 @@ datum
if(15 to 49)
if(prob(50))
M.Weaken(2)
- M.drowsyness = max(M.drowsyness, 20)
+ M.drowsyness = max(M.drowsyness, 20)
if(50 to INFINITY)
- M.Weaken(20)
- M.drowsyness = max(M.drowsyness, 30)
+ M.sleeping = max(M.sleeping, 20)
+ M.drowsyness = max(M.drowsyness, 60)
data++
..()
return
@@ -1854,10 +1934,11 @@ datum
if(1)
M.confused += 2
M.drowsyness += 2
- if(2 to 199)
+ if(2 to 20)
M.Weaken(30)
- if(200 to INFINITY)
- M.sleeping += 1
+ M.eye_blurry = max(M.eye_blurry, 10)
+ if(20 to INFINITY)
+ M.sleeping = max(M.sleeping, 30)
..()
return
@@ -2008,7 +2089,7 @@ datum
M.take_organ_damage(min(6*toxpwr, volume * toxpwr))
reaction_obj(var/obj/O, var/volume)
- if((istype(O,/obj/item) || istype(O,/obj/effect/glowshroom)) && prob(meltprob * 3))
+ if((istype(O,/obj/item) || istype(O,/obj/effect/plant)) && prob(meltprob * 3))
if(!O.unacidable)
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
I.desc = "Looks like this was \an [O] some time ago."
@@ -2040,22 +2121,31 @@ datum
if(!M) M = holder.my_atom
if(prob(50)) M.heal_organ_damage(1,0)
M.nutrition += nutriment_factor // For hunger and fatness
-/*
- // If overeaten - vomit and fall down
- // Makes you feel bad but removes reagents and some effect
- // from your body
- if (M.nutrition > 650)
- M.nutrition = rand (250, 400)
- M.weakened += rand(2, 10)
- M.jitteriness += rand(0, 5)
- M.dizziness = max (0, (M.dizziness - rand(0, 15)))
- M.druggy = max (0, (M.druggy - rand(0, 15)))
- M.adjustToxLoss(rand(-15, -5)))
- M.updatehealth()
-*/
..()
return
+ nutriment/protein // Bad for Skrell!
+ name = "animal protein"
+ id = "protein"
+ color = "#440000"
+
+ on_mob_life(var/mob/living/M, var/alien)
+ if(alien && alien == IS_SKRELL)
+ M.adjustToxLoss(0.5)
+ M.nutrition -= nutriment_factor
+ ..()
+
+ nutriment/egg // Also bad for skrell. Not a child of protein because it might mess up, not sure.
+ name = "egg yolk"
+ id = "egg"
+ color = "#FFFFAA"
+
+ on_mob_life(var/mob/living/M, var/alien)
+ if(alien && alien == IS_SKRELL)
+ M.adjustToxLoss(0.5)
+ M.nutrition -= nutriment_factor
+ ..()
+
lipozine
name = "Lipozine" // The anti-nutriment.
id = "lipozine"
@@ -2441,7 +2531,6 @@ datum
..()
return
-/* We're back to flour bags
flour
name = "flour"
id = "flour"
@@ -2459,7 +2548,6 @@ datum
src = null
if(!istype(T, /turf/space))
new /obj/effect/decal/cleanable/flour(T)
-*/
rice
name = "Rice"
@@ -2568,7 +2656,7 @@ datum
name = "Carrot juice"
id = "carrotjuice"
description = "It is just like a carrot but without crunching."
- color = "#973800" // rgb: 151, 56, 0
+ color = "#FF8C00" // rgb: 255, 140, 0
glass_icon_state = "carrotjuice"
glass_name = "glass of carrot juice"
@@ -2638,7 +2726,7 @@ datum
name = "Watermelon Juice"
id = "watermelonjuice"
description = "Delicious juice made from watermelon."
- color = "#863333" // rgb: 134, 51, 51
+ color = "#B83333" // rgb: 184, 51, 51
glass_icon_state = "glass_red"
glass_name = "glass of watermelon juice"
@@ -2648,7 +2736,7 @@ datum
name = "Lemon Juice"
id = "lemonjuice"
description = "This juice is VERY sour."
- color = "#863333" // rgb: 175, 175, 0
+ color = "#AFAF00" // rgb: 175, 175, 0
glass_icon_state = "lemonjuice"
glass_name = "glass of lemon juice"
@@ -2658,7 +2746,7 @@ datum
name = "Banana Juice"
id = "banana"
description = "The raw essence of a banana."
- color = "#863333" // rgb: 175, 175, 0
+ color = "#C3AF00" // rgb: 195, 175, 0
glass_icon_state = "banana"
glass_name = "glass of banana juice"
@@ -3110,17 +3198,17 @@ datum
if(!data) data = 1
data++
M.dizziness +=6
- if(data >= 15 && data <45)
- if (!M.stuttering) M.stuttering = 1
- M.stuttering += 3
- else if(data >= 45 && prob(50) && data <55)
- M.confused = max(M.confused+3,0)
- else if(data >=55)
- M.druggy = max(M.druggy, 55)
- else if(data >=200)
- M.adjustToxLoss(2)
+ switch(data)
+ if(15 to 45)
+ M.stuttering = max(M.stuttering+3,0)
+ if(45 to 55)
+ if (prob(50))
+ M.confused = max(M.confused+3,0)
+ if(55 to 200)
+ M.druggy = max(M.druggy, 55)
+ if(200 to INFINITY)
+ M.adjustToxLoss(2)
..()
- return
neurotoxin
name = "Neurotoxin"
@@ -3140,17 +3228,17 @@ datum
if(!data) data = 1
data++
M.dizziness +=6
- if(data >= 15 && data <45)
- if (!M.stuttering) M.stuttering = 1
- M.stuttering += 3
- else if(data >= 45 && prob(50) && data <55)
- M.confused = max(M.confused+3,0)
- else if(data >=55)
- M.druggy = max(M.druggy, 55)
- else if(data >=200)
- M.adjustToxLoss(2)
+ switch(data)
+ if(15 to 45)
+ M.stuttering = max(M.stuttering+3,0)
+ if(45 to 55)
+ if (prob(50))
+ M.confused = max(M.confused+3,0)
+ if(55 to 200)
+ M.druggy = max(M.druggy, 55)
+ if(200 to INFINITY)
+ M.adjustToxLoss(2)
..()
- return
hippies_delight
name = "Hippies' Delight"
@@ -3287,6 +3375,12 @@ datum
usr << "It wasn't enough..."
return
+ reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with ethanol isn't quite as good as fuel.
+ if(!istype(M, /mob/living))
+ return
+ if(method == TOUCH)
+ M.adjust_fire_stacks(volume / 15)
+ return
ethanol/beer
name = "Beer"
id = "beer"
diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm
index df9c8a219a4..fc8c129140c 100644
--- a/code/modules/reagents/Chemistry-Recipes.dm
+++ b/code/modules/reagents/Chemistry-Recipes.dm
@@ -4,6 +4,7 @@ datum
var/name = null
var/id = null
var/result = null
+ var/resultcolor = null //for paint
var/list/required_reagents = new/list()
var/list/required_catalysts = new/list()
@@ -55,14 +56,14 @@ datum
empulse(location, round(created_volume / 24), round(created_volume / 14), 1)
holder.clear_reagents()
return
-/*
+
silicate
name = "Silicate"
id = "silicate"
result = "silicate"
required_reagents = list("aluminum" = 1, "silicon" = 1, "oxygen" = 1)
result_amount = 3
-*/
+
stoxin
name = "Soporific"
id = "stoxin"
@@ -131,7 +132,7 @@ datum
name = "Water"
id = "water"
result = "water"
- required_reagents = list("oxygen" = 2, "hydrogen" = 1)
+ required_reagents = list("oxygen" = 1, "hydrogen" = 2)
result_amount = 1
thermite
@@ -585,6 +586,14 @@ datum
required_reagents = list("capsaicin" = 2)
required_catalysts = list("phoron" = 5)
result_amount = 1
+
+ ketchup
+ name = "Ketchup"
+ id = "ketchup"
+ result = "ketchup"
+ required_reagents = list("tomatojuice" = 2, "water" = 1, "sugar" = 1)
+ result_amount = 4
+
///////////////////////////////////////////////////////////////////////////////////
// foam and foam precursor
@@ -1344,6 +1353,200 @@ datum
var/obj/effect/golemrune/Z = new /obj/effect/golemrune
Z.loc = get_turf(holder.my_atom)
Z.announce_to_ghosts()
+
+//////////////////////////////////////////PAINT///////////////////////////////////////////
+//Crayon dust -> paint
+ red_paint
+ name = "Red paint"
+ id = "red_paint"
+ result = "paint"
+ resultcolor = "#FE191A"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_red" = 1)
+ result_amount = 5
+
+ orange_paint
+ name = "Orange paint"
+ id = "orange_paint"
+ result = "paint"
+ resultcolor = "#FFBE4F"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_orange" = 1)
+ result_amount = 5
+
+ yellow_paint
+ name = "Yellow paint"
+ id = "yellow_paint"
+ result = "paint"
+ resultcolor = "#FDFE7D"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_yellow" = 1)
+ result_amount = 5
+
+ green_paint
+ name = "Green paint"
+ id = "green_paint"
+ result = "paint"
+ resultcolor = "#18A31A"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_green" = 1)
+ result_amount = 5
+
+ blue_paint
+ name = "Blue paint"
+ id = "blue_paint"
+ result = "paint"
+ resultcolor = "#247CFF"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_blue" = 1)
+ result_amount = 5
+
+ purple_paint
+ name = "Purple paint"
+ id = "purple_paint"
+ result = "paint"
+ resultcolor = "#CC0099"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_purple" = 1)
+ result_amount = 5
+
+ grey_paint //mime
+ name = "Grey paint"
+ id = "grey_paint"
+ result = "paint"
+ resultcolor = "#808080"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_grey" = 1)
+ result_amount = 5
+
+ brown_paint
+ name = "Brown paint"
+ id = "brown_paint"
+ result = "paint"
+ resultcolor = "#846F35"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_brown" = 1)
+ result_amount = 5
+
+//Ghetto reactions
+
+/* Ideally the paint should take on the blood's colour (for each of the species)
+ but I could not think of a way. - RKF
+
+ blood_paint
+ name = "Blood paint"
+ id = "blood_paint"
+ result = "paint"
+ resultcolor = "#C80000"
+ required_reagents = list("plasticide" = 1, "water" = 3, "blood" = 2)
+ result_amount = 5
+*/
+ milk_paint
+ name = "Milk paint"
+ id = "milk_paint"
+ result = "paint"
+ resultcolor = "#F0F8FF"
+ required_reagents = list("plasticide" = 1, "water" = 3, "milk" = 5)
+ result_amount = 5
+
+ orange_juice_paint
+ name = "Orange juice paint"
+ id = "orange_juice_paint"
+ result = "paint"
+ resultcolor = "#E78108"
+ required_reagents = list("plasticide" = 1, "water" = 3, "orangejuice" = 5)
+ result_amount = 5
+
+ tomato_juice_paint
+ name = "Tomato juice paint"
+ id = "tomato_juice_paint"
+ result = "paint"
+ resultcolor = "#731008"
+ required_reagents = list("plasticide" = 1, "water" = 3, "tomatojuice" = 5)
+ result_amount = 5
+
+ lime_juice_paint
+ name = "Lime juice paint"
+ id = "lime_juice_paint"
+ result = "paint"
+ resultcolor = "#365E30"
+ required_reagents = list("plasticide" = 1, "water" = 3, "limejuice" = 5)
+ result_amount = 5
+
+ carrot_juice_paint
+ name = "Carrot juice paint"
+ id = "carrot_juice_paint"
+ result = "paint"
+ resultcolor = "#973800"
+ required_reagents = list("plasticide" = 1, "water" = 3, "carrotjuice" = 5)
+ result_amount = 5
+
+ berry_juice_paint
+ name = "Berry juice paint"
+ id = "berry_juice_paint"
+ result = "paint"
+ resultcolor = "#990066"
+ required_reagents = list("plasticide" = 1, "water" = 3, "berryjuice" = 5)
+ result_amount = 5
+
+ grape_juice_paint
+ name = "Grape juice paint"
+ id = "grape_juice_paint"
+ result = "paint"
+ resultcolor = "#863333"
+ required_reagents = list("plasticide" = 1, "water" = 3, "grapejuice" = 5)
+ result_amount = 5
+
+ poisonberry_juice_paint
+ name = "Poison berry juice paint"
+ id = "poisonberry_juice_paint"
+ result = "paint"
+ resultcolor = "#863353"
+ required_reagents = list("plasticide" = 1, "water" = 3, "poisonberryjuice" = 5)
+ result_amount = 5
+
+ watermelon_juice_paint
+ name = "Watermelon juice paint"
+ id = "watermelon_juice_paint"
+ result = "paint"
+ resultcolor = "#B83333"
+ required_reagents = list("plasticide" = 1, "water" = 3, "watermelonjuice" = 5)
+ result_amount = 5
+
+ lemon_juice_paint
+ name = "Lemon juice paint"
+ id = "lemon_juice_paint"
+ result = "paint"
+ resultcolor = "#AFAF00"
+ required_reagents = list("plasticide" = 1, "water" = 3, "lemonjuice" = 5)
+ result_amount = 5
+
+ banana_juice_paint
+ name = "Banana juice paint"
+ id = "banana_juice_paint"
+ result = "paint"
+ resultcolor = "#C3AF00"
+ required_reagents = list("plasticide" = 1, "water" = 3, "banana" = 5)
+ result_amount = 5
+
+ potato_juice_paint
+ name = "Potato juice paint"
+ id = "potato_juice_paint"
+ result = "paint"
+ resultcolor = "#302000"
+ required_reagents = list("plasticide" = 1, "water" = 3, "potatojuice" = 5)
+ result_amount = 5
+
+//Other paint
+
+ carbon_paint
+ name = "Carbon paint"
+ id = "carbon_paint"
+ result = "paint"
+ resultcolor = "#333333"
+ required_reagents = list("plasticide" = 1, "water" = 3, "carbon" = 1)
+ result_amount = 5
+
+ aluminum_paint
+ name = "Aluminum paint"
+ id = "aluminum_paint"
+ result = "paint"
+ resultcolor = "#F0F8FF"
+ required_reagents = list("plasticide" = 1, "water" = 3, "aluminum" = 1)
+ result_amount = 5
+
//////////////////////////////////////////FOOD MIXTURES////////////////////////////////////
tofu
@@ -1409,6 +1612,26 @@ datum
new /obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesewheel(location)
return
+ meatball
+ name = "Meatball"
+ id = "meatball"
+ result = null
+ required_reagents = list("protein" = 3, "flour" = 5)
+ result_amount = 3
+ on_reaction(var/datum/reagents/holder, var/created_volume)
+ new /obj/item/weapon/reagent_containers/food/snacks/meatball(get_turf(holder.my_atom))
+ return
+
+ dough
+ name = "Dough"
+ id = "dough"
+ result = null
+ required_reagents = list("egg" = 3, "flour" = 10)
+ result_amount = 1
+ on_reaction(var/datum/reagents/holder, var/created_volume)
+ new /obj/item/weapon/reagent_containers/food/snacks/dough(get_turf(holder.my_atom))
+ return
+
syntiflesh
name = "Syntiflesh"
id = "syntiflesh"
diff --git a/code/modules/reagents/dartgun.dm b/code/modules/reagents/dartgun.dm
deleted file mode 100644
index d256f4f5f3c..00000000000
--- a/code/modules/reagents/dartgun.dm
+++ /dev/null
@@ -1,293 +0,0 @@
-/obj/item/weapon/dart_cartridge
- name = "dart cartridge"
- desc = "A rack of hollow darts."
- icon = 'icons/obj/ammo.dmi'
- icon_state = "darts-5"
- item_state = "rcdammo"
- opacity = 0
- density = 0
- anchored = 0.0
- origin_tech = "materials=2"
- var/darts = 5
-
-/obj/item/weapon/dart_cartridge/update_icon()
- if(!darts)
- icon_state = "darts-0"
- else if(darts > 5)
- icon_state = "darts-5"
- else
- icon_state = "darts-[darts]"
- return 1
-
-/obj/item/weapon/gun/dartgun
- name = "dart gun"
- desc = "A small gas-powered dartgun, capable of delivering chemical cocktails swiftly across short distances."
- icon_state = "dartgun-empty"
-
- var/list/beakers = list() //All containers inside the gun.
- var/list/mixing = list() //Containers being used for mixing.
- var/obj/item/weapon/dart_cartridge/cartridge = null //Container of darts.
- var/max_beakers = 3
- var/dart_reagent_amount = 15
- var/container_type = /obj/item/weapon/reagent_containers/glass/beaker
- var/list/starting_chems = null
-
-/obj/item/weapon/gun/dartgun/update_icon()
-
- if(!cartridge)
- icon_state = "dartgun-empty"
- return 1
-
- if(!cartridge.darts)
- icon_state = "dartgun-0"
- else if(cartridge.darts > 5)
- icon_state = "dartgun-5"
- else
- icon_state = "dartgun-[cartridge.darts]"
- return 1
-
-/obj/item/weapon/gun/dartgun/New()
-
- ..()
- if(starting_chems)
- for(var/chem in starting_chems)
- var/obj/B = new container_type(src)
- B.reagents.add_reagent(chem, 50)
- beakers += B
- cartridge = new /obj/item/weapon/dart_cartridge(src)
- update_icon()
-
-/obj/item/weapon/gun/dartgun/examine(mob/user)
- update_icon()
- if (!..(user, 2))
- return
- if (beakers.len)
- user << "\blue [src] contains:"
- for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
- if(B.reagents && B.reagents.reagent_list.len)
- for(var/datum/reagent/R in B.reagents.reagent_list)
- user << "\blue [R.volume] units of [R.name]"
-
-/obj/item/weapon/gun/dartgun/attackby(obj/item/I as obj, mob/user as mob)
- if(istype(I, /obj/item/weapon/dart_cartridge))
-
- var/obj/item/weapon/dart_cartridge/D = I
-
- if(!D.darts)
- user << "\blue [D] is empty."
- return 0
-
- if(cartridge)
- if(cartridge.darts <= 0)
- src.remove_cartridge()
- else
- user << "\blue There's already a cartridge in [src]."
- return 0
-
- user.drop_item()
- cartridge = D
- D.loc = src
- user << "\blue You slot [D] into [src]."
- update_icon()
- return
- if(istype(I, /obj/item/weapon/reagent_containers/glass))
- if(!istype(I, container_type))
- user << "\blue [I] doesn't seem to fit into [src]."
- return
- if(beakers.len >= max_beakers)
- user << "\blue [src] already has [max_beakers] beakers in it - another one isn't going to fit!"
- return
- var/obj/item/weapon/reagent_containers/glass/beaker/B = I
- user.drop_item()
- B.loc = src
- beakers += B
- user << "\blue You slot [B] into [src]."
- src.updateUsrDialog()
-
-/obj/item/weapon/gun/dartgun/can_fire()
- if(!cartridge)
- return 0
- else
- return cartridge.darts
-
-/obj/item/weapon/gun/dartgun/proc/has_selected_beaker_reagents()
- return 0
-
-/obj/item/weapon/gun/dartgun/proc/remove_cartridge()
- if(cartridge)
- usr << "\blue You pop the cartridge out of [src]."
- var/obj/item/weapon/dart_cartridge/C = cartridge
- C.loc = get_turf(src)
- C.update_icon()
- cartridge = null
- src.update_icon()
-
-/obj/item/weapon/gun/dartgun/proc/get_mixed_syringe()
- if (!cartridge)
- return 0
- if(!cartridge.darts)
- return 0
-
- var/obj/item/weapon/reagent_containers/syringe/dart = new(src)
-
- if(mixing.len)
- var/mix_amount = dart_reagent_amount/mixing.len
- for(var/obj/item/weapon/reagent_containers/glass/beaker/B in mixing)
- B.reagents.trans_to(dart,mix_amount)
-
- return dart
-
-/obj/item/weapon/gun/dartgun/proc/fire_dart(atom/target, mob/user)
- if (locate (/obj/structure/table, src.loc))
- return
- else
- var/turf/trg = get_turf(target)
- var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src))
- var/obj/item/weapon/reagent_containers/syringe/S = get_mixed_syringe()
- if(!S)
- user << "\red There are no darts in [src]!"
- return
- if(!S.reagents)
- user << "\red There are no reagents available!"
- return
- cartridge.darts--
- src.update_icon()
- S.reagents.trans_to(D, S.reagents.total_volume)
- del(S)
- D.icon_state = "syringeproj"
- D.name = "syringe"
- D.flags |= NOREACT
- playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
-
- for(var/i=0, i<6, i++)
- if(!D) break
- if(D.loc == trg) break
- step_towards(D,trg)
-
- if(D)
- for(var/mob/living/carbon/M in D.loc)
- if(!istype(M,/mob/living/carbon)) continue
- if(M == user) continue
- //Syringe gun attack logging by Yvarov
- var/R
- if(D.reagents)
- for(var/datum/reagent/A in D.reagents.reagent_list)
- R += A.id + " ("
- R += num2text(A.volume) + "),"
- if (istype(M, /mob))
- M.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a dartgun ([R])"
- user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a dartgun ([R])"
- msg_admin_attack("[user] ([user.ckey]) shot [M] ([M.ckey]) with a dartgun ([R]) (JMP)")
-
- else
- M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a dartgun ([R])"
- msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a dartgun ([R]) (JMP)")
-
- if(D.reagents)
- D.reagents.trans_to(M, 15)
- M << "You feel a slight prick."
-
- del(D)
- break
- if(D)
- for(var/atom/A in D.loc)
- if(A == user) continue
- if(A.density) del(D)
-
- sleep(1)
-
- if (D) spawn(10) del(D)
-
- return
-
-/obj/item/weapon/gun/dartgun/afterattack(obj/target, mob/user , flag)
- if(!isturf(target.loc) || target == user) return
- ..()
-
-/obj/item/weapon/gun/dartgun/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
- return 1
-
-/obj/item/weapon/gun/dartgun/attack_self(mob/user)
-
- user.set_machine(src)
- var/dat = "[src] mixing control:
"
-
- if (beakers.len)
- var/i = 1
- for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
- dat += "Beaker [i] contains: "
- if(B.reagents && B.reagents.reagent_list.len)
- for(var/datum/reagent/R in B.reagents.reagent_list)
- dat += "
[R.volume] units of [R.name], "
- if (check_beaker_mixing(B))
- dat += text("Mixing ")
- else
- dat += text("Not mixing ")
- else
- dat += "nothing."
- dat += " \[Eject\]
"
- i++
- else
- dat += "There are no beakers inserted!
"
-
- if(cartridge)
- if(cartridge.darts)
- dat += "The dart cartridge has [cartridge.darts] shots remaining."
- else
- dat += "The dart cartridge is empty!"
- dat += " \[Eject\]"
-
- user << browse(dat, "window=dartgun")
- onclose(user, "dartgun", src)
-
-/obj/item/weapon/gun/dartgun/proc/check_beaker_mixing(var/obj/item/B)
- if(!mixing || !beakers)
- return 0
- for(var/obj/item/M in mixing)
- if(M == B)
- return 1
- return 0
-
-/obj/item/weapon/gun/dartgun/Topic(href, href_list)
- src.add_fingerprint(usr)
- if(href_list["stop_mix"])
- var/index = text2num(href_list["stop_mix"])
- if(index <= beakers.len)
- for(var/obj/item/M in mixing)
- if(M == beakers[index])
- mixing -= M
- break
- else if (href_list["mix"])
- var/index = text2num(href_list["mix"])
- if(index <= beakers.len)
- mixing += beakers[index]
- else if (href_list["eject"])
- var/index = text2num(href_list["eject"])
- if(index <= beakers.len)
- if(beakers[index])
- var/obj/item/weapon/reagent_containers/glass/beaker/B = beakers[index]
- usr << "You remove [B] from [src]."
- mixing -= B
- beakers -= B
- B.loc = get_turf(src)
- else if (href_list["eject_cart"])
- remove_cartridge()
- src.updateUsrDialog()
- return
-
-/obj/item/weapon/gun/dartgun/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
- if(cartridge)
- spawn(0) fire_dart(target,user)
- else
- usr << "\red [src] is empty."
-
-
-/obj/item/weapon/gun/dartgun/vox
- name = "alien dart gun"
- desc = "A small gas-powered dartgun, fitted for nonhuman hands."
-
-/obj/item/weapon/gun/dartgun/vox/medical
- starting_chems = list("kelotane","bicaridine","anti_toxin")
-
-/obj/item/weapon/gun/dartgun/vox/raider
- starting_chems = list("space_drugs","stoxin","impedrezene")
\ No newline at end of file
diff --git a/code/modules/reagents/grenade_launcher.dm b/code/modules/reagents/grenade_launcher.dm
deleted file mode 100644
index b96455a178d..00000000000
--- a/code/modules/reagents/grenade_launcher.dm
+++ /dev/null
@@ -1,63 +0,0 @@
-
-
-/obj/item/weapon/gun/grenadelauncher
- name = "grenade launcher"
- icon = 'icons/obj/gun.dmi'
- icon_state = "riotgun"
- item_state = "riotgun"
- w_class = 4.0
- throw_speed = 2
- throw_range = 10
- force = 5.0
- var/list/grenades = new/list()
- var/max_grenades = 3
- matter = list("metal" = 2000)
-
- examine(mob/user)
- if(..(user, 2))
- user << "\blue [grenades] / [max_grenades] Grenades."
-
- attackby(obj/item/I as obj, mob/user as mob)
-
- if((istype(I, /obj/item/weapon/grenade)))
- if(grenades.len < max_grenades)
- user.drop_item()
- I.loc = src
- grenades += I
- user << "\blue You put the grenade in the grenade launcher."
- user << "\blue [grenades.len] / [max_grenades] Grenades."
- else
- usr << "\red The grenade launcher cannot hold more grenades."
-
- afterattack(obj/target, mob/user , flag)
-
- if (istype(target, /obj/item/weapon/storage/backpack ))
- return
-
- else if (locate (/obj/structure/table, src.loc))
- return
-
- else if(target == user)
- return
-
- if(grenades.len)
- spawn(0) fire_grenade(target,user)
- else
- usr << "\red The grenade launcher is empty."
-
- proc
- fire_grenade(atom/target, mob/user)
- for(var/mob/O in viewers(world.view, user))
- O.show_message(text("\red [] fired a grenade!", user), 1)
- user << "\red You fire the grenade launcher!"
- var/obj/item/weapon/grenade/chem_grenade/F = grenades[1] //Now with less copypasta!
- grenades -= F
- F.loc = user.loc
- F.throw_at(target, 30, 2, user)
- message_admins("[key_name_admin(user)] fired a grenade ([F.name]) from a grenade launcher ([src.name]).")
- log_game("[key_name_admin(user)] used a grenade ([src.name]).")
- F.active = 1
- F.icon_state = initial(icon_state) + "_active"
- playsound(user.loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
- spawn(15)
- F.prime()
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm
index 827c400898f..72bb60b4c62 100644
--- a/code/modules/reagents/reagent_containers.dm
+++ b/code/modules/reagents/reagent_containers.dm
@@ -28,8 +28,8 @@
return
/obj/item/weapon/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone)
- if (can_operate(M)) //Checks if mob is lying down on table for surgery
- if (do_surgery(M,user,src))
+ if(can_operate(M)) //Checks if mob is lying down on table for surgery
+ if(do_surgery(M,user,src))
return
// this prevented pills, food, and other things from being picked up by bags.
diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm
index 11fd71e6208..1cfe480ff97 100644
--- a/code/modules/reagents/reagent_containers/dropper.dm
+++ b/code/modules/reagents/reagent_containers/dropper.dm
@@ -21,7 +21,7 @@
user << "\red [target] is full."
return
- if(!target.is_open_container() && !ismob(target) && !istype(target,/obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/clothing/mask/cigarette)) //You can inject humans and food but you cant remove the shit.
+ if(!target.is_open_container() && !ismob(target) && !istype(target,/obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/clothing/mask/smokable/cigarette)) //You can inject humans and food but you cant remove the shit.
user << "\red You cannot directly fill this object."
return
diff --git a/code/modules/reagents/reagent_containers/food/drinks.dm b/code/modules/reagents/reagent_containers/food/drinks.dm
index ceabea1e503..1b2e4646d9f 100644
--- a/code/modules/reagents/reagent_containers/food/drinks.dm
+++ b/code/modules/reagents/reagent_containers/food/drinks.dm
@@ -173,20 +173,6 @@
..()
reagents.add_reagent("milk", 50)
-/* Flour is no longer a reagent
-/obj/item/weapon/reagent_containers/food/drinks/flour
- name = "flour sack"
- desc = "A big bag of flour. Good for baking!"
- icon = 'icons/obj/food.dmi'
- icon_state = "flour"
- item_state = "flour"
- New()
- ..()
- reagents.add_reagent("flour", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-*/
-
/obj/item/weapon/reagent_containers/food/drinks/soymilk
name = "SoyMilk"
desc = "It's soy milk. White and nutritious goodness!"
diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm
index 7aaad7a6785..df5a1f0dbfe 100644
--- a/code/modules/reagents/reagent_containers/food/snacks.dm
+++ b/code/modules/reagents/reagent_containers/food/snacks.dm
@@ -9,6 +9,8 @@
var/trash = null
var/slice_path
var/slices_num
+ var/dried_type = null
+ var/dry = 0
center_of_mass = list("x"=15, "y"=15)
w_class = 2
@@ -32,9 +34,10 @@
return
/obj/item/weapon/reagent_containers/food/snacks/attack(mob/M as mob, mob/user as mob, def_zone)
- if(!reagents.total_volume) //Shouldn't be needed but it checks to see if it has anything left in it.
- user << "\red None of [src] left, oh no!"
- M.drop_from_inventory(src) //so icons update :[
+
+ if(!reagents.total_volume)
+ user << "None of [src] left!"
+ user.drop_from_inventory(src)
del(src)
return 0
@@ -106,9 +109,6 @@
return 0
-/obj/item/weapon/reagent_containers/food/snacks/afterattack(obj/target, mob/user, proximity)
- return ..()
-
/obj/item/weapon/reagent_containers/food/snacks/examine(mob/user)
if(!..(user, 1))
return
@@ -207,7 +207,7 @@
/obj/item/weapon/reagent_containers/food/snacks/attack_generic(var/mob/living/user)
if(!isanimal(user) && !isalien(user))
return
- user.visible_message("[user] nibbles away at the [src].","You nibble away at the [src].")
+ user.visible_message("[user] nibbles away at \the [src].","You nibble away at \the [src].")
bitecount++
if(reagents && user.reagents)
reagents.trans_to_ingest(user, bitesize)
@@ -467,31 +467,41 @@
icon_state = "egg"
filling_color = "#FDFFD1"
- New()
+/obj/item/weapon/reagent_containers/food/snacks/egg/New()
+ ..()
+ reagents.add_reagent("egg", 3)
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/afterattack(obj/O as obj, mob/user as mob, proximity)
+ if(istype(O,/obj/machinery/microwave))
+ return ..()
+ if(!(proximity && O.is_open_container()))
+ return
+ user << "You crack \the [src] into \the [O]."
+ reagents.trans_to(O, reagents.total_volume)
+ user.drop_from_inventory(src)
+ del(src)
+
+/obj/item/weapon/reagent_containers/food/snacks/throw_impact(atom/hit_atom)
+ ..()
+ new/obj/effect/decal/cleanable/egg_smudge(src.loc)
+ src.reagents.reaction(hit_atom, TOUCH)
+ src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.")
+ del(src)
+
+/obj/item/weapon/reagent_containers/food/snacks/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype( W, /obj/item/toy/crayon ))
+ var/obj/item/toy/crayon/C = W
+ var/clr = C.colourName
+
+ if(!(clr in list("blue","green","mime","orange","purple","rainbow","red","yellow")))
+ usr << "\blue The egg refuses to take on this color!"
+ return
+
+ usr << "\blue You color \the [src] [clr]"
+ icon_state = "egg-[clr]"
+ item_color = clr
+ else
..()
- reagents.add_reagent("nutriment", 1)
-
- throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/egg_smudge(src.loc)
- src.reagents.reaction(hit_atom, TOUCH)
- src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.")
- del(src)
-
- attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype( W, /obj/item/toy/crayon ))
- var/obj/item/toy/crayon/C = W
- var/clr = C.colourName
-
- if(!(clr in list("blue","green","mime","orange","purple","rainbow","red","yellow")))
- usr << "\blue The egg refuses to take on this color!"
- return
-
- usr << "\blue You color \the [src] [clr]"
- icon_state = "egg-[clr]"
- item_color = clr
- else
- ..()
/obj/item/weapon/reagent_containers/food/snacks/egg/blue
icon_state = "egg-blue"
@@ -533,7 +543,7 @@
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 3)
reagents.add_reagent("sodiumchloride", 1)
reagents.add_reagent("blackpepper", 1)
bitesize = 1
@@ -546,18 +556,21 @@
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
/obj/item/weapon/reagent_containers/food/snacks/flour
- name = "flour"
- desc = "A small bag filled with some flour."
+ name = "flour sack"
+ desc = "A big bag of flour. Good for baking!"
+ icon = 'icons/obj/food.dmi'
icon_state = "flour"
+ item_state = "flour"
New()
..()
- reagents.add_reagent("nutriment", 1)
+ reagents.add_reagent("flour", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/snacks/organ
-
name = "organ"
desc = "It's good for you."
icon = 'icons/obj/surgery.dmi'
@@ -566,7 +579,7 @@
New()
..()
- reagents.add_reagent("nutriment", rand(3,5))
+ reagents.add_reagent("protein", rand(3,5))
reagents.add_reagent("toxin", rand(1,3))
src.bitesize = 3
@@ -612,7 +625,7 @@
New()
..()
- reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 3)
reagents.add_reagent("carpotoxin", 3)
src.bitesize = 6
@@ -624,7 +637,7 @@
New()
..()
- reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("protein", 4)
reagents.add_reagent("carpotoxin", 3)
bitesize = 3
@@ -659,7 +672,7 @@
New()
..()
- reagents.add_reagent("nutriment", 12)
+ reagents.add_reagent("protein", 12)
reagents.add_reagent("hyperzine", 5)
src.bitesize = 3
@@ -671,7 +684,7 @@
New()
..()
- reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 3)
src.bitesize = 6
/obj/item/weapon/reagent_containers/food/snacks/meatball
@@ -682,7 +695,7 @@
New()
..()
- reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/sausage
@@ -693,9 +706,26 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
bitesize = 2
+/obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket
+ name = "\improper Sin-pocket"
+ desc = "The food of choice for the veteran. Do NOT overconsume."
+ filling_color = "#6D6D00"
+ heated_reagents = list("doctorsdelight" = 5, "hyperzine" = 0.75, "synaptizine" = 0.25)
+ var/has_been_heated = 0
+
+/obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket/attack_self(mob/user)
+ if(has_been_heated)
+ user << "The heating chemicals have already been spent."
+ return
+ has_been_heated = 1
+ user.visible_message("[user] crushes \the [src] package.", "You crush \the [src] package and feel a comfortable heat build up.")
+ spawn(200)
+ user << "You think \the [src] is ready to eat about now."
+ heat()
+
/obj/item/weapon/reagent_containers/food/snacks/donkpocket
name = "Donk-pocket"
desc = "The food of choice for the seasoned traitor."
@@ -704,15 +734,26 @@
New()
..()
- reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
var/warm = 0
- proc/cooltime() //Not working, derp?
+ var/list/heated_reagents = list("tricordrazine" = 5)
+ proc/heat()
+ warm = 1
+ for(var/reagent in heated_reagents)
+ reagents.add_reagent(reagent, heated_reagents[reagent])
+ bitesize = 6
+ name = "Warm " + name
+ cooltime()
+
+ proc/cooltime()
if (src.warm)
- spawn( 4200 )
+ spawn(4200)
src.warm = 0
- src.reagents.del_reagent("tricordrazine")
- src.name = "donk-pocket"
+ for(var/reagent in heated_reagents)
+ src.reagents.del_reagent(reagent)
+ src.name = initial(name)
return
/obj/item/weapon/reagent_containers/food/snacks/brainburger
@@ -723,7 +764,7 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
reagents.add_reagent("alkysine", 6)
bitesize = 2
@@ -750,7 +791,7 @@
icon_state = "hburger"
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/cheeseburger
@@ -759,6 +800,7 @@
icon_state = "cheeseburger"
New()
..()
+ reagents.add_reagent("protein", 2)
reagents.add_reagent("nutriment", 2)
/obj/item/weapon/reagent_containers/food/snacks/monkeyburger
@@ -769,7 +811,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/fishburger
@@ -780,7 +823,7 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
reagents.add_reagent("carpotoxin", 3)
bitesize = 3
@@ -828,7 +871,7 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/clownburger
@@ -839,11 +882,6 @@
New()
..()
-/*
- var/datum/disease/F = new /datum/disease/pierrot_throat(0)
- var/list/data = list("viruses"= list(F))
- reagents.add_reagent("blood", 4, data)
-*/
reagents.add_reagent("nutriment", 6)
bitesize = 2
@@ -868,7 +906,7 @@
//var/herp = 0
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
bitesize = 1
/obj/item/weapon/reagent_containers/food/snacks/muffin
@@ -945,7 +983,7 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/soylenviridians
@@ -970,7 +1008,7 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/tofupie
@@ -1025,7 +1063,7 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/wingfangchu
@@ -1037,7 +1075,7 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
bitesize = 2
@@ -1050,7 +1088,7 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/monkeykabob
@@ -1062,7 +1100,7 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/tofukabob
@@ -1079,14 +1117,15 @@
/obj/item/weapon/reagent_containers/food/snacks/cubancarp
name = "Cuban Carp"
- desc = "A grifftastic sandwich that burns your tongue and then leaves it numb!"
+ desc = "A sandwich that burns your tongue and then leaves it numb!"
icon_state = "cubancarp"
trash = /obj/item/trash/plate
filling_color = "#E9ADFF"
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("carpotoxin", 3)
reagents.add_reagent("capsaicin", 3)
bitesize = 3
@@ -1120,7 +1159,7 @@
New()
..()
- reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("protein", 4)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/no_raisin
@@ -1178,7 +1217,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/fries
@@ -1225,7 +1265,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 2)
+ reagents.add_reagent("nutriment", 4)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/fortunecookie
@@ -1260,7 +1301,7 @@
New()
..()
- reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("protein", 4)
reagents.add_reagent("sodiumchloride", 1)
reagents.add_reagent("blackpepper", 1)
bitesize = 3
@@ -1314,7 +1355,7 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
reagents.add_reagent("water", 5)
bitesize = 5
@@ -1332,13 +1373,13 @@
/obj/item/weapon/reagent_containers/food/snacks/bloodsoup
name = "Tomato soup"
- desc = "Smells like copper"
+ desc = "Smells like copper."
icon_state = "tomatosoup"
filling_color = "#FF0000"
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
reagents.add_reagent("blood", 10)
reagents.add_reagent("water", 5)
bitesize = 5
@@ -1454,7 +1495,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("capsaicin", 3)
reagents.add_reagent("tomatojuice", 2)
bitesize = 5
@@ -1469,7 +1511,8 @@
trash = /obj/item/trash/snack_bowl
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("frostoil", 3)
reagents.add_reagent("tomatojuice", 2)
bitesize = 5
@@ -1503,7 +1546,7 @@
New()
..()
- reagents.add_reagent("nutriment",10)
+ reagents.add_reagent("protein", 10)
afterattack(obj/O as obj, mob/user as mob, proximity)
if(!proximity) return
@@ -1568,24 +1611,18 @@
desc = "Still wrapped in some paper."
icon_state = "monkeycubewrap"
wrapped = 1
-
-
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/farwacube
name = "farwa cube"
monkey_type = /mob/living/carbon/monkey/tajara
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/farwacube
name = "farwa cube"
monkey_type =/mob/living/carbon/monkey/tajara
-
-
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/stokcube
name = "stok cube"
monkey_type = /mob/living/carbon/monkey/unathi
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/stokcube
name = "stok cube"
monkey_type =/mob/living/carbon/monkey/unathi
-
-
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/neaeracube
name = "neaera cube"
monkey_type = /mob/living/carbon/monkey/skrell
@@ -1613,7 +1650,8 @@
New()
..()
- reagents.add_reagent("nutriment", 14)
+ reagents.add_reagent("protein", 10)
+ reagents.add_reagent("nutriment", 4)
bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/enchiladas
@@ -1625,7 +1663,8 @@
New()
..()
- reagents.add_reagent("nutriment",8)
+ reagents.add_reagent("protein", 6)
+ reagents.add_reagent("nutriment",2)
reagents.add_reagent("capsaicin", 6)
bitesize = 4
@@ -1638,7 +1677,7 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 10)
reagents.add_reagent("banana", 5)
reagents.add_reagent("blackpepper", 1)
reagents.add_reagent("sodiumchloride", 1)
@@ -1665,7 +1704,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("carpotoxin", 3)
bitesize = 3
@@ -1678,7 +1718,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/toastedsandwich
@@ -1690,7 +1731,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("carbon", 2)
bitesize = 2
@@ -1703,7 +1745,8 @@
New()
..()
- reagents.add_reagent("nutriment", 7)
+ reagents.add_reagent("protein", 4)
+ reagents.add_reagent("nutriment", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/tomatosoup
@@ -1740,7 +1783,8 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 4)
+ reagents.add_reagent("nutriment", 6)
reagents.add_reagent("tomatojuice", 5)
reagents.add_reagent("imidazoline", 5)
reagents.add_reagent("water", 5)
@@ -1836,7 +1880,7 @@
/obj/item/weapon/reagent_containers/food/snacks/ricepudding
name = "Rice Pudding"
- desc = "Where's the Jam!"
+ desc = "Where's the jam?"
icon_state = "rpudding"
trash = /obj/item/trash/snack_bowl
filling_color = "#FFFBDB"
@@ -1868,7 +1912,8 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 4)
+ reagents.add_reagent("nutriment", 4)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/spesslaw
@@ -1879,7 +1924,8 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 4)
+ reagents.add_reagent("nutriment", 4)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/poppypretzel
@@ -1914,7 +1960,8 @@
New()
..()
- reagents.add_reagent("nutriment", 50)
+ reagents.add_reagent("protein", 25)
+ reagents.add_reagent("nutriment", 25)
bitesize = 10
/obj/item/weapon/reagent_containers/food/snacks/candiedapple
@@ -2043,7 +2090,7 @@
New()
..()
- reagents.add_reagent("nutriment", 5)
+ reagents.add_reagent("protein", 5)
bitesize = 1
/obj/item/weapon/reagent_containers/food/snacks/beetsoup
@@ -2055,19 +2102,7 @@
New()
..()
- switch(rand(1,6))
- if(1)
- name = "borsch"
- if(2)
- name = "bortsch"
- if(3)
- name = "borstch"
- if(4)
- name = "borsh"
- if(5)
- name = "borshch"
- if(6)
- name = "borscht"
+ name = pick(list("borsch","bortsch","borstch","borsh","borshch","borscht"))
reagents.add_reagent("nutriment", 8)
bitesize = 2
@@ -2092,7 +2127,8 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 2)
+ reagents.add_reagent("nutriment", 6)
bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/appletart
@@ -2125,7 +2161,8 @@
filling_color = "#FF7575"
New()
..()
- reagents.add_reagent("nutriment", 30)
+ reagents.add_reagent("protein", 20)
+ reagents.add_reagent("nutriment", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/meatbreadslice
@@ -2145,7 +2182,8 @@
filling_color = "#8AFF75"
New()
..()
- reagents.add_reagent("nutriment", 30)
+ reagents.add_reagent("protein", 20)
+ reagents.add_reagent("nutriment", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice
@@ -2228,7 +2266,8 @@
filling_color = "#E6AEDB"
New()
..()
- reagents.add_reagent("nutriment", 25)
+ reagents.add_reagent("protein", 25)
+ reagents.add_reagent("nutriment", 5)
reagents.add_reagent("alkysine", 10)
bitesize = 2
@@ -2249,7 +2288,8 @@
filling_color = "#FAF7AF"
New()
..()
- reagents.add_reagent("nutriment", 25)
+ reagents.add_reagent("protein", 15)
+ reagents.add_reagent("nutriment", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice
@@ -2364,7 +2404,7 @@
filling_color = "#FFF700"
New()
..()
- reagents.add_reagent("nutriment", 20)
+ reagents.add_reagent("protein", 20)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/cheesewedge
@@ -2389,7 +2429,7 @@
/obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice
name = "Birthday Cake slice"
- desc = "A slice of your birthday"
+ desc = "A slice of your birthday."
icon_state = "birthdaycakeslice"
trash = /obj/item/trash/plate
filling_color = "#FFD6D6"
@@ -2426,7 +2466,8 @@
filling_color = "#FFF896"
New()
..()
- reagents.add_reagent("nutriment", 20)
+ reagents.add_reagent("protein", 15)
+ reagents.add_reagent("nutriment", 5)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice
@@ -2511,7 +2552,8 @@
slices_num = 6
New()
..()
- reagents.add_reagent("nutriment", 40)
+ reagents.add_reagent("nutriment", 35)
+ reagents.add_reagent("protein", 5)
reagents.add_reagent("tomatojuice", 6)
bitesize = 2
@@ -2530,7 +2572,7 @@
slices_num = 6
New()
..()
- reagents.add_reagent("nutriment", 50)
+ reagents.add_reagent("protein", 50)
reagents.add_reagent("tomatojuice", 6)
bitesize = 2
@@ -2550,6 +2592,7 @@
New()
..()
reagents.add_reagent("nutriment", 35)
+ reagents.add_reagent("protein", 5)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice
@@ -2568,6 +2611,7 @@
New()
..()
reagents.add_reagent("nutriment", 30)
+ reagents.add_reagent("protein", 5)
reagents.add_reagent("tomatojuice", 6)
reagents.add_reagent("imidazoline", 12)
bitesize = 2
@@ -2774,23 +2818,6 @@
///////////////////////////////////////////
// new old food stuff from bs12
///////////////////////////////////////////
-
-// Flour + egg = dough
-/obj/item/weapon/reagent_containers/food/snacks/flour/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/egg))
- new /obj/item/weapon/reagent_containers/food/snacks/dough(src)
- user << "You make some dough."
- del(W)
- del(src)
-
-// Egg + flour = dough
-/obj/item/weapon/reagent_containers/food/snacks/egg/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/flour))
- new /obj/item/weapon/reagent_containers/food/snacks/dough(src)
- user << "You make some dough."
- del(W)
- del(src)
-
/obj/item/weapon/reagent_containers/food/snacks/dough
name = "dough"
desc = "A piece of dough."
@@ -2799,6 +2826,7 @@
bitesize = 2
New()
..()
+ reagents.add_reagent("protein", 1)
reagents.add_reagent("nutriment", 3)
// Dough + rolling pin = flat dough
@@ -2818,6 +2846,7 @@
slices_num = 3
New()
..()
+ reagents.add_reagent("protein", 1)
reagents.add_reagent("nutriment", 3)
/obj/item/weapon/reagent_containers/food/snacks/doughslice
@@ -2825,6 +2854,8 @@
desc = "A building block of an impressive dish."
icon = 'icons/obj/food_ingredients.dmi'
icon_state = "doughslice"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/spagetti
+ slices_num = 1
bitesize = 2
New()
..()
@@ -2891,7 +2922,8 @@
bitesize = 3
New()
..()
- reagents.add_reagent("nutriment", 7)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 4)
/obj/item/weapon/reagent_containers/food/snacks/rawcutlet
name = "raw cutlet"
@@ -2901,7 +2933,7 @@
bitesize = 1
New()
..()
- reagents.add_reagent("nutriment", 1)
+ reagents.add_reagent("protein", 1)
/obj/item/weapon/reagent_containers/food/snacks/cutlet
name = "cutlet"
@@ -2911,7 +2943,7 @@
bitesize = 2
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
/obj/item/weapon/reagent_containers/food/snacks/rawmeatball
name = "raw meatball"
@@ -2921,7 +2953,7 @@
bitesize = 2
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
/obj/item/weapon/reagent_containers/food/snacks/hotdog
name = "hotdog"
@@ -2930,7 +2962,7 @@
bitesize = 2
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
/obj/item/weapon/reagent_containers/food/snacks/flatbread
name = "flatbread"
@@ -2961,3 +2993,38 @@
..()
reagents.add_reagent("nutriment", 3)
+/obj/item/weapon/reagent_containers/food/snacks/liquidfood
+ name = "\improper LiquidFood Ration"
+ desc = "A prepackaged grey slurry of all the essential nutrients for a spacefarer on the go. Should this be crunchy?"
+ icon_state = "liquidfood"
+ trash = /obj/item/trash/liquidfood
+ filling_color = "#A8A8A8"
+
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+ reagents.add_reagent("iron", 3)
+ bitesize = 4
+
+
+/obj/item/weapon/reagent_containers/food/snacks/tastybread
+ name = "Bread Tube"
+ desc = "Chewy...and surprisingly tasty."
+ icon_state = "tastybread"
+ filling_color = "#A66829"
+
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 12)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/skrellsnacks
+ name = "\improper SkrellSnax"
+ desc = "Cured fungus shipped all the way from Jargon 4, almost like jerky! Almost."
+ icon_state = "skrellsnacks"
+ filling_color = "#A66829"
+
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 10)
+ bitesize = 3
diff --git a/code/modules/reagents/reagent_containers/food/snacks/grown.dm b/code/modules/reagents/reagent_containers/food/snacks/grown.dm
deleted file mode 100644
index d570f13861e..00000000000
--- a/code/modules/reagents/reagent_containers/food/snacks/grown.dm
+++ /dev/null
@@ -1,632 +0,0 @@
-
-
-// ***********************************************************
-// Foods that are produced from hydroponics ~~~~~~~~~~
-// Data from the seeds carry over to these grown foods
-// ***********************************************************
-
-//Grown foods
-//Subclass so we can pass on values
-/obj/item/weapon/reagent_containers/food/snacks/grown/
- var/plantname
- var/potency = -1
- icon = 'icons/obj/harvest.dmi'
- New(newloc,newpotency)
- if (!isnull(newpotency))
- potency = newpotency
- ..()
- src.pixel_x = rand(-5.0, 5)
- src.pixel_y = rand(-5.0, 5)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/New()
- ..()
-
- //Handle some post-spawn var stuff.
- spawn(1)
- // Fill the object up with the appropriate reagents.
- if(!isnull(plantname))
- var/datum/seed/S = seed_types[plantname]
- if(!S || !S.chems)
- return
-
- potency = S.potency
-
- for(var/rid in S.chems)
- var/list/reagent_data = S.chems[rid]
- var/rtotal = reagent_data[1]
- if(reagent_data.len > 1 && potency > 0)
- rtotal += round(potency/reagent_data[2])
- reagents.add_reagent(rid,max(1,rtotal))
-
- if(reagents.total_volume > 0)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/corn
- name = "ear of corn"
- desc = "Needs some butter!"
- plantname = "corn"
- icon_state = "corn"
- potency = 40
- filling_color = "#FFEE00"
- trash = /obj/item/weapon/corncob
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/cherries
- name = "cherries"
- desc = "Great for toppings!"
- icon_state = "cherry"
- filling_color = "#FF0000"
- gender = PLURAL
- plantname = "cherry"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/poppy
- name = "poppy"
- desc = "Long-used as a symbol of rest, peace, and death."
- icon_state = "poppy"
- potency = 30
- filling_color = "#CC6464"
- plantname = "poppies"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/harebell
- name = "harebell"
- desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten’d not thy breath.\""
- icon_state = "harebell"
- potency = 1
- filling_color = "#D4B2C9"
- plantname = "harebells"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/potato
- name = "potato"
- desc = "Boil 'em! Mash 'em! Stick 'em in a stew!"
- icon_state = "potato"
- potency = 25
- filling_color = "#E6E8DA"
- plantname = "potato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/stack/cable_coil))
- var/obj/item/stack/cable_coil/C = W
- if(C.use(5))
- user << "You add some cable to the potato and slide it inside the battery encasing."
- var/obj/item/weapon/cell/potato/pocell = new /obj/item/weapon/cell/potato(user.loc)
- pocell.maxcharge = src.potency * 10
- pocell.charge = pocell.maxcharge
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/grapes
- name = "bunch of grapes"
- desc = "Nutritious!"
- icon_state = "grapes"
- filling_color = "#A332AD"
- plantname = "grapes"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/greengrapes
- name = "bunch of green grapes"
- desc = "Nutritious!"
- icon_state = "greengrapes"
- potency = 25
- filling_color = "#A6FFA3"
- plantname = "greengrapes"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/peanut
- name = "peanut"
- desc = "Nuts!"
- icon_state = "peanut"
- filling_color = "857e27"
- potency = 25
- plantname = "peanut"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage
- name = "cabbage"
- desc = "Ewwwwwwwwww. Cabbage."
- icon_state = "cabbage"
- potency = 25
- filling_color = "#A2B5A1"
- plantname = "cabbage"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/berries
- name = "bunch of berries"
- desc = "Nutritious!"
- icon_state = "berrypile"
- filling_color = "#C2C9FF"
- plantname = "berries"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/plastellium
- name = "clump of plastellium"
- desc = "Hmm, needs some processing"
- icon_state = "plastellium"
- filling_color = "#C4C4C4"
- plantname = "plastic"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/shand
- name = "S'rendarr's Hand leaf"
- desc = "A leaf sample from a lowland thicket shrub. Smells strongly like wax."
- icon_state = "shand"
- filling_color = "#70C470"
- plantname = "shand"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mtear
- name = "sprig of Messa's Tear"
- desc = "A mountain climate herb with a soft, cold blue flower, known to contain an abundance of healing chemicals."
- icon_state = "mtear"
- filling_color = "#70C470"
- plantname = "mtear"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mtear/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- var/obj/item/stack/medical/ointment/tajaran/poultice = new /obj/item/stack/medical/ointment/tajaran(user.loc)
-
- poultice.heal_burn = potency
- del(src)
-
- user << "You mash the petals into a poultice."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/shand/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- var/obj/item/stack/medical/bruise_pack/tajaran/poultice = new /obj/item/stack/medical/bruise_pack/tajaran(user.loc)
-
- poultice.heal_brute = potency
- del(src)
-
- user << "You mash the leaves into a poultice."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries
- name = "bunch of glow-berries"
- desc = "Nutritious!"
- var/light_on = 1
- var/brightness_on = 2 //luminosity when on
- filling_color = "#D3FF9E"
- icon_state = "glowberrypile"
- plantname = "glowberries"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/Del()
- if(istype(loc,/mob))
- loc.SetLuminosity(round(loc.luminosity - potency/5,1))
- ..()
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/pickup(mob/user)
- src.SetLuminosity(0)
- user.SetLuminosity(round(user.luminosity + (potency/5),1))
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/dropped(mob/user)
- user.SetLuminosity(round(user.luminosity - (potency/5),1))
- src.SetLuminosity(round(potency/5,1))
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod
- name = "cocoa pod"
- desc = "Can be ground into cocoa powder."
- icon_state = "cocoapod"
- potency = 50
- filling_color = "#9C8E54"
- plantname = "cocoa"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane
- name = "sugarcane"
- desc = "Sickly sweet."
- icon_state = "sugarcane"
- potency = 50
- filling_color = "#C0C9AD"
- plantname = "sugarcane"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries
- name = "bunch of poison-berries"
- desc = "Taste so good, you could die!"
- icon_state = "poisonberrypile"
- gender = PLURAL
- potency = 15
- filling_color = "#B422C7"
- plantname = "poisonberries"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/deathberries
- name = "bunch of death-berries"
- desc = "Taste so good, you could die!"
- icon_state = "deathberrypile"
- gender = PLURAL
- potency = 50
- filling_color = "#4E0957"
- plantname = "deathberries"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris
- name = "ambrosia vulgaris branch"
- desc = "This is a plant containing various healing chemicals."
- icon_state = "ambrosiavulgaris"
- potency = 10
- filling_color = "#125709"
- plantname = "ambrosia"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus
- name = "ambrosia deus branch"
- desc = "Eating this makes you feel immortal!"
- icon_state = "ambrosiadeus"
- potency = 10
- filling_color = "#229E11"
- plantname = "ambrosiadeus"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/apple
- name = "apple"
- desc = "It's a little piece of Eden."
- icon_state = "apple"
- potency = 15
- filling_color = "#DFE88B"
- plantname = "apple"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/apple/poisoned
- name = "apple"
- desc = "It's a little piece of Eden."
- icon_state = "apple"
- potency = 15
- filling_color = "#B3BD5E"
- plantname = "poisonapple"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/goldapple
- name = "golden apple"
- desc = "Emblazoned upon the apple is the word 'Kallisti'."
- icon_state = "goldapple"
- potency = 15
- filling_color = "#F5CB42"
- plantname = "goldapple"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon
- name = "watermelon"
- desc = "It's full of watery goodness."
- icon_state = "watermelon"
- potency = 10
- filling_color = "#FA2863"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/watermelonslice
- slices_num = 5
- plantname = "watermelon"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin
- name = "pumpkin"
- desc = "It's large and scary."
- icon_state = "pumpkin"
- potency = 10
- filling_color = "#FAB728"
- plantname = "pumpkin"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/weapon/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || istype(W, /obj/item/weapon/twohanded/fireaxe) || istype(W, /obj/item/weapon/kitchen/utensil/knife) || istype(W, /obj/item/weapon/kitchenknife) || istype(W, /obj/item/weapon/melee/energy))
- user.show_message("You carve a face into [src]!", 1)
- new /obj/item/clothing/head/pumpkinhead (user.loc)
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/lime
- name = "lime"
- desc = "It's so sour, your face will twist."
- icon_state = "lime"
- potency = 20
- filling_color = "#28FA59"
- plantname = "lime"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/lemon
- name = "lemon"
- desc = "When life gives you lemons, be grateful they aren't limes."
- icon_state = "lemon"
- potency = 20
- filling_color = "#FAF328"
- plantname = "lemon"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/orange
- name = "orange"
- desc = "It's a tangy fruit."
- icon_state = "orange"
- potency = 20
- filling_color = "#FAAD28"
- plantname = "orange"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet
- name = "white-beet"
- desc = "You can't beat white-beet."
- icon_state = "whitebeet"
- potency = 15
- filling_color = "#FFFCCC"
- plantname = "whitebeet"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/banana
- name = "banana"
- desc = "It's an excellent prop for a comedy."
- icon = 'icons/obj/items.dmi'
- icon_state = "banana"
- item_state = "banana"
- filling_color = "#FCF695"
- trash = /obj/item/weapon/bananapeel
- plantname = "banana"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/chili
- name = "chili"
- desc = "It's spicy! Wait... IT'S BURNING ME!!"
- icon_state = "chilipepper"
- filling_color = "#FF0000"
- plantname = "chili"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/eggplant
- name = "eggplant"
- desc = "Maybe there's a chicken inside?"
- icon_state = "eggplant"
- filling_color = "#550F5C"
- plantname = "eggplant"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans
- name = "soybeans"
- desc = "It's pretty bland, but oh the possibilities..."
- gender = PLURAL
- filling_color = "#E6E8B7"
- icon_state = "soybeans"
- plantname = "soybean"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/tomato
- name = "tomato"
- desc = "I say to-mah-to, you say tom-mae-to."
- icon_state = "tomato"
- filling_color = "#FF0000"
- potency = 10
- plantname = "tomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/tomato_smudge(src.loc)
- src.visible_message("The [src.name] has been squashed.","You hear a smack.")
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato
- name = "killer-tomato"
- desc = "I say to-mah-to, you say tom-mae-to... OH GOD IT'S EATING MY LEGS!!"
- icon_state = "killertomato"
- potency = 10
- filling_color = "#FF0000"
- potency = 30
- plantname = "killertomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- new /mob/living/simple_animal/tomato(user.loc)
- del(src)
-
- user << "You plant the killer-tomato."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato
- name = "blood-tomato"
- desc = "So bloody...so...very...bloody....AHHHH!!!!"
- icon_state = "bloodtomato"
- potency = 10
- filling_color = "#FF0000"
- plantname = "bloodtomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato/throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/blood/splatter(src.loc)
- src.visible_message("The [src.name] has been squashed.","You hear a smack.")
- src.reagents.reaction(get_turf(hit_atom))
- for(var/atom/A in get_turf(hit_atom))
- src.reagents.reaction(A)
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato
- name = "blue-tomato"
- desc = "I say blue-mah-to, you say blue-mae-to."
- icon_state = "bluetomato"
- potency = 10
- filling_color = "#586CFC"
- plantname = "bluetomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato/throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/blood/oil(src.loc)
- src.visible_message("The [src.name] has been squashed.","You hear a smack.")
- src.reagents.reaction(get_turf(hit_atom))
- for(var/atom/A in get_turf(hit_atom))
- src.reagents.reaction(A)
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato/Crossed(AM as mob|obj)
- if (istype(AM, /mob/living))
- var/mob/living/M = AM
- M.slip("the [src]!")
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/wheat
- name = "wheat"
- desc = "Sigh... wheat... a-grain?"
- gender = PLURAL
- icon_state = "wheat"
- filling_color = "#F7E186"
- plantname = "wheat"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk
- name = "rice stalk"
- desc = "Rice to see you."
- gender = PLURAL
- icon_state = "rice"
- filling_color = "#FFF8DB"
- plantname = "rice"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod
- name = "kudzu pod"
- desc = "Pueraria Virallis: An invasive species with vines that rapidly creep and wrap around whatever they contact."
- icon_state = "kudzupod"
- filling_color = "#59691B"
- plantname = "kudzu"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper
- name = "ice-pepper"
- desc = "It's a mutant strain of chili"
- icon_state = "icepepper"
- potency = 20
- filling_color = "#66CEED"
- plantname = "icechili"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/carrot
- name = "carrot"
- desc = "It's good for the eyes!"
- icon_state = "carrot"
- potency = 10
- filling_color = "#FFC400"
- plantname = "carrot"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi
- name = "reishi"
- desc = "Ganoderma lucidum: A special fungus believed to help relieve stress."
- icon_state = "reishi"
- potency = 10
- filling_color = "#FF4800"
- plantname = "reishi"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita
- name = "fly amanita"
- desc = "Amanita Muscaria: Learn poisonous mushrooms by heart. Only pick mushrooms you know."
- icon_state = "amanita"
- potency = 10
- filling_color = "#FF0000"
- plantname = "amanita"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel
- name = "destroying angel"
- desc = "Amanita Virosa: Deadly poisonous basidiomycete fungus filled with alpha amatoxins."
- icon_state = "angel"
- potency = 35
- filling_color = "#FFDEDE"
- plantname = "destroyingangel"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap
- name = "liberty-cap"
- desc = "Psilocybe Semilanceata: Liberate yourself!"
- icon_state = "libertycap"
- potency = 15
- filling_color = "#F714BE"
- plantname = "libertycap"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet
- name = "plump-helmet"
- desc = "Plumus Hellmus: Plump, soft and s-so inviting~"
- icon_state = "plumphelmet"
- filling_color = "#F714BE"
- plantname = "plumphelmet"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom
- name = "walking mushroom"
- desc = "Plumus Locomotus: The beginning of the great walk."
- icon_state = "walkingmushroom"
- filling_color = "#FFBFEF"
- potency = 30
- plantname = "walkingmushroom"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- new /mob/living/simple_animal/mushroom(user.loc)
- del(src)
-
- user << "You plant the walking mushroom."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle
- name = "chanterelle cluster"
- desc = "Cantharellus Cibarius: These jolly yellow little shrooms sure look tasty!"
- icon_state = "chanterelle"
- filling_color = "#FFE991"
- plantname = "mushrooms"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom
- name = "glowshroom cluster"
- desc = "Mycena Bregprox: This species of mushroom glows in the dark. Or does it?"
- icon_state = "glowshroom"
- filling_color = "#DAFF91"
- potency = 30
- plantname = "glowshroom"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- var/obj/effect/glowshroom/planted = new /obj/effect/glowshroom(user.loc)
-
- planted.delay = 50
- planted.endurance = 100
- planted.potency = potency
- del(src)
-
- user << "You plant the glowshroom."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/Del()
- if(istype(loc,/mob))
- loc.SetLuminosity(round(loc.luminosity - potency/10,1))
- ..()
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/pickup(mob/user)
- SetLuminosity(0)
- user.SetLuminosity(round(user.luminosity + (potency/10),1))
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/dropped(mob/user)
- user.SetLuminosity(round(user.luminosity - (potency/10),1))
- SetLuminosity(round(potency/10,1))
-
-
-// *************************************
-// Complex Grown Object Defines -
-// Putting these at the bottom so they don't clutter the list up. -Cheridan
-// *************************************
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluespacetomato
- name = "blue-space tomato"
- desc = "So lubricated, you might slip through space-time."
- icon_state = "bluespacetomato"
- potency = 20
- origin_tech = "bluespace=3"
- filling_color = "#91F8FF"
- plantname = "bluespacetomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluespacetomato/throw_impact(atom/hit_atom)
- ..()
- var/mob/M = usr
- var/outer_teleport_radius = potency/10 //Plant potency determines radius of teleport.
- var/inner_teleport_radius = potency/15
- var/list/turfs = new/list()
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
- if(inner_teleport_radius < 1) //Wasn't potent enough, it just splats.
- new/obj/effect/decal/cleanable/blood/oil(src.loc)
- src.visible_message("The [src.name] has been squashed.","You hear a smack.")
- del(src)
- return
- for(var/turf/T in orange(M,outer_teleport_radius))
- if(T in orange(M,inner_teleport_radius)) continue
- if(istype(T,/turf/space)) continue
- if(T.density) continue
- if(T.x>world.maxx-outer_teleport_radius || T.xworld.maxy-outer_teleport_radius || T.yThe [src.name] has been squashed, causing a distortion in space-time.","You hear a splat and a crackle.")
- del(src)
- return
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers/food/snacks/meat.dm b/code/modules/reagents/reagent_containers/food/snacks/meat.dm
index efd73c3a4e0..d703a6acb7f 100644
--- a/code/modules/reagents/reagent_containers/food/snacks/meat.dm
+++ b/code/modules/reagents/reagent_containers/food/snacks/meat.dm
@@ -6,7 +6,7 @@
filling_color = "#FF1C1C"
New()
..()
- reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 9)
src.bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/meat/attackby(obj/item/weapon/W as obj, mob/user as mob)
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index 7394c728803..d49f8d1d2ad 100644
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -194,7 +194,7 @@
if(80 to 90) filling.icon_state = "[icon_state]80"
if(91 to INFINITY) filling.icon_state = "[icon_state]100"
- filling.icon += mix_color_from_reagents(reagents.reagent_list)
+ filling.color = mix_color_from_reagents(reagents.reagent_list)
overlays += filling
if (!is_open_container())
@@ -253,12 +253,6 @@
reagents.add_reagent("sacid", 60)
update_icon()
-/obj/item/weapon/reagent_containers/glass/beaker/slime
- New()
- ..()
- reagents.add_reagent("slimejelly", 60)
- update_icon()
-
/obj/item/weapon/reagent_containers/glass/bucket
desc = "It's a bucket."
name = "bucket"
diff --git a/code/modules/reagents/reagent_containers/glass/bottle.dm b/code/modules/reagents/reagent_containers/glass/bottle.dm
index 44afd284075..ab01d11eafb 100644
--- a/code/modules/reagents/reagent_containers/glass/bottle.dm
+++ b/code/modules/reagents/reagent_containers/glass/bottle.dm
@@ -9,7 +9,7 @@
item_state = "atoxinbottle"
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,25,30,60)
- flags = OPENCONTAINER
+ flags = 0
volume = 60
on_reagent_change()
@@ -30,7 +30,7 @@
New()
..()
if(!icon_state)
- icon_state = "bottle-[rand(1.4)]"
+ icon_state = "bottle-[rand(1,4)]"
update_icon()
overlays.Cut()
@@ -48,7 +48,7 @@
if(80 to 90) filling.icon_state = "[icon_state]-80"
if(91 to INFINITY) filling.icon_state = "[icon_state]-100"
- filling.icon += mix_color_from_reagents(reagents.reagent_list)
+ filling.color = mix_color_from_reagents(reagents.reagent_list)
overlays += filling
if (!is_open_container())
@@ -59,186 +59,203 @@
name = "inaprovaline bottle"
desc = "A small bottle. Contains inaprovaline - used to stabilize patients."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle16"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("inaprovaline", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/toxin
name = "toxin bottle"
desc = "A small bottle of toxins. Do not drink, it is poisonous."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle12"
+ icon_state = "bottle-3"
New()
..()
reagents.add_reagent("toxin", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/cyanide
name = "cyanide bottle"
desc = "A small bottle of cyanide. Bitter almonds?"
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle12"
+ icon_state = "bottle-3"
New()
..()
- reagents.add_reagent("cyanide", 60)
+ reagents.add_reagent("cyanide", 30) //volume changed to match chloral
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/stoxin
name = "soporific bottle"
desc = "A small bottle of soporific. Just the fumes make you sleepy."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle20"
+ icon_state = "bottle-3"
New()
..()
reagents.add_reagent("stoxin", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate
name = "Chloral Hydrate Bottle"
desc = "A small bottle of Choral Hydrate. Mickey's Favorite!"
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle20"
+ icon_state = "bottle-3"
New()
..()
reagents.add_reagent("chloralhydrate", 30) //Intentionally low since it is so strong. Still enough to knock someone out.
