diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index f0aab6a2c55..d0b0163606a 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -429,7 +429,7 @@ ABSTRACT_TYPE(/mob/living/simple_animal/hostile) // var/def_zone = get_exposed_defense_zone(target) - fire_projectile(/obj/projectile, target, projectilesound, firer = user) + fire_projectile(projectiletype, target, projectilesound, firer = user) /mob/living/simple_animal/hostile/proc/DestroySurroundings(var/bypass_prob = FALSE) if(ON_ATTACK_COOLDOWN(src)) diff --git a/html/changelogs/FixesSimpleMobProjectiles.yml b/html/changelogs/FixesSimpleMobProjectiles.yml new file mode 100644 index 00000000000..fefdbb2caaf --- /dev/null +++ b/html/changelogs/FixesSimpleMobProjectiles.yml @@ -0,0 +1,7 @@ + +author: Fenodyree + +delete-after: True + +changes: + - bugfix: "Fixes all hostile simple mobs shooting the base projectile, instead of their specified projectile."