diff --git a/code/modules/modular_computers/computers/modular_computer/damage.dm b/code/modules/modular_computers/computers/modular_computer/damage.dm index 18dce50a8c8..3d3373a17df 100644 --- a/code/modules/modular_computers/computers/modular_computer/damage.dm +++ b/code/modules/modular_computers/computers/modular_computer/damage.dm @@ -6,7 +6,7 @@ . += FONT_SMALL(SPAN_NOTICE(" - [capitalize_first_letters(CH.name)]")) if(health <= broken_damage) . += SPAN_DANGER("It is heavily damaged!") - else if(health <= maxhealth) + else if(health < maxhealth) . += SPAN_WARNING("It is damaged.") /obj/item/modular_computer/add_damage(damage, damage_flags, damage_type, armor_penetration, obj/weapon) diff --git a/html/changelogs/PDAFix.yml b/html/changelogs/PDAFix.yml new file mode 100644 index 00000000000..6707c844da3 --- /dev/null +++ b/html/changelogs/PDAFix.yml @@ -0,0 +1,6 @@ +author: TheGreyWolf + +delete-after: True + +changes: + - bugfix: "Fixed that PDAs showed as damaged when they weren't."