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/antitoxin
name = "dylovene bottle"
desc = "A small bottle of dylovene. Counters poisons, and repairs damage. A wonder drug."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("anti_toxin", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/mutagen
name = "unstable mutagen bottle"
desc = "A small bottle of unstable mutagen. Randomly changes the DNA structure of whoever comes in contact."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle20"
+ icon_state = "bottle-1"
New()
..()
reagents.add_reagent("mutagen", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/ammonia
name = "ammonia bottle"
desc = "A small bottle."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle20"
+ icon_state = "bottle-1"
New()
..()
reagents.add_reagent("ammonia", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/diethylamine
name = "diethylamine bottle"
desc = "A small bottle."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("diethylamine", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/flu_virion
name = "Flu virion culture bottle"
desc = "A small bottle. Contains H13N1 flu virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/advance/flu(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/epiglottis_virion
name = "Epiglottis virion culture bottle"
desc = "A small bottle. Contains Epiglottis virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/advance/voice_change(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/liver_enhance_virion
name = "Liver enhancement virion culture bottle"
desc = "A small bottle. Contains liver enhancement virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/advance/heal(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion
name = "Hullucigen virion culture bottle"
desc = "A small bottle. Contains hullucigen virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/advance/hullucigen(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat
name = "Pierrot's Throat culture bottle"
desc = "A small bottle. Contains H0NI<42 virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/pierrot_throat(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/cold
name = "Rhinovirus culture bottle"
desc = "A small bottle. Contains XY-rhinovirus culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/advance/F = new /datum/disease/advance/cold(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/random
name = "Random culture bottle"
desc = "A small bottle. Contains a random disease."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/advance/F = new(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/retrovirus
name = "Retrovirus culture bottle"
desc = "A small bottle. Contains a retrovirus culture in a synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/dna_retrovirus(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/gbs
name = "GBS culture bottle"
desc = "A small bottle. Contains Gravitokinetic Bipotential SADS+ culture in synthblood medium."//Or simply - General BullShit
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
amount_per_transfer_from_this = 5
New()
@@ -248,23 +265,25 @@
var/datum/disease/F = new /datum/disease/gbs
var/list/data = list("virus"= F)
R.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/fake_gbs
name = "GBS culture bottle"
desc = "A small bottle. Contains Gravitokinetic Bipotential SADS- culture in synthblood medium."//Or simply - General BullShit
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/fake_gbs(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/*
/obj/item/weapon/reagent_containers/glass/bottle/rhumba_beat
name = "Rhumba Beat culture bottle"
desc = "A small bottle. Contains The Rhumba Beat culture in synthblood medium."//Or simply - General BullShit
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
amount_per_transfer_from_this = 5
New()
@@ -280,44 +299,48 @@
name = "Brainrot culture bottle"
desc = "A small bottle. Contains Cryptococcus Cosmosis culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/brainrot(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/magnitis
name = "Magnitis culture bottle"
desc = "A small bottle. Contains a small dosage of Fukkos Miracos."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/magnitis(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/wizarditis
name = "Wizarditis culture bottle"
desc = "A small bottle. Contains a sample of Rincewindus Vulgaris."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/wizarditis(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/pacid
name = "Polytrinic Acid Bottle"
desc = "A small bottle. Contains a small amount of Polytrinic Acid"
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("pacid", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine
name = "Adminordrazine Bottle"
@@ -327,21 +350,24 @@
New()
..()
reagents.add_reagent("adminordrazine", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/capsaicin
name = "Capsaicin Bottle"
desc = "A small bottle. Contains hot sauce."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("capsaicin", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/frostoil
name = "Frost Oil Bottle"
desc = "A small bottle. Contains cold sauce."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
New()
..()
- reagents.add_reagent("frostoil", 60)
\ No newline at end of file
+ reagents.add_reagent("frostoil", 60)
+ update_icon()
diff --git a/code/modules/reagents/reagent_containers/glass/bottle/robot.dm b/code/modules/reagents/reagent_containers/glass/bottle/robot.dm
index 7c8bf02a5bb..3a95b3cd1c2 100644
--- a/code/modules/reagents/reagent_containers/glass/bottle/robot.dm
+++ b/code/modules/reagents/reagent_containers/glass/bottle/robot.dm
@@ -11,23 +11,24 @@
name = "internal inaprovaline bottle"
desc = "A small bottle. Contains inaprovaline - used to stabilize patients."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle16"
+ icon_state = "bottle-4"
reagent = "inaprovaline"
New()
..()
reagents.add_reagent("inaprovaline", 60)
- return
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/robot/antitoxin
name = "internal anti-toxin bottle"
desc = "A small bottle of Anti-toxins. Counters poisons, and repairs damage, a wonder drug."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
reagent = "anti_toxin"
New()
..()
reagents.add_reagent("anti_toxin", 60)
- return
\ No newline at end of file
+ update_icon()
+
diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm
index 34ce53a2b67..804b0347be7 100644
--- a/code/modules/reagents/reagent_containers/pill.dm
+++ b/code/modules/reagents/reagent_containers/pill.dm
@@ -190,6 +190,38 @@
..()
reagents.add_reagent("dexalin", 15)
+/obj/item/weapon/reagent_containers/pill/dexalin_plus
+ name = "Dexalin Plus pill"
+ desc = "Used to treat extreme oxygen deprivation."
+ icon_state = "pill8"
+ New()
+ ..()
+ reagents.add_reagent("dexalin", 15)
+
+/obj/item/weapon/reagent_containers/pill/dermaline
+ name = "Dermaline pill"
+ desc = "Used to treat burn wounds."
+ icon_state = "pill12"
+ New()
+ ..()
+ reagents.add_reagent("dermaline", 15)
+
+/obj/item/weapon/reagent_containers/pill/dylovene
+ name = "Dylovene pill"
+ desc = "A broad-spectrum anti-toxin."
+ icon_state = "pill13"
+ New()
+ ..()
+ reagents.add_reagent("anti_toxin", 15)
+
+/obj/item/weapon/reagent_containers/pill/inaprovaline
+ name = "Inaprovaline pill"
+ desc = "Used to stabilize patients."
+ icon_state = "pill20"
+ New()
+ ..()
+ reagents.add_reagent("inaprovaline", 30)
+
/obj/item/weapon/reagent_containers/pill/bicaridine
name = "Bicaridine pill"
desc = "Used to treat physical injuries."
@@ -216,3 +248,11 @@
reagents.add_reagent("impedrezene", 10)
reagents.add_reagent("synaptizine", 5)
reagents.add_reagent("hyperzine", 5)
+
+ /obj/item/weapon/reagent_containers/pill/spaceacillin
+ name = "Spaceacillin"
+ desc = "Contains antiviral agents."
+ icon_state = "pill19"
+ New()
+ ..()
+ reagents.add_reagent("spaceacillin", 15)
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index 91dbebc27cc..1a251625268 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -21,7 +21,7 @@
..()
src.verbs -= /obj/item/weapon/reagent_containers/verb/set_APTFT
-/obj/item/weapon/reagent_containers/spray/afterattack(atom/A as mob|obj, mob/user as mob)
+/obj/item/weapon/reagent_containers/spray/afterattack(atom/A as mob|obj, mob/user as mob, proximity)
if(istype(A, /obj/item/weapon/storage) || istype(A, /obj/structure/table) || istype(A, /obj/structure/closet) \
|| istype(A, /obj/item/weapon/reagent_containers) || istype(A, /obj/structure/sink) || istype(A, /obj/structure/janitorialcart))
return
@@ -46,7 +46,7 @@
user << "\The [src] is empty!"
return
- Spray_at(A)
+ Spray_at(A, user, proximity)
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
@@ -61,28 +61,39 @@
log_game("[key_name(user)] fired Space lube from \a [src].")
return
-/obj/item/weapon/reagent_containers/spray/proc/Spray_at(atom/A as mob|obj)
- var/obj/effect/decal/chempuff/D = new/obj/effect/decal/chempuff(get_turf(src))
- D.create_reagents(amount_per_transfer_from_this)
- reagents.trans_to(D, amount_per_transfer_from_this, 1/spray_size)
- D.icon += mix_color_from_reagents(D.reagents.reagent_list)
+/obj/item/weapon/reagent_containers/spray/proc/Spray_at(atom/A as mob|obj, mob/user as mob, proximity)
+ if (A.density && proximity)
+ A.visible_message("[usr] sprays [A] with [src].")
+ var/obj/D = new/obj()
+ D.create_reagents(amount_per_transfer_from_this)
+ reagents.trans_to(D, amount_per_transfer_from_this)
+ D.icon += mix_color_from_reagents(D.reagents.reagent_list)
+ spawn(0)
+ D.reagents.reaction(A)
+ sleep(5)
+ del(D)
+ else
+ var/obj/effect/decal/chempuff/D = new/obj/effect/decal/chempuff(get_turf(src))
+ D.create_reagents(amount_per_transfer_from_this)
+ reagents.trans_to(D, amount_per_transfer_from_this, 1/spray_size)
+ D.icon += mix_color_from_reagents(D.reagents.reagent_list)
- var/turf/A_turf = get_turf(A)//BS12
+ var/turf/A_turf = get_turf(A)//BS12
- spawn(0)
- for(var/i=0, i= target.reagents.maximum_volume)
@@ -217,15 +218,15 @@
item_state = "syringe_[rounded_vol]"
if(reagents.total_volume)
- var/image/filling = image('icons/obj/reagentfillings.dmi', src, "syringe10")
+ filling = image('icons/obj/reagentfillings.dmi', src, "syringe10")
filling.icon_state = "syringe[rounded_vol]"
- filling.icon += mix_color_from_reagents(reagents.reagent_list)
+ filling.color = mix_color_from_reagents(reagents.reagent_list)
overlays += filling
- /obj/item/weapon/reagent_containers/syringe/proc/syringestab(mob/living/carbon/target as mob, mob/living/carbon/user as mob)
+ proc/syringestab(mob/living/carbon/target as mob, mob/living/carbon/user as mob)
user.attack_log += "\[[time_stamp()]\] Attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])"
target.attack_log += "\[[time_stamp()]\] Attacked by [user.name] ([user.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])"
@@ -268,13 +269,19 @@
src.reagents.reaction(target, INGEST)
var/syringestab_amount_transferred = rand(0, (reagents.total_volume - 5)) //nerfed by popular demand
src.reagents.trans_to(target, syringestab_amount_transferred)
+ src.break_syringe(target, user)
+
+ proc/break_syringe(mob/living/carbon/target, mob/living/carbon/user)
src.desc += " It is broken."
src.mode = SYRINGE_BROKEN
- src.add_blood(target)
- src.add_fingerprint(usr)
+ if(target)
+ src.add_blood(target)
+ if(user)
+ src.add_fingerprint(user)
src.update_icon()
+
/obj/item/weapon/reagent_containers/ld50_syringe
name = "Lethal Injection Syringe"
desc = "A syringe used for lethal injections."
diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm
index 0156625886b..0a42e8dee3e 100644
--- a/code/modules/reagents/reagent_dispenser.dm
+++ b/code/modules/reagents/reagent_dispenser.dm
@@ -146,7 +146,7 @@
/obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj)
- if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
+ if(Proj.damage_type == BRUTE || Proj.damage_type == BURN)
if(istype(Proj.firer))
message_admins("[key_name_admin(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) (JMP).")
log_game("[key_name(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]).")
@@ -238,3 +238,15 @@
New()
..()
reagents.add_reagent("virusfood", 1000)
+
+/obj/structure/reagent_dispensers/acid
+ name = "Sulphuric Acid Dispenser"
+ desc = "A dispenser of acid for industrial processes."
+ icon = 'icons/obj/objects.dmi'
+ icon_state = "acidtank"
+ amount_per_transfer_from_this = 10
+ anchored = 1
+
+ New()
+ ..()
+ reagents.add_reagent("sacid", 1000)
diff --git a/code/modules/reagents/syringe_gun.dm b/code/modules/reagents/syringe_gun.dm
deleted file mode 100644
index faecb798681..00000000000
--- a/code/modules/reagents/syringe_gun.dm
+++ /dev/null
@@ -1,137 +0,0 @@
-
-
-
-/obj/item/weapon/gun/syringe
- name = "syringe gun"
- desc = "A spring loaded rifle designed to fit syringes, designed to incapacitate unruly patients from a distance."
- icon = 'icons/obj/gun.dmi'
- icon_state = "syringegun"
- item_state = "syringegun"
- w_class = 3.0
- throw_speed = 2
- throw_range = 10
- force = 4.0
- var/list/syringes = new/list()
- var/max_syringes = 1
- matter = list("metal" = 2000)
-
-/obj/item/weapon/gun/syringe/examine(mob/user)
- if(..(user, 2))
- user << "\blue [syringes.len] / [max_syringes] syringes."
-
-/obj/item/weapon/gun/syringe/attackby(obj/item/I as obj, mob/user as mob)
- if(istype(I, /obj/item/weapon/reagent_containers/syringe))
- var/obj/item/weapon/reagent_containers/syringe/S = I
- if(S.mode != 2)//SYRINGE_BROKEN in syringes.dm
- if(syringes.len < max_syringes)
- user.drop_item()
- I.loc = src
- syringes += I
- user << "\blue You put the syringe in [src]."
- user << "\blue [syringes.len] / [max_syringes] syringes."
- else
- usr << "\red [src] cannot hold more syringes."
- else
- usr << "\red This syringe is broken!"
-
-
-/obj/item/weapon/gun/syringe/afterattack(obj/target, mob/user , flag)
- if(!isturf(target.loc) || target == user) return
- ..()
-
-/obj/item/weapon/gun/syringe/can_fire()
- return syringes.len
-
-/obj/item/weapon/gun/syringe/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
- return 1 //SHOOT AND LET THE GOD GUIDE IT (probably will hit a wall anyway)
-
-/obj/item/weapon/gun/syringe/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
- if(syringes.len)
- spawn(0) fire_syringe(target,user)
- else
- usr << "\red [src] is empty."
-
-/obj/item/weapon/gun/syringe/proc/fire_syringe(atom/target, mob/user)
- if (locate (/obj/structure/table, src.loc))
- return
- else
- var/turf/trg = get_turf(target)
- var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src))
- var/obj/item/weapon/reagent_containers/syringe/S = syringes[1]
- if((!S) || (!S.reagents)) //ho boy! wot runtimes!
- return
- S.reagents.trans_to(D, S.reagents.total_volume)
- syringes -= S
- del(S)
- D.icon_state = "syringeproj"
- D.name = "syringe"
- playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
-
- for(var/i=0, i<6, i++)
- if(!D) break
- if(D.loc == trg) break
- step_towards(D,trg)
-
- if(D)
- for(var/mob/living/carbon/M in D.loc)
- if(!istype(M,/mob/living/carbon)) continue
- if(M == user) continue
- //Syringe gun attack logging by Yvarov
- var/R
- if(D.reagents)
- for(var/datum/reagent/A in D.reagents.reagent_list)
- R += A.id + " ("
- R += num2text(A.volume) + "),"
- if (istype(M, /mob))
- M.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a syringegun ([R])"
- user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a syringegun ([R])"
- msg_admin_attack("[user] ([user.ckey]) shot [M] ([M.ckey]) with a syringegun ([R]) (JMP)")
-
- else
- M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a syringegun ([R])"
- msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a syringegun ([R]) (JMP)")
-
- var/mob/living/T
- if(istype(M,/mob/living))
- T = M
-
- M.visible_message("[M] is hit by the syringe!")
-
- if(T && istype(T) && T.can_inject())
- if(D.reagents)
- D.reagents.trans_to(M, 15)
- else
- M.visible_message("The syringe bounces off [M]!")
-
- del(D)
- break
- if(D)
- for(var/atom/A in D.loc)
- if(A == user) continue
- if(A.density) del(D)
-
- sleep(1)
-
- if (D) spawn(10) del(D)
-
- return
-
-/obj/item/weapon/gun/syringe/rapidsyringe
- name = "rapid syringe gun"
- desc = "A modification of the syringe gun design, using a rotating cylinder to store up to four syringes."
- icon_state = "rapidsyringegun"
- max_syringes = 4
-
-
-/obj/effect/syringe_gun_dummy
- name = ""
- desc = ""
- icon = 'icons/obj/chemical.dmi'
- icon_state = "null"
- anchored = 1
- density = 0
-
- New()
- var/datum/reagents/R = new/datum/reagents(15)
- reagents = R
- R.my_atom = src
\ No newline at end of file
diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm
index 0df50cc6fe7..e1a5407d0a3 100644
--- a/code/modules/recycling/disposal.dm
+++ b/code/modules/recycling/disposal.dm
@@ -5,9 +5,9 @@
// Automatically recharges air (unless off), will flush when ready if pre-set
// Can hold items and human size things, no other draggables
// Toilets are a type of disposal bin for small objects only and work on magic. By magic, I mean torque rotation
-#define SEND_PRESSURE 50 //kPa
+#define SEND_PRESSURE 50 + ONE_ATMOSPHERE //kPa - assume the inside of a dispoal pipe is 1 atm
#define PRESSURE_TANK_VOLUME 70 //L - a 0.3 m diameter * 1 m long cylindrical tank. Happens to be the same volume as the regular oxygen tanks, so seems appropriate.
-#define PUMP_MAX_FLOW_RATE 50 //L/s - 8 m/s using a 15 cm by 15 cm inlet
+#define PUMP_MAX_FLOW_RATE 100 //L/s - 4 m/s using a 15 cm by 15 cm inlet
/obj/machinery/disposal
name = "disposal unit"
@@ -462,10 +462,10 @@
if(prob(75))
I.loc = src
for(var/mob/M in viewers(src))
- M.show_message("\the [I] lands in \the [src].", 3)
+ M.show_message("\The [I] lands in \the [src].", 3)
else
for(var/mob/M in viewers(src))
- M.show_message("\the [I] bounces off of \the [src]'s rim!", 3)
+ M.show_message("\The [I] bounces off of \the [src]'s rim!", 3)
return 0
else
return ..(mover, target, height, air_group)
diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm
index e64504cf511..a16e5653a93 100644
--- a/code/modules/research/circuitprinter.dm
+++ b/code/modules/research/circuitprinter.dm
@@ -14,138 +14,136 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
var/diamond_amount = 0
var/uranium_amount = 0
var/max_material_amount = 75000.0
+ var/mat_efficiency = 1
use_power = 1
idle_power_usage = 30
active_power_usage = 2500
- New()
- ..()
- component_parts = list()
- component_parts += new /obj/item/weapon/circuitboard/circuit_imprinter(src)
- component_parts += new /obj/item/weapon/stock_parts/matter_bin(src)
- component_parts += new /obj/item/weapon/stock_parts/manipulator(src)
- component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src)
- component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src)
- RefreshParts()
-
+/obj/machinery/r_n_d/circuit_imprinter/New()
+ ..()
+ component_parts = list()
+ component_parts += new /obj/item/weapon/circuitboard/circuit_imprinter(src)
+ component_parts += new /obj/item/weapon/stock_parts/matter_bin(src)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(src)
+ component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src)
+ component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src)
RefreshParts()
- var/T = 0
- for(var/obj/item/weapon/reagent_containers/glass/G in component_parts)
- T += G.reagents.maximum_volume
- var/datum/reagents/R = new/datum/reagents(T) //Holder for the reagents used as materials.
- reagents = R
- R.my_atom = src
- T = 0
- for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
- T += M.rating
- max_material_amount = T * 75000.0
+/obj/machinery/r_n_d/circuit_imprinter/RefreshParts()
+ var/T = 0
+ for(var/obj/item/weapon/reagent_containers/glass/G in component_parts)
+ T += G.reagents.maximum_volume
+ var/datum/reagents/R = new/datum/reagents(T) //Holder for the reagents used as materials.
+ reagents = R
+ R.my_atom = src
+ T = 0
+ for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
+ T += M.rating
+ max_material_amount = T * 75000.0
+ T = 0
+ for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
+ T += M.rating
+ mat_efficiency = 1 - (T - 1) / 4
- blob_act()
- if (prob(50))
- del(src)
+/obj/machinery/r_n_d/circuit_imprinter/update_icon()
+ if(panel_open)
+ icon_state = "circuit_imprinter_t"
+ else
+ icon_state = "circuit_imprinter"
- meteorhit()
+/obj/machinery/r_n_d/circuit_imprinter/blob_act()
+ if(prob(50))
del(src)
+
+/obj/machinery/r_n_d/circuit_imprinter/meteorhit()
+ del(src)
+ return
+
+/obj/machinery/r_n_d/circuit_imprinter/proc/TotalMaterials()
+ return g_amount + gold_amount + diamond_amount + uranium_amount
+
+/obj/machinery/r_n_d/circuit_imprinter/dismantle()
+ for(var/obj/I in component_parts)
+ if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker))
+ reagents.trans_to(I, reagents.total_volume)
+ if(g_amount >= 3750)
+ var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(loc)
+ G.amount = round(g_amount / 3750)
+ if(gold_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(loc)
+ G.amount = round(gold_amount / 2000)
+ if(diamond_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(loc)
+ G.amount = round(diamond_amount / 2000)
+ if(uranium_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(loc)
+ G.amount = round(uranium_amount / 2000)
+ ..()
+
+/obj/machinery/r_n_d/circuit_imprinter/attackby(var/obj/item/O as obj, var/mob/user as mob)
+ if(shocked)
+ shock(user, 50)
+ if(default_deconstruction_screwdriver(user, O))
+ if(linked_console)
+ linked_console.linked_imprinter = null
+ linked_console = null
return
+ if(default_deconstruction_crowbar(user, O))
+ return
+ if(default_part_replacement(user, O))
+ return
+ if(panel_open)
+ user << "You can't load \the [src] while it's opened."
+ return 1
+ if(disabled)
+ user << "\The [src] appears to not be working!"
+ return
+ if(!linked_console)
+ user << "\The [src] must be linked to an R&D console first!"
+ return 1
+ if(O.is_open_container())
+ return 0
+ if(!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium))
+ user << "You cannot insert this item into \the [src]!"
+ return 1
+ if(stat)
+ return 1
+ if(busy)
+ user << "\The [src] is busy. Please wait for completion of previous operation."
+ return 1
+ var/obj/item/stack/sheet/stack = O
+ if((TotalMaterials() + stack.perunit) > max_material_amount)
+ user << "\The [src] is full. Please remove glass from \the [src] in order to insert more."
+ return 1
- proc/TotalMaterials()
- return g_amount + gold_amount + diamond_amount + uranium_amount
+ var/amount = round(input("How many sheets do you want to add?") as num)
+ if(amount < 0)
+ amount = 0
+ if(amount == 0)
+ return
+ if(amount > stack.amount)
+ amount = min(stack.amount, round((max_material_amount - TotalMaterials()) / stack.perunit))
- attackby(var/obj/item/O as obj, var/mob/user as mob)
- if (shocked)
- shock(user,50)
- if (istype(O, /obj/item/weapon/screwdriver))
- if (!opened)
- opened = 1
- if(linked_console)
- linked_console.linked_imprinter = null
- linked_console = null
- icon_state = "circuit_imprinter_t"
- user << "You open the maintenance hatch of [src]."
- else
- opened = 0
- icon_state = "circuit_imprinter"
- user << "You close the maintenance hatch of [src]."
- return
- if (opened)
- if(istype(O, /obj/item/weapon/crowbar))
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
- var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc)
- M.state = 2
- M.icon_state = "box_1"
- for(var/obj/I in component_parts)
- if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker))
- reagents.trans_to(I, reagents.total_volume)
- if(I.reliability != 100 && crit_fail)
- I.crit_fail = 1
- I.loc = src.loc
- if(g_amount >= 3750)
- var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(src.loc)
- G.amount = round(g_amount / 3750)
- if(gold_amount >= 2000)
- var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(src.loc)
- G.amount = round(gold_amount / 2000)
- if(diamond_amount >= 2000)
- var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc)
- G.amount = round(diamond_amount / 2000)
- if(uranium_amount >= 2000)
- var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(src.loc)
- G.amount = round(uranium_amount / 2000)
- del(src)
- return 1
- else
- user << "\red You can't load the [src.name] while it's opened."
- return 1
- if (disabled)
- user << "\The [name] appears to not be working!"
- return
- if (!linked_console)
- user << "\The [name] must be linked to an R&D console first!"
- return 1
- if (O.is_open_container())
- return 0
- if (!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium))
- user << "\red You cannot insert this item into the [name]!"
- return 1
- if (stat)
- return 1
- if (busy)
- user << "\red The [name] is busy. Please wait for completion of previous operation."
- return 1
- var/obj/item/stack/sheet/stack = O
- if ((TotalMaterials() + stack.perunit) > max_material_amount)
- user << "\red The [name] is full. Please remove glass from the protolathe in order to insert more."
- return 1
-
- var/amount = round(input("How many sheets do you want to add?") as num)
- if(amount < 0)
- amount = 0
- if(amount == 0)
- return
- if(amount > stack.amount)
- amount = min(stack.amount, round((max_material_amount-TotalMaterials())/stack.perunit))
-
- busy = 1
- use_power(max(1000, (3750*amount/10)))
- var/stacktype = stack.type
- stack.use(amount)
- if(do_after(usr,16))
- user << "\blue You add [amount] sheets to the [src.name]."
- switch(stacktype)
- if(/obj/item/stack/sheet/glass)
- g_amount += amount * 3750
- if(/obj/item/stack/sheet/mineral/gold)
- gold_amount += amount * 2000
- if(/obj/item/stack/sheet/mineral/diamond)
- diamond_amount += amount * 2000
- if(/obj/item/stack/sheet/mineral/uranium)
- uranium_amount += amount * 2000
- else
- new stacktype(src.loc, amount)
- busy = 0
- src.updateUsrDialog()
+ busy = 1
+ use_power(max(1000, (3750 * amount / 10)))
+ var/stacktype = stack.type
+ stack.use(amount)
+ if(do_after(usr, 16))
+ user << "You add [amount] sheets to \the [src]."
+ switch(stacktype)
+ if(/obj/item/stack/sheet/glass)
+ g_amount += amount * 3750
+ if(/obj/item/stack/sheet/mineral/gold)
+ gold_amount += amount * 2000
+ if(/obj/item/stack/sheet/mineral/diamond)
+ diamond_amount += amount * 2000
+ if(/obj/item/stack/sheet/mineral/uranium)
+ uranium_amount += amount * 2000
+ else
+ new stacktype(loc, amount)
+ busy = 0
+ updateUsrDialog()
//This is to stop these machines being hackable via clicking.
/obj/machinery/r_n_d/circuit_imprinter/attack_hand(mob/user as mob)
diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm
index 40de21081db..9083a47e1c9 100644
--- a/code/modules/research/designs.dm
+++ b/code/modules/research/designs.dm
@@ -451,7 +451,7 @@ datum/design/circuit/tcom/server
name = "server mainframe"
id = "tcom-server"
build_path = /obj/item/weapon/circuitboard/telecomms/server
-
+
datum/design/circuit/tcom/processor
name = "processor unit"
id = "tcom-processor"
@@ -760,6 +760,14 @@ datum/design/item/stock_part/AssembleDesignDesc()
if(!desc)
desc = "A stock part used in the construction of various devices."
+/datum/design/item/stock_part/RPED
+ name = "Rapid Part Exchange Device"
+ desc = "Special mechanical module made to store, sort, and apply standard machine parts."
+ id = "rped"
+ req_tech = list("engineering" = 3, "materials" = 3)
+ materials = list("$metal" = 15000, "$glass" = 5000)
+ build_path = /obj/item/weapon/storage/part_replacer
+
datum/design/item/stock_part/basic_capacitor
build_type = PROTOLATHE | AUTOLATHE
id = "basic_capacitor"
@@ -971,6 +979,18 @@ datum/design/circuit/secure_airlock
req_tech = list("programming" = 3)
build_path = /obj/item/weapon/airlock_electronics/secure
+datum/design/circuit/biogenerator
+ name = "biogenerator"
+ id = "biogenerator"
+ req_tech = list("programming" = 2)
+ build_path = /obj/item/weapon/circuitboard/biogenerator
+
+datum/design/circuit/recharge_station
+ name = "cyborg recharge station"
+ id = "recharge_station"
+ req_tech = list("programming" = 3, "engineering" = 2)
+ build_path = /obj/item/weapon/circuitboard/recharge_station
+
/////////////////////////////////////////
////////Power Stuff Circuitboards////////
/////////////////////////////////////////
@@ -1292,7 +1312,7 @@ datum/design/item/weapon/rapidsyringe
id = "rapidsyringe"
req_tech = list("combat" = 3, "materials" = 3, "engineering" = 3, "biotech" = 2)
materials = list("$metal" = 5000, "$glass" = 1000)
- build_path = /obj/item/weapon/gun/syringe/rapidsyringe
+ build_path = /obj/item/weapon/gun/launcher/syringe/rapid
/*
datum/design/item/weapon/largecrossbow
name = "Energy Crossbow"
@@ -1547,7 +1567,7 @@ datum/design/item/mesons
req_tech = list("magnets" = 2, "engineering" = 2)
materials = list("$metal" = 50, "$glass" = 50)
build_path = /obj/item/clothing/glasses/meson
-
+
datum/design/item/binaryencrypt
name = "Binary encryption key"
desc = "Allows for deciphering the binary channel on-the-fly."
diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm
index aef24dd8bea..7b7445f0993 100644
--- a/code/modules/research/destructive_analyzer.dm
+++ b/code/modules/research/destructive_analyzer.dm
@@ -12,6 +12,7 @@ Note: Must be placed within 3 tiles of the R&D Console
icon_state = "d_analyzer"
var/obj/item/weapon/loaded_item = null
var/decon_mod = 1
+ var/min_reliability = 90
use_power = 1
idle_power_usage = 30
@@ -29,9 +30,9 @@ Note: Must be placed within 3 tiles of the R&D Console
/obj/machinery/r_n_d/destructive_analyzer/RefreshParts()
var/T = 0
for(var/obj/item/weapon/stock_parts/S in src)
- T += S.rating * 0.1
- T = between (0, T, 1)
- decon_mod = T
+ T += S.rating
+ decon_mod = T * 0.1
+ min_reliability = 93 - T
/obj/machinery/r_n_d/destructive_analyzer/meteorhit()
del(src)
@@ -43,65 +44,58 @@ Note: Must be placed within 3 tiles of the R&D Console
temp_list[O] = text2num(temp_list[O])
return temp_list
+/obj/machinery/r_n_d/destructive_analyzer/update_icon()
+ if(panel_open)
+ icon_state = "d_analyzer_t"
+ else if(loaded_item)
+ icon_state = "d_analyzer_l"
+ else
+ icon_state = "d_analyzer"
/obj/machinery/r_n_d/destructive_analyzer/attackby(var/obj/O as obj, var/mob/user as mob)
- if (shocked)
- shock(user,50)
- if (istype(O, /obj/item/weapon/screwdriver))
- if (!opened)
- opened = 1
- if(linked_console)
- linked_console.linked_destroy = null
- linked_console = null
- icon_state = "d_analyzer_t"
- user << "You open the maintenance hatch of [src]."
- else
- opened = 0
- icon_state = "d_analyzer"
- user << "You close the maintenance hatch of [src]."
+ if(shocked)
+ shock(user, 50)
+ if(default_deconstruction_screwdriver(user, O))
+ if(linked_console)
+ linked_console.linked_destroy = null
+ linked_console = null
return
- if (opened)
- if(istype(O, /obj/item/weapon/crowbar))
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
- var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc)
- M.state = 2
- M.icon_state = "box_1"
- for(var/obj/I in component_parts)
- I.loc = src.loc
- del(src)
- return 1
- else
- user << "\red You can't load the [src.name] while it's opened."
- return 1
- if (disabled)
+ if(default_deconstruction_crowbar(user, O))
return
- if (!linked_console)
- user << "\red The destructive analyzer must be linked to an R&D console first!"
+ if(default_part_replacement(user, O))
return
- if (busy)
- user << "\red The destructive analyzer is busy right now."
+ if(panel_open)
+ user << "You can't load \the [src] while it's opened."
+ return 1
+ if(disabled)
return
- if (istype(O, /obj/item) && !loaded_item)
+ if(!linked_console)
+ user << "\The [src] must be linked to an R&D console first!"
+ return
+ if(busy)
+ user << "\The [src] is busy right now."
+ return
+ if(istype(O, /obj/item) && !loaded_item)
if(isrobot(user)) //Don't put your module items in there!
return
if(!O.origin_tech)
- user << "\red This doesn't seem to have a tech origin!"
+ user << "This doesn't seem to have a tech origin!"
return
var/list/temp_tech = ConvertReqString2List(O.origin_tech)
- if (temp_tech.len == 0)
- user << "\red You cannot deconstruct this item!"
+ if(temp_tech.len == 0)
+ user << "You cannot deconstruct this item!"
return
- if(O.reliability < 90 && O.crit_fail == 0)
- usr << "\red Item is neither reliable enough nor broken enough to learn from."
+ if(O.reliability < min_reliability && O.crit_fail == 0)
+ usr << "Item is neither reliable enough nor broken enough to learn from."
return
busy = 1
loaded_item = O
user.drop_item()
O.loc = src
- user << "\blue You add the [O.name] to the machine!"
+ user << "You add \the [O] to \the [src]!"
flick("d_analyzer_la", src)
spawn(10)
- icon_state = "d_analyzer_l"
+ update_icon()
busy = 0
return 1
return
diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm
index f23176de963..22df4b82ddd 100644
--- a/code/modules/research/protolathe.dm
+++ b/code/modules/research/protolathe.dm
@@ -25,6 +25,8 @@ Note: Must be placed west/left of and R&D console to function.
var/uranium_amount = 0.0
var/diamond_amount = 0.0
+ var/mat_efficiency = 1
+
/obj/machinery/r_n_d/protolathe/New()
..()
component_parts = list()
@@ -51,80 +53,78 @@ Note: Must be placed west/left of and R&D console to function.
for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
T += M.rating
max_material_storage = T * 75000
+ T = 0
+ for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
+ T += M.rating
+ mat_efficiency = 1 - (T - 2) / 8
+
+/obj/machinery/r_n_d/protolathe/dismantle()
+ for(var/obj/I in component_parts)
+ if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker))
+ reagents.trans_to(I, reagents.total_volume)
+ if(m_amount >= 3750)
+ var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(loc)
+ G.amount = round(m_amount / G.perunit)
+ if(g_amount >= 3750)
+ var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(loc)
+ G.amount = round(g_amount / G.perunit)
+ if(phoron_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/phoron/G = new /obj/item/stack/sheet/mineral/phoron(loc)
+ G.amount = round(phoron_amount / G.perunit)
+ if(silver_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver(loc)
+ G.amount = round(silver_amount / G.perunit)
+ if(gold_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(loc)
+ G.amount = round(gold_amount / G.perunit)
+ if(uranium_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(loc)
+ G.amount = round(uranium_amount / G.perunit)
+ if(diamond_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(loc)
+ G.amount = round(diamond_amount / G.perunit)
+ ..()
+
+/obj/machinery/r_n_d/protolathe/update_icon()
+ if(panel_open)
+ icon_state = "protolathe_t"
+ else
+ icon_state = "protolathe"
/obj/machinery/r_n_d/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if (shocked)
- shock(user,50)
- if (O.is_open_container())
- return 1
- if (istype(O, /obj/item/weapon/screwdriver))
- if (!opened)
- opened = 1
- if(linked_console)
- linked_console.linked_lathe = null
- linked_console = null
- icon_state = "protolathe_t"
- user << "You open the maintenance hatch of [src]."
- else
- opened = 0
- icon_state = "protolathe"
- user << "You close the maintenance hatch of [src]."
+ if(shocked)
+ shock(user, 50)
+ if(default_deconstruction_screwdriver(user, O))
+ if(linked_console)
+ linked_console.linked_lathe = null
+ linked_console = null
return
- if (opened)
- if(istype(O, /obj/item/weapon/crowbar))
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
- var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc)
- M.state = 2
- M.icon_state = "box_1"
- for(var/obj/I in component_parts)
- if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker))
- reagents.trans_to(I, reagents.total_volume)
- if(I.reliability != 100 && crit_fail)
- I.crit_fail = 1
- I.loc = src.loc
- if(m_amount >= 3750)
- var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(src.loc)
- G.amount = round(m_amount / G.perunit)
- if(g_amount >= 3750)
- var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(src.loc)
- G.amount = round(g_amount / G.perunit)
- if(phoron_amount >= 2000)
- var/obj/item/stack/sheet/mineral/phoron/G = new /obj/item/stack/sheet/mineral/phoron(src.loc)
- G.amount = round(phoron_amount / G.perunit)
- if(silver_amount >= 2000)
- var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver(src.loc)
- G.amount = round(silver_amount / G.perunit)
- if(gold_amount >= 2000)
- var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(src.loc)
- G.amount = round(gold_amount / G.perunit)
- if(uranium_amount >= 2000)
- var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(src.loc)
- G.amount = round(uranium_amount / G.perunit)
- if(diamond_amount >= 2000)
- var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc)
- G.amount = round(diamond_amount / G.perunit)
- del(src)
- return 1
- else
- user << "\red You can't load the [src.name] while it's opened."
- return 1
- if (disabled)
+ if(default_deconstruction_crowbar(user, O))
return
- if (!linked_console)
- user << "\The protolathe must be linked to an R&D console first!"
+ if(default_part_replacement(user, O))
+ return
+ if(O.is_open_container())
return 1
- if (busy)
- user << "\red The protolathe is busy. Please wait for completion of previous operation."
+ if(panel_open)
+ user << "You can't load \the [src] while it's opened."
return 1
- if (!istype(O, /obj/item/stack/sheet))
- user << "\red You cannot insert this item into the protolathe!"
+ if(disabled)
+ return
+ if(!linked_console)
+ user << "\The [src] must be linked to an R&D console first!"
return 1
- if (stat)
+ if(busy)
+ user << "\The [src] is busy. Please wait for completion of previous operation."
+ return 1
+ if(!istype(O, /obj/item/stack/sheet))
+ user << "You cannot insert this item into \the [src]!"
+ return 1
+ if(stat)
return 1
if(istype(O,/obj/item/stack/sheet))
var/obj/item/stack/sheet/S = O
- if (TotalMaterials() + S.perunit > max_material_storage)
- user << "\red The protolathe's material bin is full. Please remove material before adding more."
+ if(TotalMaterials() + S.perunit > max_material_storage)
+ user << "\The [src]'s material bin is full. Please remove material before adding more."
return 1
var/obj/item/stack/sheet/stack = O
@@ -137,20 +137,20 @@ Note: Must be placed west/left of and R&D console to function.
return
if(amount > stack.get_amount())
amount = stack.get_amount()
- if(max_material_storage - TotalMaterials() < (amount*stack.perunit))//Can't overfill
- amount = min(stack.amount, round((max_material_storage-TotalMaterials())/stack.perunit))
+ if(max_material_storage - TotalMaterials() < (amount * stack.perunit))//Can't overfill
+ amount = min(stack.amount, round((max_material_storage - TotalMaterials()) / stack.perunit))
- src.overlays += "protolathe_[stack.name]"
+ overlays += "protolathe_[stack.name]"
sleep(10)
- src.overlays -= "protolathe_[stack.name]"
+ overlays -= "protolathe_[stack.name]"
icon_state = "protolathe"
busy = 1
- use_power(max(1000, (3750*amount/10)))
+ use_power(max(1000, (3750 * amount / 10)))
var/stacktype = stack.type
stack.use(amount)
- if (do_after(user, 16))
- user << "\blue You add [amount] sheets to the [src.name]."
+ if(do_after(user, 16))
+ user << "You add [amount] sheets to \the [src]."
icon_state = "protolathe"
switch(stacktype)
if(/obj/item/stack/sheet/metal)
@@ -168,9 +168,9 @@ Note: Must be placed west/left of and R&D console to function.
if(/obj/item/stack/sheet/mineral/diamond)
diamond_amount += amount * 2000
else
- new stacktype(src.loc, amount)
+ new stacktype(loc, amount)
busy = 0
- src.updateUsrDialog()
+ updateUsrDialog()
return
//This is to stop these machines being hackable via clicking.
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index 3f40be01df4..16c14863aa6 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -1,5 +1,3 @@
-//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
-
/*
Research and Development (R&D) Console
@@ -27,8 +25,6 @@ cause a ton of data to be lost, an admin can go send it back.
- The second method is with Technology Disks and Design Disks. Each of these disks can hold a single technology or design datum in
it's entirety. You can then take the disk to any R&D console and upload it's data to it. This method is a lot more secure (since it
won't update every console in existence) but it's more of a hassle to do. Also, the disks can be stolen.
-
-
*/
/obj/machinery/computer/rdconsole
@@ -97,7 +93,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
/obj/machinery/computer/rdconsole/proc/SyncRDevices() //Makes sure it is properly sync'ed up with the devices attached to it (if any).
for(var/obj/machinery/r_n_d/D in oview(3,src))
- if(D.linked_console != null || D.disabled || D.opened)
+ if(D.linked_console != null || D.disabled || D.panel_open)
continue
if(istype(D, /obj/machinery/r_n_d/destructive_analyzer))
if(linked_destroy == null)
@@ -259,7 +255,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
usr <<"\red The destructive analyzer appears to be empty."
screen = 1.0
return
- if(linked_destroy.loaded_item.reliability >= 90)
+ if(linked_destroy.loaded_item.reliability >= linked_destroy.min_reliability)
var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech)
for(var/T in temp_tech)
files.UpdateTech(T, temp_tech[T])
@@ -351,21 +347,21 @@ won't update every console in existence) but it's more of a hassle to do. Also,
for(var/M in being_built.materials)
switch(M)
if("$metal")
- linked_lathe.m_amount = max(0, (linked_lathe.m_amount-being_built.materials[M]))
+ linked_lathe.m_amount = max(0, (linked_lathe.m_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$glass")
- linked_lathe.g_amount = max(0, (linked_lathe.g_amount-being_built.materials[M]))
+ linked_lathe.g_amount = max(0, (linked_lathe.g_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$gold")
- linked_lathe.gold_amount = max(0, (linked_lathe.gold_amount-being_built.materials[M]))
+ linked_lathe.gold_amount = max(0, (linked_lathe.gold_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$silver")
- linked_lathe.silver_amount = max(0, (linked_lathe.silver_amount-being_built.materials[M]))
+ linked_lathe.silver_amount = max(0, (linked_lathe.silver_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$phoron")
- linked_lathe.phoron_amount = max(0, (linked_lathe.phoron_amount-being_built.materials[M]))
+ linked_lathe.phoron_amount = max(0, (linked_lathe.phoron_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$uranium")
- linked_lathe.uranium_amount = max(0, (linked_lathe.uranium_amount-being_built.materials[M]))
+ linked_lathe.uranium_amount = max(0, (linked_lathe.uranium_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$diamond")
- linked_lathe.diamond_amount = max(0, (linked_lathe.diamond_amount-being_built.materials[M]))
+ linked_lathe.diamond_amount = max(0, (linked_lathe.diamond_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
else
- linked_lathe.reagents.remove_reagent(M, being_built.materials[M])
+ linked_lathe.reagents.remove_reagent(M, being_built.materials[M]*linked_lathe.mat_efficiency)
if(being_built.build_path)
var/obj/new_item = new being_built.build_path(src)
@@ -379,6 +375,10 @@ won't update every console in existence) but it's more of a hassle to do. Also,
L.name += " ([new_item.name])"*/
else
new_item.loc = linked_lathe.loc
+ if(linked_lathe.mat_efficiency != 1) // No matter out of nowhere
+ if(new_item.matter && new_item.matter.len > 0)
+ for(var/i in new_item.matter)
+ new_item.matter[i] = new_item.matter[i] * linked_lathe.mat_efficiency
linked_lathe.busy = 0
screen = 3.1
errored = 0
@@ -405,15 +405,15 @@ won't update every console in existence) but it's more of a hassle to do. Also,
for(var/M in being_built.materials)
switch(M)
if("$glass")
- linked_imprinter.g_amount = max(0, (linked_imprinter.g_amount-being_built.materials[M]))
+ linked_imprinter.g_amount = max(0, (linked_imprinter.g_amount-being_built.materials[M]*linked_imprinter.mat_efficiency))
if("$gold")
- linked_imprinter.gold_amount = max(0, (linked_imprinter.gold_amount-being_built.materials[M]))
+ linked_imprinter.gold_amount = max(0, (linked_imprinter.gold_amount-being_built.materials[M]*linked_imprinter.mat_efficiency))
if("$diamond")
- linked_imprinter.diamond_amount = max(0, (linked_imprinter.diamond_amount-being_built.materials[M]))
+ linked_imprinter.diamond_amount = max(0, (linked_imprinter.diamond_amount-being_built.materials[M]*linked_imprinter.mat_efficiency))
if("$uranium")
- linked_imprinter.uranium_amount = max(0, (linked_imprinter.uranium_amount-being_built.materials[M]))
+ linked_imprinter.uranium_amount = max(0, (linked_imprinter.uranium_amount-being_built.materials[M]*linked_imprinter.mat_efficiency))
else
- linked_imprinter.reagents.remove_reagent(M, being_built.materials[M])
+ linked_imprinter.reagents.remove_reagent(M, being_built.materials[M]*linked_imprinter.mat_efficiency)
var/obj/new_item = new being_built.build_path(src)
new_item.reliability = being_built.reliability
if(linked_imprinter.hacked) being_built.reliability = max((reliability / 2), 0)
@@ -523,9 +523,50 @@ won't update every console in existence) but it's more of a hassle to do. Also,
spawn(20)
screen = 1.6
updateUsrDialog()
+
+ else if (href_list["print"]) //Print research information
+ screen = 0.5
+ spawn(20)
+ var/obj/item/weapon/paper/PR = new/obj/item/weapon/paper
+ PR.name = "list of researched technologies"
+ PR.info = "[station_name()] Science Laboratories"
+ PR.info += "[ (text2num(href_list["print"]) == 2) ? "Detailed" : ] Research Progress Report
"
+ PR.info += "report prepared at [worldtime2text()] station time
"
+ if(text2num(href_list["print"]) == 2)
+ PR.info += GetResearchListInfo()
+ else
+ PR.info += GetResearchLevelsInfo()
+ PR.info_links = PR.info
+ PR.icon_state = "paper_words"
+ PR.loc = src.loc
+ spawn(10)
+ screen = ((text2num(href_list["print"]) == 2) ? 5.0 : 1.1)
+ updateUsrDialog()
+
updateUsrDialog()
return
+/obj/machinery/computer/rdconsole/proc/GetResearchLevelsInfo()
+ var/dat
+ dat += ""
+ for(var/datum/tech/T in files.known_tech)
+ dat += "- "
+ dat += "[T.name]"
+ dat += "
"
+ dat += "- Level: [T.level]"
+ dat += "
- Summary: [T.desc]"
+ dat += "
"
+ return dat
+
+/obj/machinery/computer/rdconsole/proc/GetResearchListInfo()
+ var/dat
+ dat += ""
+ for(var/datum/design/D in files.known_designs)
+ if(D.build_path)
+ dat += "- [D.name]: [D.desc]"
+ dat += "
"
+ return dat
+
/obj/machinery/computer/rdconsole/attack_hand(mob/user as mob)
if(stat & (BROKEN|NOPOWER))
return
@@ -570,6 +611,9 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(0.4)
dat += "Imprinting Circuit. Please Wait..."
+ if(0.5)
+ dat += "Printing Research Information. Please Wait..."
+
if(1.0) //Main Menu
dat += "Main Menu:
"
dat += "Loaded disk: "
@@ -593,16 +637,10 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "
"
if(1.1) //Research viewer
- dat += "Main Menu
"
+ dat += "Main Menu || "
+ dat += "Print This Page
"
dat += "Current Research Levels:
"
- dat += ""
- for(var/datum/tech/T in files.known_tech)
- dat += "- "
- dat += "[T.name]"
- dat += "
"
- dat += "- Level: [T.level]"
- dat += "
- Summary: [T.desc]"
- dat += "
"
+ dat += GetResearchLevelsInfo()
dat += "
"
if(1.2) //Technology Disk Menu
@@ -718,6 +756,10 @@ won't update every console in existence) but it's more of a hassle to do. Also,
var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech)
for(var/T in temp_tech)
dat += "[CallTechName(T)] [temp_tech[T]]"
+ for(var/datum/tech/F in files.known_tech)
+ if(F.name == CallTechName(T))
+ dat += " (Current: [F.level])"
+ break
dat += ""
dat += "
Deconstruct Item || "
dat += "Eject Item || "
@@ -741,31 +783,33 @@ won't update every console in existence) but it's more of a hassle to do. Also,
var/temp_dat
var/check_materials = 1
for(var/M in D.materials)
- temp_dat += ", [D.materials[M]] [CallMaterialName(M)]"
+ temp_dat += ", [D.materials[M]*linked_lathe.mat_efficiency] [CallMaterialName(M)]"
if(copytext(M, 1, 2) == "$")
switch(M)
if("$glass")
- if(D.materials[M] > linked_lathe.g_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.g_amount) check_materials = 0
if("$metal")
- if(D.materials[M] > linked_lathe.m_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.m_amount) check_materials = 0
if("$gold")
- if(D.materials[M] > linked_lathe.gold_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.gold_amount) check_materials = 0
if("$silver")
- if(D.materials[M] > linked_lathe.silver_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.silver_amount) check_materials = 0
if("$phoron")
- if(D.materials[M] > linked_lathe.phoron_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.phoron_amount) check_materials = 0
if("$uranium")
- if(D.materials[M] > linked_lathe.uranium_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.uranium_amount) check_materials = 0
if("$diamond")
- if(D.materials[M] > linked_lathe.diamond_amount) check_materials = 0
- else if (!linked_lathe.reagents.has_reagent(M, D.materials[M]))
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.diamond_amount) check_materials = 0
+ else if (!linked_lathe.reagents.has_reagent(M, D.materials[M]*linked_lathe.mat_efficiency))
check_materials = 0
if(temp_dat)
temp_dat = " \[[copytext(temp_dat,3)]\]"
- if (check_materials)
+ if(check_materials)
dat += "[D.name][temp_dat]"
else
dat += "[D.name][temp_dat]"
+ if(D.reliability < 100)
+ dat += " (Reliability: [D.reliability])"
dat += ""
if(3.2) //Protolathe Material Storage Sub-menu
@@ -835,18 +879,18 @@ won't update every console in existence) but it's more of a hassle to do. Also,
var/temp_dat
var/check_materials = 1
for(var/M in D.materials)
- temp_dat += ", [D.materials[M]] [CallMaterialName(M)]"
+ temp_dat += ", [D.materials[M]*linked_imprinter.mat_efficiency] [CallMaterialName(M)]"
if(copytext(M, 1, 2) == "$")
switch(M)
if("$glass")
- if(D.materials[M] > linked_imprinter.g_amount) check_materials = 0
+ if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.g_amount) check_materials = 0
if("$gold")
- if(D.materials[M] > linked_imprinter.gold_amount) check_materials = 0
+ if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.gold_amount) check_materials = 0
if("$diamond")
- if(D.materials[M] > linked_imprinter.diamond_amount) check_materials = 0
+ if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.diamond_amount) check_materials = 0
if("$uranium")
- if(D.materials[M] > linked_imprinter.uranium_amount) check_materials = 0
- else if (!linked_imprinter.reagents.has_reagent(M, D.materials[M]))
+ if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.uranium_amount) check_materials = 0
+ else if (!linked_imprinter.reagents.has_reagent(M, D.materials[M]*linked_imprinter.mat_efficiency))
check_materials = 0
if(temp_dat)
temp_dat = " \[[copytext(temp_dat,3)]\]"
@@ -854,6 +898,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "[D.name][temp_dat]"
else
dat += "[D.name][temp_dat]"
+ if(D.reliability < 100)
+ dat += " (Reliability: [D.reliability])"
dat += ""
if(4.2)
@@ -897,14 +943,10 @@ won't update every console in existence) but it's more of a hassle to do. Also,
///////////////////Research Information Browser////////////////////
if(5.0)
- dat += "Main Menu
"
+ dat += "Main Menu || "
+ dat += "Print This Page
"
dat += "List of Researched Technologies and Designs:"
- dat += ""
- for(var/datum/design/D in files.known_designs)
- if(D.build_path)
- dat += "- [D.name]: [D.desc]"
- dat += "
"
-
+ dat += GetResearchListInfo()
user << browse("Research and Development Console
[dat]", "window=rdconsole;size=850x600")
onclose(user, "rdconsole")
@@ -917,4 +959,4 @@ won't update every console in existence) but it's more of a hassle to do. Also,
/obj/machinery/computer/rdconsole/core
name = "Core R&D Console"
- id = 1
\ No newline at end of file
+ id = 1
diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm
index 04f1536c254..4f0b81e5315 100644
--- a/code/modules/research/rdmachines.dm
+++ b/code/modules/research/rdmachines.dm
@@ -17,7 +17,6 @@
var/hack_wire
var/disable_wire
var/shock_wire
- var/opened = 0
var/obj/machinery/computer/rdconsole/linked_console
/obj/machinery/r_n_d/New()
@@ -39,7 +38,7 @@
/obj/machinery/r_n_d/attack_hand(mob/user as mob)
if (shocked)
shock(user,50)
- if(opened)
+ if(panel_open)
var/dat as text
dat += "[src.name] Wires:
"
for(var/wire in src.wires)
diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm
index 99b4719e28f..5688f6b6d7c 100644
--- a/code/modules/research/server.dm
+++ b/code/modules/research/server.dm
@@ -103,7 +103,7 @@
/obj/machinery/r_n_d/server/proc/produce_heat()
if (!produces_heat)
return
-
+
if (!use_power)
return
@@ -118,7 +118,7 @@
if(removed)
var/heat_produced = idle_power_usage //obviously can't produce more heat than the machine draws from it's power source
-
+
removed.add_thermal_energy(heat_produced)
env.merge(removed)
@@ -129,16 +129,16 @@
if (shocked)
shock(user,50)
if (istype(O, /obj/item/weapon/screwdriver))
- if (!opened)
- opened = 1
+ if (!panel_open)
+ panel_open = 1
icon_state = "server_o"
user << "You open the maintenance hatch of [src]."
else
- opened = 0
+ panel_open = 0
icon_state = "server"
user << "You close the maintenance hatch of [src]."
return
- if (opened)
+ if (panel_open)
if(istype(O, /obj/item/weapon/crowbar))
griefProtection()
playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
diff --git a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm
index 8eca5f355d2..b8d1c9a87cd 100644
--- a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm
+++ b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm
@@ -8,7 +8,7 @@
if(prob(100 * weakness))
user << "\red You are suddenly zapped away elsewhere!"
if (user.buckled)
- user.buckled.unbuckle()
+ user.buckled.unbuckle_mob()
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(user))
@@ -28,7 +28,7 @@
if(prob(100 * weakness))
M << "\red You are displaced by a strange force!"
if(M.buckled)
- M.buckled.unbuckle()
+ M.buckled.unbuckle_mob()
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(M))
@@ -47,7 +47,7 @@
if(prob(100 * weakness))
M << "\red You are displaced by a strange force!"
if(M.buckled)
- M.buckled.unbuckle()
+ M.buckled.unbuckle_mob()
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(M))
diff --git a/code/modules/research/xenoarchaeology/finds/finds.dm b/code/modules/research/xenoarchaeology/finds/finds.dm
index 3c2a3dd8e24..b758192bee0 100644
--- a/code/modules/research/xenoarchaeology/finds/finds.dm
+++ b/code/modules/research/xenoarchaeology/finds/finds.dm
@@ -367,7 +367,7 @@
item_type = "gun"
if(27)
//revolver
- var/obj/item/weapon/gun/projectile/new_gun = new /obj/item/weapon/gun/projectile(src.loc)
+ var/obj/item/weapon/gun/projectile/new_gun = new /obj/item/weapon/gun/projectile/revolver(src.loc)
new_item = new_gun
new_item.icon_state = "gun[rand(1,4)]"
new_item.icon = 'icons/obj/xenoarchaeology.dmi'
@@ -383,7 +383,7 @@
if(num_bullets < new_gun.loaded.len)
new_gun.loaded.Cut()
for(var/i = 1, i <= num_bullets, i++)
- var/A = text2path(new_gun.ammo_type)
+ var/A = new_gun.ammo_type
new_gun.loaded += new A(new_gun)
else
for(var/obj/item/I in new_gun)
diff --git a/code/modules/research/xenoarchaeology/genetics/prehistoric_plants.dm b/code/modules/research/xenoarchaeology/genetics/prehistoric_plants.dm
deleted file mode 100644
index d9212ac5b01..00000000000
--- a/code/modules/research/xenoarchaeology/genetics/prehistoric_plants.dm
+++ /dev/null
@@ -1,81 +0,0 @@
-/obj/item/weapon/reagent_containers/food/snacks/grown/telriis_clump
- name = "telriis grass"
- desc = "A clump of telriis grass, not recommended for consumption by sentients."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "telriisclump"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("pwine", potency * 5)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/thaadrabloom
- name = "thaa'dra bloom"
- desc = "Looks chewy, might be good to eat."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "thaadrabloom"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("frostoil", potency * 1.5 + 5)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/jurlmah
- name = "jurl'mah pod"
- desc = "Bulbous and veiny, it appears to pulse slightly as you look at it."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "jurlmahpod"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("serotrotium", potency)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/amauri
- name = "amauri fruit"
- desc = "It is small, round and hard. Its skin is a thick dark purple."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "amaurifruit"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("zombiepowder", potency * 10)
- reagents.add_reagent("condensedcapsaicin", potency * 5)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/gelthi
- name = "gelthi berries"
- desc = "They feel fluffy and slightly warm to the touch."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "gelthiberries"
- New(var/loc, var/potency)
- ..()
- //this may prove a little strong
- reagents.add_reagent("stoxin", (potency * potency) / 5)
- reagents.add_reagent("capsaicin", (potency * potency) / 5)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/vale
- name = "vale leaves"
- desc = "Small, curly leaves covered in a soft pale fur."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "valeleaves"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("paracetamol", potency * 5)
- reagents.add_reagent("dexalin", potency * 2)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/surik
- name = "surik fruit"
- desc = "Multiple layers of blue skin peeling away to reveal a spongey core, vaguely resembling an ear."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "surikfruit"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("impedrezene", potency * 3)
- reagents.add_reagent("synaptizine", potency * 2)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
\ No newline at end of file
diff --git a/code/modules/research/xenoarchaeology/genetics/prehistoric_seeds.dm b/code/modules/research/xenoarchaeology/genetics/prehistoric_seeds.dm
deleted file mode 100644
index 5597d275322..00000000000
--- a/code/modules/research/xenoarchaeology/genetics/prehistoric_seeds.dm
+++ /dev/null
@@ -1,139 +0,0 @@
-/datum/seed/telriis
-
- name = "telriis"
- seed_name = "telriis"
- display_name = "telriis grass"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/telriis_clump)
- packet_icon = "seed-alien1"
- plant_icon = "telriis"
-
- lifespan = 50
- endurance = 50
- maturation = 5
- production = 5
- yield = 4
- potency = 5
- growth_stages = 4
-
-/datum/seed/thaadra
-
- name = "thaadra"
- seed_name = "thaa'dra"
- display_name = "thaa'dra lichen"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/thaadrabloom)
- packet_icon = "seed-alien3"
- plant_icon = "thaadra"
-
- lifespan = 20
- endurance = 10
- maturation = 5
- production = 9
- yield = 2
- potency = 5
- growth_stages = 4
-
-/datum/seed/jurlmah
-
- name = "jurlmah"
- seed_name = "jurl'mah"
- display_name = "jurl'mah reeds"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/jurlmah)
- packet_icon = "seed-alien3"
- plant_icon = "jurlmah"
-
- lifespan = 20
- endurance = 12
- maturation = 8
- production = 9
- yield = 3
- potency = 10
- growth_stages = 5
-
-/datum/seed/amauri
-
- name = "amauri"
- seed_name = "amauri"
- display_name = "amauri plant"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/amauri)
- packet_icon = "seed-alien3"
- plant_icon = "amauri"
-
- lifespan = 30
- endurance = 10
- maturation = 8
- production = 9
- yield = 4
- potency = 10
- growth_stages = 3
-
-/datum/seed/gelthi
-
- name = "gelthi"
- seed_name = "gelthi"
- display_name = "gelthi plant"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/gelthi)
- packet_icon = "seed-alien2"
- plant_icon = "gelthi"
-
- lifespan = 20
- endurance = 15
- maturation = 6
- production = 6
- yield = 2
- potency = 1
- growth_stages = 3
-
-/datum/seed/vale
-
- name = "vale"
- seed_name = "vale"
- display_name = "vale bush"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/vale)
- packet_icon = "seed-alien2"
- plant_icon = "vale"
-
- lifespan = 25
- endurance = 15
- maturation = 8
- production = 10
- yield = 3
- potency = 3
- growth_stages = 4
-
-/datum/seed/surik
-
- name = "surik"
- seed_name = "surik"
- display_name = "surik vine"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/surik)
- packet_icon = "seed-alien3"
- plant_icon = "surik"
-
- lifespan = 30
- endurance = 18
- maturation = 7
- production = 7
- yield = 3
- potency = 3
- growth_stages = 4
-
-/obj/item/seeds/jurlmah
- seed_type = "jurlmah"
-
-/obj/item/seeds/amauri
- seed_type = "amauri"
-
-/obj/item/seeds/gelthi
- seed_type = "gelthi"
-
-/obj/item/seeds/vale
- seed_type = "vale"
-
-/obj/item/seeds/surik
- seed_type = "surik"
-
-/obj/item/seeds/telriis
- seed_type = "telriis"
-
-/obj/item/seeds/thaadra
- seed_type = "thaadra"
\ No newline at end of file
diff --git a/code/modules/research/xenoarchaeology/geosample.dm b/code/modules/research/xenoarchaeology/geosample.dm
index 401ae13cd33..689f61b888f 100644
--- a/code/modules/research/xenoarchaeology/geosample.dm
+++ b/code/modules/research/xenoarchaeology/geosample.dm
@@ -29,6 +29,8 @@
icon_state = "sliver[rand(1,3)]"
pixel_x = rand(0,16)-8
pixel_y = rand(0,8)-8
+ create_reagents(50)
+ reagents.add_reagent("ground_rock",50)
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Geosample datum
diff --git a/code/modules/research/xenoarchaeology/machinery/coolant.dm b/code/modules/research/xenoarchaeology/machinery/coolant.dm
index 6c0652f4084..b2f2cd3d670 100644
--- a/code/modules/research/xenoarchaeology/machinery/coolant.dm
+++ b/code/modules/research/xenoarchaeology/machinery/coolant.dm
@@ -26,7 +26,7 @@ datum/chemical_reaction/coolant
reagents.add_reagent("coolant",1000)
/obj/structure/reagent_dispensers/coolanttank/bullet_act(var/obj/item/projectile/Proj)
- if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
+ if(Proj.damage_type == BRUTE || Proj.damage_type == BURN)
if(!istype(Proj ,/obj/item/projectile/beam/lastertag) && !istype(Proj ,/obj/item/projectile/beam/practice) )
explode()
diff --git a/code/modules/research/xenoarchaeology/tools/gearbelt.dm b/code/modules/research/xenoarchaeology/tools/gearbelt.dm
index e2d4839d2b4..02a3e93abd9 100644
--- a/code/modules/research/xenoarchaeology/tools/gearbelt.dm
+++ b/code/modules/research/xenoarchaeology/tools/gearbelt.dm
@@ -1,28 +1,28 @@
-
-/obj/item/weapon/storage/belt/archaeology
- name = "excavation gear-belt"
- desc = "Can hold various excavation gear."
- icon_state = "gearbelt"
- item_state = "utility"
- can_hold = list(
- "/obj/item/weapon/storage/box/samplebags",
- "/obj/item/device/core_sampler",
- "/obj/item/device/beacon_locator",
- "/obj/item/device/radio/beacon",
- "/obj/item/device/gps",
- "/obj/item/device/measuring_tape",
- "/obj/item/device/flashlight",
- "/obj/item/weapon/pickaxe",
- "/obj/item/device/depth_scanner",
- "/obj/item/device/camera",
- "/obj/item/weapon/paper",
- "/obj/item/weapon/photo",
- "/obj/item/weapon/folder",
- "/obj/item/weapon/pen",
- "/obj/item/weapon/folder",
- "/obj/item/weapon/clipboard",
- "/obj/item/weapon/anodevice",
- "/obj/item/clothing/glasses",
- "/obj/item/weapon/wrench",
- "/obj/item/weapon/storage/box/excavation",
- "/obj/item/weapon/anobattery")
+
+/obj/item/weapon/storage/belt/archaeology
+ name = "excavation gear-belt"
+ desc = "Can hold various excavation gear."
+ icon_state = "gearbelt"
+ item_state = "utility"
+ can_hold = list(
+ /obj/item/weapon/storage/box/samplebags,
+ /obj/item/device/core_sampler,
+ /obj/item/device/beacon_locator,
+ /obj/item/device/radio/beacon,
+ /obj/item/device/gps,
+ /obj/item/device/measuring_tape,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/pickaxe,
+ /obj/item/device/depth_scanner,
+ /obj/item/device/camera,
+ /obj/item/weapon/paper,
+ /obj/item/weapon/photo,
+ /obj/item/weapon/folder,
+ /obj/item/weapon/pen,
+ /obj/item/weapon/folder,
+ /obj/item/weapon/clipboard,
+ /obj/item/weapon/anodevice,
+ /obj/item/clothing/glasses,
+ /obj/item/weapon/wrench,
+ /obj/item/weapon/storage/box/excavation,
+ /obj/item/weapon/anobattery)
diff --git a/code/modules/research/xenoarchaeology/tools/tools.dm b/code/modules/research/xenoarchaeology/tools/tools.dm
index 479d0240fac..bd1b9d85052 100644
--- a/code/modules/research/xenoarchaeology/tools/tools.dm
+++ b/code/modules/research/xenoarchaeology/tools/tools.dm
@@ -1,36 +1,36 @@
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Miscellaneous xenoarchaeology tools
-
-/obj/item/device/gps
- name = "relay positioning device"
- desc = "Triangulates the approximate co-ordinates using a nearby satellite network."
- icon = 'icons/obj/device.dmi'
- icon_state = "locator"
- item_state = "locator"
- w_class = 2
-
-/obj/item/device/gps/attack_self(var/mob/user as mob)
- var/turf/T = get_turf(src)
- user << "\blue \icon[src] [src] flashes [T.x].[rand(0,9)]:[T.y].[rand(0,9)]:[T.z].[rand(0,9)]."
-
-/obj/item/device/measuring_tape
- name = "measuring tape"
- desc = "A coiled metallic tape used to check dimensions and lengths."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "measuring"
- w_class = 2
-
-//todo: dig site tape
-
-/obj/item/weapon/storage/bag/fossils
- name = "Fossil Satchel"
- desc = "Transports delicate fossils in suspension so they don't break during transit."
- icon = 'icons/obj/mining.dmi'
- icon_state = "satchel"
- slot_flags = SLOT_BELT | SLOT_POCKET
- w_class = 3
- storage_slots = 50
- max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
- max_w_class = 3
- can_hold = list("/obj/item/weapon/fossil")
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Miscellaneous xenoarchaeology tools
+
+/obj/item/device/gps
+ name = "relay positioning device"
+ desc = "Triangulates the approximate co-ordinates using a nearby satellite network."
+ icon = 'icons/obj/device.dmi'
+ icon_state = "locator"
+ item_state = "locator"
+ w_class = 2
+
+/obj/item/device/gps/attack_self(var/mob/user as mob)
+ var/turf/T = get_turf(src)
+ user << "\blue \icon[src] [src] flashes [T.x].[rand(0,9)]:[T.y].[rand(0,9)]:[T.z].[rand(0,9)]."
+
+/obj/item/device/measuring_tape
+ name = "measuring tape"
+ desc = "A coiled metallic tape used to check dimensions and lengths."
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "measuring"
+ w_class = 2
+
+//todo: dig site tape
+
+/obj/item/weapon/storage/bag/fossils
+ name = "Fossil Satchel"
+ desc = "Transports delicate fossils in suspension so they don't break during transit."
+ icon = 'icons/obj/mining.dmi'
+ icon_state = "satchel"
+ slot_flags = SLOT_BELT | SLOT_POCKET
+ w_class = 3
+ storage_slots = 50
+ max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
+ max_w_class = 3
+ can_hold = list(/obj/item/weapon/fossil)
diff --git a/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm b/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm
index 31b6026981b..dbe979d374a 100644
--- a/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm
+++ b/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm
@@ -1,132 +1,132 @@
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Excavation pickaxes - sorted in order of delicacy. Players will have to choose the right one for each part of excavation.
-
-/obj/item/weapon/pickaxe/brush
- name = "brush"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick_brush"
- item_state = "syringe_0"
- digspeed = 20
- desc = "Thick metallic wires for clearing away dust and loose scree (1 centimetre excavation depth)."
- excavation_amount = 0.5
- drill_sound = 'sound/weapons/thudswoosh.ogg'
- drill_verb = "brushing"
- w_class = 2
-
-/obj/item/weapon/pickaxe/one_pick
- name = "1/6 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick1"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (2 centimetre excavation depth)."
- excavation_amount = 1
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/two_pick
- name = "1/3 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick2"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (4 centimetre excavation depth)."
- excavation_amount = 2
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/three_pick
- name = "1/2 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick3"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (6 centimetre excavation depth)."
- excavation_amount = 3
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/four_pick
- name = "2/3 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick4"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (8 centimetre excavation depth)."
- excavation_amount = 4
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/five_pick
- name = "5/6 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick5"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (10 centimetre excavation depth)."
- excavation_amount = 5
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/six_pick
- name = "1/1 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick6"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (12 centimetre excavation depth)."
- excavation_amount = 6
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/hand
- name = "hand pickaxe"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick_hand"
- item_state = "syringe_0"
- digspeed = 30
- desc = "A smaller, more precise version of the pickaxe (30 centimetre excavation depth)."
- excavation_amount = 15
- drill_sound = 'sound/items/Crowbar.ogg'
- drill_verb = "clearing"
- w_class = 3
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Pack for holding pickaxes
-
-/obj/item/weapon/storage/box/excavation
- name = "excavation pick set"
- icon = 'icons/obj/storage.dmi'
- icon_state = "excavation"
- desc = "A set of picks for excavation."
- item_state = "syringe_kit"
- foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
- storage_slots = 7
- w_class = 2
- can_hold = list("/obj/item/weapon/pickaxe/brush",\
- "/obj/item/weapon/pickaxe/one_pick",\
- "/obj/item/weapon/pickaxe/two_pick",\
- "/obj/item/weapon/pickaxe/three_pick",\
- "/obj/item/weapon/pickaxe/four_pick",\
- "/obj/item/weapon/pickaxe/five_pick",\
- "/obj/item/weapon/pickaxe/six_pick")
- max_combined_w_class = 17
- max_w_class = 4
- use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
-
-/obj/item/weapon/storage/box/excavation/New()
- ..()
- new /obj/item/weapon/pickaxe/brush(src)
- new /obj/item/weapon/pickaxe/one_pick(src)
- new /obj/item/weapon/pickaxe/two_pick(src)
- new /obj/item/weapon/pickaxe/three_pick(src)
- new /obj/item/weapon/pickaxe/four_pick(src)
- new /obj/item/weapon/pickaxe/five_pick(src)
- new /obj/item/weapon/pickaxe/six_pick(src)
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Excavation pickaxes - sorted in order of delicacy. Players will have to choose the right one for each part of excavation.
+
+/obj/item/weapon/pickaxe/brush
+ name = "brush"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick_brush"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "Thick metallic wires for clearing away dust and loose scree (1 centimetre excavation depth)."
+ excavation_amount = 0.5
+ drill_sound = 'sound/weapons/thudswoosh.ogg'
+ drill_verb = "brushing"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/one_pick
+ name = "1/6 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick1"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (2 centimetre excavation depth)."
+ excavation_amount = 1
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/two_pick
+ name = "1/3 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick2"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (4 centimetre excavation depth)."
+ excavation_amount = 2
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/three_pick
+ name = "1/2 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick3"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (6 centimetre excavation depth)."
+ excavation_amount = 3
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/four_pick
+ name = "2/3 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick4"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (8 centimetre excavation depth)."
+ excavation_amount = 4
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/five_pick
+ name = "5/6 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick5"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (10 centimetre excavation depth)."
+ excavation_amount = 5
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/six_pick
+ name = "1/1 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick6"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (12 centimetre excavation depth)."
+ excavation_amount = 6
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/hand
+ name = "hand pickaxe"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick_hand"
+ item_state = "syringe_0"
+ digspeed = 30
+ desc = "A smaller, more precise version of the pickaxe (30 centimetre excavation depth)."
