Make embedded objects show where they are stuck in on examine (#3810)

This commit is contained in:
Ron
2017-11-20 11:12:01 -05:00
committed by Lohikar
parent 3ebcdee95f
commit 0e6251fa3d
2 changed files with 8 additions and 2 deletions

View File

@@ -286,8 +286,10 @@
is_bleeding[limb] = null
for(var/limb in is_bleeding)
msg += is_bleeding[limb]
for(var/implant in get_visible_implants(0))
msg += "<span class='danger'>[src] [T.has] \a [implant] sticking out of [T.his] flesh!</span>\n"
for(var/obj/item/organ/external/organ in src.organs)
for(var/obj/item/weapon/O in organ.implants)
if(!istype(O,/obj/item/weapon/implant) && !istype(O,/obj/item/weapon/material/shard/shrapnel))
msg += "<span class='danger'>[src] [T.has] \a [O] sticking out of [T.his] [organ.name]!</span>\n"
if(digitalcamo)
msg += "[T.He] [T.is] repulsively uncanny!\n"