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Cult buffs. (#17373)
* Cult buffs. * Update code/game/gamemodes/cult/structures/altar.dm Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com> --------- Co-authored-by: Matt Atlas <liermattia@gmail.com> Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
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Fluffy
Matt Atlas
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@@ -362,7 +362,7 @@ This function restores the subjects blood to max.
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/mob/living/carbon/human/proc/restore_blood()
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if(!(species.flags & NO_BLOOD))
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var/total_blood = REAGENT_VOLUME(vessel, /singleton/reagent/blood)
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vessel.add_reagent(/singleton/reagent/blood,560.0-total_blood, temperature = species.body_temperature)
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vessel.add_reagent(/singleton/reagent/blood, species.blood_volume - total_blood, temperature = species.body_temperature)
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/*
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