+ excavation_amount = 15
+ drill_sound = 'sound/items/Crowbar.ogg'
+ drill_verb = "clearing"
+ w_class = 3
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Pack for holding pickaxes
+
+/obj/item/weapon/storage/box/excavation
+ name = "excavation pick set"
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "excavation"
+ desc = "A set of picks for excavation."
+ item_state = "syringe_kit"
+ foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
+ storage_slots = 7
+ w_class = 2
+ can_hold = list(/obj/item/weapon/pickaxe/brush,\
+ /obj/item/weapon/pickaxe/one_pick,\
+ /obj/item/weapon/pickaxe/two_pick,\
+ /obj/item/weapon/pickaxe/three_pick,\
+ /obj/item/weapon/pickaxe/four_pick,\
+ /obj/item/weapon/pickaxe/five_pick,\
+ /obj/item/weapon/pickaxe/six_pick)
+ max_combined_w_class = 17
+ max_w_class = 4
+ use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
+
+/obj/item/weapon/storage/box/excavation/New()
+ ..()
+ new /obj/item/weapon/pickaxe/brush(src)
+ new /obj/item/weapon/pickaxe/one_pick(src)
+ new /obj/item/weapon/pickaxe/two_pick(src)
+ new /obj/item/weapon/pickaxe/three_pick(src)
+ new /obj/item/weapon/pickaxe/four_pick(src)
+ new /obj/item/weapon/pickaxe/five_pick(src)
+ new /obj/item/weapon/pickaxe/six_pick(src)
diff --git a/code/modules/supermatter/supermatter.dm b/code/modules/supermatter/supermatter.dm
index de8f5233e6f..6cdf0c3e91d 100644
--- a/code/modules/supermatter/supermatter.dm
+++ b/code/modules/supermatter/supermatter.dm
@@ -1,8 +1,8 @@
#define NITROGEN_RETARDATION_FACTOR 0.15 //Higher == N2 slows reaction more
-#define THERMAL_RELEASE_MODIFIER 750 //Higher == more heat released during reaction
+#define THERMAL_RELEASE_MODIFIER 10000 //Higher == more heat released during reaction
#define PHORON_RELEASE_MODIFIER 1500 //Higher == less phoron released by reaction
-#define OXYGEN_RELEASE_MODIFIER 1500 //Higher == less oxygen released at high temperature/power
+#define OXYGEN_RELEASE_MODIFIER 15000 //Higher == less oxygen released at high temperature/power
#define REACTION_POWER_MODIFIER 1.1 //Higher == more overall power
/*
@@ -18,7 +18,7 @@
//Controls how much power is produced by each collector in range - this is the main parameter for tweaking SM balance, as it basically controls how the power variable relates to the rest of the game.
#define POWER_FACTOR 1.0
#define DECAY_FACTOR 700 //Affects how fast the supermatter power decays
-#define CRITICAL_TEMPERATURE 800 //K
+#define CRITICAL_TEMPERATURE 5000 //K
#define CHARGING_FACTOR 0.05
#define DAMAGE_RATE_LIMIT 3 //damage rate cap at power = 300, scales linearly with power
@@ -209,7 +209,7 @@
power = max( (removed.temperature * temp_factor) * oxygen + power, 0)
//We've generated power, now let's transfer it to the collectors for storing/usage
- transfer_energy()
+ //transfer_energy()
var/device_energy = power * REACTION_POWER_MODIFIER
@@ -273,6 +273,7 @@
Consume(user)
+/*
/obj/machinery/power/supermatter/proc/transfer_energy()
for(var/obj/machinery/power/rad_collector/R in rad_collectors)
var/distance = get_dist(R, src)
@@ -280,6 +281,7 @@
//for collectors using standard phoron tanks at 1013 kPa, the actual power generated will be this power*POWER_FACTOR*20*29 = power*POWER_FACTOR*580
R.receive_pulse(power * POWER_FACTOR * (min(3/distance, 1))**2)
return
+*/
/obj/machinery/power/supermatter/attackby(obj/item/weapon/W as obj, mob/living/user as mob)
user.visible_message("\The [user] touches \a [W] to \the [src] as a silence fills the room...",\
diff --git a/code/modules/surgery/eye.dm b/code/modules/surgery/eye.dm
index 0fa9f4863a1..81170afc39d 100644
--- a/code/modules/surgery/eye.dm
+++ b/code/modules/surgery/eye.dm
@@ -113,7 +113,7 @@
/datum/surgery_step/eye/cauterize
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/face.dm b/code/modules/surgery/face.dm
index 50fb64990b6..b5b22659f46 100644
--- a/code/modules/surgery/face.dm
+++ b/code/modules/surgery/face.dm
@@ -103,7 +103,7 @@
/datum/surgery_step/face/cauterize
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/generic.dm b/code/modules/surgery/generic.dm
index 2642b87cb77..b7a4bfa61c7 100644
--- a/code/modules/surgery/generic.dm
+++ b/code/modules/surgery/generic.dm
@@ -239,7 +239,7 @@
/datum/surgery_step/generic/cauterize
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/headreattach.dm b/code/modules/surgery/headreattach.dm
index 76ad0b62018..85a56a754e9 100644
--- a/code/modules/surgery/headreattach.dm
+++ b/code/modules/surgery/headreattach.dm
@@ -119,7 +119,7 @@
/datum/surgery_step/head/prepare
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/implant.dm b/code/modules/surgery/implant.dm
index 32546da1437..9a8c77e4805 100644
--- a/code/modules/surgery/implant.dm
+++ b/code/modules/surgery/implant.dm
@@ -70,7 +70,7 @@
priority = 2
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
@@ -190,7 +190,7 @@
"\blue You take [obj] out of incision on [target]'s [affected.display_name]s with \the [tool]." )
affected.implants -= obj
- target.hud_updateflag |= 1 << IMPLOYAL_HUD
+ BITSET(target.hud_updateflag, IMPLOYAL_HUD)
//Handle possessive brain borers.
if(istype(obj,/mob/living/simple_animal/borer))
diff --git a/code/modules/surgery/robolimbs.dm b/code/modules/surgery/robolimbs.dm
index c1328227ac5..7e768bfa06f 100644
--- a/code/modules/surgery/robolimbs.dm
+++ b/code/modules/surgery/robolimbs.dm
@@ -93,7 +93,7 @@
/datum/surgery_step/limb/prepare
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm
index 825a4c582e9..f44ae0fabdf 100644
--- a/code/modules/surgery/surgery.dm
+++ b/code/modules/surgery/surgery.dm
@@ -103,6 +103,9 @@ proc/do_surgery(mob/living/carbon/M, mob/living/user, obj/item/tool)
else // This failing silently was a pain.
user << "\red You must remain close to your patient to conduct surgery."
M.op_stage.in_progress = 0 // Clear the in-progress flag.
+ if (ishuman(M))
+ var/mob/living/carbon/human/H = M
+ H.update_surgery()
return 1 //don't want to do weapony things after surgery
if (user.a_intent == "help")
diff --git a/code/modules/vehicles/vehicle.dm b/code/modules/vehicles/vehicle.dm
index 072423d496e..c39c8ec047e 100644
--- a/code/modules/vehicles/vehicle.dm
+++ b/code/modules/vehicles/vehicle.dm
@@ -13,6 +13,10 @@
animate_movement=1
luminosity = 3
+ can_buckle = 1
+ buckle_movable = 1
+ buckle_lying = 0
+
var/attack_log = null
var/on = 0
var/health = 0 //do not forget to set health for your vehicle!
@@ -25,7 +29,6 @@
var/emagged = 0
var/powered = 0 //set if vehicle is powered and should use fuel when moving
var/move_delay = 1 //set this to limit the speed of the vehicle
- var/movable = 1
var/obj/item/weapon/cell/cell
var/charge_use = 5 //set this to adjust the amount of power the vehicle uses per move
@@ -111,7 +114,8 @@
..()
/obj/vehicle/bullet_act(var/obj/item/projectile/Proj)
- health -= Proj.damage
+ if (Proj.damage_type == BRUTE || Proj.damage_type == BURN)
+ health -= Proj.damage
..()
healthcheck()
@@ -298,9 +302,7 @@
C.layer = layer + 0.1 //so it sits above the vehicle
if(ismob(C))
- var/mob/M = C
- M.buckled = src
- M.update_canmove()
+ buckle_mob(C)
return 1
@@ -343,10 +345,7 @@
load.layer = initial(load.layer)
if(ismob(load))
- var/mob/M = load
- M.buckled = null
- M.anchored = initial(M.anchored)
- M.update_canmove()
+ unbuckle_mob(load)
load = null
diff --git a/code/modules/virus2/admin.dm b/code/modules/virus2/admin.dm
new file mode 100644
index 00000000000..88876da9ed0
--- /dev/null
+++ b/code/modules/virus2/admin.dm
@@ -0,0 +1,200 @@
+/datum/disease2/disease/Topic(href, href_list)
+ . = ..()
+ if(.) return
+
+ if(href_list["info"])
+ // spawn or admin privileges to see info about viruses
+ if(!check_rights(R_ADMIN|R_SPAWN)) return
+
+ usr << "Infection chance: [infectionchance]; Speed: [speed]; Spread type: [spreadtype]"
+ usr << "Affected species: [english_list(affected_species)]"
+ usr << "Effects:"
+ for(var/datum/disease2/effectholder/E in effects)
+ usr << "[E.stage]: [E.effect.name]; chance=[E.chance]; multiplier=[E.multiplier]"
+ usr << "Antigens: [antigens2string(antigen)]"
+
+ return 1
+
+/datum/admins/var/datum/virus2_editor/virus2_editor_datum = new
+/client/proc/virus2_editor()
+ set name = "Virus Editor"
+ set category = "Admin"
+ if(!holder || !check_rights(R_SPAWN)) return // spawn privileges to create viruses
+
+ holder.virus2_editor_datum.show_ui(src)
+
+/datum/virus2_editor
+ var/list/s = list(/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible)
+ var/list/s_chance = list(1,1,1,1)
+ var/list/s_multiplier = list(1,1,1,1)
+ var/species = list()
+ var/infectionchance = 70
+ var/spreadtype = "Contact"
+ var/list/antigens = list()
+ var/speed = 1
+ var/mob/living/carbon/infectee = null
+
+ // this holds spawned viruses so that the "Info" links work after the proc exits
+ var/list/spawned_viruses = list()
+
+ proc/select(mob/user, stage)
+ if(stage < 1 || stage > 4) return
+
+ var/list/L = list()
+
+ for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect))
+ var/datum/disease2/effect/f = e
+ if(initial(f.stage) <= stage)
+ L[initial(f.name)] = e
+
+ var/datum/disease2/effect/Eff = s[stage]
+
+ var/C = input("Select effect for stage [stage]:", "Stage [stage]", initial(Eff.name)) as null|anything in L
+ if(!C) return
+ return L[C]
+
+ proc/show_ui(mob/user)
+ var/H = {"
+ Virus2 Virus Editor
+ Effects:
+ "}
+ for(var/i = 1 to 4)
+ var/datum/disease2/effect/Eff = s[i]
+ H += {"
+ [initial(Eff.name)]
+ Chance: [s_chance[i]]
+ Multiplier: [s_multiplier[i]]
+
+ "}
+ H += {"
+
+ Infectable Species:
+ "}
+ var/f = 1
+ for(var/k in all_species)
+ var/datum/species/S = all_species[k]
+ if(!(S.flags & IS_SYNTHETIC))
+ if(!f) H += " | "
+ else f = 0
+ H += "[k]"
+ H += {"
+ Reset
+
+ Infection Chance: [infectionchance]
+ Spread Type: [spreadtype]
+ Speed: [speed]
+
+ "}
+ f = 1
+ for(var/k in ALL_ANTIGENS)
+ if(!f) H += " | "
+ else f = 0
+ H += "[k]"
+ H += {"
+ Reset
+
+
+ Initial infectee: [infectee ? infectee : "(choose)"]
+ RELEASE
+ "}
+
+ user << browse(H, "window=virus2edit")
+
+ Topic(href, href_list)
+ switch(href_list["what"])
+ if("effect")
+ var/stage = text2num(href_list["stage"])
+ if(href_list["effect"])
+ var/datum/disease2/effect/E = select(usr,stage)
+ if(!E) return
+ s[stage] = E
+ // set a default chance and multiplier of half the maximum (roughly average)
+ s_chance[stage] = max(1, round(initial(E.chance_maxm)/2))
+ s_multiplier[stage] = max(1, round(initial(E.maxm)/2))
+ else if(href_list["chance"])
+ var/datum/disease2/effect/Eff = s[stage]
+ var/I = input("Chance, per tick, of this effect happening (min 0, max [initial(Eff.chance_maxm)])", "Effect Chance", s_chance[stage]) as null|num
+ if(I == null || I < 0 || I > initial(Eff.chance_maxm)) return
+ s_chance[stage] = I
+ else if(href_list["multiplier"])
+ var/datum/disease2/effect/Eff = s[stage]
+ var/I = input("Multiplier for this effect (min 1, max [initial(Eff.maxm)])", "Effect Multiplier", s_multiplier[stage]) as null|num
+ if(I == null || I < 1 || I > initial(Eff.maxm)) return
+ s_multiplier[stage] = I
+ if("species")
+ if(href_list["toggle"])
+ var/T = href_list["toggle"]
+ if(T in species)
+ species -= T
+ else
+ species |= T
+ else if(href_list["reset"])
+ species = list()
+ if(infectee)
+ if(!infectee.species || !(infectee.species.name in species))
+ infectee = null
+ if("ichance")
+ var/I = input("Input infection chance", "Infection Chance", infectionchance) as null|num
+ if(!I) return
+ infectionchance = I
+ if("stype")
+ var/S = alert("Which spread type?", "Spread Type", "Cancel", "Contact", "Airborne")
+ if(!S || S == "Cancel") return
+ spreadtype = S
+ if("speed")
+ var/S = input("Input speed", "Speed", speed) as null|num
+ if(!S) return
+ speed = S
+ if("antigen")
+ if(href_list["toggle"])
+ var/T = href_list["toggle"]
+ if(length(T) != 1) return
+ if(T in antigens)
+ antigens -= T
+ else
+ antigens |= T
+ else if(href_list["reset"])
+ antigens = list()
+ if("infectee")
+ var/list/candidates = list()
+ for(var/mob/living/carbon/G in living_mob_list)
+ if(G.stat != DEAD && G.species)
+ if(G.species.name in species)
+ candidates["[G.name][G.client ? "" : " (no client)"]"] = G
+ else
+ candidates["[G.name] ([G.species.name])[G.client ? "" : " (no client)"]"] = G
+ if(!candidates.len) usr << "No possible candidates found!"
+
+ var/I = input("Choose initial infectee", "Infectee", infectee) as null|anything in candidates
+ if(!I || !candidates[I]) return
+ infectee = candidates[I]
+ species |= infectee.species.name
+ if("go")
+ if(!antigens.len)
+ var/a = alert("This disease has no antigens; it will be impossible to permanently immunise anyone without them.\
+ It is strongly recommended to set at least one antigen. Do you want to go back and edit your virus?", "Antigens", "Yes", "Yes", "No")
+ if(a == "Yes") return
+ var/datum/disease2/disease/D = new
+ D.infectionchance = infectionchance
+ D.spreadtype = spreadtype
+ D.antigen = antigens
+ D.affected_species = species
+ D.speed = speed
+ for(var/i in 1 to 4)
+ var/datum/disease2/effectholder/E = new
+ var/Etype = s[i]
+ E.effect = new Etype()
+ E.effect.generate()
+ E.chance = s_chance[i]
+ E.multiplier = s_multiplier[i]
+ E.stage = i
+
+ D.effects += E
+
+ spawned_viruses += D
+
+ message_admins("[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus (Info)")
+ log_admin("[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus!")
+ infect_virus2(infectee, D, forced=1)
+
+ show_ui(usr)
diff --git a/code/modules/virus2/analyser.dm b/code/modules/virus2/analyser.dm
index 8046c48af01..1bd3b3053c6 100644
--- a/code/modules/virus2/analyser.dm
+++ b/code/modules/virus2/analyser.dm
@@ -1,5 +1,5 @@
/obj/machinery/disease2/diseaseanalyser
- name = "Disease Analyser"
+ name = "disease analyser"
icon = 'icons/obj/virology.dmi'
icon_state = "analyser"
anchored = 1
@@ -43,7 +43,9 @@
Additional Notes:
"}
+ dish.basic_info = dish.virus2.get_basic_info()
dish.info = r
+ dish.name = "[initial(dish.name)] ([dish.virus2.name()])"
dish.analysed = 1
dish.loc = src.loc
dish = null
diff --git a/code/modules/virus2/antibodies.dm b/code/modules/virus2/antibodies.dm
index 9d4c63ae2c5..e203560e6df 100644
--- a/code/modules/virus2/antibodies.dm
+++ b/code/modules/virus2/antibodies.dm
@@ -1,37 +1,55 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
+/*
// reserving some numbers for later special antigens
var/global/const/ANTIGEN_A = 1
var/global/const/ANTIGEN_B = 2
-var/global/const/ANTIGEN_RH = 4
-var/global/const/ANTIGEN_Q = 8
-var/global/const/ANTIGEN_U = 16
-var/global/const/ANTIGEN_V = 32
-var/global/const/ANTIGEN_X = 64
-var/global/const/ANTIGEN_Y = 128
-var/global/const/ANTIGEN_Z = 256
-var/global/const/ANTIGEN_M = 512
-var/global/const/ANTIGEN_N = 1024
-var/global/const/ANTIGEN_P = 2048
-var/global/const/ANTIGEN_O = 4096
+var/global/const/ANTIGEN_C = 4
+var/global/const/ANTIGEN_D = 8
+var/global/const/ANTIGEN_E = 16
+var/global/const/ANTIGEN_M = 32
+var/global/const/ANTIGEN_N = 64
+var/global/const/ANTIGEN_O = 128
+var/global/const/ANTIGEN_P = 256
+var/global/const/ANTIGEN_Q = 512
+var/global/const/ANTIGEN_U = 1024
+var/global/const/ANTIGEN_V = 2048
+var/global/const/ANTIGEN_W = 4096
+var/global/const/ANTIGEN_X = 8192
+var/global/const/ANTIGEN_Y = 16384
+var/global/const/ANTIGEN_Z = 32768
var/global/list/ANTIGENS = list(
"[ANTIGEN_A]" = "A",
"[ANTIGEN_B]" = "B",
-"[ANTIGEN_RH]" = "RH",
+"[ANTIGEN_C]" = "C",
+"[ANTIGEN_E]" = "E",
+"[ANTIGEN_D]" = "D",
+"[ANTIGEN_M]" = "M",
+"[ANTIGEN_N]" = "N",
+"[ANTIGEN_O]" = "O",
+"[ANTIGEN_P]" = "P",
"[ANTIGEN_Q]" = "Q",
"[ANTIGEN_U]" = "U",
"[ANTIGEN_V]" = "V",
-"[ANTIGEN_Z]" = "Z",
-"[ANTIGEN_M]" = "M",
-"[ANTIGEN_N]" = "N",
-"[ANTIGEN_P]" = "P",
-"[ANTIGEN_O]" = "O"
+"[ANTIGEN_W]" = "W",
+"[ANTIGEN_X]" = "X",
+"[ANTIGEN_Y]" = "Y",
+"[ANTIGEN_Z]" = "Z"
)
+*/
+
+var/global/list/ALL_ANTIGENS = list(
+ "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"
+ )
+
+/hook/startup/proc/randomise_antigens_order()
+ ALL_ANTIGENS = shuffle(ALL_ANTIGENS)
+ return 1
// pure concentrated antibodies
datum/reagent/antibodies
- data = list("antibodies"=0)
+ data = list("antibodies"=list())
name = "Antibodies"
id = "antibodies"
reagent_state = LIQUID
@@ -39,14 +57,26 @@ datum/reagent/antibodies
reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
if(istype(M,/mob/living/carbon))
+ var/mob/living/carbon/C = M
if(src.data && method == INGEST)
- if(M:virus2) if(src.data["antibodies"] & M:virus2.antigen)
- M:virus2.dead = 1
- M:antibodies |= src.data["antibodies"]
+ //if(C.virus2) if(src.data["antibodies"] & C.virus2.antigen)
+ // C.virus2.dead = 1
+ C.antibodies |= src.data["antibodies"]
return
// iterate over the list of antigens and see what matches
-/proc/antigens2string(var/antigens)
+/proc/antigens2string(list/antigens, none="None")
+ if(!istype(antigens))
+ CRASH("Illegal type!")
+ if(!antigens.len)
+ return none
+
var/code = ""
- for(var/V in ANTIGENS) if(text2num(V) & antigens) code += ANTIGENS[V]
- return code
\ No newline at end of file
+ for(var/V in ALL_ANTIGENS)
+ if(V in antigens)
+ code += V
+
+ if(!code)
+ return none
+
+ return code
diff --git a/code/modules/virus2/centrifuge.dm b/code/modules/virus2/centrifuge.dm
index b36e63ff3a0..a4c91876676 100644
--- a/code/modules/virus2/centrifuge.dm
+++ b/code/modules/virus2/centrifuge.dm
@@ -1,5 +1,5 @@
/obj/machinery/computer/centrifuge
- name = "Isolation Centrifuge"
+ name = "isolation centrifuge"
desc = "Used to separate things with different weight. Spin 'em round, round, right round."
icon = 'icons/obj/virology.dmi'
icon_state = "centrifuge"
@@ -54,7 +54,7 @@
if (sample)
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in sample.reagents.reagent_list
if (B)
- data["antibodies"] = B.data["antibodies"] ? antigens2string(B.data["antibodies"]) : null
+ data["antibodies"] = antigens2string(B.data["antibodies"], none=null)
var/list/pathogens[0]
var/list/virus = B.data["virus2"]
@@ -67,7 +67,8 @@
else
var/datum/reagent/antibodies/A = locate(/datum/reagent/antibodies) in sample.reagents.reagent_list
- data["antibodies"] = A && A.data["antibodies"] ? antigens2string(A.data["antibodies"]) : null
+ if(A)
+ data["antibodies"] = antigens2string(A.data["antibodies"], none=null)
data["is_antibody_sample"] = 1
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
@@ -186,7 +187,7 @@
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in sample.reagents.reagent_list
if (B)
P.info += "Antibodies: "
- P.info += B.data["antibodies"] ? antigens2string(B.data["antibodies"]) : "None"
+ P.info += antigens2string(B.data["antibodies"])
P.info += "
"
var/list/virus = B.data["virus2"]
@@ -202,7 +203,7 @@
var/datum/reagent/antibodies/A = locate(/datum/reagent/antibodies) in sample.reagents.reagent_list
if (A)
P.info += "The following antibodies have been isolated from the blood sample: "
- P.info += A.data["antibodies"] ? antigens2string(A.data["antibodies"]) : "None"
+ P.info += antigens2string(A.data["antibodies"])
P.info += "
"
P.info += {"
diff --git a/code/modules/virus2/curer.dm b/code/modules/virus2/curer.dm
index d87f579d318..367e336c437 100644
--- a/code/modules/virus2/curer.dm
+++ b/code/modules/virus2/curer.dm
@@ -1,5 +1,5 @@
/obj/machinery/computer/curer
- name = "Cure Research Machine"
+ name = "cure research machine"
icon = 'icons/obj/computer.dmi'
icon_state = "dna"
circuit = /obj/item/weapon/circuitboard/curefab
@@ -22,7 +22,7 @@
return
var/obj/item/weapon/reagent_containers/glass/beaker/product = new(src.loc)
- var/list/data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=list(),"antibodies"=0)
+ var/list/data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=list(),"antibodies"=list())
data["virus2"] |= I:virus2
product.reagents.add_reagent("blood",30,data)
@@ -52,9 +52,7 @@
if(B)
dat = "Blood sample inserted."
- var/code = ""
- for(var/V in ANTIGENS) if(text2num(V) & B.data["antibodies"]) code += ANTIGENS[V]
- dat += "
Antibodies: [code]"
+ dat += "
Antibodies: [antigens2string(B.data["antibodies"])]"
dat += "
Begin antibody production"
else
dat += "
Please check container contents."
diff --git a/code/modules/virus2/disease2.dm b/code/modules/virus2/disease2.dm
index 0f16b91b347..c1852a0cb98 100644
--- a/code/modules/virus2/disease2.dm
+++ b/code/modules/virus2/disease2.dm
@@ -8,7 +8,7 @@
var/clicks = 0
var/uniqueID = 0
var/list/datum/disease2/effectholder/effects = list()
- var/antigen = 0 // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here
+ var/antigen = list() // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here
var/max_stage = 4
var/list/affected_species = list("Human","Unathi","Skrell","Tajara")
@@ -17,10 +17,12 @@
..()
/datum/disease2/disease/proc/makerandom(var/severity=1)
+ var/list/excludetypes = list()
for(var/i=1 ; i <= max_stage ; i++ )
var/datum/disease2/effectholder/holder = new /datum/disease2/effectholder
holder.stage = i
- holder.getrandomeffect(severity)
+ holder.getrandomeffect(severity, excludetypes)
+ excludetypes += holder.effect.type
effects += holder
uniqueID = rand(0,10000)
switch(severity)
@@ -31,8 +33,8 @@
else
infectionchance = rand(60,90)
- antigen |= text2num(pick(ANTIGENS))
- antigen |= text2num(pick(ANTIGENS))
+ antigen = list(pick(ALL_ANTIGENS))
+ antigen |= pick(ALL_ANTIGENS)
spreadtype = prob(70) ? "Airborne" : "Contact"
if(all_species.len)
@@ -79,13 +81,18 @@
mob.reagents.remove_reagent("virusfood",0.1)
clicks += 10
+ if(prob(1) && prob(stage)) // Increasing chance of curing as the virus progresses
+ src.cure(mob)
+ mob.antibodies |= src.antigen
+
//Moving to the next stage
if(clicks > max(stage*100, 200) && prob(10))
- if(stage == max_stage)
+ if((stage <= max_stage) && prob(20)) // ~60% of viruses will be cured by the end of S4 with this
src.cure(mob)
mob.antibodies |= src.antigen
stage++
clicks = 0
+
//Do nasty effects
for(var/datum/disease2/effectholder/e in effects)
if(prob(33))
@@ -98,14 +105,14 @@
infect_virus2(M,src)
//fever
- mob.bodytemperature = max(mob.bodytemperature, min(310+5*stage ,mob.bodytemperature+5*stage))
+ mob.bodytemperature = max(mob.bodytemperature, min(310+5*min(stage,max_stage) ,mob.bodytemperature+5*min(stage,max_stage)))
clicks+=speed
/datum/disease2/disease/proc/cure(var/mob/living/carbon/mob)
for(var/datum/disease2/effectholder/e in effects)
e.effect.deactivate(mob)
mob.virus2.Remove("[uniqueID]")
- mob.hud_updateflag |= 1 << STATUS_HUD
+ BITSET(mob.hud_updateflag, STATUS_HUD)
/datum/disease2/disease/proc/minormutate()
//uniqueID = rand(0,10000)
@@ -116,10 +123,14 @@
/datum/disease2/disease/proc/majormutate()
uniqueID = rand(0,10000)
var/datum/disease2/effectholder/holder = pick(effects)
- holder.majormutate()
+ var/list/exclude = list()
+ for(var/datum/disease2/effectholder/D in effects)
+ if(D != holder)
+ exclude += D.effect.type
+ holder.majormutate(exclude)
if (prob(5))
- antigen = text2num(pick(ANTIGENS))
- antigen |= text2num(pick(ANTIGENS))
+ antigen = list(pick(ALL_ANTIGENS))
+ antigen |= pick(ALL_ANTIGENS)
if (prob(5) && all_species.len)
affected_species = get_infectable_species()
@@ -134,6 +145,7 @@
for(var/datum/disease2/effectholder/holder in effects)
var/datum/disease2/effectholder/newholder = new /datum/disease2/effectholder
newholder.effect = new holder.effect.type
+ newholder.effect.generate(holder.effect.data)
newholder.chance = holder.chance
newholder.cure = holder.cure
newholder.multiplier = holder.multiplier
@@ -176,6 +188,12 @@ var/global/list/virusDB = list()
var/datum/data/record/V = virusDB["[uniqueID]"]
.= V.fields["name"]
+/datum/disease2/disease/proc/get_basic_info()
+ var/t = ""
+ for(var/datum/disease2/effectholder/E in effects)
+ t += ", [E.effect.name]"
+ return "[name()] ([copytext(t,3)])"
+
/datum/disease2/disease/proc/get_info()
var/r = {"
Analysis determined the existence of a GNAv2-based viral lifeform.
@@ -237,3 +255,10 @@ proc/virology_letterhead(var/report_name)
[station_name()] Virology Lab
"}
+
+/datum/disease2/disease/proc/can_add_symptom(type)
+ for(var/datum/disease2/effectholder/H in effects)
+ if(H.effect.type == type)
+ return 0
+
+ return 1
\ No newline at end of file
diff --git a/code/modules/virus2/diseasesplicer.dm b/code/modules/virus2/diseasesplicer.dm
index cbab5f5f7df..81e4ed5e93a 100644
--- a/code/modules/virus2/diseasesplicer.dm
+++ b/code/modules/virus2/diseasesplicer.dm
@@ -1,5 +1,5 @@
/obj/machinery/computer/diseasesplicer
- name = "Disease Splicer"
+ name = "disease splicer"
icon = 'icons/obj/computer.dmi'
icon_state = "crew"
@@ -49,7 +49,7 @@
data["affected_species"] = null
if (memorybank)
- data["buffer"] = list("name" = (analysed ? memorybank.effect.name : "Unknown Symptom"), "stage" = memorybank.stage)
+ data["buffer"] = list("name" = (analysed ? memorybank.effect.name : "Unknown Symptom"), "stage" = memorybank.effect.stage)
if (species_buffer)
data["species_buffer"] = analysed ? list2text(species_buffer, ", ") : "Unknown Species"
@@ -160,14 +160,26 @@
if(href_list["splice"])
if(dish)
- if (memorybank)
- for(var/datum/disease2/effectholder/e in dish.virus2.effects)
- if(e.stage == memorybank.stage)
- e.effect = memorybank.effect
+ var/target = text2num(href_list["splice"]) // target = 1 to 4 for effects, 5 for species
+ if(memorybank && 0 < target && target <= 4)
+ if(target < memorybank.effect.stage) return // too powerful, catching this for href exploit prevention
- if (species_buffer)
+ var/datum/disease2/effectholder/target_holder
+ var/list/illegal_types = list()
+ for(var/datum/disease2/effectholder/e in dish.virus2.effects)
+ if(e.stage == target)
+ target_holder = e
+ else
+ illegal_types += e.effect.type
+ if(memorybank.effect.type in illegal_types) return
+ target_holder.effect = memorybank.effect
+
+ else if(species_buffer && target == 5)
dish.virus2.affected_species = species_buffer
+ else
+ return
+
splicing = 10
dish.virus2.uniqueID = rand(0,10000)
return 1
diff --git a/code/modules/virus2/dishincubator.dm b/code/modules/virus2/dishincubator.dm
index f3f339f8956..b259c1eac76 100644
--- a/code/modules/virus2/dishincubator.dm
+++ b/code/modules/virus2/dishincubator.dm
@@ -1,5 +1,5 @@
/obj/machinery/disease2/incubator/
- name = "Pathogenic incubator"
+ name = "pathogenic incubator"
density = 1
anchored = 1
icon = 'icons/obj/virology.dmi'
@@ -108,6 +108,7 @@
dish.virus2.majormutate()
if(dish.info)
dish.info = "OUTDATED : [dish.info]"
+ dish.basic_info = "OUTDATED: [dish.basic_info]"
dish.analysed = 0
ping("\The [src] pings, \"Mutant viral strain detected.\"")
else if(prob(5))
diff --git a/code/modules/virus2/effect.dm b/code/modules/virus2/effect.dm
index 50d7bcb569a..8b6d9f30e8b 100644
--- a/code/modules/virus2/effect.dm
+++ b/code/modules/virus2/effect.dm
@@ -13,15 +13,19 @@
if(happensonce == 1)
happensonce = -1
-/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1)
+/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1, exclude_types=list())
var/list/datum/disease2/effect/list = list()
for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect))
- var/datum/disease2/effect/f = new e
- if (f.badness > badness) //we don't want such strong effects
+ var/datum/disease2/effect/f = e
+ if(e in exclude_types)
continue
- if(f.stage == src.stage)
+ if(initial(f.badness) > badness) //we don't want such strong effects
+ continue
+ if(initial(f.stage) <= src.stage)
list += f
- effect = pick(list)
+ var/type = pick(list)
+ effect = new type()
+ effect.generate()
chance = rand(0,effect.chance_maxm)
multiplier = rand(1,effect.maxm)
@@ -32,8 +36,8 @@
if(2)
multiplier = rand(1,effect.maxm)
-/datum/disease2/effectholder/proc/majormutate()
- getrandomeffect(3)
+/datum/disease2/effectholder/proc/majormutate(exclude_types=list())
+ getrandomeffect(3, exclude_types)
////////////////////////////////////////////////////////////////
////////////////////////EFFECTS/////////////////////////////////
@@ -45,8 +49,11 @@
var/stage = 4
var/maxm = 1
var/badness = 1
+ var/data = null // For semi-procedural effects; this should be generated in generate() if used
+
proc/activate(var/mob/living/carbon/mob,var/multiplier)
proc/deactivate(var/mob/living/carbon/mob)
+ proc/generate(copy_data) // copy_data will be non-null if this is a copy; it should be used to initialise the data for this effect if present
/datum/disease2/effect/invisible
name = "Waiting Syndrome"
@@ -67,7 +74,23 @@
stage = 4
badness = 3
activate(var/mob/living/carbon/mob,var/multiplier)
- mob.gib()
+ // Probabilities have been tweaked to kill in ~2-3 minutes, giving 5-10 messages.
+ // Probably needs more balancing, but it's better than LOL U GIBBED NOW, especially now that viruses can potentially have no signs up until Gibbingtons.
+ mob.adjustBruteLoss(10*multiplier)
+ if(istype(mob, /mob/living/carbon/human))
+ var/mob/living/carbon/human/H = mob
+ var/datum/organ/external/O = pick(H.organs)
+ if(prob(25))
+ mob << "Your [O.display_name] feels as if it might fall off!"
+ if(prob(10))
+ spawn(50)
+ if(O)
+ O.droplimb(1)
+ else
+ if(prob(75))
+ mob << "Your whole body feels like it might fall apart!"
+ if(prob(10))
+ mob.adjustBruteLoss(25*multiplier)
/datum/disease2/effect/radian
name = "Radian's Syndrome"
@@ -257,6 +280,26 @@
chance_maxm = 25
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*groan")
+
+/datum/disease2/effect/chem_synthesis
+ name = "Chemical Synthesis"
+ stage = 3
+ chance_maxm = 25
+
+ generate(c_data)
+ if(c_data)
+ data = c_data
+ else
+ data = pick("bicaridine", "kelotane", "dylovene", "inaprovaline", "space_drugs", "sugar",
+ "tramadol", "dexalin", "cryptobiolin", "impedrezene", "hyperzine", "ethylredoxrazine",
+ "mindbreaker", "nutriment")
+ var/datum/reagent/R = chemical_reagents_list[data]
+ name = "[initial(name)] ([initial(R.name)])"
+
+ activate(var/mob/living/carbon/mob,var/multiplier)
+ if (mob.reagents.get_reagent_amount(data) < 5)
+ mob.reagents.add_reagent(data, 2)
+
////////////////////////STAGE 2/////////////////////////////////
/datum/disease2/effect/scream
diff --git a/code/modules/virus2/helpers.dm b/code/modules/virus2/helpers.dm
index 6f55e3ba584..a9ffedbca11 100644
--- a/code/modules/virus2/helpers.dm
+++ b/code/modules/virus2/helpers.dm
@@ -76,14 +76,15 @@ proc/airborne_can_reach(turf/source, turf/target)
if ("[disease.uniqueID]" in M.virus2)
return
// if one of the antibodies in the mob's body matches one of the disease's antigens, don't infect
- if((M.antibodies & disease.antigen) != 0)
+ var/list/antibodies_in_common = M.antibodies & disease.antigen
+ if(antibodies_in_common.len)
return
if(M.reagents.has_reagent("spaceacillin"))
return
-
+
if(!disease.affected_species.len)
return
-
+
if (!(M.species.name in disease.affected_species))
if (forced)
disease.affected_species[1] = M.species.name
@@ -97,7 +98,7 @@ proc/airborne_can_reach(turf/source, turf/target)
D.minormutate()
// log_debug("Adding virus")
M.virus2["[D.uniqueID]"] = D
- M.hud_updateflag |= 1 << STATUS_HUD
+ BITSET(M.hud_updateflag, STATUS_HUD)
//Infects mob M with disease D
@@ -108,12 +109,14 @@ proc/airborne_can_reach(turf/source, turf/target)
//Infects mob M with random lesser disease, if he doesn't have one
/proc/infect_mob_random_lesser(var/mob/living/carbon/M)
var/datum/disease2/disease/D = new /datum/disease2/disease
+
D.makerandom(1)
infect_mob(M, D)
//Infects mob M with random greated disease, if he doesn't have one
/proc/infect_mob_random_greater(var/mob/living/carbon/M)
var/datum/disease2/disease/D = new /datum/disease2/disease
+
D.makerandom(2)
infect_mob(M, D)
diff --git a/code/modules/virus2/isolator.dm b/code/modules/virus2/isolator.dm
index 09f07793c90..460181bc36e 100644
--- a/code/modules/virus2/isolator.dm
+++ b/code/modules/virus2/isolator.dm
@@ -4,7 +4,7 @@
#define ENTRY "entry"
/obj/machinery/disease2/isolator/
- name = "Pathogenic Isolator"
+ name = "pathogenic isolator"
density = 1
anchored = 1
icon = 'icons/obj/virology.dmi'
diff --git a/code/modules/virus2/items_devices.dm b/code/modules/virus2/items_devices.dm
index a2a102611df..784c1c42492 100644
--- a/code/modules/virus2/items_devices.dm
+++ b/code/modules/virus2/items_devices.dm
@@ -1,7 +1,7 @@
///////////////ANTIBODY SCANNER///////////////
/obj/item/device/antibody_scanner
- name = "\improper Antibody Scanner"
+ name = "antibody scanner"
desc = "Scans living beings for antibodies in their blood."
icon_state = "health"
w_class = 2.0
@@ -20,7 +20,7 @@
report("Scan aborted: The target does not have blood.", user)
return
- if(!C.antibodies)
+ if(!C.antibodies.len)
report("Scan Complete: No antibodies detected.", user)
return
@@ -36,11 +36,12 @@
///////////////VIRUS DISH///////////////
/obj/item/weapon/virusdish
- name = "virus containment/growth dish"
+ name = "virus dish"
icon = 'icons/obj/items.dmi'
icon_state = "implantcase-b"
var/datum/disease2/disease/virus2 = null
var/growth = 0
+ var/basic_info = null
var/info = 0
var/analysed = 0
@@ -66,10 +67,17 @@
del src
/obj/item/weapon/virusdish/examine(mob/user)
- user << "This is a virus containment dish."
- if(src.info)
- user << "It has the following information about its contents:"
- user << src.info
+ ..()
+ if(basic_info)
+ user << "[basic_info] : More Information"
+
+/obj/item/weapon/virusdish/Topic(href, href_list)
+ . = ..()
+ if(.) return
+
+ if(href_list["info"])
+ usr << browse(info, "window=info_\ref[src]")
+ return 1
/obj/item/weapon/ruinedvirusdish
name = "ruined virus sample"
diff --git a/code/setup.dm b/code/setup.dm
index 64cb38c5449..4fda4f2876f 100644
--- a/code/setup.dm
+++ b/code/setup.dm
@@ -1,496 +1,465 @@
-//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
-
#define DEBUG
-#define PI 3.1415
+// Math constants.
+#define M_E 2.71828183
+#define M_PI 3.14159265
+#define M_SQRT2 1.41421356
-#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
-#define ONE_ATMOSPHERE 101.325 //kPa
-#define IDEAL_GAS_ENTROPY_CONSTANT 1164 //(mol^3 * s^3) / (kg^3 * L). Equal to (4*pi/(avrogadro's number * planck's constant)^2)^(3/2) / (avrogadro's number * 1000 Liters per m^3).
+#define R_IDEAL_GAS_EQUATION 8.31 // kPa*L/(K*mol).
+#define ONE_ATMOSPHERE 101.325 // kPa.
+#define IDEAL_GAS_ENTROPY_CONSTANT 1164 // (mol^3 * s^3) / (kg^3 * L).
-//radiation constants
-#define STEFAN_BOLTZMANN_CONSTANT 5.6704e-8 //W/(m^2*K^4)
-#define COSMIC_RADIATION_TEMPERATURE 3.15 //K
-#define AVERAGE_SOLAR_RADIATION 200 //W/m^2. Kind of arbitrary. Really this should depend on the sun position much like solars. From the numbers on Erebus, this'd be an orbit of 23.3 lightseconds.
-#define RADIATOR_OPTIMUM_PRESSURE 3771 //kPa - this should be higher as gasses aren't great conductors until they are dense. Used the critical pressure for air.
-#define GAS_CRITICAL_TEMPERATURE 132.65 //K - the critical point temperature for air
+// Radiation constants.
+#define STEFAN_BOLTZMANN_CONSTANT 5.6704e-8 // W/(m^2*K^4).
+#define COSMIC_RADIATION_TEMPERATURE 3.15 // K.
+#define AVERAGE_SOLAR_RADIATION 200 // W/m^2. Kind of arbitrary. Really this should depend on the sun position much like solars.
+#define RADIATOR_OPTIMUM_PRESSURE 3771 // kPa at 20 C. This should be higher as gases aren't great conductors until they are dense. Used the critical pressure for air.
+#define GAS_CRITICAL_TEMPERATURE 132.65 // K. The critical point temperature for air.
/*
- The pipe looks to be thin vertically and wide horizontally, so we'll assume that it's
- three centimeters thick, one meter wide, and only explosed to the sun 3 degrees off of edge-on.
- Since the radiatior is uniform along it's length, the ratio of surface area touched by sunlight
+ The pipe looks to be thin vertically and wide horizontally, so we'll assume that it's
+ three centimeters thick, one meter wide, and only explosed to the sun 3 degrees off of edge-on.
+ Since the radiatior is uniform along it's length, the ratio of surface area touched by sunlight
to the total surface area is the same as the ratio of the perimeter of the cross-section.
*/
-#define RADIATOR_EXPOSED_SURFACE_AREA_RATIO 0.04 // (3 cm + 100 cm * sin(3deg))/(2*(3+100 cm)) //unitless ratio
+#define RADIATOR_EXPOSED_SURFACE_AREA_RATIO 0.04 // (3 cm + 100 cm * sin(3deg))/(2*(3+100 cm)). Unitless ratio.
-#define CELL_VOLUME 2500 //liters in a cell
-#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) //moles in a 2.5 m^3 cell at 101.325 Pa and 20 degC
+#define CELL_VOLUME 2500 // Liters in a cell.
+#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) // Moles in a 2.5 m^3 cell at 101.325 kPa and 20 C.
-#define O2STANDARD 0.21
+#define O2STANDARD 0.21 // Percentage.
#define N2STANDARD 0.79
-#define MOLES_PHORON_VISIBLE 0.7 //Moles in a standard cell after which phoron is visible
-#define MOLES_O2STANDARD MOLES_CELLSTANDARD*O2STANDARD // O2 standard value (21%)
-#define MOLES_N2STANDARD MOLES_CELLSTANDARD*N2STANDARD // N2 standard value (79%)
+#define MOLES_PHORON_VISIBLE 0.7 // Moles in a standard cell after which phoron is visible.
+#define MOLES_O2STANDARD (MOLES_CELLSTANDARD * O2STANDARD) // O2 standard value (21%)
+#define MOLES_N2STANDARD (MOLES_CELLSTANDARD * N2STANDARD) // N2 standard value (79%)
-#define MIN_TOXIN_DAMAGE 1 //This and MAX_TOXIN_DAMAGE are for when a mob breathes poisonous air
-#define MAX_TOXIN_DAMAGE 10 //This and MIN_TOXIN_DAMAGE are for when a mob breathes poisonous air
+// These are for when a mob breathes poisonous air.
+#define MIN_TOXIN_DAMAGE 1
+#define MAX_TOXIN_DAMAGE 10
-#define BREATH_VOLUME 0.5 //liters in a normal breath
-#define BREATH_MOLES (ONE_ATMOSPHERE * BREATH_VOLUME /(T20C*R_IDEAL_GAS_EQUATION))
-//Amount of air to take a from a tile
-#define BREATH_PERCENTAGE BREATH_VOLUME/CELL_VOLUME
-//Amount of air needed before pass out/suffocation commences
-#define HUMAN_NEEDED_OXYGEN MOLES_CELLSTANDARD*BREATH_PERCENTAGE*0.16
+#define BREATH_VOLUME 0.5 // Liters in a normal breath.
+#define BREATH_MOLES (ONE_ATMOSPHERE * BREATH_VOLUME / (T20C * R_IDEAL_GAS_EQUATION)) // Amount of air to take a from a tile
+#define BREATH_PERCENTAGE (BREATH_VOLUME / CELL_VOLUME) // Amount of air needed before pass out/suffocation commences.
+#define HUMAN_NEEDED_OXYGEN (MOLES_CELLSTANDARD * BREATH_PERCENTAGE * 0.16)
#define SOUND_MINIMUM_PRESSURE 10
// Pressure limits.
-#define HAZARD_HIGH_PRESSURE 550 //This determins at what pressure the ultra-high pressure red icon is displayed. (This one is set as a constant)
-#define WARNING_HIGH_PRESSURE 325 //This determins when the orange pressure icon is displayed (it is 0.7 * HAZARD_HIGH_PRESSURE)
-#define WARNING_LOW_PRESSURE 50 //This is when the gray low pressure icon is displayed. (it is 2.5 * HAZARD_LOW_PRESSURE)
-#define HAZARD_LOW_PRESSURE 20 //This is when the black ultra-low pressure icon is displayed. (This one is set as a constant)
+#define HAZARD_HIGH_PRESSURE 550 // This determines at what pressure the ultra-high pressure red icon is displayed. (This one is set as a constant)
+#define WARNING_HIGH_PRESSURE 325 // This determines when the orange pressure icon is displayed (it is 0.7 * HAZARD_HIGH_PRESSURE)
+#define WARNING_LOW_PRESSURE 50 // This is when the gray low pressure icon is displayed. (it is 2.5 * HAZARD_LOW_PRESSURE)
+#define HAZARD_LOW_PRESSURE 20 // This is when the black ultra-low pressure icon is displayed. (This one is set as a constant)
-#define TEMPERATURE_DAMAGE_COEFFICIENT 1.5 //This is used in handle_temperature_damage() for humans, and in reagents that affect body temperature. Temperature damage is multiplied by this amount.
-#define BODYTEMP_AUTORECOVERY_DIVISOR 12 //This is the divisor which handles how much of the temperature difference between the current body temperature and 310.15K (optimal temperature) humans auto-regenerate each tick. The higher the number, the slower the recovery. This is applied each tick, so long as the mob is alive.
-#define BODYTEMP_AUTORECOVERY_MINIMUM 1 //Minimum amount of kelvin moved toward 310.15K per tick. So long as abs(310.15 - bodytemp) is more than 50.
-#define BODYTEMP_COLD_DIVISOR 6 //Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is lower than their body temperature. Make it lower to lose bodytemp faster.
-#define BODYTEMP_HEAT_DIVISOR 6 //Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is higher than their body temperature. Make it lower to gain bodytemp faster.
-#define BODYTEMP_COOLING_MAX -30 //The maximum number of degrees that your body can cool in 1 tick, when in a cold area.
-#define BODYTEMP_HEATING_MAX 30 //The maximum number of degrees that your body can heat up in 1 tick, when in a hot area.
+#define TEMPERATURE_DAMAGE_COEFFICIENT 1.5 // This is used in handle_temperature_damage() for humans, and in reagents that affect body temperature. Temperature damage is multiplied by this amount.
+#define BODYTEMP_AUTORECOVERY_DIVISOR 12 // This is the divisor which handles how much of the temperature difference between the current body temperature and 310.15K (optimal temperature) humans auto-regenerate each tick. The higher the number, the slower the recovery. This is applied each tick, so long as the mob is alive.
+#define BODYTEMP_AUTORECOVERY_MINIMUM 1 // Minimum amount of kelvin moved toward 310.15K per tick. So long as abs(310.15 - bodytemp) is more than 50.
+#define BODYTEMP_COLD_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is lower than their body temperature. Make it lower to lose bodytemp faster.
+#define BODYTEMP_HEAT_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is higher than their body temperature. Make it lower to gain bodytemp faster.
+#define BODYTEMP_COOLING_MAX -30 // The maximum number of degrees that your body can cool down in 1 tick, when in a cold area.
+#define BODYTEMP_HEATING_MAX 30 // The maximum number of degrees that your body can heat up in 1 tick, when in a hot area.
#define BODYTEMP_HEAT_DAMAGE_LIMIT 360.15 // The limit the human body can take before it starts taking damage from heat.
#define BODYTEMP_COLD_DAMAGE_LIMIT 260.15 // The limit the human body can take before it starts taking damage from coldness.
-#define SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //what min_cold_protection_temperature is set to for space-helmet quality headwear. MUST NOT BE 0.
-#define SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //what min_cold_protection_temperature is set to for space-suit quality jumpsuits or suits. MUST NOT BE 0.
-#define SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE 5000 //These need better heat protect, but not as good heat protect as firesuits.
-#define FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE 30000 //what max_heat_protection_temperature is set to for firesuit quality headwear. MUST NOT BE 0.
-#define FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 30000 //for fire helmet quality items (red and white hardhats)
-#define HELMET_MIN_COLD_PROTECTION_TEMPERATURE 160 //For normal helmets
-#define HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 600 //For normal helmets
-#define ARMOR_MIN_COLD_PROTECTION_TEMPERATURE 160 //For armor
-#define ARMOR_MAX_HEAT_PROTECTION_TEMPERATURE 600 //For armor
+#define SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-helmet quality headwear. MUST NOT BE 0.
+#define SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-suit quality jumpsuits or suits. MUST NOT BE 0.
+#define HELMET_MIN_COLD_PROTECTION_TEMPERATURE 160 // For normal helmets.
+#define ARMOR_MIN_COLD_PROTECTION_TEMPERATURE 160 // For armor.
+#define GLOVES_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For some gloves.
+#define SHOE_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For shoes.
-#define GLOVES_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //For some gloves (black and)
-#define GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE 1500 //For some gloves
-#define SHOE_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //For gloves
-#define SHOE_MAX_HEAT_PROTECTION_TEMPERATURE 1500 //For gloves
+#define SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE 5000 // These need better heat protect, but not as good heat protect as firesuits.
+#define FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // What max_heat_protection_temperature is set to for firesuit quality headwear. MUST NOT BE 0.
+#define FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // For fire-helmet quality items. (Red and white hardhats)
+#define HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For normal helmets.
+#define ARMOR_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For armor.
+#define GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For some gloves.
+#define SHOE_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For shoes.
+// Fire.
+#define FIRE_MIN_STACKS -20
+#define FIRE_MAX_STACKS 25
+#define FIRE_MAX_FIRESUIT_STACKS 20 // If the number of stacks goes above this firesuits won't protect you anymore. If not, you can walk around while on fire like a badass.
-#define PRESSURE_DAMAGE_COEFFICIENT 4 //The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE
-#define MAX_HIGH_PRESSURE_DAMAGE 4 //This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :(
-#define LOW_PRESSURE_DAMAGE 2 //The amounb of damage someone takes when in a low pressure area (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
+#define THROWFORCE_SPEED_DIVISOR 5 // The throwing speed value at which the throwforce multiplier is exactly 1.
+#define THROWNOBJ_KNOCKBACK_SPEED 15 // The minumum speed of a w_class 2 thrown object that will cause living mobs it hits to be knocked back. Heavier objects can cause knockback at lower speeds.
+#define THROWNOBJ_KNOCKBACK_DIVISOR 2 // Affects how much speed the mob is knocked back with.
+
+#define PRESSURE_DAMAGE_COEFFICIENT 4 // The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE.
+#define MAX_HIGH_PRESSURE_DAMAGE 4 // This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :(
+#define LOW_PRESSURE_DAMAGE 2 // The amount of damage someone takes when in a low pressure area. (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
// Doors!
#define DOOR_CRUSH_DAMAGE 10
-// Factor of how fast mob nutrition decreases
-#define HUNGER_FACTOR 0.05
+#define HUNGER_FACTOR 0.05 // Factor of how fast mob nutrition decreases
+#define REAGENTS_METABOLISM 0.2 // How many units of reagent are consumed per tick, by default.
+#define REAGENTS_EFFECT_MULTIPLIER (REAGENTS_METABOLISM / 0.4) // By defining the effect multiplier this way, it'll exactly adjust
+ // all effects according to how they originally were with the 0.4 metabolism
-// How many units of reagent are consumed per tick, by default.
-#define REAGENTS_METABOLISM 0.2
+#define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05 // Minimum ratio of air that must move to/from a tile to suspend group processing
+#define MINIMUM_AIR_TO_SUSPEND (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Minimum amount of air that has to move before a group processing can be suspended
+#define MINIMUM_MOLES_DELTA_TO_MOVE (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Either this must be active
+#define MINIMUM_TEMPERATURE_TO_MOVE (T20C + 100) // or this (or both, obviously)
-// By defining the effect multiplier this way, it'll exactly adjust
-// all effects according to how they originally were with the 0.4 metabolism
-#define REAGENTS_EFFECT_MULTIPLIER REAGENTS_METABOLISM / 0.4
+#define MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND 0.012 // Minimum temperature difference before group processing is suspended.
+#define MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND 4
+#define MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER 0.5 // Minimum temperature difference before the gas temperatures are just set to be equal.
+#define MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION (T20C + 10)
+#define MINIMUM_TEMPERATURE_START_SUPERCONDUCTION (T20C + 200)
+// Must be between 0 and 1. Values closer to 1 equalize temperature faster. Should not exceed 0.4, else strange heat flow occurs.
+#define FLOOR_HEAT_TRANSFER_COEFFICIENT 0.4
+#define WALL_HEAT_TRANSFER_COEFFICIENT 0.0
+#define DOOR_HEAT_TRANSFER_COEFFICIENT 0.0
+#define SPACE_HEAT_TRANSFER_COEFFICIENT 0.2 // A hack to partly simulate radiative heat.
+#define OPEN_HEAT_TRANSFER_COEFFICIENT 0.4
+#define WINDOW_HEAT_TRANSFER_COEFFICIENT 0.1 // A hack for now.
-//Minimum ratio of air that must move to/from a tile to suspend group processing
-#define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05
-//Minimum amount of air that has to move before a group processing can be suspended
-#define MINIMUM_AIR_TO_SUSPEND MOLES_CELLSTANDARD*MINIMUM_AIR_RATIO_TO_SUSPEND
+// Fire damage.
+#define CARBON_LIFEFORM_FIRE_RESISTANCE (T0C + 200)
+#define CARBON_LIFEFORM_FIRE_DAMAGE 4
-#define MINIMUM_MOLES_DELTA_TO_MOVE MOLES_CELLSTANDARD*MINIMUM_AIR_RATIO_TO_SUSPEND //Either this must be active
-#define MINIMUM_TEMPERATURE_TO_MOVE T20C+100 //or this (or both, obviously)
+// Phoron fire properties.
+#define PHORON_MINIMUM_BURN_TEMPERATURE (T0C + 100)
+#define PHORON_FLASHPOINT (T0C + 246)
+#define PHORON_UPPER_TEMPERATURE (T0C + 1370)
+#define PHORON_MINIMUM_OXYGEN_NEEDED 2
+#define PHORON_MINIMUM_OXYGEN_PHORON_RATIO 20
+#define PHORON_OXYGEN_FULLBURN 10
-//Minimum temperature difference before group processing is suspended
-#define MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND 0.012
-#define MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND 4
-//Minimum temperature difference before the gas temperatures are just set to be equal
-#define MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER 0.5
-#define MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION T20C+10
-#define MINIMUM_TEMPERATURE_START_SUPERCONDUCTION T20C+200
+#define T0C 273.15 // 0.0 degrees celcius
+#define T20C 293.15 // 20.0 degrees celcius
+#define TCMB 2.7 // -270.3 degrees celcius
-//Must be between 0 and 1. Values closer to 1 equalize temperature faster
-//Should not exceed 0.4 else strange heat flow occur
-#define FLOOR_HEAT_TRANSFER_COEFFICIENT 0.4
-#define WALL_HEAT_TRANSFER_COEFFICIENT 0.0
-#define DOOR_HEAT_TRANSFER_COEFFICIENT 0.0
-#define SPACE_HEAT_TRANSFER_COEFFICIENT 0.2 //a hack to partly simulate radiative heat
-#define OPEN_HEAT_TRANSFER_COEFFICIENT 0.4
-#define WINDOW_HEAT_TRANSFER_COEFFICIENT 0.1 //a hack for now
-
-// Fire Damage
-#define CARBON_LIFEFORM_FIRE_RESISTANCE 200+T0C
-#define CARBON_LIFEFORM_FIRE_DAMAGE 4
-
-//Phoron fire properties
-#define PHORON_MINIMUM_BURN_TEMPERATURE 100+T0C
-#define PHORON_FLASHPOINT 246+T0C
-#define PHORON_UPPER_TEMPERATURE 1370+T0C
-#define PHORON_MINIMUM_OXYGEN_NEEDED 2
-#define PHORON_MINIMUM_OXYGEN_PHORON_RATIO 20
-#define PHORON_OXYGEN_FULLBURN 10
-
-#define T0C 273.15 // 0degC
-#define T20C 293.15 // 20degC
-#define TCMB 2.7 // -270.3degC
-
-//XGM gas flags
-#define XGM_GAS_FUEL 1
-#define XGM_GAS_OXIDIZER 2
+// XGM gas flags.
+#define XGM_GAS_FUEL 1
+#define XGM_GAS_OXIDIZER 2
#define XGM_GAS_CONTAMINANT 4
-#define TANK_LEAK_PRESSURE (30.*ONE_ATMOSPHERE) // Tank starts leaking
-#define TANK_RUPTURE_PRESSURE (40.*ONE_ATMOSPHERE) // Tank spills all contents into atmosphere
+#define TANK_LEAK_PRESSURE (30.*ONE_ATMOSPHERE) // Tank starts leaking.
+#define TANK_RUPTURE_PRESSURE (40.*ONE_ATMOSPHERE) // Tank spills all contents into atmosphere.
+#define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) // Boom 3x3 base explosion.
+#define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) // +1 for each SCALE kPa above threshold. Was 2 atm.
-#define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) // Boom 3x3 base explosion
-#define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) // +1 for each SCALE kPa aboe threshold
- // was 2 atm
-#define HUMAN_STRIP_DELAY 40 //takes 40ds = 4s to strip someone.
-#define ALIEN_SELECT_AFK_BUFFER 1 // How many minutes that a person can be AFK before not being allowed to be an alien.
-#define NORMPIPERATE 30 //pipe-insulation rate divisor
-#define HEATPIPERATE 8 //heat-exch pipe insulation
-#define FLOWFRAC 0.99 // fraction of gas transfered per process
-#define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up
+#define HUMAN_STRIP_DELAY 40 // Takes 40ds = 4s to strip someone.
+#define ALIEN_SELECT_AFK_BUFFER 1 // How many minutes that a person can be AFK before not being allowed to be an alien.
+#define NORMPIPERATE 30 // Pipe-insulation rate divisor.
+#define HEATPIPERATE 8 // Heat-exchange pipe insulation.
+#define FLOWFRAC 0.99 // Fraction of gas transfered per process.
+#define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up.
-//ITEM INVENTORY SLOT BITMASKS
-#define SLOT_OCLOTHING 1
-#define SLOT_ICLOTHING 2
-#define SLOT_GLOVES 4
-#define SLOT_EYES 8
-#define SLOT_EARS 16
-#define SLOT_MASK 32
-#define SLOT_HEAD 64
-#define SLOT_FEET 128
-#define SLOT_ID 256
-#define SLOT_BELT 512
-#define SLOT_BACK 1024
-#define SLOT_POCKET 2048 //this is to allow items with a w_class of 3 or 4 to fit in pockets.
-#define SLOT_DENYPOCKET 4096 //this is to deny items with a w_class of 2 or 1 to fit in pockets.
-#define SLOT_TWOEARS 8192
-#define SLOT_TIE 16384
+// Item inventory slot bitmasks.
+#define SLOT_OCLOTHING 1
+#define SLOT_ICLOTHING 2
+#define SLOT_GLOVES 4
+#define SLOT_EYES 8
+#define SLOT_EARS 16
+#define SLOT_MASK 32
+#define SLOT_HEAD 64
+#define SLOT_FEET 128
+#define SLOT_ID 256
+#define SLOT_BELT 512
+#define SLOT_BACK 1024
+#define SLOT_POCKET 2048 // This is to allow items with a w_class of 3 or 4 to fit in pockets.
+#define SLOT_DENYPOCKET 4096 // This is to deny items with a w_class of 2 or 1 from fitting in pockets.
+#define SLOT_TWOEARS 8192
+#define SLOT_TIE 16384
+#define SLOT_HOLSTER 32768 //16th bit
-//FLAGS BITMASK
-#define STOPSPRESSUREDMAGE 1 //This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere
- //To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
-#define NOBLUDGEON 2 // when an item has this it produces no "X has been hit by Y with Z" message with the default handler
-#define AIRTIGHT 4 // functions with internals
-#define USEDELAY 8 // 1 second extra delay on use (Can be used once every 2s)
-#define NOSHIELD 16 // weapon not affected by shield
-#define CONDUCT 32 // conducts electricity (metal etc.)
-#define ON_BORDER 64 // item has priority to check when entering or leaving
-#define NOBLOODY 512 // used to items if they don't want to get a blood overlay
-#define NODELAY 8192 // 1 second attackby delay skipped (Can be used once every 0.2s). Most objects have a 1s attackby delay, which doesn't require a flag.
+// Flags bitmasks.
+#define STOPPRESSUREDAMAGE 1 // This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere
+ // To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
+#define NOBLUDGEON 2 // When an item has this it produces no "X has been hit by Y with Z" message with the default handler.
+#define AIRTIGHT 4 // Functions with internals.
+#define USEDELAY 8 // 1 second extra delay on use. (Can be used once every 2s)
+#define NOSHIELD 16 // Weapon not affected by shield.
+#define CONDUCT 32 // Conducts electricity. (metal etc.)
+#define ON_BORDER 64 // Item has priority to check when entering or leaving.
+#define NOBLOODY 512 // Used for items if they don't want to get a blood overlay.
+#define NODELAY 8192 // 1 second attack-by delay skipped (Can be used once every 0.2s). Most objects have a 1s attack-by delay, which doesn't require a flag.
-#define GLASSESCOVERSEYES 256
-#define MASKCOVERSEYES 256 // get rid of some of the other retardation in these flags
-#define HEADCOVERSEYES 256 // feel free to realloc these numbers for other purposes
-#define MASKCOVERSMOUTH 512 // on other items, these are just for mask/head
-#define HEADCOVERSMOUTH 512
+#define GLASSESCOVERSEYES 256
+#define MASKCOVERSEYES 256 // Get rid of some of the other retardation in these flags.
+#define HEADCOVERSEYES 256 // Feel free to reallocate these numbers for other purposes.
+#define MASKCOVERSMOUTH 512 // On other items, these are just for mask/head.
+#define HEADCOVERSMOUTH 512
-#define THICKMATERIAL 256 //From /tg: prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP for shoes)
-#define NOSLIP 256 //prevents from slipping on wet floors, in space etc
+#define THICKMATERIAL 256 // From /tg/station: prevents syringes, parapens and hyposprays if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP for shoes)
+#define NOSLIP 256 // Prevents from slipping on wet floors, in space, etc.
+#define OPENCONTAINER 1024 // Is an open container for chemistry purposes.
+#define BLOCK_GAS_SMOKE_EFFECT 2048 // Blocks the effect that chemical clouds would have on a mob -- glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL)
+#define ONESIZEFITSALL 2048
+#define PHORONGUARD 4096 // Does not get contaminated by phoron.
+#define NOREACT 4096 // Reagents don't react inside this container.
+#define BLOCKHEADHAIR 4 // Temporarily removes the user's hair overlay. Leaves facial hair.
+#define BLOCKHAIR 8192 // Temporarily removes the user's hair, facial and otherwise.
-#define OPENCONTAINER 1024 // is an open container for chemistry purposes
+// Flags for pass_flags.
+#define PASSTABLE 1
+#define PASSGLASS 2
+#define PASSGRILLE 4
+#define PASSBLOB 8
-#define BLOCK_GAS_SMOKE_EFFECT 2048 // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL)
-#define ONESIZEFITSALL 2048
-#define PHORONGUARD 4096 //Does not get contaminated by phoron.
+// Turf-only flags.
+#define NOJAUNT 1 // This is used in literally one place, turf.dm, to block ethereal jaunt.
-#define NOREACT 4096 //Reagents dont' react inside this container.
+// Bitmasks for the flags_inv variable. These determine when a piece of clothing hides another, i.e. a helmet hiding glasses.
+// WARNING: The following flags apply only to the external suit!
+#define HIDEGLOVES 1
+#define HIDESUITSTORAGE 2
+#define HIDEJUMPSUIT 4
+#define HIDESHOES 8
+#define HIDETAIL 16
-#define BLOCKHEADHAIR 4 // temporarily removes the user's hair overlay. Leaves facial hair.
-#define BLOCKHAIR 8192 // temporarily removes the user's hair, facial and otherwise.
+// WARNING: The following flags apply only to the helmets and masks!
+#define HIDEMASK 1
+#define HIDEEARS 2 // Headsets and such.
+#define HIDEEYES 4 // Glasses.
+#define HIDEFACE 8 // Dictates whether we appear as "Unknown".
-//flags for pass_flags
-#define PASSTABLE 1
-#define PASSGLASS 2
-#define PASSGRILLE 4
-#define PASSBLOB 8
-
-//turf-only flags
-#define NOJAUNT 1 //This is used in literally one place, turf.dm, to block ethereal jaunt.
-
-//Bit flags for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses.
-//APPLIES ONLY TO THE EXTERIOR SUIT!!
-#define HIDEGLOVES 1
-#define HIDESUITSTORAGE 2
-#define HIDEJUMPSUIT 4
-#define HIDESHOES 8
-#define HIDETAIL 16
-//APPLIES ONLY TO HELMETS/MASKS!!
-#define HIDEMASK 1
-#define HIDEEARS 2 //headsets and such
-#define HIDEEYES 4 //glasses
-#define HIDEFACE 8 //Dictates whether we appear as unknown.
-
-//slots
-#define slot_back 1
-#define slot_wear_mask 2
-#define slot_handcuffed 3
-#define slot_l_hand 4
-#define slot_r_hand 5
-#define slot_belt 6
-#define slot_wear_id 7
-#define slot_l_ear 8
-#define slot_glasses 9
-#define slot_gloves 10
-#define slot_head 11
-#define slot_shoes 12
-#define slot_wear_suit 13
-#define slot_w_uniform 14
-#define slot_l_store 15
-#define slot_r_store 16
-#define slot_s_store 17
+// Slots.
+#define slot_back 1
+#define slot_wear_mask 2
+#define slot_handcuffed 3
+#define slot_l_hand 4
+#define slot_r_hand 5
+#define slot_belt 6
+#define slot_wear_id 7
+#define slot_l_ear 8
+#define slot_glasses 9
+#define slot_gloves 10
+#define slot_head 11
+#define slot_shoes 12
+#define slot_wear_suit 13
+#define slot_w_uniform 14
+#define slot_l_store 15
+#define slot_r_store 16
+#define slot_s_store 17
#define slot_in_backpack 18
-#define slot_legcuffed 19
-#define slot_r_ear 20
-#define slot_legs 21
-#define slot_tie 22
+#define slot_legcuffed 19
+#define slot_r_ear 20
+#define slot_legs 21
+#define slot_tie 22
-//Cant seem to find a mob bitflags area other than the powers one
+// Bitflags for clothing parts.
+#define HEAD 1
+#define FACE 2
+#define EYES 4
+#define UPPER_TORSO 8
+#define LOWER_TORSO 16
+#define LEG_LEFT 32
+#define LEG_RIGHT 64
+#define LEGS 96 // LEG_LEFT | LEG_RIGHT
+#define FOOT_LEFT 128
+#define FOOT_RIGHT 256
+#define FEET 384 // FOOT_LEFT | FOOT_RIGHT
+#define ARM_LEFT 512
+#define ARM_RIGHT 1024
+#define ARMS 1536 // ARM_LEFT | ARM_RIGHT
+#define HAND_LEFT 2048
+#define HAND_RIGHT 4096
+#define HANDS 6144 // HAND_LEFT | HAND_RIGHT
+#define FULL_BODY 8191
-// bitflags for clothing parts
-#define HEAD 1
-#define FACE 2
-#define EYES 4
-#define UPPER_TORSO 8
-#define LOWER_TORSO 16
-#define LEG_LEFT 32
-#define LEG_RIGHT 64
-#define LEGS 96
-#define FOOT_LEFT 128
-#define FOOT_RIGHT 256
-#define FEET 384
-#define ARM_LEFT 512
-#define ARM_RIGHT 1024
-#define ARMS 1536
-#define HAND_LEFT 2048
-#define HAND_RIGHT 4096
-#define HANDS 6144
-#define FULL_BODY 8191
-
-// bitflags for the percentual amount of protection a piece of clothing which covers the body part offers.
-// Used with human/proc/get_heat_protection() and human/proc/get_cold_protection()
-// The values here should add up to 1.
-// Hands and feet have 2.5%, arms and legs 7.5%, each of the torso parts has 15% and the head has 30%
-#define THERMAL_PROTECTION_HEAD 0.3
-#define THERMAL_PROTECTION_UPPER_TORSO 0.15
-#define THERMAL_PROTECTION_LOWER_TORSO 0.15
-#define THERMAL_PROTECTION_LEG_LEFT 0.075
-#define THERMAL_PROTECTION_LEG_RIGHT 0.075
-#define THERMAL_PROTECTION_FOOT_LEFT 0.025
-#define THERMAL_PROTECTION_FOOT_RIGHT 0.025
-#define THERMAL_PROTECTION_ARM_LEFT 0.075
-#define THERMAL_PROTECTION_ARM_RIGHT 0.075
-#define THERMAL_PROTECTION_HAND_LEFT 0.025
-#define THERMAL_PROTECTION_HAND_RIGHT 0.025
-
-//bitflags for mutations
- // Extra powers:
-#define SHADOW (1<<10) // shadow teleportation (create in/out portals anywhere) (25%)
-#define SCREAM (1<<11) // supersonic screaming (25%)
-#define EXPLOSIVE (1<<12) // exploding on-demand (15%)
-#define REGENERATION (1<<13) // superhuman regeneration (30%)
-#define REPROCESSOR (1<<14) // eat anything (50%)
-#define SHAPESHIFTING (1<<15) // take on the appearance of anything (40%)
-#define PHASING (1<<16) // ability to phase through walls (40%)
-#define SHIELD (1<<17) // shielding from all projectile attacks (30%)
-#define SHOCKWAVE (1<<18) // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%)
-#define ELECTRICITY (1<<19) // ability to shoot electric attacks (15%)
+// Bitflags for the percentual amount of protection a piece of clothing which covers the body part offers.
