Remove sharp/edge in procs and consolidate them into damage flags. (#8672)

This commit is contained in:
Matt Atlas
2020-04-30 20:29:35 +02:00
committed by GitHub
parent bf4e3d939d
commit 105cb5d64e
41 changed files with 194 additions and 176 deletions
+1 -1
View File
@@ -208,7 +208,7 @@
if(organs_to_gib.len)
var/obj/item/organ/external/E = pick(organs_to_gib)
to_chat(H, "<span class='danger'>You partially phase into \the [impediment], causing your [E.name] to violently dematerialize!</span>")
H.apply_damage(35, BRUTE, E, 0, sharp=0, edge=0)
H.apply_damage(35, BRUTE, E, 0)
else
if(newdest)