Adjusted ninja spawn proc to check rig internals.

This commit is contained in:
Zuhayr
2014-12-07 20:13:59 +10:30
parent 3715dd6817
commit 117dd18284
2 changed files with 10 additions and 3 deletions
-2
View File
@@ -460,8 +460,6 @@ Traitors and the like can also be revived with the previous role mostly intact.
call(/datum/game_mode/proc/equip_syndicate)(new_character)
if("Ninja")
new_character.equip_space_ninja()
new_character.internal = new_character.s_store
new_character.internals.icon_state = "internal1"
if(ninjastart.len == 0)
new_character << "<B>\red A proper starting location for you could not be found, please report this bug!</B>"
new_character << "<B>\red Attempting to place at a carpspawn.</B>"