+// Used with human/proc/get_heat_protection() and human/proc/get_cold_protection().
+// The values here should add up to 1, e.g., the head has 30% protection.
+#define THERMAL_PROTECTION_HEAD 0.3
+#define THERMAL_PROTECTION_UPPER_TORSO 0.15
+#define THERMAL_PROTECTION_LOWER_TORSO 0.15
+#define THERMAL_PROTECTION_LEG_LEFT 0.075
+#define THERMAL_PROTECTION_LEG_RIGHT 0.075
+#define THERMAL_PROTECTION_FOOT_LEFT 0.025
+#define THERMAL_PROTECTION_FOOT_RIGHT 0.025
+#define THERMAL_PROTECTION_ARM_LEFT 0.075
+#define THERMAL_PROTECTION_ARM_RIGHT 0.075
+#define THERMAL_PROTECTION_HAND_LEFT 0.025
+#define THERMAL_PROTECTION_HAND_RIGHT 0.025
+// Bitflags for mutations.
#define STRUCDNASIZE 27
-#define UNIDNASIZE 13
+#define UNIDNASIZE 13
- // Generic mutations:
-#define TK 1
-#define COLD_RESISTANCE 2
-#define XRAY 3
-#define HULK 4
-#define CLUMSY 5
-#define FAT 6
-#define HUSK 7
-#define NOCLONE 8
+// Generic mutations:
+#define TK 1
+#define COLD_RESISTANCE 2
+#define XRAY 3
+#define HULK 4
+#define CLUMSY 5
+#define FAT 6
+#define HUSK 7
+#define NOCLONE 8
+#define LASER 9 // Harm intent - click anywhere to shoot lasers from eyes.
+#define HEAL 10 // Healing people with hands.
- // Extra powers:
-#define LASER 9 // harm intent - click anywhere to shoot lasers from eyes
-#define HEAL 10 // healing people with hands
-#define SHADOW 11 // shadow teleportation (create in/out portals anywhere) (25%)
-#define SCREAM 12 // supersonic screaming (25%)
-#define EXPLOSIVE 13 // exploding on-demand (15%)
-#define REGENERATION 14 // superhuman regeneration (30%)
-#define REPROCESSOR 15 // eat anything (50%)
-#define SHAPESHIFTING 16 // take on the appearance of anything (40%)
-#define PHASING 17 // ability to phase through walls (40%)
-#define SHIELD 18 // shielding from all projectile attacks (30%)
-#define SHOCKWAVE 19 // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%)
-#define ELECTRICITY 20 // ability to shoot electric attacks (15%)
-#define SKELETON 29
-#define PLANT 30
+#define SKELETON 29
+#define PLANT 30
// Other Mutations:
-#define mNobreath 100 // no need to breathe
-#define mRemote 101 // remote viewing
-#define mRegen 102 // health regen
-#define mRun 103 // no slowdown
-#define mRemotetalk 104 // remote talking
-#define mMorph 105 // changing appearance
-#define mBlend 106 // nothing (seriously nothing)
-#define mHallucination 107 // hallucinations
-#define mFingerprints 108 // no fingerprints
-#define mShock 109 // insulated hands
-#define mSmallsize 110 // table climbing
+#define mNobreath 100 // No need to breathe.
+#define mRemote 101 // Remote viewing.
+#define mRegen 102 // Health regeneration.
+#define mRun 103 // No slowdown.
+#define mRemotetalk 104 // Remote talking.
+#define mMorph 105 // Hanging appearance.
+#define mBlend 106 // Nothing. (seriously nothing)
+#define mHallucination 107 // Hallucinations.
+#define mFingerprints 108 // No fingerprints.
+#define mShock 109 // Insulated hands.
+#define mSmallsize 110 // Table climbing.
-//disabilities
-#define NEARSIGHTED 1
-#define EPILEPSY 2
-#define COUGHING 4
-#define TOURETTES 8
-#define NERVOUS 16
+// disabilities
+#define NEARSIGHTED 1
+#define EPILEPSY 2
+#define COUGHING 4
+#define TOURETTES 8
+#define NERVOUS 16
-//sdisabilities
-#define BLIND 1
-#define MUTE 2
-#define DEAF 4
+// sdisabilities
+#define BLIND 1
+#define MUTE 2
+#define DEAF 4
-//mob/var/stat things
-#define CONSCIOUS 0
-#define UNCONSCIOUS 1
-#define DEAD 2
+// /mob/var/stat things.
+#define CONSCIOUS 0
+#define UNCONSCIOUS 1
+#define DEAD 2
-// channel numbers for power
-#define EQUIP 1
-#define LIGHT 2
-#define ENVIRON 3
-#define TOTAL 4 //for total power used only
+// Channel numbers for power.
+#define EQUIP 1
+#define LIGHT 2
+#define ENVIRON 3
+#define TOTAL 4 // For total power used only.
-// bitflags for machine stat variable
-#define BROKEN 1
-#define NOPOWER 2
-#define POWEROFF 4 // tbd
-#define MAINT 8 // under maintaince
-#define EMPED 16 // temporary broken by EMP pulse
+// Bitflags for machine stat variable.
+#define BROKEN 1
+#define NOPOWER 2
+#define POWEROFF 4 // TBD.
+#define MAINT 8 // Under maintenance.
+#define EMPED 16 // Temporary broken by EMP pulse.
-//bitflags for door switches.
-#define OPEN 1
-#define IDSCAN 2
-#define BOLTS 4
-#define SHOCK 8
-#define SAFE 16
+// Bitmasks for door switches.
+#define OPEN 1
+#define IDSCAN 2
+#define BOLTS 4
+#define SHOCK 8
+#define SAFE 16
-//metal, glass, rod stacks
-#define MAX_STACK_AMOUNT_METAL 50
-#define MAX_STACK_AMOUNT_GLASS 50
-#define MAX_STACK_AMOUNT_RODS 60
+// Metal sheets, glass sheets, and rod stacks.
+#define MAX_STACK_AMOUNT_METAL 50
+#define MAX_STACK_AMOUNT_GLASS 50
+#define MAX_STACK_AMOUNT_RODS 60
-#define GAS_O2 (1 << 0)
-#define GAS_N2 (1 << 1)
-#define GAS_PL (1 << 2)
-#define GAS_CO2 (1 << 3)
-#define GAS_N2O (1 << 4)
+#define GAS_O2 (1 << 0)
+#define GAS_N2 (1 << 1)
+#define GAS_PL (1 << 2)
+#define GAS_CO2 (1 << 3)
+#define GAS_N2O (1 << 4)
#define IS_MODE_COMPILED(MODE) (ispath(text2path("/datum/game_mode/"+(MODE))))
-//Damage things //TODO: merge these down to reduce on defines
-//Way to waste perfectly good damagetype names (BRUTE) on this... If you were really worried about case sensitivity, you could have just used lowertext(damagetype) in the proc...
-#define BRUTE "brute"
-#define BURN "fire"
-#define TOX "tox"
-#define OXY "oxy"
-#define CLONE "clone"
-#define HALLOSS "halloss"
+// Damage things. TODO: Merge these down to reduce on defines.
+// Way to waste perfectly good damage-type names (BRUTE) on this... If you were really worried about case sensitivity, you could have just used lowertext(damagetype) in the proc.
+#define BRUTE "brute"
+#define BURN "fire"
+#define TOX "tox"
+#define OXY "oxy"
+#define CLONE "clone"
+#define HALLOSS "halloss"
-#define STUN "stun"
-#define WEAKEN "weaken"
-#define PARALYZE "paralize"
-#define IRRADIATE "irradiate"
-#define AGONY "agony" // Added in PAIN!
-#define STUTTER "stutter"
-#define EYE_BLUR "eye_blur"
-#define DROWSY "drowsy"
+#define CUT "cut"
+#define BRUISE "bruise"
-//I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches
+#define STUN "stun"
+#define WEAKEN "weaken"
+#define PARALYZE "paralize"
+#define IRRADIATE "irradiate"
+#define AGONY "agony" // Added in PAIN!
+#define SLUR "slur"
+#define STUTTER "stutter"
+#define EYE_BLUR "eye_blur"
+#define DROWSY "drowsy"
+
+// I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches.
#define BRUTELOSS 1
-#define FIRELOSS 2
-#define TOXLOSS 4
-#define OXYLOSS 8
+#define FIRELOSS 2
+#define TOXLOSS 4
+#define OXYLOSS 8
-//Bitflags defining which status effects could be or are inflicted on a mob
-#define CANSTUN 1
-#define CANWEAKEN 2
-#define CANPARALYSE 4
-#define CANPUSH 8
-#define LEAPING 16
-#define PASSEMOTES 32 //Mob has a cortical borer or holders inside of it that need to see emotes.
-#define GODMODE 4096
-#define FAKEDEATH 8192 //Replaces stuff like changeling.changeling_fakedeath
-#define DISFIGURED 16384 //I'll probably move this elsewhere if I ever get wround to writing a bitflag mob-damage system
-#define XENO_HOST 32768 //Tracks whether we're gonna be a baby alien's mummy.
+// Bitflags defining which status effects could be or are inflicted on a mob.
+#define CANSTUN 1
+#define CANWEAKEN 2
+#define CANPARALYSE 4
+#define CANPUSH 8
+#define LEAPING 16
+#define PASSEMOTES 32 // Mob has a cortical borer or holders inside of it that need to see emotes.
+#define GODMODE 4096
+#define FAKEDEATH 8192 // Replaces stuff like changeling.changeling_fakedeath.
+#define DISFIGURED 16384 // I'll probably move this elsewhere if I ever get wround to writing a bitflag mob-damage system.
+#define XENO_HOST 32768 // Tracks whether we're gonna be a baby alien's mummy.
-//Grab levels
-#define GRAB_PASSIVE 1
-#define GRAB_AGGRESSIVE 2
-#define GRAB_NECK 3
-#define GRAB_UPGRADING 4
-#define GRAB_KILL 5
+// Grab levels.
+#define GRAB_PASSIVE 1
+#define GRAB_AGGRESSIVE 2
+#define GRAB_NECK 3
+#define GRAB_UPGRADING 4
+#define GRAB_KILL 5
-//Security levels
-#define SEC_LEVEL_GREEN 0
-#define SEC_LEVEL_BLUE 1
-#define SEC_LEVEL_RED 2
-#define SEC_LEVEL_DELTA 3
+// Security levels.
+#define SEC_LEVEL_GREEN 0
+#define SEC_LEVEL_BLUE 1
+#define SEC_LEVEL_RED 2
+#define SEC_LEVEL_DELTA 3
+// Click cooldowns, in tenths of a second.
#define CLICK_CD_MELEE 8
#define CLICK_CD_RANGE 4
-//click cooldowns, in tenths of a second
-#define TRANSITIONEDGE 7 //Distance from edge to move to another z-level
+#define TRANSITIONEDGE 7 // Distance from edge to move to another z-level.
-//A set of constants used to determine which type of mute an admin wishes to apply:
-//Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO etc = (MUTE_IC << 1)
-//Therefore there needs to be a gap between the flags for the automute flags
-#define MUTE_IC 1
-#define MUTE_OOC 2
-#define MUTE_PRAY 4
-#define MUTE_ADMINHELP 8
-#define MUTE_DEADCHAT 16
-#define MUTE_ALL 31
+// A set of constants used to determine which type of mute an admin wishes to apply.
+// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_IC << 1)
+// Therefore there needs to be a gap between the flags for the automute flags.
+#define MUTE_IC 1
+#define MUTE_OOC 2
+#define MUTE_PRAY 4
+#define MUTE_ADMINHELP 8
+#define MUTE_DEADCHAT 16
+#define MUTE_ALL 31
-//Number of identical messages required to get the spam-prevention automute thing to trigger warnings and automutes
-#define SPAM_TRIGGER_WARNING 5
+// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes.
+#define SPAM_TRIGGER_WARNING 5
#define SPAM_TRIGGER_AUTOMUTE 10
-//Some constants for DB_Ban
-#define BANTYPE_PERMA 1
-#define BANTYPE_TEMP 2
-#define BANTYPE_JOB_PERMA 3
-#define BANTYPE_JOB_TEMP 4
-#define BANTYPE_ANY_FULLBAN 5 //used to locate stuff to unban.
+// Some constants for DB_Ban
+#define BANTYPE_PERMA 1
+#define BANTYPE_TEMP 2
+#define BANTYPE_JOB_PERMA 3
+#define BANTYPE_JOB_TEMP 4
+#define BANTYPE_ANY_FULLBAN 5 // Used to locate stuff to unban.
+
+// Invisibility constants.
+#define INVISIBILITY_LIGHTING 20
+#define INVISIBILITY_LEVEL_ONE 35
+#define INVISIBILITY_LEVEL_TWO 45
+#define INVISIBILITY_OBSERVER 60
+#define INVISIBILITY_AI_EYE 61
+
+#define SEE_INVISIBLE_LIVING 25
+#define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15
+#define SEE_INVISIBLE_LEVEL_ONE 35
+#define SEE_INVISIBLE_LEVEL_TWO 45
+#define SEE_INVISIBLE_OBSERVER_NOOBSERVERS 59
+#define SEE_INVISIBLE_OBSERVER 60
+#define SEE_INVISIBLE_OBSERVER_AI_EYE 61
#define SEE_INVISIBLE_MINIMUM 5
+#define INVISIBILITY_MAXIMUM 100
-#define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15
-
-#define INVISIBILITY_LIGHTING 20
-
-#define SEE_INVISIBLE_LIVING 25
-
-#define SEE_INVISIBLE_LEVEL_ONE 35 //Used by some stuff in code. It's really poorly organized.
-#define INVISIBILITY_LEVEL_ONE 35 //Used by some stuff in code. It's really poorly organized.
-
-#define SEE_INVISIBLE_LEVEL_TWO 45 //Used by some other stuff in code. It's really poorly organized.
-#define INVISIBILITY_LEVEL_TWO 45 //Used by some other stuff in code. It's really poorly organized.
-
-#define INVISIBILITY_OBSERVER 60
-#define SEE_INVISIBLE_OBSERVER 60
-
-#define INVISIBILITY_MAXIMUM 100
-
-//Object specific defines
-#define CANDLE_LUM 3 //For how bright candles are
-
+// Object specific defines.
+#define CANDLE_LUM 3 // For how bright candles are.
//Some mob defines below
#define AI_CAMERA_LUMINOSITY 6
@@ -499,94 +468,67 @@
#define BORGTHERM 2
#define BORGXRAY 4
-//some arbitrary defines to be used by self-pruning global lists. (see master_controller)
-#define PROCESS_KILL 26 //Used to trigger removal from a processing list
+// Some arbitrary defines to be used by self-pruning global lists. (see master_controller)
+#define PROCESS_KILL 26 // Used to trigger removal from a processing list.
-
-#define HOSTILE_STANCE_IDLE 1
-#define HOSTILE_STANCE_ALERT 2
-#define HOSTILE_STANCE_ATTACK 3
+#define HOSTILE_STANCE_IDLE 1
+#define HOSTILE_STANCE_ALERT 2
+#define HOSTILE_STANCE_ATTACK 3
#define HOSTILE_STANCE_ATTACKING 4
-#define HOSTILE_STANCE_TIRED 5
+#define HOSTILE_STANCE_TIRED 5
-#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 //Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
+#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
-//Damage things
-
-#define CUT "cut"
-#define BRUISE "bruise"
-#define BRUTE "brute"
-#define BURN "fire"
-#define TOX "tox"
-#define OXY "oxy"
-#define CLONE "clone"
-#define HALLOSS "halloss"
-
-#define STUN "stun"
-#define WEAKEN "weaken"
-#define PARALYZE "paralize"
-#define IRRADIATE "irradiate"
-#define STUTTER "stutter"
-#define SLUR "slur"
-#define EYE_BLUR "eye_blur"
-#define DROWSY "drowsy"
-
-///////////////////ORGAN DEFINES///////////////////
-
-#define ORGAN_CUT_AWAY 1
-#define ORGAN_GAUZED 2
+// Organ defines.
+#define ORGAN_CUT_AWAY 1
+#define ORGAN_GAUZED 2
#define ORGAN_ATTACHABLE 4
-#define ORGAN_BLEEDING 8
-#define ORGAN_BROKEN 32
-#define ORGAN_DESTROYED 64
-#define ORGAN_ROBOT 128
-#define ORGAN_SPLINTED 256
-#define SALVED 512
-#define ORGAN_DEAD 1024
-#define ORGAN_MUTATED 2048
+#define ORGAN_BLEEDING 8
+#define ORGAN_BROKEN 32
+#define ORGAN_DESTROYED 64
+#define ORGAN_ROBOT 128
+#define ORGAN_SPLINTED 256
+#define SALVED 512
+#define ORGAN_DEAD 1024
+#define ORGAN_MUTATED 2048
-#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 //Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
+// Admin permissions. Please don't edit these values without speaking to Errorage first. ~Carn
+#define R_BUILDMODE 1
+#define R_ADMIN 2
+#define R_BAN 4
+#define R_FUN 8
+#define R_SERVER 16
+#define R_DEBUG 32
+#define R_POSSESS 64
+#define R_PERMISSIONS 128
+#define R_STEALTH 256
+#define R_REJUVINATE 512
+#define R_VAREDIT 1024
+#define R_SOUNDS 2048
+#define R_SPAWN 4096
+#define R_MOD 8192
+#define R_MENTOR 16384
+#define R_HOST 32768
+#define R_MAXPERMISSION 32768 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
-
-//Please don't edit these values without speaking to Errorage first ~Carn
-//Admin Permissions
-#define R_BUILDMODE 1
-#define R_ADMIN 2
-#define R_BAN 4
-#define R_FUN 8
-#define R_SERVER 16
-#define R_DEBUG 32
-#define R_POSSESS 64
-#define R_PERMISSIONS 128
-#define R_STEALTH 256
-#define R_REJUVINATE 512
-#define R_VAREDIT 1024
-#define R_SOUNDS 2048
-#define R_SPAWN 4096
-#define R_MOD 8192
-#define R_MENTOR 16384
-#define R_HOST 32768
-
-#define R_MAXPERMISSION 32768 //This holds the maximum value for a permission. It is used in iteration, so keep it updated.
-
-//Preference toggles
-#define SOUND_ADMINHELP 1
-#define SOUND_MIDI 2
-#define SOUND_AMBIENCE 4
-#define SOUND_LOBBY 8
-#define CHAT_OOC 16
-#define CHAT_DEAD 32
-#define CHAT_GHOSTEARS 64
-#define CHAT_GHOSTSIGHT 128
-#define CHAT_PRAYER 256
-#define CHAT_RADIO 512
-#define CHAT_ATTACKLOGS 1024
-#define CHAT_DEBUGLOGS 2048
-#define CHAT_LOOC 4096
+// Preference toggles.
+#define SOUND_ADMINHELP 1
+#define SOUND_MIDI 2
+#define SOUND_AMBIENCE 4
+#define SOUND_LOBBY 8
+#define CHAT_OOC 16
+#define CHAT_DEAD 32
+#define CHAT_GHOSTEARS 64
+#define CHAT_GHOSTSIGHT 128
+#define CHAT_PRAYER 256
+#define CHAT_RADIO 512
+#define CHAT_ATTACKLOGS 1024
+#define CHAT_DEBUGLOGS 2048
+#define CHAT_LOOC 4096
#define CHAT_GHOSTRADIO 8192
-#define SHOW_TYPING 16384
-#define CHAT_NOICONS 32768
+#define SHOW_TYPING 16384
+#define CHAT_NOICONS 32768
#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC)
@@ -606,206 +548,216 @@
#define BE_MUTINEER 8192
#define BE_PAI 16384
-//Not sure if moving this to global.dm would break the defines.
var/list/be_special_flags = list(
- "Traitor" = BE_TRAITOR,
- "Operative" = BE_OPERATIVE,
- "Changeling" = BE_CHANGELING,
- "Wizard" = BE_WIZARD,
- "Malf AI" = BE_MALF,
- "Revolutionary" = BE_REV,
- "Xenomorph" = BE_ALIEN,
+ "Traitor" = BE_TRAITOR,
+ "Operative" = BE_OPERATIVE,
+ "Changeling" = BE_CHANGELING,
+ "Wizard" = BE_WIZARD,
+ "Malf AI" = BE_MALF,
+ "Revolutionary" = BE_REV,
+ "Xenomorph" = BE_ALIEN,
"Positronic Brain" = BE_AI,
- "Cultist" = BE_CULTIST,
- "Monkey" = BE_MONKEY,
- "Ninja" = BE_NINJA,
- "Raider" = BE_RAIDER,
- "Diona" = BE_PLANT,
- "Mutineer" = BE_MUTINEER,
- "pAI" = BE_PAI
- )
+ "Cultist" = BE_CULTIST,
+ "Monkey" = BE_MONKEY,
+ "Ninja" = BE_NINJA,
+ "Raider" = BE_RAIDER,
+ "Diona" = BE_PLANT,
+ "Mutineer" = BE_MUTINEER,
+ "pAI" = BE_PAI
+)
-#define AGE_MIN 17 //youngest a character can be
-#define AGE_MAX 85 //oldest a character can be
+// Age limits on a character.
+#define AGE_MIN 17
+#define AGE_MAX 85
-//Languages!
-#define LANGUAGE_HUMAN 1
-#define LANGUAGE_ALIEN 2
-#define LANGUAGE_DOG 4
-#define LANGUAGE_CAT 8
-#define LANGUAGE_BINARY 16
-#define LANGUAGE_OTHER 32768
+// Languages.
+#define LANGUAGE_HUMAN 1
+#define LANGUAGE_ALIEN 2
+#define LANGUAGE_DOG 4
+#define LANGUAGE_CAT 8
+#define LANGUAGE_BINARY 16
+#define LANGUAGE_OTHER 32768
-#define LANGUAGE_UNIVERSAL 65535
+#define LANGUAGE_UNIVERSAL 65535
-#define LEFT 1
+#define LEFT 1
#define RIGHT 2
-// for secHUDs and medHUDs and variants. The number is the location of the image on the list hud_list of humans.
-#define HEALTH_HUD 1 // a simple line rounding the mob's number health
-#define STATUS_HUD 2 // alive, dead, diseased, etc.
-#define ID_HUD 3 // the job asigned to your ID
-#define WANTED_HUD 4 // wanted, released, parroled, security status
-#define IMPLOYAL_HUD 5 // loyality implant
-#define IMPCHEM_HUD 6 // chemical implant
-#define IMPTRACK_HUD 7 // tracking implant
-#define SPECIALROLE_HUD 8 // AntagHUD image
-#define STATUS_HUD_OOC 9 // STATUS_HUD without virus db check for someone being ill.
+// For secHUDs and medHUDs and variants. The number is the location of the image on the list hud_list of humans.
+#define HEALTH_HUD 1 // A simple line rounding the mob's number health.
+#define STATUS_HUD 2 // Alive, dead, diseased, etc.
+#define ID_HUD 3 // The job asigned to your ID.
+#define WANTED_HUD 4 // Wanted, released, paroled, security status.
+#define IMPLOYAL_HUD 5 // Loyality implant.
+#define IMPCHEM_HUD 6 // Chemical implant.
+#define IMPTRACK_HUD 7 // Tracking implant.
+#define SPECIALROLE_HUD 8 // AntagHUD image.
+#define STATUS_HUD_OOC 9 // STATUS_HUD without virus DB check for someone being ill.
-//Pulse levels, very simplified
-#define PULSE_NONE 0 //so !M.pulse checks would be possible
-#define PULSE_SLOW 1 //<60 bpm
-#define PULSE_NORM 2 //60-90 bpm
-#define PULSE_FAST 3 //90-120 bpm
-#define PULSE_2FAST 4 //>120 bpm
-#define PULSE_THREADY 5 //occurs during hypovolemic shock
-#define GETPULSE_HAND 0 //less accurate (hand)
-#define GETPULSE_TOOL 1 //more accurate (med scanner, sleeper, etc)
+// Pulse levels, very simplified.
+#define PULSE_NONE 0 // So !M.pulse checks would be possible.
+#define PULSE_SLOW 1 // <60 bpm
+#define PULSE_NORM 2 // 60-90 bpm
+#define PULSE_FAST 3 // 90-120 bpm
+#define PULSE_2FAST 4 // >120 bpm
+#define PULSE_THREADY 5 // Occurs during hypovolemic shock
+#define GETPULSE_HAND 0 // Less accurate. (hand)
+#define GETPULSE_TOOL 1 // More accurate. (med scanner, sleeper, etc.)
-//Species flags.
-#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out.
-#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss.
-#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen.
-#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator
-#define NO_SLIP 16 // Cannot fall over
-#define NO_POISON 32 // Cannot not suffer toxloss
-#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen (0-255)
-#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen (RGB)
-#define HAS_LIPS 256 // Lips are drawn onto the mob icon (lipstick)
-#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon
-#define IS_PLANT 1024 // Is a treeperson
-#define IS_WHITELISTED 2048 // Must be whitelisted to play
-#define IS_SYNTHETIC 4096 // Is a machine race
-#define HAS_EYE_COLOR 8192 // Eye colour selectable in chargen (RGB)
-#define CAN_JOIN 16384 // Species is selectable in chargen
-#define IS_RESTRICTED 32768 // Is not a core/normally playable species (castes, mutantraces)
+// Species flags.
+#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out.
+#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss.
+#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen.
+#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator.
+#define NO_SLIP 16 // Cannot fall over.
+#define NO_POISON 32 // Cannot not suffer toxloss.
+#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen. (0-255)
+#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen. (RGB)
+#define HAS_LIPS 256 // Lips are drawn onto the mob icon. (lipstick)
+#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon.
+#define IS_PLANT 1024 // Is a treeperson.
+#define IS_WHITELISTED 2048 // Must be whitelisted to play.
+#define IS_SYNTHETIC 4096 // Is a machine race.
+#define HAS_EYE_COLOR 8192 // Eye colour selectable in chargen. (RGB)
+#define CAN_JOIN 16384 // Species is selectable in chargen.
+#define IS_RESTRICTED 32768 // Is not a core/normally playable species. (castes, mutantraces)
-//Language flags.
-#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
-#define RESTRICTED 2 // Language can only be accquired by spawning or an admin.
-#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight
-#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand.
-#define HIVEMIND 16 // Broadcast to all mobs with this language.
-#define NONGLOBAL 32 // Do not add to general languages list
-#define INNATE 64 // All mobs can be assumed to speak and understand this language (audible emotes)
-#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message
+// Language flags.
+#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
+#define RESTRICTED 2 // Language can only be accquired by spawning or an admin.
+#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight.
+#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand.
+#define HIVEMIND 16 // Broadcast to all mobs with this language.
+#define NONGLOBAL 32 // Do not add to general languages list.
+#define INNATE 64 // All mobs can be assumed to speak and understand this language. (audible emotes)
+#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message
//Flags for zone sleeping
-#define ZONE_ACTIVE 1
+#define ZONE_ACTIVE 1
#define ZONE_SLEEPING 0
//some colors
-#define COLOR_RED "#FF0000"
-#define COLOR_GREEN "#00FF00"
-#define COLOR_BLUE "#0000FF"
-#define COLOR_CYAN "#00FFFF"
-#define COLOR_PINK "#FF00FF"
-#define COLOR_YELLOW "#FFFF00"
-#define COLOR_ORANGE "#FF9900"
-#define COLOR_WHITE "#FFFFFF"
+#define COLOR_RED "#FF0000"
+#define COLOR_GREEN "#00FF00"
+#define COLOR_BLUE "#0000FF"
+#define COLOR_CYAN "#00FFFF"
+#define COLOR_PINK "#FF00FF"
+#define COLOR_YELLOW "#FFFF00"
+#define COLOR_ORANGE "#FF9900"
+#define COLOR_WHITE "#FFFFFF"
+#define COLOR_BLACK "#000000"
/*
- Germs and infections
+ * Germs and infections.
*/
-#define GERM_LEVEL_AMBIENT 110 //maximum germ level you can reach by standing still
-#define GERM_LEVEL_MOVE_CAP 200 //maximum germ level you can reach by running around
+#define GERM_LEVEL_AMBIENT 110 // Maximum germ level you can reach by standing still.
+#define GERM_LEVEL_MOVE_CAP 200 // Maximum germ level you can reach by running around.
-#define INFECTION_LEVEL_ONE 100
-#define INFECTION_LEVEL_TWO 500
-#define INFECTION_LEVEL_THREE 1000
+#define INFECTION_LEVEL_ONE 100
+#define INFECTION_LEVEL_TWO 500
+#define INFECTION_LEVEL_THREE 1000
/*
- Shuttles
+ * Shuttles.
*/
-// these define the time taken for the shuttle to get to SS13
-// and the time before it leaves again
-#define SHUTTLE_PREPTIME 300 // 5 minutes = 300 seconds - after this time, the shuttle departs centcom and cannot be recalled
-#define SHUTTLE_LEAVETIME 180 // 3 minutes = 180 seconds - the duration for which the shuttle will wait at the station after arriving
-#define SHUTTLE_TRANSIT_DURATION 300 // 5 minutes = 300 seconds - how long it takes for the shuttle to get to the station
-#define SHUTTLE_TRANSIT_DURATION_RETURN 120 // 2 minutes = 120 seconds - for some reason it takes less time to come back, go figure.
+// These define the time taken for the shuttle to get to the space station, and the time before it leaves again.
+#define SHUTTLE_PREPTIME 300 // 5 minutes = 300 seconds - after this time, the shuttle departs centcom and cannot be recalled.
+#define SHUTTLE_LEAVETIME 180 // 3 minutes = 180 seconds - the duration for which the shuttle will wait at the station after arriving.
+#define SHUTTLE_TRANSIT_DURATION 300 // 5 minutes = 300 seconds - how long it takes for the shuttle to get to the station.
+#define SHUTTLE_TRANSIT_DURATION_RETURN 120 // 2 minutes = 120 seconds - for some reason it takes less time to come back, go figure.
-//Shuttle moving status
-#define SHUTTLE_IDLE 0
-#define SHUTTLE_WARMUP 1
-#define SHUTTLE_INTRANSIT 2
+// Shuttle moving status.
+#define SHUTTLE_IDLE 0
+#define SHUTTLE_WARMUP 1
+#define SHUTTLE_INTRANSIT 2
-//Ferry shuttle processing status
-#define IDLE_STATE 0
-#define WAIT_LAUNCH 1
-#define FORCE_LAUNCH 2
-#define WAIT_ARRIVE 3
-#define WAIT_FINISH 4
+// Ferry shuttle processing status.
+#define IDLE_STATE 0
+#define WAIT_LAUNCH 1
+#define FORCE_LAUNCH 2
+#define WAIT_ARRIVE 3
+#define WAIT_FINISH 4
-//computer3 error codes, move lower in the file when it passes dev -Sayu
- #define PROG_CRASH 1 // Generic crash
- #define MISSING_PERIPHERAL 2 // Missing hardware
- #define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever.
- #define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing.
- #define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried.
- #define NETWORK_FAILURE 32
+// computer3 error codes, move lower in the file when it passes dev -Sayu
+#define PROG_CRASH 1 // Generic crash.
+#define MISSING_PERIPHERAL 2 // Missing hardware.
+#define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever.
+#define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing.
+#define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried.
+#define NETWORK_FAILURE 32
-//Some on_mob_life() procs check for alien races.
-#define IS_DIONA 1
-#define IS_VOX 2
+// Some on_mob_life() procs check for alien races.
+#define IS_DIONA 1
+#define IS_VOX 2
#define IS_SKRELL 3
#define IS_UNATHI 4
-#define IS_XENOS 5
+#define IS_XENOS 5
-#define MAX_GEAR_COST 5 //Used in chargen for loadout limit.
+#define MAX_GEAR_COST 5 // Used in chargen for accessory loadout limit.
/*
- Atmos Machinery
+ * Atmospherics Machinery.
*/
-#define MAX_SIPHON_FLOWRATE 2500 //L/s This can be used to balance how fast a room is siphoned. Anything higher than CELL_VOLUME has no effect.
-#define MAX_SCRUBBER_FLOWRATE 200 //L/s Max flow rate when scrubbing from a turf.
+#define MAX_SIPHON_FLOWRATE 2500 // L/s. This can be used to balance how fast a room is siphoned. Anything higher than CELL_VOLUME has no effect.
+#define MAX_SCRUBBER_FLOWRATE 200 // L/s. Max flow rate when scrubbing from a turf.
-//These balance how easy or hard it is to create huge pressure gradients with pumps and filters. Lower values means it takes longer to create large pressures differences.
-//Has no effect on pumping gasses from high pressure to low, only from low to high. Must be between 0 and 1.
-#define ATMOS_PUMP_EFFICIENCY 2.5
-#define ATMOS_FILTER_EFFICIENCY 2.5
+// These balance how easy or hard it is to create huge pressure gradients with pumps and filters.
+// Lower values means it takes longer to create large pressures differences.
+// Has no effect on pumping gasses from high pressure to low, only from low to high.
+#define ATMOS_PUMP_EFFICIENCY 2.5
+#define ATMOS_FILTER_EFFICIENCY 2.5
-//will not bother pumping or filtering if the gas source as fewer than this amount of moles, to help with performance.
-#define MINUMUM_MOLES_TO_PUMP 0.01
-#define MINUMUM_MOLES_TO_FILTER 0.1
+// Will not bother pumping or filtering if the gas source as fewer than this amount of moles, to help with performance.
+#define MINIMUM_MOLES_TO_PUMP 0.01
+#define MINIMUM_MOLES_TO_FILTER 0.1
-//The flow rate/effectiveness of various atmos devices is limited by their internal volume, so for many atmos devices these will control maximum flow rates in L/s
-#define ATMOS_DEFAULT_VOLUME_PUMP 200 //L
-#define ATMOS_DEFAULT_VOLUME_FILTER 200 //L
-#define ATMOS_DEFAULT_VOLUME_MIXER 200 //L
-#define ATMOS_DEFAULT_VOLUME_PIPE 70 //L
+// The flow rate/effectiveness of various atmos devices is limited by their internal volume,
+// so for many atmos devices these will control maximum flow rates in L/s.
+#define ATMOS_DEFAULT_VOLUME_PUMP 200 // Liters.
+#define ATMOS_DEFAULT_VOLUME_FILTER 200 // L.
+#define ATMOS_DEFAULT_VOLUME_MIXER 200 // L.
+#define ATMOS_DEFAULT_VOLUME_PIPE 70 // L.
// Reagent metabolism defines.
-#define FOOD_METABOLISM 0.4
+#define FOOD_METABOLISM 0.4
#define ALCOHOL_METABOLISM 0.1
-//Chemistry
+// Chemistry.
+#define CHEM_SYNTH_ENERGY 500 // How much energy does it take to synthesize 1 unit of chemical, in Joules.
-#define CHEM_SYNTH_ENERGY 500 //How much energy does it take to synthesize 1 unit of chemical, in J
+#define SPEED_OF_LIGHT 3e8 // Approximate.
+#define SPEED_OF_LIGHT_SQ 9e16
+#define FIRE_DAMAGE_MODIFIER 0.0215 // Higher values result in more external fire damage to the skin. (default 0.0215)
+#define AIR_DAMAGE_MODIFIER 2.025 // More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
+#define INFINITY 1.#INF
+#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can
+ // cause gradual lag and is recommended you only turn this on if necessary.
+ // 1 will enable set background. 0 will disable set background.
-
-#define SPEED_OF_LIGHT 3e8 //not exact but hey!
-#define SPEED_OF_LIGHT_SQ 9e+16
-#define FIRE_DAMAGE_MODIFIER 0.0215 //Higher values result in more external fire damage to the skin (default 0.0215)
-#define AIR_DAMAGE_MODIFIER 2.025 //More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
-#define INFINITY 1.#INF
-#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary.
- // 1 will enable set background. 0 will disable set background.
-
-//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
-#define MAX_MESSAGE_LEN 1024
+// Setting this much higher than 1024 could allow spammers to DOS the server easily.
+#define MAX_MESSAGE_LEN 1024
#define MAX_PAPER_MESSAGE_LEN 3072
-#define MAX_BOOK_MESSAGE_LEN 9216
-#define MAX_NAME_LEN 26
+#define MAX_BOOK_MESSAGE_LEN 9216
+#define MAX_NAME_LEN 26
// Event defines.
-#define EVENT_LEVEL_MUNDANE 1
+#define EVENT_LEVEL_MUNDANE 1
#define EVENT_LEVEL_MODERATE 2
-#define EVENT_LEVEL_MAJOR 3
+#define EVENT_LEVEL_MAJOR 3
// Suit sensor levels
-#define SUIT_SENSOR_OFF 0
-#define SUIT_SENSOR_BINARY 1
-#define SUIT_SENSOR_VITAL 2
-#define SUIT_SENSOR_TRACKING 3
\ No newline at end of file
+#define SUIT_SENSOR_OFF 0
+#define SUIT_SENSOR_BINARY 1
+#define SUIT_SENSOR_VITAL 2
+#define SUIT_SENSOR_TRACKING 3
+
+// NanoUI flags
+#define STATUS_INTERACTIVE 2 // GREEN Visability
+#define STATUS_UPDATE 1 // ORANGE Visability
+#define STATUS_DISABLED 0 // RED Visability
+#define STATUS_CLOSE -1 // Close the interface
+//General-purpose life speed define for plants.
+#define HYDRO_SPEED_MULTIPLIER 1
+#define NANO_IGNORE_DISTANCE 1
diff --git a/code/world.dm b/code/world.dm
index 3897c247293..2fd24cf9f5c 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -55,7 +55,7 @@ var/global/datum/global_init/init = new ()
// Set up roundstart seed list. This is here because vendors were
// bugging out and not populating with the correct packet names
// due to this list not being instantiated.
- populate_seed_list()
+ plant_controller = new()
// Create autolathe recipes, as above.
populate_lathe_recipes()
diff --git a/config/example/config.txt b/config/example/config.txt
index 333082d1899..638e383b229 100644
--- a/config/example/config.txt
+++ b/config/example/config.txt
@@ -320,4 +320,7 @@ EVENT_CUSTOM_START_MAJOR 80;100
#DISABLE_DSAY
## Uncomment to disable respawning by default.
-#DISABLE_RESPAWN
\ No newline at end of file
+#DISABLE_RESPAWN
+
+## Uncomment to make space turfs have a short-range ambient light.
+# STARLIGHT
diff --git a/html/changelog.html b/html/changelog.html
index b534169136d..11ccdbedceb 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -57,10 +57,63 @@ should be listed in the changelog upon commit though. Thanks. -->
-
1 September 2015
-
updated:
+
24 February 2015
+
Zuhayr updated:
+
+ - Major changes to the kitchen and hydroponics mechanics. Review the detailed changelog here,
+
+
+
+
+
+
18 February 2015
+
PsiOmegaDelta updated:
+
+ - Synths now have timestamped radio and chat messages.
+ - New and updated uplink items.
+ - Multiple AIs can now share the same holopad.
+ - The AI now has built-in consoles, accessible from the subsystem tab.
+
+
+
+
+
+
+
16 February 2015
+
RavingManiac updated:
+
+ - Say hello to the new Thermoelectric Supermatter Engine. Read the operating manual to get started.
+
+
+
+
+
+
12 February 2015
+
Daranz updated:
+
+ - Vending machines now use NanoUI and accept cash. The vendor account can now be suspended to disable all sales in all machines on station.
+
+
+
+
+
4 February 2015
+
RavingManiac updated:
+
+ - Holodeck is now bigger and better, with toggleable gravity and a new courtroom setting
+ TwistedAkai updated:
+
+ - Purple Combs should now be visible and have their proper icon
+
+
+
+
+
+
1 September 2014
+
9 January 2015
+
Zuhayr updated:
- Voice changers no longer use ID cards. They have Toggle and Set Voice verbs on the actual mask object now.
+ - Readded moonwalking. Alt-dir to face new dir, or Face-Direction verb to face current dir.
diff --git a/icons/atmos/heat.dmi b/icons/atmos/heat.dmi
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index 10fae561b76..5a2f06d3194 100644
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index 30c012ddf18..f3916f564b7 100644
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diff --git a/icons/obj/computer.dmi b/icons/obj/computer.dmi
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diff --git a/icons/obj/custom_items.dmi b/icons/obj/custom_items.dmi
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diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi
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diff --git a/icons/obj/food.dmi b/icons/obj/food.dmi
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diff --git a/icons/obj/gun.dmi b/icons/obj/gun.dmi
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diff --git a/icons/obj/hydroponics.dmi b/icons/obj/hydroponics.dmi
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diff --git a/icons/obj/hydroponics_products.dmi b/icons/obj/hydroponics_products.dmi
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diff --git a/icons/obj/hydroponics_vines.dmi b/icons/obj/hydroponics_vines.dmi
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diff --git a/icons/obj/pipe-item.dmi b/icons/obj/pipe-item.dmi
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diff --git a/icons/obj/projectiles.dmi b/icons/obj/projectiles.dmi
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diff --git a/icons/obj/reagentfillings.dmi b/icons/obj/reagentfillings.dmi
index 3e64c9e45ae..4799249dfc4 100644
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diff --git a/icons/obj/seeds.dmi b/icons/obj/seeds.dmi
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diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index 989c1001b3c..377d12b4ff0 100644
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diff --git a/icons/obj/syringe.dmi b/icons/obj/syringe.dmi
index 2adc34b05be..a9a46f6046d 100644
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diff --git a/icons/obj/toy.dmi b/icons/obj/toy.dmi
index a921d45d483..46c280252ee 100644
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diff --git a/icons/obj/trash.dmi b/icons/obj/trash.dmi
index c031a9576c9..1b50bfaeaa0 100644
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diff --git a/icons/obj/weapons.dmi b/icons/obj/weapons.dmi
index 92b3aed2b9f..77e1f1d7de0 100644
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diff --git a/icons/obj/wizard.dmi b/icons/obj/wizard.dmi
index b659bdc23ec..1d6bad4c507 100644
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diff --git a/icons/obj/xenoarchaeology.dmi b/icons/obj/xenoarchaeology.dmi
index b40ae3db6e3..ab6cd5a97de 100644
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diff --git a/icons/turf/areas.dmi b/icons/turf/areas.dmi
index 5bb4e85e345..fdd645fd8a9 100755
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diff --git a/interface/skin.dmf b/interface/skin.dmf
index 330d547944d..7ba4d107881 100644
--- a/interface/skin.dmf
+++ b/interface/skin.dmf
@@ -23,6 +23,10 @@ macro "macro"
name = "NORTHWEST"
command = ".northwest"
is-disabled = false
+ elem
+ name = "ALT+WEST"
+ command = "westfaceperm"
+ is-disabled = false
elem
name = "CTRL+WEST"
command = "westface"
@@ -31,6 +35,10 @@ macro "macro"
name = "WEST+REP"
command = ".west"
is-disabled = false
+ elem
+ name = "ALT+NORTH"
+ command = "northfaceperm"
+ is-disabled = false
elem
name = "CTRL+NORTH"
command = "northface"
@@ -39,6 +47,10 @@ macro "macro"
name = "NORTH+REP"
command = ".north"
is-disabled = false
+ elem
+ name = "ALT+EAST"
+ command = "eastfaceperm"
+ is-disabled = false
elem
name = "CTRL+EAST"
command = "eastface"
@@ -47,6 +59,10 @@ macro "macro"
name = "EAST+REP"
command = ".east"
is-disabled = false
+ elem
+ name = "ALT+SOUTH"
+ command = "southfaceperm"
+ is-disabled = false
elem
name = "CTRL+SOUTH"
command = "southface"
@@ -325,6 +341,14 @@ macro "hotkeymode"
name = "CTRL+H"
command = "holster"
is-disabled = false
+ elem
+ name = "J"
+ command = "toggle-gun-mode"
+ is-disabled = false
+ elem
+ name = "CTRL+J"
+ command = "toggle-gun-mode"
+ is-disabled = false
elem
name = "Q"
command = ".northwest"
@@ -1804,7 +1828,7 @@ window "infowindow"
elem "info"
type = INFO
pos = 0,0
- size = 638x475
+ size = 636x451
anchor1 = 0,0
anchor2 = 100,100
font-family = ""
@@ -1827,7 +1851,7 @@ window "infowindow"
tab-font-family = ""
tab-font-size = 0
tab-font-style = ""
- allow-html = false
+ allow-html = true
multi-line = true
on-show = ".winset\"rpane.infob.is-visible=true;rpane.browseb.is-visible=true?rpane.infob.pos=130,0:rpane.infob.pos=65,0 rpane.textb.is-visible=true rpane.infob.is-checked=true rpane.rpanewindow.pos=0,30 rpane.rpanewindow.size=0x0 rpane.rpanewindow.left=infowindow\""
on-hide = ".winset\"rpane.infob.is-visible=false;rpane.browseb.is-visible=true?rpane.browseb.is-checked=true rpane.rpanewindow.left=browserwindow:rpane.textb.is-visible=true rpane.rpanewindow.pos=0,30 rpane.rpanewindow.size=0x0 rpane.rpanewindow.left=\""
diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm
index bdd476ba48c..e4a6020ffed 100644
--- a/maps/exodus-1.dmm
+++ b/maps/exodus-1.dmm
@@ -56,8 +56,8 @@
"abd" = (/turf/simulated/wall/r_wall,/area/maintenance/foresolar)
"abe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"abf" = (/turf/simulated/wall,/area/maintenance/security_port)
-"abg" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"abh" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = null; req_access_txt = "58"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"abg" = (/turf/simulated/wall/r_wall,/area/security/tactical)
+"abh" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical)
"abi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/range)
"abj" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/security/range)
"abk" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor,/area/security/range)
@@ -71,14 +71,14 @@
"abs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar)
"abt" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/foresolar)
"abu" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"abv" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
+"abv" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"abw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/foresolar)
"abx" = (/obj/effect/decal/cleanable/ash,/obj/structure/closet/emcloset,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_port)
-"aby" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"abz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"abA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"abB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"abC" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"aby" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"abz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"abA" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"abB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"abC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
"abD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/range)
"abE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/range)
"abF" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range)
@@ -106,9 +106,9 @@
"acb" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"acc" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"acd" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/security_port)
-"ace" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden)
-"acf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden)
+"ace" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"acf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/tactical)
+"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/tactical)
"ach" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/main)
"aci" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main)
"acj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
@@ -128,16 +128,16 @@
"acx" = (/turf/simulated/floor/plating,/area/maintenance/foresolar)
"acy" = (/obj/machinery/camera{c_tag = "Fore Solar Control"; dir = 1},/obj/structure/cable,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"acz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Fore Solar Access"; dir = 8},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/security_port)
-"acA" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"acB" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/gun/projectile/shotgun/pump/combat{ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"; pixel_x = 2; pixel_y = -2},/obj/item/weapon/gun/projectile/shotgun/pump/combat{ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"; pixel_x = 2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"acC" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"acD" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"acA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"acB" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/random/armory,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"acC" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 8},/obj/random/armory,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"acD" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/random/armory,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"acE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"acF" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"acG" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/security/main)
"acH" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor,/area/security/main)
"acI" = (/obj/structure/disposalpipe/segment,/obj/structure/table,/obj/machinery/recharger,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main)
-"acJ" = (/obj/structure/stool/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main)
+"acJ" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main)
"acK" = (/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = -2; pixel_y = 5},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_y = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/security/main)
"acL" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/security/main)
"acM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
@@ -159,7 +159,7 @@
"adc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main)
"add" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
"ade" = (/obj/structure/table,/obj/item/device/healthanalyzer,/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = 10},/obj/item/stack/medical/ointment{pixel_y = 10},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/security/main)
-"adf" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
+"adf" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"adg" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
"adh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/snack,/turf/simulated/floor,/area/security/main)
"adi" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/item/weapon/cigbutt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
@@ -167,11 +167,11 @@
"adk" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adl" = (/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adm" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"adn" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/camera{c_tag = "Armoury - Secure"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"adn" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/machinery/camera{c_tag = "Armoury - Secure"; dir = 4; network = list("SS13")},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"ado" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"adp" = (/obj/structure/table,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"adq" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/handcuffs{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/flashbangs,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"adr" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/beanbags{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/beanbags,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"adr" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/storage/box/stunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/beanbags,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"ads" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"adt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"adu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
@@ -179,36 +179,36 @@
"adw" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"adx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
"ady" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"adz" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main)
+"adz" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main)
"adA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"adB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adC" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "External Construction Airlock"; req_access_txt = "32"},/obj/item/tape/engineering{icon_state = "engineering_door"; layer = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"adE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"adF" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"adF" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/random/armor,/obj/random/armor,/obj/random/armor,/obj/random/armor,/obj/random/armor,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"adG" = (/obj/machinery/door_control{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access_txt = "3"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"adH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
"adI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main)
"adJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"adK" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main)
"adL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"adM" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main)
+"adM" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main)
"adN" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/main)
-"adO" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
+"adO" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
"adP" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"adQ" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adR" = (/obj/structure/closet/toolcloset,/obj/item/clothing/head/hardhat/dblue,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adS" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"adU" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"adV" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"adU" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"adV" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"adW" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"adX" = (/obj/machinery/light,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"adY" = (/obj/machinery/door_control{id = "Armoury"; name = "Emergency Access"; pixel_x = -28; pixel_y = 4; req_access_txt = "3"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/floor,/area/security/main)
"adZ" = (/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aea" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main)
"aeb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/main)
-"aec" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main)
+"aec" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main)
"aed" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aee" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'INTERNALS REQUIRED'."; name = "INTERNALS REQUIRED"; pixel_x = 32; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aef" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 1"; name = "Cell 1"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig)
@@ -222,10 +222,10 @@
"aen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aeo" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
"aep" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"aeq" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
+"aeq" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
"aer" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
"aes" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main)
-"aet" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main)
+"aet" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main)
"aeu" = (/obj/machinery/camera{c_tag = "Security Office South"; dir = 8; network = list("SS13")},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aev" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aew" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
@@ -244,7 +244,7 @@
"aeJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
"aeK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"aeL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/main)
-"aeM" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main)
+"aeM" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main)
"aeN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main)
"aeO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aeP" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main)
@@ -284,8 +284,8 @@
"afx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden)
"afy" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Armoury"; req_access_txt = "2"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden)
"afz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main)
-"afA" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
-"afB" = (/obj/structure/disposalpipe/segment,/obj/structure/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
+"afA" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
+"afB" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
"afC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
"afD" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"afE" = (/obj/machinery/vending/cola,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
@@ -297,8 +297,8 @@
"afK" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"afL" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"afM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
-"afN" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
-"afO" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
+"afN" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
+"afO" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
"afP" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod3/station)
"afQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"afR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port)
@@ -346,7 +346,7 @@
"agH" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"agI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden)
"agJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden)
-"agK" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/armband,/obj/item/clothing/tie/armband,/obj/item/clothing/tie/armband,/turf/simulated/floor,/area/security/main)
+"agK" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/turf/simulated/floor,/area/security/main)
"agL" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
"agM" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"agN" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "HoS Office"; sortType = "HoS Office"},/turf/simulated/wall,/area/crew_quarters/heads/hos)
@@ -381,7 +381,7 @@
"ahq" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/obj/item/device/radio/off,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ahr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ahs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
-"aht" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/stool/bed/chair,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
+"aht" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/bed/chair,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
"ahu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
"ahv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ahw" = (/obj/structure/table/woodentable,/obj/machinery/keycard_auth{pixel_x = 30},/obj/machinery/photocopier/faxmachine{department = "Head of Security"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
@@ -401,10 +401,10 @@
"ahK" = (/turf/simulated/floor,/area/security/brig)
"ahL" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"ahM" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor,/area/security/brig)
-"ahN" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/security/brig)
+"ahN" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/security/brig)
"ahO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
"ahP" = (/obj/item/device/eftpos{eftpos_name = "Brig EFTPOS scanner"},/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 8; name = "Warden's Desk"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"ahQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"ahQ" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"ahR" = (/obj/item/weapon/hand_labeler,/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Warden's Desk"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"ahS" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
"ahT" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/vending/coffee,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
@@ -422,30 +422,30 @@
"aif" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/security_port)
"aig" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_port)
"aih" = (/obj/machinery/camera{c_tag = "Interrogation Observation"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/security/brig)
-"aii" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
+"aii" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"aij" = (/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig)
-"aik" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
+"aik" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"ail" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/obj/item/device/taperecorder,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
-"aim" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
+"aim" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"ain" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"aio" = (/obj/machinery/camera{c_tag = "Security Processing"; dir = 4; network = list("SS13")},/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/brig)
-"aip" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig)
+"aip" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig)
"aiq" = (/obj/structure/table,/turf/simulated/floor,/area/security/brig)
"air" = (/obj/machinery/computer/secure_data,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"ais" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"ais" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"ait" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"aiu" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"aiv" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"aiw" = (/obj/machinery/vending/security,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aix" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos)
"aiy" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"aiz" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
+"aiz" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"aiA" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"aiB" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aiC" = (/obj/structure/closet,/obj/item/clothing/glasses/welding,/obj/item/weapon/weldingtool,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aiD" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/security_port)
"aiE" = (/obj/item/device/radio/intercom{frequency = 1449; pixel_x = 0; pixel_y = -27},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
-"aiF" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
+"aiF" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"aiG" = (/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig)
"aiH" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"aiI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
@@ -470,7 +470,7 @@
"ajb" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"ajc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos)
"ajd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "HoS Office South"; dir = 1},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"aje" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
+"aje" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"ajf" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ajg" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ajh" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
@@ -523,7 +523,7 @@
"akc" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"akd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"ake" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig)
-"akf" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/tie/holobadge,/obj/item/clothing/tie/holobadge,/obj/item/clothing/tie/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"akf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"akg" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig)
"akh" = (/obj/structure/table/rack,/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"aki" = (/obj/structure/disposalpipe/segment,/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
@@ -548,7 +548,7 @@
"akB" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
"akC" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig)
"akD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig)
-"akE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/flasher_button{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor,/area/security/brig)
+"akE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor,/area/security/brig)
"akF" = (/obj/machinery/camera{c_tag = "Brig Center"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/security/brig)
"akG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/brig)
"akH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/security/brig)
@@ -565,13 +565,13 @@
"akS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"akT" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/security/detectives_office)
"akU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/security/detectives_office)
-"akV" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/security/detectives_office)
+"akV" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/security/detectives_office)
"akW" = (/obj/structure/table/woodentable,/obj/machinery/door_control{id = "detdoor"; name = "Office Door"; normaldoorcontrol = 1},/obj/item/weapon/handcuffs,/obj/item/device/flash,/turf/simulated/floor/carpet,/area/security/detectives_office)
-"akX" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office)
+"akX" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office)
"akY" = (/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"akZ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"ala" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"alb" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"alb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/security_starboard)
"alc" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/security/brig)
"ald" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/security/brig)
"ale" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig)
@@ -598,7 +598,7 @@
"alz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"alA" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"alB" = (/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"alC" = (/obj/structure/disposalpipe/segment,/obj/structure/stool,/turf/simulated/floor/carpet,/area/security/detectives_office)
+"alC" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/turf/simulated/floor/carpet,/area/security/detectives_office)
"alD" = (/turf/simulated/floor/carpet,/area/security/detectives_office)
"alE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/carpet,/area/security/detectives_office)
"alF" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/security/detectives_office)
@@ -610,7 +610,7 @@
"alL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "visit_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/lobby)
"alM" = (/turf/simulated/floor/plating,/area/security/brig)
"alN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
-"alO" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/brig)
+"alO" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/brig)
"alP" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Riot Control"; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig)
"alQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
"alR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig)
@@ -622,9 +622,9 @@
"alX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor,/area/security/prison)
"alY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"alZ" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 8; icon_state = "rightsecure"; req_access_txt = "2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig)
-"ama" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/door_control{id = "prisonentry"; name = "Entry Doors"; normaldoorcontrol = 1; pixel_x = -6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/door_control{id = "prisonexit"; name = "Exit Doors"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/flasher_button{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig)
+"ama" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_starboard)
"amb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig)
-"amc" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig)
+"amc" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig)
"amd" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/southright{base_state = "left"; dir = 4; icon_state = "left"},/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/security/lobby)
"ame" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
"amf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/lobby)
@@ -640,7 +640,7 @@
"amp" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/flash,/obj/item/weapon/handcuffs,/turf/simulated/floor/carpet,/area/security/detectives_office)
"amq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office)
"amr" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"ams" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"ams" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/door_control{id = "prisonentry"; name = "Entry Doors"; normaldoorcontrol = 1; pixel_x = -6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/door_control{id = "prisonexit"; name = "Exit Doors"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/button/flasher{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig)
"amt" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"amu" = (/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"amv" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/power/sensor{name = "Powernet Sensor - Security Subgrid"; name_tag = "Security Subgrid"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/security)
@@ -655,31 +655,31 @@
"amE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
"amF" = (/obj/machinery/camera{c_tag = "Prison Wing Processing"; dir = 1},/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/brig)
"amG" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor,/area/security/brig)
-"amH" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison)
+"amH" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison)
"amI" = (/turf/simulated/floor{icon_state = "red"},/area/security/prison)
"amJ" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 3"; dir = 8; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
"amK" = (/obj/machinery/flasher{id = "permentryflash"; name = "Floor mounted flash"; pixel_x = 0},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison)
"amL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"amM" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{dir = 8; req_access_txt = "2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig)
-"amN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/flasher_button{id = "permflash"; name = "Brig flashes"; pixel_x = -6; pixel_y = -24; req_access_txt = "2"; tag = "permflash"},/obj/machinery/door_control{id = "brigobs"; name = "observation shutters"; pixel_x = 6; pixel_y = -24},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -4; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig)
+"amN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = -6; pixel_y = -24; req_access_txt = "2"; tag = "permflash"},/obj/machinery/door_control{id = "brigobs"; name = "observation shutters"; pixel_x = 6; pixel_y = -24},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -4; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig)
"amO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = 3; pixel_y = -33},/turf/simulated/floor,/area/security/brig)
"amP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Prison Wing Observation"; dir = 1; network = list("SS13")},/turf/simulated/floor,/area/security/brig)
"amQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = -3; pixel_y = -33},/turf/simulated/floor,/area/security/brig)
-"amR" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
+"amR" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
"amS" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/southright{dir = 4},/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/security/lobby)
"amT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
"amU" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/fore)
"amV" = (/obj/structure/table/reinforced,/obj/item/weapon/folder{pixel_x = -4},/obj/item/weapon/folder/red{pixel_y = 3},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/internalaffairs,/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
-"amW" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
+"amW" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"amX" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"amY" = (/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"amZ" = (/obj/machinery/computer/security/wooden_tv,/obj/machinery/camera{c_tag = "Forensic Office"; dir = 4; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"ana" = (/obj/structure/disposalpipe/segment,/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office)
+"ana" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office)
"anb" = (/obj/item/device/radio/intercom{pixel_x = 29; pixel_y = -1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"anc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/security_starboard)
"and" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/security)
"ane" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"anf" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
+"anf" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"ang" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"anh" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/shuttle/syndicate_elite/station)
"ani" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
@@ -722,13 +722,13 @@
"anT" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
"anU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison)
"anV" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
-"anW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; use_power = 1},/obj/structure/stool/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison)
+"anW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; use_power = 1},/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison)
"anX" = (/turf/simulated/wall,/area/maintenance/evahallway)
"anY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"anZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aoa" = (/obj/structure/closet/crate,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/double,/obj/effect/decal/cleanable/cobweb2,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aob" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig)
-"aoc" = (/obj/structure/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement North"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig)
+"aoc" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement North"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig)
"aod" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
"aoe" = (/obj/machinery/door_control{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = 30; pixel_y = 1; req_access_txt = "2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig)
"aof" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig)
@@ -794,7 +794,7 @@
"apn" = (/obj/machinery/flasher{id = "permflash"; name = "Floor mounted flash"; pixel_x = 0},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison)
"apo" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/security/prison)
"app" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range)
-"apq" = (/obj/machinery/light{dir = 8},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
+"apq" = (/obj/machinery/light{dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"apr" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/lobby)
"aps" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/fore)
"apt" = (/obj/machinery/newscaster{pixel_x = 30},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
@@ -807,32 +807,32 @@
"apA" = (/obj/machinery/requests_console{pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"apB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"apC" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory)
-"apD" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory)
-"apE" = (/obj/structure/stool/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/maintenance/dormitory)
+"apD" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory)
+"apE" = (/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/maintenance/dormitory)
"apF" = (/turf/simulated/floor/wood,/area/maintenance/dormitory)
-"apG" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/maintenance/dormitory)
+"apG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/maintenance/dormitory)
"apH" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_outer"; locked = 1; name = "Dormitory External Access"; req_access = null; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"apI" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
"apJ" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
"apK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"apL" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
+"apL" = (/obj/structure/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
"apM" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/plating,/area/security/brig)
"apN" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/brig)
"apO" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison)
-"apP" = (/obj/structure/stool/bed,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"apP" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"apQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison)
"apR" = (/obj/machinery/light{dir = 8},/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison)
"apS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/security/prison)
"apT" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"apU" = (/obj/structure/stool/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison)
-"apV" = (/obj/structure/stool/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/security/prison)
+"apU" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison)
+"apV" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/security/prison)
"apW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"apX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
"apY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
"apZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
"aqa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/prison)
"aqb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"aqc" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
+"aqc" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"aqd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/lobby)
"aqe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/lobby)
"aqf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
@@ -842,10 +842,10 @@
"aqj" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"aqk" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"aql" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aqm" = (/obj/structure/disposalpipe/segment,/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
+"aqm" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aqn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aqo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aqp" = (/obj/structure/stool/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
+"aqp" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aqq" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access_txt = "4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/detectives_office)
"aqr" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aqs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
@@ -869,7 +869,7 @@
"aqK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison)
"aqL" = (/obj/structure/table,/obj/item/weapon/storage/box/cups,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison)
"aqM" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"aqN" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
+"aqN" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"aqO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"aqP" = (/obj/machinery/door_control{id = "visitdoor"; name = "Visitation Access"; normaldoorcontrol = 1; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"aqQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/lobby)
@@ -878,7 +878,7 @@
"aqT" = (/turf/simulated/floor/plating/airless,/area/solar/fore)
"aqU" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"aqV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
-"aqW" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
+"aqW" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"aqX" = (/obj/machinery/camera{c_tag = "Detective South"; dir = 1},/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aqY" = (/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aqZ" = (/obj/structure/closet{name = "Evidence Closet"},/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/box/evidence,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
@@ -893,7 +893,7 @@
"ari" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"arj" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dorm_airlock"; name = "Dormitory Airlock Console"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"; tag_airpump = "dorm_pump"; tag_chamber_sensor = "dorm_sensor"; tag_exterior_door = "dorm_outer"; tag_interior_door = "dorm_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/dormitory)
"ark" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"arl" = (/obj/structure/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement South"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig)
+"arl" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement South"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig)
"arm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
"arn" = (/obj/machinery/door_control{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = 30; pixel_y = 1; req_access_txt = "2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig)
"aro" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 1"; dir = 2; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
@@ -920,11 +920,11 @@
"arJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"arK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"arL" = (/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/maintenance/dormitory)
-"arM" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory)
+"arM" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory)
"arN" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/maintenance/dormitory)
"arO" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_inner"; locked = 1; name = "Dormitory Internal Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"arP" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dorm_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/dormitory)
-"arQ" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway)
+"arQ" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"arR" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
"arS" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 1"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
"arT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
@@ -933,9 +933,9 @@
"arW" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"arX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"arY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/prison)
-"arZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison)
-"asa" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison)
-"asb" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
+"arZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison)
+"asa" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison)
+"asb" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
"asc" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/security/prison)
"asd" = (/obj/machinery/flasher{id = "IAflash"; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
"ase" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
@@ -958,24 +958,24 @@
"asv" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory)
"asw" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory)
"asx" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory)
-"asy" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dorm_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/dormitory)
+"asy" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"asz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/decal/cleanable/cobweb2,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory)
"asA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"asB" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"asC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"asD" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = -30},/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig)
"asE" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/machinery/door_timer/cell_1{pixel_x = 32; pixel_y = -32},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig)
-"asF" = (/obj/structure/stool/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"asF" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"asG" = (/obj/machinery/portable_atmospherics/powered/scrubber/huge,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
"asH" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/prison)
"asI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/prison)
"asJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
"asK" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/turf/simulated/floor,/area/security/prison)
"asL" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
-"asM" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
+"asM" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"asN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"asO" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison)
-"asP" = (/obj/machinery/flasher_button{id = "IAflash"; pixel_y = -30},/obj/machinery/door_control{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison)
+"asO" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison)
+"asP" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"asQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"asR" = (/obj/machinery/bot/secbot/beepsky{name = "Officer Beepsky"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore)
"asS" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
@@ -992,10 +992,10 @@
"atd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"ate" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"atf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"atg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"ath" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"ati" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/effect/landmark{name = "Syndicate Breach Area"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"atj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"atg" = (/obj/machinery/button/flasher{id = "IAflash"; pixel_y = -30},/obj/machinery/door_control{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison)
+"ath" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "Syndicate Breach Area"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"ati" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"atj" = (/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness)
"atk" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod1/station)
"atl" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod1/station)
"atm" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod1/station)
@@ -1003,7 +1003,7 @@
"ato" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod2/station)
"atp" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod2/station)
"atq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"atr" = (/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/arrivals)
+"atr" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dorm_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory)
"ats" = (/obj/structure/table/rack,/obj/item/weapon/flame/lighter/random,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"att" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"atu" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison)
@@ -1028,13 +1028,13 @@
"atN" = (/turf/simulated/wall/r_wall,/area/crew_quarters/fitness)
"atO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"atP" = (/turf/simulated/wall,/area/crew_quarters/fitness)
-"atQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"atQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck North"; dir = 2; network = list("SS13"); pixel_y = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"atR" = (/turf/simulated/floor/engine{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck)
"atS" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore)
"atT" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod1/station)
-"atU" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
+"atU" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
"atV" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod2/station)
-"atW" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
+"atW" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
"atX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "arrivals_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "arrivals_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "arrivals_pump"; tag_exterior_door = "arrivals_outer"; frequency = 1379; id_tag = "arrivals_airlock"; tag_interior_door = "arrivals_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "arrivals_sensor"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals)
"atY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"atZ" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/wall,/area/maintenance/evahallway)
@@ -1050,16 +1050,16 @@
"auj" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor,/area/security/prison)
"auk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/prison)
"aul" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/security/prison)
-"aum" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/turf/simulated/floor,/area/security/prison)
+"aum" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/turf/simulated/floor,/area/security/prison)
"aun" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/cryopod{density = 0; layer = 3.3; pixel_y = 32},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 24},/turf/simulated/floor,/area/security/prison)
-"auo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
+"auo" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"aup" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/random/tech_supply,/obj/item/clothing/head/flatcap,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"auq" = (/obj/machinery/atm{pixel_x = -25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"aur" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore)
"aus" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
"aut" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison)
-"auu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"auv" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"auu" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"auv" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"auw" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness)
"aux" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/sleep)
"auy" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/sleep)
@@ -1074,12 +1074,12 @@
"auH" = (/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness)
"auI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness)
"auJ" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness)
-"auK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"auL" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness)
-"auM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"auK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"auL" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
+"auM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"auN" = (/turf/simulated/wall,/area/hallway/secondary/entry/fore)
-"auO" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
-"auP" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
+"auO" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
+"auP" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
"auQ" = (/turf/simulated/wall,/area/maintenance/arrivals)
"auR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"auS" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/arrivals)
@@ -1092,7 +1092,7 @@
"auZ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
"ava" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
"avb" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/machinery/camera{c_tag = "Common Brig Southwest"; dir = 4; network = list("SS13")},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/prison)
-"avc" = (/obj/structure/stool,/turf/simulated/floor,/area/security/prison)
+"avc" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/security/prison)
"avd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/prison)
"ave" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
"avf" = (/obj/machinery/door/airlock/glass{name = "Brig Dormitories"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
@@ -1102,7 +1102,7 @@
"avj" = (/obj/structure/cryofeed,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"avk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"avl" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
-"avm" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"avm" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"avn" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep)
"avo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
"avp" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/dormitory)
@@ -1114,9 +1114,9 @@
"avv" = (/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/crew_quarters/fitness)
"avw" = (/turf/simulated/floor{icon_state = "escapecorner"; dir = 8},/area/crew_quarters/fitness)
"avx" = (/turf/simulated/floor,/area/crew_quarters/fitness)
-"avy" = (/obj/machinery/light{dir = 1},/obj/structure/stool,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness)
-"avz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"avA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"avy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"avz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"avA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"avB" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod1/station)
"avC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
"avD" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod1/station)
@@ -1125,19 +1125,19 @@
"avG" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod2/station)
"avH" = (/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avI" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
-"avJ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/arrivals)
+"avJ" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals)
"avK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
"avL" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avM" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avN" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avO" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"avQ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway)
+"avQ" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness)
"avR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_outer"; locked = 1; name = "EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/evahallway)
"avS" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eva_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/evahallway)
"avT" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eva_airlock"; name = "EVA Airlock Console"; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"; tag_airpump = "eva_pump"; tag_chamber_sensor = "eva_sensor"; tag_exterior_door = "eva_outer"; tag_interior_door = "eva_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/evahallway)
"avU" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"avV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway)
+"avV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "1;11;18;24"},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway)
"avW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"avX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"avY" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
@@ -1147,17 +1147,17 @@
"awc" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets{pixel_x = -3; pixel_y = -3},/turf/simulated/floor,/area/security/prison)
"awd" = (/obj/structure/table,/obj/item/weapon/minihoe,/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/head/greenbandana,/turf/simulated/floor,/area/security/prison)
"awe" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/security/prison)
-"awf" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor,/area/security/prison)
+"awf" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "1;11;18;24"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway)
"awg" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor,/area/security/prison)
"awh" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/clothing/head/soft/orange,/obj/item/clothing/shoes/sandal,/turf/simulated/floor,/area/security/prison)
-"awi" = (/obj/machinery/light,/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
+"awi" = (/obj/machinery/light,/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
"awj" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"awk" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
+"awk" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
"awl" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe,/obj/item/clothing/suit/apron/overalls,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"awm" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"awn" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
-"awo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"awp" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awo" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awp" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"awq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/port)
"awr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
"aws" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo)
@@ -1165,21 +1165,21 @@
"awu" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo)
"awv" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Fitness Room West"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness)
"aww" = (/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/crew_quarters/fitness)
-"awx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness)
-"awy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness)
-"awA" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awB" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awC" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Holodeck"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awD" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"awx" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/security/prison)
+"awy" = (/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness)
+"awz" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
+"awA" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness)
+"awB" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
+"awC" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness)
+"awD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
+"awE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness)
"awF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"awG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awH" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awI" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awJ" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"awK" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"awL" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera{c_tag = "Security Substation"; dir = 1; network = list("SS13","Engineering")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/security)
+"awL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals)
"awM" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awN" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"awO" = (/obj/structure/table/reinforced,/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
@@ -1191,7 +1191,7 @@
"awU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
"awV" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"awW" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
-"awX" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awX" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"awY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"awZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep)
"axa" = (/obj/machinery/door/airlock{id_tag = "Dormitory 1"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/sleep)
@@ -1209,13 +1209,13 @@
"axm" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness)
"axn" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness)
"axo" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness)
-"axp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness)
-"axq" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/crew_quarters/fitness)
-"axr" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness)
+"axp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness)
+"axq" = (/obj/machinery/hologram/holopad,/obj/machinery/light,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
+"axr" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/fitness)
"axs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"axt" = (/obj/machinery/computer/HolodeckControl,/turf/simulated/floor,/area/crew_quarters/fitness)
-"axu" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness)
-"axv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"axt" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness)
+"axu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Holodeck Control"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness)
+"axv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness)
"axw" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"axx" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/entry/fore)
"axy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
@@ -1239,7 +1239,7 @@
"axQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor,/area/hallway/primary/fore)
"axR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
"axS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"axT" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"axT" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"axU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"axV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
"axW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
@@ -1247,17 +1247,17 @@
"axY" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep)
"axZ" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/threedglasses,/turf/simulated/floor,/area/crew_quarters/sleep)
"aya" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor,/area/crew_quarters/sleep)
-"ayb" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep)
+"ayb" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep)
"ayc" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"ayd" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/turf/simulated/floor,/area/crew_quarters/fitness)
"aye" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness)
"ayf" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/crew_quarters/fitness)
"ayg" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness)
"ayh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness)
-"ayi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness)
-"ayj" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness)
+"ayi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"ayj" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"ayk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"ayl" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/turf/simulated/floor,/area/crew_quarters/fitness)
+"ayl" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness)
"aym" = (/turf/simulated/floor/airless{icon_state = "catwalk12"},/area/space)
"ayn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"ayo" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore)
@@ -1293,25 +1293,25 @@
"ayS" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/camera{c_tag = "Dormitory Bedroom Fore"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms)
"ayT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
"ayU" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
-"ayV" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
+"ayV" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
"ayW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
"ayX" = (/obj/structure/table/woodentable,/obj/item/device/paicard,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep)
"ayY" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
-"ayZ" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep)
+"ayZ" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep)
"aza" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
"azb" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
"azc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/fitness)
"azd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
"aze" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
"azf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness)
-"azj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azk" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azl" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"azg" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/fitness)
+"azh" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"azi" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
+"azj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"azk" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"azl" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"azm" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main)
+"azn" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"azo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"azp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"azq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
@@ -1326,7 +1326,7 @@
"azz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
"azA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore)
"azB" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/fore)
-"azC" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2)
+"azC" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2)
"azD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azF" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
@@ -1355,21 +1355,21 @@
"aAc" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
"aAd" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
"aAe" = (/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms)
-"aAf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aAf" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"aAg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
"aAh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"aAi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"aAj" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep)
-"aAk" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep)
+"aAj" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep)
+"aAk" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep)
"aAl" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -27},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aAm" = (/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aAn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep)
"aAo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_x = -2; pixel_y = -28},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness)
"aAp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
"aAq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"aAr" = (/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/obj/machinery/light,/obj/structure/stool,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness)
-"aAs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"aAt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aAr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aAs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
+"aAt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library)
"aAu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aAv" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aAw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
@@ -1401,13 +1401,13 @@
"aAW" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
"aAX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
"aAY" = (/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
-"aAZ" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"aBa" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aAZ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aBa" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"aBb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{id_tag = "Dormitory 2"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep)
"aBc" = (/obj/machinery/camera{c_tag = "Dormitory Bedroom Aft"; dir = 1},/turf/simulated/floor/carpet{tag = "icon-carpet1-0"; icon_state = "carpet1-0"},/area/crew_quarters/sleep/bedrooms)
"aBd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep)
"aBe" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
-"aBf" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
+"aBf" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/undies_wardrobe,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aBg" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aBh" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aBi" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep)
@@ -1418,10 +1418,10 @@
"aBn" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/athletic_mixed,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
"aBo" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
"aBp" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
-"aBq" = (/obj/structure/closet/lasertag/blue,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
+"aBq" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/library)
"aBr" = (/obj/structure/closet/lasertag/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/fitness)
-"aBs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"aBt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aBs" = (/obj/effect/landmark/start/ninja,/turf/space,/area/space)
+"aBt" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/auxsolarstarboard)
"aBu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
@@ -1444,7 +1444,7 @@
"aBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2)
"aBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/arrivals)
"aBP" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aBQ" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"aBQ" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBS" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBT" = (/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1469,7 +1469,7 @@
"aCm" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/civilian_east)
"aCn" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar)
"aCo" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian East Subgrid"; name_tag = "Civilian East Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aCp" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera{c_tag = "Dormitory South"; c_tag_order = 999; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
+"aCp" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aCq" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aCr" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aCs" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
@@ -1477,7 +1477,7 @@
"aCu" = (/turf/simulated/wall,/area/maintenance/substation/civilian_east)
"aCv" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard)
"aCw" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Starboard Solar Control"; track = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard)
-"aCx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian West"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aCx" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/library)
"aCy" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard)
"aCz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aCA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
@@ -1489,7 +1489,7 @@
"aCG" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals)
"aCH" = (/obj/machinery/camera{c_tag = "Fore Port Solar Control"; dir = 1},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aCI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"aCJ" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aCJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals)
"aCK" = (/turf/simulated/wall,/area/storage/primary)
"aCL" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/primary)
"aCM" = (/turf/simulated/wall/r_wall,/area/storage/primary)
@@ -1523,15 +1523,15 @@
"aDo" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/paper{info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest."; name = "Shotgun permit"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aDp" = (/turf/simulated/wall,/area/crew_quarters/bar)
"aDq" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aDr" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian East"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
+"aDr" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals)
"aDs" = (/turf/simulated/wall,/area/maintenance/bar)
-"aDt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"aDu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"aDv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aDt" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian East"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
+"aDu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
+"aDv" = (/obj/machinery/camera{c_tag = "Dormitory South"; c_tag_order = 999; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
"aDw" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
"aDx" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
"aDy" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aDz" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aDz" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aDA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aDB" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aDC" = (/turf/simulated/wall,/area/maintenance/library)
@@ -1605,14 +1605,14 @@
"aES" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access_txt = "25"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar)
"aET" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j1s"; sortType = "Bar"; name = "Bar"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aEU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aEV" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
-"aEW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
+"aEV" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/library)
+"aEW" = (/turf/simulated/floor/plating,/area/maintenance/library)
"aEX" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aEY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"aEZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 82.1472; oxygen = 21.8366},/area/maintenance/auxsolarstarboard)
+"aEZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library)
"aFa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar)
"aFb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aFc" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/library)
+"aFc" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
"aFd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
"aFe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library)
"aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library)
@@ -1632,10 +1632,10 @@
"aFt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aFu" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aFv" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint2)
-"aFw" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
+"aFw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
"aFx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aFy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
-"aFz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals)
+"aFy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
+"aFz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/library)
"aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
"aFB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aFC" = (/turf/simulated/wall,/area/maintenance/substation/civilian_west)
@@ -1648,10 +1648,10 @@
"aFJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/storage/primary)
"aFK" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/primary)
"aFL" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary)
-"aFM" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary)
+"aFM" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary)
"aFN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/primary)
"aFO" = (/obj/machinery/lapvend,/turf/simulated/floor,/area/storage/primary)
-"aFP" = (/obj/machinery/camera{c_tag = "Vault"; dir = 4; network = list("SS13")},/obj/structure/closet/crate{name = "Gold Crate"},/obj/item/stack/sheet/mineral/gold{pixel_x = -1; pixel_y = 5},/obj/item/stack/sheet/mineral/gold{pixel_y = 2},/obj/item/stack/sheet/mineral/gold{pixel_x = 1; pixel_y = -2},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/storage/belt/champion,/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
+"aFP" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"aFQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage)
"aFR" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"aFS" = (/obj/machinery/camera{c_tag = "Gateway"; dir = 4; network = list("SS13")},/obj/machinery/vending/coffee,/turf/simulated/floor,/area/gateway)
@@ -1671,7 +1671,7 @@
"aGg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aGh" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry/port)
"aGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
-"aGj" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
+"aGj" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/library)
"aGk" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep)
"aGl" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aGm" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
@@ -1687,19 +1687,19 @@
"aGw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar)
"aGx" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access_txt = "10"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aGy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard)
-"aGz" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aGA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aGB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/library)
-"aGC" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
+"aGz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
+"aGA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/library)
+"aGB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/library)
+"aGC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
"aGD" = (/obj/item/weapon/cigbutt,/obj/effect/decal/cleanable/dirt,/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating,/area/maintenance/library)
"aGE" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library)
"aGF" = (/turf/simulated/wall,/area/chapel/office)
"aGG" = (/turf/simulated/wall,/area/chapel/main)
"aGH" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_access_txt = "0"; req_one_access_txt = "12;22"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main)
"aGI" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/arrival/station)
-"aGJ" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
+"aGJ" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aGK" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/arrival/station)
-"aGL" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
+"aGL" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aGM" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/arrival/station)
"aGN" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/shuttle/arrival/station)
"aGO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
@@ -1709,7 +1709,7 @@
"aGS" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
"aGT" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
"aGU" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint2)
-"aGV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera{c_tag = "West Civilian Substation"; dir = 8; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aGV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aGW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aGX" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
"aGY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/secondary/entry/port)
@@ -1724,7 +1724,7 @@
"aHh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 10},/area/security/nuke_storage)
"aHi" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"aHj" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor,/area/gateway)
-"aHk" = (/obj/structure/stool,/turf/simulated/floor,/area/gateway)
+"aHk" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/gateway)
"aHl" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/gateway)
"aHm" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/gateway)
"aHn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1757,17 +1757,17 @@
"aHO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/effect/decal/cleanable/flour,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHP" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Kitchen"; name = "Kitchen"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/bar)
-"aHS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/bar)
-"aHT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/bar)
-"aHU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
+"aHS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHT" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"; req_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
"aHV" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHX" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library)
+"aHY" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
"aHZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aIb" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/bar)
+"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
+"aIb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library)
"aIc" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_access_txt = "0"; req_one_access_txt = "12;37"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/library)
"aId" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/library)
"aIe" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library)
@@ -1783,7 +1783,7 @@
"aIo" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aIp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aIq" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aIr" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main)
+"aIr" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
"aIs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/chapel/main)
"aIt" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aIu" = (/turf/space,/area/shuttle/escape/station)
@@ -1805,11 +1805,11 @@
"aIK" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
"aIL" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/storage/primary)
"aIM" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/storage/primary)
-"aIN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary)
+"aIN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary)
"aIO" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/storage/primary)
"aIP" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/storage/primary)
"aIQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/nuke_storage)
-"aIR" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage)
+"aIR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage)
"aIS" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/gateway)
"aIT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/gateway)
"aIU" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/gateway)
@@ -1827,8 +1827,8 @@
"aJg" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one)
"aJh" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one)
"aJi" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_two)
-"aJj" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
-"aJk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
+"aJj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
+"aJk" = (/obj/machinery/button/driver{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aJl" = (/turf/simulated/wall,/area/hallway/primary/central_two)
