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516 Renderer update (#20579)
Updated the renderers to work with BYOND 516. Some update of ZAS to hopefully be more efficient, and cold/hot air effects. Gas effects are now less prominent. Ported from Bay
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@@ -10,7 +10,7 @@
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disconnect_time = world.realtime
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log_access("Logout: [key_name(src)]")
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SSstatistics.update_status()
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RemoveRenderers()
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ClearRenderers()
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if(client)
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clear_important_client_contents(client)
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