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Fixes some exosuit stuff (#7511)
-fixes some premade exosuits not getting their gear -fixes some code using new instead of initialize -removes some unused code
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@@ -313,7 +313,6 @@
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build_path = /obj/item/mecha_equipment/mounted_system/grenadeflash
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materials = list(DEFAULT_WALL_MATERIAL = 20000, "gold" = 6000, "phoron" = 6000)
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/datum/design/item/mechfab/exosuit/crisisdrone
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name = "crisis drone"
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id = "crisis_drone"
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@@ -333,4 +332,3 @@
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id = "mech_flare"
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materials = list(DEFAULT_WALL_MATERIAL = 10000)
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build_path = /obj/item/mecha_equipment/mounted_system/flarelauncher
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