diff --git a/code/game/objects/items/weapons/traps.dm b/code/game/objects/items/weapons/traps.dm index f20e1dc2490..efabb773839 100644 --- a/code/game/objects/items/weapons/traps.dm +++ b/code/game/objects/items/weapons/traps.dm @@ -753,7 +753,7 @@ target_zone = pick(BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG) //Try to apply the damage - var/success = L.apply_damage(60, DAMAGE_BRUTE, target_zone, used_weapon = src, armor_pen = activated_armor_penetration) + var/success = L.apply_damage(40, DAMAGE_BRUTE, target_zone, used_weapon = src, armor_pen = activated_armor_penetration) //If successfully applied, give the message if(success) @@ -783,7 +783,7 @@ if(isvaurca(L) && prob(50)) return - organ.germ_level += INFECTION_LEVEL_THREE + organ.germ_level += INFECTION_LEVEL_ONE //Add some fertilizer to poison the target whole, not only the external organ (leg/foot) L.reagents.add_reagent(/singleton/reagent/toxin/fertilizer, 10)