Split up and rename var/flags (#17794)

* Split up and rename `var/flags`

* Various fixes

* CL

* Don't rename Phoron Guard phoron preset

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
This commit is contained in:
Cody Brittain
2023-11-22 16:27:51 +00:00
committed by GitHub
co-authored by Cody Brittain
parent 4b9303a1e9
commit 06601c9ec3
335 changed files with 763 additions and 674 deletions
+1 -1
View File
@@ -34,7 +34,7 @@
to_chat(src, "<span class = 'warning'>The [S] pulls \the [hand] from your grip!</span>")
apply_damage(current_size * 3, DAMAGE_RADIATION, damage_flags = DAMAGE_FLAG_DISPERSED)
if(shoes)
if(shoes.item_flags & NOSLIP) return 0
if(shoes.item_flags & ITEM_FLAG_NO_SLIP) return 0
..()
/obj/singularity_act()
@@ -8,7 +8,7 @@
unacidable = 1
use_power = POWER_USE_OFF
light_range = 4
flags = PROXMOVE
movable_flags = MOVABLE_FLAG_PROXMOVE
var/obj/machinery/field_generator/FG1 = null
var/obj/machinery/field_generator/FG2 = null
var/has_shocked = 0 //Used to add a delay between shocks. In some cases this used to crash servers by spawning hundreds of sparks every second.