From 0ec00981f886be44a8eea79c5bbb9ec6185c974c Mon Sep 17 00:00:00 2001 From: Ccomp5950 Date: Tue, 18 Feb 2014 20:00:16 -0600 Subject: [PATCH] Unintended feature/bug. Players viewing through security cameras can hear, this is a bit to powerful. So removing, it's easy to readd the feature later on. --- code/__HELPERS/game.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm index 856d7b5f6f7..a6a7e825903 100644 --- a/code/__HELPERS/game.dm +++ b/code/__HELPERS/game.dm @@ -187,6 +187,9 @@ if(!istype(C) || !C.eye) continue //I have no idea when this client check would be needed, but if this runtimes people won't hear anything //So kinda paranoid about runtime avoidance. + if(istype(C.eye, /obj/machinery/camera) + continue //No microphones in cameras. + if(C.mob in hear) continue if(C.eye in (hear|objects))