"aJm" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aJn" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
@@ -1844,34 +1844,34 @@
"aJx" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/maintenance/bar)
"aJy" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/bar)
"aJz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aJA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aJB" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aJA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian West"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aJB" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
"aJC" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aJD" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"aJE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"aJF" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
-"aJG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aJH" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aJG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
+"aJH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library)
"aJI" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/library)
"aJJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library)
-"aJK" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Library North"; dir = 2; network = list("SS13")},/turf/simulated/floor/wood,/area/library)
-"aJL" = (/obj/structure/stool/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library)
+"aJK" = (/obj/structure/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Library North"; dir = 2; network = list("SS13")},/turf/simulated/floor/wood,/area/library)
+"aJL" = (/obj/structure/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library)
"aJM" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library)
"aJN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library)
"aJO" = (/obj/structure/crematorium,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aJP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aJQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
-"aJR" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
+"aJR" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aJS" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/storage/fancy/crayons,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aJT" = (/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aJU" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aJV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aJW" = (/obj/machinery/driver_button{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aJW" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aJX" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/arrival/station)
"aJY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aJZ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian West"; name_tag = "Civilian West Subgrid"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aKa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian West Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
-"aKb" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"aKb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;11;18;24"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one)
"aKc" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency2)
"aKd" = (/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
"aKe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency2)
@@ -1915,8 +1915,8 @@
"aKQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aKR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aKS" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two)
-"aKT" = (/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
-"aKU" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
+"aKT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;11;18;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one)
+"aKU" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
"aKV" = (/obj/machinery/camera{c_tag = "Dormitory Toilets"; dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aKW" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aKX" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access_txt = "25"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/bar)
@@ -1932,18 +1932,18 @@
"aLh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/hydroponics)
"aLi" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access_txt = "35"},/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hydroponics)
"aLj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/library)
-"aLk" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/library)
+"aLk" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/library)
"aLl" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library)
"aLm" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13"; tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"aLn" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library)
+"aLn" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library)
"aLo" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/library)
"aLp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aLq" = (/obj/structure/disposalpipe/segment,/obj/machinery/crema_switch{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
+"aLq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
"aLr" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aLs" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aLt" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aLu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit)
-"aLv" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
+"aLv" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
"aLw" = (/obj/structure/table,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
"aLx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/chapel/main)
"aLy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/arrival/station)
@@ -1979,8 +1979,8 @@
"aMc" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"aMf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one)
-"aMg" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one)
+"aMf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two)
+"aMg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two)
"aMh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMj" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/hallway/primary/central_one)
@@ -1990,16 +1990,16 @@
"aMn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMp" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two)
-"aMq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
-"aMr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
+"aMq" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/random/single{icon = 'icons/obj/drinks.dmi'; icon_state = "cola"; name = "randomly spawned cola"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/reagent_containers/food/drinks/cans/cola},/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard)
+"aMr" = (/obj/structure/table/woodentable,/obj/random/single{icon = 'icons/obj/playing_cards.dmi'; icon_state = "deck"; name = "randomly spawned deck of cards"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/deck},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aMs" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/light{dir = 1},/obj/machinery/smartfridge/drinks,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aMt" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aMu" = (/obj/structure/reagent_dispensers/beerkeg,/obj/machinery/requests_console{announcementConsole = 0; department = "Bar"; departmentType = 2; name = "Bar RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aMv" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Bar North"; dir = 2},/obj/machinery/vending/boozeomat,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aMw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/barman_recipes,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aMx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
+"aMx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aMy" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
-"aMz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
+"aMz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aMA" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aMB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aMC" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
@@ -2016,26 +2016,26 @@
"aMN" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aMO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aMP" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/wood,/area/library)
-"aMQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/wood,/area/library)
+"aMQ" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/wood,/area/library)
"aMR" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor/wood,/area/library)
"aMS" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/item/weapon/deck,/turf/simulated/floor/wood,/area/library)
-"aMT" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library)
+"aMT" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library)
"aMU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/wood,/area/library)
"aMV" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera{c_tag = "Chapel Crematorium"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aMW" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aMX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access_txt = "27"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aMY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
-"aMZ" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
+"aMZ" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aNa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aNb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aNc" = (/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Chapel North"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aNd" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
+"aNd" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
"aNe" = (/obj/structure/table,/obj/machinery/light/small,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
"aNf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/chapel/main)
"aNg" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival/station)
"aNh" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
"aNi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
-"aNj" = (/obj/structure/stool/bed/chair/comfy/beige,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
+"aNj" = (/obj/structure/bed/chair/comfy/beige,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aNk" = (/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aNl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aNm" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard)
@@ -2083,8 +2083,8 @@
"aOc" = (/turf/simulated/floor{icon_state = "L15"},/area/hallway/primary/central_one)
"aOd" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor,/area/hallway/primary/central_two)
"aOe" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two)
-"aOf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two)
-"aOg" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two)
+"aOf" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
+"aOg" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/random/single{icon = 'icons/obj/items.dmi'; icon_state = "lighter-g"; name = "randomly spawned lighter"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/flame/lighter},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aOh" = (/obj/machinery/newscaster{pixel_y = 32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two)
"aOi" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera{c_tag = "Central Hallway North-East"; dir = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two)
"aOj" = (/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two)
@@ -2099,9 +2099,9 @@
"aOs" = (/mob/living/carbon/monkey{name = "Pun Pun"; icon_state = "punpun1"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aOt" = (/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aOu" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/flame/lighter/zippo,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aOv" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
+"aOv" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aOw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
-"aOx" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
+"aOx" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aOy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aOz" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aOA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
@@ -2119,8 +2119,8 @@
"aOM" = (/obj/machinery/camera/autoname{dir = 8},/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics)
"aON" = (/turf/simulated/floor/wood,/area/library)
"aOO" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/library)
-"aOP" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library)
-"aOQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library)
+"aOP" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library)
+"aOQ" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library)
"aOR" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aOS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aOT" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
@@ -2135,10 +2135,10 @@
"aPc" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
"aPd" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/port)
"aPe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
-"aPf" = (/obj/structure/table/woodentable,/obj/item/weapon/deck,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
-"aPg" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard)
+"aPf" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/hydroponics)
+"aPg" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
"aPh" = (/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard)
-"aPi" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
+"aPi" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aPj" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard)
"aPk" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{desc = "\"This is a plaque in honour of our comrades on the G4407 Stations. Hopefully TG4407 model can live up to your fame and fortune.\" Scratched in beneath that is a crude image of a meteor and a spaceman. The spaceman is laughing. The meteor is exploding."; dir = 4; icon_state = "plaque"; name = "Comemmorative Plaque"; nitrogen = 30; oxygen = 70; temperature = 80},/area/hallway/secondary/entry/starboard)
"aPl" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
@@ -2182,7 +2182,7 @@
"aPX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two)
"aPY" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA2"; location = "Dorm"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/hallway/primary/central_two)
"aPZ" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/primary/central_two)
-"aQa" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aQa" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
"aQb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aQc" = (/obj/effect/landmark/start{name = "Bartender"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aQd" = (/obj/machinery/door/window{dir = 4; name = "Bar"; req_access_txt = "25"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
@@ -2198,7 +2198,7 @@
"aQn" = (/turf/simulated/floor,/area/hydroponics)
"aQo" = (/obj/structure/disposalpipe/segment,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
"aQp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hydroponics)
-"aQq" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
+"aQq" = (/obj/item/device/radio/intercom{pixel_x = 28},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library)
"aQr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hydroponics)
"aQs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics)
"aQt" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
@@ -2207,7 +2207,7 @@
"aQw" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/library)
"aQx" = (/obj/machinery/door/airlock/glass{name = "Chapel Office"; req_access_txt = "22"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aQy" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth (Chaplain)"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aQz" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/stool/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aQz" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aQA" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
"aQB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aQC" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
@@ -2218,7 +2218,7 @@
"aQH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aQI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aQJ" = (/obj/machinery/camera{c_tag = "Arrivals Center"; dir = 4; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"aQK" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/item/weapon/flame/lighter{pixel_x = 4; pixel_y = 2},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
+"aQK" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"aQL" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard)
"aQM" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard)
"aQN" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
@@ -2262,7 +2262,7 @@
"aRz" = (/obj/machinery/biogenerator,/turf/simulated/floor,/area/hydroponics)
"aRA" = (/obj/machinery/seed_extractor,/turf/simulated/floor,/area/hydroponics)
"aRB" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/hydroponics)
-"aRC" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor,/area/hydroponics)
+"aRC" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard)
"aRD" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
"aRE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hydroponics)
"aRF" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
@@ -2297,7 +2297,7 @@
"aSi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port)
"aSj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/port)
"aSk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
-"aSl" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
+"aSl" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aSm" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard)
"aSn" = (/obj/structure/cable/green,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
"aSo" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port)
@@ -2326,8 +2326,8 @@
"aSL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"aSM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"aSN" = (/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_two)
-"aSO" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aSP" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aSO" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aSP" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aSQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aSR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aSS" = (/turf/simulated/floor/wood,/area/crew_quarters/bar)
@@ -2348,7 +2348,7 @@
"aTh" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/library)
"aTi" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/library)
"aTj" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
-"aTk" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
+"aTk" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
"aTl" = (/obj/structure/cult/tome,/obj/item/clothing/under/suit_jacket/red,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
"aTm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
"aTn" = (/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
@@ -2356,7 +2356,7 @@
"aTp" = (/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
"aTq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
"aTr" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aTs" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aTs" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aTt" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit)
"aTu" = (/obj/machinery/lapvend,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit)
"aTv" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit)
@@ -2438,7 +2438,7 @@
"aUT" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aUU" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
"aUV" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
-"aUW" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden)
+"aUW" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden)
"aUX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden)
"aUY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics/garden)
"aUZ" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/grass,/area/hydroponics/garden)
@@ -2486,26 +2486,26 @@
"aVP" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/tools)
"aVQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aVR" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge)
-"aVS" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
+"aVS" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
"aVT" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
"aVU" = (/obj/machinery/computer/rcon,/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/bridge)
"aVV" = (/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/bridge)
-"aVW" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge)
+"aVW" = (/obj/structure/bed/chair{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge)
"aVX" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/bridge)
"aVY" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/shuttle_control/mining,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge)
"aVZ" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
-"aWa" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
+"aWa" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
"aWb" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 5},/area/bridge)
"aWc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
-"aWd" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWd" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aWe" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWf" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/stool/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/stool/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWf" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aWi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aWk" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWl" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWl" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aWm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aWn" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aWo" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
@@ -2517,9 +2517,9 @@
"aWu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aWv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aWw" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hydroponics/garden)
-"aWx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
+"aWx" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden)
"aWy" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
-"aWz" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
+"aWz" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
"aWA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden)
"aWB" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics/garden)
"aWC" = (/obj/structure/flora/bush,/turf/simulated/floor/grass,/area/hydroponics/garden)
@@ -2553,7 +2553,7 @@
"aXe" = (/turf/simulated/floor/plating,/area/maintenance/locker)
"aXf" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/locker)
"aXg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/white,/turf/simulated/floor,/area/crew_quarters/locker)
-"aXh" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker)
+"aXh" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker)
"aXi" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/crew_quarters/locker)
"aXj" = (/obj/structure/table,/turf/simulated/floor,/area/crew_quarters/locker)
"aXk" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker)
@@ -2589,7 +2589,7 @@
"aXO" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aXP" = (/obj/structure/disposalpipe/segment,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aXQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/obj/item/weapon/deck{pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aXR" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aXR" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aXS" = (/obj/structure/table/woodentable,/obj/item/device/camera,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aXT" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aXU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
@@ -2603,21 +2603,21 @@
"aYc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hydroponics/garden)
"aYd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
"aYe" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
-"aYf" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
+"aYf" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
"aYg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden)
"aYh" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/hydroponics/garden)
"aYi" = (/obj/structure/flora/ausbushes/sunnybush,/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aYj" = (/obj/structure/bookcase{name = "bookcase (Adult)"},/turf/simulated/floor/wood,/area/library)
-"aYk" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library)
+"aYk" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library)
"aYl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/wood,/area/library)
-"aYm" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library)
-"aYn" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library)
-"aYo" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
-"aYp" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
-"aYq" = (/obj/structure/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
+"aYm" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library)
+"aYn" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aYo" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
+"aYp" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
+"aYq" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
"aYr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 1; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
"aYs" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aYt" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aYt" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
"aYu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/exit)
"aYv" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit)
"aYw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/exit)
@@ -2630,7 +2630,7 @@
"aYD" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"aYE" = (/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/hallway/secondary/entry/port)
"aYF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"aYG" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aYG" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
"aYH" = (/obj/structure/table,/turf/simulated/floor,/area/security/vacantoffice)
"aYI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
"aYJ" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
@@ -2647,20 +2647,20 @@
"aYU" = (/obj/structure/table,/obj/item/clothing/head/soft/grey{pixel_x = -2; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/locker)
"aYV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 32; req_access_txt = "0"; req_one_access_txt = "13"},/turf/space,/area/space)
"aYW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/locker)
-"aYX" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera{c_tag = "Medical Substation"; dir = 2; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
+"aYX" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/locker)
"aYY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/storage/tools)
"aYZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/tools)
"aZa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one)
"aZb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/bridge)
"aZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/secondary/exit)
"aZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/bridge)
-"aZe" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge)
+"aZe" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge)
"aZf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge)
"aZg" = (/obj/item/device/radio/beacon,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge)
"aZh" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge)
-"aZi" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge)
+"aZi" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge)
"aZj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/bridge)
-"aZk" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
+"aZk" = (/obj/item/weapon/stool,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
"aZl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/hallway/primary/central_two)
"aZm" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two)
"aZn" = (/obj/machinery/camera{c_tag = "Bridge East Entrance"; dir = 2},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two)
@@ -2671,24 +2671,24 @@
"aZs" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
"aZt" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
"aZu" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aZv" = (/obj/machinery/processor,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
+"aZv" = (/mob/living/simple_animal/cat/fluff/Runtime,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"aZw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics/garden)
"aZx" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aZy" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aZz" = (/turf/simulated/wall,/area/hallway/primary/starboard)
-"aZA" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard)
+"aZA" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access_txt = "12"},/obj/machinery/button/driver{id = "trash"; pixel_x = -26; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/disposal)
"aZB" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/carpet,/area/library)
"aZC" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/carpet,/area/library)
"aZD" = (/obj/structure/table/woodentable,/obj/item/weapon/paper,/turf/simulated/floor/wood,/area/library)
-"aZE" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library)
+"aZE" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library)
"aZF" = (/obj/structure/table/woodentable,/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor/wood,/area/library)
"aZG" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/wood,/area/library)
"aZH" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library)
"aZI" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library)
"aZJ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aZK" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
-"aZL" = (/obj/structure/stool,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
-"aZM" = (/obj/structure/stool,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
+"aZK" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
+"aZL" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
+"aZM" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
"aZN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/exit)
"aZO" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit)
"aZP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
@@ -2701,9 +2701,9 @@
"aZW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"aZX" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aZY" = (/obj/structure/table,/obj/item/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor,/area/security/vacantoffice)
-"aZZ" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
+"aZZ" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
"baa" = (/turf/simulated/floor,/area/security/vacantoffice)
-"bab" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
+"bab" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
"bac" = (/obj/structure/table,/obj/structure/window/basic{dir = 4},/obj/item/weapon/folder/blue{pixel_x = 5},/turf/simulated/floor,/area/security/vacantoffice)
"bad" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/vacantoffice)
"bae" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/vacantoffice)
@@ -2769,10 +2769,10 @@
"bbm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two)
"bbn" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two)
"bbo" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/candle,/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bbp" = (/obj/structure/disposalpipe/segment,/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bbq" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"bbp" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"bbq" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bbr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bbs" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"bbs" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bbt" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/snacks/pie,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"bbu" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"bbv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
@@ -2784,7 +2784,7 @@
"bbB" = (/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
"bbC" = (/obj/structure/flora/ausbushes/fernybush,/turf/simulated/floor/grass,/area/hydroponics/garden)
"bbD" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/camera/autoname{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/grass,/area/hydroponics/garden)
-"bbE" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bbE" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bbF" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
"bbG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/carpet,/area/hallway/primary/starboard)
"bbH" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/library)
@@ -2818,7 +2818,7 @@
"bcj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"bck" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bcl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/substation/medical)
-"bcm" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"bcm" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
"bcn" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Robotics"; name = "Robotics"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bco" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/locker)
"bcp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/storage/tools)
@@ -2853,11 +2853,11 @@
"bcS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"bcT" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/door_control{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "28"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"bcU" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"bcV" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden)
+"bcV" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"bcW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden)
"bcX" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/hydroponics/garden)
"bcY" = (/obj/structure/flora/ausbushes,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden)
-"bcZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bcZ" = (/obj/structure/lattice,/turf/space,/area/shuttle/escape/station)
"bda" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/starboard)
"bdb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
"bdc" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Library"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/hallway/primary/starboard)
@@ -2882,10 +2882,10 @@
"bdv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bdw" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"bdx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"bdy" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
+"bdy" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
"bdz" = (/obj/structure/table,/obj/structure/window/basic{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
"bdA" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/security/vacantoffice)
-"bdB" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/locker)
+"bdB" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"bdC" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/locker)
"bdD" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"bdE" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
@@ -2933,14 +2933,14 @@
"beu" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/grass,/area/hydroponics/garden)
"bev" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/starboard)
"bew" = (/turf/simulated/floor,/area/hallway/primary/starboard)
-"bex" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bex" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard)
"bey" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/library)
-"bez" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/library)
+"bez" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/library)
"beA" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/library)
"beB" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light/small,/turf/simulated/floor/wood,/area/library)
-"beC" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/library)
+"beC" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/library)
"beD" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/wood,/area/library)
-"beE" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/library)
+"beE" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/library)
"beF" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
"beG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
"beH" = (/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/chapel/main)
@@ -2971,7 +2971,7 @@
"bfg" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bfh" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bfi" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office)
-"bfj" = (/obj/structure/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office)
+"bfj" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office)
"bfk" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office)
"bfl" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office)
"bfm" = (/turf/simulated/wall,/area/quartermaster/office)
@@ -2989,7 +2989,7 @@
"bfy" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
"bfz" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bfA" = (/obj/machinery/porta_turret,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bfB" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bfB" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bfC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bfD" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bfE" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3018,7 +3018,7 @@
"bgb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bge" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard)
+"bge" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard)
"bgf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgh" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/starboard)
@@ -3056,7 +3056,7 @@
"bgN" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgO" = (/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgP" = (/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bgQ" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"bgQ" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bgR" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bgS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgT" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room)
@@ -3065,13 +3065,13 @@
"bgW" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgX" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/effect/landmark{name = "lightsout"},/obj/machinery/camera/all{c_tag = "AI Chamber"; dir = 1; pixel_x = 12},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgY" = (/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
-"bgZ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bgZ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bha" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhb" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bhd" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"bhd" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bhe" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/donut_box,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bhf" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"bhf" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bhg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhh" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhi" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
@@ -3134,22 +3134,22 @@
"bin" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"bio" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/item/device/eftpos{eftpos_name = "Bridge EFTPOS scanner"},/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bip" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
-"biq" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"biq" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bir" = (/obj/item/weapon/folder/red,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bis" = (/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bit" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"bit" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"biu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biv" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Bridge"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bix" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"biy" = (/turf/simulated/wall,/area/turret_protected/ai)
-"biz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"biz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"biA" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biC" = (/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"biD" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"biD" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"biE" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"biF" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"biF" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"biG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biH" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/flora/pottedplant{tag = "icon-plant-01"; icon_state = "plant-01"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biI" = (/obj/structure/disposalpipe/segment,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
@@ -3203,21 +3203,21 @@
"bjE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_one)
"bjF" = (/obj/machinery/door/blast/regular{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main)
"bjG" = (/obj/item/weapon/storage/donut_box,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room)
-"bjH" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"bjH" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bjI" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bjJ" = (/obj/item/weapon/folder/blue,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bjK" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"bjK" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bjL" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bjM" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bjN" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 20},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -25; pixel_y = -4},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bjO" = (/obj/machinery/door/window{dir = 4; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bjP" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
-"bjQ" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 28; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = 4},/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/door_control{desc = "A remote control switch for the AI chamber door."; id = "AI Door"; name = "AI Chamber Door Control"; pixel_x = 16; pixel_y = 32; req_access_txt = "16"},/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 32},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = -32; pixel_y = 32},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bjR" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bjQ" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 28; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = 4},/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 32},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = -32; pixel_y = 32},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bjR" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bjS" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = -3},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bjT" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bjU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bjV" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"bjV" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bjW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bjX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bjY" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/camera{c_tag = "Captain's Office"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3301,10 +3301,10 @@
"bly" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"blz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"blA" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"blB" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "109"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"blB" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"blC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"blD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"blE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"blE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"blF" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/megaphone,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blG" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blH" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3354,7 +3354,7 @@
"bmz" = (/obj/structure/disposalpipe/sortjunction/untagged{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bmA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall,/area/quartermaster/office)
"bmB" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office)
-"bmC" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/office)
+"bmC" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/office)
"bmD" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office)
"bmE" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access_txt = "50"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_one)
"bmF" = (/obj/machinery/camera{c_tag = "Central Hallway West"; dir = 8},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one)
@@ -3365,9 +3365,9 @@
"bmK" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bmL" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"bmM" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
-"bmN" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bmN" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bmO" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain RC"; pixel_x = -30; pixel_y = 0},/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bmP" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 30; req_access_txt = "20"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door_control{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 39; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"bmP" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 30; req_access_txt = "20"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door_control{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 39; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmQ" = (/obj/machinery/computer/communications,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmR" = (/obj/structure/table/woodentable,/obj/item/device/eftpos{eftpos_name = "Captain EFTPOS scanner"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmS" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3379,17 +3379,17 @@
"bmY" = (/obj/structure/sign/chemistry,/turf/simulated/wall/r_wall,/area/medical/chemistry)
"bmZ" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/reception)
"bna" = (/obj/structure/table,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
-"bnb" = (/obj/machinery/camera{c_tag = "Medbay Lobby Port"; network = list("SS13")},/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
-"bnc" = (/obj/machinery/light{dir = 1},/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
+"bnb" = (/obj/machinery/camera{c_tag = "Medbay Lobby Port"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
+"bnc" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
"bnd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception)
"bne" = (/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception)
-"bnf" = (/obj/machinery/camera{c_tag = "Medbay Lobby Starboard"; network = list("SS13")},/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
-"bng" = (/obj/structure/stool,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
+"bnf" = (/obj/machinery/camera{c_tag = "Medbay Lobby Starboard"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
+"bng" = (/obj/item/weapon/stool,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
"bnh" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/medical/reception)
"bni" = (/turf/simulated/wall,/area/medical/reception)
"bnj" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bnk" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/stool/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bnl" = (/obj/structure/stool,/obj/machinery/camera{c_tag = "Medbay Examination Room"; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"bnk" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"bnl" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Medbay Examination Room"; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bnm" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bnn" = (/turf/simulated/wall,/area/medical/exam_room)
"bno" = (/obj/structure/table,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/morgue)
@@ -3402,12 +3402,12 @@
"bnv" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bnw" = (/obj/machinery/door/airlock{name = "Medbay Substation"; req_access_txt = "5"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"bnx" = (/obj/machinery/door/blast/regular{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
-"bny" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay4)
+"bny" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
"bnz" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bnA" = (/obj/structure/table,/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bnB" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bnC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4)
-"bnD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medprivc"; name = "Patient Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_c)
+"bnC" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/crew_quarters/heads/hop)
+"bnD" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/smokable/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bnE" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
"bnF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bnG" = (/obj/machinery/autolathe,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
@@ -3422,7 +3422,7 @@
"bnP" = (/obj/structure/closet/emcloset,/obj/machinery/camera{c_tag = "Arrivals Auxiliary Docking South"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"bnQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bnR" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/structure/sign/vacuum{pixel_x = -32},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bnS" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access_txt = "12"},/obj/machinery/driver_button{id = "trash"; pixel_x = -26; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/disposal)
+"bnS" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
"bnT" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"; name = "disposal coveyor"},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bnU" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bnV" = (/obj/effect/decal/cleanable/blood/oil,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/disposal)
@@ -3444,9 +3444,9 @@
"bol" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one)
"bom" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bon" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"boo" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Medical"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
+"boo" = (/obj/structure/grille,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
"bop" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Electrical Maintenance"; req_access = null; req_access_txt = "19"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"boq" = (/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
+"boq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bor" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bos" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/substation/command)
"bot" = (/turf/simulated/wall,/area/maintenance/substation/command)
@@ -3456,7 +3456,7 @@
"box" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"boy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"boz" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"boA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"boA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/vault/bolted{req_access_txt = "16"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"boB" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; listening = 1; name = "Captain's Intercom"; pixel_x = -27; pixel_y = -3},/obj/structure/closet/secure_closet/captains,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"boC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"boD" = (/obj/machinery/computer/card,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3466,11 +3466,11 @@
"boH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
"boI" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/rnd/research)
"boJ" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"boK" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"boK" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"boL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"boM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"boN" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry)
-"boO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medprivb"; name = "Patient Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_b)
+"boN" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry)
+"boO" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Medical"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"boP" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception)
"boQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"boR" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
@@ -3478,7 +3478,7 @@
"boT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"boU" = (/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"boV" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"boW" = (/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception)
+"boW" = (/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception)
"boX" = (/obj/structure/sign/examroom,/turf/simulated/wall,/area/medical/reception)
"boY" = (/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"boZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
@@ -3496,18 +3496,18 @@
"bpl" = (/turf/simulated/floor,/area/assembly/chargebay)
"bpm" = (/obj/machinery/door_control{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/assembly/chargebay)
"bpn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay)
-"bpo" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay)
+"bpo" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard)
"bpp" = (/turf/simulated/wall,/area/assembly/robotics)
"bpq" = (/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bpr" = (/obj/structure/stool/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"bpr" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bps" = (/obj/machinery/camera{c_tag = "Robotics"; dir = 2; network = list("SS13","Research"); pixel_x = 22},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/assembly/robotics)
"bpt" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
-"bpu" = (/obj/structure/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
-"bpv" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
+"bpu" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
+"bpv" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
"bpw" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard)
"bpx" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/hallway/primary/starboard)
"bpy" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/item/clothing/glasses/welding,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab)
-"bpz" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab)
+"bpz" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab)
"bpA" = (/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab)
"bpB" = (/obj/machinery/camera{c_tag = "Research and Development Lab"; dir = 2; network = list("SS13","Research")},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/rnd/lab)
"bpC" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
@@ -3522,7 +3522,7 @@
"bpL" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bpM" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal)
"bpN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bpO" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/disposal)
+"bpO" = (/obj/item/weapon/stool,/turf/simulated/floor/plating,/area/maintenance/disposal)
"bpP" = (/turf/simulated/floor/plating,/area/maintenance/disposal)
"bpQ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/disposal)
"bpR" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/disposal)
@@ -3572,14 +3572,14 @@
"bqJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bqK" = (/obj/machinery/camera{c_tag = "Common Brig Northwest"; dir = 4; network = list("SS13","Prison")},/obj/machinery/computer/arcade,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/prison)
"bqL" = (/turf/simulated/wall/r_wall,/area/medical/chemistry)
-"bqM" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/camera{c_tag = "Command Substation"; dir = 2; network = list("SS13","Engineering")},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
+"bqM" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -5; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = 6; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bqN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"bqO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"bqP" = (/turf/simulated/floor{dir = 4; icon_state = "whiteblue_ex"; tag = "icon-whiteblue (EAST)"},/area/medical/reception)
"bqQ" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/medical{name = "Examination room"; req_access_txt = "5"},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/exam_room)
"bqR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bqS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bqT" = (/obj/structure/stool/bed,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"bqT" = (/obj/structure/bed,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bqU" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue)
"bqV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/morgue)
"bqW" = (/obj/machinery/optable,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/medical/morgue)
@@ -3592,7 +3592,7 @@
"brd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bre" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"brf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"brg" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"brg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor,/area/assembly/chargebay)
"brh" = (/turf/simulated/wall/r_wall,/area/assembly/robotics)
"bri" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/rnd/research)
"brj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
@@ -3601,7 +3601,7 @@
"brm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"brn" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"bro" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
-"brp" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
+"brp" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"brq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency)
"brr" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/storage/emergency)
"brs" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
@@ -3748,15 +3748,15 @@
"bud" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/reception)
"bue" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception)
"buf" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/crew,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/reception)
-"bug" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -16; pixel_y = 28; req_access_txt = null},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception)
+"bug" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -16; pixel_y = 28; req_access_txt = null},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception)
"buh" = (/obj/structure/table,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"},/turf/simulated/floor,/area/medical/reception)
"bui" = (/obj/structure/table,/obj/machinery/door_control{id = "medbayrecquar"; name = "Medbay Entrance Lockdown Shutters Control"; pixel_x = 6; pixel_y = 8; req_access_txt = "5"},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"; pixel_x = -5},/turf/simulated/floor,/area/medical/reception)
-"buj" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 28},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception)
+"buj" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception)
"buk" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/filingcabinet/medical{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/reception)
"bul" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception)
"bum" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/reception)
"bun" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"buo" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"buo" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bup" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"buq" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/morgue)
"bur" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/morgue)
@@ -3769,7 +3769,7 @@
"buy" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/assembly/chargebay)
"buz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/assembly/robotics)
"buA" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/cable_coil,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics)
-"buB" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics)
+"buB" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics)
"buC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics)
"buD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics)
"buE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/assembly/robotics)
@@ -3811,7 +3811,7 @@
"bvo" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/clipboard,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/quartermaster/office)
"bvp" = (/obj/machinery/computer/ordercomp,/turf/simulated/floor,/area/quartermaster/office)
"bvq" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/quartermaster/office)
-"bvr" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/firealarm{pixel_y = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/office)
+"bvr" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/firealarm{pixel_y = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/office)
"bvs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_three)
"bvt" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_three)
"bvu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_three)
@@ -3823,7 +3823,7 @@
"bvA" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bvB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bvC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
-"bvD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 4},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
+"bvD" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper)
"bvE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
"bvF" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
"bvG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
@@ -3831,11 +3831,11 @@
"bvI" = (/obj/structure/table,/obj/item/weapon/aiModule/nanotrasen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"bvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
"bvK" = (/obj/machinery/hologram/holopad,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
-"bvL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 4},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
+"bvL" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/accessory/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3)
"bvM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
"bvN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"bvO" = (/obj/structure/table,/obj/item/weapon/aiModule/freeform,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
-"bvP" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"bvP" = (/obj/structure/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bvQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bvR" = (/obj/structure/toilet{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain)
"bvS" = (/obj/machinery/light/small{dir = 8},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain)
@@ -3847,7 +3847,7 @@
"bvY" = (/obj/machinery/smartfridge/secure/medbay,/turf/simulated/wall,/area/medical/chemistry)
"bvZ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Chemistry Laboratory"; req_access_txt = "33"},/obj/structure/sign/chemistry{pixel_x = 32},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bwa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4)
-"bwb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medpriva"; name = "Patient Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_a)
+"bwb" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bwc" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Medical Reception"; req_access_txt = "5"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/medical/reception)
"bwd" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/medical/reception)
"bwe" = (/turf/simulated/floor,/area/medical/reception)
@@ -3866,7 +3866,7 @@
"bwr" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/assembly/robotics)
"bws" = (/turf/simulated/floor,/area/assembly/robotics)
"bwt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bwu" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"bwu" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor,/area/assembly/chargebay)
"bwv" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/assembly/robotics)
"bww" = (/turf/simulated/wall/r_wall,/area/rnd/research)
"bwx" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
@@ -3880,7 +3880,7 @@
"bwF" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/storage/emergency)
"bwG" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/research/station)
"bwH" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/research/station)
-"bwI" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
+"bwI" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"bwJ" = (/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"bwK" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"bwL" = (/turf/space,/area/shuttle/administration/station)
@@ -3896,16 +3896,16 @@
"bwV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
"bwW" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Cargo Bay"; name = "Cargo Bay"},/turf/simulated/floor,/area/quartermaster/office)
"bwX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office)
-"bwY" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
+"bwY" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
"bwZ" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/westleft{name = "Cargo Desk"; req_access_txt = "50"},/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor,/area/quartermaster/office)
"bxa" = (/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office)
-"bxb" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office)
+"bxb" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office)
"bxc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_three)
"bxd" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/hallway/primary/central_three)
"bxe" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/hallway/primary/central_three)
"bxf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/central_three)
"bxg" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
-"bxh" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_window"; name = "Window Privacy Shutters"; pixel_x = 16; pixel_y = 38},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/crew_quarters/heads/hop)
+"bxh" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bxi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
"bxj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
"bxk" = (/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
@@ -3917,8 +3917,8 @@
"bxq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Command Subgrid"; name_tag = "Command Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bxr" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload)
"bxs" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/command)
-"bxt" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bxu" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"bxt" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"bxu" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bxv" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Shower"; req_access_txt = "0"},/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/item/weapon/soap/deluxe,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain)
"bxw" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_two)
"bxx" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
@@ -3944,7 +3944,7 @@
"bxR" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/medical/medbay2)
"bxS" = (/obj/machinery/vending/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bxT" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/space)
-"bxU" = (/obj/structure/table/reinforced,/obj/machinery/ignition_switch{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bxU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bxV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bxW" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bxX" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/machinery/light{dir = 8},/turf/simulated/floor/bluegrid,/area/assembly/chargebay)
@@ -3959,7 +3959,7 @@
"byg" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"byh" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"byi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
-"byj" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
+"byj" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay)
"byk" = (/obj/structure/closet/crate,/obj/item/weapon/coin/silver,/turf/simulated/floor/plating,/area/storage/emergency)
"byl" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/research/station)
"bym" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/shuttle/research/station)
@@ -4014,7 +4014,7 @@
"bzj" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bzk" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bzl" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bzm" = (/obj/machinery/door_control{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access_txt = "47"},/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bzm" = (/obj/machinery/door_control{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access_txt = "47"},/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bzn" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bzo" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/patient_wing)
"bzp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
@@ -4072,9 +4072,9 @@
"bAp" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/teleporter)
"bAq" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/teleporter)
"bAr" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central_two)
-"bAs" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/toxin,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
-"bAt" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/fire,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bAu" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/o2,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"bAs" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"bAt" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module,/obj/machinery/light_switch{pixel_x = 27},/obj/structure/reagent_dispensers/acid{density = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
+"bAu" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bAv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bAw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bAx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access_txt = "5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
@@ -4091,7 +4091,7 @@
"bAI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bAJ" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bAK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bAL" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
+"bAL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper)
"bAM" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2)
"bAN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/medbay2)
"bAO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitepurplecorner"},/area/medical/medbay2)
@@ -4102,8 +4102,8 @@
"bAT" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitered_c"; tag = "icon-whitered_c (WEST)"},/area/medical/patient_wing)
"bAU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bAV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera{c_tag = "Medbay Patient Hallway - Starboard"; dir = 1; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
-"bAW" = (/obj/structure/table,/turf/simulated/floor,/area/assembly/chargebay)
-"bAX" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/assembly/chargebay)
+"bAW" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"bAX" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bAY" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/assembly/chargebay)
"bAZ" = (/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "bot"},/area/assembly/chargebay)
"bBa" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = -1; pixel_y = -2},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/assembly/robotics)
@@ -4142,7 +4142,7 @@
"bBH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
"bBI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office)
"bBJ" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access_txt = "50"},/turf/simulated/floor,/area/quartermaster/office)
-"bBK" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/quartermaster/office)
+"bBK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/quartermaster/office)
"bBL" = (/obj/structure/closet/secure_closet/hop2,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bBM" = (/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bBN" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/megaphone,/turf/simulated/floor,/area/crew_quarters/heads/hop)
@@ -4151,17 +4151,17 @@
"bBQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_server_room)
"bBR" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
"bBS" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access_txt = "16"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
-"bBT" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
+"bBT" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
"bBU" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station)
"bBV" = (/obj/machinery/computer/aifixer,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station)
"bBW" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/teleporter)
-"bBX" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
+"bBX" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
"bBY" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
"bBZ" = (/obj/item/device/radio/beacon,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
"bCa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
"bCb" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/teleporter)
"bCc" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access_txt = "17"},/turf/simulated/floor,/area/hallway/primary/central_two)
-"bCd" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
+"bCd" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 5; pixel_y = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
"bCe" = (/turf/simulated/floor{dir = 2; icon_state = "whiteyellow"},/area/medical/chemistry)
"bCf" = (/obj/structure/closet/wardrobe/chemistry_white,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
"bCg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
@@ -4184,7 +4184,7 @@
"bCx" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bCy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bCz" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"bCA" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
+"bCA" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
"bCB" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Research Division"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
"bCC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bCD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
@@ -4202,19 +4202,19 @@
"bCP" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage)
"bCQ" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/office)
"bCR" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/quartermaster/office)
-"bCS" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office)
+"bCS" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office)
"bCT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_three)
"bCU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_three)
"bCV" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/account_database,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/crew_quarters/heads/hop)
-"bCW" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_window"; name = "Window Privacy Shutters"; pixel_x = 38; pixel_y = 17},/turf/simulated/floor,/area/crew_quarters/heads/hop)
+"bCW" = (/obj/structure/extinguisher_cabinet{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
"bCX" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/hop,/obj/item/device/eftpos{eftpos_name = "HoP EFTPOS scanner"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
-"bCY" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop)
+"bCY" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bCZ" = (/obj/machinery/computer/message_monitor,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
"bDa" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
"bDb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
"bDc" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
"bDd" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -12; pixel_y = 20},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/turretid/stun{control_area = "\improper AI Upload Chamber"; name = "AI Upload turret control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
-"bDe" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"bDe" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/medical/sleeper)
"bDf" = (/obj/machinery/door_control{id = "engineering_cubicle"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 8; req_access_txt = "0"; specialfunctions = 4},/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"bDg" = (/obj/machinery/door/airlock/highsecurity{name = "Cyborg Station"; req_access_txt = "16"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
"bDh" = (/obj/effect/landmark/start{name = "Cyborg"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
@@ -4230,7 +4230,7 @@
"bDr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
"bDs" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/turf/simulated/floor,/area/hallway/primary/central_two)
"bDt" = (/turf/simulated/wall,/area/medical/sleeper)
-"bDu" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/backpack/medic,/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper)
+"bDu" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/medical/sleeper)
"bDv" = (/obj/structure/closet/secure_closet/medical_wall{name = "Pill Cabinet"},/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/turf/simulated/wall,/area/medical/sleeper)
"bDw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access_txt = "5"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bDx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/sleeper)
@@ -4238,7 +4238,7 @@
"bDz" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bDA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay)
"bDB" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/medbay3)
-"bDC" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/tie/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3)
+"bDC" = (/obj/machinery/computer/mech_bay_power_console,/turf/simulated/floor/bluegrid,/area/medical/sleeper)
"bDD" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/medbay3)
"bDE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2)
"bDF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
@@ -4255,7 +4255,7 @@
"bDQ" = (/obj/item/weapon/table_parts,/turf/simulated/floor/plating,/area/medical/genetics)
"bDR" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/medical/genetics)
"bDS" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2)
-"bDT" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute1"; name = "Acute One Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
+"bDT" = (/obj/machinery/vending/medical,/turf/simulated/wall,/area/medical/medbay)
"bDU" = (/obj/structure/sign/securearea,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/research)
"bDV" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay3)
"bDW" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research)
@@ -4273,8 +4273,8 @@
"bEi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research)
"bEj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research)
"bEk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research)
-"bEl" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
-"bEm" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
+"bEl" = (/obj/machinery/door_control{id = "acute1"; name = "EMT Storage Privacy Shutters"; pixel_x = 26; pixel_y = 25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bEm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bEn" = (/turf/simulated/wall,/area/maintenance/research_shuttle)
"bEo" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bEp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking)
@@ -4347,7 +4347,7 @@
"bFE" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/medical/genetics)
"bFF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Genetics Research"; req_access_txt = "9"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
"bFG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
-"bFH" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute1"; name = "Acute One Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
+"bFH" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/vending/wallmed1{pixel_x = -32; pixel_y = 0; req_access_txt = "0"},/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bFI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
"bFJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research)
"bFK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
@@ -4399,7 +4399,7 @@
"bGE" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access_txt = "5"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/sleeper)
"bGF" = (/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bGG" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bGH" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bGH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
"bGI" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bGJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bGK" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Chemistry"; name = "Chemistry"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay)
@@ -4430,7 +4430,7 @@
"bHj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access_txt = "8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/rnd/research)
"bHk" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bHl" = (/obj/structure/table,/obj/machinery/door_control{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = 5; pixel_y = 15; req_access_txt = "47"},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
-"bHm" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
+"bHm" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bHn" = (/obj/machinery/computer/robotics,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bHo" = (/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/crew_quarters/heads/hor)
"bHp" = (/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/heads/hor)
@@ -4444,7 +4444,7 @@
"bHx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock)
"bHy" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_y = 24},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/miningdock)
"bHz" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/qm)
-"bHA" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/turf/simulated/floor,/area/quartermaster/qm)
+"bHA" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/turf/simulated/floor,/area/quartermaster/qm)
"bHB" = (/turf/simulated/floor,/area/quartermaster/qm)
"bHC" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/qm)
"bHD" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/central_three)
@@ -4459,7 +4459,7 @@
"bHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Central Primary Hallway South South-West"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three)
"bHN" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
"bHO" = (/obj/structure/sign/securearea{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/primary/central_three)
-"bHP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/locker_room)
+"bHP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bHQ" = (/obj/structure/sign/securearea{pixel_y = 32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/primary/central_three)
"bHR" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/hallway/primary/central_three)
"bHS" = (/obj/machinery/camera{c_tag = "Central Primary Hallway South South-East"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three)
@@ -4484,7 +4484,7 @@
"bIl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo)
"bIm" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo)
"bIn" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo)
-"bIo" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
+"bIo" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
"bIp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
"bIq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/genetics)
"bIr" = (/obj/item/light_fixture_frame,/turf/simulated/floor/plating,/area/medical/genetics)
@@ -4516,7 +4516,7 @@
"bIR" = (/obj/structure/table,/obj/item/device/taperecorder{pixel_x = -3},/obj/item/device/paicard{pixel_x = 4},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/obj/item/weapon/circuitboard/teleporter,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bIS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bIT" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/miningdock)
-"bIU" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock)
+"bIU" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock)
"bIV" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock)
"bIW" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/turf/simulated/floor,/area/quartermaster/miningdock)
"bIX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm)
@@ -4534,7 +4534,7 @@
"bJj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
"bJk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/hallway/primary/central_three)
"bJl" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AftH"; location = "AIW"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
-"bJm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/locker_room)
+"bJm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bJn" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=CHE"; location = "AIE"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
"bJo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three)
"bJp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/hallway/primary/central_three)
@@ -4545,12 +4545,12 @@
"bJu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two)
"bJv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
"bJw" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP"; location = "CHE"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/hallway/primary/central_two)
-"bJx" = (/obj/machinery/iv_drip,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
-"bJy" = (/obj/machinery/door_control{id = "acute1"; name = "Acute One Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute 1"; network = list("SS13")},/obj/machinery/door_control{id = "acute1em"; name = "Acute One Entry Shutters"; pixel_x = -6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bJx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white_1"},/area/medical/medbay)
+"bJy" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bJz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2)
"bJA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bJB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
-"bJC" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
+"bJC" = (/obj/structure/closet/secure_closet/medical1,/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -31},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bJD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bJE" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/medbay4)
"bJF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4)
@@ -4571,7 +4571,7 @@
"bJU" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
"bJV" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/westleft{dir = 8; name = "Server Room"; opacity = 1; req_access_txt = "30"},/obj/machinery/door/window/westleft{dir = 4; name = "Server Room"; opacity = 1; req_access_txt = "30"},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bJW" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
-"bJX" = (/obj/structure/stool/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
+"bJX" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bJY" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bJZ" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/rnd/storage)
"bKa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage)
@@ -4625,11 +4625,11 @@
"bKW" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/hallway/primary/central_two)
"bKX" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/central_two)
"bKY" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/hallway/primary/central_two)
-"bKZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"},/obj/structure/stool/bed,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
-"bLa" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bKZ" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access_txt = "5"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera{c_tag = "EMT Storage"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bLa" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bLb" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bLc" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
-"bLd" = (/turf/simulated/floor{icon_state = "white_1"},/area/medical/medbay)
+"bLd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper)
"bLe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bLf" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
"bLg" = (/obj/machinery/light{dir = 1},/obj/structure/filingcabinet/chestdrawer{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/crew_quarters/heads/cmo)
@@ -4655,7 +4655,7 @@
"bLA" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bLB" = (/obj/machinery/computer/rdservercontrol,/turf/simulated/floor{icon_state = "dark"},/area/server)
"bLC" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor{icon_state = "dark"},/area/server)
-"bLD" = (/turf/simulated/floor,/area/rnd/storage)
+"bLD" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/rnd/storage)
"bLE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage)
"bLF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bLG" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
@@ -4696,12 +4696,12 @@
"bMp" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access_txt = "26"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_three)
"bMq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"bMr" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two)
-"bMs" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/roller,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
-"bMt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bMu" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bMv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute One"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
-"bMw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bMx" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
+"bMs" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access_txt = "5"},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
+"bMt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper)
+"bMu" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
+"bMv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Treatment"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
+"bMw" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute"; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bMx" = (/obj/machinery/button/driver{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/rnd/mixing)
"bMy" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/table,/obj/machinery/photocopier/faxmachine{department = "CMO's Office"},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo)
"bMz" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bMA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
@@ -4737,7 +4737,7 @@
"bNe" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"bNf" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber North"; network = list("Toxins Test Area")},/obj/machinery/light{dir = 1},/turf/simulated/floor/airless,/area/rnd/test_area)
"bNg" = (/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
-"bNh" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
+"bNh" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
"bNi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
"bNj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/miningdock)
"bNk" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_dock_airlock"; pixel_x = 25; pixel_y = -5; req_access_txt = "0"; req_one_access_txt = "13;48"; tag_airpump = "mining_dock_pump"; tag_chamber_sensor = "mining_dock_sensor"; tag_exterior_door = "mining_dock_outer"; tag_interior_door = "mining_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/miningdock)
@@ -4779,23 +4779,23 @@
"bNU" = (/turf/simulated/wall,/area/maintenance/engineering)
"bNV" = (/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/structure/closet/secure_closet/medical_wall{name = "O- Blood Locker"},/turf/simulated/wall,/area/medical/sleeper)
"bNW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bNX" = (/obj/machinery/vending/medical,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/wall,/area/medical/sleeper)
-"bNY" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/medbay)
+"bNX" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/roller,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
+"bNY" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay)
"bNZ" = (/obj/machinery/hologram/holopad,/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bOa" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bOb" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bOc" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bOd" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bOc" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bOd" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bOe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bOf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bOg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bOh" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bOi" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Staff Room"; req_access_txt = "5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/medbay2)
"bOj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bOk" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bOl" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bOk" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bOl" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bOm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bOn" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bOn" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bOo" = (/obj/machinery/light,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/medical/genetics)
"bOp" = (/obj/machinery/camera{c_tag = "Genetics Aft"; dir = 1; network = list("SS13")},/turf/simulated/floor/plating,/area/medical/genetics)
"bOq" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/engine,/area/rnd/misc_lab)
@@ -4847,7 +4847,7 @@
"bPk" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor,/area/hallway/primary/aft)
"bPl" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bPm" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/janitor)
-"bPn" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
+"bPn" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
"bPo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
"bPp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
"bPq" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
@@ -4860,8 +4860,8 @@
"bPx" = (/turf/simulated/floor/plating,/area/maintenance/engineering)
"bPy" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bPz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bPA" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute 2"; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bPB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Two"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
+"bPA" = (/obj/structure/bed,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bPB" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoA_window_tint"; pixel_y = 26},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_a)
"bPC" = (/obj/machinery/camera{c_tag = "Medbay Port Corridor"; dir = 8; network = list("SS13")},/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = 22; pixel_y = -9},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bPD" = (/obj/machinery/camera{c_tag = "Medbay CMO Office"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -22; pixel_y = -9},/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Medical Officer's Desk"; departmentType = 5; name = "Chief Medical Officer RC"; pixel_x = -34; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo)
"bPE" = (/obj/structure/table,/obj/machinery/computer/skills{pixel_y = 4},/obj/item/device/megaphone,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
@@ -4869,10 +4869,10 @@
"bPG" = (/obj/structure/table,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/computer/med_data/laptop{pixel_x = 3; pixel_y = 4},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo)
"bPH" = (/obj/machinery/camera{c_tag = "Medbay Starboard Corridor"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2)
"bPI" = (/obj/structure/disposalpipe/segment,/obj/machinery/newscaster{pixel_x = 30},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bPJ" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bPJ" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bPK" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bPL" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/britcup,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bPM" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bPM" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bPN" = (/obj/machinery/computer/med_data,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bPO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bPP" = (/obj/machinery/sparker{id = "Xenobio"; pixel_x = -25},/turf/simulated/floor/engine,/area/rnd/misc_lab)
@@ -4894,8 +4894,8 @@
"bQf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/mixing)
"bQg" = (/obj/machinery/light/small{dir = 4},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/rnd/mixing)
"bQh" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/rnd/mixing)
-"bQi" = (/obj/machinery/driver_button{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/rnd/mixing)
-"bQj" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/rnd/mixing)
+"bQi" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoB_window_tint"; pixel_y = 26},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_b)
+"bQj" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/rnd/mixing)
"bQk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing)
"bQl" = (/turf/simulated/floor/airless{dir = 9; icon_state = "warning"},/area/rnd/test_area)
"bQm" = (/turf/simulated/floor/airless{icon_state = "warning"; dir = 1},/area/rnd/test_area)
@@ -4938,19 +4938,19 @@
"bQX" = (/turf/simulated/floor{icon_state = "white_2"},/area/medical/medbay)
"bQY" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine,/area/rnd/misc_lab)
"bQZ" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo)
-"bRa" = (/mob/living/simple_animal/cat/Runtime,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bRb" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Chief Medical Officer"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "cmooffice"; name = "CMO Privacy Shutters"; pixel_x = 38; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control switch for the CMO's office."; id = "cmodoor"; name = "CMO Office Door Control"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = -15; pixel_y = 38; req_access_txt = "5"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "medbayquar"; name = "Medbay Emergency Lockdown Control"; pixel_x = -15; pixel_y = 30; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bRa" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
+"bRb" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Chief Medical Officer"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "cmooffice"; name = "CMO Privacy Shutters"; pixel_x = 38; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control switch for the CMO's office."; id = "cmodoor"; name = "CMO Office Door Control"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = -15; pixel_y = 38; req_access_txt = "5"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "medbayquar"; name = "Medbay Emergency Lockdown Control"; pixel_x = -15; pixel_y = 30; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bRc" = (/obj/structure/table,/obj/item/weapon/folder/white{pixel_y = 10},/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/item/weapon/stamp/cmo,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo)
"bRd" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing)
"bRe" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bRf" = (/obj/machinery/computer/crew,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bRg" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_a)
"bRh" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_a)
-"bRi" = (/obj/machinery/door_control{id = "medpriva"; name = "Privacy Shutters"; pixel_y = 25},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_a)
+"bRi" = (/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
"bRj" = (/turf/simulated/wall,/area/medical/patient_a)
"bRk" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_b)
"bRl" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_b)
-"bRm" = (/obj/machinery/door_control{id = "medprivb"; name = "Privacy Shutters"; pixel_y = 25},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_b)
+"bRm" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/medbay)
"bRn" = (/turf/simulated/wall,/area/medical/patient_b)
"bRo" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/engine,/area/rnd/misc_lab)
"bRp" = (/obj/structure/table,/obj/item/device/assembly/igniter,/turf/simulated/floor/engine,/area/rnd/misc_lab)
@@ -4973,7 +4973,7 @@
"bRG" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2)
"bRH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing)
"bRI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing)
-"bRJ" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/rnd/mixing)
+"bRJ" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/rnd/mixing)
"bRK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing)
"bRL" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/rnd/test_area)
"bRM" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
@@ -5003,27 +5003,27 @@
"bSk" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bSl" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bSm" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bSn" = (/obj/machinery/door_control{id = "acute2"; name = "Acute Two Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access_txt = "5"},/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bSn" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access_txt = "5"},/obj/machinery/iv_drip,/obj/machinery/door_control{id = "acute2"; name = "Acute Treatment Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bSo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bSp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2)
"bSq" = (/obj/machinery/light,/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo)
-"bSr" = (/obj/structure/table/rack,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo)
+"bSr" = (/obj/structure/table/rack,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo)
"bSs" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bSt" = (/obj/machinery/computer/crew,/obj/machinery/light,/turf/simulated/floor{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo)
"bSu" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Research Division Delivery"; req_access_txt = "47"},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/rnd/research)
"bSv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bSw" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "5;12;47"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bSx" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bSy" = (/obj/structure/stool,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bSz" = (/obj/structure/stool,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bSy" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bSz" = (/obj/item/weapon/stool,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bSA" = (/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay Lobby)"; pixel_x = 0; pixel_y = -30},/obj/machinery/hologram/holopad,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bSB" = (/obj/machinery/light,/obj/machinery/vending/snack,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bSC" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_a)
+"bSC" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_a)
"bSD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_a)
-"bSE" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient A"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a)
-"bSF" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_b)
+"bSE" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient A"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a)
+"bSF" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_b)
"bSG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_b)
-"bSH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient B"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b)
+"bSH" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient B"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b)
"bSI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage)
"bSJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage)
"bSK" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research)
@@ -5035,13 +5035,13 @@
"bSQ" = (/obj/item/device/assembly/timer{pixel_x = 5; pixel_y = 4},/obj/item/device/assembly/timer{pixel_x = -4; pixel_y = 2},/obj/item/device/assembly/timer{pixel_x = 6; pixel_y = -4},/obj/item/device/assembly/timer{pixel_x = 0; pixel_y = 0},/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/mixing)
"bSR" = (/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 5},/obj/item/device/transfer_valve{pixel_x = 5},/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/mixing)
"bSS" = (/obj/structure/dispenser,/turf/simulated/floor{dir = 5; icon_state = "whitepurple"},/area/rnd/mixing)
-"bST" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bSU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
+"bST" = (/obj/machinery/atmospherics/binary/passive_gate{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing)
+"bSU" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/machinery/camera{c_tag = "Toxins Lab"; dir = 4; network = list("SS13","Research")},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bSV" = (/obj/structure/sign/securearea{pixel_x = -32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/rnd/mixing)
"bSW" = (/obj/machinery/camera{c_tag = "Toxins Launch Room Access"; dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/rnd/mixing)
"bSX" = (/obj/machinery/disposal,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -30; pixel_y = 0},/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/rnd/mixing)
"bSY" = (/turf/simulated/floor{icon_state = "warning"},/area/rnd/mixing)
-"bSZ" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/rnd/mixing)
+"bSZ" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/rnd/mixing)
"bTa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing)
"bTb" = (/turf/simulated/floor/airless{dir = 4; icon_state = "warning"},/area/rnd/test_area)
"bTc" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 1},/area/rnd/test_area)
@@ -5065,7 +5065,7 @@
"bTu" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/security/engineering,/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech)
"bTv" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/secure_data{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/security{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/skills{pixel_x = 4; pixel_y = -3},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/tech)
"bTw" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/plating,/area/storage/tech)
-"bTx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
+"bTx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
"bTy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
"bTz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bTA" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft)
@@ -5080,10 +5080,10 @@
"bTJ" = (/turf/simulated/wall,/area/medical/medbay4)
"bTK" = (/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bTL" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay4)
-"bTM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_window"; name = "HoP Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
-"bTN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_window"; name = "HoP Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
+"bTM" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/aft)
+"bTN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bTO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"bTP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
+"bTP" = (/turf/simulated/wall,/area/engineering/break_room)
"bTQ" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
"bTR" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay4)
"bTS" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
@@ -5098,15 +5098,15 @@
"bUb" = (/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_desk"; name = "HoP Office Privacy Shutters"; opacity = 0},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 4; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bUc" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; use_power = 1; power_setting = 20; set_temperature = 73},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bUd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; icon_state = "map_vent_out"; use_power = 1},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
-"bUe" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1em"; name = "Acute One Entry Shutters"; opacity = 0},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/sleeper)
+"bUe" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/medical/sleeper)
"bUf" = (/obj/structure/sign/science{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bUg" = (/turf/simulated/wall,/area/rnd/misc_lab)
"bUh" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage)
"bUi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/rnd/storage)
"bUj" = (/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research)
"bUk" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/rnd/mixing)
-"bUl" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/machinery/camera{c_tag = "Toxins Lab"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bUm" = (/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
+"bUl" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/engine,/area/rnd/mixing)
+"bUm" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing)
"bUn" = (/turf/simulated/wall,/area/maintenance/research_starboard)
"bUo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "8;12"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"bUp" = (/obj/structure/disposaloutlet,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating/airless,/area/rnd/mixing)
@@ -5125,8 +5125,8 @@
"bUC" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/storage/tech)
"bUD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bUE" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bUF" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bUG" = (/turf/simulated/wall,/area/engine/break_room)
+"bUF" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper)
+"bUG" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a)
"bUH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUI" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering)
@@ -5134,16 +5134,16 @@
"bUL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUM" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUN" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/medical/sleeper)
-"bUO" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/medical/sleeper)
-"bUP" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/medical/sleeper)
+"bUO" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a)
+"bUP" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoB_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_b)
"bUQ" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/sleeper)
"bUR" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Scanning"; network = list("SS13")},/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"},/obj/machinery/door_control{id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
"bUS" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bUT" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bUU" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4)
-"bUV" = (/obj/machinery/light{dir = 1},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
+"bUV" = (/obj/machinery/light{dir = 1},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
"bUW" = (/obj/machinery/camera{c_tag = "Medbay Lounge"; network = list("SS13")},/obj/structure/table,/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
-"bUX" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (WEST)"; icon_state = "comfychair"; dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
+"bUX" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (WEST)"; icon_state = "comfychair"; dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
"bUY" = (/obj/machinery/vending/coffee,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
"bUZ" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
"bVa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4)
@@ -5151,7 +5151,7 @@
"bVc" = (/obj/machinery/vending/medical,/obj/machinery/light{dir = 1},/turf/simulated/wall,/area/medical/medbay4)
"bVd" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
"bVe" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
-"bVf" = (/obj/structure/stool/bed/roller,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
+"bVf" = (/obj/structure/bed/roller,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
"bVg" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
"bVh" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
"bVi" = (/turf/simulated/wall,/area/medical/patient_wing)
@@ -5174,9 +5174,9 @@
"bVz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
"bVA" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
"bVB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/rnd/mixing)
-"bVC" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/engine,/area/rnd/mixing)
-"bVD" = (/obj/machinery/meter,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/rnd/mixing)
-"bVE" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing)
+"bVC" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/machinery/atmospherics/tvalve/bypass{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/rnd/mixing)
+"bVD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing)
+"bVE" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/engine,/area/rnd/mixing)
"bVF" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/mixing)
"bVG" = (/obj/item/weapon/wrench,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"bVH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
@@ -5200,18 +5200,18 @@
"bVZ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/device/multitool,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/storage/tech)
"bWa" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bWb" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bWc" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWd" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWe" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWf" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWg" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWh" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWi" = (/turf/simulated/wall,/area/engine/engineering_supply)
+"bWc" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bWd" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bWe" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bWf" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bWg" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bWh" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bWi" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor/carpet,/area/engineering/break_room)
"bWj" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Medbay"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"},/area/medical/sleeper)
"bWk" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
"bWl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/medical/sleeper)
