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Reworks and Cleans Up Ambience Code (#14652)
* Reworks and Cleans Up Ambience Code * Removes Unused Defines; Minor Code Comments * Cleans Up Code Comments * Changelog * Changelog Update
This commit is contained in:
@@ -1,24 +1,55 @@
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//
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// Client Defines
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//
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/client
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parent_type = /datum
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////////////////
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//ADMIN THINGS//
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////////////////
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// Admin
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var/datum/admins/holder = null
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var/datum/admins/deadmin_holder = null
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var/buildmode = 0
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var/buildmode = 0
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///////////////////
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//SPAM PROTECTION//
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///////////////////
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var/last_message = "" //Contains the last message sent by this client - used to protect against copy-paste spamming.
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var/last_message_count = 0 //contins a number of how many times a message identical to last_message was sent.
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// Spam Protection
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var/last_message = "" // Contains the last message sent by this client - used to protect against copy-paste spamming.
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var/last_message_count = 0 // Contains a number of how many times a message identical to last_message was sent.
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var/last_message_time
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var/spam_alert = 0
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/////////
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//OTHER//
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/////////
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// Sounds
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var/ambient_hum_playing = null // Is the ambient hum playing?
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var/ambience_last_played_time = null // "world.time".
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// Security
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var/info_sent = 0
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// comment out the line below when debugging locally to enable the options & messages menu
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//control_freak = 1
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var/ip_intel = "Disabled"
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var/received_discord_pm = -99999
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var/discord_admin //IRC- no more IRC, K? Discord admin that spoke with them last.
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var/mute_discord = 0
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// Database
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var/player_age = "Requires database" // So admins know why it isn't working - Used to determine how old the account is - in days.
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var/related_accounts_ip = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip
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var/related_accounts_cid = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
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var/whitelist_status = 0 //Used to determine what whitelists the player has access to. Uses bitflag values!
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var/need_saves_migrated = "Requires database" //Used to determine whether or not the ckey needs their saves migrated over to the database. Default is 0 upon successful connection.
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var/account_age = -1 // Age on the BYOND account in days.
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var/account_join_date = null // Date of the BYOND account creation in ISO 8601 format.
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var/unacked_warning_count = 0
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preload_rsc = PRELOAD_RSC
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var/authed = TRUE
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var/is_initialized = FALSE // Used to track whether the client has been initialized with InitClient.
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// Goonchat chat output of the client.
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var/datum/chatOutput/chatOutput
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// Other
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var/datum/preferences/prefs
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var/datum/tooltip/tooltips
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var/move_delay = 1
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@@ -28,44 +59,4 @@
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var/time_died_as_rat = 0
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var/list/autofire_aiming_at[2]
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var/adminhelped = NOT_ADMINHELPED
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///////////////
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//SOUND STUFF//
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///////////////
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var/ambience_playing= null
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var/played = 0
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////////////
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//SECURITY//
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////////////
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var/info_sent = 0
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// comment out the line below when debugging locally to enable the options & messages menu
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//control_freak = 1
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var/ip_intel = "Disabled"
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var/received_discord_pm = -99999
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var/discord_admin //IRC- no more IRC, K? Discord admin that spoke with them last.
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var/mute_discord = 0
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////////////////////////////////////
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//things that require the database//
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////////////////////////////////////
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var/player_age = "Requires database" //So admins know why it isn't working - Used to determine how old the account is - in days.
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var/related_accounts_ip = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip
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var/related_accounts_cid = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
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var/whitelist_status = 0 //Used to determine what whitelists the player has access to. Uses bitflag values!
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var/need_saves_migrated = "Requires database" //Used to determine whether or not the ckey needs their saves migrated over to the database. Default is 0 upon successful connection.
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var/account_age = -1 // Age on the BYOND account in days.
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var/account_join_date = null // Date of the BYOND account creation in ISO 8601 format.
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var/unacked_warning_count = 0
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preload_rsc = PRELOAD_RSC
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var/authed = TRUE
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var/is_initialized = FALSE // Used to track whether the client has been initialized with InitClient.
