DNA2 EPISODE 2: Revenge of the Bugs

Made after DNA2 hit /vg/'s main server after no one tested anything.

* Gene activation/deactivation made modular, refactors domutcheck.
* Standardized genetics disks and injectors a bit in response to buffer corruption issues. (Untested)
* Lots of major bug fixes.
* Skin tones fixed.

Still needs further testing. All I did was mess around with monkeys.

Conflicts:
	code/game/dna/dna2.dm
	code/game/dna/dna2_domutcheck.dm
	code/game/dna/dna2_helpers.dm
	code/game/dna/genes/disabilities.dm
	code/game/dna/genes/powers.dm
	code/modules/mob/living/carbon/monkey/monkey.dm
This commit is contained in:
Rob Nelson
2014-02-10 22:43:05 -06:00
committed by Ccomp5950
parent a543b046fe
commit 1088888791
7 changed files with 18 additions and 15 deletions
@@ -14,7 +14,7 @@
//var/uni_append = "12C4E2" // Small appearance modifier for different species.
var/list/uni_append = list(0x12C,0x4E2) // Same as above for DNA2.
var/update_muts = 1 // Monkey gene must be set at start.
var/alien = 0 //Used for reagent metabolism.
var/alien = 0 //Used for reagent metabolism.
/mob/living/carbon/monkey/tajara
name = "farwa"