Lighting Overhaul & General process improvements (#1612)

This is it. The big one.
Risk: Very large. This modifies or rewrites several important systems.
Some things still need balancing, but that's probably better done if/when this hits dev.

changes:

New smooth lighting system.
Machinery split into three processes: machinery, powernet, pipenet Removed due to breakage. Refactored into multi-step process.
Mob process rewritten.
NanoUI process rewritten.
Objects process rewritten.
Tweaked color output of station lights.
Slime core lights now emit colored light.
Fixed light update frequency issue with fire alarms, hydroponics trays, and airlocks.
Increased light emission from bolted airlocks.
Miscellaneous performance improvements.
New datum pool implementation.
New lighting usage profiler.
Lighting system now tracks UV light, which is not visible to players.
Space now has a parallax effect.
Disabled Spin View verbs due to incompatibility with the new lighting system.
Disabled hallucination view spin due to incompatibility with the new lighting system.
Lighting system now initializes in the lobby before the round starts to reduce BoR deadtime.
Added UV light tracking to lighting engine; dionae now gain energy exclusively from UV light.
Added colored lighting to a few consoles that used default (white) light.
This commit is contained in:
Lohikar
2017-01-29 01:13:54 +02:00
committed by skull132
parent 2d54cad664
commit 0cba68911d
163 changed files with 2511 additions and 1329 deletions
+11
View File
@@ -49,3 +49,14 @@
var/need_saves_migrated = "Requires database" //Used to determine whether or not the ckey needs their saves migrated over to the database. Default is 0 upon successful connection.
preload_rsc = 0 // This is 0 so we can set it to an URL once the player logs in and have them download the resources from a different server.
////////////
//PARALLAX//
////////////
var/list/parallax = list()
var/list/parallax_movable = list()
var/list/parallax_offset = list()
var/turf/previous_turf = null
var/obj/screen/plane_master/parallax_master/parallax_master = null
var/obj/screen/plane_master/parallax_dustmaster/parallax_dustmaster = null
var/obj/screen/plane_master/parallax_spacemaster/parallax_spacemaster = null
+4
View File
@@ -3,6 +3,9 @@
..()
dir = NORTH
// These break the lighting system, comment out for now until
// someone can be arsed to fix it.
/*
/client/verb/spinleft()
set name = "Spin View CCW"
set category = "OOC"
@@ -13,3 +16,4 @@
set category = "OOC"
dir = turn(dir, -90)
*/
@@ -9,6 +9,8 @@
S["asfx_togs"] >> pref.asfx_togs
S["motd_hash"] >> pref.motd_hash
S["memo_hash"] >> pref.memo_hash
S["parallax_speed"] >> pref.parallax_speed
S["parallax_toggles"] >> pref.parallax_togs
/datum/category_item/player_setup_item/player_global/settings/save_preferences(var/savefile/S)
S["lastchangelog"] << pref.lastchangelog
@@ -17,6 +19,8 @@
S["asfx_togs"] << pref.asfx_togs
S["motd_hash"] << pref.motd_hash
S["memo_hash"] << pref.memo_hash
S["parallax_speed"] << pref.parallax_speed
S["parallax_toggles"] << pref.parallax_togs
/datum/category_item/player_setup_item/player_global/settings/gather_load_query()
return list("ss13_player_preferences" = list("vars" = list("lastchangelog", "current_character", "toggles", "asfx_togs", "lastmotd" = "motd_hash", "lastmemo" = "memo_hash"), "args" = list("ckey")))
@@ -25,7 +29,7 @@
return list(":ckey" = pref.client.ckey)
/datum/category_item/player_setup_item/player_global/settings/gather_save_query()
return list("ss13_player_preferences" = list("lastchangelog", "current_character", "toggles", "asfx_togs", "lastmotd", "lastmemo", "ckey" = 1))
return list("ss13_player_preferences" = list("lastchangelog", "current_character", "toggles", "asfx_togs", "lastmotd", "lastmemo", "ckey" = 1, "parallax_toggles", "parallax_speed"))
/datum/category_item/player_setup_item/player_global/settings/gather_save_parameters()
return list(":ckey" = pref.client.ckey,
