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Adds the Northern Ras'nrr Siik'maas accent (#10890)
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@@ -1,6 +1,6 @@
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/datum/accent/republican_siik
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name = ACCENT_REPUBICLANSIIK
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description = "The dialect of north and central Ras'nrr. It was spoken by the Hadii dynasty and its subjects before being adopted as the official version of the People's Republic \
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description = "The dialect of central Ras'nrr. It was spoken by the Hadii dynasty and its subjects before being adopted as the official version of the People's Republic \
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Siik'maas. This variation is taught in all Republican schools since the end of the first revolution and is considered as the most pure and correct form. PRA citizens are encouraged \
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to learn and adopt it, as speaking another accent is frowned upon. It is notable for its unusually rigid grammatical construction as opposed to most other Adhomian dialects. \
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Republican Siik'maas is the language of Hadiist loyalists, both in and outside of S'rand'marr."
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@@ -36,7 +36,7 @@
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/datum/accent/low_harr_siik
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name = ACCENT_LOWHARRSIIK
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description = "Native to the southern area of Harr'masir. In comparison to other Siik'maas dialects - it is the one that deviates the most from the standard version. Due to Republican \
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description = "Native to the southern area of Harr'masir. In comparison to other Siik'maas dialects - it is the one that deviates the most from the standard version. Thanks to Republican \
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propaganda, it has gained the fame of being the tongue of criminals and guerrilla fighters. Most speakers are Democratic People's Republic citizens. Its words are spoken in a hushed \
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manner."
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tag_icon = "tajara_low_harr"
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@@ -44,7 +44,7 @@
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/datum/accent/amohda_siik
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name = ACCENT_AMOHDASIIK
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description = "Spoken by the Tajara from the island of Amohda. Despite past Republican attempts to destroy this dialect; it survived and is now undergoing a period of revival by Amohdan \
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nationalists. It can also be found in the New kingdom because of the Amohda Exiles. Due to royalist influence, it has many Ya'ssa loan words. Amohdan Siik'maas has a characteristic \
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nationalists. It can also be found in the New Kingdom because of the Amohda Exiles. Due to royalist influence, it has many Ya'ssa loan words. Amohdan Siik'maas has a characteristic \
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drawl tone to it."
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tag_icon = "tajara_amohda"
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@@ -65,4 +65,11 @@
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description = "The tongue of the old Tajaran nobility, spoken by those who were born before the first revolution. It differs from the modern Ya'ssa by having a far more complex set \
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of rules, long-drawn-out sentences and compound words. Old Ya'ssa is a dying tongue; as the version taught by the New Kingdom of Adhomai has mostly replaced it in the post-revolution \
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noble generation."
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tag_icon = "tajara_oldyassa"
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tag_icon = "tajara_oldyassa"
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/datum/accent/northrasnrr
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name = ACCENT_NORTHRASNRR
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description = "While similar to the Republican Siik'maas, Northern Ras'nrr Siik’maas is relatively free from the Hadiist additions. It is known for its \
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short, sharp vowel sounds and clear pronunciation. Most speakers are found in the DPRA controlled area of the region, but some do exist within the PRA borders."
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tag_icon = "tajara_northrasnrr"
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@@ -87,6 +87,7 @@
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#define ACCENT_RURALDELVAHHI "Rural Delvahhi"
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#define ACCENT_NOMADDELVAHHI "Nomadic Delvahhi"
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#define ACCENT_OLDYASSA "Old Ya'ssa"
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#define ACCENT_NORTHRASNRR "Northern Ras'nrr Siik'maas"
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#define ACCENT_HEGEMON_NOBLE "Noble Hegemonic"
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#define ACCENT_HEGEMON_PEASANT "Peasant Hegemonic"
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@@ -75,10 +75,10 @@
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allowed_citizenships = list(CITIZENSHIP_PRA, CITIZENSHIP_DPRA, CITIZENSHIP_NKA)
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default_citizenship = CITIZENSHIP_PRA
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allowed_religions = list(RELIGION_TWINSUNS, RELIGION_MATAKE, RELIGION_RASKARA, RELIGION_NONE, RELIGION_OTHER, RELIGION_CHRISTIANITY, RELIGION_ISLAM, RELIGION_MOROZ)
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allowed_religions = list(RELIGION_TWINSUNS, RELIGION_MATAKE, RELIGION_RASKARA, RELIGION_NONE, RELIGION_OTHER)
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default_accent = ACCENT_REPUBICLANSIIK
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allowed_accents = list(ACCENT_REPUBICLANSIIK, ACCENT_NAZIRASIIK, ACCENT_CREVAN, ACCENT_DASNRRASIIK, ACCENT_HIGHHARRSIIK, ACCENT_LOWHARRSIIK, ACCENT_AMOHDASIIK, ACCENT_OLDYASSA)
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allowed_accents = list(ACCENT_REPUBICLANSIIK, ACCENT_NAZIRASIIK, ACCENT_CREVAN, ACCENT_DASNRRASIIK, ACCENT_HIGHHARRSIIK, ACCENT_LOWHARRSIIK, ACCENT_AMOHDASIIK, ACCENT_NORTHRASNRR, ACCENT_OLDYASSA)
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zombie_type = SPECIES_ZOMBIE_TAJARA
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@@ -28,7 +28,7 @@
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heat_level_2 = 360 //RaceDefault 380 Default 400
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heat_level_3 = 700 //RaceDefault 800 Default 1000
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allowed_accents = list(ACCENT_REPUBICLANSIIK, ACCENT_NAZIRASIIK, ACCENT_CREVAN, ACCENT_DASNRRASIIK, ACCENT_HIGHHARRSIIK, ACCENT_LOWHARRSIIK, ACCENT_AMOHDASIIK,
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allowed_accents = list(ACCENT_REPUBICLANSIIK, ACCENT_NAZIRASIIK, ACCENT_CREVAN, ACCENT_DASNRRASIIK, ACCENT_HIGHHARRSIIK, ACCENT_LOWHARRSIIK, ACCENT_AMOHDASIIK, ACCENT_NORTHRASNRR,
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ACCENT_RURALDELVAHHI, ACCENT_NOMADDELVAHHI)
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stomach_capacity = 7
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@@ -66,7 +66,7 @@
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default_h_style = "M'sai Ears"
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secondary_langs = list(LANGUAGE_SIIK_MAAS, LANGUAGE_SIIK_TAJR, LANGUAGE_SIGN_TAJARA)
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allowed_accents = list(ACCENT_REPUBICLANSIIK, ACCENT_NAZIRASIIK, ACCENT_CREVAN, ACCENT_DASNRRASIIK, ACCENT_HIGHHARRSIIK, ACCENT_LOWHARRSIIK, ACCENT_AMOHDASIIK)
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allowed_accents = list(ACCENT_REPUBICLANSIIK, ACCENT_NAZIRASIIK, ACCENT_CREVAN, ACCENT_DASNRRASIIK, ACCENT_HIGHHARRSIIK, ACCENT_LOWHARRSIIK, ACCENT_AMOHDASIIK, ACCENT_NORTHRASNRR)
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max_nutrition_factor = 1.2
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max_hydration_factor = 1.2
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