Lohikar's bugfixes (#6364)
@@ -13,6 +13,6 @@
|
||||
|
||||
#define TICKS *world.tick_lag
|
||||
|
||||
#define DS2TICKS(DS) (DS/world.tick_lag)
|
||||
#define DS2TICKS(DS) ((DS)/world.tick_lag)
|
||||
|
||||
#define TICKS2DS(T) (T TICKS)
|
||||
#define TICKS2DS(T) ((T) TICKS)
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||||
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||||
@@ -1159,6 +1159,9 @@ var/list/wall_items = typecacheof(list(
|
||||
to_chat(user, "<span class='notice'>You need to be holding [src] to do that.</span>")
|
||||
return USE_FAIL_NOT_IN_USER
|
||||
|
||||
/atom/proc/use_check_and_message(mob/user, use_flags = 0)
|
||||
. = use_check(user, use_flags, TRUE)
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||||
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||||
/obj/proc/iswrench()
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||||
return FALSE
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||||
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||||
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||||
@@ -207,7 +207,6 @@
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||||
/obj/machinery/computer/scan_consolenew
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||||
name = "DNA Modifier Access Console"
|
||||
desc = "Scand DNA."
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||||
icon = 'icons/obj/computer.dmi'
|
||||
icon_screen = "dna"
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||||
density = 1
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||||
circuit = /obj/item/weapon/circuitboard/scan_consolenew
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||||
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||||
@@ -75,7 +75,6 @@ obj/machinery/air_sensor/Destroy()
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||||
return ..()
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||||
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||||
/obj/machinery/computer/general_air_control
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||||
icon = 'icons/obj/computer.dmi'
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||||
icon_screen = "tank"
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||||
light_color = LIGHT_COLOR_CYAN
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||||
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||||
@@ -134,7 +133,6 @@ obj/machinery/computer/general_air_control/Destroy()
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||||
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||||
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||||
/obj/machinery/computer/general_air_control/large_tank_control
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||||
icon = 'icons/obj/computer.dmi'
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||||
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||||
frequency = 1441
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||||
var/input_tag
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||||
@@ -307,7 +305,6 @@ obj/machinery/computer/general_air_control/Destroy()
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||||
addtimer(CALLBACK(SSvueui, /datum/controller/subsystem/processing/vueui/proc/check_uis_for_change, src), 5) //Just in case we get no new data
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||||
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||||
/obj/machinery/computer/general_air_control/fuel_injection
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||||
icon = 'icons/obj/computer.dmi'
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||||
icon_screen = "alert:0"
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||||
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||||
var/device_tag
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||||
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||||
@@ -4,7 +4,6 @@
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||||
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||||
/obj/machinery/computer/atmoscontrol
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||||
name = "\improper Central Atmospherics Computer"
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||||
icon = 'icons/obj/computer.dmi'
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||||
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||||
icon_screen = "comm_logs"
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||||
light_color = "#00b000"
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||||
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||||
@@ -1,6 +1,5 @@
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||||
/obj/machinery/computer/cloning
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name = "cloning control console"
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||||
icon = 'icons/obj/computer.dmi'
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||||
icon_screen = "dna"
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||||
light_color = "#315ab4"
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||||
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@@ -62,11 +62,14 @@
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else
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||||
set_light(light_range_on, light_power_on)
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||||
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||||
icon_state = initial(icon_state)
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if(stat & BROKEN)
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icon_state = "computer-broken"
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||||
if (overlay_layer != layer)
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||||
add_overlay(image(icon,"[icon_state]_broken", overlay_layer))
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||||
add_overlay(image(icon, "broken", overlay_layer))
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else
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||||
add_overlay("[icon_state]_broken")
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||||
add_overlay("broken")
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||||
else if (icon_screen)
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if (is_holographic)
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||||