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///goonchat chatoutput of the client
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var/datum/chatOutput/chatOutput
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var/adminhelped = NOT_ADMINHELPED
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@@ -1,115 +1,119 @@
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// ASFX Toggles List
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/var/global/asfx_togs = list(
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// /client/proc/Toggle_asfx,
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// /client/proc/Toggle_footsteps,
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/client/proc/Toggle_asfx_vote,
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/client/proc/Toggle_messagesounds,
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/client/proc/Toggle_dropsounds,
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/client/proc/Toggle_arcadesounds,
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/client/proc/Toggle_radiosounds,
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/client/proc/Toggle_instrumentsounds
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/client/proc/toggle_footsteps,
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/client/proc/toggle_asfx_vote,
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/client/proc/toggle_messagesounds,
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/client/proc/toggle_dropsounds,
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/client/proc/toggle_arcadesounds,
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/client/proc/toggle_radiosounds,
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/client/proc/toggle_instrumentsounds
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)
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/client/verb/asf_toggle()
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set name = "Open ASFX Tab"
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// ASFX Tab Toggle
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/client/verb/toggle_asfx_tab()
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set name = "Toggle SFX Preferences Tab"
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set category = "Preferences"
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set desc = "Open the ambience sound effects toggle tab"
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set desc = "Toggle the SFX preferences tab"
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verbs ^= asfx_togs
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return
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/client/verb/Toggle_asfx() //Allgnew ambience should be added here so it works with this verb until someone better at things comes up with a fix that isn't awful
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set name = "Hear/Silence Ambience"
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// set category = "SoundFx Prefs"
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//
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// ASFX Toggles
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//
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/client/verb/toggle_asfx()
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set name = "Toggle Ambience SFX"
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set category = "Preferences"
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set desc = "Toggles hearing ambient sound effects"
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prefs.asfx_togs ^= ASFX_AMBIENCE
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_AMBIENCE)
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to_chat(src, "You will now hear ambient sounds.")
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to_chat(src, SPAN_INFO("You will now hear ambient sounds."))
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else
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to_chat(src, "<span class='warning'>You will no longer hear ambient sounds.</span>")
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1)
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
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feedback_add_details("admin_verb","TSFXAmbi") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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to_chat(src, SPAN_INFO("You will no longer hear ambient sounds."))
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1) // Ambience plays on channel 1.
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feedback_add_details("admin_verb", "TSFXAmbi") // If you are copy pasting this, ensure the 2nd parameter is unique to the new proc.
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/client/proc/Toggle_footsteps()
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set name = "Hear/Silence Footsteps"
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set category = "SoundFx Prefs"
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/client/verb/toggle_asfx_hum(var/mob/living/L)
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set name = "Toggle Ambient Hum SFX"
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set category = "Preferences"
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set desc = "Toggles hearing the ambient hum sound effect"
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prefs.asfx_togs ^= ASFX_HUM
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_HUM)
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to_chat(src, SPAN_INFO("You will now hear the ambient hum sound."))
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else
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to_chat(src, SPAN_INFO("You will no longer hear the ambient hum sound."))
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2) // Ambient hum plays on channel 2.
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L.client.ambient_hum_playing = FALSE
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feedback_add_details("admin_verb", "TSFXHum")
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//
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// SFX Toggles
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//
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/client/proc/toggle_footsteps()
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set name = "Toggle Footsteps SFX"
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set category = "SFX Preferences"
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set desc = "Toggles hearing footstep sound effects"
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prefs.asfx_togs ^= ASFX_FOOTSTEPS
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_FOOTSTEPS)
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to_chat(src, "You will now hear footstep sounds.")
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else
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to_chat(src, "<span class='warning'>You will no longer hear footstep sounds.</span>")
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feedback_add_details("admin_verb","TSFXFS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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to_chat(src, SPAN_INFO("You will [(prefs.asfx_togs & ASFX_FOOTSTEPS) ? "now" : "no longer"] hear footstep sounds."))
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/client/proc/Toggle_asfx_vote()
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set name = "Hear/Silence Vote Alarm"
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set category = "SoundFx Prefs"
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/client/proc/toggle_asfx_vote()
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set name = "Toggle Vote Alarm SFX"
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set category = "SFX Preferences"
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set desc = "Toggles hearing of the vote alarm"
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prefs.asfx_togs ^= ASFX_VOTE
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_VOTE)
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to_chat(src, "You will now hear the vote alarm.")
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else
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to_chat(src, "<span class='warning'>You will no longer hear the vote alarm.</span>")
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feedback_add_details("admin_verb","TSFXFV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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to_chat(src, SPAN_INFO("You will [(prefs.asfx_togs & ASFX_VOTE) ? "now" : "no longer"] hear the vote alarm."))
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/client/proc/Toggle_messagesounds()
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/client/proc/toggle_messagesounds()
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set name = "Toggle Message SFX"
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set category = "SoundFx Prefs"
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set desc = "Toggles the message sounds."
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set category = "SFX Preferences"
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set desc = "Toggles the message sounds"
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prefs.asfx_togs ^= ASFX_VOX
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prefs.save_preferences()
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to_chat(src, "You will [(prefs.asfx_togs & ASFX_VOX) ? "now" : "no longer"] hear chat voices.")
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to_chat(src, SPAN_INFO("You will [(prefs.asfx_togs & ASFX_VOX) ? "now" : "no longer"] hear chat voices."))
