516 Renderer update (#20579)

Updated the renderers to work with BYOND 516.
Some update of ZAS to hopefully be more efficient, and cold/hot air
effects.
Gas effects are now less prominent.

Ported from Bay
This commit is contained in:
Fluffy
2025-03-22 11:20:21 +00:00
committed by GitHub
parent 2e59f1903e
commit 08b82baea4
18 changed files with 514 additions and 112 deletions
+52 -17
View File
@@ -1,4 +1,4 @@
/var/datum/xgm_gas_data/gas_data
var/global/datum/xgm_gas_data/gas_data
/datum/xgm_gas_data
//Simple list of all the gas IDs.
@@ -9,7 +9,7 @@
var/list/specific_heat = list()
//Molar mass of the gas. Used for calculating specific entropy.
var/list/molar_mass = list()
//Tile overlays. /obj/effect/gas_overlay, created from references to 'icons/effects/tile_effects.dmi'
//Tile overlays. /obj/gas_overlay, created from references to 'icons/effects/tile_effects.dmi'
var/list/tile_overlay = list()
//Optional color for tile overlay
var/list/tile_overlay_color = list()
@@ -36,7 +36,7 @@
var/singleton/xgm_gas/gas = new p //avoid initial() because of potential New() actions
if(gas.id in gas_data.gases)
log_world("ERROR: Duplicate gas id `[gas.id]` in `[p]`")
stack_trace("ERROR: Duplicate gas id `[gas.id]` in `[p]`")
gas_data.gases += gas.id
gas_data.name[gas.id] = gas.name
@@ -44,27 +44,62 @@
gas_data.molar_mass[gas.id] = gas.molar_mass
if(gas.overlay_limit)
gas_data.overlay_limit[gas.id] = gas.overlay_limit
var/obj/effect/gas_overlay/I = new()
if(gas.tile_overlay)
I.icon_state = gas.tile_overlay
if(gas.tile_color)
gas_data.tile_overlay_color[gas.id] = gas.tile_color
I.color = gas.tile_color
gas_data.tile_overlay[gas.id] = I
gas_data.tile_overlay[gas.id] = gas.tile_overlay
gas_data.tile_overlay_color[gas.id] = gas.tile_color
gas_data.flags[gas.id] = gas.flags
return 1
/obj/effect/gas_overlay
/obj/gas_overlay
name = "gas"
desc = DESC_PARENT
desc = "You shouldn't be clicking this."
icon = 'icons/effects/tile_effects.dmi'
icon_state = "generic"
layer = FIRE_LAYER
appearance_flags = RESET_COLOR
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
appearance_flags = DEFAULT_APPEARANCE_FLAGS | RESET_COLOR
mouse_opacity = 0
var/gas_id
/obj/effect/gas_overlay/Initialize()
/obj/gas_overlay/proc/update_alpha_animation(new_alpha)
animate(src, alpha = new_alpha)
alpha = new_alpha
animate(src, alpha = 0.8 * new_alpha, time = 10, easing = SINE_EASING | EASE_OUT, loop = -1)
animate(alpha = new_alpha, time = 10, easing = SINE_EASING | EASE_IN, loop = -1)
/obj/gas_overlay/Initialize(mapload, gas)
. = ..()
animate(src, alpha = 175, time = 10, easing = SINE_EASING | EASE_OUT, loop = -1)
animate(alpha = 255, time = 10, easing = SINE_EASING | EASE_IN, loop = -1)
gas_id = gas
if(gas_data.tile_overlay[gas_id])
icon_state = gas_data.tile_overlay[gas_id]
color = gas_data.tile_overlay_color[gas_id]
/obj/gas_overlay/heat
name = "gas"
desc = "You shouldn't be clicking this."
plane = HEAT_EFFECT_PLANE
gas_id = GAS_HEAT
render_source = HEAT_EFFECT_TARGET
/obj/gas_overlay/heat/Initialize(mapload, gas)
. = ..()
icon = null
icon_state = null
/obj/effect/gas_cold_back
render_source = COLD_EFFECT_BACK_TARGET
plane = DEFAULT_PLANE
layer = BELOW_OBJ_LAYER
/obj/gas_overlay/cold
name = "gas"
desc = "You shouldn't be clicking this."
gas_id = GAS_COLD
render_source = COLD_EFFECT_TARGET
var/obj/effect/gas_cold_back/b = null
/obj/gas_overlay/cold/Initialize(mapload, gas)
. = ..()
icon = null
icon_state = null
b = new()
vis_contents += b
+62 -19
View File
@@ -13,7 +13,9 @@
var/group_multiplier = 1
///List of active tile overlays for this gas_mixture. Updated by check_tile_graphic()
var/list/graphic
var/list/graphic = list()
//Cache of gas overlay objects
var/list/tile_overlay_cache
/datum/gas_mixture/New(_volume = CELL_VOLUME, _temperature = 0, _group_multiplier = 1)
volume = _volume
@@ -353,32 +355,73 @@
zburn(null, force_burn=0, no_check=0) //could probably just call zburn() here with no args but I like being explicit.