holographic_overlay(src, src.icon, icon_screen)
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||||
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||||
@@ -2,7 +2,6 @@
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||||
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||||
/obj/machinery/computer/prisoner
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||||
name = "prisoner management console"
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||||
icon = 'icons/obj/computer.dmi'
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||||
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||||
icon_screen = "explosive"
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||||
light_color = LIGHT_COLOR_ORANGE
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||||
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@@ -12,7 +12,6 @@ var/prison_shuttle_timeleft = 0
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||||
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/obj/machinery/computer/prison_shuttle
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||||
name = "prison shuttle control console"
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||||
icon = 'icons/obj/computer.dmi'
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||||
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||||
icon_screen = "syndishuttle"
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||||
light_color = "#00ffff"
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||||
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||||
@@ -13,7 +13,6 @@ var/specops_shuttle_timeleft = 0
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/obj/machinery/computer/specops_shuttle
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name = "special operations shuttle control console"
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icon = 'icons/obj/computer.dmi'
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icon_screen = "syndishuttle"
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||||
light_color = "#00ffff"
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@@ -3,7 +3,6 @@
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||||
/obj/machinery/computer/mecha
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||||
name = "Exosuit Control"
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icon = 'icons/obj/computer.dmi'
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icon_screen = "mecha"
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light_color = "#a97faa"
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@@ -20,7 +20,7 @@
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||||
var/const/ROOM_ERR_TOOLARGE = -2
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/obj/item/blueprints/attack_self(mob/user as mob)
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||||
if (use_check(user, USE_DISALLOW_SILICONS))
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||||
if (use_check_and_message(user, USE_DISALLOW_SILICONS))
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return
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||||
add_fingerprint(user)
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interact()
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||||
@@ -595,7 +595,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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||||
var/datum/nanoui/ui = SSnanoui.get_open_ui(user, src, "main")
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||||
var/mob/living/U = usr
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||||
//Looking for master was kind of pointless since PDAs don't appear to have one.)
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if(use_check(usr)) // Need to allow silicons here.
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if(use_check_and_message(usr)) // Need to allow silicons here.
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U.unset_machine()
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if(ui)
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ui.close()
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||||
@@ -1024,7 +1024,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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||||
if (last_text && world.time < last_text + 5)
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return
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if(use_check(U))
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||||
if(use_check_and_message(U))
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return
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last_text = world.time
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@@ -80,7 +80,7 @@
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set src in view(usr, 1)
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||||
set name = "Print Data"
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if(use_check(usr))
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if(use_check_and_message(usr))
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return
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||||
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var/scan_data = ""
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@@ -20,7 +20,7 @@
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set name = "Hide"
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||||
set category = "Object"
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if(use_check(usr, USE_DISALLOW_SILICONS))
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if(use_check_and_message(usr, USE_DISALLOW_SILICONS))
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return
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||||
layer = TURF_LAYER+0.2
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@@ -36,7 +36,7 @@
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if (user.back!= src)
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||||
to_chat(user, "<span class='warning'>The watertank must be worn properly to use!</span>")
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||||
return
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||||
if(use_check(user))
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||||
if(use_check_and_message(user))
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||||