@@ -34,7 +38,9 @@
":toggles" = pref.toggles,
":asfx_togs" = pref.asfx_togs,
":lastmotd" = pref.motd_hash,
":lastmemo" = pref.memo_hash)
":lastmemo" = pref.memo_hash,
":parallax_toggles" = pref.parallax_togs,
":parallax_speed" = pref.parallax_speed)
/datum/category_item/player_setup_item/player_global/settings/sanitize_preferences(var/sql_load = 0)
if (sql_load)
@@ -46,6 +52,8 @@
pref.asfx_togs = sanitize_integer(text2num(pref.asfx_togs), 0, 65535, initial(pref.toggles))
pref.motd_hash = sanitize_text(pref.motd_hash, initial(pref.motd_hash))
pref.memo_hash = sanitize_text(pref.memo_hash, initial(pref.memo_hash))
pref.parallax_speed = sanitize_integer(text2num(pref.parallax_speed), 1, 10, initial(pref.parallax_speed))
pref.parallax_togs = sanitize_integer(text2num(pref.parallax_togs), 0, 65535, initial(pref.parallax_togs))
/datum/category_item/player_setup_item/player_global/settings/content(var/mob/user)
. += "<b>Play admin midis:</b> <a href='?src=\ref[src];toggle=[SOUND_MIDI]'><b>[(pref.toggles & SOUND_MIDI) ? "Yes" : "No"]</b></a><br>"
@@ -53,6 +61,8 @@
. += "<b>Ghost ears:</b> <a href='?src=\ref[src];toggle=[CHAT_GHOSTEARS]'><b>[(pref.toggles & CHAT_GHOSTEARS) ? "All Speech" : "Nearest Creatures"]</b></a><br>"
. += "<b>Ghost sight:</b> <a href='?src=\ref[src];toggle=[CHAT_GHOSTSIGHT]'><b>[(pref.toggles & CHAT_GHOSTSIGHT) ? "All Emotes" : "Nearest Creatures"]</b></a><br>"
. += "<b>Ghost radio:</b> <a href='?src=\ref[src];toggle=[CHAT_GHOSTRADIO]'><b>[(pref.toggles & CHAT_GHOSTRADIO) ? "All Chatter" : "Nearest Speakers"]</b></a><br>"
. += "<b>Space Parallax:</b> <a href='?src=\ref[src];paratoggle=[PARALLAX_SPACE]'><b>[(pref.parallax_togs & PARALLAX_SPACE) ? "Yes" : "No"]</b></a><br>"
. += "<b>Space Dust:</b> <a href='?src=\ref[src];paratoggle=[PARALLAX_DUST]'><b>[(pref.parallax_togs & PARALLAX_DUST) ? "Yes" : "No"]</b></a><br>"
/datum/category_item/player_setup_item/player_global/settings/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["toggle"])
@@ -65,4 +75,9 @@
user << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)
return TOPIC_REFRESH
if(href_list["paratoggle"])
var/flag = text2num(href_list["paratoggle"])
pref.parallax_togs ^= flag
return TOPIC_REFRESH
return ..()
+4
View File
@@ -125,6 +125,10 @@ datum/preferences
// OOC Metadata:
var/metadata = ""
// SPAAAACE
var/parallax_speed = 2
var/parallax_togs = PARALLAX_SPACE
var/list/pai = list() // A list for holding pAI related data.
var/client/client = null
@@ -145,3 +145,47 @@
src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1)
src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
feedback_add_details("admin_verb","TAmbi") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/toggle_space_parallax()
set name = "Show/Hide Space Parallax"
set category = "Preferences"
set desc = "Toggles space parallax effects."
prefs.parallax_togs ^= PARALLAX_SPACE
prefs.save_preferences()
if (prefs.parallax_togs & PARALLAX_SPACE)
src << "You will now see space parallax effects."
else
src << "You will no longer see space parallax effects."
if (mob.hud_used)
mob.hud_used.update_parallax()
/client/verb/toggle_space_dust()
set name = "Show/Hide Space Dust"
set category = "Preferences"
set desc = "Toggles space parallax dust."
prefs.parallax_togs ^= PARALLAX_DUST
prefs.save_preferences()
if (prefs.parallax_togs & PARALLAX_DUST)
src << "You will now see space parallax dust effects."
else
src << "You will no longer see space parallax dust effects."
if (mob.hud_used)
mob.hud_used.update_parallax()
/client/verb/set_parallax_speed()
set name = "Set Parallax Speed"
set category = "Preferences"
set desc = "Sets the movement speed of the space parallax effect."
var/choice = input("What speed do you want to use for space parallax? (default 2)", "SPAAACE") as num|null
if (!choice || choice < 0)
src << "Invalid input."
return
prefs.parallax_speed = choice
prefs.save_preferences()
if (mob.hud_used)
mob.hud_used.update_parallax()