Revenant Gameplay Enhancement (#11049)

This commit is contained in:
Geeves
2021-01-28 19:46:06 +01:00
committed by GitHub
parent 917c860af7
commit 141ea2ce1d
21 changed files with 398 additions and 33 deletions
+1
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@@ -22,6 +22,7 @@
var/list/partial_understanding // List of languages that can /somehwat/ understand it, format is: name = chance of understanding a word
var/machine_understands = TRUE // Whether machines can parse and understand this language
var/allow_accents = FALSE
var/always_parse_language = FALSE // forces the language to parse for language keys even when a default is set
/datum/language/proc/get_random_name(var/gender, name_count=2, syllable_count=4, syllable_divisor=2)
if(!syllables || !syllables.len)
+8 -1
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@@ -104,4 +104,11 @@
key = "c"
syllables = list("grhhg", "ghrohg", "grgugh", "grrhh", "hghh", "rghghh", "gghhh", "ggrh", "aghrh")
flags = RESTRICTED
partial_understanding = list(LANGUAGE_TCB = 80)
partial_understanding = list(LANGUAGE_TCB = 80)
always_parse_language = TRUE
/datum/language/revenant/hivemind
name = LANGUAGE_REVENANT_RIFTSPEAK
desc = "A manner of speaking that allows revenants to talk to eachother no matter the distance."
key = "rs"
flags = RESTRICTED | HIVEMIND