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/client/proc/Toggle_dropsounds()
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set name = "Hear/Silence Drop Sounds"
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set category = "SoundFx Prefs"
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/client/proc/toggle_dropsounds()
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set name = "Toggle Item Dropping SFX"
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set category = "SFX Preferences"
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set desc = "Toggles hearing dropping and throwing sound effects"
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prefs.asfx_togs ^= ASFX_DROPSOUND
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_DROPSOUND)
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to_chat(src, "You will now hear dropping and throwing sounds.")
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else
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to_chat(src, "<span class='warning'>You will no longer hear dropping and throwing sounds.</span>")
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to_chat(src, SPAN_INFO("You will [(prefs.asfx_togs & ASFX_DROPSOUND) ? "now" : "no longer"] hear dropping and throwing sounds."))
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/client/proc/Toggle_arcadesounds()
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/client/proc/toggle_arcadesounds()
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set name = "Toggle Arcade SFX"
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set category = "SoundFx Prefs"
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set desc = "Toggles hearing noises made by arcades."
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set category = "SFX Preferences"
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set desc = "Toggles hearing noises made by arcades"
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prefs.asfx_togs ^= ASFX_ARCADE
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_ARCADE)
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to_chat(src, "You will now hear arcade sounds.")
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else
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to_chat(src, "<span class='warning'>You will no longer hear arcade sounds.</span>")
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to_chat(src, SPAN_INFO("You will [(prefs.asfx_togs & ASFX_ARCADE) ? "now" : "no longer"] hear arcade sounds."))
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/client/proc/Toggle_radiosounds()
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/client/proc/toggle_radiosounds()
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set name = "Toggle Radio SFX"
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set category = "SoundFx Prefs"
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set desc = "Toggles hearing noises made by radios."
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set category = "SFX Preferences"
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set desc = "Toggles hearing noises made by radios"
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prefs.asfx_togs ^= ASFX_RADIO
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_RADIO)
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to_chat(src, "You will now hear radio sounds.")
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else
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to_chat(src, "<span class='warning'>You will no longer hear radio sounds.</span>")
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to_chat(src, SPAN_INFO("You will [(prefs.asfx_togs & ASFX_RADIO) ? "now" : "no longer"] hear radio sounds."))
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/client/proc/Toggle_instrumentsounds()
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/client/proc/toggle_instrumentsounds()
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set name = "Toggle Instrument SFX"
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set category = "SoundFx Prefs"
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set desc = "Toggles hearing noises made by instruments."
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set category = "SFX Preferences"
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set desc = "Toggles hearing noises made by instruments"
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prefs.asfx_togs ^= ASFX_INSTRUMENT
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_INSTRUMENT)
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to_chat(src, "You will now hear instrument sounds.")
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else
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to_chat(src, "<span class='warning'>You will no longer hear instrument sounds.</span>")
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to_chat(src, SPAN_INFO("You will [(prefs.asfx_togs & ASFX_INSTRUMENT) ? "now" : "no longer"] hear instrument sounds."))
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@@ -110,7 +110,6 @@
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to_chat(src, "You will [(prefs.toggles & CHAT_OOC) ? "now" : "no longer"] see messages on the OOC channel.")
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feedback_add_details("admin_verb","TOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/verb/listen_looc()
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set name = "Show/Hide LOOC (All)"
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set category = "Preferences"
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@@ -145,21 +144,6 @@
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to_chat(src, "You will [!(prefs.toggles & CHAT_NOICONS) ? "now" : "no longer"] see chat tag icons.")
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feedback_add_details("admin_verb","TCTAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/verb/Toggle_Soundscape() //All new ambience should be added here so it works with this verb until someone better at things comes up with a fix that isn't awful
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set name = "Hear/Silence Ambience"
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set category = "Preferences"
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set desc = "Toggles hearing ambient sound effects"
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prefs.toggles ^= SOUND_AMBIENCE
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prefs.save_preferences()
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if(prefs.toggles & SOUND_AMBIENCE)
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to_chat(src, "You will now hear ambient sounds.")
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else
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to_chat(src, "You will no longer hear ambient sounds.")
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1)
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
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feedback_add_details("admin_verb","TAmbi") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/verb/toggle_progress()
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set name = "Show/Hide Progress Bars"
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set category = "Preferences"
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@@ -179,4 +163,4 @@
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prefs.toggles_secondary ^= FLOATING_MESSAGES
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prefs.save_preferences()
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to_chat(src, SPAN_NOTICE("Floating messages are now [prefs.toggles_secondary & FLOATING_MESSAGES ? "enabled" : "disabled"]."))
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to_chat(src, SPAN_NOTICE("Floating messages are now [prefs.toggles_secondary & FLOATING_MESSAGES ? "enabled" : "disabled"]."))
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