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Gun, sword and janitor ert additions (#2142)
-changes the one handed pulse rifle to be a pulse carbine and a pulse pistol, also removed a lot of useless vars from it -changed the pulse destroyer to fire in bursts -added some new flavors of sword with their own sprites -added some new on hand and back sprites for some guns -added the janitor ert hardsuit, not anywhere yet -fix #2137 -fix the anesthetic tank having no sprite on the back -ghetto shotgun and pistol chances of failure are now random when they are created
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@@ -1587,7 +1587,7 @@
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else if(!ispath(path, /obj) && !ispath(path, /turf) && !ispath(path, /mob))
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removed_paths += dirty_path
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continue
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else if(ispath(path, /obj/item/weapon/gun/energy/pulse_rifle))
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else if(ispath(path, /obj/item/weapon/gun/energy/pulse))
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if(!check_rights(R_FUN,0))
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removed_paths += dirty_path
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continue
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