diff --git a/code/game/objects/structures/window_spawner.dm b/code/game/objects/structures/window_spawner.dm index 96f375d9e5b..6ec446511b5 100644 --- a/code/game/objects/structures/window_spawner.dm +++ b/code/game/objects/structures/window_spawner.dm @@ -13,6 +13,10 @@ var/win_path = /obj/structure/window/basic var/activated +// stops ZAS expanding zones past us, the windows will block the zone anyway +/obj/effect/wingrille_spawn/CanPass() + return 0 + /obj/effect/wingrille_spawn/attack_hand() attack_generic()