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Adds some new mech weaponry for the legion, changes the way mech decals are applied (#7534)
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@@ -329,6 +329,22 @@
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muzzle_type = /obj/effect/projectile/muzzle/gauss
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embed = 0
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/obj/item/projectile/bullet/gauss/highex
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name ="high-ex shell"
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damage = 10
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/obj/item/projectile/bullet/gauss/highex/on_impact(var/atom/A)
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explosion(A, -1, 0, 2)
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..()
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/obj/item/projectile/bullet/gauss/highex/on_hit(var/atom/target, var/blocked = 0)
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explosion(target, -1, 0, 2)
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sleep(0)
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var/obj/T = target
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var/throwdir = get_dir(firer,target)
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T.throw_at(get_edge_target_turf(target, throwdir),3,3)
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return 1
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/obj/item/projectile/bullet/cannonball
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name = "cannonball"
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icon_state = "cannonball"
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