mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-25 09:31:13 +00:00
Merge remote-tracking branch 'Aurorastation/development' into SQL-backend-import
# Conflicts: # code/modules/admin/admin.dm # code/modules/admin/admin_verbs.dm All conflicts cleared. Wind funciton needs a quick redo as a result.
This commit is contained in:
@@ -349,6 +349,8 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
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var/bdcolor = "#ffdddd" //banned dark
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var/ulcolor = "#eeffee" //unbanned light
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var/udcolor = "#ddffdd" //unbanned dark
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var/alcolor = "#eeeeff" // auto-unbanned light
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var/adcolor = "#ddddff" // auto-unbanned dark
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output += "<table width='90%' bgcolor='#e3e3e3' cellpadding='5' cellspacing='0' align='center'>"
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output += "<tr>"
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@@ -400,6 +402,8 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
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var/DBQuery/select_query = dbcon.NewQuery("SELECT id, bantime, bantype, reason, job, duration, expiration_time, ckey, a_ckey, unbanned, unbanned_ckey, unbanned_datetime, edits, ip, computerid FROM ss13_ban WHERE 1 [playersearch] [adminsearch] [ipsearch] [cidsearch] [bantypesearch] ORDER BY bantime DESC LIMIT 100")
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select_query.Execute()
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var/now = time2text(world.realtime, "YYYY-MM-DD hh:mm:ss") // MUST BE the same format as SQL gives us the dates in, and MUST be least to most specific (i.e. year, month, day not day, month, year)
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while(select_query.NextRow())
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var/banid = select_query.item[1]
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var/bantime = select_query.item[2]
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@@ -417,36 +421,42 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
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var/ip = select_query.item[14]
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var/cid = select_query.item[15]
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// true if this ban has expired
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var/auto = (bantype in list("TEMPBAN", "JOB_TEMPBAN")) && now > expiration // oh how I love ISO 8601 (ish) date strings
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var/lcolor = blcolor
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var/dcolor = bdcolor
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if(unbanned)
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lcolor = ulcolor
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dcolor = udcolor
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else if(auto)
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lcolor = alcolor
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dcolor = adcolor
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var/typedesc =""
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switch(bantype)
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if("PERMABAN")
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typedesc = "<font color='red'><b>PERMABAN</b></font>"
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if("TEMPBAN")
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typedesc = "<b>TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
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typedesc = "<b>TEMPBAN</b><br><font size='2'>([duration] minutes) [(unbanned || auto) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=duration;dbbanid=[banid]\">Edit</a>)"]<br>Expires [expiration]</font>"
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if("JOB_PERMABAN")
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typedesc = "<b>JOBBAN</b><br><font size='2'>([job])"
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if("JOB_TEMPBAN")
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typedesc = "<b>TEMP JOBBAN</b><br><font size='2'>([job])<br>([duration] minutes<br>Expires [expiration]"
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typedesc = "<b>TEMP JOBBAN</b><br><font size='2'>([job])<br>([duration] minutes)<br>Expires [expiration]"
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output += "<tr bgcolor='[dcolor]'>"
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output += "<td align='center'>[typedesc]</td>"
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output += "<td align='center'><b>[ckey]</b></td>"
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output += "<td align='center'>[bantime]</td>"
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output += "<td align='center'><b>[ackey]</b></td>"
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output += "<td align='center'>[(unbanned) ? "" : "<b><a href=\"byond://?src=\ref[src];dbbanedit=unban;dbbanid=[banid]\">Unban</a></b>"]</td>"
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output += "<td align='center'>[(unbanned || auto) ? "" : "<b><a href=\"byond://?src=\ref[src];dbbanedit=unban;dbbanid=[banid]\">Unban</a></b>"]</td>"
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output += "</tr>"
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output += "<tr bgcolor='[dcolor]'>"
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output += "<td align='center' colspan='2' bgcolor=''><b>IP:</b> [ip]</td>"
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output += "<td align='center' colspan='3' bgcolor=''><b>CIP:</b> [cid]</td>"
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output += "</tr>"
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output += "<tr bgcolor='[lcolor]'>"
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output += "<td align='center' colspan='5'><b>Reason: [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=reason;dbbanid=[banid]\">Edit</a>)"]</b> <cite>\"[reason]\"</cite></td>"
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output += "<td align='center' colspan='5'><b>Reason: [(unbanned || auto) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=reason;dbbanid=[banid]\">Edit</a>)"]</b> <cite>\"[reason]\"</cite></td>"
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output += "</tr>"
