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Adds new shuttle sprites (#8770)
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@@ -215,6 +215,12 @@
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continue
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TA.ChangeTurf(ceiling_type, TRUE, TRUE, TRUE)
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for(var/area/sub_area in shuttle_area)
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for(var/obj/structure/shuttle_part/part in sub_area)
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var/turf/target_turf = get_turf(part)
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if(part.outside_part)
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target_turf.ChangeTurf(destination.base_turf)
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// Remove all powernets that were affected, and rebuild them.
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var/list/cables = list()
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for(var/datum/powernet/P in powernets)
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