return
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||||
on = !on
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||||
if(on)
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||||
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||||
@@ -214,7 +214,7 @@
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||||
return 1
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||||
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||||
/obj/item/weapon/tray/AltClick(var/mob/user)
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||||
if (use_check(user, show_messages = FALSE)) return
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||||
if (use_check(user)) return
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||||
unload(user)
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||||
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||||
/obj/item/weapon/tray/proc/attempt_load_item(var/obj/item/I, var/mob/user, var/messages = 1)
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||||
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@@ -49,12 +49,12 @@
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||||
set category = "Obsidian Relics"
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||||
set src in usr
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||||
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||||
if (use_check(usr, USE_FORCE_SRC_IN_USER))
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||||
if (use_check_and_message(usr, USE_FORCE_SRC_IN_USER))
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||||
return
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||||
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||||
var/picked = input("What form would you like your obsidian relic to take?", "Reassembling your obsidian relic") as null|anything in nullchoices
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||||
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||||
if (use_check(usr, USE_FORCE_SRC_IN_USER))
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if (use_check_and_message(usr, USE_FORCE_SRC_IN_USER))
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return
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if(!ispath(nullchoices[picked]))
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@@ -95,7 +95,7 @@
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set name = "Change Deck Type"
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set src in view(1)
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if (use_check(usr, USE_DISALLOW_SILICONS))
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if (use_check_and_message(usr, USE_DISALLOW_SILICONS))
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return
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||||
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if(icon_state == "hand")
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@@ -118,7 +118,7 @@
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||||
set name = "Shuffle Deck"
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||||
set src in view(1)
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||||
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||||
if (use_check(usr, USE_DISALLOW_SILICONS))
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||||
if (use_check_and_message(usr, USE_DISALLOW_SILICONS))
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||||
return
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||||
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||||
usr.visible_message(\
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@@ -597,7 +597,7 @@
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/obj/item/clothing/mask/proc/adjust_mask(mob/user)
|
||||
if(!adjustable)
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||||
return
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||||
if(use_check(user))
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||||
if(use_check_and_message(user))
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||||
return
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||||
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||||
hanging = !hanging
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||||
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||||
@@ -72,7 +72,7 @@
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||||
action_button_name = "Toggle Visor"
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||||
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/obj/item/clothing/head/helmet/riot/attack_self(mob/user as mob)
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||||
if (use_check(user))
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||||
if (use_check_and_message(user))
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||||
return
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||||
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||||
if(src.icon_state == initial(icon_state))
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||||
@@ -124,7 +124,7 @@
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||||
action_button_name = "Toggle Visor"
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||||
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/obj/item/clothing/head/helmet/swat/peacekeeper/attack_self(mob/user as mob)
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||||
if (use_check(user))
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||||
if (use_check_and_message(user))
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||||
return
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||||
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||||
if(src.icon_state == initial(icon_state))
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||||
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||||
@@ -9,7 +9,7 @@
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||||
action_button_name = "Toggle Face Concealing"
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||||
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/obj/item/clothing/mask/balaclava/attack_self(mob/user as mob)
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||||
if (use_check(user))
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||||
if (use_check_and_message(user))
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||||
