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Merge pull request #4358 from SueTheCake/armors
Tactical Armor Storage + Tac Armor REDUX
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@@ -167,3 +167,68 @@
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desc = "No bother to sink or swim when you can just float!"
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icon_state = "inflatable"
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item_state = "inflatable"
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/obj/item/weapon/storage/belt/security/tactical
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name = "combat belt"
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desc = "Can hold security gear like handcuffs and flashes, with more pouches for more storage."
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icon_state = "swatbelt"
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item_state = "swatbelt"
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var/obj/item/weapon/gun/holstered = null
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storage_slots = 9
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max_w_class = 3
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max_combined_w_class = 21
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can_hold = list(
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"/obj/item/weapon/grenade/flashbang",
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"/obj/item/weapon/reagent_containers/spray/pepper",
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"/obj/item/weapon/handcuffs",
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"/obj/item/device/flash",
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"/obj/item/clothing/glasses",
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"/obj/item/ammo_casing/shotgun",
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"/obj/item/ammo_magazine",
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"/obj/item/weapon/reagent_containers/food/snacks/donut/normal",
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"/obj/item/weapon/reagent_containers/food/snacks/donut/jelly",
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"/obj/item/weapon/melee/baton",
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"/obj/item/weapon/gun/energy/taser",
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"/obj/item/weapon/lighter/zippo",
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"/obj/item/weapon/cigpacket",
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"/obj/item/clothing/glasses/hud/security",
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"/obj/item/device/flashlight",
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"/obj/item/device/pda",
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"/obj/item/device/radio/headset",
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"/obj/item/weapon/melee",
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"/obj/item/taperoll/police",
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"/obj/item/weapon/gun/energy/taser"
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)
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/obj/item/weapon/storage/belt/security/tactical/verb/holster()
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set name = "Holster"
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set category = "Object"
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set src in usr
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if(!istype(usr, /mob/living)) return
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if(usr.stat) return
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if(!holstered)
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if(!istype(usr.get_active_hand(), /obj/item/weapon/gun))
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usr << "\blue You need your gun equiped to holster it."
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return
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var/obj/item/weapon/gun/W = usr.get_active_hand()
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if (!W.isHandgun())
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usr << "\red This gun won't fit in \the belt!"
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return
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holstered = usr.get_active_hand()
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usr.drop_item()
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holstered.loc = src
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usr.visible_message("\blue \The [usr] holsters \the [holstered].", "You holster \the [holstered].")
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else
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if(istype(usr.get_active_hand(),/obj) && istype(usr.get_inactive_hand(),/obj))
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usr << "\red You need an empty hand to draw the gun!"
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else
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if(usr.a_intent == "hurt")
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usr.visible_message("\red \The [usr] draws \the [holstered], ready to shoot!", \
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"\red You draw \the [holstered], ready to shoot!")
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else
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usr.visible_message("\blue \The [usr] draws \the [holstered], pointing it at the ground.", \
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"\blue You draw \the [holstered], pointing it at the ground.")
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usr.put_in_hands(holstered)
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holstered = null
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@@ -370,3 +370,20 @@
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new /obj/item/clothing/shoes/red(src)
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new /obj/item/clothing/shoes/leather(src)
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return
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/obj/structure/closet/wardrobe/tactical
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name = "tactical equipment"
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icon_state = "syndicate1"
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icon_closed = "syndicate1"
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icon_opened = "syndicate1open"
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/obj/structure/closet/wardrobe/tactical/New()
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new /obj/item/clothing/under/tactical(src)
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new /obj/item/clothing/suit/armor/tactical(src)
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new /obj/item/clothing/head/helmet/tactical(src)
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new /obj/item/clothing/mask/balaclava/tactical(src)
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new /obj/item/clothing/glasses/sunglasses/sechud/tactical(src)
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new /obj/item/weapon/storage/belt/security/tactical(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/clothing/gloves/black(src)
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return
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