///Rechecks the gas_mixture and adjusts the graphic list if needed.
///Two lists can be passed by reference if you need know specifically which graphics were added and removed.
//Rechecks the gas_mixture and adjusts the graphic list if needed.
//Two lists can be passed by reference if you need know specifically which graphics were added and removed.
/datum/gas_mixture/proc/check_tile_graphic(list/graphic_add = null, list/graphic_remove = null)
for(var/obj/gas_overlay/O in graphic)
if(istype(O, /obj/gas_overlay/heat))
continue
if(istype(O, /obj/gas_overlay/cold))
continue
if(gas[O.gas_id] <= gas_data.overlay_limit[O.gas_id])
LAZYADD(graphic_remove, O)
for(var/g in gas_data.overlay_limit)
if (graphic && graphic[gas_data.tile_overlay[g]])
//Overlay is already applied for this gas, check if it's still valid.
if(gas[g] <= gas_data.overlay_limit[g])
LAZYADD(graphic_remove, gas_data.tile_overlay[g])
else
//Overlay isn't applied for this gas, check if it's valid and needs to be added.
if(gas[g] > gas_data.overlay_limit[g])
if(!(gas_data.tile_overlay[g] in graphic))
LAZYADD(graphic_add, gas_data.tile_overlay[g])
//Overlay isn't applied for this gas, check if it's valid and needs to be added.
if(gas[g] > gas_data.overlay_limit[g])
var/tile_overlay = get_tile_overlay(g)
if(!(tile_overlay in graphic))
LAZYADD(graphic_add, tile_overlay)
. = 0
var/heat_overlay = get_tile_overlay(GAS_HEAT)
//If it's hot add something
if(temperature >= CARBON_LIFEFORM_FIRE_RESISTANCE)
if(!(heat_overlay in graphic))
LAZYADD(graphic_add, heat_overlay)
else if (heat_overlay in graphic)
LAZYADD(graphic_remove, heat_overlay)
var/cold_overlay = get_tile_overlay(GAS_COLD)
if(temperature <= FOGGING_TEMPERATURE && (return_pressure() >= (ONE_ATMOSPHERE / 4)))
if(!(cold_overlay in graphic))
LAZYADD(graphic_add, cold_overlay)
else if (cold_overlay in graphic)
LAZYADD(graphic_remove, cold_overlay)
//Apply changes
if(graphic_add && LAZYLEN(graphic_add))
LAZYINITLIST(graphic)
for (var/entry in graphic_add)
graphic[entry] = TRUE // This is an assoc list to make checking it a bit faster.
if(graphic_add && length(graphic_add))
graphic |= graphic_add
. = 1
if(graphic_add && LAZYLEN(graphic_remove))
if(graphic_remove && length(graphic_remove))
graphic -= graphic_remove
. = 1
if(length(graphic))
var/pressure_mod = clamp(return_pressure() / ONE_ATMOSPHERE, 0, 2)
for(var/obj/gas_overlay/O in graphic)
if(istype(O, /obj/gas_overlay/heat)) //Heat based
var/new_alpha = clamp(max(125, 255 * ((temperature - CARBON_LIFEFORM_FIRE_RESISTANCE) / CARBON_LIFEFORM_FIRE_RESISTANCE * 4)), 125, 255)
if(new_alpha != O.alpha)
O.update_alpha_animation(new_alpha)
continue
if(istype(O, /obj/gas_overlay/cold))
var/new_alpha = clamp(max(125, 200 * (1 - ((temperature - MAX_FOG_TEMPERATURE) / (FOGGING_TEMPERATURE - MAX_FOG_TEMPERATURE)))), 125, 200)
if(new_alpha != O.alpha)
O.update_alpha_animation(new_alpha)
continue
var/concentration_mod = clamp(gas[O.gas_id] / total_moles, 0.1, 1)
var/new_alpha = min(230, round(pressure_mod * concentration_mod * 180, 5))
if(new_alpha != O.alpha)
O.update_alpha_animation(new_alpha)
UNSETEMPTY(graphic)
/datum/gas_mixture/proc/get_tile_overlay(gas_id)
if(!LAZYACCESS(tile_overlay_cache, gas_id))
if(gas_id == GAS_HEAT) //Not a real gas but functionally same thing
LAZYSET(tile_overlay_cache, gas_id, new/obj/gas_overlay/heat(null, GAS_HEAT))
else if(gas_id == GAS_COLD) //Not a real gas but functionally same thing
LAZYSET(tile_overlay_cache, gas_id, new/obj/gas_overlay/cold(null, GAS_COLD))
else
LAZYSET(tile_overlay_cache, gas_id, new/obj/gas_overlay(null, gas_id))
return tile_overlay_cache[gas_id]
///Simpler version of merge(), adjusts gas amounts directly and doesn't account for temperature or group_multiplier.
/datum/gas_mixture/proc/add(datum/gas_mixture/right_side)