return
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||||
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||||
if(src.icon_state == initial(icon_state))
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||||
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||||
@@ -51,7 +51,7 @@
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||||
set category = "Object"
|
||||
set src in usr
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||||
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||||
if(use_check(usr))
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||||
if(use_check_and_message(usr))
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||||
return 0
|
||||
|
||||
if(!suittoggled)
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||||
@@ -193,7 +193,7 @@
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||||
set name = "Toggle Coat Buttons"
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||||
set category = "Object"
|
||||
set src in usr
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||||
if(use_check(usr))
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||||
if(use_check_and_message(usr))
|
||||
return 0
|
||||
if(icon_state == icon_open)
|
||||
icon_state = icon_closed
|
||||
@@ -213,7 +213,7 @@
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
if(use_check(usr))
|
||||
if(use_check_and_message(usr))
|
||||
return 0
|
||||
|
||||
if(!suittoggled)
|
||||
|
||||
@@ -228,7 +228,7 @@
|
||||
|
||||
installed_cell.stored_charge -= cost_increase
|
||||
|
||||
var/obj/item/projectile/shot_projectile
|
||||
var/obj/item/projectile/kinetic/shot_projectile
|
||||
//Send fire events
|
||||
if(installed_cell)
|
||||
installed_cell.on_fire(src)
|
||||
@@ -241,6 +241,7 @@
|
||||
shot_projectile.damage = damage_increase
|
||||
shot_projectile.range = range_increase
|
||||
shot_projectile.aoe = aoe_increase
|
||||
shot_projectile.base_damage = damage_increase
|
||||
return shot_projectile
|
||||
|
||||
/obj/item/weapon/gun/custom_ka/Initialize()
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
check_armour = "bomb"
|
||||
range = 5
|
||||
var/pressure_decrease = 0.25
|
||||
|
||||
var/aoe_s = 1 // aoe scale
|
||||
var/base_damage = 0
|
||||
|
||||
/obj/item/projectile/kinetic/mech
|
||||
damage = 40
|
||||
@@ -40,13 +40,13 @@
|
||||
var/turf/target_turf = get_turf(target)
|
||||
if(istype(target_turf, /turf/simulated/mineral))
|
||||
var/turf/simulated/mineral/M = target_turf
|
||||
M.kinetic_hit(damage, dir)
|
||||
M.kinetic_hit(base_damage, dir)
|
||||
|
||||
new /obj/effect/overlay/temp/kinetic_blast(target_turf)
|
||||
|
||||
if(new_aoe > 0)
|
||||
for(var/new_target in orange(new_aoe, target_turf))
|
||||
aoe_s = 0
|
||||
damage = max(initial(damage) - initial(damage) * get_dist(new_target, target_turf) * 0.25, 0)
|
||||
damage = max(base_damage - base_damage * get_dist(new_target, target_turf) * 0.25, 0)
|
||||
src.Collide(new_target)
|
||||
CHECK_TICK
|
||||
|
||||
@@ -1332,7 +1332,7 @@ All custom items with worn sprites must follow the contained sprite system: http
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
if (use_check(usr)) return
|
||||
if (use_check_and_message(usr)) return
|
||||
|
||||
var/style = input("You change the shirt to;","Change the shirt style") as null|anything in list("Eiffel Tower Diner","Pyramids of Giza Café","Phoenixport","New Parthenon")
|
||||
switch(style)
|
||||
@@ -1424,7 +1424,7 @@ All custom items with worn sprites must follow the contained sprite system: http
|
||||
item_state = "syringe_kit"
|
||||
|
||||
/obj/item/fluff/jennifer_wardrobe_kit/attack_self(mob/user as mob)
|
||||
if (use_check(user, USE_DISALLOW_SILICONS))
|
||||
if (use_check_and_message(user, USE_DISALLOW_SILICONS))
|
||||
return
|
||||
|
||||
var/list/outfits = list(
|
||||
@@ -1574,7 +1574,7 @@ All custom items with worn sprites must follow the contained sprite system: http
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
if(use_check(usr)) return
|
||||
if(use_check_and_message(usr)) return
|
||||
|
||||
if(src.separated)
|
||||
return
|
||||
@@ -1678,7 +1678,7 @@ All custom items with worn sprites must follow the contained sprite system: http
|
||||
var/picture = null
|
||||
|
||||
/obj/item/fluff/raymond_tablet/attack_self(mob/user as mob)
|
||||
if (use_check(user, USE_DISALLOW_SILICONS))
|
||||
if (use_check_and_message(user, USE_DISALLOW_SILICONS))
|
||||
return
|
||||
|
||||
var/list/pictures = list("22-01-2460", "07-11-2459", "03-08-2459", "08-03-2452", "18-06-2437", "01-01-2434")
|
||||
@@ -2088,7 +2088,7 @@ All custom items with worn sprites must follow the contained sprite system: http
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
if (use_check(usr)) return
|
||||
if (use_check_and_message(usr)) return
|
||||
|
||||
if(!lit)
|
||||
usr.visible_message("<span class='notice'>With a snap of \the [usr]'s fingers, a small lighter flame sparks from \his index fingers!</span>")
|
||||
@@ -2545,7 +2545,7 @@ All custom items with worn sprites must follow the contained sprite system: http
|
||||
set category = "Object"
|
||||
|
||||
set src in usr
|
||||
if (use_check(usr, USE_DISALLOW_SILICONS))
|
||||
if (use_check_and_message(usr, USE_DISALLOW_SILICONS))
|
||||
return
|
||||
|
||||
if(rolled_sleeves)
|
||||
@@ -2566,7 +2566,7 @@ All custom items with worn sprites must follow the contained sprite system: http
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
if (use_check(usr, USE_DISALLOW_SILICONS))
|
||||
if (use_check_and_message(usr, USE_DISALLOW_SILICONS))
|
||||
return
|
||||
|
||||
if(rolled_down)
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
if(QDELETED(src))
|
||||
return 0
|
||||
|
||||
if(use_check(user,USE_FORCE_SRC_IN_USER))
|
||||
if(use_check_and_message(user,USE_FORCE_SRC_IN_USER))
|
||||
return 0
|
||||
|
||||
amount = round(Clamp(amount, 0, src.worth))
|
||||
|
||||
@@ -1099,7 +1099,7 @@ var/list/total_extraction_beacons = list()
|
||||
origin_tech = list(TECH_MAGNET = 4, TECH_ENGINEERING = 3)
|
||||
|
||||
/obj/item/weapon/oremagnet/attack_self(mob/user)
|
||||
if (use_check(user))
|
||||
if (use_check_and_message(user))
|
||||
return
|
||||
|
||||
toggle_on(user)
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/obj/machinery/computer/drone_control
|
||||
name = "Maintenance Drone Control"
|
||||
desc = "Used to monitor the station's drone population and the assembler that services them."
