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Disruptor Nerf (#10698)
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@@ -15,7 +15,7 @@
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matter = list(DEFAULT_WALL_MATERIAL = 2000)
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projectile_type = /obj/item/projectile/energy/disruptorstun
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secondary_projectile_type = /obj/item/projectile/energy/blaster
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max_shots = 12 //12 shots stun, 8 shots lethal.
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max_shots = 8
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charge_cost = 150
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fire_delay = 8
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accuracy = 1
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@@ -24,8 +24,8 @@
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sel_mode = 1
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var/selectframecheck = FALSE
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firemodes = list(
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list(mode_name="stun", projectile_type=/obj/item/projectile/energy/disruptorstun, modifystate="disruptorpistolstun", charge_cost = 150, fire_sound = 'sound/weapons/gunshot/bolter.ogg'),
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list(mode_name="lethal", projectile_type=/obj/item/projectile/energy/blaster, modifystate="disruptorpistolkill", recoil = 1, charge_cost = 225, fire_sound = 'sound/weapons/gunshot/bolter.ogg')
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list(mode_name="stun", projectile_type=/obj/item/projectile/energy/disruptorstun, modifystate="disruptorpistolstun", fire_sound = 'sound/weapons/gunshot/bolter.ogg'),
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list(mode_name="lethal", projectile_type=/obj/item/projectile/energy/blaster/disruptor, modifystate="disruptorpistolkill", recoil = 1, fire_sound = 'sound/weapons/gunshot/bolter.ogg')
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)
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/obj/item/gun/energy/disruptorpistol/security
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@@ -35,7 +35,7 @@
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name = "miniature disruptor pistol"
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desc = "A Nanotrasen designed blaster pistol with two settings: stun and lethal. This is the miniature version."
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icon = 'icons/obj/guns/disruptorpistol/disruptorpistolc.dmi'
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max_shots = 7
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max_shots = 5
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force = 3
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slot_flags = SLOT_BELT|SLOT_HOLSTER|SLOT_POCKET
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w_class = ITEMSIZE_SMALL
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@@ -47,7 +47,7 @@
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name = "magnum disruptor pistol"
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desc = "A Nanotrasen designed blaster pistol with two settings: stun and lethal. This is the magnum version."
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icon = 'icons/obj/guns/disruptorpistol/disruptorpistolm.dmi'
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max_shots = 20
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max_shots = 12
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force = 6
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/obj/item/gun/energy/disruptorpistol/magnum/security
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@@ -201,10 +201,14 @@
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muzzle_type = /obj/effect/projectile/muzzle/bolt
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hit_effect = /obj/effect/temp_visual/blaster_effect
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/obj/item/projectile/energy/blaster/disruptor
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damage = 20
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pass_flags = PASSTABLE
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/obj/item/projectile/energy/disruptorstun
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name = "disruptor bolt"
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icon_state = "blue_laser"
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agony = 45
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agony = 25
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speed = 0.4
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damage_type = PAIN // Can't blow your own head off with a stunbolt.
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taser_effect = TRUE
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