mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-08 08:22:25 +00:00
Merge branch 'master' of git://github.com/Baystation12/Baystation12
This commit is contained in:
@@ -56,6 +56,11 @@
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/proc/PickObjectiveFromList(var/list/objectivesArray)
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var/list/datum/objectives = objectivesArray[1]
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var/pick_index = text2num(pickweight(objectivesArray[2]))
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if (pick_index > objectives.len || pick_index < 1)
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log_admin("Objective picking failed. Error logged. One or more traitors will need to be manually-assigned objectives")
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CRASH("Objective picking failed. Pick_index was [pick_index].")
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return objectives[pick_index]
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/proc/RemoveObjectiveFromList(var/list/objectiveArray, var/datum/objective/objective)
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@@ -285,7 +285,13 @@ the implant may become unstable and either pre-maturely inject the subject or si
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process()
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var/mob/M = src.loc
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if(M.stat == 2)
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if(isnull(M)) // If the mob got gibbed
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var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null)
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a.autosay("states, \"[mobname] has died-zzzzt in-in-in...\"", "[mobname]'s Death Alarm")
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del(a)
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processing_objects.Remove(src)
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else if(M.stat == 2)
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var/turf/t = get_turf(M)
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var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null)
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a.autosay("states, \"[mobname] has died in [t.loc.name]!\"", "[mobname]'s Death Alarm")
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@@ -65,8 +65,11 @@
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dat += "<td>[M.mind.assigned_role] (No ID)</td>"
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else if(isnull(id.assignment)) // Preventing runtime errors blocking the player panel
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usr << "<font color=red>ERROR:</font> Inform the coders that an [id.name] was checked for its assignment variable, and it was null."
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dat += "<td><font color=red>ERROR</font></td>"
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if(istype(id, /obj/item/weapon/card/id/syndicate))
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dat += "<td><font color=purple>Antagonist</font></td>"
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else
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usr << "<font color=red>ERROR:</font> Inform the coders that an [id.name] was checked for its assignment variable, and it was null."
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dat += "<td><font color=red>ERROR</font></td>"
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else
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if(M.mind.assigned_role == id.assignment) // Polymorph
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@@ -130,25 +130,30 @@
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/mob/living/carbon/human/proc/drip(var/amt as num)
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if(!amt)
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return
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var/amm = 0.1 * amt
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var/turf/T = get_turf(src)
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var/list/obj/effect/decal/cleanable/blood/drip/nums = list()
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var/amm = 0.1 * amt
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var/list/iconL = list("1","2","3","4","5")
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vessel.remove_reagent("blood",amm)
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var/list/hax = list("1","2","3","4","5")
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for(var/obj/effect/decal/cleanable/blood/drip/G in T)
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nums += G
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hax.Remove(G.icon_state)
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iconL.Remove(G.icon_state)
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if(nums.len >= 3)
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var/obj/effect/decal/cleanable/blood/drip/D = pick(nums)
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D.blood_DNA.len++
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D.blood_DNA[D.blood_DNA.len] = list(dna.unique_enzymes,dna.b_type)
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if(virus2)
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D.virus2 += virus2.getcopy()
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D.virus2 = virus2.getcopy()
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return
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var/obj/effect/decal/cleanable/blood/drip/this = new(T)
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this.icon_state = pick(hax)
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this.icon_state = pick(iconL)
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this.blood_DNA = list(list(dna.unique_enzymes,dna.b_type))
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this.blood_owner = src
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if(virus2)
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this.virus2 = virus2.getcopy()
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@@ -1322,7 +1322,10 @@
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if(M.virus2 && get_infection_chance())
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infect_virus2(src,M.virus2)
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else
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virus2.activate(src)
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if(isnull(virus2)) // Trying to figure out a runtime error that keeps repeating
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CRASH("virus2 nulled before calling activate()")
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else
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virus2.activate(src)
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// activate may have deleted the virus
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if(!virus2) return
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