|
||||
icon = 'icons/obj/computer.dmi'
|
||||
light_color = LIGHT_COLOR_ORANGE
|
||||
|
||||
icon_screen = "power"
|
||||
|
||||
@@ -85,6 +85,12 @@
|
||||
icon_state = icon_state_unpowered
|
||||
|
||||
cut_overlays()
|
||||
if(damage >= broken_damage)
|
||||
icon_state = icon_state_broken
|
||||
add_overlay("broken")
|
||||
return
|
||||
else
|
||||
icon_state = initial(icon_state)
|
||||
if(!enabled)
|
||||
if(icon_state_screensaver && working)
|
||||
if (is_holographic)
|
||||
|
||||
@@ -33,11 +33,12 @@
|
||||
|
||||
if(damage >= max_damage)
|
||||
break_apart()
|
||||
update_icon()
|
||||
|
||||
// Stronger explosions cause serious damage to internal components
|
||||
// Minor explosions are mostly mitigitated by casing.
|
||||
/obj/item/modular_computer/ex_act(var/severity)
|
||||
take_damage(rand(100,200) / severity, 30 / severity)
|
||||
take_damage(rand(125, 200) / severity, 30 / severity)
|
||||
|
||||
// EMPs are similar to explosions, but don't cause physical damage to the casing. Instead they screw up the components
|
||||
/obj/item/modular_computer/emp_act(var/severity)
|
||||
|
||||
@@ -181,6 +181,7 @@
|
||||
if(WT.remove_fuel(round(damage/75)) && do_after(usr, damage/10))
|
||||
damage = 0
|
||||
to_chat(user, "You repair \the [src].")
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(W.isscrewdriver())
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
var/icon_state_unpowered = null // Icon state when the computer is turned off
|
||||
var/icon_state_menu = "menu" // Icon state overlay when the computer is turned on, but no program is loaded that would override the screen.
|
||||
var/icon_state_screensaver = null
|
||||
var/icon_state_broken = null
|
||||
var/screensaver_light_range = 0
|
||||
var/screensaver_light_color = null
|
||||
var/menu_light_color = null
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
icon_state_unpowered = "console"
|
||||
icon_state_screensaver = "standby-light"
|
||||
icon_state_menu = "menu-light"
|
||||
icon_state_broken = "console-broken"
|
||||
menu_light_color = LIGHT_COLOR_BLUE
|
||||
hardware_flag = PROGRAM_CONSOLE
|
||||
anchored = TRUE
|
||||
@@ -15,8 +16,6 @@
|
||||
max_hardware_size = 3
|
||||
steel_sheet_cost = 20
|
||||
light_strength = 2
|
||||
max_damage = 300
|
||||
broken_damage = 150
|
||||
screensaver_light_range = 1.4
|
||||
screensaver_light_color = "#0099ff"
|
||||
is_holographic = TRUE
|
||||
|
||||
@@ -6,17 +6,18 @@
|
||||
icon_state_unpowered = "laptop-open"
|
||||
icon = 'icons/obj/modular_laptop.dmi'
|
||||
icon_state = "laptop-open"
|
||||
icon_state_broken = "laptop-broken"
|
||||
base_idle_power_usage = 25
|
||||
base_active_power_usage = 200
|
||||
max_hardware_size = 2
|
||||
light_strength = 3
|
||||
max_damage = 200
|
||||
broken_damage = 100
|
||||
max_damage = 50
|
||||
broken_damage = 25
|
||||
w_class = 3
|
||||
var/icon_state_closed = "laptop-closed"
|
||||
|
||||
/obj/item/modular_computer/laptop/AltClick()
|
||||
if (use_check(usr, show_messages = FALSE)) return
|
||||
if (use_check(usr)) return
|
||||
// Prevents carrying of open laptops inhand.
