machinery_process() & auto_use_power efficiency tweaks (#2657)

changes:

Machinery now uses machinery_process() instead of process(), allowing machines to be put into SSprocessing-style lists in addition to the machinery list.
Automatic power calculations now involve less proc-calls.
This commit is contained in:
Lohikar
2017-06-12 19:09:36 +03:00
committed by skull132
parent 585a6c59dd
commit 0db557ac29
138 changed files with 204 additions and 179 deletions
+1 -1
View File
@@ -173,7 +173,7 @@
if (stat != oldstat && active && (stat & NOPOWER))
emergencyShutdown()
/obj/machinery/computer/HolodeckControl/process()
/obj/machinery/computer/HolodeckControl/machinery_process()
for(var/item in holographic_objs) // do this first, to make sure people don't take items out when power is down.
if(!(get_turf(item) in linkedholodeck))
derez(item, 0)