diff --git a/code/game/turfs/simulated/wall_attacks.dm b/code/game/turfs/simulated/wall_attacks.dm index 8c10c019f55..63d622c3593 100644 --- a/code/game/turfs/simulated/wall_attacks.dm +++ b/code/game/turfs/simulated/wall_attacks.dm @@ -377,9 +377,8 @@ return else if(!istype(W,/obj/item/rfd/construction) && !istype(W, /obj/item/reagent_containers)) - //At this point we know that they probably wanna hit it. if(user.a_intent != I_HURT || !W.force) - return attack_hand(user) + return var/damage_to_deal = W.force var/weaken = 0 diff --git a/html/changelogs/geeves-feeling_around.yml b/html/changelogs/geeves-feeling_around.yml new file mode 100644 index 00000000000..6886388d670 --- /dev/null +++ b/html/changelogs/geeves-feeling_around.yml @@ -0,0 +1,6 @@ +author: Geeves + +delete-after: True + +changes: + - rscadd: "Using an item on a wall will no longer cause it to play the feeling around message. If you want to feel for an opening, use an empty hand."