|
||||
// While they work inhand, i feel it'd make tablets lose some of their high-mobility advantage they have over laptops now.
|
||||
if(!istype(loc, /turf/))
|
||||
@@ -31,4 +32,7 @@
|
||||
..()
|
||||
else
|
||||
cut_overlays()
|
||||
if(damage >= broken_damage)
|
||||
icon_state = icon_state_broken + "-closed"
|
||||
else
|
||||
icon_state = icon_state_closed
|
||||
|
||||
@@ -13,3 +13,4 @@
|
||||
/obj/item/modular_computer/tablet/Initialize()
|
||||
. = ..()
|
||||
icon_state += pick("", "-blue", "-green", "-red", "-brown")
|
||||
icon_state_broken = icon_state
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
icon_state = "telescreen"
|
||||
icon_state_unpowered = "telescreen"
|
||||
icon_state_menu = "menu"
|
||||
icon_state_broken = "telescreen-broken"
|
||||
hardware_flag = PROGRAM_TELESCREEN
|
||||
anchored = TRUE
|
||||
density = 0
|
||||
@@ -13,8 +14,6 @@
|
||||
max_hardware_size = 2
|
||||
steel_sheet_cost = 10
|
||||
light_strength = 4
|
||||
max_damage = 300
|
||||
broken_damage = 150
|
||||
w_class = 5
|
||||
is_holographic = TRUE
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
return // no, bad
|
||||
|
||||
/obj/effect/hoist_hook/MouseDrop_T(atom/movable/AM,mob/user)
|
||||
if (use_check(user, USE_DISALLOW_SILICONS))
|
||||
if (use_check_and_message(user, USE_DISALLOW_SILICONS))
|
||||
return
|
||||
|
||||
if (!AM.simulated || AM.anchored)
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
. = ..()
|
||||
setup_parts()
|
||||
middle.add_overlay("activated")
|
||||
update_list()
|
||||
update_list(TRUE)
|
||||
addtimer(CALLBACK(src, .proc/round_startset), 100)
|
||||
|
||||
/obj/machinery/gravity_generator/main/station/proc/round_startset()
|
||||
@@ -100,8 +100,6 @@
|
||||
. = ..()
|
||||
round_start = 1
|
||||
|
||||
|
||||
|
||||
//
|
||||
// Main Generator with the main code
|
||||
//
|
||||
@@ -131,7 +129,7 @@
|
||||
log_debug("Gravity Generator Destroyed")
|
||||
investigate_log("was destroyed!", "gravity")
|
||||
on = 0
|
||||
update_list()
|
||||
update_list(TRUE)
|
||||
for(var/obj/machinery/gravity_generator/part/O in parts)
|
||||
O.main_part = null
|
||||
qdel(O)
|
||||
@@ -146,6 +144,10 @@
|
||||
charging_state = POWER_UP
|
||||
set_power()
|
||||
eventon = !eventon
|
||||
addtimer(CALLBACK(src, .proc/reset_event), 100) // Because it takes 100 seconds for it to recharge. And we need to make sure we resen this var
|
||||
|
||||
/obj/machinery/gravity_generator/main/proc/reset_event()
|
||||
eventon = !eventon
|
||||
|
||||
/obj/machinery/gravity_generator/main/proc/setup_parts()
|
||||
var/turf/our_turf = get_turf(src)
|
||||
|
||||
@@ -274,7 +274,7 @@
|
||||
name = "solar panel control"
|
||||
desc = "A controller for solar panel arrays."
