Cult buffs. (#17373)

* Cult buffs.

* Update code/game/gamemodes/cult/structures/altar.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
This commit is contained in:
Matt Atlas
2023-10-05 19:20:49 +00:00
committed by GitHub
co-authored by Fluffy Matt Atlas
parent 8c27f481db
commit 0a3531b09e
5 changed files with 56 additions and 8 deletions
@@ -362,7 +362,7 @@ This function restores the subjects blood to max.
/mob/living/carbon/human/proc/restore_blood()
if(!(species.flags & NO_BLOOD))
var/total_blood = REAGENT_VOLUME(vessel, /singleton/reagent/blood)
vessel.add_reagent(/singleton/reagent/blood,560.0-total_blood, temperature = species.body_temperature)
vessel.add_reagent(/singleton/reagent/blood, species.blood_volume - total_blood, temperature = species.body_temperature)
/*