Fixes some exosuit stuff (#7511)

-fixes some premade exosuits not getting their gear
-fixes some code using new instead of initialize
-removes some unused code
This commit is contained in:
Alberyk
2019-11-26 04:53:17 -03:00
committed by Erki
parent d6aa37a32e
commit 0fded6e656
9 changed files with 28 additions and 9 deletions

View File

@@ -313,7 +313,6 @@
build_path = /obj/item/mecha_equipment/mounted_system/grenadeflash
materials = list(DEFAULT_WALL_MATERIAL = 20000, "gold" = 6000, "phoron" = 6000)
/datum/design/item/mechfab/exosuit/crisisdrone
name = "crisis drone"
id = "crisis_drone"
@@ -333,4 +332,3 @@
id = "mech_flare"
materials = list(DEFAULT_WALL_MATERIAL = 10000)
build_path = /obj/item/mecha_equipment/mounted_system/flarelauncher