Update DMM Suite (#2711)

Updates the DMM Suite from /tg/ upstream, adding the ability to load tgm format maps, tick-checks, and better compatibility with SSatoms / Initialize().

Also adds some framework for random ruin generation, though it is not functional yet.
This commit is contained in:
Lohikar
2017-06-15 04:41:45 -05:00
committed by skull132
parent 4552fae7f5
commit 1423250412
16 changed files with 515 additions and 363 deletions
+2 -1
View File
@@ -34,13 +34,14 @@ proc/createRandomZlevel()
potentialRandomZlevels.Add(name)
var/static/dmm_suite/loader = new
if(potentialRandomZlevels.len)
admin_notice("<span class='danger'>Loading away mission...</span>", R_DEBUG)
var/map = pick(potentialRandomZlevels)
var/file = file(map)
if(isfile(file))
maploader.load_map(file)
loader.load_map(file)
world.log << "away mission loaded: [map]"
for(var/obj/effect/landmark/L in landmarks_list)