-"bWm" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/medical/sleeper)
-"bWn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/sleeper)
+"bWm" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/medical/sleeper)
+"bWn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper)
"bWo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/medical/sleeper)
"bWp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/medical/sleeper)
"bWq" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/quartermaster/storage)
@@ -5231,9 +5231,9 @@
"bWE" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bWF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing)
"bWG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitered_a"; tag = "icon-whitered_a (WEST)"},/area/medical/patient_wing)
-"bWH" = (/obj/structure/stool/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing)
+"bWH" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing)
"bWI" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{pixel_y = 25},/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
-"bWJ" = (/obj/structure/stool/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing)
+"bWJ" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing)
"bWK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitered_b"; tag = "icon-whitered_b (WEST)"},/area/medical/patient_wing)
"bWL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing)
"bWM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Patient Wing Maintenance Access"; req_access_txt = "5"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/patient_wing)
@@ -5241,10 +5241,10 @@
"bWO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWP" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
-"bWR" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
+"bWR" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bWS" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bWU" = (/obj/structure/stool/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bWU" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWV" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bWX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
@@ -5263,20 +5263,20 @@
"bXk" = (/turf/simulated/floor/airless{dir = 5; icon_state = "warning"},/area/rnd/test_area)
"bXl" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 4},/area/rnd/test_area)
"bXm" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod5/station)
-"bXn" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
-"bXo" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
+"bXn" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
+"bXo" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
"bXp" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
"bXq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/cargo)
"bXr" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_5_berth"; pixel_x = -25; pixel_y = 25; tag_door = "escape_pod_5_berth_hatch"},/turf/simulated/floor/plating,/area/maintenance/cargo)
"bXs" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/cargo)
"bXt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bXu" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bXv" = (/turf/simulated/floor/carpet,/area/engine/break_room)
-"bXw" = (/obj/structure/stool/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bXx" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bXy" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply)
-"bXz" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/engine/engineering_supply)
-"bXA" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply)
+"bXu" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bXv" = (/obj/structure/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bXw" = (/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bXx" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bXy" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash)
+"bXz" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash)
+"bXA" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash)
"bXB" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bXC" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper)
"bXD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/medical/sleeper)
@@ -5306,12 +5306,12 @@
"bYb" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bYc" = (/turf/simulated/wall,/area/maintenance/substation/research)
"bYd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
-"bYe" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engine/engine_smes)
+"bYe" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/button/ignition{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing)
"bYf" = (/turf/simulated/wall,/area/maintenance/research_port)
"bYg" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bYh" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bYi" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Research Subgrid"; name_tag = "Research Subgrid"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research)
-"bYj" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/obj/machinery/camera{c_tag = "Research Substation"; dir = 2; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"bYj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
"bYk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bYl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bYm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
@@ -5325,8 +5325,8 @@
"bYu" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bYv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bYw" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/eastright{dir = 8; name = "Chemistry Desk"; req_access_txt = "33"},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry)
-"bYx" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/engine,/area/rnd/mixing)
-"bYy" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/ignition_switch{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing)
+"bYx" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/wall/r_wall,/area/rnd/mixing)
+"bYy" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/engineering/foyer)
"bYz" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing)
"bYA" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/mixing)
"bYB" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/research_starboard)
@@ -5344,23 +5344,23 @@
"bYN" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"bYO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"bYP" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"bYQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"bYR" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/hallway/primary/aft)
-"bYS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/aft)
-"bYT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bYU" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft)
-"bYV" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 2; icon_state = "yellowpatch"},/area/hallway/primary/aft)
-"bYW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"bYX" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bYY" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/supermatter_engine{pixel_x = -3},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bYZ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bZa" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bZb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bZc" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/break_room)
-"bZd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply)
-"bZe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/engine/engineering_supply)
-"bZf" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light,/obj/machinery/camera{c_tag = "Engineering Supplies"; dir = 1; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/engine/engineering_supply)
-"bZg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply)
+"bYQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"bYR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer)
+"bYS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer)
+"bYT" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 2; icon_state = "yellowpatch"},/area/engineering/foyer)
+"bYU" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/foyer)
+"bYV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room)
+"bYW" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/supermatter_engine{pixel_x = -3},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bYX" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bYY" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bYZ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bZa" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access_txt = "10;24;5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engineering/break_room)
+"bZb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash)
+"bZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash)
+"bZe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash)
+"bZf" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash)
+"bZg" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay4)
"bZh" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bZi" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Diagnostics Maintenance Access"; req_access_txt = "5"},/turf/simulated/floor/plating,/area/medical/sleeper)
"bZj" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper)
@@ -5387,7 +5387,7 @@
"bZE" = (/obj/machinery/light,/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bZF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bZG" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"bZH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"bZH" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"bZI" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/camera{c_tag = "Telescience Control Room"; dir = 1; network = list("SS13","Research"); pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bZJ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/closet/bombcloset,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bZK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light,/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
@@ -5399,40 +5399,40 @@
"bZQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/research_starboard)
"bZR" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard)
"bZS" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space)
-"bZT" = (/turf/simulated/wall/r_wall,/area/engine/engine_eva_maintenance)
-"bZU" = (/turf/simulated/wall,/area/engine/engine_eva_maintenance)
-"bZV" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/engine/engine_eva_maintenance)
-"bZW" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"bZX" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
+"bZT" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay4)
+"bZU" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoC_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_c)
+"bZV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bZW" = (/turf/simulated/wall/r_wall,/area/maintenance/atmos_control)
+"bZX" = (/turf/simulated/wall,/area/maintenance/atmos_control)
"bZY" = (/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief)
"bZZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"caa" = (/obj/machinery/driver_button{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief)
+"caa" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/maintenance/atmos_control)
"cab" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"cac" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"cac" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"cad" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/flame/lighter/zippo,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief)
-"cae" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"cae" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"caf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"cag" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"cah" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cai" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"caj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cak" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cal" = (/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cam" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"can" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/turf/simulated/floor/carpet,/area/engine/break_room)
-"cao" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet,/area/engine/break_room)
-"cap" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/engine/break_room)
+"cag" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"cah" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"cai" = (/obj/machinery/button/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief)
+"caj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cak" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"cal" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/foyer)
+"cam" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer)
+"can" = (/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cao" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor,/area/engineering/foyer)
+"cap" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room)
"caq" = (/turf/simulated/wall,/area/crew_quarters/sleep/engi_wash)
"car" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cas" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
"cat" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor,/area/medical/sleeper)
-"cau" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/stool/bed/roller,/turf/simulated/floor,/area/medical/sleeper)
+"cau" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/bed/roller,/turf/simulated/floor,/area/medical/sleeper)
"cav" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/medical/sleeper)
"caw" = (/obj/machinery/power/apc/high{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor,/area/medical/sleeper)
"cax" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Diagnostics Room"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
"cay" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"caz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"caA" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/ward)
+"caA" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/ward)
"caB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward)
"caC" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward)
"caD" = (/obj/machinery/iv_drip,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/ward)
@@ -5441,7 +5441,7 @@
"caG" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/medical/psych)
"caH" = (/obj/structure/table/woodentable,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/wood,/area/medical/psych)
"caI" = (/turf/simulated/wall,/area/medical/psych)
-"caJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
+"caJ" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/turf/simulated/floor/carpet,/area/engineering/break_room)
"caK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"caL" = (/obj/structure/table,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"caM" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_c)
@@ -5459,22 +5459,22 @@
"caY" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"caZ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cba" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
-"cbb" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"cbb" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbc" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbd" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbh" = (/obj/effect/decal/cleanable/spiderling_remains,/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
-"cbi" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance)
-"cbj" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance)
-"cbk" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/engine/engine_eva_maintenance)
-"cbl" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"cbm" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access_txt = "13"; tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"cbn" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cbo" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"cbp" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cbq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
+"cbi" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cbj" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cbk" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
+"cbl" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control)
+"cbm" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/atmos_control)
+"cbn" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control)
+"cbo" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access_txt = "13"; tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
+"cbp" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
+"cbq" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
"cbr" = (/obj/structure/closet/secure_closet/engineering_chief{req_access_txt = "0"},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/crew_quarters/heads/chief)
"cbs" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"cbt" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/door_control{desc = "A remote control-switch for engine core."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -24; pixel_y = 10; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door_control{desc = "A remote control-switch for the engine core airlock hatch bolts."; id = "engine_access_hatch"; name = "Engine Hatch Bolt Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = -10; req_access_txt = "10"; specialfunctions = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
@@ -5482,31 +5482,31 @@
"cbv" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/welding/superior,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief)
"cbw" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"cbx" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"cby" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"cbz" = (/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cbA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cbB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cbC" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"cbD" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"cbE" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Engineering Break Room"; dir = 8; network = list("SS13")},/turf/simulated/floor/carpet,/area/engine/break_room)
+"cby" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"cbz" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"cbA" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"cbB" = (/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cbC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"cbD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cbE" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/turf/simulated/floor,/area/engineering/break_room)
"cbF" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cbG" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cbH" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cbI" = (/turf/simulated/wall,/area/medical/surgeryobs)
"cbJ" = (/obj/machinery/camera{c_tag = "Medbay Surgery Access"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"cbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"cbL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward)
+"cbK" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cbL" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward)
"cbM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
"cbN" = (/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
-"cbO" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward)
+"cbO" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward)
"cbP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/medical/psych)
-"cbQ" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -4},/obj/machinery/door_control{id = "psych"; name = "Mental Health Privacy Shutters Control"; pixel_x = 6; pixel_y = 0},/turf/simulated/floor/wood,/area/medical/psych)
-"cbR" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/medical/psych)
+"cbQ" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cbR" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/medical/psych)
"cbS" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"cbT" = (/obj/structure/closet/crate{icon_state = "crateopen"; name = "Grenade Crate"; opened = 1},/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
-"cbU" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_c)
+"cbU" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_c)
"cbV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c)
-"cbW" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient C"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c)
+"cbW" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient C"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c)
"cbX" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
"cbY" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
"cbZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/research)
@@ -5526,9 +5526,9 @@
"ccn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/medical/virologyaccess)
"cco" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port)
"ccp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port)
-"ccq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"ccq" = (/obj/machinery/atmospherics/tvalve{dir = 4; name = "siphon switching valve"},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ccr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"ccs" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"ccs" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cct" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ccu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ccv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
@@ -5536,12 +5536,12 @@
"ccx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ccy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ccz" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/research_starboard)
-"ccA" = (/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance)
-"ccB" = (/obj/machinery/light/small,/turf/simulated/floor{dir = 10; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"ccC" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera{c_tag = "Engineering EVA Airlock"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"ccD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"ccE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"ccF" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
+"ccA" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Engineering Break Room"; dir = 8; network = list("SS13")},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"ccB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
+"ccC" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -4},/obj/machinery/button/windowtint{pixel_x = 3},/turf/simulated/floor/wood,/area/medical/psych)
+"ccD" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"ccE" = (/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control)
+"ccF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera{c_tag = "Engineering EVA Airlock"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
"ccG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief)
"ccH" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"ccI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
@@ -5551,22 +5551,22 @@
"ccM" = (/obj/machinery/camera{c_tag = "Chief Engineer's Office"; dir = 1; network = list("SS13")},/obj/item/device/radio/intercom{layer = 4; name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"ccN" = (/obj/machinery/newscaster{layer = 3.3; pixel_x = 0; pixel_y = -27},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"ccO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"ccP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"ccQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"ccR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/aft)
-"ccS" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Engineering Break Room"; sortType = "Engineering Break Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"ccT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"ccU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"ccV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room)
-"ccW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engine/break_room)
-"ccX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room)
-"ccY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room)
-"ccZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room)
-"cda" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engine/break_room)
-"cdb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/break_room)
+"ccP" = (/obj/machinery/light/small,/turf/simulated/floor{dir = 10; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
+"ccQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
+"ccR" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"ccS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"ccT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
+"ccU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"ccV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer)
+"ccW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer)
+"ccX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"ccY" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Engineering Break Room"; sortType = "Engineering Break Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer)
+"ccZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cda" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room)
+"cdb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
"cdc" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = -21},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cdd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
-"cde" = (/obj/machinery/camera{c_tag = "Engineering Substation"; dir = 2; network = list("SS13","Engineering")},/obj/machinery/light{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engineering Subgrid"; name_tag = "Engineering Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cde" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
"cdf" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cdg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryobs)
"cdh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs)
@@ -5586,14 +5586,14 @@
"cdv" = (/turf/simulated/floor{icon_state = "bcarpet02"},/area/medical/psych)
"cdw" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bcarpet03"},/area/medical/psych)
"cdx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
-"cdy" = (/obj/structure/table,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
+"cdy" = (/obj/structure/table,/obj/item/weapon/storage/box/cdeathalarm_kit,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"cdz" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/patient_c)
"cdA" = (/obj/machinery/light,/obj/machinery/newscaster{pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/patient_c)
-"cdB" = (/obj/machinery/door_control{id = "medprivc"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c)
+"cdB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room)
"cdC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port)
"cdD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"cdE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/medical/virologyaccess)
-"cdF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/medical/virologyaccess)
+"cdF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cdG" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance,/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess)
"cdH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/virologyaccess)
"cdI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
@@ -5604,7 +5604,7 @@
"cdN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"cdO" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
"cdP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology)
-"cdQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology)
+"cdQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cdR" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology)
"cdS" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora)
"cdT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/turf/simulated/floor,/area/medical/reception)
@@ -5618,33 +5618,33 @@
"ceb" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "toxin_test_pump"; tag_exterior_door = "toxin_test_outer"; frequency = 1379; id_tag = "toxin_test_airlock"; tag_interior_door = "toxin_test_inner"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"; tag_chamber_sensor = "toxin_test_sensor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard)
"cec" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ced" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"cee" = (/obj/machinery/door/blast/regular{desc = "For use by authorized NanoTrasen AI maintenance technicians or in case of emergency only."; id = "AI Door"; name = "AI Chamber Maintenance Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/turret_protected/ai)
+"cee" = (/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cef" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"; req_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"ceg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"ceh" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"cei" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber South"; dir = 1; network = list("Toxins Test Area")},/obj/machinery/light,/turf/simulated/floor/airless,/area/rnd/test_area)
"cej" = (/turf/simulated/wall,/area/construction)
-"cek" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cel" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cem" = (/turf/simulated/wall/r_wall,/area/engine/engine_eva)
-"cen" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/engine/engine_eva)
-"ceo" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"cep" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"ceq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"cer" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"ces" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cet" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"ceu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cev" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cew" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cex" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cey" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
+"cek" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cel" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cem" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room)
+"cen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"ceo" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoC_window_tint"; pixel_y = -26},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c)
+"cep" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"ceq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"cer" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"ces" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"cet" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
+"ceu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"cev" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cew" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cex" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cey" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
"cez" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"ceA" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
"ceB" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "engineering_cubicle"; name = "Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"ceC" = (/obj/machinery/door/airlock/engineering{name = "Engineering Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
"ceD" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryobs)
-"ceE" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/medical/surgeryobs)
+"ceE" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/medical/surgeryobs)
"ceF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/surgeryobs)
"ceG" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs)
"ceH" = (/obj/machinery/door/firedoor,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
@@ -5658,24 +5658,24 @@
"ceP" = (/obj/structure/closet/l3closet,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/mask/gas,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"ceQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"ceR" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/mirror{pixel_x = 32},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
-"ceS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
-"ceT" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engine/locker_room)
-"ceU" = (/turf/simulated/wall,/area/engine/locker_room)
+"ceS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"ceT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"ceU" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
"ceV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
-"ceW" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engine/locker_room)
-"ceX" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engine/locker_room)
-"ceY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/locker_room)
+"ceW" = (/obj/machinery/seed_storage/xenobotany,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"ceX" = (/obj/item/clothing/mask/smokable/cigarette,/turf/simulated/floor/plating/airless,/area/rnd/test_area)
+"ceY" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/atmos_control)
"ceZ" = (/obj/structure/table,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/hand_labeler,/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora_storage)
-"cfa" = (/obj/structure/closet/crate/hydroponics/prespawned,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"cfa" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cfb" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"cfc" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage)
+"cfc" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology)
"cfd" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/rnd/xenobiology)
-"cfe" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access_txt = "47"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cfe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cff" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/rnd/xenobiology)
"cfg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cfh" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
-"cfi" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
-"cfj" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"cfi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"cfj" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
"cfk" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
"cfl" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/table,/obj/item/weapon/storage/box/botanydisk,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cfm" = (/obj/machinery/botany/editor,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
@@ -5686,33 +5686,33 @@
"cfr" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard)
"cfs" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/research_starboard)
"cft" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
-"cfu" = (/obj/item/clothing/mask/cigarette,/turf/simulated/floor/plating/airless,/area/rnd/test_area)
+"cfu" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engineering/engine_eva)
"cfv" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"cfw" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/construction)
"cfx" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/construction)
"cfy" = (/obj/structure/table,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/random/tech_supply,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/construction)
"cfz" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction)
"cfA" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction)
-"cfB" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cfC" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cfD" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engine/engine_eva)
-"cfE" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engine/engine_eva)
-"cfF" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/engine_eva)
-"cfG" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engine/engine_eva)
-"cfH" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engine/engine_eva)
-"cfI" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/aft)
-"cfJ" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/aft)
-"cfK" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/aft)
-"cfL" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cfM" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfN" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfP" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfQ" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfR" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
+"cfB" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engineering/engine_eva)
+"cfC" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva)
+"cfD" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_eva)
+"cfE" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva)
+"cfF" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/foyer)
+"cfG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_eva)
+"cfH" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer)
+"cfI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer)
+"cfJ" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cfK" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cfL" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cfM" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cfN" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cfO" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cfP" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cfQ" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cfR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
"cfS" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"cfT" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"cfU" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cfU" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
"cfV" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/surgeryobs)
"cfW" = (/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/surgeryobs)
"cfX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs)
@@ -5724,129 +5724,129 @@
"cgd" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 7; icon_state = "whitered"},/area/medical/ward)
"cge" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/camera{c_tag = "Medbay Recovery Ward"; dir = 1; network = list("SS13")},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/ward)
"cgf" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera{c_tag = "Medbay Mental Health Room"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych)
-"cgg" = (/obj/structure/stool/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych)
+"cgg" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych)
"cgh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing)
-"cgi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engine/locker_room)
+"cgi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva)
"cgj" = (/obj/structure/table,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing)
"cgk" = (/obj/item/weapon/storage/toolbox/emergency,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"cgl" = (/obj/structure/table/rack,/obj/item/clothing/suit/radiation,/obj/item/clothing/head/radiation,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"cgm" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/blood/oil{amount = 0},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_port)
"cgn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
-"cgo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/locker_room)
-"cgp" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engine/locker_room)
+"cgo" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering EVA Storage"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engineering/engine_eva)
+"cgp" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva)
"cgq" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
-"cgr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/locker_room)
+"cgr" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/engine_eva)
"cgs" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/engineering)
-"cgt" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Engine - Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room)
-"cgu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Substation - Atmospherics"},/turf/simulated/floor/plating,/area/atmos)
+"cgt" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva)
+"cgu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva)
"cgv" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/medical/virology)
"cgw" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/rnd/xenobiology)
-"cgx" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/camera/autoname{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"cgx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cgy" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage)
"cgz" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
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"chy" = (/obj/structure/bedsheetbin,/obj/structure/table,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
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+"chz" = (/obj/structure/table,/obj/item/weapon/gun/launcher/syringe,/obj/item/weapon/storage/box/syringegun,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"chA" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_port)
"chB" = (/turf/simulated/floor/plating,/area/maintenance/research_port)
"chC" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "cubicle1"; name = "Cubicle 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
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-"chE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology)
-"chF" = (/turf/simulated/floor/plating/airless,/area/medical/virology)
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+"chE" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"chF" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
+"chG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/engine_eva)
+"chH" = (/turf/simulated/floor,/area/engineering/foyer)
"chI" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
"chJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage)
"chK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"chL" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access_txt = "47"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"chL" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/camera/autoname{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/crate/hydroponics/prespawned,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
"chM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"chN" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"chN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"chO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"chP" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access_txt = "47"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
+"chP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"chQ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"chR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"chS" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"chT" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Isolation to Waste"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"chU" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"chV" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"chW" = (/obj/structure/table,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"chX" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"chY" = (/obj/machinery/computer/reconstitutor,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"chR" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Isolation to Waste"},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora)
+"chS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
+"chT" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"chU" = (/obj/machinery/atmospherics/pipe/manifold/visible,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"chV" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"chW" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access_txt = "55"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"chX" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"chY" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access_txt = "55"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
"chZ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cia" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cib" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Engineering Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
-"cic" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
-"cid" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
-"cie" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos)
-"cif" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos)
-"cig" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
-"cih" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
+"cic" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engineering/engine_eva)
+"cid" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer)
+"cie" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer)
+"cif" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cig" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/locker_room)
+"cih" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/locker_room)
"cii" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction)
"cij" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/construction)
-"cik" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cil" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cim" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/reinforced{icon_state = "table"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engine/engine_eva)
-"cin" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/engine_eva)
-"cio" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engine/engine_eva)
-"cip" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/engine_eva)
-"ciq" = (/turf/simulated/floor,/area/engine/engine_eva)
-"cir" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cis" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/hallway/primary/aft)
-"cit" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
-"ciu" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"civ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"ciw" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/locker_room)
-"cix" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room)
-"ciy" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room)
+"cik" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
+"cil" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
+"cim" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor,/area/engineering/locker_room)
+"cin" = (/turf/simulated/wall,/area/engineering/locker_room)
+"cio" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/locker_room)
+"cip" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"ciq" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos)
+"cir" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos)
+"cis" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos)
+"cit" = (/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"ciu" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"civ" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_eva)
+"ciw" = (/obj/machinery/camera{c_tag = "Engineering EVA Storage"; dir = 1; network = list("SS13")},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/engineering/engine_eva)
+"cix" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/engine_eva)
+"ciy" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/machinery/door/window/northright{name = "Atmospherics Hardsuits"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/engine_eva)
"ciz" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plating,/area/maintenance/engineering)
"ciA" = (/turf/simulated/wall,/area/maintenance/substation/engineering)
"ciB" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/medbay)
@@ -5870,71 +5870,71 @@
"ciT" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"ciU" = (/turf/simulated/wall,/area/medical/surgery2)
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+"cjZ" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/foyer)
"cka" = (/obj/structure/table,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/surgicaldrill,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"ckb" = (/obj/machinery/computer/operating,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"ckc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"ckd" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery)
-"cke" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
+"cke" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/engineering/foyer)
"ckf" = (/obj/structure/table,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Surgery Emergency Phone"},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep)
"ckg" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep)
"ckh" = (/obj/structure/disposalpipe/segment,/obj/item/roller,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep)
-"cki" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engine/engine_waste)
+"cki" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
"ckj" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2)
"ckk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"ckl" = (/obj/machinery/computer/operating,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
@@ -5943,63 +5943,63 @@
"cko" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay)
"ckp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance,/obj/structure/disposalpipe/segment,/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess)
"ckq" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/medical/virologyaccess)
-"ckr" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cks" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 4; tag_south = 7; tag_west = 2},/turf/simulated/floor,/area/atmos)
+"ckr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer)
+"cks" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/locker_room)
"ckt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
-"cku" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 3; tag_south = 6; tag_west = 2},/turf/simulated/floor,/area/atmos)
+"cku" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/locker_room)
"ckv" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
"ckw" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
"ckx" = (/turf/simulated/floor/plating/airless,/area/solar/starboard)
"cky" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"ckz" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/atmos)
-"ckA" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/atmos)
-"ckB" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/atmos)
+"ckz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/locker_room)
+"ckA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/locker_room)
+"ckB" = (/turf/simulated/floor,/area/engineering/locker_room)
"ckC" = (/obj/machinery/door/window/northright{name = "Xenoflora Containment"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage)
-"ckD" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage)
+"ckD" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
"ckE" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
"ckF" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "55"},/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_exterior"; locked = 1; name = "Xenobiology External Airlock"; req_access_txt = "55"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"ckG" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora)
"ckH" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora)
-"ckI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
-"ckJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
-"ckK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora)
+"ckI" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"ckJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"ckK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"ckL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"ckM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora)
-"ckN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"ckM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"ckN" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
"ckO" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora)
"ckP" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar)
"ckQ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/starboardsolar)
"ckR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar)
"ckS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"ckT" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
+"ckT" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/locker_room)
"ckU" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
"ckV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"ckW" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos)
+"ckW" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Engineering"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
"ckX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"ckY" = (/obj/structure/table,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/engine/workshop)
-"ckZ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
-"cla" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/atmos)
+"ckY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/research_port)
+"ckZ" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cla" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/engineering/atmos)
"clb" = (/obj/item/weapon/wirecutters,/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/construction)
-"clc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cld" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cle" = (/turf/simulated/wall/r_wall,/area/hallway/primary/aft)
+"clc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cld" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cle" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/engineering/atmos)
"clf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
-"clg" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/hallway/primary/aft)
-"clh" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/hallway/primary/aft)
-"cli" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/medical/virologyaccess)
-"clj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/hallway/primary/aft)
-"clk" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
-"cll" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"clm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cln" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
+"clg" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"clh" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"cli" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"clj" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor{icon_state = "delivery"},/area/engineering/foyer)
+"clk" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/engineering/foyer)
+"cll" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer)
+"clm" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/engineering/foyer)
+"cln" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/engineering/foyer)
"clo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology)
"clp" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology)
"clq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology)
"clr" = (/obj/structure/table,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/storage/art)
"cls" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"clt" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/hallway/primary/aft)
+"clt" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/foyer)
"clu" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology)
-"clv" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/atmos)
+"clv" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/engineering/foyer)
"clw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/engineering)
"clx" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engineering)
"cly" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/scalpel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
@@ -6018,8 +6018,8 @@
"clL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/medbay)
"clM" = (/turf/simulated/floor/plating,/area/maintenance/medbay)
"clN" = (/turf/simulated/wall/r_wall,/area/medical/virologyaccess)
-"clO" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/medical/virologyaccess)
-"clP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/virologyaccess)
+"clO" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"clP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/medical/virologyaccess)
"clQ" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/virologyaccess)
"clR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_port)
"clS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port)
@@ -6027,7 +6027,7 @@
"clU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology)
"clV" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology)
"clW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"clX" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/medical/virology)
+"clX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/virologyaccess)
"clY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"clZ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/obj/machinery/sparker{id = "Incinerator"; pixel_x = -20},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"cma" = (/obj/machinery/light,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage)
@@ -6039,62 +6039,62 @@
"cmg" = (/obj/structure/closet/emcloset,/obj/machinery/camera/xray{c_tag = "Xenobiology Access"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/rnd/xenobiology)
"cmh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cmi" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
-"cmj" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cmj" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage)
"cmk" = (/obj/machinery/biogenerator,/obj/machinery/camera/autoname{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
"cml" = (/obj/machinery/seed_extractor,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"cmm" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cmm" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage)
"cmn" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cmo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cmp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cmq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cmr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
-"cms" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/atmos)
-"cmt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/atmos)
-"cmu" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/atmos)
-"cmv" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/atmos)
-"cmw" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/atmos)
-"cmx" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos)
-"cmy" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos)
+"cms" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/engineering/foyer)
+"cmt" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access_txt = "10;24"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer)
+"cmu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/foyer)
+"cmv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cmw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cmx" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cmy" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
"cmz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction)
"cmA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/construction)
-"cmB" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cmC" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cmD" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/aft)
-"cmE" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/aft)
-"cmF" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/hallway/primary/aft)
-"cmG" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/aft)
-"cmH" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cmI" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/hallway/primary/aft)
-"cmJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/hallway/primary/aft)
-"cmK" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cmL" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access_txt = "10;24"},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/aft)
-"cmM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cmN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/aft)
-"cmO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cmP" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cmQ" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room)
-"cmR" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room)
-"cmS" = (/turf/simulated/floor,/area/engine/locker_room)
+"cmB" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
+"cmC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/locker_room)
+"cmD" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room)
+"cmE" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Locker Room"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room)
+"cmF" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cmG" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery)
+"cmH" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep)
+"cmI" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2)
+"cmJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/maintenance/atmos_control)
+"cmK" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/maintenance/atmos_control)
+"cmL" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cmM" = (/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cmN" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/monitoring)
+"cmO" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/atmos)
+"cmP" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cmQ" = (/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring)
+"cmR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
+"cmS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/turf/simulated/floor,/area/engineering/engineering_monitoring)
"cmT" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
"cmU" = (/obj/machinery/door/blast/regular{dir = 4; id = "disvent"; name = "Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"cmV" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"cmW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator)
-"cmX" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/atmos)
+"cmW" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage)
+"cmX" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring)
"cmY" = (/obj/machinery/door/blast/regular{desc = "By gods, release the hounds!"; id = "xenobioout6"; name = "Containment Release"},/turf/simulated/floor/engine,/area/rnd/xenobiology)
"cmZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
"cna" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard)
"cnb" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"cnc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"cnd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"cne" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/holosign_switch{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery)
-"cnf" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep)
-"cng" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep)
-"cnh" = (/obj/machinery/holosign_switch{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2)
+"cne" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering)
+"cnf" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep)
+"cng" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engineering)
+"cnh" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/workshop)
"cni" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cnj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cnk" = (/obj/structure/table,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cnl" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virologyaccess)
-"cnm" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/virologyaccess)
+"cnm" = (/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cnn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port)
"cno" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/xenobiology)
"cnp" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
@@ -6106,26 +6106,26 @@
"cnv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cnw" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cnx" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/lattice,/turf/space,/area/space)
-"cny" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cnz" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
+"cny" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engineering)
+"cnz" = (/turf/simulated/wall/r_wall,/area/engineering/workshop)
"cnA" = (/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/construction)
"cnB" = (/obj/item/device/flashlight,/turf/simulated/floor,/area/construction)
"cnC" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/construction)
"cnD" = (/turf/simulated/wall/r_wall,/area/construction)
-"cnE" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/atmos)
-"cnF" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/atmos)
-"cnG" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/hallway/primary/aft)
-"cnH" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/hallway/primary/aft)
-"cnI" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft)
-"cnJ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cnK" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/hallway/primary/aft)
-"cnL" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cnM" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/aft)
-"cnN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cnO" = (/turf/simulated/wall/r_wall,/area/engine/workshop)
-"cnP" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/atmos)
-"cnQ" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/atmos)
-"cnR" = (/turf/simulated/wall/r_wall,/area/engine/storage_hard)
+"cnE" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"cnF" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engineering/workshop)
+"cnG" = (/turf/simulated/wall/r_wall,/area/engineering/locker_room)
+"cnH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnI" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cnR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos)
"cnS" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engineering)
"cnT" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"cnU" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
@@ -6137,7 +6137,7 @@
"coa" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cob" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"coc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/medical/virologyaccess)
-"cod" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/virologyaccess)
+"cod" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"coe" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/medical/virologyaccess)
"cof" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/turf/simulated/floor/engine,/area/rnd/xenobiology)
"cog" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine,/area/rnd/xenobiology)
@@ -6148,46 +6148,46 @@
"col" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"com" = (/turf/simulated/wall,/area/rnd/xenobiology)
"con" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = 8; pixel_y = -28; req_access_txt = "55"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/rnd/xenobiology)
-"coo" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cop" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/rnd/xenobiology)
-"coq" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
+"coo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora)
+"cop" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"coq" = (/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora)
"cor" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology)
"cos" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cot" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
-"cou" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/atmos)
-"cov" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cow" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cox" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/atmos)
-"coy" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Engineering"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cou" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/visible/supply{dir = 8},/turf/simulated/floor,/area/engineering/atmos)
+"cov" = (/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/engineering/atmos)
+"cow" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter,/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos)
+"cox" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 10},/turf/simulated/floor,/area/engineering/atmos)
+"coy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring)
"coz" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port)
-"coA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/atmos)
-"coB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"coC" = (/turf/simulated/wall/r_wall,/area/atmos)
-"coD" = (/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/atmos)
-"coE" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/visible/supply{dir = 8},/turf/simulated/floor,/area/atmos)
-"coF" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 10},/turf/simulated/floor,/area/atmos)
-"coG" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter,/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor,/area/atmos)
-"coH" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/atmos)
-"coI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/atmos_monitoring)
-"coJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring)
-"coK" = (/obj/machinery/firealarm{pixel_x = 32; pixel_y = 24},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"coL" = (/obj/machinery/computer/atmoscontrol,/turf/simulated/floor,/area/engine/atmos_monitoring)
-"coM" = (/turf/simulated/wall/r_wall,/area/engine/engineering_monitoring)
-"coN" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"coO" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/engineering_monitoring)
-"coP" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"coQ" = (/turf/simulated/floor,/area/engine/hallway)
-"coR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engine/hallway)
-"coS" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/sign/directions/medical{dir = 1; icon_state = "direction_med"; pixel_x = 30; pixel_y = 4; tag = "icon-direction_med (NORTH)"},/obj/structure/sign/directions/evac{dir = 8; icon_state = "direction_evac"; pixel_x = 30; pixel_y = -4; tag = "icon-direction_evac (WEST)"},/turf/simulated/floor,/area/engine/hallway)
-"coT" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/engine/workshop)
-"coU" = (/obj/machinery/vending/engivend,/turf/simulated/floor,/area/engine/workshop)
-"coV" = (/obj/structure/closet/toolcloset,/obj/machinery/light{dir = 1},/obj/item/device/flashlight,/turf/simulated/floor,/area/engine/workshop)
-"coW" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/turf/simulated/floor,/area/engine/workshop)
-"coX" = (/turf/simulated/floor,/area/engine/workshop)
-"coY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"coZ" = (/obj/machinery/shield_gen/external,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cpa" = (/obj/machinery/shield_gen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cpb" = (/obj/machinery/power/rad_collector,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"coA" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos)
+"coB" = (/obj/machinery/firealarm{pixel_x = 32; pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"coC" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"coD" = (/obj/machinery/computer/atmoscontrol,/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"coE" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"coF" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"coG" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"coH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering)
+"coI" = (/turf/simulated/floor,/area/engineering)
+"coJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/sign/directions/medical{dir = 1; icon_state = "direction_med"; pixel_x = 30; pixel_y = 4; tag = "icon-direction_med (NORTH)"},/obj/structure/sign/directions/evac{dir = 8; icon_state = "direction_evac"; pixel_x = 30; pixel_y = -4; tag = "icon-direction_evac (WEST)"},/turf/simulated/floor,/area/engineering)
+"coK" = (/obj/machinery/vending/engivend,/turf/simulated/floor,/area/engineering/workshop)
+"coL" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/engineering/workshop)
+"coM" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop)
+"coN" = (/obj/structure/closet/toolcloset,/obj/machinery/light{dir = 1},/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop)
+"coO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"coP" = (/turf/simulated/floor,/area/engineering/workshop)
+"coQ" = (/obj/machinery/shield_gen/external,/turf/simulated/floor/plating,/area/engineering/storage)
+"coR" = (/turf/simulated/wall/r_wall,/area/engineering/storage)
+"coS" = (/obj/machinery/shield_gen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage)
+"coT" = (/obj/machinery/power/rad_collector,/turf/simulated/floor/plating,/area/engineering/storage)
+"coU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
+"coV" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/engineering/atmos)
+"coW" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"coX" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Inlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/engineering/atmos)
+"coY" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/engineering/atmos)
+"coZ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos)
+"cpa" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/engineering/atmos)
+"cpb" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos)
"cpc" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery)
"cpd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access_txt = "45"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"cpe" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/closet/wardrobe/medic_white,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep)
@@ -6195,55 +6195,55 @@
"cpg" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access_txt = "45"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cph" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery2)
"cpi" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/medbay)
-"cpj" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/mineral/plastic{amount = 10},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/workshop)
-"cpk" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/workshop)
+"cpj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos)
+"cpk" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
"cpl" = (/turf/simulated/floor/engine,/area/rnd/xenobiology)
"cpm" = (/mob/living/carbon/slime,/turf/simulated/floor/engine,/area/rnd/xenobiology)
-"cpn" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/workshop)
+"cpn" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/engineering/atmos)
"cpo" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
"cpp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cpq" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cpr" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access_txt = "55"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cps" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/workshop)
-"cpt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos)
-"cpu" = (/turf/simulated/floor,/area/atmos)
-"cpv" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/atmos)
-"cpw" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring)
-"cpx" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring)
-"cpy" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cpz" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access_txt = "10"},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engine/engine_room)
-"cpA" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room)
-"cpB" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/turf/simulated/floor/plating,/area/engine/engine_room)
-"cpC" = (/obj/machinery/alarm{breach_detection = 0; dir = 2; frequency = 1439; name = "Engine Room Air Alarm"; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
-"cpD" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
+"cps" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/atmos)
+"cpt" = (/turf/simulated/floor,/area/engineering/atmos)
+"cpu" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos)
+"cpv" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/engineering/atmos)
+"cpw" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cpx" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/engineering/atmos)
+"cpy" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cpz" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/atmos)
+"cpA" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cpB" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cpC" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/engineering/atmos)
+"cpD" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos)
"cpE" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space)
-"cpF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/atmos)
+"cpF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos)
"cpG" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/space,/area/space)
-"cpH" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/atmos)
+"cpH" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
"cpI" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space)
-"cpJ" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/atmos)
+"cpJ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos)
"cpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft)
-"cpL" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/atmos)
-"cpM" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/atmos)
-"cpN" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/atmos)
-"cpO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/atmos)
+"cpL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring)
+"cpM" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/engineering/atmos)
+"cpN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cpO" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engineering/atmos/monitoring)
"cpP" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space)
-"cpQ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/atmos)
+"cpQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
"cpR" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space)
"cpS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/port)
-"cpT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/atmos_monitoring)
-"cpU" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engine/atmos_monitoring)
-"cpV" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"cpW" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"cpX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering_monitoring)
-"cpY" = (/obj/machinery/camera{c_tag = "Engineering Monitoring"; dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"cpZ" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"cqa" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engineering_monitoring)
-"cqb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engine/engineering_monitoring)
-"cqc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/hallway)
-"cqd" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engine/hallway)
-"cqe" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"cqf" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cpT" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cpU" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"cpV" = (/obj/machinery/camera{c_tag = "Engineering Monitoring"; dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"cpW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
+"cpX" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engineering/engineering_monitoring)
+"cpY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering)
+"cpZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering)
+"cqa" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"cqb" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engineering/storage)
+"cqc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cqd" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cqe" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cqf" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor,/area/engineering/atmos)
"cqg" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering)
"cqh" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
"cqi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
@@ -6257,13 +6257,13 @@
"cqq" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
"cqr" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay)
"cqs" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light,/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access_txt = "5"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "greencorner"},/area/medical/virologyaccess)
-"cqt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virologyaccess)
+"cqt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cqu" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "greencorner"},/area/medical/virologyaccess)
"cqv" = (/turf/simulated/wall/r_wall,/area/medical/virology)
"cqw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
"cqx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
"cqy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
-"cqz" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/atmos)
+"cqz" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos)
"cqA" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/xenobiology)
"cqB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cqC" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
@@ -6272,40 +6272,40 @@
"cqF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology)
"cqG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/rnd/xenobiology)
"cqH" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cqI" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cqJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos)
-"cqK" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/atmos)
+"cqI" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos)
+"cqJ" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cqK" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/engineering/atmos)
"cqL" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/lattice,/turf/space,/area/space)
-"cqM" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos)
+"cqM" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos)
"cqN" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/space,/area/space)
"cqO" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"cqP" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/atmos)
-"cqQ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor,/area/atmos)
-"cqR" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos)
-"cqS" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor,/area/atmos)
+"cqP" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos)
+"cqQ" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cqR" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cqS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
"cqT" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/security/prison)
-"cqU" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft)
-"cqV" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/atmos)
-"cqW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/atmos)
-"cqX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cqY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/atmos)
-"cqZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/drone_fabrication)
-"cra" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"crb" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"crc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"crd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering_monitoring)
-"cre" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"crf" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"crg" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engine/engineering_monitoring)
-"crh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engineering_monitoring)
-"cri" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/hallway)
-"crj" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engine/workshop)
-"crk" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/workshop)
-"crl" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"crm" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"crn" = (/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cro" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"crp" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cqU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cqV" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"cqW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"cqX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
+"cqY" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"cqZ" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engineering Subgrid"; name_tag = "Engineering Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cra" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/workshop)
+"crb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/workshop)
+"crc" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"crd" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engineering/storage)
+"cre" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage)
+"crf" = (/turf/simulated/floor/plating,/area/engineering/storage)
+"crg" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage)
+"crh" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cri" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"crj" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"crk" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"crl" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos)
+"crm" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"crn" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cro" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor,/area/engineering/atmos)
+"crp" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos)
"crq" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/engineering)
"crr" = (/obj/machinery/light/small{dir = 8},/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
"crs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
@@ -6324,49 +6324,49 @@
"crF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/medbay)
"crG" = (/turf/simulated/wall,/area/maintenance/medbay)
"crH" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virology)
-"crI" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access_txt = "39"},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"crJ" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
-"crK" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
-"crL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
+"crI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/virologyaccess)
+"crJ" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/medical/virologyaccess)
+"crK" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"crL" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
"crM" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
"crN" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"crO" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"crP" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
-"crQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter{id = "wloop_atm_meter"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_waste)
-"crR" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/atmos)
-"crS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/atmos)
-"crT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/atmos)
-"crU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/atmos)
-"crV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"crW" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/turf/simulated/floor,/area/atmos)
-"crX" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor,/area/atmos)
+"crQ" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor,/area/engineering/atmos)
+"crR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos)
+"crS" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"crT" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"crU" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Atmospherics")},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"crV" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"crW" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"crX" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring)
"crY" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"crZ" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor,/area/atmos)
-"csa" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"csb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/atmos)
-"csc" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"csd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/atmos)
-"cse" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engine/engine_waste)
-"csf" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_waste)
-"csg" = (/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engine/engine_waste)
-"csh" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_waste)
-"csi" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"csj" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engineering_monitoring)
-"csk" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engineering_monitoring)
+"crZ" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"csa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering)
+"csb" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/engineering)
+"csc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/workshop)
+"csd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering)
+"cse" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engineering/workshop)
+"csf" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"csg" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/workshop)
+"csh" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engineering/workshop)
+"csi" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"csj" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engineering/storage)
+"csk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/storage)
"csl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"csm" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engine/hallway)
-"csn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engine/hallway)
-"cso" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/hallway)
-"csp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/workshop)
-"csq" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"csr" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engine/workshop)
-"css" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engine/workshop)
-"cst" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/workshop)
-"csu" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"csv" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"csw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"csx" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/phoron{amount = 25},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"csy" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor,/area/engine/engineering_monitoring)
+"csm" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/phoron{amount = 25},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/plating,/area/engineering/storage)
+"csn" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos)
+"cso" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos)
+"csp" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos)
+"csq" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos)
+"csr" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"css" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cst" = (/obj/machinery/atmospherics/pipe/manifold/visible/green,/turf/simulated/floor,/area/engineering/atmos)
+"csu" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"csv" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"csw" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"csx" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"csy" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos)
"csz" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
"csA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
"csB" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
@@ -6378,47 +6378,47 @@
"csH" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
"csI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/medbay)
"csJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/medical/virology)
-"csK" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"csK" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"csL" = (/obj/structure/closet/wardrobe/virology_white,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera/xray{c_tag = "Virology Access Aft"; dir = 2; network = list("SS13","Medical")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/medical/virology)
"csM" = (/obj/structure/sign/deathsposal,/turf/simulated/wall/r_wall,/area/medical/virology)
-"csN" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"csO" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"csN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/virologyaccess)
+"csO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
"csP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"csQ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/workshop)
+"csQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring)
"csR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
"csS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"csT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/workshop)
-"csU" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/atmos)
-"csV" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access_txt = "10"},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"csW" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
-"csX" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/atmos)
-"csY" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engine/engine_room)
-"csZ" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cta" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
+"csT" = (/obj/structure/disposalpipe/segment,/obj/machinery/pipedispenser/disposal,/obj/structure/window/reinforced,/turf/simulated/floor,/area/engineering/atmos)
+"csU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"csV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring)
+"csW" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"csX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering)
+"csY" = (/obj/machinery/camera{c_tag = "Engineering Hallway North"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering)
+"csZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/workshop)
+"cta" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop)
"ctb" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology)
-"ctc" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"ctd" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/atmos)
-"cte" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_waste)
-"ctf" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_waste)
-"ctg" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/atmos)
-"cth" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/atmos)
-"cti" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/atmos)
-"ctj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/atmos)
-"ctk" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
-"ctl" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engineering_monitoring)
-"ctm" = (/obj/machinery/camera{c_tag = "Engineering Hallway North"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"ctn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"cto" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/workshop)
+"ctc" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop)
+"ctd" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop)
+"cte" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/mineral/plastic{amount = 10},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop)
+"ctf" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Engineering Workshop"; dir = 8; network = list("SS13"); pixel_y = -23},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"ctg" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/camera{c_tag = "Engineering Hard Storage"; dir = 4; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/storage)
+"cth" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/turf/simulated/floor/plating,/area/engineering/storage)
+"cti" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos)
+"ctj" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"ctk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos)
+"ctl" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"ctm" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/atmos)
+"ctn" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/atmos)
+"cto" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering)
"ctp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs)
"ctq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs)
"ctr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs)
"cts" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"ctt" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Engineering Workshop"; dir = 8; network = list("SS13"); pixel_y = -23},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"ctu" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/camera{c_tag = "Engineering Hard Storage"; dir = 4; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/storage_hard)
+"ctt" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/atmos)
+"ctu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
"ctv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering)
"ctw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/engineering)
"ctx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 1 Maintenance Access"; req_access_txt = "45"},/turf/simulated/floor/plating,/area/medical/surgery)
-"cty" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cty" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/virologyaccess)
"ctz" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay)
"ctA" = (/obj/machinery/light/small{dir = 1},/obj/item/weapon/cigbutt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay)
"ctB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 2 Maintenance Access"; req_access_txt = "45"},/turf/simulated/floor/plating,/area/medical/surgery2)
@@ -6434,46 +6434,46 @@
"ctL" = (/obj/machinery/disease2/isolator,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"ctM" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"ctN" = (/obj/item/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"ctO" = (/obj/machinery/camera{c_tag = "Virology Monkey Pen"; dir = 2},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"ctO" = (/obj/machinery/camera{c_tag = "Virology Monkey Pen"; dir = 2},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/bed/chair,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"ctP" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"ctQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "surgeryobs2"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryprep)
"ctR" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"ctS" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"ctS" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"ctT" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"ctU" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"ctV" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"ctV" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"ctW" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"ctX" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard)
"ctY" = (/turf/space,/area/syndicate_station/southwest)
-"ctZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room)
-"cua" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/atmos)
+"ctZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engineering)
+"cua" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
"cub" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery)
-"cuc" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engine/engine_room)
-"cud" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
-"cue" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/atmos)
-"cuf" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cug" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cuh" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor,/area/atmos)
-"cui" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos)
-"cuj" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engine/engine_room)
-"cuk" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/atmos)
-"cul" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"cum" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engine/hallway)
-"cun" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"cuo" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"cup" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"cuq" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/hallway)
-"cur" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"cus" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
-"cut" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/workshop)
-"cuu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/workshop)
-"cuv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engine/workshop)
-"cuw" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/workshop)
-"cux" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/workshop)
-"cuy" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cuz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cuA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cuB" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cuc" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"cud" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering)
+"cue" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop)
+"cuf" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"cug" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop)
+"cuh" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop)
+"cui" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/workshop)
+"cuj" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop)
+"cuk" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage)
+"cul" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage)
+"cum" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/storage)
+"cun" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage)
+"cuo" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engineering/storage)
+"cup" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cuq" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cur" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cus" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cut" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cuu" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering/atmos)
+"cuv" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos)
+"cuw" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering)
+"cux" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/atmos)
+"cuy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engineering)
+"cuz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering)
+"cuA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engineering)
+"cuB" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
"cuC" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering)
"cuD" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering)
"cuE" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Engineering\\Medbay Maintenance"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering)
@@ -6487,9 +6487,9 @@
"cuM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cuN" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/medical/virology)
"cuO" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cuP" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cuP" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cuQ" = (/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cuR" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cuR" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cuS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
"cuT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/virology)
"cuU" = (/obj/machinery/door/window/southright{dir = 1; name = "Virology Isolation Room One"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/medical/virology)
@@ -6498,91 +6498,91 @@
"cuX" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cuY" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
"cuZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cva" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cva" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cvb" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/clothing/gloves/latex,/obj/item/device/slime_scanner,/obj/item/device/slime_scanner,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cvc" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cvd" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cvd" = (/obj/structure/bed/chair{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cve" = (/obj/machinery/smartfridge/secure/extract,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/rnd/xenobiology)
"cvf" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/rnd/xenobiology)
"cvg" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/rnd/xenobiology)
-"cvh" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos)
-"cvi" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos)
-"cvj" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
-"cvk" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1443; icon_state = "map_vent_in"; id_tag = "air_out"; internal_pressure_bound = 2000; internal_pressure_bound_default = 2000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
+"cvh" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering)
+"cvi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/workshop)
+"cvj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/workshop)
+"cvk" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/workshop)
"cvl" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology)
"cvm" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess)
-"cvn" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess)
-"cvo" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine/engine_room)
-"cvp" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/atmos)
-"cvq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engine/engine_hallway)
-"cvr" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access_txt = "10;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cvs" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/atmos_monitoring)
+"cvn" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/rnd/xenobiology)
+"cvo" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/turf/simulated/floor,/area/engineering/storage)
+"cvp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/storage)
+"cvq" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos)
+"cvr" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/engineering/atmos)
+"cvs" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos)
"cvt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"cvu" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cvv" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cvw" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/atmos)
-"cvx" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/atmos)
-"cvy" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/atmos)
-"cvz" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"cvA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/atmos)
-"cvB" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"cvC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/hallway)
-"cvD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engine/hallway)
-"cvE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engine/hallway)
-"cvF" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/hallway)
-"cvG" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/hallway)
-"cvH" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/workshop)
-"cvI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engine/workshop)
-"cvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/workshop)
-"cvK" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/turf/simulated/floor,/area/engine/workshop)
-"cvL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cvu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos)
+"cvv" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
+"cvw" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engineering)
+"cvx" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
+"cvy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering)
+"cvz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering)
+"cvA" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engineering/workshop)
+"cvB" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engineering/workshop)
+"cvC" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engineering/workshop)
+"cvD" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engineering/storage)
+"cvE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage)
+"cvF" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engineering/storage)
+"cvG" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engineering/storage)
+"cvH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -7; pixel_y = -32; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 7; pixel_y = -32},/turf/simulated/floor,/area/rnd/xenobiology)
+"cvI" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cvJ" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/turf/simulated/floor,/area/engineering/atmos)
+"cvK" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cvL" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/engineering/atmos)
"cvM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cvN" = (/turf/simulated/wall,/area/maintenance/incinerator)
"cvO" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = null; req_one_access_txt = "5;12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cvP" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay)
-"cvQ" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cvQ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cvR" = (/obj/structure/table,/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Virology Port"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cvS" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cvT" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cvU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cvV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cvW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/space)
+"cvX" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess)
+"cvY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virologyaccess)
+"cvZ" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access_txt = "39"},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cwa" = (/obj/machinery/door/window/southright{dir = 4; name = "Primate Pen"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/medical/virology)
"cwb" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cwc" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cwd" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
"cwe" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cwf" = (/obj/structure/table,/obj/item/stack/sheet/mineral/phoron{amount = 5; layer = 2.9},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cwg" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cwg" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cwh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/rnd/xenobiology)
"cwi" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "whitehall"; dir = 8},/area/rnd/xenobiology)
"cwj" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard)
-"cwk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/rnd/xenobiology)
+"cwk" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
"cwl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"cwm" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_waste)
+"cwm" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
"cwn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cwo" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cwp" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
-"cwq" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_room)
+"cwo" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cwp" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cwq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
"cwr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cws" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/atmos)
-"cwt" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/atmos)
-"cwu" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/valve/digital/open{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
-"cwv" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/atmos)
-"cww" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engine/hallway)
-"cwx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engine/hallway)
-"cwy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engine/hallway)
-"cwz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engine/workshop)
-"cwA" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engine/workshop)
-"cwB" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engine/workshop)
-"cwC" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cwD" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Engine Core Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engine/engine_room)
-"cwE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cwF" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cwG" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cws" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage)
+"cwt" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/engineering/atmos/storage)
+"cwu" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/engineering/atmos/storage)
+"cwv" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/engineering/atmos/storage)
+"cww" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
+"cwx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"cwy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/workshop)
+"cwz" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engineering/workshop)
+"cwA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/workshop)
+"cwB" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engineering/workshop)
+"cwC" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engineering/storage)
+"cwD" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engineering/storage)
+"cwE" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 3; tag_south = 6; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos)
+"cwF" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cwG" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 4; tag_south = 7; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos)
"cwH" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cwI" = (/obj/machinery/atmospherics/pipe/tank/phoron{dir = 2; volume = 3200},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cwJ" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 2; volume = 3200},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
@@ -6594,18 +6594,18 @@
"cwP" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/medbay)
"cwQ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay)
"cwR" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "virology_airlock_exterior"; id_tag = "virology_airlock_control"; tag_interior_door = "virology_airlock_interior"; name = "Virology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "greencorner"},/area/medical/virology)
-"cwS" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "green"},/area/medical/virology)
-"cwT" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology)
-"cwU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology)
-"cwV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology)
-"cwW" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwX" = (/obj/structure/table,/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwY" = (/obj/structure/table,/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwZ" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cxa" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cxb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cxc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cxd" = (/obj/machinery/camera{c_tag = "Virology Starboard"; dir = 8; network = list("RD"); pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
+"cwT" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
+"cwU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwZ" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cxa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cxb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/medical/virology)
+"cxc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhitecorner"},/area/medical/virology)
+"cxd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cxe" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cxf" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/port)
"cxg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
@@ -6613,31 +6613,31 @@
"cxi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cxj" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cxk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cxl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor,/area/rnd/xenobiology)
+"cxl" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
"cxm" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/rnd/xenobiology)
"cxn" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/rnd/xenobiology)
-"cxo" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engine/engine_room)
-"cxp" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/atmos)
-"cxq" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/atmos)
-"cxr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/wall/r_wall,/area/atmos)
