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Partially reverts the scarcity PR with respect to the bar. (#20788)
From the feedback I've been seeing while playing, the bar has become *unfun* to play or to interact with. I don't think the scarcity PR has helped improve player experience, at least for the bar. I've re-added the drinks that were removed, including the cabinet of beer yokes in the back. HOWEVER. There are less of all of them, encouraging resupplies if there's heavy use. !!!! I have not touched any other changes the scarcity PR introduced. Medbay and Engineering scarcity remain. Anything added to cargo remains purchasable, and the lavatory vendor still exists. !!!! Supersedes #20786
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@@ -1478,7 +1478,7 @@
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/obj/item/reagent_containers/food/drinks/bottle/small/midynhr_water = 6
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)
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/obj/item/storage/box/midynhr_water
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/obj/item/storage/box/burukutu
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name = "pack of burukutu"
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desc = "A box containing a six pack of burukutu."
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illustration = "soda"
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