diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 8c8a5d68e65..772bd7761aa 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -99,6 +99,7 @@ dat += "" + send_theme_resources(user) var/datum/browser/arcade_win = new(user, "arcade", capitalize_first_letters(name)) arcade_win.set_content(dat) arcade_win.open() diff --git a/code/game/machinery/computer/arcade_orion.dm b/code/game/machinery/computer/arcade_orion.dm index b91c0dafbe4..84df486a1a9 100644 --- a/code/game/machinery/computer/arcade_orion.dm +++ b/code/game/machinery/computer/arcade_orion.dm @@ -101,7 +101,10 @@ playsound(loc, 'sound/arcade/Ori_begin.ogg', 1, 1, extrarange = -3, falloff = 10, required_asfx_toggles = ASFX_ARCADE) cooldown = world.time + 300 dat = "

Orion Trail[emagged ? ": Realism Edition" : ""]


Learn how our ancestors got to Orion, and have fun in the process!

Start New Game

" - user << browse(dat, "window=arcade") + send_theme_resources(user) + var/datum/browser/arcade_win = new(user, "window=arcade", capitalize_first_letters(name)) + arcade_win.set_content(dat) + arcade_win.open() return else event_title = event @@ -183,7 +186,11 @@ dat += "[view==ORION_VIEW_MAIN ? "" : ""]Main[view==ORION_VIEW_MAIN ? "" : ""]
" dat += "[view==ORION_VIEW_SUPPLIES ? "" : ""]Supplies[view==ORION_VIEW_SUPPLIES ? "" : ""]
" dat += "[view==ORION_VIEW_CREW ? "" : ""]Crew[view==ORION_VIEW_CREW ? "" : ""]

" - user << browse(dat, "window=arcade") + + send_theme_resources(user) + var/datum/browser/arcade_win = new(user, "window=arcade", capitalize_first_letters(name)) + arcade_win.set_content(dat) + arcade_win.open() /obj/machinery/computer/arcade/orion_trail/Topic(href,href_list) if(href_list["continue"]) diff --git a/html/changelogs/wezzy_arcadeui.yml b/html/changelogs/wezzy_arcadeui.yml new file mode 100644 index 00000000000..185195474e5 --- /dev/null +++ b/html/changelogs/wezzy_arcadeui.yml @@ -0,0 +1,41 @@ +################################ +# Example Changelog File +# +# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. +# +# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) +# When it is, any changes listed below will disappear. +# +# Valid Prefixes: +# bugfix +# wip (For works in progress) +# tweak +# soundadd +# sounddel +# rscadd (general adding of nice things) +# rscdel (general deleting of nice things) +# imageadd +# imagedel +# maptweak +# spellcheck (typo fixes) +# experiment +# balance +# admin +# backend +# security +# refactor +################################# + +# Your name. +author: Wowzewow (Wezzy) + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - rscadd: "Updates the Orion Trail and Battler arcade UIs."