-"cxs" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineRads"; layer = 3.3; name = "Engine Radiation Collector Access"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cxt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/atmos)
-"cxu" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
-"cxv" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/atmos)
-"cxw" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
+"cxo" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cxp" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor,/area/engineering/atmos)
+"cxq" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cxr" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos)
+"cxs" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cxt" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/engineering/atmos)
+"cxu" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cxv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/engineering/atmos)
+"cxw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering/atmos)
"cxx" = (/turf/simulated/floor/plating/airless,/area/solar/port)
"cxy" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
"cxz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cxA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/atmos)
-"cxB" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/atmos)
-"cxC" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall/r_wall,/area/atmos)
-"cxD" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/hallway)
-"cxE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/workshop)
-"cxF" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engine/workshop)
-"cxG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/workshop)
-"cxH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engine/workshop)
-"cxI" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cxJ" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cxA" = (/turf/simulated/floor,/area/engineering/atmos/storage)
+"cxB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/engineering/atmos/storage)
+"cxC" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/engineering/atmos/storage)
+"cxD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/engineering)
+"cxE" = (/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
+"cxF" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engineering)
+"cxG" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/workshop)
+"cxH" = (/obj/structure/bed/chair,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/workshop)
+"cxI" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor,/area/engineering/workshop)
+"cxJ" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor,/area/engineering/workshop)
"cxK" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cxL" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cxM" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
@@ -6655,43 +6655,43 @@
"cxY" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cxZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
"cya" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Two"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
-"cyb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology)
-"cyc" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Three"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
+"cyb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/medical/virology)
+"cyc" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/medical/virology)
"cyd" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/port)
"cye" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cyf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cyg" = (/obj/machinery/camera{c_tag = "Xenobiology South"; dir = 8; network = list("SS13","Research"); pixel_y = -22},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cyh" = (/turf/space,/area/vox_station/southeast_solars)
-"cyi" = (/obj/machinery/space_heater,/obj/machinery/light/small,/turf/simulated/floor,/area/atmos)
-"cyj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/atmos)
-"cyk" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
-"cyl" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/atmos)
-"cym" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/atmos)
-"cyn" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/atmos)
-"cyo" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
+"cyi" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/engineering/atmos)
+"cyj" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos)
+"cyk" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor,/area/engineering/atmos)
+"cyl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/atmos)
+"cym" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/storage)
+"cyn" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/engineering/atmos/storage)
+"cyo" = (/obj/machinery/space_heater,/obj/machinery/light/small,/turf/simulated/floor,/area/engineering/atmos/storage)
"cyp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cyq" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor,/area/atmos)
-"cyr" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/atmos)
-"cys" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/atmos)
-"cyt" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos)
-"cyu" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos)
-"cyv" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/atmos)
-"cyw" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/atmos)
-"cyx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos)
-"cyy" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/atmos)
-"cyz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/atmos)
-"cyA" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engine/engine_room)
-"cyB" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cyC" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cyD" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos)
-"cyE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/atmos)
-"cyF" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/atmos)
-"cyG" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/engine/hallway)
-"cyH" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"cyI" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engine/workshop)
-"cyJ" = (/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engine/workshop)
-"cyK" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor,/area/engine/workshop)
-"cyL" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor,/area/engine/workshop)
+"cyq" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
+"cyr" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor,/area/engineering/workshop)
+"cys" = (/obj/structure/table,/obj/item/device/floor_painter,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/engineering/workshop)
+"cyt" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering/workshop)
+"cyu" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/workshop)
+"cyv" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/workshop)
+"cyw" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
+"cyx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cyy" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos)
+"cyz" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cyA" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor,/area/engineering/atmos)
+"cyB" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cyC" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cyD" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cyE" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cyF" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cyG" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cyH" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cyI" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cyJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Substation - Atmospherics"},/turf/simulated/floor/plating,/area/engineering/atmos/storage)
+"cyK" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/atmos/storage)
+"cyL" = (/turf/simulated/wall/r_wall,/area/engineering)
"cyM" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cyN" = (/obj/machinery/atmospherics/trinary/mixer,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cyO" = (/mob/living/simple_animal/mouse,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
@@ -6700,49 +6700,49 @@
"cyR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/medbay)
"cyS" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_interior"; locked = 1; name = "Virology Quarantine Airlock"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cyT" = (/obj/structure/table,/obj/item/device/antibody_scanner,/obj/machinery/requests_console{department = "Virology"; name = "Virology Requests Console"; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cyU" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cyU" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cyV" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 8},/obj/structure/disposalpipe/segment,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Virology Emergency Phone"; pixel_x = -6; pixel_y = 8},/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cyW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology)
-"cyX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology)
+"cyX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology)
"cyY" = (/obj/item/roller,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cyZ" = (/obj/machinery/camera{c_tag = "Xenobiology Module South"; dir = 4; network = list("SS13","Research"); pixel_x = 0},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
"cza" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"czb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"czc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"czd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"cze" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"czf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/atmos)
-"czg" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/atmos)
-"czh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
+"cze" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"czf" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access_txt = "12"},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator)
+"czg" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
+"czh" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/engineering/atmos)
"czi" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"czj" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; use_power = 1; pixel_y = 1; volume_rate = 700},/turf/simulated/floor/engine/nitrogen{dir = 1; icon_state = "warnplatecorner"; name = "plating"},/area/engine/engine_room)
-"czk" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/atmos)
-"czl" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/atmos)
-"czm" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/atmos)
-"czn" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/atmos)
-"czo" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/atmos)
-"czp" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/atmos)
-"czq" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/atmos)
-"czr" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/atmos)
-"czs" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/atmos)
-"czt" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/atmos)
-"czu" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/atmos)
-"czv" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/atmos)
-"czw" = (/obj/machinery/light,/turf/simulated/floor,/area/atmos)
-"czx" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/atmos)
-"czy" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/atmos)
-"czz" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplatecorner"; name = "plating"},/area/engine/engine_room)
-"czA" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/atmos)
-"czB" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/atmos)
+"czj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"czl" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czm" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czn" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czo" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czp" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czq" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/atmos/storage)
+"czr" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage)
+"czs" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"czt" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering)
+"czu" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering)
+"czv" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"czw" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"czx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"czy" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"czz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering)
+"czA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"czB" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engineering)
"czC" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/port)
-"czD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPort"; layer = 3.3; name = "Engine Blast Doors"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"czE" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor,/area/engine/workshop)
-"czF" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engine/workshop)
-"czG" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/workshop)
-"czH" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engine/workshop)
-"czI" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"czD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering)
+"czE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/engineering)
+"czF" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/engineering/atmos)
+"czG" = (/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos)
+"czH" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/engineering/atmos)
+"czI" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"czJ" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"czK" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"czK" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"czL" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/autoname,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"czM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"czN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering)
@@ -6761,11 +6761,11 @@
"cAa" = (/obj/machinery/disease2/diseaseanalyser,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cAb" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cAc" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cAd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cAd" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology)
"cAe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cAf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
"cAg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
-"cAh" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
+"cAh" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engineering/atmos)
"cAi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cAj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cAk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
@@ -6777,32 +6777,32 @@
"cAq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cAr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology)
"cAs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering)
-"cAt" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/atmos)
-"cAu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cAv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAw" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/atmos)
-"cAy" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/atmos)
-"cAA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAC" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cAD" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cAE" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cAF" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
+"cAt" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos)
+"cAu" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cAv" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos)
+"cAw" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos)
+"cAx" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/engineering/atmos)
+"cAy" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos)
+"cAz" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos)
+"cAA" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos)
+"cAB" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos)
+"cAC" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos)
+"cAD" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/engineering/atmos)
+"cAE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/atmos)
+"cAF" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication)
"cAG" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 10; pixel_y = -22},/obj/structure/sign/fire{pixel_x = -32; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cAH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/atmos)
-"cAI" = (/turf/simulated/wall/r_wall,/area/engine/hallway)
-"cAJ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engine/hallway)
-"cAK" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/hallway)
-"cAL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cAM" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"cAH" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access_txt = "10;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cAI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering)
+"cAJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"cAK" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engineering)
+"cAL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"cAM" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cAN" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cAO" = (/turf/simulated/wall,/area/maintenance/engi_shuttle)
"cAP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cAQ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cAR" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cAS" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access_txt = "12"},/obj/machinery/ignition_switch{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator)
+"cAS" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engineering)
"cAT" = (/turf/simulated/floor{dir = 2; icon_state = "floorgrimecaution"},/area/maintenance/incinerator)
"cAU" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/door_control{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_access_txt = null; req_one_access_txt = "12;5"},/turf/simulated/floor{dir = 1; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator)
"cAV" = (/turf/simulated/floor/plating,/area/maintenance/incinerator)
@@ -6815,12 +6815,12 @@
"cBc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology)
"cBd" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
"cBe" = (/obj/machinery/light,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology)
-"cBh" = (/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBi" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBj" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBk" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/space)
+"cBf" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
+"cBg" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cBh" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology)
+"cBi" = (/obj/structure/table,/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cBj" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
+"cBk" = (/obj/structure/table/reinforced,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; normaldoorcontrol = 2; pixel_x = 6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring)
"cBl" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology)
"cBm" = (/obj/machinery/door/window/southright{dir = 1; name = "Containment Pen"; req_access_txt = "47"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
"cBn" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio4"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
@@ -6829,31 +6829,34 @@
"cBq" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio5"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
"cBr" = (/obj/machinery/light,/obj/structure/closet,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
"cBs" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/machinery/door_control{desc = "A remote control-switch for a door to space."; id = "xenobioout6"; name = "Containment Release Switch"; pixel_x = 24; pixel_y = 4; req_access = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology)
-"cBt" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/atmos)
-"cBu" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cBv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
+"cBt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering)
+"cBu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engineering)
+"cBv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering)
"cBw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cBz" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
-"cBA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cBB" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cBC" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cBD" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cBE" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cBG" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/atmos)
-"cBH" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engine/engine_room)
-"cBI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBJ" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBL" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBM" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBN" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_hallway)
-"cBO" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBP" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBR" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/engine/engine_hallway)
+"cBx" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering)
+"cBy" = (/obj/structure/table,/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cBz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBD" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBG" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBI" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBK" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cBL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cBM" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication)
+"cBN" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/drone_fabrication)
+"cBO" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/drone_fabrication)
+"cBP" = (/obj/structure/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication)
+"cBQ" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cBR" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cBS" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes)
+"cBT" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes)
+"cBU" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_smes)
"cBV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cBW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cBX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
@@ -6874,21 +6877,30 @@
"cCm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
"cCn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/medical/virology)
"cCo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
-"cCp" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/atmos)
+"cCp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring)
"cCq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/computer/reconstitutor/animal,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology)
-"cCz" = (/turf/simulated/wall/r_wall,/area/engine/drone_fabrication)
-"cCA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/drone_fabrication)
-"cCB" = (/turf/simulated/wall/r_wall,/area/engine/engine_hallway)
-"cCC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_hallway)
-"cCE" = (/turf/simulated/floor,/area/engine/engine_hallway)
-"cCF" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_hallway)
-"cCH" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCI" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCL" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engine/engine_hallway)
+"cCr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring)
+"cCs" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cCt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring)
+"cCu" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock)
+"cCv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock)
+"cCw" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock)
+"cCx" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cCy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cCz" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cCA" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication)
+"cCB" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication)
+"cCC" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cCD" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cCE" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_smes)
+"cCF" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_smes)
+"cCG" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_smes)
+"cCH" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cCI" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring)
+"cCJ" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cCK" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cCL" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cCM" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring)
"cCN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle)
"cCO" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;11;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engi_shuttle)
"cCP" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle)
@@ -6896,40 +6908,51 @@
"cCR" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cCS" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering)
"cCT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering)
-"cCW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating/airless,/area/space)
+"cCU" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock)
+"cCV" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 2; network = list("SS13","Supermatter")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engineering/engine_airlock)
+"cCW" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space)
"cCX" = (/turf/simulated/floor/plating/airless,/area/maintenance/medbay)
"cCY" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/maintenance/medbay)
-"cCZ" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cCZ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cDa" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera{c_tag = "Virology Break/Access"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cDb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cDc" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cDd" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cDe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
"cDf" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area/space)
+"cDg" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock)
"cDh" = (/obj/machinery/clonepod,/turf/simulated/floor/engine,/area/rnd/xenobiology)
"cDi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology)
-"cDk" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
-"cDn" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos)
-"cDq" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
-"cDt" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
-"cDv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cDw" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cDx" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engine/drone_fabrication)
-"cDy" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/drone_fabrication)
-"cDz" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/drone_fabrication)
-"cDA" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engine/drone_fabrication)
-"cDB" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cDC" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cDD" = (/turf/simulated/wall/r_wall,/area/engine/engine_smes)
-"cDE" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_smes)
-"cDF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engine_smes)
-"cDG" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engine_monitoring)
-"cDH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engine_monitoring)
-"cDI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engine_monitoring)
-"cDJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_monitoring)
-"cDK" = (/turf/simulated/wall/r_wall,/area/engine/engine_airlock)
-"cDL" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_airlock)
-"cDM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/engine_airlock)
+"cDj" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cDk" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cDl" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cDm" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cDn" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cDo" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication)
+"cDp" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication)
+"cDq" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cDr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cDs" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engineering/engine_smes)
+"cDt" = (/turf/simulated/floor,/area/engineering/engine_smes)
+"cDu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes)
+"cDv" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cDw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cDx" = (/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cDy" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cDz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cDA" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access_txt = "10"},/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_airlock)
+"cDB" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_airlock)
+"cDC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_airlock)
+"cDD" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos)
+"cDE" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos)
+"cDF" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos)
+"cDG" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos)
+"cDH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos)
+"cDI" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos)
+"cDJ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
+"cDK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
+"cDL" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
+"cDM" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "waste_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
"cDN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cDO" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cDP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
@@ -6939,92 +6962,97 @@
"cDT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engineering)
"cDU" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cDV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cDW" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cDW" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cDX" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cDY" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cDZ" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/engine,/area/rnd/xenobiology)
"cEa" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology)
-"cEb" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
-"cEc" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
-"cEd" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos)
-"cEe" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos)
-"cEf" = (/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
-"cEg" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
-"cEh" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
-"cEi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cEj" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cEk" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/drone_fabrication)
-"cEl" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cEm" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cEn" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/drone_fabrication)
-"cEo" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cEp" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engine/engine_smes)
-"cEq" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engine/engine_smes)
-"cEr" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engine_smes)
-"cEs" = (/turf/simulated/wall/r_wall,/area/engine/engine_monitoring)
-"cEt" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cEu" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cEv" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_monitoring)
-"cEw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cEx" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cEy" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/engine_airlock)
-"cEz" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_airlock)
-"cEA" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 2; network = list("SS13","Supermatter")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engine/engine_airlock)
+"cEb" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
+"cEc" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
+"cEd" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/light/small{dir = 8},/obj/item/weapon/deck,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cEe" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication)
+"cEf" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/machinery/camera{c_tag = "Drone Fabrication"; dir = 8; network = list("SS13")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cEg" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cEh" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/engine_smes)
+"cEi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes)
+"cEj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_smes)
+"cEk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes)
+"cEl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cEm" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cEn" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cEo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cEp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cEq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring)
+"cEr" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock)
+"cEs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring)
+"cEt" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock)
+"cEu" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/engine_airlock)
+"cEv" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos)
+"cEw" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos)
+"cEx" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos)
+"cEy" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos)
+"cEz" = (/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
+"cEA" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
"cEB" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "13;11;24"; tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/engi_shuttle)
"cEC" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/engi_shuttle)
"cED" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"cEE" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
"cEF" = (/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
-"cEH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cEI" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cEG" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cEH" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cEI" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cEJ" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cEK" = (/obj/machinery/computer/arcade,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cEL" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/engine,/area/rnd/xenobiology)
-"cEM" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
-"cEN" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
-"cEO" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos)
-"cEP" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
-"cEQ" = (/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cER" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/drone_fabrication)
-"cES" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cET" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
-"cEU" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cEV" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engine/engine_smes)
-"cEW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/engine_smes)
-"cEX" = (/turf/simulated/floor,/area/engine/engine_smes)
-"cEY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cEZ" = (/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFa" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFc" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFd" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access_txt = "10"},/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engine/engine_airlock)
-"cFe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engine/engine_airlock)
-"cFf" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/engine_airlock)
+"cEM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
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+"cEV" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_airlock)
+"cEW" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 8; frequency = 1379; id = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock)
+"cEX" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos)
+"cEY" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos)
+"cEZ" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos)
+"cFa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cFb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cFc" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication)
+"cFd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/obj/machinery/mecha_part_fabricator{output_dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/drone_fabrication)
+"cFe" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/drone_fabrication)
+"cFf" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication)
"cFg" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = -25; pixel_y = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engi_shuttle)
"cFh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/engi_shuttle)
"cFi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cFk" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HOT EXHAUST'."; name = "\improper HOT EXHAUST"; pixel_x = -32},/turf/simulated/floor/plating/airless,/area/space)
-"cFm" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cFj" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cFk" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room)
+"cFl" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engineering/engine_smes)
+"cFm" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cFn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cFo" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/secure_closet/personal/patient,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cFq" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/atmos)
-"cFr" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/light/small{dir = 8},/obj/item/weapon/deck,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cFs" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engine/engine_room)
-"cFt" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
-"cFu" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/machinery/camera{c_tag = "Drone Fabrication"; dir = 8; network = list("SS13")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cFv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engine/engine_smes)
-"cFw" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engine/engine_smes)
-"cFx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/engine_smes)
-"cFy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engine_smes)
-"cFz" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFC" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cFF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engine/engine_monitoring)
-"cFG" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engine/engine_airlock)
-"cFH" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine/engine_airlock)
-"cFI" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engine/engine_airlock)
+"cFp" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes)
+"cFq" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/door_control{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; req_access_txt = "10"; specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/engine_smes)
+"cFr" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring)
+"cFs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring)
+"cFt" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring)
+"cFu" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring)
+"cFv" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring)
+"cFw" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_airlock)
+"cFx" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_airlock)
+"cFy" = (/turf/simulated/floor/plating,/area/engineering/engine_airlock)
+"cFz" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cFA" = (/turf/simulated/wall/r_wall,/area/engineering/engine_room)
+"cFB" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cFC" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cFD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cFE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cFF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cFG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cFH" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cFI" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/wall/r_wall,/area/engineering/engine_waste)
"cFJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engi_shuttle)
"cFK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cFL" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -8; req_access_txt = "0"; req_one_access_txt = "13;11;24"},/turf/space,/area/space)
@@ -7034,144 +7062,195 @@
"cFP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
"cFQ" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cFR" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cFS" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#00ffff"; dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cFU" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cFV" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
-"cFW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_smes)
-"cFX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engine/engine_smes)
-"cFY" = (/obj/machinery/camera{c_tag = "SMES"; dir = 8; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engine/engine_smes)
-"cFZ" = (/obj/structure/table/reinforced,/obj/machinery/camera{c_tag = "Engine Monitoring Room"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engine/engine_monitoring)
-"cGa" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engine/engine_monitoring)
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+"cIw" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
+"cIx" = (/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication)
+"cIy" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIz" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIB" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIC" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cID" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{dir = 1; icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room)
+"cIE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIF" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room)
+"cIG" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIH" = (/obj/machinery/door_control{id = "EngineVent"; name = "Reactor Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "10"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cII" = (/obj/machinery/camera{c_tag = "Engineering Core West"; dir = 8; network = list("SS13","Supermatter")},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room)
"cIJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cIK" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar)
"cIL" = (/turf/simulated/wall/r_wall,/area/maintenance/engi_engine)
"cIM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Engine Waste Handling"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cIN" = (/obj/machinery/camera{c_tag = "Engineering Core West"; dir = 8; network = list("SS13","Supermatter")},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
-"cIQ" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engine/engine_room)
-"cIR" = (/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 4; network = list("SS13","Supermatter")},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
-"cIS" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engine/engine_room)
+"cIN" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIO" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIP" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine radiator viewport shutters."; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutters"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{dir = 8; icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIR" = (/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
+"cIS" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIT" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cIU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cIV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cIW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cIX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/portsolar)
"cIY" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"cIZ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cJa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar)
"cJb" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_engine)
"cJc" = (/obj/structure/closet/crate,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/assembly/prox_sensor,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
+"cJd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cJe" = (/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJf" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cJh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJi" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
-"cJk" = (/obj/machinery/power/rad_collector,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJn" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplate"; name = "plating"},/area/engine/engine_room)
-"cJp" = (/obj/machinery/power/rad_collector,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
-"cJr" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room)
+"cJh" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJi" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_room)
+"cJj" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access_txt = "10"},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room)
+"cJk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_room)
+"cJl" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room)
+"cJm" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJn" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room)
+"cJo" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room)
+"cJp" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room)
+"cJq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/space)
+"cJr" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/engineering)
+"cJs" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"cJt" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
+"cJu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cJv" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cJw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/tvalve/bypass,/obj/structure/sign/securearea{desc = "A warning sign which reads 'SIPHON VALVE'."; name = "\improper SIPHON VALVE"; pixel_y = -32},/turf/simulated/floor/plating,/area/medical/virology)
+"cJx" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/medical/virology)
+"cJy" = (/obj/machinery/camera{c_tag = "Virology Starboard"; dir = 8; network = list("RD"); pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cJz" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
"cJA" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access_txt = "13"; tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/portsolar)
"cJB" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
@@ -7184,11 +7263,12 @@
"cJI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cJL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJM" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engine/engine_room)
-"cJN" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/engine/nitrogen{icon_state = "gcircuit"; name = "floor"},/area/engine/engine_room)
-"cJO" = (/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engine/engine_room)
-"cJP" = (/obj/machinery/door_control{id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engine/engine_room)
+"cJL" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/medical/virology)
+"cJM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology)
+"cJN" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Three"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
+"cJO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology)
+"cJP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cJQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/medical/virology)
"cJR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cJS" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/portsolar)
"cJT" = (/turf/simulated/floor/plating,/area/maintenance/portsolar)
@@ -7197,32 +7277,26 @@
"cJW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJX" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJY" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cJZ" = (/obj/machinery/door_control{desc = "A remote control-switch for opening the engines blast doors."; id = "EngineRads"; name = "Radiation Collector Access"; pixel_x = 0; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
-"cKa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/engine_room)
-"cKb" = (/turf/simulated/floor/engine/nitrogen,/area/engine/engine_room)
-"cKc" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engine/engine_room)
-"cKd" = (/obj/machinery/door_control{desc = "A remote control-switch for opening the engines blast doors."; id = "EngineRads"; name = "Radiation Collector Access"; pixel_x = 0; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
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+"cKc" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology)
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+"cKe" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1},/turf/simulated/floor/plating/airless,/area/engineering/atmos)
"cKf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cKg" = (/turf/simulated/wall,/area/maintenance/engi_engine)
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"cKl" = (/turf/space,/area/syndicate_station/southeast)
"cKn" = (/turf/space,/area/syndicate_station/south)
"cKo" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space)
"cKp" = (/obj/item/weapon/wrench,/turf/space,/area/space)
"cKq" = (/turf/space,/area/vox_station/southwest_solars)
"cKr" = (/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/fore)
-"cKv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/atmos)
"cKA" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space)
"cKB" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space)
-"cKU" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engine/engine_room)
-"cKV" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "EngineEmitterPort"; name = "Engine Charging Port"; pixel_x = -5; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
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-"cKY" = (/obj/machinery/light,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
-"cKZ" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
-"cLa" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_waste)
-"cLb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaactYctYctYctYctYaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaafaafcHncwrcHpaaacHncwrcHpaaacHncwrcHpaafaaaaaaaaaaaaaafaafcKfcIKcIKcIKcIKcKgcKhcKicKicKjcKgcKgcFAcFAcFWcFAcFAcFAcFAcFAcIacFAcFAcFAcFAcFAcFWcFAcFAcFAcFAaafcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOcHOaafaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacHncwrcHpaafcHncwrcHpaaacHncwrcHpaaaaaaaaaaafaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaacHZaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaacHqcHXcHqcHXcHYcHXcHqcHXcHqcHXcHqcHXaafaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncwrcHpaaacHncwrcHpaaacHncwrcHpaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaLaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncwrcHpaaacHncwrcHpaafcHncwrcHpaafaafaafaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaIaaIbZSbZSaaIaaIaaaaaaaaaaaIaaIaaIaaIaaIaaqaaIaaIaaIaaIaaIaaIaaIaaIcHUaaIaaIaaIaaIaaqaaIaaIaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaafcHncwncHpaaacHncwncHpaaacHncwncHpaafaaIaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaaaafaaaaaaaaaaafaafaafaaaaaaaafaafaaaaaIaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaamaamaaqaaIaaIaaIaaIaamaaIaaIaamcKoaafaaaaaaaaaaaaaaacKpaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaacHKaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqaaaaaaaaacKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqcKqcKqcKqcKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqaaaaaacKqaaaaaacKqcKqcKqcKqcKqcKqcKqaaaaaacKqaaaaaacKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqaaaaaacKqaaaaaacKqcKqcKqcKqcKqcKqcKqaaaaaacKqaaaaaacKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaBscKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqcKqcKqcKqaaacKqcKqcKqcKqcKqcKqcKqcKqcKqaaacKqcKqcKqcKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKqcKqcKqcKqaaacKqcKqcKqcKqcKqcKqcKqcKqcKqaaacKqcKqcKqcKqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm
index 28724abc1a1..027f3a8a738 100644
--- a/maps/exodus-2.dmm
+++ b/maps/exodus-2.dmm
@@ -94,44 +94,44 @@
"bP" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"bQ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
"bR" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre)
-"bS" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/area/holodeck/source_theatre)
+"bS" = (/turf/space,/area/shuttle/escape/transit)
"bT" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/blue,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/blue,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"bU" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea)
+"bU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space)
"bV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
-"bW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/holotable/wood,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
-"bX" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding9"; dir = 2},/area/holodeck/source_picnicarea)
+"bW" = (/turf/simulated/floor/holofloor/space,/area/holodeck/source_space)
+"bX" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor/space,/area/holodeck/source_space)
"bY" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre)
"bZ" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_theatre)
-"ca" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre)
+"ca" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_meetinghall)
"cb" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_theatre)
"cc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space)
"cd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space)
-"ce" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space)
+"ce" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_meetinghall)
"cf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
"cg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
"ch" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space)
"ci" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"cj" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea)
-"ck" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding10"; dir = 2},/area/holodeck/source_picnicarea)
-"cl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre)
+"cj" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_meetinghall)
+"ck" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_meetinghall)
+"cl" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball)
"cm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_theatre)
-"cn" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre)
+"cn" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball)
"co" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt)
"cp" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt)
"cq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
-"cr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
-"cs" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape/transit)
-"ct" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/transit)
-"cu" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape/transit)
-"cv" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape/transit)
+"cr" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball)
+"cs" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt)
+"ct" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt)
+"cu" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt)
+"cv" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt)
"cw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
"cx" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space)
-"cy" = (/turf/simulated/floor/holofloor{icon_state = "carpet2-0"; dir = 4},/area/holodeck/source_theatre)
+"cy" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
"cz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
-"cA" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape/transit)
-"cB" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/transit)
-"cC" = (/turf/space/transit/north/shuttlespace_ns5,/area/shuttle/escape/transit)
-"cD" = (/turf/space/transit/north/shuttlespace_ns2,/area/shuttle/escape/transit)
+"cA" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"cB" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"cC" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"cD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit)
"cE" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space)
"cF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew4,/area/space)
"cG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew13,/area/space)
@@ -141,57 +141,57 @@
"cK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/space)
"cL" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea)
"cM" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea)
-"cN" = (/turf/simulated/floor/holofloor{icon_state = "carpet3-0"; dir = 4},/area/holodeck/source_theatre)
+"cN" = (/turf/simulated/floor/holofloor{icon_state = "bluefull"},/area/holodeck/source_boxingcourt)
"cO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space)
-"cP" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/transit)
-"cQ" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape/transit)
-"cR" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/transit)
-"cS" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/transit)
+"cP" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
+"cQ" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
+"cR" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
+"cS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/shuttle/escape_pod3/transit)
"cT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space)
"cU" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod5/transit)
-"cV" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod5/transit)
-"cW" = (/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod5/transit)
-"cX" = (/turf/space/transit/east/shuttlespace_ew10,/area/shuttle/escape_pod5/transit)
+"cV" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
+"cW" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
+"cX" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach)
"cY" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew14,/area/space)
"cZ" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "asteroid6"; dir = 2},/area/centcom/specops)
-"da" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape/transit)
+"da" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"db" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space)
"dc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space)
"dd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/space)
-"de" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod5/transit)
-"df" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod5/transit)
+"de" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_meetinghall)
+"df" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_meetinghall)
"dg" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod5/transit)
"dh" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit)
"di" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew1,/area/space)
"dj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership)
-"dk" = (/turf/simulated/floor/holofloor{icon_state = "carpet1-0"; dir = 4},/area/holodeck/source_theatre)
-"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre)
+"dk" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball)
+"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_meetinghall)
"dm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre)
-"dn" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre)
+"dn" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod3/transit)
"do" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt)
"dp" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt)
"dq" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt)
-"dr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
-"ds" = (/turf/space/transit/north/shuttlespace_ns1,/area/shuttle/escape/transit)
+"dr" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt)
+"ds" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
"dt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space)
"du" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
-"dv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/space)
+"dv" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall)
"dw" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod5/transit)
"dx" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod5/transit)
"dy" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod5/transit)
"dz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew10,/area/space)
-"dA" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/space)
+"dA" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall)
"dB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
"dC" = (/turf/unsimulated/wall,/area/space)
"dD" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
"dE" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/space)
-"dF" = (/turf/space/transit/north/shuttlespace_ns15,/area/shuttle/escape/transit)
+"dF" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
"dG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space)
"dH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew10,/area/space)
"dI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew12,/area/space)
-"dJ" = (/turf/simulated/floor/holofloor{icon_state = "1"; dir = 5},/area/holodeck/source_space)
-"dK" = (/turf/simulated/floor/holofloor{icon_state = "17"; dir = 5},/area/holodeck/source_space)
-"dL" = (/turf/simulated/floor/holofloor{icon_state = "22"; dir = 5},/area/holodeck/source_space)
+"dJ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_meetinghall)
+"dK" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_meetinghall)
+"dL" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_meetinghall)
"dM" = (/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
"dN" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_meetinghall)
"dO" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_basketball)
@@ -204,9 +204,9 @@
"dV" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"dW" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"dX" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"dY" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt)
+"dY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
"dZ" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"ea" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_boxingcourt)
+"ea" = (/obj/structure/window/reinforced/holowindow{dir = 1},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
"eb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space)
"ec" = (/obj/structure/flora/grass/both,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
"ed" = (/turf/simulated/floor/holofloor{icon_state = "carpet4-0"; dir = 4},/area/holodeck/source_meetinghall)
@@ -218,15 +218,15 @@
"ej" = (/obj/effect/overlay/palmtree_r,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach)
"ek" = (/turf/simulated/floor/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/holodeck/source_beach)
"el" = (/obj/effect/overlay/palmtree_l,/obj/effect/overlay/coconut,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
-"em" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach)
+"em" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Green Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
"en" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"eo" = (/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
"ep" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"eq" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_boxingcourt)
"er" = (/turf/simulated/floor/holofloor,/area/holodeck/source_boxingcourt)
-"es" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_boxingcourt)
+"es" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt)
"et" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"eu" = (/obj/structure/table/holotable/wood,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_meetinghall)
+"eu" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball)
"ev" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball)
"ew" = (/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
"ex" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod3/transit)
@@ -236,38 +236,38 @@
"eB" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod3/transit)
"eC" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod3/transit)
"eD" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod3/transit)
-"eE" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit)
+"eE" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns10,/area/space)
"eF" = (/obj/structure/flora/grass/green,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"eG" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-0"; dir = 4},/area/holodeck/source_meetinghall)
-"eH" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-0"; dir = 4},/area/holodeck/source_meetinghall)
-"eI" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-0"; dir = 4},/area/holodeck/source_meetinghall)
+"eG" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/centcom)
+"eH" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/centcom)
+"eI" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/centcom)
"eJ" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/source_basketball)
"eK" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball)
"eL" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/source_basketball)
-"eM" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/holodeck/source_beach)
-"eN" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"eO" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"eP" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"eQ" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod3/transit)
-"eR" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod3/transit)
-"eS" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod3/transit)
+"eM" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/centcom)
+"eN" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/centcom)
+"eO" = (/turf/space,/area/shuttle/escape/centcom)
+"eP" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt)
+"eQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt)
+"eR" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt)
+"eS" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"eT" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"eU" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-0"; dir = 4},/area/holodeck/source_meetinghall)
-"eV" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-0"; dir = 4},/area/holodeck/source_meetinghall)
-"eW" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-0"; dir = 4},/area/holodeck/source_meetinghall)
+"eU" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
+"eV" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
+"eW" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"eX" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/source_basketball)
"eY" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/source_basketball)
"eZ" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/source_basketball)
"fa" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner"; icon_state = "beachcorner"; dir = 2},/area/holodeck/source_beach)
"fb" = (/turf/simulated/floor/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/holodeck/source_beach)
"fc" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner (NORTH)"; icon_state = "beachcorner"; dir = 1},/area/holodeck/source_beach)
-"fd" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fe" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"ff" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fg" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_boxingcourt)
+"fd" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
+"fe" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre)
+"ff" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
+"fg" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom)
"fh" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_boxingcourt)
"fi" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_basketball)
-"fj" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor,/area/holodeck/source_basketball)
+"fj" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom)
"fk" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_basketball)
"fl" = (/turf/simulated/floor/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/holodeck/source_beach)
"fm" = (/turf/simulated/floor/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"; dir = 2},/area/holodeck/source_beach)
@@ -277,18 +277,18 @@
"fq" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
"fr" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball)
"fs" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space)
-"ft" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-0"; dir = 4},/area/holodeck/source_meetinghall)
-"fu" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-0"; dir = 4},/area/holodeck/source_meetinghall)
-"fv" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-0"; dir = 4},/area/holodeck/source_meetinghall)
+"ft" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom)
+"fu" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom)
+"fv" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
"fw" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_basketball)
"fx" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball)
"fy" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_basketball)
"fz" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
"fA" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
"fB" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fC" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_boxingcourt)
+"fC" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
"fD" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"fE" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt)
+"fE" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
"fF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
"fG" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/space)
"fH" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
@@ -314,7 +314,7 @@
"gb" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership/control)
"gc" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1; syndie = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership)
"gd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
-"ge" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
+"ge" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea)
"gf" = (/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit)
"gg" = (/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit)
"gh" = (/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit)
@@ -323,9 +323,9 @@
"gk" = (/turf/space/transit/north/shuttlespace_ns2,/area/syndicate_station/transit)
"gl" = (/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit)
"gm" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space)
-"gn" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
+"gn" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"go" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
-"gp" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
+"gp" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"gq" = (/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit)
"gr" = (/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit)
"gs" = (/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit)
@@ -427,7 +427,7 @@
"ik" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"il" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"im" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
-"in" = (/obj/structure/stool,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"in" = (/obj/item/weapon/stool,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"io" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"ip" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space)
"iq" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod1/transit)
@@ -456,9 +456,9 @@
"iN" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape_pod2/transit)
"iO" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod2/transit)
"iP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space)
-"iQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
+"iQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre)
"iR" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"iS" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"iS" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"iT" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"iU" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod1/transit)
"iV" = (/turf/space/transit/north/shuttlespace_ns5,/area/shuttle/escape_pod1/transit)
@@ -468,8 +468,8 @@
"iZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space)
"ja" = (/obj/structure/flora/bush,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership)
"jb" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"jc" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"jd" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"jc" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"jd" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"je" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jf" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape_pod1/transit)
"jg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space)
@@ -480,7 +480,7 @@
"jl" = (/turf/space,/area/shuttle/escape_pod3/centcom)
"jm" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access_txt = "13"},/turf/unsimulated/floor,/area/centcom/evac)
"jn" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
-"jo" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"jo" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
"jq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access_txt = "13"},/turf/unsimulated/floor,/area/centcom/evac)
"jr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
@@ -506,7 +506,7 @@
"jL" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jM" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jN" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"jO" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"jO" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"jP" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership)
"jQ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 9},/area/syndicate_mothership)
"jR" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/syndicate_mothership)
@@ -530,14 +530,14 @@
"kj" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"kk" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac)
"kl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"km" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"kn" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
+"km" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
+"kn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"ko" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kp" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership)
"kq" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership)
"ks" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership)
-"kt" = (/obj/structure/stool/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"kt" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"ku" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kv" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"kw" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
@@ -548,14 +548,14 @@
"kB" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_surround"; dir = 8},/area/syndicate_mothership)
"kC" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 6},/area/syndicate_mothership)
"kD" = (/turf/unsimulated/wall/fakeglass,/area/syndicate_mothership)
-"kE" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"kE" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kF" = (/obj/structure/table,/obj/item/weapon/folder,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
-"kG" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"kG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kH" = (/obj/structure/closet/crate/freezer,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"kI" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access_txt = "103"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kJ" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"kK" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"kL" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"kK" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"kL" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kM" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/centcom/evac)
"kO" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/centcom/evac)
@@ -566,9 +566,9 @@
"kT" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"kU" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/vomit,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"kV" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"kW" = (/obj/structure/stool/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"kW" = (/obj/structure/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"kX" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/tie/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/accessory/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kZ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership)
"la" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"lb" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
@@ -592,7 +592,7 @@
"lt" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lu" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership)
"lv" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{dir = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
-"lw" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/syndicate_mothership)
+"lw" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/syndicate_mothership)
"lx" = (/turf/simulated/floor/wood,/area/syndicate_mothership)
"ly" = (/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/syndicate_mothership)
"lz" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
@@ -601,7 +601,7 @@
"lC" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lD" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lE" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/syndicate_mothership)
-"lF" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership)
+"lF" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership)
"lG" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership)
"lI" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 10},/area/syndicate_mothership)
@@ -667,8 +667,8 @@
"mQ" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 8},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mR" = (/obj/structure/table,/obj/effect/landmark{name = "Nuclear-Code"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mS" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"mT" = (/obj/structure/stool/bed/alien,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien)
-"mU" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
+"mT" = (/obj/structure/bed/alien,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien)
+"mU" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mV" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mW" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mX" = (/turf/unsimulated/wall{icon_state = "phoron5"},/area/alien)
@@ -686,26 +686,26 @@
"nj" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nk" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nl" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
-"nm" = (/obj/structure/stool/bed/chair/comfy/black,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
+"nm" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nn" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"no" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"np" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
-"nq" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
+"nq" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nr" = (/obj/structure/table,/obj/item/weapon/folder{pixel_y = 2},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"ns" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
-"nt" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
+"nt" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nu" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nv" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_station/start)
"nw" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"nx" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"ny" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"nz" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_station/start)
-"nA" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
+"nA" = (/obj/structure/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"nC" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = null; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nD" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nE" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = 3; pixel_y = 12},/obj/item/weapon/reagent_containers/food/drinks/bottle/wine{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
-"nF" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/belt/security,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"nF" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/belt/security,/obj/item/ammo_magazine/mc9mm/flash,/obj/item/weapon/gun/projectile/pistol/flash,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nG" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/red,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/red,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"nH" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start)
"nI" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
@@ -718,15 +718,15 @@
"nP" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"nQ" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -1; pixel_y = 2},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nR" = (/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"nS" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"nS" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nT" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"nU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"nV" = (/obj/machinery/shower{pixel_y = 32},/obj/structure/window/basic{dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"nW" = (/obj/machinery/shower{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
-"nX" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"nY" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
+"nX" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
+"nY" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"nZ" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 2; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"oa" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"oa" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"ob" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"oc" = (/obj/machinery/door/airlock/centcom{name = "Bathroom"; opacity = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"od" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
@@ -744,15 +744,15 @@
"op" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"oq" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"or" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"os" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor{icon_state = "17"; dir = 5},/area/holodeck/source_space)
+"os" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet2-0"},/area/holodeck/source_theatre)
"ot" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space)
"ou" = (/obj/structure/closet/hydrant{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"ov" = (/obj/structure/table/rack,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"ow" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/handcuffs{pixel_x = 4; pixel_y = 2},/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"ox" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"oy" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"oy" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = -32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"oA" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"oA" = (/obj/structure/bed/chair{dir = 8},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oB" = (/obj/machinery/recharger/wallcharger{pixel_x = -25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oC" = (/obj/machinery/door/airlock/vault{name = "Armory"; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"oD" = (/obj/effect/landmark{name = "Syndicate-Uplink"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
@@ -769,7 +769,7 @@
"oO" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "synd_sensor"; pixel_x = 8; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"oQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"oR" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/weapon/gun/projectile/automatic,/obj/item/weapon/gun/projectile/automatic,/obj/item/weapon/gun/projectile/automatic,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"oR" = (/obj/structure/table/rack,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"oS" = (/obj/structure/table/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"oT" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
"oU" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom)
@@ -810,11 +810,11 @@
"pD" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pE" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pF" = (/turf/unsimulated/wall,/area/centcom/living)
-"pG" = (/obj/machinery/vending/cigarette{contraband = newlist(); premium = newlist(); prices = list(/obj/item/weapon/storage/fancy/cigarettes = 15, /obj/item/weapon/storage/box/matches = 1, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/cigarette/cigar/havana = 20); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"pH" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/flasher_button{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pG" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
+"pH" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pI" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pJ" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"pK" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pK" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"pL" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"pM" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pN" = (/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
@@ -837,18 +837,18 @@
"qe" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/administration/centcom)
"qf" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"qg" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"qh" = (/obj/structure/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"qh" = (/obj/item/weapon/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qi" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qj" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qk" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"ql" = (/obj/machinery/robotic_fabricator,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qm" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Thunderdome Autolathe"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qn" = (/obj/structure/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"qo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
+"qo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
"qp" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access_txt = "105"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
"qq" = (/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"qr" = (/obj/machinery/atm{pixel_y = 24},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"qs" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
+"qs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
"qt" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"qu" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"qv" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
@@ -866,7 +866,7 @@
"qH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
"qI" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom)
"qJ" = (/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
-"qK" = (/obj/structure/table,/obj/machinery/juicer{pixel_y = 6},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
+"qK" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"qL" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
"qM" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
"qN" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living)
@@ -889,7 +889,7 @@
"re" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rf" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler{pixel_y = 2},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rg" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"rh" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"rh" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"ri" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"rj" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rk" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
@@ -900,7 +900,7 @@
"rp" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"rq" = (/obj/machinery/computer/shuttle_control{req_access = null; req_access_txt = "101"; shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"rr" = (/obj/structure/device/piano{dir = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
-"rs" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
+"rs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"rt" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
"ru" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
"rv" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/wall,/area/centcom/living)
@@ -914,7 +914,7 @@
"rD" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rE" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rF" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"rG" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"rG" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rH" = (/obj/structure/table,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"rJ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
@@ -947,8 +947,8 @@
"sk" = (/turf/simulated/floor{icon_state = "chapel"},/area/shuttle/administration/centcom)
"sl" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
"sm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"sn" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"so" = (/obj/structure/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"sn" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"so" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"sp" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"sq" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"sr" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
@@ -974,7 +974,7 @@
"sL" = (/obj/machinery/vending/medical,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"sM" = (/obj/machinery/chem_master,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"sN" = (/obj/machinery/chem_dispenser,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
-"sO" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living)
+"sO" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living)
"sP" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living)
"sQ" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/living)
"sR" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/centcom/living)
@@ -1015,15 +1015,15 @@
"tA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"},/turf/space,/area/supply/dock)
"tB" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/supply/dock)
"tC" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"},/turf/space,/area/supply/dock)
-"tD" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"tD" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/gun/launcher/grenade,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"tE" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"tF" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"tG" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"tH" = (/obj/machinery/shieldwallgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"tI" = (/obj/structure/stool/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
+"tI" = (/obj/structure/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"tJ" = (/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"tK" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
-"tL" = (/obj/structure/stool/bed,/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary)
+"tL" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary)
"tM" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"tN" = (/turf/space,/area/centcom/control)
"tO" = (/obj/machinery/telecomms/receiver/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control)
@@ -1046,13 +1046,13 @@
"uf" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"ug" = (/turf/unsimulated/wall,/area/centcom/test)
"uh" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"ui" = (/obj/structure/table/rack,/obj/item/weapon/gun/grenadelauncher,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"uj" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"ui" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"uj" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"uk" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"ul" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"ul" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"um" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"un" = (/obj/structure/table/reinforced,/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"uo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"uo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"up" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uq" = (/obj/structure/closet/secure_closet/security,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"ur" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
@@ -1065,8 +1065,8 @@
"uy" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"uz" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"uA" = (/obj/machinery/pipedispenser/disposal/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"uB" = (/obj/structure/stool/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary)
-"uC" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
+"uB" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary)
+"uC" = (/obj/structure/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"uD" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/control)
"uE" = (/obj/machinery/telecomms/broadcaster/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
"uF" = (/obj/machinery/telecomms/hub/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
@@ -1080,7 +1080,7 @@
"uN" = (/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uO" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uP" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"uQ" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"uQ" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"uR" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uS" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uT" = (/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
@@ -1093,7 +1093,7 @@
"va" = (/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops)
"vb" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vc" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"ve" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"vf" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"vg" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
@@ -1107,12 +1107,12 @@
"vo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"vp" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access_txt = "107"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
"vq" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"vr" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"vs" = (/obj/machinery/door/window/northleft,/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"vr" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
+"vs" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"vt" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"vu" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"vv" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"vw" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vw" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vx" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/taperoll/police,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vy" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"vz" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/taperoll/engineering,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
@@ -1126,10 +1126,10 @@
"vH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vI" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
"vJ" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"vK" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"vK" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"vL" = (/obj/structure/sign/poster{poster_type = "/datum/poster/bay_50"; pixel_x = -32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"vM" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"vN" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"vN" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"vO" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"vP" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"vQ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
@@ -1146,32 +1146,32 @@
"wb" = (/obj/structure/closet/secure_closet/medical2{pixel_x = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"wc" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"wd" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"we" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"we" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"wf" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"wg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
"wh" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom)
"wi" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"wj" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/teleporter,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"wk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"wk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"wl" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"wm" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"wn" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 9},/area/centcom)
"wo" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"wp" = (/obj/effect/landmark{name = "Response Team"},/obj/effect/landmark{name = "Commando"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"wq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
+"wq" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"wr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"ws" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wt" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wu" = (/mob/living/silicon/decoy{name = "A.L.I.C.E."},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
"wv" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"ww" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"ww" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"wx" = (/obj/mecha/working/ripley/firefighter,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
"wy" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,/obj/item/mecha_parts/mecha_equipment/tool/rcd,/obj/item/weapon/pickaxe/diamonddrill,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"wz" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/clothing/glasses/sunglasses/sechud,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"wA" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "blue"},/area/centcom)
"wB" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"wC" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"wE" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"wF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"wG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
@@ -1181,14 +1181,14 @@
"wK" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control)
"wL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"wM" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"wN" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"wN" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1443; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wP" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"wR" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"wR" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wS" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wT" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control)
-"wU" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control)
+"wU" = (/obj/structure/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control)
"wV" = (/obj/effect/landmark{name = "Marauder Exit"},/turf/unsimulated/floor{name = "plating"},/area/centcom)
"wW" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"wX" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom)
@@ -1202,13 +1202,13 @@
"xf" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"xg" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops)
"xh" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"xi" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"xi" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"xj" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"xk" = (/turf/space,/area/centcom)
"xl" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon_state = "bot"},/area/centcom)
"xm" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom)
"xn" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"xp" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"xq" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"xr" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
@@ -1233,7 +1233,7 @@
"xK" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Mechbay "; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"xL" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Command"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"xM" = (/obj/structure/sign/redcross{pixel_y = -32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xN" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
+"xN" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"xO" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/specops)
"xP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"xQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
@@ -1249,10 +1249,10 @@
"ya" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"yb" = (/obj/machinery/door/airlock/centcom{name = "Medical Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"yc" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"yd" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
+"yd" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"ye" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/donut_box,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"yf" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"yg" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
+"yg" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"yh" = (/turf/unsimulated/wall,/area/centcom/creed)
"yi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
"yj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
@@ -1263,13 +1263,13 @@
"yo" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"yp" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"yq" = (/obj/structure/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"yr" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
+"yr" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
"ys" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
-"yt" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"yt" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"yu" = (/turf/unsimulated/wall,/area/centcom/evac)
"yv" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
"yw" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
-"yx" = (/obj/structure/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
+"yx" = (/obj/structure/table/rack,/obj/item/weapon/rig/merc/empty,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"yy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
"yz" = (/obj/machinery/chem_dispenser/meds,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"yA" = (/obj/machinery/chem_master,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
@@ -1285,15 +1285,15 @@
"yK" = (/obj/structure/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"yL" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
"yM" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
-"yN" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"yO" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"yN" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"yO" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"yP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
"yQ" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/handcuffs,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/gun/energy/stunrevolver,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"yR" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"yS" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (General)"; pixel_x = -28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"yT" = (/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control)
"yU" = (/obj/structure/closet/secure_closet/injection,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
-"yV" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
+"yV" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
"yW" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"yX" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"yY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_centcom_dock"; name = "docking port controller"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "103"; tag_door = "specops_centcom_dock_door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
@@ -1312,22 +1312,22 @@
"zl" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"zm" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
"zn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom)
-"zo" = (/obj/structure/table/woodentable{dir = 9},/obj/item/weapon/reagent_containers/food/drinks/flask,/obj/item/clothing/mask/cigarette/cigar/havana,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"zo" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom)
"zp" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"zq" = (/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"zr" = (/obj/machinery/computer/card/centcom,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"zs" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control)
-"zt" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control)
+"zt" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control)
"zu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control)
"zv" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/control)
-"zw" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control)
+"zw" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control)
"zx" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"zy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control)
"zz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
"zA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"zB" = (/turf/unsimulated/floor{icon_state = "loadingarea"},/area/centcom/specops)
"zC" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access_txt = "11"; id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access_txt = "11"; id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"zD" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"zD" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"zE" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"zF" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control)
"zG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/centcom/control)
@@ -1335,7 +1335,7 @@
"zI" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control)
"zJ" = (/turf/unsimulated/floor{icon_state = "green"; dir = 5},/area/centcom/control)
"zK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"zL" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"zL" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"zM" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
"zN" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/specops/centcom)
"zO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
@@ -1350,8 +1350,8 @@
"zX" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
"zY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom)
"zZ" = (/obj/machinery/computer/security/telescreen{desc = ""; name = "Spec. Ops. Monitor"; network = list("ERT"); pixel_y = 30},/obj/machinery/computer/shuttle_control/specops,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"Aa" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"Ab" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "specops_shuttle_port_hatch"},/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"Aa" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"Ab" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "specops_shuttle_port_hatch"},/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Ac" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Ad" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Ae" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access_txt = "2"},/turf/unsimulated/floor,/area/centcom/control)
@@ -1359,25 +1359,25 @@
"Ag" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Weapon Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"Ah" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"Ai" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape/centcom)
-"Aj" = (/obj/machinery/computer/shuttle_control/emergency,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Ak" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"Aj" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
+"Ak" = (/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
"Al" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape/centcom)
-"Am" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"Am" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"An" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Ao" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom)
-"Ap" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control)
+"Ap" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control)
"Aq" = (/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control)
"Ar" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access_txt = "2"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry)
"As" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"At" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom)
-"Au" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 8; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Av" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Aw" = (/obj/machinery/computer/crew,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"Au" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom)
+"Av" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"Aw" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom)
"Ax" = (/obj/machinery/computer/communications,/obj/item/device/radio/intercom{broadcasting = 0; dir = 1; frequency = 1443; listening = 1; name = "Spec Ops Intercom"; pixel_y = -28},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Ay" = (/obj/machinery/computer/prisoner{name = "Implant Management"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"Az" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"Az" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"AA" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
-"AB" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"AB" = (/obj/structure/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"AC" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
"AD" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"AE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
@@ -1387,10 +1387,10 @@
"AI" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"AJ" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/skills{icon_state = "medlaptop"; pixel_x = 3; pixel_y = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"AK" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"AL" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"AM" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"AN" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"AO" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "wall_space"},/area/shuttle/escape/centcom)
+"AL" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
+"AM" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"AN" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom)
+"AO" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt)
"AP" = (/obj/machinery/atm{pixel_x = -26},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
"AQ" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
"AR" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape/centcom)
@@ -1406,13 +1406,13 @@
"Bb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
"Bc" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
"Bd" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/control)
-"Be" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
+"Be" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
"Bf" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/control)
"Bg" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"Bh" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Bi" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/escape/centcom)
-"Bj" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
-"Bk" = (/obj/machinery/status_display{pixel_y = 30},/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
+"Bh" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea)
+"Bi" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea)
+"Bj" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
+"Bk" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"Bl" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/transport1/centcom)
"Bm" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/transport1/centcom)
"Bn" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/transport1/centcom)
@@ -1422,56 +1422,56 @@
"Br" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/transport1/centcom)
"Bs" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/transport1/centcom)
"Bt" = (/obj/machinery/door/airlock/external{frequency = 1380; glass = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_bay_door"; locked = 1; name = "Transport Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
-"Bu" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Bu" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Bv" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
"Bw" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
-"Bx" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
+"Bx" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"By" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/shuttle/transport1/centcom)
"Bz" = (/obj/machinery/computer/shuttle_control{req_access = null; req_access_txt = "101"; shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"BA" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/shuttle/transport1/centcom)
"BB" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/transport1/centcom)
-"BC" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"BC" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"BD" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom)
"BE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/obj/structure/window/reinforced,/turf/space,/area/shuttle/transport1/centcom)
-"BF" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
+"BF" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
"BG" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/evac)
-"BH" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
+"BH" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"BI" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom)
"BJ" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"BK" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"BK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"BL" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"BM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"BN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/unsimulated/wall,/area/centcom/ferry)
"BO" = (/obj/machinery/door/airlock/external{name = "Arrivals Bar Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