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if(edits)
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output += "<tr bgcolor='[dcolor]'>"
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@@ -459,10 +469,14 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
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output += "<tr bgcolor='[dcolor]'>"
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output += "<td align='center' colspan='5' bgcolor=''><b>UNBANNED by admin [unbanckey] on [unbantime]</b></td>"
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output += "</tr>"
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else if(auto)
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output += "<tr bgcolor='[dcolor]'>"
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output += "<td align='center' colspan='5' bgcolor=''><b>EXPIRED at [expiration]</b></td>"
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output += "</tr>"
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output += "<tr>"
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output += "<td colspan='5' bgcolor='white'> </td>"
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output += "</tr>"
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output += "</table></div>"
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usr << browse(output,"window=lookupbans;size=900x700")
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usr << browse(output,"window=lookupbans;size=900x700")
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@@ -621,7 +621,7 @@ proc/admin_notice(var/message, var/rights)
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<A href='?src=\ref[src];secretsadmin=list_bombers'>Bombing List</A><BR>
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<A href='?src=\ref[src];secretsadmin=check_antagonist'>Show current traitors and objectives</A><BR>
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<A href='?src=\ref[src];secretsadmin=list_signalers'>Show last [length(lastsignalers)] signalers</A><BR>
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<A href='?src=\ref[src];secretsadmin=list_lawchanges'>Show last [length(lawchanges)] law changes</A><BR>
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<A href='?src=\ref[src];secretsadmin=list_lawchanges'>Show last [lawchanges.len] law change\s</A><BR>
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<A href='?src=\ref[src];secretsadmin=showailaws'>Show AI Laws</A><BR>
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<A href='?src=\ref[src];secretsadmin=showgm'>Show Game Mode</A><BR>
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<A href='?src=\ref[src];secretsadmin=manifest'>Show Crew Manifest</A><BR>
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@@ -1395,7 +1395,7 @@ proc/admin_notice(var/message, var/rights)
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var/datum/antagonist/antag = all_antag_types[antag_type]
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message_admins("[key_name(usr)] attempting to force latespawn with template [antag.id].")
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antag.attempt_late_spawn()
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antag.attempt_auto_spawn()
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/datum/admins/proc/force_mode_latespawn()
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set category = "Admin"
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@@ -1404,7 +1404,7 @@ proc/admin_notice(var/message, var/rights)
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if (!istype(src,/datum/admins))
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src = usr.client.holder
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if (!istype(src,/datum/admins))
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if (!istype(src,/datum/admins) || !check_rights(R_ADMIN))
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usr << "Error: you are not an admin!"
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return
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@@ -1412,20 +1412,21 @@ proc/admin_notice(var/message, var/rights)
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usr << "Mode has not started."
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return
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message_admins("[key_name(usr)] attempting to force mode latespawn.")
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ticker.mode.next_spawn = 0
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ticker.mode.try_latespawn()
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log_and_message_admins("attempting to force mode autospawn.")
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ticker.mode.process_autoantag()
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/client/proc/cmd_admin_wind(mob/M as mob in mob_list)
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set category = null
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set name = "Wind Player"
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/datum/admins/proc/paralyze_mob(mob/living/H as mob)
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set category = "Admin"
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set name = "Toggle Paralyze"
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set desc = "Paralyzes a player. Or unparalyses them."
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M.wind_mob(src.mob)
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return
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var/msg
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/client/proc/cmd_admin_unwind(mob/M as mob in mob_list)
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set category = null
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set name = "Unwind Player"
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M.unwind_mob(src.mob)
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return
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if(check_rights(R_ADMIN))
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if (H.paralysis == 0)
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H.paralysis = 8000
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msg = "has paralyzed [key_name(H)]."
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else
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H.paralysis = 0
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msg = "has unparalyzed [key_name(H)]."
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log_and_message_admins(msg)
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@@ -59,8 +59,6 @@ var/list/admin_verbs_admin = list(
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/client/proc/toggle_hear_radio, /*toggles whether we hear the radio*/
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/client/proc/investigate_show, /*various admintools for investigation. Such as a singulo grief-log*/
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/client/proc/secrets,
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/client/proc/cmd_admin_wind,
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/client/proc/cmd_admin_unwind,
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/datum/admins/proc/toggleooc, /*toggles ooc on/off for everyone*/
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/datum/admins/proc/togglelooc, /*toggles looc on/off for everyone*/
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/datum/admins/proc/toggleoocdead, /*toggles ooc on/off for everyone who is dead*/
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@@ -93,7 +91,8 @@ var/list/admin_verbs_admin = list(
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/client/proc/change_human_appearance_self, /* Allows the human-based mob itself change its basic appearance */
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/client/proc/change_security_level,
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/client/proc/view_chemical_reaction_logs,
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/client/proc/makePAI
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/client/proc/makePAI,
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/datum/admins/proc/paralyze_mob
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)
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var/list/admin_verbs_ban = list(
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/client/proc/unban_panel,
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@@ -128,9 +127,6 @@ var/list/admin_verbs_spawn = list(
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/datum/admins/proc/spawn_plant,
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/datum/admins/proc/spawn_atom, /*allows us to spawn instances*/
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/client/proc/respawn_character,
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/client/proc/FireLaser,
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/client/proc/FireCannons,
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/client/proc/ChangeIcarusPosition,
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/client/proc/virus2_editor,
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/client/proc/spawn_chemdisp_cartridge
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)
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@@ -291,8 +287,7 @@ var/list/admin_verbs_mod = list(
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/client/proc/check_antagonists,
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/client/proc/jobbans,
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/client/proc/cmd_admin_subtle_message, /*send an message to somebody as a 'voice in their head'*/
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/client/proc/cmd_admin_wind,
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/client/proc/cmd_admin_unwind
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/datum/admins/proc/paralyze_mob
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)
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var/list/admin_verbs_mentor = list(
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@@ -406,7 +401,7 @@ var/list/admin_verbs_mentor = list(
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var/mob/dead/observer/ghost = body.ghostize(1)
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ghost.admin_ghosted = 1
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if(body)
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body.aghosted = ghost
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body.teleop = ghost
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if(!body.key)
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body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
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feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -106,7 +106,7 @@ datum/admins/proc/notes_gethtml(var/ckey)
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message_admins("\blue [key_name_admin(user)] has edited [key]'s notes.")
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log_admin("[key_name(user)] has edited [key]'s notes.")
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qdel(info)
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del(info) // savefile, so NOT qdel
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//Updating list of keys with notes on them
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var/savefile/note_list = new("data/player_notes.sav")
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@@ -115,7 +115,7 @@ datum/admins/proc/notes_gethtml(var/ckey)
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if(!note_keys) note_keys = list()
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if(!note_keys.Find(key)) note_keys += key
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note_list << note_keys
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qdel(note_list)
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del(note_list) // savefile, so NOT qdel
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/proc/notes_del(var/key, var/index)
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@@ -85,7 +85,7 @@
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banreason = "[banreason] (CUSTOM CID)"
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else
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message_admins("Ban process: A mob matching [playermob.ckey] was found at location [playermob.x], [playermob.y], [playermob.z]. Custom ip and computer id fields replaced with the ip and computer id from the located mob")
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notes_add(playermob.ckey,banreason,usr)
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notes_add(banckey,banreason,usr)
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DB_ban_record(bantype, playermob, banduration, banreason, banjob, null, banckey, banip, bancid )
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@@ -2300,7 +2300,7 @@
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dat += "[sig]<BR>"
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usr << browse(dat, "window=lastsignalers;size=800x500")
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if("list_lawchanges")
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var/dat = "<B>Showing last [length(lawchanges)] law changes.</B><HR>"
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var/dat = "<B>Showing last [lawchanges.len] law change\s.</B><HR>"
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for(var/sig in lawchanges)
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dat += "[sig]<BR>"
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usr << browse(dat, "window=lawchanges;size=800x500")
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@@ -2411,13 +2411,8 @@
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else
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var/choice = alert("Please confirm Feed channel creation","Network Channel Handler","Confirm","Cancel")
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if(choice=="Confirm")
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var/datum/feed_channel/newChannel = new /datum/feed_channel
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newChannel.channel_name = src.admincaster_feed_channel.channel_name
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newChannel.author = src.admincaster_signature
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newChannel.locked = src.admincaster_feed_channel.locked
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newChannel.is_admin_channel = 1
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feedback_inc("newscaster_channels",1)
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news_network.network_channels += newChannel //Adding channel to the global network
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news_network.CreateFeedChannel(admincaster_feed_channel.channel_name, admincaster_signature, admincaster_feed_channel.locked, 1)
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feedback_inc("newscaster_channels",1) //Adding channel to the global network
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log_admin("[key_name_admin(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!")
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src.admincaster_screen=5
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src.access_news_network()
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@@ -296,3 +296,4 @@
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if(pa.Find("right"))
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if(holder.throw_atom)
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holder.throw_atom.throw_at(object, 10, 1)
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log_admin("[key_name(usr)] threw [holder.throw_atom] at [object]")
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@@ -1,130 +0,0 @@
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/client/proc/FireLaser()
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set name = "Fire the Icarus lasers"
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set desc = "Fires a laser bolt at your position. You should only do this as a(n) (a)ghost"
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set category = "Fun"
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var/turf/target = get_turf(src.mob)
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log_and_message_admins("has fired the Icarus point defense laser at [target.x]-[target.y]-[target.z]")
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if(!src.holder)
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src << "Only administrators may use this command."
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return
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Icarus_FireLaser(target)
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/client/proc/FireCannons()
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set name = "Fire the Icarus cannons"
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set desc = "Fires an explosive missile at your position. You should only do this as a(n) (a)ghost."
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set category = "Fun"
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var/turf/target = get_turf(src.mob)
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log_and_message_admins("has fired the Icarus main gun projectile at [target.x]-[target.y]-[target.z]")
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if(!src.holder)
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src << "Only administrators may use this command."
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return
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Icarus_FireCannon(target)
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/client/proc/ChangeIcarusPosition()
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set name = "Adjust Icarus Position"
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set desc = "Lets you chose the position of the Icarus in regards to the map."
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set category = "Fun"
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log_and_message_admins("is changing the Icarus position.")
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if(!src.holder)
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src << "Only administrators may use this command."
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return
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|
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Icarus_SetPosition(src)
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var/icarus_position = SOUTH
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proc/Icarus_FireLaser(var/turf/target)
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// Find the world edge to fire from.
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var/x = icarus_position & EAST ? world.maxx : icarus_position & WEST ? 1 : target.x
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var/y = icarus_position & NORTH ? world.maxy : icarus_position & SOUTH ? 1 : target.y
|
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var/x_off = x != target.x ? abs(target.x - x) : INFINITY
|
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var/y_off = y != target.y ? abs(target.y - y) : INFINITY
|
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// Get the minimum number of steps using the rise/run shit.
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var/iterations = round(min(x_off, y_off)) - 14 // We cannot fire straight from the edge since teleport thing.
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|
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// Now we can get the location of the start.
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x = target.x + (icarus_position & EAST ? iterations : icarus_position & WEST ? -iterations : 0)
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y = target.y + (icarus_position & NORTH ? iterations : icarus_position & SOUTH ? -iterations : 0)
|
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|
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var/turf/start = locate(x, y, target.z)
|
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|
||||
// should step down as:
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||||
// 1000, 500, 333, 250, 200, 167, 142, 125, 111, 100, 90
|
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var/damage = 1000
|
||||
for(var/i in 2 to 12)
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var/obj/item/projectile/beam/in_chamber = new (start)
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in_chamber.original = target
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in_chamber.starting = start
|
||||
in_chamber.silenced = 1
|
||||
in_chamber.yo = icarus_position & NORTH ? -1 : icarus_position & SOUTH ? 1 : 0
|
||||
in_chamber.xo = icarus_position & EAST ? -1 : icarus_position & WEST ? 1 : 0
|
||||
in_chamber.damage = damage
|
||||
in_chamber.kill_count = 500
|
||||
in_chamber.process()
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damage -= damage / i
|
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sleep(-1)
|
||||
|
||||
// Let everyone know what hit them.
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var/obj/item/projectile/beam/in_chamber = new (start)
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in_chamber.original = target
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in_chamber.starting = start
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||||
in_chamber.silenced = 0
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in_chamber.yo = icarus_position & NORTH ? -1 : icarus_position & SOUTH ? 1 : 0
|
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in_chamber.xo = icarus_position & EAST ? -1 : icarus_position & WEST ? 1 : 0
|
||||
in_chamber.kill_count = 500
|
||||
in_chamber.damage = 0
|
||||
in_chamber.name = "point defense laser"
|
||||
in_chamber.firer = "Icarus" // Never displayed, but we want this to display the hit message.
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||||
in_chamber.process()
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||||
|
||||
proc/Icarus_FireCannon(var/turf/target)
|
||||
// Find the world edge to fire from.
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||||
var/x = icarus_position & EAST ? world.maxx : icarus_position & WEST ? 1 : target.x
|
||||
var/y = icarus_position & NORTH ? world.maxy : icarus_position & SOUTH ? 1 : target.y
|
||||
var/x_off = x != target.x ? abs(target.x - x) : INFINITY
|
||||
var/y_off = y != target.y ? abs(target.y - y) : INFINITY
|
||||
// Get the minimum number of steps using the rise/run shit.
|
||||
var/iterations = round(min(x_off, y_off)) - 14 // We cannot fire straight from the edge since teleport thing.
|
||||
|
||||
// Now we can get the location of the start.
|
||||
x = target.x + (icarus_position & EAST ? iterations : icarus_position & WEST ? -iterations : 0)
|
||||
y = target.y + (icarus_position & NORTH ? iterations : icarus_position & SOUTH ? -iterations : 0)
|
||||
|
||||
var/turf/start = locate(x, y, target.z)
|
||||
|
||||
// Now we find the corresponding turf on the other side of the level.
|
||||
// Yeah, yeah. Overuse of the terinary operator. So sue me.
|
||||
x = icarus_position & EAST ? 1 : icarus_position & WEST ? world.maxx : target.x
|
||||
y = icarus_position & NORTH ? 1 : icarus_position & SOUTH ? world.maxy : target.y
|
||||
x_off = x != target.x ? abs(target.x - x) : INFINITY
|
||||
y_off = y != target.y ? abs(target.y - y) : INFINITY
|
||||
iterations = round(min(x_off, y_off))
|
||||
x = target.x + (icarus_position & EAST ? -iterations : icarus_position & WEST ? iterations : 0)
|
||||
y = target.y + (icarus_position & NORTH ? -iterations : icarus_position & SOUTH ? iterations : 0)
|
||||
target = locate(x, y, target.z)
|
||||
|
||||
// Finally fire the fucker.
|
||||
var/obj/effect/meteor/small/projectile = new (start)
|
||||
projectile.dest = target
|
||||
projectile.name = "main gun projectile" // stealthy
|
||||
projectile.hits = 6
|
||||
projectile.detonation_chance = 99 // it's a missile/cannon round thing!
|
||||
|
||||
// Make sure it travels
|
||||
spawn(0)
|
||||
walk_towards(projectile, projectile.dest, 1)
|
||||
|
||||
proc/Icarus_SetPosition(var/user)
|
||||
var/global/list/directions = list("North" = 1, "North East" = 5, "East" = 4, "South East" = 6, "South" = 2, "South West" = 10, "West" = 8, "North West" = 9)
|
||||
var/direction = input(user, "Where should the Icarus fire from?", "Icarus Comms") as null|anything in directions
|
||||
if(!direction)
|
||||
return
|
||||
|
||||
icarus_position = directions[direction]
|
||||
@@ -162,6 +162,7 @@ var/list/debug_verbs = list (
|
||||
,/client/proc/testZAScolors_remove
|
||||
,/client/proc/setup_supermatter_engine
|
||||
,/client/proc/atmos_toggle_debug
|
||||
,/client/proc/spawn_tanktransferbomb
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -520,7 +520,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
if(! (C.stat & (BROKEN|NOPOWER) ) )
|
||||
var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( C.loc )
|
||||
P.name = "'[command_name()] Update.'"
|
||||
P.info = input
|
||||
P.info = replacetext(input, "\n", "<br/>")
|
||||
P.update_space(P.info)
|
||||
P.update_icon()
|
||||
C.messagetitle.Add("[command_name()] Update")
|
||||
C.messagetext.Add(P.info)
|
||||
|
||||
Reference in New Issue
Block a user