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Removes bridge crew access to the ammunition room and flak, other changes. (#15084)
* Removes bridge crew access to the ammunition room and flak, other changes. * fffff * fix projectiles not deleting at map end; projectile range nerf; wrap-around; leviathan projectile speed up * fixes * automatic detargeting * fix that Co-authored-by: Matt Atlas <liermattia@gmail.com>
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@@ -99,7 +99,8 @@
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C.targeting = FALSE
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/obj/effect/overmap/visitable/proc/detarget(var/obj/effect/overmap/O, var/obj/machinery/computer/C)
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playsound(C, 'sound/items/rfd_interrupt.ogg')
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if(C)
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playsound(C, 'sound/items/rfd_interrupt.ogg')
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if(O)
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O.cut_overlay(O.targeted_overlay)
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O.maptext = null
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