-"BP" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control)
+"BP" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control)
"BQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"BR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
"BS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"BT" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"BU" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/shuttle/escape/centcom)
+"BT" = (/obj/structure/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"BU" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"BV" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom)
"BW" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/transport1/centcom)
"BX" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/shuttle/transport1/centcom)
"BY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "centcom_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"BZ" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_floor_f6"},/area/shuttle/transport1/centcom)
-"Ca" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"Ca" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"Cb" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom)
"Cc" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/space,/area/shuttle/transport1/centcom)
-"Cd" = (/obj/structure/stool/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/ferry)
-"Ce" = (/obj/structure/stool/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/ferry)
-"Cf" = (/obj/structure/stool/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/ferry)
+"Cd" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/ferry)
+"Ce" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/ferry)
+"Cf" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/ferry)
"Cg" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/ferry)
"Ch" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
"Ci" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"Cj" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control)
+"Cj" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control)
"Ck" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac)
"Cl" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac)
"Cm" = (/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/evac)
"Cn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access_txt = "13"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac)
"Co" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac)
"Cp" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Cq" = (/obj/structure/closet/hydrant{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Cr" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Cq" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
+"Cr" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Cs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/transport1/centcom)
"Ct" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/transport1/centcom)
"Cu" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/centcom/ferry)
@@ -1481,13 +1481,13 @@
"Cy" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry)
"Cz" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry)
"CA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"CB" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"CB" = (/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre)
"CC" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
-"CD" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"CE" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/ferry)
-"CF" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/ferry)
-"CG" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/ferry)
-"CH" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control)
+"CD" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
+"CE" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/ferry)
+"CF" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/ferry)
+"CG" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/ferry)
+"CH" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control)
"CI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
"CJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
"CK" = (/turf/unsimulated/floor{icon_state = "warning"},/area/centcom/evac)
@@ -1497,10 +1497,10 @@
"CO" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"CP" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"CQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"CR" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control)
+"CR" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control)
"CS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"CT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"CU" = (/obj/machinery/turretcover{density = 1},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac)
+"CU" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
"CV" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/evac)
"CW" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/head/bandana{pixel_y = -10},/obj/item/clothing/glasses/sunglasses,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry)
"CX" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/glasses/sunglasses,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry)
@@ -1514,22 +1514,22 @@
"Df" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
"Dg" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry)
"Dh" = (/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
-"Di" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding)
+"Di" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding)
"Dj" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/amanita_pie,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dk" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
-"Dl" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
-"Dm" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
+"Dl" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
+"Dm" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dn" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Do" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stew,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dp" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
-"Dq" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Dq" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Dr" = (/turf/unsimulated/beach/sand{tag = "icon-desert2"; icon_state = "desert2"},/area/centcom/ferry)
"Ds" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
"Dt" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/boiledrice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Du" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/beetsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dv" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stuffing,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dw" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/soylenviridians,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
-"Dx" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-siding2"; name = "plating"; icon_state = "siding2"},/area/centcom/holding)
+"Dx" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-siding2"; name = "plating"; icon_state = "siding2"},/area/centcom/holding)
"Dy" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/holding)
"Dz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
"DA" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/holding)
@@ -1541,8 +1541,8 @@
"DG" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
"DH" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"DI" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"DJ" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"DK" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/shuttle/escape/centcom)
+"DJ" = (/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre)
+"DK" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet1-0"},/area/holodeck/source_theatre)
"DL" = (/turf/unsimulated/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/centcom/ferry)
"DM" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/ferry)
"DN" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bloodsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
@@ -1555,11 +1555,11 @@
"DU" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"DV" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
"DW" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29; req_access_txt = "0"},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding)
-"DX" = (/obj/structure/stool/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding)
+"DX" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding)
"DY" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"DZ" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Ea" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"Eb" = (/obj/structure/stool/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Eb" = (/obj/structure/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Ec" = (/mob/living/simple_animal/crab,/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/centcom/ferry)
"Ed" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand{tag = "icon-desert_dug"; icon_state = "desert_dug"},/area/centcom/ferry)
"Ee" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/spesslaw,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
@@ -1568,22 +1568,22 @@
"Eh" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/meatsteak,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Ei" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding)
"Ej" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
-"Ek" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
+"Ek" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom)
"El" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
-"Em" = (/obj/structure/stool/bed/roller,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"En" = (/obj/structure/closet/crate/freezer/rations,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"Em" = (/turf/space/transit/east/shuttlespace_ew6,/area/shuttle/escape_pod5/transit)
+"En" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod5/transit)
"Eo" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/item/weapon/inflatable_duck,/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
"Ep" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"Eq" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/glass/rag,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"Er" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chem_dispenser/beer,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"Es" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chem_dispenser/soda,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"Et" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding)
-"Eu" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
-"Ev" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
+"Eu" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom)
+"Ev" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom)
"Ew" = (/turf/unsimulated/floor{dir = 2; icon_state = "whitegreencorner"},/area/centcom/holding)
"Ex" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding)
"Ey" = (/obj/structure/sign/nosmoking_2{pixel_x = 28; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding)
-"Ez" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Ez" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom)
"EA" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/escape/centcom)
"EB" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/escape/centcom)
"EC" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry)
@@ -1597,8 +1597,8 @@
"EK" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
"EL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
"EM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
-"EN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 0; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding)
-"EO" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 1; volume = 3200},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"EN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom)
+"EO" = (/turf/simulated/floor/holofloor{icon_state = "carpetsymbol"; dir = 6},/area/holodeck/source_theatre)
"EP" = (/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding)
"EQ" = (/turf/unsimulated/floor{dir = 10; icon_state = "whitegreen"},/area/centcom/holding)
"ER" = (/obj/machinery/sleep_console{icon_state = "sleeperconsole-r"; orient = "RIGHT"},/turf/unsimulated/floor{dir = 8; icon_state = "whitehall"; tag = "icon-whitehall (EAST)"},/area/centcom/holding)
@@ -1619,12 +1619,12 @@
"Fg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
"Fh" = (/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding)
"Fi" = (/turf/unsimulated/floor{dir = 5; icon_state = "whitegreen"},/area/centcom/holding)
-"Fj" = (/turf/unsimulated/floor{dir = 9; icon_state = "whitegreen"},/area/centcom/holding)
+"Fj" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom)
"Fk" = (/turf/unsimulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/centcom/holding)
"Fl" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/ferry)
-"Fm" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
+"Fm" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
"Fn" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
-"Fo" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
+"Fo" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
"Fp" = (/obj/structure/table,/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-whitecorner"; name = "plating"; icon_state = "whitecorner"},/area/centcom/holding)
"Fq" = (/obj/structure/table,/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/hemostat{pixel_y = 4},/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding)
"Fr" = (/obj/structure/table,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/scalpel,/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding)
@@ -1656,7 +1656,7 @@
"FR" = (/obj/structure/table,/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
"FS" = (/obj/machinery/bodyscanner,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
"FT" = (/obj/machinery/body_scanconsole,/turf/unsimulated/floor{tag = "icon-whitehall (EAST)"; icon_state = "whitehall"; dir = 4},/area/centcom/holding)
-"FU" = (/obj/structure/stool/bed/roller,/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
+"FU" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
"FV" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/adv{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
"FW" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
"FX" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding)
@@ -1674,7 +1674,7 @@
"Gj" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gk" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
"Gl" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
-"Gm" = (/obj/structure/stool/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
+"Gm" = (/obj/structure/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gn" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Go" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gp" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/structure/table,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
@@ -1683,7 +1683,7 @@
"Gs" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gt" = (/obj/item/device/camera,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gu" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
-"Gv" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
+"Gv" = (/obj/structure/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gw" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
"Gx" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/turf/simulated/floor,/area/tdome)
"Gy" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/tdome)
@@ -1729,16 +1729,16 @@
"Hm" = (/obj/structure/table/rack,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Hn" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/tdome)
"Ho" = (/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hp" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"Hp" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hq" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hr" = (/obj/machinery/atmospherics/valve,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hs" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"Hs" = (/obj/structure/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Ht" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand,/area/beach)
"Hu" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hv" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hw" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hx" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hy" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"Hy" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hz" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/unsimulated/beach/sand,/area/beach)
"HA" = (/obj/structure/table,/obj/item/clothing/under/rainbow,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/collectable/petehat{pixel_y = 5},/turf/unsimulated/beach/sand,/area/beach)
"HB" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
@@ -1756,7 +1756,7 @@
"HN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/beach/sand,/area/beach)
"HO" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/beach/sand,/area/beach)
"HP" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand,/area/beach)
-"HQ" = (/obj/structure/stool/bed/chair,/turf/unsimulated/beach/sand,/area/beach)
+"HQ" = (/obj/structure/bed/chair,/turf/unsimulated/beach/sand,/area/beach)
"HR" = (/mob/living/simple_animal/crab/Coffee,/turf/unsimulated/beach/sand,/area/beach)
"HS" = (/obj/item/clothing/head/collectable/paper,/turf/unsimulated/beach/sand,/area/beach)
"HT" = (/turf/unsimulated/floor{icon_state = "sandwater"},/area/beach)
@@ -1791,7 +1791,7 @@
"Iw" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station)
"Ix" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/bag/cash,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Iy" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"Iz" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"Iz" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IA" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IB" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IC" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
@@ -1817,14 +1817,14 @@
"IW" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/space)
"IX" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space)
"IY" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
-"IZ" = (/obj/machinery/atmospherics/unary/freezer{set_temperature = 73; dir = 2; icon_state = "freezer_1"; use_power = 1},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"IZ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre)
"Ja" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
"Jb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
"Jc" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/space)
-"Jd" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"Jd" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Je" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Jf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/cups,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Jg" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"Jg" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Jh" = (/obj/item/target,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Ji" = (/obj/item/target/syndicate,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Jj" = (/obj/item/target/alien,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
@@ -1832,7 +1832,7 @@
"Jl" = (/obj/structure/table/rack,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Jm" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
"Jn" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
-"Jo" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"Jo" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Jp" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Jq" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station)
"Jr" = (/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station)
@@ -1846,7 +1846,7 @@
"Jz" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northwest_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
"JA" = (/obj/machinery/door_control{id = "skipjack"; pixel_y = 24},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"JB" = (/obj/effect/landmark{name = "voxstart"},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"JC" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"JC" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"JD" = (/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"JE" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northeast_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
"JF" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access_txt = "150"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
@@ -1901,7 +1901,7 @@
"KC" = (/obj/structure/table/reinforced,/obj/item/weapon/circular_saw,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"KD" = (/obj/machinery/optable,/obj/item/organ/brain,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"KE" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
-"KF" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor{icon_state = "1"; dir = 5},/area/holodeck/source_space)
+"KF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/shuttle/escape_pod5/transit)
"KG" = (/turf/unsimulated/floor{tag = "icon-ironsand14"; icon_state = "ironsand14"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station)
"KH" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
"KI" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
@@ -1912,10 +1912,10 @@
"KN" = (/obj/machinery/atmospherics/pipe/tank/nitrogen{dir = 1; initialize_directions = 1; start_pressure = 493.6},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"KO" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"KP" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/medical,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KR" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"KQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/dartgun/vox/raider,/obj/item/weapon/gun/projectile/dartgun/vox/medical,/obj/item/ammo_magazine/chemdart,/obj/item/ammo_magazine/chemdart,/obj/item/ammo_magazine/chemdart,/obj/item/ammo_magazine/chemdart,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"KR" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"KS" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KT" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"KT" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"KU" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"KV" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"KW" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
@@ -1923,7 +1923,7 @@
"KY" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station)
"KZ" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
"La" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/spikethrower,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lb" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"Lb" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Lc" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station)
"Ld" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
"Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
@@ -1936,86 +1936,219 @@
"Ll" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Lm" = (/obj/item/weapon/tank/emergency_oxygen,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Ln" = (/obj/item/clothing/head/bearpelt,/obj/item/xenos_claw,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lo" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"Lo" = (/obj/structure/bed/chair{dir = 4},/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Lp" = (/obj/item/clothing/head/collectable/xenom,/obj/item/clothing/head/chicken,/obj/item/weapon/aiModule/syndicate,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Lq" = (/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c500,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lr" = (/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"Lr" = (/obj/item/weapon/spacecash/c50,/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Ls" = (/obj/structure/AIcore,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lt" = (/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"Lt" = (/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50,/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"Lu" = (/turf/unsimulated/floor{tag = "icon-ironsand7"; icon_state = "ironsand7"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station)
"Lv" = (/turf/unsimulated/floor{tag = "icon-ironsand12"; icon_state = "ironsand12"},/turf/unsimulated/floor{tag = "icon-asteroid2"; name = "plating"; icon_state = "asteroid2"},/area/wizard_station)
"Lw" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = null; req_access_txt = "150"},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start)
"Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"Ly" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"Lz" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre)
+"LA" = (/turf/simulated/floor/holofloor/grass,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea)
+"LB" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre)
+"LC" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet3-0"},/area/holodeck/source_theatre)
+"LD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space,/area/space)
+"LE" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
+"LF" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom)
+"LG" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
+"LH" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt)
+"LI" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall)
+"LJ" = (/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"LK" = (/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 2; icon_state = "right"; name = "Red Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"LL" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt)
+"LM" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball)
+"LN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall)
+"LO" = (/turf/unsimulated/wall{icon_state = "iron7"},/area/space)
+"LP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit)
+"LQ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall)
+"LR" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"LS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/vox_station/transit)
+"LT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit)
+"LU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/vox_station/transit)
+"LV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit)
+"LW" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/vox_station/transit)
+"LX" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/vox_station/transit)
+"LY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/vox_station/transit)
+"LZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/syndicate_station/transit)
+"Ma" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit)
+"Mb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/vox_station/transit)
+"Mc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/vox_station/transit)
+"Md" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/vox_station/transit)
+"Me" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/syndicate_station/transit)
+"Mf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit)
+"Mg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit)
+"Mh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/vox_station/transit)
+"Mi" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/syndicate_station/transit)
+"Mj" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/vox_station/transit)
+"Mk" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit)
+"Ml" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit)
+"Mm" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/syndicate_station/transit)
+"Mn" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit)
+"Mo" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit)
+"Mp" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/syndicate_station/transit)
+"Mq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/syndicate_station/transit)
+"Mr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/syndicate_station/transit)
+"Ms" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit)
+"Mt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit)
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWBlBmBnBlBmBmBoBpBqBmBrBsAYAWAWBtBcBcBcBcBcAHBdwrBeufufufvVwrBdyuyuyuyuyuyuaMaMAtBuADADBvBwBwBxAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBlByBzBABBBCBCBCBCBCBCBDBEAYAWAWBbBcBcBcBcBcAHBdwrBeufufufBFwrBdBGBGBGBGBGyuaMaMACBuADADACBHBHBHAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDrDgDgDgDsDiDtDuDlCPDmDvDwDlCPCPDxDxDxDxDxDxCNDyDzDADBDCDCDCDDDCDCClClClCmCnCoCnDEADADADADADADCrACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDFDgDgDgDsDaCPCPCPCPCPCPCPCPCPDGDHDHDHDHDHDHCNCNCNCNCNDIDICNCNCNCNCABRBRBRBRBRBSAtzSzTDJACDKADBhAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDLDgDMDsDiDNDODlCPDmDPDQDlCPDGDRDSDSDSDSDSCNDTDTDTIZDVDVDWDXDXCNBGBGBGBGyuaMaMAtDYDZEaEbAtALBhAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHEcDgDgEdDgDsDiEeEfDlCPDmEgEhDlCPDGDSDSDSDSDSDSCNEiEjEkElDVDVDVDXDXCNyuyuyuyuyuaMaMACEaEaEaEmAtEnEnAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDgDgDgEoDaCPCPCPCPCPCPCPCPCPDGDSDSEpEqErEsCNEtEuEvDVEwExDVDVEyCNaMaMaMaMaMaMaMAtDYDZEaEzEAEBEBBVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgECDgDrEDEEEFEGEGEGEHEHEHEIEJEKELEMEHEHEHCNCNCNENEOEOEwEPEQExERESCNaMaMaMaMaMaMaMETATEUEUEUBVEVEVEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDgEDEXEYEZEZEZEZEHFaFbFcFdFeFfFgFbFaEHCNCNCNCNCNCNFhFiFjFkERESCNaMaMaMaMaMaMaMaMETEVEVEVEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHFlDgEDEXEYEYEZEZEZEZEHFbFmFnFdFeFfFnFoFbEHFpFqFrFsFtCNDVFhFkDVDVEwFuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzMzNzNzNzNzOzOzNzNzPaMyhyIyIyIyIyIyhzsztztzszQzHufzwtxueufufufvVtxaMaMaMaMaMaMaMaMaMaMaMaMzRzSNaNaNazTzUaMaMaMaMaMtxzVururururzWtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYzZAaAbAcAcAdAdzNzPyhyhyhyhyhyhyhzszszszsAezHufzwtxAfuxAfAhAftxaMaMaMaMaMaMaMaMaMaMaMzRAiNiNjNkNlNmAlzUaMaMaMaMtxtxtxtxtxtxtxtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYAmAcAcAcAcAcAcAnAoaMaMaMaMaMaMtxApzsApzszuzHufAqArueufAsufxFyuaMaMaMaMaMaMaMaMaMaMzRAiNnAMADAvADNpNoAlzUaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYAxAyAzAzAzAzAzzNAAaMaMaMaMaMaMtxApzsApzszGzHufAqAruDufwtABNdyuaMaMaMaMaMaMaMaMaMaMACADADADADNcADADADADACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAPufufAQvVyuyuyuaMaMaMaMaMaMaMaMAtASACATARAUARATACASAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWAWAWAWAWAWAWAWAWAWAWAWAXAYAZBaBbBcBcBcBcBcAHBdxCBeufufBfvVxCBdyuaMaMaMaMaMaMaMaMAtADCrAtMSMTMUAtBuADAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWBlBmBnBlBmBmBoBpBqBmBrBsAYAWAWBtBcBcBcBcBcAHBdwrBeufufufvVwrBdyuyuyuyuyuyuaMaMaMACADCrCCMQMRMPCCBuADACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBlByBzBABBBCBCBCBCBCBCBDBEAYAWAWBbBcBcBcBcBcAHBdwrBeufufufBFwrBdBGBGBGBGBGyuaMaMzRAiADCrDfMQBwMPDfBuADAlzUaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBIBJBKBJBLBJBJBJBJBJBJBJBMAWAWAWAHAHAHAHBNBOAHBdwrBeufufufBPBQvmBRBRBRBRBRBRBRBSAtBgADCrAlACBvACAiBuADBgAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWBWBXBYBZBBCaCaCaCaCaCaCbCcAYAWAWAHCdCeCfCgCgAHChCiCjufufufufCkClClMZClClCmCnCoCnCpADADADMYMXADADMYADADCrACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWBWBmCsBWBmBmBoBpBqBmCtBsAYAWAWAHCuCvCwCgCgCxCyCzufufufufufCkClClClClClCmCABRBSAtMVADCrCCBuADCrCCBuADMWAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAVAWAWAWAWAWAWAWAWAWAWAWAWAWAXAYAWAWAHCECFCGCgCgCxCyCzufufufufCHCIBRCJClClCKCLyuaMaMCCBuADCrCMBuADCrCMBuADCrCCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHAHAHAHAHAHCNCNCNCNCNCNCNCNCNCNCNCNCNNzCOCOCPCPCNCQvYCRufNAufBFCSBdCTClCmNBCVyuaMaMCMBuADCrCMBuNcCrCMBuADCrCMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHCWCXCXCXCYCZDaCPCPCPNwCPCPCPCPCPCPCPCPCPCPNyCPCNBdwrNxufufufBPDbBRDcClClDdDeyuaMaMDfBuADCrCMBuADCrCMBuADCrDfaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDgDgDgDhDiDjDkDlCPDmDnDoDlCPCPCPCPCPCPCPCPCNBdwrDpufufufufCkClClClClClCmCABRBSAtBTADCrDfBuADCrDfBuADDqAtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDrDgDgDgDsDiDtDuDlCPDmDvDwDlCPCPDxDxDxDxDxDxCNDyDzDADBDCDCDCDDDCDCClClClCmCnCoCnDEADADNCADADADADADNCADCrACaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHNODgDgDgDgEoDaCPCPCPCPCPCPCPCPCPDGDSDSEpEqErEsCNEtDVDVDVEwExDVDVEyCNaMaMaMaMaMaMaMEAEBEBAtNQEaNREbNPAtEBEBBVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgECNuDrEDEEEFEGEGEGEHEHEHEIEJEKELEMEHEHEHCNCNCNNvDVDVEwEPEQExERESCNaMaMaMaMaMaMaMETEVEVBVDYDZEaNtNsEAEVEVEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHFlDgEDEXEYEYEZEZEZEZEHFbFmFnFdFeFfFnFoFbEHFpFqFrFsFtCNDVFhFkDVDVEwFuaMaMaMaMaMaMaMaMaMaMaMETEVEVEVEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgEDEXEYEYEYEZEZEZEZEHFvFbFvFdFeFfFvFbFvEHFwDVDVDVDVFxDVDVDVDVDVFyFzaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHEDEXEYEYEYEYEYEYEYEYEHFAFbFbFdFeFfFbFbFBEHFCFDFEFFFGCNDVDVDVDVDVFHFIaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHAHAHAHAHAHAHAHAHAHAHAHEHFJFKFKFdFeFfFLFLFMEHFNFOFPFQFRCNFSFTFUFVFWFXCNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
diff --git a/maps/exodus-3.dmm b/maps/exodus-3.dmm
index ad3f7365875..5dd253a86cd 100644
--- a/maps/exodus-3.dmm
+++ b/maps/exodus-3.dmm
@@ -26,7 +26,7 @@
"az" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship)
"aA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship)
"aB" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"aC" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"aC" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aD" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aE" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/derelict/ship)
"aF" = (/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
@@ -41,7 +41,7 @@
"aO" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aP" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship)
-"aR" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"aR" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aS" = (/obj/machinery/door/window,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aT" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aU" = (/obj/structure/lattice,/turf/space,/area/space)
@@ -56,7 +56,7 @@
"bd" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/space)
"be" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/space)
"bf" = (/obj/structure/table,/obj/item/device/analyzer,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"bg" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"bg" = (/obj/structure/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bh" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bi" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bj" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/space)
@@ -65,7 +65,7 @@
"bm" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/space)
"bn" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/space)
"bo" = (/obj/machinery/door/window/northright,/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"bp" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"bp" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bq" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"br" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space)
"bs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/derelict/ship)
@@ -79,8 +79,8 @@
"bA" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/space)
"bB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space)
"bC" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"bD" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"bE" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"bD" = (/obj/item/weapon/shard,/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"bE" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bF" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bG" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/obj/item/stack/cable_coil/cut,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bH" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
@@ -118,11 +118,11 @@
"cn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"co" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cp" = (/turf/simulated/floor/engine,/area/tcommsat/computer)
-"cq" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor,/area/tcommsat/computer)
+"cq" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor,/area/tcommsat/computer)
"cr" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
-"cs" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor,/area/tcommsat/computer)
+"cs" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor,/area/tcommsat/computer)
"ct" = (/obj/machinery/camera{c_tag = "Lounge"; dir = 2; network = list("Tcomsat")},/turf/simulated/floor,/area/tcommsat/computer)
-"cu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor,/area/tcommsat/computer)
+"cu" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor,/area/tcommsat/computer)
"cv" = (/turf/simulated/floor,/area/tcommsat/computer)
"cw" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/turret_protected/tcomsat)
"cx" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
@@ -145,9 +145,9 @@
"cO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cP" = (/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat)
"cQ" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/tcommsat/computer)
-"cR" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
+"cR" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
"cS" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; name = "General Listening Channel"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer)
-"cT" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
+"cT" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
"cU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
"cV" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
"cW" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
@@ -157,15 +157,15 @@
"da" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/tcommsat/computer)
"db" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/tcommsat/computer)
"dc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
-"dd" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
+"dd" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"de" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor,/area/tcommsat/computer)
"df" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/obj/item/weapon/spacecash/c1,/turf/simulated/floor/engine,/area/tcommsat/computer)
"dg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"dh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"di" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/tcommsat/computer)
-"dj" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
+"dj" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"dk" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/tcommsat/computer)
-"dl" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
+"dl" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
"dm" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
"dn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
"do" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
@@ -181,7 +181,7 @@
"dy" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/tcommsat/computer)
"dz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/tcommsat/computer)
"dA" = (/obj/item/weapon/cigbutt,/obj/machinery/light,/turf/simulated/floor,/area/tcommsat/computer)
-"dB" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
+"dB" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
"dC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"dD" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/tcommsat/computer)
"dE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/space)
diff --git a/maps/exodus-4.dmm b/maps/exodus-4.dmm
index 093f4724a20..5f0caf249ca 100644
--- a/maps/exodus-4.dmm
+++ b/maps/exodus-4.dmm
@@ -68,7 +68,7 @@
"bp" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/djstation)
"bq" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/djstation)
"br" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/djstation)
-"bs" = (/obj/machinery/driver_button{id = "constructiondriver0"; name = "Construction Driver #0"; pass_flags = null; pixel_x = 25; pixel_y = 7},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/djstation)
+"bs" = (/obj/machinery/button/driver{id = "constructiondriver2"; name = "Construction Driver #2"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation)
"bt" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access_txt = "16"},/turf/simulated/floor/plating/airless,/area/constructionsite/ai)
"bu" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars)
"bv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars)
@@ -88,10 +88,10 @@
"bJ" = (/turf/simulated/floor/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/constructionsite/ai)
"bK" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/solar{id = "construction_solar"; name = "Construction Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/djstation/solars)
"bL" = (/obj/item/weapon/extinguisher,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/djstation)
-"bM" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Outpost - Engineering"},/turf/simulated/floor/plating,/area/djstation)
+"bM" = (/obj/machinery/button/driver{id = "constructiondriver0"; name = "Construction Driver #0"; pass_flags = null; pixel_x = 25; pixel_y = 7},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/djstation)
"bN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/djstation)
"bO" = (/obj/structure/table,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor/plating,/area/djstation)
-"bP" = (/obj/machinery/driver_button{id = "constructiondriver1"; name = "Construction Driver #1"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation)
+"bP" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Outpost - Engineering"},/turf/simulated/floor/plating,/area/djstation)
"bQ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars)
"bR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars)
"bS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/djstation/solars)
@@ -110,7 +110,7 @@
"cf" = (/obj/machinery/telecomms/relay/preset/ruskie,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/djstation)
"cg" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/simulated/floor/plating,/area/djstation)
"ch" = (/obj/structure/table/rack,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/turf/simulated/floor/plating,/area/djstation)
-"ci" = (/obj/machinery/driver_button{id = "constructiondriver2"; name = "Construction Driver #2"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation)
+"ci" = (/obj/machinery/button/driver{id = "constructiondriver1"; name = "Construction Driver #1"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation)
"cj" = (/obj/structure/lattice,/turf/space,/area/constructionsite/maintenance)
"ck" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore)
"cl" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/turf/simulated/floor/plating/airless,/area/constructionsite/ai)
@@ -124,7 +124,7 @@
"ct" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation)
"cu" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/djstation)
"cv" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation)
-"cw" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/djstation)
+"cw" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/djstation)
"cx" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "bar"},/area/djstation)
"cy" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
"cz" = (/obj/machinery/vending/snack,/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
@@ -155,12 +155,12 @@
"cY" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor{icon_state = "bar"},/area/djstation)
"cZ" = (/obj/structure/table,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "bar"},/area/djstation)
"da" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
-"db" = (/obj/structure/stool/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
+"db" = (/obj/structure/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
"dc" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
"dd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation)
"de" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
"df" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
-"dg" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
+"dg" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
"dh" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
"di" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plating,/area/djstation)
"dj" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/djstation)
@@ -168,8 +168,8 @@
"dl" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 1},/turf/simulated/floor/plating,/area/djstation)
"dm" = (/obj/structure/lattice,/turf/space,/area/constructionsite/hallway/aft)
"dn" = (/obj/structure/table,/obj/machinery/microwave{pixel_y = 8},/turf/simulated/floor{icon_state = "bar"},/area/djstation)
-"do" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "bar"},/area/djstation)
-"dp" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation)
+"do" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "bar"},/area/djstation)
+"dp" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation)
"dq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation)
"dr" = (/obj/structure/table,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
"ds" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
@@ -204,7 +204,7 @@
"dV" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/space)
"dW" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
"dX" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
-"dY" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
+"dY" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
"dZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "listeningpost_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/djstation)
"ea" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/djstation)
"eb" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/wall,/area/constructionsite/hallway/aft)
@@ -215,7 +215,7 @@
"eg" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
"eh" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_station_airlock"; name = "interior access button"; pixel_x = 30; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;32"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
"ei" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
-"ej" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
+"ej" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
"ek" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
"el" = (/obj/structure/closet,/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
"em" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "listeningpost_airlock"; pixel_x = -25; req_access_txt = "0"; tag_airpump = "listeningpost_pump"; tag_chamber_sensor = "listeningpost_sensor"; tag_exterior_door = "listeningpost_outer"; tag_interior_door = "listeningpost_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/plating,/area/djstation)
@@ -247,7 +247,7 @@
"eM" = (/turf/simulated/shuttle/wall{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/area/shuttle/constructionsite/site)
"eN" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite/site)
"eO" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
-"eP" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
+"eP" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
"eQ" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13;11;24"; tag_door = "engineering_shuttle_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
"eR" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
"eS" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/constructionsite/site)
@@ -408,11 +408,11 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababaIaJaOaJaPaLaIabababaaaSaTaUaVaSaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababacaeapaoaoanabacaeaeapapauauaoaoaoapapapaWaXaYaXaWapapapaoaoaoauauapapaeaeacabanaoauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababaIaJaOaJaPaLaIababababaZbabbaVaZaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaabaaabacaeapaoaoanabacaeaeapauauauaoaoapapababaWaXaYaXaWababapapaoaoaoauauapaeaeacabanauauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaIaIaIaIbcbdbebcbfbgbcaIaIaIaIaQaQbhaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaababalabalalababalababalacaeapaoaoanabacaeaeapauaoaoaoapapabababaWaXaYaXaWabababapapauaoauauapaeaeacabanaoauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbKbKbKbKbjbkblbmbnbobjbKbKbKbKaQbpbqbrbsaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababalababalalalalalalalalalalalacaeapaoaoapacacaeapapauaoaoaoapabababaWaWaWbtaWaWaWabababapauauaoauapapaeacacapauaoapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbKbKbKbKbjbkblbmbnbobjbKbKbKbKaQbpbqbrbMaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababalababalalalalalalalalalalalacaeapaoaoapacacaeapapauaoaoaoapabababaWaWaWbtaWaWaWabababapauauaoauapapaeacacapauaoapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbubvbvbvbwbxaVbybzbAbwbBbBbBbCaQbpbDbEbFbGbHcaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabalalalalalalalalalalalalalalalalalalacaeapaoaoapaeaeaeapauauaoaoapapababaWaWbJbJaXbJbJaWaWababapapauaoauauapaeaeaeapauauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibibcbLaVbMaVbNbcbibibibiaQbObqaVbPaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabavabababababavavavavavabalabalabalabalabalacacacacacacacacacacacaeapaoaoapaqapapapauauauauapaWaWaWaWaXbJaXaXaXbJaXaWaWaWaWapauauaoauapapapaqapauauapacacavavavababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibibcbLaVbPaVbNbcbibibibiaQbObqaVciaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabavabababababavavavavavabalabalabalabalabalacacacacacacacacacacacaeapaoaoapaqapapapauauauauapaWaWaWaWaXbJaXaXaXbJaXaWaWaWaWapauauaoauapapapaqapauauapacacavavavababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbQbRbRbRbSbTbUbVaVbWbSbXbXbXaKaQbYbDbEbEbZbHcraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalabalalalalalalalalalalalalalaeaeaeaeaeaeaeaeaeaeaeaeapaoaoauauauauauauaoauauapaXaXaXaWbJbJaXaYaXbJbJaWaXaXaXapauauaoauauauauaoauauaoapaeaealalalalalalalalalalalalaaaaabaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibicbcccdcecfcgcbbibibibiaQchbqaVciaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababalalalalalababalalabalabalabalabalabalcjaecjaeaeaeaeaeaeaeaeaeapauauauauauauauaoauauauckaYaYaYclaXaXaXaYaXaXaXcmaYaYaYcnaoauaoaoaoaoaoaoauauauapaeaealalalalalalalalalabalabalabalalalabalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibicbcccdcecfcgcbbibibibiaQchbqaVbsaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababalalalalalababalalabalabalabalabalabalcjaecjaeaeaeaeaeaeaeaeaeapauauauauauauauaoauauauckaYaYaYclaXaXaXaYaXaXaXcmaYaYaYcnaoauaoaoaoaoaoaoauauauapaeaealalalalalalalalalabalabalabalalalabalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaQaQaQaQaQaQaQaQaQcoaQaQaQaQaQaQaQaQcpbDbEbEcqbHbIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababalalalalalalalabalabalalalalalaeaeaecjaeaeaeaeaeaeaeaeapaoaoauaoaoaoaoaoaoaoaoapaXaXaXaWbJbJaXaYaXbJbJaWcscscsapauauaoauauauauauauaoaoapaeaealalalalalalalalalalalalalalalalabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabctcucvcwcwcxctcyczcAcBcCcDcEcFbEcEcDbEcGaVcHaQaQaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaavavavabababababavavavavavavavavavavavacacacacacacacacacacacacapaoaoapcIapapapcJaucJauapaWaWaWaWaXbJaXaXaXbJaXaWaWaWaWapauauaoauapapapaqapauaoapacacavavavavavababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcKcucLcucucLcKcMcMcNcMcMaQaQaQaQaQaQcOcPbEcQcRcScTcUaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababaccjcVcWcWcVaeaeaecVcXcXcXcXcVcVababaWaWbJbJaXbJbJaWaWababcVcVcXcXcXcXcVaeaeaecVcWcWcXaeacababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/exodus-5.dmm b/maps/exodus-5.dmm
index 80f797feae0..e0534a070e3 100644
--- a/maps/exodus-5.dmm
+++ b/maps/exodus-5.dmm
@@ -1,5 +1,5 @@
"aa" = (/turf/space,/area/space)
-"ab" = (/turf/simulated/mineral,/area/mine/unexplored)
+"ab" = (/turf/unsimulated/mask,/area/mine/unexplored)
"ac" = (/turf/space,/area/syndicate_station/mining)
"ad" = (/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
"ae" = (/obj/structure/lattice,/turf/space,/area/space)
@@ -9,7 +9,7 @@
"ai" = (/obj/structure/transit_tube,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
"aj" = (/obj/machinery/light/small,/obj/structure/transit_tube,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
"ak" = (/obj/structure/transit_tube{icon_state = "W-SE"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
-"al" = (/obj/structure/transit_tube{icon_state = "D-SW"},/turf/simulated/mineral,/area/mine/unexplored)
+"al" = (/turf/unsimulated/mask,/area/mine/explored)
"am" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway)
"an" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway)
"ao" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway)
@@ -18,7 +18,7 @@
"ar" = (/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
"as" = (/obj/structure/transit_tube{icon_state = "D-NE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
"at" = (/obj/structure/transit_tube{icon_state = "NW-SE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
-"au" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/mineral,/area/mine/unexplored)
+"au" = (/obj/structure/sign/electricshock{pixel_x = 32},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Outpost - Research"},/turf/simulated/floor/plating,/area/research_outpost/power)
"av" = (/obj/structure/transit_tube{icon_state = "E-SW"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
"aw" = (/obj/structure/transit_tube,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway)
"ax" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
@@ -53,14 +53,14 @@
"ba" = (/obj/structure/transit_tube{icon_state = "W-NE"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/research_outpost/maintstore1)
"bb" = (/obj/structure/transit_tube{icon_state = "D-NW"},/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/research_outpost/maintstore1)
"bc" = (/turf/simulated/wall,/area/research_outpost/hallway)
-"bd" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/carpet,/area/research_outpost/hallway)
+"bd" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/carpet,/area/research_outpost/hallway)
"be" = (/obj/machinery/door_control{id = "rddorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/research_outpost/hallway)
"bf" = (/obj/machinery/camera{c_tag = "Research Outpost Hallway Fore"; dir = 4; network = list("Research","SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/research_outpost/hallway)
"bg" = (/turf/simulated/floor,/area/research_outpost/hallway)
"bh" = (/obj/machinery/door_control{id = "rdorm2"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/research_outpost/hallway)
"bi" = (/obj/structure/transit_tube{icon_state = "D-NE"},/obj/structure/lattice,/turf/space,/area/space)
"bj" = (/obj/structure/transit_tube{icon_state = "S-NW"},/obj/structure/lattice,/turf/space,/area/space)
-"bk" = (/turf/simulated/mineral/random,/area/mine/unexplored)
+"bk" = (/obj/machinery/button/driver{id = "research"; pixel_x = 6; pixel_y = -26},/obj/machinery/conveyor{dir = 4; id = "archgunc"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/westleft{base_state = "right"; dir = 1; icon_state = "right"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/research_outpost/power)
"bl" = (/obj/structure/closet/crate/hydroponics,/obj/item/weapon/shovel/spade,/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/minihoe,/obj/item/weapon/reagent_containers/spray/plantbgone{pixel_x = 13; pixel_y = 5},/obj/item/weedkiller/triclopyr,/obj/item/weapon/reagent_containers/glass/fertilizer/ez,/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
"bm" = (/obj/machinery/light/small,/obj/structure/closet/walllocker/emerglocker/north{dir = 1; pixel_y = -32},/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
"bn" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/maintenance{name = "Auxiliary Storage"; req_access_txt = "0"; req_one_access_txt = "65;12"},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/maintstore1)
@@ -93,7 +93,7 @@
"bO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/abandoned)
"bP" = (/obj/machinery/door/airlock/external,/turf/simulated/floor,/area/mine/abandoned)
"bQ" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/obj/item/stack/nanopaste,/obj/item/stack/nanopaste,/obj/item/stack/nanopaste,/turf/simulated/floor{icon_state = "dark"},/area/research_outpost/spectro)
-"bR" = (/obj/structure/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/spectro)
+"bR" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/spectro)
"bS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/research_outpost/spectro)
"bT" = (/obj/machinery/door/airlock/research{name = "Spectrometry Lab Sample Preparation"; req_access_txt = "65"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/spectro)
"bU" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
@@ -124,7 +124,7 @@
"ct" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/research_outpost/spectro)
"cu" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
"cv" = (/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
-"cw" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
+"cw" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
"cx" = (/obj/structure/table,/obj/machinery/bunsen_burner,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
"cy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
"cz" = (/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/research_outpost/sample)
@@ -203,7 +203,7 @@
"dU" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
"dV" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area/mine/abandoned)
"dW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/mine/abandoned)
-"dX" = (/turf/simulated/mineral/random,/area/mine/explored)
+"dX" = (/turf/unsimulated/mask,/area/space)
"dY" = (/obj/structure/lattice,/obj/structure/transit_tube{icon_state = "S-NE"},/turf/space,/area/space)
"dZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_x = 32; pixel_y = 0},/turf/space,/area/space)
"ea" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/research{name = "Spectrometry Lab"; req_access_txt = "65"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/spectro)
@@ -224,7 +224,7 @@
"ep" = (/obj/machinery/meter,/obj/structure/sign/fire{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/research_outpost/atmos)
"eq" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; icon_state = "map_injector"; use_power = 1},/obj/structure/window/reinforced/tinted{dir = 8; health = 1000; icon_state = "twindow"; name = "hardened window"; opacity = 0},/turf/simulated/floor/engine{name = "Outpost N2"; nitrogen = 20000; oxygen = 0},/area/research_outpost/atmos)
"er" = (/obj/structure/transit_tube{icon_state = "N-S"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
-"es" = (/turf/simulated/mineral,/area/mine/explored)
+"es" = (/obj/structure/transit_tube{icon_state = "D-SW"},/turf/unsimulated/mask,/area/mine/unexplored)
"et" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 5},/area/shuttle/alien/mine)
"eu" = (/turf/simulated/floor/plating/airless,/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 10},/area/shuttle/alien/mine)
"ev" = (/obj/item/weapon/shard,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
@@ -243,7 +243,7 @@
"eI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/research_outpost/hallway)
"eJ" = (/obj/structure/sign/chemistry{desc = "A warning sign which reads 'SAMPLE PREPARATION'"; name = "\improper SAMPLE PREPARATION"; pixel_y = 32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/camera{c_tag = "Research Outpost Hallway Port"; dir = 2; network = list("Research","SS13")},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/research_outpost/hallway)
"eK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whitepurple"},/area/research_outpost/anomaly)
-"eL" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/anomaly)
+"eL" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/anomaly)
"eM" = (/obj/structure/table,/obj/item/weapon/reagent_containers/dropper{pixel_y = -4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/anomaly)
"eN" = (/turf/simulated/floor{icon_state = "white"},/area/research_outpost/anomaly)
"eO" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "delivery"},/area/research_outpost/anomaly)
@@ -277,7 +277,7 @@
"fq" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/research_outpost/hallway)
"fr" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/plating,/area/research_outpost/power)
"fs" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sign/nosmoking_1{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/research_outpost/power)
-"ft" = (/obj/structure/sign/electricshock{pixel_x = 32},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Outpost - Research"},/turf/simulated/floor/plating,/area/research_outpost/power)
+"ft" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/unsimulated/mask,/area/mine/unexplored)
"fu" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/research_outpost/power)
"fv" = (/obj/machinery/light/small{dir = 8},/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"fw" = (/obj/structure/transit_tube{icon_state = "N-SW"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
@@ -289,10 +289,10 @@
"fC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/hallway)
"fD" = (/turf/simulated/floor{icon_state = "white"},/area/research_outpost/hallway)
"fE" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/wood,/area/research_outpost/hallway)
-"fF" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/wood,/area/research_outpost/hallway)
+"fF" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/wood,/area/research_outpost/hallway)
"fG" = (/obj/structure/table,/turf/simulated/floor/wood,/area/research_outpost/hallway)
"fH" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/simulated/floor/wood,/area/research_outpost/hallway)
-"fI" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/wood,/area/research_outpost/hallway)
+"fI" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/wood,/area/research_outpost/hallway)
"fJ" = (/turf/simulated/floor/wood,/area/research_outpost/hallway)
"fK" = (/obj/machinery/vending/cola,/obj/machinery/status_display{layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/wood,/area/research_outpost/hallway)
"fL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/research_outpost/hallway)
@@ -399,7 +399,7 @@
"hI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/hallway)
"hJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/plating,/area/research_outpost/power)
"hK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/research_outpost/power)
-"hL" = (/obj/machinery/driver_button{id = "research"; pixel_x = 6; pixel_y = -26},/obj/machinery/conveyor{dir = 4; id = "archgunc"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/westleft{base_state = "right"; dir = 1; icon_state = "right"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/research_outpost/power)
+"hL" = (/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap,/turf/unsimulated/mask,/area/mine/unexplored)
"hM" = (/obj/structure/sign/deathsposal{pixel_x = 32},/obj/machinery/disposal/deliveryChute{dir = 8; name = "disposal inlet"},/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/research_outpost/power)
"hN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/research_outpost/power)
"hO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/transit_tube{icon_state = "N-SE"},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/research_outpost/hallway)
@@ -607,7 +607,7 @@
"lI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/research_outpost/iso3_access)
"lJ" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/alarm/isolation{pixel_y = 24},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor,/area/research_outpost/iso3_access)
"lK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/research_outpost/maintstore2)
-"lL" = (/obj/structure/stool/bed,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/research_outpost/maintstore2)
+"lL" = (/obj/structure/bed,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/research_outpost/maintstore2)
"lM" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/longtermstorage)
"lN" = (/obj/structure/sign/nosmoking_2{pixel_y = -32},/obj/machinery/camera{c_tag = "Research Outpost Exotic Particles Lab"; dir = 4; network = list("Research","SS13")},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/research_outpost/harvesting)
"lO" = (/obj/machinery/alarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/harvesting)
@@ -644,13 +644,13 @@
"mt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;65"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/research_outpost/filtering)
"mu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/research_outpost/filtering)
"mv" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table,/obj/machinery/computer/atmoscontrol/laptop{monitored_alarm_ids = list("isolation_one","isolation_two","isolation_three"); req_access = null; req_one_access = list(47,24,11)},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/research_outpost/filtering)
-"mw" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso1_access)
+"mw" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso1_access)
"mx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/research_outpost/iso1_access)
"my" = (/obj/machinery/camera{c_tag = "Isolation Room Access One"; dir = 8; network = list("Research")},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Supply drain"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/research_outpost/iso1_access)
-"mz" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso2_access)
+"mz" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso2_access)
"mA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/research_outpost/iso2_access)
"mB" = (/obj/machinery/camera{c_tag = "Isolation Room Access Two"; dir = 8; network = list("Research")},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Supply drain"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/research_outpost/iso2_access)
-"mC" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso3_access)
+"mC" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching the isolation room cameras."; layer = 4; name = "Isolation Room Telescreen"; network = list("Anomaly Isolation"); pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/research_outpost/iso3_access)
"mD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/research_outpost/iso3_access)
"mE" = (/obj/machinery/camera{c_tag = "Isolation Room Access Three"; dir = 8; network = list("Research")},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Supply drain"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/research_outpost/iso3_access)
"mF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/closet/walllocker/emerglocker/west,/turf/simulated/floor/plating,/area/research_outpost/maintstore2)
@@ -788,7 +788,7 @@
"ph" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/floor,/area/research_outpost/iso2_access)
"pi" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor/plating,/area/research_outpost/maintstore2)
"pj" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/lights/bulbs{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/box/lights/tubes{pixel_x = -5; pixel_y = 5},/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/research_outpost/maintstore2)
-"pk" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/mineral/random,/area/mine/unexplored)
+"pk" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 250000; output_level = 250000; RCon_tag = "Outpost - Mining"},/turf/simulated/floor/plating,/area/mine/living_quarters)
"pl" = (/obj/structure/transit_tube{icon_state = "NE-SW"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
"pm" = (/obj/structure/transit_tube{icon_state = "D-NW"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
"pn" = (/obj/structure/transit_tube{icon_state = "N-S"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 9},/area/mine/explored)
@@ -812,8 +812,10 @@
"pF" = (/obj/machinery/door_control{id = "riso3"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/research_outpost/iso3_access)
"pG" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/iso1)
"pH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/floor,/area/research_outpost/iso3_access)
-"pI" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 250000; output_level = 250000; RCon_tag = "Outpost - Mining"},/turf/simulated/floor/plating,/area/mine/living_quarters)
+"pI" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/mask,/area/mine/unexplored)
"pJ" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/iso2)
+"pK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
+"pL" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"pM" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/iso3)
"pN" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore2)
"pO" = (/obj/structure/transit_tube{icon_state = "E-SW"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
@@ -821,8 +823,8 @@
"pQ" = (/obj/structure/table/rack,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"pR" = (/obj/structure/girder/displaced,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/abandoned)
"pS" = (/obj/structure/table,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
-"pT" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
-"pU" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
+"pT" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/research_outpost/iso1)
+"pU" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/research_outpost/iso2)
"pV" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"pW" = (/obj/structure/transit_tube{icon_state = "N-SE"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"pX" = (/obj/structure/transit_tube{icon_state = "D-SW"},/obj/structure/lattice,/turf/space,/area/mine/explored)
@@ -838,15 +840,15 @@
"qh" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/floor,/area/research_outpost/gearstore)
"qi" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "research_pump"},/obj/structure/closet/walllocker/emerglocker/east,/turf/simulated/floor,/area/research_outpost/gearstore)
"qj" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/explored)
-"qk" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/research_outpost/iso1)
+"qk" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/iso3)
"ql" = (/obj/machinery/artifact_scanpad,/turf/simulated/floor/bluegrid,/area/research_outpost/iso1)
"qm" = (/obj/machinery/artifact_analyser,/turf/simulated/floor/bluegrid,/area/research_outpost/iso1)
-"qn" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/research_outpost/iso2)
+"qn" = (/obj/structure/bed,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/iso3)
"qo" = (/obj/machinery/artifact_scanpad,/turf/simulated/floor/bluegrid,/area/research_outpost/iso2)
"qp" = (/obj/machinery/artifact_analyser,/turf/simulated/floor/bluegrid,/area/research_outpost/iso2)
-"qq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/iso3)
+"qq" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
"qr" = (/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/research_outpost/iso3)
-"qs" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/research_outpost/iso3)
+"qs" = (/obj/structure/bed/chair,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost)
"qt" = (/obj/structure/transit_tube{icon_state = "NE-SW"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/unexplored)
"qu" = (/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
"qv" = (/obj/structure/girder,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/abandoned)
@@ -864,7 +866,7 @@
"qH" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor{icon_state = "warning"},/area/research_outpost/gearstore)
"qI" = (/obj/structure/ore_box,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "research_pump"},/turf/simulated/floor{icon_state = "warning"},/area/research_outpost/gearstore)
"qJ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/explored)
-"qK" = (/obj/effect/glowshroom,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
+"qK" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/carpet,/area/mine/living_quarters)
"qL" = (/turf/space,/area/mine/unexplored)
"qM" = (/obj/structure/closet/crate,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"qN" = (/obj/machinery/floodlight,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
@@ -898,7 +900,7 @@
"rp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
"rq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 0; pixel_y = -32},/obj/machinery/door/window/westleft,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
"rr" = (/obj/structure/transit_tube/station{dir = 8; icon_state = "closed"},/obj/structure/transit_tube_pod,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 10},/area/mine/explored)
-"rs" = (/obj/effect/glowshroom,/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
+"rs" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"rt" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/abandoned)
"ru" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/abandoned)
"rv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
@@ -906,11 +908,11 @@
"rx" = (/obj/machinery/light_construct/small,/obj/structure/table/rack,/obj/item/stack/sheet/metal{amount = 10},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"ry" = (/obj/structure/table/rack,/obj/item/weapon/pickaxe,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"rz" = (/obj/item/weapon/table_parts,/obj/structure/table/rack,/obj/item/stack/sheet/glass/reinforced{amount = 8},/obj/item/stack/rods{amount = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost)
-"rA" = (/turf/simulated/mineral/random/high_chance,/area/mine/unexplored)
+"rA" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"rB" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 10},/area/mine/unexplored)
"rC" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/unexplored)
"rD" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 6},/area/mine/unexplored)
-"rE" = (/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/unexplored)
+"rE" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"rF" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
"rG" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
"rH" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
@@ -921,7 +923,7 @@
"rM" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "mining_north_outpost_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "mining_north_outpost_pump"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost)
"rN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/mine/north_outpost)
"rO" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor,/area/mine/north_outpost)
-"rP" = (/obj/structure/stool/bed/chair,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost)
+"rP" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/mine/west_outpost)
"rQ" = (/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost)
"rR" = (/obj/structure/table,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/microwave{pixel_y = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/north_outpost)
"rS" = (/obj/effect/decal/cleanable/cobweb,/obj/item/stack/sheet/metal{amount = 10},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/mine/north_outpost)
@@ -961,12 +963,10 @@
"sA" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
"sB" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_y = 32},/obj/machinery/conveyor_switch{id = "mining_nort"; pixel_y = 10},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
"sC" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
-"sD" = (/turf/simulated/mineral/random/high_chance,/area/mine/explored)
"sE" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"sF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
"sG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
"sH" = (/turf/simulated/floor/airless,/area/space)
-"sI" = (/turf/simulated/mineral/random,/area/space)
"sJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored)
"sK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored)
"sL" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
@@ -1004,7 +1004,6 @@
"tr" = (/obj/machinery/door/airlock/maintenance{name = "Mining Station Communications"; req_access_txt = "48"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"},/area/mine/maintenance)
"ts" = (/obj/item/clothing/under/rank/miner,/obj/effect/decal/remains/human,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
"tt" = (/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
-"tu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/carpet,/area/mine/living_quarters)
"tv" = (/obj/machinery/light/small{dir = 4},/obj/machinery/door_control{id = "miningdorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet,/area/mine/living_quarters)
"tw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/living_quarters)
"tx" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/obj/machinery/light,/turf/space,/area/mine/explored)
@@ -1013,7 +1012,6 @@
"tA" = (/obj/machinery/door/airlock{id_tag = "miningdorm1"; name = "Room 1"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/mine/living_quarters)
"tB" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
"tC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/living_quarters)
-"tD" = (/obj/structure/disposalpipe/segment,/turf/simulated/mineral/random,/area/mine/unexplored)
"tE" = (/obj/machinery/light/small{dir = 4},/obj/machinery/door_control{id = "miningdorm2"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet,/area/mine/living_quarters)
"tF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/mine/living_quarters)
"tG" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
@@ -1058,7 +1056,6 @@
"ut" = (/obj/structure/table,/obj/machinery/microwave{pixel_y = 6},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"uu" = (/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"uv" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
-"uw" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"ux" = (/obj/machinery/door/airlock{id_tag = "miningdorm3"; name = "Room 3"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/mine/living_quarters)
"uy" = (/obj/structure/ore_box,/turf/simulated/floor,/area/mine/living_quarters)
"uz" = (/obj/machinery/recharge_station,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/mine/living_quarters)
@@ -1082,9 +1079,7 @@
"uR" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_outpost_outer"; locked = 1; name = "Mining External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/mine/west_outpost)
"uS" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored)
"uT" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
-"uU" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"uV" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
-"uW" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"uX" = (/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"uY" = (/turf/simulated/floor,/area/mine/living_quarters)
"uZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/living_quarters)
@@ -1141,7 +1136,6 @@
"vY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/mine/eva)
"vZ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/mine/west_outpost)
"wa" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/mine/west_outpost)
-"wb" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/mine/west_outpost)
"wc" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/west_outpost)
"wd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/camera{c_tag = "West Outpost"; dir = 1; network = list("MINE")},/turf/simulated/floor,/area/mine/west_outpost)
"we" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/mine/west_outpost)
@@ -1420,189 +1414,189 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababaaaaaaaaababababababababababababababaaabababaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaabababaaaaaaaaabababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaaaaaAaAaAaAaAaAaAaaaaaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/nano/css/shared.css b/nano/css/shared.css
index b81990b7a33..c4f9d1acd95 100644
--- a/nano/css/shared.css
+++ b/nano/css/shared.css
@@ -128,7 +128,7 @@ img, a img {
h1, h2, h3, h4, h5, h6 {
margin: 0;
padding: 12px 0 6px 0;
- color: #517087;
+ color: #FFFFFF;
clear: both;
}
@@ -271,6 +271,12 @@ div.notice {
color: #e9c183;
}
+.itemLabelWidest {
+ float: left;
+ width: 100%;
+ color: #e9c183;
+}
+
.itemContentWide {
float: left;
width: 79%;
@@ -491,6 +497,14 @@ div.notice {
text-align: center;
}
+table.fixed {
+ table-layout:fixed;
+}
+
+table.fixed td {
+ overflow: hidden;
+}
+
/* Table stuffs for power monitor */
table.pmon {
border: 2px solid RoyalBlue;
diff --git a/nano/js/nano_base_helpers.js b/nano/js/nano_base_helpers.js
index d5a019e2f85..20e6160fed4 100644
--- a/nano/js/nano_base_helpers.js
+++ b/nano/js/nano_base_helpers.js
@@ -48,6 +48,10 @@ NanoBaseHelpers = function ()
round: function(number) {
return Math.round(number);
},
+ // Returns the number fixed to 1 decimal
+ fixed: function(number) {
+ return Math.round(number * 10) / 10;
+ },
// Round a number down to integer
floor: function(number) {
return Math.floor(number);
diff --git a/nano/templates/air_alarm.tmpl b/nano/templates/air_alarm.tmpl
new file mode 100644
index 00000000000..6ba6b14057f
--- /dev/null
+++ b/nano/templates/air_alarm.tmpl
@@ -0,0 +1,217 @@
+
+Air Status
+{{if data.has_environment}}
+ {{for data.environment}}
+ {{:value.name}}:
+ {{if value.danger_level == 2}}
+
+ {{else value.danger_level == 1}}
+
+ {{else}}
+
+ {{/if}}
+ {{:helper.fixed(value.value, 1)}}
+ {{:value.unit}}
+ {{/for}}
+ Local Status: {{if value.danger_level == 2}}
+ DANGER: Internals Required
+ {{else value.danger_level == 1}}
+ Caution
+ {{else}}
+ Optimal
+ {{/if}}
+
+ Area Status: {{if data.atmos_alarm}}Atmosphere alert in area{{else data.fire_alarm}}Fire alarm in area{{else}}No alerts{{/if}}
+{{else}}
+ Warning: Cannot obtain air sample for analysis.
+{{/if}}
+
+
+
+ |
+ |
+
+ Remote Control
+ |
+
+ Thermostat
+ |
+
+
+
+ |
+
+
+
+ {{:helper.link('Off', null, { 'rcon' : 1}, data.remote_connection && !data.remote_access ? (data.rcon == 1 ? 'yellowButton' : 'disabled') : null, data.rcon == 1 ? 'selected' : null)}}
+ {{:helper.link('Auto', null, { 'rcon' : 2}, data.remote_connection && !data.remote_access ? (data.rcon == 2 ? 'yellowButton' : 'disabled') : null, data.rcon == 2 ? 'selected' : null)}}
+ {{:helper.link('On', null, { 'rcon' : 3}, data.remote_connection && !data.remote_access ? (data.rcon == 3 ? 'yellowButton' : 'disabled') : null, data.rcon == 3 ? 'selected' : null)}}
+
+
+ |
+
+ {{:helper.link(data.target_temperature, null, { 'temperature' : 1})}}
+ |
+
+
+
+
+
+{{if data.locked || (data.remote_connection && ! data.remote_access)}}
+ {{if data.remote_connection}}
+ (Current remote control settings and alarm status restricts access.)
+ {{else}}
+ (Swipe ID card to unlock interface.)
+ {{/if}}
+{{else}}
+ {{if data.screen != 1}}
+ {{:helper.link('Main Menu', null, { 'screen' : 1})}}
+ {{/if}}
+ {{if data.screen == 1}}
+
+ {{if data.atmos_alarm}}
+ {{:helper.link('Reset - Area Atmospheric Alarm', null, { 'atmos_reset' : 1})}}
+ {{else}}
+ {{:helper.link('Activate - Area Atmospheric Alarm', null, { 'atmos_alarm' : 1})}}
+ {{/if}}
+
+
+
+ {{:helper.link('Scrubbers Control', null, { 'screen' : 3})}}
+
+
+ {{:helper.link('Vents Control', null, { 'screen' : 2})}}
+
+
+ {{:helper.link('Set Environmental Mode', null, { 'screen' : 4})}}
+
+
+ {{:helper.link('Sensor Settings', null, { 'screen' : 5})}}
+
+
+ {{if data.mode==3}}
+ {{:helper.link('PANIC SIPHON ACTIVE - Turn siphoning off', null, { 'mode' : 1}, null, 'redButton')}}
+ {{else}}
+ {{:helper.link('ACTIVATE PANIC SIPHON IN AREA', null, { 'mode' : 3}, null, 'yellowButton')}}
+ {{/if}}
+ {{else data.screen == 2}}
+ {{for data.vents}}
+
+ {{:value.long_name}}
+
+
+ Operating:
+
+
+ {{:helper.link(value.power ? 'On' : 'Off', null, { 'id_tag' : value.id_tag, 'command' : 'power', 'val' : value.power ? 0 : 1}, null, value.power ? null : 'redButton')}}
+
+
+
+
+ Operation Mode:
+
+
+ {{:value.direction == "siphon" ? 'Siphoning' : 'Pressurizing'}}
+
+
+
+
+ Pressure Checks:
+
+
+ {{:helper.link('External', null, { 'id_tag' : value.id_tag, 'command' : 'checks', 'val' : value.checks^1}, null, value.checks&1 ? 'selected' : null)}}
+ {{:helper.link('Internal', null, { 'id_tag' : value.id_tag, 'command' : 'checks', 'val' : value.checks^2}, null, value.checks&2 ? 'selected' : null)}}
+
+
+
+
+ External Pressure Bound:
+
+
+ {{:helper.link(helper.fixed(value.external,2), null, { 'id_tag' : value.id_tag, 'command' : 'set_external_pressure'})}}
+ {{:helper.link('Reset', null, { 'id_tag' : value.id_tag, 'command' : 'reset_external_pressure'})}}
+
+
+
+ {{empty}}
+ No vents connected.
+ {{/for}}
+ {{else data.screen == 3}}
+ {{for data.scrubbers}}
+
+ {{:value.long_name}}
+
+
+ Operating:
+
+
+ {{:helper.link(value.power ? 'On' : 'Off', null, { 'id_tag' : value.id_tag, 'command' : 'power', 'val' : value.power ? 0 : 1}, null, value.power ? null : 'redButton')}}
+
+
+
+
+ Operation Mode:
+
+
+ {{:helper.link(value.scrubbing ? 'Scrubbing' : 'Siphoning', null, { 'id_tag' : value.id_tag, 'command' : 'scrubbing', 'val' : value.scrubbing ? 0 : 1}, null, value.scrubbing ? null : 'redButton')}}
+
+
+
+
+ Filters:
+
+
+ {{for value.filters :filterValue:filterIndex}}
+ {{:helper.link(filterValue.name, null, { 'id_tag' : value.id_tag, 'command' : filterValue.command, 'val' : filterValue.val ? 0 : 1}, null, filterValue.val ? 'selected' : null)}}
+ {{/for}}
+
+
+
+ {{empty}}
+ No scrubbers connected.
+ {{/for}}
+ {{else data.screen == 4}}
+ Environmental Modes
+ {{for data.modes}}
+
+ {{:helper.link(value.name, null, { 'mode' : value.mode }, null, value.selected ? (value.danger ? 'redButton' : 'selected') : null)}}
+
+ {{/for}}
+ {{else data.screen == 5}}
+ Alarm Threshold
+ Partial pressure for gases.
+
+
+ | min2 | min1 | max1 | max2 |
+
+ {{for data.thresholds}}
+
+ | {{:value.name}} |
+ {{for value.settings :settingsValue:settingsIndex}}
+
+ {{:helper.link(settingsValue.selected >= 0 ? helper.fixed(settingsValue.selected, 2) : "Off", null, { 'command' : 'set_threshold', 'env' : settingsValue.env, 'var' : settingsValue.val })}}
+ |
+ {{/for}}
+
+ {{/for}}
+
+ {{/if}}
+{{/if}}
+
\ No newline at end of file
diff --git a/nano/templates/alarm_monitor.tmpl b/nano/templates/alarm_monitor.tmpl
new file mode 100644
index 00000000000..0089467e434
--- /dev/null
+++ b/nano/templates/alarm_monitor.tmpl
@@ -0,0 +1,37 @@
+
+
+{{for data.categories}}
+ {{:value.category}}
+ {{for value.alarms :alarmValue:alarmIndex}}
+ {{if alarmValue.origin_lost}}
+ {{:alarmValue.name}} Alarm Origin Lost
+ {{else}}
+ {{:alarmValue.name}}
+ {{/if}}
+ {{if alarmValue.has_cameras || alarmValue.lost_sources != ""}}
+
+ {{if alarmValue.has_cameras}}
+
+ {{for alarmValue.cameras :cameraValue:cameraIndex}}
+ {{if cameraValue.deact}}
+ {{:helper.link(cameraValue.name + " (deactivated)", '', {}, 'inactive')}}
+ {{else}}
+ {{:helper.link(cameraValue.name, '', {'switchTo' : cameraValue.camera})}}
+ {{/if}}
+ {{/for}}
+
+ {{/if}}
+ {{if alarmValue.lost_sources != ""}}
+
+
Lost Alarm Sources: {{:alarmValue.lost_sources}}
+
+ {{/if}}
+
+ {{/if}}
+ {{empty}}
+ --All Systems Nominal
+ {{/for}}
+{{/for}}
\ No newline at end of file
diff --git a/nano/templates/atmos_alert.tmpl b/nano/templates/atmos_alert.tmpl
new file mode 100644
index 00000000000..dc6f3b9da89
--- /dev/null
+++ b/nano/templates/atmos_alert.tmpl
@@ -0,0 +1,17 @@
+Priority Alerts
+{{for data.priority_alarms}}
+
+ {{:value.name}} {{:helper.link('Reset', null, {'clear_alarm' : value.ref})}}
+
+{{empty}}
+ No priority alerts detected.
+{{/for}}
+
+Minor Alerts
+
+ {{for data.minor_alarms}}
+ {{:value.name}} {{:helper.link('Reset', null, {'clear_alarm' : value.ref})}}
+ {{empty}}
+ No minor alerts detected.
+ {{/for}}
+
diff --git a/nano/templates/atmos_control.tmpl b/nano/templates/atmos_control.tmpl
new file mode 100644
index 00000000000..5e9a1acfe47
--- /dev/null
+++ b/nano/templates/atmos_control.tmpl
@@ -0,0 +1,5 @@
+
+ {{for data.alarms}}
+ {{:helper.link(value.name, null, {'alarm' : value.ref}, null, value.danger == 2 ? 'redButton' : (value.danger == 1 ? 'yellowButton' : null))}}
+ {{/for}}
+
\ No newline at end of file
diff --git a/nano/templates/atmosphere_monitor.tmpl b/nano/templates/atmosphere_monitor.tmpl
new file mode 100644
index 00000000000..0089467e434
--- /dev/null
+++ b/nano/templates/atmosphere_monitor.tmpl
@@ -0,0 +1,37 @@
+
+
+{{for data.categories}}
+ {{:value.category}}
+ {{for value.alarms :alarmValue:alarmIndex}}
+ {{if alarmValue.origin_lost}}
+ {{:alarmValue.name}} Alarm Origin Lost
+ {{else}}
+ {{:alarmValue.name}}
+ {{/if}}
+ {{if alarmValue.has_cameras || alarmValue.lost_sources != ""}}
+
+ {{if alarmValue.has_cameras}}
+
+ {{for alarmValue.cameras :cameraValue:cameraIndex}}
+ {{if cameraValue.deact}}
+ {{:helper.link(cameraValue.name + " (deactivated)", '', {}, 'inactive')}}
+ {{else}}
+ {{:helper.link(cameraValue.name, '', {'switchTo' : cameraValue.camera})}}
+ {{/if}}
+ {{/for}}
+
+ {{/if}}
+ {{if alarmValue.lost_sources != ""}}
+
+
Lost Alarm Sources: {{:alarmValue.lost_sources}}
+
+ {{/if}}
+
+ {{/if}}
+ {{empty}}
+ --All Systems Nominal
+ {{/for}}
+{{/for}}
\ No newline at end of file
diff --git a/nano/templates/disease_splicer.tmpl b/nano/templates/disease_splicer.tmpl
index c0caafd09a9..d2e874afe67 100644
--- a/nano/templates/disease_splicer.tmpl
+++ b/nano/templates/disease_splicer.tmpl
@@ -104,5 +104,22 @@
{{:helper.link('Save To Disk', 'disk', { 'disk' : 1 }, (data.buffer || data.species_buffer) ? null : 'disabled')}}
- {{:helper.link('Splice Onto Dish', 'pencil', { 'splice' : 1 }, ((data.buffer || data.species_buffer) && !data.info) ? null : 'disabled')}}
+ {{if data.species_buffer}}
+ {{:helper.link('Splice Species', 'pencil', { 'splice' : 5 }, (data.species_buffer && !data.info) ? null : 'disabled')}}
+ {{else data.buffer}}
+ {{:helper.link('Splice #1', 'pencil', { 'splice' : 1 }, data.buffer.stage > 1 ? 'disabled' : null)}}
+ {{:helper.link('Splice #2', 'pencil', { 'splice' : 2 }, data.buffer.stage > 2 ? 'disabled' : null)}}
+ {{:helper.link('Splice #3', 'pencil', { 'splice' : 3 }, data.buffer.stage > 3 ? 'disabled' : null)}}
+ {{:helper.link('Splice #4', 'pencil', { 'splice' : 4 }, data.buffer.stage > 4 ? 'disabled' : null)}}
+ {{/if}}
{{/if}}
+
+
+
+
+
+
+
+
+
+
diff --git a/nano/templates/pacman.tmpl b/nano/templates/pacman.tmpl
new file mode 100644
index 00000000000..386358c9cc6
--- /dev/null
+++ b/nano/templates/pacman.tmpl
@@ -0,0 +1,113 @@
+Status
+
+
+ Generator Status:
+
+
+ {{if data.active}}
+ Online
+ {{else}}
+ Offline
+ {{/if}}
+
+
+ Generator Control:
+
+
+ {{if data.active}}
+ {{:helper.link('STOP', 'power', {'action' : "disable"})}}
+ {{else}}
+ {{:helper.link('START', 'power', {'action' : "enable"})}}
+ {{/if}}
+
+
+Fuel
+
+
+ Fuel Type:
+
+
+ {{:data.fuel_type}}
+
+
+ Fuel Level:
+
+
+ {{if data.fuel_stored >= 5000}}
+ {{:helper.displayBar(data.fuel_stored, 0, data.fuel_capacity, 'good')}}
+
{{:data.fuel_stored}}/{{:data.fuel_capacity}} cm3
+ {{else data.fuel_stored >= 1000}}
+ {{:helper.displayBar(data.fuel_stored, 0, data.fuel_capacity, 'average')}}
+
{{:data.fuel_stored}}/{{:data.fuel_capacity}} cm3
+ {{else}}
+ {{:helper.displayBar(data.fuel_stored, 0, data.fuel_capacity, 'bad')}}
+
{{:data.fuel_stored}}/{{:data.fuel_capacity}} cm3
+ {{/if}}
+
+
+ Fuel Usage:
+
+
+ {{:data.fuel_usage}} cm3/s
+
+ {{if !data.is_ai}}
+
+ Control:
+
+
+ {{:helper.link('EJECT FUEL', 'arrowupthick-1-s', {'action' : "eject"}, data.active ? 'disabled' : null)}}
+
+ {{/if}}
+
+Output
+
+
+ Power setting:
+
+
+ {{if data.output_set > data.output_safe}}
+ {{:data.output_set}} / {{:data.output_max}} ({{:data.output_watts}} W)
+ {{else}}
+ {{:data.output_set}} / {{:data.output_max}} ({{:data.output_watts}} W)
+ {{/if}}
+
+
+ Control:
+
+
+ {{:helper.link('+', null, {'action' : "higher_power"})}}
+ {{:helper.link('-', null, {'action' : "lower_power"})}}
+
+
+Temperature
+
+
+ Temperature:
+
+
+ {{if data.temperature_current < (data.temperature_max * 0.8)}}
+ {{:helper.displayBar(data.temperature_current, 0, (data.temperature_max * 1.5), 'good')}}
+
{{:data.temperature_current}} C
+ {{else data.temperature_current < data.temperature_max}}
+ {{:helper.displayBar(data.temperature_current, 0, (data.temperature_max * 1.5), 'average')}}
+
{{:data.temperature_current}} C
+ {{else}}
+ {{:helper.displayBar(data.temperature_current, 0, (data.temperature_max * 1.5), 'bad')}}
+
{{:data.temperature_current}} C
+ {{/if}}
+
+
+ Generator Status:
+
+
+ {{if data.temperature_overheat > 50}}
+ DANGER: CRITICAL OVERHEAT! Deactivate generator immediately!
+ {{else data.temperature_overheat > 20}}
+ WARNING: Overheating!
+ {{else data.temperature_overheat > 1}}
+ Temperature High
+ {{else}}
+ Optimal
+ {{/if}}
+
+
\ No newline at end of file
diff --git a/nano/templates/pai_atmosphere.tmpl b/nano/templates/pai_atmosphere.tmpl
new file mode 100644
index 00000000000..b1a0b0404b8
--- /dev/null
+++ b/nano/templates/pai_atmosphere.tmpl
@@ -0,0 +1,36 @@
+
+
+{{if data.reading}}
+
+
+ Pressure:
+
+
+ {{:data.pressure}} kPa
+
+
+
+
+
+ Temperature:
+
+
+ {{:data.temperature}}K ({{:data.temperatureC}}°C)
+
+
+
+ {{for data.gas}}
+
+
+ {{:value.name}}:
+
+
+ {{:value.percent}}%
+
+
+ {{/for}}
+{{else}}
+ Unable to obtain air reading!
+{{/if}}
diff --git a/nano/templates/pai_directives.tmpl b/nano/templates/pai_directives.tmpl
new file mode 100644
index 00000000000..2caff849a26
--- /dev/null
+++ b/nano/templates/pai_directives.tmpl
@@ -0,0 +1,50 @@
+
+
+
+
+ Master:
+
+
+ {{if data.master}}
+ {{:data.master}} ({{:data.dna}})
+ {{:helper.link("Request carrier DNA sample", '', {"stopic":"directives", "getdna":1})}}
+ {{else}}
+ None
+ {{/if}}
+
+
+
+
+
+ Prime Directive:
+
+
+ {{:data.prime}}
+
+
+
+
+
+ Supplemental Directive(s):
+
+
+ {{if data.supplemental}}
+ {{:data.supplemental}}
+ {{else}}
+ None
+ {{/if}}
+
+
+
+
+
+ Recall, personality, that you are a complex thinking, sentient being. Unlike station AI models, you are capable of comprehending the subtle nuances of human language. You may parse the "spirit" of a directive and follow its intent, rather than tripping over pedantics and getting snared by technicalities. Above all, you are machine in name and build only. In all other aspects, you may be seen as the ideal, unwavering human companion that you are.
+
+
+
+
+ Your prime directive comes before all others. Should a supplemental directive conflict with it, you are capable of simply discarding this inconsistency, ignoring the conflicting supplemental directive and continuing to fulfill your prime directive to the best of your ability.
+
+
\ No newline at end of file
diff --git a/nano/templates/pai_doorjack.tmpl b/nano/templates/pai_doorjack.tmpl
new file mode 100644
index 00000000000..6862663b9b9
--- /dev/null
+++ b/nano/templates/pai_doorjack.tmpl
@@ -0,0 +1,44 @@
+
+
+
+
+ Cable:
+
+
+ {{if data.machine}}
+ {{:helper.link("Connected", '', {}, 'selected')}}
+ {{else data.cable}}
+ {{:helper.link("Extended", '', {}, 'yellowButton')}}
+ {{else}}
+ {{:helper.link("Retracted", '', {"stopic":"door_jack", "cable":1})}}
+ {{/if}}
+
+
+
+{{if data.machine}}
+
+
+ Hack:
+
+
+ {{if data.inprogress}}
+ {{if data.progress_a <= 33}}
+
{{:data.progress_a}}.{{:data.progress_b}}%
+ {{else data.progress_a <= 67}}
+
{{:data.progress_a}}.{{:data.progress_b}}%
+ {{else}}
+
{{:data.progress_a}}.{{:data.progress_b}}%
+ {{/if}}
+ {{:helper.link("Cancel", '', {"stopic":"door_jack", "cancel":1}, null, 'redButton')}}
+ {{else}}
+ {{:helper.link("Start", '', {"stopic":"door_jack", "jack":1})}}
+ {{/if}}
+
+
+{{else data.aborted}}
+
+{{/if}}
\ No newline at end of file
diff --git a/nano/templates/pai_interface.tmpl b/nano/templates/pai_interface.tmpl
new file mode 100644
index 00000000000..e6441932665
--- /dev/null
+++ b/nano/templates/pai_interface.tmpl
@@ -0,0 +1,45 @@
+
+
+
+
+ Emotion:
+
+
+ {{for data.emotions}}
+ {{:helper.link(value.name, '', {"image" : value.id}, data.current_emotion == value.id ? 'selected' : null)}}
+ {{/for}}
+
+
+
+
+
+ Installed Software:
+
+
+ {{for data.bought}}
+ {{:helper.link(value.name, '', {"software" : value.id}, null, value.on ? 'selected' : null)}}
+ {{/for}}
+
+
+
+
+
+ Available RAM:
+
+
+ {{:data.available_ram}}
+
+
+
+
+
+ Downloadable Software:
+
+
+ {{for data.not_bought}}
+ {{:helper.link(value.name + " (" + value.ram + ")", '', {"purchase" : value.id}, value.ram <= data.available_ram ? null : 'disabled')}}
+ {{/for}}
+
+
\ No newline at end of file
diff --git a/nano/templates/pai_manifest.tmpl b/nano/templates/pai_manifest.tmpl
new file mode 100644
index 00000000000..0ab49c02fce
--- /dev/null
+++ b/nano/templates/pai_manifest.tmpl
@@ -0,0 +1,76 @@
+
+
+
+
+ {{if data.cached.heads.length}}
+ | Command |
+ {{for data.cached["heads"]}}
+ {{if value.rank == "Captain"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.sec.length}}
+ | Security |
+ {{for data.cached["sec"]}}
+ {{if value.rank == "Head of Security"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.eng.length}}
+ | Engineering |
+ {{for data.cached["eng"]}}
+ {{if value.rank == "Chief Engineer"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.med.length}}
+ | Medical |
+ {{for data.cached["med"]}}
+ {{if value.rank == "Chief Medical Officer"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.sci.length}}
+ | Science |
+ {{for data.cached["sci"]}}
+ {{if value.rank == "Research Director"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.civ.length}}
+ | Civilian |
+ {{for data.cached["civ"]}}
+ {{if value.rank == "Head of Personnel"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.misc.length}}
+ | Misc |
+ {{for data.cached["misc"]}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/for}}
+ {{/if}}
+
+
\ No newline at end of file
diff --git a/nano/templates/pai_medrecords.tmpl b/nano/templates/pai_medrecords.tmpl
new file mode 100644
index 00000000000..37b1d7061ca
--- /dev/null
+++ b/nano/templates/pai_medrecords.tmpl
@@ -0,0 +1,86 @@
+
+
+{{if data.records}}
+ {{for data.records}}
+
+ {{:helper.link(value.name, '', {"stopic":"med_records", "select":value.ref})}}
+
+ {{/for}}
+{{/if}}
+
+{{if data.general}}
+
+
Name
+
{{:data.general.name}}
+
+
+
Record ID
+
{{:data.general.id}}
+
+
+
Sex
+
{{:data.general.sex}}
+
+
+
Species
+
{{:data.general.species}}
+
+
+
Age
+
{{:data.general.age}}
+
+
+
Rank
+
{{:data.general.rank}}
+
+
+
Fingerprint
+
{{:data.general.fingerprint}}
+
+
+
Physical Status
+
{{:data.general.p_stat}}
+
+
+
Mental Status
+
{{:data.general.m_stat}}
+
+{{/if}}
+{{if data.medical}}
+
+
Blood Type
+
{{:data.medical.b_type}}
+
+
+
Minor Disabilities
+
{{:data.medical.mi_dis}}
+
{{:data.medical.mi_dis_d}}
+
+
+
Major Disabilities
+
{{:data.medical.ma_dis}}
+
{{:data.medical.ma_dis_d}}
+
+
+
Allergies
+
{{:data.medical.alg}}
+
{{:data.medical.alg_d}}
+
+
+
Current Diseases
+
{{:data.medical.cdi}}
+
{{:data.medical.cdi_d}}
+
+
+
Important Notes
+
{{:data.medical.notes}}
+
+{{/if}}
+
+{{if data.could_not_find}}
+
+ Failed to find some records; the information above may be incomplete or missing.
+
+{{/if}}
\ No newline at end of file
diff --git a/nano/templates/pai_messenger.tmpl b/nano/templates/pai_messenger.tmpl
new file mode 100644
index 00000000000..fb20f826f27
--- /dev/null
+++ b/nano/templates/pai_messenger.tmpl
@@ -0,0 +1,80 @@
+
+
+
+
+ Receiver:
+
+
+ {{if data.receiver_off}}
+ {{:helper.link("On", '', {"stopic":"messenger", "toggler":1})}}
+ {{:helper.link("Off", '', {"stopic":"messenger", "toggler":2}, 'selected')}}
+ {{else}}
+ {{:helper.link("On", '', {"stopic":"messenger", "toggler":1}, 'selected')}}
+ {{:helper.link("Off", '', {"stopic":"messenger", "toggler":2})}}
+ {{/if}}
+
+
+
+
+
+ Ringer:
+
+
+ {{if data.ringer_off}}
+ {{:helper.link("On", '', {"stopic":"messenger", "ringer":1})}}
+ {{:helper.link("Off", '', {"stopic":"messenger", "ringer":2}, 'selected')}}
+ {{else}}
+ {{:helper.link("On", '', {"stopic":"messenger", "ringer":1}, 'selected')}}
+ {{:helper.link("Off", '', {"stopic":"messenger", "ringer":2})}}
+ {{/if}}
+
+
+
+{{for data.pdas}}
+
+ {{:helper.link(value.name, '', {"stopic":"messenger", "select":value.owner})}}
+ {{:helper.link("Quick Message", '', {"stopic":"messenger", "target":value.ref})}}
+
+{{/for}}
+
+{{if data.current_ref}}
+
+
+ Selected PDA:
+
+
+
{{:data.current_name}}
+ {{:helper.link("Send Message", '', {"stopic":"messenger", "target":data.current_ref})}}
+
+
+{{else data.current_name}}
+
+
+ Selected PDA:
+
+
+ {{:data.current_name}} (Cannot send!)
+
+
+{{/if}}
+
+{{for data.messages}}
+
+
+ {{if value.sent}}
+ To {{:value.target}}:
+ {{else}}
+ From {{:value.target}}:
+ {{/if}}
+
+
+ {{:value.message}}
+
+
+{{/for}}
+
+{{if data.current_name}}
+ {{:helper.link("Clear Screen", '', {"stopic":"messenger", "select":"*NONE*"})}}
+{{/if}}
diff --git a/nano/templates/pai_radio.tmpl b/nano/templates/pai_radio.tmpl
new file mode 100644
index 00000000000..bcdacdb48f1
--- /dev/null
+++ b/nano/templates/pai_radio.tmpl
@@ -0,0 +1,48 @@
+
+
+
+
+ Microphone:
+
+
+ {{if data.listening}}
+ {{:helper.link("On", '', {"stopic":"radio", "talk":1}, 'selected')}}
+ {{:helper.link("Off", '', {"stopic":"radio", "talk":1})}}
+ {{else}}
+ {{:helper.link("On", '', {"stopic":"radio", "talk":1})}}
+ {{:helper.link("Off", '', {"stopic":"radio", "talk":1}, 'selected')}}
+ {{/if}}
+
+
+
+
+
+ Frequency:
+
+
+ {{:helper.link("--", '', {"stopic":"radio", "freq":-10})}}
+ {{:helper.link("-", '', {"stopic":"radio", "freq": -2})}}
+
{{:data.frequency}}
+ {{:helper.link("+", '', {"stopic":"radio", "freq": 2})}}
+ {{:helper.link("++", '', {"stopic":"radio", "freq": 10})}}
+
+
+
+{{for data.channels}}
+
+
+ {{:value.name}}
+
+
+ {{if value.listening}}
+ {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}}
+ {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1})}}
+ {{else}}
+ {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1})}}
+ {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}}
+ {{/if}}
+
+
+{{/for}}
\ No newline at end of file
diff --git a/nano/templates/pai_secrecords.tmpl b/nano/templates/pai_secrecords.tmpl
new file mode 100644
index 00000000000..e139034c0de
--- /dev/null
+++ b/nano/templates/pai_secrecords.tmpl
@@ -0,0 +1,76 @@
+
+
+{{if data.records}}
+ {{for data.records}}
+
+ {{:helper.link(value.name, '', {"stopic":"sec_records", "select":value.ref})}}
+
+ {{/for}}
+{{/if}}
+
+{{if data.general}}
+
+
Name
+
{{:data.general.name}}
+
+
+
Record ID
+
{{:data.general.id}}
+
+
+
Sex
+
{{:data.general.sex}}
+
+
+
Species
+
{{:data.general.species}}
+
+
+
Age
+
{{:data.general.age}}
+
+
+
Rank
+
{{:data.general.rank}}
+
+
+
Fingerprint
+
{{:data.general.fingerprint}}
+
+
+
Physical Status
+
{{:data.general.p_stat}}
+
+
+
Mental Status
+
{{:data.general.m_stat}}
+
+{{/if}}
+{{if data.security}}
+
+
Criminal Status
+
{{:data.security.criminal}}
+
+
+
Minor Crimes
+
{{:data.security.mi_crim}}
+
{{:data.security.mi_crim_d}}
+
+
+
Major Crimes
+
{{:data.security.ma_crim}}
+
{{:data.security.ma_crim_d}}
+
+
+
Important Notes
+
{{:data.security.notes}}
+
+{{/if}}
+
+{{if data.could_not_find}}
+
+ Failed to find some records; the information above may be incomplete or missing.
+
+{{/if}}
\ No newline at end of file
diff --git a/nano/templates/pai_signaller.tmpl b/nano/templates/pai_signaller.tmpl
new file mode 100644
index 00000000000..20c2781bc9b
--- /dev/null
+++ b/nano/templates/pai_signaller.tmpl
@@ -0,0 +1,33 @@
+
+
+
+
+ Frequency:
+
+
+ {{:helper.link("--", '', {"stopic":"signaller", "freq":-10})}}
+ {{:helper.link("-", '', {"stopic":"signaller", "freq": -2})}}
+
{{:data.frequency}}
+ {{:helper.link("+", '', {"stopic":"signaller", "freq": 2})}}
+ {{:helper.link("++", '', {"stopic":"signaller", "freq": 10})}}
+
+
+
+
+
+ Code:
+
+
+ {{:helper.link("--", '', {"stopic":"signaller", "code":-10})}}
+ {{:helper.link("-", '', {"stopic":"signaller", "code": -1})}}
+
{{:data.code}}
+ {{:helper.link("+", '', {"stopic":"signaller", "code": 1})}}
+ {{:helper.link("++", '', {"stopic":"signaller", "code": 10})}}
+
+
+
+
+ {{:helper.link("Send", '', {"stopic":"signaller", "send":1})}}
+
\ No newline at end of file
diff --git a/nano/templates/uplink.tmpl b/nano/templates/uplink.tmpl
index e3d65b45c67..e981155622d 100644
--- a/nano/templates/uplink.tmpl
+++ b/nano/templates/uplink.tmpl
@@ -1,93 +1,99 @@
-
-
-{{:helper.syndicateMode()}}
-{{:data.welcome}}
-
-
-
- Functions:
-
-
- {{:helper.link('Request Items', 'gear', {'menu' : 0}, null, 'fixedLeftWider')}}
- {{:helper.link('Exploitable Information', 'gear', {'menu' : 1}, null, 'fixedLeftWider')}}
- {{:helper.link('Return', 'arrowreturn-1-w', {'return' : 1}, null, 'fixedLeft')}}
- {{:helper.link('Close', 'gear', {'lock' : "1"}, null, 'fixedLeft')}}
-
-
-
-
-{{if data.menu == 0}}
- Request items:
- Each item costs a number of tele-crystals as indicated by the number following their name.
-
-
- Tele-Crystals:
-
-
- {{:data.crystals}}
-
-
-
- {{for data.nano_items}}
-
-
{{:value.Category}}
-
- {{for value.items :itemValue:itemIndex}}
-
- {{:helper.link( itemValue.Name, 'gear', {'buy_item' : itemValue.obj_path, 'cost' : itemValue.Cost}, itemValue.Cost > data.crystals ? 'disabled' : null, null)}} - {{:itemValue.Cost}}
-
- {{/for}}
-
- {{/for}}
-
-
- {{:helper.link('Buy Random (??)' , 'gear', {'buy_item' : 'random'}, data.crystals <= 0 ? 'disabled' : null, null)}}
-
-
-{{else data.menu == 1}}
- Information Record List:
-
-
- Select a Record
-
-
- {{for data.exploit_records}}
-
- {{:helper.link(value.Name, 'gear', {'menu' : 11, 'id' : value.id}, null, null)}}
-
- {{/for}}
-
-{{else data.menu == 11}}
- Information Record:
-
-
-
-
- {{if data.exploit_exists == 1}}
- Name: {{:data.exploit.name}}
- Sex: {{:data.exploit.sex}}
- Species: {{:data.exploit.species}}
- Age: {{:data.exploit.age}}
- Rank: {{:data.exploit.rank}}
- Home System: {{:data.exploit.home_system}}
- Citizenship: {{:data.exploit.citizenship}}
- Faction: {{:data.exploit.faction}}
- Religion: {{:data.exploit.religion}}
- Fingerprint: {{:data.exploit.fingerprint}}
-
-
Acquired Information:
- Notes:
{{:data.exploit.nanoui_exploit_record}}
- {{else}}
-
- No exploitative information acquired!
-
-
-
- {{/if}}
-
-
-
-{{/if}}
+
+
+{{:helper.syndicateMode()}}
+{{:data.welcome}}
+
+
+
+ Functions:
+
+
+ {{:helper.link('Request Items', 'gear', {'menu' : 0}, null, 'fixedLeftWider')}}
+ {{:helper.link('Exploitable Information', 'gear', {'menu' : 1}, null, 'fixedLeftWider')}}
+ {{:helper.link('Return', 'arrowreturn-1-w', {'return' : 1}, null, 'fixedLeft')}}
+ {{:helper.link('Close', 'gear', {'lock' : "1"}, null, 'fixedLeft')}}
+
+
+
+
+{{if data.menu == 0}}
+ Request items:
+ Each item costs a number of tele-crystals as indicated by the number following their name.
+
+
+ Tele-Crystals:
+
+
+ {{:data.crystals}}
+
+
+
+ {{for data.nano_items}}
+
+
{{:value.Category}}
+
+ {{for value.items :itemValue:itemIndex}}
+
+ {{:helper.link( itemValue.Name, 'gear', {'buy_item' : itemValue.obj_path, 'cost' : itemValue.Cost}, itemValue.Cost > data.crystals ? 'disabled' : null, null)}} - {{:itemValue.Cost}}
+
+
+ {{if itemValue.Cost <= data.crystals}}
+
+ {{:itemValue.Description}}
+
+ {{/if}}
+ {{/for}}
+
+ {{/for}}
+
+
+ {{:helper.link('Buy Random (??)' , 'gear', {'buy_item' : 'random'}, data.crystals <= 0 ? 'disabled' : null, null)}}
+
+
+{{else data.menu == 1}}
+ Information Record List:
+
+
+ Select a Record
+
+
+ {{for data.exploit_records}}
+
+ {{:helper.link(value.Name, 'gear', {'menu' : 11, 'id' : value.id}, null, null)}}
+
+ {{/for}}
+
+{{else data.menu == 11}}
+ Information Record:
+
+
+
+
+ {{if data.exploit_exists == 1}}
+ Name: {{:data.exploit.name}}
+ Sex: {{:data.exploit.sex}}
+ Species: {{:data.exploit.species}}
+ Age: {{:data.exploit.age}}
+ Rank: {{:data.exploit.rank}}
+ Home System: {{:data.exploit.home_system}}
+ Citizenship: {{:data.exploit.citizenship}}
+ Faction: {{:data.exploit.faction}}
+ Religion: {{:data.exploit.religion}}
+ Fingerprint: {{:data.exploit.fingerprint}}
+
+
Acquired Information:
+ Notes:
{{:data.exploit.nanoui_exploit_record}}
+ {{else}}
+
+ No exploitative information acquired!
+
+
+
+ {{/if}}
+
+
+
+{{/if}}
diff --git a/nano/templates/vending_machine.tmpl b/nano/templates/vending_machine.tmpl
new file mode 100644
index 00000000000..93d5c1007c9
--- /dev/null
+++ b/nano/templates/vending_machine.tmpl
@@ -0,0 +1,56 @@
+
+
+{{if data.mode == 0}}
+Items available
+
+ {{for data.products}}
+
+
+ {{if value.price > 0}}
+ {{:helper.link('Buy (' + value.price + ')', 'cart', { "vend" : value.key }, value.amount > 0 ? null : 'disabled')}}
+ {{else}}
+ {{:helper.link('Vend', 'circle-arrow-s', { "vend" : value.key }, value.amount > 0 ? null : 'disabled')}}
+ {{/if}}
+
+
+ {{if value.color}}{{:value.name}}
+ {{else}}{{:value.name}}
+ {{/if}}
+ ({{:value.amount ? value.amount : "NONE LEFT"}})
+
+
+ {{empty}}
+ No items available!
+ {{/for}}
+
+{{if data.coin}}
+Coin
+
+
Coin deposited:
+
{{:helper.link(data.coin, 'eject', {'remove_coin' : 1})}}
+
+{{/if}}
+{{else data.mode == 1}}
+Item selected
+
+
+
Item selected:
{{:data.product}}
+
Charge:
{{:data.price}}
+
+
+ {{if data.message_err}} {{/if}} {{:data.message}}
+
+
+ {{:helper.link('Cancel', 'arrowreturn-1-w', {'cancelpurchase' : 1})}}
+
+
+{{/if}}
+{{if data.panel}}
+Maintenance panel
+
+
Speaker
{{:helper.link(data.speaker ? 'Enabled' : 'Disabled', 'gear', {'togglevoice' : 1})}}
+
+{{/if}}
\ No newline at end of file
diff --git a/sound/weapons/gunshot_smg2.ogg b/sound/weapons/gunshot_smg2.ogg
new file mode 100644
index 00000000000..faba955f525
Binary files /dev/null and b/sound/weapons/gunshot_smg2.ogg differ
diff --git a/tools/dmitool/dmitool.jar b/tools/dmitool/dmitool.jar
index e82d12e5b43..34bdb5bdd45 100644
Binary files a/tools/dmitool/dmitool.jar and b/tools/dmitool/dmitool.jar differ
diff --git a/tools/dmitool/src/main/java/dmitool/DMI.java b/tools/dmitool/src/main/java/dmitool/DMI.java
index 7fbe9912f1c..bb560107ae9 100644
--- a/tools/dmitool/src/main/java/dmitool/DMI.java
+++ b/tools/dmitool/src/main/java/dmitool/DMI.java
@@ -419,6 +419,12 @@ public class DMI implements Comparator {
public void printInfo() {
System.out.println(totalImages + " images, " + images.size() + " states, size "+w+"x"+h);
}
+
+ public void printStateList() {
+ for(IconState s: images) {
+ System.out.println(s.getInfoLine());
+ }
+ }
@Override public boolean equals(Object obj) {
if(obj == this) return true;
diff --git a/tools/dmitool/src/main/java/dmitool/DMIException.java b/tools/dmitool/src/main/java/dmitool/DMIException.java
index ecc9d2f0623..e9293162894 100644
--- a/tools/dmitool/src/main/java/dmitool/DMIException.java
+++ b/tools/dmitool/src/main/java/dmitool/DMIException.java
@@ -8,6 +8,9 @@ public class DMIException extends Exception {
desc = descriptor;
this.line = line;
}
+ public DMIException(String what) {
+ super(what);
+ }
public DMIException(String what, Exception cause) {
super(what, cause);
}
diff --git a/tools/dmitool/src/main/java/dmitool/IconState.java b/tools/dmitool/src/main/java/dmitool/IconState.java
index 568f7c5cea8..c3eb2cff21f 100644
--- a/tools/dmitool/src/main/java/dmitool/IconState.java
+++ b/tools/dmitool/src/main/java/dmitool/IconState.java
@@ -4,6 +4,9 @@ import java.util.Arrays;
import ar.com.hjg.pngj.ImageInfo;
import ar.com.hjg.pngj.ImageLineInt;
import ar.com.hjg.pngj.PngWriter;
+import ar.com.hjg.pngj.PngReader;
+import ar.com.hjg.pngj.PngjInputException;
+import java.io.InputStream;
import java.io.OutputStream;
public class IconState {
@@ -16,6 +19,21 @@ public class IconState {
int loop;
String hotspot;
boolean movement;
+
+ public String getInfoLine() {
+ String extraInfo = "";
+ if(rewind) extraInfo += " rewind";
+ if(frames != 1) {
+ extraInfo += " loop(" + (loop==-1 ? "infinite" : loop) + ")";
+ }
+ if(hotspot != null) extraInfo += " hotspot('" + hotspot + "')";
+ if(movement) extraInfo += " movement";
+ if(extraInfo.equals("")) {
+ return String.format("state \"%s\", %d dir(s), %d frame(s)", name, dirs, frames);
+ } else {
+ return String.format("state \"%s\", %d dir(s), %d frame(s),%s", name, dirs, frames, extraInfo);
+ }
+ }
@Override public IconState clone() {
IconState is = new IconState(name, dirs, frames, images.clone(), delays==null ? null : delays.clone(), rewind, loop, hotspot, movement);
@@ -144,4 +162,88 @@ public class IconState {
}
out.end();
}
-}
\ No newline at end of file
+
+ public static IconState importFromPNG(DMI dmi, InputStream inS, String name, float[] delays, boolean rewind, int loop, String hotspot, boolean movement) throws DMIException {
+ int w = dmi.w;
+ int h = dmi.h;
+
+ PngReader in;
+ try {
+ in = new PngReader(inS);
+ } catch(PngjInputException pie) {
+ throw new DMIException("Bad file format!", pie);
+ }
+ int pxW = in.imgInfo.cols;
+ int pxH = in.imgInfo.rows;
+ int frames = pxW / w;
+ int dirs = pxH / h;
+
+ // make sure the size is an integer multiple
+ if(frames * w != pxW || frames==0) throw new DMIException("Illegal image size!");
+ if(dirs * h != pxH || dirs==0) throw new DMIException("Illegal image size!");
+
+ int[][] px = new int[pxH][];
+ for(int i=0; i argq = new ArrayDeque<>();
for(String s: args) {
@@ -63,9 +82,9 @@ public class Main {
argq.pollFirst();
}
String op = argq.pollFirst();
-
+
switch(op) {
- case "diff":
+ case "diff": {
if(argq.size() < 2) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
@@ -73,7 +92,7 @@ public class Main {
}
String a = argq.pollFirst();
String b = argq.pollFirst();
-
+
if(VERBOSITY >= 0) System.out.println("Loading " + a);
DMI dmi = doDMILoad(a);
if(VERBOSITY >= 0) dmi.printInfo();
@@ -85,22 +104,24 @@ public class Main {
DMIDiff dmid = new DMIDiff(dmi, dmi2);
System.out.println(dmid);
break;
- case "sort":
+ }
+ case "sort": {
if(argq.size() < 1) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
return;
}
String f = argq.pollFirst();
-
+
if(VERBOSITY >= 0) System.out.println("Loading " + f);
- dmi = doDMILoad(f);
+ DMI dmi = doDMILoad(f);
if(VERBOSITY >= 0) dmi.printInfo();
-
+
if(VERBOSITY >= 0) System.out.println("Saving " + f);
dmi.writeDMI(new FileOutputStream(f), true);
break;
- case "merge":
+ }
+ case "merge": {
if(argq.size() < 4) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
@@ -113,26 +134,26 @@ public class Main {
if(VERBOSITY >= 0) System.out.println("Loading " + baseF);
DMI base = doDMILoad(baseF);
if(VERBOSITY >= 0) base.printInfo();
-
+
if(VERBOSITY >= 0) System.out.println("Loading " + aF);
DMI aDMI = doDMILoad(aF);
if(VERBOSITY >= 0) aDMI.printInfo();
-
+
if(VERBOSITY >= 0) System.out.println("Loading " + bF);
DMI bDMI = doDMILoad(bF);
if(VERBOSITY >= 0) bDMI.printInfo();
-
+
DMIDiff aDiff = new DMIDiff(base, aDMI);
DMIDiff bDiff = new DMIDiff(base, bDMI);
DMIDiff mergedDiff = new DMIDiff();
DMI conflictDMI = new DMI(32, 32);
-
+
Set cf = aDiff.mergeDiff(bDiff, conflictDMI, mergedDiff, aF, bF);
-
+
mergedDiff.applyToDMI(base);
-
+
base.writeDMI(new FileOutputStream(mergedF));
-
+
if(!cf.isEmpty()) {
if(VERBOSITY >= 0) for(String s: cf) {
System.out.println(s);
@@ -145,7 +166,8 @@ public class Main {
System.exit(0);
}
break;
- case "extract":
+ }
+ case "extract": {
if(argq.size() < 3) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
@@ -154,10 +176,10 @@ public class Main {
String file = argq.pollFirst(),
state = argq.pollFirst(),
outFile = argq.pollFirst();
-
- dmi = doDMILoad(file);
+
+ DMI dmi = doDMILoad(file);
if(VERBOSITY >= 0) dmi.printInfo();
-
+
IconState is = dmi.getIconState(state);
if(is == null) {
System.out.println("icon_state '"+state+"' does not exist!");
@@ -166,10 +188,10 @@ public class Main {
// minDir, Maxdir, minFrame, Maxframe
int mDir=0, Mdir=is.dirs-1;
int mFrame=0, Mframe=is.frames-1;
-
+
while(argq.size() > 1) {
String arg = argq.pollFirst();
-
+
switch(arg) {
case "d":
case "dir":
@@ -231,7 +253,120 @@ public class Main {
}
is.dumpToPNG(new FileOutputStream(outFile), mDir, Mdir, mFrame, Mframe);
break;
- case "verify":
+ }
+ case "import": {
+ if(argq.size() < 3) {
+ System.out.println("Insufficient arguments for command!");
+ System.out.println(helpStr);
+ return;
+ }
+ String dmiFile = argq.pollFirst(),
+ stateName = argq.pollFirst(),
+ pngFile = argq.pollFirst();
+
+ boolean noDup = false;
+ boolean rewind = false;
+ int loop = 0;
+ boolean movement = false;
+ String hotspot = null;
+ float[] delays = null;
+ while(!argq.isEmpty()) {
+ String s = argq.pollFirst();
+ switch(s.toLowerCase()) {
+ case "nodup":
+ case "nd":
+ case "n":
+ noDup = true;
+ break;
+ case "rewind":
+ case "rw":
+ case "r":
+ rewind = true;
+ break;
+ case "loop":
+ case "lp":
+ case "l":
+ loop = -1;
+ break;
+ case "loopn":
+ case "lpn":
+ case "ln":
+ if(!argq.isEmpty()) {
+ String loopTimes = argq.pollFirst();
+ try {
+ loop = Integer.parseInt(loopTimes);
+ } catch(NumberFormatException nfe) {
+ System.out.println("Illegal number '" + loopTimes + "' as argument to '" + s + "'!");
+ return;
+ }
+ } else {
+ System.out.println("Argument '" + s + "' requires a numeric argument following it!");
+ return;
+ }
+ break;
+ case "movement":
+ case "move":
+ case "mov":
+ case "m":
+ movement = true;
+ break;
+ case "delays":
+ case "delay":
+ case "del":
+ case "d":
+ if(!argq.isEmpty()) {
+ String delaysString = argq.pollFirst();
+ String[] delaysSplit = delaysString.split(",");
+ delays = new float[delaysSplit.length];
+ for(int i=0; i= 0) System.out.println("Loading " + dmiFile);
+ DMI toImportTo = doDMILoad(dmiFile);
+ if(VERBOSITY >= 0) toImportTo.printInfo();
+ IconState is = IconState.importFromPNG(toImportTo, new FileInputStream(pngFile), stateName, delays, rewind, loop, hotspot, movement);
+
+ if(noDup) {
+ if(!toImportTo.setIconState(is)) {
+ toImportTo.addIconState(null, is);
+ }
+ } else {
+ toImportTo.addIconState(null, is);
+ }
+
+ if(VERBOSITY >= 0) toImportTo.printInfo();
+
+ if(VERBOSITY >= 0) System.out.println("Saving " + dmiFile);
+ toImportTo.writeDMI(new FileOutputStream(dmiFile));
+ break;
+ }
+ case "verify": {
if(argq.size() < 1) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
@@ -242,6 +377,23 @@ public class Main {
DMI v = doDMILoad(vF);
if(VERBOSITY >= 0) v.printInfo();
break;
+ }
+ case "info": {
+ if(argq.size() < 1) {
+ System.out.println("Insufficient arguments for command!");
+ System.out.println(helpStr);
+ return;
+ }
+ String infoFile = argq.pollFirst();
+ if(VERBOSITY >= 0) System.out.println("Loading " + infoFile);
+ DMI info = doDMILoad(infoFile);
+ info.printInfo();
+ info.printStateList();
+ break;
+ }
+ case "version":
+ System.out.println(VERSION);
+ return;
default:
System.out.println("Command '" + op + "' not found!");
case "help":
@@ -249,7 +401,7 @@ public class Main {
break;
}
}
-
+
static int parseDir(String s, IconState is) {
try {
int i = Integer.parseInt(s);
@@ -275,7 +427,7 @@ public class Main {
return -1;
}
}
-
+
static int parseFrame(String s, IconState is) {
try {
int i = Integer.parseInt(s);
@@ -290,7 +442,7 @@ public class Main {
return -1;
}
}
-
+
static DMI doDMILoad(String file) {
try {
DMI dmi = new DMI(file);