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Simple Animals Ghostears Tweak (#10130)
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@@ -110,7 +110,7 @@
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// self_message (optional) is what the src mob sees e.g. "You do something!"
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// blind_message (optional) is what blind people will hear e.g. "You hear something!"
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/mob/visible_message(var/message, var/self_message, var/blind_message, var/range = world.view)
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/mob/visible_message(var/message, var/self_message, var/blind_message, var/range = world.view, var/show_observers = TRUE)
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var/list/messageturfs = list() //List of turfs we broadcast to.
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var/list/messagemobs = list() //List of living mobs nearby who can hear it, and distant ghosts who've chosen to hear it
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for (var/turf in view(range, get_turf(src)))
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@@ -124,7 +124,7 @@
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continue
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if (!M.client || istype(M, /mob/abstract/new_player))
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continue
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if((get_turf(M) in messageturfs) || (isobserver(M) && (M.client.prefs.toggles & CHAT_GHOSTSIGHT)))
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if((get_turf(M) in messageturfs) || (show_observers && isobserver(M) && (M.client.prefs.toggles & CHAT_GHOSTSIGHT)))
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messagemobs += M
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for(var/A in messagemobs)
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@@ -175,7 +175,7 @@
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// self_message (optional) is what the src mob hears.
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// deaf_message (optional) is what deaf people will see.
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// hearing_distance (optional) is the range, how many tiles away the message can be heard.
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/mob/audible_message(var/message, var/deaf_message, var/hearing_distance, var/self_message)
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/mob/audible_message(var/message, var/deaf_message, var/hearing_distance, var/self_message, var/ghost_hearing = GHOSTS_ALL_HEAR)
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var/range = world.view
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if(hearing_distance)
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@@ -185,7 +185,7 @@
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var/list/mobs = list()
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var/list/objs = list()
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get_mobs_and_objs_in_view_fast(T, range, mobs, objs)
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get_mobs_and_objs_in_view_fast(T, range, mobs, objs, ghost_hearing)
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for(var/m in mobs)
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