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https://github.com/Aurorastation/Aurora.3.git
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Made the alien dinghy in the abandoned mining station an actual shuttle that can be moved via the secrets admin menu. Because it processes lighting, some lighting bugs will appear if you used it with light-emitting objects in it. I would care if this was more commonly used but since it's admin-only and in an obscure part of the map, I say whatever, it's not worth it as it won't affect anything anyway.
The base which it leads to only has closets and beds in it. Perhaps some fun stuff will be added later. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2097 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1107,6 +1107,13 @@
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log_admin("[key_name(usr)] moved the centcom ferry")
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else
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alert("You're not of a high enough rank to do this")
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if("movealienship")
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if ((src.rank in list( "Admin Candidate", "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
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move_alien_ship()
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message_admins("\blue [key_name_admin(usr)] moved the alien dinghy", 1)
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log_admin("[key_name(usr)] moved the alien dinghy")
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else
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alert("You're not of a high enough rank to do this")
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if("flicklights")
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while(!usr.stat)
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//knock yourself out to stop the ghosts
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@@ -1821,6 +1828,7 @@
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<A href='?src=\ref[src];secretsfun=schoolgirl'>Japanese Animes Mode</A><BR>
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<A href='?src=\ref[src];secretsfun=moveadminshuttle'>Move Administration Shuttle</A><BR>
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<A href='?src=\ref[src];secretsfun=moveferry'>Move Ferry</A><BR>
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<A href='?src=\ref[src];secretsfun=movealienship'>Move Alien Dinghy</A><BR>
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<A href='?src=\ref[src];secretsfun=moveminingshuttle'>Move Mining Shuttle</A><BR>
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<A href='?src=\ref[src];secretsfun=blackout'>Break all lights</A><BR><BR>"}
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//<A href='?src=\ref[src];secretsfun=shockwave'>Station Shockwave</A><BR>
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@@ -2367,4 +2375,24 @@ proc/move_ferry()
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ferry_location = 0
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else
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ferry_location = 1
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return
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/**********************Alien ship**************************/
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var/alien_ship_location = 1 // 0 = base , 1 = mine
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proc/move_alien_ship()
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var/area/fromArea
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var/area/toArea
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if (alien_ship_location == 1)
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fromArea = locate(/area/shuttle/alien/mine)
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toArea = locate(/area/shuttle/alien/base)
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else
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fromArea = locate(/area/shuttle/alien/base)
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toArea = locate(/area/shuttle/alien/mine)
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fromArea.move_contents_to(toArea)
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if (alien_ship_location)
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alien_ship_location = 0
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else
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alien_ship_location = 1
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return
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