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Split up and rename var/flags (#17794)
* Split up and rename `var/flags` * Various fixes * CL * Don't rename Phoron Guard phoron preset --------- Co-authored-by: Cody Brittain <cbrittain10@live.com>
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Cody Brittain
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@@ -34,7 +34,7 @@
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to_chat(src, "<span class = 'warning'>The [S] pulls \the [hand] from your grip!</span>")
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apply_damage(current_size * 3, DAMAGE_RADIATION, damage_flags = DAMAGE_FLAG_DISPERSED)
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if(shoes)
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if(shoes.item_flags & NOSLIP) return 0
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if(shoes.item_flags & ITEM_FLAG_NO_SLIP) return 0
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..()
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/obj/singularity_act()
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@@ -8,7 +8,7 @@
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unacidable = 1
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use_power = POWER_USE_OFF
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light_range = 4
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flags = PROXMOVE
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movable_flags = MOVABLE_FLAG_PROXMOVE
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var/obj/machinery/field_generator/FG1 = null
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var/obj/machinery/field_generator/FG2 = null
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var/has_shocked = 0 //Used to add a delay between shocks. In some cases this used to crash servers by spawning hundreds of sparks every second.
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