|
||||
icon = 'icons/obj/computer.dmi'
|
||||
icon_state = "solar_control"
|
||||
icon_state = "computer"
|
||||
anchored = 1
|
||||
density = 1
|
||||
use_power = 1
|
||||
@@ -349,16 +349,16 @@
|
||||
set_panels(cdir)
|
||||
|
||||
/obj/machinery/power/solar_control/update_icon()
|
||||
if(stat & BROKEN)
|
||||
icon_state = "broken"
|
||||
icon_state = initial(icon_state)
|
||||
cut_overlays()
|
||||
if(stat & BROKEN)
|
||||
icon_state = "computer-broken"
|
||||
add_overlay("broken")
|
||||
return
|
||||
if(stat & NOPOWER)
|
||||
icon_state = "computer"
|
||||
cut_overlays()
|
||||
return
|
||||
icon_state = "solar_control"
|
||||
cut_overlays()
|
||||
add_overlay("solar")
|
||||
if(cdir > -1)
|
||||
add_overlay(image('icons/obj/computer.dmi', "solcon-o", FLY_LAYER, angle2dir(cdir)))
|
||||
return
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
to_chat(user, "<span class='warning'>\The [src] must be worn to deploy \the [gun]!</span>")
|
||||
return
|
||||
|
||||
if(use_check(user))
|
||||
if(use_check_and_message(user))
|
||||
return
|
||||
|
||||
if(!gun)
|
||||
|
||||
@@ -815,7 +815,7 @@
|
||||
set category = "Object"
|
||||
set name = "Eject contents"
|
||||
|
||||
if(use_check(usr))
|
||||
if(use_check_and_message(usr))
|
||||
return
|
||||
usr.visible_message(
|
||||
"<span class='notice'>[usr] opens [src] and has removed [english_list(holdingitems)].</span>"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
/obj/machinery/computer/shuttle_control
|
||||
name = "shuttle control console"
|
||||
icon = 'icons/obj/computer.dmi'
|
||||
|
||||
light_color = LIGHT_COLOR_CYAN
|
||||
icon_screen = "shuttle"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
/obj/machinery/computer/curer
|
||||
name = "cure research machine"
|
||||
icon = 'icons/obj/computer.dmi'
|
||||
|
||||
icon_screen = "dna"
|
||||
circuit = /obj/item/weapon/circuitboard/curefab
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
/obj/machinery/computer/diseasesplicer
|
||||
name = "disease splicer"
|
||||
icon = 'icons/obj/computer.dmi'
|
||||
|
||||
icon_screen = "crew"
|
||||
|
||||
|
||||
45
html/changelogs/Sindorman-misc.yml
Normal file
@@ -0,0 +1,45 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
# balance
|
||||
# admin
|
||||
# backend
|
||||
# security
|
||||
# refactor
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: PoZe
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- bugfix: "Modular computers and laptops health values have been reduced drastically to work properly. Now shootign computer with shotgun will break its screen. And explosions will blow them up."
|
||||
- imageadd: "Modular computers/laptops/telescreens/tablets now have broken icon states with animations."
|
||||
- backend: "Timer SS update is fixed."
|
||||
- bugfix: "KAs AOE now damage rocks as it used to. With full damage no matter the distance from epicenter."
|
||||
- bugfix: "Fixes gravity failure error. Also fixes gravity generator UI being stuck in malfunction state. By making sure gravity generator is added to the SSmachinery.gravity_generators list during initialization."
|
||||
|
Before Width: | Height: | Size: 104 KiB After Width: | Height: | Size: 105 KiB |
|
Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 60 KiB |
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |