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Repath a bunch of things to /mob/abstract childtypes (#4111)
* Repaths eyes, observers, dview, and new_players to /mob/abstract subtypes. * Adds /mob/abstract, a base type for 'abstract' mobs that aren't meant to be directly affected by the game world.
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@@ -93,7 +93,7 @@
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ai_slot.update_power_usage()
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update_uis()
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/obj/item/modular_computer/attack_ghost(var/mob/dead/observer/user)
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/obj/item/modular_computer/attack_ghost(var/mob/abstract/observer/user)
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if(enabled)
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ui_interact(user)
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else if(check_rights(R_ADMIN, 0, user))
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