Small improvement to AI core area and attack code + AI Repairs (#21292)

- Adds missing blast door to AI Core Area
- Small improvement to AI attackby code
- Nanopaste now can repair AI, allowing AI to be repairable

---------

Signed-off-by: Ben <91219575+Ben10083@users.noreply.github.com>
Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
This commit is contained in:
Ben
2025-10-19 06:20:41 -04:00
committed by GitHub
parent 5a1bd08d69
commit 05c0d5d084
4 changed files with 108 additions and 31 deletions
+3 -1
View File
@@ -779,8 +779,10 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
/mob/living/silicon/ai/attackby(obj/item/attacking_item, mob/user)
if(istype(attacking_item, /obj/item/aicard))
if(user.a_intent == I_HURT) // So you can attack an AI with a wrench, if you really wanted to.
return ..()
if(istype(attacking_item, /obj/item/aicard))
var/obj/item/aicard/card = attacking_item
card.grab_ai(src, user)